From 8af7ff1ded97af2f1d34b740cbbb2cf7f6d51603 Mon Sep 17 00:00:00 2001 From: Jon Smirl Date: Sun, 1 May 2005 00:21:27 +0000 Subject: Improve the DRI fb driver, now it compiles. Added code to support NEW_INTERFACE. It still doesn't work. Made it build from make linux-solo. --- src/mesa/drivers/dri/fb/Makefile | 2 + src/mesa/drivers/dri/fb/fb_dri.c | 306 +++++++++++++++++++++++++++++++-------- 2 files changed, 245 insertions(+), 63 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/fb/Makefile b/src/mesa/drivers/dri/fb/Makefile index dfe7e29212..36b6bf1e01 100644 --- a/src/mesa/drivers/dri/fb/Makefile +++ b/src/mesa/drivers/dri/fb/Makefile @@ -12,6 +12,7 @@ COMMON_SOURCES = \ ../common/texmem.c \ ../common/vblank.c \ ../common/dri_util.c \ + ../common/xmlconfig.c \ ../common/glcontextmodes.c DRIVER_SOURCES = \ @@ -23,6 +24,7 @@ C_SOURCES = \ ASM_SOURCES = +include ../Makefile.template symlinks: diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index 16540ed051..afadb9bce0 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -22,7 +22,6 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ - /* Minimal swrast-based dri loadable driver. * * Todo: @@ -42,35 +41,12 @@ * that may not be valid everywhere. */ -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "GL/miniglx.h" /* window-system-specific */ -#include "miniglxP.h" /* window-system-specific */ -#include "dri_util.h" /* window-system-specific-ish */ +#include "driver.h" +#include "drm.h" +#include "utils.h" #include "buffers.h" -#include "context.h" #include "extensions.h" -#include "imports.h" -#include "matrix.h" -#include "texformat.h" -#include "texstore.h" -#include "teximage.h" #include "array_cache/acache.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -80,7 +56,6 @@ #include "drivers/common/driverfuncs.h" - typedef struct { GLcontext *glCtx; /* Mesa context */ @@ -89,11 +64,19 @@ typedef struct { __DRIscreenPrivate *screen; __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */ } dri; + + void *currentBuffer; + void *frontBuffer; + void *backBuffer; + int currentPitch; } fbContext, *fbContextPtr; #define FB_CONTEXT(ctx) ((fbContextPtr)(ctx->DriverCtx)) +#ifdef USE_NEW_INTERFACE +static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; +#endif /* USE_NEW_INTERFACE */ static const GLubyte * get_string(GLcontext *ctx, GLenum pname) @@ -155,10 +138,10 @@ set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ) switch (bufferBit) { case DD_FRONT_LEFT_BIT: - dPriv->currentBuffer = dPriv->frontBuffer; + fbdevctx->currentBuffer = fbdevctx->frontBuffer; break; case DD_BACK_LEFT_BIT: - dPriv->currentBuffer = dPriv->backBuffer; + fbdevctx->currentBuffer = fbdevctx->backBuffer; break; default: /* This happens a lot if the client renders to the frontbuffer */ @@ -190,7 +173,7 @@ init_core_functions( struct dd_function_table *functions ) const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \ __DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable; #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X) * 3 + GLubyte *P = (GLubyte *)fbdevctx->currentBuffer + (Y) * fbdevctx->currentPitch + (X) * 3 #define INC_PIXEL_PTR(P) P += 3 #define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ P[0] = B; P[1] = G; P[2] = R @@ -208,7 +191,7 @@ init_core_functions( struct dd_function_table *functions ) const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \ __DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable; #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X) * 4; + GLubyte *P = (GLubyte *)fbdevctx->currentBuffer + (Y) * fbdevctx->currentPitch + (X) * 4; #define