From 813870fd9588de101f68728507cff726d7513695 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 26 Sep 2009 12:21:03 -0600 Subject: mesa: initial check-in of new formats.[ch] files --- src/mesa/main/formats.c | 851 ++++++++++++++++++++++++++++++++++++++++++++++++ src/mesa/main/formats.h | 213 ++++++++++++ 2 files changed, 1064 insertions(+) create mode 100644 src/mesa/main/formats.c create mode 100644 src/mesa/main/formats.h (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c new file mode 100644 index 0000000000..32884cb41d --- /dev/null +++ b/src/mesa/main/formats.c @@ -0,0 +1,851 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "formats.h" +#include "config.h" +#include "texstore.h" + + +/** + * Info about each format. + * These must be in the same order as the MESA_FORMAT_* enums so that + * we can do lookups without searching. + */ +static struct gl_format_info format_info[MESA_FORMAT_COUNT] = +{ + { + MESA_FORMAT_RGBA8888, /* Name */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGBA8888_REV, /* Name */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB8888, /* Name */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB8888_REV, /* Name */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGB888, /* Name */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 3 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_BGR888, /* Name */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 3 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGB565, /* Name */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGB565_REV, /* Name */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGBA4444, /* Name */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB4444, /* Name */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB4444_REV, /* Name */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGBA5551, /* Name */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB1555, /* Name */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB1555_REV, /* Name */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_AL88, /* Name */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ + 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_AL88_REV, /* Name */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ + 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGB332, /* Name */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_A8, /* Name */ + GL_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_L8, /* Name */ + GL_LUMINANCE, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_I8, /* Name */ + GL_INTENSITY, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_CI8, /* Name */ + GL_COLOR_INDEX, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 8, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_YCBCR, /* Name */ + GL_YCBCR_MESA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_YCBCR_REV, /* Name */ + GL_YCBCR_MESA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_Z24_S8, /* Name */ + GL_DEPTH_STENCIL, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_S8_Z24, /* Name */ + GL_DEPTH_STENCIL, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_Z16, /* Name */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_Z32, /* Name */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_S8, /* Name */ + GL_STENCIL_INDEX, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + +#if FEATURE_EXT_texture_sRGB + { + MESA_FORMAT_SRGB8, + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 0, + 0, 0, 0, 0, 0, + 1, 1, 3 + }, + { + MESA_FORMAT_SRGBA8, + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_SARGB8, + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_SL8, + GL_LUMINANCE_ALPHA, + GL_UNSIGNED_NORMALIZED, + 0, 0, 0, 8, + 8, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_SLA8, + GL_LUMINANCE_ALPHA, + GL_UNSIGNED_NORMALIZED, + 0, 0, 0, 8, + 8, 0, 0, 0, 0, + 1, 1, 2 + }, +#if FEATURE_texture_s3tc + { + MESA_FORMAT_SRGB_DXT1, /* Name */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + { + MESA_FORMAT_SRGBA_DXT1, + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + { + MESA_FORMAT_SRGBA_DXT3, + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 16 /* 16 bytes per 4x4 block */ + }, + { + MESA_FORMAT_SRGBA_DXT5, + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 16 /* 16 bytes per 4x4 block */ + }, +#endif +#endif + +#if FEATURE_texture_fxt1 + { + MESA_FORMAT_RGB_FXT1, + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 0, + 0, 0, 0, 0, 0, + 8, 4, 16 /* 16 bytes per 8x4 block */ + }, + { + MESA_FORMAT_RGBA_FXT1, + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 8, 4, 16 /* 16 bytes per 8x4 block */ + }, +#endif + +#if FEATURE_texture_s3tc + { + MESA_FORMAT_RGB_DXT1, /* Name */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + { + MESA_FORMAT_RGBA_DXT1, + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + { + MESA_FORMAT_RGBA_DXT3, + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 16 /* 16 bytes per 4x4 block */ + }, + { + MESA_FORMAT_RGBA_DXT5, + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 16 /* 16 bytes per 4x4 block */ + }, +#endif + + { + MESA_FORMAT_RGBA, + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + CHAN_BITS, CHAN_BITS, CHAN_BITS, CHAN_BITS, + 0, 0, 0, 0, 0, + 1, 1, 4 * CHAN_BITS / 8 + }, + { + MESA_FORMAT_RGB, + GL_RGB, + GL_UNSIGNED_NORMALIZED, + CHAN_BITS, CHAN_BITS, CHAN_BITS, 0, + 0, 0, 0, 0, 0, + 1, 1, 3 * CHAN_BITS / 8 + }, + { + MESA_FORMAT_ALPHA, + GL_ALPHA, + GL_UNSIGNED_NORMALIZED, + 0, 0, 0, CHAN_BITS, + 0, 0, 0, 0, 0, + 1, 1, 1 * CHAN_BITS / 8 + }, + { + MESA_FORMAT_LUMINANCE, + GL_LUMINANCE, + GL_UNSIGNED_NORMALIZED, + 0, 0, 0, 0, + CHAN_BITS, 0, 0, 0, 0, + 1, 1, 1 * CHAN_BITS / 8 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA, + GL_LUMINANCE_ALPHA, + GL_UNSIGNED_NORMALIZED, + 0, 0, 0, CHAN_BITS, + CHAN_BITS, 0, 0, 0, 0, + 1, 1, 2 * CHAN_BITS / 8 + }, + { + MESA_FORMAT_INTENSITY, + GL_INTENSITY, + GL_UNSIGNED_NORMALIZED, + 0, 0, 0, 0, + 0, CHAN_BITS, 0, 0, 0, + 1, 1, 1 * CHAN_BITS / 8 + }, + { + MESA_FORMAT_RGBA_FLOAT32, + GL_RGBA, + GL_FLOAT, + 32, 32, 32, 32, + 0, 0, 0, 0, 0, + 1, 1, 16 + }, + { + MESA_FORMAT_RGBA_FLOAT16, + GL_RGBA, + GL_FLOAT, + 16, 16, 16, 16, + 0, 0, 0, 0, 0, + 1, 1, 8 + }, + { + MESA_FORMAT_RGB_FLOAT32, + GL_RGB, + GL_FLOAT, + 32, 32, 32, 0, + 0, 0, 0, 0, 0, + 1, 1, 12 + }, + { + MESA_FORMAT_RGB_FLOAT16, + GL_RGB, + GL_FLOAT, + 16, 16, 16, 0, + 0, 0, 0, 0, 0, + 1, 1, 6 + }, + { + MESA_FORMAT_ALPHA_FLOAT32, + GL_ALPHA, + GL_FLOAT, + 0, 0, 0, 32, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_ALPHA_FLOAT16, + GL_ALPHA, + GL_FLOAT, + 0, 0, 0, 16, + 0, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_LUMINANCE_FLOAT32, + GL_ALPHA, + GL_FLOAT, + 0, 0, 0, 0, + 32, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_LUMINANCE_FLOAT16, + GL_ALPHA, + GL_FLOAT, + 0, 0, 0, 0, + 16, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, + GL_LUMINANCE_ALPHA, + GL_FLOAT, + 0, 0, 0, 32, + 32, 0, 0, 0, 0, + 1, 1, 8 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, + GL_LUMINANCE_ALPHA, + GL_FLOAT, + 0, 0, 0, 16, + 16, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_INTENSITY_FLOAT32, + GL_INTENSITY, + GL_FLOAT, + 0, 0, 0, 0, + 0, 32, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_INTENSITY_FLOAT16, + GL_INTENSITY, + GL_FLOAT, + 0, 0, 0, 0, + 0, 16, 0, 0, 0, + 1, 1, 2 + }, + + { + MESA_FORMAT_DUDV8, + GL_DUDV_ATI, + GL_SIGNED_NORMALIZED, + 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 1, 1, 2 + }, + + { + MESA_FORMAT_SIGNED_RGBA8888, + GL_RGBA, + GL_SIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_SIGNED_RGBA8888_REV, + GL_RGBA, + GL_SIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + +}; + + +static struct { + gl_format Name; + StoreTexImageFunc Store; +} +texstore_funcs[MESA_FORMAT_COUNT] = +{ + { MESA_FORMAT_RGBA, _mesa_texstore_rgba }, + { MESA_FORMAT_RGB, _mesa_texstore_rgba }, + { MESA_FORMAT_ALPHA, _mesa_texstore_rgba }, + { MESA_FORMAT_LUMINANCE, _mesa_texstore_rgba }, + { MESA_FORMAT_LUMINANCE_ALPHA, _mesa_texstore_rgba }, + { MESA_FORMAT_INTENSITY, _mesa_texstore_rgba }, + { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 }, + { MESA_FORMAT_SRGBA8, _mesa_texstore_srgba8 }, + { MESA_FORMAT_SARGB8, _mesa_texstore_sargb8 }, + { MESA_FORMAT_SL8, _mesa_texstore_sl8 }, + { MESA_FORMAT_SLA8, _mesa_texstore_sla8 }, + { MESA_FORMAT_RGBA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_RGBA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_RGB_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_RGB_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_LUMINANCE_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_LUMINANCE_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_INTENSITY_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_INTENSITY_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 }, + { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 }, + { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 }, + { MESA_FORMAT_RGBA8888, _mesa_texstore_rgba8888 }, + { MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 }, + { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 }, + { MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 }, + { MESA_FORMAT_RGB888, _mesa_texstore_rgb888 }, + { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 }, + { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 }, + { MESA_FORMAT_RGB565_REV, _mesa_texstore_rgb565 }, + { MESA_FORMAT_RGBA4444, _mesa_texstore_rgba4444 }, + { MESA_FORMAT_ARGB4444, _mesa_texstore_argb4444 }, + { MESA_FORMAT_ARGB4444_REV, _mesa_texstore_argb4444 }, + { MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 }, + { MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 }, + { MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 }, + { MESA_FORMAT_AL88, _mesa_texstore_al88 }, + { MESA_FORMAT_AL88_REV, _mesa_texstore_al88 }, + { MESA_FORMAT_RGB332, _mesa_texstore_rgb332 }, + { MESA_FORMAT_A8, _mesa_texstore_a8 }, + { MESA_FORMAT_L8, _mesa_texstore_a8 }, + { MESA_FORMAT_I8, _mesa_texstore_a8 }, + { MESA_FORMAT_CI8, _mesa_texstore_ci8 }, + { MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr }, + { MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr }, + { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 }, + { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 }, + { MESA_FORMAT_Z16, _mesa_texstore_z16 }, + { MESA_FORMAT_Z32, _mesa_texstore_z32 }, + { MESA_FORMAT_S8, NULL/*_mesa_texstore_s8*/ }, +}; + + +static const struct gl_format_info * +_mesa_get_format_info(gl_format format) +{ + const struct gl_format_info *info = &format_info[format]; + assert(info->Name == format); + return info; +} + + +GLuint +_mesa_get_format_bytes(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + ASSERT(info->BytesPerBlock); + return info->BytesPerBlock; +} + + +GLenum +_mesa_get_format_base_format(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + return info->BaseFormat; +} + + +GLboolean +_mesa_is_format_compressed(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + return info->BlockWidth > 1 || info->BlockHeight > 1; +} + + +/* XXX move to texstore.c */ +StoreTexImageFunc +_mesa_get_texstore_func(gl_format format) +{ + GLuint i; + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + if (texstore_funcs[i].Name == format) + return texstore_funcs[i].Store; + } + return NULL; +} + + +/** + * Do sanity checking of the format info table. + */ +void +_mesa_test_formats(void) +{ + GLuint i; + + assert(Elements(format_info) == MESA_FORMAT_COUNT); + + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + const struct gl_format_info *info = _mesa_get_format_info(i); + assert(info); + + assert(info->Name == i); + + if (info->BlockWidth == 1 && info->BlockHeight == 1) { + if (info->RedBits > 0) { + GLuint t = info->RedBits + info->GreenBits + + info->BlueBits + info->AlphaBits; + assert(t / 8 == info->BytesPerBlock); + } + } + + assert(info->DataType == GL_UNSIGNED_NORMALIZED || + info->DataType == GL_SIGNED_NORMALIZED || + info->DataType == GL_UNSIGNED_INT || + info->DataType == GL_FLOAT); + + if (info->BaseFormat == GL_RGB) { + assert(info->RedBits > 0); + assert(info->GreenBits > 0); + assert(info->BlueBits > 0); + assert(info->AlphaBits == 0); + assert(info->LuminanceBits == 0); + assert(info->IntensityBits == 0); + } + else if (info->BaseFormat == GL_RGBA) { + assert(info->RedBits > 0); + assert(info->GreenBits > 0); + assert(info->BlueBits > 0); + assert(info->AlphaBits > 0); + assert(info->LuminanceBits == 0); + assert(info->IntensityBits == 0); + } + else if (info->BaseFormat == GL_LUMINANCE) { + assert(info->RedBits == 0); + assert(info->GreenBits == 0); + assert(info->BlueBits == 0); + assert(info->AlphaBits == 0); + assert(info->LuminanceBits > 0); + assert(info->IntensityBits == 0); + } + else if (info->BaseFormat == GL_INTENSITY) { + assert(info->RedBits == 0); + assert(info->GreenBits == 0); + assert(info->BlueBits == 0); + assert(info->AlphaBits == 0); + assert(info->LuminanceBits == 0); + assert(info->IntensityBits > 0); + } + + } +} + + +/** + * XXX possible replacement for _mesa_format_to_type_and_comps() + * Used for mipmap generation. + */ +void +_mesa_format_to_type_and_comps2(gl_format format, + GLenum *datatype, GLuint *comps) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + + /* We use a bunch of heuristics here. If this gets too ugly we could + * just encode the info the in the gl_format_info structures. + */ + if (info->BaseFormat == GL_RGB || + info->BaseFormat == GL_RGBA || + info->BaseFormat == GL_ALPHA) { + *comps = ((info->RedBits > 0) + + (info->GreenBits > 0) + + (info->BlueBits > 0) + + (info->AlphaBits > 0)); + + if (info->DataType== GL_FLOAT) { + if (info->RedBits == 32) + *datatype = GL_FLOAT; + else + *datatype = GL_HALF_FLOAT; + } + else if (info->GreenBits == 3) { + *datatype = GL_UNSIGNED_BYTE_3_3_2; + } + else if (info->GreenBits == 4) { + *datatype = GL_UNSIGNED_SHORT_4_4_4_4; + } + else if (info->GreenBits == 6) { + *datatype = GL_UNSIGNED_SHORT_5_6_5; + } + else if (info->GreenBits == 5) { + *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV; + } + else if (info->RedBits == 8) { + *datatype = GL_UNSIGNED_BYTE; + } + else { + ASSERT(info->RedBits == 16); + *datatype = GL_UNSIGNED_SHORT; + } + } + else if (info->BaseFormat == GL_LUMINANCE || + info->BaseFormat == GL_LUMINANCE_ALPHA) { + *comps = ((info->LuminanceBits > 0) + + (info->AlphaBits > 0)); + if (info->LuminanceBits == 8) { + *datatype = GL_UNSIGNED_BYTE; + } + else if (info->LuminanceBits == 16) { + *datatype = GL_UNSIGNED_SHORT; + } + else { + *datatype = GL_FLOAT; + } + } + else if (info->BaseFormat == GL_INTENSITY) { + *comps = 1; + if (info->IntensityBits == 8) { + *datatype = GL_UNSIGNED_BYTE; + } + else if (info->IntensityBits == 16) { + *datatype = GL_UNSIGNED_SHORT; + } + else { + *datatype = GL_FLOAT; + } + } + else if (info->BaseFormat == GL_COLOR_INDEX) { + *comps = 1; + *datatype = GL_UNSIGNED_BYTE; + } + else if (info->BaseFormat == GL_DEPTH_COMPONENT) { + *comps = 1; + if (info->DepthBits == 16) { + *datatype = GL_UNSIGNED_SHORT; + } + else { + ASSERT(info->DepthBits == 32); + *datatype = GL_UNSIGNED_INT; + } + } + else if (info->BaseFormat == GL_DEPTH_STENCIL) { + *comps = 1; + *datatype = GL_UNSIGNED_INT; + } + else if (info->BaseFormat == GL_YCBCR_MESA) { + *comps = 2; + *datatype = GL_UNSIGNED_SHORT; + } + else if (info->BaseFormat == GL_DUDV_ATI) { + *comps = 2; + *datatype = GL_BYTE; + } + else { + /* any other formats? */ + ASSERT(0); + *comps = 1; + *datatype = GL_UNSIGNED_BYTE; + } +} + diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h new file mode 100644 index 0000000000..61bbd8e79a --- /dev/null +++ b/src/mesa/main/formats.h @@ -0,0 +1,213 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * Authors: + * Brian Paul + */ + + +#ifndef FORMATS_H +#define FORMATS_H + + +#include "main/mtypes.h" + + + +/** + * Mesa texture/renderbuffer image formats. + */ +typedef enum +{ + /** + * \name Basic hardware formats + */ + /*@{*/ + /* msb <------ TEXEL BITS -----------> lsb */ + /* ---- ---- ---- ---- ---- ---- ---- ---- */ + MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */ + MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */ + MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */ + MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */ + MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */ + MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */ + MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */ + MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */ + MESA_FORMAT_RGBA4444, /* RRRR GGGG BBBB AAAA */ + MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */ + MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */ + MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */ + MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */ + MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */ + MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */ + MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */ + MESA_FORMAT_RGB332, /* RRRG GGBB */ + MESA_FORMAT_A8, /* AAAA AAAA */ + MESA_FORMAT_L8, /* LLLL LLLL */ + MESA_FORMAT_I8, /* IIII IIII */ + MESA_FORMAT_CI8, /* CCCC CCCC */ + MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */ + MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */ + MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */ + MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ + MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */ + MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ + MESA_FORMAT_S8, /* SSSS SSSS */ + /*@}*/ + +#if FEATURE_EXT_texture_sRGB + /** + * \name 8-bit/channel sRGB formats + */ + /*@{*/ + MESA_FORMAT_SRGB8, + MESA_FORMAT_SRGBA8, + MESA_FORMAT_SARGB8, + MESA_FORMAT_SL8, + MESA_FORMAT_SLA8, +#if FEATURE_texture_s3tc + MESA_FORMAT_SRGB_DXT1, + MESA_FORMAT_SRGBA_DXT1, + MESA_FORMAT_SRGBA_DXT3, + MESA_FORMAT_SRGBA_DXT5, +#endif + /*@}*/ +#endif + + /** + * \name Compressed texture formats. + */ + /*@{*/ +#if FEATURE_texture_fxt1 + MESA_FORMAT_RGB_FXT1, + MESA_FORMAT_RGBA_FXT1, +#endif +#if FEATURE_texture_s3tc + MESA_FORMAT_RGB_DXT1, + MESA_FORMAT_RGBA_DXT1, + MESA_FORMAT_RGBA_DXT3, + MESA_FORMAT_RGBA_DXT5, +#endif + /*@}*/ + + /** + * \name Generic GLchan-based formats. (XXX obsolete!) + */ + /*@{*/ + MESA_FORMAT_RGBA, + MESA_FORMAT_RGB, + MESA_FORMAT_ALPHA, + MESA_FORMAT_LUMINANCE, + MESA_FORMAT_LUMINANCE_ALPHA, + MESA_FORMAT_INTENSITY, + /*@}*/ + + /** + * \name Floating point texture formats. + */ + /*@{*/ + MESA_FORMAT_RGBA_FLOAT32, + MESA_FORMAT_RGBA_FLOAT16, + MESA_FORMAT_RGB_FLOAT32, + MESA_FORMAT_RGB_FLOAT16, + MESA_FORMAT_ALPHA_FLOAT32, + MESA_FORMAT_ALPHA_FLOAT16, + MESA_FORMAT_LUMINANCE_FLOAT32, + MESA_FORMAT_LUMINANCE_FLOAT16, + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, + MESA_FORMAT_INTENSITY_FLOAT32, + MESA_FORMAT_INTENSITY_FLOAT16, + /*@}*/ + + /** + * \name Signed fixed point texture formats. + */ + /*@{*/ + MESA_FORMAT_DUDV8, + MESA_FORMAT_SIGNED_RGBA8888, + MESA_FORMAT_SIGNED_RGBA8888_REV, + /*@}*/ + + MESA_FORMAT_COUNT, +} gl_format; + + +/** + * Information about texture formats. + */ +struct gl_format_info +{ + gl_format Name; + + /** + * Base format is one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, + * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_COLOR_INDEX, GL_DEPTH_COMPONENT. + */ + GLenum BaseFormat; + + /** + * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALED, + * GL_UNSIGNED_INT, GL_SIGNED_INT, GL_FLOAT. + */ + GLenum DataType; + + GLubyte RedBits; + GLubyte GreenBits; + GLubyte BlueBits; + GLubyte AlphaBits; + GLubyte LuminanceBits; + GLubyte IntensityBits; + GLubyte IndexBits; + GLubyte DepthBits; + GLubyte StencilBits; + + /** + * To describe compressed formats. If not compressed, Width=Height=1. + */ + GLubyte BlockWidth, BlockHeight; + GLubyte BytesPerBlock; +}; + + + +extern GLuint +_mesa_get_format_bytes(gl_format format); + +extern GLenum +_mesa_get_format_base_format(gl_format format); + +extern GLboolean +_mesa_is_format_compressed(gl_format format); + +extern void +_mesa_format_to_type_and_comps2(gl_format format, + GLenum *datatype, GLuint *comps); + +extern void +_mesa_test_formats(void); + +#endif /* FORMATS_H */ -- cgit v1.2.3 From 9e7b56c98006033daa206c51b320b1b6cbc2f281 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 26 Sep 2009 12:24:17 -0600 Subject: mesa: include formats.h --- src/mesa/main/texformat.h | 137 +--------------------------------------------- 1 file changed, 1 insertion(+), 136 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index 5aa1d756cb..b860a10d86 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -37,142 +37,7 @@ #include "mtypes.h" - - -/** - * Mesa internal texture image formats. - * All texture images are stored in one of these formats. - * - * NOTE: when you add a new format, be sure to update the do_row() - * function in texstore.c used for auto mipmap generation. - */ -enum _format { - /** - * \name Hardware-friendly formats. - * - * Drivers can override the default formats and convert texture images to - * one of these as required. The driver's - * dd_function_table::ChooseTextureFormat function will choose one of these - * formats. - * - * \note In the default case, some of these formats will be duplicates of - * the generic formats listed below. However, these formats guarantee their - * internal component sizes, while GLchan may vary between GLubyte, GLushort - * and GLfloat. - */ - /*@{*/ - /* msb <------ TEXEL BITS -----------> lsb */ - /* ---- ---- ---- ---- ---- ---- ---- ---- */ - MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */ - MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */ - MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */ - MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */ - MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */ - MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */ - MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */ - MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */ - MESA_FORMAT_RGBA4444, /* RRRR GGGG BBBB AAAA */ - MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */ - MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */ - MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */ - MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */ - MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */ - MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */ - MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */ - MESA_FORMAT_RGB332, /* RRRG GGBB */ - MESA_FORMAT_A8, /* AAAA AAAA */ - MESA_FORMAT_L8, /* LLLL LLLL */ - MESA_FORMAT_I8, /* IIII IIII */ - MESA_FORMAT_CI8, /* CCCC CCCC */ - MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */ - MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */ - MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */ - MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ - MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */ - MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ - /*@}*/ - -#if FEATURE_EXT_texture_sRGB - /** - * \name 8-bit/channel sRGB formats - */ - /*@{*/ - MESA_FORMAT_SRGB8, - MESA_FORMAT_SRGBA8, - MESA_FORMAT_SARGB8, - MESA_FORMAT_SL8, - MESA_FORMAT_SLA8, -#if FEATURE_texture_s3tc - MESA_FORMAT_SRGB_DXT1, - MESA_FORMAT_SRGBA_DXT1, - MESA_FORMAT_SRGBA_DXT3, - MESA_FORMAT_SRGBA_DXT5, -#endif - /*@}*/ -#endif - - /** - * \name Compressed texture formats. - */ - /*@{*/ -#if FEATURE_texture_fxt1 - MESA_FORMAT_RGB_FXT1, - MESA_FORMAT_RGBA_FXT1, -#endif -#if FEATURE_texture_s3tc - MESA_FORMAT_RGB_DXT1, - MESA_FORMAT_RGBA_DXT1, - MESA_FORMAT_RGBA_DXT3, - MESA_FORMAT_RGBA_DXT5, -#endif - /*@}*/ - - /** - * \name Generic GLchan-based formats. - * - * Software-oriented texture formats. Texels are arrays of GLchan - * values so there are no byte order issues. - * - * \note Because these are based on the GLchan data type, one cannot assume - * 8 bits per channel with these formats. If you require GLubyte channels, - * use one of the hardware formats above. - */ - /*@{*/ - MESA_FORMAT_RGBA, - MESA_FORMAT_RGB, - MESA_FORMAT_ALPHA, - MESA_FORMAT_LUMINANCE, - MESA_FORMAT_LUMINANCE_ALPHA, - MESA_FORMAT_INTENSITY, - /*@}*/ - - /** - * \name Floating point texture formats. - */ - /*@{*/ - MESA_FORMAT_RGBA_FLOAT32, - MESA_FORMAT_RGBA_FLOAT16, - MESA_FORMAT_RGB_FLOAT32, - MESA_FORMAT_RGB_FLOAT16, - MESA_FORMAT_ALPHA_FLOAT32, - MESA_FORMAT_ALPHA_FLOAT16, - MESA_FORMAT_LUMINANCE_FLOAT32, - MESA_FORMAT_LUMINANCE_FLOAT16, - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, - MESA_FORMAT_INTENSITY_FLOAT32, - MESA_FORMAT_INTENSITY_FLOAT16, - /*@}*/ - - /** - * \name Signed fixed point texture formats. - */ - /*@{*/ - MESA_FORMAT_DUDV8, - MESA_FORMAT_SIGNED_RGBA8888, - MESA_FORMAT_SIGNED_RGBA8888_REV - /*@}*/ -}; +#include "formats.h" /** GLchan-valued formats */ -- cgit v1.2.3 From a7455f9fc64f0e2e09e65c0b7d76b539bce8a79b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 26 Sep 2009 12:25:02 -0600 Subject: mesa: added formats.c to build --- src/mesa/SConscript | 1 + src/mesa/sources.mak | 1 + 2 files changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/SConscript b/src/mesa/SConscript index cad5676320..6dfbd26d94 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -56,6 +56,7 @@ if env['platform'] != 'winddk': 'main/feedback.c', 'main/ffvertex_prog.c', 'main/fog.c', + 'main/formats.c', 'main/framebuffer.c', 'main/get.c', 'main/getstring.c', diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index 7107538cee..dab3e56038 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -33,6 +33,7 @@ MAIN_SOURCES = \ main/feedback.c \ main/ffvertex_prog.c \ main/fog.c \ + main/formats.c \ main/framebuffer.c \ main/get.c \ main/getstring.c \ -- cgit v1.2.3 From 22108bb571808542b89677752d62d3901698265f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 26 Sep 2009 12:26:18 -0600 Subject: mesa: begin removing dependencies on gl_texture_format in texstore code --- src/mesa/main/texstore.c | 241 ++++++++++++++++++++++++++++------------------- 1 file changed, 144 insertions(+), 97 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index f553a898f9..5b13581b3a 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -940,7 +940,8 @@ memcpy_texture(GLcontext *ctx, srcWidth, srcHeight, srcFormat, srcType); const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dimensions, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); - const GLint bytesPerRow = srcWidth * dstFormat->TexelBytes; + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLint bytesPerRow = srcWidth * texelBytes; #if 0 /* XXX update/re-enable for dstImageOffsets array */ @@ -949,7 +950,7 @@ memcpy_texture(GLcontext *ctx, GLubyte *dstImage = (GLubyte *) dstAddr + dstZoffset * dstImageStride + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; if (dstRowStride == srcRowStride && dstRowStride == bytesPerRow && @@ -980,9 +981,9 @@ memcpy_texture(GLcontext *ctx, for (img = 0; img < srcDepth; img++) { const GLubyte *srcRow = srcImage; GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { ctx->Driver.TextureMemCpy(dstRow, srcRow, bytesPerRow); dstRow += dstRowStride; @@ -1008,6 +1009,8 @@ GLboolean _mesa_texstore_rgba(TEXSTORE_PARAMS) { const GLint components = _mesa_components_in_format(baseInternalFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); ASSERT(dstFormat == &_mesa_texformat_rgba || dstFormat == &_mesa_texformat_rgb || @@ -1021,7 +1024,7 @@ _mesa_texstore_rgba(TEXSTORE_PARAMS) baseInternalFormat == GL_LUMINANCE || baseInternalFormat == GL_LUMINANCE_ALPHA || baseInternalFormat == GL_INTENSITY); - ASSERT(dstFormat->TexelBytes == components * sizeof(GLchan)); + ASSERT(texelBytes == components * sizeof(GLchan)); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1045,9 +1048,9 @@ _mesa_texstore_rgba(TEXSTORE_PARAMS) for (img = 0; img < srcDepth; img++) { GLchan *dstImage = (GLchan *) ((GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes); + + dstXoffset * texelBytes); const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); @@ -1121,7 +1124,7 @@ _mesa_texstore_rgba(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1134,9 +1137,9 @@ _mesa_texstore_rgba(TEXSTORE_PARAMS) bytesPerRow = srcWidth * components * sizeof(GLchan); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { _mesa_memcpy(dstRow, src, bytesPerRow); dstRow += dstRowStride; @@ -1157,9 +1160,10 @@ GLboolean _mesa_texstore_z32(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffffffff; + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); (void) dims; ASSERT(dstFormat == &_mesa_texformat_z32); - ASSERT(dstFormat->TexelBytes == sizeof(GLuint)); + ASSERT(texelBytes == sizeof(GLuint)); if (ctx->Pixel.DepthScale == 1.0f && ctx->Pixel.DepthBias == 0.0f && @@ -1180,9 +1184,9 @@ _mesa_texstore_z32(TEXSTORE_PARAMS) GLint img, row; for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { const GLvoid *src = _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); @@ -1205,9 +1209,10 @@ GLboolean _mesa_texstore_z16(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffff; + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); (void) dims; ASSERT(dstFormat == &_mesa_texformat_z16); - ASSERT(dstFormat->TexelBytes == sizeof(GLushort)); + ASSERT(texelBytes == sizeof(GLushort)); if (ctx->Pixel.DepthScale == 1.0f && ctx->Pixel.DepthBias == 0.0f && @@ -1228,9 +1233,9 @@ _mesa_texstore_z16(TEXSTORE_PARAMS) GLint img, row; for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { const GLvoid *src = _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); @@ -1252,9 +1257,12 @@ _mesa_texstore_z16(TEXSTORE_PARAMS) GLboolean _mesa_texstore_rgb565(TEXSTORE_PARAMS) { + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + ASSERT(dstFormat == &_mesa_texformat_rgb565 || dstFormat == &_mesa_texformat_rgb565_rev); - ASSERT(dstFormat->TexelBytes == 2); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1284,7 +1292,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) srcFormat, srcType, 0, 0, 0); GLubyte *dst = (GLubyte *) dstAddr + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; GLint row, col; for (row = 0; row < srcHeight; row++) { const GLubyte *srcUB = (const GLubyte *) src; @@ -1310,7 +1318,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1321,9 +1329,9 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; /* check for byteswapped format */ @@ -1359,10 +1367,12 @@ GLboolean _mesa_texstore_rgba8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); ASSERT(dstFormat == &_mesa_texformat_rgba8888 || dstFormat == &_mesa_texformat_rgba8888_rev); - ASSERT(dstFormat->TexelBytes == 4); + ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1435,7 +1445,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1446,9 +1456,9 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; if (dstFormat == &_mesa_texformat_rgba8888) { @@ -1482,10 +1492,12 @@ GLboolean _mesa_texstore_argb8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); ASSERT(dstFormat == &_mesa_texformat_argb8888 || dstFormat == &_mesa_texformat_argb8888_rev); - ASSERT(dstFormat->TexelBytes == 4); + ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1531,9 +1543,9 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *d4 = (GLuint *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -1567,9 +1579,9 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *d4 = (GLuint *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -1626,7 +1638,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1637,9 +1649,9 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; if (dstFormat == &_mesa_texformat_argb8888) { @@ -1673,9 +1685,11 @@ GLboolean _mesa_texstore_rgb888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); ASSERT(dstFormat == &_mesa_texformat_rgb888); - ASSERT(dstFormat->TexelBytes == 3); + ASSERT(texelBytes == 3); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1703,9 +1717,9 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP]; @@ -1745,7 +1759,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1756,9 +1770,9 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { #if 0 if (littleEndian) { @@ -1798,9 +1812,11 @@ GLboolean _mesa_texstore_bgr888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); ASSERT(dstFormat == &_mesa_texformat_bgr888); - ASSERT(dstFormat->TexelBytes == 3); + ASSERT(texelBytes == 3); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1828,9 +1844,9 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP]; @@ -1870,7 +1886,7 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1881,9 +1897,9 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]); @@ -1902,8 +1918,11 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) GLboolean _mesa_texstore_rgba4444(TEXSTORE_PARAMS) { + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + ASSERT(dstFormat == &_mesa_texformat_rgba4444); - ASSERT(dstFormat->TexelBytes == 2); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1923,7 +1942,7 @@ _mesa_texstore_rgba4444(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1934,9 +1953,9 @@ _mesa_texstore_rgba4444(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -1957,9 +1976,12 @@ _mesa_texstore_rgba4444(TEXSTORE_PARAMS) GLboolean _mesa_texstore_argb4444(TEXSTORE_PARAMS) { + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + ASSERT(dstFormat == &_mesa_texformat_argb4444 || dstFormat == &_mesa_texformat_argb4444_rev); - ASSERT(dstFormat->TexelBytes == 2); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1979,7 +2001,7 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1990,9 +2012,9 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; if (dstFormat == &_mesa_texformat_argb4444) { @@ -2024,8 +2046,11 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) GLboolean _mesa_texstore_rgba5551(TEXSTORE_PARAMS) { + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + ASSERT(dstFormat == &_mesa_texformat_rgba5551); - ASSERT(dstFormat->TexelBytes == 2); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2045,7 +2070,7 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2056,9 +2081,9 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -2079,9 +2104,12 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) GLboolean _mesa_texstore_argb1555(TEXSTORE_PARAMS) { + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + ASSERT(dstFormat == &_mesa_texformat_argb1555 || dstFormat == &_mesa_texformat_argb1555_rev); - ASSERT(dstFormat->TexelBytes == 2); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2101,7 +2129,7 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2112,9 +2140,9 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; if (dstFormat == &_mesa_texformat_argb1555) { @@ -2148,10 +2176,12 @@ GLboolean _mesa_texstore_al88(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); ASSERT(dstFormat == &_mesa_texformat_al88 || dstFormat == &_mesa_texformat_al88_rev); - ASSERT(dstFormat->TexelBytes == 2); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2204,7 +2234,7 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2215,9 +2245,9 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; if (dstFormat == &_mesa_texformat_al88) { @@ -2248,8 +2278,11 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) GLboolean _mesa_texstore_rgb332(TEXSTORE_PARAMS) { + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + ASSERT(dstFormat == &_mesa_texformat_rgb332); - ASSERT(dstFormat->TexelBytes == 1); + ASSERT(texelBytes == 1); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2267,7 +2300,7 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2278,9 +2311,9 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col] = PACK_COLOR_332( CHAN_TO_UBYTE(src[RCOMP]), @@ -2303,10 +2336,13 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) GLboolean _mesa_texstore_a8(TEXSTORE_PARAMS) { + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + ASSERT(dstFormat == &_mesa_texformat_a8 || dstFormat == &_mesa_texformat_l8 || dstFormat == &_mesa_texformat_i8); - ASSERT(dstFormat->TexelBytes == 1); + ASSERT(texelBytes == 1); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2353,7 +2389,7 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2364,9 +2400,9 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col] = CHAN_TO_UBYTE(src[col]); @@ -2385,9 +2421,11 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) GLboolean _mesa_texstore_ci8(TEXSTORE_PARAMS) { + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + (void) dims; (void) baseInternalFormat; ASSERT(dstFormat == &_mesa_texformat_ci8); - ASSERT(dstFormat->TexelBytes == 1); + ASSERT(texelBytes == 1); ASSERT(baseInternalFormat == GL_COLOR_INDEX); if (!ctx->_ImageTransferState && @@ -2407,9 +2445,9 @@ _mesa_texstore_ci8(TEXSTORE_PARAMS) GLint img, row; for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { const GLvoid *src = _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); @@ -2431,11 +2469,13 @@ GLboolean _mesa_texstore_ycbcr(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + (void) ctx; (void) dims; (void) baseInternalFormat; ASSERT((dstFormat == &_mesa_texformat_ycbcr) || (dstFormat == &_mesa_texformat_ycbcr_rev)); - ASSERT(dstFormat->TexelBytes == 2); + ASSERT(texelBytes == 2); ASSERT(ctx->Extensions.MESA_ycbcr_texture); ASSERT(srcFormat == GL_YCBCR_MESA); ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) || @@ -2459,9 +2499,9 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) GLint img, row; for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { _mesa_swap2((GLushort *) dstRow, srcWidth); dstRow += dstRowStride; @@ -2475,9 +2515,10 @@ GLboolean _mesa_texstore_dudv8(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); ASSERT(dstFormat == &_mesa_texformat_dudv8); - ASSERT(dstFormat->TexelBytes == 2); + ASSERT(texelBytes == 2); ASSERT(ctx->Extensions.ATI_envmap_bumpmap); ASSERT((srcFormat == GL_DU8DV8_ATI) || (srcFormat == GL_DUDV_ATI)); @@ -2550,11 +2591,11 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) src = tempImage; dst = (GLbyte *) dstAddr + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { - memcpy(dst, src, srcWidth * dstFormat->TexelBytes); + memcpy(dst, src, srcWidth * texelBytes); dst += dstRowStride; - src += srcWidth * dstFormat->TexelBytes; + src += srcWidth * texelBytes; } _mesa_free((void *) tempImage); } @@ -2568,10 +2609,12 @@ GLboolean _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); ASSERT(dstFormat == &_mesa_texformat_signed_rgba8888 || dstFormat == &_mesa_texformat_signed_rgba8888_rev); - ASSERT(dstFormat->TexelBytes == 4); + ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2638,7 +2681,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) /* general path */ const GLfloat *tempImage = make_temp_float_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2649,9 +2692,9 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; if (dstFormat == &_mesa_texformat_signed_rgba8888) { @@ -2876,7 +2919,9 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) GLboolean _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) { - const GLint components = _mesa_components_in_format(dstFormat->BaseFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLint components = _mesa_components_in_format(baseFormat); ASSERT(dstFormat == &_mesa_texformat_rgba_float32 || dstFormat == &_mesa_texformat_rgb_float32 || @@ -2890,7 +2935,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) baseInternalFormat == GL_LUMINANCE || baseInternalFormat == GL_LUMINANCE_ALPHA || baseInternalFormat == GL_INTENSITY); - ASSERT(dstFormat->TexelBytes == components * sizeof(GLfloat)); + ASSERT(texelBytes == components * sizeof(GLfloat)); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2908,7 +2953,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) /* general path */ const GLfloat *tempImage = make_temp_float_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2921,9 +2966,9 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) bytesPerRow = srcWidth * components * sizeof(GLfloat); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { _mesa_memcpy(dstRow, srcRow, bytesPerRow); dstRow += dstRowStride; @@ -2943,7 +2988,9 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) GLboolean _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) { - const GLint components = _mesa_components_in_format(dstFormat->BaseFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLint components = _mesa_components_in_format(baseFormat); ASSERT(dstFormat == &_mesa_texformat_rgba_float16 || dstFormat == &_mesa_texformat_rgb_float16 || @@ -2957,7 +3004,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) baseInternalFormat == GL_LUMINANCE || baseInternalFormat == GL_LUMINANCE_ALPHA || baseInternalFormat == GL_INTENSITY); - ASSERT(dstFormat->TexelBytes == components * sizeof(GLhalfARB)); + ASSERT(texelBytes == components * sizeof(GLhalfARB)); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2975,7 +3022,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) /* general path */ const GLfloat *tempImage = make_temp_float_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2986,9 +3033,9 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLhalfARB *dstTexel = (GLhalfARB *) dstRow; GLint i; -- cgit v1.2.3 From 485105ed182e2e997b084f047e72d5a2c3460057 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 26 Sep 2009 12:32:13 -0600 Subject: mesa: move _mesa_get_texstore_func() to texstore.c --- src/mesa/main/formats.c | 75 ------------------------------------------ src/mesa/main/texstore.c | 85 ++++++++++++++++++++++++++++++++++++++++++++++++ src/mesa/main/texstore.h | 5 +++ 3 files changed, 90 insertions(+), 75 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 32884cb41d..8aa0d107b7 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -566,68 +566,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }; -static struct { - gl_format Name; - StoreTexImageFunc Store; -} -texstore_funcs[MESA_FORMAT_COUNT] = -{ - { MESA_FORMAT_RGBA, _mesa_texstore_rgba }, - { MESA_FORMAT_RGB, _mesa_texstore_rgba }, - { MESA_FORMAT_ALPHA, _mesa_texstore_rgba }, - { MESA_FORMAT_LUMINANCE, _mesa_texstore_rgba }, - { MESA_FORMAT_LUMINANCE_ALPHA, _mesa_texstore_rgba }, - { MESA_FORMAT_INTENSITY, _mesa_texstore_rgba }, - { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 }, - { MESA_FORMAT_SRGBA8, _mesa_texstore_srgba8 }, - { MESA_FORMAT_SARGB8, _mesa_texstore_sargb8 }, - { MESA_FORMAT_SL8, _mesa_texstore_sl8 }, - { MESA_FORMAT_SLA8, _mesa_texstore_sla8 }, - { MESA_FORMAT_RGBA_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_RGBA_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_RGB_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_RGB_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_LUMINANCE_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_LUMINANCE_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_INTENSITY_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_INTENSITY_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 }, - { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 }, - { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 }, - { MESA_FORMAT_RGBA8888, _mesa_texstore_rgba8888 }, - { MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 }, - { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 }, - { MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 }, - { MESA_FORMAT_RGB888, _mesa_texstore_rgb888 }, - { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 }, - { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 }, - { MESA_FORMAT_RGB565_REV, _mesa_texstore_rgb565 }, - { MESA_FORMAT_RGBA4444, _mesa_texstore_rgba4444 }, - { MESA_FORMAT_ARGB4444, _mesa_texstore_argb4444 }, - { MESA_FORMAT_ARGB4444_REV, _mesa_texstore_argb4444 }, - { MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 }, - { MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 }, - { MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 }, - { MESA_FORMAT_AL88, _mesa_texstore_al88 }, - { MESA_FORMAT_AL88_REV, _mesa_texstore_al88 }, - { MESA_FORMAT_RGB332, _mesa_texstore_rgb332 }, - { MESA_FORMAT_A8, _mesa_texstore_a8 }, - { MESA_FORMAT_L8, _mesa_texstore_a8 }, - { MESA_FORMAT_I8, _mesa_texstore_a8 }, - { MESA_FORMAT_CI8, _mesa_texstore_ci8 }, - { MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr }, - { MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr }, - { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 }, - { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 }, - { MESA_FORMAT_Z16, _mesa_texstore_z16 }, - { MESA_FORMAT_Z32, _mesa_texstore_z32 }, - { MESA_FORMAT_S8, NULL/*_mesa_texstore_s8*/ }, -}; - static const struct gl_format_info * _mesa_get_format_info(gl_format format) @@ -663,19 +601,6 @@ _mesa_is_format_compressed(gl_format format) } -/* XXX move to texstore.c */ -StoreTexImageFunc -_mesa_get_texstore_func(gl_format format) -{ - GLuint i; - for (i = 0; i < MESA_FORMAT_COUNT; i++) { - if (texstore_funcs[i].Name == format) - return texstore_funcs[i].Store; - } - return NULL; -} - - /** * Do sanity checking of the format info table. */ diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 5b13581b3a..7f2e71585e 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3168,6 +3168,91 @@ _mesa_texstore_sla8(TEXSTORE_PARAMS) #endif /* FEATURE_EXT_texture_sRGB */ + + +/** + * Table mapping MESA_FORMAT_8 to _mesa_texstore_*() + * XXX this is somewhat temporary. + */ +static struct { + gl_format Name; + StoreTexImageFunc Store; +} +texstore_funcs[MESA_FORMAT_COUNT] = +{ + { MESA_FORMAT_RGBA, _mesa_texstore_rgba }, + { MESA_FORMAT_RGB, _mesa_texstore_rgba }, + { MESA_FORMAT_ALPHA, _mesa_texstore_rgba }, + { MESA_FORMAT_LUMINANCE, _mesa_texstore_rgba }, + { MESA_FORMAT_LUMINANCE_ALPHA, _mesa_texstore_rgba }, + { MESA_FORMAT_INTENSITY, _mesa_texstore_rgba }, + { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 }, + { MESA_FORMAT_SRGBA8, _mesa_texstore_srgba8 }, + { MESA_FORMAT_SARGB8, _mesa_texstore_sargb8 }, + { MESA_FORMAT_SL8, _mesa_texstore_sl8 }, + { MESA_FORMAT_SLA8, _mesa_texstore_sla8 }, + { MESA_FORMAT_RGBA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_RGBA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_RGB_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_RGB_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_LUMINANCE_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_LUMINANCE_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_INTENSITY_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_INTENSITY_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 }, + { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 }, + { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 }, + { MESA_FORMAT_RGBA8888, _mesa_texstore_rgba8888 }, + { MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 }, + { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 }, + { MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 }, + { MESA_FORMAT_RGB888, _mesa_texstore_rgb888 }, + { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 }, + { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 }, + { MESA_FORMAT_RGB565_REV, _mesa_texstore_rgb565 }, + { MESA_FORMAT_RGBA4444, _mesa_texstore_rgba4444 }, + { MESA_FORMAT_ARGB4444, _mesa_texstore_argb4444 }, + { MESA_FORMAT_ARGB4444_REV, _mesa_texstore_argb4444 }, + { MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 }, + { MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 }, + { MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 }, + { MESA_FORMAT_AL88, _mesa_texstore_al88 }, + { MESA_FORMAT_AL88_REV, _mesa_texstore_al88 }, + { MESA_FORMAT_RGB332, _mesa_texstore_rgb332 }, + { MESA_FORMAT_A8, _mesa_texstore_a8 }, + { MESA_FORMAT_L8, _mesa_texstore_a8 }, + { MESA_FORMAT_I8, _mesa_texstore_a8 }, + { MESA_FORMAT_CI8, _mesa_texstore_ci8 }, + { MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr }, + { MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr }, + { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 }, + { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 }, + { MESA_FORMAT_Z16, _mesa_texstore_z16 }, + { MESA_FORMAT_Z32, _mesa_texstore_z32 }, + { MESA_FORMAT_S8, NULL/*_mesa_texstore_s8*/ }, +}; + + +/** + * Return the StoreTexImageFunc pointer to store an image in the given format. + */ +StoreTexImageFunc +_mesa_get_texstore_func(gl_format format) +{ + GLuint i; + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + if (texstore_funcs[i].Name == format) + return texstore_funcs[i].Store; + } + return NULL; +} + + + /** * Check if an unpack PBO is active prior to fetching a texture image. * If so, do bounds checking and map the buffer into main memory. diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index 313f2d6a59..629854b446 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -37,6 +37,7 @@ #include "mtypes.h" +#include "formats.h" extern GLboolean _mesa_texstore_rgba(TEXSTORE_PARAMS); @@ -154,6 +155,10 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_image *texImage); +extern StoreTexImageFunc +_mesa_get_texstore_func(gl_format format); + + extern void _mesa_store_compressed_teximage1d(GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, -- cgit v1.2.3 From 722b76156486bbb03f8504e8f7a5db05b9257da5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 17:01:41 -0600 Subject: mesa: use _mesa_get_texstore_func() to get texture image store func --- src/mesa/main/texstore.c | 136 ++++++++++++++++++++++++++++------------------- 1 file changed, 82 insertions(+), 54 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 7f2e71585e..f457e08a5b 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3501,15 +3501,19 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, else { const GLint dstRowStride = 0; GLboolean success; - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 1, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, 1, 1, - format, type, pixels, packing); + const StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + ASSERT(storeImage); + + success = storeImage(ctx, 1, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, 1, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); } @@ -3572,6 +3576,11 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, else { GLint dstRowStride; GLboolean success; + const StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + ASSERT(storeImage); + if (texImage->IsCompressed) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); @@ -3579,15 +3588,15 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, else { dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + + success = storeImage(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); } @@ -3646,6 +3655,11 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, else { GLint dstRowStride; GLboolean success; + const StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + ASSERT(storeImage); + if (texImage->IsCompressed) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); @@ -3653,15 +3667,15 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, else { dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 3, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing); + + success = storeImage(ctx, 3, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); } @@ -3694,15 +3708,19 @@ _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, { const GLint dstRowStride = 0; GLboolean success; - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 1, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, 0, 0, /* offsets */ - dstRowStride, - texImage->ImageOffsets, - width, 1, 1, - format, type, pixels, packing); + const StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + ASSERT(storeImage); + + success = storeImage(ctx, 1, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, 0, 0, /* offsets */ + dstRowStride, + texImage->ImageOffsets, + width, 1, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D"); } @@ -3735,6 +3753,11 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, { GLint dstRowStride = 0; GLboolean success; + const StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + ASSERT(storeImage); + if (texImage->IsCompressed) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width); @@ -3742,15 +3765,15 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, else { dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + + success = storeImage(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D"); } @@ -3783,6 +3806,11 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, { GLint dstRowStride; GLboolean success; + const StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + ASSERT(storeImage); + if (texImage->IsCompressed) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width); @@ -3790,15 +3818,15 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, else { dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 3, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing); + + success = storeImage(ctx, 3, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D"); } -- cgit v1.2.3 From 0f91e4461fb3a7410c948acde270d97caa851ed6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 17:07:22 -0600 Subject: mesa: minor clean-up in _mesa_texstore_srgb8() --- src/mesa/main/texstore.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index f457e08a5b..f4df71d769 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3058,16 +3058,14 @@ GLboolean _mesa_texstore_srgb8(TEXSTORE_PARAMS) { const struct gl_texture_format *newDstFormat; - StoreTexImageFunc store; GLboolean k; ASSERT(dstFormat == &_mesa_texformat_srgb8); /* reuse normal rgb texstore code */ newDstFormat = &_mesa_texformat_rgb888; - store = _mesa_texstore_rgb888; - k = store(ctx, dims, baseInternalFormat, + k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstImageOffsets, -- cgit v1.2.3 From 7116ae857c6ef3809c712e96b28bd69d92b3cd33 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:08:49 -0600 Subject: mesa: make some s3tc/fxt1 functions public --- src/mesa/main/texcompress_fxt1.c | 45 ++++++++++--------- src/mesa/main/texcompress_fxt1.h | 51 +++++++++++++++++++++ src/mesa/main/texcompress_s3tc.c | 97 ++++++++++++++++++++-------------------- src/mesa/main/texcompress_s3tc.h | 73 ++++++++++++++++++++++++++++++ 4 files changed, 196 insertions(+), 70 deletions(-) create mode 100644 src/mesa/main/texcompress_fxt1.h create mode 100644 src/mesa/main/texcompress_s3tc.h (limited to 'src/mesa') diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index fc151605c9..e3ac37999c 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -37,6 +37,7 @@ #include "image.h" #include "mipmap.h" #include "texcompress.h" +#include "texcompress_fxt1.h" #include "texformat.h" #include "texstore.h" @@ -64,8 +65,8 @@ _mesa_init_texture_fxt1( GLcontext *ctx ) /** * Called via TexFormat->StoreImage to store an RGB_FXT1 texture. */ -static GLboolean -texstore_rgb_fxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -121,8 +122,8 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS) /** * Called via TexFormat->StoreImage to store an RGBA_FXT1 texture. */ -static GLboolean -texstore_rgba_fxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -175,18 +176,18 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS) } -static void -fetch_texel_2d_rgba_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) +void +_mesa_fetch_texel_2d_rgba_fxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLchan *texel ) { (void) k; fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel); } -static void -fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -199,9 +200,9 @@ fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) +void +_mesa_fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLchan *texel ) { (void) k; fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel); @@ -209,9 +210,9 @@ fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -239,12 +240,12 @@ const struct gl_texture_format _mesa_texformat_rgb_fxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - texstore_rgb_fxt1, /* StoreTexImageFunc */ + _mesa_texstore_rgb_fxt1, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgb_fxt1, /* FetchTexel2D */ + _mesa_fetch_texel_2d_rgb_fxt1, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgb_fxt1, /* FetchTexel2Df */ + _mesa_fetch_texel_2d_f_rgb_fxt1, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -263,12 +264,12 @@ const struct gl_texture_format _mesa_texformat_rgba_fxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - texstore_rgba_fxt1, /* StoreTexImageFunc */ + _mesa_texstore_rgba_fxt1, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_fxt1, /* FetchTexel2D */ + _mesa_fetch_texel_2d_rgba_fxt1, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_fxt1, /* FetchTexel2Df */ + _mesa_fetch_texel_2d_f_rgba_fxt1, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; diff --git a/src/mesa/main/texcompress_fxt1.h b/src/mesa/main/texcompress_fxt1.h new file mode 100644 index 0000000000..a9ddce9a8c --- /dev/null +++ b/src/mesa/main/texcompress_fxt1.h @@ -0,0 +1,51 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef TEXCOMPRESS_FXT1_H +#define TEXCOMPRESS_FXT1_H + +extern GLboolean +_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS); + +extern GLboolean +_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS); + +extern void +_mesa_fetch_texel_2d_rgba_fxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLchan *texel); + +extern void +_mesa_fetch_texel_2d_f_rgba_fxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_rgb_fxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLchan *texel); + +extern void +_mesa_fetch_texel_2d_f_rgb_fxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + + +#endif /* TEXCOMPRESS_FXT1_H */ diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index a1c0f18f36..c880119c3c 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -41,6 +41,7 @@ #include "dlopen.h" #include "image.h" #include "texcompress.h" +#include "texcompress_s3tc.h" #include "texformat.h" #include "texstore.h" @@ -155,8 +156,8 @@ _mesa_init_texture_s3tc( GLcontext *ctx ) /** * Called via TexFormat->StoreImage to store an RGB_DXT1 texture. */ -static GLboolean -texstore_rgb_dxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -218,8 +219,8 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS) /** * Called via TexFormat->StoreImage to store an RGBA_DXT1 texture. */ -static GLboolean -texstore_rgba_dxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -280,8 +281,8 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS) /** * Called via TexFormat->StoreImage to store an RGBA_DXT3 texture. */ -static GLboolean -texstore_rgba_dxt3(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -341,8 +342,8 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS) /** * Called via TexFormat->StoreImage to store an RGBA_DXT5 texture. */ -static GLboolean -texstore_rgba_dxt5(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -414,9 +415,9 @@ fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_f_rgb_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -442,9 +443,9 @@ fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_f_rgba_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -471,9 +472,9 @@ fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_f_rgba_dxt3( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -499,9 +500,9 @@ fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_f_rgba_dxt5( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -513,9 +514,9 @@ fetch_texel_2d_f_rgba_dxt5( const struct gl_texture_image *texImage, } #if FEATURE_EXT_texture_sRGB -static void -fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -526,9 +527,9 @@ fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage, texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); } -static void -fetch_texel_2d_f_srgba_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -539,9 +540,9 @@ fetch_texel_2d_f_srgba_dxt1( const struct gl_texture_image *texImage, texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); } -static void -fetch_texel_2d_f_srgba_dxt3( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -552,9 +553,9 @@ fetch_texel_2d_f_srgba_dxt3( const struct gl_texture_image *texImage, texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); } -static void -fetch_texel_2d_f_srgba_dxt5( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -580,12 +581,12 @@ const struct gl_texture_format _mesa_texformat_rgb_dxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - texstore_rgb_dxt1, /* StoreTexImageFunc */ + _mesa_texstore_rgb_dxt1, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ fetch_texel_2d_rgb_dxt1, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgb_dxt1, /* FetchTexel2Df */ + _mesa_fetch_texel_2d_f_rgb_dxt1, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -604,12 +605,12 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - texstore_rgba_dxt1, /* StoreTexImageFunc */ + _mesa_texstore_rgba_dxt1, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ fetch_texel_2d_rgba_dxt1, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_dxt1, /* FetchTexel2Df */ + _mesa_fetch_texel_2d_f_rgba_dxt1, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -628,12 +629,12 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt3 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - texstore_rgba_dxt3, /* StoreTexImageFunc */ + _mesa_texstore_rgba_dxt3, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ fetch_texel_2d_rgba_dxt3, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_dxt3, /* FetchTexel2Df */ + _mesa_fetch_texel_2d_f_rgba_dxt3, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -652,12 +653,12 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt5 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - texstore_rgba_dxt5, /* StoreTexImageFunc */ + _mesa_texstore_rgba_dxt5, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ fetch_texel_2d_rgba_dxt5, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_dxt5, /* FetchTexel2Df */ + _mesa_fetch_texel_2d_f_rgba_dxt5, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -677,12 +678,12 @@ const struct gl_texture_format _mesa_texformat_srgb_dxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - texstore_rgb_dxt1, /* StoreTexImageFunc */ + _mesa_texstore_rgb_dxt1, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_srgb_dxt1, /* FetchTexel2Df */ + _mesa_fetch_texel_2d_f_srgb_dxt1, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -701,12 +702,12 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - texstore_rgba_dxt1, /* StoreTexImageFunc */ + _mesa_texstore_rgba_dxt1, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_srgba_dxt1, /* FetchTexel2Df */ + _mesa_fetch_texel_2d_f_srgba_dxt1, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -725,12 +726,12 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt3 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - texstore_rgba_dxt3, /* StoreTexImageFunc */ + _mesa_texstore_rgba_dxt3, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_srgba_dxt3, /* FetchTexel2Df */ + _mesa_fetch_texel_2d_f_srgba_dxt3, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -749,12 +750,12 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt5 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - texstore_rgba_dxt5, /* StoreTexImageFunc */ + _mesa_texstore_rgba_dxt5, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_srgba_dxt5, /* FetchTexel2Df */ + _mesa_fetch_texel_2d_f_srgba_dxt5, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; diff --git a/src/mesa/main/texcompress_s3tc.h b/src/mesa/main/texcompress_s3tc.h new file mode 100644 index 0000000000..866bb0e3d3 --- /dev/null +++ b/src/mesa/main/texcompress_s3tc.h @@ -0,0 +1,73 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef TEXCOMPRESS_S3TC_H +#define TEXCOMPRESS_S3TC_H + +extern GLboolean +_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS); + +extern GLboolean +_mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS); + +extern GLboolean +_mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS); + +extern GLboolean +_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS); + +extern void +_mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_srgb_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + + +#endif /* TEXCOMPRESS_S3TC_H */ -- cgit v1.2.3 From da5722bea6e2f613933d3e3da214da8cd0047d2e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:09:23 -0600 Subject: mesa: use new look-up table to get texel fetch/store funcs --- src/mesa/main/texformat.c | 822 +++++++++++++++++++++++++++++++++++++--------- src/mesa/main/texformat.h | 6 + src/mesa/main/texstore.c | 22 +- 3 files changed, 671 insertions(+), 179 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index c709004784..b6c0a252d3 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -34,6 +34,9 @@ #include "colormac.h" #include "context.h" +#include "texcompress.h" +#include "texcompress_fxt1.h" +#include "texcompress_s3tc.h" #include "texformat.h" #include "texstore.h" @@ -157,9 +160,9 @@ const struct gl_texture_format _mesa_texformat_rgba = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_rgba /* StoreTexel */ }; @@ -181,9 +184,9 @@ const struct gl_texture_format _mesa_texformat_rgb = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_rgb /* StoreTexel */ }; @@ -205,9 +208,9 @@ const struct gl_texture_format _mesa_texformat_alpha = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_alpha, /* FetchTexel1Df */ - fetch_texel_2d_f_alpha, /* FetchTexel2Df */ - fetch_texel_3d_f_alpha, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_alpha /* StoreTexel */ }; @@ -229,9 +232,9 @@ const struct gl_texture_format _mesa_texformat_luminance = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance, /* FetchTexel1Df */ - fetch_texel_2d_f_luminance, /* FetchTexel2Df */ - fetch_texel_3d_f_luminance, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_luminance /* StoreTexel */ }; @@ -253,9 +256,9 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_alpha, /* FetchTexel1Df */ - fetch_texel_2d_f_luminance_alpha, /* FetchTexel2Df */ - fetch_texel_3d_f_luminance_alpha, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_luminance_alpha /* StoreTexel */ }; @@ -277,9 +280,9 @@ const struct gl_texture_format _mesa_texformat_intensity = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_intensity, /* FetchTexel1Df */ - fetch_texel_2d_f_intensity, /* FetchTexel2Df */ - fetch_texel_3d_f_intensity, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_intensity /* StoreTexel */ }; @@ -304,9 +307,9 @@ const struct gl_texture_format _mesa_texformat_srgb8 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_srgb8, /* FetchTexel1Df */ - fetch_texel_2d_srgb8, /* FetchTexel2Df */ - fetch_texel_3d_srgb8, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_srgb8 /* StoreTexel */ }; @@ -328,9 +331,9 @@ const struct gl_texture_format _mesa_texformat_srgba8 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_srgba8, /* FetchTexel1Df */ - fetch_texel_2d_srgba8, /* FetchTexel2Df */ - fetch_texel_3d_srgba8, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_srgba8 /* StoreTexel */ }; @@ -352,9 +355,9 @@ const struct gl_texture_format _mesa_texformat_sargb8 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_sargb8, /* FetchTexel1Df */ - fetch_texel_2d_sargb8, /* FetchTexel2Df */ - fetch_texel_3d_sargb8, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_sargb8 /* StoreTexel */ }; @@ -376,9 +379,9 @@ const struct gl_texture_format _mesa_texformat_sl8 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_sl8, /* FetchTexel1Df */ - fetch_texel_2d_sl8, /* FetchTexel2Df */ - fetch_texel_3d_sl8, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_sl8 /* StoreTexel */ }; @@ -401,9 +404,9 @@ const struct gl_texture_format _mesa_texformat_sla8 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_sla8, /* FetchTexel1Df */ - fetch_texel_2d_sla8, /* FetchTexel2Df */ - fetch_texel_3d_sla8, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_sla8 /* StoreTexel */ }; @@ -427,9 +430,9 @@ const struct gl_texture_format _mesa_texformat_rgba_float32 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ - fetch_texel_1d_f_rgba_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba_f32, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ store_texel_rgba_f32 /* StoreTexel */ }; @@ -451,9 +454,9 @@ const struct gl_texture_format _mesa_texformat_rgba_float16 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ - fetch_texel_1d_f_rgba_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba_f16, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ store_texel_rgba_f16 /* StoreTexel */ }; @@ -475,9 +478,9 @@ const struct gl_texture_format _mesa_texformat_rgb_float32 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ - fetch_texel_1d_f_rgb_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb_f32, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ store_texel_rgb_f32 /* StoreTexel */ }; @@ -499,9 +502,9 @@ const struct gl_texture_format _mesa_texformat_rgb_float16 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ - fetch_texel_1d_f_rgb_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb_f16, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ store_texel_rgb_f16 /* StoreTexel */ }; @@ -523,9 +526,9 @@ const struct gl_texture_format _mesa_texformat_alpha_float32 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ - fetch_texel_1d_f_alpha_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_alpha_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_alpha_f32, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ store_texel_alpha_f32 /* StoreTexel */ }; @@ -547,9 +550,9 @@ const struct gl_texture_format _mesa_texformat_alpha_float16 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ - fetch_texel_1d_f_alpha_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_alpha_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_alpha_f16, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ store_texel_alpha_f16 /* StoreTexel */ }; @@ -571,9 +574,9 @@ const struct gl_texture_format _mesa_texformat_luminance_float32 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_luminance_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_luminance_f32, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_luminance_f32 /* StoreTexel */ }; @@ -595,9 +598,9 @@ const struct gl_texture_format _mesa_texformat_luminance_float16 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_luminance_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_luminance_f16, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_luminance_f16 /* StoreTexel */ }; @@ -619,9 +622,9 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_alpha_f32,/* FetchTexel1Df */ - fetch_texel_2d_f_luminance_alpha_f32,/* FetchTexel2Df */ - fetch_texel_3d_f_luminance_alpha_f32,/* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_luminance_alpha_f32 /* StoreTexel */ }; @@ -643,9 +646,9 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_alpha_f16,/* FetchTexel1Df */ - fetch_texel_2d_f_luminance_alpha_f16,/* FetchTexel2Df */ - fetch_texel_3d_f_luminance_alpha_f16,/* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_luminance_alpha_f16 /* StoreTexel */ }; @@ -667,9 +670,9 @@ const struct gl_texture_format _mesa_texformat_intensity_float32 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_intensity_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_intensity_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_intensity_f32, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_intensity_f32 /* StoreTexel */ }; @@ -691,9 +694,9 @@ const struct gl_texture_format _mesa_texformat_intensity_float16 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_intensity_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_intensity_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_intensity_f16, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_intensity_f16 /* StoreTexel */ }; @@ -717,9 +720,9 @@ const struct gl_texture_format _mesa_texformat_dudv8 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_dudv8, /* FetchTexel1Df */ - fetch_texel_2d_dudv8, /* FetchTexel2Df */ - fetch_texel_3d_dudv8, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -741,9 +744,9 @@ const struct gl_texture_format _mesa_texformat_signed_rgba8888 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_signed_rgba8888, /* FetchTexel1Df */ - fetch_texel_2d_signed_rgba8888, /* FetchTexel2Df */ - fetch_texel_3d_signed_rgba8888, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_signed_rgba8888 /* StoreTexel */ }; @@ -765,9 +768,9 @@ const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_signed_rgba8888_rev, /* FetchTexel1Df */ - fetch_texel_2d_signed_rgba8888_rev, /* FetchTexel2Df */ - fetch_texel_3d_signed_rgba8888_rev, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_signed_rgba8888_rev /* StoreTexel */ }; @@ -796,9 +799,9 @@ const struct gl_texture_format _mesa_texformat_rgba8888 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba8888, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba8888, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba8888, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_rgba8888 /* StoreTexel */ }; @@ -820,9 +823,9 @@ const struct gl_texture_format _mesa_texformat_rgba8888_rev = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba8888_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba8888_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba8888_rev, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_rgba8888_rev /* StoreTexel */ }; @@ -844,9 +847,9 @@ const struct gl_texture_format _mesa_texformat_argb8888 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb8888, /* FetchTexel1Df */ - fetch_texel_2d_f_argb8888, /* FetchTexel2Df */ - fetch_texel_3d_f_argb8888, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_argb8888 /* StoreTexel */ }; @@ -868,9 +871,9 @@ const struct gl_texture_format _mesa_texformat_argb8888_rev = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb8888_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_argb8888_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_argb8888_rev, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_argb8888_rev /* StoreTexel */ }; @@ -892,9 +895,9 @@ const struct gl_texture_format _mesa_texformat_rgb888 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb888, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb888, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb888, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_rgb888 /* StoreTexel */ }; @@ -916,9 +919,9 @@ const struct gl_texture_format _mesa_texformat_bgr888 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_bgr888, /* FetchTexel1Df */ - fetch_texel_2d_f_bgr888, /* FetchTexel2Df */ - fetch_texel_3d_f_bgr888, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_bgr888 /* StoreTexel */ }; @@ -940,9 +943,9 @@ const struct gl_texture_format _mesa_texformat_rgb565 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb565, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb565, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb565, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_rgb565 /* StoreTexel */ }; @@ -964,9 +967,9 @@ const struct gl_texture_format _mesa_texformat_rgb565_rev = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb565_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb565_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb565_rev, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_rgb565_rev /* StoreTexel */ }; @@ -988,9 +991,9 @@ const struct gl_texture_format _mesa_texformat_rgba4444 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba4444, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba4444, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba4444, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_rgba4444 /* StoreTexel */ }; @@ -1012,9 +1015,9 @@ const struct gl_texture_format _mesa_texformat_argb4444 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb4444, /* FetchTexel1Df */ - fetch_texel_2d_f_argb4444, /* FetchTexel2Df */ - fetch_texel_3d_f_argb4444, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_argb4444 /* StoreTexel */ }; @@ -1036,9 +1039,9 @@ const struct gl_texture_format _mesa_texformat_argb4444_rev = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb4444_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_argb4444_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_argb4444_rev, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_argb4444_rev /* StoreTexel */ }; @@ -1060,9 +1063,9 @@ const struct gl_texture_format _mesa_texformat_rgba5551 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba5551, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba5551, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba5551, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_rgba5551 /* StoreTexel */ }; @@ -1084,9 +1087,9 @@ const struct gl_texture_format _mesa_texformat_argb1555 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb1555, /* FetchTexel1Df */ - fetch_texel_2d_f_argb1555, /* FetchTexel2Df */ - fetch_texel_3d_f_argb1555, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_argb1555 /* StoreTexel */ }; @@ -1108,9 +1111,9 @@ const struct gl_texture_format _mesa_texformat_argb1555_rev = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb1555_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_argb1555_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_argb1555_rev, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_argb1555_rev /* StoreTexel */ }; @@ -1132,9 +1135,9 @@ const struct gl_texture_format _mesa_texformat_al88 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_al88, /* FetchTexel1Df */ - fetch_texel_2d_f_al88, /* FetchTexel2Df */ - fetch_texel_3d_f_al88, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_al88 /* StoreTexel */ }; @@ -1156,9 +1159,9 @@ const struct gl_texture_format _mesa_texformat_al88_rev = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_al88_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_al88_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_al88_rev, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_al88_rev /* StoreTexel */ }; @@ -1180,9 +1183,9 @@ const struct gl_texture_format _mesa_texformat_rgb332 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb332, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb332, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb332, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_rgb332 /* StoreTexel */ }; @@ -1204,9 +1207,9 @@ const struct gl_texture_format _mesa_texformat_a8 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_a8, /* FetchTexel1Df */ - fetch_texel_2d_f_a8, /* FetchTexel2Df */ - fetch_texel_3d_f_a8, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_a8 /* StoreTexel */ }; @@ -1228,9 +1231,9 @@ const struct gl_texture_format _mesa_texformat_l8 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_l8, /* FetchTexel1Df */ - fetch_texel_2d_f_l8, /* FetchTexel2Df */ - fetch_texel_3d_f_l8, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_l8 /* StoreTexel */ }; @@ -1252,9 +1255,9 @@ const struct gl_texture_format _mesa_texformat_i8 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_i8, /* FetchTexel1Df */ - fetch_texel_2d_f_i8, /* FetchTexel2Df */ - fetch_texel_3d_f_i8, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_i8 /* StoreTexel */ }; @@ -1276,9 +1279,9 @@ const struct gl_texture_format _mesa_texformat_ci8 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_ci8, /* FetchTexel1Df */ - fetch_texel_2d_f_ci8, /* FetchTexel2Df */ - fetch_texel_3d_f_ci8, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_ci8 /* StoreTexel */ }; @@ -1300,9 +1303,9 @@ const struct gl_texture_format _mesa_texformat_ycbcr = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_ycbcr, /* FetchTexel1Df */ - fetch_texel_2d_f_ycbcr, /* FetchTexel2Df */ - fetch_texel_3d_f_ycbcr, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_ycbcr /* StoreTexel */ }; @@ -1324,9 +1327,9 @@ const struct gl_texture_format _mesa_texformat_ycbcr_rev = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_ycbcr_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_ycbcr_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_ycbcr_rev, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_ycbcr_rev /* StoreTexel */ }; @@ -1348,9 +1351,9 @@ const struct gl_texture_format _mesa_texformat_z24_s8 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_z24_s8, /* FetchTexel1Df */ - fetch_texel_2d_f_z24_s8, /* FetchTexel2Df */ - fetch_texel_3d_f_z24_s8, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_z24_s8 /* StoreTexel */ }; @@ -1372,9 +1375,9 @@ const struct gl_texture_format _mesa_texformat_s8_z24 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ - fetch_texel_1d_f_s8_z24, /* FetchTexel1Df */ - fetch_texel_2d_f_s8_z24, /* FetchTexel2Df */ - fetch_texel_3d_f_s8_z24, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ store_texel_s8_z24 /* StoreTexel */ }; @@ -1396,9 +1399,9 @@ const struct gl_texture_format _mesa_texformat_z16 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ - fetch_texel_1d_f_z16, /* FetchTexel1Df */ - fetch_texel_2d_f_z16, /* FetchTexel2Df */ - fetch_texel_3d_f_z16, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ store_texel_z16 /* StoreTexel */ }; @@ -1420,9 +1423,9 @@ const struct gl_texture_format _mesa_texformat_z32 = { NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ - fetch_texel_1d_f_z32, /* FetchTexel1Df */ - fetch_texel_2d_f_z32, /* FetchTexel2Df */ - fetch_texel_3d_f_z32, /* FetchTexel3Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ store_texel_z32 /* StoreTexel */ }; @@ -1449,11 +1452,11 @@ const struct gl_texture_format _mesa_null_texformat = { 0, /* TexelBytes */ NULL, /* StoreTexImageFunc */ fetch_null_texel, /* FetchTexel1D */ - fetch_null_texel, /* FetchTexel2D */ - fetch_null_texel, /* FetchTexel3D */ + fetch_null_texel, /* FetchTexel1D */ + fetch_null_texel, /* FetchTexel1D */ + fetch_null_texelf, /* FetchTexel1Df */ + fetch_null_texelf, /* FetchTexel1Df */ fetch_null_texelf, /* FetchTexel1Df */ - fetch_null_texelf, /* FetchTexel2Df */ - fetch_null_texelf, /* FetchTexel3Df */ store_null_texel /* StoreTexel */ }; @@ -1987,3 +1990,496 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format, *comps = 1; } } + + + +/** + * Table to map MESA_FORMAT_ to texel fetch/store funcs. + * XXX this is somewhat temporary. + */ +static struct { + GLuint Name; + FetchTexelFuncF Fetch1D; + FetchTexelFuncF Fetch2D; + FetchTexelFuncF Fetch3D; + StoreTexelFunc StoreTexel; +} +texfetch_funcs[MESA_FORMAT_COUNT] = +{ + { + MESA_FORMAT_RGBA, + fetch_texel_1d_f_rgba, + fetch_texel_2d_f_rgba, + fetch_texel_3d_f_rgba, + store_texel_rgba + }, + { + MESA_FORMAT_RGB, + fetch_texel_1d_f_rgb, + fetch_texel_2d_f_rgb, + fetch_texel_3d_f_rgb, + store_texel_rgb + }, + { + MESA_FORMAT_ALPHA, + fetch_texel_1d_f_alpha, + fetch_texel_2d_f_alpha, + fetch_texel_3d_f_alpha, + store_texel_alpha + }, + { + MESA_FORMAT_LUMINANCE, + fetch_texel_1d_f_luminance, + fetch_texel_2d_f_luminance, + fetch_texel_3d_f_luminance, + store_texel_luminance + }, + { + MESA_FORMAT_LUMINANCE_ALPHA, + fetch_texel_1d_f_luminance_alpha, + fetch_texel_2d_f_luminance_alpha, + fetch_texel_3d_f_luminance_alpha, + store_texel_luminance_alpha + }, + { + MESA_FORMAT_INTENSITY, + fetch_texel_1d_f_intensity, + fetch_texel_2d_f_intensity, + fetch_texel_3d_f_intensity, + store_texel_intensity + }, + { + MESA_FORMAT_SRGB8, + fetch_texel_1d_srgb8, + fetch_texel_2d_srgb8, + fetch_texel_3d_srgb8, + store_texel_srgb8 + }, + { + MESA_FORMAT_SRGBA8, + fetch_texel_1d_srgba8, + fetch_texel_2d_srgba8, + fetch_texel_3d_srgba8, + store_texel_srgba8 + }, + { + MESA_FORMAT_SARGB8, + fetch_texel_1d_sargb8, + fetch_texel_2d_sargb8, + fetch_texel_3d_sargb8, + store_texel_sargb8 + }, + { + MESA_FORMAT_SL8, + fetch_texel_1d_sl8, + fetch_texel_2d_sl8, + fetch_texel_3d_sl8, + store_texel_sl8 + }, + { + MESA_FORMAT_SLA8, + fetch_texel_1d_sla8, + fetch_texel_2d_sla8, + fetch_texel_3d_sla8, + store_texel_sla8 + }, + { + MESA_FORMAT_RGB_FXT1, + NULL, + _mesa_fetch_texel_2d_f_rgb_fxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_FXT1, + NULL, + _mesa_fetch_texel_2d_f_rgba_fxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGB_DXT1, + NULL, + _mesa_fetch_texel_2d_f_rgb_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_DXT1, + NULL, + _mesa_fetch_texel_2d_f_rgba_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_DXT3, + NULL, + _mesa_fetch_texel_2d_f_rgba_dxt3, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_DXT5, + NULL, + _mesa_fetch_texel_2d_f_rgba_dxt5, + NULL, + NULL + }, + { + MESA_FORMAT_SRGB_DXT1, + NULL, + _mesa_fetch_texel_2d_f_srgb_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_SRGBA_DXT1, + NULL, + _mesa_fetch_texel_2d_f_srgba_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_SRGBA_DXT3, + NULL, + _mesa_fetch_texel_2d_f_srgba_dxt3, + NULL, + NULL + }, + { + MESA_FORMAT_SRGBA_DXT5, + NULL, + _mesa_fetch_texel_2d_f_srgba_dxt5, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_FLOAT32, + fetch_texel_1d_f_rgba_f32, + fetch_texel_2d_f_rgba_f32, + fetch_texel_3d_f_rgba_f32, + store_texel_rgba_f32 + }, + { + MESA_FORMAT_RGBA_FLOAT16, + fetch_texel_1d_f_rgba_f16, + fetch_texel_2d_f_rgba_f16, + fetch_texel_3d_f_rgba_f16, + store_texel_rgba_f16 + }, + { + MESA_FORMAT_RGB_FLOAT32, + fetch_texel_1d_f_rgb_f32, + fetch_texel_2d_f_rgb_f32, + fetch_texel_3d_f_rgb_f32, + store_texel_rgb_f32 + }, + { + MESA_FORMAT_RGB_FLOAT16, + fetch_texel_1d_f_rgb_f16, + fetch_texel_2d_f_rgb_f16, + fetch_texel_3d_f_rgb_f16, + store_texel_rgb_f16 + }, + { + MESA_FORMAT_ALPHA_FLOAT32, + fetch_texel_1d_f_alpha_f32, + fetch_texel_2d_f_alpha_f32, + fetch_texel_3d_f_alpha_f32, + store_texel_alpha_f32 + }, + { + MESA_FORMAT_ALPHA_FLOAT16, + fetch_texel_1d_f_alpha_f16, + fetch_texel_2d_f_alpha_f16, + fetch_texel_3d_f_alpha_f16, + store_texel_alpha_f16 + }, + { + MESA_FORMAT_LUMINANCE_FLOAT32, + fetch_texel_1d_f_luminance_f32, + fetch_texel_2d_f_luminance_f32, + fetch_texel_3d_f_luminance_f32, + store_texel_luminance_f32 + }, + { + MESA_FORMAT_LUMINANCE_FLOAT16, + fetch_texel_1d_f_luminance_f16, + fetch_texel_2d_f_luminance_f16, + fetch_texel_3d_f_luminance_f16, + store_texel_luminance_f16 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, + fetch_texel_1d_f_luminance_alpha_f32, + fetch_texel_2d_f_luminance_alpha_f32, + fetch_texel_3d_f_luminance_alpha_f32, + store_texel_luminance_alpha_f32 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, + fetch_texel_1d_f_luminance_alpha_f16, + fetch_texel_2d_f_luminance_alpha_f16, + fetch_texel_3d_f_luminance_alpha_f16, + store_texel_luminance_alpha_f16 + }, + { + MESA_FORMAT_INTENSITY_FLOAT32, + fetch_texel_1d_f_intensity_f32, + fetch_texel_2d_f_intensity_f32, + fetch_texel_3d_f_intensity_f32, + store_texel_intensity_f32 + }, + { + MESA_FORMAT_INTENSITY_FLOAT16, + fetch_texel_1d_f_intensity_f16, + fetch_texel_2d_f_intensity_f16, + fetch_texel_3d_f_intensity_f16, + store_texel_intensity_f16 + }, + { + MESA_FORMAT_DUDV8, + fetch_texel_1d_dudv8, + fetch_texel_2d_dudv8, + fetch_texel_3d_dudv8, + NULL + }, + { + MESA_FORMAT_SIGNED_RGBA8888, + fetch_texel_1d_signed_rgba8888, + fetch_texel_2d_signed_rgba8888, + fetch_texel_3d_signed_rgba8888, + store_texel_signed_rgba8888 + }, + { + MESA_FORMAT_SIGNED_RGBA8888_REV, + fetch_texel_1d_signed_rgba8888_rev, + fetch_texel_2d_signed_rgba8888_rev, + fetch_texel_3d_signed_rgba8888_rev, + store_texel_signed_rgba8888_rev + }, + { + MESA_FORMAT_RGBA8888, + fetch_texel_1d_f_rgba8888, + fetch_texel_2d_f_rgba8888, + fetch_texel_3d_f_rgba8888, + store_texel_rgba8888 + }, + { + MESA_FORMAT_RGBA8888_REV, + fetch_texel_1d_f_rgba8888_rev, + fetch_texel_2d_f_rgba8888_rev, + fetch_texel_3d_f_rgba8888_rev, + store_texel_rgba8888_rev + }, + { + MESA_FORMAT_ARGB8888, + fetch_texel_1d_f_argb8888, + fetch_texel_2d_f_argb8888, + fetch_texel_3d_f_argb8888, + store_texel_argb8888 + }, + { + MESA_FORMAT_ARGB8888_REV, + fetch_texel_1d_f_argb8888_rev, + fetch_texel_2d_f_argb8888_rev, + fetch_texel_3d_f_argb8888_rev, + store_texel_argb8888_rev + }, + { + MESA_FORMAT_RGB888, + fetch_texel_1d_f_rgb888, + fetch_texel_2d_f_rgb888, + fetch_texel_3d_f_rgb888, + store_texel_rgb888 + }, + { + MESA_FORMAT_BGR888, + fetch_texel_1d_f_bgr888, + fetch_texel_2d_f_bgr888, + fetch_texel_3d_f_bgr888, + store_texel_bgr888 + }, + { + MESA_FORMAT_RGB565, + fetch_texel_1d_f_rgb565, + fetch_texel_2d_f_rgb565, + fetch_texel_3d_f_rgb565, + store_texel_rgb565 + }, + { + MESA_FORMAT_RGB565_REV, + fetch_texel_1d_f_rgb565_rev, + fetch_texel_2d_f_rgb565_rev, + fetch_texel_3d_f_rgb565_rev, + store_texel_rgb565_rev + }, + { + MESA_FORMAT_RGBA4444, + fetch_texel_1d_f_rgba4444, + fetch_texel_2d_f_rgba4444, + fetch_texel_3d_f_rgba4444, + store_texel_rgba4444 + }, + { + MESA_FORMAT_ARGB4444, + fetch_texel_1d_f_argb4444, + fetch_texel_2d_f_argb4444, + fetch_texel_3d_f_argb4444, + store_texel_argb4444 + }, + { + MESA_FORMAT_ARGB4444_REV, + fetch_texel_1d_f_argb4444_rev, + fetch_texel_2d_f_argb4444_rev, + fetch_texel_3d_f_argb4444_rev, + store_texel_argb4444_rev + }, + { + MESA_FORMAT_RGBA5551, + fetch_texel_1d_f_rgba5551, + fetch_texel_2d_f_rgba5551, + fetch_texel_3d_f_rgba5551, + store_texel_rgba5551 + }, + { + MESA_FORMAT_ARGB1555, + fetch_texel_1d_f_argb1555, + fetch_texel_2d_f_argb1555, + fetch_texel_3d_f_argb1555, + store_texel_argb1555 + }, + { + MESA_FORMAT_ARGB1555_REV, + fetch_texel_1d_f_argb1555_rev, + fetch_texel_2d_f_argb1555_rev, + fetch_texel_3d_f_argb1555_rev, + store_texel_argb1555_rev + }, + { + MESA_FORMAT_AL88, + fetch_texel_1d_f_al88, + fetch_texel_2d_f_al88, + fetch_texel_3d_f_al88, + store_texel_al88 + }, + { + MESA_FORMAT_AL88_REV, + fetch_texel_1d_f_al88_rev, + fetch_texel_2d_f_al88_rev, + fetch_texel_3d_f_al88_rev, + store_texel_al88_rev + }, + { + MESA_FORMAT_RGB332, + fetch_texel_1d_f_rgb332, + fetch_texel_2d_f_rgb332, + fetch_texel_3d_f_rgb332, + store_texel_rgb332 + }, + { + MESA_FORMAT_A8, + fetch_texel_1d_f_a8, + fetch_texel_2d_f_a8, + fetch_texel_3d_f_a8, + store_texel_a8 + }, + { + MESA_FORMAT_L8, + fetch_texel_1d_f_l8, + fetch_texel_2d_f_l8, + fetch_texel_3d_f_l8, + store_texel_l8 + }, + { + MESA_FORMAT_I8, + fetch_texel_1d_f_i8, + fetch_texel_2d_f_i8, + fetch_texel_3d_f_i8, + store_texel_i8 + }, + { + MESA_FORMAT_CI8, + fetch_texel_1d_f_ci8, + fetch_texel_2d_f_ci8, + fetch_texel_3d_f_ci8, + store_texel_ci8 + }, + { + MESA_FORMAT_YCBCR, + fetch_texel_1d_f_ycbcr, + fetch_texel_2d_f_ycbcr, + fetch_texel_3d_f_ycbcr, + store_texel_ycbcr + }, + { + MESA_FORMAT_YCBCR_REV, + fetch_texel_1d_f_ycbcr_rev, + fetch_texel_2d_f_ycbcr_rev, + fetch_texel_3d_f_ycbcr_rev, + store_texel_ycbcr_rev + }, + { + MESA_FORMAT_Z24_S8, + fetch_texel_1d_f_z24_s8, + fetch_texel_2d_f_z24_s8, + fetch_texel_3d_f_z24_s8, + store_texel_z24_s8 + }, + { + MESA_FORMAT_S8_Z24, + fetch_texel_1d_f_s8_z24, + fetch_texel_2d_f_s8_z24, + fetch_texel_3d_f_s8_z24, + store_texel_s8_z24 + }, + { + MESA_FORMAT_Z16, + fetch_texel_1d_f_z16, + fetch_texel_2d_f_z16, + fetch_texel_3d_f_z16, + store_texel_z16 + }, + { + MESA_FORMAT_Z32, + fetch_texel_1d_f_z32, + fetch_texel_2d_f_z32, + fetch_texel_3d_f_z32, + store_texel_z32 + } +}; + + +FetchTexelFuncF +_mesa_get_texel_fetch_func(GLuint format, GLuint dims) +{ + GLuint i; + /* XXX replace loop with direct table lookup */ + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + if (texfetch_funcs[i].Name == format) { + switch (dims) { + case 1: + return texfetch_funcs[i].Fetch1D; + case 2: + return texfetch_funcs[i].Fetch2D; + case 3: + return texfetch_funcs[i].Fetch3D; + } + } + } + return NULL; +} + + +StoreTexelFunc +_mesa_get_texel_store_func(GLuint format) +{ + GLuint i; + /* XXX replace loop with direct table lookup */ + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + if (texfetch_funcs[i].Name == format) { + return texfetch_funcs[i].StoreTexel; + } + } + return NULL; +} diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index b860a10d86..39d5ec640a 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -154,5 +154,11 @@ extern void _mesa_format_to_type_and_comps(const struct gl_texture_format *format, GLenum *datatype, GLuint *comps); +extern FetchTexelFuncF +_mesa_get_texel_fetch_func(GLuint format, GLuint dims); + +extern StoreTexelFunc +_mesa_get_texel_store_func(GLuint format); + #endif diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index f4df71d769..33edf8a56a 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -62,6 +62,8 @@ #include "mipmap.h" #include "imports.h" #include "texcompress.h" +#include "texcompress_fxt1.h" +#include "texcompress_s3tc.h" #include "texformat.h" #include "teximage.h" #include "texstore.h" @@ -3227,6 +3229,8 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_CI8, _mesa_texstore_ci8 }, { MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr }, { MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr }, + { MESA_FORMAT_RGB_FXT1, _mesa_texstore_rgb_fxt1 }, + { MESA_FORMAT_RGBA_FXT1, _mesa_texstore_rgba_fxt1 }, { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 }, { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 }, { MESA_FORMAT_Z16, _mesa_texstore_z16 }, @@ -3399,22 +3403,8 @@ _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) ASSERT(dims == 1 || dims == 2 || dims == 3); ASSERT(texImage->TexFormat); - switch (dims) { - case 1: - texImage->FetchTexelc = texImage->TexFormat->FetchTexel1D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel1Df; - break; - case 2: - texImage->FetchTexelc = texImage->TexFormat->FetchTexel2D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel2Df; - break; - case 3: - texImage->FetchTexelc = texImage->TexFormat->FetchTexel3D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel3Df; - break; - default: - ; - } + texImage->FetchTexelf = + _mesa_get_texel_fetch_func(texImage->TexFormat->MesaFormat, dims); /* now check if we need to use a float/chan adaptor */ if (!texImage->FetchTexelc) { -- cgit v1.2.3 From 431ba64222ad5365dfcdac1f06d80f0e7a26dbfd Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:17:32 -0600 Subject: mesa: use _mesa_get_texel_store_func() --- src/mesa/main/texformat.c | 104 +++++++++++++++++++++++----------------------- src/mesa/main/texrender.c | 2 +- 2 files changed, 53 insertions(+), 53 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index b6c0a252d3..85a7fe6e2c 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -163,7 +163,7 @@ const struct gl_texture_format _mesa_texformat_rgba = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_rgba /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgb = { @@ -187,7 +187,7 @@ const struct gl_texture_format _mesa_texformat_rgb = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_rgb /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_alpha = { @@ -211,7 +211,7 @@ const struct gl_texture_format _mesa_texformat_alpha = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_alpha /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_luminance = { @@ -235,7 +235,7 @@ const struct gl_texture_format _mesa_texformat_luminance = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_luminance /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_luminance_alpha = { @@ -259,7 +259,7 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_luminance_alpha /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_intensity = { @@ -283,7 +283,7 @@ const struct gl_texture_format _mesa_texformat_intensity = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_intensity /* StoreTexel */ + NULL /* StoreTexel */ }; @@ -310,7 +310,7 @@ const struct gl_texture_format _mesa_texformat_srgb8 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_srgb8 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_srgba8 = { @@ -334,7 +334,7 @@ const struct gl_texture_format _mesa_texformat_srgba8 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_srgba8 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_sargb8 = { @@ -358,7 +358,7 @@ const struct gl_texture_format _mesa_texformat_sargb8 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_sargb8 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_sl8 = { @@ -382,7 +382,7 @@ const struct gl_texture_format _mesa_texformat_sl8 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_sl8 /* StoreTexel */ + NULL /* StoreTexel */ }; /* Note: this format name looks like a misnomer, make it sal8? */ @@ -407,7 +407,7 @@ const struct gl_texture_format _mesa_texformat_sla8 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_sla8 /* StoreTexel */ + NULL /* StoreTexel */ }; #endif /* FEATURE_EXT_texture_sRGB */ @@ -433,7 +433,7 @@ const struct gl_texture_format _mesa_texformat_rgba_float32 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ - store_texel_rgba_f32 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgba_float16 = { @@ -457,7 +457,7 @@ const struct gl_texture_format _mesa_texformat_rgba_float16 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ - store_texel_rgba_f16 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgb_float32 = { @@ -481,7 +481,7 @@ const struct gl_texture_format _mesa_texformat_rgb_float32 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ - store_texel_rgb_f32 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgb_float16 = { @@ -505,7 +505,7 @@ const struct gl_texture_format _mesa_texformat_rgb_float16 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ - store_texel_rgb_f16 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_alpha_float32 = { @@ -529,7 +529,7 @@ const struct gl_texture_format _mesa_texformat_alpha_float32 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ - store_texel_alpha_f32 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_alpha_float16 = { @@ -553,7 +553,7 @@ const struct gl_texture_format _mesa_texformat_alpha_float16 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ - store_texel_alpha_f16 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_luminance_float32 = { @@ -577,7 +577,7 @@ const struct gl_texture_format _mesa_texformat_luminance_float32 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_luminance_f32 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_luminance_float16 = { @@ -601,7 +601,7 @@ const struct gl_texture_format _mesa_texformat_luminance_float16 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_luminance_f16 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = { @@ -625,7 +625,7 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_luminance_alpha_f32 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = { @@ -649,7 +649,7 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_luminance_alpha_f16 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_intensity_float32 = { @@ -673,7 +673,7 @@ const struct gl_texture_format _mesa_texformat_intensity_float32 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_intensity_f32 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_intensity_float16 = { @@ -697,7 +697,7 @@ const struct gl_texture_format _mesa_texformat_intensity_float16 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_intensity_f16 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_dudv8 = { @@ -747,7 +747,7 @@ const struct gl_texture_format _mesa_texformat_signed_rgba8888 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_signed_rgba8888 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = { @@ -771,7 +771,7 @@ const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_signed_rgba8888_rev /* StoreTexel */ + NULL /* StoreTexel */ }; /*@}*/ @@ -802,7 +802,7 @@ const struct gl_texture_format _mesa_texformat_rgba8888 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_rgba8888 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgba8888_rev = { @@ -826,7 +826,7 @@ const struct gl_texture_format _mesa_texformat_rgba8888_rev = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_rgba8888_rev /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_argb8888 = { @@ -850,7 +850,7 @@ const struct gl_texture_format _mesa_texformat_argb8888 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_argb8888 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_argb8888_rev = { @@ -874,7 +874,7 @@ const struct gl_texture_format _mesa_texformat_argb8888_rev = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_argb8888_rev /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgb888 = { @@ -898,7 +898,7 @@ const struct gl_texture_format _mesa_texformat_rgb888 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_rgb888 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_bgr888 = { @@ -922,7 +922,7 @@ const struct gl_texture_format _mesa_texformat_bgr888 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_bgr888 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgb565 = { @@ -946,7 +946,7 @@ const struct gl_texture_format _mesa_texformat_rgb565 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_rgb565 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgb565_rev = { @@ -970,7 +970,7 @@ const struct gl_texture_format _mesa_texformat_rgb565_rev = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_rgb565_rev /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgba4444 = { @@ -994,7 +994,7 @@ const struct gl_texture_format _mesa_texformat_rgba4444 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_rgba4444 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_argb4444 = { @@ -1018,7 +1018,7 @@ const struct gl_texture_format _mesa_texformat_argb4444 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_argb4444 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_argb4444_rev = { @@ -1042,7 +1042,7 @@ const struct gl_texture_format _mesa_texformat_argb4444_rev = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_argb4444_rev /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgba5551 = { @@ -1066,7 +1066,7 @@ const struct gl_texture_format _mesa_texformat_rgba5551 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_rgba5551 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_argb1555 = { @@ -1090,7 +1090,7 @@ const struct gl_texture_format _mesa_texformat_argb1555 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_argb1555 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_argb1555_rev = { @@ -1114,7 +1114,7 @@ const struct gl_texture_format _mesa_texformat_argb1555_rev = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_argb1555_rev /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_al88 = { @@ -1138,7 +1138,7 @@ const struct gl_texture_format _mesa_texformat_al88 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_al88 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_al88_rev = { @@ -1162,7 +1162,7 @@ const struct gl_texture_format _mesa_texformat_al88_rev = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_al88_rev /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgb332 = { @@ -1186,7 +1186,7 @@ const struct gl_texture_format _mesa_texformat_rgb332 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_rgb332 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_a8 = { @@ -1210,7 +1210,7 @@ const struct gl_texture_format _mesa_texformat_a8 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_a8 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_l8 = { @@ -1234,7 +1234,7 @@ const struct gl_texture_format _mesa_texformat_l8 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_l8 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_i8 = { @@ -1258,7 +1258,7 @@ const struct gl_texture_format _mesa_texformat_i8 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_i8 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_ci8 = { @@ -1282,7 +1282,7 @@ const struct gl_texture_format _mesa_texformat_ci8 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_ci8 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_ycbcr = { @@ -1306,7 +1306,7 @@ const struct gl_texture_format _mesa_texformat_ycbcr = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_ycbcr /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_ycbcr_rev = { @@ -1330,7 +1330,7 @@ const struct gl_texture_format _mesa_texformat_ycbcr_rev = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_ycbcr_rev /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_z24_s8 = { @@ -1354,7 +1354,7 @@ const struct gl_texture_format _mesa_texformat_z24_s8 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_z24_s8 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_s8_z24 = { @@ -1378,7 +1378,7 @@ const struct gl_texture_format _mesa_texformat_s8_z24 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel2Df */ NULL, /* FetchTexel3Df */ - store_texel_s8_z24 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_z16 = { @@ -1402,7 +1402,7 @@ const struct gl_texture_format _mesa_texformat_z16 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ - store_texel_z16 /* StoreTexel */ + NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_z32 = { @@ -1426,7 +1426,7 @@ const struct gl_texture_format _mesa_texformat_z32 = { NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ NULL, /* FetchTexel1Df */ - store_texel_z32 /* StoreTexel */ + NULL /* StoreTexel */ }; /*@}*/ diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index 53be83b05c..50e09c5d15 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -469,7 +469,7 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->TexImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; ASSERT(trb->TexImage); - trb->Store = trb->TexImage->TexFormat->StoreTexel; + trb->Store = _mesa_get_texel_store_func(trb->TexImage->TexFormat->MesaFormat); if (!trb->Store) { /* we'll never draw into some textures (compressed formats) */ trb->Store = store_nop; -- cgit v1.2.3 From 8abb984dc93235e00b5006187bf177da5db257e1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:19:24 -0600 Subject: mesa: null-out StoreTexImageFunc fields --- src/mesa/main/texformat.c | 106 +++++++++++++++++++++++----------------------- 1 file changed, 53 insertions(+), 53 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 85a7fe6e2c..2169d294c6 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -156,7 +156,7 @@ const struct gl_texture_format _mesa_texformat_rgba = { 0, /* DepthBits */ 0, /* StencilBits */ 4 * sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -180,7 +180,7 @@ const struct gl_texture_format _mesa_texformat_rgb = { 0, /* DepthBits */ 0, /* StencilBits */ 3 * sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -204,7 +204,7 @@ const struct gl_texture_format _mesa_texformat_alpha = { 0, /* DepthBits */ 0, /* StencilBits */ sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -228,7 +228,7 @@ const struct gl_texture_format _mesa_texformat_luminance = { 0, /* DepthBits */ 0, /* StencilBits */ sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -252,7 +252,7 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha = { 0, /* DepthBits */ 0, /* StencilBits */ 2 * sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -276,7 +276,7 @@ const struct gl_texture_format _mesa_texformat_intensity = { 0, /* DepthBits */ 0, /* StencilBits */ sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -303,7 +303,7 @@ const struct gl_texture_format _mesa_texformat_srgb8 = { 0, /* DepthBits */ 0, /* StencilBits */ 3, /* TexelBytes */ - _mesa_texstore_srgb8, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -327,7 +327,7 @@ const struct gl_texture_format _mesa_texformat_srgba8 = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - _mesa_texstore_srgba8, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -351,7 +351,7 @@ const struct gl_texture_format _mesa_texformat_sargb8 = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - _mesa_texstore_sargb8, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -375,7 +375,7 @@ const struct gl_texture_format _mesa_texformat_sl8 = { 0, /* DepthBits */ 0, /* StencilBits */ 1, /* TexelBytes */ - _mesa_texstore_sl8, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -400,7 +400,7 @@ const struct gl_texture_format _mesa_texformat_sla8 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - _mesa_texstore_sla8, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -426,7 +426,7 @@ const struct gl_texture_format _mesa_texformat_rgba_float32 = { 0, /* DepthBits */ 0, /* StencilBits */ 4 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ @@ -450,7 +450,7 @@ const struct gl_texture_format _mesa_texformat_rgba_float16 = { 0, /* DepthBits */ 0, /* StencilBits */ 4 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ @@ -474,7 +474,7 @@ const struct gl_texture_format _mesa_texformat_rgb_float32 = { 0, /* DepthBits */ 0, /* StencilBits */ 3 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ @@ -498,7 +498,7 @@ const struct gl_texture_format _mesa_texformat_rgb_float16 = { 0, /* DepthBits */ 0, /* StencilBits */ 3 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ @@ -522,7 +522,7 @@ const struct gl_texture_format _mesa_texformat_alpha_float32 = { 0, /* DepthBits */ 0, /* StencilBits */ 1 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ @@ -546,7 +546,7 @@ const struct gl_texture_format _mesa_texformat_alpha_float16 = { 0, /* DepthBits */ 0, /* StencilBits */ 1 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ @@ -570,7 +570,7 @@ const struct gl_texture_format _mesa_texformat_luminance_float32 = { 0, /* DepthBits */ 0, /* StencilBits */ 1 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -594,7 +594,7 @@ const struct gl_texture_format _mesa_texformat_luminance_float16 = { 0, /* DepthBits */ 0, /* StencilBits */ 1 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -618,7 +618,7 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = { 0, /* DepthBits */ 0, /* StencilBits */ 2 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -642,7 +642,7 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = { 0, /* DepthBits */ 0, /* StencilBits */ 2 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -666,7 +666,7 @@ const struct gl_texture_format _mesa_texformat_intensity_float32 = { 0, /* DepthBits */ 0, /* StencilBits */ 1 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -690,7 +690,7 @@ const struct gl_texture_format _mesa_texformat_intensity_float16 = { 0, /* DepthBits */ 0, /* StencilBits */ 1 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -716,7 +716,7 @@ const struct gl_texture_format _mesa_texformat_dudv8 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - _mesa_texstore_dudv8, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -740,7 +740,7 @@ const struct gl_texture_format _mesa_texformat_signed_rgba8888 = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - _mesa_texstore_signed_rgba8888, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -764,7 +764,7 @@ const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - _mesa_texstore_signed_rgba8888, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -795,7 +795,7 @@ const struct gl_texture_format _mesa_texformat_rgba8888 = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - _mesa_texstore_rgba8888, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -819,7 +819,7 @@ const struct gl_texture_format _mesa_texformat_rgba8888_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - _mesa_texstore_rgba8888, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -843,7 +843,7 @@ const struct gl_texture_format _mesa_texformat_argb8888 = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - _mesa_texstore_argb8888, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -867,7 +867,7 @@ const struct gl_texture_format _mesa_texformat_argb8888_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - _mesa_texstore_argb8888, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -891,7 +891,7 @@ const struct gl_texture_format _mesa_texformat_rgb888 = { 0, /* DepthBits */ 0, /* StencilBits */ 3, /* TexelBytes */ - _mesa_texstore_rgb888, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -915,7 +915,7 @@ const struct gl_texture_format _mesa_texformat_bgr888 = { 0, /* DepthBits */ 0, /* StencilBits */ 3, /* TexelBytes */ - _mesa_texstore_bgr888, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -939,7 +939,7 @@ const struct gl_texture_format _mesa_texformat_rgb565 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - _mesa_texstore_rgb565, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -963,7 +963,7 @@ const struct gl_texture_format _mesa_texformat_rgb565_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - _mesa_texstore_rgb565, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -987,7 +987,7 @@ const struct gl_texture_format _mesa_texformat_rgba4444 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - _mesa_texstore_rgba4444, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1011,7 +1011,7 @@ const struct gl_texture_format _mesa_texformat_argb4444 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - _mesa_texstore_argb4444, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1035,7 +1035,7 @@ const struct gl_texture_format _mesa_texformat_argb4444_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - _mesa_texstore_argb4444, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1059,7 +1059,7 @@ const struct gl_texture_format _mesa_texformat_rgba5551 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - _mesa_texstore_rgba5551, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1083,7 +1083,7 @@ const struct gl_texture_format _mesa_texformat_argb1555 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - _mesa_texstore_argb1555, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1107,7 +1107,7 @@ const struct gl_texture_format _mesa_texformat_argb1555_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - _mesa_texstore_argb1555, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1131,7 +1131,7 @@ const struct gl_texture_format _mesa_texformat_al88 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - _mesa_texstore_al88, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1155,7 +1155,7 @@ const struct gl_texture_format _mesa_texformat_al88_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - _mesa_texstore_al88, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1179,7 +1179,7 @@ const struct gl_texture_format _mesa_texformat_rgb332 = { 0, /* DepthBits */ 0, /* StencilBits */ 1, /* TexelBytes */ - _mesa_texstore_rgb332, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1203,7 +1203,7 @@ const struct gl_texture_format _mesa_texformat_a8 = { 0, /* DepthBits */ 0, /* StencilBits */ 1, /* TexelBytes */ - _mesa_texstore_a8, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1227,7 +1227,7 @@ const struct gl_texture_format _mesa_texformat_l8 = { 0, /* DepthBits */ 0, /* StencilBits */ 1, /* TexelBytes */ - _mesa_texstore_a8,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1251,7 +1251,7 @@ const struct gl_texture_format _mesa_texformat_i8 = { 0, /* DepthBits */ 0, /* StencilBits */ 1, /* TexelBytes */ - _mesa_texstore_a8,/*yes*/ /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1275,7 +1275,7 @@ const struct gl_texture_format _mesa_texformat_ci8 = { 0, /* DepthBits */ 0, /* StencilBits */ 1, /* TexelBytes */ - _mesa_texstore_ci8, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1299,7 +1299,7 @@ const struct gl_texture_format _mesa_texformat_ycbcr = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - _mesa_texstore_ycbcr, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1323,7 +1323,7 @@ const struct gl_texture_format _mesa_texformat_ycbcr_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - _mesa_texstore_ycbcr, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1347,7 +1347,7 @@ const struct gl_texture_format _mesa_texformat_z24_s8 = { 24, /* DepthBits */ 8, /* StencilBits */ 4, /* TexelBytes */ - _mesa_texstore_z24_s8, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1371,7 +1371,7 @@ const struct gl_texture_format _mesa_texformat_s8_z24 = { 24, /* DepthBits */ 8, /* StencilBits */ 4, /* TexelBytes */ - _mesa_texstore_s8_z24, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /* FetchTexel3D */ @@ -1395,7 +1395,7 @@ const struct gl_texture_format _mesa_texformat_z16 = { sizeof(GLushort) * 8, /* DepthBits */ 0, /* StencilBits */ sizeof(GLushort), /* TexelBytes */ - _mesa_texstore_z16, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ @@ -1419,7 +1419,7 @@ const struct gl_texture_format _mesa_texformat_z32 = { sizeof(GLuint) * 8, /* DepthBits */ 0, /* StencilBits */ sizeof(GLuint), /* TexelBytes */ - _mesa_texstore_z32, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ NULL, /* FetchTexel1D */ -- cgit v1.2.3 From e07862d2c949bcae7c71e9fc8e90e4694ed25bb3 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:27:59 -0600 Subject: st/mesa: use _mesa_get_texstore_func() --- src/mesa/state_tracker/st_cb_drawpixels.c | 26 +++++++++++++++----------- 1 file changed, 15 insertions(+), 11 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 99f3ba678b..c56f987628 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -35,6 +35,7 @@ #include "main/bufferobj.h" #include "main/macros.h" #include "main/texformat.h" +#include "main/texstore.h" #include "main/state.h" #include "shader/program.h" #include "shader/prog_parameter.h" @@ -391,6 +392,8 @@ make_texture(struct st_context *st, GLboolean success; GLubyte *dest; const GLbitfield imageTransferStateSave = ctx->_ImageTransferState; + const StoreTexImageFunc storeImage = + _mesa_get_texstore_func(mformat->MesaFormat); /* we'll do pixel transfer in a fragment shader */ ctx->_ImageTransferState = 0x0; @@ -402,21 +405,22 @@ make_texture(struct st_context *st, /* map texture transfer */ dest = screen->transfer_map(screen, transfer); + /* Put image into texture transfer. * Note that the image is actually going to be upside down in * the texture. We deal with that with texcoords. */ - success = mformat->StoreImage(ctx, 2, /* dims */ - baseFormat, /* baseInternalFormat */ - mformat, /* gl_texture_format */ - dest, /* dest */ - 0, 0, 0, /* dstX/Y/Zoffset */ - transfer->stride, /* dstRowStride, bytes */ - &dstImageOffsets, /* dstImageOffsets */ - width, height, 1, /* size */ - format, type, /* src format/type */ - pixels, /* data source */ - unpack); + success = storeImage(ctx, 2, /* dims */ + baseFormat, /* baseInternalFormat */ + mformat, /* gl_texture_format */ + dest, /* dest */ + 0, 0, 0, /* dstX/Y/Zoffset */ + transfer->stride, /* dstRowStride, bytes */ + &dstImageOffsets, /* dstImageOffsets */ + width, height, 1, /* size */ + format, type, /* src format/type */ + pixels, /* data source */ + unpack); /* unmap */ screen->transfer_unmap(screen, transfer); -- cgit v1.2.3 From f76cbac04abf26617bd65b50e923db8728a4f33f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:28:22 -0600 Subject: mesa: use _mesa_get_texstore_func() --- src/mesa/main/mipmap.c | 24 +++++++++++++++--------- 1 file changed, 15 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 3dca09d9f2..5b70200cd5 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -32,6 +32,7 @@ #include "texcompress.h" #include "texformat.h" #include "teximage.h" +#include "texstore.h" #include "image.h" @@ -1665,16 +1666,21 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, const GLenum srcFormat = convertFormat->BaseFormat; GLint dstRowStride = _mesa_compressed_row_stride(dstImage->TexFormat->MesaFormat, dstWidth); + const StoreTexImageFunc storeImage = + _mesa_get_texstore_func(dstImage->TexFormat->MesaFormat); + ASSERT(srcFormat == GL_RGB || srcFormat == GL_RGBA); - dstImage->TexFormat->StoreImage(ctx, 2, dstImage->_BaseFormat, - dstImage->TexFormat, - dstImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, 0, /* strides */ - dstWidth, dstHeight, 1, /* size */ - srcFormat, CHAN_TYPE, - dstData, /* src data, actually */ - &ctx->DefaultPacking); + + storeImage(ctx, 2, dstImage->_BaseFormat, + dstImage->TexFormat, + dstImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, 0, /* strides */ + dstWidth, dstHeight, 1, /* size */ + srcFormat, CHAN_TYPE, + dstData, /* src data, actually */ + &ctx->DefaultPacking); + /* swap src and dest pointers */ temp = (GLubyte *) srcData; srcData = dstData; -- cgit v1.2.3 From 9525b92efbe0d2b44b3b5518464ca28575188bf7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:28:48 -0600 Subject: mesa: NULL-out unused texformat field initializers --- src/mesa/main/texcompress_fxt1.c | 12 ++++++------ src/mesa/main/texcompress_s3tc.c | 40 ++++++++++++++++++++-------------------- 2 files changed, 26 insertions(+), 26 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index e3ac37999c..cee1b468af 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -240,12 +240,12 @@ const struct gl_texture_format _mesa_texformat_rgb_fxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - _mesa_texstore_rgb_fxt1, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ - _mesa_fetch_texel_2d_rgb_fxt1, /* FetchTexel2D */ + NULL, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - _mesa_fetch_texel_2d_f_rgb_fxt1, /* FetchTexel2Df */ + NULL, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -264,12 +264,12 @@ const struct gl_texture_format _mesa_texformat_rgba_fxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - _mesa_texstore_rgba_fxt1, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ - _mesa_fetch_texel_2d_rgba_fxt1, /* FetchTexel2D */ + NULL, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - _mesa_fetch_texel_2d_f_rgba_fxt1, /* FetchTexel2Df */ + NULL, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index c880119c3c..14046bd266 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -581,12 +581,12 @@ const struct gl_texture_format _mesa_texformat_rgb_dxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - _mesa_texstore_rgb_dxt1, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgb_dxt1, /* FetchTexel2D */ + NULL, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - _mesa_fetch_texel_2d_f_rgb_dxt1, /* FetchTexel2Df */ + NULL, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -605,12 +605,12 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - _mesa_texstore_rgba_dxt1, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_dxt1, /* FetchTexel2D */ + NULL, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - _mesa_fetch_texel_2d_f_rgba_dxt1, /* FetchTexel2Df */ + NULL, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -629,12 +629,12 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt3 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - _mesa_texstore_rgba_dxt3, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_dxt3, /* FetchTexel2D */ + NULL, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - _mesa_fetch_texel_2d_f_rgba_dxt3, /* FetchTexel2Df */ + NULL, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -653,12 +653,12 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt5 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - _mesa_texstore_rgba_dxt5, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_dxt5, /* FetchTexel2D */ + NULL, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - _mesa_fetch_texel_2d_f_rgba_dxt5, /* FetchTexel2Df */ + NULL, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -678,12 +678,12 @@ const struct gl_texture_format _mesa_texformat_srgb_dxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - _mesa_texstore_rgb_dxt1, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - _mesa_fetch_texel_2d_f_srgb_dxt1, /* FetchTexel2Df */ + NULL, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -702,12 +702,12 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - _mesa_texstore_rgba_dxt1, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - _mesa_fetch_texel_2d_f_srgba_dxt1, /* FetchTexel2Df */ + NULL, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -726,12 +726,12 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt3 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - _mesa_texstore_rgba_dxt3, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - _mesa_fetch_texel_2d_f_srgba_dxt3, /* FetchTexel2Df */ + NULL, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; @@ -750,12 +750,12 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt5 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - _mesa_texstore_rgba_dxt5, /* StoreTexImageFunc */ + NULL, /* StoreTexImageFunc */ NULL, /*impossible*/ /* FetchTexel1D */ NULL, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ NULL, /*impossible*/ /* FetchTexel1Df */ - _mesa_fetch_texel_2d_f_srgba_dxt5, /* FetchTexel2Df */ + NULL, /* FetchTexel2Df */ NULL, /*impossible*/ /* FetchTexel3Df */ NULL /* StoreTexel */ }; -- cgit v1.2.3 From d73cd703161dab3f2a6890bbe62d92fd548c1ed6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:34:12 -0600 Subject: glide: use _mesa_get_texstore_func() --- src/mesa/drivers/glide/fxddtex.c | 86 ++++++++++++++++++++++++---------------- 1 file changed, 51 insertions(+), 35 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index f3cd908181..a63301d964 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -42,6 +42,7 @@ #include "main/enums.h" #include "main/image.h" #include "main/teximage.h" +#include "main/texstore.h" #include "main/texformat.h" #include "main/texcompress.h" #include "main/texobj.h" @@ -135,15 +136,18 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, } if (bpt) { + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + src = _s; dst = _d; - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, dstImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstWidth * bpt, - 0, /* dstImageStride */ - dstWidth, dstHeight, 1, - GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); + storeImage(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, dstImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstWidth * bpt, + 0, /* dstImageStride */ + dstWidth, dstHeight, 1, + GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); FREE(dst); FREE(src); } @@ -1234,18 +1238,21 @@ adjust2DRatio (GLcontext *ctx, if (!texImage->IsCompressed) { GLubyte *destAddr; + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + tempImage = MALLOC(width * height * texelBytes); if (!tempImage) { return GL_FALSE; } - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, tempImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * texelBytes, /* dstRowStride */ - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + storeImage(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, tempImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + width * texelBytes, /* dstRowStride */ + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); /* now rescale */ /* compute address of dest subimage within the overal tex image */ @@ -1262,6 +1269,9 @@ adjust2DRatio (GLcontext *ctx, } else { const GLint rawBytes = 4; GLvoid *rawImage = MALLOC(width * height * rawBytes); + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + if (!rawImage) { return GL_FALSE; } @@ -1283,13 +1293,13 @@ adjust2DRatio (GLcontext *ctx, width, height, /* src */ newWidth, newHeight, /* dst */ rawImage /*src*/, tempImage /*dst*/ ); - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - newWidth, newHeight, 1, - GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); + storeImage(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ + dstRowStride, + 0, /* dstImageStride */ + newWidth, newHeight, 1, + GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); FREE(rawImage); } @@ -1430,13 +1440,16 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, else { /* no rescaling needed */ /* unpack image, apply transfer ops and store in texImage->Data */ - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + storeImage(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); } /* GL_SGIS_generate_mipmap */ @@ -1543,13 +1556,16 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, } else { /* no rescaling needed */ - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, (GLubyte *) texImage->Data, - xoffset, yoffset, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + storeImage(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, (GLubyte *) texImage->Data, + xoffset, yoffset, 0, /* dstX/Y/Zoffset */ + dstRowStride, + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); } /* GL_SGIS_generate_mipmap */ -- cgit v1.2.3 From f782f90c45fc9a483483ebd36c1971ecd0c7988d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:38:50 -0600 Subject: mesa: use _mesa_get_texstore_func() --- src/mesa/drivers/dri/intel/intel_tex_image.c | 20 ++++--- src/mesa/drivers/dri/intel/intel_tex_subimage.c | 19 ++++--- src/mesa/drivers/dri/radeon/radeon_texture.c | 9 ++- src/mesa/drivers/dri/tdfx/tdfx_tex.c | 73 +++++++++++++++---------- src/mesa/drivers/dri/unichrome/via_tex.c | 23 ++++---- 5 files changed, 87 insertions(+), 57 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 66201b1f46..aa36390689 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -8,6 +8,7 @@ #include "main/context.h" #include "main/texcompress.h" #include "main/texformat.h" +#include "main/texstore.h" #include "main/texgetimage.h" #include "main/texobj.h" #include "main/texstore.h" @@ -513,6 +514,9 @@ intelTexImage(GLcontext * ctx, * conversion and copy: */ if (pixels) { + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + if (compressed) { if (intelImage->mt) { struct intel_region *dst = intelImage->mt->region; @@ -525,14 +529,14 @@ intelTexImage(GLcontext * ctx, 0, 0); } else memcpy(texImage->Data, pixels, imageSize); - } else if (!texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, unpack)) { + } else if (!storeImage(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, unpack)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } } diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 751ec2c98c..f75d2ae004 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -109,14 +109,17 @@ intelTexSubimage(GLcontext * ctx, memcpy(texImage->Data, pixels, imageSize); } else { - if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing)) { + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + if (!storeImage(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); } } diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 049284ef8c..4a22131486 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -624,6 +624,8 @@ static void radeon_teximage( } else { GLuint dstRowStride; GLuint *dstImageOffsets; + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); if (image->mt) { radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; @@ -646,7 +648,7 @@ static void radeon_teximage( dstImageOffsets = texImage->ImageOffsets; } - if (!texImage->TexFormat->StoreImage(ctx, dims, + if (!storeImage(ctx, dims, texImage->_BaseFormat, texImage->TexFormat, texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ @@ -778,7 +780,10 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow); } else { - if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + if (!storeImage(ctx, dims, texImage->_BaseFormat, texImage->TexFormat, texImage->Data, xoffset, yoffset, zoffset, dstRowStride, diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index f6a48b3ae1..91650088b9 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -138,9 +138,12 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, } if (bpt) { + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + src = _s; dst = _d; - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, + storeImage(ctx, 2, texImage->_BaseFormat, texImage->TexFormat, dstImage, 0, 0, 0, /* dstX/Y/Zoffset */ dstWidth * bpt, @@ -1228,18 +1231,21 @@ adjust2DRatio (GLcontext *ctx, if (!texImage->IsCompressed) { GLubyte *destAddr; + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + tempImage = MALLOC(width * height * texelBytes); if (!tempImage) { return GL_FALSE; } - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, tempImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * texelBytes, /* dstRowStride */ - &dstImageOffsets, - width, height, 1, - format, type, pixels, packing); + storeImage(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, tempImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + width * texelBytes, /* dstRowStride */ + &dstImageOffsets, + width, height, 1, + format, type, pixels, packing); /* now rescale */ /* compute address of dest subimage within the overal tex image */ @@ -1256,6 +1262,9 @@ adjust2DRatio (GLcontext *ctx, } else { const GLint rawBytes = 4; GLvoid *rawImage = MALLOC(width * height * rawBytes); + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + if (!rawImage) { return GL_FALSE; } @@ -1278,13 +1287,13 @@ adjust2DRatio (GLcontext *ctx, width, height, /* src */ newWidth, newHeight, /* dst */ rawImage /*src*/, tempImage /*dst*/ ); - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ - dstRowStride, - &dstImageOffsets, - newWidth, newHeight, 1, - GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); + storeImage(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ + dstRowStride, + &dstImageOffsets, + newWidth, newHeight, 1, + GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); FREE(rawImage); } @@ -1437,13 +1446,16 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, else { /* no rescaling needed */ /* unpack image, apply transfer ops and store in texImage->Data */ - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + storeImage(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); } } @@ -1507,13 +1519,16 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, } else { /* no rescaling needed */ - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset, yoffset, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + storeImage(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset, yoffset, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); } ti->reloadImages = GL_TRUE; /* signal the image needs to be reloaded */ diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index 54073e7691..388fd9392c 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -797,22 +797,25 @@ static void viaTexImage(GLcontext *ctx, else { GLint dstRowStride; GLboolean success; + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + if (texImage->IsCompressed) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); } else { dstRowStride = postConvWidth * texImage->TexFormat->TexelBytes; } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + ASSERT(storeImage); + success = storeImage(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } -- cgit v1.2.3 From adce34e23b431e184c4a511464f5cb0281c74db5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:39:17 -0600 Subject: st/mesa: use _mesa_get_texstore_func() --- src/mesa/state_tracker/st_cb_texture.c | 84 +++++++++++++++++++--------------- 1 file changed, 47 insertions(+), 37 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 3520c986b4..62ebdd8056 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -417,7 +417,7 @@ compress_with_blit(GLcontext * ctx, struct pipe_surface *dst_surface; struct pipe_transfer *tex_xfer; void *map; - + StoreTexImageFunc storeImage; if (!stImage->pt) { /* XXX: Can this happen? Should we assert? */ @@ -464,15 +464,18 @@ compress_with_blit(GLcontext * ctx, 0, 0, width, height); /* x, y, w, h */ map = screen->transfer_map(screen, tex_xfer); - mesa_format->StoreImage(ctx, 2, GL_RGBA, mesa_format, - map, /* dest ptr */ - 0, 0, 0, /* dest x/y/z offset */ - tex_xfer->stride, /* dest row stride (bytes) */ - dstImageOffsets, /* image offsets (for 3D only) */ - width, height, 1, /* size */ - format, type, /* source format/type */ - pixels, /* source data */ - unpack); /* source data packing */ + storeImage = _mesa_get_texstore_func(mesa_format->MesaFormat); + + + storeImage(ctx, 2, GL_RGBA, mesa_format, + map, /* dest ptr */ + 0, 0, 0, /* dest x/y/z offset */ + tex_xfer->stride, /* dest row stride (bytes) */ + dstImageOffsets, /* image offsets (for 3D only) */ + width, height, 1, /* size */ + format, type, /* source format/type */ + pixels, /* source data */ + unpack); /* source data packing */ screen->transfer_unmap(screen, tex_xfer); screen->tex_transfer_destroy(tex_xfer); @@ -734,17 +737,19 @@ st_TexImage(GLcontext * ctx, _mesa_image_image_stride(unpack, width, height, format, type); GLint i; const GLubyte *src = (const GLubyte *) pixels; + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); for (i = 0; i < depth; i++) { - if (!texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, src, unpack)) { + if (!storeImage(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, src, unpack)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } @@ -1051,6 +1056,9 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, const GLubyte *src; /* init to silence warning only: */ enum pipe_transfer_usage transfer_usage = PIPE_TRANSFER_WRITE; + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), @@ -1107,14 +1115,14 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, dstRowStride = stImage->transfer->stride; for (i = 0; i < depth; i++) { - if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, src, packing)) { + if (!storeImage(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, src, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); } @@ -1353,6 +1361,8 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, const GLint dstRowStride = stImage->transfer->stride; struct gl_texture_image *texImage = &stImage->base; struct gl_pixelstore_attrib unpack = ctx->DefaultPacking; + StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { unpack.Invert = GL_TRUE; @@ -1370,16 +1380,16 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, * is actually RGBA but the user created the texture as GL_RGB we * need to fill-in/override the alpha channel with 1.0. */ - texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texDest, - 0, 0, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - GL_RGBA, GL_FLOAT, tempSrc, /* src */ - &unpack); + storeImage(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texDest, + 0, 0, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + GL_RGBA, GL_FLOAT, tempSrc, /* src */ + &unpack); } else { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); -- cgit v1.2.3 From 05e73cc8e23e348ea8243dd2584a44ee5d3a4dd2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:39:48 -0600 Subject: mesa: replace function pointer types with void * These fields are no longer used and will be removed soon. --- src/mesa/main/mtypes.h | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index d7bf7689f3..8468f74ca1 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1203,21 +1203,21 @@ struct gl_texture_format GLuint TexelBytes; /**< Bytes per texel, 0 if compressed format */ - StoreTexImageFunc StoreImage; + void *StoreImage; /** * \name Texel fetch function pointers */ /*@{*/ - FetchTexelFuncC FetchTexel1D; - FetchTexelFuncC FetchTexel2D; - FetchTexelFuncC FetchTexel3D; - FetchTexelFuncF FetchTexel1Df; - FetchTexelFuncF FetchTexel2Df; - FetchTexelFuncF FetchTexel3Df; + void *FetchTexel1D; + void *FetchTexel2D; + void *FetchTexel3D; + void *FetchTexel1Df; + void *FetchTexel2Df; + void *FetchTexel3Df; /*@}*/ - StoreTexelFunc StoreTexel; + void *toreTexel; }; -- cgit v1.2.3 From 27e201e9c4dd66bbf8fd2bc3ac3292550b94a14a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:49:14 -0600 Subject: mesa: rework null texel fetch/store funcs --- src/mesa/main/texformat.c | 43 +++++++++++++++++++++---------------------- 1 file changed, 21 insertions(+), 22 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 2169d294c6..8eb777b939 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -90,17 +90,6 @@ nonlinear_to_linear(GLubyte cs8) * * Have to have this so the FetchTexel function pointer is never NULL. */ -static void fetch_null_texel( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) -{ - (void) texImage; (void) i; (void) j; (void) k; - texel[RCOMP] = 0; - texel[GCOMP] = 0; - texel[BCOMP] = 0; - texel[ACOMP] = 0; - _mesa_warning(NULL, "fetch_null_texel() called!"); -} - static void fetch_null_texelf( const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1451,13 +1440,13 @@ const struct gl_texture_format _mesa_null_texformat = { 0, /* StencilBits */ 0, /* TexelBytes */ NULL, /* StoreTexImageFunc */ - fetch_null_texel, /* FetchTexel1D */ - fetch_null_texel, /* FetchTexel1D */ - fetch_null_texel, /* FetchTexel1D */ - fetch_null_texelf, /* FetchTexel1Df */ - fetch_null_texelf, /* FetchTexel1Df */ - fetch_null_texelf, /* FetchTexel1Df */ - store_null_texel /* StoreTexel */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel1Df */ + NULL, /* StoreTexel */ }; /*@}*/ @@ -2453,18 +2442,25 @@ texfetch_funcs[MESA_FORMAT_COUNT] = FetchTexelFuncF _mesa_get_texel_fetch_func(GLuint format, GLuint dims) { + FetchTexelFuncF f; GLuint i; /* XXX replace loop with direct table lookup */ for (i = 0; i < MESA_FORMAT_COUNT; i++) { if (texfetch_funcs[i].Name == format) { switch (dims) { case 1: - return texfetch_funcs[i].Fetch1D; + f = texfetch_funcs[i].Fetch1D; + break; case 2: - return texfetch_funcs[i].Fetch2D; + f = texfetch_funcs[i].Fetch2D; + break; case 3: - return texfetch_funcs[i].Fetch3D; + f = texfetch_funcs[i].Fetch3D; + break; } + if (!f) + f = fetch_null_texelf; + return f; } } return NULL; @@ -2478,7 +2474,10 @@ _mesa_get_texel_store_func(GLuint format) /* XXX replace loop with direct table lookup */ for (i = 0; i < MESA_FORMAT_COUNT; i++) { if (texfetch_funcs[i].Name == format) { - return texfetch_funcs[i].StoreTexel; + if (texfetch_funcs[i].StoreTexel) + return texfetch_funcs[i].StoreTexel; + else + return store_null_texel; } } return NULL; -- cgit v1.2.3 From cccdc43fa9a8c49cdbdb545de8ff91c528b1ed47 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:50:04 -0600 Subject: mesa: move StoreTexImageFunc to texstore.h --- src/mesa/main/mtypes.h | 35 ----------------------------------- src/mesa/main/texcompress_fxt1.h | 2 ++ src/mesa/main/texcompress_s3tc.h | 2 ++ src/mesa/main/texstore.h | 36 ++++++++++++++++++++++++++++++++++++ 4 files changed, 40 insertions(+), 35 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 8468f74ca1..20fa6d8e3c 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1136,41 +1136,6 @@ typedef void (*StoreTexelFunc)(struct gl_texture_image *texImage, const void *texel); -/** - * This macro defines the (many) parameters to the texstore functions. - * \param dims either 1 or 2 or 3 - * \param baseInternalFormat user-specified base internal format - * \param dstFormat destination Mesa texture format - * \param dstAddr destination image address - * \param dstX/Y/Zoffset destination x/y/z offset (ala TexSubImage), in texels - * \param dstRowStride destination image row stride, in bytes - * \param dstImageOffsets offset of each 2D slice within 3D texture, in texels - * \param srcWidth/Height/Depth source image size, in pixels - * \param srcFormat incoming image format - * \param srcType incoming image data type - * \param srcAddr source image address - * \param srcPacking source image packing parameters - */ -#define TEXSTORE_PARAMS \ - GLcontext *ctx, GLuint dims, \ - GLenum baseInternalFormat, \ - const struct gl_texture_format *dstFormat, \ - GLvoid *dstAddr, \ - GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \ - GLint dstRowStride, const GLuint *dstImageOffsets, \ - GLint srcWidth, GLint srcHeight, GLint srcDepth, \ - GLenum srcFormat, GLenum srcType, \ - const GLvoid *srcAddr, \ - const struct gl_pixelstore_attrib *srcPacking - - - -/** - * Texture image storage function. - */ -typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS); - - /** * Texture format record */ diff --git a/src/mesa/main/texcompress_fxt1.h b/src/mesa/main/texcompress_fxt1.h index a9ddce9a8c..b74f955fcd 100644 --- a/src/mesa/main/texcompress_fxt1.h +++ b/src/mesa/main/texcompress_fxt1.h @@ -25,6 +25,8 @@ #ifndef TEXCOMPRESS_FXT1_H #define TEXCOMPRESS_FXT1_H +#include "texstore.h" + extern GLboolean _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS); diff --git a/src/mesa/main/texcompress_s3tc.h b/src/mesa/main/texcompress_s3tc.h index 866bb0e3d3..4041d244d1 100644 --- a/src/mesa/main/texcompress_s3tc.h +++ b/src/mesa/main/texcompress_s3tc.h @@ -25,6 +25,8 @@ #ifndef TEXCOMPRESS_S3TC_H #define TEXCOMPRESS_S3TC_H +#include "texstore.h" + extern GLboolean _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS); diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index 629854b446..771493cec6 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -40,6 +40,42 @@ #include "formats.h" +/** + * This macro defines the (many) parameters to the texstore functions. + * \param dims either 1 or 2 or 3 + * \param baseInternalFormat user-specified base internal format + * \param dstFormat destination Mesa texture format + * \param dstAddr destination image address + * \param dstX/Y/Zoffset destination x/y/z offset (ala TexSubImage), in texels + * \param dstRowStride destination image row stride, in bytes + * \param dstImageOffsets offset of each 2D slice within 3D texture, in texels + * \param srcWidth/Height/Depth source image size, in pixels + * \param srcFormat incoming image format + * \param srcType incoming image data type + * \param srcAddr source image address + * \param srcPacking source image packing parameters + */ +#define TEXSTORE_PARAMS \ + GLcontext *ctx, GLuint dims, \ + GLenum baseInternalFormat, \ + const struct gl_texture_format *dstFormat, \ + GLvoid *dstAddr, \ + GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \ + GLint dstRowStride, const GLuint *dstImageOffsets, \ + GLint srcWidth, GLint srcHeight, GLint srcDepth, \ + GLenum srcFormat, GLenum srcType, \ + const GLvoid *srcAddr, \ + const struct gl_pixelstore_attrib *srcPacking + + + +/** + * Texture image storage function. + */ +typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS); + + + extern GLboolean _mesa_texstore_rgba(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_color_index(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_rgba8888(TEXSTORE_PARAMS); -- cgit v1.2.3 From e8eed5003b01fe8a4349711382411ac80b1c0aa3 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:53:22 -0600 Subject: mesa: added MESA_FORMAT_NONE --- src/mesa/main/formats.c | 11 +++++++++++ src/mesa/main/formats.h | 1 + 2 files changed, 12 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 8aa0d107b7..5c2bf5ece3 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -36,6 +36,14 @@ */ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = { + { + MESA_FORMAT_NONE, /* Name */ + GL_NONE, /* BaseFormat */ + GL_NONE, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 0, 0, 0 /* BlockWidth/Height,Bytes */ + }, { MESA_FORMAT_RGBA8888, /* Name */ GL_RGBA, /* BaseFormat */ @@ -617,6 +625,9 @@ _mesa_test_formats(void) assert(info->Name == i); + if (info->Name == MESA_FORMAT_NONE) + continue; + if (info->BlockWidth == 1 && info->BlockHeight == 1) { if (info->RedBits > 0) { GLuint t = info->RedBits + info->GreenBits diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 61bbd8e79a..e79991ad41 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -42,6 +42,7 @@ */ typedef enum { + MESA_FORMAT_NONE = 0, /** * \name Basic hardware formats */ -- cgit v1.2.3 From a608257a02d2ba4e8119be462bbd40ed238b184a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 18:57:02 -0600 Subject: mesa: remove unused gl_texture_format fields --- src/mesa/main/mtypes.h | 16 -- src/mesa/main/texcompress_fxt1.c | 20 +- src/mesa/main/texcompress_s3tc.c | 64 ------ src/mesa/main/texformat.c | 432 --------------------------------------- 4 files changed, 2 insertions(+), 530 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 20fa6d8e3c..d448e3e158 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1167,22 +1167,6 @@ struct gl_texture_format /*@}*/ GLuint TexelBytes; /**< Bytes per texel, 0 if compressed format */ - - void *StoreImage; - - /** - * \name Texel fetch function pointers - */ - /*@{*/ - void *FetchTexel1D; - void *FetchTexel2D; - void *FetchTexel3D; - void *FetchTexel1Df; - void *FetchTexel2Df; - void *FetchTexel3Df; - /*@}*/ - - void *toreTexel; }; diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index cee1b468af..1a103ff14e 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -239,15 +239,7 @@ const struct gl_texture_format _mesa_texformat_rgb_fxt1 = { 0, /* IndexBits */ 0, /* DepthBits */ 0, /* StencilBits */ - 0, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ + 0 /* TexelBytes */ }; const struct gl_texture_format _mesa_texformat_rgba_fxt1 = { @@ -263,15 +255,7 @@ const struct gl_texture_format _mesa_texformat_rgba_fxt1 = { 0, /* IndexBits */ 0, /* DepthBits */ 0, /* StencilBits */ - 0, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ + 0 /* TexelBytes */ }; diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index 14046bd266..86492d05fb 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -581,14 +581,6 @@ const struct gl_texture_format _mesa_texformat_rgb_dxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgba_dxt1 = { @@ -605,14 +597,6 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgba_dxt3 = { @@ -629,14 +613,6 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt3 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgba_dxt5 = { @@ -653,14 +629,6 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt5 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ }; #if FEATURE_EXT_texture_sRGB @@ -678,14 +646,6 @@ const struct gl_texture_format _mesa_texformat_srgb_dxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_srgba_dxt1 = { @@ -702,14 +662,6 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt1 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_srgba_dxt3 = { @@ -726,14 +678,6 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt3 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_srgba_dxt5 = { @@ -750,13 +694,5 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt5 = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ }; #endif diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 8eb777b939..dae98bcc6f 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -145,14 +145,6 @@ const struct gl_texture_format _mesa_texformat_rgba = { 0, /* DepthBits */ 0, /* StencilBits */ 4 * sizeof(GLchan), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgb = { @@ -169,14 +161,6 @@ const struct gl_texture_format _mesa_texformat_rgb = { 0, /* DepthBits */ 0, /* StencilBits */ 3 * sizeof(GLchan), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_alpha = { @@ -193,14 +177,6 @@ const struct gl_texture_format _mesa_texformat_alpha = { 0, /* DepthBits */ 0, /* StencilBits */ sizeof(GLchan), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_luminance = { @@ -217,14 +193,6 @@ const struct gl_texture_format _mesa_texformat_luminance = { 0, /* DepthBits */ 0, /* StencilBits */ sizeof(GLchan), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_luminance_alpha = { @@ -241,14 +209,6 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha = { 0, /* DepthBits */ 0, /* StencilBits */ 2 * sizeof(GLchan), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_intensity = { @@ -265,14 +225,6 @@ const struct gl_texture_format _mesa_texformat_intensity = { 0, /* DepthBits */ 0, /* StencilBits */ sizeof(GLchan), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; @@ -292,14 +244,6 @@ const struct gl_texture_format _mesa_texformat_srgb8 = { 0, /* DepthBits */ 0, /* StencilBits */ 3, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_srgba8 = { @@ -316,14 +260,6 @@ const struct gl_texture_format _mesa_texformat_srgba8 = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_sargb8 = { @@ -340,14 +276,6 @@ const struct gl_texture_format _mesa_texformat_sargb8 = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_sl8 = { @@ -364,14 +292,6 @@ const struct gl_texture_format _mesa_texformat_sl8 = { 0, /* DepthBits */ 0, /* StencilBits */ 1, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; /* Note: this format name looks like a misnomer, make it sal8? */ @@ -389,14 +309,6 @@ const struct gl_texture_format _mesa_texformat_sla8 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; #endif /* FEATURE_EXT_texture_sRGB */ @@ -415,14 +327,6 @@ const struct gl_texture_format _mesa_texformat_rgba_float32 = { 0, /* DepthBits */ 0, /* StencilBits */ 4 * sizeof(GLfloat), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgba_float16 = { @@ -439,14 +343,6 @@ const struct gl_texture_format _mesa_texformat_rgba_float16 = { 0, /* DepthBits */ 0, /* StencilBits */ 4 * sizeof(GLhalfARB), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgb_float32 = { @@ -463,14 +359,6 @@ const struct gl_texture_format _mesa_texformat_rgb_float32 = { 0, /* DepthBits */ 0, /* StencilBits */ 3 * sizeof(GLfloat), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgb_float16 = { @@ -487,14 +375,6 @@ const struct gl_texture_format _mesa_texformat_rgb_float16 = { 0, /* DepthBits */ 0, /* StencilBits */ 3 * sizeof(GLhalfARB), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_alpha_float32 = { @@ -511,14 +391,6 @@ const struct gl_texture_format _mesa_texformat_alpha_float32 = { 0, /* DepthBits */ 0, /* StencilBits */ 1 * sizeof(GLfloat), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_alpha_float16 = { @@ -535,14 +407,6 @@ const struct gl_texture_format _mesa_texformat_alpha_float16 = { 0, /* DepthBits */ 0, /* StencilBits */ 1 * sizeof(GLhalfARB), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_luminance_float32 = { @@ -559,14 +423,6 @@ const struct gl_texture_format _mesa_texformat_luminance_float32 = { 0, /* DepthBits */ 0, /* StencilBits */ 1 * sizeof(GLfloat), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_luminance_float16 = { @@ -583,14 +439,6 @@ const struct gl_texture_format _mesa_texformat_luminance_float16 = { 0, /* DepthBits */ 0, /* StencilBits */ 1 * sizeof(GLhalfARB), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = { @@ -607,14 +455,6 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = { 0, /* DepthBits */ 0, /* StencilBits */ 2 * sizeof(GLfloat), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = { @@ -631,14 +471,6 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = { 0, /* DepthBits */ 0, /* StencilBits */ 2 * sizeof(GLhalfARB), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_intensity_float32 = { @@ -655,14 +487,6 @@ const struct gl_texture_format _mesa_texformat_intensity_float32 = { 0, /* DepthBits */ 0, /* StencilBits */ 1 * sizeof(GLfloat), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_intensity_float16 = { @@ -679,14 +503,6 @@ const struct gl_texture_format _mesa_texformat_intensity_float16 = { 0, /* DepthBits */ 0, /* StencilBits */ 1 * sizeof(GLhalfARB), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_dudv8 = { @@ -705,14 +521,6 @@ const struct gl_texture_format _mesa_texformat_dudv8 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_signed_rgba8888 = { @@ -729,14 +537,6 @@ const struct gl_texture_format _mesa_texformat_signed_rgba8888 = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = { @@ -753,14 +553,6 @@ const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; /*@}*/ @@ -784,14 +576,6 @@ const struct gl_texture_format _mesa_texformat_rgba8888 = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgba8888_rev = { @@ -808,14 +592,6 @@ const struct gl_texture_format _mesa_texformat_rgba8888_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_argb8888 = { @@ -832,14 +608,6 @@ const struct gl_texture_format _mesa_texformat_argb8888 = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_argb8888_rev = { @@ -856,14 +624,6 @@ const struct gl_texture_format _mesa_texformat_argb8888_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 4, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgb888 = { @@ -880,14 +640,6 @@ const struct gl_texture_format _mesa_texformat_rgb888 = { 0, /* DepthBits */ 0, /* StencilBits */ 3, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_bgr888 = { @@ -904,14 +656,6 @@ const struct gl_texture_format _mesa_texformat_bgr888 = { 0, /* DepthBits */ 0, /* StencilBits */ 3, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgb565 = { @@ -928,14 +672,6 @@ const struct gl_texture_format _mesa_texformat_rgb565 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgb565_rev = { @@ -952,14 +688,6 @@ const struct gl_texture_format _mesa_texformat_rgb565_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgba4444 = { @@ -976,14 +704,6 @@ const struct gl_texture_format _mesa_texformat_rgba4444 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_argb4444 = { @@ -1000,14 +720,6 @@ const struct gl_texture_format _mesa_texformat_argb4444 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_argb4444_rev = { @@ -1024,14 +736,6 @@ const struct gl_texture_format _mesa_texformat_argb4444_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgba5551 = { @@ -1048,14 +752,6 @@ const struct gl_texture_format _mesa_texformat_rgba5551 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_argb1555 = { @@ -1072,14 +768,6 @@ const struct gl_texture_format _mesa_texformat_argb1555 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_argb1555_rev = { @@ -1096,14 +784,6 @@ const struct gl_texture_format _mesa_texformat_argb1555_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_al88 = { @@ -1120,14 +800,6 @@ const struct gl_texture_format _mesa_texformat_al88 = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_al88_rev = { @@ -1144,14 +816,6 @@ const struct gl_texture_format _mesa_texformat_al88_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_rgb332 = { @@ -1168,14 +832,6 @@ const struct gl_texture_format _mesa_texformat_rgb332 = { 0, /* DepthBits */ 0, /* StencilBits */ 1, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_a8 = { @@ -1192,14 +848,6 @@ const struct gl_texture_format _mesa_texformat_a8 = { 0, /* DepthBits */ 0, /* StencilBits */ 1, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_l8 = { @@ -1216,14 +864,6 @@ const struct gl_texture_format _mesa_texformat_l8 = { 0, /* DepthBits */ 0, /* StencilBits */ 1, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_i8 = { @@ -1240,14 +880,6 @@ const struct gl_texture_format _mesa_texformat_i8 = { 0, /* DepthBits */ 0, /* StencilBits */ 1, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_ci8 = { @@ -1264,14 +896,6 @@ const struct gl_texture_format _mesa_texformat_ci8 = { 0, /* DepthBits */ 0, /* StencilBits */ 1, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_ycbcr = { @@ -1288,14 +912,6 @@ const struct gl_texture_format _mesa_texformat_ycbcr = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_ycbcr_rev = { @@ -1312,14 +928,6 @@ const struct gl_texture_format _mesa_texformat_ycbcr_rev = { 0, /* DepthBits */ 0, /* StencilBits */ 2, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_z24_s8 = { @@ -1336,14 +944,6 @@ const struct gl_texture_format _mesa_texformat_z24_s8 = { 24, /* DepthBits */ 8, /* StencilBits */ 4, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_s8_z24 = { @@ -1360,14 +960,6 @@ const struct gl_texture_format _mesa_texformat_s8_z24 = { 24, /* DepthBits */ 8, /* StencilBits */ 4, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel2Df */ - NULL, /* FetchTexel3Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_z16 = { @@ -1384,14 +976,6 @@ const struct gl_texture_format _mesa_texformat_z16 = { sizeof(GLushort) * 8, /* DepthBits */ 0, /* StencilBits */ sizeof(GLushort), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL /* StoreTexel */ }; const struct gl_texture_format _mesa_texformat_z32 = { @@ -1408,14 +992,6 @@ const struct gl_texture_format _mesa_texformat_z32 = { sizeof(GLuint) * 8, /* DepthBits */ 0, /* StencilBits */ sizeof(GLuint), /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL /* StoreTexel */ }; /*@}*/ @@ -1439,14 +1015,6 @@ const struct gl_texture_format _mesa_null_texformat = { 0, /* DepthBits */ 0, /* StencilBits */ 0, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL, /* FetchTexel1Df */ - NULL, /* StoreTexel */ }; /*@}*/ -- cgit v1.2.3 From c28d78f8324cfc17936af63c258a1cc55d590d60 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 19:07:44 -0600 Subject: mesa: added _mesa_get_format_bits() --- src/mesa/main/formats.c | 31 +++++++++++++++++++++++++++++++ src/mesa/main/formats.h | 4 ++++ 2 files changed, 35 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 5c2bf5ece3..62a2d70744 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -24,6 +24,7 @@ */ +#include "imports.h" #include "formats.h" #include "config.h" #include "texstore.h" @@ -785,3 +786,33 @@ _mesa_format_to_type_and_comps2(gl_format format, } } + +GLint +_mesa_get_format_bits(gl_format format, GLenum pname) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + + switch (pname) { + case GL_TEXTURE_RED_SIZE: + return info->RedBits; + case GL_TEXTURE_GREEN_SIZE: + return info->GreenBits; + case GL_TEXTURE_BLUE_SIZE: + return info->BlueBits; + case GL_TEXTURE_ALPHA_SIZE: + return info->AlphaBits; + case GL_TEXTURE_INTENSITY_SIZE: + return info->IntensityBits; + case GL_TEXTURE_LUMINANCE_SIZE: + return info->LuminanceBits; + case GL_TEXTURE_INDEX_SIZE_EXT: + return info->IndexBits; + case GL_TEXTURE_DEPTH_SIZE_ARB: + return info->DepthBits; + case GL_TEXTURE_STENCIL_SIZE_EXT: + return info->StencilBits; + default: + _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()"); + return 0; + } +} diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index e79991ad41..441cf3eac6 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -208,6 +208,10 @@ extern void _mesa_format_to_type_and_comps2(gl_format format, GLenum *datatype, GLuint *comps); +extern GLint +_mesa_get_format_bits(gl_format format, GLenum pname); + + extern void _mesa_test_formats(void); -- cgit v1.2.3 From b64d478a5bd4af4128938782d787abe02a0896ee Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 19:38:21 -0600 Subject: mesa: use _mesa_get_format_bits() --- src/mesa/main/texparam.c | 47 +++++++++++++++++++++++------------------------ 1 file changed, 23 insertions(+), 24 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index b2fbe2205b..1a88ad53b4 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -31,9 +31,10 @@ #include "main/glheader.h" +#include "main/colormac.h" #include "main/context.h" #include "main/enums.h" -#include "main/colormac.h" +#include "main/formats.h" #include "main/macros.h" #include "main/texcompress.h" #include "main/texparam.h" @@ -782,20 +783,10 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, *params = img->Border; break; case GL_TEXTURE_RED_SIZE: - if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->RedBits; - else - *params = 0; - break; case GL_TEXTURE_GREEN_SIZE: - if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->GreenBits; - else - *params = 0; - break; case GL_TEXTURE_BLUE_SIZE: if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->BlueBits; + *params = _mesa_get_format_bits(img->TexFormat->MesaFormat, pname); else *params = 0; break; @@ -803,36 +794,44 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, if (img->_BaseFormat == GL_ALPHA || img->_BaseFormat == GL_LUMINANCE_ALPHA || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->AlphaBits; + *params = _mesa_get_format_bits(img->TexFormat->MesaFormat, pname); else *params = 0; break; case GL_TEXTURE_INTENSITY_SIZE: if (img->_BaseFormat != GL_INTENSITY) *params = 0; - else if (img->TexFormat->IntensityBits > 0) - *params = img->TexFormat->IntensityBits; - else /* intensity probably stored as rgb texture */ - *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits); + else { + *params = _mesa_get_format_bits(img->TexFormat->MesaFormat, pname); + if (*params == 0) { + /* intensity probably stored as rgb texture */ + *params = MIN2(_mesa_get_format_bits(img->TexFormat->MesaFormat, GL_TEXTURE_RED_SIZE), + _mesa_get_format_bits(img->TexFormat->MesaFormat, GL_TEXTURE_GREEN_SIZE)); + } + } break; case GL_TEXTURE_LUMINANCE_SIZE: if (img->_BaseFormat != GL_LUMINANCE && img->_BaseFormat != GL_LUMINANCE_ALPHA) *params = 0; - else if (img->TexFormat->LuminanceBits > 0) - *params = img->TexFormat->LuminanceBits; - else /* luminance probably stored as rgb texture */ - *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits); + else { + *params = _mesa_get_format_bits(img->TexFormat->MesaFormat, pname); + if (img->TexFormat->LuminanceBits == 0) { + /* luminance probably stored as rgb texture */ + *params = MIN2(_mesa_get_format_bits(img->TexFormat->MesaFormat, GL_TEXTURE_RED_SIZE), + _mesa_get_format_bits(img->TexFormat->MesaFormat, GL_TEXTURE_GREEN_SIZE)); + } + } break; case GL_TEXTURE_INDEX_SIZE_EXT: if (img->_BaseFormat == GL_COLOR_INDEX) - *params = img->TexFormat->IndexBits; + *params = _mesa_get_format_bits(img->TexFormat->MesaFormat, pname); else *params = 0; break; case GL_TEXTURE_DEPTH_SIZE_ARB: if (ctx->Extensions.ARB_depth_texture) - *params = img->TexFormat->DepthBits; + *params = _mesa_get_format_bits(img->TexFormat->MesaFormat, pname); else _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(pname)"); @@ -840,7 +839,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, case GL_TEXTURE_STENCIL_SIZE_EXT: if (ctx->Extensions.EXT_packed_depth_stencil || ctx->Extensions.ARB_framebuffer_object) { - *params = img->TexFormat->StencilBits; + *params = _mesa_get_format_bits(img->TexFormat->MesaFormat, pname); } else { _mesa_error(ctx, GL_INVALID_ENUM, -- cgit v1.2.3 From 5ab5f16919f6aaa19f5c92fd562e43dee18e30bc Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 19:42:36 -0600 Subject: mesa: added _mesa_get_format_datatype() --- src/mesa/main/formats.c | 8 ++++++++ src/mesa/main/formats.h | 3 +++ 2 files changed, 11 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 62a2d70744..afa2398ed4 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -816,3 +816,11 @@ _mesa_get_format_bits(gl_format format, GLenum pname) return 0; } } + + +GLenum +_mesa_get_format_datatype(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + return info->DataType; +} diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 441cf3eac6..ad93fef2fc 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -211,6 +211,9 @@ _mesa_format_to_type_and_comps2(gl_format format, extern GLint _mesa_get_format_bits(gl_format format, GLenum pname); +extern GLenum +_mesa_get_format_datatype(gl_format format); + extern void _mesa_test_formats(void); -- cgit v1.2.3 From db8aca3a398e16f7dc23d3321787274d07d13138 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 19:49:51 -0600 Subject: mesa: use _mesa_get_format_bytes() --- src/mesa/main/mipmap.