From 06143ea09411aa283ac3633bfbfa4326584cd952 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 30 Jun 2010 16:27:22 -0700 Subject: glsl2: Conditionally define preprocessor tokens for optional extensions The only optional extension currently supported by the compiler is GL_EXT_texture_array. --- src/mesa/shader/ir_to_mesa.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp index 14abf602af..918004c79f 100644 --- a/src/mesa/shader/ir_to_mesa.cpp +++ b/src/mesa/shader/ir_to_mesa.cpp @@ -1713,7 +1713,8 @@ _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader) state->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits; const char *source = shader->Source; - state->error = preprocess(state, &source, &state->info_log); + state->error = preprocess(state, &source, &state->info_log, + &ctx->Extensions); if (!state->error) { _mesa_glsl_lexer_ctor(state, source); -- cgit v1.2.3