From 9556a5286730aa6839b9aa7cbbb2fe815a318e28 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 9 Dec 2003 16:14:24 +0000 Subject: Fix VERT_SET_RGBA, VERT_SET_SPEC macros to account for change to floating point colors throughout mesa. --- src/mesa/drivers/dri/gamma/gamma_tris.c | 8 ++++- src/mesa/drivers/dri/i810/i810tris.c | 49 ++++++++++++++++-------------- src/mesa/drivers/dri/mga/mgatris.c | 53 +++++++++++++++++++-------------- src/mesa/drivers/dri/sis/sis_tris.c | 47 ++++++++++++++++------------- src/mesa/drivers/dri/tdfx/tdfx_tris.c | 12 ++++---- 5 files changed, 97 insertions(+), 72 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/gamma/gamma_tris.c b/src/mesa/drivers/dri/gamma/gamma_tris.c index f039103026..4d3578d15e 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tris.c +++ b/src/mesa/drivers/dri/gamma/gamma_tris.c @@ -309,7 +309,13 @@ static struct { #define AREA_IS_CCW( a ) (a > 0) #define GET_VERTEX(e) (gmesa->verts + (e<vertex_stride_shift)) -#define VERT_SET_RGBA( v, c ) COPY_4V( v->ub4[4], c) +#define VERT_SET_RGBA( v, c ) \ +do { \ + UNCLAMPED_FLOAT_TO_UBYTE(v->ub4[4][0], (c)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE(v->ub4[4][1], (c)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE(v->ub4[4][2], (c)[2]); \ + UNCLAMPED_FLOAT_TO_UBYTE(v->uv4[4][3], (c)[3]); \ +} while (0) #define VERT_COPY_RGBA( v0, v1 ) v0->ui[4] = v1->ui[4] #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[4] #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[4] = color[idx] diff --git a/src/mesa/drivers/dri/i810/i810tris.c b/src/mesa/drivers/dri/i810/i810tris.c index 364b571152..e3e2afb3f2 100644 --- a/src/mesa/drivers/dri/i810/i810tris.c +++ b/src/mesa/drivers/dri/i810/i810tris.c @@ -224,24 +224,6 @@ static struct { #define VERTEX i810Vertex #define TAB rast_tab -/* Only used to pull back colors into vertices (ie, we know color is - * floating point). - */ -#define I810_COLOR( dst, src ) \ -do { \ - dst[0] = src[2]; \ - dst[1] = src[1]; \ - dst[2] = src[0]; \ - dst[3] = src[3]; \ -} while (0) - -#define I810_SPEC( dst, src ) \ -do { \ - dst[0] = src[2]; \ - dst[1] = src[1]; \ - dst[2] = src[0]; \ -} while (0) - #define DEPTH_SCALE (1.0/0xffff) #define UNFILLED_TRI unfilled_tri @@ -252,13 +234,36 @@ do { \ #define AREA_IS_CCW( a ) (a > 0) #define GET_VERTEX(e) (imesa->verts + (e<vertex_stride_shift)) -#define VERT_SET_RGBA( v, c ) I810_COLOR( v->ub4[coloroffset], c ) +#define VERT_SET_RGBA( v, c ) \ +do { \ + i810_color_t *color = (i810_color_t *)&((v)->ui[coloroffset]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \ +} while (0) + #define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset] + +#define VERT_SET_SPEC( v0, c ) \ +do { \ + if (havespec) { \ + UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.red, (c)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.green, (c)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.blue, (c)[2]); \ + } \ +} while (0) +#define VERT_COPY_SPEC( v0, v1 ) \ +do { \ + if (havespec) { \ + v0->v.specular.red = v1->v.specular.red; \ + v0->v.specular.green = v1->v.specular.green; \ + v0->v.specular.blue = v1->v.specular.blue; \ + } \ +} while (0) + #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset] #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx] - -#define VERT_SET_SPEC( v, c ) if (havespec) I810_SPEC( v->ub4[5], c ) -#define VERT_COPY_SPEC( v0, v1 ) if (havespec) COPY_3V(v0->ub4[5], v1->ub4[5]) #define VERT_SAVE_SPEC( idx ) if (havespec) spec[idx] = v[idx]->ui[5] #define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[5] = spec[idx] diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c index 651c93ccd4..ca5f5a23ce 100644 --- a/src/mesa/drivers/dri/mga/mgatris.c +++ b/src/mesa/drivers/dri/mga/mgatris.c @@ -352,20 +352,6 @@ static struct { #define VERTEX mgaVertex #define TAB rast_tab -#define MGA_COLOR( dst, src ) \ -do { \ - dst[0] = src[2]; \ - dst[1] = src[1]; \ - dst[2] = src[0]; \ - dst[3] = src[3]; \ -} while (0) - -#define MGA_SPEC( dst, src ) \ -do { \ - dst[0] = src[2]; \ - dst[1] = src[1]; \ - dst[2] = src[0]; \ -} while (0) #define DEPTH_SCALE mmesa->depth_scale #define UNFILLED_TRI unfilled_tri @@ -376,15 +362,38 @@ do { \ #define AREA_IS_CCW( a ) (a > 