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 5b70200cd5..faa6c47cb7 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -28,6 +28,7 @@ */ #include "imports.h" +#include "formats.h" #include "mipmap.h" #include "texcompress.h" #include "texformat.h" @@ -1641,7 +1642,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, ASSERT(dstData); } else { - bytesPerTexel = dstImage->TexFormat->TexelBytes; + bytesPerTexel = _mesa_get_format_bytes(dstImage->TexFormat->MesaFormat); ASSERT(dstWidth * dstHeight * dstDepth * bytesPerTexel > 0); dstImage->Data = _mesa_alloc_texmemory(dstWidth * dstHeight * dstDepth * bytesPerTexel); -- cgit v1.2.3 From 2de768328067fa42501bdd4b753490e7a00167a4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 19:51:45 -0600 Subject: mesa: use _mesa_get_format_base_format() --- src/mesa/drivers/common/meta.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index b445323aab..94cfdfe533 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -43,6 +43,7 @@ #include "main/depth.h" #include "main/enable.h" #include "main/fbobject.h" +#include "main/formats.h" #include "main/image.h" #include "main/macros.h" #include "main/matrix.h" @@ -2406,7 +2407,7 @@ copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, texObj = _mesa_select_tex_object(ctx, texUnit, target); texImage = _mesa_select_tex_image(ctx, texObj, target, level); - format = texImage->TexFormat->BaseFormat; + format = _mesa_get_format_base_format(texImage->TexFormat->MesaFormat); type = get_temp_image_type(ctx, format); bpp = _mesa_bytes_per_pixel(format, type); if (bpp <= 0) { -- cgit v1.2.3 From 21db8959c1134b43c9fe6d6179ee8fd9cde0b911 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 19:53:54 -0600 Subject: glide: use _mesa_get_format_bytes() --- src/mesa/drivers/glide/fxddtex.c | 5 +++-- src/mesa/drivers/glide/fxsetup.c | 3 ++- 2 files changed, 5 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index a63301d964..035c2ab92a 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -40,6 +40,7 @@ #include "fxdrv.h" #include "main/enums.h" +#include "main/formats.h" #include "main/image.h" #include "main/teximage.h" #include "main/texstore.h" @@ -1396,7 +1397,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, internalFormat, format, type); assert(texImage->TexFormat); - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); /*if (!fxMesa->HaveTexFmt) assert(texelBytes == 1 || texelBytes == 2);*/ mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat); @@ -1531,7 +1532,7 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, assert(texImage->Data); /* must have an existing texture image! */ assert(texImage->_BaseFormat); - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); if (texImage->IsCompressed) { dstRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, mml->width); } else { diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c index d48726a62a..9bf37967cd 100644 --- a/src/mesa/drivers/glide/fxsetup.c +++ b/src/mesa/drivers/glide/fxsetup.c @@ -42,6 +42,7 @@ #include "fxdrv.h" #include "main/enums.h" +#include "main/formats.h" #include "main/texstore.h" #include "tnl/tnl.h" #include "tnl/t_context.h" @@ -91,7 +92,7 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj) GLint _w, _h, maxSize = 1 << fxMesa->textureMaxLod; if ((mml->width > maxSize) || (mml->height > maxSize)) { /* need to rescale */ - GLint texelBytes = texImage->TexFormat->TexelBytes; + GLint texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); GLvoid *texImage_Data = texImage->Data; _w = MIN2(texImage->Width, maxSize); _h = MIN2(texImage->Height, maxSize); -- cgit v1.2.3 From b58bc12ed4a3de6c828bd26c4820d7ddbb1eabd6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 19:58:18 -0600 Subject: via: use mesa texture format helper functions --- src/mesa/drivers/dri/unichrome/via_tex.c | 15 +++++---------- 1 file changed, 5 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index 388fd9392c..02a0043bbe 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -30,6 +30,7 @@ #include "main/macros.h" #include "main/mtypes.h" #include "main/enums.h" +#include "main/formats.h" #include "main/colortab.h" #include "main/convolve.h" #include "main/context.h" @@ -689,15 +690,9 @@ static void viaTexImage(GLcontext *ctx, assert(texImage->TexFormat); - if (dims == 1) { - texImage->FetchTexelc = texImage->TexFormat->FetchTexel1D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel1Df; - } - else { - texImage->FetchTexelc = texImage->TexFormat->FetchTexel2D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel2Df; - } - texelBytes = texImage->TexFormat->TexelBytes; + _mesa_set_fetch_functions(texImage, dims); + + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); if (texelBytes == 0) { /* compressed format */ @@ -804,7 +799,7 @@ static void viaTexImage(GLcontext *ctx, dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); } else { - dstRowStride = postConvWidth * texImage->TexFormat->TexelBytes; + dstRowStride = postConvWidth * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); } ASSERT(storeImage); success = storeImage(ctx, dims, -- cgit v1.2.3 From e0bc4533ebccbfb844522e2b6ddd171b97d693e8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 20:07:41 -0600 Subject: mesa/drivers: use _mesa_get_format_bytes() --- src/mesa/drivers/dri/intel/intel_tex_image.c | 5 ++--- src/mesa/drivers/dri/intel/intel_tex_subimage.c | 2 +- src/mesa/drivers/dri/mga/mgatexmem.c | 2 +- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 2 +- src/mesa/drivers/dri/radeon/radeon_texture.c | 12 ++++++------ src/mesa/drivers/dri/sis/sis_tex.c | 4 ++-- src/mesa/drivers/dri/tdfx/tdfx_tex.c | 4 ++-- 7 files changed, 15 insertions(+), 16 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index aa36390689..5c98860cda 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -333,8 +333,7 @@ intelTexImage(GLcontext * ctx, _mesa_set_fetch_functions(texImage, dims); - if (texImage->TexFormat->TexelBytes == 0) { - /* must be a compressed format */ + if (_mesa_is_format_compressed(texImage->TexFormat->MesaFormat)) { texelBytes = 0; texImage->IsCompressed = GL_TRUE; texImage->CompressedSize = @@ -342,7 +341,7 @@ intelTexImage(GLcontext * ctx, texImage->Height, texImage->Depth, texImage->TexFormat->MesaFormat); } else { - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index f75d2ae004..c8de38bc72 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -91,7 +91,7 @@ intelTexSubimage(GLcontext * ctx, assert(dims != 3); } else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; + dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); } } diff --git a/src/mesa/drivers/dri/mga/mgatexmem.c b/src/mesa/drivers/dri/mga/mgatexmem.c index 9a2d62b53b..86816c0d81 100644 --- a/src/mesa/drivers/dri/mga/mgatexmem.c +++ b/src/mesa/drivers/dri/mga/mgatexmem.c @@ -137,7 +137,7 @@ static void mgaUploadSubImage( mgaContextPtr mmesa, * directly used by the hardware for texturing. */ - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); length = texImage->Width * texImage->Height * texelBytes; if ( t->base.heap->heapId == MGA_CARD_HEAP ) { unsigned tex_offset = 0; diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 38db305e2a..11c21037c4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -325,7 +325,7 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, if (!texImage->IsCompressed && !mt->compressed && - texImage->TexFormat->TexelBytes != mt->bpp) + _mesa_get_format_bytes(texImage->TexFormat->MesaFormat) != mt->bpp) return GL_FALSE; lvl = &mt->levels[level - mt->firstLevel]; diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 4a22131486..a35c783d2e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -544,7 +544,7 @@ static void radeon_teximage( texImage->TexFormat = radeonChooseTextureFormat(ctx, internalFormat, format, type, 0); _mesa_set_fetch_functions(texImage, dims); - if (texImage->TexFormat->TexelBytes == 0) { + if (_mesa_is_format_compressed(texImage->TexFormat->MesaFormat)) { texelBytes = 0; texImage->IsCompressed = GL_TRUE; texImage->CompressedSize = @@ -555,7 +555,7 @@ static void radeon_teximage( texImage->IsCompressed = GL_FALSE; texImage->CompressedSize = 0; - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { postConvWidth = 32 / texelBytes; @@ -593,7 +593,7 @@ static void radeon_teximage( if (texImage->IsCompressed) { size = texImage->CompressedSize; } else { - size = texImage->Width * texImage->Height * texImage->Depth * texImage->TexFormat->TexelBytes; + size = texImage->Width * texImage->Height * texImage->Depth * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); } texImage->Data = _mesa_alloc_texmemory(size); } @@ -631,7 +631,7 @@ static void radeon_teximage( radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; dstRowStride = lvl->rowstride; } else { - dstRowStride = texImage->Width * texImage->TexFormat->TexelBytes; + dstRowStride = texImage->Width * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); } if (dims == 3) { @@ -642,7 +642,7 @@ static void radeon_teximage( _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); for (i = 0; i < depth; ++i) { - dstImageOffsets[i] = dstRowStride/texImage->TexFormat->TexelBytes * height * i; + dstImageOffsets[i] = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat->MesaFormat) * height * i; } } else { dstImageOffsets = texImage->ImageOffsets; @@ -757,7 +757,7 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; dstRowStride = lvl->rowstride; } else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; + dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); } if (compressed) { diff --git a/src/mesa/drivers/dri/sis/sis_tex.c b/src/mesa/drivers/dri/sis/sis_tex.c index 28ced6cfd5..f40a873209 100644 --- a/src/mesa/drivers/dri/sis/sis_tex.c +++ b/src/mesa/drivers/dri/sis/sis_tex.c @@ -425,7 +425,7 @@ static void sisTexSubImage1D( GLcontext *ctx, /* Upload the texture */ WaitEngIdle(smesa); - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); copySize = width * texelBytes; src = (char *)texImage->Data + xoffset * texelBytes; @@ -513,7 +513,7 @@ static void sisTexSubImage2D( GLcontext *ctx, /* Upload the texture */ WaitEngIdle(smesa); - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); copySize = width * texelBytes; src = (char *)texImage->Data + (xoffset + yoffset * texImage->Width) * diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index 91650088b9..e87ee9eba2 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -1407,7 +1407,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, mml->glideFormat = fxGlideFormat(mesaFormat); ti->info.format = mml->glideFormat; texImage->FetchTexelc = fxFetchFunction(mesaFormat); - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); if (texImage->IsCompressed) { texImage->CompressedSize = _mesa_compressed_texture_size(ctx, @@ -1494,7 +1494,7 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, assert(texImage->Data); /* must have an existing texture image! */ assert(texImage->_BaseFormat); - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); if (texImage->IsCompressed) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, mml->width); } else { -- cgit v1.2.3 From 9fbb8884f034e0d691fed0e099d4d796f3b42848 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 20:24:59 -0600 Subject: mesa/drivers: use _mesa_get_format_bytes() --- src/mesa/drivers/dri/i810/i810texmem.c | 59 +++++++++++++----------- src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 2 +- src/mesa/drivers/dri/intel/intel_tex_image.c | 10 +++- src/mesa/drivers/dri/intel/intel_tex_validate.c | 3 +- src/mesa/drivers/dri/mach64/mach64_texmem.c | 16 +++++-- src/mesa/drivers/dri/mach64/mach64_texstate.c | 2 +- src/mesa/drivers/dri/mga/mga_texstate.c | 2 +- src/mesa/drivers/dri/r128/r128_texmem.c | 8 ++-- src/mesa/drivers/dri/r128/r128_texstate.c | 2 +- src/mesa/drivers/dri/r200/r200_texstate.c | 2 +- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 9 +++- src/mesa/drivers/dri/radeon/radeon_texstate.c | 2 +- src/mesa/drivers/dri/radeon/radeon_texture.c | 2 +- src/mesa/drivers/dri/sis/sis_tex.c | 2 +- 14 files changed, 72 insertions(+), 49 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i810/i810texmem.c b/src/mesa/drivers/dri/i810/i810texmem.c index 5ad66dbf5c..8cbe38f5fc 100644 --- a/src/mesa/drivers/dri/i810/i810texmem.c +++ b/src/mesa/drivers/dri/i810/i810texmem.c @@ -92,44 +92,47 @@ static void i810UploadTexLevel( i810ContextPtr imesa, { const struct gl_texture_image *image = t->image[hwlevel].image; int j; + GLuint texelBytes; if (!image || !image->Data) return; - if (image->Width * image->TexFormat->TexelBytes == t->Pitch) { + texelBytes = _mesa_get_format_bytes(image->TexFormat->MesaFormat); + + if (image->Width * texelBytes == t->Pitch) { GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset); GLubyte *src = (GLubyte *)image->Data; memcpy( dst, src, t->Pitch * image->Height ); } - else switch (image->TexFormat->TexelBytes) { - case 1: - { - GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset); - GLubyte *src = (GLubyte *)image->Data; - - for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) { - __memcpy(dst, src, image->Width ); - src += image->Width; - } + else { + switch (texelBytes) { + case 1: + { + GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset); + GLubyte *src = (GLubyte *)image->Data; + + for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) { + __memcpy(dst, src, image->Width ); + src += image->Width; + } + } + break; + case 2: + { + GLushort *dst = (GLushort *)(t->BufAddr + t->image[hwlevel].offset); + GLushort *src = (GLushort *)image->Data; + + for (j = 0 ; j < image->Height ; j++, dst += (t->Pitch/2)) { + __memcpy(dst, src, image->Width * 2 ); + src += image->Width; + } + } + break; + default: + fprintf(stderr, "%s: Not supported texel size %d\n", + __FUNCTION__, texelBytes); } - break; - - case 2: - { - GLushort *dst = (GLushort *)(t->BufAddr + t->image[hwlevel].offset); - GLushort *src = (GLushort *)image->Data; - - for (j = 0 ; j < image->Height ; j++, dst += (t->Pitch/2)) { - __memcpy(dst, src, image->Width * 2 ); - src += image->Width; - } - } - break; - - default: - fprintf(stderr, "%s: Not supported texel size %d\n", - __FUNCTION__, image->TexFormat->TexelBytes); } } diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index c985da5aa2..188333c75f 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -307,7 +307,7 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt, if (!image->IsCompressed && !mt->compressed && - image->TexFormat->TexelBytes != mt->cpp) + _mesa_get_format_bytes(image->TexFormat->MesaFormat) != mt->cpp) return GL_FALSE; /* Test image dimensions against the base level image adjusted for diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 5c98860cda..3bafbba371 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -70,6 +70,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, GLuint depth = intelImage->base.Depth; GLuint l2width, l2height, l2depth; GLuint i, comp_byte = 0; + GLuint texelBytes; DBG("%s\n", __FUNCTION__); @@ -126,6 +127,9 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, assert(!intelObj->mt); if (intelImage->base.IsCompressed) comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat); + + texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat->MesaFormat); + intelObj->mt = intel_miptree_create(intel, intelObj->base.Target, intelImage->base._BaseFormat, @@ -135,7 +139,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, width, height, depth, - intelImage->base.TexFormat->TexelBytes, + texelBytes, comp_byte, expect_accelerated_upload); @@ -399,12 +403,14 @@ intelTexImage(GLcontext * ctx, assert(intelImage->mt); } else if (intelImage->base.Border == 0) { int comp_byte = 0; + GLuint texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat->MesaFormat); if (intelImage->base.IsCompressed) { comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat); } + /* Didn't fit in the object miptree, but it's suitable for inclusion in * a miptree, so create one just for our level and store it in the image. * It'll get moved into the object miptree at validate time. @@ -414,7 +420,7 @@ intelTexImage(GLcontext * ctx, internalFormat, level, level, width, height, depth, - intelImage->base.TexFormat->TexelBytes, + texelBytes, comp_byte, pixels == NULL); } diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index a284d5475f..0393d7915a 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -169,7 +169,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); cpp = comp_byte; } - else cpp = firstImage->base.TexFormat->TexelBytes; + else + cpp = _mesa_get_format_bytes(firstImage->base.TexFormat->MesaFormat); /* Check tree can hold all active levels. Check tree matches * target, imageFormat, etc. diff --git a/src/mesa/drivers/dri/mach64/mach64_texmem.c b/src/mesa/drivers/dri/mach64/mach64_texmem.c index 734e547952..843b231051 100644 --- a/src/mesa/drivers/dri/mach64/mach64_texmem.c +++ b/src/mesa/drivers/dri/mach64/mach64_texmem.c @@ -76,6 +76,7 @@ static void mach64UploadAGPSubImage( mach64ContextPtr mmesa, struct gl_texture_image *image; int texelsPerDword = 0; int dwords; + GLuint texelBytes; /* Ensure we have a valid texture to upload */ if ( ( level < 0 ) || ( level > mmesa->glCtx->Const.MaxTextureLevels ) ) @@ -85,7 +86,9 @@ static void mach64UploadAGPSubImage( mach64ContextPtr mmesa, if ( !image ) return; - switch ( image->TexFormat->TexelBytes ) { + texelBytes = _mesa_get_format_bytes(image->TexFormat->MesaFormat); + + switch ( texelBytes ) { case 1: texelsPerDword = 4; break; case 2: texelsPerDword = 2; break; case 4: texelsPerDword = 1; break; @@ -118,8 +121,8 @@ static void mach64UploadAGPSubImage( mach64ContextPtr mmesa, { CARD32 *dst = (CARD32 *)((char *)mach64Screen->agpTextures.map + t->base.memBlock->ofs); const GLubyte *src = (const GLubyte *) image->Data + - (y * image->Width + x) * image->TexFormat->TexelBytes; - const GLuint bytes = width * height * image->TexFormat->TexelBytes; + (y * image->Width + x) * texelBytes; + const GLuint bytes = width * height * texelBytes; memcpy(dst, src, bytes); } @@ -140,6 +143,7 @@ static void mach64UploadLocalSubImage( mach64ContextPtr mmesa, const int maxdwords = (MACH64_BUFFER_MAX_DWORDS - (MACH64_HOSTDATA_BLIT_OFFSET / 4)); CARD32 pitch, offset; int i; + GLuint texelBytes; /* Ensure we have a valid texture to upload */ if ( ( level < 0 ) || ( level > mmesa->glCtx->Const.MaxTextureLevels ) ) @@ -149,7 +153,9 @@ static void mach64UploadLocalSubImage( mach64ContextPtr mmesa, if ( !image ) return; - switch ( image->TexFormat->TexelBytes ) { + texelBytes = _mesa_get_format_bytes(image->TexFormat->MesaFormat); + + switch ( texelBytes ) { case 1: texelsPerDword = 4; break; case 2: texelsPerDword = 2; break; case 4: texelsPerDword = 1; break; @@ -259,7 +265,7 @@ static void mach64UploadLocalSubImage( mach64ContextPtr mmesa, { const GLubyte *src = (const GLubyte *) image->Data + - (y * image->Width + x) * image->TexFormat->TexelBytes; + (y * image->Width + x) * texelBytes; mach64FireBlitLocked( mmesa, (void *)src, offset, pitch, format, x, y, width, height ); diff --git a/src/mesa/drivers/dri/mach64/mach64_texstate.c b/src/mesa/drivers/dri/mach64/mach64_texstate.c index fd2369dd88..ff03b0c40a 100644 --- a/src/mesa/drivers/dri/mach64/mach64_texstate.c +++ b/src/mesa/drivers/dri/mach64/mach64_texstate.c @@ -89,7 +89,7 @@ static void mach64SetTexImages( mach64ContextPtr mmesa, totalSize = ( baseImage->Height * baseImage->Width * - baseImage->TexFormat->TexelBytes ); + _mesa_get_format_bytes(baseImage->TexFormat->MesaFormat) ); totalSize = (totalSize + 31) & ~31; diff --git a/src/mesa/drivers/dri/mga/mga_texstate.c b/src/mesa/drivers/dri/mga/mga_texstate.c index ad765d1dd7..8f78ab9bd4 100644 --- a/src/mesa/drivers/dri/mga/mga_texstate.c +++ b/src/mesa/drivers/dri/mga/mga_texstate.c @@ -131,7 +131,7 @@ mgaSetTexImages( mgaContextPtr mmesa, break; size = texImage->Width * texImage->Height * - baseImage->TexFormat->TexelBytes; + _mesa_get_format_bytes(baseImage->TexFormat->MesaFormat); t->offsets[i] = totalSize; t->base.dirty_images[0] |= (1<TexFormat->TexelBytes ) { + switch ( _mesa_get_format_bytes(image->TexFormat->MesaFormat) ) { case 1: texelsPerDword = 4; break; case 2: texelsPerDword = 2; break; case 4: texelsPerDword = 1; break; @@ -215,9 +215,11 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t, /* Copy the next chunck of the texture image into the blit buffer */ { + const GLuint texelBytes = + _mesa_get_format_bytes(image->TexFormat->MesaFormat); const GLubyte *src = (const GLubyte *) image->Data + - (y * image->Width + x) * image->TexFormat->TexelBytes; - const GLuint bytes = width * height * image->TexFormat->TexelBytes; + (y * image->Width + x) * texelBytes; + const GLuint bytes = width * height * texelBytes; memcpy(dst, src, bytes); } diff --git a/src/mesa/drivers/dri/r128/r128_texstate.c b/src/mesa/drivers/dri/r128/r128_texstate.c index a9c9568003..9f4f9aea2d 100644 --- a/src/mesa/drivers/dri/r128/r128_texstate.c +++ b/src/mesa/drivers/dri/r128/r128_texstate.c @@ -123,7 +123,7 @@ static void r128SetTexImages( r128ContextPtr rmesa, totalSize += (tObj->Image[0][i]->Height * tObj->Image[0][i]->Width * - tObj->Image[0][i]->TexFormat->TexelBytes); + _mesa_get_format_bytes(tObj->Image[0][i]->TexFormat->MesaFormat)); /* Offsets must be 32-byte aligned for host data blits and tiling */ totalSize = (totalSize + 31) & ~31; diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index c94834752e..03f0613e7a 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -1437,7 +1437,7 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) log2Width = firstImage->WidthLog2; log2Height = firstImage->HeightLog2; log2Depth = firstImage->DepthLog2; - texelBytes = firstImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(firstImage->TexFormat->MesaFormat); if (!t->image_override) { diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 11c21037c4..851474f871 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -347,6 +347,7 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu GLuint compressed; GLuint numfaces = 1; GLuint firstLevel, lastLevel; + GLuint texelBytes; calculate_first_last_level(texObj, &firstLevel, &lastLevel, 0, texObj->BaseLevel); if (texObj->Target == GL_TEXTURE_CUBE_MAP) @@ -354,6 +355,7 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu firstImage = texObj->Image[0][firstLevel]; compressed = firstImage->IsCompressed ? firstImage->TexFormat->MesaFormat : 0; + texelBytes = _mesa_get_format_bytes(firstImage->TexFormat->MesaFormat); return (mt->firstLevel == firstLevel && mt->lastLevel == lastLevel && @@ -361,7 +363,7 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu mt->height0 == firstImage->Height && mt->depth0 == firstImage->Depth && mt->compressed == compressed && - (!mt->compressed ? (mt->bpp == firstImage->TexFormat->TexelBytes) : 1)); + (!mt->compressed ? (mt->bpp == texelBytes) : 1)); } @@ -375,6 +377,7 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, GLuint compressed = image->base.IsCompressed ? image->base.TexFormat->MesaFormat : 0; GLuint numfaces = 1; GLuint firstLevel, lastLevel; + GLuint texelBytes; assert(!t->mt); @@ -385,11 +388,13 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, if (level != firstLevel || face >= numfaces) return; + texelBytes = _mesa_get_format_bytes(image->base.TexFormat->MesaFormat); + t->mt = radeon_miptree_create(rmesa, t, t->base.Target, image->base.InternalFormat, firstLevel, lastLevel, image->base.Width, image->base.Height, image->base.Depth, - image->base.TexFormat->TexelBytes, t->tile_bits, compressed); + texelBytes, t->tile_bits, compressed); } /* Although we use the image_offset[] array to store relative offsets diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index ae41b90efe..a00497a8f9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -1031,7 +1031,7 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int log2Width = firstImage->WidthLog2; log2Height = firstImage->HeightLog2; log2Depth = firstImage->DepthLog2; - texelBytes = firstImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(firstImage->TexFormat->MesaFormat); if (!t->image_override) { if (VALID_FORMAT(firstImage->TexFormat->MesaFormat)) { diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index a35c783d2e..416ca1974b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -900,7 +900,7 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_imag srcrowstride = _mesa_compressed_row_stride(image->base.TexFormat->MesaFormat, image->base.Width); } else { height = image->base.Height * image->base.Depth; - srcrowstride = image->base.Width * image->base.TexFormat->TexelBytes; + srcrowstride = image->base.Width * _mesa_get_format_bytes(image->base.TexFormat->MesaFormat); } // if (mt->tilebits) diff --git a/src/mesa/drivers/dri/sis/sis_tex.c b/src/mesa/drivers/dri/sis/sis_tex.c index f40a873209..38a309d41f 100644 --- a/src/mesa/drivers/dri/sis/sis_tex.c +++ b/src/mesa/drivers/dri/sis/sis_tex.c @@ -107,7 +107,7 @@ sisAllocTexImage( sisContextPtr smesa, sisTexObjPtr t, int level, } assert(t->format == image->_BaseFormat); - texel_size = image->TexFormat->TexelBytes; + texel_size = _mesa_get_format_bytes(image->TexFormat->MesaFormat); size = image->Width * image->Height * texel_size + TEXTURE_HW_PLUS; addr = sisAllocFB( smesa, size, &t->image[level].handle ); -- cgit v1.2.3 From ddffe4546a81216cde4376ee49cbaa021f4d04bb Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 20:40:35 -0600 Subject: drivers: use more mesa format functions --- src/mesa/drivers/dri/intel/intel_fbo.c | 15 +++++++++------ src/mesa/drivers/dri/intel/intel_tex_image.c | 5 ++--- src/mesa/drivers/dri/r300/r300_tex.c | 7 +++++-- src/mesa/drivers/dri/r300/r300_texstate.c | 2 +- src/mesa/drivers/dri/r600/r600_tex.c | 6 ++++-- src/mesa/drivers/dri/radeon/radeon_fbo.c | 19 +++++++++++-------- 6 files changed, 32 insertions(+), 22 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 8dfb24290d..0a3d0654d7 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -466,6 +466,7 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, struct gl_texture_image *texImage) { irb->texformat = texImage->TexFormat; + gl_format texFormat; if (texImage->TexFormat == &_mesa_texformat_argb8888) { irb->Base._ActualFormat = GL_RGBA8; @@ -509,15 +510,17 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, return GL_FALSE; } + texFormat = texImage->TexFormat->MesaFormat; + irb->Base.InternalFormat = irb->Base._ActualFormat; irb->Base.Width = texImage->Width; irb->Base.Height = texImage->Height; - irb->Base.RedBits = texImage->TexFormat->RedBits; - irb->Base.GreenBits = texImage->TexFormat->GreenBits; - irb->Base.BlueBits = texImage->TexFormat->BlueBits; - irb->Base.AlphaBits = texImage->TexFormat->AlphaBits; - irb->Base.DepthBits = texImage->TexFormat->DepthBits; - irb->Base.StencilBits = texImage->TexFormat->StencilBits; + irb->Base.RedBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE); + irb->Base.GreenBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE); + irb->Base.BlueBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE); + irb->Base.AlphaBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE); + irb->Base.DepthBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE_ARB); + irb->Base.StencilBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_STENCIL_SIZE_EXT); irb->Base.Delete = intel_delete_renderbuffer; irb->Base.AllocStorage = intel_nop_alloc_storage; diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 3bafbba371..a9f031a3cb 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -404,19 +404,18 @@ intelTexImage(GLcontext * ctx, } else if (intelImage->base.Border == 0) { int comp_byte = 0; GLuint texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat->MesaFormat); - + GLenum baseFormat = _mesa_get_format_base_format(intelImage->base.TexFormat->MesaFormat); if (intelImage->base.IsCompressed) { comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat); } - /* Didn't fit in the object miptree, but it's suitable for inclusion in * a miptree, so create one just for our level and store it in the image. * It'll get moved into the object miptree at validate time. */ intelImage->mt = intel_miptree_create(intel, target, - intelImage->base.TexFormat->BaseFormat, + baseFormat, internalFormat, level, level, width, height, depth, diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 433e5a87d4..10daeca9e6 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -196,6 +196,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, GLenum pname, const GLfloat * params) { radeonTexObj* t = radeon_tex_obj(texObj); + GLenum texBaseFormat; if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %s )\n", __FUNCTION__, @@ -238,8 +239,10 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, case GL_DEPTH_TEXTURE_MODE: if (!texObj->Image[0][texObj->BaseLevel]) return; - if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat - == GL_DEPTH_COMPONENT) { + texBaseFormat = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; + + if (texBaseFormat == GL_DEPTH_COMPONENT || + texBaseFormat == GL_DEPTH_STENCIL) { r300SetDepthTexMode(texObj); break; } else { diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index f030451b28..cc40e0d1dc 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -209,7 +209,7 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) if (!t->image_override && VALID_FORMAT(firstImage->TexFormat->MesaFormat)) { - if (firstImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) { + if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { r300SetDepthTexMode(&t->base); } else { t->pp_txformat = tx_table[firstImage->TexFormat->MesaFormat].format; diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index d105b90cd1..47081c968e 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -286,6 +286,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, GLenum pname, const GLfloat * params) { radeonTexObj* t = radeon_tex_obj(texObj); + GLenum baseFormat; radeon_print(RADEON_STATE | RADEON_TEXTURE, RADEON_VERBOSE, "%s( %s )\n", __FUNCTION__, @@ -327,8 +328,9 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, case GL_DEPTH_TEXTURE_MODE: if (!texObj->Image[0][texObj->BaseLevel]) return; - if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat - == GL_DEPTH_COMPONENT) { + baseFormat = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; + if (baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL) { r600SetDepthTexMode(texObj); break; } else { diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 7ac53ec0ca..f19170b612 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -387,6 +387,8 @@ radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, struct gl_texture_image *texImage) { int retry = 0; + gl_format texFormat; + restart: if (texImage->TexFormat == &_mesa_texformat_argb8888) { rrb->cpp = 4; @@ -438,24 +440,25 @@ restart: return GL_FALSE; } texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0, - texImage->TexFormat->DataType, + _mesa_get_format_datatype(texImage->TexFormat->MesaFormat), 1); retry++; goto restart; } + texFormat = texImage->TexFormat->MesaFormat; + rrb->pitch = texImage->Width * rrb->cpp; rrb->base.InternalFormat = rrb->base._ActualFormat; rrb->base.Width = texImage->Width; rrb->base.Height = texImage->Height; - rrb->base.RedBits = texImage->TexFormat->RedBits; - rrb->base.GreenBits = texImage->TexFormat->GreenBits; - rrb->base.BlueBits = texImage->TexFormat->BlueBits; - rrb->base.AlphaBits = texImage->TexFormat->AlphaBits; - rrb->base.DepthBits = texImage->TexFormat->DepthBits; - rrb->base.StencilBits = texImage->TexFormat->StencilBits; - + rrb->Base.RedBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE); + rrb->Base.GreenBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE); + rrb->Base.BlueBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE); + rrb->Base.AlphaBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE); + rrb->Base.DepthBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE_ARB); + rrb->Base.StencilBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_STENCIL_SIZE_EXT); rrb->base.Delete = radeon_delete_renderbuffer; rrb->base.AllocStorage = radeon_nop_alloc_storage; -- cgit v1.2.3 From 5978cbdf7728df7952c9c04165ece23394a5fb95 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 20:40:53 -0600 Subject: mesa: code movement --- src/mesa/main/formats.c | 78 ++++++++++++++++++++++++------------------------- src/mesa/main/formats.h | 13 ++++----- 2 files changed, 45 insertions(+), 46 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index afa2398ed4..2ad5685883 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -594,6 +594,45 @@ _mesa_get_format_bytes(gl_format format) } +GLint +_mesa_get_format_bits(gl_format format, GLenum pname) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + + switch (pname) { + case GL_TEXTURE_RED_SIZE: + return info->RedBits; + case GL_TEXTURE_GREEN_SIZE: + return info->GreenBits; + case GL_TEXTURE_BLUE_SIZE: + return info->BlueBits; + case GL_TEXTURE_ALPHA_SIZE: + return info->AlphaBits; + case GL_TEXTURE_INTENSITY_SIZE: + return info->IntensityBits; + case GL_TEXTURE_LUMINANCE_SIZE: + return info->LuminanceBits; + case GL_TEXTURE_INDEX_SIZE_EXT: + return info->IndexBits; + case GL_TEXTURE_DEPTH_SIZE_ARB: + return info->DepthBits; + case GL_TEXTURE_STENCIL_SIZE_EXT: + return info->StencilBits; + default: + _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()"); + return 0; + } +} + + +GLenum +_mesa_get_format_datatype(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + return info->DataType; +} + + GLenum _mesa_get_format_base_format(gl_format format) { @@ -785,42 +824,3 @@ _mesa_format_to_type_and_comps2(gl_format format, *datatype = GL_UNSIGNED_BYTE; } } - - -GLint -_mesa_get_format_bits(gl_format format, GLenum pname) -{ - const struct gl_format_info *info = _mesa_get_format_info(format); - - switch (pname) { - case GL_TEXTURE_RED_SIZE: - return info->RedBits; - case GL_TEXTURE_GREEN_SIZE: - return info->GreenBits; - case GL_TEXTURE_BLUE_SIZE: - return info->BlueBits; - case GL_TEXTURE_ALPHA_SIZE: - return info->AlphaBits; - case GL_TEXTURE_INTENSITY_SIZE: - return info->IntensityBits; - case GL_TEXTURE_LUMINANCE_SIZE: - return info->LuminanceBits; - case GL_TEXTURE_INDEX_SIZE_EXT: - return info->IndexBits; - case GL_TEXTURE_DEPTH_SIZE_ARB: - return info->DepthBits; - case GL_TEXTURE_STENCIL_SIZE_EXT: - return info->StencilBits; - default: - _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()"); - return 0; - } -} - - -GLenum -_mesa_get_format_datatype(gl_format format) -{ - const struct gl_format_info *info = _mesa_get_format_info(format); - return info->DataType; -} diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index ad93fef2fc..dbde28e727 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -198,6 +198,12 @@ struct gl_format_info extern GLuint _mesa_get_format_bytes(gl_format format); +extern GLint +_mesa_get_format_bits(gl_format format, GLenum pname); + +extern GLenum +_mesa_get_format_datatype(gl_format format); + extern GLenum _mesa_get_format_base_format(gl_format format); @@ -208,13 +214,6 @@ extern void _mesa_format_to_type_and_comps2(gl_format format, GLenum *datatype, GLuint *comps); -extern GLint -_mesa_get_format_bits(gl_format format, GLenum pname); - -extern GLenum -_mesa_get_format_datatype(gl_format format); - - extern void _mesa_test_formats(void); -- cgit v1.2.3 From 5cf5d4be21bdac203dc244e9b773a852ddb1baf1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 20:51:18 -0600 Subject: mesa: use more format helper functions --- src/mesa/main/fbobject.c | 14 +++++++++----- src/mesa/main/texgetimage.c | 30 ++++++++++++++++++------------ 2 files changed, 27 insertions(+), 17 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 13f49da5a7..04419da6e5 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -35,6 +35,7 @@ #include "buffers.h" #include "context.h" #include "fbobject.h" +#include "formats.h" #include "framebuffer.h" #include "hash.h" #include "macros.h" @@ -356,6 +357,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, if (att->Type == GL_TEXTURE) { const struct gl_texture_object *texObj = att->Texture; struct gl_texture_image *texImage; + GLenum baseFormat; if (!texObj) { att_incomplete("no texobj"); @@ -382,26 +384,28 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, return; } + baseFormat = _mesa_get_format_base_format(texImage->TexFormat->MesaFormat); + if (format == GL_COLOR) { - if (texImage->TexFormat->BaseFormat != GL_RGB && - texImage->TexFormat->BaseFormat != GL_RGBA) { + if (baseFormat != GL_RGB && + baseFormat != GL_RGBA) { att_incomplete("bad format"); att->Complete = GL_FALSE; return; } - if (texImage->TexFormat->TexelBytes == 0) { + if (_mesa_is_format_compressed(texImage->TexFormat->MesaFormat)) { att_incomplete("compressed internalformat"); att->Complete = GL_FALSE; return; } } else if (format == GL_DEPTH) { - if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) { + if (baseFormat == GL_DEPTH_COMPONENT) { /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && ctx->Extensions.ARB_depth_texture && - texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 14d6fc7659..2575d0d868 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -160,15 +160,16 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, if (format == GL_COLOR_INDEX) { GLuint indexRow[MAX_WIDTH]; GLint col; + GLuint indexBits = _mesa_get_format_bits(texImage->TexFormat->MesaFormat, GL_TEXTURE_INDEX_SIZE_EXT); /* Can't use FetchTexel here because that returns RGBA */ - if (texImage->TexFormat->IndexBits == 8) { + if (indexBits == 8) { const GLubyte *src = (const GLubyte *) texImage->Data; src += width * (img * texImage->Height + row); for (col = 0; col < width; col++) { indexRow[col] = src[col]; } } - else if (texImage->TexFormat->IndexBits == 16) { + else if (indexBits == 16) { const GLushort *src = (const GLushort *) texImage->Data; src += width * (img * texImage->Height + row); for (col = 0; col < width; col++) { @@ -257,6 +258,8 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, GLfloat rgba[MAX_WIDTH][4]; GLint col; GLbitfield transferOps = 0x0; + GLenum dataType = + _mesa_get_format_datatype(texImage->TexFormat->MesaFormat); /* clamp does not apply to GetTexImage (final conversion)? * Looks like we need clamp though when going from format @@ -265,8 +268,8 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) transferOps |= IMAGE_CLAMP_BIT; else if (!type_with_negative_values(type) && - (texImage->TexFormat->DataType == GL_FLOAT || - texImage->TexFormat->DataType == GL_SIGNED_NORMALIZED)) + (dataType == GL_FLOAT || + dataType == GL_SIGNED_NORMALIZED)) transferOps |= IMAGE_CLAMP_BIT; for (col = 0; col < width; col++) { @@ -372,6 +375,7 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint maxLevels = _mesa_max_texture_levels(ctx, target); + GLenum baseFormat; if (maxLevels == 0) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target); @@ -434,40 +438,42 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, /* out of memory */ return GL_TRUE; } + + baseFormat = _mesa_get_format_base_format(texImage->TexFormat->MesaFormat); /* Make sure the requested image format is compatible with the * texture's format. Note that a color index texture can be converted * to RGBA so that combo is allowed. */ if (_mesa_is_color_format(format) - && !_mesa_is_color_format(texImage->TexFormat->BaseFormat) - && !_mesa_is_index_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_color_format(baseFormat) + && !_mesa_is_index_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_index_format(format) - && !_mesa_is_index_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_index_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_depth_format(format) - && !_mesa_is_depth_format(texImage->TexFormat->BaseFormat) - && !_mesa_is_depthstencil_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_depth_format(baseFormat) + && !_mesa_is_depthstencil_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_ycbcr_format(format) - && !_mesa_is_ycbcr_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_ycbcr_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_depthstencil_format(format) - && !_mesa_is_depthstencil_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_depthstencil_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_dudv_format(format) - && !_mesa_is_dudv_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_dudv_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } -- cgit v1.2.3 From af0adb585223f6227f4c5c8564df8d7f6622d30f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 20:56:04 -0600 Subject: mesa: use more mesa format functions --- src/mesa/main/texparam.c | 48 +++++++++++++++++++++++++++++------------------- 1 file changed, 29 insertions(+), 19 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 1a88ad53b4..5f2c890ec8 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -727,6 +727,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, const struct gl_texture_image *img = NULL; GLboolean isProxy; GLint maxLevels; + gl_format texFormat; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -764,6 +765,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, goto out; } + texFormat = img->TexFormat->MesaFormat; + isProxy = _mesa_is_proxy_texture(target); switch (pname) { @@ -786,7 +789,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, case GL_TEXTURE_GREEN_SIZE: case GL_TEXTURE_BLUE_SIZE: if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) - *params = _mesa_get_format_bits(img->TexFormat->MesaFormat, pname); + *params = _mesa_get_format_bits(texFormat, pname); else *params = 0; break; @@ -794,7 +797,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, if (img->_BaseFormat == GL_ALPHA || img->_BaseFormat == GL_LUMINANCE_ALPHA || img->_BaseFormat == GL_RGBA) - *params = _mesa_get_format_bits(img->TexFormat->MesaFormat, pname); + *params = _mesa_get_format_bits(texFormat, pname); else *params = 0; break; @@ -802,11 +805,11 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, if (img->_BaseFormat != GL_INTENSITY) *params = 0; else { - *params = _mesa_get_format_bits(img->TexFormat->MesaFormat, pname); + *params = _mesa_get_format_bits(texFormat, pname); if (*params == 0) { /* intensity probably stored as rgb texture */ - *params = MIN2(_mesa_get_format_bits(img->TexFormat->MesaFormat, GL_TEXTURE_RED_SIZE), - _mesa_get_format_bits(img->TexFormat->MesaFormat, GL_TEXTURE_GREEN_SIZE)); + *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE), + _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE)); } } break; @@ -815,23 +818,23 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, img->_BaseFormat != GL_LUMINANCE_ALPHA) *params = 0; else { - *params = _mesa_get_format_bits(img->TexFormat->MesaFormat, pname); + *params = _mesa_get_format_bits(texFormat, pname); if (img->TexFormat->LuminanceBits == 0) { /* luminance probably stored as rgb texture */ - *params = MIN2(_mesa_get_format_bits(img->TexFormat->MesaFormat, GL_TEXTURE_RED_SIZE), - _mesa_get_format_bits(img->TexFormat->MesaFormat, GL_TEXTURE_GREEN_SIZE)); + *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE), + _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE)); } } break; case GL_TEXTURE_INDEX_SIZE_EXT: if (img->_BaseFormat == GL_COLOR_INDEX) - *params = _mesa_get_format_bits(img->TexFormat->MesaFormat, pname); + *params = _mesa_get_format_bits(texFormat, pname); else *params = 0; break; case GL_TEXTURE_DEPTH_SIZE_ARB: if (ctx->Extensions.ARB_depth_texture) - *params = _mesa_get_format_bits(img->TexFormat->MesaFormat, pname); + *params = _mesa_get_format_bits(texFormat, pname); else _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(pname)"); @@ -839,7 +842,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, case GL_TEXTURE_STENCIL_SIZE_EXT: if (ctx->Extensions.EXT_packed_depth_stencil || ctx->Extensions.ARB_framebuffer_object) { - *params = _mesa_get_format_bits(img->TexFormat->MesaFormat, pname); + *params = _mesa_get_format_bits(texFormat, pname); } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -855,7 +858,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, */ *params = _mesa_compressed_texture_size(ctx, img->Width, img->Height, img->Depth, - img->TexFormat->MesaFormat); + texFormat); } else { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -869,7 +872,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, /* GL_ARB_texture_float */ case GL_TEXTURE_RED_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->RedBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -878,7 +882,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_GREEN_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->GreenBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -887,7 +892,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_BLUE_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->BlueBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -896,7 +902,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_ALPHA_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->AlphaBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -905,7 +912,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_LUMINANCE_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->LuminanceBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_LUMINANCE_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -914,7 +922,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_INTENSITY_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->IntensityBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_INTENSITY_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -923,7 +932,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_DEPTH_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->DepthBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, -- cgit v1.2.3 From a2b663fe38a6e42786092412402aacf8f6d071f8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 20:58:05 -0600 Subject: mesa: use more mesa format functions --- src/mesa/main/texrender.c | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index 50e09c5d15..11073f76bf 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -462,6 +462,7 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) { struct texture_renderbuffer *trb = (struct texture_renderbuffer *) att->Renderbuffer; + gl_format texFormat; (void) ctx; ASSERT(trb); @@ -484,6 +485,8 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->Zoffset = att->Zoffset; } + texFormat = trb->TexImage->TexFormat->MesaFormat; + trb->Base.Width = trb->TexImage->Width; trb->Base.Height = trb->TexImage->Height; trb->Base.InternalFormat = trb->TexImage->InternalFormat; @@ -513,12 +516,12 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) #endif trb->Base.Data = trb->TexImage->Data; - trb->Base.RedBits = trb->TexImage->TexFormat->RedBits; - trb->Base.GreenBits = trb->TexImage->TexFormat->GreenBits; - trb->Base.BlueBits = trb->TexImage->TexFormat->BlueBits; - trb->Base.AlphaBits = trb->TexImage->TexFormat->AlphaBits; - trb->Base.DepthBits = trb->TexImage->TexFormat->DepthBits; - trb->Base.StencilBits = trb->TexImage->TexFormat->StencilBits; + trb->Base.RedBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE); + trb->Base.GreenBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE); + trb->Base.BlueBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE); + trb->Base.AlphaBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE); + trb->Base.DepthBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE_ARB); + trb->Base.StencilBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_STENCIL_SIZE_EXT); } -- cgit v1.2.3 From 5767a677a0129015dcc568b6f5d2d323fae8a63f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 20:59:28 -0600 Subject: mesa: fix GL_TEXTURE_LUMINANCE_SIZE query --- src/mesa/main/texparam.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 5f2c890ec8..d38d5a4c23 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -819,7 +819,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, *params = 0; else { *params = _mesa_get_format_bits(texFormat, pname); - if (img->TexFormat->LuminanceBits == 0) { + if (*params == 0) { /* luminance probably stored as rgb texture */ *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE), _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE)); -- cgit v1.2.3 From e987ea9d2181acec2fc70538ffbb92d7ab15d918 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 21:07:57 -0600 Subject: mesa: use more mesa format functions --- src/mesa/main/texstore.c | 44 +++++++++++++++++++++++++------------------- 1 file changed, 25 insertions(+), 19 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 33edf8a56a..6ebc9d6cc3 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3352,10 +3352,12 @@ fetch_texel_float_to_chan(const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLchan *texelOut) { GLfloat temp[4]; + GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat->MesaFormat); + ASSERT(texImage->FetchTexelf); texImage->FetchTexelf(texImage, i, j, k, temp); - if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT || - texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { + if (baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL_EXT) { /* just one channel */ UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]); } @@ -3377,10 +3379,12 @@ fetch_texel_chan_to_float(const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texelOut) { GLchan temp[4]; + GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat->MesaFormat); + ASSERT(texImage->FetchTexelc); texImage->FetchTexelc(texImage, i, j, k, temp); - if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT || - texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { + if (baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL_EXT) { /* just one channel */ texelOut[0] = CHAN_TO_FLOAT(temp[0]); } @@ -3423,9 +3427,10 @@ _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) static void compute_texture_size(GLcontext *ctx, struct gl_texture_image *texImage) { - if (texImage->TexFormat->TexelBytes == 0) { - /* must be a compressed format */ - texImage->IsCompressed = GL_TRUE; + texImage->IsCompressed = + _mesa_is_format_compressed(texImage->TexFormat->MesaFormat); + + if (texImage->IsCompressed) { texImage->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, texImage->Width, texImage->Height, texImage->Depth, @@ -3433,7 +3438,6 @@ compute_texture_size(GLcontext *ctx, struct gl_texture_image *texImage) } else { /* non-compressed format */ - texImage->IsCompressed = GL_FALSE; texImage->CompressedSize = 0; } } @@ -3471,7 +3475,7 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, if (texImage->IsCompressed) sizeInBytes = texImage->CompressedSize; else - sizeInBytes = texImage->Width * texImage->TexFormat->TexelBytes; + sizeInBytes = texImage->Width * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); @@ -3540,7 +3544,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, _mesa_set_fetch_functions(texImage, 2); compute_texture_size(ctx, texImage); - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); /* allocate memory */ if (texImage->IsCompressed) @@ -3574,7 +3578,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); } else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; + dstRowStride = texImage->RowStride * texelBytes; } success = storeImage(ctx, 2, texImage->_BaseFormat, @@ -3619,7 +3623,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, _mesa_set_fetch_functions(texImage, 3); compute_texture_size(ctx, texImage); - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); /* allocate memory */ if (texImage->IsCompressed) @@ -3653,7 +3657,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); } else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; + dstRowStride = texImage->RowStride * texelBytes; } success = storeImage(ctx, 3, texImage->_BaseFormat, @@ -3751,7 +3755,8 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, texImage->Width); } else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; + dstRowStride = texImage->RowStride * + _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); } success = storeImage(ctx, 2, texImage->_BaseFormat, @@ -3804,7 +3809,8 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, texImage->Width); } else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; + dstRowStride = texImage->RowStride * + _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); } success = storeImage(ctx, 3, texImage->_BaseFormat, @@ -3964,7 +3970,7 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, GLint i, rows; GLubyte *dest; const GLubyte *src; - const GLuint mesaFormat = texImage->TexFormat->MesaFormat; + const gl_format texFormat = texImage->TexFormat->MesaFormat; (void) format; @@ -3981,12 +3987,12 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, if (!data) return; - srcRowStride = _mesa_compressed_row_stride(mesaFormat, width); + srcRowStride = _mesa_compressed_row_stride(texFormat, width); src = (const GLubyte *) data; - destRowStride = _mesa_compressed_row_stride(mesaFormat, texImage->Width); + destRowStride = _mesa_compressed_row_stride(texFormat, texImage->Width); dest = _mesa_compressed_image_address(xoffset, yoffset, 0, - texImage->TexFormat->MesaFormat, + texFormat, texImage->Width, (GLubyte *) texImage->Data); -- cgit v1.2.3 From 4fc344790d0fefa3c38c63cadc4ee6a52633b006 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 21:13:46 -0600 Subject: mesa: update comments --- src/mesa/main/texcompress_fxt1.c | 4 ++-- src/mesa/main/texcompress_s3tc.c | 8 ++++---- 2 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index 1a103ff14e..c401f82be0 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -63,7 +63,7 @@ _mesa_init_texture_fxt1( GLcontext *ctx ) /** - * Called via TexFormat->StoreImage to store an RGB_FXT1 texture. + * Store user's image in rgb_fxt1 format. */ GLboolean _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS) @@ -120,7 +120,7 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS) /** - * Called via TexFormat->StoreImage to store an RGBA_FXT1 texture. + * Store user's image in rgba_fxt1 format. */ GLboolean _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS) diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index 86492d05fb..2294fdca73 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -154,7 +154,7 @@ _mesa_init_texture_s3tc( GLcontext *ctx ) } /** - * Called via TexFormat->StoreImage to store an RGB_DXT1 texture. + * Store user's image in rgb_dxt1 format. */ GLboolean _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) @@ -217,7 +217,7 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) /** - * Called via TexFormat->StoreImage to store an RGBA_DXT1 texture. + * Store user's image in rgba_dxt1 format. */ GLboolean _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) @@ -279,7 +279,7 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) /** - * Called via TexFormat->StoreImage to store an RGBA_DXT3 texture. + * Store user's image in rgba_dxt3 format. */ GLboolean _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) @@ -340,7 +340,7 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) /** - * Called via TexFormat->StoreImage to store an RGBA_DXT5 texture. + * Store user's image in rgba_dxt5 format. */ GLboolean _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) -- cgit v1.2.3 From ef089604a9cdcb4efa0850de393e04aa8d002fae Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 21:14:12 -0600 Subject: mesa: use texture format functions --- src/mesa/state_tracker/st_atom_sampler.c | 2 +- src/mesa/state_tracker/st_cb_texture.c | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 50ce82811c..6611956ae8 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -209,7 +209,7 @@ update_samplers(struct st_context *st) } xlate_border_color(texobj->BorderColor, - teximg ? teximg->TexFormat->BaseFormat : GL_RGBA, + teximg ? teximg->_BaseFormat : GL_RGBA, sampler->border_color); sampler->max_anisotropy = texobj->MaxAnisotropy; diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 62ebdd8056..8bbffc3ff6 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -563,7 +563,7 @@ st_TexImage(GLcontext * ctx, _mesa_set_fetch_functions(texImage, dims); - if (texImage->TexFormat->TexelBytes == 0) { + if (_mesa_is_format_compressed(texImage->TexFormat->MesaFormat)) { /* must be a compressed format */ texelBytes = 0; texImage->IsCompressed = GL_TRUE; @@ -573,7 +573,7 @@ st_TexImage(GLcontext * ctx, texImage->TexFormat->MesaFormat); } else { - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { @@ -1838,7 +1838,7 @@ st_finalize_texture(GLcontext *ctx, cpp = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); } else { - cpp = firstImage->base.TexFormat->TexelBytes; + cpp = _mesa_get_format_bytes(firstImage->base.TexFormat->MesaFormat); } /* If we already have a gallium texture, check that it matches the texture -- cgit v1.2.3 From 749e50442a2a4e6a15434dfed47a9b87df353fa6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 21:14:43 -0600 Subject: mesa: fix render buffer _BaseFormat assignment --- src/mesa/main/texrender.c | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index 11073f76bf..54e5668abc 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -507,13 +507,7 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->Base._ActualFormat = trb->TexImage->InternalFormat; trb->Base.DataType = CHAN_TYPE; } - trb->Base._BaseFormat = trb->TexImage->TexFormat->BaseFormat; -#if 0 - /* fix/avoid this assertion someday */ - ASSERT(trb->Base._BaseFormat == GL_RGB || - trb->Base._BaseFormat == GL_RGBA || - trb->Base._BaseFormat == GL_DEPTH_COMPONENT); -#endif + trb->Base._BaseFormat = trb->TexImage->_BaseFormat; trb->Base.Data = trb->TexImage->Data; trb->Base.RedBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE); -- cgit v1.2.3 From bd00a7fa4bb4bb71cd2eaf7ebb6749a709b5fdb9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 21:22:57 -0600 Subject: mesa: sort texstore_funcs[] array, remove search loop --- src/mesa/main/texstore.c | 73 ++++++++++++++++++++++++++++-------------------- 1 file changed, 42 insertions(+), 31 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 6ebc9d6cc3..d47f71d0e2 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3180,32 +3180,7 @@ static struct { } texstore_funcs[MESA_FORMAT_COUNT] = { - { MESA_FORMAT_RGBA, _mesa_texstore_rgba }, - { MESA_FORMAT_RGB, _mesa_texstore_rgba }, - { MESA_FORMAT_ALPHA, _mesa_texstore_rgba }, - { MESA_FORMAT_LUMINANCE, _mesa_texstore_rgba }, - { MESA_FORMAT_LUMINANCE_ALPHA, _mesa_texstore_rgba }, - { MESA_FORMAT_INTENSITY, _mesa_texstore_rgba }, - { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 }, - { MESA_FORMAT_SRGBA8, _mesa_texstore_srgba8 }, - { MESA_FORMAT_SARGB8, _mesa_texstore_sargb8 }, - { MESA_FORMAT_SL8, _mesa_texstore_sl8 }, - { MESA_FORMAT_SLA8, _mesa_texstore_sla8 }, - { MESA_FORMAT_RGBA_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_RGBA_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_RGB_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_RGB_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_LUMINANCE_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_LUMINANCE_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_INTENSITY_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_INTENSITY_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 }, - { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 }, - { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 }, + { MESA_FORMAT_NONE, NULL }, { MESA_FORMAT_RGBA8888, _mesa_texstore_rgba8888 }, { MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 }, { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 }, @@ -3229,13 +3204,47 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_CI8, _mesa_texstore_ci8 }, { MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr }, { MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr }, - { MESA_FORMAT_RGB_FXT1, _mesa_texstore_rgb_fxt1 }, - { MESA_FORMAT_RGBA_FXT1, _mesa_texstore_rgba_fxt1 }, { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 }, { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 }, { MESA_FORMAT_Z16, _mesa_texstore_z16 }, { MESA_FORMAT_Z32, _mesa_texstore_z32 }, { MESA_FORMAT_S8, NULL/*_mesa_texstore_s8*/ }, + { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 }, + { MESA_FORMAT_SRGBA8, _mesa_texstore_srgba8 }, + { MESA_FORMAT_SARGB8, _mesa_texstore_sargb8 }, + { MESA_FORMAT_SL8, _mesa_texstore_sl8 }, + { MESA_FORMAT_SLA8, _mesa_texstore_sla8 }, + { MESA_FORMAT_SRGB_DXT1, _mesa_texstore_rgb_dxt1 }, + { MESA_FORMAT_SRGBA_DXT1, _mesa_texstore_rgba_dxt1 }, + { MESA_FORMAT_SRGBA_DXT3, _mesa_texstore_rgba_dxt3 }, + { MESA_FORMAT_SRGBA_DXT5, _mesa_texstore_rgba_dxt5 }, + { MESA_FORMAT_RGB_FXT1, _mesa_texstore_rgb_fxt1 }, + { MESA_FORMAT_RGBA_FXT1, _mesa_texstore_rgba_fxt1 }, + { MESA_FORMAT_RGB_DXT1, _mesa_texstore_rgb_dxt1 }, + { MESA_FORMAT_RGBA_DXT1, _mesa_texstore_rgba_dxt1 }, + { MESA_FORMAT_RGBA_DXT3, _mesa_texstore_rgba_dxt3 }, + { MESA_FORMAT_RGBA_DXT5, _mesa_texstore_rgba_dxt5 }, + { MESA_FORMAT_RGBA, _mesa_texstore_rgba }, + { MESA_FORMAT_RGB, _mesa_texstore_rgba }, + { MESA_FORMAT_ALPHA, _mesa_texstore_rgba }, + { MESA_FORMAT_LUMINANCE, _mesa_texstore_rgba }, + { MESA_FORMAT_LUMINANCE_ALPHA, _mesa_texstore_rgba }, + { MESA_FORMAT_INTENSITY, _mesa_texstore_rgba }, + { MESA_FORMAT_RGBA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_RGBA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_RGB_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_RGB_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_LUMINANCE_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_LUMINANCE_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_INTENSITY_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_INTENSITY_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 }, + { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 }, + { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 }, }; @@ -3246,11 +3255,13 @@ StoreTexImageFunc _mesa_get_texstore_func(gl_format format) { GLuint i; +#ifdef DEBUG for (i = 0; i < MESA_FORMAT_COUNT; i++) { - if (texstore_funcs[i].Name == format) - return texstore_funcs[i].Store; + ASSERT(texstore_funcs[i].Name == i); } - return NULL; +#endif + ASSERT(texstore_funcs[format].Name == format); + return texstore_funcs[format].Store; } -- cgit v1.2.3 From 729ff875f4c951798d2372940608201a6b195ca6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 21:32:12 -0600 Subject: mesa: change _mesa_format_to_type_and_comps() format parameter type --- src/mesa/main/mipmap.c | 10 +++++----- src/mesa/main/texformat.c | 7 +++---- src/mesa/main/texformat.h | 2 +- src/mesa/state_tracker/st_gen_mipmap.c | 2 +- 4 files changed, 10 insertions(+), 11 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index faa6c47cb7..0950d8abea 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1495,7 +1495,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj) { const struct gl_texture_image *srcImage; - const struct gl_texture_format *convertFormat; + gl_format convertFormat; const GLubyte *srcData = NULL; GLubyte *dstData = NULL; GLint level, maxLevels; @@ -1521,11 +1521,11 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, texObj->Target == GL_TEXTURE_CUBE_MAP_ARB); if (srcImage->_BaseFormat == GL_RGB) { - convertFormat = &_mesa_texformat_rgb; + convertFormat = MESA_FORMAT_RGB; components = 3; } else if (srcImage->_BaseFormat == GL_RGBA) { - convertFormat = &_mesa_texformat_rgba; + convertFormat = MESA_FORMAT_RGBA; components = 4; } else { @@ -1561,7 +1561,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, } else { /* uncompressed */ - convertFormat = srcImage->TexFormat; + convertFormat = srcImage->TexFormat->MesaFormat; } _mesa_format_to_type_and_comps(convertFormat, &datatype, &comps); @@ -1664,7 +1664,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, if (dstImage->IsCompressed) { GLubyte *temp; /* compress image from dstData into dstImage->Data */ - const GLenum srcFormat = convertFormat->BaseFormat; + const GLenum srcFormat = _mesa_get_format_base_format(convertFormat); GLint dstRowStride = _mesa_compressed_row_stride(dstImage->TexFormat->MesaFormat, dstWidth); const StoreTexImageFunc storeImage = diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index dae98bcc6f..60b2065a6c 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -1351,14 +1351,13 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, /** - * Return datatype and number of components per texel for the - * given gl_texture_format. + * Return datatype and number of components per texel for the given gl_format. */ void -_mesa_format_to_type_and_comps(const struct gl_texture_format *format, +_mesa_format_to_type_and_comps(gl_format format, GLenum *datatype, GLuint *comps) { - switch (format->MesaFormat) { + switch (format) { case MESA_FORMAT_RGBA8888: case MESA_FORMAT_RGBA8888_REV: case MESA_FORMAT_ARGB8888: diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index 39d5ec640a..638eadff97 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -151,7 +151,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, extern void -_mesa_format_to_type_and_comps(const struct gl_texture_format *format, +_mesa_format_to_type_and_comps(gl_format format, GLenum *datatype, GLuint *comps); extern FetchTexelFuncF diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 58f6933652..63a6956a7a 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -115,7 +115,7 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, assert(target != GL_TEXTURE_3D); /* not done yet */ - _mesa_format_to_type_and_comps(texObj->Image[face][baseLevel]->TexFormat, + _mesa_format_to_type_and_comps(texObj->Image[face][baseLevel]->TexFormat->MesaFormat, &datatype, &comps); for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { -- cgit v1.2.3 From 660ca9c5a23240abca084089a626d4a94ef0799f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 28 Sep 2009 21:40:50 -0600 Subject: mesa: new _mesa_texstore() function --- src/mesa/main/texstore.c | 147 +++++++++++++++++++++++------------------------ src/mesa/main/texstore.h | 3 + 2 files changed, 76 insertions(+), 74 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index d47f71d0e2..880801464a 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3265,6 +3265,28 @@ _mesa_get_texstore_func(gl_format format) } +/** + * Store user data into texture memory. + * Called via glTex[Sub]Image1/2/3D() + */ +GLboolean +_mesa_texstore(TEXSTORE_PARAMS) +{ + StoreTexImageFunc storeImage; + GLboolean success; + + storeImage = _mesa_get_texstore_func(dstFormat->MesaFormat); + + assert(storeImage); + + success = storeImage(ctx, dims, baseInternalFormat, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + return success; +} + /** * Check if an unpack PBO is active prior to fetching a texture image. @@ -3504,19 +3526,15 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, else { const GLint dstRowStride = 0; GLboolean success; - const StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - - ASSERT(storeImage); - - success = storeImage(ctx, 1, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, 1, 1, - format, type, pixels, packing); + + success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, 1, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); } @@ -3579,10 +3597,6 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, else { GLint dstRowStride; GLboolean success; - const StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - - ASSERT(storeImage); if (texImage->IsCompressed) { dstRowStride @@ -3592,14 +3606,15 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, dstRowStride = texImage->RowStride * texelBytes; } - success = storeImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); + if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); } @@ -3658,10 +3673,6 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, else { GLint dstRowStride; GLboolean success; - const StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - - ASSERT(storeImage); if (texImage->IsCompressed) { dstRowStride @@ -3671,14 +3682,14 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, dstRowStride = texImage->RowStride * texelBytes; } - success = storeImage(ctx, 3, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing); + success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); } @@ -3711,19 +3722,15 @@ _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, { const GLint dstRowStride = 0; GLboolean success; - const StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - - ASSERT(storeImage); - - success = storeImage(ctx, 1, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, 0, 0, /* offsets */ - dstRowStride, - texImage->ImageOffsets, - width, 1, 1, - format, type, pixels, packing); + + success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, 0, 0, /* offsets */ + dstRowStride, + texImage->ImageOffsets, + width, 1, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D"); } @@ -3756,10 +3763,6 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, { GLint dstRowStride = 0; GLboolean success; - const StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - - ASSERT(storeImage); if (texImage->IsCompressed) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, @@ -3770,14 +3773,14 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); } - success = storeImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D"); } @@ -3810,10 +3813,6 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, { GLint dstRowStride; GLboolean success; - const StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - - ASSERT(storeImage); if (texImage->IsCompressed) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, @@ -3824,14 +3823,14 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); } - success = storeImage(ctx, 3, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing); + success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D"); } diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index 771493cec6..8183c632df 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -194,6 +194,9 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, extern StoreTexImageFunc _mesa_get_texstore_func(gl_format format); +extern GLboolean +_mesa_texstore(TEXSTORE_PARAMS); + extern void _mesa_store_compressed_teximage1d(GLcontext *ctx, GLenum target, GLint level, -- cgit v1.2.3 From 0b1f4dc0fa62c46030b39a0f7027dd1b0ef966fd Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 28 Sep 2009 21:41:11 -0600 Subject: drivers: use new _mesa_texstore() function --- src/mesa/drivers/dri/intel/intel_tex_image.c | 26 ++++---- src/mesa/drivers/dri/intel/intel_tex_subimage.c | 23 ++++--- src/mesa/drivers/dri/radeon/radeon_texture.c | 40 ++++++------ src/mesa/drivers/dri/tdfx/tdfx_tex.c | 83 +++++++++++-------------- src/mesa/drivers/dri/unichrome/via_tex.c | 21 +++---- 5 files changed, 87 insertions(+), 106 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index a9f031a3cb..0e13f600a6 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -518,9 +518,6 @@ intelTexImage(GLcontext * ctx, * conversion and copy: */ if (pixels) { - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - if (compressed) { if (intelImage->mt) { struct intel_region *dst = intelImage->mt->region; @@ -531,17 +528,20 @@ intelTexImage(GLcontext * ctx, pixels, srcRowStride, 0, 0); - } else + } + else { memcpy(texImage->Data, pixels, imageSize); - } else if (!storeImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, unpack)) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); + } + } + else if (!_mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, unpack)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } } diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index c8de38bc72..ad5c2271a1 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -105,21 +105,20 @@ intelTexSubimage(GLcontext * ctx, xoffset, yoffset / 4, (width + 3) & ~3, (height + 3) / 4, pixels, (width + 3) & ~3, 0, 0); - } else + } + else { memcpy(texImage->Data, pixels, imageSize); + } } else { - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - - if (!storeImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing)) { + if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); } } diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 416ca1974b..3ff8cad93e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -624,8 +624,6 @@ static void radeon_teximage( } else { GLuint dstRowStride; GLuint *dstImageOffsets; - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); if (image->mt) { radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; @@ -648,15 +646,16 @@ static void radeon_teximage( dstImageOffsets = texImage->ImageOffsets; } - if (!storeImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - dstImageOffsets, - width, height, depth, - format, type, pixels, packing)) + if (!_mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + dstImageOffsets, + width, height, depth, + format, type, pixels, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); + } if (dims == 3) _mesa_free(dstImageOffsets); @@ -779,18 +778,17 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow); - } else { - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - - if (!storeImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing)) + } + else { + if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); + } } } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index e87ee9eba2..84fe6984de 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -138,18 +138,15 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, } if (bpt) { - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - src = _s; dst = _d; - storeImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, dstImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstWidth * bpt, - &dstImageOffsets, - dstWidth, dstHeight, 1, - GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, dstImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstWidth * bpt, + &dstImageOffsets, + dstWidth, dstHeight, 1, + GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); FREE(dst); FREE(src); } @@ -1231,21 +1228,19 @@ adjust2DRatio (GLcontext *ctx, if (!texImage->IsCompressed) { GLubyte *destAddr; - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); tempImage = MALLOC(width * height * texelBytes); if (!tempImage) { return GL_FALSE; } - storeImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, tempImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * texelBytes, /* dstRowStride */ - &dstImageOffsets, - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, tempImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + width * texelBytes, /* dstRowStride */ + &dstImageOffsets, + width, height, 1, + format, type, pixels, packing); /* now rescale */ /* compute address of dest subimage within the overal tex image */ @@ -1262,8 +1257,6 @@ adjust2DRatio (GLcontext *ctx, } else { const GLint rawBytes = 4; GLvoid *rawImage = MALLOC(width * height * rawBytes); - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); if (!rawImage) { return GL_FALSE; @@ -1287,13 +1280,13 @@ adjust2DRatio (GLcontext *ctx, width, height, /* src */ newWidth, newHeight, /* dst */ rawImage /*src*/, tempImage /*dst*/ ); - storeImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ - dstRowStride, - &dstImageOffsets, - newWidth, newHeight, 1, - GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ + dstRowStride, + &dstImageOffsets, + newWidth, newHeight, 1, + GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); FREE(rawImage); } @@ -1446,16 +1439,13 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, else { /* no rescaling needed */ /* unpack image, apply transfer ops and store in texImage->Data */ - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - - storeImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); } } @@ -1519,16 +1509,13 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, } else { /* no rescaling needed */ - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - - storeImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset, yoffset, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset, yoffset, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); } ti->reloadImages = GL_TRUE; /* signal the image needs to be reloaded */ diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index 02a0043bbe..f700994025 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -792,8 +792,6 @@ static void viaTexImage(GLcontext *ctx, else { GLint dstRowStride; GLboolean success; - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); if (texImage->IsCompressed) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); @@ -801,16 +799,15 @@ static void viaTexImage(GLcontext *ctx, else { dstRowStride = postConvWidth * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); } - ASSERT(storeImage); - success = storeImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + success = _mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } -- cgit v1.2.3 From b436d729d1a2aacc13e274883b4dbdd104bdd1ad Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 28 Sep 2009 21:46:34 -0600 Subject: drivers: use _mesa_texstore --- src/mesa/drivers/dri/tdfx/tdfx_tex.c | 28 ++++++++++++++-------------- src/mesa/drivers/glide/fxddtex.c | 30 +++++++++++++++--------------- 2 files changed, 29 insertions(+), 29 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index 84fe6984de..51d86aea37 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -93,13 +93,13 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, } _s = src = MALLOC(srcRowStride * srcHeight); _d = dst = MALLOC(dstWidth * bytesPerPixel * dstHeight); - _mesa_texstore_rgba8888(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, src, - 0, 0, 0, /* dstX/Y/Zoffset */ - srcRowStride, /* dstRowStride */ - &dstImageOffsets, - srcWidth, srcHeight, 1, - texImage->_BaseFormat, _t, srcImage, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, GL_RGBA, + &_mesa_texformat_rgba8888_rev, src, + 0, 0, 0, /* dstX/Y/Zoffset */ + srcRowStride, /* dstRowStride */ + &dstImageOffsets, + srcWidth, srcHeight, 1, + texImage->_BaseFormat, _t, srcImage, &ctx->DefaultPacking); } if (srcHeight == 1) { @@ -1267,13 +1267,13 @@ adjust2DRatio (GLcontext *ctx, return GL_FALSE; } /* unpack image, apply transfer ops and store in rawImage */ - _mesa_texstore_rgba8888(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, rawImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * rawBytes, /* dstRowStride */ - &dstImageOffsets, - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, GL_RGBA, + &_mesa_texformat_rgba8888_rev, rawImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + width * rawBytes, /* dstRowStride */ + &dstImageOffsets, + width, height, 1, + format, type, pixels, packing); _mesa_rescale_teximage2d(rawBytes, width, newWidth * rawBytes, /* dst stride */ diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index 035c2ab92a..551ddb0fc7 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -91,14 +91,14 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, } _s = src = MALLOC(srcRowStride * srcHeight); _d = dst = MALLOC(dstWidth * bytesPerPixel * dstHeight); - _mesa_texstore_rgba8888(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, src, - 0, 0, 0, /* dstX/Y/Zoffset */ - srcRowStride, /* dstRowStride */ - 0, /* dstImageStride */ - srcWidth, srcHeight, 1, - texImage->_BaseFormat, _t, - srcImage, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, GL_RGBA, + &_mesa_texformat_rgba8888_rev, src, + 0, 0, 0, /* dstX/Y/Zoffset */ + srcRowStride, /* dstRowStride */ + 0, /* dstImageStride */ + srcWidth, srcHeight, 1, + texImage->_BaseFormat, _t, + srcImage, &ctx->DefaultPacking); } if (srcHeight == 1) { @@ -1281,13 +1281,13 @@ adjust2DRatio (GLcontext *ctx, return GL_FALSE; } /* unpack image, apply transfer ops and store in rawImage */ - _mesa_texstore_rgba8888(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, rawImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * rawBytes, /* dstRowStride */ - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, GL_RGBA, + &_mesa_texformat_rgba8888_rev, rawImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + width * rawBytes, /* dstRowStride */ + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); _mesa_rescale_teximage2d(rawBytes, width, newWidth * rawBytes, /* dst stride */ -- cgit v1.2.3 From cb0ef0cbf8116ebb8317b5711e1f119369bdf8f7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 28 Sep 2009 21:49:10 -0600 Subject: glide: use _mesa_texstore() --- src/mesa/drivers/glide/fxddtex.c | 83 +++++++++++++++++----------------------- 1 file changed, 35 insertions(+), 48 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index 551ddb0fc7..354015af1d 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -137,18 +137,15 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, } if (bpt) { - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - src = _s; dst = _d; - storeImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, dstImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstWidth * bpt, - 0, /* dstImageStride */ - dstWidth, dstHeight, 1, - GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, dstImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstWidth * bpt, + 0, /* dstImageStride */ + dstWidth, dstHeight, 1, + GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); FREE(dst); FREE(src); } @@ -1239,21 +1236,19 @@ adjust2DRatio (GLcontext *ctx, if (!texImage->IsCompressed) { GLubyte *destAddr; - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); tempImage = MALLOC(width * height * texelBytes); if (!tempImage) { return GL_FALSE; } - storeImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, tempImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * texelBytes, /* dstRowStride */ - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, tempImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + width * texelBytes, /* dstRowStride */ + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); /* now rescale */ /* compute address of dest subimage within the overal tex image */ @@ -1270,8 +1265,6 @@ adjust2DRatio (GLcontext *ctx, } else { const GLint rawBytes = 4; GLvoid *rawImage = MALLOC(width * height * rawBytes); - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); if (!rawImage) { return GL_FALSE; @@ -1294,13 +1287,13 @@ adjust2DRatio (GLcontext *ctx, width, height, /* src */ newWidth, newHeight, /* dst */ rawImage /*src*/, tempImage /*dst*/ ); - storeImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - newWidth, newHeight, 1, - GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ + dstRowStride, + 0, /* dstImageStride */ + newWidth, newHeight, 1, + GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); FREE(rawImage); } @@ -1441,16 +1434,13 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, else { /* no rescaling needed */ /* unpack image, apply transfer ops and store in texImage->Data */ - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - - storeImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); } /* GL_SGIS_generate_mipmap */ @@ -1557,16 +1547,13 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, } else { /* no rescaling needed */ - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - - storeImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, (GLubyte *) texImage->Data, - xoffset, yoffset, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, (GLubyte *) texImage->Data, + xoffset, yoffset, 0, /* dstX/Y/Zoffset */ + dstRowStride, + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); } /* GL_SGIS_generate_mipmap */ -- cgit v1.2.3 From 49263e08561e3380115f9e09056190f67fcb1890 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 28 Sep 2009 21:49:38 -0600 Subject: mesa: make individual texstore functions static --- src/mesa/main/texstore.c | 57 ++++++++++++++++++++++++------------------------ src/mesa/main/texstore.h | 43 ------------------------------------ 2 files changed, 28 insertions(+), 72 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 880801464a..e8c3e23b5b 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1007,7 +1007,7 @@ memcpy_texture(GLcontext *ctx, * _mesa_texformat_intensity * */ -GLboolean +static GLboolean _mesa_texstore_rgba(TEXSTORE_PARAMS) { const GLint components = _mesa_components_in_format(baseInternalFormat); @@ -1158,7 +1158,7 @@ _mesa_texstore_rgba(TEXSTORE_PARAMS) /** * Store a 32-bit integer depth component texture image. */ -GLboolean +static GLboolean _mesa_texstore_z32(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffffffff; @@ -1207,7 +1207,7 @@ _mesa_texstore_z32(TEXSTORE_PARAMS) /** * Store a 16-bit integer depth component texture image. */ -GLboolean +static GLboolean _mesa_texstore_z16(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffff; @@ -1256,7 +1256,7 @@ _mesa_texstore_z16(TEXSTORE_PARAMS) /** * Store an rgb565 or rgb565_rev texture image. */ -GLboolean +static GLboolean _mesa_texstore_rgb565(TEXSTORE_PARAMS) { const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); @@ -1365,7 +1365,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) /** * Store a texture in MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV. */ -GLboolean +static GLboolean _mesa_texstore_rgba8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); @@ -1490,7 +1490,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_argb8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); @@ -1683,7 +1683,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_rgb888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); @@ -1810,7 +1810,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_bgr888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); @@ -1917,7 +1917,7 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) return GL_TRUE; } -GLboolean +static GLboolean _mesa_texstore_rgba4444(TEXSTORE_PARAMS) { const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); @@ -1975,7 +1975,7 @@ _mesa_texstore_rgba4444(TEXSTORE_PARAMS) return GL_TRUE; } -GLboolean +static GLboolean _mesa_texstore_argb4444(TEXSTORE_PARAMS) { const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); @@ -2045,7 +2045,7 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) return GL_TRUE; } -GLboolean +static GLboolean _mesa_texstore_rgba5551(TEXSTORE_PARAMS) { const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); @@ -2103,7 +2103,7 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) return GL_TRUE; } -GLboolean +static GLboolean _mesa_texstore_argb1555(TEXSTORE_PARAMS) { const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); @@ -2174,7 +2174,7 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_al88(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); @@ -2277,7 +2277,7 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_rgb332(TEXSTORE_PARAMS) { const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); @@ -2335,7 +2335,7 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) /** * Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8. */ -GLboolean +static GLboolean _mesa_texstore_a8(TEXSTORE_PARAMS) { const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); @@ -2420,7 +2420,7 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) -GLboolean +static GLboolean _mesa_texstore_ci8(TEXSTORE_PARAMS) { const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); @@ -2467,7 +2467,7 @@ _mesa_texstore_ci8(TEXSTORE_PARAMS) /** * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_rev. */ -GLboolean +static GLboolean _mesa_texstore_ycbcr(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); @@ -2513,7 +2513,7 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) return GL_TRUE; } -GLboolean +static GLboolean _mesa_texstore_dudv8(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); @@ -2607,7 +2607,7 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) /** * Store a texture in MESA_FORMAT_SIGNED_RGBA8888 or MESA_FORMAT_SIGNED_RGBA8888_REV */ -GLboolean +static GLboolean _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); @@ -2728,7 +2728,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) /** * Store a combined depth/stencil texture image. */ -GLboolean +static GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS) { const GLfloat depthScale = (GLfloat) 0xffffff; @@ -2829,7 +2829,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) /** * Store a combined depth/stencil texture image. */ -GLboolean +static GLboolean _mesa_texstore_s8_z24(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffffff; @@ -2918,7 +2918,7 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) * _mesa_texformat_luminance_alpha_float32 * _mesa_texformat_intensity_float32 */ -GLboolean +static GLboolean _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) { const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); @@ -2987,7 +2987,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) /** * As above, but store 16-bit floats. */ -GLboolean +static GLboolean _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) { const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); @@ -3056,7 +3056,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) #if FEATURE_EXT_texture_sRGB -GLboolean +static GLboolean _mesa_texstore_srgb8(TEXSTORE_PARAMS) { const struct gl_texture_format *newDstFormat; @@ -3078,7 +3078,7 @@ _mesa_texstore_srgb8(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_srgba8(TEXSTORE_PARAMS) { const struct gl_texture_format *newDstFormat; @@ -3088,7 +3088,6 @@ _mesa_texstore_srgba8(TEXSTORE_PARAMS) /* reuse normal rgba texstore code */ newDstFormat = &_mesa_texformat_rgba8888; - k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, @@ -3100,7 +3099,7 @@ _mesa_texstore_srgba8(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_sargb8(TEXSTORE_PARAMS) { const struct gl_texture_format *newDstFormat; @@ -3122,7 +3121,7 @@ _mesa_texstore_sargb8(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_sl8(TEXSTORE_PARAMS) { const struct gl_texture_format *newDstFormat; @@ -3144,7 +3143,7 @@ _mesa_texstore_sl8(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_sla8(TEXSTORE_PARAMS) { const struct gl_texture_format *newDstFormat; diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index 8183c632df..ad4773533e 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -75,49 +75,6 @@ typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS); - -extern GLboolean _mesa_texstore_rgba(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_color_index(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba8888(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb8888(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb888(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_bgr888(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb565(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb565_rev(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba4444(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb4444(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb4444_rev(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba5551(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb1555(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb1555_rev(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_al88(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_al88_rev(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb332(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_a8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_ci8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_ycbcr(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_s8_z24(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_z16(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_z32(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_float32(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_float16(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS); -#if FEATURE_EXT_texture_sRGB -extern GLboolean _mesa_texstore_srgb8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_srgba8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_sargb8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_sl8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_sla8(TEXSTORE_PARAMS); -#endif -extern GLboolean _mesa_texstore_dudv8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS); - extern GLchan * _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, GLenum logicalBaseFormat, -- cgit v1.2.3 From 6480210b89dc8ae0990c450d27870c7b7930f251 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 28 Sep 2009 21:52:23 -0600 Subject: st/mesa: use _mesa_texstore() --- src/mesa/state_tracker/st_cb_drawpixels.c | 24 ++++----- src/mesa/state_tracker/st_cb_texture.c | 83 ++++++++++++++----------------- 2 files changed, 47 insertions(+), 60 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index c56f987628..6da57e817b 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -392,8 +392,6 @@ make_texture(struct st_context *st, GLboolean success; GLubyte *dest; const GLbitfield imageTransferStateSave = ctx->_ImageTransferState; - const StoreTexImageFunc storeImage = - _mesa_get_texstore_func(mformat->MesaFormat); /* we'll do pixel transfer in a fragment shader */ ctx->_ImageTransferState = 0x0; @@ -410,17 +408,17 @@ make_texture(struct st_context *st, * Note that the image is actually going to be upside down in * the texture. We deal with that with texcoords. */ - success = storeImage(ctx, 2, /* dims */ - baseFormat, /* baseInternalFormat */ - mformat, /* gl_texture_format */ - dest, /* dest */ - 0, 0, 0, /* dstX/Y/Zoffset */ - transfer->stride, /* dstRowStride, bytes */ - &dstImageOffsets, /* dstImageOffsets */ - width, height, 1, /* size */ - format, type, /* src format/type */ - pixels, /* data source */ - unpack); + success = _mesa_texstore(ctx, 2, /* dims */ + baseFormat, /* baseInternalFormat */ + mformat, /* gl_texture_format */ + dest, /* dest */ + 0, 0, 0, /* dstX/Y/Zoffset */ + transfer->stride, /* dstRowStride, bytes */ + &dstImageOffsets, /* dstImageOffsets */ + width, height, 1, /* size */ + format, type, /* src format/type */ + pixels, /* data source */ + unpack); /* unmap */ screen->transfer_unmap(screen, transfer); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 8bbffc3ff6..d96484c439 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -417,7 +417,6 @@ compress_with_blit(GLcontext * ctx, struct pipe_surface *dst_surface; struct pipe_transfer *tex_xfer; void *map; - StoreTexImageFunc storeImage; if (!stImage->pt) { /* XXX: Can this happen? Should we assert? */ @@ -464,18 +463,15 @@ compress_with_blit(GLcontext * ctx, 0, 0, width, height); /* x, y, w, h */ map = screen->transfer_map(screen, tex_xfer); - storeImage = _mesa_get_texstore_func(mesa_format->MesaFormat); - - - storeImage(ctx, 2, GL_RGBA, mesa_format, - map, /* dest ptr */ - 0, 0, 0, /* dest x/y/z offset */ - tex_xfer->stride, /* dest row stride (bytes) */ - dstImageOffsets, /* image offsets (for 3D only) */ - width, height, 1, /* size */ - format, type, /* source format/type */ - pixels, /* source data */ - unpack); /* source data packing */ + _mesa_texstore(ctx, 2, GL_RGBA, mesa_format, + map, /* dest ptr */ + 0, 0, 0, /* dest x/y/z offset */ + tex_xfer->stride, /* dest row stride (bytes) */ + dstImageOffsets, /* image offsets (for 3D only) */ + width, height, 1, /* size */ + format, type, /* source format/type */ + pixels, /* source data */ + unpack); /* source data packing */ screen->transfer_unmap(screen, tex_xfer); screen->tex_transfer_destroy(tex_xfer); @@ -737,19 +733,17 @@ st_TexImage(GLcontext * ctx, _mesa_image_image_stride(unpack, width, height, format, type); GLint i; const GLubyte *src = (const GLubyte *) pixels; - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); for (i = 0; i < depth; i++) { - if (!storeImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, src, unpack)) { + if (!_mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, src, unpack)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } @@ -1056,9 +1050,6 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, const GLubyte *src; /* init to silence warning only: */ enum pipe_transfer_usage transfer_usage = PIPE_TRANSFER_WRITE; - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); - DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), @@ -1115,14 +1106,14 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, dstRowStride = stImage->transfer->stride; for (i = 0; i < depth; i++) { - if (!storeImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, src, packing)) { + if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, src, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); } @@ -1361,8 +1352,6 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, const GLint dstRowStride = stImage->transfer->stride; struct gl_texture_image *texImage = &stImage->base; struct gl_pixelstore_attrib unpack = ctx->DefaultPacking; - StoreTexImageFunc storeImage = - _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { unpack.Invert = GL_TRUE; @@ -1380,16 +1369,16 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, * is actually RGBA but the user created the texture as GL_RGB we * need to fill-in/override the alpha channel with 1.0. */ - storeImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texDest, - 0, 0, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - GL_RGBA, GL_FLOAT, tempSrc, /* src */ - &unpack); + _mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texDest, + 0, 0, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + GL_RGBA, GL_FLOAT, tempSrc, /* src */ + &unpack); } else { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); -- cgit v1.2.3 From 0a306daf71588fc4ccfdc14450f8cd4ce00f9833 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 28 Sep 2009 21:52:43 -0600 Subject: mesa: use _mesa_texstore() --- src/mesa/main/mipmap.c | 21 +++++++++------------ 1 file changed, 9 insertions(+), 12 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 0950d8abea..c02c705228 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1667,20 +1667,17 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, const GLenum srcFormat = _mesa_get_format_base_format(convertFormat); GLint dstRowStride = _mesa_compressed_row_stride(dstImage->TexFormat->MesaFormat, dstWidth); - const StoreTexImageFunc storeImage = - _mesa_get_texstore_func(dstImage->TexFormat->MesaFormat); - ASSERT(srcFormat == GL_RGB || srcFormat == GL_RGBA); - storeImage(ctx, 2, dstImage->_BaseFormat, - dstImage->TexFormat, - dstImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, 0, /* strides */ - dstWidth, dstHeight, 1, /* size */ - srcFormat, CHAN_TYPE, - dstData, /* src data, actually */ - &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, dstImage->_BaseFormat, + dstImage->TexFormat, + dstImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, 0, /* strides */ + dstWidth, dstHeight, 1, /* size */ + srcFormat, CHAN_TYPE, + dstData, /* src data, actually */ + &ctx->DefaultPacking); /* swap src and dest pointers */ temp = (GLubyte *) srcData; -- cgit v1.2.3 From e2e7bd6c1f979179e6840cf0e8db72fc72751650 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 28 Sep 2009 21:55:47 -0600 Subject: mesa: move StoreTexImageFunc typedef to .c file --- src/mesa/main/texstore.c | 8 +++++++- src/mesa/main/texstore.h | 14 ++------------ 2 files changed, 9 insertions(+), 13 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index e8c3e23b5b..ca298bb237 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -76,6 +76,12 @@ enum { }; +/** + * Texture image storage function. + */ +typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS); + + /** * Return GL_TRUE if the given image format is one that be converted * to another format by swizzling. @@ -3250,7 +3256,7 @@ texstore_funcs[MESA_FORMAT_COUNT] = /** * Return the StoreTexImageFunc pointer to store an image in the given format. */ -StoreTexImageFunc +static StoreTexImageFunc _mesa_get_texstore_func(gl_format format) { GLuint i; diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index ad4773533e..4a217df103 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -68,11 +68,8 @@ const struct gl_pixelstore_attrib *srcPacking - -/** - * Texture image storage function. - */ -typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS); +extern GLboolean +_mesa_texstore(TEXSTORE_PARAMS); extern GLchan * @@ -148,13 +145,6 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_image *texImage); -extern StoreTexImageFunc -_mesa_get_texstore_func(gl_format format); - -extern GLboolean -_mesa_texstore(TEXSTORE_PARAMS); - - extern void _mesa_store_compressed_teximage1d(GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, -- cgit v1.2.3 From 1f7c914ad0beea8a29c1a171c7cd1a12f2efe0fa Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 30 Sep 2009 20:28:45 -0600 Subject: mesa: replace gl_texture_format with gl_format Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next. --- src/mesa/drivers/common/meta.c | 2 +- src/mesa/drivers/dri/common/texmem.c | 44 ++-- src/mesa/drivers/dri/common/texmem.h | 21 +- src/mesa/drivers/dri/i810/i810tex.c | 18 +- src/mesa/drivers/dri/i810/i810texmem.c | 2 +- src/mesa/drivers/dri/i810/i810texstate.c | 2 +- src/mesa/drivers/dri/i915/i830_texstate.c | 2 +- src/mesa/drivers/dri/i915/i830_vtbl.c | 4 +- src/mesa/drivers/dri/i915/i915_texstate.c | 6 +- src/mesa/drivers/dri/i915/i915_vtbl.c | 4 +- src/mesa/drivers/dri/i965/brw_wm.c | 2 +- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 7 +- src/mesa/drivers/dri/intel/intel_blit.c | 4 +- src/mesa/drivers/dri/intel/intel_fbo.c | 47 ++-- src/mesa/drivers/dri/intel/intel_fbo.h | 3 +- src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 2 +- src/mesa/drivers/dri/intel/intel_span.c | 2 +- src/mesa/drivers/dri/intel/intel_tex.h | 7 +- src/mesa/drivers/dri/intel/intel_tex_format.c | 72 ++--- src/mesa/drivers/dri/intel/intel_tex_image.c | 24 +- src/mesa/drivers/dri/intel/intel_tex_subimage.c | 4 +- src/mesa/drivers/dri/intel/intel_tex_validate.c | 4 +- src/mesa/drivers/dri/mach64/mach64_tex.c | 34 +-- src/mesa/drivers/dri/mach64/mach64_texmem.c | 4 +- src/mesa/drivers/dri/mach64/mach64_texstate.c | 4 +- src/mesa/drivers/dri/mga/mga_texstate.c | 8 +- src/mesa/drivers/dri/mga/mgatex.c | 46 ++-- src/mesa/drivers/dri/mga/mgatexmem.c | 2 +- src/mesa/drivers/dri/r128/r128_tex.c | 8 +- src/mesa/drivers/dri/r128/r128_texmem.c | 4 +- src/mesa/drivers/dri/r128/r128_texstate.c | 4 +- src/mesa/drivers/dri/r200/r200_texstate.c | 8 +- src/mesa/drivers/dri/r300/r300_texstate.c | 8 +- src/mesa/drivers/dri/r600/r600_texstate.c | 4 +- src/mesa/drivers/dri/radeon/radeon_fbo.c | 31 +-- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 10 +- src/mesa/drivers/dri/radeon/radeon_texstate.c | 8 +- src/mesa/drivers/dri/radeon/radeon_texture.c | 104 ++++---- src/mesa/drivers/dri/radeon/radeon_texture.h | 22 +- src/mesa/drivers/dri/savage/savagetex.c | 127 +++++---- src/mesa/drivers/dri/sis/sis_tex.c | 57 ++-- src/mesa/drivers/dri/tdfx/tdfx_tex.c | 81 +++--- src/mesa/drivers/dri/unichrome/via_tex.c | 68 ++--- src/mesa/drivers/glide/fxddtex.c | 48 ++-- src/mesa/drivers/x11/xm_dd.c | 6 +- src/mesa/main/dd.h | 4 +- src/mesa/main/debug.c | 2 +- src/mesa/main/fbobject.c | 4 +- src/mesa/main/mipmap.c | 8 +- src/mesa/main/mtypes.h | 2 +- src/mesa/main/texcompress_fxt1.c | 12 +- src/mesa/main/texcompress_s3tc.c | 24 +- src/mesa/main/texformat.c | 147 ++++++----- src/mesa/main/texformat.h | 6 +- src/mesa/main/texformat_tmp.h | 4 +- src/mesa/main/texgetimage.c | 14 +- src/mesa/main/teximage.c | 14 +- src/mesa/main/texparam.c | 2 +- src/mesa/main/texrender.c | 10 +- src/mesa/main/texstore.c | 322 +++++++++++------------ src/mesa/main/texstore.h | 2 +- src/mesa/state_tracker/st_cb_drawpixels.c | 4 +- src/mesa/state_tracker/st_cb_texture.c | 30 +-- src/mesa/state_tracker/st_format.c | 62 ++--- src/mesa/state_tracker/st_format.h | 3 +- src/mesa/state_tracker/st_gen_mipmap.c | 2 +- src/mesa/state_tracker/st_texture.c | 2 +- src/mesa/swrast/s_texfilter.c | 28 +- src/mesa/swrast/s_triangle.c | 4 +- 69 files changed, 869 insertions(+), 822 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 94cfdfe533..6b35dbb5ad 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -2407,7 +2407,7 @@ copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, texObj = _mesa_select_tex_object(ctx, texUnit, target); texImage = _mesa_select_tex_image(ctx, texObj, target, level); - format = _mesa_get_format_base_format(texImage->TexFormat->MesaFormat); + format = _mesa_get_format_base_format(texImage->TexFormat); type = get_temp_image_type(ctx, format); bpp = _mesa_bytes_per_pixel(format, type); if (bpp <= 0) { diff --git a/src/mesa/drivers/dri/common/texmem.c b/src/mesa/drivers/dri/common/texmem.c index b64618a03c..c9c3324ed9 100644 --- a/src/mesa/drivers/dri/common/texmem.c +++ b/src/mesa/drivers/dri/common/texmem.c @@ -1306,16 +1306,16 @@ driCalculateTextureFirstLastLevel( driTextureObject * t ) * little-endian Mesa formats. */ /*@{*/ -const struct gl_texture_format *_dri_texformat_rgba8888 = NULL; -const struct gl_texture_format *_dri_texformat_argb8888 = NULL; -const struct gl_texture_format *_dri_texformat_rgb565 = NULL; -const struct gl_texture_format *_dri_texformat_argb4444 = NULL; -const struct gl_texture_format *_dri_texformat_argb1555 = NULL; -const struct gl_texture_format *_dri_texformat_al88 = NULL; -const struct gl_texture_format *_dri_texformat_a8 = &_mesa_texformat_a8; -const struct gl_texture_format *_dri_texformat_ci8 = &_mesa_texformat_ci8; -const struct gl_texture_format *_dri_texformat_i8 = &_mesa_texformat_i8; -const struct gl_texture_format *_dri_texformat_l8 = &_mesa_texformat_l8; +gl_format _dri_texformat_rgba8888 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb8888 = MESA_FORMAT_NONE; +gl_format _dri_texformat_rgb565 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb4444 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb1555 = MESA_FORMAT_NONE; +gl_format _dri_texformat_al88 = MESA_FORMAT_NONE; +gl_format _dri_texformat_a8 = MESA_FORMAT_NONE; +gl_format _dri_texformat_ci8 = MESA_FORMAT_NONE; +gl_format _dri_texformat_i8 = MESA_FORMAT_NONE; +gl_format _dri_texformat_l8 = MESA_FORMAT_NONE; /*@}*/ @@ -1329,19 +1329,19 @@ driInitTextureFormats(void) const GLubyte littleEndian = *((const GLubyte *) &ui); if (littleEndian) { - _dri_texformat_rgba8888 = &_mesa_texformat_rgba8888; - _dri_texformat_argb8888 = &_mesa_texformat_argb8888; - _dri_texformat_rgb565 = &_mesa_texformat_rgb565; - _dri_texformat_argb4444 = &_mesa_texformat_argb4444; - _dri_texformat_argb1555 = &_mesa_texformat_argb1555; - _dri_texformat_al88 = &_mesa_texformat_al88; + _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888; + _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888; + _dri_texformat_rgb565 = MESA_FORMAT_RGB565; + _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444; + _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555; + _dri_texformat_al88 = MESA_FORMAT_AL88; } else { - _dri_texformat_rgba8888 = &_mesa_texformat_rgba8888_rev; - _dri_texformat_argb8888 = &_mesa_texformat_argb8888_rev; - _dri_texformat_rgb565 = &_mesa_texformat_rgb565_rev; - _dri_texformat_argb4444 = &_mesa_texformat_argb4444_rev; - _dri_texformat_argb1555 = &_mesa_texformat_argb1555_rev; - _dri_texformat_al88 = &_mesa_texformat_al88_rev; + _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888_REV; + _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888_REV; + _dri_texformat_rgb565 = MESA_FORMAT_RGB565_REV; + _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444_REV; + _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555_REV; + _dri_texformat_al88 = MESA_FORMAT_AL88_REV; } } diff --git a/src/mesa/drivers/dri/common/texmem.h b/src/mesa/drivers/dri/common/texmem.h index 9c065da8b4..725ba2e119 100644 --- a/src/mesa/drivers/dri/common/texmem.h +++ b/src/mesa/drivers/dri/common/texmem.h @@ -39,6 +39,7 @@ #define DRI_TEXMEM_H #include "main/mtypes.h" +#include "main/formats.h" #include "main/mm.h" #include "xf86drm.h" @@ -317,16 +318,16 @@ GLboolean driValidateTextureHeaps( driTexHeap * const * texture_heaps, extern void driCalculateTextureFirstLastLevel( driTextureObject * t ); -extern const struct gl_texture_format *_dri_texformat_rgba8888; -extern const struct gl_texture_format *_dri_texformat_argb8888; -extern const struct gl_texture_format *_dri_texformat_rgb565; -extern const struct gl_texture_format *_dri_texformat_argb4444; -extern const struct gl_texture_format *_dri_texformat_argb1555; -extern const struct gl_texture_format *_dri_texformat_al88; -extern const struct gl_texture_format *_dri_texformat_a8; -extern const struct gl_texture_format *_dri_texformat_ci8; -extern const struct gl_texture_format *_dri_texformat_i8; -extern const struct gl_texture_format *_dri_texformat_l8; +extern gl_format _dri_texformat_rgba8888; +extern gl_format _dri_texformat_argb8888; +extern gl_format _dri_texformat_rgb565; +extern gl_format _dri_texformat_argb4444; +extern gl_format _dri_texformat_argb1555; +extern gl_format _dri_texformat_al88; +extern gl_format _dri_texformat_a8; +extern gl_format _dri_texformat_ci8; +extern gl_format _dri_texformat_i8; +extern gl_format _dri_texformat_l8; extern void driInitTextureFormats( void ); diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c index cd6e1a8e6e..8166393eb1 100644 --- a/src/mesa/drivers/dri/i810/i810tex.c +++ b/src/mesa/drivers/dri/i810/i810tex.c @@ -440,7 +440,7 @@ static void i810DeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj ) * The i810 only supports 5 texture modes that are useful to Mesa. That * makes this routine pretty simple. */ -static const struct gl_texture_format * +static gl_format i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -458,9 +458,9 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, if ( ((format == GL_BGRA) && (type == GL_UNSIGNED_SHORT_1_5_5_5_REV)) || ((format == GL_RGBA) && (type == GL_UNSIGNED_SHORT_5_5_5_1)) || (internalFormat == GL_RGB5_A1) ) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case 3: case GL_RGB: @@ -472,7 +472,7 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB10: case GL_RGB12: case GL_RGB16: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_ALPHA4: @@ -502,21 +502,21 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; default: fprintf(stderr, "unexpected texture format in %s\n", __FUNCTION__); - return NULL; + return MESA_FORMAT_NONE; } - return NULL; /* never get here */ + return MESA_FORMAT_NONE; /* never get here */ } /** diff --git a/src/mesa/drivers/dri/i810/i810texmem.c b/src/mesa/drivers/dri/i810/i810texmem.c index 8cbe38f5fc..c2a5d95fc7 100644 --- a/src/mesa/drivers/dri/i810/i810texmem.c +++ b/src/mesa/drivers/dri/i810/i810texmem.c @@ -97,7 +97,7 @@ static void i810UploadTexLevel( i810ContextPtr imesa, if (!image || !image->Data) return; - texelBytes = _mesa_get_format_bytes(image->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(image->TexFormat); if (image->Width * texelBytes == t->Pitch) { GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset); diff --git a/src/mesa/drivers/dri/i810/i810texstate.c b/src/mesa/drivers/dri/i810/i810texstate.c index 0e09f54c41..b873ddbecb 100644 --- a/src/mesa/drivers/dri/i810/i810texstate.c +++ b/src/mesa/drivers/dri/i810/i810texstate.c @@ -53,7 +53,7 @@ static void i810SetTexImages( i810ContextPtr imesa, /* fprintf(stderr, "%s\n", __FUNCTION__); */ t->texelBytes = 2; - switch (baseImage->TexFormat->MesaFormat) { + switch (baseImage->TexFormat) { case MESA_FORMAT_ARGB1555: textureFormat = MI1_FMT_16BPP | MI1_PF_16BPP_ARGB1555; break; diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 6f998fa6f7..837ae57074 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -166,7 +166,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) 0, intelObj-> firstLevel); - format = translate_texture_format(firstImage->TexFormat->MesaFormat, + format = translate_texture_format(firstImage->TexFormat, firstImage->InternalFormat); pitch = intelObj->mt->pitch * intelObj->mt->cpp; } diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 983f6724c9..d53900b329 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -646,7 +646,7 @@ i830_state_draw_region(struct intel_context *intel, DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */ if (irb != NULL) { - switch (irb->texformat->MesaFormat) { + switch (irb->texformat) { case MESA_FORMAT_ARGB8888: value |= DV_PF_8888; break; @@ -661,7 +661,7 @@ i830_state_draw_region(struct intel_context *intel, break; default: _mesa_problem(ctx, "Bad renderbuffer format: %d\n", - irb->texformat->MesaFormat); + irb->texformat); } } diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 32d4b30cf9..d6f6cfdb49 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -177,7 +177,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) 0, intelObj-> firstLevel); - format = translate_texture_format(firstImage->TexFormat->MesaFormat, + format = translate_texture_format(firstImage->TexFormat, firstImage->InternalFormat, tObj->DepthMode); pitch = intelObj->mt->pitch * intelObj->mt->cpp; @@ -263,8 +263,8 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) /* YUV conversion: */ - if (firstImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR || - firstImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR_REV) + if (firstImage->TexFormat == MESA_FORMAT_YCBCR || + firstImage->TexFormat == MESA_FORMAT_YCBCR_REV) state[I915_TEXREG_SS2] |= SS2_COLORSPACE_CONVERSION; /* Shadow: diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 9a723d3cd7..1c3da63da9 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -589,7 +589,7 @@ i915_state_draw_region(struct intel_context *intel, DSTORG_VERT_BIAS(0x8) | /* .5 */ LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL); if (irb != NULL) { - switch (irb->texformat->MesaFormat) { + switch (irb->texformat) { case MESA_FORMAT_ARGB8888: value |= DV_PF_8888; break; @@ -604,7 +604,7 @@ i915_state_draw_region(struct intel_context *intel, break; default: _mesa_problem(ctx, "Bad renderbuffer format: %d\n", - irb->texformat->MesaFormat); + irb->texformat); } } diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 2292de94c4..46df778bee 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -288,7 +288,7 @@ static void brw_wm_populate_key( struct brw_context *brw, const struct gl_texture_image *img = t->Image[0][t->BaseLevel]; if (img->InternalFormat == GL_YCBCR_MESA) { key->yuvtex_mask |= 1 << i; - if (img->TexFormat->MesaFormat == MESA_FORMAT_YCBCR) + if (img->TexFormat == MESA_FORMAT_YCBCR) key->yuvtex_swap_mask |= 1 << i; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 51539ac1e7..855fe7593d 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -287,7 +287,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) key.bo = NULL; key.offset = intelObj->textureOffset; } else { - key.format = firstImage->TexFormat->MesaFormat; + key.format = firstImage->TexFormat; key.internal_format = firstImage->InternalFormat; key.pitch = intelObj->mt->pitch; key.depth = firstImage->Depth; @@ -527,7 +527,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, region_bo = region->buffer; key.surface_type = BRW_SURFACE_2D; - switch (irb->texformat->MesaFormat) { + switch (irb->texformat) { case MESA_FORMAT_ARGB8888: key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; break; @@ -541,8 +541,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM; break; default: - _mesa_problem(ctx, "Bad renderbuffer format: %d\n", - irb->texformat->MesaFormat); + _mesa_problem(ctx, "Bad renderbuffer format: %d\n", irb->texformat); } key.tiling = region->tiling; if (brw->intel.intelScreen->driScrnPriv->dri2.enabled) { diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 43141c509c..799b22cc90 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -496,7 +496,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]); CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]); - switch (irb->texformat->MesaFormat) { + switch (irb->texformat) { case MESA_FORMAT_ARGB8888: clearVal = intel->ClearColor8888; break; @@ -513,7 +513,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) break; default: _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n", - irb->texformat->MesaFormat); + irb->texformat); clearVal = 0; } } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 0a3d0654d7..1be381b9ea 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -120,7 +120,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->RedBits = 5; rb->GreenBits = 6; rb->BlueBits = 5; - irb->texformat = &_mesa_texformat_rgb565; + irb->texformat = MESA_FORMAT_RGB565; cpp = 2; break; case GL_RGB: @@ -134,7 +134,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->GreenBits = 8; rb->BlueBits = 8; rb->AlphaBits = 0; - irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */ + irb->texformat = MESA_FORMAT_ARGB8888; /* XXX: Need xrgb8888 */ cpp = 4; break; case GL_RGBA: @@ -151,7 +151,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->GreenBits = 8; rb->BlueBits = 8; rb->AlphaBits = 8; - irb->texformat = &_mesa_texformat_argb8888; + irb->texformat = MESA_FORMAT_ARGB8888; cpp = 4; break; case GL_STENCIL_INDEX: @@ -164,14 +164,14 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->DataType = GL_UNSIGNED_INT_24_8_EXT; rb->StencilBits = 8; cpp = 4; - irb->texformat = &_mesa_texformat_s8_z24; + irb->texformat = MESA_FORMAT_S8_Z24; break; case GL_DEPTH_COMPONENT16: rb->_ActualFormat = GL_DEPTH_COMPONENT16; rb->DataType = GL_UNSIGNED_SHORT; rb->DepthBits = 16; cpp = 2; - irb->texformat = &_mesa_texformat_z16; + irb->texformat = MESA_FORMAT_Z16; break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: @@ -180,7 +180,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->DataType = GL_UNSIGNED_INT_24_8_EXT; rb->DepthBits = 24; cpp = 4; - irb->texformat = &_mesa_texformat_s8_z24; + irb->texformat = MESA_FORMAT_S8_Z24; break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: @@ -189,7 +189,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->DepthBits = 24; rb->StencilBits = 8; cpp = 4; - irb->texformat = &_mesa_texformat_s8_z24; + irb->texformat = MESA_FORMAT_S8_Z24; break; default: _mesa_problem(ctx, @@ -331,7 +331,7 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.GreenBits = 6; irb->Base.BlueBits = 5; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = &_mesa_texformat_rgb565; + irb->texformat = MESA_FORMAT_RGB565; break; case GL_RGB8: irb->Base._ActualFormat = GL_RGB8; @@ -341,7 +341,7 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.BlueBits = 8; irb->Base.AlphaBits = 0; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */ + irb->texformat = MESA_FORMAT_ARGB8888; /* XXX: NEED XRGB8888 */ break; case GL_RGBA8: irb->Base._ActualFormat = GL_RGBA8; @@ -351,28 +351,28 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.BlueBits = 8; irb->Base.AlphaBits = 8; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = &_mesa_texformat_argb8888; + irb->texformat = MESA_FORMAT_ARGB8888; break; case GL_STENCIL_INDEX8_EXT: irb->Base._ActualFormat = GL_STENCIL_INDEX8_EXT; irb->Base._BaseFormat = GL_STENCIL_INDEX; irb->Base.StencilBits = 8; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = &_mesa_texformat_s8_z24; + irb->texformat = MESA_FORMAT_S8_Z24; break; case GL_DEPTH_COMPONENT16: irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; irb->Base.DepthBits = 16; irb->Base.DataType = GL_UNSIGNED_SHORT; - irb->texformat = &_mesa_texformat_z16; + irb->texformat = MESA_FORMAT_Z16; break; case GL_DEPTH_COMPONENT24: irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; irb->Base.DepthBits = 24; irb->Base.DataType = GL_UNSIGNED_INT; - irb->texformat = &_mesa_texformat_s8_z24; + irb->texformat = MESA_FORMAT_S8_Z24; break; case GL_DEPTH24_STENCIL8_EXT: irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; @@ -380,7 +380,7 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.DepthBits = 24; irb->Base.StencilBits = 8; irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; - irb->texformat = &_mesa_texformat_s8_z24; + irb->texformat = MESA_FORMAT_S8_Z24; break; default: _mesa_problem(NULL, @@ -468,49 +468,48 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, irb->texformat = texImage->TexFormat; gl_format texFormat; - if (texImage->TexFormat == &_mesa_texformat_argb8888) { + if (texImage->TexFormat == MESA_FORMAT_ARGB8888) { irb->Base._ActualFormat = GL_RGBA8; irb->Base._BaseFormat = GL_RGBA; irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_rgb565) { + else if (texImage->TexFormat == MESA_FORMAT_RGB565) { irb->Base._ActualFormat = GL_RGB5; irb->Base._BaseFormat = GL_RGB; irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_argb1555) { + else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) { irb->Base._ActualFormat = GL_RGB5_A1; irb->Base._BaseFormat = GL_RGBA; irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB1555 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_argb4444) { + else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) { irb->Base._ActualFormat = GL_RGBA4; irb->Base._BaseFormat = GL_RGBA; irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB4444 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_z16) { + else if (texImage->TexFormat == MESA_FORMAT_Z16) { irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; irb->Base.DataType = GL_UNSIGNED_SHORT; DBG("Render to DEPTH16 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_s8_z24) { + else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) { irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT; irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; DBG("Render to DEPTH_STENCIL texture OK\n"); } else { - DBG("Render to texture BAD FORMAT %d\n", - texImage->TexFormat->MesaFormat); + DBG("Render to texture BAD FORMAT %d\n", texImage->TexFormat); return GL_FALSE; } - texFormat = texImage->TexFormat->MesaFormat; + texFormat = texImage->TexFormat; irb->Base.InternalFormat = irb->Base._ActualFormat; irb->Base.Width = texImage->Width; @@ -690,7 +689,7 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) continue; } - switch (irb->texformat->MesaFormat) { + switch (irb->texformat) { case MESA_FORMAT_ARGB8888: case MESA_FORMAT_RGB565: case MESA_FORMAT_ARGB1555: diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index f0665af482..e0584e3494 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -28,6 +28,7 @@ #ifndef INTEL_FBO_H #define INTEL_FBO_H +#include "main/formats.h" #include "intel_screen.h" struct intel_context; @@ -61,7 +62,7 @@ struct intel_renderbuffer struct gl_renderbuffer Base; struct intel_region *region; - const struct gl_texture_format *texformat; + gl_format texformat; GLuint vbl_pending; /**< vblank sequence number of pending flip */ diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 188333c75f..6bb7481ae4 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -307,7 +307,7 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt, if (!image->IsCompressed && !mt->compressed && - _mesa_get_format_bytes(image->TexFormat->MesaFormat) != mt->cpp) + _mesa_get_format_bytes(image->TexFormat) != mt->cpp) return GL_FALSE; /* Test image dimensions against the base level image adjusted for diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 28eabbc005..f754ce0cd1 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -578,7 +578,7 @@ intel_set_span_functions(struct intel_context *intel, else tiling = I915_TILING_NONE; - switch (irb->texformat->MesaFormat) { + switch (irb->texformat) { case MESA_FORMAT_RGB565: switch (tiling) { case I915_TILING_NONE: diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h index 471aa2a240..f67e1db9e3 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.h +++ b/src/mesa/drivers/dri/intel/intel_tex.h @@ -29,6 +29,7 @@ #define INTELTEX_INC #include "main/mtypes.h" +#include "main/formats.h" #include "intel_context.h" #include "texmem.h" @@ -41,10 +42,8 @@ void intelInitTextureSubImageFuncs(struct dd_function_table *functions); void intelInitTextureCopyImageFuncs(struct dd_function_table *functions); -const struct gl_texture_format *intelChooseTextureFormat(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type); +gl_format intelChooseTextureFormat(GLcontext *ctx, GLint internalFormat, + GLenum format, GLenum type); void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, unsigned long long offset, GLint depth, GLuint pitch); diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index 3322a71130..22c010bbd7 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -16,7 +16,7 @@ * these if we take the step of simply swizzling the colors * immediately after sampling... */ -const struct gl_texture_format * +gl_format intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, GLenum format, GLenum type) { @@ -34,48 +34,48 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_COMPRESSED_RGBA: if (format == GL_BGRA) { if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) { - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; } else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case 3: case GL_RGB: case GL_COMPRESSED_RGB: if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_ALPHA4: @@ -83,7 +83,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case 1: case GL_LUMINANCE: @@ -92,7 +92,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case 2: case GL_LUMINANCE_ALPHA: @@ -103,7 +103,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_INTENSITY: case GL_INTENSITY4: @@ -111,41 +111,41 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: #if 0 - return &_mesa_texformat_z16; + return MESA_FORMAT_Z16; #else /* fall-through. * 16bpp depth texture can't be paired with a stencil buffer so @@ -154,7 +154,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, #endif case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - return &_mesa_texformat_s8_z24; + return MESA_FORMAT_S8_Z24; #ifndef I915 case GL_SRGB_EXT: @@ -165,41 +165,41 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_COMPRESSED_SRGB_ALPHA_EXT: case GL_COMPRESSED_SLUMINANCE_EXT: case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: - return &_mesa_texformat_sargb8; + return MESA_FORMAT_SARGB8; case GL_SLUMINANCE_EXT: case GL_SLUMINANCE8_EXT: if (IS_G4X(intel->intelScreen->deviceID)) - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; else - return &_mesa_texformat_sargb8; + return MESA_FORMAT_SARGB8; case GL_SLUMINANCE_ALPHA_EXT: case GL_SLUMINANCE8_ALPHA8_EXT: if (IS_G4X(intel->intelScreen->deviceID)) - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; else - return &_mesa_texformat_sargb8; + return MESA_FORMAT_SARGB8; case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - return &_mesa_texformat_srgb_dxt1; + return MESA_FORMAT_SRGB_DXT1; /* i915 could also do this */ case GL_DUDV_ATI: case GL_DU8DV8_ATI: - return &_mesa_texformat_dudv8; + return MESA_FORMAT_DUDV8; case GL_RGBA_SNORM: case GL_RGBA8_SNORM: - return &_mesa_texformat_signed_rgba8888_rev; + return MESA_FORMAT_SIGNED_RGBA8888_REV; #endif default: fprintf(stderr, "unexpected texture format %s in %s\n", _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__); - return NULL; + return MESA_FORMAT_NONE; } - return NULL; /* never get here */ + return MESA_FORMAT_NONE; /* never get here */ } int intel_compressed_num_bytes(GLuint mesaFormat) diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 0e13f600a6..bbbeac8f7f 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -126,9 +126,9 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, assert(!intelObj->mt); if (intelImage->base.IsCompressed) - comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat); + comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat); - texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat); intelObj->mt = intel_miptree_create(intel, intelObj->base.Target, @@ -171,7 +171,7 @@ target_to_face(GLenum target) static GLboolean check_pbo_format(GLint internalFormat, GLenum format, GLenum type, - const struct gl_texture_format *mesa_format) + gl_format mesa_format) { switch (internalFormat) { case 4: @@ -179,12 +179,12 @@ check_pbo_format(GLint internalFormat, return (format == GL_BGRA && (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) && - mesa_format == &_mesa_texformat_argb8888); + mesa_format == MESA_FORMAT_ARGB8888); case 3: case GL_RGB: return (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 && - mesa_format == &_mesa_texformat_rgb565); + mesa_format == MESA_FORMAT_RGB565); case GL_YCBCR_MESA: return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE); default: @@ -337,15 +337,15 @@ intelTexImage(GLcontext * ctx, _mesa_set_fetch_functions(texImage, dims); - if (_mesa_is_format_compressed(texImage->TexFormat->MesaFormat)) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { texelBytes = 0; texImage->IsCompressed = GL_TRUE; texImage->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, texImage->Width, texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); + texImage->TexFormat); } else { - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { @@ -403,11 +403,11 @@ intelTexImage(GLcontext * ctx, assert(intelImage->mt); } else if (intelImage->base.Border == 0) { int comp_byte = 0; - GLuint texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat->MesaFormat); - GLenum baseFormat = _mesa_get_format_base_format(intelImage->base.TexFormat->MesaFormat); + GLuint texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat); + GLenum baseFormat = _mesa_get_format_base_format(intelImage->base.TexFormat); if (intelImage->base.IsCompressed) { comp_byte = - intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat); + intel_compressed_num_bytes(intelImage->base.TexFormat); } /* Didn't fit in the object miptree, but it's suitable for inclusion in @@ -497,7 +497,7 @@ intelTexImage(GLcontext * ctx, if (texImage->IsCompressed) { sizeInBytes = texImage->CompressedSize; dstRowStride = - _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + _mesa_compressed_row_stride(texImage->TexFormat, width); assert(dims != 3); } else { diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index ad5c2271a1..bba1b53009 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -87,11 +87,11 @@ intelTexSubimage(GLcontext * ctx, else { if (texImage->IsCompressed) { dstRowStride = - _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + _mesa_compressed_row_stride(texImage->TexFormat, width); assert(dims != 3); } else { - dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat); } } diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index 0393d7915a..0296c92523 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -166,11 +166,11 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) } if (firstImage->base.IsCompressed) { - comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); + comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat); cpp = comp_byte; } else - cpp = _mesa_get_format_bytes(firstImage->base.TexFormat->MesaFormat); + cpp = _mesa_get_format_bytes(firstImage->base.TexFormat); /* Check tree can hold all active levels. Check tree matches * target, imageFormat, etc. diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c index 225d23179e..02433e5dd8 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tex.c +++ b/src/mesa/drivers/dri/mach64/mach64_tex.c @@ -138,7 +138,7 @@ mach64AllocTexObj( struct gl_texture_object *texObj ) /* Called by the _mesa_store_teximage[123]d() functions. */ -static const struct gl_texture_format * +static gl_format mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -167,15 +167,15 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGBA2: case GL_COMPRESSED_RGBA: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; else - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; else - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGBA8: case GL_RGB10_A2: @@ -183,9 +183,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGBA16: case GL_RGBA4: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; else - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case 3: case GL_RGB: @@ -198,9 +198,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB16: case GL_COMPRESSED_RGB: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; else - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case 1: case GL_LUMINANCE: @@ -210,9 +210,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; /* inefficient but accurate */ + return MESA_FORMAT_ARGB8888; /* inefficient but accurate */ else - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_INTENSITY4: case GL_INTENSITY: @@ -221,9 +221,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; /* inefficient but accurate */ + return MESA_FORMAT_ARGB8888; /* inefficient but accurate */ else - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: @@ -232,18 +232,18 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; default: _mesa_problem( ctx, "unexpected format in %s", __FUNCTION__ ); - return NULL; + return MESA_FORMAT_NONE; } } diff --git a/src/mesa/drivers/dri/mach64/mach64_texmem.c b/src/mesa/drivers/dri/mach64/mach64_texmem.c index 843b231051..e83aeae3e1 100644 --- a/src/mesa/drivers/dri/mach64/mach64_texmem.c +++ b/src/mesa/drivers/dri/mach64/mach64_texmem.c @@ -86,7 +86,7 @@ static void mach64UploadAGPSubImage( mach64ContextPtr mmesa, if ( !image ) return; - texelBytes = _mesa_get_format_bytes(image->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(image->TexFormat); switch ( texelBytes ) { case 1: texelsPerDword = 4; break; @@ -153,7 +153,7 @@ static void mach64UploadLocalSubImage( mach64ContextPtr mmesa, if ( !image ) return; - texelBytes = _mesa_get_format_bytes(image->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(image->TexFormat); switch ( texelBytes ) { case 1: texelsPerDword = 4; break; diff --git a/src/mesa/drivers/dri/mach64/mach64_texstate.c b/src/mesa/drivers/dri/mach64/mach64_texstate.c index ff03b0c40a..c333355324 100644 --- a/src/mesa/drivers/dri/mach64/mach64_texstate.c +++ b/src/mesa/drivers/dri/mach64/mach64_texstate.c @@ -55,7 +55,7 @@ static void mach64SetTexImages( mach64ContextPtr mmesa, if ( MACH64_DEBUG & DEBUG_VERBOSE_API ) fprintf( stderr, "%s( %p )\n", __FUNCTION__, tObj ); - switch (baseImage->TexFormat->MesaFormat) { + switch (baseImage->TexFormat) { case MESA_FORMAT_ARGB8888: t->textureFormat = MACH64_DATATYPE_ARGB8888; break; @@ -89,7 +89,7 @@ static void mach64SetTexImages( mach64ContextPtr mmesa, totalSize = ( baseImage->Height * baseImage->Width * - _mesa_get_format_bytes(baseImage->TexFormat->MesaFormat) ); + _mesa_get_format_bytes(baseImage->TexFormat) ); totalSize = (totalSize + 31) & ~31; diff --git a/src/mesa/drivers/dri/mga/mga_texstate.c b/src/mesa/drivers/dri/mga/mga_texstate.c index 8f78ab9bd4..d52f0fac75 100644 --- a/src/mesa/drivers/dri/mga/mga_texstate.c +++ b/src/mesa/drivers/dri/mga/mga_texstate.c @@ -94,14 +94,14 @@ mgaSetTexImages( mgaContextPtr mmesa, return; } #else - if ( (baseImage->TexFormat->MesaFormat >= TMC_nr_tformat) - || (TMC_tformat[ baseImage->TexFormat->MesaFormat ] == 0) ) + if ( (baseImage->TexFormat >= TMC_nr_tformat) + || (TMC_tformat[ baseImage->TexFormat ] == 0) ) { _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); return; } - txformat = TMC_tformat[ baseImage->TexFormat->MesaFormat ]; + txformat = TMC_tformat[ baseImage->TexFormat ]; #endif /* MGA_USE_TABLE_FOR_FORMAT */ @@ -131,7 +131,7 @@ mgaSetTexImages( mgaContextPtr mmesa, break; size = texImage->Width * texImage->Height * - _mesa_get_format_bytes(baseImage->TexFormat->MesaFormat); + _mesa_get_format_bytes(baseImage->TexFormat); t->offsets[i] = totalSize; t->base.dirty_images[0] |= (1<TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); length = texImage->Width * texImage->Height * texelBytes; if ( t->base.heap->heapId == MGA_CARD_HEAP ) { unsigned tex_offset = 0; diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index 0920270d7b..6acda445f7 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -178,7 +178,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj ) /* Called by the _mesa_store_teximage[123]d() functions. */ -static const struct gl_texture_format * +static gl_format r128ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -282,13 +282,13 @@ r128ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; default: _mesa_problem( ctx, "unexpected format in %s", __FUNCTION__ ); - return NULL; + return MESA_FORMAT_NONE; } } diff --git a/src/mesa/drivers/dri/r128/r128_texmem.c b/src/mesa/drivers/dri/r128/r128_texmem.c index c369e14bd5..84f8563b89 100644 --- a/src/mesa/drivers/dri/r128/r128_texmem.c +++ b/src/mesa/drivers/dri/r128/r128_texmem.c @@ -95,7 +95,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t, if ( !image ) return; - switch ( _mesa_get_format_bytes(image->TexFormat->MesaFormat) ) { + switch ( _mesa_get_format_bytes(image->TexFormat) ) { case 1: texelsPerDword = 4; break; case 2: texelsPerDword = 2; break; case 4: texelsPerDword = 1; break; @@ -216,7 +216,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t, /* Copy the next chunck of the texture image into the blit buffer */ { const GLuint texelBytes = - _mesa_get_format_bytes(image->TexFormat->MesaFormat); + _mesa_get_format_bytes(image->TexFormat); const GLubyte *src = (const GLubyte *) image->Data + (y * image->Width + x) * texelBytes; const GLuint bytes = width * height * texelBytes; diff --git a/src/mesa/drivers/dri/r128/r128_texstate.c b/src/mesa/drivers/dri/r128/r128_texstate.c index 9f4f9aea2d..2e71c25861 100644 --- a/src/mesa/drivers/dri/r128/r128_texstate.c +++ b/src/mesa/drivers/dri/r128/r128_texstate.c @@ -61,7 +61,7 @@ static void r128SetTexImages( r128ContextPtr rmesa, if ( R128_DEBUG & DEBUG_VERBOSE_API ) fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *) tObj ); - switch (baseImage->TexFormat->MesaFormat) { + switch (baseImage->TexFormat) { case MESA_FORMAT_ARGB8888: case MESA_FORMAT_ARGB8888_REV: t->textureFormat = R128_DATATYPE_ARGB8888; @@ -123,7 +123,7 @@ static void r128SetTexImages( r128ContextPtr rmesa, totalSize += (tObj->Image[0][i]->Height * tObj->Image[0][i]->Width * - _mesa_get_format_bytes(tObj->Image[0][i]->TexFormat->MesaFormat)); + _mesa_get_format_bytes(tObj->Image[0][i]->TexFormat)); /* Offsets must be 32-byte aligned for host data blits and tiling */ totalSize = (totalSize + 31) & ~31; diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 03f0613e7a..daca318684 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -1437,11 +1437,11 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) log2Width = firstImage->WidthLog2; log2Height = firstImage->HeightLog2; log2Depth = firstImage->DepthLog2; - texelBytes = _mesa_get_format_bytes(firstImage->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(firstImage->TexFormat); if (!t->image_override) { - if (VALID_FORMAT(firstImage->TexFormat->MesaFormat)) { + if (VALID_FORMAT(firstImage->TexFormat)) { const struct tx_table *table = _mesa_little_endian() ? tx_table_le : tx_table_be; @@ -1449,8 +1449,8 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) R200_TXFORMAT_ALPHA_IN_MAP); t->pp_txfilter &= ~R200_YUV_TO_RGB; - t->pp_txformat |= table[ firstImage->TexFormat->MesaFormat ].format; - t->pp_txfilter |= table[ firstImage->TexFormat->MesaFormat ].filter; + t->pp_txformat |= table[ firstImage->TexFormat ].format; + t->pp_txfilter |= table[ firstImage->TexFormat ].filter; } else { _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index cc40e0d1dc..cb826248f3 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -156,7 +156,7 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj) t = radeon_tex_obj(tObj); - switch (tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat) { + switch (tObj->Image[0][tObj->BaseLevel]->TexFormat) { case MESA_FORMAT_Z16: format = formats[0]; break; @@ -208,14 +208,14 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) firstImage = t->base.Image[0][firstlevel]; if (!t->image_override - && VALID_FORMAT(firstImage->TexFormat->MesaFormat)) { + && VALID_FORMAT(firstImage->TexFormat)) { if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { r300SetDepthTexMode(&t->base); } else { - t->pp_txformat = tx_table[firstImage->TexFormat->MesaFormat].format; + t->pp_txformat = tx_table[firstImage->TexFormat].format; } - t->pp_txfilter |= tx_table[firstImage->TexFormat->MesaFormat].filter; + t->pp_txfilter |= tx_table[firstImage->TexFormat].filter; } else if (!t->image_override) { _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 7d7e77d355..55b455edc0 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -591,7 +591,7 @@ void r600SetDepthTexMode(struct gl_texture_object *tObj) t = radeon_tex_obj(tObj); - r600GetTexFormat(tObj, tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat); + r600GetTexFormat(tObj, tObj->Image[0][tObj->BaseLevel]->TexFormat); } @@ -616,7 +616,7 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex firstImage = t->base.Image[0][firstlevel]; if (!t->image_override) { - if (!r600GetTexFormat(texObj, firstImage->TexFormat->MesaFormat)) { + if (!r600GetTexFormat(texObj, firstImage->TexFormat)) { radeon_error("unexpected texture format in %s\n", __FUNCTION__); return; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index f19170b612..90ea2ec335 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -390,42 +390,42 @@ radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, gl_format texFormat; restart: - if (texImage->TexFormat == &_mesa_texformat_argb8888) { + if (texImage->TexFormat == MESA_FORMAT_ARGB8888) { rrb->cpp = 4; rrb->base._ActualFormat = GL_RGBA8; rrb->base._BaseFormat = GL_RGBA; rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_rgb565) { + else if (texImage->TexFormat == MESA_FORMAT_RGB565) { rrb->cpp = 2; rrb->base._ActualFormat = GL_RGB5; rrb->base._BaseFormat = GL_RGB; rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_argb1555) { + else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) { rrb->cpp = 2; rrb->base._ActualFormat = GL_RGB5_A1; rrb->base._BaseFormat = GL_RGBA; rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB1555 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_argb4444) { + else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) { rrb->cpp = 2; rrb->base._ActualFormat = GL_RGBA4; rrb->base._BaseFormat = GL_RGBA; rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB1555 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_z16) { + else if (texImage->TexFormat == MESA_FORMAT_Z16) { rrb->cpp = 2; rrb->base._ActualFormat = GL_DEPTH_COMPONENT16; rrb->base._BaseFormat = GL_DEPTH_COMPONENT; rrb->base.DataType = GL_UNSIGNED_SHORT; DBG("Render to DEPTH16 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_s8_z24) { + else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) { rrb->cpp = 4; rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT; @@ -436,29 +436,30 @@ restart: /* try redoing the FBO */ if (retry == 1) { DBG("Render to texture BAD FORMAT %d\n", - texImage->TexFormat->MesaFormat); + texImage->TexFormat); return GL_FALSE; } texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0, - _mesa_get_format_datatype(texImage->TexFormat->MesaFormat), + _mesa_get_format_datatype(texImage->TexFormat), 1); retry++; goto restart; } - texFormat = texImage->TexFormat->MesaFormat; + texFormat = texImage->TexFormat; rrb->pitch = texImage->Width * rrb->cpp; rrb->base.InternalFormat = rrb->base._ActualFormat; rrb->base.Width = texImage->Width; rrb->base.Height = texImage->Height; - rrb->Base.RedBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE); - rrb->Base.GreenBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE); - rrb->Base.BlueBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE); - rrb->Base.AlphaBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE); - rrb->Base.DepthBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE_ARB); - rrb->Base.StencilBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_STENCIL_SIZE_EXT); + rrb->base.RedBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE); + rrb->base.GreenBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE); + rrb->base.BlueBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE); + rrb->base.AlphaBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE); + rrb->base.DepthBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE_ARB); + rrb->base.StencilBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_STENCIL_SIZE_EXT); + rrb->base.Delete = radeon_delete_renderbuffer; rrb->base.AllocStorage = radeon_nop_alloc_storage; diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 851474f871..b602bfb4b0 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -325,7 +325,7 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, if (!texImage->IsCompressed && !mt->compressed && - _mesa_get_format_bytes(texImage->TexFormat->MesaFormat) != mt->bpp) + _mesa_get_format_bytes(texImage->TexFormat) != mt->bpp) return GL_FALSE; lvl = &mt->levels[level - mt->firstLevel]; @@ -354,8 +354,8 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu numfaces = 6; firstImage = texObj->Image[0][firstLevel]; - compressed = firstImage->IsCompressed ? firstImage->TexFormat->MesaFormat : 0; - texelBytes = _mesa_get_format_bytes(firstImage->TexFormat->MesaFormat); + compressed = firstImage->IsCompressed ? firstImage->TexFormat : 0; + texelBytes = _mesa_get_format_bytes(firstImage->TexFormat); return (mt->firstLevel == firstLevel && mt->lastLevel == lastLevel && @@ -374,7 +374,7 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, radeon_texture_image *image, GLuint face, GLuint level) { - GLuint compressed = image->base.IsCompressed ? image->base.TexFormat->MesaFormat : 0; + GLuint compressed = image->base.IsCompressed ? image->base.TexFormat : 0; GLuint numfaces = 1; GLuint firstLevel, lastLevel; GLuint texelBytes; @@ -388,7 +388,7 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, if (level != firstLevel || face >= numfaces) return; - texelBytes = _mesa_get_format_bytes(image->base.TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(image->base.TexFormat); t->mt = radeon_miptree_create(rmesa, t, t->base.Target, image->base.InternalFormat, diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index a00497a8f9..1064602504 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -1031,18 +1031,18 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int log2Width = firstImage->WidthLog2; log2Height = firstImage->HeightLog2; log2Depth = firstImage->DepthLog2; - texelBytes = _mesa_get_format_bytes(firstImage->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(firstImage->TexFormat); if (!t->image_override) { - if (VALID_FORMAT(firstImage->TexFormat->MesaFormat)) { + if (VALID_FORMAT(firstImage->TexFormat)) { const struct tx_table *table = tx_table; t->pp_txformat &= ~(RADEON_TXFORMAT_FORMAT_MASK | RADEON_TXFORMAT_ALPHA_IN_MAP); t->pp_txfilter &= ~RADEON_YUV_TO_RGB; - t->pp_txformat |= table[ firstImage->TexFormat->MesaFormat ].format; - t->pp_txfilter |= table[ firstImage->TexFormat->MesaFormat ].filter; + t->pp_txformat |= table[ firstImage->TexFormat ].format; + t->pp_txfilter |= table[ firstImage->TexFormat ].filter; } else { _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 3ff8cad93e..0378b3c9fc 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -256,9 +256,9 @@ void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_objec /* try to find a format which will only need a memcopy */ -static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPtr rmesa, - GLenum srcFormat, - GLenum srcType, GLboolean fbo) +static gl_format radeonChoose8888TexFormat(radeonContextPtr rmesa, + GLenum srcFormat, + GLenum srcType, GLboolean fbo) { const GLuint ui = 1; const GLubyte littleEndian = *((const GLubyte *)&ui); @@ -271,37 +271,37 @@ static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPt (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) { - return &_mesa_texformat_rgba8888; + return MESA_FORMAT_RGBA8888; } else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) { - return &_mesa_texformat_rgba8888_rev; + return MESA_FORMAT_RGBA8888_REV; } else if (IS_R200_CLASS(rmesa->radeonScreen)) { return _dri_texformat_argb8888; } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || srcType == GL_UNSIGNED_INT_8_8_8_8)) { - return &_mesa_texformat_argb8888_rev; + return MESA_FORMAT_ARGB8888_REV; } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) || srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else return _dri_texformat_argb8888; } -const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type) +gl_format radeonChooseTextureFormat_mesa(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type) { return radeonChooseTextureFormat(ctx, internalFormat, format, type, 0); } -const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type, GLboolean fbo) +gl_format radeonChooseTextureFormat(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type, GLboolean fbo) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); const GLboolean do32bpt = @@ -425,50 +425,50 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; case GL_ALPHA16F_ARB: - return &_mesa_texformat_alpha_float16; + return MESA_FORMAT_ALPHA_FLOAT16; case GL_ALPHA32F_ARB: - return &_mesa_texformat_alpha_float32; + return MESA_FORMAT_ALPHA_FLOAT32; case GL_LUMINANCE16F_ARB: - return &_mesa_texformat_luminance_float16; + return MESA_FORMAT_LUMINANCE_FLOAT16; case GL_LUMINANCE32F_ARB: - return &_mesa_texformat_luminance_float32; + return MESA_FORMAT_LUMINANCE_FLOAT32; case GL_LUMINANCE_ALPHA16F_ARB: - return &_mesa_texformat_luminance_alpha_float16; + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16; case GL_LUMINANCE_ALPHA32F_ARB: - return &_mesa_texformat_luminance_alpha_float32; + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32; case GL_INTENSITY16F_ARB: - return &_mesa_texformat_intensity_float16; + return MESA_FORMAT_INTENSITY_FLOAT16; case GL_INTENSITY32F_ARB: - return &_mesa_texformat_intensity_float32; + return MESA_FORMAT_INTENSITY_FLOAT32; case GL_RGB16F_ARB: - return &_mesa_texformat_rgba_float16; + return MESA_FORMAT_RGBA_FLOAT16; case GL_RGB32F_ARB: - return &_mesa_texformat_rgba_float32; + return MESA_FORMAT_RGBA_FLOAT32; case GL_RGBA16F_ARB: - return &_mesa_texformat_rgba_float16; + return MESA_FORMAT_RGBA_FLOAT16; case GL_RGBA32F_ARB: - return &_mesa_texformat_rgba_float32; + return MESA_FORMAT_RGBA_FLOAT32; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: @@ -476,7 +476,7 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, case GL_DEPTH_COMPONENT32: case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - return &_mesa_texformat_s8_z24; + return MESA_FORMAT_S8_Z24; /* EXT_texture_sRGB */ case GL_SRGB: @@ -485,26 +485,26 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, case GL_SRGB8_ALPHA8: case GL_COMPRESSED_SRGB: case GL_COMPRESSED_SRGB_ALPHA: - return &_mesa_texformat_srgba8; + return MESA_FORMAT_SRGBA8; case GL_SLUMINANCE: case GL_SLUMINANCE8: case GL_COMPRESSED_SLUMINANCE: - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; case GL_SLUMINANCE_ALPHA: case GL_SLUMINANCE8_ALPHA8: case GL_COMPRESSED_SLUMINANCE_ALPHA: - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; default: _mesa_problem(ctx, "unexpected internalFormat 0x%x in %s", (int)internalFormat, __func__); - return NULL; + return MESA_FORMAT_NONE; } - return NULL; /* never get here */ + return MESA_FORMAT_NONE; /* never get here */ } /** @@ -544,18 +544,18 @@ static void radeon_teximage( texImage->TexFormat = radeonChooseTextureFormat(ctx, internalFormat, format, type, 0); _mesa_set_fetch_functions(texImage, dims); - if (_mesa_is_format_compressed(texImage->TexFormat->MesaFormat)) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { texelBytes = 0; texImage->IsCompressed = GL_TRUE; texImage->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, texImage->Width, texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); + texImage->TexFormat); } else { texImage->IsCompressed = GL_FALSE; texImage->CompressedSize = 0; - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { postConvWidth = 32 / texelBytes; @@ -593,7 +593,7 @@ static void radeon_teximage( if (texImage->IsCompressed) { size = texImage->CompressedSize; } else { - size = texImage->Width * texImage->Height * texImage->Depth * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + size = texImage->Width * texImage->Height * texImage->Depth * _mesa_get_format_bytes(texImage->TexFormat); } texImage->Data = _mesa_alloc_texmemory(size); } @@ -613,7 +613,7 @@ static void radeon_teximage( if (compressed) { if (image->mt) { uint32_t srcRowStride, bytesPerRow, rows; - srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); bytesPerRow = srcRowStride; rows = (height + 3) / 4; copy_rows(texImage->Data, image->mt->levels[level].rowstride, @@ -629,7 +629,7 @@ static void radeon_teximage( radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; dstRowStride = lvl->rowstride; } else { - dstRowStride = texImage->Width * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + dstRowStride = texImage->Width * _mesa_get_format_bytes(texImage->TexFormat); } if (dims == 3) { @@ -640,7 +640,7 @@ static void radeon_teximage( _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); for (i = 0; i < depth; ++i) { - dstImageOffsets[i] = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat->MesaFormat) * height * i; + dstImageOffsets[i] = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat) * height * i; } } else { dstImageOffsets = texImage->ImageOffsets; @@ -756,23 +756,23 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; dstRowStride = lvl->rowstride; } else { - dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat); } if (compressed) { uint32_t srcRowStride, bytesPerRow, rows; GLubyte *img_start; if (!image->mt) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width); + dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, texImage->Width); img_start = _mesa_compressed_image_address(xoffset, yoffset, 0, - texImage->TexFormat->MesaFormat, + texImage->TexFormat, texImage->Width, texImage->Data); } else { uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4); img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4); } - srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); bytesPerRow = srcRowStride; rows = (height + 3) / 4; @@ -895,10 +895,10 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_imag /* need to confirm this value is correct */ if (mt->compressed) { height = (image->base.Height + 3) / 4; - srcrowstride = _mesa_compressed_row_stride(image->base.TexFormat->MesaFormat, image->base.Width); + srcrowstride = _mesa_compressed_row_stride(image->base.TexFormat, image->base.Width); } else { height = image->base.Height * image->base.Depth; - srcrowstride = image->base.Width * _mesa_get_format_bytes(image->base.TexFormat->MesaFormat); + srcrowstride = image->base.Width * _mesa_get_format_bytes(image->base.TexFormat); } // if (mt->tilebits) diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h index 888a55ba91..8995546d77 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.h +++ b/src/mesa/drivers/dri/radeon/radeon_texture.h @@ -30,6 +30,10 @@ #ifndef RADEON_TEXTURE_H #define RADEON_TEXTURE_H + +#include "main/formats.h" + + struct gl_texture_image *radeonNewTextureImage(GLcontext *ctx); void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage); @@ -40,14 +44,16 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj); void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj); int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj); GLuint radeon_face_for_target(GLenum target); -const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type); -const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type, GLboolean fbo); + +gl_format radeonChooseTextureFormat_mesa(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type); + +gl_format radeonChooseTextureFormat(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type, GLboolean fbo); void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level, GLint internalFormat, diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index fe239e1b05..796da4fc0d 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -527,6 +527,11 @@ savageAllocTexObj( struct gl_texture_object *texObj ) * components to white. This way we get the correct result. */ +#if 0 +/* Using MESA_FORMAT_RGBA8888 to store alpha-only textures should + * work but is space inefficient. + */ + static GLboolean _savage_texstore_a1114444(TEXSTORE_PARAMS); @@ -590,10 +595,11 @@ _savage_texstore_a1114444(TEXSTORE_PARAMS) return GL_FALSE; _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { + GLuint texelBytes = _mesa_get_format_bytes(dstFormat); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUI = (GLushort *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -629,10 +635,11 @@ _savage_texstore_a1118888(TEXSTORE_PARAMS) return GL_FALSE; _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { + GLuint texelBytes = _mesa_get_format_bytes(dstFormat); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -647,10 +654,11 @@ _savage_texstore_a1118888(TEXSTORE_PARAMS) return GL_TRUE; } +#endif /* Called by the _mesa_store_teximage[123]d() functions. */ -static const struct gl_texture_format * +static gl_format savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -669,15 +677,15 @@ savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; } case 3: @@ -686,129 +694,152 @@ savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; } case GL_RGBA8: case GL_RGBA12: case GL_RGBA16: return !force16bpt ? - &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_RGB10_A2: return !force16bpt ? - &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_COMPRESSED_ALPHA: - return isSavage4 ? &_mesa_texformat_a8 : ( +#if 0 + return isSavage4 ? MESA_FORMAT_a8 : ( do32bpt ? &_savage_texformat_a1118888 : &_savage_texformat_a1114444); +#else + if (isSavage4) + return MESA_FORMAT_A8; + else if (do32bpt) + return MESA_FORMAT_ARGB8888; + else + return MESA_FORMAT_ARGB4444; +#endif case GL_ALPHA4: - return isSavage4 ? &_mesa_texformat_a8 : &_savage_texformat_a1114444; +#if 0 + return isSavage4 ? MESA_FORMAT_a8 : &_savage_texformat_a1114444; +#else + if (isSavage4) + return MESA_FORMAT_A8; + else + return MESA_FORMAT_ARGB4444; +#endif case GL_ALPHA8: case GL_ALPHA12: case GL_ALPHA16: - return isSavage4 ? &_mesa_texformat_a8 : ( +#if 0 + return isSavage4 ? MESA_FORMAT_a8 : ( !force16bpt ? &_savage_texformat_a1118888 : &_savage_texformat_a1114444); - +#else + if (isSavage4) + return MESA_FORMAT_A8; + else if (force16bpt) + return MESA_FORMAT_ARGB4444; + else + return MESA_FORMAT_ARGB8888; +#endif case 1: case GL_LUMINANCE: case GL_COMPRESSED_LUMINANCE: /* no alpha, but use argb1555 in 16bit case to get pure grey values */ - return isSavage4 ? &_mesa_texformat_l8 : ( - do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555); + return isSavage4 ? MESA_FORMAT_L8 : ( + do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555); case GL_LUMINANCE4: - return isSavage4 ? &_mesa_texformat_l8 : &_mesa_texformat_argb1555; + return isSavage4 ? MESA_FORMAT_L8 : MESA_FORMAT_ARGB1555; case GL_LUMINANCE8: case GL_LUMINANCE12: case GL_LUMINANCE16: - return isSavage4 ? &_mesa_texformat_l8 : ( - !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555); + return isSavage4 ? MESA_FORMAT_L8 : ( + !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555); case 2: case GL_LUMINANCE_ALPHA: case GL_COMPRESSED_LUMINANCE_ALPHA: /* Savage4 has a al44 texture format. But it's not supported by Mesa. */ - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_LUMINANCE4_ALPHA4: case GL_LUMINANCE6_ALPHA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_LUMINANCE8_ALPHA8: case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: - return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; #if 0 /* TFT_I8 produces garbage on ProSavageDDR and subsequent texture * disable keeps rendering garbage. Disabled for now. */ case GL_INTENSITY: case GL_COMPRESSED_INTENSITY: - return isSavage4 ? &_mesa_texformat_i8 : ( - do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444); + return isSavage4 ? MESA_FORMAT_i8 : ( + do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444); case GL_INTENSITY4: - return isSavage4 ? &_mesa_texformat_i8 : &_mesa_texformat_argb4444; + return isSavage4 ? MESA_FORMAT_i8 : MESA_FORMAT_ARGB4444; case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: - return isSavage4 ? &_mesa_texformat_i8 : ( - !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444); + return isSavage4 ? MESA_FORMAT_i8 : ( + !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444); #else case GL_INTENSITY: case GL_COMPRESSED_INTENSITY: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_INTENSITY4: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: - return !force16bpt ? &_mesa_texformat_argb8888 : - &_mesa_texformat_argb4444; + return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; #endif case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: if (!isSavage4) /* Not the best choice but Savage3D/MX/IX don't support DXT3 or DXT5. */ - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; /* fall through */ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; /* case GL_COLOR_INDEX: @@ -822,7 +853,7 @@ savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat, */ default: _mesa_problem(ctx, "unexpected texture format in %s", __FUNCTION__); - return NULL; + return MESA_FORMAT_NONE; } } @@ -837,7 +868,7 @@ static void savageSetTexImages( savageContextPtr imesa, assert(t); assert(image); - switch (image->TexFormat->MesaFormat) { + switch (image->TexFormat) { case MESA_FORMAT_ARGB8888: textureFormat = TFT_ARGB8888; t->texelBytes = tileIndex = 4; @@ -2083,6 +2114,7 @@ void savageDDInitTextureFuncs( struct dd_function_table *functions ) /* Texel fetching with our custom texture formats works just like * the standard argb formats. */ +#if 0 _savage_texformat_a1114444.FetchTexel1D = _mesa_texformat_argb4444.FetchTexel1D; _savage_texformat_a1114444.FetchTexel2D = _mesa_texformat_argb4444.FetchTexel2D; _savage_texformat_a1114444.FetchTexel3D = _mesa_texformat_argb4444.FetchTexel3D; @@ -2096,4 +2128,5 @@ void savageDDInitTextureFuncs( struct dd_function_table *functions ) _savage_texformat_a1118888.FetchTexel1Df= _mesa_texformat_argb8888.FetchTexel1Df; _savage_texformat_a1118888.FetchTexel2Df= _mesa_texformat_argb8888.FetchTexel2Df; _savage_texformat_a1118888.FetchTexel3Df= _mesa_texformat_argb8888.FetchTexel3Df; +#endif } diff --git a/src/mesa/drivers/dri/sis/sis_tex.c b/src/mesa/drivers/dri/sis/sis_tex.c index 38a309d41f..5dc05146b1 100644 --- a/src/mesa/drivers/dri/sis/sis_tex.c +++ b/src/mesa/drivers/dri/sis/sis_tex.c @@ -65,7 +65,7 @@ sisAllocTexImage( sisContextPtr smesa, sisTexObjPtr t, int level, if (t->format == 0) { t->format = image->_BaseFormat; - switch (image->TexFormat->MesaFormat) + switch (image->TexFormat) { case MESA_FORMAT_ARGB8888: t->hwformat = TEXEL_ARGB_8888_32; @@ -101,13 +101,12 @@ sisAllocTexImage( sisContextPtr smesa, sisTexObjPtr t, int level, t->hwformat = TEXEL_VUY422; break; default: - sis_fatal_error("Bad texture format 0x%x.\n", - image->TexFormat->MesaFormat); + sis_fatal_error("Bad texture format 0x%x.\n", image->TexFormat); } } assert(t->format == image->_BaseFormat); - texel_size = _mesa_get_format_bytes(image->TexFormat->MesaFormat); + texel_size = _mesa_get_format_bytes(image->TexFormat); size = image->Width * image->Height * texel_size + TEXTURE_HW_PLUS; addr = sisAllocFB( smesa, size, &t->image[level].handle ); @@ -230,7 +229,7 @@ static GLboolean sisIsTextureResident( GLcontext * ctx, return (texObj->DriverData != NULL); } -static const struct gl_texture_format * +static gl_format sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -248,15 +247,15 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; } case 3: @@ -265,46 +264,46 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; } case GL_RGBA8: case GL_RGBA12: case GL_RGBA16: return !force16bpt ? - &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_RGB10_A2: return !force16bpt ? - &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGB5: case GL_RGB4: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_R3_G3_B2: - return &_mesa_texformat_rgb332; + return MESA_FORMAT_RGB332; case GL_ALPHA: case GL_ALPHA4: /* FIXME: This could use its own texstore */ @@ -312,7 +311,7 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case 1: case GL_LUMINANCE: @@ -321,7 +320,7 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case 2: case GL_LUMINANCE_ALPHA: @@ -332,7 +331,7 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_INTENSITY: case GL_INTENSITY4: @@ -340,19 +339,19 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; default: _mesa_problem(ctx, "unexpected format in sisDDChooseTextureFormat: %d", internalFormat); - return NULL; + return MESA_FORMAT_NONE; } } @@ -425,7 +424,7 @@ static void sisTexSubImage1D( GLcontext *ctx, /* Upload the texture */ WaitEngIdle(smesa); - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); copySize = width * texelBytes; src = (char *)texImage->Data + xoffset * texelBytes; @@ -513,7 +512,7 @@ static void sisTexSubImage2D( GLcontext *ctx, /* Upload the texture */ WaitEngIdle(smesa); - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); copySize = width * texelBytes; src = (char *)texImage->Data + (xoffset + yoffset * texImage->Width) * diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index 51d86aea37..427d315a01 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -72,13 +72,13 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, GLubyte *_d = NULL; GLenum _t = 0; - if (texImage->TexFormat->MesaFormat == MESA_FORMAT_RGB565) { + if (texImage->TexFormat == MESA_FORMAT_RGB565) { _t = GL_UNSIGNED_SHORT_5_6_5_REV; bpt = bytesPerPixel; - } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB4444) { + } else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) { _t = GL_UNSIGNED_SHORT_4_4_4_4_REV; bpt = bytesPerPixel; - } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB1555) { + } else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) { _t = GL_UNSIGNED_SHORT_1_5_5_5_REV; bpt = bytesPerPixel; } @@ -94,7 +94,7 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, _s = src = MALLOC(srcRowStride * srcHeight); _d = dst = MALLOC(dstWidth * bytesPerPixel * dstHeight); _mesa_texstore(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, src, + MESA_FORMAT_RGBA8888_REV, src, 0, 0, 0, /* dstX/Y/Zoffset */ srcRowStride, /* dstRowStride */ &dstImageOffsets, @@ -190,6 +190,7 @@ tdfxGenerateMipmap(GLcontext *ctx, GLenum target, const tdfxMipMapLevel *mml; texImage = _mesa_get_tex_image(ctx, texObj, target, level); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); assert(!texImage->IsCompressed); mml = TDFX_TEXIMAGE_DATA(texImage); @@ -760,7 +761,7 @@ fxTexusError(const char *string, FxBool fatal) #endif -static const struct gl_texture_format * +static gl_format tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum srcFormat, GLenum srcType ) { @@ -774,7 +775,7 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case 1: case GL_LUMINANCE: case GL_LUMINANCE4: @@ -782,7 +783,7 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: @@ -792,48 +793,47 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_COMPRESSED_RGB: /* intentional fall-through */ case 3: case GL_RGB: if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) { - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; } /* intentional fall through */ case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return (allow32bpt) ? &_mesa_texformat_argb8888 - : &_mesa_texformat_rgb565; + return (allow32bpt) ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGBA2: case GL_RGBA4: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_COMPRESSED_RGBA: /* intentional fall-through */ case 4: case GL_RGBA: if ( srcFormat == GL_BGRA ) { if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; } else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } } /* intentional fall through */ @@ -841,10 +841,9 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return allow32bpt ? &_mesa_texformat_argb8888 - : &_mesa_texformat_argb4444; + return allow32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: case GL_COLOR_INDEX2_EXT: @@ -852,29 +851,29 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; /* GL_EXT_texture_compression_s3tc */ /* GL_S3_s3tc */ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: case GL_RGB4_S3TC: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL_RGBA_S3TC: case GL_RGBA4_S3TC: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; /* GL_3DFX_texture_compression_FXT1 */ case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; default: _mesa_problem(ctx, "unexpected format in tdfxChooseTextureFormat"); - return NULL; + return MESA_FORMAT_NONE; } } @@ -1126,7 +1125,9 @@ fetch_rgb_dxt1(const struct gl_texture_image *texImage, i = i * mml->wScale; j = j * mml->hScale; + /* XXX Get fetch func from _mesa_get_texel_fetch_func() _mesa_texformat_rgb_dxt1.FetchTexel2D(texImage, i, j, k, rgba); + */ } @@ -1139,7 +1140,9 @@ fetch_rgba_dxt1(const struct gl_texture_image *texImage, i = i * mml->wScale; j = j * mml->hScale; + /* XXX Get fetch func from _mesa_get_texel_fetch_func() _mesa_texformat_rgba_dxt1.FetchTexel2D(texImage, i, j, k, rgba); + */ } @@ -1152,7 +1155,9 @@ fetch_rgba_dxt3(const struct gl_texture_image *texImage, i = i * mml->wScale; j = j * mml->hScale; + /* XXX Get fetch func from _mesa_get_texel_fetch_func() _mesa_texformat_rgba_dxt3.FetchTexel2D(texImage, i, j, k, rgba); + */ } @@ -1165,7 +1170,9 @@ fetch_rgba_dxt5(const struct gl_texture_image *texImage, i = i * mml->wScale; j = j * mml->hScale; + /* XXX Get fetch func from _mesa_get_texel_fetch_func() _mesa_texformat_rgba_dxt5.FetchTexel2D(texImage, i, j, k, rgba); + */ } @@ -1268,7 +1275,7 @@ adjust2DRatio (GLcontext *ctx, } /* unpack image, apply transfer ops and store in rawImage */ _mesa_texstore(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, rawImage, + MESA_FORMAT_RGBA8888_REV, rawImage, 0, 0, 0, /* dstX/Y/Zoffset */ width * rawBytes, /* dstRowStride */ &dstImageOffsets, @@ -1396,11 +1403,11 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, internalFormat, format, type); assert(texImage->TexFormat); - mesaFormat = texImage->TexFormat->MesaFormat; + mesaFormat = texImage->TexFormat; mml->glideFormat = fxGlideFormat(mesaFormat); ti->info.format = mml->glideFormat; texImage->FetchTexelc = fxFetchFunction(mesaFormat); - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); if (texImage->IsCompressed) { texImage->CompressedSize = _mesa_compressed_texture_size(ctx, @@ -1408,7 +1415,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, mml->height, 1, mesaFormat); - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, mml->width); + dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, mml->width); texImage->Data = _mesa_alloc_texmemory(texImage->CompressedSize); } else { dstRowStride = mml->width * texelBytes; @@ -1484,9 +1491,9 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, assert(texImage->Data); /* must have an existing texture image! */ assert(texImage->_BaseFormat); - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, mml->width); + dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, mml->width); } else { dstRowStride = mml->width * texelBytes; } @@ -1626,7 +1633,7 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, /* Determine the appropriate Glide texel format, * given the user's internal texture format hint. */ - mesaFormat = texImage->TexFormat->MesaFormat; + mesaFormat = texImage->TexFormat; mml->glideFormat = fxGlideFormat(mesaFormat); ti->info.format = mml->glideFormat; texImage->FetchTexelc = fxFetchFunction(mesaFormat); @@ -1661,7 +1668,7 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, * we replicate the data over the padded area. * For now, we take 2) + 3) but texelfetchers will be wrong! */ - const GLuint mesaFormat = texImage->TexFormat->MesaFormat; + const GLuint mesaFormat = texImage->TexFormat; GLuint srcRowStride = _mesa_compressed_row_stride(mesaFormat, width); GLuint destRowStride = _mesa_compressed_row_stride(mesaFormat, @@ -1698,7 +1705,7 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target, GLint destRowStride, srcRowStride; GLint i, rows; GLubyte *dest; - const GLuint mesaFormat = texImage->TexFormat->MesaFormat; + const GLuint mesaFormat = texImage->TexFormat; if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) { fprintf(stderr, "tdfxCompressedTexSubImage2D: id=%d\n", texObj->Name); diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index f700994025..b6be06d1ee 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -49,7 +49,7 @@ #include "via_ioctl.h" #include "via_3d_reg.h" -static const struct gl_texture_format * +static gl_format viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -66,56 +66,56 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, if ( format == GL_BGRA ) { if ( type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_BYTE ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else if ( type == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; } else if ( type == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } } else if ( type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_INT_8_8_8_8 ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case 3: case GL_RGB: case GL_COMPRESSED_RGB: if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) { - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; } else if ( type == GL_UNSIGNED_BYTE ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_ALPHA4: @@ -123,7 +123,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case 1: case GL_LUMINANCE: @@ -132,7 +132,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case 2: case GL_LUMINANCE_ALPHA: @@ -143,7 +143,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_INTENSITY: case GL_INTENSITY4: @@ -151,35 +151,35 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: @@ -188,16 +188,16 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; default: fprintf(stderr, "unexpected texture format %s in %s\n", _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__); - return NULL; + return MESA_FORMAT_NONE; } - return NULL; /* never get here */ + return MESA_FORMAT_NONE; /* never get here */ } static int logbase2(int n) @@ -458,7 +458,7 @@ static GLboolean viaSetTexImages(GLcontext *ctx, GLuint widthExp = 0; GLuint heightExp = 0; - switch (baseImage->image.TexFormat->MesaFormat) { + switch (baseImage->image.TexFormat) { case MESA_FORMAT_ARGB8888: texFormat = HC_HTXnFM_ARGB8888; break; @@ -692,7 +692,7 @@ static void viaTexImage(GLcontext *ctx, _mesa_set_fetch_functions(texImage, dims); - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); if (texelBytes == 0) { /* compressed format */ @@ -700,7 +700,7 @@ static void viaTexImage(GLcontext *ctx, texImage->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, texImage->Width, texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); + texImage->TexFormat); } /* Minimum pitch of 32 bytes */ @@ -794,10 +794,10 @@ static void viaTexImage(GLcontext *ctx, GLboolean success; if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); } else { - dstRowStride = postConvWidth * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + dstRowStride = postConvWidth * _mesa_get_format_bytes(texImage->TexFormat); } success = _mesa_texstore(ctx, dims, texImage->_BaseFormat, diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index 354015af1d..a64b6a5553 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -1016,7 +1016,7 @@ PrintTexture(int w, int h, int c, const GLubyte * data) #endif -const struct gl_texture_format * +gl_format fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum srcFormat, GLenum srcType ) { @@ -1033,31 +1033,31 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case 3: case GL_RGB: if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) { - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; } /* intentional fall through */ case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return (allow32bpt) ? &_mesa_texformat_argb8888 - : &_mesa_texformat_rgb565; + return (allow32bpt) ? MESA_FORMAT_ARGB8888 + : MESA_FORMAT_RGB565; case GL_RGBA2: case GL_RGBA4: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_COMPRESSED_RGBA: /* intentional fall through */ case 4: case GL_RGBA: if ( srcFormat == GL_BGRA ) { if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; } else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } } /* intentional fall through */ @@ -1065,15 +1065,15 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return (allow32bpt) ? &_mesa_texformat_argb8888 - : &_mesa_texformat_argb4444; + return (allow32bpt) ? MESA_FORMAT_ARGB8888 + : MESA_FORMAT_ARGB4444; case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case 1: case GL_LUMINANCE: case GL_LUMINANCE4: @@ -1081,14 +1081,14 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case GL_ALPHA: case GL_ALPHA4: case GL_ALPHA8: case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: case GL_COLOR_INDEX2_EXT: @@ -1096,7 +1096,7 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: @@ -1106,35 +1106,35 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; /* GL_EXT_texture_compression_s3tc */ /* GL_S3_s3tc */ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: case GL_RGB4_S3TC: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL_RGBA_S3TC: case GL_RGBA4_S3TC: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; /* GL_3DFX_texture_compression_FXT1 */ case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; default: _mesa_problem(NULL, "unexpected format in fxDDChooseTextureFormat"); - return NULL; + return MESA_FORMAT_NONE; } } diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index e2d4aa9b2d..5b00b5b82c 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -1019,15 +1019,15 @@ test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, /** * In SW, we don't really compress GL_COMPRESSED_RGB[A] textures! */ -static const struct gl_texture_format * +static gl_format choose_tex_format( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { switch (internalFormat) { case GL_COMPRESSED_RGB_ARB: - return &_mesa_texformat_rgb; + return MESA_FORMAT_RGB; case GL_COMPRESSED_RGBA_ARB: - return &_mesa_texformat_rgba; + return MESA_FORMAT_RGBA; default: return _mesa_choose_tex_format(ctx, internalFormat, format, type); } diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index ce5e158626..9131f20f52 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -184,8 +184,8 @@ struct dd_function_table { * functions. The driver should examine \p internalFormat and return a * pointer to an appropriate gl_texture_format. */ - const struct gl_texture_format *(*ChooseTextureFormat)( GLcontext *ctx, - GLint internalFormat, GLenum srcFormat, GLenum srcType ); + GLuint (*ChooseTextureFormat)( GLcontext *ctx, GLint internalFormat, + GLenum srcFormat, GLenum srcType ); /** * Called by glTexImage1D(). diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 8492c8561d..391180a7c6 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -315,7 +315,7 @@ dump_texture_cb(GLuint id, void *data, void *userData) if (texImg) { _mesa_printf(" Image %u: %d x %d x %d, format %u at %p\n", i, texImg->Width, texImg->Height, texImg->Depth, - texImg->TexFormat->MesaFormat, texImg->Data); + texImg->TexFormat, texImg->Data); if (DumpImages && !written) { GLuint face = 0; write_texture_image(texObj, face, i); diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 04419da6e5..6610725de8 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -384,7 +384,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, return; } - baseFormat = _mesa_get_format_base_format(texImage->TexFormat->MesaFormat); + baseFormat = _mesa_get_format_base_format(texImage->TexFormat); if (format == GL_COLOR) { if (baseFormat != GL_RGB && @@ -393,7 +393,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, att->Complete = GL_FALSE; return; } - if (_mesa_is_format_compressed(texImage->TexFormat->MesaFormat)) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { att_incomplete("compressed internalformat"); att->Complete = GL_FALSE; return; diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index c02c705228..7e99a5d3de 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1561,7 +1561,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, } else { /* uncompressed */ - convertFormat = srcImage->TexFormat->MesaFormat; + convertFormat = srcImage->TexFormat; } _mesa_format_to_type_and_comps(convertFormat, &datatype, &comps); @@ -1620,7 +1620,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, = ctx->Driver.CompressedTextureSize(ctx, dstImage->Width, dstImage->Height, dstImage->Depth, - dstImage->TexFormat->MesaFormat); + dstImage->TexFormat); ASSERT(dstImage->CompressedSize > 0); } @@ -1642,7 +1642,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, ASSERT(dstData); } else { - bytesPerTexel = _mesa_get_format_bytes(dstImage->TexFormat->MesaFormat); + bytesPerTexel = _mesa_get_format_bytes(dstImage->TexFormat); ASSERT(dstWidth * dstHeight * dstDepth * bytesPerTexel > 0); dstImage->Data = _mesa_alloc_texmemory(dstWidth * dstHeight * dstDepth * bytesPerTexel); @@ -1666,7 +1666,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, /* compress image from dstData into dstImage->Data */ const GLenum srcFormat = _mesa_get_format_base_format(convertFormat); GLint dstRowStride - = _mesa_compressed_row_stride(dstImage->TexFormat->MesaFormat, dstWidth); + = _mesa_compressed_row_stride(dstImage->TexFormat, dstWidth); ASSERT(srcFormat == GL_RGB || srcFormat == GL_RGBA); _mesa_texstore(ctx, 2, dstImage->_BaseFormat, diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index d448e3e158..56d5e9fafd 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1200,7 +1200,7 @@ struct gl_texture_image GLboolean IsClientData; /**< Data owned by client? */ GLboolean _IsPowerOfTwo; /**< Are all dimensions powers of two? */ - const struct gl_texture_format *TexFormat; + GLuint TexFormat; /**< XXX Really gl_format */ struct gl_texture_object *TexObject; /**< Pointer back to parent object */ diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index c401f82be0..54e24fd297 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -74,7 +74,7 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 8 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgb_fxt1); + ASSERT(dstFormat == MESA_FORMAT_RGB_FXT1); ASSERT(dstXoffset % 8 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset == 0); @@ -88,7 +88,7 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS) /* convert image to RGB/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -106,7 +106,7 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); fxt1_encode(srcWidth, srcHeight, 3, pixels, srcRowStride, @@ -131,7 +131,7 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS) GLint texWidth = dstRowStride * 8 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_fxt1); + ASSERT(dstFormat == MESA_FORMAT_RGBA_FXT1); ASSERT(dstXoffset % 8 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset == 0); @@ -145,7 +145,7 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS) /* convert image to RGBA/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -163,7 +163,7 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); fxt1_encode(srcWidth, srcHeight, 4, pixels, srcRowStride, diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index 2294fdca73..69e43af0fd 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -165,7 +165,7 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgb_dxt1); + ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -179,7 +179,7 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) /* convert image to RGB/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -197,7 +197,7 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); if (ext_tx_compress_dxtn) { @@ -228,7 +228,7 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_dxt1); + ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -242,7 +242,7 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) /* convert image to RGBA/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -260,7 +260,7 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, @@ -290,7 +290,7 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_dxt3); + ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -304,7 +304,7 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) /* convert image to RGBA/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -321,7 +321,7 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, @@ -351,7 +351,7 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_dxt5); + ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -365,7 +365,7 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) /* convert image to RGBA/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -382,7 +382,7 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 60b2065a6c..019193f134 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -130,7 +130,7 @@ static void store_null_texel(struct gl_texture_image *texImage, /***************************************************************/ /** \name Default GLchan-based formats */ /*@{*/ - +#if 0 const struct gl_texture_format _mesa_texformat_rgba = { MESA_FORMAT_RGBA, /* MesaFormat */ GL_RGBA, /* BaseFormat */ @@ -1016,6 +1016,7 @@ const struct gl_texture_format _mesa_null_texformat = { 0, /* StencilBits */ 0, /* TexelBytes */ }; +#endif /*@}*/ @@ -1035,7 +1036,7 @@ const struct gl_texture_format _mesa_null_texformat = { * This is called via dd_function_table::ChooseTextureFormat. Hardware drivers * will typically override this function with a specialized version. */ -const struct gl_texture_format * +gl_format _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -1049,15 +1050,15 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return &_mesa_texformat_rgba; + return MESA_FORMAT_RGBA; case GL_RGBA8: - return &_mesa_texformat_rgba8888; + return MESA_FORMAT_RGBA8888; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGBA2: - return &_mesa_texformat_argb4444_rev; /* just to test another format*/ + return MESA_FORMAT_ARGB4444_REV; /* just to test another format*/ case GL_RGBA4: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; /* RGB formats */ case 3: @@ -1065,24 +1066,24 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_RGB10: case GL_RGB12: case GL_RGB16: - return &_mesa_texformat_rgb; + return MESA_FORMAT_RGB; case GL_RGB8: - return &_mesa_texformat_rgb888; + return MESA_FORMAT_RGB888; case GL_R3_G3_B2: - return &_mesa_texformat_rgb332; + return MESA_FORMAT_RGB332; case GL_RGB4: - return &_mesa_texformat_rgb565_rev; /* just to test another format */ + return MESA_FORMAT_RGB565_REV; /* just to test another format */ case GL_RGB5: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; /* Alpha formats */ case GL_ALPHA: case GL_ALPHA4: case GL_ALPHA12: case GL_ALPHA16: - return &_mesa_texformat_alpha; + return MESA_FORMAT_ALPHA; case GL_ALPHA8: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; /* Luminance formats */ case 1: @@ -1090,9 +1091,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE4: case GL_LUMINANCE12: case GL_LUMINANCE16: - return &_mesa_texformat_luminance; + return MESA_FORMAT_LUMINANCE; case GL_LUMINANCE8: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; /* Luminance/Alpha formats */ case 2: @@ -1102,17 +1103,17 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: - return &_mesa_texformat_luminance_alpha; + return MESA_FORMAT_LUMINANCE_ALPHA; case GL_LUMINANCE8_ALPHA8: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY12: case GL_INTENSITY16: - return &_mesa_texformat_intensity; + return MESA_FORMAT_INTENSITY; case GL_INTENSITY8: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: @@ -1121,7 +1122,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: case GL_COLOR_INDEX8_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; default: ; /* fallthrough */ @@ -1132,9 +1133,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: - return &_mesa_texformat_z32; + return MESA_FORMAT_Z32; case GL_DEPTH_COMPONENT16: - return &_mesa_texformat_z16; + return MESA_FORMAT_Z16; default: ; /* fallthrough */ } @@ -1142,35 +1143,35 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_COMPRESSED_ALPHA_ARB: - return &_mesa_texformat_alpha; + return MESA_FORMAT_ALPHA; case GL_COMPRESSED_LUMINANCE_ARB: - return &_mesa_texformat_luminance; + return MESA_FORMAT_LUMINANCE; case GL_COMPRESSED_LUMINANCE_ALPHA_ARB: - return &_mesa_texformat_luminance_alpha; + return MESA_FORMAT_LUMINANCE_ALPHA; case GL_COMPRESSED_INTENSITY_ARB: - return &_mesa_texformat_intensity; + return MESA_FORMAT_INTENSITY; case GL_COMPRESSED_RGB_ARB: #if FEATURE_texture_fxt1 if (ctx->Extensions.TDFX_texture_compression_FXT1) - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; #endif #if FEATURE_texture_s3tc if (ctx->Extensions.EXT_texture_compression_s3tc || ctx->Extensions.S3_s3tc) - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; #endif - return &_mesa_texformat_rgb; + return MESA_FORMAT_RGB; case GL_COMPRESSED_RGBA_ARB: #if FEATURE_texture_fxt1 if (ctx->Extensions.TDFX_texture_compression_FXT1) - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; #endif #if FEATURE_texture_s3tc if (ctx->Extensions.EXT_texture_compression_s3tc || ctx->Extensions.S3_s3tc) - return &_mesa_texformat_rgba_dxt3; /* Not rgba_dxt1, see spec */ + return MESA_FORMAT_RGBA_DXT3; /* Not rgba_dxt1, see spec */ #endif - return &_mesa_texformat_rgba; + return MESA_FORMAT_RGBA; default: ; /* fallthrough */ } @@ -1178,9 +1179,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, if (ctx->Extensions.MESA_ycbcr_texture) { if (internalFormat == GL_YCBCR_MESA) { if (type == GL_UNSIGNED_SHORT_8_8_MESA) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; } } @@ -1188,9 +1189,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, if (ctx->Extensions.TDFX_texture_compression_FXT1) { switch (internalFormat) { case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; default: ; /* fallthrough */ } @@ -1201,13 +1202,13 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, if (ctx->Extensions.EXT_texture_compression_s3tc) { switch (internalFormat) { case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; default: ; /* fallthrough */ } @@ -1217,10 +1218,10 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_RGB_S3TC: case GL_RGB4_S3TC: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; default: ; /* fallthrough */ } @@ -1230,29 +1231,29 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, if (ctx->Extensions.ARB_texture_float) { switch (internalFormat) { case GL_ALPHA16F_ARB: - return &_mesa_texformat_alpha_float16; + return MESA_FORMAT_ALPHA_FLOAT16; case GL_ALPHA32F_ARB: - return &_mesa_texformat_alpha_float32; + return MESA_FORMAT_ALPHA_FLOAT32; case GL_LUMINANCE16F_ARB: - return &_mesa_texformat_luminance_float16; + return MESA_FORMAT_LUMINANCE_FLOAT16; case GL_LUMINANCE32F_ARB: - return &_mesa_texformat_luminance_float32; + return MESA_FORMAT_LUMINANCE_FLOAT32; case GL_LUMINANCE_ALPHA16F_ARB: - return &_mesa_texformat_luminance_alpha_float16; + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16; case GL_LUMINANCE_ALPHA32F_ARB: - return &_mesa_texformat_luminance_alpha_float32; + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32; case GL_INTENSITY16F_ARB: - return &_mesa_texformat_intensity_float16; + return MESA_FORMAT_INTENSITY_FLOAT16; case GL_INTENSITY32F_ARB: - return &_mesa_texformat_intensity_float32; + return MESA_FORMAT_INTENSITY_FLOAT32; case GL_RGB16F_ARB: - return &_mesa_texformat_rgb_float16; + return MESA_FORMAT_RGB_FLOAT16; case GL_RGB32F_ARB: - return &_mesa_texformat_rgb_float32; + return MESA_FORMAT_RGB_FLOAT32; case GL_RGBA16F_ARB: - return &_mesa_texformat_rgba_float16; + return MESA_FORMAT_RGBA_FLOAT16; case GL_RGBA32F_ARB: - return &_mesa_texformat_rgba_float32; + return MESA_FORMAT_RGBA_FLOAT32; default: ; /* fallthrough */ } @@ -1262,7 +1263,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - return &_mesa_texformat_z24_s8; + return MESA_FORMAT_Z24_S8; default: ; /* fallthrough */ } @@ -1272,7 +1273,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_DUDV_ATI: case GL_DU8DV8_ATI: - return &_mesa_texformat_dudv8; + return MESA_FORMAT_DUDV8; default: ; /* fallthrough */ } @@ -1282,7 +1283,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_RGBA_SNORM: case GL_RGBA8_SNORM: - return &_mesa_texformat_signed_rgba8888; + return MESA_FORMAT_SIGNED_RGBA8888; default: ; /* fallthrough */ } @@ -1294,48 +1295,48 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_SRGB_EXT: case GL_SRGB8_EXT: - return &_mesa_texformat_srgb8; + return MESA_FORMAT_SRGB8; case GL_SRGB_ALPHA_EXT: case GL_SRGB8_ALPHA8_EXT: - return &_mesa_texformat_srgba8; + return MESA_FORMAT_SRGBA8; case GL_SLUMINANCE_EXT: case GL_SLUMINANCE8_EXT: - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; case GL_SLUMINANCE_ALPHA_EXT: case GL_SLUMINANCE8_ALPHA8_EXT: - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; case GL_COMPRESSED_SLUMINANCE_EXT: - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; case GL_COMPRESSED_SRGB_EXT: #if FEATURE_texture_s3tc if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgb_dxt1; + return MESA_FORMAT_SRGB_DXT1; #endif - return &_mesa_texformat_srgb8; + return MESA_FORMAT_SRGB8; case GL_COMPRESSED_SRGB_ALPHA_EXT: #if FEATURE_texture_s3tc if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgba_dxt3; /* Not srgba_dxt1, see spec */ + return MESA_FORMAT_SRGBA_DXT3; /* Not srgba_dxt1, see spec */ #endif - return &_mesa_texformat_srgba8; + return MESA_FORMAT_SRGBA8; #if FEATURE_texture_s3tc case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgb_dxt1; + return MESA_FORMAT_SRGB_DXT1; break; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgba_dxt1; + return MESA_FORMAT_SRGBA_DXT1; break; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgba_dxt3; + return MESA_FORMAT_SRGBA_DXT3; break; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgba_dxt5; + return MESA_FORMAT_SRGBA_DXT5; break; #endif default: @@ -1345,7 +1346,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, #endif /* FEATURE_EXT_texture_sRGB */ _mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()"); - return NULL; + return MESA_FORMAT_NONE; } diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index 638eadff97..9095726ac2 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -39,7 +39,7 @@ #include "mtypes.h" #include "formats.h" - +#if 0 /** GLchan-valued formats */ /*@{*/ extern const struct gl_texture_format _mesa_texformat_rgba; @@ -143,9 +143,9 @@ extern const struct gl_texture_format _mesa_texformat_rgba_dxt5; /*@{*/ extern const struct gl_texture_format _mesa_null_texformat; /*@}*/ +#endif - -extern const struct gl_texture_format * +extern gl_format _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ); diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h index eb160deff9..cb8386bbc8 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texformat_tmp.h @@ -1424,7 +1424,7 @@ static void FETCH(f_z24_s8)( const struct gl_texture_image *texImage, const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); const GLfloat scale = 1.0F / (GLfloat) 0xffffff; texel[0] = ((*src) >> 8) * scale; - ASSERT(texImage->TexFormat->MesaFormat == MESA_FORMAT_Z24_S8); + ASSERT(texImage->TexFormat == MESA_FORMAT_Z24_S8); ASSERT(texel[0] >= 0.0F); ASSERT(texel[0] <= 1.0F); } @@ -1451,7 +1451,7 @@ static void FETCH(f_s8_z24)( const struct gl_texture_image *texImage, const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); const GLfloat scale = 1.0F / (GLfloat) 0xffffff; texel[0] = ((*src) & 0x00ffffff) * scale; - ASSERT(texImage->TexFormat->MesaFormat == MESA_FORMAT_S8_Z24); + ASSERT(texImage->TexFormat == MESA_FORMAT_S8_Z24); ASSERT(texel[0] >= 0.0F); ASSERT(texel[0] <= 1.0F); } diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 2575d0d868..e9e408d8c5 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -49,7 +49,7 @@ static GLboolean is_srgb_teximage(const struct gl_texture_image *texImage) { - switch (texImage->TexFormat->MesaFormat) { + switch (texImage->TexFormat) { case MESA_FORMAT_SRGB8: case MESA_FORMAT_SRGBA8: case MESA_FORMAT_SARGB8: @@ -160,7 +160,7 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, if (format == GL_COLOR_INDEX) { GLuint indexRow[MAX_WIDTH]; GLint col; - GLuint indexBits = _mesa_get_format_bits(texImage->TexFormat->MesaFormat, GL_TEXTURE_INDEX_SIZE_EXT); + GLuint indexBits = _mesa_get_format_bits(texImage->TexFormat, GL_TEXTURE_INDEX_SIZE_EXT); /* Can't use FetchTexel here because that returns RGBA */ if (indexBits == 8) { const GLubyte *src = (const GLubyte *) texImage->Data; @@ -210,9 +210,9 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, (const GLushort *) texImage->Data + row * rowstride, width * sizeof(GLushort)); /* check for byte swapping */ - if ((texImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR + if ((texImage->TexFormat == MESA_FORMAT_YCBCR && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) || - (texImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR_REV + (texImage->TexFormat == MESA_FORMAT_YCBCR_REV && type == GL_UNSIGNED_SHORT_8_8_MESA)) { if (!ctx->Pack.SwapBytes) _mesa_swap2((GLushort *) dest, width); @@ -259,7 +259,7 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, GLint col; GLbitfield transferOps = 0x0; GLenum dataType = - _mesa_get_format_datatype(texImage->TexFormat->MesaFormat); + _mesa_get_format_datatype(texImage->TexFormat); /* clamp does not apply to GetTexImage (final conversion)? * Looks like we need clamp though when going from format @@ -350,7 +350,7 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, /* don't use texImage->CompressedSize since that may be padded out */ size = _mesa_compressed_texture_size(ctx, texImage->Width, texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); + texImage->TexFormat); /* just memcpy, no pixelstore or pixel transfer */ _mesa_memcpy(img, texImage->Data, size); @@ -439,7 +439,7 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, return GL_TRUE; } - baseFormat = _mesa_get_format_base_format(texImage->TexFormat->MesaFormat); + baseFormat = _mesa_get_format_base_format(texImage->TexFormat); /* Make sure the requested image format is compatible with the * texture's format. Note that a color index texture can be converted diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 465da6b046..c4e5ce2682 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -900,7 +900,7 @@ clear_teximage_fields(struct gl_texture_image *img) img->HeightLog2 = 0; img->DepthLog2 = 0; img->Data = NULL; - img->TexFormat = &_mesa_null_texformat; + img->TexFormat = MESA_FORMAT_NONE; img->FetchTexelc = NULL; img->FetchTexelf = NULL; img->IsCompressed = 0; @@ -2232,8 +2232,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1, border, internalFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); } } else { @@ -2352,8 +2352,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, postConvHeight, 1, border, internalFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); } } else { @@ -2456,8 +2456,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, /* no error, set the tex image parameters */ _mesa_init_teximage_fields(ctx, target, texImage, width, height, depth, border, internalFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); } } else { diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index d38d5a4c23..a9df1dac15 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -765,7 +765,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, goto out; } - texFormat = img->TexFormat->MesaFormat; + texFormat = img->TexFormat; isProxy = _mesa_is_proxy_texture(target); diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index 54e5668abc..81bb1d40ff 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -470,7 +470,7 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->TexImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; ASSERT(trb->TexImage); - trb->Store = _mesa_get_texel_store_func(trb->TexImage->TexFormat->MesaFormat); + trb->Store = _mesa_get_texel_store_func(trb->TexImage->TexFormat); if (!trb->Store) { /* we'll never draw into some textures (compressed formats) */ trb->Store = store_nop; @@ -485,21 +485,21 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->Zoffset = att->Zoffset; } - texFormat = trb->TexImage->TexFormat->MesaFormat; + texFormat = trb->TexImage->TexFormat; trb->Base.Width = trb->TexImage->Width; trb->Base.Height = trb->TexImage->Height; trb->Base.InternalFormat = trb->TexImage->InternalFormat; /* XXX may need more special cases here */ - if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z24_S8) { + if (trb->TexImage->TexFormat == MESA_FORMAT_Z24_S8) { trb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; trb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; } - else if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z16) { + else if (trb->TexImage->TexFormat == MESA_FORMAT_Z16) { trb->Base._ActualFormat = GL_DEPTH_COMPONENT; trb->Base.DataType = GL_UNSIGNED_SHORT; } - else if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z32) { + else if (trb->TexImage->TexFormat == MESA_FORMAT_Z32) { trb->Base._ActualFormat = GL_DEPTH_COMPONENT; trb->Base.DataType = GL_UNSIGNED_INT; } diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index ca298bb237..02e3df89cf 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -932,7 +932,7 @@ _mesa_swizzle_ubyte_image(GLcontext *ctx, static void memcpy_texture(GLcontext *ctx, GLuint dimensions, - const struct gl_texture_format *dstFormat, + gl_format dstFormat, GLvoid *dstAddr, GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, GLint dstRowStride, @@ -948,7 +948,7 @@ memcpy_texture(GLcontext *ctx, srcWidth, srcHeight, srcFormat, srcType); const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dimensions, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLint bytesPerRow = srcWidth * texelBytes; #if 0 @@ -1017,15 +1017,15 @@ static GLboolean _mesa_texstore_rgba(TEXSTORE_PARAMS) { const GLint components = _mesa_components_in_format(baseInternalFormat); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); - - ASSERT(dstFormat == &_mesa_texformat_rgba || - dstFormat == &_mesa_texformat_rgb || - dstFormat == &_mesa_texformat_alpha || - dstFormat == &_mesa_texformat_luminance || - dstFormat == &_mesa_texformat_luminance_alpha || - dstFormat == &_mesa_texformat_intensity); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA || + dstFormat == MESA_FORMAT_RGB || + dstFormat == MESA_FORMAT_ALPHA || + dstFormat == MESA_FORMAT_LUMINANCE || + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA || + dstFormat == MESA_FORMAT_INTENSITY); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_ALPHA || @@ -1048,7 +1048,7 @@ _mesa_texstore_rgba(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgb && + dstFormat == MESA_FORMAT_RGB && srcFormat == GL_RGBA && srcType == CHAN_TYPE) { /* extract RGB from RGBA */ @@ -1089,27 +1089,27 @@ _mesa_texstore_rgba(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if (dstFormat == &_mesa_texformat_rgba) { + if (dstFormat == MESA_FORMAT_RGBA) { dstmap = mappings[IDX_RGBA].from_rgba; components = 4; } - else if (dstFormat == &_mesa_texformat_rgb) { + else if (dstFormat == MESA_FORMAT_RGB) { dstmap = mappings[IDX_RGB].from_rgba; components = 3; } - else if (dstFormat == &_mesa_texformat_alpha) { + else if (dstFormat == MESA_FORMAT_ALPHA) { dstmap = mappings[IDX_ALPHA].from_rgba; components = 1; } - else if (dstFormat == &_mesa_texformat_luminance) { + else if (dstFormat == MESA_FORMAT_LUMINANCE) { dstmap = mappings[IDX_LUMINANCE].from_rgba; components = 1; } - else if (dstFormat == &_mesa_texformat_luminance_alpha) { + else if (dstFormat == MESA_FORMAT_LUMINANCE_ALPHA) { dstmap = mappings[IDX_LUMINANCE_ALPHA].from_rgba; components = 2; } - else if (dstFormat == &_mesa_texformat_intensity) { + else if (dstFormat == MESA_FORMAT_INTENSITY) { dstmap = mappings[IDX_INTENSITY].from_rgba; components = 1; } @@ -1168,9 +1168,9 @@ static GLboolean _mesa_texstore_z32(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffffffff; - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); (void) dims; - ASSERT(dstFormat == &_mesa_texformat_z32); + ASSERT(dstFormat == MESA_FORMAT_Z32); ASSERT(texelBytes == sizeof(GLuint)); if (ctx->Pixel.DepthScale == 1.0f && @@ -1217,9 +1217,9 @@ static GLboolean _mesa_texstore_z16(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffff; - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); (void) dims; - ASSERT(dstFormat == &_mesa_texformat_z16); + ASSERT(dstFormat == MESA_FORMAT_Z16); ASSERT(texelBytes == sizeof(GLushort)); if (ctx->Pixel.DepthScale == 1.0f && @@ -1265,16 +1265,16 @@ _mesa_texstore_z16(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgb565(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_rgb565 || - dstFormat == &_mesa_texformat_rgb565_rev); + ASSERT(dstFormat == MESA_FORMAT_RGB565 || + dstFormat == MESA_FORMAT_RGB565_REV); ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgb565 && + dstFormat == MESA_FORMAT_RGB565 && baseInternalFormat == GL_RGB && srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5) { @@ -1306,7 +1306,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) const GLubyte *srcUB = (const GLubyte *) src; GLushort *dstUS = (GLushort *) dst; /* check for byteswapped format */ - if (dstFormat == &_mesa_texformat_rgb565) { + if (dstFormat == MESA_FORMAT_RGB565) { for (col = 0; col < srcWidth; col++) { dstUS[col] = PACK_COLOR_565( srcUB[0], srcUB[1], srcUB[2] ); srcUB += 3; @@ -1343,7 +1343,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; /* check for byteswapped format */ - if (dstFormat == &_mesa_texformat_rgb565) { + if (dstFormat == MESA_FORMAT_RGB565) { for (col = 0; col < srcWidth; col++) { dstUS[col] = PACK_COLOR_565( CHAN_TO_UBYTE(src[RCOMP]), CHAN_TO_UBYTE(src[GCOMP]), @@ -1375,16 +1375,16 @@ static GLboolean _mesa_texstore_rgba8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_rgba8888 || - dstFormat == &_mesa_texformat_rgba8888_rev); + ASSERT(dstFormat == MESA_FORMAT_RGBA8888 || + dstFormat == MESA_FORMAT_RGBA8888_REV); ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgba8888 && + dstFormat == MESA_FORMAT_RGBA8888 && baseInternalFormat == GL_RGBA && ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) || (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) || @@ -1400,7 +1400,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgba8888_rev && + dstFormat == MESA_FORMAT_RGBA8888_REV && baseInternalFormat == GL_RGBA && ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) || @@ -1425,8 +1425,8 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if ((littleEndian && dstFormat == &_mesa_texformat_rgba8888) || - (!littleEndian && dstFormat == &_mesa_texformat_rgba8888_rev)) { + if ((littleEndian && dstFormat == MESA_FORMAT_RGBA8888) || + (!littleEndian && dstFormat == MESA_FORMAT_RGBA8888_REV)) { dstmap[3] = 0; dstmap[2] = 1; dstmap[1] = 2; @@ -1469,7 +1469,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; - if (dstFormat == &_mesa_texformat_rgba8888) { + if (dstFormat == MESA_FORMAT_RGBA8888) { for (col = 0; col < srcWidth; col++) { dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[RCOMP]), CHAN_TO_UBYTE(src[GCOMP]), @@ -1500,16 +1500,16 @@ static GLboolean _mesa_texstore_argb8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_argb8888 || - dstFormat == &_mesa_texformat_argb8888_rev); + ASSERT(dstFormat == MESA_FORMAT_ARGB8888 || + dstFormat == MESA_FORMAT_ARGB8888_REV); ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb8888 && + dstFormat == MESA_FORMAT_ARGB8888 && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) || @@ -1524,7 +1524,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb8888_rev && + dstFormat == MESA_FORMAT_ARGB8888_REV && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || @@ -1539,7 +1539,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb8888 && + dstFormat == MESA_FORMAT_ARGB8888 && srcFormat == GL_RGB && (baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB) && @@ -1569,7 +1569,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb8888 && + dstFormat == MESA_FORMAT_ARGB8888 && srcFormat == GL_RGBA && baseInternalFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { @@ -1614,16 +1614,16 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if ((littleEndian && dstFormat == &_mesa_texformat_argb8888) || - (!littleEndian && dstFormat == &_mesa_texformat_argb8888_rev)) { + if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || + (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV)) { dstmap[3] = 3; /* alpha */ dstmap[2] = 0; /* red */ dstmap[1] = 1; /* green */ dstmap[0] = 2; /* blue */ } else { - assert((littleEndian && dstFormat == &_mesa_texformat_argb8888_rev) || - (!littleEndian && dstFormat == &_mesa_texformat_argb8888)); + assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || + (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888)); dstmap[3] = 2; dstmap[2] = 1; dstmap[1] = 0; @@ -1662,7 +1662,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; - if (dstFormat == &_mesa_texformat_argb8888) { + if (dstFormat == MESA_FORMAT_ARGB8888) { for (col = 0; col < srcWidth; col++) { dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[ACOMP]), CHAN_TO_UBYTE(src[RCOMP]), @@ -1693,10 +1693,10 @@ static GLboolean _mesa_texstore_rgb888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_rgb888); + ASSERT(dstFormat == MESA_FORMAT_RGB888); ASSERT(texelBytes == 3); if (!ctx->_ImageTransferState && @@ -1820,10 +1820,10 @@ static GLboolean _mesa_texstore_bgr888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_bgr888); + ASSERT(dstFormat == MESA_FORMAT_BGR888); ASSERT(texelBytes == 3); if (!ctx->_ImageTransferState && @@ -1926,15 +1926,15 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba4444(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_rgba4444); + ASSERT(dstFormat == MESA_FORMAT_RGBA4444); ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgba4444 && + dstFormat == MESA_FORMAT_RGBA4444 && baseInternalFormat == GL_RGBA && srcFormat == GL_RGBA && srcType == GL_UNSIGNED_SHORT_4_4_4_4){ @@ -1984,16 +1984,16 @@ _mesa_texstore_rgba4444(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_argb4444(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_argb4444 || - dstFormat == &_mesa_texformat_argb4444_rev); + ASSERT(dstFormat == MESA_FORMAT_ARGB4444 || + dstFormat == MESA_FORMAT_ARGB4444_REV); ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb4444 && + dstFormat == MESA_FORMAT_ARGB4444 && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV) { @@ -2025,7 +2025,7 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; - if (dstFormat == &_mesa_texformat_argb4444) { + if (dstFormat == MESA_FORMAT_ARGB4444) { for (col = 0; col < srcWidth; col++) { dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[ACOMP]), CHAN_TO_UBYTE(src[RCOMP]), @@ -2054,15 +2054,15 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba5551(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_rgba5551); + ASSERT(dstFormat == MESA_FORMAT_RGBA5551); ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgba5551 && + dstFormat == MESA_FORMAT_RGBA5551 && baseInternalFormat == GL_RGBA && srcFormat == GL_RGBA && srcType == GL_UNSIGNED_SHORT_5_5_5_1) { @@ -2112,16 +2112,16 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_argb1555(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_argb1555 || - dstFormat == &_mesa_texformat_argb1555_rev); + ASSERT(dstFormat == MESA_FORMAT_ARGB1555 || + dstFormat == MESA_FORMAT_ARGB1555_REV); ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb1555 && + dstFormat == MESA_FORMAT_ARGB1555 && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV) { @@ -2153,7 +2153,7 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; - if (dstFormat == &_mesa_texformat_argb1555) { + if (dstFormat == MESA_FORMAT_ARGB1555) { for (col = 0; col < srcWidth; col++) { dstUS[col] = PACK_COLOR_1555( CHAN_TO_UBYTE(src[ACOMP]), CHAN_TO_UBYTE(src[RCOMP]), @@ -2184,16 +2184,16 @@ static GLboolean _mesa_texstore_al88(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_al88 || - dstFormat == &_mesa_texformat_al88_rev); + ASSERT(dstFormat == MESA_FORMAT_AL88 || + dstFormat == MESA_FORMAT_AL88_REV); ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_al88 && + dstFormat == MESA_FORMAT_AL88 && baseInternalFormat == GL_LUMINANCE_ALPHA && srcFormat == GL_LUMINANCE_ALPHA && srcType == GL_UNSIGNED_BYTE && @@ -2216,8 +2216,8 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if ((littleEndian && dstFormat == &_mesa_texformat_al88) || - (!littleEndian && dstFormat == &_mesa_texformat_al88_rev)) { + if ((littleEndian && dstFormat == MESA_FORMAT_AL88) || + (!littleEndian && dstFormat == MESA_FORMAT_AL88_REV)) { dstmap[0] = 0; dstmap[1] = 3; } @@ -2258,7 +2258,7 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; - if (dstFormat == &_mesa_texformat_al88) { + if (dstFormat == MESA_FORMAT_AL88) { for (col = 0; col < srcWidth; col++) { /* src[0] is luminance, src[1] is alpha */ dstUS[col] = PACK_COLOR_88( CHAN_TO_UBYTE(src[1]), @@ -2286,10 +2286,10 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgb332(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_rgb332); + ASSERT(dstFormat == MESA_FORMAT_RGB332); ASSERT(texelBytes == 1); if (!ctx->_ImageTransferState && @@ -2344,12 +2344,12 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_a8(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_a8 || - dstFormat == &_mesa_texformat_l8 || - dstFormat == &_mesa_texformat_i8); + ASSERT(dstFormat == MESA_FORMAT_A8 || + dstFormat == MESA_FORMAT_L8 || + dstFormat == MESA_FORMAT_I8); ASSERT(texelBytes == 1); if (!ctx->_ImageTransferState && @@ -2373,7 +2373,7 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if (dstFormat == &_mesa_texformat_a8) { + if (dstFormat == MESA_FORMAT_A8) { dstmap[0] = 3; } else { @@ -2429,10 +2429,10 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_ci8(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); (void) dims; (void) baseInternalFormat; - ASSERT(dstFormat == &_mesa_texformat_ci8); + ASSERT(dstFormat == MESA_FORMAT_CI8); ASSERT(texelBytes == 1); ASSERT(baseInternalFormat == GL_COLOR_INDEX); @@ -2471,18 +2471,18 @@ _mesa_texstore_ci8(TEXSTORE_PARAMS) /** - * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_rev. + * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_REV. */ static GLboolean _mesa_texstore_ycbcr(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); (void) ctx; (void) dims; (void) baseInternalFormat; - ASSERT((dstFormat == &_mesa_texformat_ycbcr) || - (dstFormat == &_mesa_texformat_ycbcr_rev)); + ASSERT((dstFormat == MESA_FORMAT_YCBCR) || + (dstFormat == MESA_FORMAT_YCBCR_REV)); ASSERT(texelBytes == 2); ASSERT(ctx->Extensions.MESA_ycbcr_texture); ASSERT(srcFormat == GL_YCBCR_MESA); @@ -2502,7 +2502,7 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) /* XXX the logic here _might_ be wrong */ if (srcPacking->SwapBytes ^ (srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA) ^ - (dstFormat == &_mesa_texformat_ycbcr_rev) ^ + (dstFormat == MESA_FORMAT_YCBCR_REV) ^ !littleEndian) { GLint img, row; for (img = 0; img < srcDepth; img++) { @@ -2523,9 +2523,9 @@ static GLboolean _mesa_texstore_dudv8(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_dudv8); + ASSERT(dstFormat == MESA_FORMAT_DUDV8); ASSERT(texelBytes == 2); ASSERT(ctx->Extensions.ATI_envmap_bumpmap); ASSERT((srcFormat == GL_DU8DV8_ATI) || @@ -2617,16 +2617,16 @@ static GLboolean _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_signed_rgba8888 || - dstFormat == &_mesa_texformat_signed_rgba8888_rev); + ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBA8888 || + dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV); ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_signed_rgba8888 && + dstFormat == MESA_FORMAT_SIGNED_RGBA8888 && baseInternalFormat == GL_RGBA && ((srcFormat == GL_RGBA && srcType == GL_BYTE && !littleEndian) || (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && littleEndian))) { @@ -2640,7 +2640,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_signed_rgba8888_rev && + dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV && baseInternalFormat == GL_RGBA && ((srcFormat == GL_RGBA && srcType == GL_BYTE && littleEndian) || (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && !littleEndian))) { @@ -2661,8 +2661,8 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if ((littleEndian && dstFormat == &_mesa_texformat_signed_rgba8888) || - (!littleEndian && dstFormat == &_mesa_texformat_signed_rgba8888_rev)) { + if ((littleEndian && dstFormat == MESA_FORMAT_SIGNED_RGBA8888) || + (!littleEndian && dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV)) { dstmap[3] = 0; dstmap[2] = 1; dstmap[1] = 2; @@ -2705,7 +2705,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; - if (dstFormat == &_mesa_texformat_signed_rgba8888) { + if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) { for (col = 0; col < srcWidth; col++) { dstUI[col] = PACK_COLOR_8888( FLOAT_TO_BYTE_TEX(srcRow[RCOMP]), FLOAT_TO_BYTE_TEX(srcRow[GCOMP]), @@ -2743,7 +2743,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) / sizeof(GLuint); GLint img, row; - ASSERT(dstFormat == &_mesa_texformat_z24_s8); + ASSERT(dstFormat == MESA_FORMAT_Z24_S8); ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); @@ -2844,7 +2844,7 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) / sizeof(GLuint); GLint img, row; - ASSERT(dstFormat == &_mesa_texformat_s8_z24); + ASSERT(dstFormat == MESA_FORMAT_S8_Z24); ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); @@ -2927,16 +2927,16 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); const GLint components = _mesa_components_in_format(baseFormat); - ASSERT(dstFormat == &_mesa_texformat_rgba_float32 || - dstFormat == &_mesa_texformat_rgb_float32 || - dstFormat == &_mesa_texformat_alpha_float32 || - dstFormat == &_mesa_texformat_luminance_float32 || - dstFormat == &_mesa_texformat_luminance_alpha_float32 || - dstFormat == &_mesa_texformat_intensity_float32); + ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 || + dstFormat == MESA_FORMAT_RGB_FLOAT32 || + dstFormat == MESA_FORMAT_ALPHA_FLOAT32 || + dstFormat == MESA_FORMAT_LUMINANCE_FLOAT32 || + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 || + dstFormat == MESA_FORMAT_INTENSITY_FLOAT32); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_ALPHA || @@ -2996,16 +2996,16 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) { - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat->MesaFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat->MesaFormat); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); const GLint components = _mesa_components_in_format(baseFormat); - ASSERT(dstFormat == &_mesa_texformat_rgba_float16 || - dstFormat == &_mesa_texformat_rgb_float16 || - dstFormat == &_mesa_texformat_alpha_float16 || - dstFormat == &_mesa_texformat_luminance_float16 || - dstFormat == &_mesa_texformat_luminance_alpha_float16 || - dstFormat == &_mesa_texformat_intensity_float16); + ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 || + dstFormat == MESA_FORMAT_RGB_FLOAT16 || + dstFormat == MESA_FORMAT_ALPHA_FLOAT16 || + dstFormat == MESA_FORMAT_LUMINANCE_FLOAT16 || + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 || + dstFormat == MESA_FORMAT_INTENSITY_FLOAT16); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_ALPHA || @@ -3065,13 +3065,13 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_srgb8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_srgb8); + ASSERT(dstFormat == MESA_FORMAT_SRGB8); /* reuse normal rgb texstore code */ - newDstFormat = &_mesa_texformat_rgb888; + newDstFormat = MESA_FORMAT_RGB888; k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, @@ -3087,13 +3087,13 @@ _mesa_texstore_srgb8(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_srgba8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_srgba8); + ASSERT(dstFormat == MESA_FORMAT_SRGBA8); /* reuse normal rgba texstore code */ - newDstFormat = &_mesa_texformat_rgba8888; + newDstFormat = MESA_FORMAT_RGBA8888; k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, @@ -3108,13 +3108,13 @@ _mesa_texstore_srgba8(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_sargb8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_sargb8); + ASSERT(dstFormat == MESA_FORMAT_SARGB8); /* reuse normal rgba texstore code */ - newDstFormat = &_mesa_texformat_argb8888; + newDstFormat = MESA_FORMAT_ARGB8888; k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, @@ -3130,12 +3130,12 @@ _mesa_texstore_sargb8(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_sl8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_sl8); + ASSERT(dstFormat == MESA_FORMAT_SL8); - newDstFormat = &_mesa_texformat_l8; + newDstFormat = MESA_FORMAT_L8; /* _mesa_textore_a8 handles luminance8 too */ k = _mesa_texstore_a8(ctx, dims, baseInternalFormat, @@ -3152,13 +3152,13 @@ _mesa_texstore_sl8(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_sla8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_sla8); + ASSERT(dstFormat == MESA_FORMAT_SLA8); /* reuse normal luminance/alpha texstore code */ - newDstFormat = &_mesa_texformat_al88; + newDstFormat = MESA_FORMAT_AL88; k = _mesa_texstore_al88(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, @@ -3280,7 +3280,7 @@ _mesa_texstore(TEXSTORE_PARAMS) StoreTexImageFunc storeImage; GLboolean success; - storeImage = _mesa_get_texstore_func(dstFormat->MesaFormat); + storeImage = _mesa_get_texstore_func(dstFormat); assert(storeImage); @@ -3390,7 +3390,7 @@ fetch_texel_float_to_chan(const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLchan *texelOut) { GLfloat temp[4]; - GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat->MesaFormat); + GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat); ASSERT(texImage->FetchTexelf); texImage->FetchTexelf(texImage, i, j, k, temp); @@ -3417,7 +3417,7 @@ fetch_texel_chan_to_float(const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texelOut) { GLchan temp[4]; - GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat->MesaFormat); + GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat); ASSERT(texImage->FetchTexelc); texImage->FetchTexelc(texImage, i, j, k, temp); @@ -3446,7 +3446,7 @@ _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) ASSERT(texImage->TexFormat); texImage->FetchTexelf = - _mesa_get_texel_fetch_func(texImage->TexFormat->MesaFormat, dims); + _mesa_get_texel_fetch_func(texImage->TexFormat, dims); /* now check if we need to use a float/chan adaptor */ if (!texImage->FetchTexelc) { @@ -3466,13 +3466,13 @@ static void compute_texture_size(GLcontext *ctx, struct gl_texture_image *texImage) { texImage->IsCompressed = - _mesa_is_format_compressed(texImage->TexFormat->MesaFormat); + _mesa_is_format_compressed(texImage->TexFormat); if (texImage->IsCompressed) { texImage->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, texImage->Width, texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); + texImage->TexFormat); } else { /* non-compressed format */ @@ -3513,7 +3513,7 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, if (texImage->IsCompressed) sizeInBytes = texImage->CompressedSize; else - sizeInBytes = texImage->Width * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + sizeInBytes = texImage->Width * _mesa_get_format_bytes(texImage->TexFormat); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); @@ -3578,7 +3578,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, _mesa_set_fetch_functions(texImage, 2); compute_texture_size(ctx, texImage); - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* allocate memory */ if (texImage->IsCompressed) @@ -3605,7 +3605,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, if (texImage->IsCompressed) { dstRowStride - = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + = _mesa_compressed_row_stride(texImage->TexFormat, width); } else { dstRowStride = texImage->RowStride * texelBytes; @@ -3654,7 +3654,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, _mesa_set_fetch_functions(texImage, 3); compute_texture_size(ctx, texImage); - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* allocate memory */ if (texImage->IsCompressed) @@ -3681,7 +3681,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, if (texImage->IsCompressed) { dstRowStride - = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + = _mesa_compressed_row_stride(texImage->TexFormat, width); } else { dstRowStride = texImage->RowStride * texelBytes; @@ -3770,12 +3770,12 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, GLboolean success; if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, + dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, texImage->Width); } else { dstRowStride = texImage->RowStride * - _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + _mesa_get_format_bytes(texImage->TexFormat); } success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, @@ -3820,12 +3820,12 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, GLboolean success; if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, + dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, texImage->Width); } else { dstRowStride = texImage->RowStride * - _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + _mesa_get_format_bytes(texImage->TexFormat); } success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, @@ -3985,7 +3985,7 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, GLint i, rows; GLubyte *dest; const GLubyte *src; - const gl_format texFormat = texImage->TexFormat->MesaFormat; + const gl_format texFormat = texImage->TexFormat; (void) format; diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index 4a217df103..2db076dfff 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -58,7 +58,7 @@ #define TEXSTORE_PARAMS \ GLcontext *ctx, GLuint dims, \ GLenum baseInternalFormat, \ - const struct gl_texture_format *dstFormat, \ + gl_format dstFormat, \ GLvoid *dstAddr, \ GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \ GLint dstRowStride, const GLuint *dstImageOffsets, \ diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 6da57e817b..081c09c1fb 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -338,7 +338,7 @@ make_texture(struct st_context *st, GLcontext *ctx = st->ctx; struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; - const struct gl_texture_format *mformat; + gl_format mformat; struct pipe_texture *pt; enum pipe_format pipeFormat; GLuint cpp; @@ -350,7 +350,7 @@ make_texture(struct st_context *st, mformat = st_ChooseTextureFormat(ctx, baseFormat, format, type); assert(mformat); - pipeFormat = st_mesa_format_to_pipe_format(mformat->MesaFormat); + pipeFormat = st_mesa_format_to_pipe_format(mformat); assert(pipeFormat); cpp = st_sizeof_format(pipeFormat); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index d96484c439..716fbc8b29 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -95,9 +95,9 @@ gl_target_to_pipe(GLenum target) * format. */ static GLuint -compressed_num_bytes(GLuint mesaFormat) +compressed_num_bytes(gl_format format) { - switch(mesaFormat) { + switch (format) { #if FEATURE_texture_fxt1 case MESA_FORMAT_RGB_FXT1: case MESA_FORMAT_RGBA_FXT1: @@ -117,9 +117,9 @@ compressed_num_bytes(GLuint mesaFormat) static GLboolean -is_compressed_mesa_format(const struct gl_texture_format *format) +is_compressed_mesa_format(gl_format format) { - switch (format->MesaFormat) { + switch (format) { case MESA_FORMAT_RGB_DXT1: case MESA_FORMAT_RGBA_DXT1: case MESA_FORMAT_RGBA_DXT3: @@ -338,7 +338,7 @@ guess_and_alloc_texture(struct st_context *st, lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth); } - fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat); + fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat); usage = default_usage(fmt); @@ -411,7 +411,7 @@ compress_with_blit(GLcontext * ctx, const GLuint dstImageOffsets[1] = {0}; struct st_texture_image *stImage = st_texture_image(texImage); struct pipe_screen *screen = ctx->st->pipe->screen; - const struct gl_texture_format *mesa_format; + gl_format mesa_format; struct pipe_texture templ; struct pipe_texture *src_tex; struct pipe_surface *dst_surface; @@ -443,7 +443,7 @@ compress_with_blit(GLcontext * ctx, */ memset(&templ, 0, sizeof(templ)); templ.target = PIPE_TEXTURE_2D; - templ.format = st_mesa_format_to_pipe_format(mesa_format->MesaFormat); + templ.format = st_mesa_format_to_pipe_format(mesa_format); pf_get_block(templ.format, &templ.block); templ.width[0] = width; templ.height[0] = height; @@ -559,17 +559,17 @@ st_TexImage(GLcontext * ctx, _mesa_set_fetch_functions(texImage, dims); - if (_mesa_is_format_compressed(texImage->TexFormat->MesaFormat)) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { /* must be a compressed format */ texelBytes = 0; texImage->IsCompressed = GL_TRUE; texImage->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, texImage->Width, texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); + texImage->TexFormat); } else { - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { @@ -699,7 +699,7 @@ st_TexImage(GLcontext * ctx, if (texImage->IsCompressed) { sizeInBytes = texImage->CompressedSize; dstRowStride = - _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + _mesa_compressed_row_stride(texImage->TexFormat, width); assert(dims != 3); } else { @@ -1824,10 +1824,10 @@ st_finalize_texture(GLcontext *ctx, /* FIXME: determine format block instead of cpp */ if (firstImage->base.IsCompressed) { - cpp = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); + cpp = compressed_num_bytes(firstImage->base.TexFormat); } else { - cpp = _mesa_get_format_bytes(firstImage->base.TexFormat->MesaFormat); + cpp = _mesa_get_format_bytes(firstImage->base.TexFormat); } /* If we already have a gallium texture, check that it matches the texture @@ -1835,7 +1835,7 @@ st_finalize_texture(GLcontext *ctx, */ if (stObj->pt) { const enum pipe_format fmt = - st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat); + st_mesa_format_to_pipe_format(firstImage->base.TexFormat); if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) || stObj->pt->format != fmt || stObj->pt->last_level < stObj->lastLevel || @@ -1854,7 +1854,7 @@ st_finalize_texture(GLcontext *ctx, */ if (!stObj->pt) { const enum pipe_format fmt = - st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat); + st_mesa_format_to_pipe_format(firstImage->base.TexFormat); GLuint usage = default_usage(fmt); stObj->pt = st_texture_create(ctx->st, diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index dcb90a3107..6f76e2d8c0 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -629,74 +629,74 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat) } -static const struct gl_texture_format * +static gl_format translate_gallium_format_to_mesa_format(enum pipe_format format) { switch (format) { case PIPE_FORMAT_A8R8G8B8_UNORM: - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; case PIPE_FORMAT_A1R5G5B5_UNORM: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case PIPE_FORMAT_A4R4G4B4_UNORM: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case PIPE_FORMAT_R5G6B5_UNORM: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case PIPE_FORMAT_A8L8_UNORM: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case PIPE_FORMAT_A8_UNORM: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case PIPE_FORMAT_L8_UNORM: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case PIPE_FORMAT_I8_UNORM: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case PIPE_FORMAT_Z16_UNORM: - return &_mesa_texformat_z16; + return MESA_FORMAT_Z16; case PIPE_FORMAT_Z32_UNORM: - return &_mesa_texformat_z32; + return MESA_FORMAT_Z32; case PIPE_FORMAT_Z24S8_UNORM: - return &_mesa_texformat_z24_s8; + return MESA_FORMAT_Z24_S8; case PIPE_FORMAT_S8Z24_UNORM: - return &_mesa_texformat_s8_z24; + return MESA_FORMAT_S8_Z24; case PIPE_FORMAT_YCBCR: - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; case PIPE_FORMAT_YCBCR_REV: - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; #if FEATURE_texture_s3tc case PIPE_FORMAT_DXT1_RGB: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case PIPE_FORMAT_DXT1_RGBA: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case PIPE_FORMAT_DXT3_RGBA: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case PIPE_FORMAT_DXT5_RGBA: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; #if FEATURE_EXT_texture_sRGB case PIPE_FORMAT_DXT1_SRGB: - return &_mesa_texformat_srgb_dxt1; + return MESA_FORMAT_SRGB_DXT1; case PIPE_FORMAT_DXT1_SRGBA: - return &_mesa_texformat_srgba_dxt1; + return MESA_FORMAT_SRGBA_DXT1; case PIPE_FORMAT_DXT3_SRGBA: - return &_mesa_texformat_srgba_dxt3; + return MESA_FORMAT_SRGBA_DXT3; case PIPE_FORMAT_DXT5_SRGBA: - return &_mesa_texformat_srgba_dxt5; + return MESA_FORMAT_SRGBA_DXT5; #endif #endif #if FEATURE_EXT_texture_sRGB case PIPE_FORMAT_A8L8_SRGB: - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; case PIPE_FORMAT_L8_SRGB: - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; case PIPE_FORMAT_R8G8B8_SRGB: - return &_mesa_texformat_srgb8; + return MESA_FORMAT_SRGB8; case PIPE_FORMAT_R8G8B8A8_SRGB: - return &_mesa_texformat_srgba8; + return MESA_FORMAT_SRGBA8; case PIPE_FORMAT_A8R8G8B8_SRGB: - return &_mesa_texformat_sargb8; + return MESA_FORMAT_SARGB8; #endif /* XXX add additional cases */ default: assert(0); - return NULL; + return MESA_FORMAT_NONE; } } @@ -704,7 +704,7 @@ translate_gallium_format_to_mesa_format(enum pipe_format format) /** * Called via ctx->Driver.chooseTextureFormat(). */ -const struct gl_texture_format * +gl_format st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type) { @@ -716,7 +716,7 @@ st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat, pFormat = st_choose_format(ctx->st->pipe, internalFormat, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER); if (pFormat == PIPE_FORMAT_NONE) - return NULL; + return MESA_FORMAT_NONE; return translate_gallium_format_to_mesa_format(pFormat); } diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h index 9d9e02fe9b..1a8c6ea98f 100644 --- a/src/mesa/state_tracker/st_format.h +++ b/src/mesa/state_tracker/st_format.h @@ -29,6 +29,7 @@ #ifndef ST_FORMAT_H #define ST_FORMAT_H +#include "main/formats.h" struct pipe_format_info { @@ -71,7 +72,7 @@ extern enum pipe_format st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat); -extern const struct gl_texture_format * +extern gl_format st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat, GLenum format, GLenum type); diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 63a6956a7a..58f6933652 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -115,7 +115,7 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, assert(target != GL_TEXTURE_3D); /* not done yet */ - _mesa_format_to_type_and_comps(texObj->Image[face][baseLevel]->TexFormat->MesaFormat, + _mesa_format_to_type_and_comps(texObj->Image[face][baseLevel]->TexFormat, &datatype, &comps); for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index bbc2830e69..1790e1b28d 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -128,7 +128,7 @@ st_texture_match_image(const struct pipe_texture *pt, /* Check if this image's format matches the established texture's format. */ - if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format) + if (st_mesa_format_to_pipe_format(image->TexFormat) != pt->format) return GL_FALSE; /* Test if this image's size matches what's expected in the diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 004d4e05ae..11c8f9256a 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -745,7 +745,7 @@ get_border_color(const struct gl_texture_object *tObj, const struct gl_texture_image *img, GLfloat rgba[4]) { - switch (img->TexFormat->BaseFormat) { + switch (img->_BaseFormat) { case GL_RGB: rgba[0] = tObj->BorderColor[0]; rgba[1] = tObj->BorderColor[1]; @@ -1152,7 +1152,7 @@ sample_2d_linear_repeat(GLcontext *ctx, ASSERT(tObj->WrapS == GL_REPEAT); ASSERT(tObj->WrapT == GL_REPEAT); ASSERT(img->Border == 0); - ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX); + ASSERT(img->_BaseFormat != GL_COLOR_INDEX); ASSERT(img->_IsPowerOfTwo); linear_repeat_texel_location(width, texcoord[0], &i0, &i1, &wi); @@ -1343,7 +1343,7 @@ opt_sample_rgb_2d(GLcontext *ctx, ASSERT(tObj->WrapS==GL_REPEAT); ASSERT(tObj->WrapT==GL_REPEAT); ASSERT(img->Border==0); - ASSERT(img->TexFormat->MesaFormat==MESA_FORMAT_RGB); + ASSERT(img->TexFormat == MESA_FORMAT_RGB); ASSERT(img->_IsPowerOfTwo); for (k=0; kWrapS==GL_REPEAT); ASSERT(tObj->WrapT==GL_REPEAT); ASSERT(img->Border==0); - ASSERT(img->TexFormat->MesaFormat==MESA_FORMAT_RGBA); + ASSERT(img->TexFormat == MESA_FORMAT_RGBA); ASSERT(img->_IsPowerOfTwo); for (i = 0; i < n; i++) { @@ -1414,7 +1414,7 @@ sample_lambda_2d(GLcontext *ctx, const GLboolean repeatNoBorderPOT = (tObj->WrapS == GL_REPEAT) && (tObj->WrapT == GL_REPEAT) && (tImg->Border == 0 && (tImg->Width == tImg->RowStride)) - && (tImg->TexFormat->BaseFormat != GL_COLOR_INDEX) + && (tImg->_BaseFormat != GL_COLOR_INDEX) && tImg->_IsPowerOfTwo; ASSERT(lambda != NULL); @@ -1427,7 +1427,7 @@ sample_lambda_2d(GLcontext *ctx, switch (tObj->MinFilter) { case GL_NEAREST: if (repeatNoBorderPOT) { - switch (tImg->TexFormat->MesaFormat) { + switch (tImg->TexFormat) { case MESA_FORMAT_RGB: opt_sample_rgb_2d(ctx, tObj, m, texcoords + minStart, NULL, rgba + minStart); @@ -1484,7 +1484,7 @@ sample_lambda_2d(GLcontext *ctx, switch (tObj->MagFilter) { case GL_NEAREST: if (repeatNoBorderPOT) { - switch (tImg->TexFormat->MesaFormat) { + switch (tImg->TexFormat) { case MESA_FORMAT_RGB: opt_sample_rgb_2d(ctx, tObj, m, texcoords + magStart, NULL, rgba + magStart); @@ -2152,7 +2152,7 @@ sample_nearest_rect(GLcontext *ctx, ASSERT(tObj->WrapT == GL_CLAMP || tObj->WrapT == GL_CLAMP_TO_EDGE || tObj->WrapT == GL_CLAMP_TO_BORDER); - ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX); + ASSERT(img->_BaseFormat != GL_COLOR_INDEX); for (i = 0; i < n; i++) { GLint row, col; @@ -2186,7 +2186,7 @@ sample_linear_rect(GLcontext *ctx, ASSERT(tObj->WrapT == GL_CLAMP || tObj->WrapT == GL_CLAMP_TO_EDGE || tObj->WrapT == GL_CLAMP_TO_BORDER); - ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX); + ASSERT(img->_BaseFormat != GL_COLOR_INDEX); for (i = 0; i < n; i++) { GLint i0, j0, i1, j1; @@ -2973,8 +2973,8 @@ sample_depth_texture( GLcontext *ctx, (void) lambda; - ASSERT(img->TexFormat->BaseFormat == GL_DEPTH_COMPONENT || - img->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT); + ASSERT(img->_BaseFormat == GL_DEPTH_COMPONENT || + img->_BaseFormat == GL_DEPTH_STENCIL_EXT); ASSERT(tObj->Target == GL_TEXTURE_1D || tObj->Target == GL_TEXTURE_2D || @@ -3154,7 +3154,7 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, } else { const GLboolean needLambda = (GLboolean) (t->MinFilter != t->MagFilter); - const GLenum format = t->Image[0][t->BaseLevel]->TexFormat->BaseFormat; + const GLenum format = t->Image[0][t->BaseLevel]->_BaseFormat; switch (t->Target) { case GL_TEXTURE_1D: @@ -3189,14 +3189,14 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, t->WrapT == GL_REPEAT && img->_IsPowerOfTwo && img->Border == 0 && - img->TexFormat->MesaFormat == MESA_FORMAT_RGB) { + img->TexFormat == MESA_FORMAT_RGB) { return &opt_sample_rgb_2d; } else if (t->WrapS == GL_REPEAT && t->WrapT == GL_REPEAT && img->_IsPowerOfTwo && img->Border == 0 && - img->TexFormat->MesaFormat == MESA_FORMAT_RGBA) { + img->TexFormat == MESA_FORMAT_RGBA) { return &opt_sample_rgba_2d; } else { diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 1ab0e19f92..7b59763f11 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1055,11 +1055,11 @@ _swrast_choose_triangle( GLcontext *ctx ) const struct gl_texture_object *texObj2D; const struct gl_texture_image *texImg; GLenum minFilter, magFilter, envMode; - GLint format; + gl_format format; texObj2D = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; texImg = texObj2D ? texObj2D->Image[0][texObj2D->BaseLevel] : NULL; - format = texImg ? texImg->TexFormat->MesaFormat : -1; + format = texImg ? texImg->TexFormat : -1; minFilter = texObj2D ? texObj2D->MinFilter : (GLenum) 0; magFilter = texObj2D ? texObj2D->MagFilter : (GLenum) 0; envMode = ctx->Texture.Unit[0].EnvMode; -- cgit v1.2.3 From bdc761b0f9c8856193de6e8617c566851d010783 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 30 Sep 2009 20:35:32 -0600 Subject: mesa: remove gl_texture_format --- src/mesa/main/mtypes.h | 34 -- src/mesa/main/texcompress_fxt1.c | 33 -- src/mesa/main/texcompress_s3tc.c | 129 ------ src/mesa/main/texformat.c | 908 --------------------------------------- src/mesa/main/texformat.h | 105 ----- 5 files changed, 1209 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 56d5e9fafd..1599a6f13f 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1136,40 +1136,6 @@ typedef void (*StoreTexelFunc)(struct gl_texture_image *texImage, const void *texel); -/** - * Texture format record - */ -struct gl_texture_format -{ - GLint MesaFormat; /**< One of the MESA_FORMAT_* values */ - - GLenum BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA, - * GL_LUMINANCE, GL_LUMINANCE_ALPHA, - * GL_INTENSITY, GL_COLOR_INDEX or - * GL_DEPTH_COMPONENT. - */ - GLenum DataType; /**< GL_FLOAT or GL_UNSIGNED_NORMALIZED_ARB */ - - /** - * Bits per texel component. These are just rough approximations - * for compressed texture formats. - */ - /*@{*/ - GLubyte RedBits; - GLubyte GreenBits; - GLubyte BlueBits; - GLubyte AlphaBits; - GLubyte LuminanceBits; - GLubyte IntensityBits; - GLubyte IndexBits; - GLubyte DepthBits; - GLubyte StencilBits; /**< GL_EXT_packed_depth_stencil */ - /*@}*/ - - GLuint TexelBytes; /**< Bytes per texel, 0 if compressed format */ -}; - - /** * Texture image state. Describes the dimensions of a texture image, * the texel format and pointers to Texel Fetch functions. diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index 54e24fd297..7a30806b60 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -226,39 +226,6 @@ _mesa_fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage, -const struct gl_texture_format _mesa_texformat_rgb_fxt1 = { - MESA_FORMAT_RGB_FXT1, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0 /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_fxt1 = { - MESA_FORMAT_RGBA_FXT1, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 1, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0 /* TexelBytes */ -}; - - /***************************************************************************\ * FXT1 encoder * diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index 69e43af0fd..2f7168c622 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -567,132 +567,3 @@ _mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage, } #endif -const struct gl_texture_format _mesa_texformat_rgb_dxt1 = { - MESA_FORMAT_RGB_DXT1, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_dxt1 = { - MESA_FORMAT_RGBA_DXT1, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 1, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_dxt3 = { - MESA_FORMAT_RGBA_DXT3, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 4, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_dxt5 = { - MESA_FORMAT_RGBA_DXT5, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4,/*approx*/ /* RedBits */ - 4,/*approx*/ /* GreenBits */ - 4,/*approx*/ /* BlueBits */ - 4,/*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ -}; - -#if FEATURE_EXT_texture_sRGB -const struct gl_texture_format _mesa_texformat_srgb_dxt1 = { - MESA_FORMAT_SRGB_DXT1, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_srgba_dxt1 = { - MESA_FORMAT_SRGBA_DXT1, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 1, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_srgba_dxt3 = { - MESA_FORMAT_SRGBA_DXT3, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 4, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_srgba_dxt5 = { - MESA_FORMAT_SRGBA_DXT5, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4,/*approx*/ /* RedBits */ - 4,/*approx*/ /* GreenBits */ - 4,/*approx*/ /* BlueBits */ - 4,/*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ -}; -#endif diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 019193f134..9290210b3f 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -113,914 +113,6 @@ static void store_null_texel(struct gl_texture_image *texImage, } -/** - * Notes about the predefined gl_texture_formats: - * - * 1. There are 1D, 2D and 3D functions for fetching texels from texture - * images, returning both GLchan values and GLfloat values. (six - * functions in total) - * You don't have to provide both the GLchan and GLfloat functions; - * just one or the other is OK. Mesa will use an "adaptor" to convert - * between GLchan/GLfloat when needed. - * Since the adaptors have small performance penalty, we provide both - * GLchan and GLfloat functions for some common formats like RGB, RGBA. - */ - - -/***************************************************************/ -/** \name Default GLchan-based formats */ -/*@{*/ -#if 0 -const struct gl_texture_format _mesa_texformat_rgba = { - MESA_FORMAT_RGBA, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - CHAN_BITS, /* RedBits */ - CHAN_BITS, /* GreenBits */ - CHAN_BITS, /* BlueBits */ - CHAN_BITS, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4 * sizeof(GLchan), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgb = { - MESA_FORMAT_RGB, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - CHAN_BITS, /* RedBits */ - CHAN_BITS, /* GreenBits */ - CHAN_BITS, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3 * sizeof(GLchan), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_alpha = { - MESA_FORMAT_ALPHA, /* MesaFormat */ - GL_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - CHAN_BITS, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLchan), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_luminance = { - MESA_FORMAT_LUMINANCE, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - CHAN_BITS, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLchan), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_alpha = { - MESA_FORMAT_LUMINANCE_ALPHA, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - CHAN_BITS, /* AlphaBits */ - CHAN_BITS, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2 * sizeof(GLchan), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_intensity = { - MESA_FORMAT_INTENSITY, /* MesaFormat */ - GL_INTENSITY, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - CHAN_BITS, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLchan), /* TexelBytes */ -}; - - -#if FEATURE_EXT_texture_sRGB - -const struct gl_texture_format _mesa_texformat_srgb8 = { - MESA_FORMAT_SRGB8, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_srgba8 = { - MESA_FORMAT_SRGBA8, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_sargb8 = { - MESA_FORMAT_SARGB8, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_sl8 = { - MESA_FORMAT_SL8, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ -}; - -/* Note: this format name looks like a misnomer, make it sal8? */ -const struct gl_texture_format _mesa_texformat_sla8 = { - MESA_FORMAT_SLA8, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ -}; - -#endif /* FEATURE_EXT_texture_sRGB */ - -const struct gl_texture_format _mesa_texformat_rgba_float32 = { - MESA_FORMAT_RGBA_FLOAT32, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 8 * sizeof(GLfloat), /* RedBits */ - 8 * sizeof(GLfloat), /* GreenBits */ - 8 * sizeof(GLfloat), /* BlueBits */ - 8 * sizeof(GLfloat), /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4 * sizeof(GLfloat), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_float16 = { - MESA_FORMAT_RGBA_FLOAT16, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 8 * sizeof(GLhalfARB), /* RedBits */ - 8 * sizeof(GLhalfARB), /* GreenBits */ - 8 * sizeof(GLhalfARB), /* BlueBits */ - 8 * sizeof(GLhalfARB), /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4 * sizeof(GLhalfARB), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgb_float32 = { - MESA_FORMAT_RGB_FLOAT32, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 8 * sizeof(GLfloat), /* RedBits */ - 8 * sizeof(GLfloat), /* GreenBits */ - 8 * sizeof(GLfloat), /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3 * sizeof(GLfloat), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgb_float16 = { - MESA_FORMAT_RGB_FLOAT16, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 8 * sizeof(GLhalfARB), /* RedBits */ - 8 * sizeof(GLhalfARB), /* GreenBits */ - 8 * sizeof(GLhalfARB), /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3 * sizeof(GLhalfARB), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_alpha_float32 = { - MESA_FORMAT_ALPHA_FLOAT32, /* MesaFormat */ - GL_ALPHA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8 * sizeof(GLfloat), /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLfloat), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_alpha_float16 = { - MESA_FORMAT_ALPHA_FLOAT16, /* MesaFormat */ - GL_ALPHA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8 * sizeof(GLhalfARB), /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLhalfARB), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_float32 = { - MESA_FORMAT_LUMINANCE_FLOAT32, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 8 * sizeof(GLfloat), /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLfloat), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_float16 = { - MESA_FORMAT_LUMINANCE_FLOAT16, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 8 * sizeof(GLhalfARB), /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLhalfARB), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = { - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8 * sizeof(GLfloat), /* AlphaBits */ - 8 * sizeof(GLfloat), /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2 * sizeof(GLfloat), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = { - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8 * sizeof(GLhalfARB), /* AlphaBits */ - 8 * sizeof(GLhalfARB), /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2 * sizeof(GLhalfARB), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_intensity_float32 = { - MESA_FORMAT_INTENSITY_FLOAT32, /* MesaFormat */ - GL_INTENSITY, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 8 * sizeof(GLfloat), /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLfloat), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_intensity_float16 = { - MESA_FORMAT_INTENSITY_FLOAT16, /* MesaFormat */ - GL_INTENSITY, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 8 * sizeof(GLhalfARB), /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLhalfARB), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_dudv8 = { - MESA_FORMAT_DUDV8, /* MesaFormat */ - GL_DUDV_ATI, /* BaseFormat */ - GL_SIGNED_NORMALIZED, /* DataType */ - /* maybe should add dudvBits field, but spec seems to be - lacking the ability to query with GetTexLevelParameter anyway */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_signed_rgba8888 = { - MESA_FORMAT_SIGNED_RGBA8888, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_SIGNED_NORMALIZED, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = { - MESA_FORMAT_SIGNED_RGBA8888_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_SIGNED_NORMALIZED, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ -}; - -/*@}*/ - - -/***************************************************************/ -/** \name Hardware formats */ -/*@{*/ - -const struct gl_texture_format _mesa_texformat_rgba8888 = { - MESA_FORMAT_RGBA8888, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgba8888_rev = { - MESA_FORMAT_RGBA8888_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_argb8888 = { - MESA_FORMAT_ARGB8888, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_argb8888_rev = { - MESA_FORMAT_ARGB8888_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgb888 = { - MESA_FORMAT_RGB888, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_bgr888 = { - MESA_FORMAT_BGR888, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgb565 = { - MESA_FORMAT_RGB565, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 6, /* GreenBits */ - 5, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgb565_rev = { - MESA_FORMAT_RGB565_REV, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 6, /* GreenBits */ - 5, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgba4444 = { - MESA_FORMAT_RGBA4444, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /* RedBits */ - 4, /* GreenBits */ - 4, /* BlueBits */ - 4, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_argb4444 = { - MESA_FORMAT_ARGB4444, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /* RedBits */ - 4, /* GreenBits */ - 4, /* BlueBits */ - 4, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_argb4444_rev = { - MESA_FORMAT_ARGB4444_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /* RedBits */ - 4, /* GreenBits */ - 4, /* BlueBits */ - 4, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgba5551 = { - MESA_FORMAT_RGBA5551, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 5, /* GreenBits */ - 5, /* BlueBits */ - 1, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_argb1555 = { - MESA_FORMAT_ARGB1555, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 5, /* GreenBits */ - 5, /* BlueBits */ - 1, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_argb1555_rev = { - MESA_FORMAT_ARGB1555_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 5, /* GreenBits */ - 5, /* BlueBits */ - 1, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_al88 = { - MESA_FORMAT_AL88, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_al88_rev = { - MESA_FORMAT_AL88_REV, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_rgb332 = { - MESA_FORMAT_RGB332, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 3, /* RedBits */ - 3, /* GreenBits */ - 2, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_a8 = { - MESA_FORMAT_A8, /* MesaFormat */ - GL_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_l8 = { - MESA_FORMAT_L8, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_i8 = { - MESA_FORMAT_I8, /* MesaFormat */ - GL_INTENSITY, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 8, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_ci8 = { - MESA_FORMAT_CI8, /* MesaFormat */ - GL_COLOR_INDEX, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 8, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_ycbcr = { - MESA_FORMAT_YCBCR, /* MesaFormat */ - GL_YCBCR_MESA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_ycbcr_rev = { - MESA_FORMAT_YCBCR_REV, /* MesaFormat */ - GL_YCBCR_MESA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_z24_s8 = { - MESA_FORMAT_Z24_S8, /* MesaFormat */ - GL_DEPTH_STENCIL_EXT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 24, /* DepthBits */ - 8, /* StencilBits */ - 4, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_s8_z24 = { - MESA_FORMAT_S8_Z24, /* MesaFormat */ - GL_DEPTH_STENCIL_EXT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 24, /* DepthBits */ - 8, /* StencilBits */ - 4, /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_z16 = { - MESA_FORMAT_Z16, /* MesaFormat */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - sizeof(GLushort) * 8, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLushort), /* TexelBytes */ -}; - -const struct gl_texture_format _mesa_texformat_z32 = { - MESA_FORMAT_Z32, /* MesaFormat */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - sizeof(GLuint) * 8, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLuint), /* TexelBytes */ -}; - -/*@}*/ - - -/***************************************************************/ -/** \name Null format (useful for proxy textures) */ -/*@{*/ - -const struct gl_texture_format _mesa_null_texformat = { - -1, /* MesaFormat */ - 0, /* BaseFormat */ - GL_NONE, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ -}; -#endif - -/*@}*/ - - /** * Choose an appropriate texture format given the format, type and * internalFormat parameters passed to glTexImage(). diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index 9095726ac2..ed6a3a3851 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -39,111 +39,6 @@ #include "mtypes.h" #include "formats.h" -#if 0 -/** GLchan-valued formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_rgba; -extern const struct gl_texture_format _mesa_texformat_rgb; -extern const struct gl_texture_format _mesa_texformat_alpha; -extern const struct gl_texture_format _mesa_texformat_luminance; -extern const struct gl_texture_format _mesa_texformat_luminance_alpha; -extern const struct gl_texture_format _mesa_texformat_intensity; -/*@}*/ - -#if FEATURE_EXT_texture_sRGB -/** sRGB (nonlinear) formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_srgb8; -extern const struct gl_texture_format _mesa_texformat_srgba8; -extern const struct gl_texture_format _mesa_texformat_sargb8; -extern const struct gl_texture_format _mesa_texformat_sl8; -extern const struct gl_texture_format _mesa_texformat_sla8; -#if FEATURE_texture_s3tc -extern const struct gl_texture_format _mesa_texformat_srgb_dxt1; -extern const struct gl_texture_format _mesa_texformat_srgba_dxt1; -extern const struct gl_texture_format _mesa_texformat_srgba_dxt3; -extern const struct gl_texture_format _mesa_texformat_srgba_dxt5; -#endif -/*@}*/ -#endif - -/** Floating point texture formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_rgba_float32; -extern const struct gl_texture_format _mesa_texformat_rgba_float16; -extern const struct gl_texture_format _mesa_texformat_rgb_float32; -extern const struct gl_texture_format _mesa_texformat_rgb_float16; -extern const struct gl_texture_format _mesa_texformat_alpha_float32; -extern const struct gl_texture_format _mesa_texformat_alpha_float16; -extern const struct gl_texture_format _mesa_texformat_luminance_float32; -extern const struct gl_texture_format _mesa_texformat_luminance_float16; -extern const struct gl_texture_format _mesa_texformat_luminance_alpha_float32; -extern const struct gl_texture_format _mesa_texformat_luminance_alpha_float16; -extern const struct gl_texture_format _mesa_texformat_intensity_float32; -extern const struct gl_texture_format _mesa_texformat_intensity_float16; -/*@}*/ - -/** Signed fixed point texture formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_dudv8; -extern const struct gl_texture_format _mesa_texformat_signed_rgba8888; -extern const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev; -/*@}*/ - -/** \name Assorted hardware-friendly formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_rgba8888; -extern const struct gl_texture_format _mesa_texformat_rgba8888_rev; -extern const struct gl_texture_format _mesa_texformat_argb8888; -extern const struct gl_texture_format _mesa_texformat_argb8888_rev; -extern const struct gl_texture_format _mesa_texformat_rgb888; -extern const struct gl_texture_format _mesa_texformat_bgr888; -extern const struct gl_texture_format _mesa_texformat_rgb565; -extern const struct gl_texture_format _mesa_texformat_rgb565_rev; -extern const struct gl_texture_format _mesa_texformat_rgba4444; -extern const struct gl_texture_format _mesa_texformat_argb4444; -extern const struct gl_texture_format _mesa_texformat_argb4444_rev; -extern const struct gl_texture_format _mesa_texformat_argb1555; -extern const struct gl_texture_format _mesa_texformat_argb1555_rev; -extern const struct gl_texture_format _mesa_texformat_rgba5551; -extern const struct gl_texture_format _mesa_texformat_al88; -extern const struct gl_texture_format _mesa_texformat_al88_rev; -extern const struct gl_texture_format _mesa_texformat_rgb332; -extern const struct gl_texture_format _mesa_texformat_a8; -extern const struct gl_texture_format _mesa_texformat_l8; -extern const struct gl_texture_format _mesa_texformat_i8; -extern const struct gl_texture_format _mesa_texformat_ci8; -extern const struct gl_texture_format _mesa_texformat_z24_s8; -extern const struct gl_texture_format _mesa_texformat_s8_z24; -extern const struct gl_texture_format _mesa_texformat_z16; -extern const struct gl_texture_format _mesa_texformat_z32; -/*@}*/ - -/** \name YCbCr formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_ycbcr; -extern const struct gl_texture_format _mesa_texformat_ycbcr_rev; -/*@}*/ - -/** \name Compressed formats */ -/*@{*/ -#if FEATURE_texture_fxt1 -extern const struct gl_texture_format _mesa_texformat_rgb_fxt1; -extern const struct gl_texture_format _mesa_texformat_rgba_fxt1; -#endif -#if FEATURE_texture_s3tc -extern const struct gl_texture_format _mesa_texformat_rgb_dxt1; -extern const struct gl_texture_format _mesa_texformat_rgba_dxt1; -extern const struct gl_texture_format _mesa_texformat_rgba_dxt3; -extern const struct gl_texture_format _mesa_texformat_rgba_dxt5; -#endif -/*@}*/ - -/** \name The null format */ -/*@{*/ -extern const struct gl_texture_format _mesa_null_texformat; -/*@}*/ -#endif extern gl_format _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, -- cgit v1.2.3 From 884d1abb2ac1a2ce872a5b09fd4228159defcf26 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 30 Sep 2009 20:36:25 -0600 Subject: st/mesa: update comment --- src/mesa/state_tracker/st_cb_drawpixels.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 081c09c1fb..3751c8717f 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -410,7 +410,7 @@ make_texture(struct st_context *st, */ success = _mesa_texstore(ctx, 2, /* dims */ baseFormat, /* baseInternalFormat */ - mformat, /* gl_texture_format */ + mformat, /* gl_format */ dest, /* dest */ 0, 0, 0, /* dstX/Y/Zoffset */ transfer->stride, /* dstRowStride, bytes */ -- cgit v1.2.3 From 74ae14a2bde4f87a554c3d96e6f4a9a02591308d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 30 Sep 2009 20:47:54 -0600 Subject: mesa: move texel fetch/store into new texfetch.[ch] files --- src/mesa/SConscript | 1 + src/mesa/main/texfetch.c | 616 ++++++++++++++++++++++++++++++++++++++ src/mesa/main/texfetch.h | 41 +++ src/mesa/main/texformat.c | 584 +----------------------------------- src/mesa/main/texformat.h | 22 +- src/mesa/main/texrender.c | 2 +- src/mesa/main/texstore.c | 1 + src/mesa/sources.mak | 1 + windows/VC7/mesa/mesa/mesa.vcproj | 6 + windows/VC8/mesa/mesa/mesa.vcproj | 8 + 10 files changed, 682 insertions(+), 600 deletions(-) create mode 100644 src/mesa/main/texfetch.c create mode 100644 src/mesa/main/texfetch.h (limited to 'src/mesa') diff --git a/src/mesa/SConscript b/src/mesa/SConscript index 6dfbd26d94..8066da729b 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -91,6 +91,7 @@ if env['platform'] != 'winddk': 'main/texcompress_fxt1.c', 'main/texenv.c', 'main/texenvprogram.c', + 'main/texfetch.c', 'main/texformat.c', 'main/texgen.c', 'main/texgetimage.c', diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c new file mode 100644 index 0000000000..20ee2527f5 --- /dev/null +++ b/src/mesa/main/texfetch.c @@ -0,0 +1,616 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file texfetch.c + * + * Texel fetch/store functions + * + * \author Gareth Hughes + */ + + +#include "colormac.h" +#include "context.h" +#include "texcompress.h" +#include "texcompress_fxt1.h" +#include "texcompress_s3tc.h" +#include "texfetch.h" + + +#if FEATURE_EXT_texture_sRGB + +/** + * Convert an 8-bit sRGB value from non-linear space to a + * linear RGB value in [0, 1]. + * Implemented with a 256-entry lookup table. + */ +static INLINE GLfloat +nonlinear_to_linear(GLubyte cs8) +{ + static GLfloat table[256]; + static GLboolean tableReady = GL_FALSE; + if (!tableReady) { + /* compute lookup table now */ + GLuint i; + for (i = 0; i < 256; i++) { + const GLfloat cs = UBYTE_TO_FLOAT(i); + if (cs <= 0.04045) { + table[i] = cs / 12.92f; + } + else { + table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4); + } + } + tableReady = GL_TRUE; + } + return table[cs8]; +} + + +#endif /* FEATURE_EXT_texture_sRGB */ + + +/* Texel fetch routines for all supported formats + */ +#define DIM 1 +#include "texformat_tmp.h" + +#define DIM 2 +#include "texformat_tmp.h" + +#define DIM 3 +#include "texformat_tmp.h" + +/** + * Null texel fetch function. + * + * Have to have this so the FetchTexel function pointer is never NULL. + */ +static void fetch_null_texelf( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + (void) texImage; (void) i; (void) j; (void) k; + texel[RCOMP] = 0.0; + texel[GCOMP] = 0.0; + texel[BCOMP] = 0.0; + texel[ACOMP] = 0.0; + _mesa_warning(NULL, "fetch_null_texelf() called!"); +} + +static void store_null_texel(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + (void) texImage; + (void) i; + (void) j; + (void) k; + (void) texel; + /* no-op */ +} + + + +/** + * Table to map MESA_FORMAT_ to texel fetch/store funcs. + * XXX this is somewhat temporary. + */ +static struct { + GLuint Name; + FetchTexelFuncF Fetch1D; + FetchTexelFuncF Fetch2D; + FetchTexelFuncF Fetch3D; + StoreTexelFunc StoreTexel; +} +texfetch_funcs[MESA_FORMAT_COUNT] = +{ + { + MESA_FORMAT_RGBA, + fetch_texel_1d_f_rgba, + fetch_texel_2d_f_rgba, + fetch_texel_3d_f_rgba, + store_texel_rgba + }, + { + MESA_FORMAT_RGB, + fetch_texel_1d_f_rgb, + fetch_texel_2d_f_rgb, + fetch_texel_3d_f_rgb, + store_texel_rgb + }, + { + MESA_FORMAT_ALPHA, + fetch_texel_1d_f_alpha, + fetch_texel_2d_f_alpha, + fetch_texel_3d_f_alpha, + store_texel_alpha + }, + { + MESA_FORMAT_LUMINANCE, + fetch_texel_1d_f_luminance, + fetch_texel_2d_f_luminance, + fetch_texel_3d_f_luminance, + store_texel_luminance + }, + { + MESA_FORMAT_LUMINANCE_ALPHA, + fetch_texel_1d_f_luminance_alpha, + fetch_texel_2d_f_luminance_alpha, + fetch_texel_3d_f_luminance_alpha, + store_texel_luminance_alpha + }, + { + MESA_FORMAT_INTENSITY, + fetch_texel_1d_f_intensity, + fetch_texel_2d_f_intensity, + fetch_texel_3d_f_intensity, + store_texel_intensity + }, + { + MESA_FORMAT_SRGB8, + fetch_texel_1d_srgb8, + fetch_texel_2d_srgb8, + fetch_texel_3d_srgb8, + store_texel_srgb8 + }, + { + MESA_FORMAT_SRGBA8, + fetch_texel_1d_srgba8, + fetch_texel_2d_srgba8, + fetch_texel_3d_srgba8, + store_texel_srgba8 + }, + { + MESA_FORMAT_SARGB8, + fetch_texel_1d_sargb8, + fetch_texel_2d_sargb8, + fetch_texel_3d_sargb8, + store_texel_sargb8 + }, + { + MESA_FORMAT_SL8, + fetch_texel_1d_sl8, + fetch_texel_2d_sl8, + fetch_texel_3d_sl8, + store_texel_sl8 + }, + { + MESA_FORMAT_SLA8, + fetch_texel_1d_sla8, + fetch_texel_2d_sla8, + fetch_texel_3d_sla8, + store_texel_sla8 + }, + { + MESA_FORMAT_RGB_FXT1, + NULL, + _mesa_fetch_texel_2d_f_rgb_fxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_FXT1, + NULL, + _mesa_fetch_texel_2d_f_rgba_fxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGB_DXT1, + NULL, + _mesa_fetch_texel_2d_f_rgb_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_DXT1, + NULL, + _mesa_fetch_texel_2d_f_rgba_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_DXT3, + NULL, + _mesa_fetch_texel_2d_f_rgba_dxt3, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_DXT5, + NULL, + _mesa_fetch_texel_2d_f_rgba_dxt5, + NULL, + NULL + }, + { + MESA_FORMAT_SRGB_DXT1, + NULL, + _mesa_fetch_texel_2d_f_srgb_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_SRGBA_DXT1, + NULL, + _mesa_fetch_texel_2d_f_srgba_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_SRGBA_DXT3, + NULL, + _mesa_fetch_texel_2d_f_srgba_dxt3, + NULL, + NULL + }, + { + MESA_FORMAT_SRGBA_DXT5, + NULL, + _mesa_fetch_texel_2d_f_srgba_dxt5, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_FLOAT32, + fetch_texel_1d_f_rgba_f32, + fetch_texel_2d_f_rgba_f32, + fetch_texel_3d_f_rgba_f32, + store_texel_rgba_f32 + }, + { + MESA_FORMAT_RGBA_FLOAT16, + fetch_texel_1d_f_rgba_f16, + fetch_texel_2d_f_rgba_f16, + fetch_texel_3d_f_rgba_f16, + store_texel_rgba_f16 + }, + { + MESA_FORMAT_RGB_FLOAT32, + fetch_texel_1d_f_rgb_f32, + fetch_texel_2d_f_rgb_f32, + fetch_texel_3d_f_rgb_f32, + store_texel_rgb_f32 + }, + { + MESA_FORMAT_RGB_FLOAT16, + fetch_texel_1d_f_rgb_f16, + fetch_texel_2d_f_rgb_f16, + fetch_texel_3d_f_rgb_f16, + store_texel_rgb_f16 + }, + { + MESA_FORMAT_ALPHA_FLOAT32, + fetch_texel_1d_f_alpha_f32, + fetch_texel_2d_f_alpha_f32, + fetch_texel_3d_f_alpha_f32, + store_texel_alpha_f32 + }, + { + MESA_FORMAT_ALPHA_FLOAT16, + fetch_texel_1d_f_alpha_f16, + fetch_texel_2d_f_alpha_f16, + fetch_texel_3d_f_alpha_f16, + store_texel_alpha_f16 + }, + { + MESA_FORMAT_LUMINANCE_FLOAT32, + fetch_texel_1d_f_luminance_f32, + fetch_texel_2d_f_luminance_f32, + fetch_texel_3d_f_luminance_f32, + store_texel_luminance_f32 + }, + { + MESA_FORMAT_LUMINANCE_FLOAT16, + fetch_texel_1d_f_luminance_f16, + fetch_texel_2d_f_luminance_f16, + fetch_texel_3d_f_luminance_f16, + store_texel_luminance_f16 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, + fetch_texel_1d_f_luminance_alpha_f32, + fetch_texel_2d_f_luminance_alpha_f32, + fetch_texel_3d_f_luminance_alpha_f32, + store_texel_luminance_alpha_f32 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, + fetch_texel_1d_f_luminance_alpha_f16, + fetch_texel_2d_f_luminance_alpha_f16, + fetch_texel_3d_f_luminance_alpha_f16, + store_texel_luminance_alpha_f16 + }, + { + MESA_FORMAT_INTENSITY_FLOAT32, + fetch_texel_1d_f_intensity_f32, + fetch_texel_2d_f_intensity_f32, + fetch_texel_3d_f_intensity_f32, + store_texel_intensity_f32 + }, + { + MESA_FORMAT_INTENSITY_FLOAT16, + fetch_texel_1d_f_intensity_f16, + fetch_texel_2d_f_intensity_f16, + fetch_texel_3d_f_intensity_f16, + store_texel_intensity_f16 + }, + { + MESA_FORMAT_DUDV8, + fetch_texel_1d_dudv8, + fetch_texel_2d_dudv8, + fetch_texel_3d_dudv8, + NULL + }, + { + MESA_FORMAT_SIGNED_RGBA8888, + fetch_texel_1d_signed_rgba8888, + fetch_texel_2d_signed_rgba8888, + fetch_texel_3d_signed_rgba8888, + store_texel_signed_rgba8888 + }, + { + MESA_FORMAT_SIGNED_RGBA8888_REV, + fetch_texel_1d_signed_rgba8888_rev, + fetch_texel_2d_signed_rgba8888_rev, + fetch_texel_3d_signed_rgba8888_rev, + store_texel_signed_rgba8888_rev + }, + { + MESA_FORMAT_RGBA8888, + fetch_texel_1d_f_rgba8888, + fetch_texel_2d_f_rgba8888, + fetch_texel_3d_f_rgba8888, + store_texel_rgba8888 + }, + { + MESA_FORMAT_RGBA8888_REV, + fetch_texel_1d_f_rgba8888_rev, + fetch_texel_2d_f_rgba8888_rev, + fetch_texel_3d_f_rgba8888_rev, + store_texel_rgba8888_rev + }, + { + MESA_FORMAT_ARGB8888, + fetch_texel_1d_f_argb8888, + fetch_texel_2d_f_argb8888, + fetch_texel_3d_f_argb8888, + store_texel_argb8888 + }, + { + MESA_FORMAT_ARGB8888_REV, + fetch_texel_1d_f_argb8888_rev, + fetch_texel_2d_f_argb8888_rev, + fetch_texel_3d_f_argb8888_rev, + store_texel_argb8888_rev + }, + { + MESA_FORMAT_RGB888, + fetch_texel_1d_f_rgb888, + fetch_texel_2d_f_rgb888, + fetch_texel_3d_f_rgb888, + store_texel_rgb888 + }, + { + MESA_FORMAT_BGR888, + fetch_texel_1d_f_bgr888, + fetch_texel_2d_f_bgr888, + fetch_texel_3d_f_bgr888, + store_texel_bgr888 + }, + { + MESA_FORMAT_RGB565, + fetch_texel_1d_f_rgb565, + fetch_texel_2d_f_rgb565, + fetch_texel_3d_f_rgb565, + store_texel_rgb565 + }, + { + MESA_FORMAT_RGB565_REV, + fetch_texel_1d_f_rgb565_rev, + fetch_texel_2d_f_rgb565_rev, + fetch_texel_3d_f_rgb565_rev, + store_texel_rgb565_rev + }, + { + MESA_FORMAT_RGBA4444, + fetch_texel_1d_f_rgba4444, + fetch_texel_2d_f_rgba4444, + fetch_texel_3d_f_rgba4444, + store_texel_rgba4444 + }, + { + MESA_FORMAT_ARGB4444, + fetch_texel_1d_f_argb4444, + fetch_texel_2d_f_argb4444, + fetch_texel_3d_f_argb4444, + store_texel_argb4444 + }, + { + MESA_FORMAT_ARGB4444_REV, + fetch_texel_1d_f_argb4444_rev, + fetch_texel_2d_f_argb4444_rev, + fetch_texel_3d_f_argb4444_rev, + store_texel_argb4444_rev + }, + { + MESA_FORMAT_RGBA5551, + fetch_texel_1d_f_rgba5551, + fetch_texel_2d_f_rgba5551, + fetch_texel_3d_f_rgba5551, + store_texel_rgba5551 + }, + { + MESA_FORMAT_ARGB1555, + fetch_texel_1d_f_argb1555, + fetch_texel_2d_f_argb1555, + fetch_texel_3d_f_argb1555, + store_texel_argb1555 + }, + { + MESA_FORMAT_ARGB1555_REV, + fetch_texel_1d_f_argb1555_rev, + fetch_texel_2d_f_argb1555_rev, + fetch_texel_3d_f_argb1555_rev, + store_texel_argb1555_rev + }, + { + MESA_FORMAT_AL88, + fetch_texel_1d_f_al88, + fetch_texel_2d_f_al88, + fetch_texel_3d_f_al88, + store_texel_al88 + }, + { + MESA_FORMAT_AL88_REV, + fetch_texel_1d_f_al88_rev, + fetch_texel_2d_f_al88_rev, + fetch_texel_3d_f_al88_rev, + store_texel_al88_rev + }, + { + MESA_FORMAT_RGB332, + fetch_texel_1d_f_rgb332, + fetch_texel_2d_f_rgb332, + fetch_texel_3d_f_rgb332, + store_texel_rgb332 + }, + { + MESA_FORMAT_A8, + fetch_texel_1d_f_a8, + fetch_texel_2d_f_a8, + fetch_texel_3d_f_a8, + store_texel_a8 + }, + { + MESA_FORMAT_L8, + fetch_texel_1d_f_l8, + fetch_texel_2d_f_l8, + fetch_texel_3d_f_l8, + store_texel_l8 + }, + { + MESA_FORMAT_I8, + fetch_texel_1d_f_i8, + fetch_texel_2d_f_i8, + fetch_texel_3d_f_i8, + store_texel_i8 + }, + { + MESA_FORMAT_CI8, + fetch_texel_1d_f_ci8, + fetch_texel_2d_f_ci8, + fetch_texel_3d_f_ci8, + store_texel_ci8 + }, + { + MESA_FORMAT_YCBCR, + fetch_texel_1d_f_ycbcr, + fetch_texel_2d_f_ycbcr, + fetch_texel_3d_f_ycbcr, + store_texel_ycbcr + }, + { + MESA_FORMAT_YCBCR_REV, + fetch_texel_1d_f_ycbcr_rev, + fetch_texel_2d_f_ycbcr_rev, + fetch_texel_3d_f_ycbcr_rev, + store_texel_ycbcr_rev + }, + { + MESA_FORMAT_Z24_S8, + fetch_texel_1d_f_z24_s8, + fetch_texel_2d_f_z24_s8, + fetch_texel_3d_f_z24_s8, + store_texel_z24_s8 + }, + { + MESA_FORMAT_S8_Z24, + fetch_texel_1d_f_s8_z24, + fetch_texel_2d_f_s8_z24, + fetch_texel_3d_f_s8_z24, + store_texel_s8_z24 + }, + { + MESA_FORMAT_Z16, + fetch_texel_1d_f_z16, + fetch_texel_2d_f_z16, + fetch_texel_3d_f_z16, + store_texel_z16 + }, + { + MESA_FORMAT_Z32, + fetch_texel_1d_f_z32, + fetch_texel_2d_f_z32, + fetch_texel_3d_f_z32, + store_texel_z32 + } +}; + + +FetchTexelFuncF +_mesa_get_texel_fetch_func(gl_format format, GLuint dims) +{ + FetchTexelFuncF f; + GLuint i; + /* XXX replace loop with direct table lookup */ + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + if (texfetch_funcs[i].Name == format) { + switch (dims) { + case 1: + f = texfetch_funcs[i].Fetch1D; + break; + case 2: + f = texfetch_funcs[i].Fetch2D; + break; + case 3: + f = texfetch_funcs[i].Fetch3D; + break; + } + if (!f) + f = fetch_null_texelf; + return f; + } + } + return NULL; +} + + +StoreTexelFunc +_mesa_get_texel_store_func(gl_format format) +{ + GLuint i; + /* XXX replace loop with direct table lookup */ + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + if (texfetch_funcs[i].Name == format) { + if (texfetch_funcs[i].StoreTexel) + return texfetch_funcs[i].StoreTexel; + else + return store_null_texel; + } + } + return NULL; +} diff --git a/src/mesa/main/texfetch.h b/src/mesa/main/texfetch.h new file mode 100644 index 0000000000..a397b04600 --- /dev/null +++ b/src/mesa/main/texfetch.h @@ -0,0 +1,41 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef TEXFETCH_H +#define TEXFETCH_H + +#include "mtypes.h" +#include "formats.h" + + +extern FetchTexelFuncF +_mesa_get_texel_fetch_func(gl_format format, GLuint dims); + +extern StoreTexelFunc +_mesa_get_texel_store_func(gl_format format); + + +#endif diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 9290210b3f..bee7f583cf 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -1,9 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.7 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * Copyright (c) 2008 VMware, Inc. