From 500e7b75995460537b0e682e5bde4c32eb40b85c Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 1 Sep 2010 14:56:43 -0700 Subject: ir_to_mesa: Add a little helper for emitting link failure messages. --- src/mesa/program/ir_to_mesa.cpp | 46 ++++++++++++++++++++--------------------- 1 file changed, 22 insertions(+), 24 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 57458d0281..2b833702e9 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -288,6 +288,18 @@ ir_to_mesa_dst_reg ir_to_mesa_address_reg = { PROGRAM_ADDRESS, 0, WRITEMASK_X, COND_TR, NULL }; +static void fail_link(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3); + +static void fail_link(struct gl_shader_program *prog, const char *fmt, ...) + { + va_list args; + va_start(args, fmt); + prog->InfoLog = talloc_vasprintf_append(prog->InfoLog, fmt, args); + va_end(args); + + prog->LinkStatus = GL_FALSE; + } + static int swizzle_for_size(int size) { int size_swizzles[4] = { @@ -1870,11 +1882,8 @@ ir_to_mesa_visitor::get_sampler_uniform_value(ir_dereference *sampler) getname.name); if (index < 0) { - this->shader_program->InfoLog = - talloc_asprintf_append(this->shader_program->InfoLog, - "failed to find sampler named %s.\n", - getname.name); - this->shader_program->LinkStatus = GL_FALSE; + fail_link(this->shader_program, + "failed to find sampler named %s.\n", getname.name); return 0; } @@ -2372,12 +2381,9 @@ add_uniforms_to_parameters_list(struct gl_shader_program *shader_program, * from _mesa_add_uniform) has to match what the linker chose. */ if (index != parameter_index) { - shader_program->InfoLog = - talloc_asprintf_append(shader_program->InfoLog, - "Allocation of uniform `%s' to target " - "failed (%d vs %d)\n", uniform->Name, - index, parameter_index); - shader_program->LinkStatus = false; + fail_link(shader_program, "Allocation of uniform `%s' to target " + "failed (%d vs %d)\n", + uniform->Name, index, parameter_index); } } } @@ -2410,12 +2416,9 @@ set_uniform_initializer(GLcontext *ctx, void *mem_ctx, int loc = _mesa_get_uniform_location(ctx, shader_program, name); if (loc == -1) { - shader_program->InfoLog = - talloc_asprintf_append(shader_program->InfoLog, - "Couldn't find uniform for " - "initializer %s\n", name); - shader_program->LinkStatus = false; - abort(); + fail_link(shader_program, + "Couldn't find uniform for initializer %s\n", name); + return; } for (unsigned int i = 0; i < (type->is_array() ? type->length : 1); i++) { @@ -2600,10 +2603,7 @@ get_mesa_program(GLcontext *ctx, struct gl_shader_program *shader_program, prog->IndirectRegisterFiles |= 1 << mesa_inst->SrcReg[src].File; if (ctx->Shader.EmitNoIfs && mesa_inst->Opcode == OPCODE_IF) { - shader_program->InfoLog = - talloc_asprintf_append(shader_program->InfoLog, - "Couldn't flatten if statement\n"); - shader_program->LinkStatus = false; + fail_link(shader_program, "Couldn't flatten if statement\n"); } switch (mesa_inst->Opcode) { @@ -2813,9 +2813,7 @@ _mesa_glsl_link_shader(GLcontext *ctx, struct gl_shader_program *prog) for (i = 0; i < prog->NumShaders; i++) { if (!prog->Shaders[i]->CompileStatus) { - prog->InfoLog = - talloc_asprintf_append(prog->InfoLog, - "linking with uncompiled shader"); + fail_link(prog, "linking with uncompiled shader"); prog->LinkStatus = GL_FALSE; } } -- cgit v1.2.3