From 5d0f430e8ed01db29d11d22e4b6c3760d8c39f8f Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 18 Aug 2010 12:02:35 -0700 Subject: mesa: Free old linked shaders when relinking new shaders. --- src/mesa/program/ir_to_mesa.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 4f4994392d..394370d46d 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2740,7 +2740,7 @@ _mesa_glsl_link_shader(GLcontext *ctx, struct gl_shader_program *prog) _mesa_reference_fragprog(ctx, &prog->FragmentProgram, NULL); if (prog->LinkStatus) { - link_shaders(prog); + link_shaders(ctx, prog); /* We don't use the linker's uniforms list, and cook up our own at * generate time. -- cgit v1.2.3