From 5dfd429c7e7a543a4a4f62e437c371003e42a029 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 7 Jan 2009 08:32:21 -0700 Subject: glsl: remove dead code --- src/mesa/shader/slang/slang_log.c | 15 ++------------- 1 file changed, 2 insertions(+), 13 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_log.c b/src/mesa/shader/slang/slang_log.c index 25f696f67e..d5576d7ee2 100644 --- a/src/mesa/shader/slang/slang_log.c +++ b/src/mesa/shader/slang/slang_log.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.3 * * Copyright (C) 2005-2007 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -43,11 +44,7 @@ void slang_info_log_destruct(slang_info_log * log) { if (!log->dont_free_text) -#if 0 - slang_alloc_free(log->text); -#else _mesa_free(log->text); -#endif } static int @@ -64,18 +61,10 @@ slang_info_log_message(slang_info_log * log, const char *prefix, if (log->text != NULL) { GLuint old_len = slang_string_length(log->text); log->text = (char *) -#if 0 - slang_alloc_realloc(log->text, old_len + 1, old_len + size); -#else _mesa_realloc(log->text, old_len + 1, old_len + size); -#endif } else { -#if 0 - log->text = (char *) (slang_alloc_malloc(size)); -#else log->text = (char *) (_mesa_malloc(size)); -#endif if (log->text != NULL) log->text[0] = '\0'; } -- cgit v1.2.3