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -29,88 +29,15 @@ * Texture formats. * * \author Gareth Hughes + * \author Brian Paul */ -#include "colormac.h" #include "context.h" #include "texcompress.h" #include "texcompress_fxt1.h" #include "texcompress_s3tc.h" #include "texformat.h" -#include "texstore.h" - - -#if FEATURE_EXT_texture_sRGB - -/** - * Convert an 8-bit sRGB value from non-linear space to a - * linear RGB value in [0, 1]. - * Implemented with a 256-entry lookup table. - */ -static INLINE GLfloat -nonlinear_to_linear(GLubyte cs8) -{ - static GLfloat table[256]; - static GLboolean tableReady = GL_FALSE; - if (!tableReady) { - /* compute lookup table now */ - GLuint i; - for (i = 0; i < 256; i++) { - const GLfloat cs = UBYTE_TO_FLOAT(i); - if (cs <= 0.04045) { - table[i] = cs / 12.92f; - } - else { - table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4); - } - } - tableReady = GL_TRUE; - } - return table[cs8]; -} - - -#endif /* FEATURE_EXT_texture_sRGB */ - - -/* Texel fetch routines for all supported formats - */ -#define DIM 1 -#include "texformat_tmp.h" - -#define DIM 2 -#include "texformat_tmp.h" - -#define DIM 3 -#include "texformat_tmp.h" - -/** - * Null texel fetch function. - * - * Have to have this so the FetchTexel function pointer is never NULL. - */ -static void fetch_null_texelf( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - (void) texImage; (void) i; (void) j; (void) k; - texel[RCOMP] = 0.0; - texel[GCOMP] = 0.0; - texel[BCOMP] = 0.0; - texel[ACOMP] = 0.0; - _mesa_warning(NULL, "fetch_null_texelf() called!"); -} - -static void store_null_texel(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - (void) texImage; - (void) i; - (void) j; - (void) k; - (void) texel; - /* no-op */ -} /** @@ -639,506 +566,3 @@ _mesa_format_to_type_and_comps(gl_format format, *comps = 1; } } - - - -/** - * Table to map MESA_FORMAT_ to texel fetch/store funcs. - * XXX this is somewhat temporary. - */ -static struct { - GLuint Name; - FetchTexelFuncF Fetch1D; - FetchTexelFuncF Fetch2D; - FetchTexelFuncF Fetch3D; - StoreTexelFunc StoreTexel; -} -texfetch_funcs[MESA_FORMAT_COUNT] = -{ - { - MESA_FORMAT_RGBA, - fetch_texel_1d_f_rgba, - fetch_texel_2d_f_rgba, - fetch_texel_3d_f_rgba, - store_texel_rgba - }, - { - MESA_FORMAT_RGB, - fetch_texel_1d_f_rgb, - fetch_texel_2d_f_rgb, - fetch_texel_3d_f_rgb, - store_texel_rgb - }, - { - MESA_FORMAT_ALPHA, - fetch_texel_1d_f_alpha, - fetch_texel_2d_f_alpha, - fetch_texel_3d_f_alpha, - store_texel_alpha - }, - { - MESA_FORMAT_LUMINANCE, - fetch_texel_1d_f_luminance, - fetch_texel_2d_f_luminance, - fetch_texel_3d_f_luminance, - store_texel_luminance - }, - { - MESA_FORMAT_LUMINANCE_ALPHA, - fetch_texel_1d_f_luminance_alpha, - fetch_texel_2d_f_luminance_alpha, - fetch_texel_3d_f_luminance_alpha, - store_texel_luminance_alpha - }, - { - MESA_FORMAT_INTENSITY, - fetch_texel_1d_f_intensity, - fetch_texel_2d_f_intensity, - fetch_texel_3d_f_intensity, - store_texel_intensity - }, - { - MESA_FORMAT_SRGB8, - fetch_texel_1d_srgb8, - fetch_texel_2d_srgb8, - fetch_texel_3d_srgb8, - store_texel_srgb8 - }, - { - MESA_FORMAT_SRGBA8, - fetch_texel_1d_srgba8, - fetch_texel_2d_srgba8, - fetch_texel_3d_srgba8, - store_texel_srgba8 - }, - { - MESA_FORMAT_SARGB8, - fetch_texel_1d_sargb8, - fetch_texel_2d_sargb8, - fetch_texel_3d_sargb8, - store_texel_sargb8 - }, - { - MESA_FORMAT_SL8, - fetch_texel_1d_sl8, - fetch_texel_2d_sl8, - fetch_texel_3d_sl8, - store_texel_sl8 - }, - { - MESA_FORMAT_SLA8, - fetch_texel_1d_sla8, - fetch_texel_2d_sla8, - fetch_texel_3d_sla8, - store_texel_sla8 - }, - { - MESA_FORMAT_RGB_FXT1, - NULL, - _mesa_fetch_texel_2d_f_rgb_fxt1, - NULL, - NULL - }, - { - MESA_FORMAT_RGBA_FXT1, - NULL, - _mesa_fetch_texel_2d_f_rgba_fxt1, - NULL, - NULL - }, - { - MESA_FORMAT_RGB_DXT1, - NULL, - _mesa_fetch_texel_2d_f_rgb_dxt1, - NULL, - NULL - }, - { - MESA_FORMAT_RGBA_DXT1, - NULL, - _mesa_fetch_texel_2d_f_rgba_dxt1, - NULL, - NULL - }, - { - MESA_FORMAT_RGBA_DXT3, - NULL, - _mesa_fetch_texel_2d_f_rgba_dxt3, - NULL, - NULL - }, - { - MESA_FORMAT_RGBA_DXT5, - NULL, - _mesa_fetch_texel_2d_f_rgba_dxt5, - NULL, - NULL - }, - { - MESA_FORMAT_SRGB_DXT1, - NULL, - _mesa_fetch_texel_2d_f_srgb_dxt1, - NULL, - NULL - }, - { - MESA_FORMAT_SRGBA_DXT1, - NULL, - _mesa_fetch_texel_2d_f_srgba_dxt1, - NULL, - NULL - }, - { - MESA_FORMAT_SRGBA_DXT3, - NULL, - _mesa_fetch_texel_2d_f_srgba_dxt3, - NULL, - NULL - }, - { - MESA_FORMAT_SRGBA_DXT5, - NULL, - _mesa_fetch_texel_2d_f_srgba_dxt5, - NULL, - NULL - }, - { - MESA_FORMAT_RGBA_FLOAT32, - fetch_texel_1d_f_rgba_f32, - fetch_texel_2d_f_rgba_f32, - fetch_texel_3d_f_rgba_f32, - store_texel_rgba_f32 - }, - { - MESA_FORMAT_RGBA_FLOAT16, - fetch_texel_1d_f_rgba_f16, - fetch_texel_2d_f_rgba_f16, - fetch_texel_3d_f_rgba_f16, - store_texel_rgba_f16 - }, - { - MESA_FORMAT_RGB_FLOAT32, - fetch_texel_1d_f_rgb_f32, - fetch_texel_2d_f_rgb_f32, - fetch_texel_3d_f_rgb_f32, - store_texel_rgb_f32 - }, - { - MESA_FORMAT_RGB_FLOAT16, - fetch_texel_1d_f_rgb_f16, - fetch_texel_2d_f_rgb_f16, - fetch_texel_3d_f_rgb_f16, - store_texel_rgb_f16 - }, - { - MESA_FORMAT_ALPHA_FLOAT32, - fetch_texel_1d_f_alpha_f32, - fetch_texel_2d_f_alpha_f32, - fetch_texel_3d_f_alpha_f32, - store_texel_alpha_f32 - }, - { - MESA_FORMAT_ALPHA_FLOAT16, - fetch_texel_1d_f_alpha_f16, - fetch_texel_2d_f_alpha_f16, - fetch_texel_3d_f_alpha_f16, - store_texel_alpha_f16 - }, - { - MESA_FORMAT_LUMINANCE_FLOAT32, - fetch_texel_1d_f_luminance_f32, - fetch_texel_2d_f_luminance_f32, - fetch_texel_3d_f_luminance_f32, - store_texel_luminance_f32 - }, - { - MESA_FORMAT_LUMINANCE_FLOAT16, - fetch_texel_1d_f_luminance_f16, - fetch_texel_2d_f_luminance_f16, - fetch_texel_3d_f_luminance_f16, - store_texel_luminance_f16 - }, - { - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, - fetch_texel_1d_f_luminance_alpha_f32, - fetch_texel_2d_f_luminance_alpha_f32, - fetch_texel_3d_f_luminance_alpha_f32, - store_texel_luminance_alpha_f32 - }, - { - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, - fetch_texel_1d_f_luminance_alpha_f16, - fetch_texel_2d_f_luminance_alpha_f16, - fetch_texel_3d_f_luminance_alpha_f16, - store_texel_luminance_alpha_f16 - }, - { - MESA_FORMAT_INTENSITY_FLOAT32, - fetch_texel_1d_f_intensity_f32, - fetch_texel_2d_f_intensity_f32, - fetch_texel_3d_f_intensity_f32, - store_texel_intensity_f32 - }, - { - MESA_FORMAT_INTENSITY_FLOAT16, - fetch_texel_1d_f_intensity_f16, - fetch_texel_2d_f_intensity_f16, - fetch_texel_3d_f_intensity_f16, - store_texel_intensity_f16 - }, - { - MESA_FORMAT_DUDV8, - fetch_texel_1d_dudv8, - fetch_texel_2d_dudv8, - fetch_texel_3d_dudv8, - NULL - }, - { - MESA_FORMAT_SIGNED_RGBA8888, - fetch_texel_1d_signed_rgba8888, - fetch_texel_2d_signed_rgba8888, - fetch_texel_3d_signed_rgba8888, - store_texel_signed_rgba8888 - }, - { - MESA_FORMAT_SIGNED_RGBA8888_REV, - fetch_texel_1d_signed_rgba8888_rev, - fetch_texel_2d_signed_rgba8888_rev, - fetch_texel_3d_signed_rgba8888_rev, - store_texel_signed_rgba8888_rev - }, - { - MESA_FORMAT_RGBA8888, - fetch_texel_1d_f_rgba8888, - fetch_texel_2d_f_rgba8888, - fetch_texel_3d_f_rgba8888, - store_texel_rgba8888 - }, - { - MESA_FORMAT_RGBA8888_REV, - fetch_texel_1d_f_rgba8888_rev, - fetch_texel_2d_f_rgba8888_rev, - fetch_texel_3d_f_rgba8888_rev, - store_texel_rgba8888_rev - }, - { - MESA_FORMAT_ARGB8888, - fetch_texel_1d_f_argb8888, - fetch_texel_2d_f_argb8888, - fetch_texel_3d_f_argb8888, - store_texel_argb8888 - }, - { - MESA_FORMAT_ARGB8888_REV, - fetch_texel_1d_f_argb8888_rev, - fetch_texel_2d_f_argb8888_rev, - fetch_texel_3d_f_argb8888_rev, - store_texel_argb8888_rev - }, - { - MESA_FORMAT_RGB888, - fetch_texel_1d_f_rgb888, - fetch_texel_2d_f_rgb888, - fetch_texel_3d_f_rgb888, - store_texel_rgb888 - }, - { - MESA_FORMAT_BGR888, - fetch_texel_1d_f_bgr888, - fetch_texel_2d_f_bgr888, - fetch_texel_3d_f_bgr888, - store_texel_bgr888 - }, - { - MESA_FORMAT_RGB565, - fetch_texel_1d_f_rgb565, - fetch_texel_2d_f_rgb565, - fetch_texel_3d_f_rgb565, - store_texel_rgb565 - }, - { - MESA_FORMAT_RGB565_REV, - fetch_texel_1d_f_rgb565_rev, - fetch_texel_2d_f_rgb565_rev, - fetch_texel_3d_f_rgb565_rev, - store_texel_rgb565_rev - }, - { - MESA_FORMAT_RGBA4444, - fetch_texel_1d_f_rgba4444, - fetch_texel_2d_f_rgba4444, - fetch_texel_3d_f_rgba4444, - store_texel_rgba4444 - }, - { - MESA_FORMAT_ARGB4444, - fetch_texel_1d_f_argb4444, - fetch_texel_2d_f_argb4444, - fetch_texel_3d_f_argb4444, - store_texel_argb4444 - }, - { - MESA_FORMAT_ARGB4444_REV, - fetch_texel_1d_f_argb4444_rev, - fetch_texel_2d_f_argb4444_rev, - fetch_texel_3d_f_argb4444_rev, - store_texel_argb4444_rev - }, - { - MESA_FORMAT_RGBA5551, - fetch_texel_1d_f_rgba5551, - fetch_texel_2d_f_rgba5551, - fetch_texel_3d_f_rgba5551, - store_texel_rgba5551 - }, - { - MESA_FORMAT_ARGB1555, - fetch_texel_1d_f_argb1555, - fetch_texel_2d_f_argb1555, - fetch_texel_3d_f_argb1555, - store_texel_argb1555 - }, - { - MESA_FORMAT_ARGB1555_REV, - fetch_texel_1d_f_argb1555_rev, - fetch_texel_2d_f_argb1555_rev, - fetch_texel_3d_f_argb1555_rev, - store_texel_argb1555_rev - }, - { - MESA_FORMAT_AL88, - fetch_texel_1d_f_al88, - fetch_texel_2d_f_al88, - fetch_texel_3d_f_al88, - store_texel_al88 - }, - { - MESA_FORMAT_AL88_REV, - fetch_texel_1d_f_al88_rev, - fetch_texel_2d_f_al88_rev, - fetch_texel_3d_f_al88_rev, - store_texel_al88_rev - }, - { - MESA_FORMAT_RGB332, - fetch_texel_1d_f_rgb332, - fetch_texel_2d_f_rgb332, - fetch_texel_3d_f_rgb332, - store_texel_rgb332 - }, - { - MESA_FORMAT_A8, - fetch_texel_1d_f_a8, - fetch_texel_2d_f_a8, - fetch_texel_3d_f_a8, - store_texel_a8 - }, - { - MESA_FORMAT_L8, - fetch_texel_1d_f_l8, - fetch_texel_2d_f_l8, - fetch_texel_3d_f_l8, - store_texel_l8 - }, - { - MESA_FORMAT_I8, - fetch_texel_1d_f_i8, - fetch_texel_2d_f_i8, - fetch_texel_3d_f_i8, - store_texel_i8 - }, - { - MESA_FORMAT_CI8, - fetch_texel_1d_f_ci8, - fetch_texel_2d_f_ci8, - fetch_texel_3d_f_ci8, - store_texel_ci8 - }, - { - MESA_FORMAT_YCBCR, - fetch_texel_1d_f_ycbcr, - fetch_texel_2d_f_ycbcr, - fetch_texel_3d_f_ycbcr, - store_texel_ycbcr - }, - { - MESA_FORMAT_YCBCR_REV, - fetch_texel_1d_f_ycbcr_rev, - fetch_texel_2d_f_ycbcr_rev, - fetch_texel_3d_f_ycbcr_rev, - store_texel_ycbcr_rev - }, - { - MESA_FORMAT_Z24_S8, - fetch_texel_1d_f_z24_s8, - fetch_texel_2d_f_z24_s8, - fetch_texel_3d_f_z24_s8, - store_texel_z24_s8 - }, - { - MESA_FORMAT_S8_Z24, - fetch_texel_1d_f_s8_z24, - fetch_texel_2d_f_s8_z24, - fetch_texel_3d_f_s8_z24, - store_texel_s8_z24 - }, - { - MESA_FORMAT_Z16, - fetch_texel_1d_f_z16, - fetch_texel_2d_f_z16, - fetch_texel_3d_f_z16, - store_texel_z16 - }, - { - MESA_FORMAT_Z32, - fetch_texel_1d_f_z32, - fetch_texel_2d_f_z32, - fetch_texel_3d_f_z32, - store_texel_z32 - } -}; - - -FetchTexelFuncF -_mesa_get_texel_fetch_func(GLuint format, GLuint dims) -{ - FetchTexelFuncF f; - GLuint i; - /* XXX replace loop with direct table lookup */ - for (i = 0; i < MESA_FORMAT_COUNT; i++) { - if (texfetch_funcs[i].Name == format) { - switch (dims) { - case 1: - f = texfetch_funcs[i].Fetch1D; - break; - case 2: - f = texfetch_funcs[i].Fetch2D; - break; - case 3: - f = texfetch_funcs[i].Fetch3D; - break; - } - if (!f) - f = fetch_null_texelf; - return f; - } - } - return NULL; -} - - -StoreTexelFunc -_mesa_get_texel_store_func(GLuint format) -{ - GLuint i; - /* XXX replace loop with direct table lookup */ - for (i = 0; i < MESA_FORMAT_COUNT; i++) { - if (texfetch_funcs[i].Name == format) { - if (texfetch_funcs[i].StoreTexel) - return texfetch_funcs[i].StoreTexel; - else - return store_null_texel; - } - } - return NULL; -} diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index ed6a3a3851..0711b67da1 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -1,9 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.75 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * Copyright (c) 2008 VMware, Inc. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,15 +23,6 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -/** - * \file texformat.h - * Texture formats definitions. - * - * \author Gareth Hughes - */ - - #ifndef TEXFORMAT_H #define TEXFORMAT_H @@ -49,11 +40,4 @@ extern void _mesa_format_to_type_and_comps(gl_format format, GLenum *datatype, GLuint *comps); -extern FetchTexelFuncF -_mesa_get_texel_fetch_func(GLuint format, GLuint dims); - -extern StoreTexelFunc -_mesa_get_texel_store_func(GLuint format); - - #endif diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index 81bb1d40ff..f47478421a 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -1,7 +1,7 @@ #include "context.h" #include "fbobject.h" -#include "texformat.h" +#include "texfetch.h" #include "texrender.h" #include "renderbuffer.h" diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 02e3df89cf..d5bc16dee4 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -64,6 +64,7 @@ #include "texcompress.h" #include "texcompress_fxt1.h" #include "texcompress_s3tc.h" +#include "texfetch.h" #include "texformat.h" #include "teximage.h" #include "texstore.h" diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index dab3e56038..8959ff5356 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -68,6 +68,7 @@ MAIN_SOURCES = \ main/texcompress_fxt1.c \ main/texenv.c \ main/texenvprogram.c \ + main/texfetch.c \ main/texformat.c \ main/texgen.c \ main/texgetimage.c \ diff --git a/windows/VC7/mesa/mesa/mesa.vcproj b/windows/VC7/mesa/mesa/mesa.vcproj index 4d7df74170..9a24acf819 100644 --- a/windows/VC7/mesa/mesa/mesa.vcproj +++ b/windows/VC7/mesa/mesa/mesa.vcproj @@ -586,6 +586,9 @@ + + @@ -1157,6 +1160,9 @@ + + diff --git a/windows/VC8/mesa/mesa/mesa.vcproj b/windows/VC8/mesa/mesa/mesa.vcproj index f15c4435f6..ec41314195 100644 --- a/windows/VC8/mesa/mesa/mesa.vcproj +++ b/windows/VC8/mesa/mesa/mesa.vcproj @@ -1026,6 +1026,10 @@ RelativePath="..\..\..\..\src\mesa\main\texenvprogram.c" > + + @@ -1875,6 +1879,10 @@ RelativePath="..\..\..\..\src\mesa\main\texenvprogram.h" > + + -- cgit v1.2.3 From 3fa7dbf368bb060220e9f78e666b00d6827166a6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 30 Sep 2009 21:00:16 -0600 Subject: mesa: remove GLchan-based formats; use hw 8-bit/channel formats instead Removed: MESA_FORMAT_RGBA, RGB, ALPHA, LUMINANCE, LUMINANCE_ALPHA, INTENSITY. --- src/mesa/drivers/x11/xm_dd.c | 4 +- src/mesa/main/formats.c | 48 ------------- src/mesa/main/formats.h | 13 +--- src/mesa/main/mipmap.c | 4 +- src/mesa/main/texfetch.c | 42 ----------- src/mesa/main/texformat.c | 37 ++-------- src/mesa/main/texformat_tmp.h | 146 ------------------------------------- src/mesa/main/texstore.c | 164 ------------------------------------------ src/mesa/swrast/s_texfilter.c | 36 +++++----- src/mesa/swrast/s_triangle.c | 12 ++-- 10 files changed, 35 insertions(+), 471 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 5b00b5b82c..d757e50b5a 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -1025,9 +1025,9 @@ choose_tex_format( GLcontext *ctx, GLint internalFormat, { switch (internalFormat) { case GL_COMPRESSED_RGB_ARB: - return MESA_FORMAT_RGB; + return MESA_FORMAT_RGB888; case GL_COMPRESSED_RGBA_ARB: - return MESA_FORMAT_RGBA; + return MESA_FORMAT_RGBA8888; default: return _mesa_choose_tex_format(ctx, internalFormat, format, type); } diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 2ad5685883..f915b1da91 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -401,54 +401,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, #endif - { - MESA_FORMAT_RGBA, - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - CHAN_BITS, CHAN_BITS, CHAN_BITS, CHAN_BITS, - 0, 0, 0, 0, 0, - 1, 1, 4 * CHAN_BITS / 8 - }, - { - MESA_FORMAT_RGB, - GL_RGB, - GL_UNSIGNED_NORMALIZED, - CHAN_BITS, CHAN_BITS, CHAN_BITS, 0, - 0, 0, 0, 0, 0, - 1, 1, 3 * CHAN_BITS / 8 - }, - { - MESA_FORMAT_ALPHA, - GL_ALPHA, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, CHAN_BITS, - 0, 0, 0, 0, 0, - 1, 1, 1 * CHAN_BITS / 8 - }, - { - MESA_FORMAT_LUMINANCE, - GL_LUMINANCE, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 0, - CHAN_BITS, 0, 0, 0, 0, - 1, 1, 1 * CHAN_BITS / 8 - }, - { - MESA_FORMAT_LUMINANCE_ALPHA, - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, CHAN_BITS, - CHAN_BITS, 0, 0, 0, 0, - 1, 1, 2 * CHAN_BITS / 8 - }, - { - MESA_FORMAT_INTENSITY, - GL_INTENSITY, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 0, - 0, CHAN_BITS, 0, 0, 0, - 1, 1, 1 * CHAN_BITS / 8 - }, { MESA_FORMAT_RGBA_FLOAT32, GL_RGBA, diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index dbde28e727..9235828a0f 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -43,6 +43,7 @@ typedef enum { MESA_FORMAT_NONE = 0, + /** * \name Basic hardware formats */ @@ -114,18 +115,6 @@ typedef enum #endif /*@}*/ - /** - * \name Generic GLchan-based formats. (XXX obsolete!) - */ - /*@{*/ - MESA_FORMAT_RGBA, - MESA_FORMAT_RGB, - MESA_FORMAT_ALPHA, - MESA_FORMAT_LUMINANCE, - MESA_FORMAT_LUMINANCE_ALPHA, - MESA_FORMAT_INTENSITY, - /*@}*/ - /** * \name Floating point texture formats. */ diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 7e99a5d3de..ccd153303d 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1521,11 +1521,11 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, texObj->Target == GL_TEXTURE_CUBE_MAP_ARB); if (srcImage->_BaseFormat == GL_RGB) { - convertFormat = MESA_FORMAT_RGB; + convertFormat = MESA_FORMAT_RGB888; components = 3; } else if (srcImage->_BaseFormat == GL_RGBA) { - convertFormat = MESA_FORMAT_RGBA; + convertFormat = MESA_FORMAT_RGBA8888; components = 4; } else { diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 20ee2527f5..8149166560 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -127,48 +127,6 @@ static struct { } texfetch_funcs[MESA_FORMAT_COUNT] = { - { - MESA_FORMAT_RGBA, - fetch_texel_1d_f_rgba, - fetch_texel_2d_f_rgba, - fetch_texel_3d_f_rgba, - store_texel_rgba - }, - { - MESA_FORMAT_RGB, - fetch_texel_1d_f_rgb, - fetch_texel_2d_f_rgb, - fetch_texel_3d_f_rgb, - store_texel_rgb - }, - { - MESA_FORMAT_ALPHA, - fetch_texel_1d_f_alpha, - fetch_texel_2d_f_alpha, - fetch_texel_3d_f_alpha, - store_texel_alpha - }, - { - MESA_FORMAT_LUMINANCE, - fetch_texel_1d_f_luminance, - fetch_texel_2d_f_luminance, - fetch_texel_3d_f_luminance, - store_texel_luminance - }, - { - MESA_FORMAT_LUMINANCE_ALPHA, - fetch_texel_1d_f_luminance_alpha, - fetch_texel_2d_f_luminance_alpha, - fetch_texel_3d_f_luminance_alpha, - store_texel_luminance_alpha - }, - { - MESA_FORMAT_INTENSITY, - fetch_texel_1d_f_intensity, - fetch_texel_2d_f_intensity, - fetch_texel_3d_f_intensity, - store_texel_intensity - }, { MESA_FORMAT_SRGB8, fetch_texel_1d_srgb8, diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index bee7f583cf..b1ae324050 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -69,7 +69,6 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return MESA_FORMAT_RGBA; case GL_RGBA8: return MESA_FORMAT_RGBA8888; case GL_RGB5_A1: @@ -85,7 +84,6 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_RGB10: case GL_RGB12: case GL_RGB16: - return MESA_FORMAT_RGB; case GL_RGB8: return MESA_FORMAT_RGB888; case GL_R3_G3_B2: @@ -100,7 +98,6 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_ALPHA4: case GL_ALPHA12: case GL_ALPHA16: - return MESA_FORMAT_ALPHA; case GL_ALPHA8: return MESA_FORMAT_A8; @@ -110,7 +107,6 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE4: case GL_LUMINANCE12: case GL_LUMINANCE16: - return MESA_FORMAT_LUMINANCE; case GL_LUMINANCE8: return MESA_FORMAT_L8; @@ -122,7 +118,6 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: - return MESA_FORMAT_LUMINANCE_ALPHA; case GL_LUMINANCE8_ALPHA8: return MESA_FORMAT_AL88; @@ -130,7 +125,6 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY4: case GL_INTENSITY12: case GL_INTENSITY16: - return MESA_FORMAT_INTENSITY; case GL_INTENSITY8: return MESA_FORMAT_I8; @@ -162,13 +156,13 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_COMPRESSED_ALPHA_ARB: - return MESA_FORMAT_ALPHA; + return MESA_FORMAT_A8; case GL_COMPRESSED_LUMINANCE_ARB: - return MESA_FORMAT_LUMINANCE; + return MESA_FORMAT_L8; case GL_COMPRESSED_LUMINANCE_ALPHA_ARB: - return MESA_FORMAT_LUMINANCE_ALPHA; + return MESA_FORMAT_AL88; case GL_COMPRESSED_INTENSITY_ARB: - return MESA_FORMAT_INTENSITY; + return MESA_FORMAT_I8; case GL_COMPRESSED_RGB_ARB: #if FEATURE_texture_fxt1 if (ctx->Extensions.TDFX_texture_compression_FXT1) @@ -179,7 +173,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, ctx->Extensions.S3_s3tc) return MESA_FORMAT_RGB_DXT1; #endif - return MESA_FORMAT_RGB; + return MESA_FORMAT_RGB888; case GL_COMPRESSED_RGBA_ARB: #if FEATURE_texture_fxt1 if (ctx->Extensions.TDFX_texture_compression_FXT1) @@ -190,7 +184,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, ctx->Extensions.S3_s3tc) return MESA_FORMAT_RGBA_DXT3; /* Not rgba_dxt1, see spec */ #endif - return MESA_FORMAT_RGBA; + return MESA_FORMAT_RGBA8888; default: ; /* fallthrough */ } @@ -504,25 +498,6 @@ _mesa_format_to_type_and_comps(gl_format format, return; #endif - case MESA_FORMAT_RGBA: - *datatype = CHAN_TYPE; - *comps = 4; - return; - case MESA_FORMAT_RGB: - *datatype = CHAN_TYPE; - *comps = 3; - return; - case MESA_FORMAT_LUMINANCE_ALPHA: - *datatype = CHAN_TYPE; - *comps = 2; - return; - case MESA_FORMAT_ALPHA: - case MESA_FORMAT_LUMINANCE: - case MESA_FORMAT_INTENSITY: - *datatype = CHAN_TYPE; - *comps = 1; - return; - case MESA_FORMAT_RGBA_FLOAT32: *datatype = GL_FLOAT; *comps = 4; diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h index cb8386bbc8..939c4d0776 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texformat_tmp.h @@ -70,152 +70,6 @@ #endif -/* MESA_FORMAT_RGBA **********************************************************/ - -/* Fetch texel from 1D, 2D or 3D RGBA texture, returning 4 GLfloats */ -static void FETCH(f_rgba)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 4); - texel[RCOMP] = CHAN_TO_FLOAT(src[0]); - texel[GCOMP] = CHAN_TO_FLOAT(src[1]); - texel[BCOMP] = CHAN_TO_FLOAT(src[2]); - texel[ACOMP] = CHAN_TO_FLOAT(src[3]); -} - -#if DIM == 3 -/* Store a GLchan RGBA texel */ -static void store_texel_rgba(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 4); - dst[0] = rgba[RCOMP]; - dst[1] = rgba[GCOMP]; - dst[2] = rgba[BCOMP]; - dst[3] = rgba[ACOMP]; -} -#endif - -/* MESA_FORMAT_RGB ***********************************************************/ - -/* Fetch texel from 1D, 2D or 3D RGB texture, returning 4 GLfloats */ -static void FETCH(f_rgb)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 3); - texel[RCOMP] = CHAN_TO_FLOAT(src[0]); - texel[GCOMP] = CHAN_TO_FLOAT(src[1]); - texel[BCOMP] = CHAN_TO_FLOAT(src[2]); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_rgb(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 3); - dst[0] = rgba[RCOMP]; - dst[1] = rgba[GCOMP]; - dst[2] = rgba[BCOMP]; -} -#endif - -/* MESA_FORMAT_ALPHA *********************************************************/ - -/* Fetch texel from 1D, 2D or 3D ALPHA texture, returning 4 GLchans */ -static void FETCH(f_alpha)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = 0.0F; - texel[ACOMP] = CHAN_TO_FLOAT(src[0]); -} - -#if DIM == 3 -static void store_texel_alpha(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - dst[0] = rgba[ACOMP]; -} -#endif - -/* MESA_FORMAT_LUMINANCE *****************************************************/ - -/* Fetch texel from 1D, 2D or 3D LUMIN texture, returning 4 GLchans */ -static void FETCH(f_luminance)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = CHAN_TO_FLOAT(src[0]); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_luminance(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - dst[0] = rgba[RCOMP]; -} -#endif - -/* MESA_FORMAT_LUMINANCE_ALPHA ***********************************************/ - -/* Fetch texel from 1D, 2D or 3D L_A texture, returning 4 GLchans */ -static void FETCH(f_luminance_alpha)(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 2); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = CHAN_TO_FLOAT(src[0]); - texel[ACOMP] = CHAN_TO_FLOAT(src[1]); -} - -#if DIM == 3 -static void store_texel_luminance_alpha(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 2); - dst[0] = rgba[RCOMP]; - dst[1] = rgba[ACOMP]; -} -#endif - -/* MESA_FORMAT_INTENSITY *****************************************************/ - -/* Fetch texel from 1D, 2D or 3D INT. texture, returning 4 GLchans */ -static void FETCH(f_intensity)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = - texel[ACOMP] = CHAN_TO_FLOAT(src[0]); -} - -#if DIM == 3 -static void store_texel_intensity(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - dst[0] = rgba[RCOMP]; -} -#endif - - /* MESA_FORMAT_Z32 ***********************************************************/ /* Fetch depth texel from 1D, 2D or 3D 32-bit depth texture, diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index d5bc16dee4..56d6c63906 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1004,164 +1004,6 @@ memcpy_texture(GLcontext *ctx, -/** - * Store an image in any of the formats: - * _mesa_texformat_rgba - * _mesa_texformat_rgb - * _mesa_texformat_alpha - * _mesa_texformat_luminance - * _mesa_texformat_luminance_alpha - * _mesa_texformat_intensity - * - */ -static GLboolean -_mesa_texstore_rgba(TEXSTORE_PARAMS) -{ - const GLint components = _mesa_components_in_format(baseInternalFormat); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGBA || - dstFormat == MESA_FORMAT_RGB || - dstFormat == MESA_FORMAT_ALPHA || - dstFormat == MESA_FORMAT_LUMINANCE || - dstFormat == MESA_FORMAT_LUMINANCE_ALPHA || - dstFormat == MESA_FORMAT_INTENSITY); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLchan)); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == CHAN_TYPE) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_RGB && - srcFormat == GL_RGBA && - srcType == CHAN_TYPE) { - /* extract RGB from RGBA */ - GLint img, row, col; - for (img = 0; img < srcDepth; img++) { - GLchan *dstImage = (GLchan *) - ((GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes); - - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); - GLchan *srcRow = (GLchan *) _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLchan *dstRow = dstImage; - for (row = 0; row < srcHeight; row++) { - for (col = 0; col < srcWidth; col++) { - dstRow[col * 3 + RCOMP] = srcRow[col * 4 + RCOMP]; - dstRow[col * 3 + GCOMP] = srcRow[col * 4 + GCOMP]; - dstRow[col * 3 + BCOMP] = srcRow[col * 4 + BCOMP]; - } - dstRow += dstRowStride / sizeof(GLchan); - srcRow = (GLchan *) ((GLubyte *) srcRow + srcRowStride); - } - } - } - else if (!ctx->_ImageTransferState && - CHAN_TYPE == GL_UNSIGNED_BYTE && - (srcType == GL_UNSIGNED_BYTE || - srcType == GL_UNSIGNED_INT_8_8_8_8 || - srcType == GL_UNSIGNED_INT_8_8_8_8_REV) && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { - - const GLubyte *dstmap; - GLuint components; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - if (dstFormat == MESA_FORMAT_RGBA) { - dstmap = mappings[IDX_RGBA].from_rgba; - components = 4; - } - else if (dstFormat == MESA_FORMAT_RGB) { - dstmap = mappings[IDX_RGB].from_rgba; - components = 3; - } - else if (dstFormat == MESA_FORMAT_ALPHA) { - dstmap = mappings[IDX_ALPHA].from_rgba; - components = 1; - } - else if (dstFormat == MESA_FORMAT_LUMINANCE) { - dstmap = mappings[IDX_LUMINANCE].from_rgba; - components = 1; - } - else if (dstFormat == MESA_FORMAT_LUMINANCE_ALPHA) { - dstmap = mappings[IDX_LUMINANCE_ALPHA].from_rgba; - components = 2; - } - else if (dstFormat == MESA_FORMAT_INTENSITY) { - dstmap = mappings[IDX_INTENSITY].from_rgba; - components = 1; - } - else { - _mesa_problem(ctx, "Unexpected dstFormat in _mesa_texstore_rgba"); - return GL_FALSE; - } - - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, components, - dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = tempImage; - GLint bytesPerRow; - GLint img, row; - if (!tempImage) - return GL_FALSE; - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); - bytesPerRow = srcWidth * components * sizeof(GLchan); - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - _mesa_memcpy(dstRow, src, bytesPerRow); - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - _mesa_free((void *) tempImage); - } - return GL_TRUE; -} - - /** * Store a 32-bit integer depth component texture image. */ @@ -3230,12 +3072,6 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_RGBA_DXT1, _mesa_texstore_rgba_dxt1 }, { MESA_FORMAT_RGBA_DXT3, _mesa_texstore_rgba_dxt3 }, { MESA_FORMAT_RGBA_DXT5, _mesa_texstore_rgba_dxt5 }, - { MESA_FORMAT_RGBA, _mesa_texstore_rgba }, - { MESA_FORMAT_RGB, _mesa_texstore_rgba }, - { MESA_FORMAT_ALPHA, _mesa_texstore_rgba }, - { MESA_FORMAT_LUMINANCE, _mesa_texstore_rgba }, - { MESA_FORMAT_LUMINANCE_ALPHA, _mesa_texstore_rgba }, - { MESA_FORMAT_INTENSITY, _mesa_texstore_rgba }, { MESA_FORMAT_RGBA_FLOAT32, _mesa_texstore_rgba_float32 }, { MESA_FORMAT_RGBA_FLOAT16, _mesa_texstore_rgba_float16 }, { MESA_FORMAT_RGB_FLOAT32, _mesa_texstore_rgba_float32 }, diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 11c8f9256a..6cba8ed34b 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -1343,17 +1343,17 @@ opt_sample_rgb_2d(GLcontext *ctx, ASSERT(tObj->WrapS==GL_REPEAT); ASSERT(tObj->WrapT==GL_REPEAT); ASSERT(img->Border==0); - ASSERT(img->TexFormat == MESA_FORMAT_RGB); + ASSERT(img->TexFormat == MESA_FORMAT_RGB888); ASSERT(img->_IsPowerOfTwo); for (k=0; kData) + 3*pos; - rgba[k][RCOMP] = CHAN_TO_FLOAT(texel[0]); - rgba[k][GCOMP] = CHAN_TO_FLOAT(texel[1]); - rgba[k][BCOMP] = CHAN_TO_FLOAT(texel[2]); + GLubyte *texel = ((GLubyte *) img->Data) + 3*pos; + rgba[k][RCOMP] = UBYTE_TO_FLOAT(texel[0]); + rgba[k][GCOMP] = UBYTE_TO_FLOAT(texel[1]); + rgba[k][BCOMP] = UBYTE_TO_FLOAT(texel[2]); } } @@ -1384,18 +1384,18 @@ opt_sample_rgba_2d(GLcontext *ctx, ASSERT(tObj->WrapS==GL_REPEAT); ASSERT(tObj->WrapT==GL_REPEAT); ASSERT(img->Border==0); - ASSERT(img->TexFormat == MESA_FORMAT_RGBA); + ASSERT(img->TexFormat == MESA_FORMAT_RGBA8888); ASSERT(img->_IsPowerOfTwo); for (i = 0; i < n; i++) { const GLint col = IFLOOR(texcoords[i][0] * width) & colMask; const GLint row = IFLOOR(texcoords[i][1] * height) & rowMask; const GLint pos = (row << shift) | col; - const GLchan *texel = ((GLchan *) img->Data) + (pos << 2); /* pos*4 */ - rgba[i][RCOMP] = CHAN_TO_FLOAT(texel[0]); - rgba[i][GCOMP] = CHAN_TO_FLOAT(texel[1]); - rgba[i][BCOMP] = CHAN_TO_FLOAT(texel[2]); - rgba[i][ACOMP] = CHAN_TO_FLOAT(texel[3]); + const GLubyte *texel = ((GLubyte *) img->Data) + (pos << 2); /* pos*4 */ + rgba[i][RCOMP] = UBYTE_TO_FLOAT(texel[0]); + rgba[i][GCOMP] = UBYTE_TO_FLOAT(texel[1]); + rgba[i][BCOMP] = UBYTE_TO_FLOAT(texel[2]); + rgba[i][ACOMP] = UBYTE_TO_FLOAT(texel[3]); } } @@ -1428,11 +1428,11 @@ sample_lambda_2d(GLcontext *ctx, case GL_NEAREST: if (repeatNoBorderPOT) { switch (tImg->TexFormat) { - case MESA_FORMAT_RGB: + case MESA_FORMAT_RGB888: opt_sample_rgb_2d(ctx, tObj, m, texcoords + minStart, NULL, rgba + minStart); break; - case MESA_FORMAT_RGBA: + case MESA_FORMAT_RGBA8888: opt_sample_rgba_2d(ctx, tObj, m, texcoords + minStart, NULL, rgba + minStart); break; @@ -1485,11 +1485,11 @@ sample_lambda_2d(GLcontext *ctx, case GL_NEAREST: if (repeatNoBorderPOT) { switch (tImg->TexFormat) { - case MESA_FORMAT_RGB: + case MESA_FORMAT_RGB888: opt_sample_rgb_2d(ctx, tObj, m, texcoords + magStart, NULL, rgba + magStart); break; - case MESA_FORMAT_RGBA: + case MESA_FORMAT_RGBA8888: opt_sample_rgba_2d(ctx, tObj, m, texcoords + magStart, NULL, rgba + magStart); break; @@ -3137,7 +3137,7 @@ null_sample_func( GLcontext *ctx, rgba[i][RCOMP] = 0; rgba[i][GCOMP] = 0; rgba[i][BCOMP] = 0; - rgba[i][ACOMP] = CHAN_MAX; + rgba[i][ACOMP] = 1.0; } } @@ -3189,14 +3189,14 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, t->WrapT == GL_REPEAT && img->_IsPowerOfTwo && img->Border == 0 && - img->TexFormat == MESA_FORMAT_RGB) { + img->TexFormat == MESA_FORMAT_RGB888) { return &opt_sample_rgb_2d; } else if (t->WrapS == GL_REPEAT && t->WrapT == GL_REPEAT && img->_IsPowerOfTwo && img->Border == 0 && - img->TexFormat == MESA_FORMAT_RGBA) { + img->TexFormat == MESA_FORMAT_RGBA8888) { return &opt_sample_rgba_2d; } else { diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 7b59763f11..6a61bec245 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -140,7 +140,7 @@ _swrast_culltriangle( GLcontext *ctx, const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \ - const GLchan *texture = (const GLchan *) obj->Image[0][b]->Data; \ + const GLubyte *texture = (const GLubyte *) obj->Image[0][b]->Data; \ const GLint smask = obj->Image[0][b]->Width - 1; \ const GLint tmask = obj->Image[0][b]->Height - 1; \ if (!rb || !texture) { \ @@ -149,7 +149,7 @@ _swrast_culltriangle( GLcontext *ctx, #define RENDER_SPAN( span ) \ GLuint i; \ - GLchan rgb[MAX_WIDTH][3]; \ + GLubyte rgb[MAX_WIDTH][3]; \ span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \ span.intTex[1] -= FIXED_HALF; \ for (i = 0; i < span.end; i++) { \ @@ -192,7 +192,7 @@ _swrast_culltriangle( GLcontext *ctx, const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \ - const GLchan *texture = (const GLchan *) obj->Image[0][b]->Data; \ + const GLubyte *texture = (const GLubyte *) obj->Image[0][b]->Data; \ const GLint smask = obj->Image[0][b]->Width - 1; \ const GLint tmask = obj->Image[0][b]->Height - 1; \ if (!rb || !texture) { \ @@ -201,7 +201,7 @@ _swrast_culltriangle( GLcontext *ctx, #define RENDER_SPAN( span ) \ GLuint i; \ - GLchan rgb[MAX_WIDTH][3]; \ + GLubyte rgb[MAX_WIDTH][3]; \ span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \ span.intTex[1] -= FIXED_HALF; \ for (i = 0; i < span.end; i++) { \ @@ -1075,7 +1075,7 @@ _swrast_choose_triangle( GLcontext *ctx ) && texImg->_IsPowerOfTwo && texImg->Border == 0 && texImg->Width == texImg->RowStride - && (format == MESA_FORMAT_RGB || format == MESA_FORMAT_RGBA) + && (format == MESA_FORMAT_RGB888 || format == MESA_FORMAT_RGBA8888) && minFilter == magFilter && ctx->Light.Model.ColorControl == GL_SINGLE_COLOR && !swrast->_FogEnabled @@ -1083,7 +1083,7 @@ _swrast_choose_triangle( GLcontext *ctx ) && ctx->Texture.Unit[0].EnvMode != GL_COMBINE4_NV) { if (ctx->Hint.PerspectiveCorrection==GL_FASTEST) { if (minFilter == GL_NEAREST - && format == MESA_FORMAT_RGB + && format == MESA_FORMAT_RGB888 && (envMode == GL_REPLACE || envMode == GL_DECAL) && ((swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT) && ctx->Depth.Func == GL_LESS -- cgit v1.2.3 From 60843e3ee59b00cee4ec1048823d1dd24756d849 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 30 Sep 2009 21:04:14 -0600 Subject: mesa: remove MESA_FORMAT_RGBA4444 Not used by any hardware driver. ARGB4444 and ARGB4444_REV remain. --- src/mesa/main/formats.c | 8 ------ src/mesa/main/formats.h | 1 - src/mesa/main/texfetch.c | 7 ------ src/mesa/main/texformat_tmp.h | 24 ------------------ src/mesa/main/texstore.c | 58 ------------------------------------------- 5 files changed, 98 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index f915b1da91..dec3daee7c 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -109,14 +109,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ 1, 1, 2 /* BlockWidth/Height,Bytes */ }, - { - MESA_FORMAT_RGBA4444, /* Name */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, { MESA_FORMAT_ARGB4444, /* Name */ GL_RGBA, /* BaseFormat */ diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 9235828a0f..99a6534ff1 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -58,7 +58,6 @@ typedef enum MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */ MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */ MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */ - MESA_FORMAT_RGBA4444, /* RRRR GGGG BBBB AAAA */ MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */ MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */ MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */ diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 8149166560..3cc424fdc8 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -393,13 +393,6 @@ texfetch_funcs[MESA_FORMAT_COUNT] = fetch_texel_3d_f_rgb565_rev, store_texel_rgb565_rev }, - { - MESA_FORMAT_RGBA4444, - fetch_texel_1d_f_rgba4444, - fetch_texel_2d_f_rgba4444, - fetch_texel_3d_f_rgba4444, - store_texel_rgba4444 - }, { MESA_FORMAT_ARGB4444, fetch_texel_1d_f_argb4444, diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h index 939c4d0776..199849d6ac 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texformat_tmp.h @@ -641,30 +641,6 @@ static void store_texel_rgb565_rev(struct gl_texture_image *texImage, } #endif -/* MESA_FORMAT_RGBA4444 ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */ -static void FETCH(f_rgba4444)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = *src; - texel[RCOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F); - texel[GCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F); - texel[BCOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F); - texel[ACOMP] = ((s ) & 0xf) * (1.0F / 15.0F); -} - -#if DIM == 3 -static void store_texel_rgba4444(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_4444(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); -} -#endif - /* MESA_FORMAT_ARGB4444 ******************************************************/ diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 56d6c63906..48bee88e0f 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1766,63 +1766,6 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) return GL_TRUE; } -static GLboolean -_mesa_texstore_rgba4444(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGBA4444); - ASSERT(texelBytes == 2); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_RGBA4444 && - baseInternalFormat == GL_RGBA && - srcFormat == GL_RGBA && - srcType == GL_UNSIGNED_SHORT_4_4_4_4){ - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLushort *dstUS = (GLushort *) dstRow; - for (col = 0; col < srcWidth; col++) { - dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]), - CHAN_TO_UBYTE(src[ACOMP]) ); - src += 4; - } - dstRow += dstRowStride; - } - } - _mesa_free((void *) tempImage); - } - return GL_TRUE; -} static GLboolean _mesa_texstore_argb4444(TEXSTORE_PARAMS) @@ -3037,7 +2980,6 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 }, { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 }, { MESA_FORMAT_RGB565_REV, _mesa_texstore_rgb565 }, - { MESA_FORMAT_RGBA4444, _mesa_texstore_rgba4444 }, { MESA_FORMAT_ARGB4444, _mesa_texstore_argb4444 }, { MESA_FORMAT_ARGB4444_REV, _mesa_texstore_argb4444 }, { MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 }, -- cgit v1.2.3 From 3d6a20e5b6c7567ed64fceed7744cf39eea34400 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 30 Sep 2009 21:08:06 -0600 Subject: mesa: rename texformat_tmp.h to texfetch_tmp.h --- src/mesa/main/texfetch.c | 6 +- src/mesa/main/texfetch_tmp.h | 1302 ++++++++++++++++++++++++++++++++++++ src/mesa/main/texformat_tmp.h | 1304 ------------------------------------- windows/VC7/mesa/mesa/mesa.vcproj | 2 +- windows/VC8/mesa/mesa/mesa.vcproj | 2 +- 5 files changed, 1307 insertions(+), 1309 deletions(-) create mode 100644 src/mesa/main/texfetch_tmp.h delete mode 100644 src/mesa/main/texformat_tmp.h (limited to 'src/mesa') diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 3cc424fdc8..62a8b53409 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -77,13 +77,13 @@ nonlinear_to_linear(GLubyte cs8) /* Texel fetch routines for all supported formats */ #define DIM 1 -#include "texformat_tmp.h" +#include "texfetch_tmp.h" #define DIM 2 -#include "texformat_tmp.h" +#include "texfetch_tmp.h" #define DIM 3 -#include "texformat_tmp.h" +#include "texfetch_tmp.h" /** * Null texel fetch function. diff --git a/src/mesa/main/texfetch_tmp.h b/src/mesa/main/texfetch_tmp.h new file mode 100644 index 0000000000..3ac932b979 --- /dev/null +++ b/src/mesa/main/texfetch_tmp.h @@ -0,0 +1,1302 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file texfetch_tmp.h + * Texel fetch functions template. + * + * This template file is used by texfetch.c to generate texel fetch functions + * for 1-D, 2-D and 3-D texture images. + * + * It should be expanded by defining \p DIM as the number texture dimensions + * (1, 2 or 3). According to the value of \p DIM a series of macros is defined + * for the texel lookup in the gl_texture_image::Data. + * + * \author Gareth Hughes + * \author Brian Paul + */ + + +#if DIM == 1 + +#define TEXEL_ADDR( type, image, i, j, k, size ) \ + ((void) (j), (void) (k), ((type *)(image)->Data + (i) * (size))) + +#define FETCH(x) fetch_texel_1d_##x + +#elif DIM == 2 + +#define TEXEL_ADDR( type, image, i, j, k, size ) \ + ((void) (k), \ + ((type *)(image)->Data + ((image)->RowStride * (j) + (i)) * (size))) + +#define FETCH(x) fetch_texel_2d_##x + +#elif DIM == 3 + +#define TEXEL_ADDR( type, image, i, j, k, size ) \ + ((type *)(image)->Data + ((image)->ImageOffsets[k] \ + + (image)->RowStride * (j) + (i)) * (size)) + +#define FETCH(x) fetch_texel_3d_##x + +#else +#error illegal number of texture dimensions +#endif + + +/* MESA_FORMAT_Z32 ***********************************************************/ + +/* Fetch depth texel from 1D, 2D or 3D 32-bit depth texture, + * returning 1 GLfloat. + * Note: no GLchan version of this function. + */ +static void FETCH(f_z32)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[0] = src[0] * (1.0F / 0xffffffff); +} + +#if DIM == 3 +static void store_texel_z32(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLuint *depth = (const GLuint *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + dst[0] = *depth; +} +#endif + + +/* MESA_FORMAT_Z16 ***********************************************************/ + +/* Fetch depth texel from 1D, 2D or 3D 16-bit depth texture, + * returning 1 GLfloat. + * Note: no GLchan version of this function. + */ +static void FETCH(f_z16)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + texel[0] = src[0] * (1.0F / 65535.0F); +} + +#if DIM == 3 +static void store_texel_z16(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLushort *depth = (const GLushort *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + dst[0] = *depth; +} +#endif + + +/* MESA_FORMAT_RGBA_F32 ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D RGBA_FLOAT32 texture, returning 4 GLfloats. + */ +static void FETCH(f_rgba_f32)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4); + texel[RCOMP] = src[0]; + texel[GCOMP] = src[1]; + texel[BCOMP] = src[2]; + texel[ACOMP] = src[3]; +} + +#if DIM == 3 +static void store_texel_rgba_f32(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLfloat *depth = (const GLfloat *) texel; + GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); + dst[0] = depth[RCOMP]; + dst[1] = depth[GCOMP]; + dst[2] = depth[BCOMP]; + dst[3] = depth[ACOMP]; +} +#endif + + +/* MESA_FORMAT_RGBA_F16 ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D RGBA_FLOAT16 texture, + * returning 4 GLfloats. + */ +static void FETCH(f_rgba_f16)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 4); + texel[RCOMP] = _mesa_half_to_float(src[0]); + texel[GCOMP] = _mesa_half_to_float(src[1]); + texel[BCOMP] = _mesa_half_to_float(src[2]); + texel[ACOMP] = _mesa_half_to_float(src[3]); +} + +#if DIM == 3 +static void store_texel_rgba_f16(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLfloat *depth = (const GLfloat *) texel; + GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); + dst[0] = _mesa_float_to_half(*depth); +} +#endif + +/* MESA_FORMAT_RGB_F32 *******************************************************/ + +/* Fetch texel from 1D, 2D or 3D RGB_FLOAT32 texture, + * returning 4 GLfloats. + */ +static void FETCH(f_rgb_f32)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 3); + texel[RCOMP] = src[0]; + texel[GCOMP] = src[1]; + texel[BCOMP] = src[2]; + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_rgb_f32(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLfloat *depth = (const GLfloat *) texel; + GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); + dst[0] = *depth; +} +#endif + + +/* MESA_FORMAT_RGB_F16 *******************************************************/ + +/* Fetch texel from 1D, 2D or 3D RGB_FLOAT16 texture, + * returning 4 GLfloats. + */ +static void FETCH(f_rgb_f16)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 3); + texel[RCOMP] = _mesa_half_to_float(src[0]); + texel[GCOMP] = _mesa_half_to_float(src[1]); + texel[BCOMP] = _mesa_half_to_float(src[2]); + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_rgb_f16(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLfloat *depth = (const GLfloat *) texel; + GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); + dst[0] = _mesa_float_to_half(*depth); +} +#endif + + +/* MESA_FORMAT_ALPHA_F32 *****************************************************/ + +/* Fetch texel from 1D, 2D or 3D ALPHA_FLOAT32 texture, + * returning 4 GLfloats. + */ +static void FETCH(f_alpha_f32)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = 0.0F; + texel[ACOMP] = src[0]; +} + +#if DIM == 3 +static void store_texel_alpha_f32(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLfloat *rgba = (const GLfloat *) texel; + GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); + dst[0] = rgba[ACOMP]; +} +#endif + + +/* MESA_FORMAT_ALPHA_F32 *****************************************************/ + +/* Fetch texel from 1D, 2D or 3D ALPHA_FLOAT16 texture, + * returning 4 GLfloats. + */ +static void FETCH(f_alpha_f16)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = 0.0F; + texel[ACOMP] = _mesa_half_to_float(src[0]); +} + +#if DIM == 3 +static void store_texel_alpha_f16(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLfloat *rgba = (const GLfloat *) texel; + GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); + dst[0] = _mesa_float_to_half(rgba[ACOMP]); +} +#endif + + +/* MESA_FORMAT_LUMINANCE_F32 *************************************************/ + +/* Fetch texel from 1D, 2D or 3D LUMINANCE_FLOAT32 texture, + * returning 4 GLfloats. + */ +static void FETCH(f_luminance_f32)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = src[0]; + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_luminance_f32(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLfloat *rgba = (const GLfloat *) texel; + GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); + dst[0] = rgba[RCOMP]; +} +#endif + + +/* MESA_FORMAT_LUMINANCE_F16 *************************************************/ + +/* Fetch texel from 1D, 2D or 3D LUMINANCE_FLOAT16 texture, + * returning 4 GLfloats. + */ +static void FETCH(f_luminance_f16)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = _mesa_half_to_float(src[0]); + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_luminance_f16(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLfloat *rgba = (const GLfloat *) texel; + GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); + dst[0] = _mesa_float_to_half(rgba[RCOMP]); +} +#endif + + +/* MESA_FORMAT_LUMINANCE_ALPHA_F32 *******************************************/ + +/* Fetch texel from 1D, 2D or 3D LUMINANCE_ALPHA_FLOAT32 texture, + * returning 4 GLfloats. + */ +static void FETCH(f_luminance_alpha_f32)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = src[0]; + texel[ACOMP] = src[1]; +} + +#if DIM == 3 +static void store_texel_luminance_alpha_f32(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLfloat *rgba = (const GLfloat *) texel; + GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2); + dst[0] = rgba[RCOMP]; + dst[1] = rgba[ACOMP]; +} +#endif + + +/* MESA_FORMAT_LUMINANCE_ALPHA_F16 *******************************************/ + +/* Fetch texel from 1D, 2D or 3D LUMINANCE_ALPHA_FLOAT16 texture, + * returning 4 GLfloats. + */ +static void FETCH(f_luminance_alpha_f16)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 2); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = _mesa_half_to_float(src[0]); + texel[ACOMP] = _mesa_half_to_float(src[1]); +} + +#if DIM == 3 +static void store_texel_luminance_alpha_f16(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLfloat *rgba = (const GLfloat *) texel; + GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 2); + dst[0] = _mesa_float_to_half(rgba[RCOMP]); + dst[1] = _mesa_float_to_half(rgba[ACOMP]); +} +#endif + + +/* MESA_FORMAT_INTENSITY_F32 *************************************************/ + +/* Fetch texel from 1D, 2D or 3D INTENSITY_FLOAT32 texture, + * returning 4 GLfloats. + */ +static void FETCH(f_intensity_f32)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = + texel[ACOMP] = src[0]; +} + +#if DIM == 3 +static void store_texel_intensity_f32(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLfloat *rgba = (const GLfloat *) texel; + GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); + dst[0] = rgba[RCOMP]; +} +#endif + + +/* MESA_FORMAT_INTENSITY_F16 *************************************************/ + +/* Fetch texel from 1D, 2D or 3D INTENSITY_FLOAT16 texture, + * returning 4 GLfloats. + */ +static void FETCH(f_intensity_f16)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = + texel[ACOMP] = _mesa_half_to_float(src[0]); +} + +#if DIM == 3 +static void store_texel_intensity_f16(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLfloat *rgba = (const GLfloat *) texel; + GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); + dst[0] = _mesa_float_to_half(rgba[RCOMP]); +} +#endif + + + + +/* + * Begin Hardware formats + */ + +/* MESA_FORMAT_RGBA8888 ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D rgba8888 texture, return 4 GLfloats */ +static void FETCH(f_rgba8888)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 24) ); + texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); + texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); + texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); +} + + + +#if DIM == 3 +static void store_texel_rgba8888(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); +} +#endif + + +/* MESA_FORMAT_RGBA888_REV ***************************************************/ + +/* Fetch texel from 1D, 2D or 3D abgr8888 texture, return 4 GLchans */ +static void FETCH(f_rgba8888_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); + texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); + texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); + texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); +} + +#if DIM == 3 +static void store_texel_rgba8888_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888_REV(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); +} +#endif + + +/* MESA_FORMAT_ARGB8888 ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D argb8888 texture, return 4 GLchans */ +static void FETCH(f_argb8888)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); + texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); + texel[BCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); + texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); +} + +#if DIM == 3 +static void store_texel_argb8888(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); +} +#endif + + +/* MESA_FORMAT_ARGB8888_REV **************************************************/ + +/* Fetch texel from 1D, 2D or 3D argb8888_rev texture, return 4 GLfloats */ +static void FETCH(f_argb8888_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); + texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); + texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 24) ); + texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); +} + +#if DIM == 3 +static void store_texel_argb8888_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(rgba[BCOMP], rgba[GCOMP], rgba[RCOMP], rgba[ACOMP]); +} +#endif + + +/* MESA_FORMAT_RGB888 ********************************************************/ + +/* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */ +static void FETCH(f_rgb888)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); + texel[RCOMP] = UBYTE_TO_FLOAT( src[2] ); + texel[GCOMP] = UBYTE_TO_FLOAT( src[1] ); + texel[BCOMP] = UBYTE_TO_FLOAT( src[0] ); + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_rgb888(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); + dst[0] = rgba[BCOMP]; + dst[1] = rgba[GCOMP]; + dst[2] = rgba[RCOMP]; +} +#endif + + +/* MESA_FORMAT_BGR888 ********************************************************/ + +/* Fetch texel from 1D, 2D or 3D bgr888 texture, return 4 GLchans */ +static void FETCH(f_bgr888)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); + texel[RCOMP] = UBYTE_TO_FLOAT( src[0] ); + texel[GCOMP] = UBYTE_TO_FLOAT( src[1] ); + texel[BCOMP] = UBYTE_TO_FLOAT( src[2] ); + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_bgr888(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); + dst[0] = rgba[RCOMP]; + dst[1] = rgba[GCOMP]; + dst[2] = rgba[BCOMP]; +} +#endif + + +/* use color expansion like (g << 2) | (g >> 4) (does somewhat random rounding) + instead of slow (g << 2) * 255 / 252 (always rounds down) */ + +/* MESA_FORMAT_RGB565 ********************************************************/ + +/* Fetch texel from 1D, 2D or 3D rgb565 texture, return 4 GLchans */ +static void FETCH(f_rgb565)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + const GLushort s = *src; + texel[RCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F); + texel[GCOMP] = ((s >> 5 ) & 0x3f) * (1.0F / 63.0F); + texel[BCOMP] = ((s ) & 0x1f) * (1.0F / 31.0F); + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_rgb565(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_565(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); +} +#endif + + +/* MESA_FORMAT_RGB565_REV ****************************************************/ + +/* Fetch texel from 1D, 2D or 3D rgb565_rev texture, return 4 GLchans */ +static void FETCH(f_rgb565_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + const GLushort s = (*src >> 8) | (*src << 8); /* byte swap */ + texel[RCOMP] = UBYTE_TO_FLOAT( ((s >> 8) & 0xf8) | ((s >> 13) & 0x7) ); + texel[GCOMP] = UBYTE_TO_FLOAT( ((s >> 3) & 0xfc) | ((s >> 9) & 0x3) ); + texel[BCOMP] = UBYTE_TO_FLOAT( ((s << 3) & 0xf8) | ((s >> 2) & 0x7) ); + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_rgb565_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_565(rgba[BCOMP], rgba[GCOMP], rgba[RCOMP]); +} +#endif + + +/* MESA_FORMAT_ARGB4444 ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */ +static void FETCH(f_argb4444)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + const GLushort s = *src; + texel[RCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F); + texel[GCOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F); + texel[BCOMP] = ((s ) & 0xf) * (1.0F / 15.0F); + texel[ACOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F); +} + +#if DIM == 3 +static void store_texel_argb4444(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_4444(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); +} +#endif + + +/* MESA_FORMAT_ARGB4444_REV **************************************************/ + +/* Fetch texel from 1D, 2D or 3D argb4444_rev texture, return 4 GLchans */ +static void FETCH(f_argb4444_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + texel[RCOMP] = ((s ) & 0xf) * (1.0F / 15.0F); + texel[GCOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F); + texel[BCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F); + texel[ACOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F); +} + +#if DIM == 3 +static void store_texel_argb4444_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_4444(rgba[ACOMP], rgba[BCOMP], rgba[GCOMP], rgba[RCOMP]); +} +#endif + +/* MESA_FORMAT_RGBA5551 ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */ +static void FETCH(f_rgba5551)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + const GLushort s = *src; + texel[RCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F); + texel[GCOMP] = ((s >> 6) & 0x1f) * (1.0F / 31.0F); + texel[BCOMP] = ((s >> 1) & 0x1f) * (1.0F / 31.0F); + texel[ACOMP] = ((s ) & 0x01) * 1.0F; +} + +#if DIM == 3 +static void store_texel_rgba5551(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_5551(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); +} +#endif + +/* MESA_FORMAT_ARGB1555 ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */ +static void FETCH(f_argb1555)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + const GLushort s = *src; + texel[RCOMP] = ((s >> 10) & 0x1f) * (1.0F / 31.0F); + texel[GCOMP] = ((s >> 5) & 0x1f) * (1.0F / 31.0F); + texel[BCOMP] = ((s >> 0) & 0x1f) * (1.0F / 31.0F); + texel[ACOMP] = ((s >> 15) & 0x01) * 1.0F; +} + +#if DIM == 3 +static void store_texel_argb1555(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_1555(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); +} +#endif + + +/* MESA_FORMAT_ARGB1555_REV **************************************************/ + +/* Fetch texel from 1D, 2D or 3D argb1555_rev texture, return 4 GLchans */ +static void FETCH(f_argb1555_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + const GLushort s = (*src << 8) | (*src >> 8); /* byteswap */ + texel[RCOMP] = UBYTE_TO_FLOAT( ((s >> 7) & 0xf8) | ((s >> 12) & 0x7) ); + texel[GCOMP] = UBYTE_TO_FLOAT( ((s >> 2) & 0xf8) | ((s >> 7) & 0x7) ); + texel[BCOMP] = UBYTE_TO_FLOAT( ((s << 3) & 0xf8) | ((s >> 2) & 0x7) ); + texel[ACOMP] = UBYTE_TO_FLOAT( ((s >> 15) & 0x01) * 255 ); +} + +#if DIM == 3 +static void store_texel_argb1555_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_1555_REV(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); +} +#endif + + +/* MESA_FORMAT_AL88 **********************************************************/ + +/* Fetch texel from 1D, 2D or 3D al88 texture, return 4 GLchans */ +static void FETCH(f_al88)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = UBYTE_TO_FLOAT( s & 0xff ); + texel[ACOMP] = UBYTE_TO_FLOAT( s >> 8 ); +} + +#if DIM == 3 +static void store_texel_al88(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_88(rgba[ACOMP], rgba[RCOMP]); +} +#endif + + +/* MESA_FORMAT_AL88_REV ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D al88_rev texture, return 4 GLchans */ +static void FETCH(f_al88_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = UBYTE_TO_FLOAT( s >> 8 ); + texel[ACOMP] = UBYTE_TO_FLOAT( s & 0xff ); +} + +#if DIM == 3 +static void store_texel_al88_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_88(rgba[RCOMP], rgba[ACOMP]); +} +#endif + + +/* MESA_FORMAT_RGB332 ********************************************************/ + +/* Fetch texel from 1D, 2D or 3D rgb332 texture, return 4 GLchans */ +static void FETCH(f_rgb332)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + const GLubyte s = *src; + texel[RCOMP] = ((s >> 5) & 0x7) * (1.0F / 7.0F); + texel[GCOMP] = ((s >> 2) & 0x7) * (1.0F / 7.0F); + texel[BCOMP] = ((s ) & 0x3) * (1.0F / 3.0F); + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_rgb332(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + *dst = PACK_COLOR_332(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); +} +#endif + + +/* MESA_FORMAT_A8 ************************************************************/ + +/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */ +static void FETCH(f_a8)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = 0.0F; + texel[ACOMP] = UBYTE_TO_FLOAT( src[0] ); +} + +#if DIM == 3 +static void store_texel_a8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + *dst = rgba[ACOMP]; +} +#endif + + +/* MESA_FORMAT_L8 ************************************************************/ + +/* Fetch texel from 1D, 2D or 3D l8 texture, return 4 GLchans */ +static void FETCH(f_l8)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = UBYTE_TO_FLOAT( src[0] ); + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_l8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + *dst = rgba[RCOMP]; +} +#endif + + +/* MESA_FORMAT_I8 ************************************************************/ + +/* Fetch texel from 1D, 2D or 3D i8 texture, return 4 GLchans */ +static void FETCH(f_i8)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = + texel[ACOMP] = UBYTE_TO_FLOAT( src[0] ); +} + +#if DIM == 3 +static void store_texel_i8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + *dst = rgba[RCOMP]; +} +#endif + + +/* MESA_FORMAT_CI8 ***********************************************************/ + +/* Fetch CI texel from 1D, 2D or 3D ci8 texture, lookup the index in a + * color table, and return 4 GLchans. + */ +static void FETCH(f_ci8)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + const struct gl_color_table *palette; + GLuint index; + GET_CURRENT_CONTEXT(ctx); + + if (ctx->Texture.SharedPalette) { + palette = &ctx->Texture.Palette; + } + else { + palette = &texImage->TexObject->Palette; + } + if (palette->Size == 0) + return; /* undefined results */ + + /* Mask the index against size of palette to avoid going out of bounds */ + index = (*src) & (palette->Size - 1); + + { + const GLfloat *table = palette->TableF; + switch (palette->_BaseFormat) { + case GL_ALPHA: + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = 0.0F; + texel[ACOMP] = table[index]; + break; + case GL_LUMINANCE: + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = table[index]; + texel[ACOMP] = 1.0F; + break; + case GL_INTENSITY: + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = + texel[ACOMP] = table[index]; + break; + case GL_LUMINANCE_ALPHA: + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = table[index * 2 + 0]; + texel[ACOMP] = table[index * 2 + 1]; + break; + case GL_RGB: + texel[RCOMP] = table[index * 3 + 0]; + texel[GCOMP] = table[index * 3 + 1]; + texel[BCOMP] = table[index * 3 + 2]; + texel[ACOMP] = 1.0F; + break; + case GL_RGBA: + texel[RCOMP] = table[index * 4 + 0]; + texel[GCOMP] = table[index * 4 + 1]; + texel[BCOMP] = table[index * 4 + 2]; + texel[ACOMP] = table[index * 4 + 3]; + break; + default: + _mesa_problem(ctx, "Bad palette format in fetch_texel_ci8"); + return; + } + } +} + +#if DIM == 3 +static void store_texel_ci8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *index = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + *dst = *index; +} +#endif + + +#if FEATURE_EXT_texture_sRGB + +/* Fetch texel from 1D, 2D or 3D srgb8 texture, return 4 GLfloats */ +/* Note: component order is same as for MESA_FORMAT_RGB888 */ +static void FETCH(srgb8)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); + texel[RCOMP] = nonlinear_to_linear(src[2]); + texel[GCOMP] = nonlinear_to_linear(src[1]); + texel[BCOMP] = nonlinear_to_linear(src[0]); + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_srgb8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); + dst[0] = rgba[BCOMP]; /* no conversion */ + dst[1] = rgba[GCOMP]; + dst[2] = rgba[RCOMP]; +} +#endif + +/* Fetch texel from 1D, 2D or 3D srgba8 texture, return 4 GLfloats */ +static void FETCH(srgba8)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = nonlinear_to_linear( (s >> 24) ); + texel[GCOMP] = nonlinear_to_linear( (s >> 16) & 0xff ); + texel[BCOMP] = nonlinear_to_linear( (s >> 8) & 0xff ); + texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); /* linear! */ +} + +#if DIM == 3 +static void store_texel_srgba8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); +} +#endif + +/* Fetch texel from 1D, 2D or 3D sargb8 texture, return 4 GLfloats */ +static void FETCH(sargb8)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = nonlinear_to_linear( (s >> 16) & 0xff ); + texel[GCOMP] = nonlinear_to_linear( (s >> 8) & 0xff ); + texel[BCOMP] = nonlinear_to_linear( (s ) & 0xff ); + texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */ +} + +#if DIM == 3 +static void store_texel_sargb8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); +} +#endif + +/* Fetch texel from 1D, 2D or 3D sl8 texture, return 4 GLfloats */ +static void FETCH(sl8)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = nonlinear_to_linear(src[0]); + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_sl8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + dst[0] = rgba[RCOMP]; +} +#endif + +/* Fetch texel from 1D, 2D or 3D sla8 texture, return 4 GLfloats */ +static void FETCH(sla8)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 2); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = nonlinear_to_linear(src[0]); + texel[ACOMP] = UBYTE_TO_FLOAT(src[1]); /* linear */ +} + +#if DIM == 3 +static void store_texel_sla8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 2); + dst[0] = rgba[RCOMP]; + dst[1] = rgba[ACOMP]; +} +#endif + +#endif /* FEATURE_EXT_texture_sRGB */ + + +/* MESA_FORMAT_DUDV8 ********************************************************/ + +/* this format by definition produces 0,0,0,1 as rgba values, + however we'll return the dudv values as rg and fix up elsewhere */ +static void FETCH(dudv8)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLbyte *src = TEXEL_ADDR(GLbyte, texImage, i, j, k, 2); + texel[RCOMP] = BYTE_TO_FLOAT(src[0]); + texel[GCOMP] = BYTE_TO_FLOAT(src[1]); + texel[BCOMP] = 0; + texel[ACOMP] = 0; +} + +/* MESA_FORMAT_SIGNED_RGBA8888 ***********************************************/ + +static void FETCH(signed_rgba8888)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = BYTE_TO_FLOAT_TEX( (s >> 24) ); + texel[GCOMP] = BYTE_TO_FLOAT_TEX( (s >> 16) & 0xff ); + texel[BCOMP] = BYTE_TO_FLOAT_TEX( (s >> 8) & 0xff ); + texel[ACOMP] = BYTE_TO_FLOAT_TEX( (s ) & 0xff ); +} + +#if DIM == 3 +static void store_texel_signed_rgba8888(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLbyte *rgba = (const GLbyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); +} +#endif + +static void FETCH(signed_rgba8888_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = BYTE_TO_FLOAT_TEX( (s ) & 0xff ); + texel[GCOMP] = BYTE_TO_FLOAT_TEX( (s >> 8) & 0xff ); + texel[BCOMP] = BYTE_TO_FLOAT_TEX( (s >> 16) & 0xff ); + texel[ACOMP] = BYTE_TO_FLOAT_TEX( (s >> 24) ); +} + +#if DIM == 3 +static void store_texel_signed_rgba8888_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888_REV(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); +} +#endif + + + +/* MESA_FORMAT_YCBCR *********************************************************/ + +/* Fetch texel from 1D, 2D or 3D ycbcr texture, return 4 GLfloats. + * We convert YCbCr to RGB here. + */ +static void FETCH(f_ycbcr)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLushort *src0 = TEXEL_ADDR(GLushort, texImage, (i & ~1), j, k, 1); /* even */ + const GLushort *src1 = src0 + 1; /* odd */ + const GLubyte y0 = (*src0 >> 8) & 0xff; /* luminance */ + const GLubyte cb = *src0 & 0xff; /* chroma U */ + const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */ + const GLubyte cr = *src1 & 0xff; /* chroma V */ + const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */ + GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128); + GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128); + GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128); + r *= (1.0F / 255.0F); + g *= (1.0F / 255.0F); + b *= (1.0F / 255.0F); + texel[RCOMP] = CLAMP(r, 0.0F, 1.0F); + texel[GCOMP] = CLAMP(g, 0.0F, 1.0F); + texel[BCOMP] = CLAMP(b, 0.0F, 1.0F); + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_ycbcr(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + (void) texImage; + (void) i; + (void) j; + (void) k; + (void) texel; + /* XXX to do */ +} +#endif + + +/* MESA_FORMAT_YCBCR_REV *****************************************************/ + +/* Fetch texel from 1D, 2D or 3D ycbcr_rev texture, return 4 GLfloats. + * We convert YCbCr to RGB here. + */ +static void FETCH(f_ycbcr_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLushort *src0 = TEXEL_ADDR(GLushort, texImage, (i & ~1), j, k, 1); /* even */ + const GLushort *src1 = src0 + 1; /* odd */ + const GLubyte y0 = *src0 & 0xff; /* luminance */ + const GLubyte cr = (*src0 >> 8) & 0xff; /* chroma V */ + const GLubyte y1 = *src1 & 0xff; /* luminance */ + const GLubyte cb = (*src1 >> 8) & 0xff; /* chroma U */ + const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */ + GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128); + GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128); + GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128); + r *= (1.0F / 255.0F); + g *= (1.0F / 255.0F); + b *= (1.0F / 255.0F); + texel[RCOMP] = CLAMP(r, 0.0F, 1.0F); + texel[GCOMP] = CLAMP(g, 0.0F, 1.0F); + texel[BCOMP] = CLAMP(b, 0.0F, 1.0F); + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_ycbcr_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + (void) texImage; + (void) i; + (void) j; + (void) k; + (void) texel; + /* XXX to do */ +} +#endif + + +/* MESA_TEXFORMAT_Z24_S8 ***************************************************/ + +static void FETCH(f_z24_s8)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + /* only return Z, not stencil data */ + const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + const GLfloat scale = 1.0F / (GLfloat) 0xffffff; + texel[0] = ((*src) >> 8) * scale; + ASSERT(texImage->TexFormat == MESA_FORMAT_Z24_S8); + ASSERT(texel[0] >= 0.0F); + ASSERT(texel[0] <= 1.0F); +} + +#if DIM == 3 +static void store_texel_z24_s8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + /* only store Z, not stencil */ + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + GLfloat depth = *((GLfloat *) texel); + GLuint zi = ((GLuint) (depth * 0xffffff)) << 8; + *dst = zi | (*dst & 0xff); +} +#endif + + +/* MESA_TEXFORMAT_S8_Z24 ***************************************************/ + +static void FETCH(f_s8_z24)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + /* only return Z, not stencil data */ + const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + const GLfloat scale = 1.0F / (GLfloat) 0xffffff; + texel[0] = ((*src) & 0x00ffffff) * scale; + ASSERT(texImage->TexFormat == MESA_FORMAT_S8_Z24); + ASSERT(texel[0] >= 0.0F); + ASSERT(texel[0] <= 1.0F); +} + +#if DIM == 3 +static void store_texel_s8_z24(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + /* only store Z, not stencil */ + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + GLfloat depth = *((GLfloat *) texel); + GLuint zi = (GLuint) (depth * 0xffffff); + *dst = zi | (*dst & 0xff000000); +} +#endif + + +#undef TEXEL_ADDR +#undef DIM +#undef FETCH diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h deleted file mode 100644 index 199849d6ac..0000000000 --- a/src/mesa/main/texformat_tmp.h +++ /dev/null @@ -1,1304 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.1 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * Copyright (c) 2008 VMware, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \file texformat_tmp.h - * Texel fetch functions template. - * - * This template file is used by texformat.c to generate texel fetch functions - * for 1-D, 2-D and 3-D texture images. - * - * It should be expanded by defining \p DIM as the number texture dimensions - * (1, 2 or 3). According to the value of \p DIM a series of macros is defined - * for the texel lookup in the gl_texture_image::Data. - * - * \sa texformat.c and FetchTexel. - * - * \author Gareth Hughes - * \author Brian Paul - */ - - -#if DIM == 1 - -#define TEXEL_ADDR( type, image, i, j, k, size ) \ - ((void) (j), (void) (k), ((type *)(image)->Data + (i) * (size))) - -#define FETCH(x) fetch_texel_1d_##x - -#elif DIM == 2 - -#define TEXEL_ADDR( type, image, i, j, k, size ) \ - ((void) (k), \ - ((type *)(image)->Data + ((image)->RowStride * (j) + (i)) * (size))) - -#define FETCH(x) fetch_texel_2d_##x - -#elif DIM == 3 - -#define TEXEL_ADDR( type, image, i, j, k, size ) \ - ((type *)(image)->Data + ((image)->ImageOffsets[k] \ - + (image)->RowStride * (j) + (i)) * (size)) - -#define FETCH(x) fetch_texel_3d_##x - -#else -#error illegal number of texture dimensions -#endif - - -/* MESA_FORMAT_Z32 ***********************************************************/ - -/* Fetch depth texel from 1D, 2D or 3D 32-bit depth texture, - * returning 1 GLfloat. - * Note: no GLchan version of this function. - */ -static void FETCH(f_z32)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[0] = src[0] * (1.0F / 0xffffffff); -} - -#if DIM == 3 -static void store_texel_z32(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLuint *depth = (const GLuint *) texel; - GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - dst[0] = *depth; -} -#endif - - -/* MESA_FORMAT_Z16 ***********************************************************/ - -/* Fetch depth texel from 1D, 2D or 3D 16-bit depth texture, - * returning 1 GLfloat. - * Note: no GLchan version of this function. - */ -static void FETCH(f_z16)(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[0] = src[0] * (1.0F / 65535.0F); -} - -#if DIM == 3 -static void store_texel_z16(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLushort *depth = (const GLushort *) texel; - GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - dst[0] = *depth; -} -#endif - - -/* MESA_FORMAT_RGBA_F32 ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D RGBA_FLOAT32 texture, returning 4 GLfloats. - */ -static void FETCH(f_rgba_f32)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4); - texel[RCOMP] = src[0]; - texel[GCOMP] = src[1]; - texel[BCOMP] = src[2]; - texel[ACOMP] = src[3]; -} - -#if DIM == 3 -static void store_texel_rgba_f32(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLfloat *depth = (const GLfloat *) texel; - GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); - dst[0] = depth[RCOMP]; - dst[1] = depth[GCOMP]; - dst[2] = depth[BCOMP]; - dst[3] = depth[ACOMP]; -} -#endif - - -/* MESA_FORMAT_RGBA_F16 ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D RGBA_FLOAT16 texture, - * returning 4 GLfloats. - */ -static void FETCH(f_rgba_f16)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 4); - texel[RCOMP] = _mesa_half_to_float(src[0]); - texel[GCOMP] = _mesa_half_to_float(src[1]); - texel[BCOMP] = _mesa_half_to_float(src[2]); - texel[ACOMP] = _mesa_half_to_float(src[3]); -} - -#if DIM == 3 -static void store_texel_rgba_f16(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLfloat *depth = (const GLfloat *) texel; - GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); - dst[0] = _mesa_float_to_half(*depth); -} -#endif - -/* MESA_FORMAT_RGB_F32 *******************************************************/ - -/* Fetch texel from 1D, 2D or 3D RGB_FLOAT32 texture, - * returning 4 GLfloats. - */ -static void FETCH(f_rgb_f32)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 3); - texel[RCOMP] = src[0]; - texel[GCOMP] = src[1]; - texel[BCOMP] = src[2]; - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_rgb_f32(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLfloat *depth = (const GLfloat *) texel; - GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); - dst[0] = *depth; -} -#endif - - -/* MESA_FORMAT_RGB_F16 *******************************************************/ - -/* Fetch texel from 1D, 2D or 3D RGB_FLOAT16 texture, - * returning 4 GLfloats. - */ -static void FETCH(f_rgb_f16)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 3); - texel[RCOMP] = _mesa_half_to_float(src[0]); - texel[GCOMP] = _mesa_half_to_float(src[1]); - texel[BCOMP] = _mesa_half_to_float(src[2]); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_rgb_f16(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLfloat *depth = (const GLfloat *) texel; - GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); - dst[0] = _mesa_float_to_half(*depth); -} -#endif - - -/* MESA_FORMAT_ALPHA_F32 *****************************************************/ - -/* Fetch texel from 1D, 2D or 3D ALPHA_FLOAT32 texture, - * returning 4 GLfloats. - */ -static void FETCH(f_alpha_f32)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = 0.0F; - texel[ACOMP] = src[0]; -} - -#if DIM == 3 -static void store_texel_alpha_f32(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLfloat *rgba = (const GLfloat *) texel; - GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); - dst[0] = rgba[ACOMP]; -} -#endif - - -/* MESA_FORMAT_ALPHA_F32 *****************************************************/ - -/* Fetch texel from 1D, 2D or 3D ALPHA_FLOAT16 texture, - * returning 4 GLfloats. - */ -static void FETCH(f_alpha_f16)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = 0.0F; - texel[ACOMP] = _mesa_half_to_float(src[0]); -} - -#if DIM == 3 -static void store_texel_alpha_f16(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLfloat *rgba = (const GLfloat *) texel; - GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); - dst[0] = _mesa_float_to_half(rgba[ACOMP]); -} -#endif - - -/* MESA_FORMAT_LUMINANCE_F32 *************************************************/ - -/* Fetch texel from 1D, 2D or 3D LUMINANCE_FLOAT32 texture, - * returning 4 GLfloats. - */ -static void FETCH(f_luminance_f32)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = src[0]; - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_luminance_f32(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLfloat *rgba = (const GLfloat *) texel; - GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); - dst[0] = rgba[RCOMP]; -} -#endif - - -/* MESA_FORMAT_LUMINANCE_F16 *************************************************/ - -/* Fetch texel from 1D, 2D or 3D LUMINANCE_FLOAT16 texture, - * returning 4 GLfloats. - */ -static void FETCH(f_luminance_f16)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = _mesa_half_to_float(src[0]); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_luminance_f16(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLfloat *rgba = (const GLfloat *) texel; - GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); - dst[0] = _mesa_float_to_half(rgba[RCOMP]); -} -#endif - - -/* MESA_FORMAT_LUMINANCE_ALPHA_F32 *******************************************/ - -/* Fetch texel from 1D, 2D or 3D LUMINANCE_ALPHA_FLOAT32 texture, - * returning 4 GLfloats. - */ -static void FETCH(f_luminance_alpha_f32)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = src[0]; - texel[ACOMP] = src[1]; -} - -#if DIM == 3 -static void store_texel_luminance_alpha_f32(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLfloat *rgba = (const GLfloat *) texel; - GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2); - dst[0] = rgba[RCOMP]; - dst[1] = rgba[ACOMP]; -} -#endif - - -/* MESA_FORMAT_LUMINANCE_ALPHA_F16 *******************************************/ - -/* Fetch texel from 1D, 2D or 3D LUMINANCE_ALPHA_FLOAT16 texture, - * returning 4 GLfloats. - */ -static void FETCH(f_luminance_alpha_f16)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 2); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = _mesa_half_to_float(src[0]); - texel[ACOMP] = _mesa_half_to_float(src[1]); -} - -#if DIM == 3 -static void store_texel_luminance_alpha_f16(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLfloat *rgba = (const GLfloat *) texel; - GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 2); - dst[0] = _mesa_float_to_half(rgba[RCOMP]); - dst[1] = _mesa_float_to_half(rgba[ACOMP]); -} -#endif - - -/* MESA_FORMAT_INTENSITY_F32 *************************************************/ - -/* Fetch texel from 1D, 2D or 3D INTENSITY_FLOAT32 texture, - * returning 4 GLfloats. - */ -static void FETCH(f_intensity_f32)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = - texel[ACOMP] = src[0]; -} - -#if DIM == 3 -static void store_texel_intensity_f32(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLfloat *rgba = (const GLfloat *) texel; - GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1); - dst[0] = rgba[RCOMP]; -} -#endif - - -/* MESA_FORMAT_INTENSITY_F16 *************************************************/ - -/* Fetch texel from 1D, 2D or 3D INTENSITY_FLOAT16 texture, - * returning 4 GLfloats. - */ -static void FETCH(f_intensity_f16)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = - texel[ACOMP] = _mesa_half_to_float(src[0]); -} - -#if DIM == 3 -static void store_texel_intensity_f16(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLfloat *rgba = (const GLfloat *) texel; - GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1); - dst[0] = _mesa_float_to_half(rgba[RCOMP]); -} -#endif - - - - -/* - * Begin Hardware formats - */ - -/* MESA_FORMAT_RGBA8888 ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D rgba8888 texture, return 4 GLfloats */ -static void FETCH(f_rgba8888)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 24) ); - texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); - texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); - texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); -} - - - -#if DIM == 3 -static void store_texel_rgba8888(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - *dst = PACK_COLOR_8888(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); -} -#endif - - -/* MESA_FORMAT_RGBA888_REV ***************************************************/ - -/* Fetch texel from 1D, 2D or 3D abgr8888 texture, return 4 GLchans */ -static void FETCH(f_rgba8888_rev)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); - texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); - texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); - texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); -} - -#if DIM == 3 -static void store_texel_rgba8888_rev(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - *dst = PACK_COLOR_8888_REV(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); -} -#endif - - -/* MESA_FORMAT_ARGB8888 ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb8888 texture, return 4 GLchans */ -static void FETCH(f_argb8888)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); - texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); - texel[BCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); - texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); -} - -#if DIM == 3 -static void store_texel_argb8888(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - *dst = PACK_COLOR_8888(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); -} -#endif - - -/* MESA_FORMAT_ARGB8888_REV **************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb8888_rev texture, return 4 GLfloats */ -static void FETCH(f_argb8888_rev)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); - texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); - texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 24) ); - texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); -} - -#if DIM == 3 -static void store_texel_argb8888_rev(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - *dst = PACK_COLOR_8888(rgba[BCOMP], rgba[GCOMP], rgba[RCOMP], rgba[ACOMP]); -} -#endif - - -/* MESA_FORMAT_RGB888 ********************************************************/ - -/* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */ -static void FETCH(f_rgb888)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); - texel[RCOMP] = UBYTE_TO_FLOAT( src[2] ); - texel[GCOMP] = UBYTE_TO_FLOAT( src[1] ); - texel[BCOMP] = UBYTE_TO_FLOAT( src[0] ); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_rgb888(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); - dst[0] = rgba[BCOMP]; - dst[1] = rgba[GCOMP]; - dst[2] = rgba[RCOMP]; -} -#endif - - -/* MESA_FORMAT_BGR888 ********************************************************/ - -/* Fetch texel from 1D, 2D or 3D bgr888 texture, return 4 GLchans */ -static void FETCH(f_bgr888)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); - texel[RCOMP] = UBYTE_TO_FLOAT( src[0] ); - texel[GCOMP] = UBYTE_TO_FLOAT( src[1] ); - texel[BCOMP] = UBYTE_TO_FLOAT( src[2] ); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_bgr888(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); - dst[0] = rgba[RCOMP]; - dst[1] = rgba[GCOMP]; - dst[2] = rgba[BCOMP]; -} -#endif - - -/* use color expansion like (g << 2) | (g >> 4) (does somewhat random rounding) - instead of slow (g << 2) * 255 / 252 (always rounds down) */ - -/* MESA_FORMAT_RGB565 ********************************************************/ - -/* Fetch texel from 1D, 2D or 3D rgb565 texture, return 4 GLchans */ -static void FETCH(f_rgb565)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = *src; - texel[RCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F); - texel[GCOMP] = ((s >> 5 ) & 0x3f) * (1.0F / 63.0F); - texel[BCOMP] = ((s ) & 0x1f) * (1.0F / 31.0F); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_rgb565(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_565(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); -} -#endif - - -/* MESA_FORMAT_RGB565_REV ****************************************************/ - -/* Fetch texel from 1D, 2D or 3D rgb565_rev texture, return 4 GLchans */ -static void FETCH(f_rgb565_rev)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = (*src >> 8) | (*src << 8); /* byte swap */ - texel[RCOMP] = UBYTE_TO_FLOAT( ((s >> 8) & 0xf8) | ((s >> 13) & 0x7) ); - texel[GCOMP] = UBYTE_TO_FLOAT( ((s >> 3) & 0xfc) | ((s >> 9) & 0x3) ); - texel[BCOMP] = UBYTE_TO_FLOAT( ((s << 3) & 0xf8) | ((s >> 2) & 0x7) ); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_rgb565_rev(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_565(rgba[BCOMP], rgba[GCOMP], rgba[RCOMP]); -} -#endif - - -/* MESA_FORMAT_ARGB4444 ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */ -static void FETCH(f_argb4444)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = *src; - texel[RCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F); - texel[GCOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F); - texel[BCOMP] = ((s ) & 0xf) * (1.0F / 15.0F); - texel[ACOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F); -} - -#if DIM == 3 -static void store_texel_argb4444(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_4444(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); -} -#endif - - -/* MESA_FORMAT_ARGB4444_REV **************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb4444_rev texture, return 4 GLchans */ -static void FETCH(f_argb4444_rev)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = ((s ) & 0xf) * (1.0F / 15.0F); - texel[GCOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F); - texel[BCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F); - texel[ACOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F); -} - -#if DIM == 3 -static void store_texel_argb4444_rev(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_4444(rgba[ACOMP], rgba[BCOMP], rgba[GCOMP], rgba[RCOMP]); -} -#endif - -/* MESA_FORMAT_RGBA5551 ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */ -static void FETCH(f_rgba5551)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = *src; - texel[RCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F); - texel[GCOMP] = ((s >> 6) & 0x1f) * (1.0F / 31.0F); - texel[BCOMP] = ((s >> 1) & 0x1f) * (1.0F / 31.0F); - texel[ACOMP] = ((s ) & 0x01) * 1.0F; -} - -#if DIM == 3 -static void store_texel_rgba5551(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_5551(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); -} -#endif - -/* MESA_FORMAT_ARGB1555 ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */ -static void FETCH(f_argb1555)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = *src; - texel[RCOMP] = ((s >> 10) & 0x1f) * (1.0F / 31.0F); - texel[GCOMP] = ((s >> 5) & 0x1f) * (1.0F / 31.0F); - texel[BCOMP] = ((s >> 0) & 0x1f) * (1.0F / 31.0F); - texel[ACOMP] = ((s >> 15) & 0x01) * 1.0F; -} - -#if DIM == 3 -static void store_texel_argb1555(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_1555(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); -} -#endif - - -/* MESA_FORMAT_ARGB1555_REV **************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb1555_rev texture, return 4 GLchans */ -static void FETCH(f_argb1555_rev)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = (*src << 8) | (*src >> 8); /* byteswap */ - texel[RCOMP] = UBYTE_TO_FLOAT( ((s >> 7) & 0xf8) | ((s >> 12) & 0x7) ); - texel[GCOMP] = UBYTE_TO_FLOAT( ((s >> 2) & 0xf8) | ((s >> 7) & 0x7) ); - texel[BCOMP] = UBYTE_TO_FLOAT( ((s << 3) & 0xf8) | ((s >> 2) & 0x7) ); - texel[ACOMP] = UBYTE_TO_FLOAT( ((s >> 15) & 0x01) * 255 ); -} - -#if DIM == 3 -static void store_texel_argb1555_rev(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_1555_REV(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); -} -#endif - - -/* MESA_FORMAT_AL88 **********************************************************/ - -/* Fetch texel from 1D, 2D or 3D al88 texture, return 4 GLchans */ -static void FETCH(f_al88)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = UBYTE_TO_FLOAT( s & 0xff ); - texel[ACOMP] = UBYTE_TO_FLOAT( s >> 8 ); -} - -#if DIM == 3 -static void store_texel_al88(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_88(rgba[ACOMP], rgba[RCOMP]); -} -#endif - - -/* MESA_FORMAT_AL88_REV ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D al88_rev texture, return 4 GLchans */ -static void FETCH(f_al88_rev)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = UBYTE_TO_FLOAT( s >> 8 ); - texel[ACOMP] = UBYTE_TO_FLOAT( s & 0xff ); -} - -#if DIM == 3 -static void store_texel_al88_rev(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_88(rgba[RCOMP], rgba[ACOMP]); -} -#endif - - -/* MESA_FORMAT_RGB332 ********************************************************/ - -/* Fetch texel from 1D, 2D or 3D rgb332 texture, return 4 GLchans */ -static void FETCH(f_rgb332)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - const GLubyte s = *src; - texel[RCOMP] = ((s >> 5) & 0x7) * (1.0F / 7.0F); - texel[GCOMP] = ((s >> 2) & 0x7) * (1.0F / 7.0F); - texel[BCOMP] = ((s ) & 0x3) * (1.0F / 3.0F); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_rgb332(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - *dst = PACK_COLOR_332(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); -} -#endif - - -/* MESA_FORMAT_A8 ************************************************************/ - -/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */ -static void FETCH(f_a8)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = 0.0F; - texel[ACOMP] = UBYTE_TO_FLOAT( src[0] ); -} - -#if DIM == 3 -static void store_texel_a8(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - *dst = rgba[ACOMP]; -} -#endif - - -/* MESA_FORMAT_L8 ************************************************************/ - -/* Fetch texel from 1D, 2D or 3D l8 texture, return 4 GLchans */ -static void FETCH(f_l8)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = UBYTE_TO_FLOAT( src[0] ); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_l8(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - *dst = rgba[RCOMP]; -} -#endif - - -/* MESA_FORMAT_I8 ************************************************************/ - -/* Fetch texel from 1D, 2D or 3D i8 texture, return 4 GLchans */ -static void FETCH(f_i8)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = - texel[ACOMP] = UBYTE_TO_FLOAT( src[0] ); -} - -#if DIM == 3 -static void store_texel_i8(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - *dst = rgba[RCOMP]; -} -#endif - - -/* MESA_FORMAT_CI8 ***********************************************************/ - -/* Fetch CI texel from 1D, 2D or 3D ci8 texture, lookup the index in a - * color table, and return 4 GLchans. - */ -static void FETCH(f_ci8)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - const struct gl_color_table *palette; - GLuint index; - GET_CURRENT_CONTEXT(ctx); - - if (ctx->Texture.SharedPalette) { - palette = &ctx->Texture.Palette; - } - else { - palette = &texImage->TexObject->Palette; - } - if (palette->Size == 0) - return; /* undefined results */ - - /* Mask the index against size of palette to avoid going out of bounds */ - index = (*src) & (palette->Size - 1); - - { - const GLfloat *table = palette->TableF; - switch (palette->_BaseFormat) { - case GL_ALPHA: - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = 0.0F; - texel[ACOMP] = table[index]; - break; - case GL_LUMINANCE: - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = table[index]; - texel[ACOMP] = 1.0F; - break; - case GL_INTENSITY: - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = - texel[ACOMP] = table[index]; - break; - case GL_LUMINANCE_ALPHA: - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = table[index * 2 + 0]; - texel[ACOMP] = table[index * 2 + 1]; - break; - case GL_RGB: - texel[RCOMP] = table[index * 3 + 0]; - texel[GCOMP] = table[index * 3 + 1]; - texel[BCOMP] = table[index * 3 + 2]; - texel[ACOMP] = 1.0F; - break; - case GL_RGBA: - texel[RCOMP] = table[index * 4 + 0]; - texel[GCOMP] = table[index * 4 + 1]; - texel[BCOMP] = table[index * 4 + 2]; - texel[ACOMP] = table[index * 4 + 3]; - break; - default: - _mesa_problem(ctx, "Bad palette format in fetch_texel_ci8"); - return; - } - } -} - -#if DIM == 3 -static void store_texel_ci8(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *index = (const GLubyte *) texel; - GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - *dst = *index; -} -#endif - - -#if FEATURE_EXT_texture_sRGB - -/* Fetch texel from 1D, 2D or 3D srgb8 texture, return 4 GLfloats */ -/* Note: component order is same as for MESA_FORMAT_RGB888 */ -static void FETCH(srgb8)(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); - texel[RCOMP] = nonlinear_to_linear(src[2]); - texel[GCOMP] = nonlinear_to_linear(src[1]); - texel[BCOMP] = nonlinear_to_linear(src[0]); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_srgb8(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); - dst[0] = rgba[BCOMP]; /* no conversion */ - dst[1] = rgba[GCOMP]; - dst[2] = rgba[RCOMP]; -} -#endif - -/* Fetch texel from 1D, 2D or 3D srgba8 texture, return 4 GLfloats */ -static void FETCH(srgba8)(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = nonlinear_to_linear( (s >> 24) ); - texel[GCOMP] = nonlinear_to_linear( (s >> 16) & 0xff ); - texel[BCOMP] = nonlinear_to_linear( (s >> 8) & 0xff ); - texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); /* linear! */ -} - -#if DIM == 3 -static void store_texel_srgba8(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - *dst = PACK_COLOR_8888(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); -} -#endif - -/* Fetch texel from 1D, 2D or 3D sargb8 texture, return 4 GLfloats */ -static void FETCH(sargb8)(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = nonlinear_to_linear( (s >> 16) & 0xff ); - texel[GCOMP] = nonlinear_to_linear( (s >> 8) & 0xff ); - texel[BCOMP] = nonlinear_to_linear( (s ) & 0xff ); - texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */ -} - -#if DIM == 3 -static void store_texel_sargb8(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - *dst = PACK_COLOR_8888(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); -} -#endif - -/* Fetch texel from 1D, 2D or 3D sl8 texture, return 4 GLfloats */ -static void FETCH(sl8)(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = nonlinear_to_linear(src[0]); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_sl8(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); - dst[0] = rgba[RCOMP]; -} -#endif - -/* Fetch texel from 1D, 2D or 3D sla8 texture, return 4 GLfloats */ -static void FETCH(sla8)(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 2); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = nonlinear_to_linear(src[0]); - texel[ACOMP] = UBYTE_TO_FLOAT(src[1]); /* linear */ -} - -#if DIM == 3 -static void store_texel_sla8(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 2); - dst[0] = rgba[RCOMP]; - dst[1] = rgba[ACOMP]; -} -#endif - -#endif /* FEATURE_EXT_texture_sRGB */ - - -/* MESA_FORMAT_DUDV8 ********************************************************/ - -/* this format by definition produces 0,0,0,1 as rgba values, - however we'll return the dudv values as rg and fix up elsewhere */ -static void FETCH(dudv8)(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLbyte *src = TEXEL_ADDR(GLbyte, texImage, i, j, k, 2); - texel[RCOMP] = BYTE_TO_FLOAT(src[0]); - texel[GCOMP] = BYTE_TO_FLOAT(src[1]); - texel[BCOMP] = 0; - texel[ACOMP] = 0; -} - -/* MESA_FORMAT_SIGNED_RGBA8888 ***********************************************/ - -static void FETCH(signed_rgba8888)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = BYTE_TO_FLOAT_TEX( (s >> 24) ); - texel[GCOMP] = BYTE_TO_FLOAT_TEX( (s >> 16) & 0xff ); - texel[BCOMP] = BYTE_TO_FLOAT_TEX( (s >> 8) & 0xff ); - texel[ACOMP] = BYTE_TO_FLOAT_TEX( (s ) & 0xff ); -} - -#if DIM == 3 -static void store_texel_signed_rgba8888(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLbyte *rgba = (const GLbyte *) texel; - GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - *dst = PACK_COLOR_8888(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); -} -#endif - -static void FETCH(signed_rgba8888_rev)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = BYTE_TO_FLOAT_TEX( (s ) & 0xff ); - texel[GCOMP] = BYTE_TO_FLOAT_TEX( (s >> 8) & 0xff ); - texel[BCOMP] = BYTE_TO_FLOAT_TEX( (s >> 16) & 0xff ); - texel[ACOMP] = BYTE_TO_FLOAT_TEX( (s >> 24) ); -} - -#if DIM == 3 -static void store_texel_signed_rgba8888_rev(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - *dst = PACK_COLOR_8888_REV(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); -} -#endif - - - -/* MESA_FORMAT_YCBCR *********************************************************/ - -/* Fetch texel from 1D, 2D or 3D ycbcr texture, return 4 GLfloats. - * We convert YCbCr to RGB here. - */ -static void FETCH(f_ycbcr)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort *src0 = TEXEL_ADDR(GLushort, texImage, (i & ~1), j, k, 1); /* even */ - const GLushort *src1 = src0 + 1; /* odd */ - const GLubyte y0 = (*src0 >> 8) & 0xff; /* luminance */ - const GLubyte cb = *src0 & 0xff; /* chroma U */ - const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */ - const GLubyte cr = *src1 & 0xff; /* chroma V */ - const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */ - GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128); - GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128); - GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128); - r *= (1.0F / 255.0F); - g *= (1.0F / 255.0F); - b *= (1.0F / 255.0F); - texel[RCOMP] = CLAMP(r, 0.0F, 1.0F); - texel[GCOMP] = CLAMP(g, 0.0F, 1.0F); - texel[BCOMP] = CLAMP(b, 0.0F, 1.0F); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_ycbcr(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - (void) texImage; - (void) i; - (void) j; - (void) k; - (void) texel; - /* XXX to do */ -} -#endif - - -/* MESA_FORMAT_YCBCR_REV *****************************************************/ - -/* Fetch texel from 1D, 2D or 3D ycbcr_rev texture, return 4 GLfloats. - * We convert YCbCr to RGB here. - */ -static void FETCH(f_ycbcr_rev)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort *src0 = TEXEL_ADDR(GLushort, texImage, (i & ~1), j, k, 1); /* even */ - const GLushort *src1 = src0 + 1; /* odd */ - const GLubyte y0 = *src0 & 0xff; /* luminance */ - const GLubyte cr = (*src0 >> 8) & 0xff; /* chroma V */ - const GLubyte y1 = *src1 & 0xff; /* luminance */ - const GLubyte cb = (*src1 >> 8) & 0xff; /* chroma U */ - const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */ - GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128); - GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128); - GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128); - r *= (1.0F / 255.0F); - g *= (1.0F / 255.0F); - b *= (1.0F / 255.0F); - texel[RCOMP] = CLAMP(r, 0.0F, 1.0F); - texel[GCOMP] = CLAMP(g, 0.0F, 1.0F); - texel[BCOMP] = CLAMP(b, 0.0F, 1.0F); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_ycbcr_rev(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - (void) texImage; - (void) i; - (void) j; - (void) k; - (void) texel; - /* XXX to do */ -} -#endif - - -/* MESA_TEXFORMAT_Z24_S8 ***************************************************/ - -static void FETCH(f_z24_s8)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - /* only return Z, not stencil data */ - const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - const GLfloat scale = 1.0F / (GLfloat) 0xffffff; - texel[0] = ((*src) >> 8) * scale; - ASSERT(texImage->TexFormat == MESA_FORMAT_Z24_S8); - ASSERT(texel[0] >= 0.0F); - ASSERT(texel[0] <= 1.0F); -} - -#if DIM == 3 -static void store_texel_z24_s8(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - /* only store Z, not stencil */ - GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - GLfloat depth = *((GLfloat *) texel); - GLuint zi = ((GLuint) (depth * 0xffffff)) << 8; - *dst = zi | (*dst & 0xff); -} -#endif - - -/* MESA_TEXFORMAT_S8_Z24 ***************************************************/ - -static void FETCH(f_s8_z24)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - /* only return Z, not stencil data */ - const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - const GLfloat scale = 1.0F / (GLfloat) 0xffffff; - texel[0] = ((*src) & 0x00ffffff) * scale; - ASSERT(texImage->TexFormat == MESA_FORMAT_S8_Z24); - ASSERT(texel[0] >= 0.0F); - ASSERT(texel[0] <= 1.0F); -} - -#if DIM == 3 -static void store_texel_s8_z24(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - /* only store Z, not stencil */ - GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - GLfloat depth = *((GLfloat *) texel); - GLuint zi = (GLuint) (depth * 0xffffff); - *dst = zi | (*dst & 0xff000000); -} -#endif - - -#undef TEXEL_ADDR -#undef DIM -#undef FETCH diff --git a/windows/VC7/mesa/mesa/mesa.vcproj b/windows/VC7/mesa/mesa/mesa.vcproj index 9a24acf819..100d83d8cd 100644 --- a/windows/VC7/mesa/mesa/mesa.vcproj +++ b/windows/VC7/mesa/mesa/mesa.vcproj @@ -1167,7 +1167,7 @@ RelativePath="..\..\..\..\src\mesa\main\texformat.h"> + RelativePath="..\..\..\..\src\mesa\main\texfetch_tmp.h"> diff --git a/windows/VC8/mesa/mesa/mesa.vcproj b/windows/VC8/mesa/mesa/mesa.vcproj index ec41314195..efc243929e 100644 --- a/windows/VC8/mesa/mesa/mesa.vcproj +++ b/windows/VC8/mesa/mesa/mesa.vcproj @@ -1888,7 +1888,7 @@ > Date: Wed, 30 Sep 2009 22:50:05 -0600 Subject: swrast: fix some texformat regressions Need to be careful with component ordering for MESA_FORMAT_RGB888 and MESA_FORMAT_RGBA8888. --- src/mesa/swrast/s_texfilter.c | 12 +++---- src/mesa/swrast/s_triangle.c | 78 ++++++++++++++++++++++++------------------- 2 files changed, 49 insertions(+), 41 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 6cba8ed34b..db03c6aa39 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -1351,9 +1351,9 @@ opt_sample_rgb_2d(GLcontext *ctx, GLint j = IFLOOR(texcoords[k][1] * height) & rowMask; GLint pos = (j << shift) | i; GLubyte *texel = ((GLubyte *) img->Data) + 3*pos; - rgba[k][RCOMP] = UBYTE_TO_FLOAT(texel[0]); + rgba[k][RCOMP] = UBYTE_TO_FLOAT(texel[2]); rgba[k][GCOMP] = UBYTE_TO_FLOAT(texel[1]); - rgba[k][BCOMP] = UBYTE_TO_FLOAT(texel[2]); + rgba[k][BCOMP] = UBYTE_TO_FLOAT(texel[0]); } } @@ -1392,10 +1392,10 @@ opt_sample_rgba_2d(GLcontext *ctx, const GLint row = IFLOOR(texcoords[i][1] * height) & rowMask; const GLint pos = (row << shift) | col; const GLubyte *texel = ((GLubyte *) img->Data) + (pos << 2); /* pos*4 */ - rgba[i][RCOMP] = UBYTE_TO_FLOAT(texel[0]); - rgba[i][GCOMP] = UBYTE_TO_FLOAT(texel[1]); - rgba[i][BCOMP] = UBYTE_TO_FLOAT(texel[2]); - rgba[i][ACOMP] = UBYTE_TO_FLOAT(texel[3]); + rgba[i][RCOMP] = UBYTE_TO_FLOAT(texel[3]); + rgba[i][GCOMP] = UBYTE_TO_FLOAT(texel[2]); + rgba[i][BCOMP] = UBYTE_TO_FLOAT(texel[1]); + rgba[i][ACOMP] = UBYTE_TO_FLOAT(texel[0]); } } diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 6a61bec245..f28f2c9307 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -276,25 +276,29 @@ affine_span(GLcontext *ctx, SWspan *span, * unused variables (for instance tf,sf,ti,si in case of GL_NEAREST). */ -#define NEAREST_RGB \ - sample[RCOMP] = tex00[RCOMP]; \ - sample[GCOMP] = tex00[GCOMP]; \ - sample[BCOMP] = tex00[BCOMP]; \ - sample[ACOMP] = CHAN_MAX +#define NEAREST_RGB \ + sample[RCOMP] = tex00[2]; \ + sample[GCOMP] = tex00[1]; \ + sample[BCOMP] = tex00[0]; \ + sample[ACOMP] = CHAN_MAX; #define LINEAR_RGB \ - sample[RCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\ + sample[RCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ sample[GCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\ - sample[BCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ + sample[BCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\ sample[ACOMP] = CHAN_MAX; -#define NEAREST_RGBA COPY_CHAN4(sample, tex00) +#define NEAREST_RGBA \ + sample[RCOMP] = tex00[3]; \ + sample[GCOMP] = tex00[2]; \ + sample[BCOMP] = tex00[1]; \ + sample[ACOMP] = tex00[0]; #define LINEAR_RGBA \ - sample[RCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\ - sample[GCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\ - sample[BCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ - sample[ACOMP] = ilerp_2d(sf, tf, tex00[3], tex01[3], tex10[3], tex11[3]) + sample[RCOMP] = ilerp_2d(sf, tf, tex00[3], tex01[3], tex10[3], tex11[3]);\ + sample[GCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ + sample[BCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\ + sample[ACOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]) #define MODULATE \ dest[RCOMP] = span->red * (sample[RCOMP] + 1u) >> (FIXED_SHIFT + 8); \ @@ -345,7 +349,11 @@ affine_span(GLcontext *ctx, SWspan *span, dest[2] = sample[2]; \ dest[3] = FixedToInt(span->alpha); -#define NEAREST_RGBA_REPLACE COPY_CHAN4(dest, tex00) +#define NEAREST_RGBA_REPLACE \ + dest[RCOMP] = tex00[3]; \ + dest[GCOMP] = tex00[2]; \ + dest[BCOMP] = tex00[1]; \ + dest[ACOMP] = tex00[0] #define SPAN_NEAREST(DO_TEX, COMPS) \ for (i = 0; i < span->end; i++) { \ @@ -406,7 +414,7 @@ affine_span(GLcontext *ctx, SWspan *span, switch (info->filter) { case GL_NEAREST: switch (info->format) { - case GL_RGB: + case MESA_FORMAT_RGB888: switch (info->envmode) { case GL_MODULATE: SPAN_NEAREST(NEAREST_RGB;MODULATE,3); @@ -426,7 +434,7 @@ affine_span(GLcontext *ctx, SWspan *span, return; } break; - case GL_RGBA: + case MESA_FORMAT_RGBA8888: switch(info->envmode) { case GL_MODULATE: SPAN_NEAREST(NEAREST_RGBA;MODULATE,4); @@ -455,7 +463,7 @@ affine_span(GLcontext *ctx, SWspan *span, span->intTex[0] -= FIXED_HALF; span->intTex[1] -= FIXED_HALF; switch (info->format) { - case GL_RGB: + case MESA_FORMAT_RGB888: switch (info->envmode) { case GL_MODULATE: SPAN_LINEAR(LINEAR_RGB;MODULATE,3); @@ -475,7 +483,7 @@ affine_span(GLcontext *ctx, SWspan *span, return; } break; - case GL_RGBA: + case MESA_FORMAT_RGBA8888: switch (info->envmode) { case GL_MODULATE: SPAN_LINEAR(LINEAR_RGBA;MODULATE,4); @@ -537,7 +545,7 @@ affine_span(GLcontext *ctx, SWspan *span, info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ info.smask = obj->Image[0][b]->Width - 1; \ info.tmask = obj->Image[0][b]->Height - 1; \ - info.format = obj->Image[0][b]->_BaseFormat; \ + info.format = obj->Image[0][b]->TexFormat; \ info.filter = obj->MinFilter; \ info.envmode = unit->EnvMode; \ span.arrayMask |= SPAN_RGBA; \ @@ -555,18 +563,18 @@ affine_span(GLcontext *ctx, SWspan *span, } \ \ switch (info.format) { \ - case GL_ALPHA: \ - case GL_LUMINANCE: \ - case GL_INTENSITY: \ + case MESA_FORMAT_A8: \ + case MESA_FORMAT_L8: \ + case MESA_FORMAT_I8: \ info.tbytesline = obj->Image[0][b]->Width; \ break; \ - case GL_LUMINANCE_ALPHA: \ + case MESA_FORMAT_AL88: \ info.tbytesline = obj->Image[0][b]->Width * 2; \ break; \ - case GL_RGB: \ + case MESA_FORMAT_RGB888: \ info.tbytesline = obj->Image[0][b]->Width * 3; \ break; \ - case GL_RGBA: \ + case MESA_FORMAT_RGBA8888: \ info.tbytesline = obj->Image[0][b]->Width * 4; \ break; \ default: \ @@ -680,7 +688,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, switch (info->filter) { case GL_NEAREST: switch (info->format) { - case GL_RGB: + case MESA_FORMAT_RGB888: switch (info->envmode) { case GL_MODULATE: SPAN_NEAREST(NEAREST_RGB;MODULATE,3); @@ -700,7 +708,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, return; } break; - case GL_RGBA: + case MESA_FORMAT_RGBA8888: switch(info->envmode) { case GL_MODULATE: SPAN_NEAREST(NEAREST_RGBA;MODULATE,4); @@ -727,7 +735,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, case GL_LINEAR: switch (info->format) { - case GL_RGB: + case MESA_FORMAT_RGB888: switch (info->envmode) { case GL_MODULATE: SPAN_LINEAR(LINEAR_RGB;MODULATE,3); @@ -747,7 +755,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, return; } break; - case GL_RGBA: + case MESA_FORMAT_RGBA8888: switch (info->envmode) { case GL_MODULATE: SPAN_LINEAR(LINEAR_RGBA;MODULATE,4); @@ -806,7 +814,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ info.smask = obj->Image[0][b]->Width - 1; \ info.tmask = obj->Image[0][b]->Height - 1; \ - info.format = obj->Image[0][b]->_BaseFormat; \ + info.format = obj->Image[0][b]->TexFormat; \ info.filter = obj->MinFilter; \ info.envmode = unit->EnvMode; \ \ @@ -823,18 +831,18 @@ fast_persp_span(GLcontext *ctx, SWspan *span, } \ \ switch (info.format) { \ - case GL_ALPHA: \ - case GL_LUMINANCE: \ - case GL_INTENSITY: \ + case MESA_FORMAT_A8: \ + case MESA_FORMAT_L8: \ + case MESA_FORMAT_I8: \ info.tbytesline = obj->Image[0][b]->Width; \ break; \ - case GL_LUMINANCE_ALPHA: \ + case MESA_FORMAT_AL88: \ info.tbytesline = obj->Image[0][b]->Width * 2; \ break; \ - case GL_RGB: \ + case MESA_FORMAT_RGB888: \ info.tbytesline = obj->Image[0][b]->Width * 3; \ break; \ - case GL_RGBA: \ + case MESA_FORMAT_RGBA8888: \ info.tbytesline = obj->Image[0][b]->Width * 4; \ break; \ default: \ -- cgit v1.2.3 From 1c7ec97ec47f294dcfc0c6a87ee26bb3565f95d4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Oct 2009 15:59:13 -0600 Subject: mesa: added _mesa_format_image_size() --- src/mesa/main/formats.c | 27 +++++++++++++++++++++++++++ src/mesa/main/formats.h | 4 ++++ 2 files changed, 31 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index dec3daee7c..82843a3291 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -593,6 +593,33 @@ _mesa_is_format_compressed(gl_format format) } +/** + * Return number of bytes needed to store an image of the given size + * in the given format. + */ +GLuint +_mesa_format_image_size(gl_format format, GLsizei width, + GLsizei height, GLsizei depth) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + if (info->BlockWidth > 1 || info->BlockHeight > 1) { + /* compressed format */ + const GLuint bw = info->BlockWidth, bh = info->BlockHeight; + const GLuint wblocks = (width + bw - 1) / bw; + const GLuint hblocks = (height + bh - 1) / bh; + const GLuint sz = wblocks * hblocks * info->BytesPerBlock; + return sz; + } + else { + /* non-compressed */ + const GLuint sz = width * height * depth * info->BytesPerBlock; + return sz; + } +} + + + + /** * Do sanity checking of the format info table. */ diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 99a6534ff1..b91682809f 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -202,6 +202,10 @@ extern void _mesa_format_to_type_and_comps2(gl_format format, GLenum *datatype, GLuint *comps); +extern GLuint +_mesa_format_image_size(gl_format format, GLsizei width, + GLsizei height, GLsizei depth); + extern void _mesa_test_formats(void); -- cgit v1.2.3 From 040fd7ed44c21a1faaa6475888e9365e8f0de42b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Oct 2009 16:27:23 -0600 Subject: mesa: added _mesa_format_row_stride() --- src/mesa/main/formats.c | 22 +++++++++++++++++++++- src/mesa/main/formats.h | 4 ++++ 2 files changed, 25 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 82843a3291..ebe59f8960 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -602,12 +602,13 @@ _mesa_format_image_size(gl_format format, GLsizei width, GLsizei height, GLsizei depth) { const struct gl_format_info *info = _mesa_get_format_info(format); + /* Strictly speaking, a conditional isn't needed here */ if (info->BlockWidth > 1 || info->BlockHeight > 1) { /* compressed format */ const GLuint bw = info->BlockWidth, bh = info->BlockHeight; const GLuint wblocks = (width + bw - 1) / bw; const GLuint hblocks = (height + bh - 1) / bh; - const GLuint sz = wblocks * hblocks * info->BytesPerBlock; + const GLuint sz = wblocks * hblocks * info->BytesPerBlock; return sz; } else { @@ -619,6 +620,25 @@ _mesa_format_image_size(gl_format format, GLsizei width, +GLint +_mesa_format_row_stride(gl_format format, GLsizei width) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + /* Strictly speaking, a conditional isn't needed here */ + if (info->BlockWidth > 1 || info->BlockHeight > 1) { + /* compressed format */ + const GLuint bw = info->BlockWidth; + const GLuint wblocks = (width + bw - 1) / bw; + const GLint stride = wblocks * info->BytesPerBlock; + return stride; + } + else { + const GLint stride = width * info->BytesPerBlock; + return stride; + } +} + + /** * Do sanity checking of the format info table. diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index b91682809f..316ff1a8ec 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -206,6 +206,10 @@ extern GLuint _mesa_format_image_size(gl_format format, GLsizei width, GLsizei height, GLsizei depth); +extern GLint +_mesa_format_row_stride(gl_format format, GLsizei width); + + extern void _mesa_test_formats(void); -- cgit v1.2.3 From b6bdafdf2cf1110b4a5ca7cf9e1c3dcb124b800f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Oct 2009 16:29:44 -0600 Subject: mesa: remove gl_texture_image::IsCompressed field Use _mesa_is_format_compressed() instead. --- src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 6 +- src/mesa/drivers/dri/intel/intel_tex_image.c | 7 +- src/mesa/drivers/dri/intel/intel_tex_subimage.c | 2 +- src/mesa/drivers/dri/intel/intel_tex_validate.c | 4 +- src/mesa/drivers/dri/r200/r200_texstate.c | 2 +- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 9 +- src/mesa/drivers/dri/radeon/radeon_texstate.c | 4 +- src/mesa/drivers/dri/radeon/radeon_texture.c | 4 +- src/mesa/drivers/dri/tdfx/tdfx_tex.c | 13 +- src/mesa/drivers/dri/unichrome/via_tex.c | 5 +- src/mesa/drivers/glide/fxddtex.c | 19 +-- src/mesa/main/mipmap.c | 11 +- src/mesa/main/mtypes.h | 1 - src/mesa/main/texgetimage.c | 2 +- src/mesa/main/teximage.c | 6 +- src/mesa/main/texparam.c | 4 +- src/mesa/main/texstore.c | 207 ++++++++++------------- src/mesa/state_tracker/st_cb_texture.c | 5 +- 18 files changed, 140 insertions(+), 171 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 6bb7481ae4..a11869e7e8 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -293,6 +293,8 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt, struct gl_texture_image *image, GLuint face, GLuint level) { + GLboolean isCompressed = _mesa_is_format_compressed(image->TexFormat); + /* Images with borders are never pulled into mipmap trees. */ if (image->Border || @@ -302,10 +304,10 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt, return GL_FALSE; if (image->InternalFormat != mt->internal_format || - image->IsCompressed != mt->compressed) + isCompressed != mt->compressed) return GL_FALSE; - if (!image->IsCompressed && + if (!isCompressed && !mt->compressed && _mesa_get_format_bytes(image->TexFormat) != mt->cpp) return GL_FALSE; diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index bbbeac8f7f..29cca45148 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -125,7 +125,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, } assert(!intelObj->mt); - if (intelImage->base.IsCompressed) + if (_mesa_is_format_compressed(intelImage->base.TexFormat)) comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat); texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat); @@ -339,7 +339,6 @@ intelTexImage(GLcontext * ctx, if (_mesa_is_format_compressed(texImage->TexFormat)) { texelBytes = 0; - texImage->IsCompressed = GL_TRUE; texImage->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, texImage->Width, texImage->Height, texImage->Depth, @@ -405,7 +404,7 @@ intelTexImage(GLcontext * ctx, int comp_byte = 0; GLuint texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat); GLenum baseFormat = _mesa_get_format_base_format(intelImage->base.TexFormat); - if (intelImage->base.IsCompressed) { + if (_mesa_is_format_compressed(intelImage->base.TexFormat)) { comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat); } @@ -494,7 +493,7 @@ intelTexImage(GLcontext * ctx, } else { /* Allocate regular memory and store the image there temporarily. */ - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { sizeInBytes = texImage->CompressedSize; dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index bba1b53009..cc329dae58 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -85,7 +85,7 @@ intelTexSubimage(GLcontext * ctx, &dstRowStride, texImage->ImageOffsets); else { - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); assert(dims != 3); diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index 0296c92523..d5b562f5e5 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -165,7 +165,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) intel_miptree_reference(&intelObj->mt, firstImage->mt); } - if (firstImage->base.IsCompressed) { + if (_mesa_is_format_compressed(firstImage->base.TexFormat)) { comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat); cpp = comp_byte; } @@ -190,7 +190,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) intelObj->mt->height0 != firstImage->base.Height || intelObj->mt->depth0 != firstImage->base.Depth || intelObj->mt->cpp != cpp || - intelObj->mt->compressed != firstImage->base.IsCompressed)) { + intelObj->mt->compressed != _mesa_is_format_compressed(firstImage->base.TexFormat))) { intel_miptree_release(intel, &intelObj->mt); } diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index daca318684..1a6fa9f548 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -1504,7 +1504,7 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) | ((firstImage->Height - 1) << R200_PP_TX_HEIGHTMASK_SHIFT)); if ( !t->image_override ) { - if (firstImage->IsCompressed) + if (_mesa_is_format_compressed(firstImage->TexFormat)) t->pp_txpitch = (firstImage->Width + 63) & ~(63); else t->pp_txpitch = ((firstImage->Width * texelBytes) + 63) & ~(63); diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index b602bfb4b0..5429525587 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -314,16 +314,17 @@ static void calculate_first_last_level(struct gl_texture_object *tObj, GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, struct gl_texture_image *texImage, GLuint face, GLuint level) { + GLboolean isCompressed = _mesa_is_format_compressed(texImage->TexFormat); radeon_mipmap_level *lvl; if (face >= mt->faces || level < mt->firstLevel || level > mt->lastLevel) return GL_FALSE; if (texImage->InternalFormat != mt->internal_format || - texImage->IsCompressed != mt->compressed) + isCompressed != mt->compressed) return GL_FALSE; - if (!texImage->IsCompressed && + if (!isCompressed && !mt->compressed && _mesa_get_format_bytes(texImage->TexFormat) != mt->bpp) return GL_FALSE; @@ -354,7 +355,7 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu numfaces = 6; firstImage = texObj->Image[0][firstLevel]; - compressed = firstImage->IsCompressed ? firstImage->TexFormat : 0; + compressed = _mesa_is_format_compressed(firstImage->TexFormat) ? firstImage->TexFormat : 0; texelBytes = _mesa_get_format_bytes(firstImage->TexFormat); return (mt->firstLevel == firstLevel && @@ -374,7 +375,7 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, radeon_texture_image *image, GLuint face, GLuint level) { - GLuint compressed = image->base.IsCompressed ? image->base.TexFormat : 0; + GLuint compressed = _mesa_is_format_compressed(image->base.TexFormat) ? image->base.TexFormat : 0; GLuint numfaces = 1; GLuint firstLevel, lastLevel; GLuint texelBytes; diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 1064602504..5d22a11859 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -81,8 +81,10 @@ struct tx_table { GLuint format, filter; }; +/* XXX verify this table against MESA_FORMAT_x values */ static const struct tx_table tx_table[] = { + 0, /* MESA_FORMAT_NONE */ _ALPHA(RGBA8888), _ALPHA_REV(RGBA8888), _ALPHA(ARGB8888), @@ -1083,7 +1085,7 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int | ((firstImage->Height - 1) << RADEON_TEX_VSIZE_SHIFT)); if ( !t->image_override ) { - if (firstImage->IsCompressed) + if (_mesa_is_format_compressed(firstImage->TexFormat)) t->pp_txpitch = (firstImage->Width + 63) & ~(63); else t->pp_txpitch = ((firstImage->Width * texelBytes) + 63) & ~(63); diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 0378b3c9fc..442116a2dd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -546,13 +546,11 @@ static void radeon_teximage( if (_mesa_is_format_compressed(texImage->TexFormat)) { texelBytes = 0; - texImage->IsCompressed = GL_TRUE; texImage->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, texImage->Width, texImage->Height, texImage->Depth, texImage->TexFormat); } else { - texImage->IsCompressed = GL_FALSE; texImage->CompressedSize = 0; texelBytes = _mesa_get_format_bytes(texImage->TexFormat); @@ -590,7 +588,7 @@ static void radeon_teximage( dstRowStride = lvl->rowstride; } else { int size; - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { size = texImage->CompressedSize; } else { size = texImage->Width * texImage->Height * texImage->Depth * _mesa_get_format_bytes(texImage->TexFormat); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index 427d315a01..8b68137eed 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -191,7 +191,6 @@ tdfxGenerateMipmap(GLcontext *ctx, GLenum target, texImage = _mesa_get_tex_image(ctx, texObj, target, level); texelBytes = _mesa_get_format_bytes(texImage->TexFormat); - assert(!texImage->IsCompressed); mml = TDFX_TEXIMAGE_DATA(texImage); @@ -1233,7 +1232,7 @@ adjust2DRatio (GLcontext *ctx, GLvoid *tempImage; GLuint dstImageOffsets = 0; - if (!texImage->IsCompressed) { + if (!_mesa_is_format_compressed(texImage->TexFormat)) { GLubyte *destAddr; tempImage = MALLOC(width * height * texelBytes); @@ -1366,7 +1365,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, * be correct, since it would mess with "compressedSize". * Ditto for GL_RGBA[4]_S3TC, which is always mapped to DXT3. */ - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { switch (internalFormat) { case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: @@ -1393,7 +1392,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, } if (texNapalm) { texImage->InternalFormat = internalFormat = texNapalm; - texImage->IsCompressed = GL_TRUE; + _mesa_is_format_compressed(texImage->TexFormat) = GL_TRUE; } } #endif @@ -1409,7 +1408,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, texImage->FetchTexelc = fxFetchFunction(mesaFormat); texelBytes = _mesa_get_format_bytes(texImage->TexFormat); - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { texImage->CompressedSize = _mesa_compressed_texture_size(ctx, mml->width, mml->height, @@ -1492,7 +1491,7 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, assert(texImage->_BaseFormat); texelBytes = _mesa_get_format_bytes(texImage->TexFormat); - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, mml->width); } else { dstRowStride = mml->width * texelBytes; @@ -1594,8 +1593,6 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, return; } - assert(texImage->IsCompressed); - ti = TDFX_TEXTURE_DATA(texObj); if (!ti) { texObj->DriverData = fxAllocTexObjData(fxMesa); diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index b6be06d1ee..a4cf5466fd 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -696,7 +696,6 @@ static void viaTexImage(GLcontext *ctx, if (texelBytes == 0) { /* compressed format */ - texImage->IsCompressed = GL_TRUE; texImage->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, texImage->Width, texImage->Height, texImage->Depth, @@ -713,7 +712,7 @@ static void viaTexImage(GLcontext *ctx, viaImage->pitchLog2 = logbase2(postConvWidth * texelBytes); /* allocate memory */ - if (texImage->IsCompressed) + if (_mesa_is_format_compressed(texImage->TexFormat)) sizeInBytes = texImage->CompressedSize; else sizeInBytes = postConvWidth * postConvHeight * texelBytes; @@ -793,7 +792,7 @@ static void viaTexImage(GLcontext *ctx, GLint dstRowStride; GLboolean success; - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); } else { diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index a64b6a5553..a820cb818e 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -1234,7 +1234,7 @@ adjust2DRatio (GLcontext *ctx, const GLint newHeight = height * mml->hScale; GLvoid *tempImage; - if (!texImage->IsCompressed) { + if (!_mesa_is_format_compressed(texImage->TexFormat)) { GLubyte *destAddr; tempImage = MALLOC(width * height * texelBytes); @@ -1353,7 +1353,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, #if FX_COMPRESS_S3TC_AS_FXT1_HACK /* [koolsmoky] substitute FXT1 for DXTn and Legacy S3TC */ - if (!ctx->Mesa_DXTn && texImage->IsCompressed) { + if (!ctx->Mesa_DXTn && _mesa_is_format_compressed(texImage->TexFormat)) { switch (internalFormat) { case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: @@ -1380,7 +1380,6 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, } if (texNapalm) { texImage->InternalFormat = internalFormat = texNapalm; - texImage->IsCompressed = GL_TRUE; } } #endif @@ -1397,7 +1396,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, /* allocate mipmap buffer */ assert(!texImage->Data); - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { texImage->CompressedSize = _mesa_compressed_texture_size(ctx, mml->width, mml->height, @@ -1451,7 +1450,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); while (level < texObj->MaxLevel && level < maxLevels - 1) { mipWidth = width / 2; @@ -1523,7 +1522,7 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, assert(texImage->_BaseFormat); texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { dstRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, mml->width); } else { dstRowStride = mml->width * texelBytes; @@ -1564,7 +1563,7 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); width = texImage->Width; height = texImage->Height; @@ -1620,7 +1619,7 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, width, height); } - assert(texImage->IsCompressed); + assert(_mesa_is_format_compressed(texImage->TexFormat)); if (!fxIsTexSupported(target, internalFormat, texImage)) { _mesa_problem(NULL, "fx Driver: unsupported texture in fxDDCompressedTexImg()\n"); @@ -1712,7 +1711,7 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, /* GL_SGIS_generate_mipmap */ if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); } fxTexInvalidate(ctx, texObj); @@ -1777,7 +1776,7 @@ fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target, /* GL_SGIS_generate_mipmap */ if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); } if (ti->validated && ti->isInTM) diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index ccd153303d..f6d6ce33c8 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1511,7 +1511,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, ASSERT(maxLevels > 0); /* bad target */ /* Find convertFormat - the format that do_row() will process */ - if (srcImage->IsCompressed) { + if (_mesa_is_format_compressed(srcImage->TexFormat)) { /* setup for compressed textures */ GLuint row; GLint components, size; @@ -1589,7 +1589,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, &dstWidth, &dstHeight, &dstDepth); if (!nextLevel) { /* all done */ - if (srcImage->IsCompressed) { + if (_mesa_is_format_compressed(srcImage->TexFormat)) { _mesa_free((void *) srcData); _mesa_free(dstData); } @@ -1614,8 +1614,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, dstImage->TexFormat = srcImage->TexFormat; dstImage->FetchTexelc = srcImage->FetchTexelc; dstImage->FetchTexelf = srcImage->FetchTexelf; - dstImage->IsCompressed = srcImage->IsCompressed; - if (dstImage->IsCompressed) { + if (_mesa_is_format_compressed(dstImage->TexFormat)) { dstImage->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, dstImage->Width, dstImage->Height, @@ -1631,7 +1630,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, /* Alloc new teximage data buffer. * Setup src and dest data pointers. */ - if (dstImage->IsCompressed) { + if (_mesa_is_format_compressed(dstImage->TexFormat)) { dstImage->Data = _mesa_alloc_texmemory(dstImage->CompressedSize); if (!dstImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps"); @@ -1661,7 +1660,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, dstData, dstImage->RowStride); - if (dstImage->IsCompressed) { + if (_mesa_is_format_compressed(dstImage->TexFormat)) { GLubyte *temp; /* compress image from dstData into dstImage->Data */ const GLenum srcFormat = _mesa_get_format_base_format(convertFormat); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 1599a6f13f..f084edb840 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1173,7 +1173,6 @@ struct gl_texture_image FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */ FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */ - GLboolean IsCompressed; /**< GL_ARB_texture_compression */ GLuint CompressedSize; /**< GL_ARB_texture_compression */ GLuint RowStride; /**< Padded width in units of texels */ diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index e9e408d8c5..3e3951b1c4 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -567,7 +567,7 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) { texImage = _mesa_select_tex_image(ctx, texObj, target, level); if (texImage) { - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { /* this typically calls _mesa_get_compressed_teximage() */ ctx->Driver.GetCompressedTexImage(ctx, target, level, img, texObj, texImage); diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index c4e5ce2682..86f46b9551 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -903,7 +903,6 @@ clear_teximage_fields(struct gl_texture_image *img) img->TexFormat = MESA_FORMAT_NONE; img->FetchTexelc = NULL; img->FetchTexelf = NULL; - img->IsCompressed = 0; img->CompressedSize = 0; } @@ -967,7 +966,6 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2); - img->IsCompressed = GL_FALSE; img->CompressedSize = 0; if ((width == 1 || _mesa_is_pow_two(img->Width2)) && @@ -1589,7 +1587,7 @@ subtexture_error_check2( GLcontext *ctx, GLuint dimensions, } #endif - if (destTex->IsCompressed) { + if (_mesa_is_format_compressed(destTex->TexFormat)) { if (!target_can_be_compressed(ctx, target)) { _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%D(target)", dimensions); @@ -1951,7 +1949,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, } } - if (teximage->IsCompressed) { + if (_mesa_is_format_compressed(teximage->TexFormat)) { if (!target_can_be_compressed(ctx, target)) { _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%d(target)", dimensions); diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index a9df1dac15..a6b611dffb 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -852,7 +852,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: - if (img->IsCompressed && !isProxy) { + if (_mesa_is_format_compressed(img->TexFormat) && !isProxy) { /* Don't use ctx->Driver.CompressedTextureSize() since that * may returned a padded hardware size. */ @@ -866,7 +866,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, } break; case GL_TEXTURE_COMPRESSED: - *params = (GLint) img->IsCompressed; + *params = (GLint) _mesa_is_format_compressed(img->TexFormat); break; /* GL_ARB_texture_float */ diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 48bee88e0f..3e87e47cb1 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3244,10 +3244,7 @@ _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) static void compute_texture_size(GLcontext *ctx, struct gl_texture_image *texImage) { - texImage->IsCompressed = - _mesa_is_format_compressed(texImage->TexFormat); - - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { texImage->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, texImage->Width, texImage->Height, texImage->Depth, @@ -3260,6 +3257,41 @@ compute_texture_size(GLcontext *ctx, struct gl_texture_image *texImage) } +/** Return texture size in bytes */ +static GLuint +texture_size(const struct gl_texture_image *texImage) +{ + GLuint sz; + + if (_mesa_is_format_compressed(texImage->TexFormat)) + sz = texImage->CompressedSize; + else + sz = texImage->Width * texImage->Height * texImage->Depth * + _mesa_get_format_bytes(texImage->TexFormat); + + return sz; +} + + +/** Return row stride in bytes */ +static GLuint +texture_row_stride(const struct gl_texture_image *texImage) +{ + GLuint stride; + + if (_mesa_is_format_compressed(texImage->TexFormat)) { + stride = _mesa_compressed_row_stride(texImage->TexFormat, + texImage->Width); + } + else { + GLuint texelBytes = _mesa_get_format_bytes(texImage->TexFormat); + stride = texImage->RowStride * texelBytes; + } + + return stride; +} + + /** * This is the software fallback for Driver.TexImage1D() @@ -3289,10 +3321,8 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, compute_texture_size(ctx, texImage); /* allocate memory */ - if (texImage->IsCompressed) - sizeInBytes = texImage->CompressedSize; - else - sizeInBytes = texImage->Width * _mesa_get_format_bytes(texImage->TexFormat); + sizeInBytes = texture_size(texImage); + texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); @@ -3309,16 +3339,14 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, } else { const GLint dstRowStride = 0; - GLboolean success; - - success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, 1, 1, - format, type, pixels, packing); + GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, 1, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); } @@ -3360,10 +3388,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* allocate memory */ - if (texImage->IsCompressed) - sizeInBytes = texImage->CompressedSize; - else - sizeInBytes = texImage->Width * texImage->Height * texelBytes; + sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); @@ -3379,26 +3404,15 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, return; } else { - GLint dstRowStride; - GLboolean success; - - if (texImage->IsCompressed) { - dstRowStride - = _mesa_compressed_row_stride(texImage->TexFormat, width); - } - else { - dstRowStride = texImage->RowStride * texelBytes; - } - - success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); - + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); } @@ -3436,10 +3450,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* allocate memory */ - if (texImage->IsCompressed) - sizeInBytes = texImage->CompressedSize; - else - sizeInBytes = width * height * depth * texelBytes; + sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); @@ -3455,25 +3466,15 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, return; } else { - GLint dstRowStride; - GLboolean success; - - if (texImage->IsCompressed) { - dstRowStride - = _mesa_compressed_row_stride(texImage->TexFormat, width); - } - else { - dstRowStride = texImage->RowStride * texelBytes; - } - - success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing); + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); } @@ -3505,16 +3506,14 @@ _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, { const GLint dstRowStride = 0; - GLboolean success; - - success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, 0, 0, /* offsets */ - dstRowStride, - texImage->ImageOffsets, - width, 1, 1, - format, type, pixels, packing); + GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, 0, 0, /* offsets */ + dstRowStride, + texImage->ImageOffsets, + width, 1, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D"); } @@ -3545,26 +3544,15 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, return; { - GLint dstRowStride = 0; - GLboolean success; - - if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, - texImage->Width); - } - else { - dstRowStride = texImage->RowStride * - _mesa_get_format_bytes(texImage->TexFormat); - } - - success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D"); } @@ -3595,26 +3583,15 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, return; { - GLint dstRowStride; - GLboolean success; - - if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, - texImage->Width); - } - else { - dstRowStride = texImage->RowStride * - _mesa_get_format_bytes(texImage->TexFormat); - } - - success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing); + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D"); } diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 716fbc8b29..b457a8dc6e 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -562,7 +562,6 @@ st_TexImage(GLcontext * ctx, if (_mesa_is_format_compressed(texImage->TexFormat)) { /* must be a compressed format */ texelBytes = 0; - texImage->IsCompressed = GL_TRUE; texImage->CompressedSize = ctx->Driver.CompressedTextureSize(ctx, texImage->Width, texImage->Height, texImage->Depth, @@ -696,7 +695,7 @@ st_TexImage(GLcontext * ctx, } else { /* Allocate regular memory and store the image there temporarily. */ - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { sizeInBytes = texImage->CompressedSize; dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); @@ -1823,7 +1822,7 @@ st_finalize_texture(GLcontext *ctx, } /* FIXME: determine format block instead of cpp */ - if (firstImage->base.IsCompressed) { + if (_mesa_is_format_compressed(firstImage->base.TexFormat)) { cpp = compressed_num_bytes(firstImage->base.TexFormat); } else { -- cgit v1.2.3 From 354d66e2f58bb19efcd9a0f8b2398d3f1dc4248d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Oct 2009 16:30:47 -0600 Subject: mesa: simplify _mesa_compressed_texture_size() --- src/mesa/main/texcompress.c | 69 ++++++--------------------------------------- 1 file changed, 9 insertions(+), 60 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index c1b8c7675a..a2b1218d0c 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -34,6 +34,7 @@ #include "imports.h" #include "colormac.h" #include "context.h" +#include "formats.h" #include "image.h" #include "mipmap.h" #include "texcompress.h" @@ -116,9 +117,10 @@ _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all) /** * Return number of bytes needed to store a texture of the given size - * using the specified compressed format. + * using the specified (compressed?) format. * This is called via the ctx->Driver.CompressedTextureSize function, - * unless a device driver overrides it. + * unless a device driver overrides it. A driver might override this + * if it needs to use an unusual or padded texture memory layout. * * \param width texture width in texels. * \param height texture height in texels. @@ -132,62 +134,7 @@ _mesa_compressed_texture_size( GLcontext *ctx, GLsizei width, GLsizei height, GLsizei depth, GLuint mesaFormat ) { - GLuint size; - - ASSERT(depth == 1); - (void) depth; - (void) size; - - switch (mesaFormat) { -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - /* round up width to next multiple of 8, height to next multiple of 4 */ - width = (width + 7) & ~7; - height = (height + 3) & ~3; - /* 16 bytes per 8x4 tile of RGB[A] texels */ - size = width * height / 2; - /* Textures smaller than 8x4 will effectively be made into 8x4 and - * take 16 bytes. - */ - return size; -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: -#endif - /* round up width, height to next multiple of 4 */ - width = (width + 3) & ~3; - height = (height + 3) & ~3; - /* 8 bytes per 4x4 tile of RGB[A] texels */ - size = width * height / 2; - /* Textures smaller than 4x4 will effectively be made into 4x4 and - * take 8 bytes. - */ - return size; - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: -#endif - /* round up width, height to next multiple of 4 */ - width = (width + 3) & ~3; - height = (height + 3) & ~3; - /* 16 bytes per 4x4 tile of RGBA texels */ - size = width * height; /* simple! */ - /* Textures smaller than 4x4 will effectively be made into 4x4 and - * take 16 bytes. - */ - return size; -#endif - default: - _mesa_problem(ctx, "bad mesaFormat in _mesa_compressed_texture_size"); - return 0; - } + return _mesa_format_image_size(mesaFormat, width, height, depth); } @@ -205,7 +152,7 @@ _mesa_compressed_texture_size_glenum(GLcontext *ctx, GLsizei width, GLsizei height, GLsizei depth, GLenum glformat) { - GLuint mesaFormat; + gl_format mesaFormat; switch (glformat) { #if FEATURE_texture_fxt1 @@ -252,7 +199,7 @@ _mesa_compressed_texture_size_glenum(GLcontext *ctx, return 0; } - return _mesa_compressed_texture_size(ctx, width, height, depth, mesaFormat); + return _mesa_format_image_size(mesaFormat, width, height, depth); } @@ -298,6 +245,8 @@ _mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width) return 0; } + assert(stride == _mesa_format_row_stride(mesaFormat, width)); + return stride; } -- cgit v1.2.3 From 4208a8c02615841702619eb5891c0a61f96a5a00 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Oct 2009 16:41:24 -0600 Subject: savage: s/Xfree/_mesa_free/ --- src/mesa/drivers/dri/savage/savage_xmesa.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 931ceff0a8..06179edae3 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -436,7 +436,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, if (ctx->Const.MaxTextureLevels <= 6) { /*spec requires at least 64x64*/ __driUtilMessage("Not enough texture memory. " "Falling back to indirect rendering."); - Xfree(imesa); + _mesa_free(imesa); return GL_FALSE; } -- cgit v1.2.3 From 073d55f5849c6338a6381e8bc51c074524b5687b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Oct 2009 16:41:47 -0600 Subject: radeon: fix tx_table[] entry XXX need to still verify that the table entries are in correct order. --- src/mesa/drivers/dri/radeon/radeon_texstate.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 5d22a11859..cb17f48bf3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -84,7 +84,7 @@ struct tx_table { /* XXX verify this table against MESA_FORMAT_x values */ static const struct tx_table tx_table[] = { - 0, /* MESA_FORMAT_NONE */ + _INVALID(NONE), /* MESA_FORMAT_NONE */ _ALPHA(RGBA8888), _ALPHA_REV(RGBA8888), _ALPHA(ARGB8888), -- cgit v1.2.3 From 4ca9ba254462b9be55b78df1d50519e10b2f4d73 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Oct 2009 16:42:37 -0600 Subject: mesa: move mesa_set_fetch_functions() --- src/mesa/drivers/dri/intel/intel_tex_image.c | 1 + src/mesa/drivers/dri/radeon/radeon_texture.c | 1 + src/mesa/drivers/dri/unichrome/via_tex.c | 1 + src/mesa/main/texfetch.c | 81 ++++++++++++++++++++++++++++ src/mesa/main/texfetch.h | 2 + src/mesa/main/texstore.c | 81 ---------------------------- src/mesa/main/texstore.h | 4 -- src/mesa/state_tracker/st_cb_texture.c | 1 + src/mesa/state_tracker/st_texture.c | 3 +- 9 files changed, 89 insertions(+), 86 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 29cca45148..9e13ba6871 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -7,6 +7,7 @@ #include "main/convolve.h" #include "main/context.h" #include "main/texcompress.h" +#include "main/texfetch.h" #include "main/texformat.h" #include "main/texstore.h" #include "main/texgetimage.