0) #define GET_VERTEX(e) (mmesa->verts + (e<vertex_stride_shift)) -#define VERT_SET_RGBA( v, c ) MGA_COLOR( v->ub4[4], c ) -#define VERT_COPY_RGBA( v0, v1 ) v0->ui[4] = v1->ui[4] -#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[4] -#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[4] = color[idx] +#define VERT_SET_RGBA( v, c ) \ +do { \ + mga_color_t *color = (mga_color_t *)&((v)->ui[coloroffset]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \ +} while (0) + +#define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset] + +#define VERT_SET_SPEC( v0, c ) \ +do { \ + if (havespec) { \ + UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.red, (c)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.green, (c)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.blue, (c)[2]); \ + } \ +} while (0) +#define VERT_COPY_SPEC( v0, v1 ) \ +do { \ + if (havespec) { \ + v0->v.specular.red = v1->v.specular.red; \ + v0->v.specular.green = v1->v.specular.green; \ + v0->v.specular.blue = v1->v.specular.blue; \ + } \ +} while (0) -#define VERT_SET_SPEC( v, c ) MGA_SPEC( v->ub4[5], c ) -#define VERT_COPY_SPEC( v0, v1 ) COPY_3V(v0->ub4[5], v1->ub4[5]) -#define VERT_SAVE_SPEC( idx ) spec[idx] = v[idx]->ui[5] -#define VERT_RESTORE_SPEC( idx ) v[idx]->ui[5] = spec[idx] +#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset] +#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx] +#define VERT_SAVE_SPEC( idx ) if (havespec) spec[idx] = v[idx]->ui[5] +#define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[5] = spec[idx] #define LOCAL_VARS(n) \ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \ diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c index abe6a3fb07..6c7865f6c4 100644 --- a/src/mesa/drivers/dri/sis/sis_tris.c +++ b/src/mesa/drivers/dri/sis/sis_tris.c @@ -267,31 +267,36 @@ static struct { #define AREA_IS_CCW( a ) (a > 0) #define GET_VERTEX(e) (smesa->verts + (e << smesa->vertex_stride_shift)) -#define VERT_SET_RGBA( v, c ) \ - do { \ - sis_color_t *vc = (sis_color_t *)&(v)->ui[coloroffset]; \ - vc->blue = (c)[2]; \ - vc->green = (c)[1]; \ - vc->red = (c)[0]; \ - vc->alpha = (c)[3]; \ - } while (0) +#define VERT_SET_RGBA( v, c ) \ +do { \ + sis_color_t *color = (sis_color_t *)&((v)->ui[coloroffset]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \ +} while (0) + #define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset] -#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset] -#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx] -#define VERT_SET_SPEC( v0, c ) \ - if (havespec) { \ - (v0)->v.specular.red = (c)[0]; \ - (v0)->v.specular.green = (c)[1]; \ - (v0)->v.specular.blue = (c)[2]; \ - } +#define VERT_SET_SPEC( v0, c ) \ +do { \ + if (havespec) { \ + UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.red, (c)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.green, (c)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.blue, (c)[2]); \ + } \ +} while (0) #define VERT_COPY_SPEC( v0, v1 ) \ - if (havespec) { \ - (v0)->v.specular.red = v1->v.specular.red; \ - (v0)->v.specular.green = v1->v.specular.green; \ - (v0)->v.specular.blue = v1->v.specular.blue; \ - } +do { \ + if (havespec) { \ + v0->v.specular.red = v1->v.specular.red; \ + v0->v.specular.green = v1->v.specular.green; \ + v0->v.specular.blue = v1->v.specular.blue; \ + } \ +} while (0) +#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset] +#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx] #define VERT_SAVE_SPEC( idx ) if (havespec) spec[idx] = v[idx]->ui[5] #define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[5] = spec[idx] diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tris.c b/src/mesa/drivers/dri/tdfx/tdfx_tris.c index 131c2f1a0e..408682e1fa 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tris.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tris.c @@ -327,12 +327,12 @@ static struct { #define VERTEX tdfxVertex #define TAB rast_tab -#define TDFX_COLOR( dst, src ) \ -do { \ - dst[0] = src[2]; \ - dst[1] = src[1]; \ - dst[2] = src[0]; \ - dst[3] = src[3]; \ +#define TDFX_COLOR( dst, src ) \ +do { \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[3], (src)[3]); \ } while (0) #define DEPTH_SCALE 1.0 -- cgit v1.2.3