From 446abc2799a143c32c4c48472f3f964f9288a623 Mon Sep 17 00:00:00 2001 From: Brian Date: Sat, 31 Jan 2009 11:57:22 -0700 Subject: mesa: display list clean-ups Rename some structs and fields to be more consistant with the rest of mesa. --- src/mesa/vbo/vbo_save.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/vbo/vbo_save.h') diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h index b7e9baabf8..7dda54af48 100644 --- a/src/mesa/vbo/vbo_save.h +++ b/src/mesa/vbo/vbo_save.h @@ -166,7 +166,7 @@ void vbo_loopback_vertex_list( GLcontext *ctx, void vbo_save_EndList( GLcontext *ctx ); void vbo_save_NewList( GLcontext *ctx, GLuint list, GLenum mode ); void vbo_save_EndCallList( GLcontext *ctx ); -void vbo_save_BeginCallList( GLcontext *ctx, struct mesa_display_list *list ); +void vbo_save_BeginCallList( GLcontext *ctx, struct gl_display_list *list ); void vbo_save_SaveFlushVertices( GLcontext *ctx ); GLboolean vbo_save_NotifyBegin( GLcontext *ctx, GLenum mode ); -- cgit v1.2.3