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 442116a2dd..ce393ffeb6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -34,6 +34,7 @@ #include "main/convolve.h" #include "main/mipmap.h" #include "main/texcompress.h" +#include "main/texfetch.h" #include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index a4cf5466fd..13458aba1c 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -37,6 +37,7 @@ #include "main/mipmap.h" #include "main/simple_list.h" #include "main/texcompress.h" +#include "main/texfetch.h" #include "main/texformat.h" #include "main/texobj.h" #include "main/texstore.h" diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 62a8b53409..3428f705be 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -565,3 +565,84 @@ _mesa_get_texel_store_func(gl_format format) } return NULL; } + + + +/** + * Adaptor for fetching a GLchan texel from a float-valued texture. + */ +static void +fetch_texel_float_to_chan(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLchan *texelOut) +{ + GLfloat temp[4]; + GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat); + + ASSERT(texImage->FetchTexelf); + texImage->FetchTexelf(texImage, i, j, k, temp); + if (baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL_EXT) { + /* just one channel */ + UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]); + } + else { + /* four channels */ + UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]); + UNCLAMPED_FLOAT_TO_CHAN(texelOut[1], temp[1]); + UNCLAMPED_FLOAT_TO_CHAN(texelOut[2], temp[2]); + UNCLAMPED_FLOAT_TO_CHAN(texelOut[3], temp[3]); + } +} + + +/** + * Adaptor for fetching a float texel from a GLchan-valued texture. + */ +static void +fetch_texel_chan_to_float(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texelOut) +{ + GLchan temp[4]; + GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat); + + ASSERT(texImage->FetchTexelc); + texImage->FetchTexelc(texImage, i, j, k, temp); + if (baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL_EXT) { + /* just one channel */ + texelOut[0] = CHAN_TO_FLOAT(temp[0]); + } + else { + /* four channels */ + texelOut[0] = CHAN_TO_FLOAT(temp[0]); + texelOut[1] = CHAN_TO_FLOAT(temp[1]); + texelOut[2] = CHAN_TO_FLOAT(temp[2]); + texelOut[3] = CHAN_TO_FLOAT(temp[3]); + } +} + + +/** + * Initialize the texture image's FetchTexelc and FetchTexelf methods. + */ +void +_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) +{ + ASSERT(dims == 1 || dims == 2 || dims == 3); + ASSERT(texImage->TexFormat); + + texImage->FetchTexelf = + _mesa_get_texel_fetch_func(texImage->TexFormat, dims); + + /* now check if we need to use a float/chan adaptor */ + if (!texImage->FetchTexelc) { + texImage->FetchTexelc = fetch_texel_float_to_chan; + } + else if (!texImage->FetchTexelf) { + texImage->FetchTexelf = fetch_texel_chan_to_float; + } + + + ASSERT(texImage->FetchTexelc); + ASSERT(texImage->FetchTexelf); +} diff --git a/src/mesa/main/texfetch.h b/src/mesa/main/texfetch.h index a397b04600..a9be530a06 100644 --- a/src/mesa/main/texfetch.h +++ b/src/mesa/main/texfetch.h @@ -37,5 +37,7 @@ _mesa_get_texel_fetch_func(gl_format format, GLuint dims); extern StoreTexelFunc _mesa_get_texel_store_func(gl_format format); +extern void +_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims); #endif diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 3e87e47cb1..07421b6657 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3160,87 +3160,6 @@ _mesa_unmap_teximage_pbo(GLcontext *ctx, } - -/** - * Adaptor for fetching a GLchan texel from a float-valued texture. - */ -static void -fetch_texel_float_to_chan(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texelOut) -{ - GLfloat temp[4]; - GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat); - - ASSERT(texImage->FetchTexelf); - texImage->FetchTexelf(texImage, i, j, k, temp); - if (baseFormat == GL_DEPTH_COMPONENT || - baseFormat == GL_DEPTH_STENCIL_EXT) { - /* just one channel */ - UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]); - } - else { - /* four channels */ - UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]); - UNCLAMPED_FLOAT_TO_CHAN(texelOut[1], temp[1]); - UNCLAMPED_FLOAT_TO_CHAN(texelOut[2], temp[2]); - UNCLAMPED_FLOAT_TO_CHAN(texelOut[3], temp[3]); - } -} - - -/** - * Adaptor for fetching a float texel from a GLchan-valued texture. - */ -static void -fetch_texel_chan_to_float(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texelOut) -{ - GLchan temp[4]; - GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat); - - ASSERT(texImage->FetchTexelc); - texImage->FetchTexelc(texImage, i, j, k, temp); - if (baseFormat == GL_DEPTH_COMPONENT || - baseFormat == GL_DEPTH_STENCIL_EXT) { - /* just one channel */ - texelOut[0] = CHAN_TO_FLOAT(temp[0]); - } - else { - /* four channels */ - texelOut[0] = CHAN_TO_FLOAT(temp[0]); - texelOut[1] = CHAN_TO_FLOAT(temp[1]); - texelOut[2] = CHAN_TO_FLOAT(temp[2]); - texelOut[3] = CHAN_TO_FLOAT(temp[3]); - } -} - - -/** - * Initialize the texture image's FetchTexelc and FetchTexelf methods. - */ -void -_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) -{ - ASSERT(dims == 1 || dims == 2 || dims == 3); - ASSERT(texImage->TexFormat); - - texImage->FetchTexelf = - _mesa_get_texel_fetch_func(texImage->TexFormat, dims); - - /* now check if we need to use a float/chan adaptor */ - if (!texImage->FetchTexelc) { - texImage->FetchTexelc = fetch_texel_float_to_chan; - } - else if (!texImage->FetchTexelf) { - texImage->FetchTexelf = fetch_texel_chan_to_float; - } - - - ASSERT(texImage->FetchTexelc); - ASSERT(texImage->FetchTexelf); -} - - static void compute_texture_size(GLcontext *ctx, struct gl_texture_image *texImage) { diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index 2db076dfff..3211086dd6 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -82,10 +82,6 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, const struct gl_pixelstore_attrib *srcPacking); -extern void -_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims); - - extern void _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index b457a8dc6e..2574eeb996 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -37,6 +37,7 @@ #include "main/mipmap.h" #include "main/pixel.h" #include "main/texcompress.h" +#include "main/texfetch.h" #include "main/texformat.h" #include "main/texgetimage.h" #include "main/teximage.h" diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 1790e1b28d..4a883f9f0a 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -32,8 +32,9 @@ #include "st_cb_fbo.h" #include "st_inlines.h" #include "main/enums.h" -#include "main/texobj.h" +#include "main/texfetch.h" #include "main/teximage.h" +#include "main/texobj.h" #include "main/texstore.h" #undef Elements /* fix re-defined macro warning */ -- cgit v1.2.3 From 8c92a531fb7e0d2de2a06610b2dff98eeb19c985 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Oct 2009 19:01:02 -0600 Subject: mesa: reformatting --- src/mesa/main/texgetimage.c | 12 ++++++------ src/mesa/main/texstore.c | 43 +++++++++++++++++++++---------------------- 2 files changed, 27 insertions(+), 28 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 3e3951b1c4..341ce6103f 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -322,10 +322,15 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, { GLuint size; + /* don't use texImage->CompressedSize since that may be padded out */ + size = _mesa_compressed_texture_size(ctx, texImage->Width, texImage->Height, + texImage->Depth, + texImage->TexFormat); + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack texture image into a PBO */ GLubyte *buf; - if ((const GLubyte *) img + texImage->CompressedSize > + if ((const GLubyte *) img + size > (const GLubyte *) ctx->Pack.BufferObj->Size) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetCompressedTexImage(invalid PBO access)"); @@ -347,11 +352,6 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, return; } - /* don't use texImage->CompressedSize since that may be padded out */ - size = _mesa_compressed_texture_size(ctx, texImage->Width, texImage->Height, - texImage->Depth, - texImage->TexFormat); - /* just memcpy, no pixelstore or pixel transfer */ _mesa_memcpy(img, texImage->Data, size); diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 07421b6657..0fa8c44817 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -440,8 +440,8 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, else { /* no convolution */ const GLint components = _mesa_components_in_format(logicalBaseFormat); - const GLint srcStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLfloat *dst; GLint img, row; @@ -601,14 +601,13 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, dst = tempImage; for (img = 0; img < srcDepth; img++) { - const GLint srcStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, - srcType); - const GLubyte *src - = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, - srcWidth, srcHeight, - srcFormat, srcType, - img, 0, 0); + const GLint srcStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + const GLubyte *src = + (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); for (row = 0; row < srcHeight; row++) { _mesa_unpack_color_span_chan(ctx, srcWidth, logicalBaseFormat, dst, srcFormat, srcType, src, srcPacking, @@ -1136,8 +1135,8 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_BYTE && dims == 2) { /* do optimized tex store */ - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, - srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); const GLubyte *src = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); @@ -1389,8 +1388,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_BYTE) { int img, row, col; for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr @@ -1425,8 +1424,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) * Strangely the same isn't required for the RGB path, above. */ for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr @@ -1563,8 +1562,8 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) /* extract RGB from RGBA */ GLint img, row, col; for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr @@ -1690,8 +1689,8 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) /* extract BGR from RGBA */ int img, row, col; for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr @@ -2358,8 +2357,8 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) else { /* general path - note this is defined for 2d textures only */ const GLint components = _mesa_components_in_format(baseInternalFormat); - const GLint srcStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcStride = _mesa_image_row_stride(srcPacking, srcWidth, + srcFormat, srcType); GLbyte *tempImage, *dst, *src; GLint row; -- cgit v1.2.3 From 32aa40eee46fd0b15f3873069f2440ea2dd75408 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Oct 2009 21:13:25 -0600 Subject: mesa: removed gl_texture_image::CompressedSize field Just call ctx->Driver.CompressedTextureSize() when we need to get the compressed image size. --- src/mesa/drivers/dri/intel/intel_tex_image.c | 13 +++++---- src/mesa/drivers/dri/radeon/radeon_texture.c | 13 ++++----- src/mesa/drivers/dri/tdfx/tdfx_tex.c | 29 +++++++++---------- src/mesa/drivers/dri/unichrome/via_tex.c | 5 ++-- src/mesa/main/dd.h | 2 +- src/mesa/main/mipmap.c | 23 ++++++++------- src/mesa/main/mtypes.h | 2 -- src/mesa/main/teximage.c | 3 -- src/mesa/main/texstore.c | 42 ++++------------------------ src/mesa/state_tracker/st_cb_texture.c | 10 +++---- 10 files changed, 53 insertions(+), 89 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 9e13ba6871..dd436becab 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -340,11 +340,8 @@ intelTexImage(GLcontext * ctx, if (_mesa_is_format_compressed(texImage->TexFormat)) { texelBytes = 0; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat); - } else { + } + else { texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ @@ -495,7 +492,11 @@ intelTexImage(GLcontext * ctx, else { /* Allocate regular memory and store the image there temporarily. */ if (_mesa_is_format_compressed(texImage->TexFormat)) { - sizeInBytes = texImage->CompressedSize; + sizeInBytes = ctx->Driver.CompressedTextureSize(ctx, + texImage->Width, + texImage->Height, + texImage->Depth, + texImage->TexFormat); dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); assert(dims != 3); diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index ce393ffeb6..2c28011057 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -547,13 +547,7 @@ static void radeon_teximage( if (_mesa_is_format_compressed(texImage->TexFormat)) { texelBytes = 0; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat); } else { - texImage->CompressedSize = 0; - texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { @@ -590,7 +584,12 @@ static void radeon_teximage( } else { int size; if (_mesa_is_format_compressed(texImage->TexFormat)) { - size = texImage->CompressedSize; + size = ctx->Driver.CompressedTextureSize(ctx, + texImage->Width, + texImage->Height, + texImage->Depth, + texImage->TexFormat); + } else { size = texImage->Width * texImage->Height * texImage->Depth * _mesa_get_format_bytes(texImage->TexFormat); } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index 8b68137eed..5e9421aa2a 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -1409,13 +1409,13 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, texelBytes = _mesa_get_format_bytes(texImage->TexFormat); if (_mesa_is_format_compressed(texImage->TexFormat)) { - texImage->CompressedSize = _mesa_compressed_texture_size(ctx, - mml->width, - mml->height, - 1, - mesaFormat); + GLuint compressedSize = ctx->Driver.CompressedTextureSize(ctx, + mml->width, + mml->height, + 1, + mesaFormat); dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, mml->width); - texImage->Data = _mesa_alloc_texmemory(texImage->CompressedSize); + texImage->Data = _mesa_alloc_texmemory(compressedSize); } else { dstRowStride = mml->width * texelBytes; texImage->Data = _mesa_alloc_texmemory(mml->width * mml->height * texelBytes); @@ -1580,7 +1580,8 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); tdfxTexInfo *ti; tdfxMipMapLevel *mml; - GLuint mesaFormat; + gl_format mesaFormat; + GLuint compressedSize; if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) { fprintf(stderr, "tdfxCompressedTexImage2D: id=%d int 0x%x %dx%d\n", @@ -1637,12 +1638,12 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, /* allocate new storage for texture image, if needed */ if (!texImage->Data) { - texImage->CompressedSize = _mesa_compressed_texture_size(ctx, - mml->width, - mml->height, - 1, - mesaFormat); - texImage->Data = _mesa_alloc_texmemory(texImage->CompressedSize); + compressedSize = ctx->Driver.CompressedTextureSize(ctx, + mml->width, + mml->height, + 1, + mesaFormat); + texImage->Data = _mesa_alloc_texmemory(compressedSize); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); return; @@ -1677,7 +1678,7 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, texImage->Data); ti->padded = GL_TRUE; } else { - MEMCPY(texImage->Data, data, texImage->CompressedSize); + MEMCPY(texImage->Data, data, compressedSize); } RevalidateTexture(ctx, texObj); diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index 13458aba1c..a99aa9debc 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -674,6 +674,7 @@ static void viaTexImage(GLcontext *ctx, struct via_texture_object *viaObj = (struct via_texture_object *)texObj; struct via_texture_image *viaImage = (struct via_texture_image *)texImage; int heaps[3], nheaps, i; + GLuint compressedSize; if (!is_empty_list(&vmesa->freed_tex_buffers)) { viaCheckBreadcrumb(vmesa, 0); @@ -697,7 +698,7 @@ static void viaTexImage(GLcontext *ctx, if (texelBytes == 0) { /* compressed format */ - texImage->CompressedSize = + compressedSize = ctx->Driver.CompressedTextureSize(ctx, texImage->Width, texImage->Height, texImage->Depth, texImage->TexFormat); @@ -714,7 +715,7 @@ static void viaTexImage(GLcontext *ctx, /* allocate memory */ if (_mesa_is_format_compressed(texImage->TexFormat)) - sizeInBytes = texImage->CompressedSize; + sizeInBytes = compressedSize; else sizeInBytes = postConvWidth * postConvHeight * texelBytes; diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 9131f20f52..64bf9cba19 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -481,7 +481,7 @@ struct dd_function_table { */ GLuint (*CompressedTextureSize)( GLcontext *ctx, GLsizei width, GLsizei height, GLsizei depth, - GLenum format ); + GLuint mesaFormat ); /*@}*/ /** diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index f6d6ce33c8..e24e7285c3 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1614,24 +1614,19 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, dstImage->TexFormat = srcImage->TexFormat; dstImage->FetchTexelc = srcImage->FetchTexelc; dstImage->FetchTexelf = srcImage->FetchTexelf; + + /* Alloc new teximage data buffer. + * Setup src and dest data pointers. + */ if (_mesa_is_format_compressed(dstImage->TexFormat)) { - dstImage->CompressedSize + GLuint dstCompressedSize = ctx->Driver.CompressedTextureSize(ctx, dstImage->Width, dstImage->Height, dstImage->Depth, dstImage->TexFormat); - ASSERT(dstImage->CompressedSize > 0); - } - - ASSERT(dstImage->TexFormat); - ASSERT(dstImage->FetchTexelc); - ASSERT(dstImage->FetchTexelf); + ASSERT(dstCompressedSize > 0); - /* Alloc new teximage data buffer. - * Setup src and dest data pointers. - */ - if (_mesa_is_format_compressed(dstImage->TexFormat)) { - dstImage->Data = _mesa_alloc_texmemory(dstImage->CompressedSize); + dstImage->Data = _mesa_alloc_texmemory(dstCompressedSize); if (!dstImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps"); return; @@ -1653,6 +1648,10 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, dstData = (GLubyte *) dstImage->Data; } + ASSERT(dstImage->TexFormat); + ASSERT(dstImage->FetchTexelc); + ASSERT(dstImage->FetchTexelf); + _mesa_generate_mipmap_level(target, datatype, comps, border, srcWidth, srcHeight, srcDepth, srcData, srcImage->RowStride, diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index f084edb840..8e6e0d09be 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1173,8 +1173,6 @@ struct gl_texture_image FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */ FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */ - GLuint CompressedSize; /**< GL_ARB_texture_compression */ - GLuint RowStride; /**< Padded width in units of texels */ GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to each 2D slice in 'Data', in texels */ diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 86f46b9551..438a316b9c 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -903,7 +903,6 @@ clear_teximage_fields(struct gl_texture_image *img) img->TexFormat = MESA_FORMAT_NONE; img->FetchTexelc = NULL; img->FetchTexelf = NULL; - img->CompressedSize = 0; } @@ -966,8 +965,6 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2); - img->CompressedSize = 0; - if ((width == 1 || _mesa_is_pow_two(img->Width2)) && (height == 1 || _mesa_is_pow_two(img->Height2)) && (depth == 1 || _mesa_is_pow_two(img->Depth2))) diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 0fa8c44817..133b0370c8 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3159,34 +3159,12 @@ _mesa_unmap_teximage_pbo(GLcontext *ctx, } -static void -compute_texture_size(GLcontext *ctx, struct gl_texture_image *texImage) -{ - if (_mesa_is_format_compressed(texImage->TexFormat)) { - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat); - } - else { - /* non-compressed format */ - texImage->CompressedSize = 0; - } -} - - /** Return texture size in bytes */ static GLuint texture_size(const struct gl_texture_image *texImage) { - GLuint sz; - - if (_mesa_is_format_compressed(texImage->TexFormat)) - sz = texImage->CompressedSize; - else - sz = texImage->Width * texImage->Height * texImage->Depth * - _mesa_get_format_bytes(texImage->TexFormat); - + GLuint sz = _mesa_format_image_size(texImage->TexFormat, texImage->Width, + texImage->Height, texImage->Depth); return sz; } @@ -3228,7 +3206,7 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLint sizeInBytes; + GLuint sizeInBytes; (void) border; texImage->TexFormat @@ -3236,11 +3214,9 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, ASSERT(texImage->TexFormat); _mesa_set_fetch_functions(texImage, 1); - compute_texture_size(ctx, texImage); /* allocate memory */ sizeInBytes = texture_size(texImage); - texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); @@ -3293,7 +3269,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLint texelBytes, sizeInBytes; + GLuint sizeInBytes; (void) border; texImage->TexFormat @@ -3301,9 +3277,6 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, ASSERT(texImage->TexFormat); _mesa_set_fetch_functions(texImage, 2); - compute_texture_size(ctx, texImage); - - texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* allocate memory */ sizeInBytes = texture_size(texImage); @@ -3355,7 +3328,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLint texelBytes, sizeInBytes; + GLuint sizeInBytes; (void) border; texImage->TexFormat @@ -3363,9 +3336,6 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, ASSERT(texImage->TexFormat); _mesa_set_fetch_functions(texImage, 3); - compute_texture_size(ctx, texImage); - - texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* allocate memory */ sizeInBytes = texture_size(texImage); @@ -3570,7 +3540,6 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, ASSERT(texImage->TexFormat); _mesa_set_fetch_functions(texImage, 2); - compute_texture_size(ctx, texImage); /* allocate storage */ texImage->Data = _mesa_alloc_texmemory(imageSize); @@ -3586,7 +3555,6 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, return; /* copy the data */ - ASSERT(texImage->CompressedSize == (GLuint) imageSize); MEMCPY(texImage->Data, data, imageSize); _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 2574eeb996..dc3ab61425 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -563,10 +563,6 @@ st_TexImage(GLcontext * ctx, if (_mesa_is_format_compressed(texImage->TexFormat)) { /* must be a compressed format */ texelBytes = 0; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat); } else { texelBytes = _mesa_get_format_bytes(texImage->TexFormat); @@ -697,7 +693,11 @@ st_TexImage(GLcontext * ctx, else { /* Allocate regular memory and store the image there temporarily. */ if (_mesa_is_format_compressed(texImage->TexFormat)) { - sizeInBytes = texImage->CompressedSize; + sizeInBytes = ctx->Driver.CompressedTextureSize(ctx, + texImage->Width, + texImage->Height, + texImage->Depth, + texImage->TexFormat); dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); assert(dims != 3); -- cgit v1.2.3 From bbbf55fa8419549debbba9ac6dc011b2c18ef24c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 5 Oct 2009 16:52:26 -0600 Subject: mesa: make _mesa_get_texel_fetch_func() static --- src/mesa/main/texfetch.c | 2 +- src/mesa/main/texfetch.h | 3 --- 2 files changed, 1 insertion(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 3428f705be..6b7db584f8 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -522,7 +522,7 @@ texfetch_funcs[MESA_FORMAT_COUNT] = }; -FetchTexelFuncF +static FetchTexelFuncF _mesa_get_texel_fetch_func(gl_format format, GLuint dims) { FetchTexelFuncF f; diff --git a/src/mesa/main/texfetch.h b/src/mesa/main/texfetch.h index a9be530a06..ef13bf27fe 100644 --- a/src/mesa/main/texfetch.h +++ b/src/mesa/main/texfetch.h @@ -31,9 +31,6 @@ #include "formats.h" -extern FetchTexelFuncF -_mesa_get_texel_fetch_func(gl_format format, GLuint dims); - extern StoreTexelFunc _mesa_get_texel_store_func(gl_format format); -- cgit v1.2.3 From 1a2bb37264b4448d33f2948fe1702c9dc936395d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 5 Oct 2009 17:12:36 -0600 Subject: mesa: lift _mesa_set_fetch_functions() calls out of drivers Call it from in the main Mesa glTexImage functions. --- src/mesa/drivers/dri/intel/intel_tex_image.c | 4 ---- src/mesa/drivers/dri/radeon/radeon_texture.c | 3 --- src/mesa/drivers/dri/unichrome/via_tex.c | 3 --- src/mesa/main/texfetch.c | 12 ++++++------ src/mesa/main/teximage.c | 20 ++++++++++++++++++++ src/mesa/main/texstore.c | 9 --------- 6 files changed, 26 insertions(+), 25 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index dd436becab..f32ff0dd05 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -7,7 +7,6 @@ #include "main/convolve.h" #include "main/context.h" #include "main/texcompress.h" -#include "main/texfetch.h" #include "main/texformat.h" #include "main/texstore.h" #include "main/texgetimage.h" @@ -336,8 +335,6 @@ intelTexImage(GLcontext * ctx, texImage->TexFormat = intelChooseTextureFormat(ctx, internalFormat, format, type); - _mesa_set_fetch_functions(texImage, dims); - if (_mesa_is_format_compressed(texImage->TexFormat)) { texelBytes = 0; } @@ -794,7 +791,6 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, intelImage->level = level; texImage->TexFormat = intelChooseTextureFormat(&intel->ctx, internalFormat, type, format); - _mesa_set_fetch_functions(texImage, 2); texImage->RowStride = rb->region->pitch; intel_miptree_reference(&intelImage->mt, intelObj->mt); diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 2c28011057..17e42e72ee 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -34,7 +34,6 @@ #include "main/convolve.h" #include "main/mipmap.h" #include "main/texcompress.h" -#include "main/texfetch.h" #include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" @@ -140,7 +139,6 @@ static void map_override(GLcontext *ctx, radeonTexObj *t) radeon_bo_map(t->bo, GL_FALSE); img->base.Data = t->bo->ptr; - _mesa_set_fetch_functions(&img->base, 2); } static void unmap_override(GLcontext *ctx, radeonTexObj *t) @@ -543,7 +541,6 @@ static void radeon_teximage( /* Choose and fill in the texture format for this image */ texImage->TexFormat = radeonChooseTextureFormat(ctx, internalFormat, format, type, 0); - _mesa_set_fetch_functions(texImage, dims); if (_mesa_is_format_compressed(texImage->TexFormat)) { texelBytes = 0; diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index a99aa9debc..fa7542c5cb 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -37,7 +37,6 @@ #include "main/mipmap.h" #include "main/simple_list.h" #include "main/texcompress.h" -#include "main/texfetch.h" #include "main/texformat.h" #include "main/texobj.h" #include "main/texstore.h" @@ -692,8 +691,6 @@ static void viaTexImage(GLcontext *ctx, assert(texImage->TexFormat); - _mesa_set_fetch_functions(texImage, dims); - texelBytes = _mesa_get_format_bytes(texImage->TexFormat); if (texelBytes == 0) { diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 6b7db584f8..851659e9c5 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -595,6 +595,7 @@ fetch_texel_float_to_chan(const struct gl_texture_image *texImage, } +#if 0 /** * Adaptor for fetching a float texel from a GLchan-valued texture. */ @@ -620,6 +621,7 @@ fetch_texel_chan_to_float(const struct gl_texture_image *texImage, texelOut[3] = CHAN_TO_FLOAT(temp[3]); } } +#endif /** @@ -631,17 +633,15 @@ _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) ASSERT(dims == 1 || dims == 2 || dims == 3); ASSERT(texImage->TexFormat); - texImage->FetchTexelf = - _mesa_get_texel_fetch_func(texImage->TexFormat, dims); + if (!texImage->FetchTexelf) { + texImage->FetchTexelf = + _mesa_get_texel_fetch_func(texImage->TexFormat, dims); + } /* now check if we need to use a float/chan adaptor */ if (!texImage->FetchTexelc) { texImage->FetchTexelc = fetch_texel_float_to_chan; } - else if (!texImage->FetchTexelf) { - texImage->FetchTexelf = fetch_texel_chan_to_float; - } - ASSERT(texImage->FetchTexelc); ASSERT(texImage->FetchTexelf); diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 438a316b9c..457380b8fa 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -43,6 +43,7 @@ #include "macros.h" #include "state.h" #include "texcompress.h" +#include "texfetch.h" #include "texformat.h" #include "teximage.h" #include "texstate.h" @@ -997,6 +998,9 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, img->HeightScale = (GLfloat) img->Height; img->DepthScale = (GLfloat) img->Depth; } + + img->FetchTexelc = NULL; + img->FetchTexelf = NULL; } @@ -2200,6 +2204,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 1); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2314,6 +2320,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 2); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2424,6 +2432,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 3); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2732,6 +2742,8 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 1); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2807,6 +2819,8 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 2); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -3259,6 +3273,8 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, imageSize, data, texObj, texImage); + _mesa_set_fetch_functions(texImage, 1); + check_gen_mipmap(ctx, target, texObj, level); /* state update */ @@ -3363,6 +3379,8 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, border, imageSize, data, texObj, texImage); + _mesa_set_fetch_functions(texImage, 2); + check_gen_mipmap(ctx, target, texObj, level); /* state update */ @@ -3467,6 +3485,8 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, border, imageSize, data, texObj, texImage); + _mesa_set_fetch_functions(texImage, 3); + check_gen_mipmap(ctx, target, texObj, level); /* state update */ diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 133b0370c8..52502b7033 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -64,7 +64,6 @@ #include "texcompress.h" #include "texcompress_fxt1.h" #include "texcompress_s3tc.h" -#include "texfetch.h" #include "texformat.h" #include "teximage.h" #include "texstore.h" @@ -3213,8 +3212,6 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); ASSERT(texImage->TexFormat); - _mesa_set_fetch_functions(texImage, 1); - /* allocate memory */ sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); @@ -3276,8 +3273,6 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); ASSERT(texImage->TexFormat); - _mesa_set_fetch_functions(texImage, 2); - /* allocate memory */ sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); @@ -3335,8 +3330,6 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); ASSERT(texImage->TexFormat); - _mesa_set_fetch_functions(texImage, 3); - /* allocate memory */ sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); @@ -3539,8 +3532,6 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, 0, 0); ASSERT(texImage->TexFormat); - _mesa_set_fetch_functions(texImage, 2); - /* allocate storage */ texImage->Data = _mesa_alloc_texmemory(imageSize); if (!texImage->Data) { -- cgit v1.2.3 From 41bee4cff54c6a4c3ee193c80164a4b81863774b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 5 Oct 2009 17:27:50 -0600 Subject: mesa: add parenthesis --- src/mesa/main/colormac.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/colormac.h b/src/mesa/main/colormac.h index 815624ee50..7ae781ae23 100644 --- a/src/mesa/main/colormac.h +++ b/src/mesa/main/colormac.h @@ -140,9 +140,9 @@ */ #define UNCLAMPED_FLOAT_TO_RGB_CHAN(dst, f) \ do { \ - UNCLAMPED_FLOAT_TO_CHAN(dst[0], f[0]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[1], f[1]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[2], f[2]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[0], (f)[0]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[1], (f)[1]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[2], (f)[2]); \ } while (0) @@ -156,10 +156,10 @@ do { \ */ #define UNCLAMPED_FLOAT_TO_RGBA_CHAN(dst, f) \ do { \ - UNCLAMPED_FLOAT_TO_CHAN(dst[0], f[0]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[1], f[1]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[2], f[2]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[3], f[3]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[0], (f)[0]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[1], (f)[1]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[2], (f)[2]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[3], (f)[3]); \ } while (0) -- cgit v1.2.3 From 6ec3db6cab95c1025d4afa0e7951246b5aa51b48 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 5 Oct 2009 17:28:39 -0600 Subject: mesa: use FetchTexelf() instead of FetchTexelc() --- src/mesa/main/texrender.c | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index f47478421a..c8b532acbb 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -1,5 +1,6 @@ #include "context.h" +#include "colormac.h" #include "fbobject.h" #include "texfetch.h" #include "texrender.h" @@ -46,7 +47,9 @@ texture_get_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, if (rb->DataType == CHAN_TYPE) { GLchan *rgbaOut = (GLchan *) values; for (i = 0; i < count; i++) { - trb->TexImage->FetchTexelc(trb->TexImage, x + i, y, z, rgbaOut + 4 * i); + GLfloat rgba[4]; + trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, rgba); + UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba); } } else if (rb->DataType == GL_UNSIGNED_SHORT) { @@ -100,8 +103,10 @@ texture_get_values(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, if (rb->DataType == CHAN_TYPE) { GLchan *rgbaOut = (GLchan *) values; for (i = 0; i < count; i++) { - trb->TexImage->FetchTexelc(trb->TexImage, x[i], y[i] + trb->Yoffset, - z, rgbaOut + 4 * i); + GLfloat rgba[4]; + trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset, + z, rgba); + UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba); } } else if (rb->DataType == GL_UNSIGNED_SHORT) { -- cgit v1.2.3 From 7e7f38a67d82191076b95f6faa0d419df68610da Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 5 Oct 2009 17:48:22 -0600 Subject: mesa: remove feature tests --- src/mesa/main/formats.c | 12 ------------ src/mesa/main/formats.h | 8 -------- src/mesa/main/texfetch.c | 4 ---- src/mesa/main/texfetch_tmp.h | 4 ---- 4 files changed, 28 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index ebe59f8960..c98e90d1c3 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -261,8 +261,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */ 1, 1, 1 /* BlockWidth/Height,Bytes */ }, - -#if FEATURE_EXT_texture_sRGB { MESA_FORMAT_SRGB8, GL_RGB, @@ -303,7 +301,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 8, 0, 0, 0, 0, 1, 1, 2 }, -#if FEATURE_texture_s3tc { MESA_FORMAT_SRGB_DXT1, /* Name */ GL_RGB, /* BaseFormat */ @@ -336,10 +333,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 16 /* 16 bytes per 4x4 block */ }, -#endif -#endif -#if FEATURE_texture_fxt1 { MESA_FORMAT_RGB_FXT1, GL_RGB, @@ -356,9 +350,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 8, 4, 16 /* 16 bytes per 8x4 block */ }, -#endif -#if FEATURE_texture_s3tc { MESA_FORMAT_RGB_DXT1, /* Name */ GL_RGB, /* BaseFormat */ @@ -391,8 +383,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 16 /* 16 bytes per 4x4 block */ }, -#endif - { MESA_FORMAT_RGBA_FLOAT32, GL_RGBA, @@ -489,7 +479,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 16, 0, 0, 0, 1, 1, 2 }, - { MESA_FORMAT_DUDV8, GL_DUDV_ATI, @@ -498,7 +487,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 1, 1, 2 }, - { MESA_FORMAT_SIGNED_RGBA8888, GL_RGBA, diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 316ff1a8ec..7a2a948991 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -79,7 +79,6 @@ typedef enum MESA_FORMAT_S8, /* SSSS SSSS */ /*@}*/ -#if FEATURE_EXT_texture_sRGB /** * \name 8-bit/channel sRGB formats */ @@ -89,29 +88,22 @@ typedef enum MESA_FORMAT_SARGB8, MESA_FORMAT_SL8, MESA_FORMAT_SLA8, -#if FEATURE_texture_s3tc MESA_FORMAT_SRGB_DXT1, MESA_FORMAT_SRGBA_DXT1, MESA_FORMAT_SRGBA_DXT3, MESA_FORMAT_SRGBA_DXT5, -#endif /*@}*/ -#endif /** * \name Compressed texture formats. */ /*@{*/ -#if FEATURE_texture_fxt1 MESA_FORMAT_RGB_FXT1, MESA_FORMAT_RGBA_FXT1, -#endif -#if FEATURE_texture_s3tc MESA_FORMAT_RGB_DXT1, MESA_FORMAT_RGBA_DXT1, MESA_FORMAT_RGBA_DXT3, MESA_FORMAT_RGBA_DXT5, -#endif /*@}*/ /** diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 851659e9c5..fbb3170ff5 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -41,8 +41,6 @@ #include "texfetch.h" -#if FEATURE_EXT_texture_sRGB - /** * Convert an 8-bit sRGB value from non-linear space to a * linear RGB value in [0, 1]. @@ -71,8 +69,6 @@ nonlinear_to_linear(GLubyte cs8) } -#endif /* FEATURE_EXT_texture_sRGB */ - /* Texel fetch routines for all supported formats */ diff --git a/src/mesa/main/texfetch_tmp.h b/src/mesa/main/texfetch_tmp.h index 3ac932b979..43030c2985 100644 --- a/src/mesa/main/texfetch_tmp.h +++ b/src/mesa/main/texfetch_tmp.h @@ -989,8 +989,6 @@ static void store_texel_ci8(struct gl_texture_image *texImage, #endif -#if FEATURE_EXT_texture_sRGB - /* Fetch texel from 1D, 2D or 3D srgb8 texture, return 4 GLfloats */ /* Note: component order is same as for MESA_FORMAT_RGB888 */ static void FETCH(srgb8)(const struct gl_texture_image *texImage, @@ -1100,8 +1098,6 @@ static void store_texel_sla8(struct gl_texture_image *texImage, } #endif -#endif /* FEATURE_EXT_texture_sRGB */ - /* MESA_FORMAT_DUDV8 ********************************************************/ -- cgit v1.2.3 From be0765cd6ec47cf068775197f312a1123e044566 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 5 Oct 2009 17:50:33 -0600 Subject: mesa: move gl_format_info struct to formats.c This is a private datatype. --- src/mesa/main/formats.c | 37 +++++++++++++++++++++++++++++++++++++ src/mesa/main/formats.h | 38 -------------------------------------- 2 files changed, 37 insertions(+), 38 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index c98e90d1c3..e38c51772d 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -30,6 +30,43 @@ #include "texstore.h" +/** + * Information about texture formats. + */ +struct gl_format_info +{ + gl_format Name; + + /** + * Base format is one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, + * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_COLOR_INDEX, GL_DEPTH_COMPONENT. + */ + GLenum BaseFormat; + + /** + * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALED, + * GL_UNSIGNED_INT, GL_SIGNED_INT, GL_FLOAT. + */ + GLenum DataType; + + GLubyte RedBits; + GLubyte GreenBits; + GLubyte BlueBits; + GLubyte AlphaBits; + GLubyte LuminanceBits; + GLubyte IntensityBits; + GLubyte IndexBits; + GLubyte DepthBits; + GLubyte StencilBits; + + /** + * To describe compressed formats. If not compressed, Width=Height=1. + */ + GLubyte BlockWidth, BlockHeight; + GLubyte BytesPerBlock; +}; + + /** * Info about each format. * These must be in the same order as the MESA_FORMAT_* enums so that diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 7a2a948991..723e237a57 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -137,44 +137,6 @@ typedef enum } gl_format; -/** - * Information about texture formats. - */ -struct gl_format_info -{ - gl_format Name; - - /** - * Base format is one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, - * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_COLOR_INDEX, GL_DEPTH_COMPONENT. - */ - GLenum BaseFormat; - - /** - * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALED, - * GL_UNSIGNED_INT, GL_SIGNED_INT, GL_FLOAT. - */ - GLenum DataType; - - GLubyte RedBits; - GLubyte GreenBits; - GLubyte BlueBits; - GLubyte AlphaBits; - GLubyte LuminanceBits; - GLubyte IntensityBits; - GLubyte IndexBits; - GLubyte DepthBits; - GLubyte StencilBits; - - /** - * To describe compressed formats. If not compressed, Width=Height=1. - */ - GLubyte BlockWidth, BlockHeight; - GLubyte BytesPerBlock; -}; - - - extern GLuint _mesa_get_format_bytes(gl_format format); -- cgit v1.2.3 From 019bc97bd900a84f5f999afdb42928e92d33814b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 5 Oct 2009 17:54:20 -0600 Subject: mesa: move _mesa_format_to_type_and_comps() to formats.c --- src/mesa/main/formats.c | 257 +++++++++++++++++++++++++++++----------------- src/mesa/main/formats.h | 7 +- src/mesa/main/mipmap.c | 1 - src/mesa/main/texformat.c | 179 -------------------------------- src/mesa/main/texformat.h | 4 - 5 files changed, 168 insertions(+), 280 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index e38c51772d..d3c8b1213b 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -734,109 +734,182 @@ _mesa_test_formats(void) } + /** - * XXX possible replacement for _mesa_format_to_type_and_comps() - * Used for mipmap generation. + * Return datatype and number of components per texel for the given gl_format. + * Only used for mipmap generation code. */ void -_mesa_format_to_type_and_comps2(gl_format format, - GLenum *datatype, GLuint *comps) +_mesa_format_to_type_and_comps(gl_format format, + GLenum *datatype, GLuint *comps) { - const struct gl_format_info *info = _mesa_get_format_info(format); - - /* We use a bunch of heuristics here. If this gets too ugly we could - * just encode the info the in the gl_format_info structures. - */ - if (info->BaseFormat == GL_RGB || - info->BaseFormat == GL_RGBA || - info->BaseFormat == GL_ALPHA) { - *comps = ((info->RedBits > 0) + - (info->GreenBits > 0) + - (info->BlueBits > 0) + - (info->AlphaBits > 0)); - - if (info->DataType== GL_FLOAT) { - if (info->RedBits == 32) - *datatype = GL_FLOAT; - else - *datatype = GL_HALF_FLOAT; - } - else if (info->GreenBits == 3) { - *datatype = GL_UNSIGNED_BYTE_3_3_2; - } - else if (info->GreenBits == 4) { - *datatype = GL_UNSIGNED_SHORT_4_4_4_4; - } - else if (info->GreenBits == 6) { - *datatype = GL_UNSIGNED_SHORT_5_6_5; - } - else if (info->GreenBits == 5) { - *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV; - } - else if (info->RedBits == 8) { - *datatype = GL_UNSIGNED_BYTE; - } - else { - ASSERT(info->RedBits == 16); - *datatype = GL_UNSIGNED_SHORT; - } - } - else if (info->BaseFormat == GL_LUMINANCE || - info->BaseFormat == GL_LUMINANCE_ALPHA) { - *comps = ((info->LuminanceBits > 0) + - (info->AlphaBits > 0)); - if (info->LuminanceBits == 8) { - *datatype = GL_UNSIGNED_BYTE; - } - else if (info->LuminanceBits == 16) { - *datatype = GL_UNSIGNED_SHORT; - } - else { - *datatype = GL_FLOAT; - } - } - else if (info->BaseFormat == GL_INTENSITY) { - *comps = 1; - if (info->IntensityBits == 8) { - *datatype = GL_UNSIGNED_BYTE; - } - else if (info->IntensityBits == 16) { - *datatype = GL_UNSIGNED_SHORT; - } - else { - *datatype = GL_FLOAT; - } - } - else if (info->BaseFormat == GL_COLOR_INDEX) { - *comps = 1; + switch (format) { + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_ARGB8888_REV: + *datatype = GL_UNSIGNED_BYTE; + *comps = 4; + return; + case MESA_FORMAT_RGB888: + case MESA_FORMAT_BGR888: + *datatype = GL_UNSIGNED_BYTE; + *comps = 3; + return; + case MESA_FORMAT_RGB565: + case MESA_FORMAT_RGB565_REV: + *datatype = GL_UNSIGNED_SHORT_5_6_5; + *comps = 3; + return; + + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB4444_REV: + *datatype = GL_UNSIGNED_SHORT_4_4_4_4; + *comps = 4; + return; + + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_ARGB1555_REV: + *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV; + *comps = 4; + return; + + case MESA_FORMAT_AL88: + case MESA_FORMAT_AL88_REV: + *datatype = GL_UNSIGNED_BYTE; + *comps = 2; + return; + case MESA_FORMAT_RGB332: + *datatype = GL_UNSIGNED_BYTE_3_3_2; + *comps = 3; + return; + + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + case MESA_FORMAT_CI8: *datatype = GL_UNSIGNED_BYTE; - } - else if (info->BaseFormat == GL_DEPTH_COMPONENT) { - *comps = 1; - if (info->DepthBits == 16) { - *datatype = GL_UNSIGNED_SHORT; - } - else { - ASSERT(info->DepthBits == 32); - *datatype = GL_UNSIGNED_INT; - } - } - else if (info->BaseFormat == GL_DEPTH_STENCIL) { *comps = 1; - *datatype = GL_UNSIGNED_INT; - } - else if (info->BaseFormat == GL_YCBCR_MESA) { + return; + + case MESA_FORMAT_YCBCR: + case MESA_FORMAT_YCBCR_REV: + *datatype = GL_UNSIGNED_SHORT; *comps = 2; + return; + + case MESA_FORMAT_Z24_S8: + *datatype = GL_UNSIGNED_INT; + *comps = 1; /* XXX OK? */ + return; + + case MESA_FORMAT_S8_Z24: + *datatype = GL_UNSIGNED_INT; + *comps = 1; /* XXX OK? */ + return; + + case MESA_FORMAT_Z16: *datatype = GL_UNSIGNED_SHORT; - } - else if (info->BaseFormat == GL_DUDV_ATI) { + *comps = 1; + return; + + case MESA_FORMAT_Z32: + *datatype = GL_UNSIGNED_INT; + *comps = 1; + return; + + case MESA_FORMAT_DUDV8: + *datatype = GL_BYTE; *comps = 2; + return; + + case MESA_FORMAT_SIGNED_RGBA8888: + case MESA_FORMAT_SIGNED_RGBA8888_REV: *datatype = GL_BYTE; - } - else { - /* any other formats? */ - ASSERT(0); + *comps = 4; + return; + +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGB8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 3; + return; + case MESA_FORMAT_SRGBA8: + case MESA_FORMAT_SARGB8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 4; + return; + case MESA_FORMAT_SL8: + *datatype = GL_UNSIGNED_BYTE; *comps = 1; + return; + case MESA_FORMAT_SLA8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 2; + return; +#endif + +#if FEATURE_texture_fxt1 + case MESA_FORMAT_RGB_FXT1: + case MESA_FORMAT_RGBA_FXT1: +#endif +#if FEATURE_texture_s3tc + case MESA_FORMAT_RGB_DXT1: + case MESA_FORMAT_RGBA_DXT1: + case MESA_FORMAT_RGBA_DXT3: + case MESA_FORMAT_RGBA_DXT5: +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGB_DXT1: + case MESA_FORMAT_SRGBA_DXT1: + case MESA_FORMAT_SRGBA_DXT3: + case MESA_FORMAT_SRGBA_DXT5: +#endif + /* XXX generate error instead? */ *datatype = GL_UNSIGNED_BYTE; + *comps = 0; + return; +#endif + + case MESA_FORMAT_RGBA_FLOAT32: + *datatype = GL_FLOAT; + *comps = 4; + return; + case MESA_FORMAT_RGBA_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 4; + return; + case MESA_FORMAT_RGB_FLOAT32: + *datatype = GL_FLOAT; + *comps = 3; + return; + case MESA_FORMAT_RGB_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 3; + return; + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: + *datatype = GL_FLOAT; + *comps = 2; + return; + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 2; + return; + case MESA_FORMAT_ALPHA_FLOAT32: + case MESA_FORMAT_LUMINANCE_FLOAT32: + case MESA_FORMAT_INTENSITY_FLOAT32: + *datatype = GL_FLOAT; + *comps = 1; + return; + case MESA_FORMAT_ALPHA_FLOAT16: + case MESA_FORMAT_LUMINANCE_FLOAT16: + case MESA_FORMAT_INTENSITY_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 1; + return; + + default: + _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps"); + *datatype = 0; + *comps = 1; } } diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 723e237a57..6aebb85f2b 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -152,10 +152,6 @@ _mesa_get_format_base_format(gl_format format); extern GLboolean _mesa_is_format_compressed(gl_format format); -extern void -_mesa_format_to_type_and_comps2(gl_format format, - GLenum *datatype, GLuint *comps); - extern GLuint _mesa_format_image_size(gl_format format, GLsizei width, GLsizei height, GLsizei depth); @@ -163,6 +159,9 @@ _mesa_format_image_size(gl_format format, GLsizei width, extern GLint _mesa_format_row_stride(gl_format format, GLsizei width); +extern void +_mesa_format_to_type_and_comps(gl_format format, + GLenum *datatype, GLuint *comps); extern void _mesa_test_formats(void); diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index e24e7285c3..694d593330 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -31,7 +31,6 @@ #include "formats.h" #include "mipmap.h" #include "texcompress.h" -#include "texformat.h" #include "teximage.h" #include "texstore.h" #include "image.h" diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index b1ae324050..038dc0bb50 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -362,182 +362,3 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, return MESA_FORMAT_NONE; } - - -/** - * Return datatype and number of components per texel for the given gl_format. - */ -void -_mesa_format_to_type_and_comps(gl_format format, - GLenum *datatype, GLuint *comps) -{ - switch (format) { - case MESA_FORMAT_RGBA8888: - case MESA_FORMAT_RGBA8888_REV: - case MESA_FORMAT_ARGB8888: - case MESA_FORMAT_ARGB8888_REV: - *datatype = CHAN_TYPE; - *comps = 4; - return; - case MESA_FORMAT_RGB888: - case MESA_FORMAT_BGR888: - *datatype = GL_UNSIGNED_BYTE; - *comps = 3; - return; - case MESA_FORMAT_RGB565: - case MESA_FORMAT_RGB565_REV: - *datatype = GL_UNSIGNED_SHORT_5_6_5; - *comps = 3; - return; - - case MESA_FORMAT_ARGB4444: - case MESA_FORMAT_ARGB4444_REV: - *datatype = GL_UNSIGNED_SHORT_4_4_4_4; - *comps = 4; - return; - - case MESA_FORMAT_ARGB1555: - case MESA_FORMAT_ARGB1555_REV: - *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV; - *comps = 4; - return; - - case MESA_FORMAT_AL88: - case MESA_FORMAT_AL88_REV: - *datatype = GL_UNSIGNED_BYTE; - *comps = 2; - return; - case MESA_FORMAT_RGB332: - *datatype = GL_UNSIGNED_BYTE_3_3_2; - *comps = 3; - return; - - case MESA_FORMAT_A8: - case MESA_FORMAT_L8: - case MESA_FORMAT_I8: - case MESA_FORMAT_CI8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 1; - return; - - case MESA_FORMAT_YCBCR: - case MESA_FORMAT_YCBCR_REV: - *datatype = GL_UNSIGNED_SHORT; - *comps = 2; - return; - - case MESA_FORMAT_Z24_S8: - *datatype = GL_UNSIGNED_INT; - *comps = 1; /* XXX OK? */ - return; - - case MESA_FORMAT_S8_Z24: - *datatype = GL_UNSIGNED_INT; - *comps = 1; /* XXX OK? */ - return; - - case MESA_FORMAT_Z16: - *datatype = GL_UNSIGNED_SHORT; - *comps = 1; - return; - - case MESA_FORMAT_Z32: - *datatype = GL_UNSIGNED_INT; - *comps = 1; - return; - - case MESA_FORMAT_DUDV8: - *datatype = GL_BYTE; - *comps = 2; - return; - - case MESA_FORMAT_SIGNED_RGBA8888: - case MESA_FORMAT_SIGNED_RGBA8888_REV: - *datatype = GL_BYTE; - *comps = 4; - return; - -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 3; - return; - case MESA_FORMAT_SRGBA8: - case MESA_FORMAT_SARGB8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 4; - return; - case MESA_FORMAT_SL8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 1; - return; - case MESA_FORMAT_SLA8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 2; - return; -#endif - -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: -#endif - /* XXX generate error instead? */ - *datatype = GL_UNSIGNED_BYTE; - *comps = 0; - return; -#endif - - case MESA_FORMAT_RGBA_FLOAT32: - *datatype = GL_FLOAT; - *comps = 4; - return; - case MESA_FORMAT_RGBA_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 4; - return; - case MESA_FORMAT_RGB_FLOAT32: - *datatype = GL_FLOAT; - *comps = 3; - return; - case MESA_FORMAT_RGB_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 3; - return; - case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: - *datatype = GL_FLOAT; - *comps = 2; - return; - case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 2; - return; - case MESA_FORMAT_ALPHA_FLOAT32: - case MESA_FORMAT_LUMINANCE_FLOAT32: - case MESA_FORMAT_INTENSITY_FLOAT32: - *datatype = GL_FLOAT; - *comps = 1; - return; - case MESA_FORMAT_ALPHA_FLOAT16: - case MESA_FORMAT_LUMINANCE_FLOAT16: - case MESA_FORMAT_INTENSITY_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 1; - return; - - default: - _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps"); - *datatype = 0; - *comps = 1; - } -} diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index 0711b67da1..bda5fd6d8c 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -36,8 +36,4 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ); -extern void -_mesa_format_to_type_and_comps(gl_format format, - GLenum *datatype, GLuint *comps); - #endif -- cgit v1.2.3 From 90cd968300b8490f6efd75ef751fd3b6554f16d3 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 5 Oct 2009 17:56:31 -0600 Subject: mesa: don't include texformat.h --- src/mesa/main/debug.c | 1 - src/mesa/main/texcompress.c | 1 - src/mesa/main/texcompress_fxt1.c | 1 - src/mesa/main/texcompress_s3tc.c | 1 - src/mesa/main/texgetimage.c | 2 +- src/mesa/main/teximage.c | 1 - src/mesa/main/texstore.c | 1 - 7 files changed, 1 insertion(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 391180a7c6..e55c2f02c9 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -35,7 +35,6 @@ #include "readpix.h" #include "texgetimage.h" #include "texobj.h" -#include "texformat.h" /** diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index a2b1218d0c..5713b2c00d 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -38,7 +38,6 @@ #include "image.h" #include "mipmap.h" #include "texcompress.h" -#include "texformat.h" #include "texstore.h" diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index 7a30806b60..ef42fb92b7 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -38,7 +38,6 @@ #include "mipmap.h" #include "texcompress.h" #include "texcompress_fxt1.h" -#include "texformat.h" #include "texstore.h" diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index 2f7168c622..9fc73fec51 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -42,7 +42,6 @@ #include "image.h" #include "texcompress.h" #include "texcompress_s3tc.h" -#include "texformat.h" #include "texstore.h" #ifdef __MINGW32__ diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 341ce6103f..d5cd4b2b9d 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -32,9 +32,9 @@ #include "glheader.h" #include "bufferobj.h" #include "context.h" +#include "formats.h" #include "image.h" #include "texcompress.h" -#include "texformat.h" #include "texgetimage.h" #include "teximage.h" #include "texstate.h" diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 457380b8fa..52d2886d0a 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -44,7 +44,6 @@ #include "state.h" #include "texcompress.h" #include "texfetch.h" -#include "texformat.h" #include "teximage.h" #include "texstate.h" #include "texstore.h" diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 52502b7033..83e349d010 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -64,7 +64,6 @@ #include "texcompress.h" #include "texcompress_fxt1.h" #include "texcompress_s3tc.h" -#include "texformat.h" #include "teximage.h" #include "texstore.h" #include "enums.h" -- cgit v1.2.3 From 3e34a2a2b97e7c93955deedb7c12b73bccd6662d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 5 Oct 2009 18:11:35 -0600 Subject: drivers: don't include texformat.h And remove other unneeded #includes while we're at it. --- src/mesa/drivers/dri/gamma/gamma_tex.c | 13 +++++-------- src/mesa/drivers/dri/i810/i810tex.c | 1 - src/mesa/drivers/dri/i810/i810texmem.c | 1 - src/mesa/drivers/dri/i810/i810texstate.c | 1 - src/mesa/drivers/dri/i915/i830_texblend.c | 1 - src/mesa/drivers/dri/i915/i830_texstate.c | 1 - src/mesa/drivers/dri/i915/i830_vtbl.c | 1 - src/mesa/drivers/dri/i915/i915_texstate.c | 1 - src/mesa/drivers/dri/i915/i915_vtbl.c | 1 - src/mesa/drivers/dri/i965/brw_vs_surface_state.c | 1 - src/mesa/drivers/dri/i965/brw_wm.c | 1 - src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 1 - src/mesa/drivers/dri/intel/intel_blit.c | 1 - src/mesa/drivers/dri/intel/intel_fbo.c | 1 - src/mesa/drivers/dri/intel/intel_span.c | 1 - src/mesa/drivers/dri/intel/intel_tex_format.c | 1 - src/mesa/drivers/dri/intel/intel_tex_image.c | 1 - src/mesa/drivers/dri/mach64/mach64_tex.c | 1 - src/mesa/drivers/dri/mach64/mach64_texmem.c | 11 +++++------ src/mesa/drivers/dri/mach64/mach64_texstate.c | 1 - src/mesa/drivers/dri/mga/mga_texstate.c | 15 ++++++--------- src/mesa/drivers/dri/mga/mgatex.c | 13 ++++++------- src/mesa/drivers/dri/r128/r128_tex.c | 1 - src/mesa/drivers/dri/r128/r128_texmem.c | 1 - src/mesa/drivers/dri/r128/r128_texstate.c | 1 - src/mesa/drivers/dri/r200/r200_tex.c | 1 - src/mesa/drivers/dri/r200/r200_texstate.c | 1 - src/mesa/drivers/dri/r300/r300_state.c | 1 - src/mesa/drivers/dri/r300/r300_tex.c | 1 - src/mesa/drivers/dri/r300/r300_texstate.c | 1 - src/mesa/drivers/dri/r600/r600_tex.c | 1 - src/mesa/drivers/dri/r600/r600_texstate.c | 1 - src/mesa/drivers/dri/r600/r700_state.c | 1 - src/mesa/drivers/dri/radeon/radeon_fbo.c | 1 - src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 1 - src/mesa/drivers/dri/radeon/radeon_tex.c | 1 - src/mesa/drivers/dri/radeon/radeon_texstate.c | 1 - src/mesa/drivers/dri/radeon/radeon_texture.c | 1 - src/mesa/drivers/dri/s3v/s3v_tex.c | 4 ---- src/mesa/drivers/dri/savage/savage_xmesa.c | 2 +- src/mesa/drivers/dri/savage/savagetex.c | 23 +++++++++-------------- src/mesa/drivers/dri/sis/sis_tex.c | 8 +++----- src/mesa/drivers/dri/sis/sis_texstate.c | 1 - src/mesa/drivers/dri/tdfx/tdfx_state.c | 1 - src/mesa/drivers/dri/tdfx/tdfx_tex.c | 1 - src/mesa/drivers/dri/unichrome/via_tex.c | 3 +-- 46 files changed, 36 insertions(+), 93 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c index 97797d4788..0dad250e4d 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tex.c +++ b/src/mesa/drivers/dri/gamma/gamma_tex.c @@ -1,21 +1,18 @@ -#include -#include - #include "main/glheader.h" #include "main/mtypes.h" +#include "main/colormac.h" #include "main/imports.h" #include "main/simple_list.h" #include "main/enums.h" +#include "main/mm.h" #include "main/texstore.h" -#include "teximage.h" -#include "main/texformat.h" -#include "texobj.h" +#include "main/teximage.h" +#include "main/texobj.h" + #include "swrast/swrast.h" -#include "main/mm.h" #include "gammacontext.h" -#include "colormac.h" /* diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c index 8166393eb1..2f6978f5aa 100644 --- a/src/mesa/drivers/dri/i810/i810tex.c +++ b/src/mesa/drivers/dri/i810/i810tex.c @@ -28,7 +28,6 @@ #include "main/simple_list.h" #include "main/enums.h" #include "main/texstore.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/colormac.h" diff --git a/src/mesa/drivers/dri/i810/i810texmem.c b/src/mesa/drivers/dri/i810/i810texmem.c index c2a5d95fc7..d93afbf9ef 100644 --- a/src/mesa/drivers/dri/i810/i810texmem.c +++ b/src/mesa/drivers/dri/i810/i810texmem.c @@ -30,7 +30,6 @@ #include "main/enums.h" #include "main/colormac.h" #include "main/mm.h" -#include "main/texformat.h" #include "i810screen.h" #include "i810_dri.h" diff --git a/src/mesa/drivers/dri/i810/i810texstate.c b/src/mesa/drivers/dri/i810/i810texstate.c index b873ddbecb..bff28c11c8 100644 --- a/src/mesa/drivers/dri/i810/i810texstate.c +++ b/src/mesa/drivers/dri/i810/i810texstate.c @@ -25,7 +25,6 @@ #include "main/glheader.h" #include "main/macros.h" #include "main/mtypes.h" -#include "main/texformat.h" #include "main/simple_list.h" #include "main/enums.h" #include "main/mm.h" diff --git a/src/mesa/drivers/dri/i915/i830_texblend.c b/src/mesa/drivers/dri/i915/i830_texblend.c index 09f7f37e76..3f64be8c96 100644 --- a/src/mesa/drivers/dri/i915/i830_texblend.c +++ b/src/mesa/drivers/dri/i915/i830_texblend.c @@ -30,7 +30,6 @@ #include "main/mtypes.h" #include "main/simple_list.h" #include "main/enums.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/mm.h" diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 837ae57074..98fb853c68 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -27,7 +27,6 @@ #include "main/mtypes.h" #include "main/enums.h" -#include "main/texformat.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index d53900b329..22f8bc7f19 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -26,7 +26,6 @@ **************************************************************************/ #include "glapi/glapi.h" -#include "main/texformat.h" #include "i830_context.h" #include "i830_reg.h" diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index d6f6cfdb49..03ed8a6311 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -27,7 +27,6 @@ #include "main/mtypes.h" #include "main/enums.h" -#include "main/texformat.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 1c3da63da9..a4b00b06e7 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -32,7 +32,6 @@ #include "main/imports.h" #include "main/macros.h" #include "main/colormac.h" -#include "main/texformat.h" #include "tnl/t_context.h" #include "tnl/t_vertex.h" diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c index 89f47522a1..4fa3269bed 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -30,7 +30,6 @@ */ #include "main/mtypes.h" -#include "main/texformat.h" #include "main/texstore.h" #include "shader/prog_parameter.h" diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 46df778bee..5a2ac1a651 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -29,7 +29,6 @@ * Keith Whitwell */ -#include "main/texformat.h" #include "brw_context.h" #include "brw_util.h" #include "brw_wm.h" diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 855fe7593d..ea559d2ac7 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -31,7 +31,6 @@ #include "main/mtypes.h" -#include "main/texformat.h" #include "main/texstore.h" #include "shader/prog_parameter.h" diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 799b22cc90..0158bd309f 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -29,7 +29,6 @@ #include "main/mtypes.h" #include "main/context.h" #include "main/enums.h" -#include "main/texformat.h" #include "main/colormac.h" #include "intel_blit.h" diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 1be381b9ea..3b4b90f2dc 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -33,7 +33,6 @@ #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/context.h" -#include "main/texformat.h" #include "main/texrender.h" #include "drivers/common/meta.h" diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index f754ce0cd1..5bbcce6fe4 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -29,7 +29,6 @@ #include "main/macros.h" #include "main/mtypes.h" #include "main/colormac.h" -#include "main/texformat.h" #include "intel_buffers.h" #include "intel_fbo.h" diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index 22c010bbd7..eca0f6d572 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -1,7 +1,6 @@ #include "intel_context.h" #include "intel_tex.h" #include "intel_chipset.h" -#include "main/texformat.h" #include "main/enums.h" diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index f32ff0dd05..b159010b8e 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -7,7 +7,6 @@ #include "main/convolve.h" #include "main/context.h" #include "main/texcompress.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/texgetimage.h" #include "main/texobj.h" diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c index 02433e5dd8..cce0e4d3ff 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tex.c +++ b/src/mesa/drivers/dri/mach64/mach64_tex.c @@ -41,7 +41,6 @@ #include "main/simple_list.h" #include "main/enums.h" #include "main/texstore.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/imports.h" diff --git a/src/mesa/drivers/dri/mach64/mach64_texmem.c b/src/mesa/drivers/dri/mach64/mach64_texmem.c index e83aeae3e1..b97e9eec25 100644 --- a/src/mesa/drivers/dri/mach64/mach64_texmem.c +++ b/src/mesa/drivers/dri/mach64/mach64_texmem.c @@ -31,6 +31,11 @@ * Jose Fonseca */ +#include "main/context.h" +#include "main/macros.h" +#include "main/simple_list.h" +#include "main/imports.h" + #include "mach64_context.h" #include "mach64_state.h" #include "mach64_ioctl.h" @@ -38,12 +43,6 @@ #include "mach64_tris.h" #include "mach64_tex.h" -#include "main/context.h" -#include "main/macros.h" -#include "main/simple_list.h" -#include "main/texformat.h" -#include "main/imports.h" - /* Destroy hardware state associated with texture `t'. */ diff --git a/src/mesa/drivers/dri/mach64/mach64_texstate.c b/src/mesa/drivers/dri/mach64/mach64_texstate.c index c333355324..df0a09a5c1 100644 --- a/src/mesa/drivers/dri/mach64/mach64_texstate.c +++ b/src/mesa/drivers/dri/mach64/mach64_texstate.c @@ -33,7 +33,6 @@ #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "mach64_context.h" #include "mach64_ioctl.h" diff --git a/src/mesa/drivers/dri/mga/mga_texstate.c b/src/mesa/drivers/dri/mga/mga_texstate.c index d52f0fac75..54eda62a96 100644 --- a/src/mesa/drivers/dri/mga/mga_texstate.c +++ b/src/mesa/drivers/dri/mga/mga_texstate.c @@ -27,22 +27,19 @@ * Keith Whitwell */ -#include +#include "main/context.h" +#include "main/enums.h" +#include "main/macros.h" #include "main/mm.h" +#include "main/imports.h" +#include "main/simple_list.h" + #include "mgacontext.h" #include "mgatex.h" #include "mgaregs.h" #include "mgatris.h" #include "mgaioctl.h" -#include "main/context.h" -#include "main/enums.h" -#include "main/macros.h" -#include "main/imports.h" - -#include "main/simple_list.h" -#include "main/texformat.h" - #define MGA_USE_TABLE_FOR_FORMAT #ifdef MGA_USE_TABLE_FOR_FORMAT #define TMC_nr_tformat (MESA_FORMAT_YCBCR_REV + 1) diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c index 71a8400e3b..9163371b33 100644 --- a/src/mesa/drivers/dri/mga/mgatex.c +++ b/src/mesa/drivers/dri/mga/mgatex.c @@ -27,23 +27,22 @@ #include "main/glheader.h" #include "main/mm.h" -#include "mgacontext.h" -#include "mgatex.h" -#include "mgaregs.h" -#include "mgatris.h" -#include "mgaioctl.h" - #include "main/colormac.h" #include "main/context.h" #include "main/enums.h" #include "main/simple_list.h" #include "main/imports.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" +#include "mgacontext.h" +#include "mgatex.h" +#include "mgaregs.h" +#include "mgatris.h" +#include "mgaioctl.h" + #include "swrast/swrast.h" #include "xmlpool.h" diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index 6acda445f7..0a1207fb89 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -44,7 +44,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/simple_list.h" #include "main/enums.h" #include "main/texstore.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/imports.h" diff --git a/src/mesa/drivers/dri/r128/r128_texmem.c b/src/mesa/drivers/dri/r128/r128_texmem.c index 84f8563b89..4ddcb86bcd 100644 --- a/src/mesa/drivers/dri/r128/r128_texmem.c +++ b/src/mesa/drivers/dri/r128/r128_texmem.c @@ -41,7 +41,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/macros.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/imports.h" #define TEX_0 1 diff --git a/src/mesa/drivers/dri/r128/r128_texstate.c b/src/mesa/drivers/dri/r128/r128_texstate.c index 2e71c25861..cb2b5f9536 100644 --- a/src/mesa/drivers/dri/r128/r128_texstate.c +++ b/src/mesa/drivers/dri/r128/r128_texstate.c @@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "r128_context.h" #include "r128_state.h" diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index 36d9e37d87..5a21a8b9c5 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -38,7 +38,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/enums.h" #include "main/image.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 1a6fa9f548..20ec6fffaf 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -36,7 +36,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/enums.h" diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 3060f49aaf..ac20c08e20 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -45,7 +45,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/framebuffer.h" #include "main/simple_list.h" #include "main/api_arrayelt.h" -#include "main/texformat.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 10daeca9e6..27b78a912f 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -40,7 +40,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/image.h" #include "main/mipmap.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index cb826248f3..1e9bd3e849 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/enums.h" diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index 47081c968e..20965bb3c8 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -40,7 +40,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/image.h" #include "main/mipmap.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 55b455edc0..35186ef970 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/enums.h" diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index fbff109455..65f83b8315 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -46,7 +46,6 @@ #include "shader/prog_parameter.h" #include "shader/prog_statevars.h" #include "vbo/vbo.h" -#include "main/texformat.h" #include "r600_context.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 90ea2ec335..3f4f382d6c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -33,7 +33,6 @@ #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/context.h" -#include "main/texformat.h" #include "main/texrender.h" #include "drivers/common/meta.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 5429525587..86f596deb9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -32,7 +32,6 @@ #include "main/simple_list.h" #include "main/texcompress.h" -#include "main/texformat.h" static GLuint radeon_compressed_texture_size(GLcontext *ctx, GLsizei width, GLsizei height, GLsizei depth, diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 99865fff27..60981aada2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -38,7 +38,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/enums.h" #include "main/image.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index cb17f48bf3..c7786381ae 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -38,7 +38,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/enums.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 17e42e72ee..8e9276c5ae 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -34,7 +34,6 @@ #include "main/convolve.h" #include "main/mipmap.h" #include "main/texcompress.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" diff --git a/src/mesa/drivers/dri/s3v/s3v_tex.c b/src/mesa/drivers/dri/s3v/s3v_tex.c index ec1182f34f..517f5e5ca7 100644 --- a/src/mesa/drivers/dri/s3v/s3v_tex.c +++ b/src/mesa/drivers/dri/s3v/s3v_tex.c @@ -2,16 +2,12 @@ * Author: Max Lingua */ -#include -#include - #include "main/glheader.h" #include "main/mtypes.h" #include "main/simple_list.h" #include "main/enums.h" #include "main/mm.h" #include "main/texstore.h" -#include "main/texformat.h" #include "main/teximage.h" #include "swrast/swrast.h" diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 06179edae3..048fbe452c 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -574,7 +574,7 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv) _mesa_destroy_context(imesa->glCtx); /* no longer use vertex_dma_buf*/ - Xfree(imesa); + _mesa_free(imesa); } } diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index 796da4fc0d..6c97bb6c70 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -23,29 +23,24 @@ */ -#include -#include - -#include - +#include "main/context.h" #include "main/mm.h" -#include "savagecontext.h" -#include "savagetex.h" -#include "savagetris.h" -#include "savageioctl.h" -#include "main/simple_list.h" -#include "main/enums.h" -#include "savage_bci.h" - #include "main/macros.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/texobj.h" #include "main/convolve.h" #include "main/colormac.h" +#include "main/simple_list.h" +#include "main/enums.h" #include "swrast/swrast.h" +#include "savagecontext.h" +#include "savagetex.h" +#include "savagetris.h" +#include "savageioctl.h" +#include "savage_bci.h" + #include "xmlpool.h" #define TILE_INDEX_DXT1 0 diff --git a/src/mesa/drivers/dri/sis/sis_tex.c b/src/mesa/drivers/dri/sis/sis_tex.c index 5dc05146b1..951c470dad 100644 --- a/src/mesa/drivers/dri/sis/sis_tex.c +++ b/src/mesa/drivers/dri/sis/sis_tex.c @@ -28,17 +28,15 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * Eric Anholt */ -#include "sis_context.h" -#include "sis_alloc.h" -#include "sis_tex.h" - #include "swrast/swrast.h" #include "main/imports.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" +#include "sis_context.h" +#include "sis_alloc.h" +#include "sis_tex.h" #include "xmlpool.h" #define ALIGN(value, align) (GLubyte *)((long)(value + align - 1) & ~(align - 1)) diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c index 46417ce414..a507173b21 100644 --- a/src/mesa/drivers/dri/sis/sis_texstate.c +++ b/src/mesa/drivers/dri/sis/sis_texstate.c @@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "sis_context.h" #include "sis_state.h" diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c index 591df8a905..cf2712720f 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_state.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c @@ -40,7 +40,6 @@ #include "main/mtypes.h" #include "main/colormac.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index 5e9421aa2a..0cd9051613 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -42,7 +42,6 @@ #include "main/image.h" #include "main/mipmap.h" #include "main/texcompress.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texstore.h" #include "main/texobj.h" diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index fa7542c5cb..a72dcd6be2 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -35,13 +35,12 @@ #include "main/convolve.h" #include "main/context.h" #include "main/mipmap.h" +#include "main/mm.h" #include "main/simple_list.h" #include "main/texcompress.h" -#include "main/texformat.h" #include "main/texobj.h" #include "main/texstore.h" -#include "main/mm.h" #include "via_context.h" #include "via_fb.h" #include "via_tex.h" -- cgit v1.2.3 From edfd2f7c4f942ed0c1aa1238ab0684ee7dd889a2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 6 Oct 2009 18:54:13 -0600 Subject: mesa: accept more pnames in _mesa_get_format_bits() --- src/mesa/main/formats.c | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index d3c8b1213b..9bc0509368 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -569,23 +569,42 @@ _mesa_get_format_bits(gl_format format, GLenum pname) const struct gl_format_info *info = _mesa_get_format_info(format); switch (pname) { + case GL_RED_BITS: case GL_TEXTURE_RED_SIZE: + case GL_RENDERBUFFER_RED_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: return info->RedBits; + case GL_GREEN_BITS: case GL_TEXTURE_GREEN_SIZE: + case GL_RENDERBUFFER_GREEN_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: return info->GreenBits; + case GL_BLUE_BITS: case GL_TEXTURE_BLUE_SIZE: + case GL_RENDERBUFFER_BLUE_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: return info->BlueBits; + case GL_ALPHA_BITS: case GL_TEXTURE_ALPHA_SIZE: + case GL_RENDERBUFFER_ALPHA_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: return info->AlphaBits; case GL_TEXTURE_INTENSITY_SIZE: return info->IntensityBits; case GL_TEXTURE_LUMINANCE_SIZE: return info->LuminanceBits; + case GL_INDEX_BITS: case GL_TEXTURE_INDEX_SIZE_EXT: return info->IndexBits; + case GL_DEPTH_BITS: case GL_TEXTURE_DEPTH_SIZE_ARB: + case GL_RENDERBUFFER_DEPTH_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: return info->DepthBits; + case GL_STENCIL_BITS: case GL_TEXTURE_STENCIL_SIZE_EXT: + case GL_RENDERBUFFER_STENCIL_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: return info->StencilBits; default: _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()"); -- cgit v1.2.3 From f7b5e616e07b5caa27e91bb5733a8a849d5963f6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 6 Oct 2009 18:56:29 -0600 Subject: mesa: added _mesa_get_format_color_encoding() --- src/mesa/main/formats.c | 25 +++++++++++++++++++++++++ src/mesa/main/formats.h | 3 +++ 2 files changed, 28 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 9bc0509368..d1d8491391 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -637,6 +637,31 @@ _mesa_is_format_compressed(gl_format format) } +/** + * Return color encoding for given format. + * \return GL_LINEAR or GL_SRGB + */ +GLenum +_mesa_get_format_color_encoding(gl_format format) +{ + /* XXX this info should be encoded in gl_format_info */ + switch (format) { + case MESA_FORMAT_SRGB8: + case MESA_FORMAT_SRGBA8: + case MESA_FORMAT_SARGB8: + case MESA_FORMAT_SL8: + case MESA_FORMAT_SLA8: + case MESA_FORMAT_SRGB_DXT1: + case MESA_FORMAT_SRGBA_DXT1: + case MESA_FORMAT_SRGBA_DXT3: + case MESA_FORMAT_SRGBA_DXT5: + return GL_SRGB; + default: + return GL_LINEAR; + } +} + + /** * Return number of bytes needed to store an image of the given size * in the given format. diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 6aebb85f2b..fcedbe9be2 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -152,6 +152,9 @@ _mesa_get_format_base_format(gl_format format); extern GLboolean _mesa_is_format_compressed(gl_format format); +extern GLenum +_mesa_get_format_color_encoding(gl_format format); + extern GLuint _mesa_format_image_size(gl_format format, GLsizei width, GLsizei height, GLsizei depth); -- cgit v1.2.3 From c13b9a141d77845517bf7cab20cff6115c31e67d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 6 Oct 2009 19:00:09 -0600 Subject: mesa: added MESA_FORMAT_SIGNED_RGBA_16 for accum buffers --- src/mesa/main/formats.c | 9 ++++++++- src/mesa/main/formats.h | 1 + src/mesa/main/texfetch.c | 7 +++++++ src/mesa/main/texstore.c | 1 + 4 files changed, 17 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index d1d8491391..a1a8ea8835 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -540,7 +540,14 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 1, 1, 4 }, - + { + MESA_FORMAT_SIGNED_RGBA_16, + GL_RGBA, + GL_SIGNED_NORMALIZED, + 16, 16, 16, 16, + 0, 0, 0, 0, 0, + 1, 1, 8 + } }; diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index fcedbe9be2..9da6d5d979 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -131,6 +131,7 @@ typedef enum MESA_FORMAT_DUDV8, MESA_FORMAT_SIGNED_RGBA8888, MESA_FORMAT_SIGNED_RGBA8888_REV, + MESA_FORMAT_SIGNED_RGBA_16, /*@}*/ MESA_FORMAT_COUNT, diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index fbb3170ff5..63b2eacf55 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -333,6 +333,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] = fetch_texel_3d_signed_rgba8888_rev, store_texel_signed_rgba8888_rev }, + { + MESA_FORMAT_SIGNED_RGBA_16, + NULL, /* XXX to do */ + NULL, + NULL, + NULL + }, { MESA_FORMAT_RGBA8888, fetch_texel_1d_f_rgba8888, diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 83e349d010..7754644da9 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3026,6 +3026,7 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 }, { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 }, { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 }, + { MESA_FORMAT_SIGNED_RGBA_16, NULL }, }; -- cgit v1.2.3 From c5b725489243e6a94ca5e31306cdfa93619bd200 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 6 Oct 2009 19:01:43 -0600 Subject: mesa: added case for MESA_FORMAT_SIGNED_RGBA_16 --- src/mesa/main/formats.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index a1a8ea8835..483f993a75 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -879,6 +879,10 @@ _mesa_format_to_type_and_comps(gl_format format, *datatype = GL_BYTE; *comps = 4; return; + case MESA_FORMAT_SIGNED_RGBA_16: + *datatype = GL_SHORT; + *comps = 4; + return; #if FEATURE_EXT_texture_sRGB case MESA_FORMAT_SRGB8: -- cgit v1.2.3 From 74d61d03b54d72217d463c248468cdcd09320efc Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 6 Oct 2009 22:30:01 -0600 Subject: mesa: added MESA_FORMAT_XRGB8888 --- src/mesa/main/formats.c | 9 +++++++++ src/mesa/main/formats.h | 1 + src/mesa/main/texfetch.c | 7 +++++++ src/mesa/main/texfetch_tmp.h | 24 ++++++++++++++++++++++++ src/mesa/main/texstore.c | 23 +++++++++++++++++++---- 5 files changed, 60 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 483f993a75..2924ab69cc 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -114,6 +114,14 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ 1, 1, 4 /* BlockWidth/Height,Bytes */ }, + { + MESA_FORMAT_XRGB8888, /* Name */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, { MESA_FORMAT_RGB888, /* Name */ GL_RGB, /* BaseFormat */ @@ -799,6 +807,7 @@ _mesa_format_to_type_and_comps(gl_format format, case MESA_FORMAT_RGBA8888_REV: case MESA_FORMAT_ARGB8888: case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_XRGB8888: *datatype = GL_UNSIGNED_BYTE; *comps = 4; return; diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 9da6d5d979..30915bfe4b 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -54,6 +54,7 @@ typedef enum MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */ MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */ MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */ + MESA_FORMAT_XRGB8888, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */ MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */ MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */ MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */ diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 63b2eacf55..c50219521b 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -368,6 +368,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] = fetch_texel_3d_f_argb8888_rev, store_texel_argb8888_rev }, + { + MESA_FORMAT_XRGB8888, + fetch_texel_1d_f_xrgb8888, + fetch_texel_2d_f_xrgb8888, + fetch_texel_3d_f_xrgb8888, + store_texel_xrgb8888 + }, { MESA_FORMAT_RGB888, fetch_texel_1d_f_rgb888, diff --git a/src/mesa/main/texfetch_tmp.h b/src/mesa/main/texfetch_tmp.h index 43030c2985..27434946ec 100644 --- a/src/mesa/main/texfetch_tmp.h +++ b/src/mesa/main/texfetch_tmp.h @@ -535,6 +535,30 @@ static void store_texel_argb8888_rev(struct gl_texture_image *texImage, #endif +/* MESA_FORMAT_XRGB8888 ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D xrgb8888 texture, return 4 GLchans */ +static void FETCH(f_xrgb8888)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); + texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); + texel[BCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); + texel[ACOMP] = 1.0f; +} + +#if DIM == 3 +static void store_texel_xrgb8888(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(0xff, rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); +} +#endif + + /* MESA_FORMAT_RGB888 ********************************************************/ /* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */ diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 7754644da9..604f6c462a 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1344,12 +1344,14 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_ARGB8888 || - dstFormat == MESA_FORMAT_ARGB8888_REV); + dstFormat == MESA_FORMAT_ARGB8888_REV || + dstFormat == MESA_FORMAT_XRGB8888); ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_ARGB8888 && + (dstFormat == MESA_FORMAT_ARGB8888 || + dstFormat == MESA_FORMAT_XRGB8888) && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) || @@ -1379,7 +1381,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_ARGB8888 && + (dstFormat == MESA_FORMAT_ARGB8888 || + dstFormat == MESA_FORMAT_XRGB8888) && srcFormat == GL_RGB && (baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB) && @@ -1455,6 +1458,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || + (littleEndian && dstFormat == MESA_FORMAT_XRGB8888) || (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV)) { dstmap[3] = 3; /* alpha */ dstmap[2] = 0; /* red */ @@ -1463,7 +1467,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } else { assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || - (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888)); + (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || + (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888)); dstmap[3] = 2; dstmap[2] = 1; dstmap[1] = 0; @@ -1511,6 +1516,15 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) src += 4; } } + else if (dstFormat == MESA_FORMAT_XRGB8888) { + for (col = 0; col < srcWidth; col++) { + dstUI[col] = PACK_COLOR_8888( 0xff, + CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 4; + } + } else { for (col = 0; col < srcWidth; col++) { dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[ACOMP]), @@ -2973,6 +2987,7 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 }, { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 }, { MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 }, + { MESA_FORMAT_XRGB8888, _mesa_texstore_argb8888 }, { MESA_FORMAT_RGB888, _mesa_texstore_rgb888 }, { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 }, { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 }, -- cgit v1.2.3 From 45e76d2665b38ba3787548310efc59e969124c01 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 8 Oct 2009 20:27:27 -0600 Subject: mesa: remove a bunch of gl_renderbuffer fields _ActualFormat is replaced by Format (MESA_FORMAT_x). ColorEncoding, ComponentType, RedBits, GreenBits, BlueBits, etc. are all replaced by MESA_FORMAT_x queries. --- src/mesa/drivers/dri/common/drirenderbuffer.c | 23 +- src/mesa/drivers/dri/i915/i915_texstate.c | 2 +- src/mesa/drivers/dri/intel/intel_buffers.c | 2 +- src/mesa/drivers/dri/intel/intel_context.c | 14 +- src/mesa/drivers/dri/intel/intel_fbo.c | 105 ++----- src/mesa/drivers/dri/intel/intel_span.c | 21 +- src/mesa/drivers/dri/intel/intel_tex_format.c | 2 +- src/mesa/drivers/dri/r200/r200_state_init.c | 10 +- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 10 +- .../drivers/dri/radeon/radeon_common_context.c | 14 +- src/mesa/drivers/dri/radeon/radeon_fbo.c | 102 ++---- src/mesa/drivers/dri/radeon/radeon_span.c | 20 +- src/mesa/drivers/dri/radeon/radeon_state_init.c | 10 +- src/mesa/drivers/dri/sis/sis_dd.c | 9 +- src/mesa/drivers/dri/swrast/swrast.c | 23 +- src/mesa/drivers/dri/unichrome/via_context.c | 5 + src/mesa/drivers/osmesa/osmesa.c | 19 +- src/mesa/drivers/x11/xm_buffer.c | 8 +- src/mesa/drivers/x11/xm_dd.c | 4 +- src/mesa/main/depthstencil.c | 344 +++++++++++++++------ src/mesa/main/fbobject.c | 190 ++++++------ src/mesa/main/framebuffer.c | 70 +++-- src/mesa/main/mtypes.h | 12 +- src/mesa/main/rbadaptors.c | 18 +- src/mesa/main/renderbuffer.c | 243 ++++----------- src/mesa/main/texrender.c | 17 +- src/mesa/state_tracker/st_cb_clear.c | 13 +- src/mesa/state_tracker/st_cb_fbo.c | 14 +- src/mesa/state_tracker/st_cb_texture.c | 9 +- src/mesa/state_tracker/st_format.c | 103 ++++-- src/mesa/state_tracker/st_format.h | 7 +- src/mesa/swrast/s_clear.c | 8 +- src/mesa/swrast/s_depth.c | 13 +- src/mesa/swrast/s_triangle.c | 2 +- 34 files changed, 709 insertions(+), 757 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c index 15af99136c..6fa1c6caa0 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -1,5 +1,6 @@ #include "main/mtypes.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/imports.h" @@ -83,47 +84,37 @@ driNewRenderbuffer(GLenum format, GLvoid *addr, if (format == GL_RGBA || format == GL_RGB5 || format == GL_RGBA8) { /* Color */ - drb->Base._BaseFormat = GL_RGBA; drb->Base.DataType = GL_UNSIGNED_BYTE; if (format == GL_RGB5) { - drb->Base.RedBits = 5; - drb->Base.GreenBits = 6; - drb->Base.BlueBits = 5; + drb->Base.Format = MESA_FORMAT_RGB565; } else { - drb->Base.RedBits = - drb->Base.GreenBits = - drb->Base.BlueBits = - drb->Base.AlphaBits = 8; + drb->Base.Format = MESA_FORMAT_ARGB8888; } } else if (format == GL_DEPTH_COMPONENT16) { /* Depth */ - drb->Base._BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.DepthBits = 16; + drb->Base.Format = MESA_FORMAT_Z16; } else if (format == GL_DEPTH_COMPONENT24) { /* Depth */ - drb->Base._BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.DepthBits = 24; + drb->Base.Format = MESA_FORMAT_Z32; } else if (format == GL_DEPTH_COMPONENT32) { /* Depth */ - drb->Base._BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.DepthBits = 32; + drb->Base.Format = MESA_FORMAT_Z32; } else { /* Stencil */ ASSERT(format == GL_STENCIL_INDEX8_EXT); - drb->Base._BaseFormat = GL_STENCIL_INDEX; drb->Base.DataType = GL_UNSIGNED_BYTE; - drb->Base.StencilBits = 8; + drb->Base.Format = MESA_FORMAT_S8; } /* XXX if we were allocating a user-created renderbuffer, we'd have diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 03ed8a6311..e441e287eb 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -80,7 +80,7 @@ translate_texture_format(GLuint mesa_format, GLuint internal_format, return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT2_3); case MESA_FORMAT_RGBA_DXT5: return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5); - case MESA_FORMAT_S8_Z24: + case MESA_FORMAT_Z24_S8: return (MAPSURF_32BIT | MT_32BIT_xI824); default: fprintf(stderr, "%s: bad image format %x\n", __FUNCTION__, mesa_format); diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index e7357e78c5..fce227e9d9 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -257,7 +257,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) { irbStencil = intel_renderbuffer(fb->_StencilBuffer->Wrapped); if (irbStencil && irbStencil->region) { - ASSERT(irbStencil->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(irbStencil->Base.Format == MESA_FORMAT_Z24_S8); FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); } else { diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index d49d95768d..6820393e00 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -189,19 +189,7 @@ intelGetString(GLcontext * ctx, GLenum name) static unsigned intel_bits_per_pixel(const struct intel_renderbuffer *rb) { - switch (rb->Base._ActualFormat) { - case GL_RGB5: - case GL_DEPTH_COMPONENT16: - return 16; - case GL_RGB8: - case GL_RGBA8: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH24_STENCIL8_EXT: - case GL_STENCIL_INDEX8_EXT: - return 32; - default: - return 0; - } + return _mesa_get_format_bytes(rb->Base.Format) * 8; } void diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 3b4b90f2dc..292cccf7f2 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -114,11 +114,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - rb->_ActualFormat = GL_RGB5; + rb->Format = MESA_FORMAT_RGB565; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 5; - rb->GreenBits = 6; - rb->BlueBits = 5; irb->texformat = MESA_FORMAT_RGB565; cpp = 2; break; @@ -127,12 +124,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10: case GL_RGB12: case GL_RGB16: - rb->_ActualFormat = GL_RGB8; + rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; - rb->AlphaBits = 0; irb->texformat = MESA_FORMAT_ARGB8888; /* XXX: Need xrgb8888 */ cpp = 4; break; @@ -144,12 +137,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - rb->_ActualFormat = GL_RGBA8; + rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; - rb->AlphaBits = 8; irb->texformat = MESA_FORMAT_ARGB8888; cpp = 4; break; @@ -159,36 +148,31 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_STENCIL_INDEX8_EXT: case GL_STENCIL_INDEX16_EXT: /* alloc a depth+stencil buffer */ - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_Z24_S8; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->StencilBits = 8; cpp = 4; - irb->texformat = MESA_FORMAT_S8_Z24; + irb->texformat = MESA_FORMAT_Z24_S8; break; case GL_DEPTH_COMPONENT16: - rb->_ActualFormat = GL_DEPTH_COMPONENT16; + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_SHORT; - rb->DepthBits = 16; cpp = 2; irb->texformat = MESA_FORMAT_Z16; break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_Z24_S8; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->DepthBits = 24; cpp = 4; - irb->texformat = MESA_FORMAT_S8_Z24; + irb->texformat = MESA_FORMAT_Z24_S8; break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_Z24_S8; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->DepthBits = 24; - rb->StencilBits = 8; cpp = 4; - irb->texformat = MESA_FORMAT_S8_Z24; + irb->texformat = MESA_FORMAT_Z24_S8; break; default: _mesa_problem(ctx, @@ -196,6 +180,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, return GL_FALSE; } + rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + intelFlush(ctx); /* free old region */ @@ -245,7 +231,7 @@ intel_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb, ASSERT(rb->Name == 0); rb->Width = width; rb->Height = height; - rb->_ActualFormat = internalFormat; + rb->InternalFormat = internalFormat; return GL_TRUE; } @@ -324,62 +310,46 @@ intel_create_renderbuffer(GLenum intFormat) switch (intFormat) { case GL_RGB5: - irb->Base._ActualFormat = GL_RGB5; - irb->Base._BaseFormat = GL_RGBA; - irb->Base.RedBits = 5; - irb->Base.GreenBits = 6; - irb->Base.BlueBits = 5; + irb->Base.Format = MESA_FORMAT_RGB565; + irb->Base._BaseFormat = GL_RGB; irb->Base.DataType = GL_UNSIGNED_BYTE; irb->texformat = MESA_FORMAT_RGB565; break; case GL_RGB8: - irb->Base._ActualFormat = GL_RGB8; + irb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX: NEED XRGB8888 */ irb->Base._BaseFormat = GL_RGB; - irb->Base.RedBits = 8; - irb->Base.GreenBits = 8; - irb->Base.BlueBits = 8; - irb->Base.AlphaBits = 0; irb->Base.DataType = GL_UNSIGNED_BYTE; irb->texformat = MESA_FORMAT_ARGB8888; /* XXX: NEED XRGB8888 */ break; case GL_RGBA8: - irb->Base._ActualFormat = GL_RGBA8; + irb->Base.Format = MESA_FORMAT_ARGB8888; irb->Base._BaseFormat = GL_RGBA; - irb->Base.RedBits = 8; - irb->Base.GreenBits = 8; - irb->Base.BlueBits = 8; - irb->Base.AlphaBits = 8; irb->Base.DataType = GL_UNSIGNED_BYTE; irb->texformat = MESA_FORMAT_ARGB8888; break; case GL_STENCIL_INDEX8_EXT: - irb->Base._ActualFormat = GL_STENCIL_INDEX8_EXT; + irb->Base.Format = MESA_FORMAT_Z24_S8; irb->Base._BaseFormat = GL_STENCIL_INDEX; - irb->Base.StencilBits = 8; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = MESA_FORMAT_S8_Z24; + irb->texformat = MESA_FORMAT_Z24_S8; break; case GL_DEPTH_COMPONENT16: - irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; + irb->Base.Format = MESA_FORMAT_Z16; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; - irb->Base.DepthBits = 16; irb->Base.DataType = GL_UNSIGNED_SHORT; irb->texformat = MESA_FORMAT_Z16; break; case GL_DEPTH_COMPONENT24: - irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; + irb->Base.Format = MESA_FORMAT_Z24_S8; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; - irb->Base.DepthBits = 24; irb->Base.DataType = GL_UNSIGNED_INT; - irb->texformat = MESA_FORMAT_S8_Z24; + irb->texformat = MESA_FORMAT_Z24_S8; break; case GL_DEPTH24_STENCIL8_EXT: - irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT; - irb->Base.DepthBits = 24; - irb->Base.StencilBits = 8; + irb->Base.Format = MESA_FORMAT_Z24_S8; + irb->Base._BaseFormat = GL_DEPTH_STENCIL; irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; - irb->texformat = MESA_FORMAT_S8_Z24; + irb->texformat = MESA_FORMAT_Z24_S8; break; default: _mesa_problem(NULL, @@ -468,38 +438,26 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, gl_format texFormat; if (texImage->TexFormat == MESA_FORMAT_ARGB8888) { - irb->Base._ActualFormat = GL_RGBA8; - irb->Base._BaseFormat = GL_RGBA; irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); } else if (texImage->TexFormat == MESA_FORMAT_RGB565) { - irb->Base._ActualFormat = GL_RGB5; - irb->Base._BaseFormat = GL_RGB; irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); } else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) { - irb->Base._ActualFormat = GL_RGB5_A1; - irb->Base._BaseFormat = GL_RGBA; irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB1555 texture OK\n"); } else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) { - irb->Base._ActualFormat = GL_RGBA4; - irb->Base._BaseFormat = GL_RGBA; irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB4444 texture OK\n"); } else if (texImage->TexFormat == MESA_FORMAT_Z16) { - irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; - irb->Base._BaseFormat = GL_DEPTH_COMPONENT; irb->Base.DataType = GL_UNSIGNED_SHORT; DBG("Render to DEPTH16 texture OK\n"); } - else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) { - irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT; + else if (texImage->TexFormat == MESA_FORMAT_Z24_S8) { irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; DBG("Render to DEPTH_STENCIL texture OK\n"); } @@ -508,17 +466,14 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, return GL_FALSE; } + irb->Base.Format = texImage->TexFormat; + texFormat = texImage->TexFormat; - irb->Base.InternalFormat = irb->Base._ActualFormat; + irb->Base.InternalFormat = texImage->InternalFormat; + irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat); irb->Base.Width = texImage->Width; irb->Base.Height = texImage->Height; - irb->Base.RedBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE); - irb->Base.GreenBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE); - irb->Base.BlueBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE); - irb->Base.AlphaBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE); - irb->Base.DepthBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE_ARB); - irb->Base.StencilBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_STENCIL_SIZE_EXT); irb->Base.Delete = intel_delete_renderbuffer; irb->Base.AllocStorage = intel_nop_alloc_storage; diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 5bbcce6fe4..540ebca15c 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -621,7 +621,7 @@ intel_set_span_functions(struct intel_context *intel, } break; case MESA_FORMAT_ARGB8888: - if (rb->AlphaBits == 0) { /* XXX: Need xRGB8888 Mesa format */ + if (0 /*rb->AlphaBits == 0*/) { /* XXX: Need xRGB8888 Mesa format */ /* 8888 RGBx */ switch (tiling) { case I915_TILING_NONE: @@ -665,26 +665,13 @@ intel_set_span_functions(struct intel_context *intel, break; } break; - case MESA_FORMAT_S8_Z24: + case MESA_FORMAT_Z24_S8: /* There are a few different ways SW asks us to access the S8Z24 data: * Z24 depth-only depth reads * S8Z24 depth reads * S8Z24 stencil reads. */ - if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) { - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitDepthPointers_z24(rb); - break; - case I915_TILING_X: - intel_XTile_InitDepthPointers_z24(rb); - break; - case I915_TILING_Y: - intel_YTile_InitDepthPointers_z24(rb); - break; - } - } else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + if (rb->Format == MESA_FORMAT_Z24_S8) { switch (tiling) { case I915_TILING_NONE: default: @@ -697,7 +684,7 @@ intel_set_span_functions(struct intel_context *intel, intel_YTile_InitDepthPointers_z24_s8(rb); break; } - } else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { + } else if (rb->Format == MESA_FORMAT_S8) { switch (tiling) { case I915_TILING_NONE: default: diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index eca0f6d572..a71590d3ef 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -153,7 +153,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, #endif case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - return MESA_FORMAT_S8_Z24; + return MESA_FORMAT_Z24_S8; #ifndef I915 case GL_SRGB_EXT: diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 7697306d88..68bfeea701 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -529,16 +529,18 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10); if (rrb->cpp == 4) atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888; - else switch (rrb->base._ActualFormat) { - case GL_RGB5: + else switch (rrb->base.Format) { + case MESA_FORMAT_RGB565: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565; break; - case GL_RGBA4: + case MESA_FORMAT_ARGB4444: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444; break; - case GL_RGB5_A1: + case MESA_FORMAT_ARGB1555: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555; break; + default: + _mesa_problem(ctx, "Unexpected format in ctx_emit_cs"); } cbpitch = (rrb->pitch / rrb->cpp); diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index da5b7ba642..1e2a54f634 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -279,16 +279,18 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) cbpitch = (rrb->pitch / rrb->cpp); if (rrb->cpp == 4) cbpitch |= R300_COLOR_FORMAT_ARGB8888; - else switch (rrb->base._ActualFormat) { - case GL_RGB5: + else switch (rrb->base.Format) { + case MESA_FORMAT_RGB565: cbpitch |= R300_COLOR_FORMAT_RGB565; break; - case GL_RGBA4: + case MESA_FORMAT_ARGB4444: cbpitch |= R300_COLOR_FORMAT_ARGB4444; break; - case GL_RGB5_A1: + case MESA_FORMAT_ARGB1555: cbpitch |= R300_COLOR_FORMAT_ARGB1555; break; + default: + _mesa_problem(ctx, "unexpected format in emit_cb_offset()"); } if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE) diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 6b9b1e3c5e..fe99644907 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -496,19 +496,7 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, static unsigned radeon_bits_per_pixel(const struct radeon_renderbuffer *rb) { - switch (rb->base._ActualFormat) { - case GL_RGB5: - case GL_DEPTH_COMPONENT16: - return 16; - case GL_RGB8: - case GL_RGBA8: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH24_STENCIL8_EXT: - case GL_STENCIL_INDEX8_EXT: - return 32; - default: - return 0; - } + return _mesa_get_format_bytes(rb->base.Format) * 8; } void diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 3f4f382d6c..796dd1b423 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -90,11 +90,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - rb->_ActualFormat = GL_RGB5; + rb->Format = MESA_FORMAT_RGB565; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 5; - rb->GreenBits = 6; - rb->BlueBits = 5; cpp = 2; break; case GL_RGB: @@ -102,12 +99,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10: case GL_RGB12: case GL_RGB16: - rb->_ActualFormat = GL_RGB8; + rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; - rb->AlphaBits = 0; cpp = 4; break; case GL_RGBA: @@ -118,12 +111,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - rb->_ActualFormat = GL_RGBA8; + rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; - rb->AlphaBits = 8; cpp = 4; break; case GL_STENCIL_INDEX: @@ -132,31 +121,26 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_STENCIL_INDEX8_EXT: case GL_STENCIL_INDEX16_EXT: /* alloc a depth+stencil buffer */ - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_Z24_S8; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->StencilBits = 8; cpp = 4; break; case GL_DEPTH_COMPONENT16: - rb->_ActualFormat = GL_DEPTH_COMPONENT16; + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_SHORT; - rb->DepthBits = 16; cpp = 2; break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: - rb->_ActualFormat = GL_DEPTH_COMPONENT24; + rb->Format = MESA_FORMAT_Z32; rb->DataType = GL_UNSIGNED_INT; - rb->DepthBits = 24; cpp = 4; break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_Z24_S8; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->DepthBits = 24; - rb->StencilBits = 8; cpp = 4; break; default: @@ -165,6 +149,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, return GL_FALSE; } + rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + if (ctx->Driver.Flush) ctx->Driver.Flush(ctx); /* +r6/r7 */ @@ -212,7 +198,7 @@ radeon_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb, ASSERT(rb->Name == 0); rb->Width = width; rb->Height = height; - rb->_ActualFormat = internalFormat; + rb->InternalFormat = internalFormat; return GL_TRUE; } @@ -269,55 +255,32 @@ radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv) /* XXX format junk */ switch (format) { case GL_RGB5: - rrb->base._ActualFormat = GL_RGB5; - rrb->base._BaseFormat = GL_RGBA; - rrb->base.RedBits = 5; - rrb->base.GreenBits = 6; - rrb->base.BlueBits = 5; rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGB; break; case GL_RGB8: - rrb->base._ActualFormat = GL_RGB8; - rrb->base._BaseFormat = GL_RGB; - rrb->base.RedBits = 8; - rrb->base.GreenBits = 8; - rrb->base.BlueBits = 8; - rrb->base.AlphaBits = 0; rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGB; break; case GL_RGBA8: - rrb->base._ActualFormat = GL_RGBA8; - rrb->base._BaseFormat = GL_RGBA; - rrb->base.RedBits = 8; - rrb->base.GreenBits = 8; - rrb->base.BlueBits = 8; - rrb->base.AlphaBits = 8; rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGBA; break; case GL_STENCIL_INDEX8_EXT: - rrb->base._ActualFormat = GL_STENCIL_INDEX8_EXT; - rrb->base._BaseFormat = GL_STENCIL_INDEX; - rrb->base.StencilBits = 8; rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_STENCIL_INDEX; break; case GL_DEPTH_COMPONENT16: - rrb->base._ActualFormat = GL_DEPTH_COMPONENT16; - rrb->base._BaseFormat = GL_DEPTH_COMPONENT; - rrb->base.DepthBits = 16; rrb->base.DataType = GL_UNSIGNED_SHORT; + rrb->base._BaseFormat = GL_DEPTH_COMPONENT; break; case GL_DEPTH_COMPONENT24: - rrb->base._ActualFormat = GL_DEPTH_COMPONENT24; - rrb->base._BaseFormat = GL_DEPTH_COMPONENT; - rrb->base.DepthBits = 24; rrb->base.DataType = GL_UNSIGNED_INT; + rrb->base._BaseFormat = GL_DEPTH_COMPONENT; break; case GL_DEPTH24_STENCIL8_EXT: - rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT; - rrb->base.DepthBits = 24; - rrb->base.StencilBits = 8; rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; + rrb->base._BaseFormat = GL_STENCIL_INDEX; break; default: fprintf(stderr, "%s: Unknown format 0x%04x\n", __FUNCTION__, format); @@ -390,44 +353,26 @@ radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, restart: if (texImage->TexFormat == MESA_FORMAT_ARGB8888) { - rrb->cpp = 4; - rrb->base._ActualFormat = GL_RGBA8; - rrb->base._BaseFormat = GL_RGBA; rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); } else if (texImage->TexFormat == MESA_FORMAT_RGB565) { - rrb->cpp = 2; - rrb->base._ActualFormat = GL_RGB5; - rrb->base._BaseFormat = GL_RGB; rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); } else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) { - rrb->cpp = 2; - rrb->base._ActualFormat = GL_RGB5_A1; - rrb->base._BaseFormat = GL_RGBA; rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB1555 texture OK\n"); } else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) { - rrb->cpp = 2; - rrb->base._ActualFormat = GL_RGBA4; - rrb->base._BaseFormat = GL_RGBA; rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB1555 texture OK\n"); } else if (texImage->TexFormat == MESA_FORMAT_Z16) { - rrb->cpp = 2; - rrb->base._ActualFormat = GL_DEPTH_COMPONENT16; - rrb->base._BaseFormat = GL_DEPTH_COMPONENT; rrb->base.DataType = GL_UNSIGNED_SHORT; DBG("Render to DEPTH16 texture OK\n"); } else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) { - rrb->cpp = 4; - rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT; rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; DBG("Render to DEPTH_STENCIL texture OK\n"); } @@ -448,16 +393,15 @@ restart: texFormat = texImage->TexFormat; + rrb->base.Format = texFormat; + + rrb->cpp = _mesa_get_format_bytes(texFormat); rrb->pitch = texImage->Width * rrb->cpp; - rrb->base.InternalFormat = rrb->base._ActualFormat; + rrb->base.InternalFormat = texImage->InternalFormat; + rrb->base._BaseFormat = _mesa_base_fbo_format(ctx, rrb->base.InternalFormat); + rrb->base.Width = texImage->Width; rrb->base.Height = texImage->Height; - rrb->base.RedBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE); - rrb->base.GreenBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE); - rrb->base.BlueBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE); - rrb->base.AlphaBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE); - rrb->base.DepthBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE_ARB); - rrb->base.StencilBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_STENCIL_SIZE_EXT); rrb->base.Delete = radeon_delete_renderbuffer; rrb->base.AllocStorage = radeon_nop_alloc_storage; diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 0c49c3713a..055f77a24b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -864,25 +864,25 @@ void radeonInitSpanFuncs(GLcontext * ctx) */ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb) { - if (rrb->base._ActualFormat == GL_RGB5) { + if (rrb->base.Format == MESA_FORMAT_RGB565) { radeonInitPointers_RGB565(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGB8) { + } else if (rrb->base.Format == MESA_FORMAT_RGBA8888) { /* XXX */ radeonInitPointers_xRGB8888(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGBA8) { + } else if (rrb->base.Format == MESA_FORMAT_RGBA8888) { radeonInitPointers_ARGB8888(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGBA4) { + } else if (rrb->base.Format == MESA_FORMAT_ARGB4444) { radeonInitPointers_ARGB4444(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGB5_A1) { + } else if (rrb->base.Format == MESA_FORMAT_ARGB1555) { radeonInitPointers_ARGB1555(&rrb->base); - } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT16) { + } else if (rrb->base.Format == MESA_FORMAT_Z16) { radeonInitDepthPointers_z16(&rrb->base); - } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT24) { + } else if (rrb->base.Format == GL_DEPTH_COMPONENT32) { /* XXX */ radeonInitDepthPointers_z24(&rrb->base); - } else if (rrb->base._ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + } else if (rrb->base.Format == MESA_FORMAT_Z24_S8) { radeonInitDepthPointers_z24_s8(&rrb->base); - } else if (rrb->base._ActualFormat == GL_STENCIL_INDEX8_EXT) { + } else if (rrb->base.Format == MESA_FORMAT_S8) { radeonInitStencilPointers_z24_s8(&rrb->base); } else { - fprintf(stderr, "radeonSetSpanFunctions: bad actual format: 0x%04X\n", rrb->base._ActualFormat); + fprintf(stderr, "radeonSetSpanFunctions: bad actual format: 0x%04X\n", rrb->base.Format); } } diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index f3ad0dd17a..2d19220d8a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -440,16 +440,18 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10); if (rrb->cpp == 4) atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888; - else switch (rrb->base._ActualFormat) { - case GL_RGB5: + else switch (rrb->base.Format) { + case MESA_FORMAT_RGB565: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565; break; - case GL_RGBA4: + case MESA_FORMAT_ARGB4444: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444; break; - case GL_RGB5_A1: + case MESA_FORMAT_ARGB1555: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555; break; + default: + _mesa_problem(ctx, "unexpected format in ctx_emit_cs()"); } cbpitch = (rrb->pitch / rrb->cpp); diff --git a/src/mesa/drivers/dri/sis/sis_dd.c b/src/mesa/drivers/dri/sis/sis_dd.c index bddc4a9285..217d77557f 100644 --- a/src/mesa/drivers/dri/sis/sis_dd.c +++ b/src/mesa/drivers/dri/sis/sis_dd.c @@ -41,6 +41,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "sis_tris.h" #include "swrast/swrast.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" @@ -142,25 +143,25 @@ sisInitRenderbuffer(struct gl_renderbuffer *rb, GLenum format) if (format == GL_RGBA) { /* Color */ - rb->_BaseFormat = GL_RGBA; + rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; } else if (format == GL_DEPTH_COMPONENT16) { /* Depth */ - rb->_BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_INT; } else if (format == GL_DEPTH_COMPONENT24) { /* Depth */ - rb->_BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ + rb->Format = MESA_FORMAT_Z32; rb->DataType = GL_UNSIGNED_INT; } else { /* Stencil */ ASSERT(format == GL_STENCIL_INDEX8_EXT); - rb->_BaseFormat = GL_STENCIL_INDEX; + rb->Format = MESA_FORMAT_S8; rb->DataType = GL_UNSIGNED_BYTE; } diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index f4947daa06..a8d1a95bbe 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -33,6 +33,7 @@ #include "main/context.h" #include "main/extensions.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/imports.h" #include "main/renderbuffer.h" @@ -378,50 +379,38 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) switch (pixel_format) { case PF_A8R8G8B8: + xrb->Base.Format = MESA_FORMAT_ARGB8888; xrb->Base.InternalFormat = GL_RGBA; xrb->Base._BaseFormat = GL_RGBA; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 8 * sizeof(GLubyte); - xrb->Base.GreenBits = 8 * sizeof(GLubyte); - xrb->Base.BlueBits = 8 * sizeof(GLubyte); - xrb->Base.AlphaBits = 8 * sizeof(GLubyte); xrb->bpp = 32; break; case PF_X8R8G8B8: + xrb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX */ xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 8 * sizeof(GLubyte); - xrb->Base.GreenBits = 8 * sizeof(GLubyte); - xrb->Base.BlueBits = 8 * sizeof(GLubyte); - xrb->Base.AlphaBits = 0; xrb->bpp = 32; break; case PF_R5G6B5: + xrb->Base.Format = MESA_FORMAT_RGB565; xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 5 * sizeof(GLubyte); - xrb->Base.GreenBits = 6 * sizeof(GLubyte); - xrb->Base.BlueBits = 5 * sizeof(GLubyte); - xrb->Base.AlphaBits = 0; xrb->bpp = 16; break; case PF_R3G3B2: + xrb->Base.Format = MESA_FORMAT_RGB332; xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 3 * sizeof(GLubyte); - xrb->Base.GreenBits = 3 * sizeof(GLubyte); - xrb->Base.BlueBits = 2 * sizeof(GLubyte); - xrb->Base.AlphaBits = 0; xrb->bpp = 8; break; case PF_CI8: + xrb->Base.Format = MESA_FORMAT_CI8; xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT; xrb->Base._BaseFormat = GL_COLOR_INDEX; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.IndexBits = 8 * sizeof(GLubyte); xrb->bpp = 8; break; default: diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index 6eb19ac079..e7b6b030d1 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -32,6 +32,7 @@ #include "main/glheader.h" #include "main/context.h" +#include "main/formats.h" #include "main/matrix.h" #include "main/state.h" #include "main/simple_list.h" @@ -163,24 +164,28 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, if (format == GL_RGBA) { /* Color */ rb->_BaseFormat = GL_RGBA; + rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; } else if (format == GL_DEPTH_COMPONENT16) { /* Depth */ rb->_BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_INT; } else if (format == GL_DEPTH_COMPONENT24) { /* Depth */ rb->_BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ + rb->Format = MESA_FORMAT_Z32; rb->DataType = GL_UNSIGNED_INT; } else { /* Stencil */ ASSERT(format == GL_STENCIL_INDEX8_EXT); rb->_BaseFormat = GL_STENCIL_INDEX; + rb->Format = MESA_FORMAT_S8; rb->DataType = GL_UNSIGNED_BYTE; } diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 692657a5df..bac8a9ef14 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -37,6 +37,7 @@ #include "GL/osmesa.h" #include "main/context.h" #include "main/extensions.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/imports.h" #include "main/mtypes.h" @@ -840,11 +841,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, else bpc = 32; - rb->RedBits = - rb->GreenBits = - rb->BlueBits = - rb->AlphaBits = bpc; - /* Note: we can ignoring internalFormat for "window-system" renderbuffers */ (void) internalFormat; @@ -876,7 +872,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_RGBA32; rb->PutMonoValues = put_mono_values_RGBA32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = bpc; } else if (osmesa->format == OSMESA_BGRA) { if (rb->DataType == GL_UNSIGNED_BYTE) { @@ -906,7 +901,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_BGRA32; rb->PutMonoValues = put_mono_values_BGRA32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = bpc; } else if (osmesa->format == OSMESA_ARGB) { if (rb->DataType == GL_UNSIGNED_BYTE) { @@ -936,7 +930,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_ARGB32; rb->PutMonoValues = put_mono_values_ARGB32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = bpc; } else if (osmesa->format == OSMESA_RGB) { if (rb->DataType == GL_UNSIGNED_BYTE) { @@ -966,7 +959,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_RGB32; rb->PutMonoValues = put_mono_values_RGB32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = bpc; } else if (osmesa->format == OSMESA_BGR) { if (rb->DataType == GL_UNSIGNED_BYTE) { @@ -996,7 +988,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_BGR32; rb->PutMonoValues = put_mono_values_BGR32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = bpc; } else if (osmesa->format == OSMESA_RGB_565) { ASSERT(rb->DataType == GL_UNSIGNED_BYTE); @@ -1007,9 +998,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_RGB_565; rb->PutValues = put_values_RGB_565; rb->PutMonoValues = put_mono_values_RGB_565; - rb->RedBits = 5; - rb->GreenBits = 6; - rb->BlueBits = 5; } else if (osmesa->format == OSMESA_COLOR_INDEX) { rb->GetRow = get_row_CI; @@ -1018,7 +1006,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_CI; rb->PutValues = put_values_CI; rb->PutMonoValues = put_mono_values_CI; - rb->IndexBits = 8; } else { _mesa_problem(ctx, "bad pixel format in osmesa renderbuffer_storage"); @@ -1048,13 +1035,13 @@ new_osmesa_renderbuffer(GLcontext *ctx, GLenum format, GLenum type) if (format == OSMESA_COLOR_INDEX) { rb->InternalFormat = GL_COLOR_INDEX; - rb->_ActualFormat = GL_COLOR_INDEX8_EXT; + rb->Format = MESA_FORMAT_CI8; rb->_BaseFormat = GL_COLOR_INDEX; rb->DataType = GL_UNSIGNED_BYTE; } else { rb->InternalFormat = GL_RGBA; - rb->_ActualFormat = GL_RGBA; + rb->Format = MESA_FORMAT_RGBA8888; rb->_BaseFormat = GL_RGBA; rb->DataType = type; } diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c index 821e2a8e08..bf38629289 100644 --- a/src/mesa/drivers/x11/xm_buffer.c +++ b/src/mesa/drivers/x11/xm_buffer.c @@ -32,6 +32,7 @@ #include "glxheader.h" #include "xmesaP.h" #include "main/imports.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" @@ -338,18 +339,15 @@ xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, const GLvisual *visual, if (visual->rgbMode) { xrb->Base.InternalFormat = GL_RGBA; + xrb->Base.Format = MESA_FORMAT_RGBA8888; xrb->Base._BaseFormat = GL_RGBA; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = visual->redBits; - xrb->Base.GreenBits = visual->greenBits; - xrb->Base.BlueBits = visual->blueBits; - xrb->Base.AlphaBits = visual->alphaBits; } else { xrb->Base.InternalFormat = GL_COLOR_INDEX; + xrb->Base.Format = MESA_FORMAT_CI8; xrb->Base._BaseFormat = GL_COLOR_INDEX; xrb->Base.DataType = GL_UNSIGNED_INT; - xrb->Base.IndexBits = visual->indexBits; } /* only need to set Red/Green/EtcBits fields for user-created RBs */ } diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index d757e50b5a..a27d7045ab 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -448,7 +448,7 @@ can_do_DrawPixels_8R8G8B(GLcontext *ctx, GLenum format, GLenum type) struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped); if (xrb && xrb->pixmap && /* drawing to pixmap or window */ - xrb->Base.AlphaBits == 0) { + _mesa_get_format_bits(xrb->Base.Format, GL_ALPHA_BITS) == 0) { return GL_TRUE; } } @@ -582,7 +582,7 @@ can_do_DrawPixels_5R6G5B(GLcontext *ctx, GLenum format, GLenum type) struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped); if (xrb && xrb->pixmap && /* drawing to pixmap or window */ - xrb->Base.AlphaBits == 0) { + _mesa_get_format_bits(xrb->Base.Format, GL_ALPHA_BITS) == 0) { return GL_TRUE; } } diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c index 7be2aacaf2..803dc6c75e 100644 --- a/src/mesa/main/depthstencil.c +++ b/src/mesa/main/depthstencil.c @@ -26,6 +26,7 @@ #include "imports.h" #include "context.h" #include "fbobject.h" +#include "formats.h" #include "mtypes.h" #include "depthstencil.h" #include "renderbuffer.h" @@ -40,8 +41,8 @@ * a combined Z+stencil buffer! That implies we need three different sets * of Get/Put functions. * - * We solve this by wrapping the Z24_S8 renderbuffer with depth and stencil - * adaptors, each with the right kind of depth/stencil Get/Put functions. + * We solve this by wrapping the Z24_S8 or S8_Z24 renderbuffer with depth and + * stencil adaptors, each with the right kind of depth/stencil Get/Put functions. */ @@ -62,8 +63,8 @@ nop_get_pointer(GLcontext *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) static void delete_wrapper(struct gl_renderbuffer *rb) { - ASSERT(rb->_ActualFormat == GL_DEPTH_COMPONENT24 || - rb->_ActualFormat == GL_STENCIL_INDEX8_EXT); + ASSERT(rb->Format == MESA_FORMAT_Z24_S8 || + rb->Format == MESA_FORMAT_S8_Z24); _mesa_reference_renderbuffer(&rb->Wrapped, NULL); _mesa_free(rb); } @@ -82,7 +83,8 @@ alloc_wrapper_storage(GLcontext *ctx, struct gl_renderbuffer *rb, (void) internalFormat; - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || + dsrb->Format == MESA_FORMAT_S8_Z24); retVal = dsrb->AllocStorage(ctx, dsrb, dsrb->InternalFormat, width, height); if (retVal) { @@ -108,14 +110,21 @@ get_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLuint *dst = (GLuint *) values; const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (!src) { dsrb->GetRow(ctx, dsrb, count, x, y, temp); src = temp; } - for (i = 0; i < count; i++) { - dst[i] = src[i] >> 8; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = src[i] >> 8; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = src[i] & 0xffffff; + } } } @@ -127,13 +136,20 @@ get_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLuint temp[MAX_WIDTH], i; GLuint *dst = (GLuint *) values; ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); ASSERT(count <= MAX_WIDTH); /* don't bother trying direct access */ dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - dst[i] = temp[i] >> 8; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = temp[i] >> 8; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = temp[i] & 0xffffff; + } } } @@ -145,14 +161,23 @@ put_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, const GLuint *src = (const GLuint *) values; GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dst) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - dst[i] = (src[i] << 8) | (dst[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (src[i] << 8) | (dst[i] & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (src[i] & 0xffffff) | (dst[i] & 0xff000000); + } } } } @@ -160,9 +185,19 @@ put_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetRow(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (src[i] << 8) | (temp[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] << 8) | (temp[i] & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000); + } } } dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); @@ -174,17 +209,27 @@ put_mono_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLint x, GLint y, const void *value, const GLubyte *mask) { struct gl_renderbuffer *dsrb = z24rb->Wrapped; - const GLuint shiftedVal = *((GLuint *) value) << 8; GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dst) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - dst[i] = shiftedVal | (dst[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + const GLuint shiftedVal = *((GLuint *) value) << 8; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = shiftedVal | (dst[i] & 0xff); + } + } + } + else { + const GLuint shiftedVal = *((GLuint *) value); + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = shiftedVal | (dst[i] & 0xff000000); + } } } } @@ -192,9 +237,21 @@ put_mono_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetRow(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = shiftedVal | (temp[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + const GLuint shiftedVal = *((GLuint *) value) << 8; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff); + } + } + } + else { + const GLuint shiftedVal = *((GLuint *) value); + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff000000); + } } } dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); @@ -209,15 +266,25 @@ put_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, struct gl_renderbuffer *dsrb = z24rb->Wrapped; const GLuint *src = (const GLuint *) values; ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dsrb->GetPointer(ctx, dsrb, 0, 0)) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); - *dst = (src[i] << 8) | (*dst & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (src[i] << 8) | (*dst & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (src[i] & 0xffffff) | (*dst & 0xff000000); + } } } } @@ -225,9 +292,19 @@ put_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (src[i] << 8) | (temp[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] << 8) | (temp[i] & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000); + } } } dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); @@ -241,12 +318,23 @@ put_mono_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, { struct gl_renderbuffer *dsrb = z24rb->Wrapped; GLuint temp[MAX_WIDTH], i; - const GLuint shiftedVal = *((GLuint *) value) << 8; /* get, modify, put */ dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = shiftedVal | (temp[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + const GLuint shiftedVal = *((GLuint *) value) << 8; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + const GLuint shiftedVal = *((GLuint *) value); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff000000); + } } } dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); @@ -264,7 +352,8 @@ _mesa_new_z24_renderbuffer_wrapper(GLcontext *ctx, { struct gl_renderbuffer *z24rb; - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || + dsrb->Format == MESA_FORMAT_S8_Z24); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); z24rb = _mesa_new_renderbuffer(ctx, 0); @@ -277,10 +366,9 @@ _mesa_new_z24_renderbuffer_wrapper(GLcontext *ctx, z24rb->Width = dsrb->Width; z24rb->Height = dsrb->Height; z24rb->InternalFormat = GL_DEPTH_COMPONENT24; - z24rb->_ActualFormat = GL_DEPTH_COMPONENT24; + z24rb->Format = MESA_FORMAT_Z24_S8; z24rb->_BaseFormat = GL_DEPTH_COMPONENT; z24rb->DataType = GL_UNSIGNED_INT; - z24rb->DepthBits = 24; z24rb->Data = NULL; z24rb->Delete = delete_wrapper; z24rb->AllocStorage = alloc_wrapper_storage; @@ -310,14 +398,21 @@ get_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, GLubyte *dst = (GLubyte *) values; const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (!src) { dsrb->GetRow(ctx, dsrb, count, x, y, temp); src = temp; } - for (i = 0; i < count; i++) { - dst[i] = src[i] & 0xff; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = src[i] & 0xff; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = src[i] >> 24; + } } } @@ -329,13 +424,20 @@ get_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, GLuint temp[MAX_WIDTH], i; GLubyte *dst = (GLubyte *) values; ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); ASSERT(count <= MAX_WIDTH); /* don't bother trying direct access */ dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - dst[i] = temp[i] & 0xff; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = temp[i] & 0xff; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = temp[i] >> 24; + } } } @@ -347,14 +449,23 @@ put_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLubyte *src = (const GLubyte *) values; GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dst) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - dst[i] = (dst[i] & 0xffffff00) | src[i]; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff) | (src[i] << 24); + } } } } @@ -362,9 +473,19 @@ put_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetRow(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (temp[i] & 0xffffff00) | src[i]; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (src[i] << 24); + } } } dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); @@ -379,14 +500,23 @@ put_mono_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLubyte val = *((GLubyte *) value); GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dst) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - dst[i] = (dst[i] & 0xffffff00) | val; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff00) | val; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff) | (val << 24); + } } } } @@ -394,9 +524,19 @@ put_mono_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetRow(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (temp[i] & 0xffffff00) | val; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | val; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (val << 24); + } } } dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); @@ -411,15 +551,25 @@ put_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, struct gl_renderbuffer *dsrb = s8rb->Wrapped; const GLubyte *src = (const GLubyte *) values; ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dsrb->GetPointer(ctx, dsrb, 0, 0)) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); - *dst = (*dst & 0xffffff00) | src[i]; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (*dst & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (*dst & 0xffffff) | (src[i] << 24); + } } } } @@ -427,9 +577,19 @@ put_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (temp[i] & 0xffffff00) | src[i]; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (src[i] << 24); + } } } dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); @@ -446,9 +606,19 @@ put_mono_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLubyte val = *((GLubyte *) value); /* get, modify, put */ dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (temp[i] & 0xffffff) | val; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | val; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (val << 24); + } } } dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); @@ -465,7 +635,8 @@ _mesa_new_s8_renderbuffer_wrapper(GLcontext *ctx, struct gl_renderbuffer *dsrb) { struct gl_renderbuffer *s8rb; - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || + dsrb->Format == MESA_FORMAT_S8_Z24); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); s8rb = _mesa_new_renderbuffer(ctx, 0); @@ -478,10 +649,9 @@ _mesa_new_s8_renderbuffer_wrapper(GLcontext *ctx, struct gl_renderbuffer *dsrb) s8rb->Width = dsrb->Width; s8rb->Height = dsrb->Height; s8rb->InternalFormat = GL_STENCIL_INDEX8_EXT; - s8rb->_ActualFormat = GL_STENCIL_INDEX8_EXT; + s8rb->Format = MESA_FORMAT_S8; s8rb->_BaseFormat = GL_STENCIL_INDEX; s8rb->DataType = GL_UNSIGNED_BYTE; - s8rb->StencilBits = 8; s8rb->Data = NULL; s8rb->Delete = delete_wrapper; s8rb->AllocStorage = alloc_wrapper_storage; @@ -528,10 +698,10 @@ _mesa_extract_stencil(GLcontext *ctx, ASSERT(dsRb); ASSERT(stencilRb); - ASSERT(dsRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8); ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT); - ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT || - stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 || + stencilRb->Format == MESA_FORMAT_S8); ASSERT(dsRb->Width == stencilRb->Width); ASSERT(dsRb->Height == stencilRb->Height); @@ -541,7 +711,7 @@ _mesa_extract_stencil(GLcontext *ctx, for (row = 0; row < height; row++) { GLuint depthStencil[MAX_WIDTH]; dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil); - if (stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { + if (stencilRb->Format == MESA_FORMAT_S8) { /* 8bpp stencil */ GLubyte stencil[MAX_WIDTH]; GLuint i; @@ -553,7 +723,7 @@ _mesa_extract_stencil(GLcontext *ctx, else { /* 32bpp stencil */ /* the 24 depth bits will be ignored */ - ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8); ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT); stencilRb->PutRow(ctx, stencilRb, width, 0, row, depthStencil, NULL); } @@ -577,10 +747,10 @@ _mesa_insert_stencil(GLcontext *ctx, ASSERT(dsRb); ASSERT(stencilRb); - ASSERT(dsRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8); ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT); - ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT || - stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 || + stencilRb->Format == MESA_FORMAT_S8); ASSERT(dsRb->Width == stencilRb->Width); ASSERT(dsRb->Height == stencilRb->Height); @@ -593,7 +763,7 @@ _mesa_insert_stencil(GLcontext *ctx, dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil); - if (stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { + if (stencilRb->Format == MESA_FORMAT_S8) { /* 8bpp stencil */ GLubyte stencil[MAX_WIDTH]; GLuint i; @@ -605,7 +775,7 @@ _mesa_insert_stencil(GLcontext *ctx, else { /* 32bpp stencil buffer */ GLuint stencil[MAX_WIDTH], i; - ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8); ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT); stencilRb->GetRow(ctx, stencilRb, width, 0, row, stencil); for (i = 0; i < width; i++) { @@ -631,7 +801,7 @@ _mesa_promote_stencil(GLcontext *ctx, struct gl_renderbuffer *stencilRb) GLubyte *data; GLint i, j, k; - ASSERT(stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_S8); ASSERT(stencilRb->Data); data = (GLubyte *) stencilRb->Data; @@ -650,6 +820,4 @@ _mesa_promote_stencil(GLcontext *ctx, struct gl_renderbuffer *stencilRb) stencilRb->PutRow(ctx, stencilRb, width, 0, i, depthStencil, NULL); } _mesa_free(data); - - stencilRb->_BaseFormat = GL_DEPTH_STENCIL_EXT; } diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 6610725de8..c2b7458f57 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -48,7 +48,7 @@ /** Set this to 1 to help debug FBO incompleteness problems */ -#define DEBUG_FBO 0 +#define DEBUG_FBO 1 /** @@ -416,10 +416,9 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } else { ASSERT(format == GL_STENCIL); - ASSERT(att->Renderbuffer->StencilBits); if (ctx->Extensions.EXT_packed_depth_stencil && ctx->Extensions.ARB_depth_texture && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -431,6 +430,9 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } } else if (att->Type == GL_RENDERBUFFER_EXT) { + const GLenum baseFormat = + _mesa_get_format_base_format(att->Renderbuffer->Format); + ASSERT(att->Renderbuffer); if (!att->Renderbuffer->InternalFormat || att->Renderbuffer->Width < 1 || @@ -440,24 +442,19 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, return; } if (format == GL_COLOR) { - if (att->Renderbuffer->_BaseFormat != GL_RGB && - att->Renderbuffer->_BaseFormat != GL_RGBA) { + if (baseFormat != GL_RGB && + baseFormat != GL_RGBA) { att_incomplete("bad renderbuffer color format"); att->Complete = GL_FALSE; return; } - ASSERT(att->Renderbuffer->RedBits); - ASSERT(att->Renderbuffer->GreenBits); - ASSERT(att->Renderbuffer->BlueBits); } else if (format == GL_DEPTH) { - if (att->Renderbuffer->_BaseFormat == GL_DEPTH_COMPONENT) { - ASSERT(att->Renderbuffer->DepthBits); + if (baseFormat == GL_DEPTH_COMPONENT) { /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - ASSERT(att->Renderbuffer->DepthBits); + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -468,13 +465,11 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } else { assert(format == GL_STENCIL); - if (att->Renderbuffer->_BaseFormat == GL_STENCIL_INDEX) { - ASSERT(att->Renderbuffer->StencilBits); + if (baseFormat == GL_STENCIL_INDEX) { /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - ASSERT(att->Renderbuffer->StencilBits); + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -980,42 +975,27 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, } /* These MUST get set by the AllocStorage func */ - rb->_ActualFormat = 0; - rb->RedBits = - rb->GreenBits = - rb->BlueBits = - rb->AlphaBits = - rb->IndexBits = - rb->DepthBits = - rb->StencilBits = 0; + rb->Format = MESA_FORMAT_NONE; rb->NumSamples = samples; /* Now allocate the storage */ ASSERT(rb->AllocStorage); if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) { /* No error - check/set fields now */ - assert(rb->_ActualFormat); + assert(rb->Format != MESA_FORMAT_NONE); assert(rb->Width == (GLuint) width); assert(rb->Height == (GLuint) height); - assert(rb->RedBits || rb->GreenBits || rb->BlueBits || rb->AlphaBits || - rb->DepthBits || rb->StencilBits || rb->IndexBits); rb->InternalFormat = internalFormat; - rb->_BaseFormat = baseFormat; + rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + assert(rb->_BaseFormat != 0); } else { /* Probably ran out of memory - clear the fields */ rb->Width = 0; rb->Height = 0; + rb->Format = MESA_FORMAT_NONE; rb->InternalFormat = GL_NONE; - rb->_ActualFormat = GL_NONE; rb->_BaseFormat = GL_NONE; - rb->RedBits = - rb->GreenBits = - rb->BlueBits = - rb->AlphaBits = - rb->IndexBits = - rb->DepthBits = - rb->StencilBits = rb->NumSamples = 0; } @@ -1028,6 +1008,53 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, } +/** + * Helper function for _mesa_GetRenderbufferParameterivEXT() and + * _mesa_GetFramebufferAttachmentParameterivEXT() + * We have to be careful to respect the base format. For example, if a + * renderbuffer/texture was created with internalFormat=GL_RGB but the + * driver actually chose a GL_RGBA format, when the user queries ALPHA_SIZE + * we need to return zero. + */ +static GLint +get_component_bits(GLenum pname, GLenum baseFormat, gl_format format) +{ + switch (pname) { + case GL_RENDERBUFFER_RED_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: + case GL_RENDERBUFFER_GREEN_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: + case GL_RENDERBUFFER_BLUE_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: + if (baseFormat == GL_RGB || baseFormat == GL_RGBA) + return _mesa_get_format_bits(format, pname); + else + return 0; + case GL_RENDERBUFFER_ALPHA_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: + if (baseFormat == GL_RGBA || baseFormat == GL_ALPHA) + return _mesa_get_format_bits(format, pname); + else + return 0; + case GL_RENDERBUFFER_DEPTH_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: + if (baseFormat == GL_DEPTH_COMPONENT || baseFormat == GL_DEPTH_STENCIL) + return _mesa_get_format_bits(format, pname); + else + return 0; + case GL_RENDERBUFFER_STENCIL_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: + if (baseFormat == GL_STENCIL_INDEX || baseFormat == GL_DEPTH_STENCIL) + return _mesa_get_format_bits(format, pname); + else + return 0; + default: + return 0; + } +} + + + void GLAPIENTRY _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height) @@ -1084,22 +1111,12 @@ _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) *params = rb->InternalFormat; return; case GL_RENDERBUFFER_RED_SIZE_EXT: - *params = rb->RedBits; - break; case GL_RENDERBUFFER_GREEN_SIZE_EXT: - *params = rb->GreenBits; - break; case GL_RENDERBUFFER_BLUE_SIZE_EXT: - *params = rb->BlueBits; - break; case GL_RENDERBUFFER_ALPHA_SIZE_EXT: - *params = rb->AlphaBits; - break; case GL_RENDERBUFFER_DEPTH_SIZE_EXT: - *params = rb->DepthBits; - break; case GL_RENDERBUFFER_STENCIL_SIZE_EXT: - *params = rb->StencilBits; + *params = get_component_bits(pname, rb->_BaseFormat, rb->Format); break; case GL_RENDERBUFFER_SAMPLES: if (ctx->Extensions.ARB_framebuffer_object) { @@ -1706,7 +1723,9 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { /* make sure the renderbuffer is a depth/stencil format */ - if (rb->_BaseFormat != GL_DEPTH_STENCIL) { + const GLenum baseFormat = + _mesa_get_format_base_format(att->Renderbuffer->Format); + if (baseFormat != GL_DEPTH_STENCIL) { _mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT(renderbuffer" " is not DEPTH_STENCIL format)"); @@ -1862,7 +1881,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, "glGetFramebufferAttachmentParameterivEXT(pname)"); } else { - *params = att->Renderbuffer->ColorEncoding; + *params = _mesa_get_format_color_encoding(att->Renderbuffer->Format); } return; case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: @@ -1872,61 +1891,44 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, return; } else { - *params = att->Renderbuffer->ComponentType; + gl_format format = att->Renderbuffer->Format; + if (format == MESA_FORMAT_CI8 || format == MESA_FORMAT_S8) { + /* special cases */ + *params = GL_INDEX; + } + else { + *params = _mesa_get_format_datatype(format); + } } return; case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->RedBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->GreenBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->BlueBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->AlphaBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: + case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: if (!ctx->Extensions.ARB_framebuffer_object) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetFramebufferAttachmentParameterivEXT(pname)"); } - else { - *params = att->Renderbuffer->DepthBits; + else if (att->Texture) { + const struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, att->Texture, att->Texture->Target, + att->TextureLevel); + if (texImage) { + *params = get_component_bits(pname, texImage->_BaseFormat, + texImage->TexFormat); + } + else { + *params = 0; + } } - return; - case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + else if (att->Renderbuffer) { + *params = get_component_bits(pname, att->Renderbuffer->_BaseFormat, + att->Renderbuffer->Format); } else { - *params = att->Renderbuffer->StencilBits; + *params = 0; } return; default: @@ -2053,7 +2055,8 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer; if (!readRb || !drawRb || - readRb->StencilBits != drawRb->StencilBits) { + _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) != + _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(stencil buffer size mismatch"); return; @@ -2065,7 +2068,8 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer; if (!readRb || !drawRb || - readRb->DepthBits != drawRb->DepthBits) { + _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != + _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(depth buffer size mismatch"); return; @@ -2093,7 +2097,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, /* color formats must match */ if (colorReadRb && colorDrawRb && - colorReadRb->_ActualFormat != colorDrawRb->_ActualFormat) { + colorReadRb->Format != colorDrawRb->Format) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(bad src/dst multisample pixel formats"); return; diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index dc79b8ca61..154dedacd5 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -35,6 +35,7 @@ #include "buffers.h" #include "context.h" #include "depthstencil.h" +#include "formats.h" #include "macros.h" #include "mtypes.h" #include "fbobject.h" @@ -281,7 +282,6 @@ _mesa_resize_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer *rb = att->Renderbuffer; /* only resize if size is changing */ if (rb->Width != width || rb->Height != height) { - /* could just as well pass rb->_ActualFormat here */ if (rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height)) { ASSERT(rb->Width == width); ASSERT(rb->Height == height); @@ -523,19 +523,22 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) for (i = 0; i < BUFFER_COUNT; i++) { if (fb->Attachment[i].Renderbuffer) { const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; - if (rb->_BaseFormat == GL_RGBA || rb->_BaseFormat == GL_RGB) { - fb->Visual.redBits = rb->RedBits; - fb->Visual.greenBits = rb->GreenBits; - fb->Visual.blueBits = rb->BlueBits; - fb->Visual.alphaBits = rb->AlphaBits; + const GLenum baseFormat = _mesa_get_format_base_format(rb->Format); + const gl_format fmt = rb->Format; + + if (baseFormat == GL_RGBA || baseFormat == GL_RGB) { + fb->Visual.redBits = _mesa_get_format_bits(fmt, GL_RED_BITS); + fb->Visual.greenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS); + fb->Visual.blueBits = _mesa_get_format_bits(fmt, GL_BLUE_BITS); + fb->Visual.alphaBits = _mesa_get_format_bits(fmt, GL_ALPHA_BITS); fb->Visual.rgbBits = fb->Visual.redBits + fb->Visual.greenBits + fb->Visual.blueBits; fb->Visual.floatMode = GL_FALSE; fb->Visual.samples = rb->NumSamples; break; } - else if (rb->_BaseFormat == GL_COLOR_INDEX) { - fb->Visual.indexBits = rb->IndexBits; + else if (baseFormat == GL_COLOR_INDEX) { + fb->Visual.indexBits = _mesa_get_format_bits(fmt, GL_INDEX_BITS); fb->Visual.rgbMode = GL_FALSE; break; } @@ -543,27 +546,30 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) } if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { + const struct gl_renderbuffer *rb = + fb->Attachment[BUFFER_DEPTH].Renderbuffer; + const gl_format fmt = rb->Format; fb->Visual.haveDepthBuffer = GL_TRUE; - fb->Visual.depthBits - = fb->Attachment[BUFFER_DEPTH].Renderbuffer->DepthBits; + fb->Visual.depthBits = _mesa_get_format_bits(fmt, GL_DEPTH_BITS); } if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) { + const struct gl_renderbuffer *rb = + fb->Attachment[BUFFER_STENCIL].Renderbuffer; + const gl_format fmt = rb->Format; fb->Visual.haveStencilBuffer = GL_TRUE; - fb->Visual.stencilBits - = fb->Attachment[BUFFER_STENCIL].Renderbuffer->StencilBits; + fb->Visual.stencilBits = _mesa_get_format_bits(fmt, GL_STENCIL_BITS); } if (fb->Attachment[BUFFER_ACCUM].Renderbuffer) { + const struct gl_renderbuffer *rb = + fb->Attachment[BUFFER_ACCUM].Renderbuffer; + const gl_format fmt = rb->Format; fb->Visual.haveAccumBuffer = GL_TRUE; - fb->Visual.accumRedBits - = fb->Attachment[BUFFER_ACCUM].Renderbuffer->RedBits; - fb->Visual.accumGreenBits - = fb->Attachment[BUFFER_ACCUM].Renderbuffer->GreenBits; - fb->Visual.accumBlueBits - = fb->Attachment[BUFFER_ACCUM].Renderbuffer->BlueBits; - fb->Visual.accumAlphaBits - = fb->Attachment[BUFFER_ACCUM].Renderbuffer->AlphaBits; + fb->Visual.accumRedBits = _mesa_get_format_bits(fmt, GL_RED_BITS); + fb->Visual.accumGreenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS); + fb->Visual.accumBlueBits = _mesa_get_format_bits(fmt, GL_BLUE_BITS); + fb->Visual.accumAlphaBits = _mesa_get_format_bits(fmt, GL_ALPHA_BITS); } compute_depth_max(fb); @@ -592,11 +598,11 @@ _mesa_update_depth_buffer(GLcontext *ctx, depthRb = fb->Attachment[attIndex].Renderbuffer; - if (depthRb && depthRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + if (depthRb && depthRb->_BaseFormat == GL_DEPTH_STENCIL) { /* The attached depth buffer is a GL_DEPTH_STENCIL renderbuffer */ if (!fb->_DepthBuffer || fb->_DepthBuffer->Wrapped != depthRb - || fb->_DepthBuffer->_BaseFormat != GL_DEPTH_COMPONENT) { + || _mesa_get_format_base_format(fb->_DepthBuffer->Format) != GL_DEPTH_COMPONENT) { /* need to update wrapper */ struct gl_renderbuffer *wrapper = _mesa_new_z24_renderbuffer_wrapper(ctx, depthRb); @@ -633,11 +639,11 @@ _mesa_update_stencil_buffer(GLcontext *ctx, stencilRb = fb->Attachment[attIndex].Renderbuffer; - if (stencilRb && stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + if (stencilRb && stencilRb->_BaseFormat == GL_DEPTH_STENCIL) { /* The attached stencil buffer is a GL_DEPTH_STENCIL renderbuffer */ if (!fb->_StencilBuffer || fb->_StencilBuffer->Wrapped != stencilRb - || fb->_StencilBuffer->_BaseFormat != GL_STENCIL_INDEX) { + || _mesa_get_format_base_format(fb->_StencilBuffer->Format) != GL_STENCIL_INDEX) { /* need to update wrapper */ struct gl_renderbuffer *wrapper = _mesa_new_s8_renderbuffer_wrapper(ctx, stencilRb); @@ -854,30 +860,32 @@ _mesa_source_buffer_exists(GLcontext *ctx, GLenum format) if (ctx->ReadBuffer->_ColorReadBuffer == NULL) { return GL_FALSE; } - ASSERT(ctx->ReadBuffer->_ColorReadBuffer->RedBits > 0 || - ctx->ReadBuffer->_ColorReadBuffer->IndexBits > 0); + ASSERT(_mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_RED_BITS) > 0 || + _mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_INDEX_BITS) > 0); break; case GL_DEPTH: case GL_DEPTH_COMPONENT: if (!att[BUFFER_DEPTH].Renderbuffer) { return GL_FALSE; } - ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0); + /*ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0);*/ break; case GL_STENCIL: case GL_STENCIL_INDEX: if (!att[BUFFER_STENCIL].Renderbuffer) { return GL_FALSE; } - ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0); + /*ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0);*/ break; case GL_DEPTH_STENCIL_EXT: if (!att[BUFFER_DEPTH].Renderbuffer || !att[BUFFER_STENCIL].Renderbuffer) { return GL_FALSE; } + /* ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0); ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0); + */ break; default: _mesa_problem(ctx, @@ -932,22 +940,24 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format) if (!att[BUFFER_DEPTH].Renderbuffer) { return GL_FALSE; } - ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0); + /*ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0);*/ break; case GL_STENCIL: case GL_STENCIL_INDEX: if (!att[BUFFER_STENCIL].Renderbuffer) { return GL_FALSE; } - ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0); + /*ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0);*/ break; case GL_DEPTH_STENCIL_EXT: if (!att[BUFFER_DEPTH].Renderbuffer || !att[BUFFER_STENCIL].Renderbuffer) { return GL_FALSE; } + /* ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0); ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0); + */ break; default: _mesa_problem(ctx, diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 8e6e0d09be..5bbb12ea70 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2089,19 +2089,9 @@ struct gl_renderbuffer GLint RefCount; GLuint Width, Height; GLenum InternalFormat; /**< The user-specified format */ - GLenum _ActualFormat; /**< The driver-chosen format */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or GL_STENCIL_INDEX. */ - GLenum ColorEncoding; /**< GL_LINEAR or GL_SRGB */ - GLenum ComponentType; /**< GL_FLOAT, GL_INT, GL_UNSIGNED_INT, - GL_UNSIGNED_NORMALIZED or GL_INDEX */ - GLubyte RedBits; /**< Bits of red per pixel */ - GLubyte GreenBits; - GLubyte BlueBits; - GLubyte AlphaBits; - GLubyte IndexBits; - GLubyte DepthBits; - GLubyte StencilBits; + GLuint Format; /**< The actual format: MESA_FORMAT_x */ GLubyte NumSamples; GLenum DataType; /**< Type of values passed to the Get/Put functions */ diff --git a/src/mesa/main/rbadaptors.c b/src/mesa/main/rbadaptors.c index c1ac0606c8..1060c5796e 100644 --- a/src/mesa/main/rbadaptors.c +++ b/src/mesa/main/rbadaptors.c @@ -218,14 +218,10 @@ _mesa_new_renderbuffer_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8) _glthread_UNLOCK_MUTEX(rb8->Mutex); rb16->InternalFormat = rb8->InternalFormat; - rb16->_ActualFormat = rb8->_ActualFormat; + rb16->Format = rb8->Format; /* XXX is this right? */ rb16->_BaseFormat = rb8->_BaseFormat; rb16->DataType = GL_UNSIGNED_SHORT; /* Note: passing through underlying bits/channel */ - rb16->RedBits = rb8->RedBits; - rb16->GreenBits = rb8->GreenBits; - rb16->BlueBits = rb8->BlueBits; - rb16->AlphaBits = rb8->AlphaBits; rb16->Wrapped = rb8; rb16->AllocStorage = AllocStorage_wrapper; @@ -385,14 +381,10 @@ _mesa_new_renderbuffer_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8) _glthread_UNLOCK_MUTEX(rb8->Mutex); rb32->InternalFormat = rb8->InternalFormat; - rb32->_ActualFormat = rb8->_ActualFormat; + rb32->Format = rb8->Format; /* XXX is this right? */ rb32->_BaseFormat = rb8->_BaseFormat; rb32->DataType = GL_FLOAT; /* Note: passing through underlying bits/channel */ - rb32->RedBits = rb8->RedBits; - rb32->GreenBits = rb8->GreenBits; - rb32->BlueBits = rb8->BlueBits; - rb32->AlphaBits = rb8->AlphaBits; rb32->Wrapped = rb8; rb32->AllocStorage = AllocStorage_wrapper; @@ -552,14 +544,10 @@ _mesa_new_renderbuffer_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb16) _glthread_UNLOCK_MUTEX(rb16->Mutex); rb32->InternalFormat = rb16->InternalFormat; - rb32->_ActualFormat = rb16->_ActualFormat; + rb32->Format = rb16->Format; /* XXX is this right? */ rb32->_BaseFormat = rb16->_BaseFormat; rb32->DataType = GL_FLOAT; /* Note: passing through underlying bits/channel */ - rb32->RedBits = rb16->RedBits; - rb32->GreenBits = rb16->GreenBits; - rb32->BlueBits = rb16->BlueBits; - rb32->AlphaBits = rb16->AlphaBits; rb32->Wrapped = rb16; rb32->AllocStorage = AllocStorage_wrapper; diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 38be8266e0..409fd8634a 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -43,6 +43,8 @@ #include "glheader.h" #include "imports.h" #include "context.h" +#include "fbobject.h" +#include "formats.h" #include "mtypes.h" #include "fbobject.h" #include "renderbuffer.h" @@ -72,7 +74,7 @@ get_pointer_ubyte(GLcontext *ctx, struct gl_renderbuffer *rb, if (!rb->Data) return NULL; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - /* Can't assert _ActualFormat since these funcs may be used for serveral + /* Can't assert rb->Format since these funcs may be used for serveral * different formats (GL_ALPHA8, GL_STENCIL_INDEX8, etc). */ return (GLubyte *) rb->Data + y * rb->Width + x; @@ -448,7 +450,7 @@ static void * get_pointer_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) { - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); /* No direct access since this buffer is RGB but caller will be * treating it as if it were RGBA. */ @@ -463,7 +465,7 @@ get_row_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLubyte *src = (const GLubyte *) rb->Data + 3 * (y * rb->Width + x); GLubyte *dst = (GLubyte *) values; GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { dst[i * 4 + 0] = src[i * 3 + 0]; @@ -480,7 +482,7 @@ get_values_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, { GLubyte *dst = (GLubyte *) values; GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { const GLubyte *src @@ -501,7 +503,7 @@ put_row_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLubyte *src = (const GLubyte *) values; GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { @@ -521,7 +523,7 @@ put_row_rgb_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLubyte *src = (const GLubyte *) values; GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { @@ -542,7 +544,7 @@ put_mono_row_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLubyte val1 = ((const GLubyte *) value)[1]; const GLubyte val2 = ((const GLubyte *) value)[2]; GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); if (!mask && val0 == val1 && val1 == val2) { /* optimized case */ @@ -569,7 +571,7 @@ put_values_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, /* note: incoming values are RGB+A! */ const GLubyte *src = (const GLubyte *) values; GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { @@ -592,7 +594,7 @@ put_mono_values_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, const GLubyte val1 = ((const GLubyte *) value)[1]; const GLubyte val2 = ((const GLubyte *) value)[2]; GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { @@ -617,7 +619,7 @@ get_pointer_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, if (!rb->Data) return NULL; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); return (GLubyte *) rb->Data + 4 * (y * rb->Width + x); } @@ -628,7 +630,7 @@ get_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, { const GLubyte *src = (const GLubyte *) rb->Data + 4 * (y * rb->Width + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); _mesa_memcpy(values, src, 4 * count * sizeof(GLubyte)); } @@ -641,7 +643,7 @@ get_values_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, GLuint *dst = (GLuint *) values; GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { const GLuint *src = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); dst[i] = *src; @@ -657,7 +659,7 @@ put_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLuint *src = (const GLuint *) values; GLuint *dst = (GLuint *) rb->Data + (y * rb->Width + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); if (mask) { GLuint i; for (i = 0; i < count; i++) { @@ -681,7 +683,7 @@ put_row_rgb_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, GLubyte *dst = (GLubyte *) rb->Data + 4 * (y * rb->Width + x); GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { if (!mask || mask[i]) { dst[i * 4 + 0] = src[i * 3 + 0]; @@ -701,7 +703,7 @@ put_mono_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLuint val = *((const GLuint *) value); GLuint *dst = (GLuint *) rb->Data + (y * rb->Width + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); if (!mask && val == 0) { /* common case */ _mesa_bzero(dst, count * 4 * sizeof(GLubyte)); @@ -735,7 +737,7 @@ put_values_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLuint *src = (const GLuint *) values; GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { if (!mask || mask[i]) { GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); @@ -754,7 +756,7 @@ put_mono_values_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, const GLuint val = *((const GLuint *) value); GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { if (!mask || mask[i]) { GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); @@ -947,15 +949,6 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, { GLuint pixelSize; - /* first clear these fields */ - rb->RedBits = - rb->GreenBits = - rb->BlueBits = - rb->AlphaBits = - rb->IndexBits = - rb->DepthBits = - rb->StencilBits = 0; - switch (internalFormat) { case GL_RGB: case GL_R3_G3_B2: @@ -965,8 +958,7 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, case GL_RGB10: case GL_RGB12: case GL_RGB16: - rb->_ActualFormat = GL_RGB8; - rb->_BaseFormat = GL_RGB; + rb->Format = MESA_FORMAT_RGB888; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_ubyte3; rb->GetRow = get_row_ubyte3; @@ -976,10 +968,6 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ubyte3; rb->PutValues = put_values_ubyte3; rb->PutMonoValues = put_mono_values_ubyte3; - rb->RedBits = 8 * sizeof(GLubyte); - rb->GreenBits = 8 * sizeof(GLubyte); - rb->BlueBits = 8 * sizeof(GLubyte); - rb->AlphaBits = 0; pixelSize = 3 * sizeof(GLubyte); break; case GL_RGBA: @@ -987,8 +975,11 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, case GL_RGBA4: case GL_RGB5_A1: case GL_RGBA8: - rb->_ActualFormat = GL_RGBA8; - rb->_BaseFormat = GL_RGBA; +#if 1 + case GL_RGB10_A2: + case GL_RGBA12: +#endif + rb->Format = MESA_FORMAT_RGBA8888; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_ubyte4; rb->GetRow = get_row_ubyte4; @@ -998,18 +989,12 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ubyte4; rb->PutValues = put_values_ubyte4; rb->PutMonoValues = put_mono_values_ubyte4; - rb->RedBits = 8 * sizeof(GLubyte); - rb->GreenBits = 8 * sizeof(GLubyte); - rb->BlueBits = 8 * sizeof(GLubyte); - rb->AlphaBits = 8 * sizeof(GLubyte); pixelSize = 4 * sizeof(GLubyte); break; - case GL_RGB10_A2: - case GL_RGBA12: case GL_RGBA16: - rb->_ActualFormat = GL_RGBA16; - rb->_BaseFormat = GL_RGBA; - rb->DataType = GL_UNSIGNED_SHORT; + /* for accum buffer */ + rb->Format = MESA_FORMAT_SIGNED_RGBA_16; + rb->DataType = GL_SHORT; rb->GetPointer = get_pointer_ushort4; rb->GetRow = get_row_ushort4; rb->GetValues = get_values_ushort4; @@ -1018,16 +1003,11 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ushort4; rb->PutValues = put_values_ushort4; rb->PutMonoValues = put_mono_values_ushort4; - rb->RedBits = 8 * sizeof(GLushort); - rb->GreenBits = 8 * sizeof(GLushort); - rb->BlueBits = 8 * sizeof(GLushort); - rb->AlphaBits = 8 * sizeof(GLushort); pixelSize = 4 * sizeof(GLushort); break; -#if 00 +#if 0 case GL_ALPHA8: - rb->_ActualFormat = GL_ALPHA8; - rb->_BaseFormat = GL_RGBA; /* Yes, not GL_ALPHA! */ + rb->Format = MESA_FORMAT_A8; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_alpha8; rb->GetRow = get_row_alpha8; @@ -1037,10 +1017,6 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_alpha8; rb->PutValues = put_values_alpha8; rb->PutMonoValues = put_mono_values_alpha8; - rb->RedBits = 0; /*red*/ - rb->GreenBits = 0; /*green*/ - rb->BlueBits = 0; /*blue*/ - rb->AlphaBits = 8 * sizeof(GLubyte); pixelSize = sizeof(GLubyte); break; #endif @@ -1048,8 +1024,8 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, case GL_STENCIL_INDEX1_EXT: case GL_STENCIL_INDEX4_EXT: case GL_STENCIL_INDEX8_EXT: - rb->_ActualFormat = GL_STENCIL_INDEX8_EXT; - rb->_BaseFormat = GL_STENCIL_INDEX; + case GL_STENCIL_INDEX16_EXT: + rb->Format = MESA_FORMAT_S8; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_ubyte; rb->GetRow = get_row_ubyte; @@ -1059,28 +1035,11 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ubyte; rb->PutValues = put_values_ubyte; rb->PutMonoValues = put_mono_values_ubyte; - rb->StencilBits = 8 * sizeof(GLubyte); pixelSize = sizeof(GLubyte); break; - case GL_STENCIL_INDEX16_EXT: - rb->_ActualFormat = GL_STENCIL_INDEX16_EXT; - rb->_BaseFormat = GL_STENCIL_INDEX; - rb->DataType = GL_UNSIGNED_SHORT; - rb->GetPointer = get_pointer_ushort; - rb->GetRow = get_row_ushort; - rb->GetValues = get_values_ushort; - rb->PutRow = put_row_ushort; - rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_ushort; - rb->PutValues = put_values_ushort; - rb->PutMonoValues = put_mono_values_ushort; - rb->StencilBits = 8 * sizeof(GLushort); - pixelSize = sizeof(GLushort); - break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: - rb->_ActualFormat = GL_DEPTH_COMPONENT16; - rb->_BaseFormat = GL_DEPTH_COMPONENT; + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_SHORT; rb->GetPointer = get_pointer_ushort; rb->GetRow = get_row_ushort; @@ -1090,12 +1049,10 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ushort; rb->PutValues = put_values_ushort; rb->PutMonoValues = put_mono_values_ushort; - rb->DepthBits = 8 * sizeof(GLushort); pixelSize = sizeof(GLushort); break; case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: - rb->_BaseFormat = GL_DEPTH_COMPONENT; rb->DataType = GL_UNSIGNED_INT; rb->GetPointer = get_pointer_uint; rb->GetRow = get_row_uint; @@ -1105,20 +1062,12 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_uint; rb->PutValues = put_values_uint; rb->PutMonoValues = put_mono_values_uint; - if (internalFormat == GL_DEPTH_COMPONENT24) { - rb->_ActualFormat = GL_DEPTH_COMPONENT24; - rb->DepthBits = 24; - } - else { - rb->_ActualFormat = GL_DEPTH_COMPONENT32; - rb->DepthBits = 32; - } + rb->Format = MESA_FORMAT_Z32; pixelSize = sizeof(GLuint); break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; - rb->_BaseFormat = GL_DEPTH_STENCIL_EXT; + rb->Format = MESA_FORMAT_Z24_S8; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; rb->GetPointer = get_pointer_uint; rb->GetRow = get_row_uint; @@ -1128,13 +1077,12 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_uint; rb->PutValues = put_values_uint; rb->PutMonoValues = put_mono_values_uint; - rb->DepthBits = 24; - rb->StencilBits = 8; pixelSize = sizeof(GLuint); break; case GL_COLOR_INDEX8_EXT: - rb->_ActualFormat = GL_COLOR_INDEX8_EXT; - rb->_BaseFormat = GL_COLOR_INDEX; + case GL_COLOR_INDEX16_EXT: + case COLOR_INDEX32: + rb->Format = MESA_FORMAT_CI8; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_ubyte; rb->GetRow = get_row_ubyte; @@ -1144,39 +1092,8 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ubyte; rb->PutValues = put_values_ubyte; rb->PutMonoValues = put_mono_values_ubyte; - rb->IndexBits = 8 * sizeof(GLubyte); pixelSize = sizeof(GLubyte); break; - case GL_COLOR_INDEX16_EXT: - rb->_ActualFormat = GL_COLOR_INDEX16_EXT; - rb->_BaseFormat = GL_COLOR_INDEX; - rb->DataType = GL_UNSIGNED_SHORT; - rb->GetPointer = get_pointer_ushort; - rb->GetRow = get_row_ushort; - rb->GetValues = get_values_ushort; - rb->PutRow = put_row_ushort; - rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_ushort; - rb->PutValues = put_values_ushort; - rb->PutMonoValues = put_mono_values_ushort; - rb->IndexBits = 8 * sizeof(GLushort); - pixelSize = sizeof(GLushort); - break; - case COLOR_INDEX32: - rb->_ActualFormat = COLOR_INDEX32; - rb->_BaseFormat = GL_COLOR_INDEX; - rb->DataType = GL_UNSIGNED_INT; - rb->GetPointer = get_pointer_uint; - rb->GetRow = get_row_uint; - rb->GetValues = get_values_uint; - rb->PutRow = put_row_uint; - rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_uint; - rb->PutValues = put_values_uint; - rb->PutMonoValues = put_mono_values_uint; - rb->IndexBits = 8 * sizeof(GLuint); - pixelSize = sizeof(GLuint); - break; default: _mesa_problem(ctx, "Bad internalFormat in _mesa_soft_renderbuffer_storage"); return GL_FALSE; @@ -1213,6 +1130,7 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->Width = width; rb->Height = height; + rb->_BaseFormat = _mesa_base_fbo_format(ctx, rb->InternalFormat); return GL_TRUE; } @@ -1239,7 +1157,7 @@ alloc_storage_alpha8(GLcontext *ctx, struct gl_renderbuffer *arb, GLenum internalFormat, GLuint width, GLuint height) { ASSERT(arb != arb->Wrapped); - ASSERT(arb->_ActualFormat == GL_ALPHA8); + ASSERT(arb->Format == MESA_FORMAT_A8); /* first, pass the call to the wrapped RGB buffer */ if (!arb->Wrapped->AllocStorage(ctx, arb->Wrapped, internalFormat, @@ -1439,8 +1357,8 @@ put_mono_values_alpha8(GLcontext *ctx, struct gl_renderbuffer *arb, static void copy_buffer_alpha8(struct gl_renderbuffer* dst, struct gl_renderbuffer* src) { - ASSERT(dst->_ActualFormat == GL_ALPHA8); - ASSERT(src->_ActualFormat == GL_ALPHA8); + ASSERT(dst->Format == MESA_FORMAT_A8); + ASSERT(src->Format == MESA_FORMAT_A8); ASSERT(dst->Width == src->Width); ASSERT(dst->Height == src->Height); @@ -1486,16 +1404,7 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name) rb->Width = 0; rb->Height = 0; rb->InternalFormat = GL_NONE; - rb->_ActualFormat = GL_NONE; - rb->_BaseFormat = GL_NONE; - - rb->ComponentType = GL_UNSIGNED_NORMALIZED; /* ARB_fbo */ - rb->ColorEncoding = GL_LINEAR; /* ARB_fbo */ - - rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = 0; - rb->IndexBits = 0; - rb->DepthBits = 0; - rb->StencilBits = 0; + rb->Format = MESA_FORMAT_NONE; rb->DataType = GL_NONE; rb->Data = NULL; @@ -1612,18 +1521,15 @@ _mesa_add_color_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, if (rgbBits <= 8) { if (alphaBits) - rb->_ActualFormat = GL_RGBA8; + rb->Format = MESA_FORMAT_RGBA8888; else - rb->_ActualFormat = GL_RGB8; + rb->Format = MESA_FORMAT_RGB888; } else { assert(rgbBits <= 16); - if (alphaBits) - rb->_ActualFormat = GL_RGBA16; - else - rb->_ActualFormat = GL_RGBA16; /* don't really have RGB16 yet */ + rb->Format = MESA_FORMAT_NONE; /*XXX RGBA16;*/ } - rb->InternalFormat = rb->_ActualFormat; + rb->InternalFormat = GL_RGBA; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, b, rb); @@ -1677,15 +1583,9 @@ _mesa_add_color_index_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, return GL_FALSE; } - if (indexBits <= 8) { - /* only support GLuint for now */ - /*rb->InternalFormat = GL_COLOR_INDEX8_EXT;*/ - rb->_ActualFormat = COLOR_INDEX32; - } - else { - rb->_ActualFormat = COLOR_INDEX32; - } - rb->InternalFormat = rb->_ActualFormat; + assert(indexBits <= 8); + rb->Format = MESA_FORMAT_CI8; + rb->InternalFormat = GL_COLOR_INDEX; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, b, rb); @@ -1758,8 +1658,7 @@ _mesa_add_alpha_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, * values. */ arb->InternalFormat = arb->Wrapped->InternalFormat; - arb->_ActualFormat = GL_ALPHA8; - arb->_BaseFormat = arb->Wrapped->_BaseFormat; + arb->Format = MESA_FORMAT_A8; arb->DataType = arb->Wrapped->DataType; arb->AllocStorage = alloc_storage_alpha8; arb->Delete = delete_renderbuffer_alpha8; @@ -1833,15 +1732,13 @@ _mesa_add_depth_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, } if (depthBits <= 16) { - rb->_ActualFormat = GL_DEPTH_COMPONENT16; - } - else if (depthBits <= 24) { - rb->_ActualFormat = GL_DEPTH_COMPONENT24; + rb->Format = MESA_FORMAT_Z16; + rb->InternalFormat = GL_DEPTH_COMPONENT16; } else { - rb->_ActualFormat = GL_DEPTH_COMPONENT32; + rb->Format = MESA_FORMAT_Z32; + rb->InternalFormat = GL_DEPTH_COMPONENT32; } - rb->InternalFormat = rb->_ActualFormat; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb); @@ -1878,14 +1775,9 @@ _mesa_add_stencil_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, return GL_FALSE; } - if (stencilBits <= 8) { - rb->_ActualFormat = GL_STENCIL_INDEX8_EXT; - } - else { - /* not really supported (see s_stencil.c code) */ - rb->_ActualFormat = GL_STENCIL_INDEX16_EXT; - } - rb->InternalFormat = rb->_ActualFormat; + assert(stencilBits <= 8); + rb->Format = MESA_FORMAT_S8; + rb->InternalFormat = GL_STENCIL_INDEX8; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); @@ -1923,7 +1815,7 @@ _mesa_add_accum_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, return GL_FALSE; } - rb->_ActualFormat = GL_RGBA16; + rb->Format = MESA_FORMAT_SIGNED_RGBA_16; rb->InternalFormat = GL_RGBA16; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, BUFFER_ACCUM, rb); @@ -1967,13 +1859,9 @@ _mesa_add_aux_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, return GL_FALSE; } - if (colorBits <= 8) { - rb->_ActualFormat = GL_RGBA8; - } - else { - rb->_ActualFormat = GL_RGBA16; - } - rb->InternalFormat = rb->_ActualFormat; + assert (colorBits <= 8); + rb->Format = MESA_FORMAT_RGBA8888; + rb->InternalFormat = GL_RGBA; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, BUFFER_AUX0 + i, rb); @@ -2071,6 +1959,8 @@ void _mesa_add_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName, struct gl_renderbuffer *rb) { + GLenum baseFormat; + assert(fb); assert(rb); assert(bufferName < BUFFER_COUNT); @@ -2095,7 +1985,8 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb, * and the device driver is expecting 8-bit values (GLubyte), we can * use a "renderbuffer adaptor/wrapper" to do the necessary conversions. */ - if (rb->_BaseFormat == GL_RGBA) { + baseFormat = _mesa_get_format_base_format(rb->Format); + if (baseFormat == GL_RGBA) { if (CHAN_BITS == 16 && rb->DataType == GL_UNSIGNED_BYTE) { GET_CURRENT_CONTEXT(ctx); rb = _mesa_new_renderbuffer_16wrap8(ctx, rb); @@ -2202,7 +2093,7 @@ _mesa_new_depthstencil_renderbuffer(GLcontext *ctx, GLuint name) /* init fields not covered by _mesa_new_renderbuffer() */ dsrb->InternalFormat = GL_DEPTH24_STENCIL8_EXT; - dsrb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + dsrb->Format = MESA_FORMAT_Z24_S8; dsrb->AllocStorage = _mesa_soft_renderbuffer_storage; return dsrb; diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index c8b532acbb..e2432be6ca 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -497,30 +497,23 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->Base.InternalFormat = trb->TexImage->InternalFormat; /* XXX may need more special cases here */ if (trb->TexImage->TexFormat == MESA_FORMAT_Z24_S8) { - trb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; + trb->Base.Format = MESA_FORMAT_Z24_S8; trb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; } else if (trb->TexImage->TexFormat == MESA_FORMAT_Z16) { - trb->Base._ActualFormat = GL_DEPTH_COMPONENT; + trb->Base.Format = MESA_FORMAT_Z16; trb->Base.DataType = GL_UNSIGNED_SHORT; } else if (trb->TexImage->TexFormat == MESA_FORMAT_Z32) { - trb->Base._ActualFormat = GL_DEPTH_COMPONENT; + trb->Base.Format = MESA_FORMAT_Z32; trb->Base.DataType = GL_UNSIGNED_INT; } else { - trb->Base._ActualFormat = trb->TexImage->InternalFormat; + trb->Base.Format = trb->TexImage->TexFormat; trb->Base.DataType = CHAN_TYPE; } - trb->Base._BaseFormat = trb->TexImage->_BaseFormat; trb->Base.Data = trb->TexImage->Data; - - trb->Base.RedBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE); - trb->Base.GreenBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE); - trb->Base.BlueBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE); - trb->Base.AlphaBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE); - trb->Base.DepthBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE_ARB); - trb->Base.StencilBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_STENCIL_SIZE_EXT); + trb->Base._BaseFormat = _mesa_base_fbo_format(ctx, trb->Base.InternalFormat); } diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 8a8c99f7e1..f015b12368 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -34,6 +34,7 @@ */ #include "main/glheader.h" +#include "main/formats.h" #include "main/macros.h" #include "shader/prog_instruction.h" #include "st_context.h" @@ -300,10 +301,14 @@ check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) static INLINE GLboolean check_clear_depth_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { - const GLuint stencilMax = (1 << rb->StencilBits) - 1; + const GLuint stencilMax = 0xff; GLboolean maskStencil = (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax; + assert(rb->Format == MESA_FORMAT_S8 || + rb->Format == MESA_FORMAT_Z24_S8 || + rb->Format == MESA_FORMAT_S8_Z24); + if (ctx->Scissor.Enabled && (ctx->Scissor.X != 0 || ctx->Scissor.Y != 0 || @@ -350,10 +355,14 @@ check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { const struct st_renderbuffer *strb = st_renderbuffer(rb); const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format); - const GLuint stencilMax = (1 << rb->StencilBits) - 1; + const GLuint stencilMax = 0xff; const GLboolean maskStencil = (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax; + assert(rb->Format == MESA_FORMAT_S8 || + rb->Format == MESA_FORMAT_Z24_S8 || + rb->Format == MESA_FORMAT_S8_Z24); + if (maskStencil) return TRUE; diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index fe0a121493..7899d745aa 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -64,13 +64,7 @@ init_renderbuffer_bits(struct st_renderbuffer *strb, assert( 0 ); } - strb->Base._ActualFormat = info.base_format; - strb->Base.RedBits = info.red_bits; - strb->Base.GreenBits = info.green_bits; - strb->Base.BlueBits = info.blue_bits; - strb->Base.AlphaBits = info.alpha_bits; - strb->Base.DepthBits = info.depth_bits; - strb->Base.StencilBits = info.stencil_bits; + strb->Base.Format = info.mesa_format; strb->Base.DataType = st_format_datatype(pipeFormat); return info.size; @@ -270,30 +264,24 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) case PIPE_FORMAT_A4R4G4B4_UNORM: case PIPE_FORMAT_R5G6B5_UNORM: strb->Base.InternalFormat = GL_RGBA; - strb->Base._BaseFormat = GL_RGBA; break; case PIPE_FORMAT_Z16_UNORM: strb->Base.InternalFormat = GL_DEPTH_COMPONENT16; - strb->Base._BaseFormat = GL_DEPTH_COMPONENT; break; case PIPE_FORMAT_Z32_UNORM: strb->Base.InternalFormat = GL_DEPTH_COMPONENT32; - strb->Base._BaseFormat = GL_DEPTH_COMPONENT; break; case PIPE_FORMAT_S8Z24_UNORM: case PIPE_FORMAT_Z24S8_UNORM: case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_Z24X8_UNORM: strb->Base.InternalFormat = GL_DEPTH24_STENCIL8_EXT; - strb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT; break; case PIPE_FORMAT_S8_UNORM: strb->Base.InternalFormat = GL_STENCIL_INDEX8_EXT; - strb->Base._BaseFormat = GL_STENCIL_INDEX; break; case PIPE_FORMAT_R16G16B16A16_SNORM: strb->Base.InternalFormat = GL_RGBA16; - strb->Base._BaseFormat = GL_RGBA; break; default: _mesa_problem(NULL, diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index dc3ab61425..01b8e5fd77 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -31,6 +31,7 @@ #include "main/convolve.h" #endif #include "main/enums.h" +#include "main/formats.h" #include "main/image.h" #include "main/imports.h" #include "main/macros.h" @@ -1397,8 +1398,8 @@ static unsigned compatible_src_dst_formats(const struct gl_renderbuffer *src, const struct gl_texture_image *dst) { - const GLenum srcFormat = src->_BaseFormat; - const GLenum dstLogicalFormat = dst->_BaseFormat; + const GLenum srcFormat = _mesa_get_format_base_format(src->Format); + const GLenum dstLogicalFormat = _mesa_get_format_base_format(dst->TexFormat); if (srcFormat == dstLogicalFormat) { /* This is the same as matching_base_formats, which should @@ -1524,7 +1525,9 @@ st_copy_texsubimage(GLcontext *ctx, * framebuffer's alpha values). We can't do that with the blit or * textured-quad paths. */ - matching_base_formats = (strb->Base._BaseFormat == texImage->_BaseFormat); + matching_base_formats = + (_mesa_get_format_base_format(strb->Base.Format) == + _mesa_get_format_base_format(texImage->TexFormat)); format_writemask = compatible_src_dst_formats(&strb->Base, texImage); if (ctx->_ImageTransferState == 0x0) { diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 6f76e2d8c0..aa71b91ec8 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -99,10 +99,11 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) if (format == PIPE_FORMAT_A1R5G5B5_UNORM || format == PIPE_FORMAT_R5G6B5_UNORM) { pinfo->datatype = GL_UNSIGNED_SHORT; } + else if (format == PIPE_FORMAT_S8Z24_UNORM) { + pinfo->datatype = GL_UNSIGNED_INT_24_8; + } else { - GLuint size; - - size = format_max_bits( info ); + const GLuint size = format_max_bits( info ); if (size == 8) { if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM) pinfo->datatype = GL_UNSIGNED_BYTE; @@ -150,24 +151,10 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) pinfo->red_bits = 0; } - /* Base format */ - if (pinfo->depth_bits) { - if (pinfo->stencil_bits) { - pinfo->base_format = GL_DEPTH_STENCIL_EXT; - } - else { - pinfo->base_format = GL_DEPTH_COMPONENT; - } - } - else if (pinfo->stencil_bits) { - pinfo->base_format = GL_STENCIL_INDEX; - } - else { - pinfo->base_format = GL_RGBA; - } + pinfo->mesa_format = st_pipe_format_to_mesa_format(format); } else if (pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR) { - pinfo->base_format = GL_YCBCR_MESA; + pinfo->mesa_format = MESA_FORMAT_YCBCR; pinfo->datatype = GL_UNSIGNED_SHORT; pinfo->size = 2; /* two bytes per "texel" */ } @@ -224,7 +211,7 @@ st_format_datatype(enum pipe_format format) enum pipe_format -st_mesa_format_to_pipe_format(GLuint mesaFormat) +st_mesa_format_to_pipe_format(gl_format mesaFormat) { switch (mesaFormat) { /* fix this */ @@ -293,6 +280,82 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat) } } + +gl_format +st_pipe_format_to_mesa_format(enum pipe_format pipeFormat) +{ + switch (pipeFormat) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + return MESA_FORMAT_ARGB8888; + case PIPE_FORMAT_A1R5G5B5_UNORM: + return MESA_FORMAT_ARGB1555; + case PIPE_FORMAT_A4R4G4B4_UNORM: + return MESA_FORMAT_ARGB4444; + case PIPE_FORMAT_R5G6B5_UNORM: + return MESA_FORMAT_RGB565; + case PIPE_FORMAT_A8L8_UNORM: + return MESA_FORMAT_AL88; + case PIPE_FORMAT_A8_UNORM: + return MESA_FORMAT_A8; + case PIPE_FORMAT_L8_UNORM: + return MESA_FORMAT_L8; + case PIPE_FORMAT_I8_UNORM: + return MESA_FORMAT_I8; + case PIPE_FORMAT_Z16_UNORM: + return MESA_FORMAT_Z16; + case PIPE_FORMAT_Z32_UNORM: + return MESA_FORMAT_Z32; + case PIPE_FORMAT_Z24S8_UNORM: + return MESA_FORMAT_Z24_S8; + case PIPE_FORMAT_S8Z24_UNORM: + return MESA_FORMAT_S8_Z24; + case PIPE_FORMAT_S8_UNORM: + return MESA_FORMAT_S8; + + case PIPE_FORMAT_YCBCR: + return MESA_FORMAT_YCBCR; + case PIPE_FORMAT_R16G16B16A16_SNORM: + return MESA_FORMAT_SIGNED_RGBA_16; + +#if FEATURE_texture_s3tc + case PIPE_FORMAT_DXT1_RGB: + return MESA_FORMAT_RGB_DXT1; + case PIPE_FORMAT_DXT1_RGBA: + return MESA_FORMAT_RGBA_DXT1; + case PIPE_FORMAT_DXT3_RGBA: + return MESA_FORMAT_RGBA_DXT3; + case PIPE_FORMAT_DXT5_RGBA: + return MESA_FORMAT_RGBA_DXT5; +#if FEATURE_EXT_texture_sRGB + case PIPE_FORMAT_DXT1_SRGB: + return MESA_FORMAT_SRGB_DXT1; + case PIPE_FORMAT_DXT1_SRGBA: + return MESA_FORMAT_SRGBA_DXT1; + case PIPE_FORMAT_DXT3_SRGBA: + return MESA_FORMAT_SRGBA_DXT3; + case PIPE_FORMAT_DXT5_SRGBA: + return MESA_FORMAT_SRGBA_DXT5; +#endif +#endif +#if FEATURE_EXT_texture_sRGB + case PIPE_FORMAT_A8L8_SRGB: + return MESA_FORMAT_SLA8; + case PIPE_FORMAT_L8_SRGB: + return MESA_FORMAT_SL8; + case PIPE_FORMAT_R8G8B8_SRGB: + return MESA_FORMAT_SRGB8; + case PIPE_FORMAT_R8G8B8A8_SRGB: + return MESA_FORMAT_SRGBA8; + case PIPE_FORMAT_A8R8G8B8_SRGB: + return MESA_FORMAT_SARGB8; +#endif + default: + assert(0); + return 0; + } +} + + /** * Find an RGBA format supported by the context/winsys. */ diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h index 1a8c6ea98f..97422bb199 100644 --- a/src/mesa/state_tracker/st_format.h +++ b/src/mesa/state_tracker/st_format.h @@ -34,7 +34,7 @@ struct pipe_format_info { enum pipe_format format; - GLenum base_format; + gl_format mesa_format; GLenum datatype; GLubyte red_bits; GLubyte green_bits; @@ -61,7 +61,10 @@ st_format_datatype(enum pipe_format format); extern enum pipe_format -st_mesa_format_to_pipe_format(GLuint mesaFormat); +st_mesa_format_to_pipe_format(gl_format mesaFormat); + +extern gl_format +st_pipe_format_to_mesa_format(enum pipe_format pipeFormat); extern enum pipe_format diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c index 35080fd394..002718ded8 100644 --- a/src/mesa/swrast/s_clear.c +++ b/src/mesa/swrast/s_clear.c @@ -24,6 +24,7 @@ #include "main/glheader.h" #include "main/colormac.h" +#include "main/formats.h" #include "main/macros.h" #include "main/imports.h" #include "main/mtypes.h" @@ -211,9 +212,6 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) ASSERT(!ctx->Visual.rgbMode); - ASSERT((ctx->Color.IndexMask & ((1 << rb->IndexBits) - 1)) - == (GLuint) ((1 << rb->IndexBits) - 1)); - ASSERT(rb->PutMonoRow); /* setup clear value */ @@ -264,8 +262,8 @@ clear_color_buffers(GLcontext *ctx) } else { struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; - const GLuint indexBits = (1 << rb->IndexBits) - 1; - if ((ctx->Color.IndexMask & indexBits) == indexBits) { + const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1; + if ((ctx->Color.IndexMask & indexMask) == indexMask) { masking = GL_FALSE; } else { diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index 1a428fb1a2..8073a61197 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -25,6 +25,7 @@ #include "main/glheader.h" #include "main/context.h" +#include "main/formats.h" #include "main/macros.h" #include "main/imports.h" #include "main/fbobject.h" @@ -1298,11 +1299,15 @@ void _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb, GLint n, GLint x, GLint y, GLuint depth[] ) { + GLuint depthBits; + if (!rb) { /* really only doing this to prevent FP exceptions later */ _mesa_bzero(depth, n * sizeof(GLfloat)); } + depthBits = _mesa_get_format_bits(rb->Format, GL_DEPTH_BITS); + ASSERT(rb->_BaseFormat == GL_DEPTH_COMPONENT); if (y < 0 || y >= (GLint) rb->Height || @@ -1334,8 +1339,8 @@ _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb, if (rb->DataType == GL_UNSIGNED_INT) { rb->GetRow(ctx, rb, n, x, y, depth); - if (rb->DepthBits < 32) { - GLuint shift = 32 - rb->DepthBits; + if (depthBits < 32) { + GLuint shift = 32 - depthBits; GLint i; for (i = 0; i < n; i++) { GLuint z = depth[i]; @@ -1347,14 +1352,14 @@ _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb, GLushort temp[MAX_WIDTH]; GLint i; rb->GetRow(ctx, rb, n, x, y, temp); - if (rb->DepthBits == 16) { + if (depthBits == 16) { for (i = 0; i < n; i++) { GLuint z = temp[i]; depth[i] = (z << 16) | z; } } else { - GLuint shift = 16 - rb->DepthBits; + GLuint shift = 16 - depthBits; for (i = 0; i < n; i++) { GLuint z = temp[i]; depth[i] = (z << (shift + 16)) | (z << shift); /* XXX lsb bits? */ diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index f28f2c9307..005d7a4c82 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -891,7 +891,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, return; \ } #define RENDER_SPAN( span ) \ - if (rb->DepthBits <= 16) { \ + if (rb->Format == MESA_FORMAT_Z16) { \ GLuint i; \ const GLushort *zRow = (const GLushort *) \ rb->GetPointer(ctx, rb, span.x, span.y); \ -- cgit v1.2.3 From c47b03ebebd4db30bf5ed17b44c0f8757306b197 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 14 Oct 2009 13:14:22 -0600 Subject: radeon: initialize renderbuffer Format field in radeon_create_renderbuffer() Plus, use MESA_FORMAT_S8_Z24 everywhere. --- src/mesa/drivers/dri/radeon/radeon_fbo.c | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 796dd1b423..21007d85c3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -121,7 +121,7 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_STENCIL_INDEX8_EXT: case GL_STENCIL_INDEX16_EXT: /* alloc a depth+stencil buffer */ - rb->Format = MESA_FORMAT_Z24_S8; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; cpp = 4; break; @@ -139,7 +139,7 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - rb->Format = MESA_FORMAT_Z24_S8; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; cpp = 4; break; @@ -255,30 +255,37 @@ radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv) /* XXX format junk */ switch (format) { case GL_RGB5: + rrb->base.Format = MESA_FORMAT_RGB565; rrb->base.DataType = GL_UNSIGNED_BYTE; rrb->base._BaseFormat = GL_RGB; break; case GL_RGB8: + rrb->base.Format = MESA_FORMAT_ARGB8888; rrb->base.DataType = GL_UNSIGNED_BYTE; rrb->base._BaseFormat = GL_RGB; break; case GL_RGBA8: + rrb->base.Format = MESA_FORMAT_ARGB8888; rrb->base.DataType = GL_UNSIGNED_BYTE; rrb->base._BaseFormat = GL_RGBA; break; case GL_STENCIL_INDEX8_EXT: + rrb->base.Format = MESA_FORMAT_S8; rrb->base.DataType = GL_UNSIGNED_BYTE; rrb->base._BaseFormat = GL_STENCIL_INDEX; break; case GL_DEPTH_COMPONENT16: + rrb->base.Format = MESA_FORMAT_Z16; rrb->base.DataType = GL_UNSIGNED_SHORT; rrb->base._BaseFormat = GL_DEPTH_COMPONENT; break; case GL_DEPTH_COMPONENT24: + rrb->base.Format = MESA_FORMAT_Z32; rrb->base.DataType = GL_UNSIGNED_INT; rrb->base._BaseFormat = GL_DEPTH_COMPONENT; break; case GL_DEPTH24_STENCIL8_EXT: + rrb->base.Format = MESA_FORMAT_S8_Z24; rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; rrb->base._BaseFormat = GL_STENCIL_INDEX; break; -- cgit v1.2.3 From 9bf2aa33298db5af9128ad8f625321be47ab65c3 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 15 Oct 2009 14:49:53 -0600 Subject: dri/common: fix broken _dri_texformat_* initializations --- src/mesa/drivers/dri/common/texmem.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/texmem.c b/src/mesa/drivers/dri/common/texmem.c index c9c3324ed9..e8880d9ae8 100644 --- a/src/mesa/drivers/dri/common/texmem.c +++ b/src/mesa/drivers/dri/common/texmem.c @@ -1312,10 +1312,10 @@ gl_format _dri_texformat_rgb565 = MESA_FORMAT_NONE; gl_format _dri_texformat_argb4444 = MESA_FORMAT_NONE; gl_format _dri_texformat_argb1555 = MESA_FORMAT_NONE; gl_format _dri_texformat_al88 = MESA_FORMAT_NONE; -gl_format _dri_texformat_a8 = MESA_FORMAT_NONE; -gl_format _dri_texformat_ci8 = MESA_FORMAT_NONE; -gl_format _dri_texformat_i8 = MESA_FORMAT_NONE; -gl_format _dri_texformat_l8 = MESA_FORMAT_NONE; +gl_format _dri_texformat_a8 = MESA_FORMAT_A8; +gl_format _dri_texformat_ci8 = MESA_FORMAT_CI8; +gl_format _dri_texformat_i8 = MESA_FORMAT_I8; +gl_format _dri_texformat_l8 = MESA_FORMAT_L8; /*@}*/ -- cgit v1.2.3 From a37c9ac8eee8c0d5b49f198f490828a794dc93c4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 15 Oct 2009 14:54:32 -0600 Subject: dri/common: use _mesa_little_endian() and update comments --- src/mesa/drivers/dri/common/texmem.c | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/texmem.c b/src/mesa/drivers/dri/common/texmem.c index e8880d9ae8..798c09f09f 100644 --- a/src/mesa/drivers/dri/common/texmem.c +++ b/src/mesa/drivers/dri/common/texmem.c @@ -1302,8 +1302,8 @@ driCalculateTextureFirstLastLevel( driTextureObject * t ) /** - * \name DRI texture formats. Pointers initialized to either the big- or - * little-endian Mesa formats. + * \name DRI texture formats. These vars are initialized to either the + * big- or little-endian Mesa formats. */ /*@{*/ gl_format _dri_texformat_rgba8888 = MESA_FORMAT_NONE; @@ -1320,15 +1320,13 @@ gl_format _dri_texformat_l8 = MESA_FORMAT_L8; /** - * Initialize little endian target, host byte order independent texture formats + * Initialize _dri_texformat_* vars according to whether we're on + * a big or little endian system. */ void driInitTextureFormats(void) { - const GLuint ui = 1; - const GLubyte littleEndian = *((const GLubyte *) &ui); - - if (littleEndian) { + if (_mesa_little_endian()) { _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888; _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888; _dri_texformat_rgb565 = MESA_FORMAT_RGB565; -- cgit v1.2.3 From fa3046431a0da5990043fd4856602b0ba57ff9af Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 15 Oct 2009 14:57:45 -0600 Subject: dri/common: updated #includes --- src/mesa/drivers/dri/common/texmem.c | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/texmem.c b/src/mesa/drivers/dri/common/texmem.c index 798c09f09f..895139b55b 100644 --- a/src/mesa/drivers/dri/common/texmem.c +++ b/src/mesa/drivers/dri/common/texmem.c @@ -42,14 +42,10 @@ * application. */ -#include "texmem.h" -#include "main/simple_list.h" #include "main/imports.h" #include "main/macros.h" -#include "main/texformat.h" - -#include - +#include "main/simple_list.h" +#include "texmem.h" static unsigned dummy_swap_counter; -- cgit v1.2.3 From e4c700dbbf2a802f32bf62256c801105998c3729 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 21 Oct 2009 19:55:44 -0600 Subject: mesa: added MESA_FORMAT_X8_Z24 format 24-bit Z in 32-bit pixel. We could probably use the MESA_FORMAT_S8_Z24 format but this there's a few places where we explicitly don't want stencil. This format may go away at some point in the future. --- src/mesa/main/formats.c | 13 +++++++++++++ src/mesa/main/formats.h | 1 + src/mesa/main/texfetch.c | 7 +++++++ src/mesa/main/texstore.c | 36 ++++++++++++++++++++++++++++++++++++ 4 files changed, 57 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 2924ab69cc..45ac39a818 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -290,6 +290,14 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */ 1, 1, 2 /* BlockWidth/Height,Bytes */ }, + { + MESA_FORMAT_X8_Z24, /* Name */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, { MESA_FORMAT_Z32, /* Name */ GL_DEPTH_COMPONENT, /* BaseFormat */ @@ -873,6 +881,11 @@ _mesa_format_to_type_and_comps(gl_format format, *comps = 1; return; + case MESA_FORMAT_X8_Z24: + *datatype = GL_UNSIGNED_INT; + *comps = 1; + return; + case MESA_FORMAT_Z32: *datatype = GL_UNSIGNED_INT; *comps = 1; diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 30915bfe4b..f8b4a6cdf4 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -76,6 +76,7 @@ typedef enum MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */ MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */ + MESA_FORMAT_X8_Z24, /* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ MESA_FORMAT_S8, /* SSSS SSSS */ /*@}*/ diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index c50219521b..e6e28aef19 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -522,6 +522,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] = fetch_texel_3d_f_z16, store_texel_z16 }, + { + MESA_FORMAT_X8_Z24, + fetch_texel_1d_f_s8_z24, + fetch_texel_2d_f_s8_z24, + fetch_texel_3d_f_s8_z24, + store_texel_s8_z24 + }, { MESA_FORMAT_Z32, fetch_texel_1d_f_z32, diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 604f6c462a..d0d4250352 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1048,6 +1048,41 @@ _mesa_texstore_z32(TEXSTORE_PARAMS) return GL_TRUE; } + +/** + * Store a 24-bit integer depth component texture image. + */ +static GLboolean +_mesa_texstore_x8_z24(TEXSTORE_PARAMS) +{ + const GLuint depthScale = 0xffffff; + const GLuint texelBytes = 4; + + (void) dims; + ASSERT(dstFormat == MESA_FORMAT_X8_Z24); + + { + /* general path */ + GLint img, row; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + const GLvoid *src = _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, (GLuint *) dstRow, + depthScale, srcType, src, srcPacking); + dstRow += dstRowStride; + } + } + } + return GL_TRUE; +} + + #define STRIDE_3D 0 /** @@ -3009,6 +3044,7 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 }, { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 }, { MESA_FORMAT_Z16, _mesa_texstore_z16 }, + { MESA_FORMAT_X8_Z24, _mesa_texstore_x8_z24 }, { MESA_FORMAT_Z32, _mesa_texstore_z32 }, { MESA_FORMAT_S8, NULL/*_mesa_texstore_s8*/ }, { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 }, -- cgit v1.2.3 From 832f29770d91c7d98c9b8438922247fff8f0f8bd Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 21 Oct 2009 19:56:18 -0600 Subject: mesa: use MESA_FORMAT_X8_Z24 format --- src/mesa/main/depthstencil.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c index 803dc6c75e..6fefdac1e3 100644 --- a/src/mesa/main/depthstencil.c +++ b/src/mesa/main/depthstencil.c @@ -366,7 +366,7 @@ _mesa_new_z24_renderbuffer_wrapper(GLcontext *ctx, z24rb->Width = dsrb->Width; z24rb->Height = dsrb->Height; z24rb->InternalFormat = GL_DEPTH_COMPONENT24; - z24rb->Format = MESA_FORMAT_Z24_S8; + z24rb->Format = MESA_FORMAT_X8_Z24; z24rb->_BaseFormat = GL_DEPTH_COMPONENT; z24rb->DataType = GL_UNSIGNED_INT; z24rb->Data = NULL; -- cgit v1.2.3 From c55b355fd460453a459e073ac4119c69e06e7531 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 21 Oct 2009 19:58:00 -0600 Subject: mesa: use MESA_FORMAT_X8_Z24 --- src/mesa/main/renderbuffer.c | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 409fd8634a..0e21656385 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -1052,6 +1052,18 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, pixelSize = sizeof(GLushort); break; case GL_DEPTH_COMPONENT24: + rb->DataType = GL_UNSIGNED_INT; + rb->GetPointer = get_pointer_uint; + rb->GetRow = get_row_uint; + rb->GetValues = get_values_uint; + rb->PutRow = put_row_uint; + rb->PutRowRGB = NULL; + rb->PutMonoRow = put_mono_row_uint; + rb->PutValues = put_values_uint; + rb->PutMonoValues = put_mono_values_uint; + rb->Format = MESA_FORMAT_X8_Z24; + pixelSize = sizeof(GLuint); + break; case GL_DEPTH_COMPONENT32: rb->DataType = GL_UNSIGNED_INT; rb->GetPointer = get_pointer_uint; @@ -1735,6 +1747,10 @@ _mesa_add_depth_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, rb->Format = MESA_FORMAT_Z16; rb->InternalFormat = GL_DEPTH_COMPONENT16; } + else if (depthBits <= 24) { + rb->Format = MESA_FORMAT_X8_Z24; + rb->InternalFormat = GL_DEPTH_COMPONENT24; + } else { rb->Format = MESA_FORMAT_Z32; rb->InternalFormat = GL_DEPTH_COMPONENT32; -- cgit v1.2.3 From 4bd70b5cff13039a4b0e0c554156fec06e3c3906 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 21 Oct 2009 20:00:43 -0600 Subject: i965: change parameter type to gl_format --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index ea559d2ac7..5d8bb7a14b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -69,7 +69,8 @@ static GLuint translate_tex_target( GLenum target ) } -static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format, +static GLuint translate_tex_format( gl_format mesa_format, + GLenum internal_format, GLenum depth_mode ) { switch( mesa_format ) { -- cgit v1.2.3 From 68d94a608a6d46156a567b8f0e011ac58054975e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 21 Oct 2009 20:02:33 -0600 Subject: intel: use MESA_FORMAT_S8_Z24 format and avoid z24s8/s8z24 conversions --- src/mesa/drivers/dri/intel/intel_buffers.c | 2 +- src/mesa/drivers/dri/intel/intel_fbo.c | 26 +++++++++++++------------- src/mesa/drivers/dri/intel/intel_span.c | 20 ++++---------------- src/mesa/drivers/dri/intel/intel_tex_format.c | 2 +- 4 files changed, 19 insertions(+), 31 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index fce227e9d9..6661cc77d2 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -257,7 +257,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) { irbStencil = intel_renderbuffer(fb->_StencilBuffer->Wrapped); if (irbStencil && irbStencil->region) { - ASSERT(irbStencil->Base.Format == MESA_FORMAT_Z24_S8); + ASSERT(irbStencil->Base.Format == MESA_FORMAT_S8_Z24); FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); } else { diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 292cccf7f2..2d73f6e2a3 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -148,10 +148,10 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_STENCIL_INDEX8_EXT: case GL_STENCIL_INDEX16_EXT: /* alloc a depth+stencil buffer */ - rb->Format = MESA_FORMAT_Z24_S8; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; cpp = 4; - irb->texformat = MESA_FORMAT_Z24_S8; + irb->texformat = MESA_FORMAT_S8_Z24; break; case GL_DEPTH_COMPONENT16: rb->Format = MESA_FORMAT_Z16; @@ -162,17 +162,17 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: - rb->Format = MESA_FORMAT_Z24_S8; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; cpp = 4; - irb->texformat = MESA_FORMAT_Z24_S8; + irb->texformat = MESA_FORMAT_S8_Z24; break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - rb->Format = MESA_FORMAT_Z24_S8; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; cpp = 4; - irb->texformat = MESA_FORMAT_Z24_S8; + irb->texformat = MESA_FORMAT_S8_Z24; break; default: _mesa_problem(ctx, @@ -328,10 +328,10 @@ intel_create_renderbuffer(GLenum intFormat) irb->texformat = MESA_FORMAT_ARGB8888; break; case GL_STENCIL_INDEX8_EXT: - irb->Base.Format = MESA_FORMAT_Z24_S8; + irb->Base.Format = MESA_FORMAT_S8_Z24; irb->Base._BaseFormat = GL_STENCIL_INDEX; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = MESA_FORMAT_Z24_S8; + irb->texformat = MESA_FORMAT_S8_Z24; break; case GL_DEPTH_COMPONENT16: irb->Base.Format = MESA_FORMAT_Z16; @@ -340,16 +340,16 @@ intel_create_renderbuffer(GLenum intFormat) irb->texformat = MESA_FORMAT_Z16; break; case GL_DEPTH_COMPONENT24: - irb->Base.Format = MESA_FORMAT_Z24_S8; + irb->Base.Format = MESA_FORMAT_S8_Z24; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; irb->Base.DataType = GL_UNSIGNED_INT; - irb->texformat = MESA_FORMAT_Z24_S8; + irb->texformat = MESA_FORMAT_S8_Z24; break; case GL_DEPTH24_STENCIL8_EXT: - irb->Base.Format = MESA_FORMAT_Z24_S8; + irb->Base.Format = MESA_FORMAT_S8_Z24; irb->Base._BaseFormat = GL_DEPTH_STENCIL; irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; - irb->texformat = MESA_FORMAT_Z24_S8; + irb->texformat = MESA_FORMAT_S8_Z24; break; default: _mesa_problem(NULL, @@ -457,7 +457,7 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, irb->Base.DataType = GL_UNSIGNED_SHORT; DBG("Render to DEPTH16 texture OK\n"); } - else if (texImage->TexFormat == MESA_FORMAT_Z24_S8) { + else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) { irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; DBG("Render to DEPTH_STENCIL texture OK\n"); } diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 540ebca15c..81692e93a9 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -131,18 +131,6 @@ pwrite_8(struct intel_renderbuffer *irb, uint32_t offset, uint8_t val) dri_bo_subdata(irb->region->buffer, offset, 1, &val); } -static uint32_t -z24s8_to_s8z24(uint32_t val) -{ - return (val << 24) | (val >> 8); -} - -static uint32_t -s8z24_to_z24s8(uint32_t val) -{ - return (val >> 24) | (val << 8); -} - static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb, int x, int y) { @@ -374,8 +362,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, /* z24s8 depthbuffer functions. */ #define INTEL_VALUE_TYPE GLuint -#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, z24s8_to_s8z24(d)) -#define INTEL_READ_DEPTH(offset) s8z24_to_z24s8(pread_32(irb, offset)) +#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, d) +#define INTEL_READ_DEPTH(offset) pread_32(irb, offset) #define INTEL_TAG(name) name##_z24_s8 #include "intel_depthtmp.h" @@ -665,13 +653,13 @@ intel_set_span_functions(struct intel_context *intel, break; } break; - case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_S8_Z24: /* There are a few different ways SW asks us to access the S8Z24 data: * Z24 depth-only depth reads * S8Z24 depth reads * S8Z24 stencil reads. */ - if (rb->Format == MESA_FORMAT_Z24_S8) { + if (rb->Format == MESA_FORMAT_S8_Z24) { switch (tiling) { case I915_TILING_NONE: default: diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index a71590d3ef..eca0f6d572 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -153,7 +153,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, #endif case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - return MESA_FORMAT_Z24_S8; + return MESA_FORMAT_S8_Z24; #ifndef I915 case GL_SRGB_EXT: -- cgit v1.2.3 From c18b022d0d1dc07c37c0bd981d4fc6fac27e5a45 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 21 Oct 2009 21:12:23 -0600 Subject: radeon: replace MESA_FORMAT_Z24_S8 with MESA_FORMAT_S8_Z24 Core Mesa deals with MESA_FORMAT_S8_Z24 everywhere it should so we shouldn't have to use MESA_FORMAT_Z24_S8 anymore. --- src/mesa/drivers/dri/r300/r300_texstate.c | 2 +- src/mesa/drivers/dri/r600/r600_texstate.c | 6 +++--- src/mesa/drivers/dri/radeon/radeon_span.c | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 1e9bd3e849..63f0154cd3 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -159,7 +159,7 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj) case MESA_FORMAT_Z16: format = formats[0]; break; - case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_S8_Z24: format = formats[1]; break; case MESA_FORMAT_Z32: diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 35186ef970..63d88f83d6 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -77,7 +77,7 @@ void r600UpdateTextureState(GLcontext * ctx) } } -static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_format) +static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa_format) { radeonTexObj *t = radeon_tex_obj(tObj); @@ -479,14 +479,14 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_Z16: - case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_S8_Z24: case MESA_FORMAT_Z32: switch (mesa_format) { case MESA_FORMAT_Z16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); break; - case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_S8_Z24: SETfield(t->SQ_TEX_RESOURCE1, FMT_24_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); break; diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 055f77a24b..4b47e756c7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -878,11 +878,11 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb) radeonInitDepthPointers_z16(&rrb->base); } else if (rrb->base.Format == GL_DEPTH_COMPONENT32) { /* XXX */ radeonInitDepthPointers_z24(&rrb->base); - } else if (rrb->base.Format == MESA_FORMAT_Z24_S8) { + } else if (rrb->base.Format == MESA_FORMAT_S8_Z24) { radeonInitDepthPointers_z24_s8(&rrb->base); } else if (rrb->base.Format == MESA_FORMAT_S8) { radeonInitStencilPointers_z24_s8(&rrb->base); } else { - fprintf(stderr, "radeonSetSpanFunctions: bad actual format: 0x%04X\n", rrb->base.Format); + fprintf(stderr, "radeonSetSpanFunctions: bad format: 0x%04X\n", rrb->base.Format); } } -- cgit v1.2.3 From 6e1ddd34c6b6f9773ef87198503f5f61f9a6c23a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 21 Oct 2009 21:20:05 -0600 Subject: radeon: get rid of z24s8 <-> s8z24 conversions in span code Can just use s8z24 everywhere. Note: the WRITE_DEPTH macro for R600 may need to be fixed. --- src/mesa/drivers/dri/radeon/radeon_span.c | 34 ++++++++----------------------- 1 file changed, 8 insertions(+), 26 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 4b47e756c7..9cdcde1eb0 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -334,22 +334,6 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, #endif -#ifndef RADEON_R300 -#ifndef RADEON_R600 -static uint32_t -z24s8_to_s8z24(uint32_t val) -{ - return (val << 24) | (val >> 8); -} - -static uint32_t -s8z24_to_z24s8(uint32_t val) -{ - return (val >> 24) | (val << 8); -} -#endif -#endif - /* * Note that all information needed to access pixels in a renderbuffer * should be obtained through the gl_renderbuffer parameter, not per-context @@ -631,15 +615,13 @@ do { \ #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = z24s8_to_s8z24(d); \ - *_ptr = tmp; \ + *_ptr = d; \ } while (0) #else #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = z24s8_to_s8z24(d); \ - *_ptr = tmp; \ + *_ptr = d; \ } while (0) #endif @@ -657,15 +639,15 @@ do { \ #elif defined(RADEON_R200) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = s8z24_to_z24s8(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \ + d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)); \ }while(0) #else #define READ_DEPTH( d, _x, _y ) do { \ - d = s8z24_to_z24s8(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off ))); \ + d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off )); \ } while (0) #endif -#define TAG(x) radeon##x##_z24_s8 +#define TAG(x) radeon##x##_s8_z24 #include "depthtmp.h" /* ================================================================ @@ -742,7 +724,7 @@ do { \ } while (0) #endif -#define TAG(x) radeon##x##_z24_s8 +#define TAG(x) radeon##x##_s8_z24 #include "stenciltmp.h" @@ -879,9 +861,9 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb) } else if (rrb->base.Format == GL_DEPTH_COMPONENT32) { /* XXX */ radeonInitDepthPointers_z24(&rrb->base); } else if (rrb->base.Format == MESA_FORMAT_S8_Z24) { - radeonInitDepthPointers_z24_s8(&rrb->base); + radeonInitDepthPointers_s8_z24(&rrb->base); } else if (rrb->base.Format == MESA_FORMAT_S8) { - radeonInitStencilPointers_z24_s8(&rrb->base); + radeonInitStencilPointers_s8_z24(&rrb->base); } else { fprintf(stderr, "radeonSetSpanFunctions: bad format: 0x%04X\n", rrb->base.Format); } -- cgit v1.2.3 From 3c685608664900562919136fbc33ac16060a27c3 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 21 Oct 2009 21:47:58 -0600 Subject: i915: replace MESA_FORMAT_Z24_S8 with MESA_FORMAT_S8_Z24 And change parameter type. --- src/mesa/drivers/dri/i915/i915_texstate.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index e441e287eb..d6bfe5fc7f 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -36,7 +36,7 @@ static GLuint -translate_texture_format(GLuint mesa_format, GLuint internal_format, +translate_texture_format(gl_format mesa_format, GLuint internal_format, GLenum DepthMode) { switch (mesa_format) { @@ -80,7 +80,7 @@ translate_texture_format(GLuint mesa_format, GLuint internal_format, return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT2_3); case MESA_FORMAT_RGBA_DXT5: return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5); - case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_S8_Z24: return (MAPSURF_32BIT | MT_32BIT_xI824); default: fprintf(stderr, "%s: bad image format %x\n", __FUNCTION__, mesa_format); -- cgit v1.2.3 From eb1b8ed1484f0cc792c5237114b54d5fa53164cc Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 22 Oct 2009 12:26:17 -0600 Subject: radeon: fix some renderbuffer format bugs --- src/mesa/drivers/dri/radeon/radeon_fbo.c | 8 ++++---- src/mesa/drivers/dri/radeon/radeon_span.c | 6 +++--- 2 files changed, 7 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 21007d85c3..096ded23fb 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -280,14 +280,14 @@ radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv) rrb->base._BaseFormat = GL_DEPTH_COMPONENT; break; case GL_DEPTH_COMPONENT24: - rrb->base.Format = MESA_FORMAT_Z32; - rrb->base.DataType = GL_UNSIGNED_INT; - rrb->base._BaseFormat = GL_DEPTH_COMPONENT; + rrb->base.Format = MESA_FORMAT_S8_Z24; + rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; + rrb->base._BaseFormat = GL_DEPTH_STENCIL; break; case GL_DEPTH24_STENCIL8_EXT: rrb->base.Format = MESA_FORMAT_S8_Z24; rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; - rrb->base._BaseFormat = GL_STENCIL_INDEX; + rrb->base._BaseFormat = GL_DEPTH_STENCIL; break; default: fprintf(stderr, "%s: Unknown format 0x%04x\n", __FUNCTION__, format); diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 9cdcde1eb0..2add8c3eb7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -848,9 +848,9 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb) { if (rrb->base.Format == MESA_FORMAT_RGB565) { radeonInitPointers_RGB565(&rrb->base); - } else if (rrb->base.Format == MESA_FORMAT_RGBA8888) { /* XXX */ + } else if (rrb->base.Format == MESA_FORMAT_XRGB8888) { radeonInitPointers_xRGB8888(&rrb->base); - } else if (rrb->base.Format == MESA_FORMAT_RGBA8888) { + } else if (rrb->base.Format == MESA_FORMAT_ARGB8888) { radeonInitPointers_ARGB8888(&rrb->base); } else if (rrb->base.Format == MESA_FORMAT_ARGB4444) { radeonInitPointers_ARGB4444(&rrb->base); @@ -858,7 +858,7 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb) radeonInitPointers_ARGB1555(&rrb->base); } else if (rrb->base.Format == MESA_FORMAT_Z16) { radeonInitDepthPointers_z16(&rrb->base); - } else if (rrb->base.Format == GL_DEPTH_COMPONENT32) { /* XXX */ + } else if (rrb->base.Format == MESA_FORMAT_X8_Z24) { radeonInitDepthPointers_z24(&rrb->base); } else if (rrb->base.Format == MESA_FORMAT_S8_Z24) { radeonInitDepthPointers_s8_z24(&rrb->base); -- cgit v1.2.3 From dd36006a4eb1cb08dc49af3075c215e6eea46e75 Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Thu, 22 Oct 2009 14:48:45 -0400 Subject: r600: fix depth span macros for format changes --- src/mesa/drivers/dri/radeon/radeon_span.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 2add8c3eb7..2bc7d31254 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -603,12 +603,12 @@ do { \ GLuint *_ptr = (GLuint*)r600_ptr_depth( rrb, _x + x_off, _y + y_off ); \ GLuint tmp = *_ptr; \ tmp &= 0xff000000; \ - tmp |= (((d) >> 8) & 0x00ffffff); \ + tmp |= ((d) & 0x00ffffff); \ *_ptr = tmp; \ _ptr = (GLuint*)r600_ptr_stencil(rrb, _x + x_off, _y + y_off); \ tmp = *_ptr; \ tmp &= 0xffffff00; \ - tmp |= (d) & 0xff; \ + tmp |= ((d) >> 24) & 0xff; \ *_ptr = tmp; \ } while (0) #elif defined(RADEON_R200) @@ -633,8 +633,8 @@ do { \ #elif defined(RADEON_R600) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = ((*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off))) << 8) & 0xffffff00; \ - d |= (*(GLuint*)(r600_ptr_stencil(rrb, _x + x_off, _y + y_off))) & 0x000000ff; \ + d = (*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; \ + d |= ((*(GLuint*)(r600_ptr_stencil(rrb, _x + x_off, _y + y_off))) << 24) & 0xff000000; \ }while(0) #elif defined(RADEON_R200) #define READ_DEPTH( d, _x, _y ) \ -- cgit v1.2.3 From cf0e25d4c89b62f37ff8d1f11c50efcab6557c7f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 22 Oct 2009 19:20:38 -0600 Subject: radeon: simplify radeon_create_renderbuffer() --- src/mesa/drivers/dri/radeon/radeon_common.h | 2 +- src/mesa/drivers/dri/radeon/radeon_fbo.c | 35 +++++++++++++---------------- src/mesa/drivers/dri/radeon/radeon_screen.c | 19 +++++++++------- 3 files changed, 27 insertions(+), 29 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index f3201911ac..def0cc17a9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -43,7 +43,7 @@ void radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb, struct radeon_bo *bo); struct radeon_renderbuffer * -radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv); +radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv); static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb) { struct radeon_renderbuffer *rrb = (struct radeon_renderbuffer *)rb; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 096ded23fb..40846828c5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -240,8 +240,13 @@ radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, return GL_FALSE; } + +/** + * Create a renderbuffer for a window's color, depth and/or stencil buffer. + * Not used for user-created renderbuffers. + */ struct radeon_renderbuffer * -radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv) +radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv) { struct radeon_renderbuffer *rrb; @@ -252,40 +257,30 @@ radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv) _mesa_init_renderbuffer(&rrb->base, 0); rrb->base.ClassID = RADEON_RB_CLASS; - /* XXX format junk */ + rrb->base.Format = format; + switch (format) { - case GL_RGB5: - rrb->base.Format = MESA_FORMAT_RGB565; + case MESA_FORMAT_RGB565: rrb->base.DataType = GL_UNSIGNED_BYTE; rrb->base._BaseFormat = GL_RGB; break; - case GL_RGB8: - rrb->base.Format = MESA_FORMAT_ARGB8888; + case MESA_FORMAT_XRGB8888: rrb->base.DataType = GL_UNSIGNED_BYTE; rrb->base._BaseFormat = GL_RGB; break; - case GL_RGBA8: - rrb->base.Format = MESA_FORMAT_ARGB8888; + case MESA_FORMAT_ARGB8888: rrb->base.DataType = GL_UNSIGNED_BYTE; rrb->base._BaseFormat = GL_RGBA; break; - case GL_STENCIL_INDEX8_EXT: - rrb->base.Format = MESA_FORMAT_S8; + case MESA_FORMAT_S8: rrb->base.DataType = GL_UNSIGNED_BYTE; rrb->base._BaseFormat = GL_STENCIL_INDEX; break; - case GL_DEPTH_COMPONENT16: - rrb->base.Format = MESA_FORMAT_Z16; + case MESA_FORMAT_Z16: rrb->base.DataType = GL_UNSIGNED_SHORT; rrb->base._BaseFormat = GL_DEPTH_COMPONENT; break; - case GL_DEPTH_COMPONENT24: - rrb->base.Format = MESA_FORMAT_S8_Z24; - rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; - rrb->base._BaseFormat = GL_DEPTH_STENCIL; - break; - case GL_DEPTH24_STENCIL8_EXT: - rrb->base.Format = MESA_FORMAT_S8_Z24; + case MESA_FORMAT_S8_Z24: rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; rrb->base._BaseFormat = GL_DEPTH_STENCIL; break; @@ -296,7 +291,7 @@ radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv) } rrb->dPriv = driDrawPriv; - rrb->base.InternalFormat = format; + rrb->base.InternalFormat = _mesa_get_format_base_format(format); rrb->base.Delete = radeon_delete_renderbuffer; rrb->base.AllocStorage = radeon_alloc_window_storage; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 573eb6c9c1..4a2313f99e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -1480,7 +1480,7 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, const GLboolean swAccum = mesaVis->accumRedBits > 0; const GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24; - GLenum rgbFormat; + gl_format rgbFormat; struct radeon_framebuffer *rfb; if (isPixmap) @@ -1493,11 +1493,11 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, _mesa_initialize_framebuffer(&rfb->base, mesaVis); if (mesaVis->redBits == 5) - rgbFormat = GL_RGB5; + rgbFormat = MESA_FORMAT_RGB565; else if (mesaVis->alphaBits == 0) - rgbFormat = GL_RGB8; + rgbFormat = MESA_FORMAT_XRGB8888; else - rgbFormat = GL_RGBA8; + rgbFormat = MESA_FORMAT_ARGB8888; /* front color renderbuffer */ rfb->color_rb[0] = radeon_create_renderbuffer(rgbFormat, driDrawPriv); @@ -1513,19 +1513,22 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 24) { if (mesaVis->stencilBits == 8) { - struct radeon_renderbuffer *depthStencilRb = radeon_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT, driDrawPriv); + struct radeon_renderbuffer *depthStencilRb = + radeon_create_renderbuffer(MESA_FORMAT_S8_Z24, driDrawPriv); _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depthStencilRb->base); _mesa_add_renderbuffer(&rfb->base, BUFFER_STENCIL, &depthStencilRb->base); depthStencilRb->has_surface = screen->depthHasSurface; } else { /* depth renderbuffer */ - struct radeon_renderbuffer *depth = radeon_create_renderbuffer(GL_DEPTH_COMPONENT24, driDrawPriv); + struct radeon_renderbuffer *depth = + radeon_create_renderbuffer(MESA_FORMAT_X8_Z24, driDrawPriv); _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base); depth->has_surface = screen->depthHasSurface; } } else if (mesaVis->depthBits == 16) { - /* just 16-bit depth buffer, no hw stencil */ - struct radeon_renderbuffer *depth = radeon_create_renderbuffer(GL_DEPTH_COMPONENT16, driDrawPriv); + /* just 16-bit depth buffer, no hw stencil */ + struct radeon_renderbuffer *depth = + radeon_create_renderbuffer(MESA_FORMAT_Z16, driDrawPriv); _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base); depth->has_surface = screen->depthHasSurface; } -- cgit v1.2.3 From 1160acbfea986a821761d18f5f14d5d2cb0dea8c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 22 Oct 2009 19:49:21 -0600 Subject: dri/drivers: update driNewRenderbuffer() to take a gl_format Now pass a specific MESA_FORMAT_x token to indicate the renderbuffer's format. This is better than passing a GLenum and having to guess the specific format. I'm unable to test all the drivers, but any issues should be easy to fix. --- src/mesa/drivers/dri/common/drirenderbuffer.c | 61 +++++++++++++------------- src/mesa/drivers/dri/common/drirenderbuffer.h | 3 +- src/mesa/drivers/dri/fb/fb_dri.c | 4 +- src/mesa/drivers/dri/fb/fb_egl.c | 4 +- src/mesa/drivers/dri/ffb/ffb_xmesa.c | 8 ++-- src/mesa/drivers/dri/i810/i810screen.c | 6 +-- src/mesa/drivers/dri/mach64/mach64_screen.c | 8 ++-- src/mesa/drivers/dri/mach64/mach64_span.c | 14 +++--- src/mesa/drivers/dri/mga/mga_xmesa.c | 14 +++--- src/mesa/drivers/dri/mga/mgaspan.c | 20 ++++----- src/mesa/drivers/dri/r128/r128_screen.c | 10 ++--- src/mesa/drivers/dri/r128/r128_span.c | 18 ++++---- src/mesa/drivers/dri/s3v/s3v_xmesa.c | 10 ++--- src/mesa/drivers/dri/savage/savage_xmesa.c | 10 ++--- src/mesa/drivers/dri/savage/savagespan.c | 18 ++++---- src/mesa/drivers/dri/sis/sis_span.c | 20 ++++----- src/mesa/drivers/dri/tdfx/tdfx_screen.c | 10 ++--- src/mesa/drivers/dri/trident/trident_context.c | 10 ++--- src/mesa/drivers/dri/unichrome/via_screen.c | 12 ++--- src/mesa/drivers/dri/unichrome/via_span.c | 21 +++++---- 20 files changed, 136 insertions(+), 145 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c index 6fa1c6caa0..4e7e92c82b 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -54,7 +54,7 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb) * \param pitch pixels per row */ driRenderbuffer * -driNewRenderbuffer(GLenum format, GLvoid *addr, +driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, __DRIdrawablePrivate *dPriv) { @@ -80,46 +80,47 @@ driNewRenderbuffer(GLenum format, GLvoid *addr, /* Make sure we're using a null-valued GetPointer routine */ assert(drb->Base.GetPointer(NULL, &drb->Base, 0, 0) == NULL); - drb->Base.InternalFormat = format; - - if (format == GL_RGBA || format == GL_RGB5 || format == GL_RGBA8) { - /* Color */ - drb->Base.DataType = GL_UNSIGNED_BYTE; - if (format == GL_RGB5) { - drb->Base.Format = MESA_FORMAT_RGB565; + switch (format) { + case MESA_FORMAT_ARGB8888: + if (cpp == 2) { + /* override format */ + format = MESA_FORMAT_RGB565; } - else { - drb->Base.Format = MESA_FORMAT_ARGB8888; - } - } - else if (format == GL_DEPTH_COMPONENT16) { - /* Depth */ - /* we always Get/Put 32-bit Z values */ - drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.Format = MESA_FORMAT_Z16; - } - else if (format == GL_DEPTH_COMPONENT24) { + drb->Base.DataType = GL_UNSIGNED_BYTE; + break; + case MESA_FORMAT_Z16: /* Depth */ /* we always Get/Put 32-bit Z values */ drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.Format = MESA_FORMAT_Z32; - } - else if (format == GL_DEPTH_COMPONENT32) { + assert(cpp == 2); + break; + case MESA_FORMAT_Z32: /* Depth */ /* we always Get/Put 32-bit Z values */ drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.Format = MESA_FORMAT_Z32; - } - else { + assert(cpp == 4); + break; + case MESA_FORMAT_Z24_S8: + drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + assert(cpp == 4); + break; + case MESA_FORMAT_S8_Z24: + drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + assert(cpp == 4); + break; + case MESA_FORMAT_S8: /* Stencil */ - ASSERT(format == GL_STENCIL_INDEX8_EXT); drb->Base.DataType = GL_UNSIGNED_BYTE; - drb->Base.Format = MESA_FORMAT_S8; + break; + default: + _mesa_problem(NULL, "Bad format 0x%x in driNewRenderbuffer", format); + return NULL; } - /* XXX if we were allocating a user-created renderbuffer, we'd have - * to fill in the Red/Green/Blue/.../Bits values too. - */ + drb->Base.Format = format; + + drb->Base.InternalFormat = + drb->Base._BaseFormat = _mesa_get_format_base_format(format); drb->Base.AllocStorage = driRenderbufferStorage; drb->Base.Delete = driDeleteRenderbuffer; diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h index cf55286b30..9712c0017b 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.h +++ b/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -11,6 +11,7 @@ #define DRIRENDERBUFFER_H #include "main/mtypes.h" +#include "main/formats.h" #include "dri_util.h" @@ -63,7 +64,7 @@ typedef struct { extern driRenderbuffer * -driNewRenderbuffer(GLenum format, GLvoid *addr, +driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, __DRIdrawablePrivate *dPriv); diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index 571b8922d5..fd869b2fe7 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -437,7 +437,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, /* XXX double-check these parameters (bpp vs cpp, etc) */ { - driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, + driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, driScrnPriv->pFB, driScrnPriv->fbBPP / 8, driScrnPriv->fbOrigin, @@ -451,7 +451,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, /* XXX what are the correct origin/stride values? */ GLvoid *backBuf = _mesa_malloc(driScrnPriv->fbStride * driScrnPriv->fbHeight); - driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, + driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, backBuf, driScrnPriv->fbBPP /8, driScrnPriv->fbOrigin, diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c index 4e41860d8c..eb7adf8224 100644 --- a/src/mesa/drivers/dri/fb/fb_egl.c +++ b/src/mesa/drivers/dri/fb/fb_egl.c @@ -692,7 +692,7 @@ fbCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg, /* front color renderbuffer */ { - driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, display->pFB, + driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, display->pFB, bytesPerPixel, origin, stride, NULL); fbSetSpanFunctions(drb, &vis); @@ -703,7 +703,7 @@ fbCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg, /* back color renderbuffer */ if (vis.doubleBufferMode) { GLubyte *backBuf = _mesa_malloc(stride * height); - driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, backBuf, + driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, backBuf, bytesPerPixel, origin, stride, NULL); fbSetSpanFunctions(drb, &vis); diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index 3b9f5c6759..09cc26d09e 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -347,7 +347,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, bpp, offset, bogusPitch, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, bpp, offset, bogusPitch, driDrawPriv); ffbSetSpanFunctions(frontRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); @@ -355,7 +355,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, bpp, offset, bogusPitch, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, bpp, offset, bogusPitch, driDrawPriv); ffbSetSpanFunctions(backRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); @@ -363,7 +363,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, bpp, offset, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, bpp, offset, bogusPitch, driDrawPriv); ffbSetDepthFunctions(depthRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); @@ -371,7 +371,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, bpp, offset, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, bpp, offset, bogusPitch, driDrawPriv); ffbSetStencilFunctions(stencilRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 6e49f3466c..b0256abbfb 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -293,7 +293,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, driScrnPriv->pFB, screen->cpp, /*screen->frontOffset*/0, screen->backPitch, @@ -304,7 +304,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, screen->back.map, screen->cpp, screen->backOffset, screen->backPitch, @@ -315,7 +315,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, screen->depth.map, screen->cpp, screen->depthOffset, screen->backPitch, diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index 6440027ca4..a7222ec960 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -316,7 +316,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->frontOffset, screen->frontPitch, @@ -327,7 +327,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->backPitch, @@ -338,7 +338,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, driDrawPriv); @@ -348,7 +348,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, else if (mesaVis->depthBits == 24) { /* XXX I don't think 24-bit Z is supported - so this isn't used */ driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c index 91d46ce32e..500319e0e3 100644 --- a/src/mesa/drivers/dri/mach64/mach64_span.c +++ b/src/mesa/drivers/dri/mach64/mach64_span.c @@ -157,15 +157,13 @@ void mach64DDInitSpanFuncs( GLcontext *ctx ) void mach64SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) { - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - mach64InitPointers_RGB565(&drb->Base); - } - else { - mach64InitPointers_ARGB8888(&drb->Base); - } + if (drb->Base.Format == MESA_FORMAT_RGB565) { + mach64InitPointers_RGB565(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (drb->Base.Format == MESA_FORMAT_ARGB8888) { + mach64InitPointers_ARGB8888(&drb->Base); + } + else if (drb->Base.Format == MESA_FORMAT_Z16) { mach64InitDepthPointers_z16(&drb->Base); } } diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 0dc76fea50..4ca71ca505 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -723,7 +723,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->frontOffset, screen->frontPitch, @@ -734,7 +734,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->backPitch, @@ -745,7 +745,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -757,7 +757,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, /* XXX is this right? */ if (mesaVis->stencilBits) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -767,7 +767,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, } else { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT32, + = driNewRenderbuffer(MESA_FORMAT_Z32, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -778,7 +778,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 32) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT32, + = driNewRenderbuffer(MESA_FORMAT_Z32, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -789,7 +789,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c index 5b6d323ca9..2ff1cac8e2 100644 --- a/src/mesa/drivers/dri/mga/mgaspan.c +++ b/src/mesa/drivers/dri/mga/mgaspan.c @@ -206,24 +206,22 @@ void mgaDDInitSpanFuncs( GLcontext *ctx ) void mgaSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) { - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - mgaInitPointers_565(&drb->Base); - } - else { - mgaInitPointers_8888(&drb->Base); - } + if (drb->Base.Format == MESA_FORMAT_RGB565) { + mgaInitPointers_565(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (drb->Base.Format == MESA_FORMAT_ARGB8888) { + mgaInitPointers_8888(&drb->Base); + } + else if (drb->Base.Format == MESA_FORMAT_Z16) { mgaInitDepthPointers_z16(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (drb->Base.Format == MESA_FORMAT_Z24_S8) { mgaInitDepthPointers_z24_s8(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + else if (drb->Base.Format == MESA_FORMAT_Z32) { mgaInitDepthPointers_z32(&drb->Base); } - else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (drb->Base.Format == MESA_FORMAT_S8) { mgaInitStencilPointers_z24_s8(&drb->Base); } } diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index f5bcc2f290..652dad51f2 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -284,7 +284,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->frontOffset, screen->frontPitch, @@ -295,7 +295,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->backPitch, @@ -306,7 +306,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -316,7 +316,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, + = driNewRenderbuffer(MESA_FORMAT_S8_Z24, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -327,7 +327,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c index dd177e0def..d238cc3c94 100644 --- a/src/mesa/drivers/dri/r128/r128_span.c +++ b/src/mesa/drivers/dri/r128/r128_span.c @@ -433,21 +433,19 @@ void r128DDInitSpanFuncs( GLcontext *ctx ) void r128SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) { - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - r128InitPointers_RGB565(&drb->Base); - } - else { - r128InitPointers_ARGB8888(&drb->Base); - } + if (drb->Base.Format == MESA_FORMAT_RGB565) { + r128InitPointers_RGB565(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (drb->Base.Format == MESA_FORMAT_ARGB8888) { + r128InitPointers_ARGB8888(&drb->Base); + } + else if (drb->Base.Format == MESA_FORMAT_Z16) { r128InitDepthPointers_z16(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (drb->Base.Format == MESA_FORMAT_S8_Z24) { r128InitDepthPointers_z24_s8(&drb->Base); } - else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (drb->Base.Format == MESA_FORMAT_S8) { radeonInitStencilPointers_z24_s8(&drb->Base); } } diff --git a/src/mesa/drivers/dri/s3v/s3v_xmesa.c b/src/mesa/drivers/dri/s3v/s3v_xmesa.c index 85f1481769..f1e123d676 100644 --- a/src/mesa/drivers/dri/s3v/s3v_xmesa.c +++ b/src/mesa/drivers/dri/s3v/s3v_xmesa.c @@ -70,7 +70,7 @@ s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->frontOffset, screen->frontPitch, driDrawPriv); s3vSetSpanFunctions(frontRb, mesaVis); @@ -79,7 +79,7 @@ s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->backPitch, driDrawPriv); s3vSetSpanFunctions(backRb, mesaVis); @@ -89,7 +89,7 @@ s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, driDrawPriv); s3vSetSpanFunctions(depthRb, mesaVis); @@ -97,7 +97,7 @@ s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, driDrawPriv); s3vSetSpanFunctions(depthRb, mesaVis); @@ -107,7 +107,7 @@ s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, /* no h/w stencil yet? if (mesaVis->stencilBits > 0) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, driDrawPriv); s3vSetSpanFunctions(stencilRb, mesaVis); diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 048fbe452c..9eea728319 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -602,7 +602,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_FRONT, screen->cpp, @@ -615,7 +615,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_BACK, screen->cpp, @@ -628,7 +628,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_DEPTH, screen->zpp, @@ -639,7 +639,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, + = driNewRenderbuffer(MESA_FORMAT_S8_Z24, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_DEPTH, screen->zpp, @@ -651,7 +651,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, + = driNewRenderbuffer(MESA_FORMAT_S8, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_DEPTH, screen->zpp, diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c index 9615e34013..3bb6fbcc63 100644 --- a/src/mesa/drivers/dri/savage/savagespan.c +++ b/src/mesa/drivers/dri/savage/savagespan.c @@ -255,15 +255,13 @@ void savageSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis, GLboolean float_depth) { - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - savageInitPointers_565(&drb->Base); - } - else { - savageInitPointers_8888(&drb->Base); - } + if (drb->Base.Format == MESA_FORMAT_RGB565) { + savageInitPointers_565(&drb->Base); + } + else if (drb->Base.Format == MESA_FORMAT_ARGB8888) { + savageInitPointers_8888(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (drb->Base.Format == MESA_FORMAT_Z16) { if (float_depth) { savageInitDepthPointers_z16f(&drb->Base); } @@ -271,7 +269,7 @@ savageSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis, savageInitDepthPointers_z16(&drb->Base); } } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (drb->Base.Format == MESA_FORMAT_S8_Z24) { if (float_depth) { savageInitDepthPointers_s8_z24f(&drb->Base); } @@ -279,7 +277,7 @@ savageSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis, savageInitDepthPointers_s8_z24(&drb->Base); } } - else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (drb->Base.Format == MESA_FORMAT_S8) { savageInitStencilPointers_s8_z24(&drb->Base); } } diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c index 9e9a509755..cfbb51007d 100644 --- a/src/mesa/drivers/dri/sis/sis_span.c +++ b/src/mesa/drivers/dri/sis/sis_span.c @@ -176,24 +176,22 @@ sisDDInitSpanFuncs( GLcontext *ctx ) void sisSetSpanFunctions(struct sis_renderbuffer *srb, const GLvisual *vis) { - if (srb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - sisInitPointers_RGB565( &srb->Base ); - } - else { - sisInitPointers_ARGB8888( &srb->Base ); - } + if (srb->Base.Format == MESA_FORMAT_RGB565) { + sisInitPointers_RGB565( &srb->Base ); } - else if (srb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (srb->Base.Format == MESA_FORMAT_ARGB8888) { + sisInitPointers_ARGB8888( &srb->Base ); + } + else if (srb->Base.Format == MESA_FORMAT_Z16) { sisInitDepthPointers_z16(&srb->Base); } - else if (srb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (srb->Base.Format == MESA_FORMAT_S8_Z24) { sisInitDepthPointers_z24_s8(&srb->Base); } - else if (srb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + else if (srb->Base.Format == MESA_FORMAT_Z32) { sisInitDepthPointers_z32(&srb->Base); } - else if (srb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (srb->Base.Format == MESA_FORMAT_S8) { sisInitStencilPointers_z24_s8(&srb->Base); } } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index 58bd48b294..c29694679d 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -173,7 +173,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->fbOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(frontRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); @@ -181,7 +181,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(backRb, mesaVis); @@ -191,7 +191,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(depthRb, mesaVis); @@ -199,7 +199,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp, screen->depthOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(depthRb, mesaVis); @@ -208,7 +208,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->cpp, screen->depthOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(stencilRb, mesaVis); diff --git a/src/mesa/drivers/dri/trident/trident_context.c b/src/mesa/drivers/dri/trident/trident_context.c index b5126b07ea..b693a95ece 100644 --- a/src/mesa/drivers/dri/trident/trident_context.c +++ b/src/mesa/drivers/dri/trident/trident_context.c @@ -215,7 +215,7 @@ tridentCreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->frontOffset, screen->frontPitch, driDrawPriv); /* @@ -226,7 +226,7 @@ tridentCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->backPitch, driDrawPriv); /* @@ -237,7 +237,7 @@ tridentCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, driDrawPriv); /* @@ -247,7 +247,7 @@ tridentCreateBuffer( __DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, driDrawPriv); /* @@ -259,7 +259,7 @@ tridentCreateBuffer( __DRIscreenPrivate *driScrnPriv, /* no h/w stencil? if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT); + = driNewRenderbuffer(MESA_FORMAT_S8); tridentSetSpanFunctions(stencilRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); } diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index 3dbb570571..5b5477d8e0 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -248,7 +248,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, /* XXX check/fix the offset/pitch parameters! */ { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(frontRb, mesaVis); @@ -257,7 +257,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(backRb, mesaVis); @@ -266,7 +266,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(depthRb, mesaVis); @@ -274,7 +274,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(depthRb, mesaVis); @@ -282,7 +282,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 32) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT32, NULL, + = driNewRenderbuffer(MESA_FORMAT_Z32, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(depthRb, mesaVis); @@ -291,7 +291,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(stencilRb, mesaVis); diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c index b908f0fb23..e847164cd0 100644 --- a/src/mesa/drivers/dri/unichrome/via_span.c +++ b/src/mesa/drivers/dri/unichrome/via_span.c @@ -23,6 +23,7 @@ */ #include "main/glheader.h" +#include "main/formats.h" #include "main/macros.h" #include "main/mtypes.h" #include "main/colormac.h" @@ -177,24 +178,22 @@ void viaInitSpanFuncs(GLcontext *ctx) void viaSetSpanFunctions(struct via_renderbuffer *vrb, const GLvisual *vis) { - if (vrb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - viaInitPointers_565(&vrb->Base); - } - else { - viaInitPointers_8888(&vrb->Base); - } + if (vrb->Base.Format == MESA_FORMAT_RGB565) { + viaInitPointers_565(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (vrb->Base.Format == MESA_FORMAT_ARGB8888) { + viaInitPointers_8888(&vrb->Base); + } + else if (vrb->Base.Format == MESA_FORMAT_Z16) { viaInitDepthPointers_z16(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (vrb->Base.Format == MESA_FORMAT_Z24_S8) { viaInitDepthPointers_z24_s8(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + else if (vrb->Base.Format == MESA_FORMAT_Z32) { viaInitDepthPointers_z32(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (vrb->Base.Format == MESA_FORMAT_S8) { viaInitStencilPointers_z24_s8(&vrb->Base); } } -- cgit v1.2.3 From dd245016657c599ecf24c4abe999319f9c870c47 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 20 Oct 2009 10:58:14 -0700 Subject: ARB prog parser: Fix parameter array size comparison Array indexes are invalid when >= the maximum, but array sizes are only in valid when > the maximum. This prevented programs from declaring a single maximum size array. See the piglit vp-max-array test. --- src/mesa/shader/program_parse.tab.c | 2 +- src/mesa/shader/program_parse.y | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index 9f2d4de90f..c255e912ed 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -3109,7 +3109,7 @@ yyreduce: /* Line 1455 of yacc.c */ #line 1041 "program_parse.y" { - if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxParameters)) { + if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size"); YYERROR; } else { diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index 06c1915fbe..ae9e15ae5a 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -1039,7 +1039,7 @@ optArraySize: } | INTEGER { - if (($1 < 1) || ((unsigned) $1 >= state->limits->MaxParameters)) { + if (($1 < 1) || ((unsigned) $1 > state->limits->MaxParameters)) { yyerror(& @1, state, "invalid parameter array size"); YYERROR; } else { -- cgit v1.2.3 From 738b394769bb95036635f7a00a1ef08890c5be63 Mon Sep 17 00:00:00 2001 From: Andre Maasikas Date: Fri, 23 Oct 2009 14:25:09 +0300 Subject: r600: for position invariant programs reading vert_pos is not always known at this point --- src/mesa/drivers/dri/r600/r700_vertprog.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index c84b0ac059..ffc6068bd8 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -515,6 +515,11 @@ void r700SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], unsigned int unBit = mesa_vp->Base.InputsRead; context->nNumActiveAos = 0; + if (mesa_vp->IsPositionInvariant) + { + unBit |= VERT_BIT_POS; + } + while(unBit) { if(unBit & 1) -- cgit v1.2.3 From d4d4733e6c312f2a8e9977b06fc554904407c456 Mon Sep 17 00:00:00 2001 From: Andre Maasikas Date: Fri, 23 Oct 2009 16:44:31 +0300 Subject: r600: remove duplicate stride setting Stride is set already in r700SetVertexFormat and there it works correctly for 0 also --- src/mesa/drivers/dri/r600/r700_render.c | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index 3e1ce9fb72..9cf984f966 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -618,19 +618,15 @@ static void r700SetupStreams(GLcontext *ctx, const struct gl_client_array *input { case 1: radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count); - context->stream_desc[index].stride = 4; break; case 2: radeonEmitVec8(dst, input[i]->Ptr, input[i]->StrideB, local_count); - context->stream_desc[index].stride = 8; break; case 3: radeonEmitVec12(dst, input[i]->Ptr, input[i]->StrideB, local_count); - context->stream_desc[index].stride = 12; break; case 4: radeonEmitVec16(dst, input[i]->Ptr, input[i]->StrideB, local_count); - context->stream_desc[index].stride = 16; break; default: assert(0); -- cgit v1.2.3 From d7d3fb925b6993740d0126d0d7e678c27f5f1850 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Thu, 8 Oct 2009 10:33:32 +0800 Subject: mesa/main: Add support for remap table. This commit only adds the source files. It is supposed to replace the remap table in DRI drivers. Signed-off-by: Chia-I Wu --- src/mesa/glapi/Makefile | 4 + src/mesa/glapi/remap_helper.py | 219 ++ src/mesa/main/mfeatures.h | 6 + src/mesa/main/remap.c | 216 ++ src/mesa/main/remap.h | 87 + src/mesa/main/remap_helper.h | 5884 ++++++++++++++++++++++++++++++++++++++++ 6 files changed, 6416 insertions(+) create mode 100644 src/mesa/glapi/remap_helper.py create mode 100644 src/mesa/main/remap.c create mode 100644 src/mesa/main/remap.h create mode 100644 src/mesa/main/remap_helper.h (limited to 'src/mesa') diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index 22f65b74c2..08c376a4b0 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -9,6 +9,7 @@ include $(TOP)/configs/current OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h dispatch.h \ ../main/enums.c \ + ../main/remap_helper.h \ ../x86/glapi_x86.S \ ../x86-64/glapi_x86-64.S \ ../sparc/glapi_sparc.S \ @@ -92,6 +93,9 @@ dispatch.h $(GLX_DIR)/dispatch.h: gl_table.py $(COMMON) ../main/enums.c: gl_enums.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ +../main/remap_helper.h: remap_helper.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + ../x86/glapi_x86.S: gl_x86_asm.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ diff --git a/src/mesa/glapi/remap_helper.py b/src/mesa/glapi/remap_helper.py new file mode 100644 index 0000000000..7e68a908e3 --- /dev/null +++ b/src/mesa/glapi/remap_helper.py @@ -0,0 +1,219 @@ +#!/usr/bin/env python + +# Copyright (C) 2009 Chia-I Wu +# All Rights Reserved. +# +# This is based on extension_helper.py by Ian Romanick. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. + +import gl_XML +import license +import sys, getopt, string + +def get_function_spec(func): + sig = "" + # derive parameter signature + for p in func.parameterIterator(): + if p.is_padding: + continue + # FIXME: This is a *really* ugly hack. :( + tn = p.type_expr.get_base_type_node() + if p.is_pointer(): + sig += 'p' + elif tn.integer: + sig += 'i' + elif tn.size == 4: + sig += 'f' + else: + sig += 'd' + + spec = [sig] + for ent in func.entry_points: + spec.append("gl" + ent) + + # spec is terminated by an empty string + spec.append('') + + return spec + +class PrintGlRemap(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "remap_helper.py (from Mesa)" + self.license = license.bsd_license_template % ("Copyright (C) 2009 Chia-I Wu ", "Chia-I Wu") + return + + + def printRealHeader(self): + print '#include "glapi/dispatch.h"' + print '#include "glapi/glapioffsets.h"' + print '' + return + + + def printBody(self, api): + print 'struct gl_function_remap {' + print ' GLint func_index;' + print ' GLint dispatch_offset; /* for sanity check */' + print '};' + print '' + + pool_indices = {} + + print '/* this is internal to remap.c */' + print '#ifdef need_MESA_remap_table' + print '' + print 'static const char _mesa_function_pool[] =' + + # output string pool + index = 0; + for f in api.functionIterateAll(): + pool_indices[f] = index + + spec = get_function_spec(f) + + # a function has either assigned offset, fixed offset, + # or no offset + if f.assign_offset: + comments = "will be remapped" + elif f.offset > 0: + comments = "offset %d" % f.offset + else: + comments = "dynamic" + + print ' /* _mesa_function_pool[%d]: %s (%s) */' \ + % (index, f.name, comments) + for line in spec: + print ' "%s\\0"' % line + index += len(line) + 1 + print ' ;' + print '' + + print '/* these functions need to be remapped */' + print 'static const struct {' + print ' GLint pool_index;' + print ' GLint remap_index;' + print '} MESA_remap_table_functions[] = {' + # output all functions that need to be remapped + # iterate by offsets so that they are sorted by remap indices + for f in api.functionIterateByOffset(): + if not f.assign_offset: + continue + print ' { %5d, %s_remap_index },' \ + % (pool_indices[f], f.name) + print ' { -1, -1 }' + print '};' + print '' + + abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + extension_functions = {} + + # collect non-ABI functions + for f in api.functionIterateAll(): + for n in f.entry_points: + category, num = api.get_category_for_name(n) + if category not in abi: + c = gl_XML.real_category_name(category) + if not extension_functions.has_key(c): + extension_functions[c] = [] + extension_functions[c].append(f) + extensions = extension_functions.keys() + extensions.sort() + + # output ABI functions that have alternative names (with ext suffix) + print '/* these functions are in the ABI, but have alternative names */' + print 'static const struct gl_function_remap MESA_alt_functions[] = {' + for ext in extensions: + funcs = [] + for f in extension_functions[ext]: + # test if the function is in the ABI + if not f.assign_offset and f.offset >= 0: + funcs.append(f) + if not funcs: + continue + print ' /* from %s */' % ext + for f in funcs: + print ' { %5d, _gloffset_%s },' \ + % (pool_indices[f], f.name) + print ' { -1, -1 }' + print '};' + print '' + + print '#endif /* need_MESA_remap_table */' + print '' + + # output remap helpers for DRI drivers + + for ext in extensions: + funcs = [] + remapped = [] + for f in extension_functions[ext]: + if f.assign_offset: + # these are handled above + remapped.append(f) + else: + # these functions are either in the + # abi, or have offset -1 + funcs.append(f) + + print '#if defined(need_%s)' % (ext) + if remapped: + print '/* functions defined in MESA_remap_table_functions are excluded */' + + # output extension functions that need to be mapped + print 'static const struct gl_function_remap %s_functions[] = {' % (ext) + for f in funcs: + if f.offset >= 0: + print ' { %5d, _gloffset_%s },' \ + % (pool_indices[f], f.name) + else: + print ' { %5d, -1 }, /* %s */' % \ + (pool_indices[f], f.name) + print ' { -1, -1 }' + print '};' + + print '#endif' + print '' + + return + + +def show_usage(): + print "Usage: %s [-f input_file_name]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == "-f": + file_name = val + + api = gl_XML.parse_GL_API( file_name ) + + printer = PrintGlRemap() + printer.Print( api ) diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index c2fb8404b1..4e68bc15d8 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -68,6 +68,12 @@ * enabled or not. */ +#ifdef IN_DRI_DRIVER +#define FEATURE_remap_table 1 +#else +#define FEATURE_remap_table 0 +#endif + #define FEATURE_accum _HAVE_FULL_GL #define FEATURE_arrayelt _HAVE_FULL_GL #define FEATURE_attrib_stack _HAVE_FULL_GL diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c new file mode 100644 index 0000000000..0385ae8d7d --- /dev/null +++ b/src/mesa/main/remap.c @@ -0,0 +1,216 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 2009 Chia-I Wu + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file remap.c + * Remap table management. + * + * Entries in the dispatch table are either static or dynamic. The + * dispatch table is shared by mesa core and glapi. When they are + * built separately, it is possible that a static entry in mesa core + * is dynamic, or assigned a different static offset, in glapi. The + * remap table is in charge of mapping a static entry in mesa core to + * a dynamic entry, or the corresponding static entry, in glapi. + */ + +#include "remap.h" +#include "imports.h" + +#include "glapi/dispatch.h" + + +#if FEATURE_remap_table + + +#define need_MESA_remap_table +#include "remap_helper.h" + +#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) +#define MAX_ENTRY_POINTS 16 + + +/* this is global for quick access */ +int driDispatchRemapTable[driDispatchRemapTable_size]; + + +/** + * Return the spec string associated with the given function index. + * The index is available from including remap_helper.h. + * + * \param func_index an opaque function index. + * + * \return the spec string associated with the function index, or NULL. + */ +const char * +_mesa_get_function_spec(GLint func_index) +{ + if (func_index < ARRAY_SIZE(_mesa_function_pool)) + return _mesa_function_pool + func_index; + else + return NULL; +} + + +/** + * Map a function by its spec. The function will be added to glapi, + * and the dispatch offset will be returned. + * + * \param spec a '\0'-separated string array specifying a function. + * It begins with the parameter signature of the function, + * followed by the names of the entry points. An empty entry + * point name terminates the array. + * + * \return the offset of the (re-)mapped function in the dispatch + * table, or -1. + */ +GLint +_mesa_map_function_spec(const char *spec) +{ + const char *signature; + const char *names[MAX_ENTRY_POINTS + 1]; + GLint num_names = 0; + + if (!spec) + return -1; + + signature = spec; + spec += strlen(spec) + 1; + + /* spec is terminated by an empty string */ + while (*spec) { + names[num_names] = spec; + num_names++; + if (num_names >= MAX_ENTRY_POINTS) + break; + spec += strlen(spec) + 1; + } + if (!num_names) + return -1; + + names[num_names] = NULL; + + /* add the entry points to the dispatch table */ + return _glapi_add_dispatch(names, signature); +} + + +/** + * Map an array of functions. This is a convenient function for + * use with arrays available from including remap_helper.h. + * + * Note that the dispatch offsets of the functions are not returned. + * If they are needed, _mesa_map_function_spec() should be used. + * + * \param func_array an array of function remaps. + */ +void +_mesa_map_function_array(const struct gl_function_remap *func_array) +{ + GLint i; + + if (!func_array) + return; + + for (i = 0; func_array[i].func_index != -1; i++) { + const char *spec; + GLint offset; + + spec = _mesa_get_function_spec(func_array[i].func_index); + if (!spec) { + _mesa_problem(NULL, "invalid function index %d", + func_array[i].func_index); + continue; + } + + offset = _mesa_map_function_spec(spec); + /* error checks */ + if (offset < 0) { + const char *name = spec + strlen(spec) + 1; + _mesa_warning(NULL, "failed to remap %s", name); + } + else if (func_array[i].dispatch_offset >= 0 && + offset != func_array[i].dispatch_offset) { + const char *name = spec + strlen(spec) + 1; + _mesa_problem(NULL, "%s should be mapped to %d, not %d", + name, func_array[i].dispatch_offset, offset); + } + } +} + + +/** + * Map the functions which are already static. + * + * When a extension function are incorporated into the ABI, the + * extension suffix is usually stripped. Mapping such functions + * makes sure the alternative names are available. + * + * Note that functions mapped by _mesa_init_remap_table() are + * excluded. + */ +void +_mesa_map_static_functions(void) +{ + /* Remap static functions which have alternative names and are in the ABI. + * This is to be on the safe side. glapi should have defined those names. + */ + _mesa_map_function_array(MESA_alt_functions); +} + + +/** + * Initialize the remap table. This is called in one_time_init(). + * The remap table needs to be initialized before calling the + * CALL/GET/SET macros defined in glapi/dispatch.h. + */ +void +_mesa_init_remap_table(void) +{ + static GLboolean initialized = GL_FALSE; + GLint i; + + if (initialized) + return; + initialized = GL_TRUE; + + /* initialize the remap table */ + for (i = 0; i < ARRAY_SIZE(driDispatchRemapTable); i++) { + GLint offset; + const char *spec; + + /* sanity check */ + ASSERT(i == MESA_remap_table_functions[i].remap_index); + spec = _mesa_function_pool + MESA_remap_table_functions[i].pool_index; + + offset = _mesa_map_function_spec(spec); + /* store the dispatch offset in the remap table */ + driDispatchRemapTable[i] = offset; + if (offset < 0) + _mesa_warning(NULL, "failed to remap index %d", i); + } +} + + +#endif /* FEATURE_remap_table */ diff --git a/src/mesa/main/remap.h b/src/mesa/main/remap.h new file mode 100644 index 0000000000..7fb56e3600 --- /dev/null +++ b/src/mesa/main/remap.h @@ -0,0 +1,87 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 2009 Chia-I Wu + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef REMAP_H +#define REMAP_H + + +#include "main/mtypes.h" + +struct gl_function_remap; + + +#if FEATURE_remap_table + +extern int +driDispatchRemapTable[]; + +extern const char * +_mesa_get_function_spec(GLint func_index); + +extern GLint +_mesa_map_function_spec(const char *spec); + +extern void +_mesa_map_function_array(const struct gl_function_remap *func_array); + +extern void +_mesa_map_static_functions(void); + +extern void +_mesa_init_remap_table(void); + +#else /* FEATURE_remap_table */ + +static INLINE const char * +_mesa_get_function_spec(GLint func_index) +{ + return NULL; +} + +static INLINE GLint +_mesa_map_function_spec(const char *spec) +{ + return -1; +} + +static INLINE void +_mesa_map_function_array(const struct gl_function_remap *func_array) +{ +} + +static INLINE void +_mesa_map_static_functions(void) +{ +} + +static INLINE void +_mesa_init_remap_table(void) +{ +} + +#endif /* FEATURE_remap_table */ + + +#endif /* REMAP_H */ diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h new file mode 100644 index 0000000000..89192d37e5 --- /dev/null +++ b/src/mesa/main/remap_helper.h @@ -0,0 +1,5884 @@ +/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */ + +/* + * Copyright (C) 2009 Chia-I Wu + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * Chia-I Wu, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "glapi/dispatch.h" +#include "glapi/glapioffsets.h" + +struct gl_function_remap { + GLint func_index; + GLint dispatch_offset; /* for sanity check */ +}; + +/* this is internal to remap.c */ +#ifdef need_MESA_remap_table + +static const char _mesa_function_pool[] = + /* _mesa_function_pool[0]: MapGrid1d (offset 224) */ + "idd\0" + "glMapGrid1d\0" + "\0" + /* _mesa_function_pool[17]: UniformMatrix3fvARB (will be remapped) */ + "iiip\0" + "glUniformMatrix3fv\0" + "glUniformMatrix3fvARB\0" + "\0" + /* _mesa_function_pool[64]: MapGrid1f (offset 225) */ + "iff\0" + "glMapGrid1f\0" + "\0" + /* _mesa_function_pool[81]: RasterPos4i (offset 82) */ + "iiii\0" + "glRasterPos4i\0" + "\0" + /* _mesa_function_pool[101]: RasterPos4d (offset 78) */ + "dddd\0" + "glRasterPos4d\0" + "\0" + /* _mesa_function_pool[121]: NewList (dynamic) */ + "ii\0" + "glNewList\0" + "\0" + /* _mesa_function_pool[135]: RasterPos4f (offset 80) */ + "ffff\0" + "glRasterPos4f\0" + "\0" + /* _mesa_function_pool[155]: LoadIdentity (offset 290) */ + "\0" + "glLoadIdentity\0" + "\0" + /* _mesa_function_pool[172]: SampleCoverageARB (will be remapped) */ + "fi\0" + "glSampleCoverage\0" + "glSampleCoverageARB\0" + "\0" + /* _mesa_function_pool[213]: ConvolutionFilter1D (offset 348) */ + "iiiiip\0" + "glConvolutionFilter1D\0" + "glConvolutionFilter1DEXT\0" + "\0" + /* _mesa_function_pool[268]: BeginQueryARB (will be remapped) */ + "ii\0" + "glBeginQuery\0" + "glBeginQueryARB\0" + "\0" + /* _mesa_function_pool[301]: RasterPos3dv (offset 71) */ + "p\0" + "glRasterPos3dv\0" + "\0" + /* _mesa_function_pool[319]: PointParameteriNV (will be remapped) */ + "ii\0" + "glPointParameteri\0" + "glPointParameteriNV\0" + "\0" + /* _mesa_function_pool[361]: GetProgramiv (will be remapped) */ + "iip\0" + "glGetProgramiv\0" + "\0" + /* _mesa_function_pool[381]: MultiTexCoord3sARB (offset 398) */ + "iiii\0" + "glMultiTexCoord3s\0" + "glMultiTexCoord3sARB\0" + "\0" + /* _mesa_function_pool[426]: SecondaryColor3iEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3i\0" + "glSecondaryColor3iEXT\0" + "\0" + /* _mesa_function_pool[472]: WindowPos3fMESA (will be remapped) */ + "fff\0" + "glWindowPos3f\0" + "glWindowPos3fARB\0" + "glWindowPos3fMESA\0" + "\0" + /* _mesa_function_pool[526]: TexCoord1iv (offset 99) */ + "p\0" + "glTexCoord1iv\0" + "\0" + /* _mesa_function_pool[543]: TexCoord4sv (offset 125) */ + "p\0" + "glTexCoord4sv\0" + "\0" + /* _mesa_function_pool[560]: RasterPos4s (offset 84) */ + "iiii\0" + "glRasterPos4s\0" + "\0" + /* _mesa_function_pool[580]: PixelTexGenParameterfvSGIS (will be remapped) */ + "ip\0" + "glPixelTexGenParameterfvSGIS\0" + "\0" + /* _mesa_function_pool[613]: ActiveTextureARB (offset 374) */ + "i\0" + "glActiveTexture\0" + "glActiveTextureARB\0" + "\0" + /* _mesa_function_pool[651]: BlitFramebufferEXT (will be remapped) */ + "iiiiiiiiii\0" + "glBlitFramebuffer\0" + "glBlitFramebufferEXT\0" + "\0" + /* _mesa_function_pool[702]: TexCoord1f (offset 96) */ + "f\0" + "glTexCoord1f\0" + "\0" + /* _mesa_function_pool[718]: TexCoord1d (offset 94) */ + "d\0" + "glTexCoord1d\0" + "\0" + /* _mesa_function_pool[734]: VertexAttrib4ubvNV (will be remapped) */ + "ip\0" + "glVertexAttrib4ubvNV\0" + "\0" + /* _mesa_function_pool[759]: TexCoord1i (offset 98) */ + "i\0" + "glTexCoord1i\0" + "\0" + /* _mesa_function_pool[775]: GetProgramNamedParameterdvNV (will be remapped) */ + "iipp\0" + "glGetProgramNamedParameterdvNV\0" + "\0" + /* _mesa_function_pool[812]: Histogram (offset 367) */ + "iiii\0" + "glHistogram\0" + "glHistogramEXT\0" + "\0" + /* _mesa_function_pool[845]: TexCoord1s (offset 100) */ + "i\0" + "glTexCoord1s\0" + "\0" + /* _mesa_function_pool[861]: GetMapfv (offset 267) */ + "iip\0" + "glGetMapfv\0" + "\0" + /* _mesa_function_pool[877]: EvalCoord1f (offset 230) */ + "f\0" + "glEvalCoord1f\0" + "\0" + /* _mesa_function_pool[894]: TexImage4DSGIS (dynamic) */ + "iiiiiiiiiip\0" + "glTexImage4DSGIS\0" + "\0" + /* _mesa_function_pool[924]: PolygonStipple (offset 175) */ + "p\0" + "glPolygonStipple\0" + "\0" + /* _mesa_function_pool[944]: WindowPos2dvMESA (will be remapped) */ + "p\0" + "glWindowPos2dv\0" + "glWindowPos2dvARB\0" + "glWindowPos2dvMESA\0" + "\0" + /* _mesa_function_pool[999]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiColor3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1043]: BlendEquationSeparateEXT (will be remapped) */ + "ii\0" + "glBlendEquationSeparate\0" + "glBlendEquationSeparateEXT\0" + "glBlendEquationSeparateATI\0" + "\0" + /* _mesa_function_pool[1125]: ListParameterfSGIX (dynamic) */ + "iif\0" + "glListParameterfSGIX\0" + "\0" + /* _mesa_function_pool[1151]: SecondaryColor3bEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3b\0" + "glSecondaryColor3bEXT\0" + "\0" + /* _mesa_function_pool[1197]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ + "pppp\0" + "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" + "\0" + /* _mesa_function_pool[1243]: GetPixelMapfv (offset 271) */ + "ip\0" + "glGetPixelMapfv\0" + "\0" + /* _mesa_function_pool[1263]: Color3uiv (offset 22) */ + "p\0" + "glColor3uiv\0" + "\0" + /* _mesa_function_pool[1278]: IsEnabled (offset 286) */ + "i\0" + "glIsEnabled\0" + "\0" + /* _mesa_function_pool[1293]: VertexAttrib4svNV (will be remapped) */ + "ip\0" + "glVertexAttrib4svNV\0" + "\0" + /* _mesa_function_pool[1317]: EvalCoord2fv (offset 235) */ + "p\0" + "glEvalCoord2fv\0" + "\0" + /* _mesa_function_pool[1335]: GetBufferSubDataARB (will be remapped) */ + "iiip\0" + "glGetBufferSubData\0" + "glGetBufferSubDataARB\0" + "\0" + /* _mesa_function_pool[1382]: BufferSubDataARB (will be remapped) */ + "iiip\0" + "glBufferSubData\0" + "glBufferSubDataARB\0" + "\0" + /* _mesa_function_pool[1423]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ + "ppp\0" + "glTexCoord2fColor4ubVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1461]: AttachShader (will be remapped) */ + "ii\0" + "glAttachShader\0" + "\0" + /* _mesa_function_pool[1480]: VertexAttrib2fARB (will be remapped) */ + "iff\0" + "glVertexAttrib2f\0" + "glVertexAttrib2fARB\0" + "\0" + /* _mesa_function_pool[1522]: GetDebugLogLengthMESA (dynamic) */ + "iii\0" + "glGetDebugLogLengthMESA\0" + "\0" + /* _mesa_function_pool[1551]: GetMapiv (offset 268) */ + "iip\0" + "glGetMapiv\0" + "\0" + /* _mesa_function_pool[1567]: VertexAttrib3fARB (will be remapped) */ + "ifff\0" + "glVertexAttrib3f\0" + "glVertexAttrib3fARB\0" + "\0" + /* _mesa_function_pool[1610]: Indexubv (offset 316) */ + "p\0" + "glIndexubv\0" + "\0" + /* _mesa_function_pool[1624]: GetQueryivARB (will be remapped) */ + "iip\0" + "glGetQueryiv\0" + "glGetQueryivARB\0" + "\0" + /* _mesa_function_pool[1658]: TexImage3D (offset 371) */ + "iiiiiiiiip\0" + "glTexImage3D\0" + "glTexImage3DEXT\0" + "\0" + /* _mesa_function_pool[1699]: ReplacementCodeuiVertex3fvSUN (dynamic) */ + "pp\0" + "glReplacementCodeuiVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1735]: EdgeFlagPointer (offset 312) */ + "ip\0" + "glEdgeFlagPointer\0" + "\0" + /* _mesa_function_pool[1757]: Color3ubv (offset 20) */ + "p\0" + "glColor3ubv\0" + "\0" + /* _mesa_function_pool[1772]: GetQueryObjectivARB (will be remapped) */ + "iip\0" + "glGetQueryObjectiv\0" + "glGetQueryObjectivARB\0" + "\0" + /* _mesa_function_pool[1818]: Vertex3dv (offset 135) */ + "p\0" + "glVertex3dv\0" + "\0" + /* _mesa_function_pool[1833]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1880]: CompressedTexSubImage2DARB (will be remapped) */ + "iiiiiiiip\0" + "glCompressedTexSubImage2D\0" + "glCompressedTexSubImage2DARB\0" + "\0" + /* _mesa_function_pool[1946]: CombinerOutputNV (will be remapped) */ + "iiiiiiiiii\0" + "glCombinerOutputNV\0" + "\0" + /* _mesa_function_pool[1977]: VertexAttribs3fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs3fvNV\0" + "\0" + /* _mesa_function_pool[2003]: Uniform2fARB (will be remapped) */ + "iff\0" + "glUniform2f\0" + "glUniform2fARB\0" + "\0" + /* _mesa_function_pool[2035]: LightModeliv (offset 166) */ + "ip\0" + "glLightModeliv\0" + "\0" + /* _mesa_function_pool[2054]: VertexAttrib1svARB (will be remapped) */ + "ip\0" + "glVertexAttrib1sv\0" + "glVertexAttrib1svARB\0" + "\0" + /* _mesa_function_pool[2097]: VertexAttribs1dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs1dvNV\0" + "\0" + /* _mesa_function_pool[2123]: Uniform2ivARB (will be remapped) */ + "iip\0" + "glUniform2iv\0" + "glUniform2ivARB\0" + "\0" + /* _mesa_function_pool[2157]: GetImageTransformParameterfvHP (dynamic) */ + "iip\0" + "glGetImageTransformParameterfvHP\0" + "\0" + /* _mesa_function_pool[2195]: Normal3bv (offset 53) */ + "p\0" + "glNormal3bv\0" + "\0" + /* _mesa_function_pool[2210]: TexGeniv (offset 193) */ + "iip\0" + "glTexGeniv\0" + "\0" + /* _mesa_function_pool[2226]: WeightubvARB (dynamic) */ + "ip\0" + "glWeightubvARB\0" + "\0" + /* _mesa_function_pool[2245]: VertexAttrib1fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib1fvNV\0" + "\0" + /* _mesa_function_pool[2269]: Vertex3iv (offset 139) */ + "p\0" + "glVertex3iv\0" + "\0" + /* _mesa_function_pool[2284]: CopyConvolutionFilter1D (offset 354) */ + "iiiii\0" + "glCopyConvolutionFilter1D\0" + "glCopyConvolutionFilter1DEXT\0" + "\0" + /* _mesa_function_pool[2346]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ + "iffffff\0" + "glReplacementCodeuiNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[2394]: DeleteSync (will be remapped) */ + "i\0" + "glDeleteSync\0" + "\0" + /* _mesa_function_pool[2410]: FragmentMaterialfvSGIX (dynamic) */ + "iip\0" + "glFragmentMaterialfvSGIX\0" + "\0" + /* _mesa_function_pool[2440]: BlendColor (offset 336) */ + "ffff\0" + "glBlendColor\0" + "glBlendColorEXT\0" + "\0" + /* _mesa_function_pool[2475]: UniformMatrix4fvARB (will be remapped) */ + "iiip\0" + "glUniformMatrix4fv\0" + "glUniformMatrix4fvARB\0" + "\0" + /* _mesa_function_pool[2522]: DeleteVertexArraysAPPLE (will be remapped) */ + "ip\0" + "glDeleteVertexArrays\0" + "glDeleteVertexArraysAPPLE\0" + "\0" + /* _mesa_function_pool[2573]: ReadInstrumentsSGIX (dynamic) */ + "i\0" + "glReadInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[2598]: CallLists (offset 3) */ + "iip\0" + "glCallLists\0" + "\0" + /* _mesa_function_pool[2615]: UniformMatrix2x4fv (will be remapped) */ + "iiip\0" + "glUniformMatrix2x4fv\0" + "\0" + /* _mesa_function_pool[2642]: Color4ubVertex3fvSUN (dynamic) */ + "pp\0" + "glColor4ubVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[2669]: Normal3iv (offset 59) */ + "p\0" + "glNormal3iv\0" + "\0" + /* _mesa_function_pool[2684]: PassThrough (offset 199) */ + "f\0" + "glPassThrough\0" + "\0" + /* _mesa_function_pool[2701]: FramebufferTextureLayerEXT (will be remapped) */ + "iiiii\0" + "glFramebufferTextureLayer\0" + "glFramebufferTextureLayerEXT\0" + "\0" + /* _mesa_function_pool[2763]: GetListParameterfvSGIX (dynamic) */ + "iip\0" + "glGetListParameterfvSGIX\0" + "\0" + /* _mesa_function_pool[2793]: Viewport (offset 305) */ + "iiii\0" + "glViewport\0" + "\0" + /* _mesa_function_pool[2810]: VertexAttrib4NusvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nusv\0" + "glVertexAttrib4NusvARB\0" + "\0" + /* _mesa_function_pool[2857]: WindowPos4svMESA (will be remapped) */ + "p\0" + "glWindowPos4svMESA\0" + "\0" + /* _mesa_function_pool[2879]: CreateProgramObjectARB (will be remapped) */ + "\0" + "glCreateProgramObjectARB\0" + "\0" + /* _mesa_function_pool[2906]: FragmentLightModelivSGIX (dynamic) */ + "ip\0" + "glFragmentLightModelivSGIX\0" + "\0" + /* _mesa_function_pool[2937]: UniformMatrix4x3fv (will be remapped) */ + "iiip\0" + "glUniformMatrix4x3fv\0" + "\0" + /* _mesa_function_pool[2964]: PrioritizeTextures (offset 331) */ + "ipp\0" + "glPrioritizeTextures\0" + "glPrioritizeTexturesEXT\0" + "\0" + /* _mesa_function_pool[3014]: AsyncMarkerSGIX (dynamic) */ + "i\0" + "glAsyncMarkerSGIX\0" + "\0" + /* _mesa_function_pool[3035]: GlobalAlphaFactorubSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactorubSUN\0" + "\0" + /* _mesa_function_pool[3063]: ClearDebugLogMESA (dynamic) */ + "iii\0" + "glClearDebugLogMESA\0" + "\0" + /* _mesa_function_pool[3088]: ResetHistogram (offset 369) */ + "i\0" + "glResetHistogram\0" + "glResetHistogramEXT\0" + "\0" + /* _mesa_function_pool[3128]: GetProgramNamedParameterfvNV (will be remapped) */ + "iipp\0" + "glGetProgramNamedParameterfvNV\0" + "\0" + /* _mesa_function_pool[3165]: PointParameterfEXT (will be remapped) */ + "if\0" + "glPointParameterf\0" + "glPointParameterfARB\0" + "glPointParameterfEXT\0" + "glPointParameterfSGIS\0" + "\0" + /* _mesa_function_pool[3251]: LoadIdentityDeformationMapSGIX (dynamic) */ + "i\0" + "glLoadIdentityDeformationMapSGIX\0" + "\0" + /* _mesa_function_pool[3287]: GenFencesNV (will be remapped) */ + "ip\0" + "glGenFencesNV\0" + "\0" + /* _mesa_function_pool[3305]: ImageTransformParameterfHP (dynamic) */ + "iif\0" + "glImageTransformParameterfHP\0" + "\0" + /* _mesa_function_pool[3339]: MatrixIndexusvARB (dynamic) */ + "ip\0" + "glMatrixIndexusvARB\0" + "\0" + /* _mesa_function_pool[3363]: DrawElementsBaseVertex (will be remapped) */ + "iiipi\0" + "glDrawElementsBaseVertex\0" + "\0" + /* _mesa_function_pool[3395]: DisableVertexAttribArrayARB (will be remapped) */ + "i\0" + "glDisableVertexAttribArray\0" + "glDisableVertexAttribArrayARB\0" + "\0" + /* _mesa_function_pool[3455]: TexCoord2sv (offset 109) */ + "p\0" + "glTexCoord2sv\0" + "\0" + /* _mesa_function_pool[3472]: Vertex4dv (offset 143) */ + "p\0" + "glVertex4dv\0" + "\0" + /* _mesa_function_pool[3487]: StencilMaskSeparate (will be remapped) */ + "ii\0" + "glStencilMaskSeparate\0" + "\0" + /* _mesa_function_pool[3513]: ProgramLocalParameter4dARB (will be remapped) */ + "iidddd\0" + "glProgramLocalParameter4dARB\0" + "\0" + /* _mesa_function_pool[3550]: CompressedTexImage3DARB (will be remapped) */ + "iiiiiiiip\0" + "glCompressedTexImage3D\0" + "glCompressedTexImage3DARB\0" + "\0" + /* _mesa_function_pool[3610]: Color3sv (offset 18) */ + "p\0" + "glColor3sv\0" + "\0" + /* _mesa_function_pool[3624]: GetConvolutionParameteriv (offset 358) */ + "iip\0" + "glGetConvolutionParameteriv\0" + "glGetConvolutionParameterivEXT\0" + "\0" + /* _mesa_function_pool[3688]: VertexAttrib1fARB (will be remapped) */ + "if\0" + "glVertexAttrib1f\0" + "glVertexAttrib1fARB\0" + "\0" + /* _mesa_function_pool[3729]: Vertex2dv (offset 127) */ + "p\0" + "glVertex2dv\0" + "\0" + /* _mesa_function_pool[3744]: TestFenceNV (will be remapped) */ + "i\0" + "glTestFenceNV\0" + "\0" + /* _mesa_function_pool[3761]: MultiTexCoord1fvARB (offset 379) */ + "ip\0" + "glMultiTexCoord1fv\0" + "glMultiTexCoord1fvARB\0" + "\0" + /* _mesa_function_pool[3806]: TexCoord3iv (offset 115) */ + "p\0" + "glTexCoord3iv\0" + "\0" + /* _mesa_function_pool[3823]: ColorFragmentOp2ATI (will be remapped) */ + "iiiiiiiiii\0" + "glColorFragmentOp2ATI\0" + "\0" + /* _mesa_function_pool[3857]: SecondaryColorPointerListIBM (dynamic) */ + "iiipi\0" + "glSecondaryColorPointerListIBM\0" + "\0" + /* _mesa_function_pool[3895]: GetPixelTexGenParameterivSGIS (will be remapped) */ + "ip\0" + "glGetPixelTexGenParameterivSGIS\0" + "\0" + /* _mesa_function_pool[3931]: Color3fv (offset 14) */ + "p\0" + "glColor3fv\0" + "\0" + /* _mesa_function_pool[3945]: VertexAttrib4fNV (will be remapped) */ + "iffff\0" + "glVertexAttrib4fNV\0" + "\0" + /* _mesa_function_pool[3971]: ReplacementCodeubSUN (dynamic) */ + "i\0" + "glReplacementCodeubSUN\0" + "\0" + /* _mesa_function_pool[3997]: FinishAsyncSGIX (dynamic) */ + "p\0" + "glFinishAsyncSGIX\0" + "\0" + /* _mesa_function_pool[4018]: GetDebugLogMESA (dynamic) */ + "iiiipp\0" + "glGetDebugLogMESA\0" + "\0" + /* _mesa_function_pool[4044]: FogCoorddEXT (will be remapped) */ + "d\0" + "glFogCoordd\0" + "glFogCoorddEXT\0" + "\0" + /* _mesa_function_pool[4074]: Color4ubVertex3fSUN (dynamic) */ + "iiiifff\0" + "glColor4ubVertex3fSUN\0" + "\0" + /* _mesa_function_pool[4105]: FogCoordfEXT (will be remapped) */ + "f\0" + "glFogCoordf\0" + "glFogCoordfEXT\0" + "\0" + /* _mesa_function_pool[4135]: PointSize (offset 173) */ + "f\0" + "glPointSize\0" + "\0" + /* _mesa_function_pool[4150]: TexCoord2fVertex3fSUN (dynamic) */ + "fffff\0" + "glTexCoord2fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[4181]: PopName (offset 200) */ + "\0" + "glPopName\0" + "\0" + /* _mesa_function_pool[4193]: GlobalAlphaFactoriSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactoriSUN\0" + "\0" + /* _mesa_function_pool[4220]: VertexAttrib2dNV (will be remapped) */ + "idd\0" + "glVertexAttrib2dNV\0" + "\0" + /* _mesa_function_pool[4244]: GetProgramInfoLog (will be remapped) */ + "iipp\0" + "glGetProgramInfoLog\0" + "\0" + /* _mesa_function_pool[4270]: VertexAttrib4NbvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nbv\0" + "glVertexAttrib4NbvARB\0" + "\0" + /* _mesa_function_pool[4315]: GetActiveAttribARB (will be remapped) */ + "iiipppp\0" + "glGetActiveAttrib\0" + "glGetActiveAttribARB\0" + "\0" + /* _mesa_function_pool[4363]: Vertex4sv (offset 149) */ + "p\0" + "glVertex4sv\0" + "\0" + /* _mesa_function_pool[4378]: VertexAttrib4ubNV (will be remapped) */ + "iiiii\0" + "glVertexAttrib4ubNV\0" + "\0" + /* _mesa_function_pool[4405]: TextureRangeAPPLE (will be remapped) */ + "iip\0" + "glTextureRangeAPPLE\0" + "\0" + /* _mesa_function_pool[4430]: GetTexEnvfv (offset 276) */ + "iip\0" + "glGetTexEnvfv\0" + "\0" + /* _mesa_function_pool[4449]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + "ffffffffffff\0" + "glTexCoord2fColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[4502]: Indexub (offset 315) */ + "i\0" + "glIndexub\0" + "\0" + /* _mesa_function_pool[4515]: TexEnvi (offset 186) */ + "iii\0" + "glTexEnvi\0" + "\0" + /* _mesa_function_pool[4530]: GetClipPlane (offset 259) */ + "ip\0" + "glGetClipPlane\0" + "\0" + /* _mesa_function_pool[4549]: CombinerParameterfvNV (will be remapped) */ + "ip\0" + "glCombinerParameterfvNV\0" + "\0" + /* _mesa_function_pool[4577]: VertexAttribs3dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs3dvNV\0" + "\0" + /* _mesa_function_pool[4603]: VertexAttribs4fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs4fvNV\0" + "\0" + /* _mesa_function_pool[4629]: VertexArrayRangeNV (will be remapped) */ + "ip\0" + "glVertexArrayRangeNV\0" + "\0" + /* _mesa_function_pool[4654]: FragmentLightiSGIX (dynamic) */ + "iii\0" + "glFragmentLightiSGIX\0" + "\0" + /* _mesa_function_pool[4680]: PolygonOffsetEXT (will be remapped) */ + "ff\0" + "glPolygonOffsetEXT\0" + "\0" + /* _mesa_function_pool[4703]: PollAsyncSGIX (dynamic) */ + "p\0" + "glPollAsyncSGIX\0" + "\0" + /* _mesa_function_pool[4722]: DeleteFragmentShaderATI (will be remapped) */ + "i\0" + "glDeleteFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[4751]: Scaled (offset 301) */ + "ddd\0" + "glScaled\0" + "\0" + /* _mesa_function_pool[4765]: Scalef (offset 302) */ + "fff\0" + "glScalef\0" + "\0" + /* _mesa_function_pool[4779]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glTexCoord2fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[4817]: MultTransposeMatrixdARB (will be remapped) */ + "p\0" + "glMultTransposeMatrixd\0" + "glMultTransposeMatrixdARB\0" + "\0" + /* _mesa_function_pool[4869]: AlphaFunc (offset 240) */ + "if\0" + "glAlphaFunc\0" + "\0" + /* _mesa_function_pool[4885]: WindowPos2svMESA (will be remapped) */ + "p\0" + "glWindowPos2sv\0" + "glWindowPos2svARB\0" + "glWindowPos2svMESA\0" + "\0" + /* _mesa_function_pool[4940]: EdgeFlag (offset 41) */ + "i\0" + "glEdgeFlag\0" + "\0" + /* _mesa_function_pool[4954]: TexCoord2iv (offset 107) */ + "p\0" + "glTexCoord2iv\0" + "\0" + /* _mesa_function_pool[4971]: CompressedTexImage1DARB (will be remapped) */ + "iiiiiip\0" + "glCompressedTexImage1D\0" + "glCompressedTexImage1DARB\0" + "\0" + /* _mesa_function_pool[5029]: Rotated (offset 299) */ + "dddd\0" + "glRotated\0" + "\0" + /* _mesa_function_pool[5045]: VertexAttrib2sNV (will be remapped) */ + "iii\0" + "glVertexAttrib2sNV\0" + "\0" + /* _mesa_function_pool[5069]: ReadPixels (offset 256) */ + "iiiiiip\0" + "glReadPixels\0" + "\0" + /* _mesa_function_pool[5091]: EdgeFlagv (offset 42) */ + "p\0" + "glEdgeFlagv\0" + "\0" + /* _mesa_function_pool[5106]: NormalPointerListIBM (dynamic) */ + "iipi\0" + "glNormalPointerListIBM\0" + "\0" + /* _mesa_function_pool[5135]: IndexPointerEXT (will be remapped) */ + "iiip\0" + "glIndexPointerEXT\0" + "\0" + /* _mesa_function_pool[5159]: Color4iv (offset 32) */ + "p\0" + "glColor4iv\0" + "\0" + /* _mesa_function_pool[5173]: TexParameterf (offset 178) */ + "iif\0" + "glTexParameterf\0" + "\0" + /* _mesa_function_pool[5194]: TexParameteri (offset 180) */ + "iii\0" + "glTexParameteri\0" + "\0" + /* _mesa_function_pool[5215]: NormalPointerEXT (will be remapped) */ + "iiip\0" + "glNormalPointerEXT\0" + "\0" + /* _mesa_function_pool[5240]: MultiTexCoord3dARB (offset 392) */ + "iddd\0" + "glMultiTexCoord3d\0" + "glMultiTexCoord3dARB\0" + "\0" + /* _mesa_function_pool[5285]: MultiTexCoord2iARB (offset 388) */ + "iii\0" + "glMultiTexCoord2i\0" + "glMultiTexCoord2iARB\0" + "\0" + /* _mesa_function_pool[5329]: DrawPixels (offset 257) */ + "iiiip\0" + "glDrawPixels\0" + "\0" + /* _mesa_function_pool[5349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + "iffffffff\0" + "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[5409]: MultiTexCoord2svARB (offset 391) */ + "ip\0" + "glMultiTexCoord2sv\0" + "glMultiTexCoord2svARB\0" + "\0" + /* _mesa_function_pool[5454]: ReplacementCodeubvSUN (dynamic) */ + "p\0" + "glReplacementCodeubvSUN\0" + "\0" + /* _mesa_function_pool[5481]: Uniform3iARB (will be remapped) */ + "iiii\0" + "glUniform3i\0" + "glUniform3iARB\0" + "\0" + /* _mesa_function_pool[5514]: GetFragmentMaterialfvSGIX (dynamic) */ + "iip\0" + "glGetFragmentMaterialfvSGIX\0" + "\0" + /* _mesa_function_pool[5547]: GetShaderInfoLog (will be remapped) */ + "iipp\0" + "glGetShaderInfoLog\0" + "\0" + /* _mesa_function_pool[5572]: WeightivARB (dynamic) */ + "ip\0" + "glWeightivARB\0" + "\0" + /* _mesa_function_pool[5590]: PollInstrumentsSGIX (dynamic) */ + "p\0" + "glPollInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[5615]: GlobalAlphaFactordSUN (dynamic) */ + "d\0" + "glGlobalAlphaFactordSUN\0" + "\0" + /* _mesa_function_pool[5642]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + "iip\0" + "glGetFinalCombinerInputParameterfvNV\0" + "\0" + /* _mesa_function_pool[5684]: GenerateMipmapEXT (will be remapped) */ + "i\0" + "glGenerateMipmap\0" + "glGenerateMipmapEXT\0" + "\0" + /* _mesa_function_pool[5724]: GenLists (offset 5) */ + "i\0" + "glGenLists\0" + "\0" + /* _mesa_function_pool[5738]: SetFragmentShaderConstantATI (will be remapped) */ + "ip\0" + "glSetFragmentShaderConstantATI\0" + "\0" + /* _mesa_function_pool[5773]: GetMapAttribParameterivNV (dynamic) */ + "iiip\0" + "glGetMapAttribParameterivNV\0" + "\0" + /* _mesa_function_pool[5807]: CreateShaderObjectARB (will be remapped) */ + "i\0" + "glCreateShaderObjectARB\0" + "\0" + /* _mesa_function_pool[5834]: GetSharpenTexFuncSGIS (dynamic) */ + "ip\0" + "glGetSharpenTexFuncSGIS\0" + "\0" + /* _mesa_function_pool[5862]: BufferDataARB (will be remapped) */ + "iipi\0" + "glBufferData\0" + "glBufferDataARB\0" + "\0" + /* _mesa_function_pool[5897]: FlushVertexArrayRangeNV (will be remapped) */ + "\0" + "glFlushVertexArrayRangeNV\0" + "\0" + /* _mesa_function_pool[5925]: MapGrid2d (offset 226) */ + "iddidd\0" + "glMapGrid2d\0" + "\0" + /* _mesa_function_pool[5945]: MapGrid2f (offset 227) */ + "iffiff\0" + "glMapGrid2f\0" + "\0" + /* _mesa_function_pool[5965]: SampleMapATI (will be remapped) */ + "iii\0" + "glSampleMapATI\0" + "\0" + /* _mesa_function_pool[5985]: VertexPointerEXT (will be remapped) */ + "iiiip\0" + "glVertexPointerEXT\0" + "\0" + /* _mesa_function_pool[6011]: GetTexFilterFuncSGIS (dynamic) */ + "iip\0" + "glGetTexFilterFuncSGIS\0" + "\0" + /* _mesa_function_pool[6039]: Scissor (offset 176) */ + "iiii\0" + "glScissor\0" + "\0" + /* _mesa_function_pool[6055]: Fogf (offset 153) */ + "if\0" + "glFogf\0" + "\0" + /* _mesa_function_pool[6066]: GetCombinerOutputParameterfvNV (will be remapped) */ + "iiip\0" + "glGetCombinerOutputParameterfvNV\0" + "\0" + /* _mesa_function_pool[6105]: TexSubImage1D (offset 332) */ + "iiiiiip\0" + "glTexSubImage1D\0" + "glTexSubImage1DEXT\0" + "\0" + /* _mesa_function_pool[6149]: VertexAttrib1sARB (will be remapped) */ + "ii\0" + "glVertexAttrib1s\0" + "glVertexAttrib1sARB\0" + "\0" + /* _mesa_function_pool[6190]: FenceSync (will be remapped) */ + "ii\0" + "glFenceSync\0" + "\0" + /* _mesa_function_pool[6206]: Color4usv (offset 40) */ + "p\0" + "glColor4usv\0" + "\0" + /* _mesa_function_pool[6221]: Fogi (offset 155) */ + "ii\0" + "glFogi\0" + "\0" + /* _mesa_function_pool[6232]: DepthRange (offset 288) */ + "dd\0" + "glDepthRange\0" + "\0" + /* _mesa_function_pool[6249]: RasterPos3iv (offset 75) */ + "p\0" + "glRasterPos3iv\0" + "\0" + /* _mesa_function_pool[6267]: FinalCombinerInputNV (will be remapped) */ + "iiii\0" + "glFinalCombinerInputNV\0" + "\0" + /* _mesa_function_pool[6296]: TexCoord2i (offset 106) */ + "ii\0" + "glTexCoord2i\0" + "\0" + /* _mesa_function_pool[6313]: PixelMapfv (offset 251) */ + "iip\0" + "glPixelMapfv\0" + "\0" + /* _mesa_function_pool[6331]: Color4ui (offset 37) */ + "iiii\0" + "glColor4ui\0" + "\0" + /* _mesa_function_pool[6348]: RasterPos3s (offset 76) */ + "iii\0" + "glRasterPos3s\0" + "\0" + /* _mesa_function_pool[6367]: Color3usv (offset 24) */ + "p\0" + "glColor3usv\0" + "\0" + /* _mesa_function_pool[6382]: FlushRasterSGIX (dynamic) */ + "\0" + "glFlushRasterSGIX\0" + "\0" + /* _mesa_function_pool[6402]: TexCoord2f (offset 104) */ + "ff\0" + "glTexCoord2f\0" + "\0" + /* _mesa_function_pool[6419]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + "ifffff\0" + "glReplacementCodeuiTexCoord2fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[6468]: TexCoord2d (offset 102) */ + "dd\0" + "glTexCoord2d\0" + "\0" + /* _mesa_function_pool[6485]: RasterPos3d (offset 70) */ + "ddd\0" + "glRasterPos3d\0" + "\0" + /* _mesa_function_pool[6504]: RasterPos3f (offset 72) */ + "fff\0" + "glRasterPos3f\0" + "\0" + /* _mesa_function_pool[6523]: Uniform1fARB (will be remapped) */ + "if\0" + "glUniform1f\0" + "glUniform1fARB\0" + "\0" + /* _mesa_function_pool[6554]: AreTexturesResident (offset 322) */ + "ipp\0" + "glAreTexturesResident\0" + "glAreTexturesResidentEXT\0" + "\0" + /* _mesa_function_pool[6606]: TexCoord2s (offset 108) */ + "ii\0" + "glTexCoord2s\0" + "\0" + /* _mesa_function_pool[6623]: StencilOpSeparate (will be remapped) */ + "iiii\0" + "glStencilOpSeparate\0" + "glStencilOpSeparateATI\0" + "\0" + /* _mesa_function_pool[6672]: ColorTableParameteriv (offset 341) */ + "iip\0" + "glColorTableParameteriv\0" + "glColorTableParameterivSGI\0" + "\0" + /* _mesa_function_pool[6728]: FogCoordPointerListIBM (dynamic) */ + "iipi\0" + "glFogCoordPointerListIBM\0" + "\0" + /* _mesa_function_pool[6759]: WindowPos3dMESA (will be remapped) */ + "ddd\0" + "glWindowPos3d\0" + "glWindowPos3dARB\0" + "glWindowPos3dMESA\0" + "\0" + /* _mesa_function_pool[6813]: Color4us (offset 39) */ + "iiii\0" + "glColor4us\0" + "\0" + /* _mesa_function_pool[6830]: PointParameterfvEXT (will be remapped) */ + "ip\0" + "glPointParameterfv\0" + "glPointParameterfvARB\0" + "glPointParameterfvEXT\0" + "glPointParameterfvSGIS\0" + "\0" + /* _mesa_function_pool[6920]: Color3bv (offset 10) */ + "p\0" + "glColor3bv\0" + "\0" + /* _mesa_function_pool[6934]: WindowPos2fvMESA (will be remapped) */ + "p\0" + "glWindowPos2fv\0" + "glWindowPos2fvARB\0" + "glWindowPos2fvMESA\0" + "\0" + /* _mesa_function_pool[6989]: SecondaryColor3bvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3bv\0" + "glSecondaryColor3bvEXT\0" + "\0" + /* _mesa_function_pool[7035]: VertexPointerListIBM (dynamic) */ + "iiipi\0" + "glVertexPointerListIBM\0" + "\0" + /* _mesa_function_pool[7065]: GetProgramLocalParameterfvARB (will be remapped) */ + "iip\0" + "glGetProgramLocalParameterfvARB\0" + "\0" + /* _mesa_function_pool[7102]: FragmentMaterialfSGIX (dynamic) */ + "iif\0" + "glFragmentMaterialfSGIX\0" + "\0" + /* _mesa_function_pool[7131]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + "ffffffff\0" + "glTexCoord2fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[7173]: RenderbufferStorageEXT (will be remapped) */ + "iiii\0" + "glRenderbufferStorage\0" + "glRenderbufferStorageEXT\0" + "\0" + /* _mesa_function_pool[7226]: IsFenceNV (will be remapped) */ + "i\0" + "glIsFenceNV\0" + "\0" + /* _mesa_function_pool[7241]: AttachObjectARB (will be remapped) */ + "ii\0" + "glAttachObjectARB\0" + "\0" + /* _mesa_function_pool[7263]: GetFragmentLightivSGIX (dynamic) */ + "iip\0" + "glGetFragmentLightivSGIX\0" + "\0" + /* _mesa_function_pool[7293]: UniformMatrix2fvARB (will be remapped) */ + "iiip\0" + "glUniformMatrix2fv\0" + "glUniformMatrix2fvARB\0" + "\0" + /* _mesa_function_pool[7340]: MultiTexCoord2fARB (offset 386) */ + "iff\0" + "glMultiTexCoord2f\0" + "glMultiTexCoord2fARB\0" + "\0" + /* _mesa_function_pool[7384]: ColorTable (offset 339) */ + "iiiiip\0" + "glColorTable\0" + "glColorTableSGI\0" + "glColorTableEXT\0" + "\0" + /* _mesa_function_pool[7437]: IndexPointer (offset 314) */ + "iip\0" + "glIndexPointer\0" + "\0" + /* _mesa_function_pool[7457]: Accum (offset 213) */ + "if\0" + "glAccum\0" + "\0" + /* _mesa_function_pool[7469]: GetTexImage (offset 281) */ + "iiiip\0" + "glGetTexImage\0" + "\0" + /* _mesa_function_pool[7490]: MapControlPointsNV (dynamic) */ + "iiiiiiiip\0" + "glMapControlPointsNV\0" + "\0" + /* _mesa_function_pool[7522]: ConvolutionFilter2D (offset 349) */ + "iiiiiip\0" + "glConvolutionFilter2D\0" + "glConvolutionFilter2DEXT\0" + "\0" + /* _mesa_function_pool[7578]: Finish (offset 216) */ + "\0" + "glFinish\0" + "\0" + /* _mesa_function_pool[7589]: MapParameterfvNV (dynamic) */ + "iip\0" + "glMapParameterfvNV\0" + "\0" + /* _mesa_function_pool[7613]: ClearStencil (offset 207) */ + "i\0" + "glClearStencil\0" + "\0" + /* _mesa_function_pool[7631]: VertexAttrib3dvARB (will be remapped) */ + "ip\0" + "glVertexAttrib3dv\0" + "glVertexAttrib3dvARB\0" + "\0" + /* _mesa_function_pool[7674]: HintPGI (dynamic) */ + "ii\0" + "glHintPGI\0" + "\0" + /* _mesa_function_pool[7688]: ConvolutionParameteriv (offset 353) */ + "iip\0" + "glConvolutionParameteriv\0" + "glConvolutionParameterivEXT\0" + "\0" + /* _mesa_function_pool[7746]: Color4s (offset 33) */ + "iiii\0" + "glColor4s\0" + "\0" + /* _mesa_function_pool[7762]: InterleavedArrays (offset 317) */ + "iip\0" + "glInterleavedArrays\0" + "\0" + /* _mesa_function_pool[7787]: RasterPos2fv (offset 65) */ + "p\0" + "glRasterPos2fv\0" + "\0" + /* _mesa_function_pool[7805]: TexCoord1fv (offset 97) */ + "p\0" + "glTexCoord1fv\0" + "\0" + /* _mesa_function_pool[7822]: Vertex2d (offset 126) */ + "dd\0" + "glVertex2d\0" + "\0" + /* _mesa_function_pool[7837]: CullParameterdvEXT (will be remapped) */ + "ip\0" + "glCullParameterdvEXT\0" + "\0" + /* _mesa_function_pool[7862]: ProgramNamedParameter4fNV (will be remapped) */ + "iipffff\0" + "glProgramNamedParameter4fNV\0" + "\0" + /* _mesa_function_pool[7899]: Color3fVertex3fSUN (dynamic) */ + "ffffff\0" + "glColor3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[7928]: ProgramEnvParameter4fvARB (will be remapped) */ + "iip\0" + "glProgramEnvParameter4fvARB\0" + "glProgramParameter4fvNV\0" + "\0" + /* _mesa_function_pool[7985]: Color4i (offset 31) */ + "iiii\0" + "glColor4i\0" + "\0" + /* _mesa_function_pool[8001]: Color4f (offset 29) */ + "ffff\0" + "glColor4f\0" + "\0" + /* _mesa_function_pool[8017]: RasterPos4fv (offset 81) */ + "p\0" + "glRasterPos4fv\0" + "\0" + /* _mesa_function_pool[8035]: Color4d (offset 27) */ + "dddd\0" + "glColor4d\0" + "\0" + /* _mesa_function_pool[8051]: ClearIndex (offset 205) */ + "f\0" + "glClearIndex\0" + "\0" + /* _mesa_function_pool[8067]: Color4b (offset 25) */ + "iiii\0" + "glColor4b\0" + "\0" + /* _mesa_function_pool[8083]: LoadMatrixd (offset 292) */ + "p\0" + "glLoadMatrixd\0" + "\0" + /* _mesa_function_pool[8100]: FragmentLightModeliSGIX (dynamic) */ + "ii\0" + "glFragmentLightModeliSGIX\0" + "\0" + /* _mesa_function_pool[8130]: RasterPos2dv (offset 63) */ + "p\0" + "glRasterPos2dv\0" + "\0" + /* _mesa_function_pool[8148]: ConvolutionParameterfv (offset 351) */ + "iip\0" + "glConvolutionParameterfv\0" + "glConvolutionParameterfvEXT\0" + "\0" + /* _mesa_function_pool[8206]: TbufferMask3DFX (dynamic) */ + "i\0" + "glTbufferMask3DFX\0" + "\0" + /* _mesa_function_pool[8227]: GetTexGendv (offset 278) */ + "iip\0" + "glGetTexGendv\0" + "\0" + /* _mesa_function_pool[8246]: LoadProgramNV (will be remapped) */ + "iiip\0" + "glLoadProgramNV\0" + "\0" + /* _mesa_function_pool[8268]: WaitSync (will be remapped) */ + "iii\0" + "glWaitSync\0" + "\0" + /* _mesa_function_pool[8284]: EndList (offset 1) */ + "\0" + "glEndList\0" + "\0" + /* _mesa_function_pool[8296]: VertexAttrib4fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib4fvNV\0" + "\0" + /* _mesa_function_pool[8320]: GetAttachedObjectsARB (will be remapped) */ + "iipp\0" + "glGetAttachedObjectsARB\0" + "\0" + /* _mesa_function_pool[8350]: Uniform3fvARB (will be remapped) */ + "iip\0" + "glUniform3fv\0" + "glUniform3fvARB\0" + "\0" + /* _mesa_function_pool[8384]: EvalCoord1fv (offset 231) */ + "p\0" + "glEvalCoord1fv\0" + "\0" + /* _mesa_function_pool[8402]: DrawRangeElements (offset 338) */ + "iiiiip\0" + "glDrawRangeElements\0" + "glDrawRangeElementsEXT\0" + "\0" + /* _mesa_function_pool[8453]: EvalMesh2 (offset 238) */ + "iiiii\0" + "glEvalMesh2\0" + "\0" + /* _mesa_function_pool[8472]: Vertex4fv (offset 145) */ + "p\0" + "glVertex4fv\0" + "\0" + /* _mesa_function_pool[8487]: SpriteParameterfvSGIX (dynamic) */ + "ip\0" + "glSpriteParameterfvSGIX\0" + "\0" + /* _mesa_function_pool[8515]: CheckFramebufferStatusEXT (will be remapped) */ + "i\0" + "glCheckFramebufferStatus\0" + "glCheckFramebufferStatusEXT\0" + "\0" + /* _mesa_function_pool[8571]: GlobalAlphaFactoruiSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactoruiSUN\0" + "\0" + /* _mesa_function_pool[8599]: GetHandleARB (will be remapped) */ + "i\0" + "glGetHandleARB\0" + "\0" + /* _mesa_function_pool[8617]: GetVertexAttribivARB (will be remapped) */ + "iip\0" + "glGetVertexAttribiv\0" + "glGetVertexAttribivARB\0" + "\0" + /* _mesa_function_pool[8665]: GetCombinerInputParameterfvNV (will be remapped) */ + "iiiip\0" + "glGetCombinerInputParameterfvNV\0" + "\0" + /* _mesa_function_pool[8704]: CreateProgram (will be remapped) */ + "\0" + "glCreateProgram\0" + "\0" + /* _mesa_function_pool[8722]: LoadTransposeMatrixdARB (will be remapped) */ + "p\0" + "glLoadTransposeMatrixd\0" + "glLoadTransposeMatrixdARB\0" + "\0" + /* _mesa_function_pool[8774]: GetMinmax (offset 364) */ + "iiiip\0" + "glGetMinmax\0" + "glGetMinmaxEXT\0" + "\0" + /* _mesa_function_pool[8808]: StencilFuncSeparate (will be remapped) */ + "iiii\0" + "glStencilFuncSeparate\0" + "\0" + /* _mesa_function_pool[8836]: SecondaryColor3sEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3s\0" + "glSecondaryColor3sEXT\0" + "\0" + /* _mesa_function_pool[8882]: Color3fVertex3fvSUN (dynamic) */ + "pp\0" + "glColor3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[8908]: Normal3fv (offset 57) */ + "p\0" + "glNormal3fv\0" + "\0" + /* _mesa_function_pool[8923]: GlobalAlphaFactorbSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactorbSUN\0" + "\0" + /* _mesa_function_pool[8950]: Color3us (offset 23) */ + "iii\0" + "glColor3us\0" + "\0" + /* _mesa_function_pool[8966]: ImageTransformParameterfvHP (dynamic) */ + "iip\0" + "glImageTransformParameterfvHP\0" + "\0" + /* _mesa_function_pool[9001]: VertexAttrib4ivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4iv\0" + "glVertexAttrib4ivARB\0" + "\0" + /* _mesa_function_pool[9044]: End (offset 43) */ + "\0" + "glEnd\0" + "\0" + /* _mesa_function_pool[9052]: VertexAttrib3fNV (will be remapped) */ + "ifff\0" + "glVertexAttrib3fNV\0" + "\0" + /* _mesa_function_pool[9077]: VertexAttribs2dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs2dvNV\0" + "\0" + /* _mesa_function_pool[9103]: GetQueryObjectui64vEXT (will be remapped) */ + "iip\0" + "glGetQueryObjectui64vEXT\0" + "\0" + /* _mesa_function_pool[9133]: MultiTexCoord3fvARB (offset 395) */ + "ip\0" + "glMultiTexCoord3fv\0" + "glMultiTexCoord3fvARB\0" + "\0" + /* _mesa_function_pool[9178]: SecondaryColor3dEXT (will be remapped) */ + "ddd\0" + "glSecondaryColor3d\0" + "glSecondaryColor3dEXT\0" + "\0" + /* _mesa_function_pool[9224]: Color3ub (offset 19) */ + "iii\0" + "glColor3ub\0" + "\0" + /* _mesa_function_pool[9240]: GetProgramParameterfvNV (will be remapped) */ + "iiip\0" + "glGetProgramParameterfvNV\0" + "\0" + /* _mesa_function_pool[9272]: TangentPointerEXT (dynamic) */ + "iip\0" + "glTangentPointerEXT\0" + "\0" + /* _mesa_function_pool[9297]: Color4fNormal3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[9332]: GetInstrumentsSGIX (dynamic) */ + "\0" + "glGetInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[9355]: Color3ui (offset 21) */ + "iii\0" + "glColor3ui\0" + "\0" + /* _mesa_function_pool[9371]: EvalMapsNV (dynamic) */ + "ii\0" + "glEvalMapsNV\0" + "\0" + /* _mesa_function_pool[9388]: TexSubImage2D (offset 333) */ + "iiiiiiiip\0" + "glTexSubImage2D\0" + "glTexSubImage2DEXT\0" + "\0" + /* _mesa_function_pool[9434]: FragmentLightivSGIX (dynamic) */ + "iip\0" + "glFragmentLightivSGIX\0" + "\0" + /* _mesa_function_pool[9461]: GetTexParameterPointervAPPLE (will be remapped) */ + "iip\0" + "glGetTexParameterPointervAPPLE\0" + "\0" + /* _mesa_function_pool[9497]: TexGenfv (offset 191) */ + "iip\0" + "glTexGenfv\0" + "\0" + /* _mesa_function_pool[9513]: PixelTransformParameterfvEXT (dynamic) */ + "iip\0" + "glPixelTransformParameterfvEXT\0" + "\0" + /* _mesa_function_pool[9549]: VertexAttrib4bvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4bv\0" + "glVertexAttrib4bvARB\0" + "\0" + /* _mesa_function_pool[9592]: AlphaFragmentOp2ATI (will be remapped) */ + "iiiiiiiii\0" + "glAlphaFragmentOp2ATI\0" + "\0" + /* _mesa_function_pool[9625]: MultiTexCoord4sARB (offset 406) */ + "iiiii\0" + "glMultiTexCoord4s\0" + "glMultiTexCoord4sARB\0" + "\0" + /* _mesa_function_pool[9671]: GetFragmentMaterialivSGIX (dynamic) */ + "iip\0" + "glGetFragmentMaterialivSGIX\0" + "\0" + /* _mesa_function_pool[9704]: WindowPos4dMESA (will be remapped) */ + "dddd\0" + "glWindowPos4dMESA\0" + "\0" + /* _mesa_function_pool[9728]: WeightPointerARB (dynamic) */ + "iiip\0" + "glWeightPointerARB\0" + "\0" + /* _mesa_function_pool[9753]: WindowPos2dMESA (will be remapped) */ + "dd\0" + "glWindowPos2d\0" + "glWindowPos2dARB\0" + "glWindowPos2dMESA\0" + "\0" + /* _mesa_function_pool[9806]: FramebufferTexture3DEXT (will be remapped) */ + "iiiiii\0" + "glFramebufferTexture3D\0" + "glFramebufferTexture3DEXT\0" + "\0" + /* _mesa_function_pool[9863]: BlendEquation (offset 337) */ + "i\0" + "glBlendEquation\0" + "glBlendEquationEXT\0" + "\0" + /* _mesa_function_pool[9901]: VertexAttrib3dNV (will be remapped) */ + "iddd\0" + "glVertexAttrib3dNV\0" + "\0" + /* _mesa_function_pool[9926]: VertexAttrib3dARB (will be remapped) */ + "iddd\0" + "glVertexAttrib3d\0" + "glVertexAttrib3dARB\0" + "\0" + /* _mesa_function_pool[9969]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + "ppppp\0" + "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[10033]: VertexAttrib4fARB (will be remapped) */ + "iffff\0" + "glVertexAttrib4f\0" + "glVertexAttrib4fARB\0" + "\0" + /* _mesa_function_pool[10077]: GetError (offset 261) */ + "\0" + "glGetError\0" + "\0" + /* _mesa_function_pool[10090]: IndexFuncEXT (dynamic) */ + "if\0" + "glIndexFuncEXT\0" + "\0" + /* _mesa_function_pool[10109]: TexCoord3dv (offset 111) */ + "p\0" + "glTexCoord3dv\0" + "\0" + /* _mesa_function_pool[10126]: Indexdv (offset 45) */ + "p\0" + "glIndexdv\0" + "\0" + /* _mesa_function_pool[10139]: FramebufferTexture2DEXT (will be remapped) */ + "iiiii\0" + "glFramebufferTexture2D\0" + "glFramebufferTexture2DEXT\0" + "\0" + /* _mesa_function_pool[10195]: Normal3s (offset 60) */ + "iii\0" + "glNormal3s\0" + "\0" + /* _mesa_function_pool[10211]: PushName (offset 201) */ + "i\0" + "glPushName\0" + "\0" + /* _mesa_function_pool[10225]: MultiTexCoord2dvARB (offset 385) */ + "ip\0" + "glMultiTexCoord2dv\0" + "glMultiTexCoord2dvARB\0" + "\0" + /* _mesa_function_pool[10270]: CullParameterfvEXT (will be remapped) */ + "ip\0" + "glCullParameterfvEXT\0" + "\0" + /* _mesa_function_pool[10295]: Normal3i (offset 58) */ + "iii\0" + "glNormal3i\0" + "\0" + /* _mesa_function_pool[10311]: ProgramNamedParameter4fvNV (will be remapped) */ + "iipp\0" + "glProgramNamedParameter4fvNV\0" + "\0" + /* _mesa_function_pool[10346]: SecondaryColorPointerEXT (will be remapped) */ + "iiip\0" + "glSecondaryColorPointer\0" + "glSecondaryColorPointerEXT\0" + "\0" + /* _mesa_function_pool[10403]: VertexAttrib4fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4fv\0" + "glVertexAttrib4fvARB\0" + "\0" + /* _mesa_function_pool[10446]: ColorPointerListIBM (dynamic) */ + "iiipi\0" + "glColorPointerListIBM\0" + "\0" + /* _mesa_function_pool[10475]: GetActiveUniformARB (will be remapped) */ + "iiipppp\0" + "glGetActiveUniform\0" + "glGetActiveUniformARB\0" + "\0" + /* _mesa_function_pool[10525]: ImageTransformParameteriHP (dynamic) */ + "iii\0" + "glImageTransformParameteriHP\0" + "\0" + /* _mesa_function_pool[10559]: Normal3b (offset 52) */ + "iii\0" + "glNormal3b\0" + "\0" + /* _mesa_function_pool[10575]: Normal3d (offset 54) */ + "ddd\0" + "glNormal3d\0" + "\0" + /* _mesa_function_pool[10591]: Normal3f (offset 56) */ + "fff\0" + "glNormal3f\0" + "\0" + /* _mesa_function_pool[10607]: MultiTexCoord1svARB (offset 383) */ + "ip\0" + "glMultiTexCoord1sv\0" + "glMultiTexCoord1svARB\0" + "\0" + /* _mesa_function_pool[10652]: Indexi (offset 48) */ + "i\0" + "glIndexi\0" + "\0" + /* _mesa_function_pool[10664]: EndQueryARB (will be remapped) */ + "i\0" + "glEndQuery\0" + "glEndQueryARB\0" + "\0" + /* _mesa_function_pool[10692]: DeleteFencesNV (will be remapped) */ + "ip\0" + "glDeleteFencesNV\0" + "\0" + /* _mesa_function_pool[10713]: DepthMask (offset 211) */ + "i\0" + "glDepthMask\0" + "\0" + /* _mesa_function_pool[10728]: IsShader (will be remapped) */ + "i\0" + "glIsShader\0" + "\0" + /* _mesa_function_pool[10742]: Indexf (offset 46) */ + "f\0" + "glIndexf\0" + "\0" + /* _mesa_function_pool[10754]: GetImageTransformParameterivHP (dynamic) */ + "iip\0" + "glGetImageTransformParameterivHP\0" + "\0" + /* _mesa_function_pool[10792]: Indexd (offset 44) */ + "d\0" + "glIndexd\0" + "\0" + /* _mesa_function_pool[10804]: GetMaterialiv (offset 270) */ + "iip\0" + "glGetMaterialiv\0" + "\0" + /* _mesa_function_pool[10825]: StencilOp (offset 244) */ + "iii\0" + "glStencilOp\0" + "\0" + /* _mesa_function_pool[10842]: WindowPos4ivMESA (will be remapped) */ + "p\0" + "glWindowPos4ivMESA\0" + "\0" + /* _mesa_function_pool[10864]: MultiTexCoord3svARB (offset 399) */ + "ip\0" + "glMultiTexCoord3sv\0" + "glMultiTexCoord3svARB\0" + "\0" + /* _mesa_function_pool[10909]: TexEnvfv (offset 185) */ + "iip\0" + "glTexEnvfv\0" + "\0" + /* _mesa_function_pool[10925]: MultiTexCoord4iARB (offset 404) */ + "iiiii\0" + "glMultiTexCoord4i\0" + "glMultiTexCoord4iARB\0" + "\0" + /* _mesa_function_pool[10971]: Indexs (offset 50) */ + "i\0" + "glIndexs\0" + "\0" + /* _mesa_function_pool[10983]: Binormal3ivEXT (dynamic) */ + "p\0" + "glBinormal3ivEXT\0" + "\0" + /* _mesa_function_pool[11003]: ResizeBuffersMESA (will be remapped) */ + "\0" + "glResizeBuffersMESA\0" + "\0" + /* _mesa_function_pool[11025]: GetUniformivARB (will be remapped) */ + "iip\0" + "glGetUniformiv\0" + "glGetUniformivARB\0" + "\0" + /* _mesa_function_pool[11063]: PixelTexGenParameteriSGIS (will be remapped) */ + "ii\0" + "glPixelTexGenParameteriSGIS\0" + "\0" + /* _mesa_function_pool[11095]: VertexPointervINTEL (dynamic) */ + "iip\0" + "glVertexPointervINTEL\0" + "\0" + /* _mesa_function_pool[11122]: Vertex2i (offset 130) */ + "ii\0" + "glVertex2i\0" + "\0" + /* _mesa_function_pool[11137]: LoadMatrixf (offset 291) */ + "p\0" + "glLoadMatrixf\0" + "\0" + /* _mesa_function_pool[11154]: Vertex2f (offset 128) */ + "ff\0" + "glVertex2f\0" + "\0" + /* _mesa_function_pool[11169]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + "pppp\0" + "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[11222]: Color4bv (offset 26) */ + "p\0" + "glColor4bv\0" + "\0" + /* _mesa_function_pool[11236]: VertexPointer (offset 321) */ + "iiip\0" + "glVertexPointer\0" + "\0" + /* _mesa_function_pool[11258]: SecondaryColor3uiEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3ui\0" + "glSecondaryColor3uiEXT\0" + "\0" + /* _mesa_function_pool[11306]: StartInstrumentsSGIX (dynamic) */ + "\0" + "glStartInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[11331]: SecondaryColor3usvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3usv\0" + "glSecondaryColor3usvEXT\0" + "\0" + /* _mesa_function_pool[11379]: VertexAttrib2fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib2fvNV\0" + "\0" + /* _mesa_function_pool[11403]: ProgramLocalParameter4dvARB (will be remapped) */ + "iip\0" + "glProgramLocalParameter4dvARB\0" + "\0" + /* _mesa_function_pool[11438]: DeleteLists (offset 4) */ + "ii\0" + "glDeleteLists\0" + "\0" + /* _mesa_function_pool[11456]: LogicOp (offset 242) */ + "i\0" + "glLogicOp\0" + "\0" + /* _mesa_function_pool[11469]: MatrixIndexuivARB (dynamic) */ + "ip\0" + "glMatrixIndexuivARB\0" + "\0" + /* _mesa_function_pool[11493]: Vertex2s (offset 132) */ + "ii\0" + "glVertex2s\0" + "\0" + /* _mesa_function_pool[11508]: RenderbufferStorageMultisample (will be remapped) */ + "iiiii\0" + "glRenderbufferStorageMultisample\0" + "\0" + /* _mesa_function_pool[11548]: TexCoord4fv (offset 121) */ + "p\0" + "glTexCoord4fv\0" + "\0" + /* _mesa_function_pool[11565]: Tangent3sEXT (dynamic) */ + "iii\0" + "glTangent3sEXT\0" + "\0" + /* _mesa_function_pool[11585]: GlobalAlphaFactorfSUN (dynamic) */ + "f\0" + "glGlobalAlphaFactorfSUN\0" + "\0" + /* _mesa_function_pool[11612]: MultiTexCoord3iARB (offset 396) */ + "iiii\0" + "glMultiTexCoord3i\0" + "glMultiTexCoord3iARB\0" + "\0" + /* _mesa_function_pool[11657]: IsProgram (will be remapped) */ + "i\0" + "glIsProgram\0" + "\0" + /* _mesa_function_pool[11672]: TexCoordPointerListIBM (dynamic) */ + "iiipi\0" + "glTexCoordPointerListIBM\0" + "\0" + /* _mesa_function_pool[11704]: GlobalAlphaFactorusSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactorusSUN\0" + "\0" + /* _mesa_function_pool[11732]: VertexAttrib2dvNV (will be remapped) */ + "ip\0" + "glVertexAttrib2dvNV\0" + "\0" + /* _mesa_function_pool[11756]: FramebufferRenderbufferEXT (will be remapped) */ + "iiii\0" + "glFramebufferRenderbuffer\0" + "glFramebufferRenderbufferEXT\0" + "\0" + /* _mesa_function_pool[11817]: VertexAttrib1dvNV (will be remapped) */ + "ip\0" + "glVertexAttrib1dvNV\0" + "\0" + /* _mesa_function_pool[11841]: GenTextures (offset 328) */ + "ip\0" + "glGenTextures\0" + "glGenTexturesEXT\0" + "\0" + /* _mesa_function_pool[11876]: SetFenceNV (will be remapped) */ + "ii\0" + "glSetFenceNV\0" + "\0" + /* _mesa_function_pool[11893]: FramebufferTexture1DEXT (will be remapped) */ + "iiiii\0" + "glFramebufferTexture1D\0" + "glFramebufferTexture1DEXT\0" + "\0" + /* _mesa_function_pool[11949]: GetCombinerOutputParameterivNV (will be remapped) */ + "iiip\0" + "glGetCombinerOutputParameterivNV\0" + "\0" + /* _mesa_function_pool[11988]: MultiModeDrawArraysIBM (will be remapped) */ + "pppii\0" + "glMultiModeDrawArraysIBM\0" + "\0" + /* _mesa_function_pool[12020]: PixelTexGenParameterivSGIS (will be remapped) */ + "ip\0" + "glPixelTexGenParameterivSGIS\0" + "\0" + /* _mesa_function_pool[12053]: TextureNormalEXT (dynamic) */ + "i\0" + "glTextureNormalEXT\0" + "\0" + /* _mesa_function_pool[12075]: IndexPointerListIBM (dynamic) */ + "iipi\0" + "glIndexPointerListIBM\0" + "\0" + /* _mesa_function_pool[12103]: WeightfvARB (dynamic) */ + "ip\0" + "glWeightfvARB\0" + "\0" + /* _mesa_function_pool[12121]: RasterPos2sv (offset 69) */ + "p\0" + "glRasterPos2sv\0" + "\0" + /* _mesa_function_pool[12139]: Color4ubv (offset 36) */ + "p\0" + "glColor4ubv\0" + "\0" + /* _mesa_function_pool[12154]: DrawBuffer (offset 202) */ + "i\0" + "glDrawBuffer\0" + "\0" + /* _mesa_function_pool[12170]: TexCoord2fv (offset 105) */ + "p\0" + "glTexCoord2fv\0" + "\0" + /* _mesa_function_pool[12187]: WindowPos4fMESA (will be remapped) */ + "ffff\0" + "glWindowPos4fMESA\0" + "\0" + /* _mesa_function_pool[12211]: TexCoord1sv (offset 101) */ + "p\0" + "glTexCoord1sv\0" + "\0" + /* _mesa_function_pool[12228]: WindowPos3dvMESA (will be remapped) */ + "p\0" + "glWindowPos3dv\0" + "glWindowPos3dvARB\0" + "glWindowPos3dvMESA\0" + "\0" + /* _mesa_function_pool[12283]: DepthFunc (offset 245) */ + "i\0" + "glDepthFunc\0" + "\0" + /* _mesa_function_pool[12298]: PixelMapusv (offset 253) */ + "iip\0" + "glPixelMapusv\0" + "\0" + /* _mesa_function_pool[12317]: GetQueryObjecti64vEXT (will be remapped) */ + "iip\0" + "glGetQueryObjecti64vEXT\0" + "\0" + /* _mesa_function_pool[12346]: MultiTexCoord1dARB (offset 376) */ + "id\0" + "glMultiTexCoord1d\0" + "glMultiTexCoord1dARB\0" + "\0" + /* _mesa_function_pool[12389]: PointParameterivNV (will be remapped) */ + "ip\0" + "glPointParameteriv\0" + "glPointParameterivNV\0" + "\0" + /* _mesa_function_pool[12433]: BlendFunc (offset 241) */ + "ii\0" + "glBlendFunc\0" + "\0" + /* _mesa_function_pool[12449]: Uniform2fvARB (will be remapped) */ + "iip\0" + "glUniform2fv\0" + "glUniform2fvARB\0" + "\0" + /* _mesa_function_pool[12483]: BufferParameteriAPPLE (will be remapped) */ + "iii\0" + "glBufferParameteriAPPLE\0" + "\0" + /* _mesa_function_pool[12512]: MultiTexCoord3dvARB (offset 393) */ + "ip\0" + "glMultiTexCoord3dv\0" + "glMultiTexCoord3dvARB\0" + "\0" + /* _mesa_function_pool[12557]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + "pppp\0" + "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[12613]: DeleteObjectARB (will be remapped) */ + "i\0" + "glDeleteObjectARB\0" + "\0" + /* _mesa_function_pool[12634]: MatrixIndexPointerARB (dynamic) */ + "iiip\0" + "glMatrixIndexPointerARB\0" + "\0" + /* _mesa_function_pool[12664]: ProgramNamedParameter4dvNV (will be remapped) */ + "iipp\0" + "glProgramNamedParameter4dvNV\0" + "\0" + /* _mesa_function_pool[12699]: Tangent3fvEXT (dynamic) */ + "p\0" + "glTangent3fvEXT\0" + "\0" + /* _mesa_function_pool[12718]: Flush (offset 217) */ + "\0" + "glFlush\0" + "\0" + /* _mesa_function_pool[12728]: Color4uiv (offset 38) */ + "p\0" + "glColor4uiv\0" + "\0" + /* _mesa_function_pool[12743]: GenVertexArrays (will be remapped) */ + "ip\0" + "glGenVertexArrays\0" + "\0" + /* _mesa_function_pool[12765]: RasterPos3sv (offset 77) */ + "p\0" + "glRasterPos3sv\0" + "\0" + /* _mesa_function_pool[12783]: BindFramebufferEXT (will be remapped) */ + "ii\0" + "glBindFramebuffer\0" + "glBindFramebufferEXT\0" + "\0" + /* _mesa_function_pool[12826]: ReferencePlaneSGIX (dynamic) */ + "p\0" + "glReferencePlaneSGIX\0" + "\0" + /* _mesa_function_pool[12850]: PushAttrib (offset 219) */ + "i\0" + "glPushAttrib\0" + "\0" + /* _mesa_function_pool[12866]: RasterPos2i (offset 66) */ + "ii\0" + "glRasterPos2i\0" + "\0" + /* _mesa_function_pool[12884]: ValidateProgramARB (will be remapped) */ + "i\0" + "glValidateProgram\0" + "glValidateProgramARB\0" + "\0" + /* _mesa_function_pool[12926]: TexParameteriv (offset 181) */ + "iip\0" + "glTexParameteriv\0" + "\0" + /* _mesa_function_pool[12948]: UnlockArraysEXT (will be remapped) */ + "\0" + "glUnlockArraysEXT\0" + "\0" + /* _mesa_function_pool[12968]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + "ffffffff\0" + "glTexCoord2fColor3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[13009]: WindowPos3fvMESA (will be remapped) */ + "p\0" + "glWindowPos3fv\0" + "glWindowPos3fvARB\0" + "glWindowPos3fvMESA\0" + "\0" + /* _mesa_function_pool[13064]: RasterPos2f (offset 64) */ + "ff\0" + "glRasterPos2f\0" + "\0" + /* _mesa_function_pool[13082]: VertexAttrib1svNV (will be remapped) */ + "ip\0" + "glVertexAttrib1svNV\0" + "\0" + /* _mesa_function_pool[13106]: RasterPos2d (offset 62) */ + "dd\0" + "glRasterPos2d\0" + "\0" + /* _mesa_function_pool[13124]: RasterPos3fv (offset 73) */ + "p\0" + "glRasterPos3fv\0" + "\0" + /* _mesa_function_pool[13142]: CopyTexSubImage3D (offset 373) */ + "iiiiiiiii\0" + "glCopyTexSubImage3D\0" + "glCopyTexSubImage3DEXT\0" + "\0" + /* _mesa_function_pool[13196]: VertexAttrib2dARB (will be remapped) */ + "idd\0" + "glVertexAttrib2d\0" + "glVertexAttrib2dARB\0" + "\0" + /* _mesa_function_pool[13238]: Color4ub (offset 35) */ + "iiii\0" + "glColor4ub\0" + "\0" + /* _mesa_function_pool[13255]: GetInteger64v (will be remapped) */ + "ip\0" + "glGetInteger64v\0" + "\0" + /* _mesa_function_pool[13275]: TextureColorMaskSGIS (dynamic) */ + "iiii\0" + "glTextureColorMaskSGIS\0" + "\0" + /* _mesa_function_pool[13304]: RasterPos2s (offset 68) */ + "ii\0" + "glRasterPos2s\0" + "\0" + /* _mesa_function_pool[13322]: GetColorTable (offset 343) */ + "iiip\0" + "glGetColorTable\0" + "glGetColorTableSGI\0" + "glGetColorTableEXT\0" + "\0" + /* _mesa_function_pool[13382]: SelectBuffer (offset 195) */ + "ip\0" + "glSelectBuffer\0" + "\0" + /* _mesa_function_pool[13401]: Indexiv (offset 49) */ + "p\0" + "glIndexiv\0" + "\0" + /* _mesa_function_pool[13414]: TexCoord3i (offset 114) */ + "iii\0" + "glTexCoord3i\0" + "\0" + /* _mesa_function_pool[13432]: CopyColorTable (offset 342) */ + "iiiii\0" + "glCopyColorTable\0" + "glCopyColorTableSGI\0" + "\0" + /* _mesa_function_pool[13476]: GetHistogramParameterfv (offset 362) */ + "iip\0" + "glGetHistogramParameterfv\0" + "glGetHistogramParameterfvEXT\0" + "\0" + /* _mesa_function_pool[13536]: Frustum (offset 289) */ + "dddddd\0" + "glFrustum\0" + "\0" + /* _mesa_function_pool[13554]: GetString (offset 275) */ + "i\0" + "glGetString\0" + "\0" + /* _mesa_function_pool[13569]: ColorPointervINTEL (dynamic) */ + "iip\0" + "glColorPointervINTEL\0" + "\0" + /* _mesa_function_pool[13595]: TexEnvf (offset 184) */ + "iif\0" + "glTexEnvf\0" + "\0" + /* _mesa_function_pool[13610]: TexCoord3d (offset 110) */ + "ddd\0" + "glTexCoord3d\0" + "\0" + /* _mesa_function_pool[13628]: AlphaFragmentOp1ATI (will be remapped) */ + "iiiiii\0" + "glAlphaFragmentOp1ATI\0" + "\0" + /* _mesa_function_pool[13658]: TexCoord3f (offset 112) */ + "fff\0" + "glTexCoord3f\0" + "\0" + /* _mesa_function_pool[13676]: MultiTexCoord3ivARB (offset 397) */ + "ip\0" + "glMultiTexCoord3iv\0" + "glMultiTexCoord3ivARB\0" + "\0" + /* _mesa_function_pool[13721]: MultiTexCoord2sARB (offset 390) */ + "iii\0" + "glMultiTexCoord2s\0" + "glMultiTexCoord2sARB\0" + "\0" + /* _mesa_function_pool[13765]: VertexAttrib1dvARB (will be remapped) */ + "ip\0" + "glVertexAttrib1dv\0" + "glVertexAttrib1dvARB\0" + "\0" + /* _mesa_function_pool[13808]: DeleteTextures (offset 327) */ + "ip\0" + "glDeleteTextures\0" + "glDeleteTexturesEXT\0" + "\0" + /* _mesa_function_pool[13849]: TexCoordPointerEXT (will be remapped) */ + "iiiip\0" + "glTexCoordPointerEXT\0" + "\0" + /* _mesa_function_pool[13877]: TexSubImage4DSGIS (dynamic) */ + "iiiiiiiiiiiip\0" + "glTexSubImage4DSGIS\0" + "\0" + /* _mesa_function_pool[13912]: TexCoord3s (offset 116) */ + "iii\0" + "glTexCoord3s\0" + "\0" + /* _mesa_function_pool[13930]: GetTexLevelParameteriv (offset 285) */ + "iiip\0" + "glGetTexLevelParameteriv\0" + "\0" + /* _mesa_function_pool[13961]: CombinerStageParameterfvNV (dynamic) */ + "iip\0" + "glCombinerStageParameterfvNV\0" + "\0" + /* _mesa_function_pool[13995]: StopInstrumentsSGIX (dynamic) */ + "i\0" + "glStopInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[14020]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + "fffffffffffffff\0" + "glTexCoord4fColor4fNormal3fVertex4fSUN\0" + "\0" + /* _mesa_function_pool[14076]: ClearAccum (offset 204) */ + "ffff\0" + "glClearAccum\0" + "\0" + /* _mesa_function_pool[14095]: DeformSGIX (dynamic) */ + "i\0" + "glDeformSGIX\0" + "\0" + /* _mesa_function_pool[14111]: GetVertexAttribfvARB (will be remapped) */ + "iip\0" + "glGetVertexAttribfv\0" + "glGetVertexAttribfvARB\0" + "\0" + /* _mesa_function_pool[14159]: SecondaryColor3ivEXT (will be remapped) */ + "p\0" + "glSecondaryColor3iv\0" + "glSecondaryColor3ivEXT\0" + "\0" + /* _mesa_function_pool[14205]: TexCoord4iv (offset 123) */ + "p\0" + "glTexCoord4iv\0" + "\0" + /* _mesa_function_pool[14222]: UniformMatrix4x2fv (will be remapped) */ + "iiip\0" + "glUniformMatrix4x2fv\0" + "\0" + /* _mesa_function_pool[14249]: GetDetailTexFuncSGIS (dynamic) */ + "ip\0" + "glGetDetailTexFuncSGIS\0" + "\0" + /* _mesa_function_pool[14276]: GetCombinerStageParameterfvNV (dynamic) */ + "iip\0" + "glGetCombinerStageParameterfvNV\0" + "\0" + /* _mesa_function_pool[14313]: PolygonOffset (offset 319) */ + "ff\0" + "glPolygonOffset\0" + "\0" + /* _mesa_function_pool[14333]: BindVertexArray (will be remapped) */ + "i\0" + "glBindVertexArray\0" + "\0" + /* _mesa_function_pool[14354]: Color4ubVertex2fvSUN (dynamic) */ + "pp\0" + "glColor4ubVertex2fvSUN\0" + "\0" + /* _mesa_function_pool[14381]: Rectd (offset 86) */ + "dddd\0" + "glRectd\0" + "\0" + /* _mesa_function_pool[14395]: TexFilterFuncSGIS (dynamic) */ + "iiip\0" + "glTexFilterFuncSGIS\0" + "\0" + /* _mesa_function_pool[14421]: SampleMaskSGIS (will be remapped) */ + "fi\0" + "glSampleMaskSGIS\0" + "glSampleMaskEXT\0" + "\0" + /* _mesa_function_pool[14458]: