From 363d0f6774b4c6b825f5b903284da1cd51a91986 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 26 Aug 2010 14:42:06 -0700 Subject: i965: Add GLSL IR-level source annotation and comments to new FS debug. This should make debugging way easier, as now we have context for reading large programs. --- src/mesa/drivers/dri/i965/brw_fs.cpp | 88 ++++++++++++++++++++++++++++++++++-- 1 file changed, 83 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index f856ee79fa..640f797e9e 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -292,7 +292,7 @@ public: { void *node; - node = talloc_size(ctx, size); + node = talloc_zero_size(ctx, size); assert(node != NULL); return node; @@ -345,6 +345,13 @@ public: bool saturate; bool predicated; int conditional_mod; /**< BRW_CONDITIONAL_* */ + + /** @{ + * Annotation for the generated IR. One of the two can be set. + */ + ir_instruction *ir; + const char *annotation; + /** @} */ }; class fs_visitor : public ir_visitor @@ -369,6 +376,10 @@ public: this->frag_data = NULL; this->frag_depth = NULL; this->first_non_payload_grf = 0; + + this->current_annotation = NULL; + this->annotation_string = NULL; + this->annotation_ir = NULL; } ~fs_visitor() { @@ -424,6 +435,13 @@ public: ir_variable *frag_color, *frag_data, *frag_depth; int first_non_payload_grf; + /** @{ debug annotation info */ + const char *current_annotation; + ir_instruction *base_ir; + const char **annotation_string; + ir_instruction **annotation_ir; + /** @} */ + bool fail; /* Result of last visit() method. */ @@ -912,6 +930,7 @@ fs_visitor::visit(ir_function *ir) foreach_iter(exec_list_iterator, iter, sig->body) { ir_instruction *ir = (ir_instruction *)iter.get(); + this->base_ir = ir; ir->accept(this); } @@ -931,6 +950,9 @@ fs_visitor::emit(fs_inst inst) fs_inst *list_inst = new(mem_ctx) fs_inst; *list_inst = inst; + list_inst->annotation = this->current_annotation; + list_inst->ir = this->base_ir; + this->instructions.push_tail(list_inst); return list_inst; @@ -984,7 +1006,7 @@ fs_visitor::emit_interpolation() */ fs_reg src_reg = reg_undef; - /* Compute the pixel centers. */ + this->current_annotation = "compute pixel centers"; this->pixel_x = fs_reg(this, glsl_type::uint_type); this->pixel_y = fs_reg(this, glsl_type::uint_type); emit(fs_inst(BRW_OPCODE_ADD, @@ -996,7 +1018,7 @@ fs_visitor::emit_interpolation() fs_reg(stride(suboffset(g1_uw, 5), 2, 4, 0)), fs_reg(brw_imm_v(0x11001100)))); - /* Compute the offsets from vertex 0 to the pixel centers */ + this->current_annotation = "compute pixel deltas from v0"; this->delta_x = fs_reg(this, glsl_type::float_type); this->delta_y = fs_reg(this, glsl_type::float_type); emit(fs_inst(BRW_OPCODE_ADD, @@ -1008,6 +1030,7 @@ fs_visitor::emit_interpolation() this->pixel_y, fs_reg(brw_vec1_grf(1, 1)))); + this->current_annotation = "compute pos.w and 1/pos.w"; /* Compute wpos. Unlike many other varying inputs, we usually need it * to produce 1/w, and the varying variable wouldn't show up. */ @@ -1042,8 +1065,14 @@ fs_visitor::emit_interpolation() if (var->location == 0) continue; + this->current_annotation = talloc_asprintf(this->mem_ctx, + "interpolate %s " + "(FRAG_ATTRIB[%d])", + var->name, + var->location); emit_pinterp(var->location); } + this->current_annotation = NULL; } void @@ -1075,6 +1104,8 @@ fs_visitor::emit_pinterp(int location) void fs_visitor::emit_fb_writes() { + this->current_annotation = "FB write"; + assert(this->frag_color || !"FINISHME: MRT"); fs_reg color = *(variable_storage(this->frag_color)); @@ -1088,6 +1119,8 @@ fs_visitor::emit_fb_writes() emit(fs_inst(FS_OPCODE_FB_WRITE, fs_reg(0), fs_reg(0))); + + this->current_annotation = NULL; } void @@ -1306,6 +1339,9 @@ static struct brw_reg brw_reg_from_fs_reg(fs_reg *reg) void fs_visitor::generate_code() { + unsigned int annotation_len = 0; + int last_native_inst = 0; + foreach_iter(exec_list_iterator, iter, this->instructions) { fs_inst *inst = (fs_inst *)iter.get(); struct brw_reg src[3], dst; @@ -1347,6 +1383,27 @@ fs_visitor::generate_code() default: assert(!"not reached"); } + + if (annotation_len < p->nr_insn) { + annotation_len *= 2; + if (annotation_len < 16) + annotation_len = 16; + + this->annotation_string = talloc_realloc(this->mem_ctx, + annotation_string, + const char *, + annotation_len); + this->annotation_ir = talloc_realloc(this->mem_ctx, + annotation_ir, + ir_instruction *, + annotation_len); + } + + for (unsigned int i = last_native_inst; i < p->nr_insn; i++) { + this->annotation_string[i] = inst->annotation; + this->annotation_ir[i] = inst->ir; + } + last_native_inst = p->nr_insn; } } @@ -1400,7 +1457,11 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) /* Generate FS IR for main(). (the visitor only descends into * functions called "main"). */ - visit_exec_list(shader->ir, &v); + foreach_iter(exec_list_iterator, iter, *shader->ir) { + ir_instruction *ir = (ir_instruction *)iter.get(); + v.base_ir = ir; + ir->accept(&v); + } if (v.fail) return GL_FALSE; @@ -1413,9 +1474,26 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) v.generate_code(); if (INTEL_DEBUG & DEBUG_WM) { + const char *last_annotation_string = NULL; + ir_instruction *last_annotation_ir = NULL; + printf("Native code for fragment shader %d:\n", prog->Name); - for (unsigned int i = 0; i < p->nr_insn; i++) + for (unsigned int i = 0; i < p->nr_insn; i++) { + if (last_annotation_ir != v.annotation_ir[i]) { + last_annotation_ir = v.annotation_ir[i]; + if (last_annotation_ir) { + printf(" "); + last_annotation_ir->print(); + printf("\n"); + } + } + if (last_annotation_string != v.annotation_string[i]) { + last_annotation_string = v.annotation_string[i]; + if (last_annotation_string) + printf(" %s\n", last_annotation_string); + } brw_disasm(stdout, &p->store[i], intel->gen); + } printf("\n"); } -- cgit v1.2.3