INC_PIXEL_PTR(P) P += 4 #define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ P[0] = B; P[1] = G; P[2] = R; P[3] = 255 @@ -226,7 +209,7 @@ init_core_functions( struct dd_function_table *functions ) const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \ __DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable; #define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) ((char *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X) * 2) + GLushort *P = (GLushort *) ((char *)fbdevctx->currentBuffer + (Y) * fbdevctx->currentPitch + (X) * 2) #define INC_PIXEL_PTR(P) P += 1 #define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ *P = ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) ) @@ -247,7 +230,7 @@ init_core_functions( struct dd_function_table *functions ) const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \ __DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable; #define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) ((char *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X) * 2) + GLushort *P = (GLushort *) ((char *)fbdevctx->currentBuffer + (Y) * fbdevctx->currentPitch + (X) * 2) #define INC_PIXEL_PTR(P) P += 1 #define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ *P = ( (((R) & 0xf8) << 7) | (((G) & 0xf8) << 2) | ((B) >> 3) ) @@ -268,7 +251,7 @@ init_core_functions( struct dd_function_table *functions ) const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \ __DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable; #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X) + GLubyte *P = (GLubyte *)fbdevctx->currentBuffer + (Y) * fbdevctx->currentPitch + (X) #define INC_PIXEL_PTR(P) P += 1 #define STORE_CI_PIXEL(P, CI) \ P[0] = CI @@ -451,6 +434,8 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + fbContextPtr fbmesa = (fbContextPtr) driDrawPriv->driContextPriv->driverPrivate; + if (isPixmap) { return GL_FALSE; /* not implemented */ } @@ -472,8 +457,8 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, /* Replace the framebuffer back buffer with a malloc'ed one -- * big speedup. */ - if (driDrawPriv->backBuffer) - driDrawPriv->backBuffer = _mesa_malloc(driDrawPriv->currentPitch * driDrawPriv->h); + if (fbmesa->backBuffer) + fbmesa->backBuffer = _mesa_malloc(fbmesa->currentPitch * driDrawPriv->h); return 1; } @@ -483,8 +468,10 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { + fbContextPtr fbmesa = (fbContextPtr) driDrawPriv->driContextPriv->driverPrivate; + _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate)); - _mesa_free(driDrawPriv->backBuffer); + _mesa_free(fbmesa->backBuffer); } @@ -503,19 +490,19 @@ fbSwapBuffers( __DRIdrawablePrivate *dPriv ) if (ctx->Visual.doubleBufferMode) { int i; int offset = 0; - char *tmp = _mesa_malloc(dPriv->currentPitch); + char *tmp = _mesa_malloc(fbmesa->currentPitch); _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ - ASSERT(dPriv->frontBuffer); - ASSERT(dPriv->backBuffer); + ASSERT(fbmesa->frontBuffer); + ASSERT(fbmesa->backBuffer); for (i = 0; i < dPriv->h; i++) { - _mesa_memcpy(tmp, (char *) dPriv->backBuffer + offset, - dPriv->currentPitch); - _mesa_memcpy((char *) dPriv->frontBuffer + offset, tmp, - dPriv->currentPitch); - offset += dPriv->currentPitch; + _mesa_memcpy(tmp, (char *) fbmesa->backBuffer + offset, + fbmesa->currentPitch); + _mesa_memcpy((char *) fbmesa->frontBuffer + offset, tmp, + fbmesa->currentPitch); + offset += fbmesa->currentPitch; } _mesa_free(tmp); @@ -562,32 +549,33 @@ fbUnbindContext( __DRIcontextPrivate *driContextPriv ) } static struct __DriverAPIRec fbAPI = { - fbInitDriver, - fbDestroyScreen, - fbCreateContext, - fbDestroyContext, - fbCreateBuffer, - fbDestroyBuffer, - fbSwapBuffers, - fbMakeCurrent, - fbUnbindContext + .InitDriver = fbInitDriver, + .DestroyScreen = fbDestroyScreen, + .CreateContext = fbCreateContext, + .DestroyContext = fbDestroyContext, + .CreateBuffer = fbCreateBuffer, + .DestroyBuffer = fbDestroyBuffer, + .SwapBuffers = fbSwapBuffers, + .MakeCurrent = fbMakeCurrent, + .UnbindContext = fbUnbindContext, }; + +#ifndef DRI_NEW_INTERFACE_ONLY /* * This is the bootstrap function for the driver. * The __driCreateScreen name is the symbol that libGL.so fetches. * Return: pointer to a __DRIscreenPrivate. */ -void * -__driCreateScreen(struct DRIDriverRec *driver, - struct DRIDriverContextRec *driverContext) +void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc, + int numConfigs, __GLXvisualConfig *config) { __DRIscreenPrivate *psp; - psp = __driUtilCreateScreenNoDRM(driver, driverContext, &fbAPI); + psp = __driUtilCreateScreenNoDRM(dpy, scrn, psc, numConfigs, config, &fbAPI); return (void *) psp; } - +#endif /* DRI_NEW_INTERFACE_ONLY */ /** * \brief Establish the set of modes available for the display. @@ -646,6 +634,62 @@ __driValidateMode(const DRIDriverContext *ctx ) static int __driInitFBDev( struct DRIDriverContextRec *ctx ) { + /* Note that drmOpen will try to load the kernel module, if needed. */ + /* we need a fbdev drm driver - it will only track maps */ + ctx->drmFD = drmOpen("radeon", NULL ); + if (ctx->drmFD < 0) { + fprintf(stderr, "[drm] drmOpen failed\n"); + return 0; + } + + ctx->shared.SAREASize = SAREA_MAX; + + if (drmAddMap( ctx->drmFD, + 0, + ctx->shared.SAREASize, + DRM_SHM, + DRM_CONTAINS_LOCK, + &ctx->shared.hSAREA) < 0) + { + fprintf(stderr, "[drm] drmAddMap failed\n"); + return 0; + } + fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n", + ctx->shared.SAREASize, ctx->shared.hSAREA); + + if (drmMap( ctx->drmFD, + ctx->shared.hSAREA, + ctx->shared.SAREASize, + (drmAddressPtr)(&ctx->pSAREA)) < 0) + { + fprintf(stderr, "[drm] drmMap failed\n"); + return 0; + } + memset(ctx->pSAREA, 0, ctx->shared.SAREASize); + fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n", + ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize); + + /* Need to AddMap the framebuffer and mmio regions here: + */ + if (drmAddMap( ctx->drmFD, + (drm_handle_t)ctx->FBStart, + ctx->FBSize, + DRM_FRAME_BUFFER, +#ifndef _EMBEDDED + 0, +#else + DRM_READ_ONLY, +#endif + &ctx->shared.hFrameBuffer) < 0) + { + fprintf(stderr, "[drm] drmAddMap framebuffer failed\n"); + return 0; + } + + fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n", + ctx->shared.hFrameBuffer); + +#if 0 int id; ctx->shared.hFrameBuffer = ctx->FBStart; ctx->shared.fbSize = ctx->FBSize; @@ -666,6 +710,7 @@ __driInitFBDev( struct DRIDriverContextRec *ctx ) return 0; } memset(ctx->pSAREA, 0, SAREA_MAX); +#endif return 1; } @@ -674,13 +719,148 @@ __driHaltFBDev( struct DRIDriverContextRec *ctx ) { } - - struct DRIDriverRec __driDriver = { - __driInitScreenModes, __driValidateMode, __driValidateMode, __driInitFBDev, __driHaltFBDev }; +#ifdef USE_NEW_INTERFACE +static __GLcontextModes * +fbFillInModes( unsigned pixel_bits, unsigned depth_bits, + unsigned stencil_bits, GLboolean have_back_buffer ) +{ + __GLcontextModes * modes; + __GLcontextModes * m; + unsigned num_modes; + unsigned depth_buffer_factor; + unsigned back_buffer_factor; + GLenum fb_format; + GLenum fb_type; + + /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy + * enough to add support. Basically, if a context is created with an + * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping + * will never be used. + */ + static const GLenum back_buffer_modes[] = { + GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ + }; + + u_int8_t depth_bits_array[2]; + u_int8_t stencil_bits_array[2]; + + + depth_bits_array[0] = depth_bits; + depth_bits_array[1] = depth_bits; + + /* Just like with the accumulation buffer, always provide some modes + * with a stencil buffer. It will be a sw fallback, but some apps won't + * care about that. + */ + stencil_bits_array[0] = 0; + stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; + + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; + back_buffer_factor = (have_back_buffer) ? 2 : 1; + + num_modes = depth_buffer_factor * back_buffer_factor * 4; + + if ( pixel_bits == 16 ) { + fb_format = GL_RGB; + fb_type = GL_UNSIGNED_SHORT_5_6_5; + } + else { + fb_format = GL_BGR; + fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; + } + + modes = (*create_context_modes)( num_modes, sizeof( __GLcontextModes ) ); + m = modes; + if ( ! driFillInModes( & m, fb_format, fb_type, + depth_bits_array, stencil_bits_array, depth_buffer_factor, + back_buffer_modes, back_buffer_factor, + GLX_TRUE_COLOR ) ) { + fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", + __func__, __LINE__ ); + return NULL; + } + + if ( ! driFillInModes( & m, fb_format, fb_type, + depth_bits_array, stencil_bits_array, depth_buffer_factor, + back_buffer_modes, back_buffer_factor, + GLX_DIRECT_COLOR ) ) { + fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", + __func__, __LINE__ ); + return NULL; + } + + /* Mark the visual as slow if there are "fake" stencil bits. + */ + for ( m = modes ; m != NULL ; m = m->next ) { + if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) { + m->visualRating = GLX_SLOW_CONFIG; + } + } + + return modes; +} + + +/** + * This is the bootstrap function for the driver. libGL supplies all of the + * requisite information about the system, and the driver initializes itself. + * This routine also fills in the linked list pointed to by \c driver_modes + * with the \c __GLcontextModes that the driver can support for windows or + * pbuffers. + * + * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on + * failure. + */ +PUBLIC +void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc, + const __GLcontextModes * modes, + const __DRIversion * ddx_version, + const __DRIversion * dri_version, + const __DRIversion * drm_version, + const __DRIframebuffer * frame_buffer, + drmAddress pSAREA, int fd, + int internal_api_version, + __GLcontextModes ** driver_modes ) +{ + __DRIscreenPrivate *psp; + static const __DRIversion ddx_expected = { 4, 0, 0 }; + static const __DRIversion dri_expected = { 4, 0, 0 }; + static const __DRIversion drm_expected = { 1, 5, 0 }; + + + if ( ! driCheckDriDdxDrmVersions2( "fb", + dri_version, & dri_expected, + ddx_version, & ddx_expected, + drm_version, & drm_expected ) ) { + return NULL; + } + + psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, + ddx_version, dri_version, drm_version, + frame_buffer, pSAREA, fd, + internal_api_version, &fbAPI); + if ( psp != NULL ) { + create_context_modes = (PFNGLXCREATECONTEXTMODES) + glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" ); + if ( create_context_modes != NULL ) { +#if 0 + fbDRIPtr dri_priv = (fbDRIPtr) psp->pDevPriv; + *driver_modes = fbFillInModes( dri_priv->bpp, + (dri_priv->bpp == 16) ? 16 : 24, + (dri_priv->bpp == 16) ? 0 : 8, + (dri_priv->backOffset != dri_priv->depthOffset) ); +#endif + *driver_modes = fbFillInModes( 24, 24, 8, 0); + } + } + + return (void *) psp; +} +#endif /* USE_NEW_INTERFACE */ -- cgit v1.2.3