GetAttribLocationARB (will be remapped) */ + "ip\0" + "glGetAttribLocation\0" + "glGetAttribLocationARB\0" + "\0" + /* _mesa_function_pool[14505]: RasterPos3i (offset 74) */ + "iii\0" + "glRasterPos3i\0" + "\0" + /* _mesa_function_pool[14524]: VertexAttrib4ubvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4ubv\0" + "glVertexAttrib4ubvARB\0" + "\0" + /* _mesa_function_pool[14569]: DetailTexFuncSGIS (dynamic) */ + "iip\0" + "glDetailTexFuncSGIS\0" + "\0" + /* _mesa_function_pool[14594]: Normal3fVertex3fSUN (dynamic) */ + "ffffff\0" + "glNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[14624]: CopyTexImage2D (offset 324) */ + "iiiiiiii\0" + "glCopyTexImage2D\0" + "glCopyTexImage2DEXT\0" + "\0" + /* _mesa_function_pool[14671]: GetBufferPointervARB (will be remapped) */ + "iip\0" + "glGetBufferPointerv\0" + "glGetBufferPointervARB\0" + "\0" + /* _mesa_function_pool[14719]: ProgramEnvParameter4fARB (will be remapped) */ + "iiffff\0" + "glProgramEnvParameter4fARB\0" + "glProgramParameter4fNV\0" + "\0" + /* _mesa_function_pool[14777]: Uniform3ivARB (will be remapped) */ + "iip\0" + "glUniform3iv\0" + "glUniform3ivARB\0" + "\0" + /* _mesa_function_pool[14811]: Lightfv (offset 160) */ + "iip\0" + "glLightfv\0" + "\0" + /* _mesa_function_pool[14826]: ClearDepth (offset 208) */ + "d\0" + "glClearDepth\0" + "\0" + /* _mesa_function_pool[14842]: GetFenceivNV (will be remapped) */ + "iip\0" + "glGetFenceivNV\0" + "\0" + /* _mesa_function_pool[14862]: WindowPos4dvMESA (will be remapped) */ + "p\0" + "glWindowPos4dvMESA\0" + "\0" + /* _mesa_function_pool[14884]: ColorSubTable (offset 346) */ + "iiiiip\0" + "glColorSubTable\0" + "glColorSubTableEXT\0" + "\0" + /* _mesa_function_pool[14927]: Color4fv (offset 30) */ + "p\0" + "glColor4fv\0" + "\0" + /* _mesa_function_pool[14941]: MultiTexCoord4ivARB (offset 405) */ + "ip\0" + "glMultiTexCoord4iv\0" + "glMultiTexCoord4ivARB\0" + "\0" + /* _mesa_function_pool[14986]: ProgramLocalParameters4fvEXT (will be remapped) */ + "iiip\0" + "glProgramLocalParameters4fvEXT\0" + "\0" + /* _mesa_function_pool[15023]: ColorPointer (offset 308) */ + "iiip\0" + "glColorPointer\0" + "\0" + /* _mesa_function_pool[15044]: Rects (offset 92) */ + "iiii\0" + "glRects\0" + "\0" + /* _mesa_function_pool[15058]: GetMapAttribParameterfvNV (dynamic) */ + "iiip\0" + "glGetMapAttribParameterfvNV\0" + "\0" + /* _mesa_function_pool[15092]: Lightiv (offset 162) */ + "iip\0" + "glLightiv\0" + "\0" + /* _mesa_function_pool[15107]: VertexAttrib4sARB (will be remapped) */ + "iiiii\0" + "glVertexAttrib4s\0" + "glVertexAttrib4sARB\0" + "\0" + /* _mesa_function_pool[15151]: GetQueryObjectuivARB (will be remapped) */ + "iip\0" + "glGetQueryObjectuiv\0" + "glGetQueryObjectuivARB\0" + "\0" + /* _mesa_function_pool[15199]: GetTexParameteriv (offset 283) */ + "iip\0" + "glGetTexParameteriv\0" + "\0" + /* _mesa_function_pool[15224]: MapParameterivNV (dynamic) */ + "iip\0" + "glMapParameterivNV\0" + "\0" + /* _mesa_function_pool[15248]: GenRenderbuffersEXT (will be remapped) */ + "ip\0" + "glGenRenderbuffers\0" + "glGenRenderbuffersEXT\0" + "\0" + /* _mesa_function_pool[15293]: VertexAttrib2dvARB (will be remapped) */ + "ip\0" + "glVertexAttrib2dv\0" + "glVertexAttrib2dvARB\0" + "\0" + /* _mesa_function_pool[15336]: EdgeFlagPointerEXT (will be remapped) */ + "iip\0" + "glEdgeFlagPointerEXT\0" + "\0" + /* _mesa_function_pool[15362]: VertexAttribs2svNV (will be remapped) */ + "iip\0" + "glVertexAttribs2svNV\0" + "\0" + /* _mesa_function_pool[15388]: WeightbvARB (dynamic) */ + "ip\0" + "glWeightbvARB\0" + "\0" + /* _mesa_function_pool[15406]: VertexAttrib2fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib2fv\0" + "glVertexAttrib2fvARB\0" + "\0" + /* _mesa_function_pool[15449]: GetBufferParameterivARB (will be remapped) */ + "iip\0" + "glGetBufferParameteriv\0" + "glGetBufferParameterivARB\0" + "\0" + /* _mesa_function_pool[15503]: Rectdv (offset 87) */ + "pp\0" + "glRectdv\0" + "\0" + /* _mesa_function_pool[15516]: ListParameteriSGIX (dynamic) */ + "iii\0" + "glListParameteriSGIX\0" + "\0" + /* _mesa_function_pool[15542]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + "iffffffffff\0" + "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[15601]: InstrumentsBufferSGIX (dynamic) */ + "ip\0" + "glInstrumentsBufferSGIX\0" + "\0" + /* _mesa_function_pool[15629]: VertexAttrib4NivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Niv\0" + "glVertexAttrib4NivARB\0" + "\0" + /* _mesa_function_pool[15674]: GetAttachedShaders (will be remapped) */ + "iipp\0" + "glGetAttachedShaders\0" + "\0" + /* _mesa_function_pool[15701]: GenVertexArraysAPPLE (will be remapped) */ + "ip\0" + "glGenVertexArraysAPPLE\0" + "\0" + /* _mesa_function_pool[15728]: Materialiv (offset 172) */ + "iip\0" + "glMaterialiv\0" + "\0" + /* _mesa_function_pool[15746]: PushClientAttrib (offset 335) */ + "i\0" + "glPushClientAttrib\0" + "\0" + /* _mesa_function_pool[15768]: ProgramEnvParameters4fvEXT (will be remapped) */ + "iiip\0" + "glProgramEnvParameters4fvEXT\0" + "\0" + /* _mesa_function_pool[15803]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + "pppp\0" + "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[15849]: WindowPos2iMESA (will be remapped) */ + "ii\0" + "glWindowPos2i\0" + "glWindowPos2iARB\0" + "glWindowPos2iMESA\0" + "\0" + /* _mesa_function_pool[15902]: SecondaryColor3fvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3fv\0" + "glSecondaryColor3fvEXT\0" + "\0" + /* _mesa_function_pool[15948]: PolygonMode (offset 174) */ + "ii\0" + "glPolygonMode\0" + "\0" + /* _mesa_function_pool[15966]: CompressedTexSubImage1DARB (will be remapped) */ + "iiiiiip\0" + "glCompressedTexSubImage1D\0" + "glCompressedTexSubImage1DARB\0" + "\0" + /* _mesa_function_pool[16030]: GetVertexAttribivNV (will be remapped) */ + "iip\0" + "glGetVertexAttribivNV\0" + "\0" + /* _mesa_function_pool[16057]: GetProgramStringARB (will be remapped) */ + "iip\0" + "glGetProgramStringARB\0" + "\0" + /* _mesa_function_pool[16084]: TexBumpParameterfvATI (will be remapped) */ + "ip\0" + "glTexBumpParameterfvATI\0" + "\0" + /* _mesa_function_pool[16112]: CompileShaderARB (will be remapped) */ + "i\0" + "glCompileShader\0" + "glCompileShaderARB\0" + "\0" + /* _mesa_function_pool[16150]: DeleteShader (will be remapped) */ + "i\0" + "glDeleteShader\0" + "\0" + /* _mesa_function_pool[16168]: DisableClientState (offset 309) */ + "i\0" + "glDisableClientState\0" + "\0" + /* _mesa_function_pool[16192]: TexGeni (offset 192) */ + "iii\0" + "glTexGeni\0" + "\0" + /* _mesa_function_pool[16207]: TexGenf (offset 190) */ + "iif\0" + "glTexGenf\0" + "\0" + /* _mesa_function_pool[16222]: Uniform3fARB (will be remapped) */ + "ifff\0" + "glUniform3f\0" + "glUniform3fARB\0" + "\0" + /* _mesa_function_pool[16255]: TexGend (offset 188) */ + "iid\0" + "glTexGend\0" + "\0" + /* _mesa_function_pool[16270]: ListParameterfvSGIX (dynamic) */ + "iip\0" + "glListParameterfvSGIX\0" + "\0" + /* _mesa_function_pool[16297]: GetPolygonStipple (offset 274) */ + "p\0" + "glGetPolygonStipple\0" + "\0" + /* _mesa_function_pool[16320]: Tangent3dvEXT (dynamic) */ + "p\0" + "glTangent3dvEXT\0" + "\0" + /* _mesa_function_pool[16339]: GetVertexAttribfvNV (will be remapped) */ + "iip\0" + "glGetVertexAttribfvNV\0" + "\0" + /* _mesa_function_pool[16366]: WindowPos3sMESA (will be remapped) */ + "iii\0" + "glWindowPos3s\0" + "glWindowPos3sARB\0" + "glWindowPos3sMESA\0" + "\0" + /* _mesa_function_pool[16420]: VertexAttrib2svNV (will be remapped) */ + "ip\0" + "glVertexAttrib2svNV\0" + "\0" + /* _mesa_function_pool[16444]: VertexAttribs1fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs1fvNV\0" + "\0" + /* _mesa_function_pool[16470]: TexCoord2fVertex3fvSUN (dynamic) */ + "pp\0" + "glTexCoord2fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[16499]: WindowPos4sMESA (will be remapped) */ + "iiii\0" + "glWindowPos4sMESA\0" + "\0" + /* _mesa_function_pool[16523]: VertexAttrib4NuivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nuiv\0" + "glVertexAttrib4NuivARB\0" + "\0" + /* _mesa_function_pool[16570]: ClientActiveTextureARB (offset 375) */ + "i\0" + "glClientActiveTexture\0" + "glClientActiveTextureARB\0" + "\0" + /* _mesa_function_pool[16620]: PixelTexGenSGIX (will be remapped) */ + "i\0" + "glPixelTexGenSGIX\0" + "\0" + /* _mesa_function_pool[16641]: ReplacementCodeusvSUN (dynamic) */ + "p\0" + "glReplacementCodeusvSUN\0" + "\0" + /* _mesa_function_pool[16668]: Uniform4fARB (will be remapped) */ + "iffff\0" + "glUniform4f\0" + "glUniform4fARB\0" + "\0" + /* _mesa_function_pool[16702]: Color4sv (offset 34) */ + "p\0" + "glColor4sv\0" + "\0" + /* _mesa_function_pool[16716]: FlushMappedBufferRange (will be remapped) */ + "iii\0" + "glFlushMappedBufferRange\0" + "\0" + /* _mesa_function_pool[16746]: IsProgramNV (will be remapped) */ + "i\0" + "glIsProgramARB\0" + "glIsProgramNV\0" + "\0" + /* _mesa_function_pool[16778]: FlushMappedBufferRangeAPPLE (will be remapped) */ + "iii\0" + "glFlushMappedBufferRangeAPPLE\0" + "\0" + /* _mesa_function_pool[16813]: PixelZoom (offset 246) */ + "ff\0" + "glPixelZoom\0" + "\0" + /* _mesa_function_pool[16829]: ReplacementCodePointerSUN (dynamic) */ + "iip\0" + "glReplacementCodePointerSUN\0" + "\0" + /* _mesa_function_pool[16862]: ProgramEnvParameter4dARB (will be remapped) */ + "iidddd\0" + "glProgramEnvParameter4dARB\0" + "glProgramParameter4dNV\0" + "\0" + /* _mesa_function_pool[16920]: ColorTableParameterfv (offset 340) */ + "iip\0" + "glColorTableParameterfv\0" + "glColorTableParameterfvSGI\0" + "\0" + /* _mesa_function_pool[16976]: FragmentLightModelfSGIX (dynamic) */ + "if\0" + "glFragmentLightModelfSGIX\0" + "\0" + /* _mesa_function_pool[17006]: Binormal3bvEXT (dynamic) */ + "p\0" + "glBinormal3bvEXT\0" + "\0" + /* _mesa_function_pool[17026]: PixelMapuiv (offset 252) */ + "iip\0" + "glPixelMapuiv\0" + "\0" + /* _mesa_function_pool[17045]: Color3dv (offset 12) */ + "p\0" + "glColor3dv\0" + "\0" + /* _mesa_function_pool[17059]: IsTexture (offset 330) */ + "i\0" + "glIsTexture\0" + "glIsTextureEXT\0" + "\0" + /* _mesa_function_pool[17089]: VertexWeightfvEXT (dynamic) */ + "p\0" + "glVertexWeightfvEXT\0" + "\0" + /* _mesa_function_pool[17112]: VertexAttrib1dARB (will be remapped) */ + "id\0" + "glVertexAttrib1d\0" + "glVertexAttrib1dARB\0" + "\0" + /* _mesa_function_pool[17153]: ImageTransformParameterivHP (dynamic) */ + "iip\0" + "glImageTransformParameterivHP\0" + "\0" + /* _mesa_function_pool[17188]: TexCoord4i (offset 122) */ + "iiii\0" + "glTexCoord4i\0" + "\0" + /* _mesa_function_pool[17207]: DeleteQueriesARB (will be remapped) */ + "ip\0" + "glDeleteQueries\0" + "glDeleteQueriesARB\0" + "\0" + /* _mesa_function_pool[17246]: Color4ubVertex2fSUN (dynamic) */ + "iiiiff\0" + "glColor4ubVertex2fSUN\0" + "\0" + /* _mesa_function_pool[17276]: FragmentColorMaterialSGIX (dynamic) */ + "ii\0" + "glFragmentColorMaterialSGIX\0" + "\0" + /* _mesa_function_pool[17308]: CurrentPaletteMatrixARB (dynamic) */ + "i\0" + "glCurrentPaletteMatrixARB\0" + "\0" + /* _mesa_function_pool[17337]: GetMapdv (offset 266) */ + "iip\0" + "glGetMapdv\0" + "\0" + /* _mesa_function_pool[17353]: SamplePatternSGIS (will be remapped) */ + "i\0" + "glSamplePatternSGIS\0" + "glSamplePatternEXT\0" + "\0" + /* _mesa_function_pool[17395]: PixelStoref (offset 249) */ + "if\0" + "glPixelStoref\0" + "\0" + /* _mesa_function_pool[17413]: IsQueryARB (will be remapped) */ + "i\0" + "glIsQuery\0" + "glIsQueryARB\0" + "\0" + /* _mesa_function_pool[17439]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + "iiiiifff\0" + "glReplacementCodeuiColor4ubVertex3fSUN\0" + "\0" + /* _mesa_function_pool[17488]: PixelStorei (offset 250) */ + "ii\0" + "glPixelStorei\0" + "\0" + /* _mesa_function_pool[17506]: VertexAttrib4usvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4usv\0" + "glVertexAttrib4usvARB\0" + "\0" + /* _mesa_function_pool[17551]: LinkProgramARB (will be remapped) */ + "i\0" + "glLinkProgram\0" + "glLinkProgramARB\0" + "\0" + /* _mesa_function_pool[17585]: VertexAttrib2fNV (will be remapped) */ + "iff\0" + "glVertexAttrib2fNV\0" + "\0" + /* _mesa_function_pool[17609]: ShaderSourceARB (will be remapped) */ + "iipp\0" + "glShaderSource\0" + "glShaderSourceARB\0" + "\0" + /* _mesa_function_pool[17648]: FragmentMaterialiSGIX (dynamic) */ + "iii\0" + "glFragmentMaterialiSGIX\0" + "\0" + /* _mesa_function_pool[17677]: EvalCoord2dv (offset 233) */ + "p\0" + "glEvalCoord2dv\0" + "\0" + /* _mesa_function_pool[17695]: VertexAttrib3svARB (will be remapped) */ + "ip\0" + "glVertexAttrib3sv\0" + "glVertexAttrib3svARB\0" + "\0" + /* _mesa_function_pool[17738]: ColorMaterial (offset 151) */ + "ii\0" + "glColorMaterial\0" + "\0" + /* _mesa_function_pool[17758]: CompressedTexSubImage3DARB (will be remapped) */ + "iiiiiiiiiip\0" + "glCompressedTexSubImage3D\0" + "glCompressedTexSubImage3DARB\0" + "\0" + /* _mesa_function_pool[17826]: WindowPos2ivMESA (will be remapped) */ + "p\0" + "glWindowPos2iv\0" + "glWindowPos2ivARB\0" + "glWindowPos2ivMESA\0" + "\0" + /* _mesa_function_pool[17881]: IsFramebufferEXT (will be remapped) */ + "i\0" + "glIsFramebuffer\0" + "glIsFramebufferEXT\0" + "\0" + /* _mesa_function_pool[17919]: Uniform4ivARB (will be remapped) */ + "iip\0" + "glUniform4iv\0" + "glUniform4ivARB\0" + "\0" + /* _mesa_function_pool[17953]: GetVertexAttribdvARB (will be remapped) */ + "iip\0" + "glGetVertexAttribdv\0" + "glGetVertexAttribdvARB\0" + "\0" + /* _mesa_function_pool[18001]: TexBumpParameterivATI (will be remapped) */ + "ip\0" + "glTexBumpParameterivATI\0" + "\0" + /* _mesa_function_pool[18029]: GetSeparableFilter (offset 359) */ + "iiippp\0" + "glGetSeparableFilter\0" + "glGetSeparableFilterEXT\0" + "\0" + /* _mesa_function_pool[18082]: Binormal3dEXT (dynamic) */ + "ddd\0" + "glBinormal3dEXT\0" + "\0" + /* _mesa_function_pool[18103]: SpriteParameteriSGIX (dynamic) */ + "ii\0" + "glSpriteParameteriSGIX\0" + "\0" + /* _mesa_function_pool[18130]: RequestResidentProgramsNV (will be remapped) */ + "ip\0" + "glRequestResidentProgramsNV\0" + "\0" + /* _mesa_function_pool[18162]: TagSampleBufferSGIX (dynamic) */ + "\0" + "glTagSampleBufferSGIX\0" + "\0" + /* _mesa_function_pool[18186]: ReplacementCodeusSUN (dynamic) */ + "i\0" + "glReplacementCodeusSUN\0" + "\0" + /* _mesa_function_pool[18212]: FeedbackBuffer (offset 194) */ + "iip\0" + "glFeedbackBuffer\0" + "\0" + /* _mesa_function_pool[18234]: RasterPos2iv (offset 67) */ + "p\0" + "glRasterPos2iv\0" + "\0" + /* _mesa_function_pool[18252]: TexImage1D (offset 182) */ + "iiiiiiip\0" + "glTexImage1D\0" + "\0" + /* _mesa_function_pool[18275]: ListParameterivSGIX (dynamic) */ + "iip\0" + "glListParameterivSGIX\0" + "\0" + /* _mesa_function_pool[18302]: MultiDrawElementsEXT (will be remapped) */ + "ipipi\0" + "glMultiDrawElements\0" + "glMultiDrawElementsEXT\0" + "\0" + /* _mesa_function_pool[18352]: Color3s (offset 17) */ + "iii\0" + "glColor3s\0" + "\0" + /* _mesa_function_pool[18367]: Uniform1ivARB (will be remapped) */ + "iip\0" + "glUniform1iv\0" + "glUniform1ivARB\0" + "\0" + /* _mesa_function_pool[18401]: WindowPos2sMESA (will be remapped) */ + "ii\0" + "glWindowPos2s\0" + "glWindowPos2sARB\0" + "glWindowPos2sMESA\0" + "\0" + /* _mesa_function_pool[18454]: WeightusvARB (dynamic) */ + "ip\0" + "glWeightusvARB\0" + "\0" + /* _mesa_function_pool[18473]: TexCoordPointer (offset 320) */ + "iiip\0" + "glTexCoordPointer\0" + "\0" + /* _mesa_function_pool[18497]: FogCoordPointerEXT (will be remapped) */ + "iip\0" + "glFogCoordPointer\0" + "glFogCoordPointerEXT\0" + "\0" + /* _mesa_function_pool[18541]: IndexMaterialEXT (dynamic) */ + "ii\0" + "glIndexMaterialEXT\0" + "\0" + /* _mesa_function_pool[18564]: Color3i (offset 15) */ + "iii\0" + "glColor3i\0" + "\0" + /* _mesa_function_pool[18579]: FrontFace (offset 157) */ + "i\0" + "glFrontFace\0" + "\0" + /* _mesa_function_pool[18594]: EvalCoord2d (offset 232) */ + "dd\0" + "glEvalCoord2d\0" + "\0" + /* _mesa_function_pool[18612]: SecondaryColor3ubvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3ubv\0" + "glSecondaryColor3ubvEXT\0" + "\0" + /* _mesa_function_pool[18660]: EvalCoord2f (offset 234) */ + "ff\0" + "glEvalCoord2f\0" + "\0" + /* _mesa_function_pool[18678]: VertexAttrib4dvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4dv\0" + "glVertexAttrib4dvARB\0" + "\0" + /* _mesa_function_pool[18721]: BindAttribLocationARB (will be remapped) */ + "iip\0" + "glBindAttribLocation\0" + "glBindAttribLocationARB\0" + "\0" + /* _mesa_function_pool[18771]: Color3b (offset 9) */ + "iii\0" + "glColor3b\0" + "\0" + /* _mesa_function_pool[18786]: MultiTexCoord2dARB (offset 384) */ + "idd\0" + "glMultiTexCoord2d\0" + "glMultiTexCoord2dARB\0" + "\0" + /* _mesa_function_pool[18830]: ExecuteProgramNV (will be remapped) */ + "iip\0" + "glExecuteProgramNV\0" + "\0" + /* _mesa_function_pool[18854]: Color3f (offset 13) */ + "fff\0" + "glColor3f\0" + "\0" + /* _mesa_function_pool[18869]: LightEnviSGIX (dynamic) */ + "ii\0" + "glLightEnviSGIX\0" + "\0" + /* _mesa_function_pool[18889]: Color3d (offset 11) */ + "ddd\0" + "glColor3d\0" + "\0" + /* _mesa_function_pool[18904]: Normal3dv (offset 55) */ + "p\0" + "glNormal3dv\0" + "\0" + /* _mesa_function_pool[18919]: Lightf (offset 159) */ + "iif\0" + "glLightf\0" + "\0" + /* _mesa_function_pool[18933]: ReplacementCodeuiSUN (dynamic) */ + "i\0" + "glReplacementCodeuiSUN\0" + "\0" + /* _mesa_function_pool[18959]: MatrixMode (offset 293) */ + "i\0" + "glMatrixMode\0" + "\0" + /* _mesa_function_pool[18975]: GetPixelMapusv (offset 273) */ + "ip\0" + "glGetPixelMapusv\0" + "\0" + /* _mesa_function_pool[18996]: Lighti (offset 161) */ + "iii\0" + "glLighti\0" + "\0" + /* _mesa_function_pool[19010]: VertexAttribPointerNV (will be remapped) */ + "iiiip\0" + "glVertexAttribPointerNV\0" + "\0" + /* _mesa_function_pool[19041]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + "iiip\0" + "glGetFramebufferAttachmentParameteriv\0" + "glGetFramebufferAttachmentParameterivEXT\0" + "\0" + /* _mesa_function_pool[19126]: PixelTransformParameterfEXT (dynamic) */ + "iif\0" + "glPixelTransformParameterfEXT\0" + "\0" + /* _mesa_function_pool[19161]: MultiTexCoord4dvARB (offset 401) */ + "ip\0" + "glMultiTexCoord4dv\0" + "glMultiTexCoord4dvARB\0" + "\0" + /* _mesa_function_pool[19206]: PixelTransformParameteriEXT (dynamic) */ + "iii\0" + "glPixelTransformParameteriEXT\0" + "\0" + /* _mesa_function_pool[19241]: GetDoublev (offset 260) */ + "ip\0" + "glGetDoublev\0" + "\0" + /* _mesa_function_pool[19258]: MultMatrixd (offset 295) */ + "p\0" + "glMultMatrixd\0" + "\0" + /* _mesa_function_pool[19275]: MultMatrixf (offset 294) */ + "p\0" + "glMultMatrixf\0" + "\0" + /* _mesa_function_pool[19292]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + "ffiiiifff\0" + "glTexCoord2fColor4ubVertex3fSUN\0" + "\0" + /* _mesa_function_pool[19335]: Uniform1iARB (will be remapped) */ + "ii\0" + "glUniform1i\0" + "glUniform1iARB\0" + "\0" + /* _mesa_function_pool[19366]: VertexAttribPointerARB (will be remapped) */ + "iiiiip\0" + "glVertexAttribPointer\0" + "glVertexAttribPointerARB\0" + "\0" + /* _mesa_function_pool[19421]: SharpenTexFuncSGIS (dynamic) */ + "iip\0" + "glSharpenTexFuncSGIS\0" + "\0" + /* _mesa_function_pool[19447]: MultiTexCoord4fvARB (offset 403) */ + "ip\0" + "glMultiTexCoord4fv\0" + "glMultiTexCoord4fvARB\0" + "\0" + /* _mesa_function_pool[19492]: UniformMatrix2x3fv (will be remapped) */ + "iiip\0" + "glUniformMatrix2x3fv\0" + "\0" + /* _mesa_function_pool[19519]: TrackMatrixNV (will be remapped) */ + "iiii\0" + "glTrackMatrixNV\0" + "\0" + /* _mesa_function_pool[19541]: CombinerParameteriNV (will be remapped) */ + "ii\0" + "glCombinerParameteriNV\0" + "\0" + /* _mesa_function_pool[19568]: DeleteAsyncMarkersSGIX (dynamic) */ + "ii\0" + "glDeleteAsyncMarkersSGIX\0" + "\0" + /* _mesa_function_pool[19597]: IsAsyncMarkerSGIX (dynamic) */ + "i\0" + "glIsAsyncMarkerSGIX\0" + "\0" + /* _mesa_function_pool[19620]: FrameZoomSGIX (dynamic) */ + "i\0" + "glFrameZoomSGIX\0" + "\0" + /* _mesa_function_pool[19639]: Normal3fVertex3fvSUN (dynamic) */ + "pp\0" + "glNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[19666]: RasterPos4sv (offset 85) */ + "p\0" + "glRasterPos4sv\0" + "\0" + /* _mesa_function_pool[19684]: VertexAttrib4NsvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nsv\0" + "glVertexAttrib4NsvARB\0" + "\0" + /* _mesa_function_pool[19729]: VertexAttrib3fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib3fv\0" + "glVertexAttrib3fvARB\0" + "\0" + /* _mesa_function_pool[19772]: ClearColor (offset 206) */ + "ffff\0" + "glClearColor\0" + "\0" + /* _mesa_function_pool[19791]: GetSynciv (will be remapped) */ + "iiipp\0" + "glGetSynciv\0" + "\0" + /* _mesa_function_pool[19810]: DeleteFramebuffersEXT (will be remapped) */ + "ip\0" + "glDeleteFramebuffers\0" + "glDeleteFramebuffersEXT\0" + "\0" + /* _mesa_function_pool[19859]: GlobalAlphaFactorsSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactorsSUN\0" + "\0" + /* _mesa_function_pool[19886]: TexEnviv (offset 187) */ + "iip\0" + "glTexEnviv\0" + "\0" + /* _mesa_function_pool[19902]: TexSubImage3D (offset 372) */ + "iiiiiiiiiip\0" + "glTexSubImage3D\0" + "glTexSubImage3DEXT\0" + "\0" + /* _mesa_function_pool[19950]: Tangent3fEXT (dynamic) */ + "fff\0" + "glTangent3fEXT\0" + "\0" + /* _mesa_function_pool[19970]: SecondaryColor3uivEXT (will be remapped) */ + "p\0" + "glSecondaryColor3uiv\0" + "glSecondaryColor3uivEXT\0" + "\0" + /* _mesa_function_pool[20018]: MatrixIndexubvARB (dynamic) */ + "ip\0" + "glMatrixIndexubvARB\0" + "\0" + /* _mesa_function_pool[20042]: Color4fNormal3fVertex3fSUN (dynamic) */ + "ffffffffff\0" + "glColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[20083]: PixelTexGenParameterfSGIS (will be remapped) */ + "if\0" + "glPixelTexGenParameterfSGIS\0" + "\0" + /* _mesa_function_pool[20115]: CreateShader (will be remapped) */ + "i\0" + "glCreateShader\0" + "\0" + /* _mesa_function_pool[20133]: GetColorTableParameterfv (offset 344) */ + "iip\0" + "glGetColorTableParameterfv\0" + "glGetColorTableParameterfvSGI\0" + "glGetColorTableParameterfvEXT\0" + "\0" + /* _mesa_function_pool[20225]: FragmentLightModelfvSGIX (dynamic) */ + "ip\0" + "glFragmentLightModelfvSGIX\0" + "\0" + /* _mesa_function_pool[20256]: Bitmap (offset 8) */ + "iiffffp\0" + "glBitmap\0" + "\0" + /* _mesa_function_pool[20274]: MultiTexCoord3fARB (offset 394) */ + "ifff\0" + "glMultiTexCoord3f\0" + "glMultiTexCoord3fARB\0" + "\0" + /* _mesa_function_pool[20319]: GetTexLevelParameterfv (offset 284) */ + "iiip\0" + "glGetTexLevelParameterfv\0" + "\0" + /* _mesa_function_pool[20350]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + "ip\0" + "glGetPixelTexGenParameterfvSGIS\0" + "\0" + /* _mesa_function_pool[20386]: GenFramebuffersEXT (will be remapped) */ + "ip\0" + "glGenFramebuffers\0" + "glGenFramebuffersEXT\0" + "\0" + /* _mesa_function_pool[20429]: GetProgramParameterdvNV (will be remapped) */ + "iiip\0" + "glGetProgramParameterdvNV\0" + "\0" + /* _mesa_function_pool[20461]: Vertex2sv (offset 133) */ + "p\0" + "glVertex2sv\0" + "\0" + /* _mesa_function_pool[20476]: GetIntegerv (offset 263) */ + "ip\0" + "glGetIntegerv\0" + "\0" + /* _mesa_function_pool[20494]: IsVertexArrayAPPLE (will be remapped) */ + "i\0" + "glIsVertexArray\0" + "glIsVertexArrayAPPLE\0" + "\0" + /* _mesa_function_pool[20534]: FragmentLightfvSGIX (dynamic) */ + "iip\0" + "glFragmentLightfvSGIX\0" + "\0" + /* _mesa_function_pool[20561]: DetachShader (will be remapped) */ + "ii\0" + "glDetachShader\0" + "\0" + /* _mesa_function_pool[20580]: VertexAttrib4NubARB (will be remapped) */ + "iiiii\0" + "glVertexAttrib4Nub\0" + "glVertexAttrib4NubARB\0" + "\0" + /* _mesa_function_pool[20628]: GetProgramEnvParameterfvARB (will be remapped) */ + "iip\0" + "glGetProgramEnvParameterfvARB\0" + "\0" + /* _mesa_function_pool[20663]: GetTrackMatrixivNV (will be remapped) */ + "iiip\0" + "glGetTrackMatrixivNV\0" + "\0" + /* _mesa_function_pool[20690]: VertexAttrib3svNV (will be remapped) */ + "ip\0" + "glVertexAttrib3svNV\0" + "\0" + /* _mesa_function_pool[20714]: Uniform4fvARB (will be remapped) */ + "iip\0" + "glUniform4fv\0" + "glUniform4fvARB\0" + "\0" + /* _mesa_function_pool[20748]: MultTransposeMatrixfARB (will be remapped) */ + "p\0" + "glMultTransposeMatrixf\0" + "glMultTransposeMatrixfARB\0" + "\0" + /* _mesa_function_pool[20800]: GetTexEnviv (offset 277) */ + "iip\0" + "glGetTexEnviv\0" + "\0" + /* _mesa_function_pool[20819]: ColorFragmentOp1ATI (will be remapped) */ + "iiiiiii\0" + "glColorFragmentOp1ATI\0" + "\0" + /* _mesa_function_pool[20850]: GetUniformfvARB (will be remapped) */ + "iip\0" + "glGetUniformfv\0" + "glGetUniformfvARB\0" + "\0" + /* _mesa_function_pool[20888]: PopClientAttrib (offset 334) */ + "\0" + "glPopClientAttrib\0" + "\0" + /* _mesa_function_pool[20908]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + "iffffffffffff\0" + "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[20979]: DetachObjectARB (will be remapped) */ + "ii\0" + "glDetachObjectARB\0" + "\0" + /* _mesa_function_pool[21001]: VertexBlendARB (dynamic) */ + "i\0" + "glVertexBlendARB\0" + "\0" + /* _mesa_function_pool[21021]: WindowPos3iMESA (will be remapped) */ + "iii\0" + "glWindowPos3i\0" + "glWindowPos3iARB\0" + "glWindowPos3iMESA\0" + "\0" + /* _mesa_function_pool[21075]: SeparableFilter2D (offset 360) */ + "iiiiiipp\0" + "glSeparableFilter2D\0" + "glSeparableFilter2DEXT\0" + "\0" + /* _mesa_function_pool[21128]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiColor4ubVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[21173]: Map1d (offset 220) */ + "iddiip\0" + "glMap1d\0" + "\0" + /* _mesa_function_pool[21189]: Map1f (offset 221) */ + "iffiip\0" + "glMap1f\0" + "\0" + /* _mesa_function_pool[21205]: CompressedTexImage2DARB (will be remapped) */ + "iiiiiiip\0" + "glCompressedTexImage2D\0" + "glCompressedTexImage2DARB\0" + "\0" + /* _mesa_function_pool[21264]: ArrayElement (offset 306) */ + "i\0" + "glArrayElement\0" + "glArrayElementEXT\0" + "\0" + /* _mesa_function_pool[21300]: TexImage2D (offset 183) */ + "iiiiiiiip\0" + "glTexImage2D\0" + "\0" + /* _mesa_function_pool[21324]: DepthBoundsEXT (will be remapped) */ + "dd\0" + "glDepthBoundsEXT\0" + "\0" + /* _mesa_function_pool[21345]: ProgramParameters4fvNV (will be remapped) */ + "iiip\0" + "glProgramParameters4fvNV\0" + "\0" + /* _mesa_function_pool[21376]: DeformationMap3fSGIX (dynamic) */ + "iffiiffiiffiip\0" + "glDeformationMap3fSGIX\0" + "\0" + /* _mesa_function_pool[21415]: GetProgramivNV (will be remapped) */ + "iip\0" + "glGetProgramivNV\0" + "\0" + /* _mesa_function_pool[21437]: GetMinmaxParameteriv (offset 366) */ + "iip\0" + "glGetMinmaxParameteriv\0" + "glGetMinmaxParameterivEXT\0" + "\0" + /* _mesa_function_pool[21491]: PixelTransferf (offset 247) */ + "if\0" + "glPixelTransferf\0" + "\0" + /* _mesa_function_pool[21512]: CopyTexImage1D (offset 323) */ + "iiiiiii\0" + "glCopyTexImage1D\0" + "glCopyTexImage1DEXT\0" + "\0" + /* _mesa_function_pool[21558]: PushMatrix (offset 298) */ + "\0" + "glPushMatrix\0" + "\0" + /* _mesa_function_pool[21573]: Fogiv (offset 156) */ + "ip\0" + "glFogiv\0" + "\0" + /* _mesa_function_pool[21585]: TexCoord1dv (offset 95) */ + "p\0" + "glTexCoord1dv\0" + "\0" + /* _mesa_function_pool[21602]: AlphaFragmentOp3ATI (will be remapped) */ + "iiiiiiiiiiii\0" + "glAlphaFragmentOp3ATI\0" + "\0" + /* _mesa_function_pool[21638]: PixelTransferi (offset 248) */ + "ii\0" + "glPixelTransferi\0" + "\0" + /* _mesa_function_pool[21659]: GetVertexAttribdvNV (will be remapped) */ + "iip\0" + "glGetVertexAttribdvNV\0" + "\0" + /* _mesa_function_pool[21686]: VertexAttrib3fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib3fvNV\0" + "\0" + /* _mesa_function_pool[21710]: Rotatef (offset 300) */ + "ffff\0" + "glRotatef\0" + "\0" + /* _mesa_function_pool[21726]: GetFinalCombinerInputParameterivNV (will be remapped) */ + "iip\0" + "glGetFinalCombinerInputParameterivNV\0" + "\0" + /* _mesa_function_pool[21768]: Vertex3i (offset 138) */ + "iii\0" + "glVertex3i\0" + "\0" + /* _mesa_function_pool[21784]: Vertex3f (offset 136) */ + "fff\0" + "glVertex3f\0" + "\0" + /* _mesa_function_pool[21800]: Clear (offset 203) */ + "i\0" + "glClear\0" + "\0" + /* _mesa_function_pool[21811]: Vertex3d (offset 134) */ + "ddd\0" + "glVertex3d\0" + "\0" + /* _mesa_function_pool[21827]: GetMapParameterivNV (dynamic) */ + "iip\0" + "glGetMapParameterivNV\0" + "\0" + /* _mesa_function_pool[21854]: Uniform4iARB (will be remapped) */ + "iiiii\0" + "glUniform4i\0" + "glUniform4iARB\0" + "\0" + /* _mesa_function_pool[21888]: ReadBuffer (offset 254) */ + "i\0" + "glReadBuffer\0" + "\0" + /* _mesa_function_pool[21904]: ConvolutionParameteri (offset 352) */ + "iii\0" + "glConvolutionParameteri\0" + "glConvolutionParameteriEXT\0" + "\0" + /* _mesa_function_pool[21960]: Ortho (offset 296) */ + "dddddd\0" + "glOrtho\0" + "\0" + /* _mesa_function_pool[21976]: Binormal3sEXT (dynamic) */ + "iii\0" + "glBinormal3sEXT\0" + "\0" + /* _mesa_function_pool[21997]: ListBase (offset 6) */ + "i\0" + "glListBase\0" + "\0" + /* _mesa_function_pool[22011]: Vertex3s (offset 140) */ + "iii\0" + "glVertex3s\0" + "\0" + /* _mesa_function_pool[22027]: ConvolutionParameterf (offset 350) */ + "iif\0" + "glConvolutionParameterf\0" + "glConvolutionParameterfEXT\0" + "\0" + /* _mesa_function_pool[22083]: GetColorTableParameteriv (offset 345) */ + "iip\0" + "glGetColorTableParameteriv\0" + "glGetColorTableParameterivSGI\0" + "glGetColorTableParameterivEXT\0" + "\0" + /* _mesa_function_pool[22175]: ProgramEnvParameter4dvARB (will be remapped) */ + "iip\0" + "glProgramEnvParameter4dvARB\0" + "glProgramParameter4dvNV\0" + "\0" + /* _mesa_function_pool[22232]: ShadeModel (offset 177) */ + "i\0" + "glShadeModel\0" + "\0" + /* _mesa_function_pool[22248]: VertexAttribs2fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs2fvNV\0" + "\0" + /* _mesa_function_pool[22274]: Rectiv (offset 91) */ + "pp\0" + "glRectiv\0" + "\0" + /* _mesa_function_pool[22287]: UseProgramObjectARB (will be remapped) */ + "i\0" + "glUseProgram\0" + "glUseProgramObjectARB\0" + "\0" + /* _mesa_function_pool[22325]: GetMapParameterfvNV (dynamic) */ + "iip\0" + "glGetMapParameterfvNV\0" + "\0" + /* _mesa_function_pool[22352]: PassTexCoordATI (will be remapped) */ + "iii\0" + "glPassTexCoordATI\0" + "\0" + /* _mesa_function_pool[22375]: DeleteProgram (will be remapped) */ + "i\0" + "glDeleteProgram\0" + "\0" + /* _mesa_function_pool[22394]: Tangent3ivEXT (dynamic) */ + "p\0" + "glTangent3ivEXT\0" + "\0" + /* _mesa_function_pool[22413]: Tangent3dEXT (dynamic) */ + "ddd\0" + "glTangent3dEXT\0" + "\0" + /* _mesa_function_pool[22433]: SecondaryColor3dvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3dv\0" + "glSecondaryColor3dvEXT\0" + "\0" + /* _mesa_function_pool[22479]: Vertex2fv (offset 129) */ + "p\0" + "glVertex2fv\0" + "\0" + /* _mesa_function_pool[22494]: MultiDrawArraysEXT (will be remapped) */ + "ippi\0" + "glMultiDrawArrays\0" + "glMultiDrawArraysEXT\0" + "\0" + /* _mesa_function_pool[22539]: BindRenderbufferEXT (will be remapped) */ + "ii\0" + "glBindRenderbuffer\0" + "glBindRenderbufferEXT\0" + "\0" + /* _mesa_function_pool[22584]: MultiTexCoord4dARB (offset 400) */ + "idddd\0" + "glMultiTexCoord4d\0" + "glMultiTexCoord4dARB\0" + "\0" + /* _mesa_function_pool[22630]: Vertex3sv (offset 141) */ + "p\0" + "glVertex3sv\0" + "\0" + /* _mesa_function_pool[22645]: SecondaryColor3usEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3us\0" + "glSecondaryColor3usEXT\0" + "\0" + /* _mesa_function_pool[22693]: ProgramLocalParameter4fvARB (will be remapped) */ + "iip\0" + "glProgramLocalParameter4fvARB\0" + "\0" + /* _mesa_function_pool[22728]: DeleteProgramsNV (will be remapped) */ + "ip\0" + "glDeleteProgramsARB\0" + "glDeleteProgramsNV\0" + "\0" + /* _mesa_function_pool[22771]: EvalMesh1 (offset 236) */ + "iii\0" + "glEvalMesh1\0" + "\0" + /* _mesa_function_pool[22788]: MultiTexCoord1sARB (offset 382) */ + "ii\0" + "glMultiTexCoord1s\0" + "glMultiTexCoord1sARB\0" + "\0" + /* _mesa_function_pool[22831]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + "iffffff\0" + "glReplacementCodeuiColor3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[22878]: GetVertexAttribPointervNV (will be remapped) */ + "iip\0" + "glGetVertexAttribPointerv\0" + "glGetVertexAttribPointervARB\0" + "glGetVertexAttribPointervNV\0" + "\0" + /* _mesa_function_pool[22966]: MultiTexCoord1dvARB (offset 377) */ + "ip\0" + "glMultiTexCoord1dv\0" + "glMultiTexCoord1dvARB\0" + "\0" + /* _mesa_function_pool[23011]: Uniform2iARB (will be remapped) */ + "iii\0" + "glUniform2i\0" + "glUniform2iARB\0" + "\0" + /* _mesa_function_pool[23043]: Vertex2iv (offset 131) */ + "p\0" + "glVertex2iv\0" + "\0" + /* _mesa_function_pool[23058]: GetProgramStringNV (will be remapped) */ + "iip\0" + "glGetProgramStringNV\0" + "\0" + /* _mesa_function_pool[23084]: ColorPointerEXT (will be remapped) */ + "iiiip\0" + "glColorPointerEXT\0" + "\0" + /* _mesa_function_pool[23109]: LineWidth (offset 168) */ + "f\0" + "glLineWidth\0" + "\0" + /* _mesa_function_pool[23124]: MapBufferARB (will be remapped) */ + "ii\0" + "glMapBuffer\0" + "glMapBufferARB\0" + "\0" + /* _mesa_function_pool[23155]: MultiDrawElementsBaseVertex (will be remapped) */ + "ipipip\0" + "glMultiDrawElementsBaseVertex\0" + "\0" + /* _mesa_function_pool[23193]: Binormal3svEXT (dynamic) */ + "p\0" + "glBinormal3svEXT\0" + "\0" + /* _mesa_function_pool[23213]: ApplyTextureEXT (dynamic) */ + "i\0" + "glApplyTextureEXT\0" + "\0" + /* _mesa_function_pool[23234]: TexGendv (offset 189) */ + "iip\0" + "glTexGendv\0" + "\0" + /* _mesa_function_pool[23250]: TextureMaterialEXT (dynamic) */ + "ii\0" + "glTextureMaterialEXT\0" + "\0" + /* _mesa_function_pool[23275]: TextureLightEXT (dynamic) */ + "i\0" + "glTextureLightEXT\0" + "\0" + /* _mesa_function_pool[23296]: ResetMinmax (offset 370) */ + "i\0" + "glResetMinmax\0" + "glResetMinmaxEXT\0" + "\0" + /* _mesa_function_pool[23330]: SpriteParameterfSGIX (dynamic) */ + "if\0" + "glSpriteParameterfSGIX\0" + "\0" + /* _mesa_function_pool[23357]: EnableClientState (offset 313) */ + "i\0" + "glEnableClientState\0" + "\0" + /* _mesa_function_pool[23380]: VertexAttrib4sNV (will be remapped) */ + "iiiii\0" + "glVertexAttrib4sNV\0" + "\0" + /* _mesa_function_pool[23406]: GetConvolutionParameterfv (offset 357) */ + "iip\0" + "glGetConvolutionParameterfv\0" + "glGetConvolutionParameterfvEXT\0" + "\0" + /* _mesa_function_pool[23470]: VertexAttribs4dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs4dvNV\0" + "\0" + /* _mesa_function_pool[23496]: VertexAttrib4dARB (will be remapped) */ + "idddd\0" + "glVertexAttrib4d\0" + "glVertexAttrib4dARB\0" + "\0" + /* _mesa_function_pool[23540]: GetTexBumpParameterfvATI (will be remapped) */ + "ip\0" + "glGetTexBumpParameterfvATI\0" + "\0" + /* _mesa_function_pool[23571]: ProgramNamedParameter4dNV (will be remapped) */ + "iipdddd\0" + "glProgramNamedParameter4dNV\0" + "\0" + /* _mesa_function_pool[23608]: GetMaterialfv (offset 269) */ + "iip\0" + "glGetMaterialfv\0" + "\0" + /* _mesa_function_pool[23629]: VertexWeightfEXT (dynamic) */ + "f\0" + "glVertexWeightfEXT\0" + "\0" + /* _mesa_function_pool[23651]: Binormal3fEXT (dynamic) */ + "fff\0" + "glBinormal3fEXT\0" + "\0" + /* _mesa_function_pool[23672]: CallList (offset 2) */ + "i\0" + "glCallList\0" + "\0" + /* _mesa_function_pool[23686]: Materialfv (offset 170) */ + "iip\0" + "glMaterialfv\0" + "\0" + /* _mesa_function_pool[23704]: TexCoord3fv (offset 113) */ + "p\0" + "glTexCoord3fv\0" + "\0" + /* _mesa_function_pool[23721]: FogCoordfvEXT (will be remapped) */ + "p\0" + "glFogCoordfv\0" + "glFogCoordfvEXT\0" + "\0" + /* _mesa_function_pool[23753]: MultiTexCoord1ivARB (offset 381) */ + "ip\0" + "glMultiTexCoord1iv\0" + "glMultiTexCoord1ivARB\0" + "\0" + /* _mesa_function_pool[23798]: SecondaryColor3ubEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3ub\0" + "glSecondaryColor3ubEXT\0" + "\0" + /* _mesa_function_pool[23846]: MultiTexCoord2ivARB (offset 389) */ + "ip\0" + "glMultiTexCoord2iv\0" + "glMultiTexCoord2ivARB\0" + "\0" + /* _mesa_function_pool[23891]: FogFuncSGIS (dynamic) */ + "ip\0" + "glFogFuncSGIS\0" + "\0" + /* _mesa_function_pool[23909]: CopyTexSubImage2D (offset 326) */ + "iiiiiiii\0" + "glCopyTexSubImage2D\0" + "glCopyTexSubImage2DEXT\0" + "\0" + /* _mesa_function_pool[23962]: GetObjectParameterivARB (will be remapped) */ + "iip\0" + "glGetObjectParameterivARB\0" + "\0" + /* _mesa_function_pool[23993]: Color3iv (offset 16) */ + "p\0" + "glColor3iv\0" + "\0" + /* _mesa_function_pool[24007]: TexCoord4fVertex4fSUN (dynamic) */ + "ffffffff\0" + "glTexCoord4fVertex4fSUN\0" + "\0" + /* _mesa_function_pool[24041]: DrawElements (offset 311) */ + "iiip\0" + "glDrawElements\0" + "\0" + /* _mesa_function_pool[24062]: BindVertexArrayAPPLE (will be remapped) */ + "i\0" + "glBindVertexArrayAPPLE\0" + "\0" + /* _mesa_function_pool[24088]: GetProgramLocalParameterdvARB (will be remapped) */ + "iip\0" + "glGetProgramLocalParameterdvARB\0" + "\0" + /* _mesa_function_pool[24125]: GetHistogramParameteriv (offset 363) */ + "iip\0" + "glGetHistogramParameteriv\0" + "glGetHistogramParameterivEXT\0" + "\0" + /* _mesa_function_pool[24185]: MultiTexCoord1iARB (offset 380) */ + "ii\0" + "glMultiTexCoord1i\0" + "glMultiTexCoord1iARB\0" + "\0" + /* _mesa_function_pool[24228]: GetConvolutionFilter (offset 356) */ + "iiip\0" + "glGetConvolutionFilter\0" + "glGetConvolutionFilterEXT\0" + "\0" + /* _mesa_function_pool[24283]: GetProgramivARB (will be remapped) */ + "iip\0" + "glGetProgramivARB\0" + "\0" + /* _mesa_function_pool[24306]: BlendFuncSeparateEXT (will be remapped) */ + "iiii\0" + "glBlendFuncSeparate\0" + "glBlendFuncSeparateEXT\0" + "glBlendFuncSeparateINGR\0" + "\0" + /* _mesa_function_pool[24379]: MapBufferRange (will be remapped) */ + "iiii\0" + "glMapBufferRange\0" + "\0" + /* _mesa_function_pool[24402]: ProgramParameters4dvNV (will be remapped) */ + "iiip\0" + "glProgramParameters4dvNV\0" + "\0" + /* _mesa_function_pool[24433]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glTexCoord2fColor3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[24470]: EvalPoint2 (offset 239) */ + "ii\0" + "glEvalPoint2\0" + "\0" + /* _mesa_function_pool[24487]: EvalPoint1 (offset 237) */ + "i\0" + "glEvalPoint1\0" + "\0" + /* _mesa_function_pool[24503]: Binormal3dvEXT (dynamic) */ + "p\0" + "glBinormal3dvEXT\0" + "\0" + /* _mesa_function_pool[24523]: PopMatrix (offset 297) */ + "\0" + "glPopMatrix\0" + "\0" + /* _mesa_function_pool[24537]: FinishFenceNV (will be remapped) */ + "i\0" + "glFinishFenceNV\0" + "\0" + /* _mesa_function_pool[24556]: GetFogFuncSGIS (dynamic) */ + "p\0" + "glGetFogFuncSGIS\0" + "\0" + /* _mesa_function_pool[24576]: GetUniformLocationARB (will be remapped) */ + "ip\0" + "glGetUniformLocation\0" + "glGetUniformLocationARB\0" + "\0" + /* _mesa_function_pool[24625]: SecondaryColor3fEXT (will be remapped) */ + "fff\0" + "glSecondaryColor3f\0" + "glSecondaryColor3fEXT\0" + "\0" + /* _mesa_function_pool[24671]: GetTexGeniv (offset 280) */ + "iip\0" + "glGetTexGeniv\0" + "\0" + /* _mesa_function_pool[24690]: CombinerInputNV (will be remapped) */ + "iiiiii\0" + "glCombinerInputNV\0" + "\0" + /* _mesa_function_pool[24716]: VertexAttrib3sARB (will be remapped) */ + "iiii\0" + "glVertexAttrib3s\0" + "glVertexAttrib3sARB\0" + "\0" + /* _mesa_function_pool[24759]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[24804]: Map2d (offset 222) */ + "iddiiddiip\0" + "glMap2d\0" + "\0" + /* _mesa_function_pool[24824]: Map2f (offset 223) */ + "iffiiffiip\0" + "glMap2f\0" + "\0" + /* _mesa_function_pool[24844]: ProgramStringARB (will be remapped) */ + "iiip\0" + "glProgramStringARB\0" + "\0" + /* _mesa_function_pool[24869]: Vertex4s (offset 148) */ + "iiii\0" + "glVertex4s\0" + "\0" + /* _mesa_function_pool[24886]: TexCoord4fVertex4fvSUN (dynamic) */ + "pp\0" + "glTexCoord4fVertex4fvSUN\0" + "\0" + /* _mesa_function_pool[24915]: VertexAttrib3sNV (will be remapped) */ + "iiii\0" + "glVertexAttrib3sNV\0" + "\0" + /* _mesa_function_pool[24940]: VertexAttrib1fNV (will be remapped) */ + "if\0" + "glVertexAttrib1fNV\0" + "\0" + /* _mesa_function_pool[24963]: Vertex4f (offset 144) */ + "ffff\0" + "glVertex4f\0" + "\0" + /* _mesa_function_pool[24980]: EvalCoord1d (offset 228) */ + "d\0" + "glEvalCoord1d\0" + "\0" + /* _mesa_function_pool[24997]: Vertex4d (offset 142) */ + "dddd\0" + "glVertex4d\0" + "\0" + /* _mesa_function_pool[25014]: RasterPos4dv (offset 79) */ + "p\0" + "glRasterPos4dv\0" + "\0" + /* _mesa_function_pool[25032]: FragmentLightfSGIX (dynamic) */ + "iif\0" + "glFragmentLightfSGIX\0" + "\0" + /* _mesa_function_pool[25058]: GetCompressedTexImageARB (will be remapped) */ + "iip\0" + "glGetCompressedTexImage\0" + "glGetCompressedTexImageARB\0" + "\0" + /* _mesa_function_pool[25114]: GetTexGenfv (offset 279) */ + "iip\0" + "glGetTexGenfv\0" + "\0" + /* _mesa_function_pool[25133]: Vertex4i (offset 146) */ + "iiii\0" + "glVertex4i\0" + "\0" + /* _mesa_function_pool[25150]: VertexWeightPointerEXT (dynamic) */ + "iiip\0" + "glVertexWeightPointerEXT\0" + "\0" + /* _mesa_function_pool[25181]: GetHistogram (offset 361) */ + "iiiip\0" + "glGetHistogram\0" + "glGetHistogramEXT\0" + "\0" + /* _mesa_function_pool[25221]: ActiveStencilFaceEXT (will be remapped) */ + "i\0" + "glActiveStencilFaceEXT\0" + "\0" + /* _mesa_function_pool[25247]: StencilFuncSeparateATI (will be remapped) */ + "iiii\0" + "glStencilFuncSeparateATI\0" + "\0" + /* _mesa_function_pool[25278]: Materialf (offset 169) */ + "iif\0" + "glMaterialf\0" + "\0" + /* _mesa_function_pool[25295]: GetShaderSourceARB (will be remapped) */ + "iipp\0" + "glGetShaderSource\0" + "glGetShaderSourceARB\0" + "\0" + /* _mesa_function_pool[25340]: IglooInterfaceSGIX (dynamic) */ + "ip\0" + "glIglooInterfaceSGIX\0" + "\0" + /* _mesa_function_pool[25365]: Materiali (offset 171) */ + "iii\0" + "glMateriali\0" + "\0" + /* _mesa_function_pool[25382]: VertexAttrib4dNV (will be remapped) */ + "idddd\0" + "glVertexAttrib4dNV\0" + "\0" + /* _mesa_function_pool[25408]: MultiModeDrawElementsIBM (will be remapped) */ + "ppipii\0" + "glMultiModeDrawElementsIBM\0" + "\0" + /* _mesa_function_pool[25443]: Indexsv (offset 51) */ + "p\0" + "glIndexsv\0" + "\0" + /* _mesa_function_pool[25456]: MultiTexCoord4svARB (offset 407) */ + "ip\0" + "glMultiTexCoord4sv\0" + "glMultiTexCoord4svARB\0" + "\0" + /* _mesa_function_pool[25501]: LightModelfv (offset 164) */ + "ip\0" + "glLightModelfv\0" + "\0" + /* _mesa_function_pool[25520]: TexCoord2dv (offset 103) */ + "p\0" + "glTexCoord2dv\0" + "\0" + /* _mesa_function_pool[25537]: GenQueriesARB (will be remapped) */ + "ip\0" + "glGenQueries\0" + "glGenQueriesARB\0" + "\0" + /* _mesa_function_pool[25570]: EvalCoord1dv (offset 229) */ + "p\0" + "glEvalCoord1dv\0" + "\0" + /* _mesa_function_pool[25588]: ReplacementCodeuiVertex3fSUN (dynamic) */ + "ifff\0" + "glReplacementCodeuiVertex3fSUN\0" + "\0" + /* _mesa_function_pool[25625]: Translated (offset 303) */ + "ddd\0" + "glTranslated\0" + "\0" + /* _mesa_function_pool[25643]: Translatef (offset 304) */ + "fff\0" + "glTranslatef\0" + "\0" + /* _mesa_function_pool[25661]: StencilMask (offset 209) */ + "i\0" + "glStencilMask\0" + "\0" + /* _mesa_function_pool[25678]: Tangent3iEXT (dynamic) */ + "iii\0" + "glTangent3iEXT\0" + "\0" + /* _mesa_function_pool[25698]: GetLightiv (offset 265) */ + "iip\0" + "glGetLightiv\0" + "\0" + /* _mesa_function_pool[25716]: DrawMeshArraysSUN (dynamic) */ + "iiii\0" + "glDrawMeshArraysSUN\0" + "\0" + /* _mesa_function_pool[25742]: IsList (offset 287) */ + "i\0" + "glIsList\0" + "\0" + /* _mesa_function_pool[25754]: IsSync (will be remapped) */ + "i\0" + "glIsSync\0" + "\0" + /* _mesa_function_pool[25766]: RenderMode (offset 196) */ + "i\0" + "glRenderMode\0" + "\0" + /* _mesa_function_pool[25782]: GetMapControlPointsNV (dynamic) */ + "iiiiiip\0" + "glGetMapControlPointsNV\0" + "\0" + /* _mesa_function_pool[25815]: DrawBuffersARB (will be remapped) */ + "ip\0" + "glDrawBuffers\0" + "glDrawBuffersARB\0" + "glDrawBuffersATI\0" + "\0" + /* _mesa_function_pool[25867]: ProgramLocalParameter4fARB (will be remapped) */ + "iiffff\0" + "glProgramLocalParameter4fARB\0" + "\0" + /* _mesa_function_pool[25904]: SpriteParameterivSGIX (dynamic) */ + "ip\0" + "glSpriteParameterivSGIX\0" + "\0" + /* _mesa_function_pool[25932]: ProvokingVertexEXT (will be remapped) */ + "i\0" + "glProvokingVertexEXT\0" + "glProvokingVertex\0" + "\0" + /* _mesa_function_pool[25974]: MultiTexCoord1fARB (offset 378) */ + "if\0" + "glMultiTexCoord1f\0" + "glMultiTexCoord1fARB\0" + "\0" + /* _mesa_function_pool[26017]: LoadName (offset 198) */ + "i\0" + "glLoadName\0" + "\0" + /* _mesa_function_pool[26031]: VertexAttribs4ubvNV (will be remapped) */ + "iip\0" + "glVertexAttribs4ubvNV\0" + "\0" + /* _mesa_function_pool[26058]: WeightsvARB (dynamic) */ + "ip\0" + "glWeightsvARB\0" + "\0" + /* _mesa_function_pool[26076]: Uniform1fvARB (will be remapped) */ + "iip\0" + "glUniform1fv\0" + "glUniform1fvARB\0" + "\0" + /* _mesa_function_pool[26110]: CopyTexSubImage1D (offset 325) */ + "iiiiii\0" + "glCopyTexSubImage1D\0" + "glCopyTexSubImage1DEXT\0" + "\0" + /* _mesa_function_pool[26161]: CullFace (offset 152) */ + "i\0" + "glCullFace\0" + "\0" + /* _mesa_function_pool[26175]: BindTexture (offset 307) */ + "ii\0" + "glBindTexture\0" + "glBindTextureEXT\0" + "\0" + /* _mesa_function_pool[26210]: BeginFragmentShaderATI (will be remapped) */ + "\0" + "glBeginFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[26237]: MultiTexCoord4fARB (offset 402) */ + "iffff\0" + "glMultiTexCoord4f\0" + "glMultiTexCoord4fARB\0" + "\0" + /* _mesa_function_pool[26283]: VertexAttribs3svNV (will be remapped) */ + "iip\0" + "glVertexAttribs3svNV\0" + "\0" + /* _mesa_function_pool[26309]: StencilFunc (offset 243) */ + "iii\0" + "glStencilFunc\0" + "\0" + /* _mesa_function_pool[26328]: CopyPixels (offset 255) */ + "iiiii\0" + "glCopyPixels\0" + "\0" + /* _mesa_function_pool[26348]: Rectsv (offset 93) */ + "pp\0" + "glRectsv\0" + "\0" + /* _mesa_function_pool[26361]: ReplacementCodeuivSUN (dynamic) */ + "p\0" + "glReplacementCodeuivSUN\0" + "\0" + /* _mesa_function_pool[26388]: EnableVertexAttribArrayARB (will be remapped) */ + "i\0" + "glEnableVertexAttribArray\0" + "glEnableVertexAttribArrayARB\0" + "\0" + /* _mesa_function_pool[26446]: NormalPointervINTEL (dynamic) */ + "ip\0" + "glNormalPointervINTEL\0" + "\0" + /* _mesa_function_pool[26472]: CopyConvolutionFilter2D (offset 355) */ + "iiiiii\0" + "glCopyConvolutionFilter2D\0" + "glCopyConvolutionFilter2DEXT\0" + "\0" + /* _mesa_function_pool[26535]: WindowPos3ivMESA (will be remapped) */ + "p\0" + "glWindowPos3iv\0" + "glWindowPos3ivARB\0" + "glWindowPos3ivMESA\0" + "\0" + /* _mesa_function_pool[26590]: CopyBufferSubData (will be remapped) */ + "iiiii\0" + "glCopyBufferSubData\0" + "\0" + /* _mesa_function_pool[26617]: NormalPointer (offset 318) */ + "iip\0" + "glNormalPointer\0" + "\0" + /* _mesa_function_pool[26638]: TexParameterfv (offset 179) */ + "iip\0" + "glTexParameterfv\0" + "\0" + /* _mesa_function_pool[26660]: IsBufferARB (will be remapped) */ + "i\0" + "glIsBuffer\0" + "glIsBufferARB\0" + "\0" + /* _mesa_function_pool[26688]: WindowPos4iMESA (will be remapped) */ + "iiii\0" + "glWindowPos4iMESA\0" + "\0" + /* _mesa_function_pool[26712]: VertexAttrib4uivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4uiv\0" + "glVertexAttrib4uivARB\0" + "\0" + /* _mesa_function_pool[26757]: Tangent3bvEXT (dynamic) */ + "p\0" + "glTangent3bvEXT\0" + "\0" + /* _mesa_function_pool[26776]: UniformMatrix3x4fv (will be remapped) */ + "iiip\0" + "glUniformMatrix3x4fv\0" + "\0" + /* _mesa_function_pool[26803]: ClipPlane (offset 150) */ + "ip\0" + "glClipPlane\0" + "\0" + /* _mesa_function_pool[26819]: Recti (offset 90) */ + "iiii\0" + "glRecti\0" + "\0" + /* _mesa_function_pool[26833]: DrawRangeElementsBaseVertex (will be remapped) */ + "iiiiipi\0" + "glDrawRangeElementsBaseVertex\0" + "\0" + /* _mesa_function_pool[26872]: TexCoordPointervINTEL (dynamic) */ + "iip\0" + "glTexCoordPointervINTEL\0" + "\0" + /* _mesa_function_pool[26901]: DeleteBuffersARB (will be remapped) */ + "ip\0" + "glDeleteBuffers\0" + "glDeleteBuffersARB\0" + "\0" + /* _mesa_function_pool[26940]: WindowPos4fvMESA (will be remapped) */ + "p\0" + "glWindowPos4fvMESA\0" + "\0" + /* _mesa_function_pool[26962]: GetPixelMapuiv (offset 272) */ + "ip\0" + "glGetPixelMapuiv\0" + "\0" + /* _mesa_function_pool[26983]: Rectf (offset 88) */ + "ffff\0" + "glRectf\0" + "\0" + /* _mesa_function_pool[26997]: VertexAttrib1sNV (will be remapped) */ + "ii\0" + "glVertexAttrib1sNV\0" + "\0" + /* _mesa_function_pool[27020]: Indexfv (offset 47) */ + "p\0" + "glIndexfv\0" + "\0" + /* _mesa_function_pool[27033]: SecondaryColor3svEXT (will be remapped) */ + "p\0" + "glSecondaryColor3sv\0" + "glSecondaryColor3svEXT\0" + "\0" + /* _mesa_function_pool[27079]: LoadTransposeMatrixfARB (will be remapped) */ + "p\0" + "glLoadTransposeMatrixf\0" + "glLoadTransposeMatrixfARB\0" + "\0" + /* _mesa_function_pool[27131]: GetPointerv (offset 329) */ + "ip\0" + "glGetPointerv\0" + "glGetPointervEXT\0" + "\0" + /* _mesa_function_pool[27166]: Tangent3bEXT (dynamic) */ + "iii\0" + "glTangent3bEXT\0" + "\0" + /* _mesa_function_pool[27186]: CombinerParameterfNV (will be remapped) */ + "if\0" + "glCombinerParameterfNV\0" + "\0" + /* _mesa_function_pool[27213]: IndexMask (offset 212) */ + "i\0" + "glIndexMask\0" + "\0" + /* _mesa_function_pool[27228]: BindProgramNV (will be remapped) */ + "ii\0" + "glBindProgramARB\0" + "glBindProgramNV\0" + "\0" + /* _mesa_function_pool[27265]: VertexAttrib4svARB (will be remapped) */ + "ip\0" + "glVertexAttrib4sv\0" + "glVertexAttrib4svARB\0" + "\0" + /* _mesa_function_pool[27308]: GetFloatv (offset 262) */ + "ip\0" + "glGetFloatv\0" + "\0" + /* _mesa_function_pool[27324]: CreateDebugObjectMESA (dynamic) */ + "\0" + "glCreateDebugObjectMESA\0" + "\0" + /* _mesa_function_pool[27350]: GetShaderiv (will be remapped) */ + "iip\0" + "glGetShaderiv\0" + "\0" + /* _mesa_function_pool[27369]: ClientWaitSync (will be remapped) */ + "iii\0" + "glClientWaitSync\0" + "\0" + /* _mesa_function_pool[27391]: TexCoord4s (offset 124) */ + "iiii\0" + "glTexCoord4s\0" + "\0" + /* _mesa_function_pool[27410]: TexCoord3sv (offset 117) */ + "p\0" + "glTexCoord3sv\0" + "\0" + /* _mesa_function_pool[27427]: BindFragmentShaderATI (will be remapped) */ + "i\0" + "glBindFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[27454]: PopAttrib (offset 218) */ + "\0" + "glPopAttrib\0" + "\0" + /* _mesa_function_pool[27468]: Fogfv (offset 154) */ + "ip\0" + "glFogfv\0" + "\0" + /* _mesa_function_pool[27480]: UnmapBufferARB (will be remapped) */ + "i\0" + "glUnmapBuffer\0" + "glUnmapBufferARB\0" + "\0" + /* _mesa_function_pool[27514]: InitNames (offset 197) */ + "\0" + "glInitNames\0" + "\0" + /* _mesa_function_pool[27528]: Normal3sv (offset 61) */ + "p\0" + "glNormal3sv\0" + "\0" + /* _mesa_function_pool[27543]: Minmax (offset 368) */ + "iii\0" + "glMinmax\0" + "glMinmaxEXT\0" + "\0" + /* _mesa_function_pool[27569]: TexCoord4d (offset 118) */ + "dddd\0" + "glTexCoord4d\0" + "\0" + /* _mesa_function_pool[27588]: DeformationMap3dSGIX (dynamic) */ + "iddiiddiiddiip\0" + "glDeformationMap3dSGIX\0" + "\0" + /* _mesa_function_pool[27627]: TexCoord4f (offset 120) */ + "ffff\0" + "glTexCoord4f\0" + "\0" + /* _mesa_function_pool[27646]: FogCoorddvEXT (will be remapped) */ + "p\0" + "glFogCoorddv\0" + "glFogCoorddvEXT\0" + "\0" + /* _mesa_function_pool[27678]: FinishTextureSUNX (dynamic) */ + "\0" + "glFinishTextureSUNX\0" + "\0" + /* _mesa_function_pool[27700]: GetFragmentLightfvSGIX (dynamic) */ + "iip\0" + "glGetFragmentLightfvSGIX\0" + "\0" + /* _mesa_function_pool[27730]: Binormal3fvEXT (dynamic) */ + "p\0" + "glBinormal3fvEXT\0" + "\0" + /* _mesa_function_pool[27750]: GetBooleanv (offset 258) */ + "ip\0" + "glGetBooleanv\0" + "\0" + /* _mesa_function_pool[27768]: ColorFragmentOp3ATI (will be remapped) */ + "iiiiiiiiiiiii\0" + "glColorFragmentOp3ATI\0" + "\0" + /* _mesa_function_pool[27805]: Hint (offset 158) */ + "ii\0" + "glHint\0" + "\0" + /* _mesa_function_pool[27816]: Color4dv (offset 28) */ + "p\0" + "glColor4dv\0" + "\0" + /* _mesa_function_pool[27830]: VertexAttrib2svARB (will be remapped) */ + "ip\0" + "glVertexAttrib2sv\0" + "glVertexAttrib2svARB\0" + "\0" + /* _mesa_function_pool[27873]: AreProgramsResidentNV (will be remapped) */ + "ipp\0" + "glAreProgramsResidentNV\0" + "\0" + /* _mesa_function_pool[27902]: WindowPos3svMESA (will be remapped) */ + "p\0" + "glWindowPos3sv\0" + "glWindowPos3svARB\0" + "glWindowPos3svMESA\0" + "\0" + /* _mesa_function_pool[27957]: CopyColorSubTable (offset 347) */ + "iiiii\0" + "glCopyColorSubTable\0" + "glCopyColorSubTableEXT\0" + "\0" + /* _mesa_function_pool[28007]: WeightdvARB (dynamic) */ + "ip\0" + "glWeightdvARB\0" + "\0" + /* _mesa_function_pool[28025]: DeleteRenderbuffersEXT (will be remapped) */ + "ip\0" + "glDeleteRenderbuffers\0" + "glDeleteRenderbuffersEXT\0" + "\0" + /* _mesa_function_pool[28076]: VertexAttrib4NubvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nubv\0" + "glVertexAttrib4NubvARB\0" + "\0" + /* _mesa_function_pool[28123]: VertexAttrib3dvNV (will be remapped) */ + "ip\0" + "glVertexAttrib3dvNV\0" + "\0" + /* _mesa_function_pool[28147]: GetObjectParameterfvARB (will be remapped) */ + "iip\0" + "glGetObjectParameterfvARB\0" + "\0" + /* _mesa_function_pool[28178]: Vertex4iv (offset 147) */ + "p\0" + "glVertex4iv\0" + "\0" + /* _mesa_function_pool[28193]: GetProgramEnvParameterdvARB (will be remapped) */ + "iip\0" + "glGetProgramEnvParameterdvARB\0" + "\0" + /* _mesa_function_pool[28228]: TexCoord4dv (offset 119) */ + "p\0" + "glTexCoord4dv\0" + "\0" + /* _mesa_function_pool[28245]: LockArraysEXT (will be remapped) */ + "ii\0" + "glLockArraysEXT\0" + "\0" + /* _mesa_function_pool[28265]: Begin (offset 7) */ + "i\0" + "glBegin\0" + "\0" + /* _mesa_function_pool[28276]: LightModeli (offset 165) */ + "ii\0" + "glLightModeli\0" + "\0" + /* _mesa_function_pool[28294]: Rectfv (offset 89) */ + "pp\0" + "glRectfv\0" + "\0" + /* _mesa_function_pool[28307]: LightModelf (offset 163) */ + "if\0" + "glLightModelf\0" + "\0" + /* _mesa_function_pool[28325]: GetTexParameterfv (offset 282) */ + "iip\0" + "glGetTexParameterfv\0" + "\0" + /* _mesa_function_pool[28350]: GetLightfv (offset 264) */ + "iip\0" + "glGetLightfv\0" + "\0" + /* _mesa_function_pool[28368]: PixelTransformParameterivEXT (dynamic) */ + "iip\0" + "glPixelTransformParameterivEXT\0" + "\0" + /* _mesa_function_pool[28404]: BinormalPointerEXT (dynamic) */ + "iip\0" + "glBinormalPointerEXT\0" + "\0" + /* _mesa_function_pool[28430]: VertexAttrib1dNV (will be remapped) */ + "id\0" + "glVertexAttrib1dNV\0" + "\0" + /* _mesa_function_pool[28453]: GetCombinerInputParameterivNV (will be remapped) */ + "iiiip\0" + "glGetCombinerInputParameterivNV\0" + "\0" + /* _mesa_function_pool[28492]: Disable (offset 214) */ + "i\0" + "glDisable\0" + "\0" + /* _mesa_function_pool[28505]: MultiTexCoord2fvARB (offset 387) */ + "ip\0" + "glMultiTexCoord2fv\0" + "glMultiTexCoord2fvARB\0" + "\0" + /* _mesa_function_pool[28550]: GetRenderbufferParameterivEXT (will be remapped) */ + "iip\0" + "glGetRenderbufferParameteriv\0" + "glGetRenderbufferParameterivEXT\0" + "\0" + /* _mesa_function_pool[28616]: CombinerParameterivNV (will be remapped) */ + "ip\0" + "glCombinerParameterivNV\0" + "\0" + /* _mesa_function_pool[28644]: GenFragmentShadersATI (will be remapped) */ + "i\0" + "glGenFragmentShadersATI\0" + "\0" + /* _mesa_function_pool[28671]: DrawArrays (offset 310) */ + "iii\0" + "glDrawArrays\0" + "glDrawArraysEXT\0" + "\0" + /* _mesa_function_pool[28705]: WeightuivARB (dynamic) */ + "ip\0" + "glWeightuivARB\0" + "\0" + /* _mesa_function_pool[28724]: VertexAttrib2sARB (will be remapped) */ + "iii\0" + "glVertexAttrib2s\0" + "glVertexAttrib2sARB\0" + "\0" + /* _mesa_function_pool[28766]: ColorMask (offset 210) */ + "iiii\0" + "glColorMask\0" + "\0" + /* _mesa_function_pool[28784]: GenAsyncMarkersSGIX (dynamic) */ + "i\0" + "glGenAsyncMarkersSGIX\0" + "\0" + /* _mesa_function_pool[28809]: Tangent3svEXT (dynamic) */ + "p\0" + "glTangent3svEXT\0" + "\0" + /* _mesa_function_pool[28828]: GetListParameterivSGIX (dynamic) */ + "iip\0" + "glGetListParameterivSGIX\0" + "\0" + /* _mesa_function_pool[28858]: BindBufferARB (will be remapped) */ + "ii\0" + "glBindBuffer\0" + "glBindBufferARB\0" + "\0" + /* _mesa_function_pool[28891]: GetInfoLogARB (will be remapped) */ + "iipp\0" + "glGetInfoLogARB\0" + "\0" + /* _mesa_function_pool[28913]: RasterPos4iv (offset 83) */ + "p\0" + "glRasterPos4iv\0" + "\0" + /* _mesa_function_pool[28931]: Enable (offset 215) */ + "i\0" + "glEnable\0" + "\0" + /* _mesa_function_pool[28943]: LineStipple (offset 167) */ + "ii\0" + "glLineStipple\0" + "\0" + /* _mesa_function_pool[28961]: VertexAttribs4svNV (will be remapped) */ + "iip\0" + "glVertexAttribs4svNV\0" + "\0" + /* _mesa_function_pool[28987]: EdgeFlagPointerListIBM (dynamic) */ + "ipi\0" + "glEdgeFlagPointerListIBM\0" + "\0" + /* _mesa_function_pool[29017]: UniformMatrix3x2fv (will be remapped) */ + "iiip\0" + "glUniformMatrix3x2fv\0" + "\0" + /* _mesa_function_pool[29044]: GetMinmaxParameterfv (offset 365) */ + "iip\0" + "glGetMinmaxParameterfv\0" + "glGetMinmaxParameterfvEXT\0" + "\0" + /* _mesa_function_pool[29098]: VertexAttrib1fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib1fv\0" + "glVertexAttrib1fvARB\0" + "\0" + /* _mesa_function_pool[29141]: GenBuffersARB (will be remapped) */ + "ip\0" + "glGenBuffers\0" + "glGenBuffersARB\0" + "\0" + /* _mesa_function_pool[29174]: VertexAttribs1svNV (will be remapped) */ + "iip\0" + "glVertexAttribs1svNV\0" + "\0" + /* _mesa_function_pool[29200]: Vertex3fv (offset 137) */ + "p\0" + "glVertex3fv\0" + "\0" + /* _mesa_function_pool[29215]: GetTexBumpParameterivATI (will be remapped) */ + "ip\0" + "glGetTexBumpParameterivATI\0" + "\0" + /* _mesa_function_pool[29246]: Binormal3bEXT (dynamic) */ + "iii\0" + "glBinormal3bEXT\0" + "\0" + /* _mesa_function_pool[29267]: FragmentMaterialivSGIX (dynamic) */ + "iip\0" + "glFragmentMaterialivSGIX\0" + "\0" + /* _mesa_function_pool[29297]: IsRenderbufferEXT (will be remapped) */ + "i\0" + "glIsRenderbuffer\0" + "glIsRenderbufferEXT\0" + "\0" + /* _mesa_function_pool[29337]: GenProgramsNV (will be remapped) */ + "ip\0" + "glGenProgramsARB\0" + "glGenProgramsNV\0" + "\0" + /* _mesa_function_pool[29374]: VertexAttrib4dvNV (will be remapped) */ + "ip\0" + "glVertexAttrib4dvNV\0" + "\0" + /* _mesa_function_pool[29398]: EndFragmentShaderATI (will be remapped) */ + "\0" + "glEndFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[29423]: Binormal3iEXT (dynamic) */ + "iii\0" + "glBinormal3iEXT\0" + "\0" + /* _mesa_function_pool[29444]: WindowPos2fMESA (will be remapped) */ + "ff\0" + "glWindowPos2f\0" + "glWindowPos2fARB\0" + "glWindowPos2fMESA\0" + "\0" + ; + +/* these functions need to be remapped */ +static const struct { + GLint pool_index; + GLint remap_index; +} MESA_remap_table_functions[] = { + { 1461, AttachShader_remap_index }, + { 8704, CreateProgram_remap_index }, + { 20115, CreateShader_remap_index }, + { 22375, DeleteProgram_remap_index }, + { 16150, DeleteShader_remap_index }, + { 20561, DetachShader_remap_index }, + { 15674, GetAttachedShaders_remap_index }, + { 4244, GetProgramInfoLog_remap_index }, + { 361, GetProgramiv_remap_index }, + { 5547, GetShaderInfoLog_remap_index }, + { 27350, GetShaderiv_remap_index }, + { 11657, IsProgram_remap_index }, + { 10728, IsShader_remap_index }, + { 8808, StencilFuncSeparate_remap_index }, + { 3487, StencilMaskSeparate_remap_index }, + { 6623, StencilOpSeparate_remap_index }, + { 19492, UniformMatrix2x3fv_remap_index }, + { 2615, UniformMatrix2x4fv_remap_index }, + { 29017, UniformMatrix3x2fv_remap_index }, + { 26776, UniformMatrix3x4fv_remap_index }, + { 14222, UniformMatrix4x2fv_remap_index }, + { 2937, UniformMatrix4x3fv_remap_index }, + { 8722, LoadTransposeMatrixdARB_remap_index }, + { 27079, LoadTransposeMatrixfARB_remap_index }, + { 4817, MultTransposeMatrixdARB_remap_index }, + { 20748, MultTransposeMatrixfARB_remap_index }, + { 172, SampleCoverageARB_remap_index }, + { 4971, CompressedTexImage1DARB_remap_index }, + { 21205, CompressedTexImage2DARB_remap_index }, + { 3550, CompressedTexImage3DARB_remap_index }, + { 15966, CompressedTexSubImage1DARB_remap_index }, + { 1880, CompressedTexSubImage2DARB_remap_index }, + { 17758, CompressedTexSubImage3DARB_remap_index }, + { 25058, GetCompressedTexImageARB_remap_index }, + { 3395, DisableVertexAttribArrayARB_remap_index }, + { 26388, EnableVertexAttribArrayARB_remap_index }, + { 28193, GetProgramEnvParameterdvARB_remap_index }, + { 20628, GetProgramEnvParameterfvARB_remap_index }, + { 24088, GetProgramLocalParameterdvARB_remap_index }, + { 7065, GetProgramLocalParameterfvARB_remap_index }, + { 16057, GetProgramStringARB_remap_index }, + { 24283, GetProgramivARB_remap_index }, + { 17953, GetVertexAttribdvARB_remap_index }, + { 14111, GetVertexAttribfvARB_remap_index }, + { 8617, GetVertexAttribivARB_remap_index }, + { 16862, ProgramEnvParameter4dARB_remap_index }, + { 22175, ProgramEnvParameter4dvARB_remap_index }, + { 14719, ProgramEnvParameter4fARB_remap_index }, + { 7928, ProgramEnvParameter4fvARB_remap_index }, + { 3513, ProgramLocalParameter4dARB_remap_index }, + { 11403, ProgramLocalParameter4dvARB_remap_index }, + { 25867, ProgramLocalParameter4fARB_remap_index }, + { 22693, ProgramLocalParameter4fvARB_remap_index }, + { 24844, ProgramStringARB_remap_index }, + { 17112, VertexAttrib1dARB_remap_index }, + { 13765, VertexAttrib1dvARB_remap_index }, + { 3688, VertexAttrib1fARB_remap_index }, + { 29098, VertexAttrib1fvARB_remap_index }, + { 6149, VertexAttrib1sARB_remap_index }, + { 2054, VertexAttrib1svARB_remap_index }, + { 13196, VertexAttrib2dARB_remap_index }, + { 15293, VertexAttrib2dvARB_remap_index }, + { 1480, VertexAttrib2fARB_remap_index }, + { 15406, VertexAttrib2fvARB_remap_index }, + { 28724, VertexAttrib2sARB_remap_index }, + { 27830, VertexAttrib2svARB_remap_index }, + { 9926, VertexAttrib3dARB_remap_index }, + { 7631, VertexAttrib3dvARB_remap_index }, + { 1567, VertexAttrib3fARB_remap_index }, + { 19729, VertexAttrib3fvARB_remap_index }, + { 24716, VertexAttrib3sARB_remap_index }, + { 17695, VertexAttrib3svARB_remap_index }, + { 4270, VertexAttrib4NbvARB_remap_index }, + { 15629, VertexAttrib4NivARB_remap_index }, + { 19684, VertexAttrib4NsvARB_remap_index }, + { 20580, VertexAttrib4NubARB_remap_index }, + { 28076, VertexAttrib4NubvARB_remap_index }, + { 16523, VertexAttrib4NuivARB_remap_index }, + { 2810, VertexAttrib4NusvARB_remap_index }, + { 9549, VertexAttrib4bvARB_remap_index }, + { 23496, VertexAttrib4dARB_remap_index }, + { 18678, VertexAttrib4dvARB_remap_index }, + { 10033, VertexAttrib4fARB_remap_index }, + { 10403, VertexAttrib4fvARB_remap_index }, + { 9001, VertexAttrib4ivARB_remap_index }, + { 15107, VertexAttrib4sARB_remap_index }, + { 27265, VertexAttrib4svARB_remap_index }, + { 14524, VertexAttrib4ubvARB_remap_index }, + { 26712, VertexAttrib4uivARB_remap_index }, + { 17506, VertexAttrib4usvARB_remap_index }, + { 19366, VertexAttribPointerARB_remap_index }, + { 28858, BindBufferARB_remap_index }, + { 5862, BufferDataARB_remap_index }, + { 1382, BufferSubDataARB_remap_index }, + { 26901, DeleteBuffersARB_remap_index }, + { 29141, GenBuffersARB_remap_index }, + { 15449, GetBufferParameterivARB_remap_index }, + { 14671, GetBufferPointervARB_remap_index }, + { 1335, GetBufferSubDataARB_remap_index }, + { 26660, IsBufferARB_remap_index }, + { 23124, MapBufferARB_remap_index }, + { 27480, UnmapBufferARB_remap_index }, + { 268, BeginQueryARB_remap_index }, + { 17207, DeleteQueriesARB_remap_index }, + { 10664, EndQueryARB_remap_index }, + { 25537, GenQueriesARB_remap_index }, + { 1772, GetQueryObjectivARB_remap_index }, + { 15151, GetQueryObjectuivARB_remap_index }, + { 1624, GetQueryivARB_remap_index }, + { 17413, IsQueryARB_remap_index }, + { 7241, AttachObjectARB_remap_index }, + { 16112, CompileShaderARB_remap_index }, + { 2879, CreateProgramObjectARB_remap_index }, + { 5807, CreateShaderObjectARB_remap_index }, + { 12613, DeleteObjectARB_remap_index }, + { 20979, DetachObjectARB_remap_index }, + { 10475, GetActiveUniformARB_remap_index }, + { 8320, GetAttachedObjectsARB_remap_index }, + { 8599, GetHandleARB_remap_index }, + { 28891, GetInfoLogARB_remap_index }, + { 28147, GetObjectParameterfvARB_remap_index }, + { 23962, GetObjectParameterivARB_remap_index }, + { 25295, GetShaderSourceARB_remap_index }, + { 24576, GetUniformLocationARB_remap_index }, + { 20850, GetUniformfvARB_remap_index }, + { 11025, GetUniformivARB_remap_index }, + { 17551, LinkProgramARB_remap_index }, + { 17609, ShaderSourceARB_remap_index }, + { 6523, Uniform1fARB_remap_index }, + { 26076, Uniform1fvARB_remap_index }, + { 19335, Uniform1iARB_remap_index }, + { 18367, Uniform1ivARB_remap_index }, + { 2003, Uniform2fARB_remap_index }, + { 12449, Uniform2fvARB_remap_index }, + { 23011, Uniform2iARB_remap_index }, + { 2123, Uniform2ivARB_remap_index }, + { 16222, Uniform3fARB_remap_index }, + { 8350, Uniform3fvARB_remap_index }, + { 5481, Uniform3iARB_remap_index }, + { 14777, Uniform3ivARB_remap_index }, + { 16668, Uniform4fARB_remap_index }, + { 20714, Uniform4fvARB_remap_index }, + { 21854, Uniform4iARB_remap_index }, + { 17919, Uniform4ivARB_remap_index }, + { 7293, UniformMatrix2fvARB_remap_index }, + { 17, UniformMatrix3fvARB_remap_index }, + { 2475, UniformMatrix4fvARB_remap_index }, + { 22287, UseProgramObjectARB_remap_index }, + { 12884, ValidateProgramARB_remap_index }, + { 18721, BindAttribLocationARB_remap_index }, + { 4315, GetActiveAttribARB_remap_index }, + { 14458, GetAttribLocationARB_remap_index }, + { 25815, DrawBuffersARB_remap_index }, + { 11508, RenderbufferStorageMultisample_remap_index }, + { 16716, FlushMappedBufferRange_remap_index }, + { 24379, MapBufferRange_remap_index }, + { 14333, BindVertexArray_remap_index }, + { 12743, GenVertexArrays_remap_index }, + { 26590, CopyBufferSubData_remap_index }, + { 27369, ClientWaitSync_remap_index }, + { 2394, DeleteSync_remap_index }, + { 6190, FenceSync_remap_index }, + { 13255, GetInteger64v_remap_index }, + { 19791, GetSynciv_remap_index }, + { 25754, IsSync_remap_index }, + { 8268, WaitSync_remap_index }, + { 3363, DrawElementsBaseVertex_remap_index }, + { 26833, DrawRangeElementsBaseVertex_remap_index }, + { 23155, MultiDrawElementsBaseVertex_remap_index }, + { 4680, PolygonOffsetEXT_remap_index }, + { 20350, GetPixelTexGenParameterfvSGIS_remap_index }, + { 3895, GetPixelTexGenParameterivSGIS_remap_index }, + { 20083, PixelTexGenParameterfSGIS_remap_index }, + { 580, PixelTexGenParameterfvSGIS_remap_index }, + { 11063, PixelTexGenParameteriSGIS_remap_index }, + { 12020, PixelTexGenParameterivSGIS_remap_index }, + { 14421, SampleMaskSGIS_remap_index }, + { 17353, SamplePatternSGIS_remap_index }, + { 23084, ColorPointerEXT_remap_index }, + { 15336, EdgeFlagPointerEXT_remap_index }, + { 5135, IndexPointerEXT_remap_index }, + { 5215, NormalPointerEXT_remap_index }, + { 13849, TexCoordPointerEXT_remap_index }, + { 5985, VertexPointerEXT_remap_index }, + { 3165, PointParameterfEXT_remap_index }, + { 6830, PointParameterfvEXT_remap_index }, + { 28245, LockArraysEXT_remap_index }, + { 12948, UnlockArraysEXT_remap_index }, + { 7837, CullParameterdvEXT_remap_index }, + { 10270, CullParameterfvEXT_remap_index }, + { 1151, SecondaryColor3bEXT_remap_index }, + { 6989, SecondaryColor3bvEXT_remap_index }, + { 9178, SecondaryColor3dEXT_remap_index }, + { 22433, SecondaryColor3dvEXT_remap_index }, + { 24625, SecondaryColor3fEXT_remap_index }, + { 15902, SecondaryColor3fvEXT_remap_index }, + { 426, SecondaryColor3iEXT_remap_index }, + { 14159, SecondaryColor3ivEXT_remap_index }, + { 8836, SecondaryColor3sEXT_remap_index }, + { 27033, SecondaryColor3svEXT_remap_index }, + { 23798, SecondaryColor3ubEXT_remap_index }, + { 18612, SecondaryColor3ubvEXT_remap_index }, + { 11258, SecondaryColor3uiEXT_remap_index }, + { 19970, SecondaryColor3uivEXT_remap_index }, + { 22645, SecondaryColor3usEXT_remap_index }, + { 11331, SecondaryColor3usvEXT_remap_index }, + { 10346, SecondaryColorPointerEXT_remap_index }, + { 22494, MultiDrawArraysEXT_remap_index }, + { 18302, MultiDrawElementsEXT_remap_index }, + { 18497, FogCoordPointerEXT_remap_index }, + { 4044, FogCoorddEXT_remap_index }, + { 27646, FogCoorddvEXT_remap_index }, + { 4105, FogCoordfEXT_remap_index }, + { 23721, FogCoordfvEXT_remap_index }, + { 16620, PixelTexGenSGIX_remap_index }, + { 24306, BlendFuncSeparateEXT_remap_index }, + { 5897, FlushVertexArrayRangeNV_remap_index }, + { 4629, VertexArrayRangeNV_remap_index }, + { 24690, CombinerInputNV_remap_index }, + { 1946, CombinerOutputNV_remap_index }, + { 27186, CombinerParameterfNV_remap_index }, + { 4549, CombinerParameterfvNV_remap_index }, + { 19541, CombinerParameteriNV_remap_index }, + { 28616, CombinerParameterivNV_remap_index }, + { 6267, FinalCombinerInputNV_remap_index }, + { 8665, GetCombinerInputParameterfvNV_remap_index }, + { 28453, GetCombinerInputParameterivNV_remap_index }, + { 6066, GetCombinerOutputParameterfvNV_remap_index }, + { 11949, GetCombinerOutputParameterivNV_remap_index }, + { 5642, GetFinalCombinerInputParameterfvNV_remap_index }, + { 21726, GetFinalCombinerInputParameterivNV_remap_index }, + { 11003, ResizeBuffersMESA_remap_index }, + { 9753, WindowPos2dMESA_remap_index }, + { 944, WindowPos2dvMESA_remap_index }, + { 29444, WindowPos2fMESA_remap_index }, + { 6934, WindowPos2fvMESA_remap_index }, + { 15849, WindowPos2iMESA_remap_index }, + { 17826, WindowPos2ivMESA_remap_index }, + { 18401, WindowPos2sMESA_remap_index }, + { 4885, WindowPos2svMESA_remap_index }, + { 6759, WindowPos3dMESA_remap_index }, + { 12228, WindowPos3dvMESA_remap_index }, + { 472, WindowPos3fMESA_remap_index }, + { 13009, WindowPos3fvMESA_remap_index }, + { 21021, WindowPos3iMESA_remap_index }, + { 26535, WindowPos3ivMESA_remap_index }, + { 16366, WindowPos3sMESA_remap_index }, + { 27902, WindowPos3svMESA_remap_index }, + { 9704, WindowPos4dMESA_remap_index }, + { 14862, WindowPos4dvMESA_remap_index }, + { 12187, WindowPos4fMESA_remap_index }, + { 26940, WindowPos4fvMESA_remap_index }, + { 26688, WindowPos4iMESA_remap_index }, + { 10842, WindowPos4ivMESA_remap_index }, + { 16499, WindowPos4sMESA_remap_index }, + { 2857, WindowPos4svMESA_remap_index }, + { 11988, MultiModeDrawArraysIBM_remap_index }, + { 25408, MultiModeDrawElementsIBM_remap_index }, + { 10692, DeleteFencesNV_remap_index }, + { 24537, FinishFenceNV_remap_index }, + { 3287, GenFencesNV_remap_index }, + { 14842, GetFenceivNV_remap_index }, + { 7226, IsFenceNV_remap_index }, + { 11876, SetFenceNV_remap_index }, + { 3744, TestFenceNV_remap_index }, + { 27873, AreProgramsResidentNV_remap_index }, + { 27228, BindProgramNV_remap_index }, + { 22728, DeleteProgramsNV_remap_index }, + { 18830, ExecuteProgramNV_remap_index }, + { 29337, GenProgramsNV_remap_index }, + { 20429, GetProgramParameterdvNV_remap_index }, + { 9240, GetProgramParameterfvNV_remap_index }, + { 23058, GetProgramStringNV_remap_index }, + { 21415, GetProgramivNV_remap_index }, + { 20663, GetTrackMatrixivNV_remap_index }, + { 22878, GetVertexAttribPointervNV_remap_index }, + { 21659, GetVertexAttribdvNV_remap_index }, + { 16339, GetVertexAttribfvNV_remap_index }, + { 16030, GetVertexAttribivNV_remap_index }, + { 16746, IsProgramNV_remap_index }, + { 8246, LoadProgramNV_remap_index }, + { 24402, ProgramParameters4dvNV_remap_index }, + { 21345, ProgramParameters4fvNV_remap_index }, + { 18130, RequestResidentProgramsNV_remap_index }, + { 19519, TrackMatrixNV_remap_index }, + { 28430, VertexAttrib1dNV_remap_index }, + { 11817, VertexAttrib1dvNV_remap_index }, + { 24940, VertexAttrib1fNV_remap_index }, + { 2245, VertexAttrib1fvNV_remap_index }, + { 26997, VertexAttrib1sNV_remap_index }, + { 13082, VertexAttrib1svNV_remap_index }, + { 4220, VertexAttrib2dNV_remap_index }, + { 11732, VertexAttrib2dvNV_remap_index }, + { 17585, VertexAttrib2fNV_remap_index }, + { 11379, VertexAttrib2fvNV_remap_index }, + { 5045, VertexAttrib2sNV_remap_index }, + { 16420, VertexAttrib2svNV_remap_index }, + { 9901, VertexAttrib3dNV_remap_index }, + { 28123, VertexAttrib3dvNV_remap_index }, + { 9052, VertexAttrib3fNV_remap_index }, + { 21686, VertexAttrib3fvNV_remap_index }, + { 24915, VertexAttrib3sNV_remap_index }, + { 20690, VertexAttrib3svNV_remap_index }, + { 25382, VertexAttrib4dNV_remap_index }, + { 29374, VertexAttrib4dvNV_remap_index }, + { 3945, VertexAttrib4fNV_remap_index }, + { 8296, VertexAttrib4fvNV_remap_index }, + { 23380, VertexAttrib4sNV_remap_index }, + { 1293, VertexAttrib4svNV_remap_index }, + { 4378, VertexAttrib4ubNV_remap_index }, + { 734, VertexAttrib4ubvNV_remap_index }, + { 19010, VertexAttribPointerNV_remap_index }, + { 2097, VertexAttribs1dvNV_remap_index }, + { 16444, VertexAttribs1fvNV_remap_index }, + { 29174, VertexAttribs1svNV_remap_index }, + { 9077, VertexAttribs2dvNV_remap_index }, + { 22248, VertexAttribs2fvNV_remap_index }, + { 15362, VertexAttribs2svNV_remap_index }, + { 4577, VertexAttribs3dvNV_remap_index }, + { 1977, VertexAttribs3fvNV_remap_index }, + { 26283, VertexAttribs3svNV_remap_index }, + { 23470, VertexAttribs4dvNV_remap_index }, + { 4603, VertexAttribs4fvNV_remap_index }, + { 28961, VertexAttribs4svNV_remap_index }, + { 26031, VertexAttribs4ubvNV_remap_index }, + { 23540, GetTexBumpParameterfvATI_remap_index }, + { 29215, GetTexBumpParameterivATI_remap_index }, + { 16084, TexBumpParameterfvATI_remap_index }, + { 18001, TexBumpParameterivATI_remap_index }, + { 13628, AlphaFragmentOp1ATI_remap_index }, + { 9592, AlphaFragmentOp2ATI_remap_index }, + { 21602, AlphaFragmentOp3ATI_remap_index }, + { 26210, BeginFragmentShaderATI_remap_index }, + { 27427, BindFragmentShaderATI_remap_index }, + { 20819, ColorFragmentOp1ATI_remap_index }, + { 3823, ColorFragmentOp2ATI_remap_index }, + { 27768, ColorFragmentOp3ATI_remap_index }, + { 4722, DeleteFragmentShaderATI_remap_index }, + { 29398, EndFragmentShaderATI_remap_index }, + { 28644, GenFragmentShadersATI_remap_index }, + { 22352, PassTexCoordATI_remap_index }, + { 5965, SampleMapATI_remap_index }, + { 5738, SetFragmentShaderConstantATI_remap_index }, + { 319, PointParameteriNV_remap_index }, + { 12389, PointParameterivNV_remap_index }, + { 25221, ActiveStencilFaceEXT_remap_index }, + { 24062, BindVertexArrayAPPLE_remap_index }, + { 2522, DeleteVertexArraysAPPLE_remap_index }, + { 15701, GenVertexArraysAPPLE_remap_index }, + { 20494, IsVertexArrayAPPLE_remap_index }, + { 775, GetProgramNamedParameterdvNV_remap_index }, + { 3128, GetProgramNamedParameterfvNV_remap_index }, + { 23571, ProgramNamedParameter4dNV_remap_index }, + { 12664, ProgramNamedParameter4dvNV_remap_index }, + { 7862, ProgramNamedParameter4fNV_remap_index }, + { 10311, ProgramNamedParameter4fvNV_remap_index }, + { 21324, DepthBoundsEXT_remap_index }, + { 1043, BlendEquationSeparateEXT_remap_index }, + { 12783, BindFramebufferEXT_remap_index }, + { 22539, BindRenderbufferEXT_remap_index }, + { 8515, CheckFramebufferStatusEXT_remap_index }, + { 19810, DeleteFramebuffersEXT_remap_index }, + { 28025, DeleteRenderbuffersEXT_remap_index }, + { 11756, FramebufferRenderbufferEXT_remap_index }, + { 11893, FramebufferTexture1DEXT_remap_index }, + { 10139, FramebufferTexture2DEXT_remap_index }, + { 9806, FramebufferTexture3DEXT_remap_index }, + { 20386, GenFramebuffersEXT_remap_index }, + { 15248, GenRenderbuffersEXT_remap_index }, + { 5684, GenerateMipmapEXT_remap_index }, + { 19041, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 28550, GetRenderbufferParameterivEXT_remap_index }, + { 17881, IsFramebufferEXT_remap_index }, + { 29297, IsRenderbufferEXT_remap_index }, + { 7173, RenderbufferStorageEXT_remap_index }, + { 651, BlitFramebufferEXT_remap_index }, + { 12483, BufferParameteriAPPLE_remap_index }, + { 16778, FlushMappedBufferRangeAPPLE_remap_index }, + { 2701, FramebufferTextureLayerEXT_remap_index }, + { 25932, ProvokingVertexEXT_remap_index }, + { 9461, GetTexParameterPointervAPPLE_remap_index }, + { 4405, TextureRangeAPPLE_remap_index }, + { 25247, StencilFuncSeparateATI_remap_index }, + { 15768, ProgramEnvParameters4fvEXT_remap_index }, + { 14986, ProgramLocalParameters4fvEXT_remap_index }, + { 12317, GetQueryObjecti64vEXT_remap_index }, + { 9103, GetQueryObjectui64vEXT_remap_index }, + { -1, -1 } +}; + +/* these functions are in the ABI, but have alternative names */ +static const struct gl_function_remap MESA_alt_functions[] = { + /* from GL_EXT_blend_color */ + { 2440, _gloffset_BlendColor }, + /* from GL_EXT_blend_minmax */ + { 9863, _gloffset_BlendEquation }, + /* from GL_EXT_color_subtable */ + { 14884, _gloffset_ColorSubTable }, + { 27957, _gloffset_CopyColorSubTable }, + /* from GL_EXT_convolution */ + { 213, _gloffset_ConvolutionFilter1D }, + { 2284, _gloffset_CopyConvolutionFilter1D }, + { 3624, _gloffset_GetConvolutionParameteriv }, + { 7522, _gloffset_ConvolutionFilter2D }, + { 7688, _gloffset_ConvolutionParameteriv }, + { 8148, _gloffset_ConvolutionParameterfv }, + { 18029, _gloffset_GetSeparableFilter }, + { 21075, _gloffset_SeparableFilter2D }, + { 21904, _gloffset_ConvolutionParameteri }, + { 22027, _gloffset_ConvolutionParameterf }, + { 23406, _gloffset_GetConvolutionParameterfv }, + { 24228, _gloffset_GetConvolutionFilter }, + { 26472, _gloffset_CopyConvolutionFilter2D }, + /* from GL_EXT_copy_texture */ + { 13142, _gloffset_CopyTexSubImage3D }, + { 14624, _gloffset_CopyTexImage2D }, + { 21512, _gloffset_CopyTexImage1D }, + { 23909, _gloffset_CopyTexSubImage2D }, + { 26110, _gloffset_CopyTexSubImage1D }, + /* from GL_EXT_draw_range_elements */ + { 8402, _gloffset_DrawRangeElements }, + /* from GL_EXT_histogram */ + { 812, _gloffset_Histogram }, + { 3088, _gloffset_ResetHistogram }, + { 8774, _gloffset_GetMinmax }, + { 13476, _gloffset_GetHistogramParameterfv }, + { 21437, _gloffset_GetMinmaxParameteriv }, + { 23296, _gloffset_ResetMinmax }, + { 24125, _gloffset_GetHistogramParameteriv }, + { 25181, _gloffset_GetHistogram }, + { 27543, _gloffset_Minmax }, + { 29044, _gloffset_GetMinmaxParameterfv }, + /* from GL_EXT_paletted_texture */ + { 7384, _gloffset_ColorTable }, + { 13322, _gloffset_GetColorTable }, + { 20133, _gloffset_GetColorTableParameterfv }, + { 22083, _gloffset_GetColorTableParameteriv }, + /* from GL_EXT_subtexture */ + { 6105, _gloffset_TexSubImage1D }, + { 9388, _gloffset_TexSubImage2D }, + /* from GL_EXT_texture3D */ + { 1658, _gloffset_TexImage3D }, + { 19902, _gloffset_TexSubImage3D }, + /* from GL_EXT_texture_object */ + { 2964, _gloffset_PrioritizeTextures }, + { 6554, _gloffset_AreTexturesResident }, + { 11841, _gloffset_GenTextures }, + { 13808, _gloffset_DeleteTextures }, + { 17059, _gloffset_IsTexture }, + { 26175, _gloffset_BindTexture }, + /* from GL_EXT_vertex_array */ + { 21264, _gloffset_ArrayElement }, + { 27131, _gloffset_GetPointerv }, + { 28671, _gloffset_DrawArrays }, + /* from GL_SGI_color_table */ + { 6672, _gloffset_ColorTableParameteriv }, + { 7384, _gloffset_ColorTable }, + { 13322, _gloffset_GetColorTable }, + { 13432, _gloffset_CopyColorTable }, + { 16920, _gloffset_ColorTableParameterfv }, + { 20133, _gloffset_GetColorTableParameterfv }, + { 22083, _gloffset_GetColorTableParameteriv }, + /* from GL_VERSION_1_3 */ + { 381, _gloffset_MultiTexCoord3sARB }, + { 613, _gloffset_ActiveTextureARB }, + { 3761, _gloffset_MultiTexCoord1fvARB }, + { 5240, _gloffset_MultiTexCoord3dARB }, + { 5285, _gloffset_MultiTexCoord2iARB }, + { 5409, _gloffset_MultiTexCoord2svARB }, + { 7340, _gloffset_MultiTexCoord2fARB }, + { 9133, _gloffset_MultiTexCoord3fvARB }, + { 9625, _gloffset_MultiTexCoord4sARB }, + { 10225, _gloffset_MultiTexCoord2dvARB }, + { 10607, _gloffset_MultiTexCoord1svARB }, + { 10864, _gloffset_MultiTexCoord3svARB }, + { 10925, _gloffset_MultiTexCoord4iARB }, + { 11612, _gloffset_MultiTexCoord3iARB }, + { 12346, _gloffset_MultiTexCoord1dARB }, + { 12512, _gloffset_MultiTexCoord3dvARB }, + { 13676, _gloffset_MultiTexCoord3ivARB }, + { 13721, _gloffset_MultiTexCoord2sARB }, + { 14941, _gloffset_MultiTexCoord4ivARB }, + { 16570, _gloffset_ClientActiveTextureARB }, + { 18786, _gloffset_MultiTexCoord2dARB }, + { 19161, _gloffset_MultiTexCoord4dvARB }, + { 19447, _gloffset_MultiTexCoord4fvARB }, + { 20274, _gloffset_MultiTexCoord3fARB }, + { 22584, _gloffset_MultiTexCoord4dARB }, + { 22788, _gloffset_MultiTexCoord1sARB }, + { 22966, _gloffset_MultiTexCoord1dvARB }, + { 23753, _gloffset_MultiTexCoord1ivARB }, + { 23846, _gloffset_MultiTexCoord2ivARB }, + { 24185, _gloffset_MultiTexCoord1iARB }, + { 25456, _gloffset_MultiTexCoord4svARB }, + { 25974, _gloffset_MultiTexCoord1fARB }, + { 26237, _gloffset_MultiTexCoord4fARB }, + { 28505, _gloffset_MultiTexCoord2fvARB }, + { -1, -1 } +}; + +#endif /* need_MESA_remap_table */ + +#if defined(need_GL_3DFX_tbuffer) +static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { + { 8206, -1 }, /* TbufferMask3DFX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_APPLE_flush_buffer_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_flush_buffer_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_APPLE_texture_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_texture_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_APPLE_vertex_array_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_copy_buffer) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_copy_buffer_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_draw_buffers) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_draw_buffers_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_draw_elements_base_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_draw_elements_base_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_framebuffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_map_buffer_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_matrix_palette) +static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { + { 3339, -1 }, /* MatrixIndexusvARB */ + { 11469, -1 }, /* MatrixIndexuivARB */ + { 12634, -1 }, /* MatrixIndexPointerARB */ + { 17308, -1 }, /* CurrentPaletteMatrixARB */ + { 20018, -1 }, /* MatrixIndexubvARB */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_occlusion_query) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_occlusion_query_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_point_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_point_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_provoking_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_provoking_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_shader_objects) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_shader_objects_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_sync) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_sync_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_texture_compression) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_texture_compression_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_transpose_matrix) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_transpose_matrix_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_array_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_blend) +static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { + { 2226, -1 }, /* WeightubvARB */ + { 5572, -1 }, /* WeightivARB */ + { 9728, -1 }, /* WeightPointerARB */ + { 12103, -1 }, /* WeightfvARB */ + { 15388, -1 }, /* WeightbvARB */ + { 18454, -1 }, /* WeightusvARB */ + { 21001, -1 }, /* VertexBlendARB */ + { 26058, -1 }, /* WeightsvARB */ + { 28007, -1 }, /* WeightdvARB */ + { 28705, -1 }, /* WeightuivARB */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_buffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_buffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_program) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_program_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_shader) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_shader_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_window_pos) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_window_pos_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_blend_equation_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_blend_equation_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_draw_buffers) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_draw_buffers_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_envmap_bumpmap) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_envmap_bumpmap_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_fragment_shader) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_fragment_shader_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_separate_stencil) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_color) +static const struct gl_function_remap GL_EXT_blend_color_functions[] = { + { 2440, _gloffset_BlendColor }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_equation_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_blend_equation_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_func_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_minmax) +static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { + { 9863, _gloffset_BlendEquation }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_color_subtable) +static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { + { 14884, _gloffset_ColorSubTable }, + { 27957, _gloffset_CopyColorSubTable }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_compiled_vertex_array) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_convolution) +static const struct gl_function_remap GL_EXT_convolution_functions[] = { + { 213, _gloffset_ConvolutionFilter1D }, + { 2284, _gloffset_CopyConvolutionFilter1D }, + { 3624, _gloffset_GetConvolutionParameteriv }, + { 7522, _gloffset_ConvolutionFilter2D }, + { 7688, _gloffset_ConvolutionParameteriv }, + { 8148, _gloffset_ConvolutionParameterfv }, + { 18029, _gloffset_GetSeparableFilter }, + { 21075, _gloffset_SeparableFilter2D }, + { 21904, _gloffset_ConvolutionParameteri }, + { 22027, _gloffset_ConvolutionParameterf }, + { 23406, _gloffset_GetConvolutionParameterfv }, + { 24228, _gloffset_GetConvolutionFilter }, + { 26472, _gloffset_CopyConvolutionFilter2D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_coordinate_frame) +static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { + { 9272, -1 }, /* TangentPointerEXT */ + { 10983, -1 }, /* Binormal3ivEXT */ + { 11565, -1 }, /* Tangent3sEXT */ + { 12699, -1 }, /* Tangent3fvEXT */ + { 16320, -1 }, /* Tangent3dvEXT */ + { 17006, -1 }, /* Binormal3bvEXT */ + { 18082, -1 }, /* Binormal3dEXT */ + { 19950, -1 }, /* Tangent3fEXT */ + { 21976, -1 }, /* Binormal3sEXT */ + { 22394, -1 }, /* Tangent3ivEXT */ + { 22413, -1 }, /* Tangent3dEXT */ + { 23193, -1 }, /* Binormal3svEXT */ + { 23651, -1 }, /* Binormal3fEXT */ + { 24503, -1 }, /* Binormal3dvEXT */ + { 25678, -1 }, /* Tangent3iEXT */ + { 26757, -1 }, /* Tangent3bvEXT */ + { 27166, -1 }, /* Tangent3bEXT */ + { 27730, -1 }, /* Binormal3fvEXT */ + { 28404, -1 }, /* BinormalPointerEXT */ + { 28809, -1 }, /* Tangent3svEXT */ + { 29246, -1 }, /* Binormal3bEXT */ + { 29423, -1 }, /* Binormal3iEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_copy_texture) +static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { + { 13142, _gloffset_CopyTexSubImage3D }, + { 14624, _gloffset_CopyTexImage2D }, + { 21512, _gloffset_CopyTexImage1D }, + { 23909, _gloffset_CopyTexSubImage2D }, + { 26110, _gloffset_CopyTexSubImage1D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_cull_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_depth_bounds_test) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_draw_range_elements) +static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { + { 8402, _gloffset_DrawRangeElements }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_fog_coord) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_fog_coord_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_framebuffer_blit) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_framebuffer_blit_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_framebuffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_framebuffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_gpu_program_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_histogram) +static const struct gl_function_remap GL_EXT_histogram_functions[] = { + { 812, _gloffset_Histogram }, + { 3088, _gloffset_ResetHistogram }, + { 8774, _gloffset_GetMinmax }, + { 13476, _gloffset_GetHistogramParameterfv }, + { 21437, _gloffset_GetMinmaxParameteriv }, + { 23296, _gloffset_ResetMinmax }, + { 24125, _gloffset_GetHistogramParameteriv }, + { 25181, _gloffset_GetHistogram }, + { 27543, _gloffset_Minmax }, + { 29044, _gloffset_GetMinmaxParameterfv }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_index_func) +static const struct gl_function_remap GL_EXT_index_func_functions[] = { + { 10090, -1 }, /* IndexFuncEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_index_material) +static const struct gl_function_remap GL_EXT_index_material_functions[] = { + { 18541, -1 }, /* IndexMaterialEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_light_texture) +static const struct gl_function_remap GL_EXT_light_texture_functions[] = { + { 23213, -1 }, /* ApplyTextureEXT */ + { 23250, -1 }, /* TextureMaterialEXT */ + { 23275, -1 }, /* TextureLightEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_multi_draw_arrays) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_paletted_texture) +static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { + { 7384, _gloffset_ColorTable }, + { 13322, _gloffset_GetColorTable }, + { 20133, _gloffset_GetColorTableParameterfv }, + { 22083, _gloffset_GetColorTableParameteriv }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_pixel_transform) +static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { + { 9513, -1 }, /* PixelTransformParameterfvEXT */ + { 19126, -1 }, /* PixelTransformParameterfEXT */ + { 19206, -1 }, /* PixelTransformParameteriEXT */ + { 28368, -1 }, /* PixelTransformParameterivEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_point_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_point_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_polygon_offset) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_polygon_offset_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_provoking_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_provoking_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_secondary_color) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_secondary_color_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_stencil_two_side) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_subtexture) +static const struct gl_function_remap GL_EXT_subtexture_functions[] = { + { 6105, _gloffset_TexSubImage1D }, + { 9388, _gloffset_TexSubImage2D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture3D) +static const struct gl_function_remap GL_EXT_texture3D_functions[] = { + { 1658, _gloffset_TexImage3D }, + { 19902, _gloffset_TexSubImage3D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture_array) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_texture_array_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture_object) +static const struct gl_function_remap GL_EXT_texture_object_functions[] = { + { 2964, _gloffset_PrioritizeTextures }, + { 6554, _gloffset_AreTexturesResident }, + { 11841, _gloffset_GenTextures }, + { 13808, _gloffset_DeleteTextures }, + { 17059, _gloffset_IsTexture }, + { 26175, _gloffset_BindTexture }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture_perturb_normal) +static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { + { 12053, -1 }, /* TextureNormalEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_timer_query) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_timer_query_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_vertex_array) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { + { 21264, _gloffset_ArrayElement }, + { 27131, _gloffset_GetPointerv }, + { 28671, _gloffset_DrawArrays }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_vertex_weighting) +static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { + { 17089, -1 }, /* VertexWeightfvEXT */ + { 23629, -1 }, /* VertexWeightfEXT */ + { 25150, -1 }, /* VertexWeightPointerEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_HP_image_transform) +static const struct gl_function_remap GL_HP_image_transform_functions[] = { + { 2157, -1 }, /* GetImageTransformParameterfvHP */ + { 3305, -1 }, /* ImageTransformParameterfHP */ + { 8966, -1 }, /* ImageTransformParameterfvHP */ + { 10525, -1 }, /* ImageTransformParameteriHP */ + { 10754, -1 }, /* GetImageTransformParameterivHP */ + { 17153, -1 }, /* ImageTransformParameterivHP */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_IBM_multimode_draw_arrays) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_IBM_vertex_array_lists) +static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { + { 3857, -1 }, /* SecondaryColorPointerListIBM */ + { 5106, -1 }, /* NormalPointerListIBM */ + { 6728, -1 }, /* FogCoordPointerListIBM */ + { 7035, -1 }, /* VertexPointerListIBM */ + { 10446, -1 }, /* ColorPointerListIBM */ + { 11672, -1 }, /* TexCoordPointerListIBM */ + { 12075, -1 }, /* IndexPointerListIBM */ + { 28987, -1 }, /* EdgeFlagPointerListIBM */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_INGR_blend_func_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_INTEL_parallel_arrays) +static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { + { 11095, -1 }, /* VertexPointervINTEL */ + { 13569, -1 }, /* ColorPointervINTEL */ + { 26446, -1 }, /* NormalPointervINTEL */ + { 26872, -1 }, /* TexCoordPointervINTEL */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_MESA_resize_buffers) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_MESA_shader_debug) +static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { + { 1522, -1 }, /* GetDebugLogLengthMESA */ + { 3063, -1 }, /* ClearDebugLogMESA */ + { 4018, -1 }, /* GetDebugLogMESA */ + { 27324, -1 }, /* CreateDebugObjectMESA */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_MESA_window_pos) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_MESA_window_pos_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_evaluators) +static const struct gl_function_remap GL_NV_evaluators_functions[] = { + { 5773, -1 }, /* GetMapAttribParameterivNV */ + { 7490, -1 }, /* MapControlPointsNV */ + { 7589, -1 }, /* MapParameterfvNV */ + { 9371, -1 }, /* EvalMapsNV */ + { 15058, -1 }, /* GetMapAttribParameterfvNV */ + { 15224, -1 }, /* MapParameterivNV */ + { 21827, -1 }, /* GetMapParameterivNV */ + { 22325, -1 }, /* GetMapParameterfvNV */ + { 25782, -1 }, /* GetMapControlPointsNV */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_fence) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_fence_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_fragment_program) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_fragment_program_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_point_sprite) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_point_sprite_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_register_combiners) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_register_combiners_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_register_combiners2) +static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { + { 13961, -1 }, /* CombinerStageParameterfvNV */ + { 14276, -1 }, /* GetCombinerStageParameterfvNV */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_vertex_array_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_vertex_array_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_vertex_program) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_vertex_program_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_PGI_misc_hints) +static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { + { 7674, -1 }, /* HintPGI */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_detail_texture) +static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { + { 14249, -1 }, /* GetDetailTexFuncSGIS */ + { 14569, -1 }, /* DetailTexFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_fog_function) +static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { + { 23891, -1 }, /* FogFuncSGIS */ + { 24556, -1 }, /* GetFogFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIS_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_pixel_texture) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIS_pixel_texture_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_point_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_sharpen_texture) +static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { + { 5834, -1 }, /* GetSharpenTexFuncSGIS */ + { 19421, -1 }, /* SharpenTexFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_texture4D) +static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { + { 894, -1 }, /* TexImage4DSGIS */ + { 13877, -1 }, /* TexSubImage4DSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_texture_color_mask) +static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { + { 13275, -1 }, /* TextureColorMaskSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_texture_filter4) +static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { + { 6011, -1 }, /* GetTexFilterFuncSGIS */ + { 14395, -1 }, /* TexFilterFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_async) +static const struct gl_function_remap GL_SGIX_async_functions[] = { + { 3014, -1 }, /* AsyncMarkerSGIX */ + { 3997, -1 }, /* FinishAsyncSGIX */ + { 4703, -1 }, /* PollAsyncSGIX */ + { 19568, -1 }, /* DeleteAsyncMarkersSGIX */ + { 19597, -1 }, /* IsAsyncMarkerSGIX */ + { 28784, -1 }, /* GenAsyncMarkersSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_flush_raster) +static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { + { 6382, -1 }, /* FlushRasterSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_fragment_lighting) +static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { + { 2410, -1 }, /* FragmentMaterialfvSGIX */ + { 2906, -1 }, /* FragmentLightModelivSGIX */ + { 4654, -1 }, /* FragmentLightiSGIX */ + { 5514, -1 }, /* GetFragmentMaterialfvSGIX */ + { 7102, -1 }, /* FragmentMaterialfSGIX */ + { 7263, -1 }, /* GetFragmentLightivSGIX */ + { 8100, -1 }, /* FragmentLightModeliSGIX */ + { 9434, -1 }, /* FragmentLightivSGIX */ + { 9671, -1 }, /* GetFragmentMaterialivSGIX */ + { 16976, -1 }, /* FragmentLightModelfSGIX */ + { 17276, -1 }, /* FragmentColorMaterialSGIX */ + { 17648, -1 }, /* FragmentMaterialiSGIX */ + { 18869, -1 }, /* LightEnviSGIX */ + { 20225, -1 }, /* FragmentLightModelfvSGIX */ + { 20534, -1 }, /* FragmentLightfvSGIX */ + { 25032, -1 }, /* FragmentLightfSGIX */ + { 27700, -1 }, /* GetFragmentLightfvSGIX */ + { 29267, -1 }, /* FragmentMaterialivSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_framezoom) +static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { + { 19620, -1 }, /* FrameZoomSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_igloo_interface) +static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { + { 25340, -1 }, /* IglooInterfaceSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_instruments) +static const struct gl_function_remap GL_SGIX_instruments_functions[] = { + { 2573, -1 }, /* ReadInstrumentsSGIX */ + { 5590, -1 }, /* PollInstrumentsSGIX */ + { 9332, -1 }, /* GetInstrumentsSGIX */ + { 11306, -1 }, /* StartInstrumentsSGIX */ + { 13995, -1 }, /* StopInstrumentsSGIX */ + { 15601, -1 }, /* InstrumentsBufferSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_list_priority) +static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { + { 1125, -1 }, /* ListParameterfSGIX */ + { 2763, -1 }, /* GetListParameterfvSGIX */ + { 15516, -1 }, /* ListParameteriSGIX */ + { 16270, -1 }, /* ListParameterfvSGIX */ + { 18275, -1 }, /* ListParameterivSGIX */ + { 28828, -1 }, /* GetListParameterivSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_pixel_texture) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_polynomial_ffd) +static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { + { 3251, -1 }, /* LoadIdentityDeformationMapSGIX */ + { 14095, -1 }, /* DeformSGIX */ + { 21376, -1 }, /* DeformationMap3fSGIX */ + { 27588, -1 }, /* DeformationMap3dSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_reference_plane) +static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { + { 12826, -1 }, /* ReferencePlaneSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_sprite) +static const struct gl_function_remap GL_SGIX_sprite_functions[] = { + { 8487, -1 }, /* SpriteParameterfvSGIX */ + { 18103, -1 }, /* SpriteParameteriSGIX */ + { 23330, -1 }, /* SpriteParameterfSGIX */ + { 25904, -1 }, /* SpriteParameterivSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_tag_sample_buffer) +static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { + { 18162, -1 }, /* TagSampleBufferSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGI_color_table) +static const struct gl_function_remap GL_SGI_color_table_functions[] = { + { 6672, _gloffset_ColorTableParameteriv }, + { 7384, _gloffset_ColorTable }, + { 13322, _gloffset_GetColorTable }, + { 13432, _gloffset_CopyColorTable }, + { 16920, _gloffset_ColorTableParameterfv }, + { 20133, _gloffset_GetColorTableParameterfv }, + { 22083, _gloffset_GetColorTableParameteriv }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUNX_constant_data) +static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { + { 27678, -1 }, /* FinishTextureSUNX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_global_alpha) +static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { + { 3035, -1 }, /* GlobalAlphaFactorubSUN */ + { 4193, -1 }, /* GlobalAlphaFactoriSUN */ + { 5615, -1 }, /* GlobalAlphaFactordSUN */ + { 8571, -1 }, /* GlobalAlphaFactoruiSUN */ + { 8923, -1 }, /* GlobalAlphaFactorbSUN */ + { 11585, -1 }, /* GlobalAlphaFactorfSUN */ + { 11704, -1 }, /* GlobalAlphaFactorusSUN */ + { 19859, -1 }, /* GlobalAlphaFactorsSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_mesh_array) +static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { + { 25716, -1 }, /* DrawMeshArraysSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_triangle_list) +static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { + { 3971, -1 }, /* ReplacementCodeubSUN */ + { 5454, -1 }, /* ReplacementCodeubvSUN */ + { 16641, -1 }, /* ReplacementCodeusvSUN */ + { 16829, -1 }, /* ReplacementCodePointerSUN */ + { 18186, -1 }, /* ReplacementCodeusSUN */ + { 18933, -1 }, /* ReplacementCodeuiSUN */ + { 26361, -1 }, /* ReplacementCodeuivSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_vertex) +static const struct gl_function_remap GL_SUN_vertex_functions[] = { + { 999, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ + { 1197, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ + { 1423, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ + { 1699, -1 }, /* ReplacementCodeuiVertex3fvSUN */ + { 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ + { 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ + { 2642, -1 }, /* Color4ubVertex3fvSUN */ + { 4074, -1 }, /* Color4ubVertex3fSUN */ + { 4150, -1 }, /* TexCoord2fVertex3fSUN */ + { 4449, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 4779, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 5349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 6419, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 7131, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 7899, -1 }, /* Color3fVertex3fSUN */ + { 8882, -1 }, /* Color3fVertex3fvSUN */ + { 9297, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 9969, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 11169, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 12557, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 12968, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 14020, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 14354, -1 }, /* Color4ubVertex2fvSUN */ + { 14594, -1 }, /* Normal3fVertex3fSUN */ + { 15542, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 15803, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 16470, -1 }, /* TexCoord2fVertex3fvSUN */ + { 17246, -1 }, /* Color4ubVertex2fSUN */ + { 17439, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 19292, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 19639, -1 }, /* Normal3fVertex3fvSUN */ + { 20042, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 20908, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 21128, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 22831, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 24007, -1 }, /* TexCoord4fVertex4fSUN */ + { 24433, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 24759, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 24886, -1 }, /* TexCoord4fVertex4fvSUN */ + { 25588, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_1_3) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_1_3_functions[] = { + { 381, _gloffset_MultiTexCoord3sARB }, + { 613, _gloffset_ActiveTextureARB }, + { 3761, _gloffset_MultiTexCoord1fvARB }, + { 5240, _gloffset_MultiTexCoord3dARB }, + { 5285, _gloffset_MultiTexCoord2iARB }, + { 5409, _gloffset_MultiTexCoord2svARB }, + { 7340, _gloffset_MultiTexCoord2fARB }, + { 9133, _gloffset_MultiTexCoord3fvARB }, + { 9625, _gloffset_MultiTexCoord4sARB }, + { 10225, _gloffset_MultiTexCoord2dvARB }, + { 10607, _gloffset_MultiTexCoord1svARB }, + { 10864, _gloffset_MultiTexCoord3svARB }, + { 10925, _gloffset_MultiTexCoord4iARB }, + { 11612, _gloffset_MultiTexCoord3iARB }, + { 12346, _gloffset_MultiTexCoord1dARB }, + { 12512, _gloffset_MultiTexCoord3dvARB }, + { 13676, _gloffset_MultiTexCoord3ivARB }, + { 13721, _gloffset_MultiTexCoord2sARB }, + { 14941, _gloffset_MultiTexCoord4ivARB }, + { 16570, _gloffset_ClientActiveTextureARB }, + { 18786, _gloffset_MultiTexCoord2dARB }, + { 19161, _gloffset_MultiTexCoord4dvARB }, + { 19447, _gloffset_MultiTexCoord4fvARB }, + { 20274, _gloffset_MultiTexCoord3fARB }, + { 22584, _gloffset_MultiTexCoord4dARB }, + { 22788, _gloffset_MultiTexCoord1sARB }, + { 22966, _gloffset_MultiTexCoord1dvARB }, + { 23753, _gloffset_MultiTexCoord1ivARB }, + { 23846, _gloffset_MultiTexCoord2ivARB }, + { 24185, _gloffset_MultiTexCoord1iARB }, + { 25456, _gloffset_MultiTexCoord4svARB }, + { 25974, _gloffset_MultiTexCoord1fARB }, + { 26237, _gloffset_MultiTexCoord4fARB }, + { 28505, _gloffset_MultiTexCoord2fvARB }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_1_4) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_1_4_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_1_5) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_1_5_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_2_0) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_2_0_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_2_1) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_2_1_functions[] = { + { -1, -1 } +}; +#endif + -- cgit v1.2.3 From 17ef1f6074d6107c167f1956a5c60993904c0b72 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Thu, 8 Oct 2009 10:33:57 +0800 Subject: mesa: Enable remap table in core. This enables the remap table in core. driInitExtensions is adapted to use the remap table. All uses of extension_helper.h are replaced by remap_helper.h. The chicken-egg problem of the DRI drivers is also solved. It is now also possible to pass NULL extensions to driInitExtensions. It will cause driInitExtensions to map all known functions. This functionality is used by software drivers and EGL_i915. Signed-off-by: Chia-I Wu --- src/gallium/state_trackers/dri/dri_extensions.c | 10 ++- src/gallium/state_trackers/dri/dri_screen.c | 5 -- src/gallium/state_trackers/egl/egl_context.c | 67 ------------------ src/gallium/state_trackers/egl/egl_tracker.c | 4 +- src/mesa/drivers/dri/common/utils.c | 94 +++++-------------------- src/mesa/drivers/dri/common/utils.h | 32 +-------- src/mesa/drivers/dri/i810/i810context.c | 2 +- src/mesa/drivers/dri/i810/i810screen.c | 4 -- src/mesa/drivers/dri/intel/intel_extensions.c | 3 +- src/mesa/drivers/dri/intel/intel_screen.c | 24 ------- src/mesa/drivers/dri/mach64/mach64_context.c | 2 +- src/mesa/drivers/dri/mach64/mach64_screen.c | 14 ---- src/mesa/drivers/dri/mga/mga_xmesa.c | 18 +---- src/mesa/drivers/dri/r128/r128_context.c | 4 +- src/mesa/drivers/dri/r128/r128_screen.c | 14 ---- src/mesa/drivers/dri/r200/r200_context.c | 16 ++--- src/mesa/drivers/dri/r300/r300_context.c | 8 +-- src/mesa/drivers/dri/r600/r600_context.c | 8 +-- src/mesa/drivers/dri/radeon/radeon_context.c | 6 +- src/mesa/drivers/dri/radeon/radeon_screen.c | 54 -------------- src/mesa/drivers/dri/savage/savage_xmesa.c | 14 +--- src/mesa/drivers/dri/sis/sis_context.c | 6 +- src/mesa/drivers/dri/sis/sis_screen.c | 12 ---- src/mesa/drivers/dri/swrast/swrast.c | 74 +------------------ src/mesa/drivers/dri/tdfx/tdfx_context.c | 6 +- src/mesa/drivers/dri/tdfx/tdfx_screen.c | 16 ----- src/mesa/drivers/dri/unichrome/via_context.c | 4 +- src/mesa/drivers/dri/unichrome/via_screen.c | 14 ---- src/mesa/drivers/x11/xm_api.c | 73 ------------------- src/mesa/main/context.c | 3 + src/mesa/sources.mak | 1 + 31 files changed, 66 insertions(+), 546 deletions(-) (limited to 'src/mesa') diff --git a/src/gallium/state_trackers/dri/dri_extensions.c b/src/gallium/state_trackers/dri/dri_extensions.c index 800d462e32..78c4cd8375 100644 --- a/src/gallium/state_trackers/dri/dri_extensions.c +++ b/src/gallium/state_trackers/dri/dri_extensions.c @@ -59,12 +59,13 @@ #define need_GL_NV_vertex_program #define need_GL_VERSION_2_0 #define need_GL_VERSION_2_1 -#include "extension_helper.h" +#include "main/remap_helper.h" +#include "utils.h" /** * Extension strings exported by the driver. */ -const struct dri_extension card_extensions[] = { +static const struct dri_extension card_extensions[] = { {"GL_ARB_fragment_shader", NULL}, {"GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions}, {"GL_ARB_multisample", GL_ARB_multisample_functions}, @@ -127,10 +128,7 @@ dri_init_extensions(struct dri_context *ctx) * capabilities of the pipe_screen. This is actually something * that can/should be done inside st_create_context(). */ - if (ctx) - driInitExtensions(ctx->st->ctx, card_extensions, GL_TRUE); - else - driInitExtensions(NULL, card_extensions, GL_FALSE); + driInitExtensions(ctx->st->ctx, card_extensions, GL_TRUE); } /* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c index 884b6d5011..cb864d45d5 100644 --- a/src/gallium/state_trackers/dri/dri_screen.c +++ b/src/gallium/state_trackers/dri/dri_screen.c @@ -226,8 +226,6 @@ dri_init_screen(__DRIscreenPrivate * sPriv) const __DRIconfig **configs; struct dri1_create_screen_arg arg; - dri_init_extensions(NULL); - screen = CALLOC_STRUCT(dri_screen); if (!screen) return NULL; @@ -292,9 +290,6 @@ dri_init_screen2(__DRIscreenPrivate * sPriv) struct dri_screen *screen; struct drm_create_screen_arg arg; - /* Set up dispatch table to cope with all known extensions */ - dri_init_extensions(NULL); - screen = CALLOC_STRUCT(dri_screen); if (!screen) goto fail; diff --git a/src/gallium/state_trackers/egl/egl_context.c b/src/gallium/state_trackers/egl/egl_context.c index e21a4a1095..fee186c601 100644 --- a/src/gallium/state_trackers/egl/egl_context.c +++ b/src/gallium/state_trackers/egl/egl_context.c @@ -16,73 +16,6 @@ #include "GL/internal/glcore.h" -#define need_GL_ARB_multisample -#define need_GL_ARB_point_parameters -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object -#define need_GL_ARB_vertex_program -#define need_GL_ARB_window_pos -#define need_GL_EXT_blend_color -#define need_GL_EXT_blend_equation_separate -#define need_GL_EXT_blend_func_separate -#define need_GL_EXT_blend_minmax -#define need_GL_EXT_cull_vertex -#define need_GL_EXT_fog_coord -#define need_GL_EXT_framebuffer_object -#define need_GL_EXT_multi_draw_arrays -#define need_GL_EXT_secondary_color -#define need_GL_NV_vertex_program -#include "extension_helper.h" - -/** - * TODO HACK! FUGLY! - * Copied for intel extentions. - */ -const struct dri_extension card_extensions[] = { - {"GL_ARB_multisample", GL_ARB_multisample_functions}, - {"GL_ARB_multitexture", NULL}, - {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, - {"GL_ARB_texture_border_clamp", NULL}, - {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, - {"GL_ARB_texture_cube_map", NULL}, - {"GL_ARB_texture_env_add", NULL}, - {"GL_ARB_texture_env_combine", NULL}, - {"GL_ARB_texture_env_dot3", NULL}, - {"GL_ARB_texture_mirrored_repeat", NULL}, - {"GL_ARB_texture_rectangle", NULL}, - {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, - {"GL_ARB_pixel_buffer_object", NULL}, - {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, - {"GL_ARB_window_pos", GL_ARB_window_pos_functions}, - {"GL_EXT_blend_color", GL_EXT_blend_color_functions}, - {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, - {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, - {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, - {"GL_EXT_blend_subtract", NULL}, - {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions}, - {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions}, - {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions}, - {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, - {"GL_EXT_packed_depth_stencil", NULL}, - {"GL_EXT_pixel_buffer_object", NULL}, - {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, - {"GL_EXT_stencil_wrap", NULL}, - {"GL_EXT_texture_edge_clamp", NULL}, - {"GL_EXT_texture_env_combine", NULL}, - {"GL_EXT_texture_env_dot3", NULL}, - {"GL_EXT_texture_filter_anisotropic", NULL}, - {"GL_EXT_texture_lod_bias", NULL}, - {"GL_3DFX_texture_compression_FXT1", NULL}, - {"GL_APPLE_client_storage", NULL}, - {"GL_MESA_pack_invert", NULL}, - {"GL_MESA_ycbcr_texture", NULL}, - {"GL_NV_blend_square", NULL}, - {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, - {"GL_NV_vertex_program1_1", NULL}, - {"GL_SGIS_generate_mipmap", NULL }, - {NULL, NULL} -}; - _EGLContext * drm_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, _EGLContext *share_list, const EGLint *attrib_list) { diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c index 5140755001..8d29bf490b 100644 --- a/src/gallium/state_trackers/egl/egl_tracker.c +++ b/src/gallium/state_trackers/egl/egl_tracker.c @@ -16,7 +16,6 @@ /** HACK */ void* driDriverAPI; -extern const struct dri_extension card_extensions[]; /* @@ -168,8 +167,7 @@ drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor) goto err_screen; dev->winsys = dev->screen->winsys; - /* TODO HACK */ - driInitExtensions(NULL, card_extensions, GL_FALSE); + driInitExtensions(NULL, NULL, GL_FALSE); drm_update_res(dev); res = dev->res; diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 66f277c10b..b272eb74ea 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -38,9 +38,6 @@ #include "utils.h" -int driDispatchRemapTable[ driDispatchRemapTable_size ]; - - unsigned driParseDebugString( const char * debug, const struct dri_debug_control * control ) @@ -142,7 +139,7 @@ driGetRendererString( char * buffer, const char * hardware_name, #define need_GL_EXT_blend_func_separate #define need_GL_NV_vertex_program -#include "extension_helper.h" +#include "main/remap_helper.h" static const struct dri_extension all_mesa_extensions[] = { { "GL_ARB_draw_buffers", GL_ARB_draw_buffers_functions }, @@ -165,8 +162,12 @@ static const struct dri_extension all_mesa_extensions[] = { /** - * Enable extensions supported by the driver. + * Enable and map extensions supported by the driver. * + * When ctx is NULL, extensions are not enabled, but their functions + * are still mapped. When extensions_to_enable is NULL, all static + * functions known to mesa core are mapped. + * * \bug * ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also * enables all the sub-extensions that are folded into it. This means that @@ -181,18 +182,23 @@ void driInitExtensions( GLcontext * ctx, unsigned i; if ( first_time ) { - for ( i = 0 ; i < driDispatchRemapTable_size ; i++ ) { - driDispatchRemapTable[i] = -1; - } - first_time = 0; - driInitExtensions( ctx, all_mesa_extensions, GL_FALSE ); + driInitExtensions( NULL, all_mesa_extensions, GL_FALSE ); } if ( (ctx != NULL) && enable_imaging ) { _mesa_enable_imaging_extensions( ctx ); } + /* The caller is too lazy to list any extension */ + if ( extensions_to_enable == NULL ) { + /* Map the static functions. Together with those mapped by remap + * table, this should cover everything mesa core knows. + */ + _mesa_map_static_functions(); + return; + } + for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) { driInitSingleExtension( ctx, & extensions_to_enable[i] ); } @@ -202,80 +208,18 @@ void driInitExtensions( GLcontext * ctx, /** - * Enable and add dispatch functions for a single extension + * Enable and map functions for a single extension * * \param ctx Context where extension is to be enabled. * \param ext Extension that is to be enabled. * - * \sa driInitExtensions, _mesa_enable_extension, _glapi_add_entrypoint - * - * \todo - * Determine if it would be better to use \c strlen instead of the hardcoded - * for-loops. + * \sa driInitExtensions, _mesa_enable_extension, _mesa_map_function_array */ void driInitSingleExtension( GLcontext * ctx, const struct dri_extension * ext ) { - unsigned i; - - if ( ext->functions != NULL ) { - for ( i = 0 ; ext->functions[i].strings != NULL ; i++ ) { - const char * functions[16]; - const char * parameter_signature; - const char * str = ext->functions[i].strings; - unsigned j; - unsigned offset; - - - /* Separate the parameter signature from the rest of the string. - * If the parameter signature is empty (i.e., the string starts - * with a NUL character), then the function has a void parameter - * list. - */ - parameter_signature = str; - while ( str[0] != '\0' ) { - str++; - } - str++; - - - /* Divide the string into the substrings that name each - * entry-point for the function. - */ - for ( j = 0 ; j < 16 ; j++ ) { - if ( str[0] == '\0' ) { - functions[j] = NULL; - break; - } - - functions[j] = str; - - while ( str[0] != '\0' ) { - str++; - } - str++; - } - - - /* Add each entry-point to the dispatch table. - */ - offset = _glapi_add_dispatch( functions, parameter_signature ); - if (offset == -1) { -#if 0 /* this causes noise with egl */ - fprintf(stderr, "DISPATCH ERROR! _glapi_add_dispatch failed " - "to add %s!\n", functions[0]); -#endif - } - else if (ext->functions[i].remap_index != -1) { - driDispatchRemapTable[ ext->functions[i].remap_index ] = - offset; - } - else if (ext->functions[i].offset != offset) { - fprintf(stderr, "DISPATCH ERROR! %s -> %u != %u\n", - functions[0], offset, ext->functions[i].offset); - } - } + _mesa_map_function_array(ext->functions); } if ( ctx != NULL ) { diff --git a/src/mesa/drivers/dri/common/utils.h b/src/mesa/drivers/dri/common/utils.h index 9e9e5bc224..2aa6de66c1 100644 --- a/src/mesa/drivers/dri/common/utils.h +++ b/src/mesa/drivers/dri/common/utils.h @@ -31,6 +31,7 @@ #include #include #include "main/context.h" +#include "main/remap.h" typedef struct __DRIutilversionRec2 __DRIutilversion2; @@ -39,35 +40,6 @@ struct dri_debug_control { unsigned flag; }; -/** - * Description of the entry-points and parameters for an OpenGL function. - */ -struct dri_extension_function { - /** - * \brief - * Packed string describing the parameter signature and the entry-point - * names. - * - * The parameter signature and the names of the entry-points for this - * function are packed into a single string. The substrings are - * separated by NUL characters. The whole string is terminated by - * two consecutive NUL characters. - */ - const char * strings; - - - /** - * Location in the remap table where the dispatch offset should be - * stored. - */ - int remap_index; - - /** - * Offset of the function in the dispatch table. - */ - int offset; -}; - /** * Description of the API for an extension to OpenGL. */ @@ -83,7 +55,7 @@ struct dri_extension { * is terminated by a structure with a \c NULL * \c dri_extension_function::strings pointer. */ - const struct dri_extension_function * functions; + const struct gl_function_remap * functions; }; /** diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c index 6785655686..7311b2e765 100644 --- a/src/mesa/drivers/dri/i810/i810context.c +++ b/src/mesa/drivers/dri/i810/i810context.c @@ -116,7 +116,7 @@ static void i810BufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height) /* Extension strings exported by the i810 driver. */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_env_add", NULL }, diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 6e49f3466c..a9ee61132e 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -53,8 +53,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "GL/internal/dri_interface.h" -extern const struct dri_extension card_extensions[]; - static const __DRIconfig ** i810FillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, @@ -166,8 +164,6 @@ i810InitScreen(__DRIscreen *sPriv) return NULL; } - driInitExtensions( NULL, card_extensions, GL_TRUE ); - if (sPriv->devPrivSize != sizeof(I810DRIRec)) { fprintf(stderr,"\nERROR! sizeof(I810DRIRec) does not match passed size from device driver\n"); return GL_FALSE; diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 2eb08a8f05..b6754c9fcb 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -28,6 +28,7 @@ #include "intel_chipset.h" #include "intel_context.h" #include "intel_extensions.h" +#include "utils.h" #define need_GL_ARB_copy_buffer @@ -63,7 +64,7 @@ #define need_GL_VERSION_2_0 #define need_GL_VERSION_2_1 -#include "extension_helper.h" +#include "main/remap_helper.h" /** diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 24f7fbc992..41342ddcae 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -696,18 +696,6 @@ static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp) return NULL; } - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - intelInitExtensions(NULL, GL_TRUE); - if (!intelInitDriver(psp)) return NULL; @@ -760,18 +748,6 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) int color; __DRIconfig **configs = NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - intelInitExtensions(NULL, GL_TRUE); - /* Allocate the private area */ intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate)); if (!intelScreen) { diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c index 9c7f513c6f..2bca293b3c 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.c +++ b/src/mesa/drivers/dri/mach64/mach64_context.c @@ -76,7 +76,7 @@ static const struct dri_debug_control debug_control[] = { NULL, 0 } }; -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_EXT_texture_edge_clamp", NULL }, diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index 6440027ca4..43aac899f7 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -67,8 +67,6 @@ static const GLuint __driNConfigOptions = 3; static const GLuint __driNConfigOptions = 2; #endif -extern const struct dri_extension card_extensions[]; - static const __DRIconfig ** mach64FillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, @@ -436,18 +434,6 @@ mach64InitScreen(__DRIscreenPrivate *psp) return NULL; } - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!mach64InitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 0dc76fea50..03fd9b6fc1 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -78,7 +78,7 @@ #endif #define need_GL_APPLE_vertex_array_object #define need_GL_NV_vertex_program -#include "extension_helper.h" +#include "main/remap_helper.h" /* MGA configuration */ @@ -945,22 +945,6 @@ static const __DRIconfig **mgaInitScreen(__DRIscreen *psp) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - - driInitExtensions( NULL, card_extensions, GL_FALSE ); - driInitExtensions( NULL, g400_extensions, GL_FALSE ); - driInitExtensions(NULL, ARB_vp_extensions, GL_FALSE); - driInitExtensions( NULL, NV_vp_extensions, GL_FALSE ); - if (!mgaInitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c index f511a67bad..0b250876c5 100644 --- a/src/mesa/drivers/dri/r128/r128_context.c +++ b/src/mesa/drivers/dri/r128/r128_context.c @@ -68,9 +68,9 @@ int R128_DEBUG = 0; #define need_GL_EXT_blend_minmax #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color -#include "extension_helper.h" +#include "main/remap_helper.h" -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_env_add", NULL }, diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index f5bcc2f290..a68b019776 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -74,8 +74,6 @@ static const GLuint __driNConfigOptions = 4; static const GLuint __driNConfigOptions = 3; #endif -extern const struct dri_extension card_extensions[]; - #if 1 /* Including xf86PciInfo.h introduces a bunch of errors... */ @@ -493,18 +491,6 @@ r128InitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected ) ) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!r128InitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 3ddb5bf7d6..e3ae839235 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -75,7 +75,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_NV_vertex_program #define need_GL_ARB_point_parameters #define need_GL_EXT_framebuffer_object -#include "extension_helper.h" +#include "main/remap_helper.h" #define DRIVER_DATE "20060602" @@ -115,7 +115,7 @@ static const GLubyte *r200GetString( GLcontext *ctx, GLenum name ) /* Extension strings exported by the R200 driver. */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, @@ -146,31 +146,31 @@ const struct dri_extension card_extensions[] = { NULL, NULL } }; -const struct dri_extension blend_extensions[] = { +static const struct dri_extension blend_extensions[] = { { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, { NULL, NULL } }; -const struct dri_extension ARB_vp_extension[] = { +static const struct dri_extension ARB_vp_extension[] = { { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions } }; -const struct dri_extension NV_vp_extension[] = { +static const struct dri_extension NV_vp_extension[] = { { "GL_NV_vertex_program", GL_NV_vertex_program_functions } }; -const struct dri_extension ATI_fs_extension[] = { +static const struct dri_extension ATI_fs_extension[] = { { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions } }; -const struct dri_extension point_extensions[] = { +static const struct dri_extension point_extensions[] = { { "GL_ARB_point_sprite", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, { NULL, NULL } }; -const struct dri_extension mm_extensions[] = { +static const struct dri_extension mm_extensions[] = { { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { NULL, NULL } }; diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 2c2b16aa98..6f66e970e4 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -90,10 +90,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_ATI_separate_stencil #define need_GL_NV_vertex_program -#include "extension_helper.h" +#include "main/remap_helper.h" -const struct dri_extension card_extensions[] = { +static const struct dri_extension card_extensions[] = { /* *INDENT-OFF* */ {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, @@ -145,7 +145,7 @@ const struct dri_extension card_extensions[] = { }; -const struct dri_extension mm_extensions[] = { +static const struct dri_extension mm_extensions[] = { { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { NULL, NULL } @@ -155,7 +155,7 @@ const struct dri_extension mm_extensions[] = { * The GL 2.0 functions are needed to make display lists work with * functions added by GL_ATI_separate_stencil. */ -const struct dri_extension gl_20_extension[] = { +static const struct dri_extension gl_20_extension[] = { {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, }; diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index e6791b46f0..c1bf76deb8 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -92,9 +92,9 @@ int hw_tcl_on = 1; #define need_GL_ATI_separate_stencil #define need_GL_NV_vertex_program -#include "extension_helper.h" +#include "main/remap_helper.h" -const struct dri_extension card_extensions[] = { +static const struct dri_extension card_extensions[] = { /* *INDENT-OFF* */ {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, @@ -145,7 +145,7 @@ const struct dri_extension card_extensions[] = { }; -const struct dri_extension mm_extensions[] = { +static const struct dri_extension mm_extensions[] = { { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { NULL, NULL } }; @@ -154,7 +154,7 @@ const struct dri_extension mm_extensions[] = { * The GL 2.0 functions are needed to make display lists work with * functions added by GL_ATI_separate_stencil. */ -const struct dri_extension gl_20_extension[] = { +static const struct dri_extension gl_20_extension[] = { {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, }; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 8f4485aee7..5e700be4a5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -69,7 +69,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color #define need_GL_EXT_framebuffer_object -#include "extension_helper.h" +#include "main/remap_helper.h" #define DRIVER_DATE "20061018" @@ -79,7 +79,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. /* Extension strings exported by the R100 driver. */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, @@ -109,7 +109,7 @@ const struct dri_extension card_extensions[] = { NULL, NULL } }; -const struct dri_extension mm_extensions[] = { +static const struct dri_extension mm_extensions[] = { { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { NULL, NULL } }; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 573eb6c9c1..2fb2d37cf1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -141,12 +141,6 @@ DRI_CONF_BEGIN DRI_CONF_END; static const GLuint __driNConfigOptions = 17; -extern const struct dri_extension blend_extensions[]; -extern const struct dri_extension ARB_vp_extension[]; -extern const struct dri_extension NV_vp_extension[]; -extern const struct dri_extension ATI_fs_extension[]; -extern const struct dri_extension point_extensions[]; - #elif defined(RADEON_R300) || defined(RADEON_R600) #define DRI_CONF_FP_OPTIMIZATION_SPEED 0 @@ -218,13 +212,8 @@ DRI_CONF_BEGIN DRI_CONF_END; static const GLuint __driNConfigOptions = 17; -extern const struct dri_extension gl_20_extension[]; - #endif -extern const struct dri_extension card_extensions[]; -extern const struct dri_extension mm_extensions[]; - static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ); static int @@ -1619,27 +1608,6 @@ radeonInitScreen(__DRIscreenPrivate *psp) return NULL; } - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create - * is called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); -#if defined(RADEON_R200) - driInitExtensions( NULL, blend_extensions, GL_FALSE ); - driInitSingleExtension( NULL, ARB_vp_extension ); - driInitSingleExtension( NULL, NV_vp_extension ); - driInitSingleExtension( NULL, ATI_fs_extension ); - driInitExtensions( NULL, point_extensions, GL_FALSE ); -#elif (defined(RADEON_R300) || defined(RADEON_R600)) - driInitSingleExtension( NULL, gl_20_extension ); -#endif - if (!radeonInitDriver(psp)) return NULL; @@ -1672,28 +1640,6 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) int color; __DRIconfig **configs = NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create - * is called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - driInitExtensions( NULL, mm_extensions, GL_FALSE ); -#if defined(RADEON_R200) - driInitExtensions( NULL, blend_extensions, GL_FALSE ); - driInitSingleExtension( NULL, ARB_vp_extension ); - driInitSingleExtension( NULL, NV_vp_extension ); - driInitSingleExtension( NULL, ATI_fs_extension ); - driInitExtensions( NULL, point_extensions, GL_FALSE ); -#elif (defined(RADEON_R300) || defined(RADEON_R600)) - driInitSingleExtension( NULL, gl_20_extension ); -#endif - if (!radeonInitDriver(psp)) { return NULL; } diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 931ceff0a8..0fccf50a03 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -59,7 +59,7 @@ #include "texmem.h" #define need_GL_EXT_secondary_color -#include "extension_helper.h" +#include "main/remap_helper.h" #include "xmlpool.h" @@ -980,18 +980,6 @@ savageInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected ) ) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!savageInitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c index a070fe3d79..f501e7ad2e 100644 --- a/src/mesa/drivers/dri/sis/sis_context.c +++ b/src/mesa/drivers/dri/sis/sis_context.c @@ -59,7 +59,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color -#include "extension_helper.h" +#include "main/remap_helper.h" #ifndef SIS_DEBUG int SIS_DEBUG = 0; @@ -69,7 +69,7 @@ int GlobalCurrentHwcx = -1; int GlobalHwcxCountBase = 1; int GlobalCmdQueueLen = 0; -struct dri_extension card_extensions[] = +static struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_border_clamp", NULL }, @@ -83,7 +83,7 @@ struct dri_extension card_extensions[] = { NULL, NULL } }; -struct dri_extension card_extensions_6326[] = +static struct dri_extension card_extensions_6326[] = { /*{ "GL_ARB_texture_border_clamp", NULL },*/ /*{ "GL_ARB_texture_mirrored_repeat", NULL },*/ diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index b5f04ae28d..fec9158236 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -298,18 +298,6 @@ sisInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, &drm_expected)) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - psp->private = sisCreateScreen(psp); if (!psp->private) { diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index f4947daa06..df5221b135 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -49,78 +49,6 @@ #include "swrast_priv.h" -#define need_GL_VERSION_1_3 -#define need_GL_VERSION_1_4 -#define need_GL_VERSION_1_5 -#define need_GL_VERSION_2_0 -#define need_GL_VERSION_2_1 - -/* sw extensions for imaging */ -#define need_GL_EXT_blend_color -#define need_GL_EXT_blend_minmax -#define need_GL_EXT_convolution -#define need_GL_EXT_histogram -#define need_GL_SGI_color_table - -/* sw extensions not associated with some GL version */ -#define need_GL_ARB_draw_elements_base_vertex -#define need_GL_ARB_shader_objects -#define need_GL_ARB_vertex_array_object -#define need_GL_ARB_vertex_program -#define need_GL_ARB_sync -#define need_GL_APPLE_vertex_array_object -#define need_GL_ATI_fragment_shader -#define need_GL_ATI_separate_stencil -#define need_GL_EXT_depth_bounds_test -#define need_GL_EXT_framebuffer_object -#define need_GL_EXT_framebuffer_blit -#define need_GL_EXT_gpu_program_parameters -#define need_GL_EXT_paletted_texture -#define need_GL_EXT_stencil_two_side -#define need_GL_MESA_resize_buffers -#define need_GL_NV_vertex_program -#define need_GL_NV_fragment_program - -#include "extension_helper.h" - -const struct dri_extension card_extensions[] = -{ - { "GL_VERSION_1_3", GL_VERSION_1_3_functions }, - { "GL_VERSION_1_4", GL_VERSION_1_4_functions }, - { "GL_VERSION_1_5", GL_VERSION_1_5_functions }, - { "GL_VERSION_2_0", GL_VERSION_2_0_functions }, - { "GL_VERSION_2_1", GL_VERSION_2_1_functions }, - - { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, - { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, - { "GL_EXT_convolution", GL_EXT_convolution_functions }, - { "GL_EXT_histogram", GL_EXT_histogram_functions }, - { "GL_SGI_color_table", GL_SGI_color_table_functions }, - - { "GL_ARB_depth_clamp", NULL }, - { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions }, - { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, - { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions }, - { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, - { "GL_ARB_sync", GL_ARB_sync_functions }, - { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions }, - { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }, - { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, - { "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions }, - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, - { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, - { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, - { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions }, - { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, - { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions }, - { "GL_NV_depth_clamp", NULL }, - { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, - { "GL_NV_fragment_program", GL_NV_fragment_program_functions }, - { "GL_NV_fragment_program_option", NULL }, - { NULL, NULL } -}; - - /** * Screen and config-related functions */ @@ -244,7 +172,7 @@ driCreateNewScreen(int scrn, const __DRIextension **extensions, *driver_configs = (const __DRIconfig **) driConcatConfigs(configs24, configs32); - driInitExtensions( NULL, card_extensions, GL_FALSE ); + driInitExtensions( NULL, NULL, GL_FALSE ); return psp; } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c index 68b5027561..e742d414a5 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c @@ -68,13 +68,13 @@ #define need_GL_EXT_paletted_texture /* #define need_GL_EXT_secondary_color */ /* #define need_GL_NV_vertex_program */ -#include "extension_helper.h" +#include "main/remap_helper.h" /** * Common extension strings exported by all cards */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, { "GL_ARB_texture_mirrored_repeat", NULL }, @@ -107,7 +107,7 @@ const struct dri_extension card_extensions[] = /** * Extension strings exported only by Naplam (e.g., Voodoo4 & Voodoo5) cards. */ -const struct dri_extension napalm_extensions[] = +static const struct dri_extension napalm_extensions[] = { { "GL_ARB_texture_env_combine", NULL }, { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index 58bd48b294..d8a4b401c0 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -69,9 +69,6 @@ static const __DRIextension *tdfxExtensions[] = { static const GLuint __driNConfigOptions = 1; -extern const struct dri_extension card_extensions[]; -extern const struct dri_extension napalm_extensions[]; - static GLboolean tdfxCreateScreen( __DRIscreenPrivate *sPriv ) { @@ -418,19 +415,6 @@ tdfxInitScreen(__DRIscreen *psp) &psp->drm_version, & drm_expected ) ) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - driInitExtensions( NULL, napalm_extensions, GL_FALSE ); - if (!tdfxInitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index 6eb19ac079..5be1cf32c2 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -65,7 +65,7 @@ #define need_GL_ARB_point_parameters #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color -#include "extension_helper.h" +#include "main/remap_helper.h" #define DRIVER_DATE "20060710" @@ -362,7 +362,7 @@ void viaReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, /* Extension strings exported by the Unichrome driver. */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index 3dbb570571..7cfc60a015 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -62,8 +62,6 @@ DRI_CONF_BEGIN DRI_CONF_END; static const GLuint __driNConfigOptions = 3; -extern const struct dri_extension card_extensions[]; - static drmBufMapPtr via_create_empty_buffers(void) { drmBufMapPtr retval; @@ -393,18 +391,6 @@ viaInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected) ) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!viaInitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 79b058634c..bf767bcedd 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -1303,71 +1303,6 @@ xmesa_convert_from_x_visual_type( int visualType ) /**********************************************************************/ -#ifdef IN_DRI_DRIVER -#define need_GL_VERSION_1_3 -#define need_GL_VERSION_1_4 -#define need_GL_VERSION_1_5 -#define need_GL_VERSION_2_0 - -/* sw extensions for imaging */ -#define need_GL_EXT_blend_color -#define need_GL_EXT_blend_minmax -#define need_GL_EXT_convolution -#define need_GL_EXT_histogram -#define need_GL_SGI_color_table - -/* sw extensions not associated with some GL version */ -#define need_GL_ARB_draw_elements_base_vertex -#define need_GL_ARB_shader_objects -#define need_GL_ARB_sync -#define need_GL_ARB_vertex_program -#define need_GL_APPLE_vertex_array_object -#define need_GL_ATI_fragment_shader -#define need_GL_EXT_depth_bounds_test -#define need_GL_EXT_framebuffer_object -#define need_GL_EXT_framebuffer_blit -#define need_GL_EXT_gpu_program_parameters -#define need_GL_EXT_paletted_texture -#define need_GL_MESA_resize_buffers -#define need_GL_NV_vertex_program -#define need_GL_NV_fragment_program - -#include "extension_helper.h" -#include "utils.h" - -const struct dri_extension card_extensions[] = -{ - { "GL_VERSION_1_3", GL_VERSION_1_3_functions }, - { "GL_VERSION_1_4", GL_VERSION_1_4_functions }, - { "GL_VERSION_1_5", GL_VERSION_1_5_functions }, - { "GL_VERSION_2_0", GL_VERSION_2_0_functions }, - - { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, - { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, - { "GL_EXT_convolution", GL_EXT_convolution_functions }, - { "GL_EXT_histogram", GL_EXT_histogram_functions }, - { "GL_SGI_color_table", GL_SGI_color_table_functions }, - - { "GL_ARB_depth_clamp", NULL }, - { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions }, - { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, - { "GL_ARB_sync", GL_ARB_sync_functions }, - { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, - { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions }, - { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }, - { "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions }, - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, - { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, - { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, - { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions }, - { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions }, - { "GL_NV_depth_clamp", NULL }, - { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, - { "GL_NV_fragment_program", GL_NV_fragment_program_functions }, - { NULL, NULL } -}; -#endif - /* * Create a new X/Mesa visual. * Input: display - X11 display @@ -1413,14 +1348,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display, XMesaVisual v; GLint red_bits, green_bits, blue_bits, alpha_bits; -#ifdef IN_DRI_DRIVER - /* driInitExtensions() should be called once per screen to setup extension - * indices. There is no need to call it when the context is created since - * XMesa enables mesa sw extensions on its own. - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); -#endif - #ifndef XFree86Server /* For debugging only */ if (_mesa_getenv("MESA_XSYNC")) { diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 490b8f0f33..ea820d77b3 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -117,6 +117,7 @@ #include "syncobj.h" #endif #include "rastpos.h" +#include "remap.h" #include "scissor.h" #include "shared.h" #include "simple_list.h" @@ -407,6 +408,8 @@ one_time_init( GLcontext *ctx ) _mesa_get_cpu_features(); + _mesa_init_remap_table(); + _mesa_init_sqrt_table(); for (i = 0; i < 256; i++) { diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index 7107538cee..0838014e93 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -55,6 +55,7 @@ MAIN_SOURCES = \ main/rastpos.c \ main/rbadaptors.c \ main/readpix.c \ + main/remap.c \ main/renderbuffer.c \ main/scissor.c \ main/shaders.c \ -- cgit v1.2.3 From 3d16088ff0b369c877e2aae87ddc7322d70ecc7d Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Thu, 8 Oct 2009 11:52:11 +0800 Subject: mesa/dri: Remove extension_helper.h. Signed-off-by: Chia-I Wu --- src/mesa/drivers/dri/common/extension_helper.h | 6647 ------------------------ src/mesa/glapi/Makefile | 5 - 2 files changed, 6652 deletions(-) delete mode 100644 src/mesa/drivers/dri/common/extension_helper.h (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h deleted file mode 100644 index 5e86324eec..0000000000 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ /dev/null @@ -1,6647 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by extension_helper.