From 3fb878722ed53d79eedb9fe68972ef32b79575d4 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Fri, 9 Jul 2010 14:09:34 -0700 Subject: linker: Stub-out intrastage linker --- src/mesa/shader/ir_to_mesa.cpp | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp index c636d69aba..8945e9b3b4 100644 --- a/src/mesa/shader/ir_to_mesa.cpp +++ b/src/mesa/shader/ir_to_mesa.cpp @@ -1998,20 +1998,17 @@ _mesa_glsl_link_shader(GLcontext *ctx, struct gl_shader_program *prog) prog->Uniforms = _mesa_new_uniform_list(); } - prog->LinkStatus = prog->LinkStatus; - - /* FINISHME: This should use the linker-generated code */ if (prog->LinkStatus) { - for (i = 0; i < prog->NumShaders; i++) { + for (i = 0; i < prog->_NumLinkedShaders; i++) { struct gl_program *linked_prog; linked_prog = get_mesa_program(ctx, prog, - prog->Shaders[i]); + prog->_LinkedShaders[i]); count_resources(linked_prog); link_uniforms_to_shared_uniform_list(prog->Uniforms, linked_prog); - switch (prog->Shaders[i]->Type) { + switch (prog->_LinkedShaders[i]->Type) { case GL_VERTEX_SHADER: _mesa_reference_vertprog(ctx, &prog->VertexProgram, (struct gl_vertex_program *)linked_prog); -- cgit v1.2.3