From bbd756e824c8d37bc7f8e9138466e8cad067afc5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 21 Feb 2011 15:11:44 -0700 Subject: vbo: remove old debug code, add comments --- src/mesa/vbo/vbo_exec_api.c | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) (limited to 'src/mesa/vbo/vbo_exec_api.c') diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 7ad8e29813..0e1fb3df46 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -913,16 +913,22 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ) _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL); } + void vbo_exec_BeginVertices( struct gl_context *ctx ) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; - if (0) printf("%s\n", __FUNCTION__); + vbo_exec_vtx_map( exec ); assert((exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) == 0); exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; } + +/** + * Flush (draw) vertices. + * \param unmap - leave VBO unmapped after flushing? + */ void vbo_exec_FlushVertices_internal( struct gl_context *ctx, GLboolean unmap ) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; @@ -951,10 +957,7 @@ void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags ) assert(exec->flush_call_depth == 1); #endif - if (0) printf("%s\n", __FUNCTION__); - if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { - if (0) printf("%s - inside begin/end\n", __FUNCTION__); #ifdef DEBUG exec->flush_call_depth--; assert(exec->flush_call_depth == 0); @@ -962,6 +965,7 @@ void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags ) return; } + /* Flush (draw), and make sure VBO is left unmapped when done */ vbo_exec_FlushVertices_internal( ctx, GL_TRUE ); /* Need to do this to ensure BeginVertices gets called again: -- cgit v1.2.3