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include "utils.h" -#include "glapi/dispatch.h" - -#ifndef NULL -# define NULL 0 -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix3fvARB_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix3fv\0" - "glUniformMatrix3fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_multisample) -static const char SampleCoverageARB_names[] = - "fi\0" /* Parameter signature */ - "glSampleCoverage\0" - "glSampleCoverageARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionFilter1D_names[] = - "iiiiip\0" /* Parameter signature */ - "glConvolutionFilter1D\0" - "glConvolutionFilter1DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char BeginQueryARB_names[] = - "ii\0" /* Parameter signature */ - "glBeginQuery\0" - "glBeginQueryARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite) -static const char PointParameteriNV_names[] = - "ii\0" /* Parameter signature */ - "glPointParameteri\0" - "glPointParameteriNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetProgramiv_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramiv\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3sARB_names[] = - "iiii\0" /* Parameter signature */ - "glMultiTexCoord3s\0" - "glMultiTexCoord3sARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3iEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3i\0" - "glSecondaryColor3iEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3fMESA_names[] = - "fff\0" /* Parameter signature */ - "glWindowPos3f\0" - "glWindowPos3fARB\0" - "glWindowPos3fMESA\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterfvSGIS_names[] = - "ip\0" /* Parameter signature */ - "glPixelTexGenParameterfvSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char ActiveTextureARB_names[] = - "i\0" /* Parameter signature */ - "glActiveTexture\0" - "glActiveTextureARB\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_blit) -static const char BlitFramebufferEXT_names[] = - "iiiiiiiiii\0" /* Parameter signature */ - "glBlitFramebuffer\0" - "glBlitFramebufferEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4ubvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4ubvNV\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char GetProgramNamedParameterdvNV_names[] = - "iipp\0" /* Parameter signature */ - "glGetProgramNamedParameterdvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char Histogram_names[] = - "iiii\0" /* Parameter signature */ - "glHistogram\0" - "glHistogramEXT\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture4D) -static const char TexImage4DSGIS_names[] = - "iiiiiiiiiip\0" /* Parameter signature */ - "glTexImage4DSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2dvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2dv\0" - "glWindowPos2dvARB\0" - "glWindowPos2dvMESA\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiColor3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_EXT_blend_equation_separate) || defined(need_GL_ATI_blend_equation_separate) -static const char BlendEquationSeparateEXT_names[] = - "ii\0" /* Parameter signature */ - "glBlendEquationSeparate\0" - "glBlendEquationSeparateEXT\0" - "glBlendEquationSeparateATI\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameterfSGIX_names[] = - "iif\0" /* Parameter signature */ - "glListParameterfSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3bEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3b\0" - "glSecondaryColor3bEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fColor4fNormal3fVertex4fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4svNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferSubDataARB_names[] = - "iiip\0" /* Parameter signature */ - "glGetBufferSubData\0" - "glGetBufferSubDataARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BufferSubDataARB_names[] = - "iiip\0" /* Parameter signature */ - "glBufferSubData\0" - "glBufferSubDataARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4ubVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glTexCoord2fColor4ubVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char AttachShader_names[] = - "ii\0" /* Parameter signature */ - "glAttachShader\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2fARB_names[] = - "iff\0" /* Parameter signature */ - "glVertexAttrib2f\0" - "glVertexAttrib2fARB\0" - ""; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const char GetDebugLogLengthMESA_names[] = - "iii\0" /* Parameter signature */ - "glGetDebugLogLengthMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3fARB_names[] = - "ifff\0" /* Parameter signature */ - "glVertexAttrib3f\0" - "glVertexAttrib3fARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryiv\0" - "glGetQueryivARB\0" - ""; -#endif - -#if defined(need_GL_EXT_texture3D) -static const char TexImage3D_names[] = - "iiiiiiiiip\0" /* Parameter signature */ - "glTexImage3D\0" - "glTexImage3DEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glReplacementCodeuiVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryObjectivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryObjectiv\0" - "glGetQueryObjectivARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage2DARB_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glCompressedTexSubImage2D\0" - "glCompressedTexSubImage2DARB\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerOutputNV_names[] = - "iiiiiiiiii\0" /* Parameter signature */ - "glCombinerOutputNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs3fvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2fARB_names[] = - "iff\0" /* Parameter signature */ - "glUniform2f\0" - "glUniform2fARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1sv\0" - "glVertexAttrib1svARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs1dvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform2iv\0" - "glUniform2ivARB\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char GetImageTransformParameterfvHP_names[] = - "iip\0" /* Parameter signature */ - "glGetImageTransformParameterfvHP\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightubvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightubvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1fvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char CopyConvolutionFilter1D_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyConvolutionFilter1D\0" - "glCopyConvolutionFilter1DEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiNormal3fVertex3fSUN_names[] = - "iffffff\0" /* Parameter signature */ - "glReplacementCodeuiNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char DeleteSync_names[] = - "i\0" /* Parameter signature */ - "glDeleteSync\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentMaterialfvSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_blend_color) -static const char BlendColor_names[] = - "ffff\0" /* Parameter signature */ - "glBlendColor\0" - "glBlendColorEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix4fvARB_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix4fv\0" - "glUniformMatrix4fvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object) -static const char DeleteVertexArraysAPPLE_names[] = - "ip\0" /* Parameter signature */ - "glDeleteVertexArrays\0" - "glDeleteVertexArraysAPPLE\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char ReadInstrumentsSGIX_names[] = - "i\0" /* Parameter signature */ - "glReadInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix2x4fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix2x4fv\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glColor4ubVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_texture_array) -static const char FramebufferTextureLayerEXT_names[] = - "iiiii\0" /* Parameter signature */ - "glFramebufferTextureLayer\0" - "glFramebufferTextureLayerEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char GetListParameterfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetListParameterfvSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NusvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nusv\0" - "glVertexAttrib4NusvARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4svMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4svMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char CreateProgramObjectARB_names[] = - "\0" /* Parameter signature */ - "glCreateProgramObjectARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelivSGIX_names[] = - "ip\0" /* Parameter signature */ - "glFragmentLightModelivSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix4x3fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix4x3fv\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char PrioritizeTextures_names[] = - "ipp\0" /* Parameter signature */ - "glPrioritizeTextures\0" - "glPrioritizeTexturesEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char AsyncMarkerSGIX_names[] = - "i\0" /* Parameter signature */ - "glAsyncMarkerSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorubSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorubSUN\0" - ""; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const char ClearDebugLogMESA_names[] = - "iii\0" /* Parameter signature */ - "glClearDebugLogMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char ResetHistogram_names[] = - "i\0" /* Parameter signature */ - "glResetHistogram\0" - "glResetHistogramEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char GetProgramNamedParameterfvNV_names[] = - "iipp\0" /* Parameter signature */ - "glGetProgramNamedParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters) -static const char PointParameterfEXT_names[] = - "if\0" /* Parameter signature */ - "glPointParameterf\0" - "glPointParameterfARB\0" - "glPointParameterfEXT\0" - "glPointParameterfSGIS\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char LoadIdentityDeformationMapSGIX_names[] = - "i\0" /* Parameter signature */ - "glLoadIdentityDeformationMapSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char GenFencesNV_names[] = - "ip\0" /* Parameter signature */ - "glGenFencesNV\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterfHP_names[] = - "iif\0" /* Parameter signature */ - "glImageTransformParameterfHP\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexusvARB_names[] = - "ip\0" /* Parameter signature */ - "glMatrixIndexusvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_draw_elements_base_vertex) -static const char DrawElementsBaseVertex_names[] = - "iiipi\0" /* Parameter signature */ - "glDrawElementsBaseVertex\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char DisableVertexAttribArrayARB_names[] = - "i\0" /* Parameter signature */ - "glDisableVertexAttribArray\0" - "glDisableVertexAttribArrayARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char StencilMaskSeparate_names[] = - "ii\0" /* Parameter signature */ - "glStencilMaskSeparate\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4dARB_names[] = - "iidddd\0" /* Parameter signature */ - "glProgramLocalParameter4dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage3DARB_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glCompressedTexImage3D\0" - "glCompressedTexImage3DARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetConvolutionParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glGetConvolutionParameteriv\0" - "glGetConvolutionParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1fARB_names[] = - "if\0" /* Parameter signature */ - "glVertexAttrib1f\0" - "glVertexAttrib1fARB\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char TestFenceNV_names[] = - "i\0" /* Parameter signature */ - "glTestFenceNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1fv\0" - "glMultiTexCoord1fvARB\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp2ATI_names[] = - "iiiiiiiiii\0" /* Parameter signature */ - "glColorFragmentOp2ATI\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char SecondaryColorPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glSecondaryColorPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char GetPixelTexGenParameterivSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetPixelTexGenParameterivSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4fNV_names[] = - "iffff\0" /* Parameter signature */ - "glVertexAttrib4fNV\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeubSUN_names[] = - "i\0" /* Parameter signature */ - "glReplacementCodeubSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char FinishAsyncSGIX_names[] = - "p\0" /* Parameter signature */ - "glFinishAsyncSGIX\0" - ""; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const char GetDebugLogMESA_names[] = - "iiiipp\0" /* Parameter signature */ - "glGetDebugLogMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoorddEXT_names[] = - "d\0" /* Parameter signature */ - "glFogCoordd\0" - "glFogCoorddEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex3fSUN_names[] = - "iiiifff\0" /* Parameter signature */ - "glColor4ubVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordfEXT_names[] = - "f\0" /* Parameter signature */ - "glFogCoordf\0" - "glFogCoordfEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fVertex3fSUN_names[] = - "fffff\0" /* Parameter signature */ - "glTexCoord2fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactoriSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactoriSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2dNV_names[] = - "idd\0" /* Parameter signature */ - "glVertexAttrib2dNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetProgramInfoLog_names[] = - "iipp\0" /* Parameter signature */ - "glGetProgramInfoLog\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NbvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nbv\0" - "glVertexAttrib4NbvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char GetActiveAttribARB_names[] = - "iiipppp\0" /* Parameter signature */ - "glGetActiveAttrib\0" - "glGetActiveAttribARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4ubNV_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4ubNV\0" - ""; -#endif - -#if defined(need_GL_APPLE_texture_range) -static const char TextureRangeAPPLE_names[] = - "iip\0" /* Parameter signature */ - "glTextureRangeAPPLE\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4fNormal3fVertex3fSUN_names[] = - "ffffffffffff\0" /* Parameter signature */ - "glTexCoord2fColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameterfvNV_names[] = - "ip\0" /* Parameter signature */ - "glCombinerParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs3dvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4fvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_array_range) -static const char VertexArrayRangeNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexArrayRangeNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightiSGIX_names[] = - "iii\0" /* Parameter signature */ - "glFragmentLightiSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_polygon_offset) -static const char PolygonOffsetEXT_names[] = - "ff\0" /* Parameter signature */ - "glPolygonOffsetEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char PollAsyncSGIX_names[] = - "p\0" /* Parameter signature */ - "glPollAsyncSGIX\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char DeleteFragmentShaderATI_names[] = - "i\0" /* Parameter signature */ - "glDeleteFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fNormal3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glTexCoord2fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char MultTransposeMatrixdARB_names[] = - "p\0" /* Parameter signature */ - "glMultTransposeMatrixd\0" - "glMultTransposeMatrixdARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2svMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2sv\0" - "glWindowPos2svARB\0" - "glWindowPos2svMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage1DARB_names[] = - "iiiiiip\0" /* Parameter signature */ - "glCompressedTexImage1D\0" - "glCompressedTexImage1DARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2sNV_names[] = - "iii\0" /* Parameter signature */ - "glVertexAttrib2sNV\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char NormalPointerListIBM_names[] = - "iipi\0" /* Parameter signature */ - "glNormalPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char IndexPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glIndexPointerEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char NormalPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glNormalPointerEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3dARB_names[] = - "iddd\0" /* Parameter signature */ - "glMultiTexCoord3d\0" - "glMultiTexCoord3dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2iARB_names[] = - "iii\0" /* Parameter signature */ - "glMultiTexCoord2i\0" - "glMultiTexCoord2iARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names[] = - "iffffffff\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2sv\0" - "glMultiTexCoord2svARB\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeubvSUN_names[] = - "p\0" /* Parameter signature */ - "glReplacementCodeubvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3iARB_names[] = - "iiii\0" /* Parameter signature */ - "glUniform3i\0" - "glUniform3iARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentMaterialfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentMaterialfvSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetShaderInfoLog_names[] = - "iipp\0" /* Parameter signature */ - "glGetShaderInfoLog\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightivARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightivARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char PollInstrumentsSGIX_names[] = - "p\0" /* Parameter signature */ - "glPollInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactordSUN_names[] = - "d\0" /* Parameter signature */ - "glGlobalAlphaFactordSUN\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetFinalCombinerInputParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetFinalCombinerInputParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenerateMipmapEXT_names[] = - "i\0" /* Parameter signature */ - "glGenerateMipmap\0" - "glGenerateMipmapEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char SetFragmentShaderConstantATI_names[] = - "ip\0" /* Parameter signature */ - "glSetFragmentShaderConstantATI\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapAttribParameterivNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetMapAttribParameterivNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char CreateShaderObjectARB_names[] = - "i\0" /* Parameter signature */ - "glCreateShaderObjectARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_sharpen_texture) -static const char GetSharpenTexFuncSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetSharpenTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BufferDataARB_names[] = - "iipi\0" /* Parameter signature */ - "glBufferData\0" - "glBufferDataARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_array_range) -static const char FlushVertexArrayRangeNV_names[] = - "\0" /* Parameter signature */ - "glFlushVertexArrayRangeNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char SampleMapATI_names[] = - "iii\0" /* Parameter signature */ - "glSampleMapATI\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char VertexPointerEXT_names[] = - "iiiip\0" /* Parameter signature */ - "glVertexPointerEXT\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture_filter4) -static const char GetTexFilterFuncSGIS_names[] = - "iip\0" /* Parameter signature */ - "glGetTexFilterFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerOutputParameterfvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetCombinerOutputParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_subtexture) -static const char TexSubImage1D_names[] = - "iiiiiip\0" /* Parameter signature */ - "glTexSubImage1D\0" - "glTexSubImage1DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1sARB_names[] = - "ii\0" /* Parameter signature */ - "glVertexAttrib1s\0" - "glVertexAttrib1sARB\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char FenceSync_names[] = - "ii\0" /* Parameter signature */ - "glFenceSync\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char FinalCombinerInputNV_names[] = - "iiii\0" /* Parameter signature */ - "glFinalCombinerInputNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_flush_raster) -static const char FlushRasterSGIX_names[] = - "\0" /* Parameter signature */ - "glFlushRasterSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fVertex3fSUN_names[] = - "ifffff\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1fARB_names[] = - "if\0" /* Parameter signature */ - "glUniform1f\0" - "glUniform1fARB\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char AreTexturesResident_names[] = - "ipp\0" /* Parameter signature */ - "glAreTexturesResident\0" - "glAreTexturesResidentEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ATI_separate_stencil) -static const char StencilOpSeparate_names[] = - "iiii\0" /* Parameter signature */ - "glStencilOpSeparate\0" - "glStencilOpSeparateATI\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char ColorTableParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glColorTableParameteriv\0" - "glColorTableParameterivSGI\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char FogCoordPointerListIBM_names[] = - "iipi\0" /* Parameter signature */ - "glFogCoordPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3dMESA_names[] = - "ddd\0" /* Parameter signature */ - "glWindowPos3d\0" - "glWindowPos3dARB\0" - "glWindowPos3dMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters) -static const char PointParameterfvEXT_names[] = - "ip\0" /* Parameter signature */ - "glPointParameterfv\0" - "glPointParameterfvARB\0" - "glPointParameterfvEXT\0" - "glPointParameterfvSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2fvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2fv\0" - "glWindowPos2fvARB\0" - "glWindowPos2fvMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3bvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3bv\0" - "glSecondaryColor3bvEXT\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char VertexPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glVertexPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramLocalParameterfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramLocalParameterfvARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialfSGIX_names[] = - "iif\0" /* Parameter signature */ - "glFragmentMaterialfSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fNormal3fVertex3fSUN_names[] = - "ffffffff\0" /* Parameter signature */ - "glTexCoord2fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char RenderbufferStorageEXT_names[] = - "iiii\0" /* Parameter signature */ - "glRenderbufferStorage\0" - "glRenderbufferStorageEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char IsFenceNV_names[] = - "i\0" /* Parameter signature */ - "glIsFenceNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char AttachObjectARB_names[] = - "ii\0" /* Parameter signature */ - "glAttachObjectARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentLightivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentLightivSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix2fvARB_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix2fv\0" - "glUniformMatrix2fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2fARB_names[] = - "iff\0" /* Parameter signature */ - "glMultiTexCoord2f\0" - "glMultiTexCoord2fARB\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char ColorTable_names[] = - "iiiiip\0" /* Parameter signature */ - "glColorTable\0" - "glColorTableSGI\0" - "glColorTableEXT\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char MapControlPointsNV_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glMapControlPointsNV\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionFilter2D_names[] = - "iiiiiip\0" /* Parameter signature */ - "glConvolutionFilter2D\0" - "glConvolutionFilter2DEXT\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char MapParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glMapParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3dv\0" - "glVertexAttrib3dvARB\0" - ""; -#endif - -#if defined(need_GL_PGI_misc_hints) -static const char HintPGI_names[] = - "ii\0" /* Parameter signature */ - "glHintPGI\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glConvolutionParameteriv\0" - "glConvolutionParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_cull_vertex) -static const char CullParameterdvEXT_names[] = - "ip\0" /* Parameter signature */ - "glCullParameterdvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4fNV_names[] = - "iipffff\0" /* Parameter signature */ - "glProgramNamedParameter4fNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color3fVertex3fSUN_names[] = - "ffffff\0" /* Parameter signature */ - "glColor3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4fvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramEnvParameter4fvARB\0" - "glProgramParameter4fvNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModeliSGIX_names[] = - "ii\0" /* Parameter signature */ - "glFragmentLightModeliSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glConvolutionParameterfv\0" - "glConvolutionParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_3DFX_tbuffer) -static const char TbufferMask3DFX_names[] = - "i\0" /* Parameter signature */ - "glTbufferMask3DFX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char LoadProgramNV_names[] = - "iiip\0" /* Parameter signature */ - "glLoadProgramNV\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char WaitSync_names[] = - "iii\0" /* Parameter signature */ - "glWaitSync\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4fvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetAttachedObjectsARB_names[] = - "iipp\0" /* Parameter signature */ - "glGetAttachedObjectsARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform3fv\0" - "glUniform3fvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_draw_range_elements) -static const char DrawRangeElements_names[] = - "iiiiip\0" /* Parameter signature */ - "glDrawRangeElements\0" - "glDrawRangeElementsEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameterfvSGIX_names[] = - "ip\0" /* Parameter signature */ - "glSpriteParameterfvSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char CheckFramebufferStatusEXT_names[] = - "i\0" /* Parameter signature */ - "glCheckFramebufferStatus\0" - "glCheckFramebufferStatusEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactoruiSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactoruiSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetHandleARB_names[] = - "i\0" /* Parameter signature */ - "glGetHandleARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribiv\0" - "glGetVertexAttribivARB\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerInputParameterfvNV_names[] = - "iiiip\0" /* Parameter signature */ - "glGetCombinerInputParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char CreateProgram_names[] = - "\0" /* Parameter signature */ - "glCreateProgram\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char LoadTransposeMatrixdARB_names[] = - "p\0" /* Parameter signature */ - "glLoadTransposeMatrixd\0" - "glLoadTransposeMatrixdARB\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetMinmax_names[] = - "iiiip\0" /* Parameter signature */ - "glGetMinmax\0" - "glGetMinmaxEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char StencilFuncSeparate_names[] = - "iiii\0" /* Parameter signature */ - "glStencilFuncSeparate\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3sEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3s\0" - "glSecondaryColor3sEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color3fVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glColor3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorbSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorbSUN\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterfvHP_names[] = - "iip\0" /* Parameter signature */ - "glImageTransformParameterfvHP\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4ivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4iv\0" - "glVertexAttrib4ivARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3fNV_names[] = - "ifff\0" /* Parameter signature */ - "glVertexAttrib3fNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs2dvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_timer_query) -static const char GetQueryObjectui64vEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryObjectui64vEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3fv\0" - "glMultiTexCoord3fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3dEXT_names[] = - "ddd\0" /* Parameter signature */ - "glSecondaryColor3d\0" - "glSecondaryColor3dEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramParameterfvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetProgramParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char TangentPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glTangentPointerEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4fNormal3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char GetInstrumentsSGIX_names[] = - "\0" /* Parameter signature */ - "glGetInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char EvalMapsNV_names[] = - "ii\0" /* Parameter signature */ - "glEvalMapsNV\0" - ""; -#endif - -#if defined(need_GL_EXT_subtexture) -static const char TexSubImage2D_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glTexSubImage2D\0" - "glTexSubImage2DEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentLightivSGIX\0" - ""; -#endif - -#if defined(need_GL_APPLE_texture_range) -static const char GetTexParameterPointervAPPLE_names[] = - "iip\0" /* Parameter signature */ - "glGetTexParameterPointervAPPLE\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterfvEXT_names[] = - "iip\0" /* Parameter signature */ - "glPixelTransformParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4bvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4bv\0" - "glVertexAttrib4bvARB\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp2ATI_names[] = - "iiiiiiiii\0" /* Parameter signature */ - "glAlphaFragmentOp2ATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4sARB_names[] = - "iiiii\0" /* Parameter signature */ - "glMultiTexCoord4s\0" - "glMultiTexCoord4sARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentMaterialivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentMaterialivSGIX\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4dMESA_names[] = - "dddd\0" /* Parameter signature */ - "glWindowPos4dMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightPointerARB_names[] = - "iiip\0" /* Parameter signature */ - "glWeightPointerARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2dMESA_names[] = - "dd\0" /* Parameter signature */ - "glWindowPos2d\0" - "glWindowPos2dARB\0" - "glWindowPos2dMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture3DEXT_names[] = - "iiiiii\0" /* Parameter signature */ - "glFramebufferTexture3D\0" - "glFramebufferTexture3DEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_blend_minmax) -static const char BlendEquation_names[] = - "i\0" /* Parameter signature */ - "glBlendEquation\0" - "glBlendEquationEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3dNV_names[] = - "iddd\0" /* Parameter signature */ - "glVertexAttrib3dNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3dARB_names[] = - "iddd\0" /* Parameter signature */ - "glVertexAttrib3d\0" - "glVertexAttrib3dARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names[] = - "ppppp\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4fARB_names[] = - "iffff\0" /* Parameter signature */ - "glVertexAttrib4f\0" - "glVertexAttrib4fARB\0" - ""; -#endif - -#if defined(need_GL_EXT_index_func) -static const char IndexFuncEXT_names[] = - "if\0" /* Parameter signature */ - "glIndexFuncEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture2DEXT_names[] = - "iiiii\0" /* Parameter signature */ - "glFramebufferTexture2D\0" - "glFramebufferTexture2DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2dv\0" - "glMultiTexCoord2dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_cull_vertex) -static const char CullParameterfvEXT_names[] = - "ip\0" /* Parameter signature */ - "glCullParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4fvNV_names[] = - "iipp\0" /* Parameter signature */ - "glProgramNamedParameter4fvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColorPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glSecondaryColorPointer\0" - "glSecondaryColorPointerEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4fv\0" - "glVertexAttrib4fvARB\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char ColorPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glColorPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetActiveUniformARB_names[] = - "iiipppp\0" /* Parameter signature */ - "glGetActiveUniform\0" - "glGetActiveUniformARB\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameteriHP_names[] = - "iii\0" /* Parameter signature */ - "glImageTransformParameteriHP\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1sv\0" - "glMultiTexCoord1svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char EndQueryARB_names[] = - "i\0" /* Parameter signature */ - "glEndQuery\0" - "glEndQueryARB\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char DeleteFencesNV_names[] = - "ip\0" /* Parameter signature */ - "glDeleteFencesNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3dSGIX_names[] = - "iddiiddiiddiip\0" /* Parameter signature */ - "glDeformationMap3dSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char IsShader_names[] = - "i\0" /* Parameter signature */ - "glIsShader\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char GetImageTransformParameterivHP_names[] = - "iip\0" /* Parameter signature */ - "glGetImageTransformParameterivHP\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4ivMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4ivMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3sv\0" - "glMultiTexCoord3svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4iARB_names[] = - "iiiii\0" /* Parameter signature */ - "glMultiTexCoord4i\0" - "glMultiTexCoord4iARB\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3ivEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3ivEXT\0" - ""; -#endif - -#if defined(need_GL_MESA_resize_buffers) -static const char ResizeBuffersMESA_names[] = - "\0" /* Parameter signature */ - "glResizeBuffersMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetUniformiv\0" - "glGetUniformivARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameteriSGIS_names[] = - "ii\0" /* Parameter signature */ - "glPixelTexGenParameteriSGIS\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char VertexPointervINTEL_names[] = - "iip\0" /* Parameter signature */ - "glVertexPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3uiEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3ui\0" - "glSecondaryColor3uiEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char StartInstrumentsSGIX_names[] = - "\0" /* Parameter signature */ - "glStartInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3usvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3usv\0" - "glSecondaryColor3usvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2fvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4dvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramLocalParameter4dvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexuivARB_names[] = - "ip\0" /* Parameter signature */ - "glMatrixIndexuivARB\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) -static const char RenderbufferStorageMultisample_names[] = - "iiiii\0" /* Parameter signature */ - "glRenderbufferStorageMultisample\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3sEXT_names[] = - "iii\0" /* Parameter signature */ - "glTangent3sEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorfSUN_names[] = - "f\0" /* Parameter signature */ - "glGlobalAlphaFactorfSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3iARB_names[] = - "iiii\0" /* Parameter signature */ - "glMultiTexCoord3i\0" - "glMultiTexCoord3iARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char IsProgram_names[] = - "i\0" /* Parameter signature */ - "glIsProgram\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char TexCoordPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glTexCoordPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorusSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorusSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2dvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferRenderbufferEXT_names[] = - "iiii\0" /* Parameter signature */ - "glFramebufferRenderbuffer\0" - "glFramebufferRenderbufferEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1dvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char GenTextures_names[] = - "ip\0" /* Parameter signature */ - "glGenTextures\0" - "glGenTexturesEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char SetFenceNV_names[] = - "ii\0" /* Parameter signature */ - "glSetFenceNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture1DEXT_names[] = - "iiiii\0" /* Parameter signature */ - "glFramebufferTexture1D\0" - "glFramebufferTexture1DEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerOutputParameterivNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetCombinerOutputParameterivNV\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterivSGIS_names[] = - "ip\0" /* Parameter signature */ - "glPixelTexGenParameterivSGIS\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_perturb_normal) -static const char TextureNormalEXT_names[] = - "i\0" /* Parameter signature */ - "glTextureNormalEXT\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char IndexPointerListIBM_names[] = - "iipi\0" /* Parameter signature */ - "glIndexPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightfvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightfvARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4fMESA_names[] = - "ffff\0" /* Parameter signature */ - "glWindowPos4fMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3dvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3dv\0" - "glWindowPos3dvARB\0" - "glWindowPos3dvMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_timer_query) -static const char GetQueryObjecti64vEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryObjecti64vEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1dARB_names[] = - "id\0" /* Parameter signature */ - "glMultiTexCoord1d\0" - "glMultiTexCoord1dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite) -static const char PointParameterivNV_names[] = - "ip\0" /* Parameter signature */ - "glPointParameteriv\0" - "glPointParameterivNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform2fv\0" - "glUniform2fvARB\0" - ""; -#endif - -#if defined(need_GL_APPLE_flush_buffer_range) -static const char BufferParameteriAPPLE_names[] = - "iii\0" /* Parameter signature */ - "glBufferParameteriAPPLE\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3dv\0" - "glMultiTexCoord3dvARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char DeleteObjectARB_names[] = - "i\0" /* Parameter signature */ - "glDeleteObjectARB\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexPointerARB_names[] = - "iiip\0" /* Parameter signature */ - "glMatrixIndexPointerARB\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4dvNV_names[] = - "iipp\0" /* Parameter signature */ - "glProgramNamedParameter4dvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3fvEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3fvEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_array_object) -static const char GenVertexArrays_names[] = - "ip\0" /* Parameter signature */ - "glGenVertexArrays\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char BindFramebufferEXT_names[] = - "ii\0" /* Parameter signature */ - "glBindFramebuffer\0" - "glBindFramebufferEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_reference_plane) -static const char ReferencePlaneSGIX_names[] = - "p\0" /* Parameter signature */ - "glReferencePlaneSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char ValidateProgramARB_names[] = - "i\0" /* Parameter signature */ - "glValidateProgram\0" - "glValidateProgramARB\0" - ""; -#endif - -#if defined(need_GL_EXT_compiled_vertex_array) -static const char UnlockArraysEXT_names[] = - "\0" /* Parameter signature */ - "glUnlockArraysEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor3fVertex3fSUN_names[] = - "ffffffff\0" /* Parameter signature */ - "glTexCoord2fColor3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3fvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3fv\0" - "glWindowPos3fvARB\0" - "glWindowPos3fvMESA\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1svNV\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage3D_names[] = - "iiiiiiiii\0" /* Parameter signature */ - "glCopyTexSubImage3D\0" - "glCopyTexSubImage3DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2dARB_names[] = - "idd\0" /* Parameter signature */ - "glVertexAttrib2d\0" - "glVertexAttrib2dARB\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char GetInteger64v_names[] = - "ip\0" /* Parameter signature */ - "glGetInteger64v\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture_color_mask) -static const char TextureColorMaskSGIS_names[] = - "iiii\0" /* Parameter signature */ - "glTextureColorMaskSGIS\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTable_names[] = - "iiip\0" /* Parameter signature */ - "glGetColorTable\0" - "glGetColorTableSGI\0" - "glGetColorTableEXT\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char CopyColorTable_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyColorTable\0" - "glCopyColorTableSGI\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetHistogramParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glGetHistogramParameterfv\0" - "glGetHistogramParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char ColorPointervINTEL_names[] = - "iip\0" /* Parameter signature */ - "glColorPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp1ATI_names[] = - "iiiiii\0" /* Parameter signature */ - "glAlphaFragmentOp1ATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3iv\0" - "glMultiTexCoord3ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2sARB_names[] = - "iii\0" /* Parameter signature */ - "glMultiTexCoord2s\0" - "glMultiTexCoord2sARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1dv\0" - "glVertexAttrib1dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char DeleteTextures_names[] = - "ip\0" /* Parameter signature */ - "glDeleteTextures\0" - "glDeleteTexturesEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char TexCoordPointerEXT_names[] = - "iiiip\0" /* Parameter signature */ - "glTexCoordPointerEXT\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture4D) -static const char TexSubImage4DSGIS_names[] = - "iiiiiiiiiiiip\0" /* Parameter signature */ - "glTexSubImage4DSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners2) -static const char CombinerStageParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glCombinerStageParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char StopInstrumentsSGIX_names[] = - "i\0" /* Parameter signature */ - "glStopInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fColor4fNormal3fVertex4fSUN_names[] = - "fffffffffffffff\0" /* Parameter signature */ - "glTexCoord4fColor4fNormal3fVertex4fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformSGIX_names[] = - "i\0" /* Parameter signature */ - "glDeformSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribfv\0" - "glGetVertexAttribfvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ivEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3iv\0" - "glSecondaryColor3ivEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix4x2fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix4x2fv\0" - ""; -#endif - -#if defined(need_GL_SGIS_detail_texture) -static const char GetDetailTexFuncSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetDetailTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners2) -static const char GetCombinerStageParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetCombinerStageParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_array_object) -static const char BindVertexArray_names[] = - "i\0" /* Parameter signature */ - "glBindVertexArray\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex2fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glColor4ubVertex2fvSUN\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture_filter4) -static const char TexFilterFuncSGIS_names[] = - "iiip\0" /* Parameter signature */ - "glTexFilterFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample) -static const char SampleMaskSGIS_names[] = - "fi\0" /* Parameter signature */ - "glSampleMaskSGIS\0" - "glSampleMaskEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char GetAttribLocationARB_names[] = - "ip\0" /* Parameter signature */ - "glGetAttribLocation\0" - "glGetAttribLocationARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4ubvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4ubv\0" - "glVertexAttrib4ubvARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_detail_texture) -static const char DetailTexFuncSGIS_names[] = - "iip\0" /* Parameter signature */ - "glDetailTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Normal3fVertex3fSUN_names[] = - "ffffff\0" /* Parameter signature */ - "glNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexImage2D_names[] = - "iiiiiiii\0" /* Parameter signature */ - "glCopyTexImage2D\0" - "glCopyTexImage2DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferPointervARB_names[] = - "iip\0" /* Parameter signature */ - "glGetBufferPointerv\0" - "glGetBufferPointervARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4fARB_names[] = - "iiffff\0" /* Parameter signature */ - "glProgramEnvParameter4fARB\0" - "glProgramParameter4fNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform3iv\0" - "glUniform3ivARB\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char GetFenceivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetFenceivNV\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4dvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4dvMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_color_subtable) -static const char ColorSubTable_names[] = - "iiiiip\0" /* Parameter signature */ - "glColorSubTable\0" - "glColorSubTableEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4iv\0" - "glMultiTexCoord4ivARB\0" - ""; -#endif - -#if defined(need_GL_EXT_gpu_program_parameters) -static const char ProgramLocalParameters4fvEXT_names[] = - "iiip\0" /* Parameter signature */ - "glProgramLocalParameters4fvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapAttribParameterfvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetMapAttribParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4sARB_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4s\0" - "glVertexAttrib4sARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryObjectuivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryObjectuiv\0" - "glGetQueryObjectuivARB\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char MapParameterivNV_names[] = - "iip\0" /* Parameter signature */ - "glMapParameterivNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenRenderbuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glGenRenderbuffers\0" - "glGenRenderbuffersEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2dv\0" - "glVertexAttrib2dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char EdgeFlagPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glEdgeFlagPointerEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs2svNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightbvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightbvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2fv\0" - "glVertexAttrib2fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferParameterivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetBufferParameteriv\0" - "glGetBufferParameterivARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameteriSGIX_names[] = - "iii\0" /* Parameter signature */ - "glListParameteriSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4fNormal3fVertex3fSUN_names[] = - "iffffffffff\0" /* Parameter signature */ - "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char InstrumentsBufferSGIX_names[] = - "ip\0" /* Parameter signature */ - "glInstrumentsBufferSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Niv\0" - "glVertexAttrib4NivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetAttachedShaders_names[] = - "iipp\0" /* Parameter signature */ - "glGetAttachedShaders\0" - ""; -#endif - -#if defined(need_GL_APPLE_vertex_array_object) -static const char GenVertexArraysAPPLE_names[] = - "ip\0" /* Parameter signature */ - "glGenVertexArraysAPPLE\0" - ""; -#endif - -#if defined(need_GL_EXT_gpu_program_parameters) -static const char ProgramEnvParameters4fvEXT_names[] = - "iiip\0" /* Parameter signature */ - "glProgramEnvParameters4fvEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2iMESA_names[] = - "ii\0" /* Parameter signature */ - "glWindowPos2i\0" - "glWindowPos2iARB\0" - "glWindowPos2iMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3fvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3fv\0" - "glSecondaryColor3fvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage1DARB_names[] = - "iiiiiip\0" /* Parameter signature */ - "glCompressedTexSubImage1D\0" - "glCompressedTexSubImage1DARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribivNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramStringARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramStringARB\0" - ""; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const char TexBumpParameterfvATI_names[] = - "ip\0" /* Parameter signature */ - "glTexBumpParameterfvATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char CompileShaderARB_names[] = - "i\0" /* Parameter signature */ - "glCompileShader\0" - "glCompileShaderARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char DeleteShader_names[] = - "i\0" /* Parameter signature */ - "glDeleteShader\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3fARB_names[] = - "ifff\0" /* Parameter signature */ - "glUniform3f\0" - "glUniform3fARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameterfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glListParameterfvSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3dvEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3dvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3sMESA_names[] = - "iii\0" /* Parameter signature */ - "glWindowPos3s\0" - "glWindowPos3sARB\0" - "glWindowPos3sMESA\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2svNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs1fvNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glTexCoord2fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4sMESA_names[] = - "iiii\0" /* Parameter signature */ - "glWindowPos4sMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NuivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nuiv\0" - "glVertexAttrib4NuivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char ClientActiveTextureARB_names[] = - "i\0" /* Parameter signature */ - "glClientActiveTexture\0" - "glClientActiveTextureARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_pixel_texture) -static const char PixelTexGenSGIX_names[] = - "i\0" /* Parameter signature */ - "glPixelTexGenSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeusvSUN_names[] = - "p\0" /* Parameter signature */ - "glReplacementCodeusvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4fARB_names[] = - "iffff\0" /* Parameter signature */ - "glUniform4f\0" - "glUniform4fARB\0" - ""; -#endif - -#if defined(need_GL_ARB_map_buffer_range) -static const char FlushMappedBufferRange_names[] = - "iii\0" /* Parameter signature */ - "glFlushMappedBufferRange\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char IsProgramNV_names[] = - "i\0" /* Parameter signature */ - "glIsProgramARB\0" - "glIsProgramNV\0" - ""; -#endif - -#if defined(need_GL_APPLE_flush_buffer_range) -static const char FlushMappedBufferRangeAPPLE_names[] = - "iii\0" /* Parameter signature */ - "glFlushMappedBufferRangeAPPLE\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodePointerSUN_names[] = - "iip\0" /* Parameter signature */ - "glReplacementCodePointerSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4dARB_names[] = - "iidddd\0" /* Parameter signature */ - "glProgramEnvParameter4dARB\0" - "glProgramParameter4dNV\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char ColorTableParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glColorTableParameterfv\0" - "glColorTableParameterfvSGI\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelfSGIX_names[] = - "if\0" /* Parameter signature */ - "glFragmentLightModelfSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3bvEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3bvEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char IsTexture_names[] = - "i\0" /* Parameter signature */ - "glIsTexture\0" - "glIsTextureEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightfvEXT_names[] = - "p\0" /* Parameter signature */ - "glVertexWeightfvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1dARB_names[] = - "id\0" /* Parameter signature */ - "glVertexAttrib1d\0" - "glVertexAttrib1dARB\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterivHP_names[] = - "iip\0" /* Parameter signature */ - "glImageTransformParameterivHP\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char DeleteQueriesARB_names[] = - "ip\0" /* Parameter signature */ - "glDeleteQueries\0" - "glDeleteQueriesARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex2fSUN_names[] = - "iiiiff\0" /* Parameter signature */ - "glColor4ubVertex2fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentColorMaterialSGIX_names[] = - "ii\0" /* Parameter signature */ - "glFragmentColorMaterialSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char CurrentPaletteMatrixARB_names[] = - "i\0" /* Parameter signature */ - "glCurrentPaletteMatrixARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample) -static const char SamplePatternSGIS_names[] = - "i\0" /* Parameter signature */ - "glSamplePatternSGIS\0" - "glSamplePatternEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char IsQueryARB_names[] = - "i\0" /* Parameter signature */ - "glIsQuery\0" - "glIsQueryARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] = - "iiiiifff\0" /* Parameter signature */ - "glReplacementCodeuiColor4ubVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4usvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4usv\0" - "glVertexAttrib4usvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char LinkProgramARB_names[] = - "i\0" /* Parameter signature */ - "glLinkProgram\0" - "glLinkProgramARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2fNV_names[] = - "iff\0" /* Parameter signature */ - "glVertexAttrib2fNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char ShaderSourceARB_names[] = - "iipp\0" /* Parameter signature */ - "glShaderSource\0" - "glShaderSourceARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialiSGIX_names[] = - "iii\0" /* Parameter signature */ - "glFragmentMaterialiSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3sv\0" - "glVertexAttrib3svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage3DARB_names[] = - "iiiiiiiiiip\0" /* Parameter signature */ - "glCompressedTexSubImage3D\0" - "glCompressedTexSubImage3DARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2ivMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2iv\0" - "glWindowPos2ivARB\0" - "glWindowPos2ivMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char IsFramebufferEXT_names[] = - "i\0" /* Parameter signature */ - "glIsFramebuffer\0" - "glIsFramebufferEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform4iv\0" - "glUniform4ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribdvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribdv\0" - "glGetVertexAttribdvARB\0" - ""; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const char TexBumpParameterivATI_names[] = - "ip\0" /* Parameter signature */ - "glTexBumpParameterivATI\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetSeparableFilter_names[] = - "iiippp\0" /* Parameter signature */ - "glGetSeparableFilter\0" - "glGetSeparableFilterEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3dEXT_names[] = - "ddd\0" /* Parameter signature */ - "glBinormal3dEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameteriSGIX_names[] = - "ii\0" /* Parameter signature */ - "glSpriteParameteriSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char RequestResidentProgramsNV_names[] = - "ip\0" /* Parameter signature */ - "glRequestResidentProgramsNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_tag_sample_buffer) -static const char TagSampleBufferSGIX_names[] = - "\0" /* Parameter signature */ - "glTagSampleBufferSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeusSUN_names[] = - "i\0" /* Parameter signature */ - "glReplacementCodeusSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameterivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glListParameterivSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays) -static const char MultiDrawElementsEXT_names[] = - "ipipi\0" /* Parameter signature */ - "glMultiDrawElements\0" - "glMultiDrawElementsEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform1iv\0" - "glUniform1ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2sMESA_names[] = - "ii\0" /* Parameter signature */ - "glWindowPos2s\0" - "glWindowPos2sARB\0" - "glWindowPos2sMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightusvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightusvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glFogCoordPointer\0" - "glFogCoordPointerEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_index_material) -static const char IndexMaterialEXT_names[] = - "ii\0" /* Parameter signature */ - "glIndexMaterialEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ubvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3ubv\0" - "glSecondaryColor3ubvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4dv\0" - "glVertexAttrib4dvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char BindAttribLocationARB_names[] = - "iip\0" /* Parameter signature */ - "glBindAttribLocation\0" - "glBindAttribLocationARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2dARB_names[] = - "idd\0" /* Parameter signature */ - "glMultiTexCoord2d\0" - "glMultiTexCoord2dARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ExecuteProgramNV_names[] = - "iip\0" /* Parameter signature */ - "glExecuteProgramNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char LightEnviSGIX_names[] = - "ii\0" /* Parameter signature */ - "glLightEnviSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeuiSUN_names[] = - "i\0" /* Parameter signature */ - "glReplacementCodeuiSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribPointerNV_names[] = - "iiiip\0" /* Parameter signature */ - "glVertexAttribPointerNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GetFramebufferAttachmentParameterivEXT_names[] = - "iiip\0" /* Parameter signature */ - "glGetFramebufferAttachmentParameteriv\0" - "glGetFramebufferAttachmentParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterfEXT_names[] = - "iif\0" /* Parameter signature */ - "glPixelTransformParameterfEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4dv\0" - "glMultiTexCoord4dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameteriEXT_names[] = - "iii\0" /* Parameter signature */ - "glPixelTransformParameteriEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4ubVertex3fSUN_names[] = - "ffiiiifff\0" /* Parameter signature */ - "glTexCoord2fColor4ubVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1iARB_names[] = - "ii\0" /* Parameter signature */ - "glUniform1i\0" - "glUniform1iARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttribPointerARB_names[] = - "iiiiip\0" /* Parameter signature */ - "glVertexAttribPointer\0" - "glVertexAttribPointerARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_sharpen_texture) -static const char SharpenTexFuncSGIS_names[] = - "iip\0" /* Parameter signature */ - "glSharpenTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4fv\0" - "glMultiTexCoord4fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix2x3fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix2x3fv\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char TrackMatrixNV_names[] = - "iiii\0" /* Parameter signature */ - "glTrackMatrixNV\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameteriNV_names[] = - "ii\0" /* Parameter signature */ - "glCombinerParameteriNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char DeleteAsyncMarkersSGIX_names[] = - "ii\0" /* Parameter signature */ - "glDeleteAsyncMarkersSGIX\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char IsAsyncMarkerSGIX_names[] = - "i\0" /* Parameter signature */ - "glIsAsyncMarkerSGIX\0" - ""; -#endif - -#if defined(need_GL_SGIX_framezoom) -static const char FrameZoomSGIX_names[] = - "i\0" /* Parameter signature */ - "glFrameZoomSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Normal3fVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NsvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nsv\0" - "glVertexAttrib4NsvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3fv\0" - "glVertexAttrib3fvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char GetSynciv_names[] = - "iiipp\0" /* Parameter signature */ - "glGetSynciv\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char DeleteFramebuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glDeleteFramebuffers\0" - "glDeleteFramebuffersEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorsSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorsSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_texture3D) -static const char TexSubImage3D_names[] = - "iiiiiiiiiip\0" /* Parameter signature */ - "glTexSubImage3D\0" - "glTexSubImage3DEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3fEXT_names[] = - "fff\0" /* Parameter signature */ - "glTangent3fEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3uivEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3uiv\0" - "glSecondaryColor3uivEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexubvARB_names[] = - "ip\0" /* Parameter signature */ - "glMatrixIndexubvARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4fNormal3fVertex3fSUN_names[] = - "ffffffffff\0" /* Parameter signature */ - "glColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterfSGIS_names[] = - "if\0" /* Parameter signature */ - "glPixelTexGenParameterfSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char CreateShader_names[] = - "i\0" /* Parameter signature */ - "glCreateShader\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTableParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glGetColorTableParameterfv\0" - "glGetColorTableParameterfvSGI\0" - "glGetColorTableParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelfvSGIX_names[] = - "ip\0" /* Parameter signature */ - "glFragmentLightModelfvSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3fARB_names[] = - "ifff\0" /* Parameter signature */ - "glMultiTexCoord3f\0" - "glMultiTexCoord3fARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char GetPixelTexGenParameterfvSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetPixelTexGenParameterfvSGIS\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenFramebuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glGenFramebuffers\0" - "glGenFramebuffersEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramParameterdvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetProgramParameterdvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object) -static const char IsVertexArrayAPPLE_names[] = - "i\0" /* Parameter signature */ - "glIsVertexArray\0" - "glIsVertexArrayAPPLE\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentLightfvSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char DetachShader_names[] = - "ii\0" /* Parameter signature */ - "glDetachShader\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NubARB_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4Nub\0" - "glVertexAttrib4NubARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramEnvParameterfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramEnvParameterfvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetTrackMatrixivNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetTrackMatrixivNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3svNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform4fv\0" - "glUniform4fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char MultTransposeMatrixfARB_names[] = - "p\0" /* Parameter signature */ - "glMultTransposeMatrixf\0" - "glMultTransposeMatrixfARB\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp1ATI_names[] = - "iiiiiii\0" /* Parameter signature */ - "glColorFragmentOp1ATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetUniformfv\0" - "glGetUniformfvARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names[] = - "iffffffffffff\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char DetachObjectARB_names[] = - "ii\0" /* Parameter signature */ - "glDetachObjectARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char VertexBlendARB_names[] = - "i\0" /* Parameter signature */ - "glVertexBlendARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3iMESA_names[] = - "iii\0" /* Parameter signature */ - "glWindowPos3i\0" - "glWindowPos3iARB\0" - "glWindowPos3iMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char SeparableFilter2D_names[] = - "iiiiiipp\0" /* Parameter signature */ - "glSeparableFilter2D\0" - "glSeparableFilter2DEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4ubVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiColor4ubVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage2DARB_names[] = - "iiiiiiip\0" /* Parameter signature */ - "glCompressedTexImage2D\0" - "glCompressedTexImage2DARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char ArrayElement_names[] = - "i\0" /* Parameter signature */ - "glArrayElement\0" - "glArrayElementEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_depth_bounds_test) -static const char DepthBoundsEXT_names[] = - "dd\0" /* Parameter signature */ - "glDepthBoundsEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameters4fvNV_names[] = - "iiip\0" /* Parameter signature */ - "glProgramParameters4fvNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3fSGIX_names[] = - "iffiiffiiffiip\0" /* Parameter signature */ - "glDeformationMap3fSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramivNV\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetMinmaxParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glGetMinmaxParameteriv\0" - "glGetMinmaxParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexImage1D_names[] = - "iiiiiii\0" /* Parameter signature */ - "glCopyTexImage1D\0" - "glCopyTexImage1DEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp3ATI_names[] = - "iiiiiiiiiiii\0" /* Parameter signature */ - "glAlphaFragmentOp3ATI\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribdvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribdvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3fvNV\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetFinalCombinerInputParameterivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetFinalCombinerInputParameterivNV\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapParameterivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetMapParameterivNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4iARB_names[] = - "iiiii\0" /* Parameter signature */ - "glUniform4i\0" - "glUniform4iARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameteri_names[] = - "iii\0" /* Parameter signature */ - "glConvolutionParameteri\0" - "glConvolutionParameteriEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3sEXT_names[] = - "iii\0" /* Parameter signature */ - "glBinormal3sEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameterf_names[] = - "iif\0" /* Parameter signature */ - "glConvolutionParameterf\0" - "glConvolutionParameterfEXT\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTableParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glGetColorTableParameteriv\0" - "glGetColorTableParameterivSGI\0" - "glGetColorTableParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4dvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramEnvParameter4dvARB\0" - "glProgramParameter4dvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs2fvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UseProgramObjectARB_names[] = - "i\0" /* Parameter signature */ - "glUseProgram\0" - "glUseProgramObjectARB\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetMapParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char PassTexCoordATI_names[] = - "iii\0" /* Parameter signature */ - "glPassTexCoordATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char DeleteProgram_names[] = - "i\0" /* Parameter signature */ - "glDeleteProgram\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3ivEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3ivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3dEXT_names[] = - "ddd\0" /* Parameter signature */ - "glTangent3dEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3dvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3dv\0" - "glSecondaryColor3dvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays) -static const char MultiDrawArraysEXT_names[] = - "ippi\0" /* Parameter signature */ - "glMultiDrawArrays\0" - "glMultiDrawArraysEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char BindRenderbufferEXT_names[] = - "ii\0" /* Parameter signature */ - "glBindRenderbuffer\0" - "glBindRenderbufferEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4dARB_names[] = - "idddd\0" /* Parameter signature */ - "glMultiTexCoord4d\0" - "glMultiTexCoord4dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3usEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3us\0" - "glSecondaryColor3usEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4fvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramLocalParameter4fvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char DeleteProgramsNV_names[] = - "ip\0" /* Parameter signature */ - "glDeleteProgramsARB\0" - "glDeleteProgramsNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1sARB_names[] = - "ii\0" /* Parameter signature */ - "glMultiTexCoord1s\0" - "glMultiTexCoord1sARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor3fVertex3fSUN_names[] = - "iffffff\0" /* Parameter signature */ - "glReplacementCodeuiColor3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char GetVertexAttribPointervNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribPointerv\0" - "glGetVertexAttribPointervARB\0" - "glGetVertexAttribPointervNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1dv\0" - "glMultiTexCoord1dvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2iARB_names[] = - "iii\0" /* Parameter signature */ - "glUniform2i\0" - "glUniform2iARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramStringNV_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramStringNV\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char ColorPointerEXT_names[] = - "iiiip\0" /* Parameter signature */ - "glColorPointerEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char MapBufferARB_names[] = - "ii\0" /* Parameter signature */ - "glMapBuffer\0" - "glMapBufferARB\0" - ""; -#endif - -#if defined(need_GL_ARB_draw_elements_base_vertex) -static const char MultiDrawElementsBaseVertex_names[] = - "ipipip\0" /* Parameter signature */ - "glMultiDrawElementsBaseVertex\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3svEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3svEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_light_texture) -static const char ApplyTextureEXT_names[] = - "i\0" /* Parameter signature */ - "glApplyTextureEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_light_texture) -static const char TextureMaterialEXT_names[] = - "ii\0" /* Parameter signature */ - "glTextureMaterialEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_light_texture) -static const char TextureLightEXT_names[] = - "i\0" /* Parameter signature */ - "glTextureLightEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char ResetMinmax_names[] = - "i\0" /* Parameter signature */ - "glResetMinmax\0" - "glResetMinmaxEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameterfSGIX_names[] = - "if\0" /* Parameter signature */ - "glSpriteParameterfSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4sNV_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4sNV\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetConvolutionParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glGetConvolutionParameterfv\0" - "glGetConvolutionParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4dvNV\0" - ""; -#endif - -#if defined(need_GL_IBM_multimode_draw_arrays) -static const char MultiModeDrawArraysIBM_names[] = - "pppii\0" /* Parameter signature */ - "glMultiModeDrawArraysIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4dARB_names[] = - "idddd\0" /* Parameter signature */ - "glVertexAttrib4d\0" - "glVertexAttrib4dARB\0" - ""; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const char GetTexBumpParameterfvATI_names[] = - "ip\0" /* Parameter signature */ - "glGetTexBumpParameterfvATI\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4dNV_names[] = - "iipdddd\0" /* Parameter signature */ - "glProgramNamedParameter4dNV\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightfEXT_names[] = - "f\0" /* Parameter signature */ - "glVertexWeightfEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3fEXT_names[] = - "fff\0" /* Parameter signature */ - "glBinormal3fEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordfvEXT_names[] = - "p\0" /* Parameter signature */ - "glFogCoordfv\0" - "glFogCoordfvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1iv\0" - "glMultiTexCoord1ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ubEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3ub\0" - "glSecondaryColor3ubEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2iv\0" - "glMultiTexCoord2ivARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_fog_function) -static const char FogFuncSGIS_names[] = - "ip\0" /* Parameter signature */ - "glFogFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage2D_names[] = - "iiiiiiii\0" /* Parameter signature */ - "glCopyTexSubImage2D\0" - "glCopyTexSubImage2DEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetObjectParameterivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetObjectParameterivARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fVertex4fSUN_names[] = - "ffffffff\0" /* Parameter signature */ - "glTexCoord4fVertex4fSUN\0" - ""; -#endif - -#if defined(need_GL_APPLE_vertex_array_object) -static const char BindVertexArrayAPPLE_names[] = - "i\0" /* Parameter signature */ - "glBindVertexArrayAPPLE\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramLocalParameterdvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramLocalParameterdvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetHistogramParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glGetHistogramParameteriv\0" - "glGetHistogramParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1iARB_names[] = - "ii\0" /* Parameter signature */ - "glMultiTexCoord1i\0" - "glMultiTexCoord1iARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetConvolutionFilter_names[] = - "iiip\0" /* Parameter signature */ - "glGetConvolutionFilter\0" - "glGetConvolutionFilterEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_blend_func_separate) || defined(need_GL_INGR_blend_func_separate) -static const char BlendFuncSeparateEXT_names[] = - "iiii\0" /* Parameter signature */ - "glBlendFuncSeparate\0" - "glBlendFuncSeparateEXT\0" - "glBlendFuncSeparateINGR\0" - ""; -#endif - -#if defined(need_GL_ARB_map_buffer_range) -static const char MapBufferRange_names[] = - "iiii\0" /* Parameter signature */ - "glMapBufferRange\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameters4dvNV_names[] = - "iiip\0" /* Parameter signature */ - "glProgramParameters4dvNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glTexCoord2fColor3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3dvEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3dvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char FinishFenceNV_names[] = - "i\0" /* Parameter signature */ - "glFinishFenceNV\0" - ""; -#endif - -#if defined(need_GL_SGIS_fog_function) -static const char GetFogFuncSGIS_names[] = - "p\0" /* Parameter signature */ - "glGetFogFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformLocationARB_names[] = - "ip\0" /* Parameter signature */ - "glGetUniformLocation\0" - "glGetUniformLocationARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3fEXT_names[] = - "fff\0" /* Parameter signature */ - "glSecondaryColor3f\0" - "glSecondaryColor3fEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerInputNV_names[] = - "iiiiii\0" /* Parameter signature */ - "glCombinerInputNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3sARB_names[] = - "iiii\0" /* Parameter signature */ - "glVertexAttrib3s\0" - "glVertexAttrib3sARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramStringARB_names[] = - "iiip\0" /* Parameter signature */ - "glProgramStringARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fVertex4fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glTexCoord4fVertex4fvSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3sNV_names[] = - "iiii\0" /* Parameter signature */ - "glVertexAttrib3sNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1fNV_names[] = - "if\0" /* Parameter signature */ - "glVertexAttrib1fNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightfSGIX_names[] = - "iif\0" /* Parameter signature */ - "glFragmentLightfSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char GetCompressedTexImageARB_names[] = - "iip\0" /* Parameter signature */ - "glGetCompressedTexImage\0" - "glGetCompressedTexImageARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glVertexWeightPointerEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetHistogram_names[] = - "iiiip\0" /* Parameter signature */ - "glGetHistogram\0" - "glGetHistogramEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_stencil_two_side) -static const char ActiveStencilFaceEXT_names[] = - "i\0" /* Parameter signature */ - "glActiveStencilFaceEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_separate_stencil) -static const char StencilFuncSeparateATI_names[] = - "iiii\0" /* Parameter signature */ - "glStencilFuncSeparateATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetShaderSourceARB_names[] = - "iipp\0" /* Parameter signature */ - "glGetShaderSource\0" - "glGetShaderSourceARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_igloo_interface) -static const char IglooInterfaceSGIX_names[] = - "ip\0" /* Parameter signature */ - "glIglooInterfaceSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4dNV_names[] = - "idddd\0" /* Parameter signature */ - "glVertexAttrib4dNV\0" - ""; -#endif - -#if defined(need_GL_IBM_multimode_draw_arrays) -static const char MultiModeDrawElementsIBM_names[] = - "ppipii\0" /* Parameter signature */ - "glMultiModeDrawElementsIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4sv\0" - "glMultiTexCoord4svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GenQueriesARB_names[] = - "ip\0" /* Parameter signature */ - "glGenQueries\0" - "glGenQueriesARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiVertex3fSUN_names[] = - "ifff\0" /* Parameter signature */ - "glReplacementCodeuiVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3iEXT_names[] = - "iii\0" /* Parameter signature */ - "glTangent3iEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_mesh_array) -static const char DrawMeshArraysSUN_names[] = - "iiii\0" /* Parameter signature */ - "glDrawMeshArraysSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char IsSync_names[] = - "i\0" /* Parameter signature */ - "glIsSync\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapControlPointsNV_names[] = - "iiiiiip\0" /* Parameter signature */ - "glGetMapControlPointsNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_draw_buffers) || defined(need_GL_ATI_draw_buffers) -static const char DrawBuffersARB_names[] = - "ip\0" /* Parameter signature */ - "glDrawBuffers\0" - "glDrawBuffersARB\0" - "glDrawBuffersATI\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4fARB_names[] = - "iiffff\0" /* Parameter signature */ - "glProgramLocalParameter4fARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameterivSGIX_names[] = - "ip\0" /* Parameter signature */ - "glSpriteParameterivSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_provoking_vertex) || defined(need_GL_ARB_provoking_vertex) -static const char ProvokingVertexEXT_names[] = - "i\0" /* Parameter signature */ - "glProvokingVertexEXT\0" - "glProvokingVertex\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1fARB_names[] = - "if\0" /* Parameter signature */ - "glMultiTexCoord1f\0" - "glMultiTexCoord1fARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4ubvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4ubvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightsvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightsvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform1fv\0" - "glUniform1fvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage1D_names[] = - "iiiiii\0" /* Parameter signature */ - "glCopyTexSubImage1D\0" - "glCopyTexSubImage1DEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char BindTexture_names[] = - "ii\0" /* Parameter signature */ - "glBindTexture\0" - "glBindTextureEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char BeginFragmentShaderATI_names[] = - "\0" /* Parameter signature */ - "glBeginFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4fARB_names[] = - "iffff\0" /* Parameter signature */ - "glMultiTexCoord4f\0" - "glMultiTexCoord4fARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs3svNV\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeuivSUN_names[] = - "p\0" /* Parameter signature */ - "glReplacementCodeuivSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char EnableVertexAttribArrayARB_names[] = - "i\0" /* Parameter signature */ - "glEnableVertexAttribArray\0" - "glEnableVertexAttribArrayARB\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char NormalPointervINTEL_names[] = - "ip\0" /* Parameter signature */ - "glNormalPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char CopyConvolutionFilter2D_names[] = - "iiiiii\0" /* Parameter signature */ - "glCopyConvolutionFilter2D\0" - "glCopyConvolutionFilter2DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3ivMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3iv\0" - "glWindowPos3ivARB\0" - "glWindowPos3ivMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_copy_buffer) -static const char CopyBufferSubData_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyBufferSubData\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char IsBufferARB_names[] = - "i\0" /* Parameter signature */ - "glIsBuffer\0" - "glIsBufferARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4iMESA_names[] = - "iiii\0" /* Parameter signature */ - "glWindowPos4iMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4uivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4uiv\0" - "glVertexAttrib4uivARB\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3bvEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3bvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix3x4fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix3x4fv\0" - ""; -#endif - -#if defined(need_GL_ARB_draw_elements_base_vertex) -static const char DrawRangeElementsBaseVertex_names[] = - "iiiiipi\0" /* Parameter signature */ - "glDrawRangeElementsBaseVertex\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char TexCoordPointervINTEL_names[] = - "iip\0" /* Parameter signature */ - "glTexCoordPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char DeleteBuffersARB_names[] = - "ip\0" /* Parameter signature */ - "glDeleteBuffers\0" - "glDeleteBuffersARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4fvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4fvMESA\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1sNV_names[] = - "ii\0" /* Parameter signature */ - "glVertexAttrib1sNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3svEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3sv\0" - "glSecondaryColor3svEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char LoadTransposeMatrixfARB_names[] = - "p\0" /* Parameter signature */ - "glLoadTransposeMatrixf\0" - "glLoadTransposeMatrixfARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char GetPointerv_names[] = - "ip\0" /* Parameter signature */ - "glGetPointerv\0" - "glGetPointervEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3bEXT_names[] = - "iii\0" /* Parameter signature */ - "glTangent3bEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameterfNV_names[] = - "if\0" /* Parameter signature */ - "glCombinerParameterfNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char BindProgramNV_names[] = - "ii\0" /* Parameter signature */ - "glBindProgramARB\0" - "glBindProgramNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4sv\0" - "glVertexAttrib4svARB\0" - ""; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const char CreateDebugObjectMESA_names[] = - "\0" /* Parameter signature */ - "glCreateDebugObjectMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetShaderiv_names[] = - "iip\0" /* Parameter signature */ - "glGetShaderiv\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char ClientWaitSync_names[] = - "iii\0" /* Parameter signature */ - "glClientWaitSync\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char BindFragmentShaderATI_names[] = - "i\0" /* Parameter signature */ - "glBindFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char UnmapBufferARB_names[] = - "i\0" /* Parameter signature */ - "glUnmapBuffer\0" - "glUnmapBufferARB\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char Minmax_names[] = - "iii\0" /* Parameter signature */ - "glMinmax\0" - "glMinmaxEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoorddvEXT_names[] = - "p\0" /* Parameter signature */ - "glFogCoorddv\0" - "glFogCoorddvEXT\0" - ""; -#endif - -#if defined(need_GL_SUNX_constant_data) -static const char FinishTextureSUNX_names[] = - "\0" /* Parameter signature */ - "glFinishTextureSUNX\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentLightfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentLightfvSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3fvEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3fvEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp3ATI_names[] = - "iiiiiiiiiiiii\0" /* Parameter signature */ - "glColorFragmentOp3ATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2sv\0" - "glVertexAttrib2svARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char AreProgramsResidentNV_names[] = - "ipp\0" /* Parameter signature */ - "glAreProgramsResidentNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3svMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3sv\0" - "glWindowPos3svARB\0" - "glWindowPos3svMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_color_subtable) -static const char CopyColorSubTable_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyColorSubTable\0" - "glCopyColorSubTableEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightdvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightdvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char DeleteRenderbuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glDeleteRenderbuffers\0" - "glDeleteRenderbuffersEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NubvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nubv\0" - "glVertexAttrib4NubvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3dvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetObjectParameterfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetObjectParameterfvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramEnvParameterdvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramEnvParameterdvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_compiled_vertex_array) -static const char LockArraysEXT_names[] = - "ii\0" /* Parameter signature */ - "glLockArraysEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterivEXT_names[] = - "iip\0" /* Parameter signature */ - "glPixelTransformParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char BinormalPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glBinormalPointerEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1dNV_names[] = - "id\0" /* Parameter signature */ - "glVertexAttrib1dNV\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerInputParameterivNV_names[] = - "iiiip\0" /* Parameter signature */ - "glGetCombinerInputParameterivNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2fv\0" - "glMultiTexCoord2fvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GetRenderbufferParameterivEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetRenderbufferParameteriv\0" - "glGetRenderbufferParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameterivNV_names[] = - "ip\0" /* Parameter signature */ - "glCombinerParameterivNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char GenFragmentShadersATI_names[] = - "i\0" /* Parameter signature */ - "glGenFragmentShadersATI\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char DrawArrays_names[] = - "iii\0" /* Parameter signature */ - "glDrawArrays\0" - "glDrawArraysEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightuivARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightuivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2sARB_names[] = - "iii\0" /* Parameter signature */ - "glVertexAttrib2s\0" - "glVertexAttrib2sARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char GenAsyncMarkersSGIX_names[] = - "i\0" /* Parameter signature */ - "glGenAsyncMarkersSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3svEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3svEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char GetListParameterivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetListParameterivSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BindBufferARB_names[] = - "ii\0" /* Parameter signature */ - "glBindBuffer\0" - "glBindBufferARB\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetInfoLogARB_names[] = - "iipp\0" /* Parameter signature */ - "glGetInfoLogARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4svNV\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char EdgeFlagPointerListIBM_names[] = - "ipi\0" /* Parameter signature */ - "glEdgeFlagPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix3x2fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix3x2fv\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetMinmaxParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glGetMinmaxParameterfv\0" - "glGetMinmaxParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1fv\0" - "glVertexAttrib1fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GenBuffersARB_names[] = - "ip\0" /* Parameter signature */ - "glGenBuffers\0" - "glGenBuffersARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs1svNV\0" - ""; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const char GetTexBumpParameterivATI_names[] = - "ip\0" /* Parameter signature */ - "glGetTexBumpParameterivATI\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3bEXT_names[] = - "iii\0" /* Parameter signature */ - "glBinormal3bEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentMaterialivSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char IsRenderbufferEXT_names[] = - "i\0" /* Parameter signature */ - "glIsRenderbuffer\0" - "glIsRenderbufferEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char GenProgramsNV_names[] = - "ip\0" /* Parameter signature */ - "glGenProgramsARB\0" - "glGenProgramsNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4dvNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char EndFragmentShaderATI_names[] = - "\0" /* Parameter signature */ - "glEndFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3iEXT_names[] = - "iii\0" /* Parameter signature */ - "glBinormal3iEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2fMESA_names[] = - "ff\0" /* Parameter signature */ - "glWindowPos2f\0" - "glWindowPos2fARB\0" - "glWindowPos2fMESA\0" - ""; -#endif - -#if defined(need_GL_3DFX_tbuffer) -static const struct dri_extension_function GL_3DFX_tbuffer_functions[] = { - { TbufferMask3DFX_names, TbufferMask3DFX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_APPLE_flush_buffer_range) -static const struct dri_extension_function GL_APPLE_flush_buffer_range_functions[] = { - { BufferParameteriAPPLE_names, BufferParameteriAPPLE_remap_index, -1 }, - { FlushMappedBufferRangeAPPLE_names, FlushMappedBufferRangeAPPLE_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_APPLE_texture_range) -static const struct dri_extension_function GL_APPLE_texture_range_functions[] = { - { TextureRangeAPPLE_names, TextureRangeAPPLE_remap_index, -1 }, - { GetTexParameterPointervAPPLE_names, GetTexParameterPointervAPPLE_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_APPLE_vertex_array_object) -static const struct dri_extension_function GL_APPLE_vertex_array_object_functions[] = { - { DeleteVertexArraysAPPLE_names, DeleteVertexArraysAPPLE_remap_index, -1 }, - { GenVertexArraysAPPLE_names, GenVertexArraysAPPLE_remap_index, -1 }, - { IsVertexArrayAPPLE_names, IsVertexArrayAPPLE_remap_index, -1 }, - { BindVertexArrayAPPLE_names, BindVertexArrayAPPLE_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_copy_buffer) -static const struct dri_extension_function GL_ARB_copy_buffer_functions[] = { - { CopyBufferSubData_names, CopyBufferSubData_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_draw_buffers) -static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = { - { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_draw_elements_base_vertex) -static const struct dri_extension_function GL_ARB_draw_elements_base_vertex_functions[] = { - { DrawElementsBaseVertex_names, DrawElementsBaseVertex_remap_index, -1 }, - { MultiDrawElementsBaseVertex_names, MultiDrawElementsBaseVertex_remap_index, -1 }, - { DrawRangeElementsBaseVertex_names, DrawRangeElementsBaseVertex_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_framebuffer_object) -static const struct dri_extension_function GL_ARB_framebuffer_object_functions[] = { - { BlitFramebufferEXT_names, BlitFramebufferEXT_remap_index, -1 }, - { FramebufferTextureLayerEXT_names, FramebufferTextureLayerEXT_remap_index, -1 }, - { GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, -1 }, - { RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, -1 }, - { CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, -1 }, - { FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, -1 }, - { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 }, - { RenderbufferStorageMultisample_names, RenderbufferStorageMultisample_remap_index, -1 }, - { FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, -1 }, - { FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, -1 }, - { BindFramebufferEXT_names, BindFramebufferEXT_remap_index, -1 }, - { GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, -1 }, - { IsFramebufferEXT_names, IsFramebufferEXT_remap_index, -1 }, - { GetFramebufferAttachmentParameterivEXT_names, GetFramebufferAttachmentParameterivEXT_remap_index, -1 }, - { DeleteFramebuffersEXT_names, DeleteFramebuffersEXT_remap_index, -1 }, - { GenFramebuffersEXT_names, GenFramebuffersEXT_remap_index, -1 }, - { BindRenderbufferEXT_names, BindRenderbufferEXT_remap_index, -1 }, - { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 }, - { GetRenderbufferParameterivEXT_names, GetRenderbufferParameterivEXT_remap_index, -1 }, - { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_map_buffer_range) -static const struct dri_extension_function GL_ARB_map_buffer_range_functions[] = { - { FlushMappedBufferRange_names, FlushMappedBufferRange_remap_index, -1 }, - { MapBufferRange_names, MapBufferRange_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const struct dri_extension_function GL_ARB_matrix_palette_functions[] = { - { MatrixIndexusvARB_names, MatrixIndexusvARB_remap_index, -1 }, - { MatrixIndexuivARB_names, MatrixIndexuivARB_remap_index, -1 }, - { MatrixIndexPointerARB_names, MatrixIndexPointerARB_remap_index, -1 }, - { CurrentPaletteMatrixARB_names, CurrentPaletteMatrixARB_remap_index, -1 }, - { MatrixIndexubvARB_names, MatrixIndexubvARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_multisample) -static const struct dri_extension_function GL_ARB_multisample_functions[] = { - { SampleCoverageARB_names, SampleCoverageARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_occlusion_query) -static const struct dri_extension_function GL_ARB_occlusion_query_functions[] = { - { BeginQueryARB_names, BeginQueryARB_remap_index, -1 }, - { GetQueryivARB_names, GetQueryivARB_remap_index, -1 }, - { GetQueryObjectivARB_names, GetQueryObjectivARB_remap_index, -1 }, - { EndQueryARB_names, EndQueryARB_remap_index, -1 }, - { GetQueryObjectuivARB_names, GetQueryObjectuivARB_remap_index, -1 }, - { DeleteQueriesARB_names, DeleteQueriesARB_remap_index, -1 }, - { IsQueryARB_names, IsQueryARB_remap_index, -1 }, - { GenQueriesARB_names, GenQueriesARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_point_parameters) -static const struct dri_extension_function GL_ARB_point_parameters_functions[] = { - { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_provoking_vertex) -static const struct dri_extension_function GL_ARB_provoking_vertex_functions[] = { - { ProvokingVertexEXT_names, ProvokingVertexEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const struct dri_extension_function GL_ARB_shader_objects_functions[] = { - { UniformMatrix3fvARB_names, UniformMatrix3fvARB_remap_index, -1 }, - { Uniform2fARB_names, Uniform2fARB_remap_index, -1 }, - { Uniform2ivARB_names, Uniform2ivARB_remap_index, -1 }, - { UniformMatrix4fvARB_names, UniformMatrix4fvARB_remap_index, -1 }, - { CreateProgramObjectARB_names, CreateProgramObjectARB_remap_index, -1 }, - { Uniform3iARB_names, Uniform3iARB_remap_index, -1 }, - { CreateShaderObjectARB_names, CreateShaderObjectARB_remap_index, -1 }, - { Uniform1fARB_names, Uniform1fARB_remap_index, -1 }, - { AttachObjectARB_names, AttachObjectARB_remap_index, -1 }, - { UniformMatrix2fvARB_names, UniformMatrix2fvARB_remap_index, -1 }, - { GetAttachedObjectsARB_names, GetAttachedObjectsARB_remap_index, -1 }, - { Uniform3fvARB_names, Uniform3fvARB_remap_index, -1 }, - { GetHandleARB_names, GetHandleARB_remap_index, -1 }, - { GetActiveUniformARB_names, GetActiveUniformARB_remap_index, -1 }, - { GetUniformivARB_names, GetUniformivARB_remap_index, -1 }, - { Uniform2fvARB_names, Uniform2fvARB_remap_index, -1 }, - { DeleteObjectARB_names, DeleteObjectARB_remap_index, -1 }, - { ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 }, - { Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 }, - { CompileShaderARB_names, CompileShaderARB_remap_index, -1 }, - { Uniform3fARB_names, Uniform3fARB_remap_index, -1 }, - { Uniform4fARB_names, Uniform4fARB_remap_index, -1 }, - { LinkProgramARB_names, LinkProgramARB_remap_index, -1 }, - { ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 }, - { Uniform4ivARB_names, Uniform4ivARB_remap_index, -1 }, - { Uniform1ivARB_names, Uniform1ivARB_remap_index, -1 }, - { Uniform1iARB_names, Uniform1iARB_remap_index, -1 }, - { Uniform4fvARB_names, Uniform4fvARB_remap_index, -1 }, - { GetUniformfvARB_names, GetUniformfvARB_remap_index, -1 }, - { DetachObjectARB_names, DetachObjectARB_remap_index, -1 }, - { Uniform4iARB_names, Uniform4iARB_remap_index, -1 }, - { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 }, - { Uniform2iARB_names, Uniform2iARB_remap_index, -1 }, - { GetObjectParameterivARB_names, GetObjectParameterivARB_remap_index, -1 }, - { GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 }, - { GetShaderSourceARB_names, GetShaderSourceARB_remap_index, -1 }, - { Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 }, - { GetObjectParameterfvARB_names, GetObjectParameterfvARB_remap_index, -1 }, - { GetInfoLogARB_names, GetInfoLogARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_sync) -static const struct dri_extension_function GL_ARB_sync_functions[] = { - { DeleteSync_names, DeleteSync_remap_index, -1 }, - { FenceSync_names, FenceSync_remap_index, -1 }, - { WaitSync_names, WaitSync_remap_index, -1 }, - { GetInteger64v_names, GetInteger64v_remap_index, -1 }, - { GetSynciv_names, GetSynciv_remap_index, -1 }, - { IsSync_names, IsSync_remap_index, -1 }, - { ClientWaitSync_names, ClientWaitSync_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_texture_compression) -static const struct dri_extension_function GL_ARB_texture_compression_functions[] = { - { CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, -1 }, - { CompressedTexImage3DARB_names, CompressedTexImage3DARB_remap_index, -1 }, - { CompressedTexImage1DARB_names, CompressedTexImage1DARB_remap_index, -1 }, - { CompressedTexSubImage1DARB_names, CompressedTexSubImage1DARB_remap_index, -1 }, - { CompressedTexSubImage3DARB_names, CompressedTexSubImage3DARB_remap_index, -1 }, - { CompressedTexImage2DARB_names, CompressedTexImage2DARB_remap_index, -1 }, - { GetCompressedTexImageARB_names, GetCompressedTexImageARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_transpose_matrix) -static const struct dri_extension_function GL_ARB_transpose_matrix_functions[] = { - { MultTransposeMatrixdARB_names, MultTransposeMatrixdARB_remap_index, -1 }, - { LoadTransposeMatrixdARB_names, LoadTransposeMatrixdARB_remap_index, -1 }, - { MultTransposeMatrixfARB_names, MultTransposeMatrixfARB_remap_index, -1 }, - { LoadTransposeMatrixfARB_names, LoadTransposeMatrixfARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_array_object) -static const struct dri_extension_function GL_ARB_vertex_array_object_functions[] = { - { DeleteVertexArraysAPPLE_names, DeleteVertexArraysAPPLE_remap_index, -1 }, - { GenVertexArrays_names, GenVertexArrays_remap_index, -1 }, - { BindVertexArray_names, BindVertexArray_remap_index, -1 }, - { IsVertexArrayAPPLE_names, IsVertexArrayAPPLE_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const struct dri_extension_function GL_ARB_vertex_blend_functions[] = { - { WeightubvARB_names, WeightubvARB_remap_index, -1 }, - { WeightivARB_names, WeightivARB_remap_index, -1 }, - { WeightPointerARB_names, WeightPointerARB_remap_index, -1 }, - { WeightfvARB_names, WeightfvARB_remap_index, -1 }, - { WeightbvARB_names, WeightbvARB_remap_index, -1 }, - { WeightusvARB_names, WeightusvARB_remap_index, -1 }, - { VertexBlendARB_names, VertexBlendARB_remap_index, -1 }, - { WeightsvARB_names, WeightsvARB_remap_index, -1 }, - { WeightdvARB_names, WeightdvARB_remap_index, -1 }, - { WeightuivARB_names, WeightuivARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_buffer_object) -static const struct dri_extension_function GL_ARB_vertex_buffer_object_functions[] = { - { GetBufferSubDataARB_names, GetBufferSubDataARB_remap_index, -1 }, - { BufferSubDataARB_names, BufferSubDataARB_remap_index, -1 }, - { BufferDataARB_names, BufferDataARB_remap_index, -1 }, - { GetBufferPointervARB_names, GetBufferPointervARB_remap_index, -1 }, - { GetBufferParameterivARB_names, GetBufferParameterivARB_remap_index, -1 }, - { MapBufferARB_names, MapBufferARB_remap_index, -1 }, - { IsBufferARB_names, IsBufferARB_remap_index, -1 }, - { DeleteBuffersARB_names, DeleteBuffersARB_remap_index, -1 }, - { UnmapBufferARB_names, UnmapBufferARB_remap_index, -1 }, - { BindBufferARB_names, BindBufferARB_remap_index, -1 }, - { GenBuffersARB_names, GenBuffersARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const struct dri_extension_function GL_ARB_vertex_program_functions[] = { - { VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, -1 }, - { VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, -1 }, - { VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, -1 }, - { VertexAttrib4NusvARB_names, VertexAttrib4NusvARB_remap_index, -1 }, - { DisableVertexAttribArrayARB_names, DisableVertexAttribArrayARB_remap_index, -1 }, - { ProgramLocalParameter4dARB_names, ProgramLocalParameter4dARB_remap_index, -1 }, - { VertexAttrib1fARB_names, VertexAttrib1fARB_remap_index, -1 }, - { VertexAttrib4NbvARB_names, VertexAttrib4NbvARB_remap_index, -1 }, - { VertexAttrib1sARB_names, VertexAttrib1sARB_remap_index, -1 }, - { GetProgramLocalParameterfvARB_names, GetProgramLocalParameterfvARB_remap_index, -1 }, - { VertexAttrib3dvARB_names, VertexAttrib3dvARB_remap_index, -1 }, - { ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 }, - { GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 }, - { VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 }, - { VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 }, - { VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 }, - { VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 }, - { VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 }, - { ProgramLocalParameter4dvARB_names, ProgramLocalParameter4dvARB_remap_index, -1 }, - { VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, -1 }, - { VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 }, - { GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 }, - { VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 }, - { ProgramEnvParameter4fARB_names, ProgramEnvParameter4fARB_remap_index, -1 }, - { VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 }, - { VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 }, - { VertexAttrib2fvARB_names, VertexAttrib2fvARB_remap_index, -1 }, - { VertexAttrib4NivARB_names, VertexAttrib4NivARB_remap_index, -1 }, - { GetProgramStringARB_names, GetProgramStringARB_remap_index, -1 }, - { VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 }, - { IsProgramNV_names, IsProgramNV_remap_index, -1 }, - { ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, -1 }, - { VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 }, - { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 }, - { VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 }, - { GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, -1 }, - { VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, -1 }, - { VertexAttribPointerARB_names, VertexAttribPointerARB_remap_index, -1 }, - { VertexAttrib4NsvARB_names, VertexAttrib4NsvARB_remap_index, -1 }, - { VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, -1 }, - { VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, -1 }, - { GetProgramEnvParameterfvARB_names, GetProgramEnvParameterfvARB_remap_index, -1 }, - { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 }, - { ProgramLocalParameter4fvARB_names, ProgramLocalParameter4fvARB_remap_index, -1 }, - { DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 }, - { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 }, - { VertexAttrib4dARB_names, VertexAttrib4dARB_remap_index, -1 }, - { GetProgramLocalParameterdvARB_names, GetProgramLocalParameterdvARB_remap_index, -1 }, - { GetProgramivARB_names, GetProgramivARB_remap_index, -1 }, - { VertexAttrib3sARB_names, VertexAttrib3sARB_remap_index, -1 }, - { ProgramStringARB_names, ProgramStringARB_remap_index, -1 }, - { ProgramLocalParameter4fARB_names, ProgramLocalParameter4fARB_remap_index, -1 }, - { EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 }, - { VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 }, - { BindProgramNV_names, BindProgramNV_remap_index, -1 }, - { VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 }, - { VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 }, - { VertexAttrib4NubvARB_names, VertexAttrib4NubvARB_remap_index, -1 }, - { GetProgramEnvParameterdvARB_names, GetProgramEnvParameterdvARB_remap_index, -1 }, - { VertexAttrib2sARB_names, VertexAttrib2sARB_remap_index, -1 }, - { VertexAttrib1fvARB_names, VertexAttrib1fvARB_remap_index, -1 }, - { GenProgramsNV_names, GenProgramsNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_shader) -static const struct dri_extension_function GL_ARB_vertex_shader_functions[] = { - { GetActiveAttribARB_names, GetActiveAttribARB_remap_index, -1 }, - { GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 }, - { BindAttribLocationARB_names, BindAttribLocationARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_window_pos) -static const struct dri_extension_function GL_ARB_window_pos_functions[] = { - { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 }, - { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 }, - { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 }, - { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 }, - { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 }, - { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 }, - { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 }, - { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 }, - { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 }, - { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 }, - { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 }, - { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 }, - { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 }, - { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 }, - { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 }, - { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_blend_equation_separate) -static const struct dri_extension_function GL_ATI_blend_equation_separate_functions[] = { - { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_draw_buffers) -static const struct dri_extension_function GL_ATI_draw_buffers_functions[] = { - { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const struct dri_extension_function GL_ATI_envmap_bumpmap_functions[] = { - { TexBumpParameterfvATI_names, TexBumpParameterfvATI_remap_index, -1 }, - { TexBumpParameterivATI_names, TexBumpParameterivATI_remap_index, -1 }, - { GetTexBumpParameterfvATI_names, GetTexBumpParameterfvATI_remap_index, -1 }, - { GetTexBumpParameterivATI_names, GetTexBumpParameterivATI_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const struct dri_extension_function GL_ATI_fragment_shader_functions[] = { - { ColorFragmentOp2ATI_names, ColorFragmentOp2ATI_remap_index, -1 }, - { DeleteFragmentShaderATI_names, DeleteFragmentShaderATI_remap_index, -1 }, - { SetFragmentShaderConstantATI_names, SetFragmentShaderConstantATI_remap_index, -1 }, - { SampleMapATI_names, SampleMapATI_remap_index, -1 }, - { AlphaFragmentOp2ATI_names, AlphaFragmentOp2ATI_remap_index, -1 }, - { AlphaFragmentOp1ATI_names, AlphaFragmentOp1ATI_remap_index, -1 }, - { ColorFragmentOp1ATI_names, ColorFragmentOp1ATI_remap_index, -1 }, - { AlphaFragmentOp3ATI_names, AlphaFragmentOp3ATI_remap_index, -1 }, - { PassTexCoordATI_names, PassTexCoordATI_remap_index, -1 }, - { BeginFragmentShaderATI_names, BeginFragmentShaderATI_remap_index, -1 }, - { BindFragmentShaderATI_names, BindFragmentShaderATI_remap_index, -1 }, - { ColorFragmentOp3ATI_names, ColorFragmentOp3ATI_remap_index, -1 }, - { GenFragmentShadersATI_names, GenFragmentShadersATI_remap_index, -1 }, - { EndFragmentShaderATI_names, EndFragmentShaderATI_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_separate_stencil) -static const struct dri_extension_function GL_ATI_separate_stencil_functions[] = { - { StencilOpSeparate_names, StencilOpSeparate_remap_index, -1 }, - { StencilFuncSeparateATI_names, StencilFuncSeparateATI_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_color) -static const struct dri_extension_function GL_EXT_blend_color_functions[] = { - { BlendColor_names, -1, 336 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_equation_separate) -static const struct dri_extension_function GL_EXT_blend_equation_separate_functions[] = { - { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_func_separate) -static const struct dri_extension_function GL_EXT_blend_func_separate_functions[] = { - { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_minmax) -static const struct dri_extension_function GL_EXT_blend_minmax_functions[] = { - { BlendEquation_names, -1, 337 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_color_subtable) -static const struct dri_extension_function GL_EXT_color_subtable_functions[] = { - { ColorSubTable_names, -1, 346 }, - { CopyColorSubTable_names, -1, 347 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_compiled_vertex_array) -static const struct dri_extension_function GL_EXT_compiled_vertex_array_functions[] = { - { UnlockArraysEXT_names, UnlockArraysEXT_remap_index, -1 }, - { LockArraysEXT_names, LockArraysEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_convolution) -static const struct dri_extension_function GL_EXT_convolution_functions[] = { - { ConvolutionFilter1D_names, -1, 348 }, - { CopyConvolutionFilter1D_names, -1, 354 }, - { GetConvolutionParameteriv_names, -1, 358 }, - { ConvolutionFilter2D_names, -1, 349 }, - { ConvolutionParameteriv_names, -1, 353 }, - { ConvolutionParameterfv_names, -1, 351 }, - { GetSeparableFilter_names, -1, 359 }, - { SeparableFilter2D_names, -1, 360 }, - { ConvolutionParameteri_names, -1, 352 }, - { ConvolutionParameterf_names, -1, 350 }, - { GetConvolutionParameterfv_names, -1, 357 }, - { GetConvolutionFilter_names, -1, 356 }, - { CopyConvolutionFilter2D_names, -1, 355 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const struct dri_extension_function GL_EXT_coordinate_frame_functions[] = { - { TangentPointerEXT_names, TangentPointerEXT_remap_index, -1 }, - { Binormal3ivEXT_names, Binormal3ivEXT_remap_index, -1 }, - { Tangent3sEXT_names, Tangent3sEXT_remap_index, -1 }, - { Tangent3fvEXT_names, Tangent3fvEXT_remap_index, -1 }, - { Tangent3dvEXT_names, Tangent3dvEXT_remap_index, -1 }, - { Binormal3bvEXT_names, Binormal3bvEXT_remap_index, -1 }, - { Binormal3dEXT_names, Binormal3dEXT_remap_index, -1 }, - { Tangent3fEXT_names, Tangent3fEXT_remap_index, -1 }, - { Binormal3sEXT_names, Binormal3sEXT_remap_index, -1 }, - { Tangent3ivEXT_names, Tangent3ivEXT_remap_index, -1 }, - { Tangent3dEXT_names, Tangent3dEXT_remap_index, -1 }, - { Binormal3svEXT_names, Binormal3svEXT_remap_index, -1 }, - { Binormal3fEXT_names, Binormal3fEXT_remap_index, -1 }, - { Binormal3dvEXT_names, Binormal3dvEXT_remap_index, -1 }, - { Tangent3iEXT_names, Tangent3iEXT_remap_index, -1 }, - { Tangent3bvEXT_names, Tangent3bvEXT_remap_index, -1 }, - { Tangent3bEXT_names, Tangent3bEXT_remap_index, -1 }, - { Binormal3fvEXT_names, Binormal3fvEXT_remap_index, -1 }, - { BinormalPointerEXT_names, BinormalPointerEXT_remap_index, -1 }, - { Tangent3svEXT_names, Tangent3svEXT_remap_index, -1 }, - { Binormal3bEXT_names, Binormal3bEXT_remap_index, -1 }, - { Binormal3iEXT_names, Binormal3iEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const struct dri_extension_function GL_EXT_copy_texture_functions[] = { - { CopyTexSubImage3D_names, -1, 373 }, - { CopyTexImage2D_names, -1, 324 }, - { CopyTexImage1D_names, -1, 323 }, - { CopyTexSubImage2D_names, -1, 326 }, - { CopyTexSubImage1D_names, -1, 325 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_cull_vertex) -static const struct dri_extension_function GL_EXT_cull_vertex_functions[] = { - { CullParameterdvEXT_names, CullParameterdvEXT_remap_index, -1 }, - { CullParameterfvEXT_names, CullParameterfvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_depth_bounds_test) -static const struct dri_extension_function GL_EXT_depth_bounds_test_functions[] = { - { DepthBoundsEXT_names, DepthBoundsEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_draw_range_elements) -static const struct dri_extension_function GL_EXT_draw_range_elements_functions[] = { - { DrawRangeElements_names, -1, 338 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_fog_coord) -static const struct dri_extension_function GL_EXT_fog_coord_functions[] = { - { FogCoorddEXT_names, FogCoorddEXT_remap_index, -1 }, - { FogCoordfEXT_names, FogCoordfEXT_remap_index, -1 }, - { FogCoordPointerEXT_names, FogCoordPointerEXT_remap_index, -1 }, - { FogCoordfvEXT_names, FogCoordfvEXT_remap_index, -1 }, - { FogCoorddvEXT_names, FogCoorddvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_framebuffer_blit) -static const struct dri_extension_function GL_EXT_framebuffer_blit_functions[] = { - { BlitFramebufferEXT_names, BlitFramebufferEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const struct dri_extension_function GL_EXT_framebuffer_object_functions[] = { - { GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, -1 }, - { RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, -1 }, - { CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, -1 }, - { FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, -1 }, - { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 }, - { FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, -1 }, - { FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, -1 }, - { BindFramebufferEXT_names, BindFramebufferEXT_remap_index, -1 }, - { GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, -1 }, - { IsFramebufferEXT_names, IsFramebufferEXT_remap_index, -1 }, - { GetFramebufferAttachmentParameterivEXT_names, GetFramebufferAttachmentParameterivEXT_remap_index, -1 }, - { DeleteFramebuffersEXT_names, DeleteFramebuffersEXT_remap_index, -1 }, - { GenFramebuffersEXT_names, GenFramebuffersEXT_remap_index, -1 }, - { BindRenderbufferEXT_names, BindRenderbufferEXT_remap_index, -1 }, - { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 }, - { GetRenderbufferParameterivEXT_names, GetRenderbufferParameterivEXT_remap_index, -1 }, - { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_gpu_program_parameters) -static const struct dri_extension_function GL_EXT_gpu_program_parameters_functions[] = { - { ProgramLocalParameters4fvEXT_names, ProgramLocalParameters4fvEXT_remap_index, -1 }, - { ProgramEnvParameters4fvEXT_names, ProgramEnvParameters4fvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_histogram) -static const struct dri_extension_function GL_EXT_histogram_functions[] = { - { Histogram_names, -1, 367 }, - { ResetHistogram_names, -1, 369 }, - { GetMinmax_names, -1, 364 }, - { GetHistogramParameterfv_names, -1, 362 }, - { GetMinmaxParameteriv_names, -1, 366 }, - { ResetMinmax_names, -1, 370 }, - { GetHistogramParameteriv_names, -1, 363 }, - { GetHistogram_names, -1, 361 }, - { Minmax_names, -1, 368 }, - { GetMinmaxParameterfv_names, -1, 365 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_index_func) -static const struct dri_extension_function GL_EXT_index_func_functions[] = { - { IndexFuncEXT_names, IndexFuncEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_index_material) -static const struct dri_extension_function GL_EXT_index_material_functions[] = { - { IndexMaterialEXT_names, IndexMaterialEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_light_texture) -static const struct dri_extension_function GL_EXT_light_texture_functions[] = { - { ApplyTextureEXT_names, ApplyTextureEXT_remap_index, -1 }, - { TextureMaterialEXT_names, TextureMaterialEXT_remap_index, -1 }, - { TextureLightEXT_names, TextureLightEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_multi_draw_arrays) -static const struct dri_extension_function GL_EXT_multi_draw_arrays_functions[] = { - { MultiDrawElementsEXT_names, MultiDrawElementsEXT_remap_index, -1 }, - { MultiDrawArraysEXT_names, MultiDrawArraysEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_multisample) -static const struct dri_extension_function GL_EXT_multisample_functions[] = { - { SampleMaskSGIS_names, SampleMaskSGIS_remap_index, -1 }, - { SamplePatternSGIS_names, SamplePatternSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_paletted_texture) -static const struct dri_extension_function GL_EXT_paletted_texture_functions[] = { - { ColorTable_names, -1, 339 }, - { GetColorTable_names, -1, 343 }, - { GetColorTableParameterfv_names, -1, 344 }, - { GetColorTableParameteriv_names, -1, 345 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const struct dri_extension_function GL_EXT_pixel_transform_functions[] = { - { PixelTransformParameterfvEXT_names, PixelTransformParameterfvEXT_remap_index, -1 }, - { PixelTransformParameterfEXT_names, PixelTransformParameterfEXT_remap_index, -1 }, - { PixelTransformParameteriEXT_names, PixelTransformParameteriEXT_remap_index, -1 }, - { PixelTransformParameterivEXT_names, PixelTransformParameterivEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_point_parameters) -static const struct dri_extension_function GL_EXT_point_parameters_functions[] = { - { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_polygon_offset) -static const struct dri_extension_function GL_EXT_polygon_offset_functions[] = { - { PolygonOffsetEXT_names, PolygonOffsetEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_provoking_vertex) -static const struct dri_extension_function GL_EXT_provoking_vertex_functions[] = { - { ProvokingVertexEXT_names, ProvokingVertexEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_secondary_color) -static const struct dri_extension_function GL_EXT_secondary_color_functions[] = { - { SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, -1 }, - { SecondaryColor3bEXT_names, SecondaryColor3bEXT_remap_index, -1 }, - { SecondaryColor3bvEXT_names, SecondaryColor3bvEXT_remap_index, -1 }, - { SecondaryColor3sEXT_names, SecondaryColor3sEXT_remap_index, -1 }, - { SecondaryColor3dEXT_names, SecondaryColor3dEXT_remap_index, -1 }, - { SecondaryColorPointerEXT_names, SecondaryColorPointerEXT_remap_index, -1 }, - { SecondaryColor3uiEXT_names, SecondaryColor3uiEXT_remap_index, -1 }, - { SecondaryColor3usvEXT_names, SecondaryColor3usvEXT_remap_index, -1 }, - { SecondaryColor3ivEXT_names, SecondaryColor3ivEXT_remap_index, -1 }, - { SecondaryColor3fvEXT_names, SecondaryColor3fvEXT_remap_index, -1 }, - { SecondaryColor3ubvEXT_names, SecondaryColor3ubvEXT_remap_index, -1 }, - { SecondaryColor3uivEXT_names, SecondaryColor3uivEXT_remap_index, -1 }, - { SecondaryColor3dvEXT_names, SecondaryColor3dvEXT_remap_index, -1 }, - { SecondaryColor3usEXT_names, SecondaryColor3usEXT_remap_index, -1 }, - { SecondaryColor3ubEXT_names, SecondaryColor3ubEXT_remap_index, -1 }, - { SecondaryColor3fEXT_names, SecondaryColor3fEXT_remap_index, -1 }, - { SecondaryColor3svEXT_names, SecondaryColor3svEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_stencil_two_side) -static const struct dri_extension_function GL_EXT_stencil_two_side_functions[] = { - { ActiveStencilFaceEXT_names, ActiveStencilFaceEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_subtexture) -static const struct dri_extension_function GL_EXT_subtexture_functions[] = { - { TexSubImage1D_names, -1, 332 }, - { TexSubImage2D_names, -1, 333 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture3D) -static const struct dri_extension_function GL_EXT_texture3D_functions[] = { - { TexImage3D_names, -1, 371 }, - { TexSubImage3D_names, -1, 372 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture_array) -static const struct dri_extension_function GL_EXT_texture_array_functions[] = { - { FramebufferTextureLayerEXT_names, FramebufferTextureLayerEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture_object) -static const struct dri_extension_function GL_EXT_texture_object_functions[] = { - { PrioritizeTextures_names, -1, 331 }, - { AreTexturesResident_names, -1, 322 }, - { GenTextures_names, -1, 328 }, - { DeleteTextures_names, -1, 327 }, - { IsTexture_names, -1, 330 }, - { BindTexture_names, -1, 307 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture_perturb_normal) -static const struct dri_extension_function GL_EXT_texture_perturb_normal_functions[] = { - { TextureNormalEXT_names, TextureNormalEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_timer_query) -static const struct dri_extension_function GL_EXT_timer_query_functions[] = { - { GetQueryObjectui64vEXT_names, GetQueryObjectui64vEXT_remap_index, -1 }, - { GetQueryObjecti64vEXT_names, GetQueryObjecti64vEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const struct dri_extension_function GL_EXT_vertex_array_functions[] = { - { IndexPointerEXT_names, IndexPointerEXT_remap_index, -1 }, - { NormalPointerEXT_names, NormalPointerEXT_remap_index, -1 }, - { VertexPointerEXT_names, VertexPointerEXT_remap_index, -1 }, - { TexCoordPointerEXT_names, TexCoordPointerEXT_remap_index, -1 }, - { EdgeFlagPointerEXT_names, EdgeFlagPointerEXT_remap_index, -1 }, - { ArrayElement_names, -1, 306 }, - { ColorPointerEXT_names, ColorPointerEXT_remap_index, -1 }, - { GetPointerv_names, -1, 329 }, - { DrawArrays_names, -1, 310 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const struct dri_extension_function GL_EXT_vertex_weighting_functions[] = { - { VertexWeightfvEXT_names, VertexWeightfvEXT_remap_index, -1 }, - { VertexWeightfEXT_names, VertexWeightfEXT_remap_index, -1 }, - { VertexWeightPointerEXT_names, VertexWeightPointerEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_HP_image_transform) -static const struct dri_extension_function GL_HP_image_transform_functions[] = { - { GetImageTransformParameterfvHP_names, GetImageTransformParameterfvHP_remap_index, -1 }, - { ImageTransformParameterfHP_names, ImageTransformParameterfHP_remap_index, -1 }, - { ImageTransformParameterfvHP_names, ImageTransformParameterfvHP_remap_index, -1 }, - { ImageTransformParameteriHP_names, ImageTransformParameteriHP_remap_index, -1 }, - { GetImageTransformParameterivHP_names, GetImageTransformParameterivHP_remap_index, -1 }, - { ImageTransformParameterivHP_names, ImageTransformParameterivHP_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_IBM_multimode_draw_arrays) -static const struct dri_extension_function GL_IBM_multimode_draw_arrays_functions[] = { - { MultiModeDrawArraysIBM_names, MultiModeDrawArraysIBM_remap_index, -1 }, - { MultiModeDrawElementsIBM_names, MultiModeDrawElementsIBM_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const struct dri_extension_function GL_IBM_vertex_array_lists_functions[] = { - { SecondaryColorPointerListIBM_names, SecondaryColorPointerListIBM_remap_index, -1 }, - { NormalPointerListIBM_names, NormalPointerListIBM_remap_index, -1 }, - { FogCoordPointerListIBM_names, FogCoordPointerListIBM_remap_index, -1 }, - { VertexPointerListIBM_names, VertexPointerListIBM_remap_index, -1 }, - { ColorPointerListIBM_names, ColorPointerListIBM_remap_index, -1 }, - { TexCoordPointerListIBM_names, TexCoordPointerListIBM_remap_index, -1 }, - { IndexPointerListIBM_names, IndexPointerListIBM_remap_index, -1 }, - { EdgeFlagPointerListIBM_names, EdgeFlagPointerListIBM_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_INGR_blend_func_separate) -static const struct dri_extension_function GL_INGR_blend_func_separate_functions[] = { - { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const struct dri_extension_function GL_INTEL_parallel_arrays_functions[] = { - { VertexPointervINTEL_names, VertexPointervINTEL_remap_index, -1 }, - { ColorPointervINTEL_names, ColorPointervINTEL_remap_index, -1 }, - { NormalPointervINTEL_names, NormalPointervINTEL_remap_index, -1 }, - { TexCoordPointervINTEL_names, TexCoordPointervINTEL_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_MESA_resize_buffers) -static const struct dri_extension_function GL_MESA_resize_buffers_functions[] = { - { ResizeBuffersMESA_names, ResizeBuffersMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const struct dri_extension_function GL_MESA_shader_debug_functions[] = { - { GetDebugLogLengthMESA_names, GetDebugLogLengthMESA_remap_index, -1 }, - { ClearDebugLogMESA_names, ClearDebugLogMESA_remap_index, -1 }, - { GetDebugLogMESA_names, GetDebugLogMESA_remap_index, -1 }, - { CreateDebugObjectMESA_names, CreateDebugObjectMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_MESA_window_pos) -static const struct dri_extension_function GL_MESA_window_pos_functions[] = { - { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 }, - { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 }, - { WindowPos4svMESA_names, WindowPos4svMESA_remap_index, -1 }, - { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 }, - { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 }, - { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 }, - { WindowPos4dMESA_names, WindowPos4dMESA_remap_index, -1 }, - { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 }, - { WindowPos4ivMESA_names, WindowPos4ivMESA_remap_index, -1 }, - { WindowPos4fMESA_names, WindowPos4fMESA_remap_index, -1 }, - { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 }, - { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 }, - { WindowPos4dvMESA_names, WindowPos4dvMESA_remap_index, -1 }, - { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 }, - { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 }, - { WindowPos4sMESA_names, WindowPos4sMESA_remap_index, -1 }, - { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 }, - { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 }, - { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 }, - { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 }, - { WindowPos4iMESA_names, WindowPos4iMESA_remap_index, -1 }, - { WindowPos4fvMESA_names, WindowPos4fvMESA_remap_index, -1 }, - { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 }, - { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_evaluators) -static const struct dri_extension_function GL_NV_evaluators_functions[] = { - { GetMapAttribParameterivNV_names, GetMapAttribParameterivNV_remap_index, -1 }, - { MapControlPointsNV_names, MapControlPointsNV_remap_index, -1 }, - { MapParameterfvNV_names, MapParameterfvNV_remap_index, -1 }, - { EvalMapsNV_names, EvalMapsNV_remap_index, -1 }, - { GetMapAttribParameterfvNV_names, GetMapAttribParameterfvNV_remap_index, -1 }, - { MapParameterivNV_names, MapParameterivNV_remap_index, -1 }, - { GetMapParameterivNV_names, GetMapParameterivNV_remap_index, -1 }, - { GetMapParameterfvNV_names, GetMapParameterfvNV_remap_index, -1 }, - { GetMapControlPointsNV_names, GetMapControlPointsNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_fence) -static const struct dri_extension_function GL_NV_fence_functions[] = { - { GenFencesNV_names, GenFencesNV_remap_index, -1 }, - { TestFenceNV_names, TestFenceNV_remap_index, -1 }, - { IsFenceNV_names, IsFenceNV_remap_index, -1 }, - { DeleteFencesNV_names, DeleteFencesNV_remap_index, -1 }, - { SetFenceNV_names, SetFenceNV_remap_index, -1 }, - { GetFenceivNV_names, GetFenceivNV_remap_index, -1 }, - { FinishFenceNV_names, FinishFenceNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_fragment_program) -static const struct dri_extension_function GL_NV_fragment_program_functions[] = { - { GetProgramNamedParameterdvNV_names, GetProgramNamedParameterdvNV_remap_index, -1 }, - { GetProgramNamedParameterfvNV_names, GetProgramNamedParameterfvNV_remap_index, -1 }, - { ProgramNamedParameter4fNV_names, ProgramNamedParameter4fNV_remap_index, -1 }, - { ProgramNamedParameter4fvNV_names, ProgramNamedParameter4fvNV_remap_index, -1 }, - { ProgramNamedParameter4dvNV_names, ProgramNamedParameter4dvNV_remap_index, -1 }, - { ProgramNamedParameter4dNV_names, ProgramNamedParameter4dNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_point_sprite) -static const struct dri_extension_function GL_NV_point_sprite_functions[] = { - { PointParameteriNV_names, PointParameteriNV_remap_index, -1 }, - { PointParameterivNV_names, PointParameterivNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_register_combiners) -static const struct dri_extension_function GL_NV_register_combiners_functions[] = { - { CombinerOutputNV_names, CombinerOutputNV_remap_index, -1 }, - { CombinerParameterfvNV_names, CombinerParameterfvNV_remap_index, -1 }, - { GetFinalCombinerInputParameterfvNV_names, GetFinalCombinerInputParameterfvNV_remap_index, -1 }, - { GetCombinerOutputParameterfvNV_names, GetCombinerOutputParameterfvNV_remap_index, -1 }, - { FinalCombinerInputNV_names, FinalCombinerInputNV_remap_index, -1 }, - { GetCombinerInputParameterfvNV_names, GetCombinerInputParameterfvNV_remap_index, -1 }, - { GetCombinerOutputParameterivNV_names, GetCombinerOutputParameterivNV_remap_index, -1 }, - { CombinerParameteriNV_names, CombinerParameteriNV_remap_index, -1 }, - { GetFinalCombinerInputParameterivNV_names, GetFinalCombinerInputParameterivNV_remap_index, -1 }, - { CombinerInputNV_names, CombinerInputNV_remap_index, -1 }, - { CombinerParameterfNV_names, CombinerParameterfNV_remap_index, -1 }, - { GetCombinerInputParameterivNV_names, GetCombinerInputParameterivNV_remap_index, -1 }, - { CombinerParameterivNV_names, CombinerParameterivNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_register_combiners2) -static const struct dri_extension_function GL_NV_register_combiners2_functions[] = { - { CombinerStageParameterfvNV_names, CombinerStageParameterfvNV_remap_index, -1 }, - { GetCombinerStageParameterfvNV_names, GetCombinerStageParameterfvNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_vertex_array_range) -static const struct dri_extension_function GL_NV_vertex_array_range_functions[] = { - { VertexArrayRangeNV_names, VertexArrayRangeNV_remap_index, -1 }, - { FlushVertexArrayRangeNV_names, FlushVertexArrayRangeNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_vertex_program) -static const struct dri_extension_function GL_NV_vertex_program_functions[] = { - { VertexAttrib4ubvNV_names, VertexAttrib4ubvNV_remap_index, -1 }, - { VertexAttrib4svNV_names, VertexAttrib4svNV_remap_index, -1 }, - { VertexAttribs3fvNV_names, VertexAttribs3fvNV_remap_index, -1 }, - { VertexAttribs1dvNV_names, VertexAttribs1dvNV_remap_index, -1 }, - { VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, -1 }, - { VertexAttrib4fNV_names, VertexAttrib4fNV_remap_index, -1 }, - { VertexAttrib2dNV_names, VertexAttrib2dNV_remap_index, -1 }, - { VertexAttrib4ubNV_names, VertexAttrib4ubNV_remap_index, -1 }, - { VertexAttribs3dvNV_names, VertexAttribs3dvNV_remap_index, -1 }, - { VertexAttribs4fvNV_names, VertexAttribs4fvNV_remap_index, -1 }, - { VertexAttrib2sNV_names, VertexAttrib2sNV_remap_index, -1 }, - { ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 }, - { LoadProgramNV_names, LoadProgramNV_remap_index, -1 }, - { VertexAttrib4fvNV_names, VertexAttrib4fvNV_remap_index, -1 }, - { VertexAttrib3fNV_names, VertexAttrib3fNV_remap_index, -1 }, - { VertexAttribs2dvNV_names, VertexAttribs2dvNV_remap_index, -1 }, - { GetProgramParameterfvNV_names, GetProgramParameterfvNV_remap_index, -1 }, - { VertexAttrib3dNV_names, VertexAttrib3dNV_remap_index, -1 }, - { VertexAttrib2fvNV_names, VertexAttrib2fvNV_remap_index, -1 }, - { VertexAttrib2dvNV_names, VertexAttrib2dvNV_remap_index, -1 }, - { VertexAttrib1dvNV_names, VertexAttrib1dvNV_remap_index, -1 }, - { VertexAttrib1svNV_names, VertexAttrib1svNV_remap_index, -1 }, - { ProgramEnvParameter4fARB_names, ProgramEnvParameter4fARB_remap_index, -1 }, - { VertexAttribs2svNV_names, VertexAttribs2svNV_remap_index, -1 }, - { GetVertexAttribivNV_names, GetVertexAttribivNV_remap_index, -1 }, - { GetVertexAttribfvNV_names, GetVertexAttribfvNV_remap_index, -1 }, - { VertexAttrib2svNV_names, VertexAttrib2svNV_remap_index, -1 }, - { VertexAttribs1fvNV_names, VertexAttribs1fvNV_remap_index, -1 }, - { IsProgramNV_names, IsProgramNV_remap_index, -1 }, - { ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, -1 }, - { VertexAttrib2fNV_names, VertexAttrib2fNV_remap_index, -1 }, - { RequestResidentProgramsNV_names, RequestResidentProgramsNV_remap_index, -1 }, - { ExecuteProgramNV_names, ExecuteProgramNV_remap_index, -1 }, - { VertexAttribPointerNV_names, VertexAttribPointerNV_remap_index, -1 }, - { TrackMatrixNV_names, TrackMatrixNV_remap_index, -1 }, - { GetProgramParameterdvNV_names, GetProgramParameterdvNV_remap_index, -1 }, - { GetTrackMatrixivNV_names, GetTrackMatrixivNV_remap_index, -1 }, - { VertexAttrib3svNV_names, VertexAttrib3svNV_remap_index, -1 }, - { ProgramParameters4fvNV_names, ProgramParameters4fvNV_remap_index, -1 }, - { GetProgramivNV_names, GetProgramivNV_remap_index, -1 }, - { GetVertexAttribdvNV_names, GetVertexAttribdvNV_remap_index, -1 }, - { VertexAttrib3fvNV_names, VertexAttrib3fvNV_remap_index, -1 }, - { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 }, - { VertexAttribs2fvNV_names, VertexAttribs2fvNV_remap_index, -1 }, - { DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 }, - { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 }, - { GetProgramStringNV_names, GetProgramStringNV_remap_index, -1 }, - { VertexAttrib4sNV_names, VertexAttrib4sNV_remap_index, -1 }, - { VertexAttribs4dvNV_names, VertexAttribs4dvNV_remap_index, -1 }, - { ProgramParameters4dvNV_names, ProgramParameters4dvNV_remap_index, -1 }, - { VertexAttrib3sNV_names, VertexAttrib3sNV_remap_index, -1 }, - { VertexAttrib1fNV_names, VertexAttrib1fNV_remap_index, -1 }, - { VertexAttrib4dNV_names, VertexAttrib4dNV_remap_index, -1 }, - { VertexAttribs4ubvNV_names, VertexAttribs4ubvNV_remap_index, -1 }, - { VertexAttribs3svNV_names, VertexAttribs3svNV_remap_index, -1 }, - { VertexAttrib1sNV_names, VertexAttrib1sNV_remap_index, -1 }, - { BindProgramNV_names, BindProgramNV_remap_index, -1 }, - { AreProgramsResidentNV_names, AreProgramsResidentNV_remap_index, -1 }, - { VertexAttrib3dvNV_names, VertexAttrib3dvNV_remap_index, -1 }, - { VertexAttrib1dNV_names, VertexAttrib1dNV_remap_index, -1 }, - { VertexAttribs4svNV_names, VertexAttribs4svNV_remap_index, -1 }, - { VertexAttribs1svNV_names, VertexAttribs1svNV_remap_index, -1 }, - { GenProgramsNV_names, GenProgramsNV_remap_index, -1 }, - { VertexAttrib4dvNV_names, VertexAttrib4dvNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_PGI_misc_hints) -static const struct dri_extension_function GL_PGI_misc_hints_functions[] = { - { HintPGI_names, HintPGI_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_detail_texture) -static const struct dri_extension_function GL_SGIS_detail_texture_functions[] = { - { GetDetailTexFuncSGIS_names, GetDetailTexFuncSGIS_remap_index, -1 }, - { DetailTexFuncSGIS_names, DetailTexFuncSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_fog_function) -static const struct dri_extension_function GL_SGIS_fog_function_functions[] = { - { FogFuncSGIS_names, FogFuncSGIS_remap_index, -1 }, - { GetFogFuncSGIS_names, GetFogFuncSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_multisample) -static const struct dri_extension_function GL_SGIS_multisample_functions[] = { - { SampleMaskSGIS_names, SampleMaskSGIS_remap_index, -1 }, - { SamplePatternSGIS_names, SamplePatternSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const struct dri_extension_function GL_SGIS_pixel_texture_functions[] = { - { PixelTexGenParameterfvSGIS_names, PixelTexGenParameterfvSGIS_remap_index, -1 }, - { GetPixelTexGenParameterivSGIS_names, GetPixelTexGenParameterivSGIS_remap_index, -1 }, - { PixelTexGenParameteriSGIS_names, PixelTexGenParameteriSGIS_remap_index, -1 }, - { PixelTexGenParameterivSGIS_names, PixelTexGenParameterivSGIS_remap_index, -1 }, - { PixelTexGenParameterfSGIS_names, PixelTexGenParameterfSGIS_remap_index, -1 }, - { GetPixelTexGenParameterfvSGIS_names, GetPixelTexGenParameterfvSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_point_parameters) -static const struct dri_extension_function GL_SGIS_point_parameters_functions[] = { - { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_sharpen_texture) -static const struct dri_extension_function GL_SGIS_sharpen_texture_functions[] = { - { GetSharpenTexFuncSGIS_names, GetSharpenTexFuncSGIS_remap_index, -1 }, - { SharpenTexFuncSGIS_names, SharpenTexFuncSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_texture4D) -static const struct dri_extension_function GL_SGIS_texture4D_functions[] = { - { TexImage4DSGIS_names, TexImage4DSGIS_remap_index, -1 }, - { TexSubImage4DSGIS_names, TexSubImage4DSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_texture_color_mask) -static const struct dri_extension_function GL_SGIS_texture_color_mask_functions[] = { - { TextureColorMaskSGIS_names, TextureColorMaskSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_texture_filter4) -static const struct dri_extension_function GL_SGIS_texture_filter4_functions[] = { - { GetTexFilterFuncSGIS_names, GetTexFilterFuncSGIS_remap_index, -1 }, - { TexFilterFuncSGIS_names, TexFilterFuncSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_async) -static const struct dri_extension_function GL_SGIX_async_functions[] = { - { AsyncMarkerSGIX_names, AsyncMarkerSGIX_remap_index, -1 }, - { FinishAsyncSGIX_names, FinishAsyncSGIX_remap_index, -1 }, - { PollAsyncSGIX_names, PollAsyncSGIX_remap_index, -1 }, - { DeleteAsyncMarkersSGIX_names, DeleteAsyncMarkersSGIX_remap_index, -1 }, - { IsAsyncMarkerSGIX_names, IsAsyncMarkerSGIX_remap_index, -1 }, - { GenAsyncMarkersSGIX_names, GenAsyncMarkersSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_flush_raster) -static const struct dri_extension_function GL_SGIX_flush_raster_functions[] = { - { FlushRasterSGIX_names, FlushRasterSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const struct dri_extension_function GL_SGIX_fragment_lighting_functions[] = { - { FragmentMaterialfvSGIX_names, FragmentMaterialfvSGIX_remap_index, -1 }, - { FragmentLightModelivSGIX_names, FragmentLightModelivSGIX_remap_index, -1 }, - { FragmentLightiSGIX_names, FragmentLightiSGIX_remap_index, -1 }, - { GetFragmentMaterialfvSGIX_names, GetFragmentMaterialfvSGIX_remap_index, -1 }, - { FragmentMaterialfSGIX_names, FragmentMaterialfSGIX_remap_index, -1 }, - { GetFragmentLightivSGIX_names, GetFragmentLightivSGIX_remap_index, -1 }, - { FragmentLightModeliSGIX_names, FragmentLightModeliSGIX_remap_index, -1 }, - { FragmentLightivSGIX_names, FragmentLightivSGIX_remap_index, -1 }, - { GetFragmentMaterialivSGIX_names, GetFragmentMaterialivSGIX_remap_index, -1 }, - { FragmentLightModelfSGIX_names, FragmentLightModelfSGIX_remap_index, -1 }, - { FragmentColorMaterialSGIX_names, FragmentColorMaterialSGIX_remap_index, -1 }, - { FragmentMaterialiSGIX_names, FragmentMaterialiSGIX_remap_index, -1 }, - { LightEnviSGIX_names, LightEnviSGIX_remap_index, -1 }, - { FragmentLightModelfvSGIX_names, FragmentLightModelfvSGIX_remap_index, -1 }, - { FragmentLightfvSGIX_names, FragmentLightfvSGIX_remap_index, -1 }, - { FragmentLightfSGIX_names, FragmentLightfSGIX_remap_index, -1 }, - { GetFragmentLightfvSGIX_names, GetFragmentLightfvSGIX_remap_index, -1 }, - { FragmentMaterialivSGIX_names, FragmentMaterialivSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_framezoom) -static const struct dri_extension_function GL_SGIX_framezoom_functions[] = { - { FrameZoomSGIX_names, FrameZoomSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_igloo_interface) -static const struct dri_extension_function GL_SGIX_igloo_interface_functions[] = { - { IglooInterfaceSGIX_names, IglooInterfaceSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_instruments) -static const struct dri_extension_function GL_SGIX_instruments_functions[] = { - { ReadInstrumentsSGIX_names, ReadInstrumentsSGIX_remap_index, -1 }, - { PollInstrumentsSGIX_names, PollInstrumentsSGIX_remap_index, -1 }, - { GetInstrumentsSGIX_names, GetInstrumentsSGIX_remap_index, -1 }, - { StartInstrumentsSGIX_names, StartInstrumentsSGIX_remap_index, -1 }, - { StopInstrumentsSGIX_names, StopInstrumentsSGIX_remap_index, -1 }, - { InstrumentsBufferSGIX_names, InstrumentsBufferSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const struct dri_extension_function GL_SGIX_list_priority_functions[] = { - { ListParameterfSGIX_names, ListParameterfSGIX_remap_index, -1 }, - { GetListParameterfvSGIX_names, GetListParameterfvSGIX_remap_index, -1 }, - { ListParameteriSGIX_names, ListParameteriSGIX_remap_index, -1 }, - { ListParameterfvSGIX_names, ListParameterfvSGIX_remap_index, -1 }, - { ListParameterivSGIX_names, ListParameterivSGIX_remap_index, -1 }, - { GetListParameterivSGIX_names, GetListParameterivSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_pixel_texture) -static const struct dri_extension_function GL_SGIX_pixel_texture_functions[] = { - { PixelTexGenSGIX_names, PixelTexGenSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = { - { LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 }, - { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 }, - { DeformSGIX_names, DeformSGIX_remap_index, -1 }, - { DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_reference_plane) -static const struct dri_extension_function GL_SGIX_reference_plane_functions[] = { - { ReferencePlaneSGIX_names, ReferencePlaneSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_sprite) -static const struct dri_extension_function GL_SGIX_sprite_functions[] = { - { SpriteParameterfvSGIX_names, SpriteParameterfvSGIX_remap_index, -1 }, - { SpriteParameteriSGIX_names, SpriteParameteriSGIX_remap_index, -1 }, - { SpriteParameterfSGIX_names, SpriteParameterfSGIX_remap_index, -1 }, - { SpriteParameterivSGIX_names, SpriteParameterivSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_tag_sample_buffer) -static const struct dri_extension_function GL_SGIX_tag_sample_buffer_functions[] = { - { TagSampleBufferSGIX_names, TagSampleBufferSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGI_color_table) -static const struct dri_extension_function GL_SGI_color_table_functions[] = { - { ColorTableParameteriv_names, -1, 341 }, - { ColorTable_names, -1, 339 }, - { GetColorTable_names, -1, 343 }, - { CopyColorTable_names, -1, 342 }, - { ColorTableParameterfv_names, -1, 340 }, - { GetColorTableParameterfv_names, -1, 344 }, - { GetColorTableParameteriv_names, -1, 345 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUNX_constant_data) -static const struct dri_extension_function GL_SUNX_constant_data_functions[] = { - { FinishTextureSUNX_names, FinishTextureSUNX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const struct dri_extension_function GL_SUN_global_alpha_functions[] = { - { GlobalAlphaFactorubSUN_names, GlobalAlphaFactorubSUN_remap_index, -1 }, - { GlobalAlphaFactoriSUN_names, GlobalAlphaFactoriSUN_remap_index, -1 }, - { GlobalAlphaFactordSUN_names, GlobalAlphaFactordSUN_remap_index, -1 }, - { GlobalAlphaFactoruiSUN_names, GlobalAlphaFactoruiSUN_remap_index, -1 }, - { GlobalAlphaFactorbSUN_names, GlobalAlphaFactorbSUN_remap_index, -1 }, - { GlobalAlphaFactorfSUN_names, GlobalAlphaFactorfSUN_remap_index, -1 }, - { GlobalAlphaFactorusSUN_names, GlobalAlphaFactorusSUN_remap_index, -1 }, - { GlobalAlphaFactorsSUN_names, GlobalAlphaFactorsSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_mesh_array) -static const struct dri_extension_function GL_SUN_mesh_array_functions[] = { - { DrawMeshArraysSUN_names, DrawMeshArraysSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const struct dri_extension_function GL_SUN_triangle_list_functions[] = { - { ReplacementCodeubSUN_names, ReplacementCodeubSUN_remap_index, -1 }, - { ReplacementCodeubvSUN_names, ReplacementCodeubvSUN_remap_index, -1 }, - { ReplacementCodeusvSUN_names, ReplacementCodeusvSUN_remap_index, -1 }, - { ReplacementCodePointerSUN_names, ReplacementCodePointerSUN_remap_index, -1 }, - { ReplacementCodeusSUN_names, ReplacementCodeusSUN_remap_index, -1 }, - { ReplacementCodeuiSUN_names, ReplacementCodeuiSUN_remap_index, -1 }, - { ReplacementCodeuivSUN_names, ReplacementCodeuivSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_vertex) -static const struct dri_extension_function GL_SUN_vertex_functions[] = { - { ReplacementCodeuiColor3fVertex3fvSUN_names, ReplacementCodeuiColor3fVertex3fvSUN_remap_index, -1 }, - { TexCoord4fColor4fNormal3fVertex4fvSUN_names, TexCoord4fColor4fNormal3fVertex4fvSUN_remap_index, -1 }, - { TexCoord2fColor4ubVertex3fvSUN_names, TexCoord2fColor4ubVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiVertex3fvSUN_names, ReplacementCodeuiVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiNormal3fVertex3fSUN_names, ReplacementCodeuiNormal3fVertex3fSUN_remap_index, -1 }, - { Color4ubVertex3fvSUN_names, Color4ubVertex3fvSUN_remap_index, -1 }, - { Color4ubVertex3fSUN_names, Color4ubVertex3fSUN_remap_index, -1 }, - { TexCoord2fVertex3fSUN_names, TexCoord2fVertex3fSUN_remap_index, -1 }, - { TexCoord2fColor4fNormal3fVertex3fSUN_names, TexCoord2fColor4fNormal3fVertex3fSUN_remap_index, -1 }, - { TexCoord2fNormal3fVertex3fvSUN_names, TexCoord2fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names, ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fVertex3fSUN_names, ReplacementCodeuiTexCoord2fVertex3fSUN_remap_index, -1 }, - { TexCoord2fNormal3fVertex3fSUN_names, TexCoord2fNormal3fVertex3fSUN_remap_index, -1 }, - { Color3fVertex3fSUN_names, Color3fVertex3fSUN_remap_index, -1 }, - { Color3fVertex3fvSUN_names, Color3fVertex3fvSUN_remap_index, -1 }, - { Color4fNormal3fVertex3fvSUN_names, Color4fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names, ReplacementCodeuiColor4fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_remap_index, -1 }, - { TexCoord2fColor3fVertex3fSUN_names, TexCoord2fColor3fVertex3fSUN_remap_index, -1 }, - { TexCoord4fColor4fNormal3fVertex4fSUN_names, TexCoord4fColor4fNormal3fVertex4fSUN_remap_index, -1 }, - { Color4ubVertex2fvSUN_names, Color4ubVertex2fvSUN_remap_index, -1 }, - { Normal3fVertex3fSUN_names, Normal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiColor4fNormal3fVertex3fSUN_remap_index, -1 }, - { TexCoord2fColor4fNormal3fVertex3fvSUN_names, TexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 }, - { TexCoord2fVertex3fvSUN_names, TexCoord2fVertex3fvSUN_remap_index, -1 }, - { Color4ubVertex2fSUN_names, Color4ubVertex2fSUN_remap_index, -1 }, - { ReplacementCodeuiColor4ubVertex3fSUN_names, ReplacementCodeuiColor4ubVertex3fSUN_remap_index, -1 }, - { TexCoord2fColor4ubVertex3fSUN_names, TexCoord2fColor4ubVertex3fSUN_remap_index, -1 }, - { Normal3fVertex3fvSUN_names, Normal3fVertex3fvSUN_remap_index, -1 }, - { Color4fNormal3fVertex3fSUN_names, Color4fNormal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiColor4ubVertex3fvSUN_names, ReplacementCodeuiColor4ubVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiColor3fVertex3fSUN_names, ReplacementCodeuiColor3fVertex3fSUN_remap_index, -1 }, - { TexCoord4fVertex4fSUN_names, TexCoord4fVertex4fSUN_remap_index, -1 }, - { TexCoord2fColor3fVertex3fvSUN_names, TexCoord2fColor3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiNormal3fVertex3fvSUN_names, ReplacementCodeuiNormal3fVertex3fvSUN_remap_index, -1 }, - { TexCoord4fVertex4fvSUN_names, TexCoord4fVertex4fvSUN_remap_index, -1 }, - { ReplacementCodeuiVertex3fSUN_names, ReplacementCodeuiVertex3fSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_1_3) -static const struct dri_extension_function GL_VERSION_1_3_functions[] = { - { SampleCoverageARB_names, SampleCoverageARB_remap_index, -1 }, - { MultiTexCoord3sARB_names, -1, 398 }, - { ActiveTextureARB_names, -1, 374 }, - { CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, -1 }, - { CompressedTexImage3DARB_names, CompressedTexImage3DARB_remap_index, -1 }, - { MultiTexCoord1fvARB_names, -1, 379 }, - { MultTransposeMatrixdARB_names, MultTransposeMatrixdARB_remap_index, -1 }, - { CompressedTexImage1DARB_names, CompressedTexImage1DARB_remap_index, -1 }, - { MultiTexCoord3dARB_names, -1, 392 }, - { MultiTexCoord2iARB_names, -1, 388 }, - { MultiTexCoord2svARB_names, -1, 391 }, - { MultiTexCoord2fARB_names, -1, 386 }, - { LoadTransposeMatrixdARB_names, LoadTransposeMatrixdARB_remap_index, -1 }, - { MultiTexCoord3fvARB_names, -1, 395 }, - { MultiTexCoord4sARB_names, -1, 406 }, - { MultiTexCoord2dvARB_names, -1, 385 }, - { MultiTexCoord1svARB_names, -1, 383 }, - { MultiTexCoord3svARB_names, -1, 399 }, - { MultiTexCoord4iARB_names, -1, 404 }, - { MultiTexCoord3iARB_names, -1, 396 }, - { MultiTexCoord1dARB_names, -1, 376 }, - { MultiTexCoord3dvARB_names, -1, 393 }, - { MultiTexCoord3ivARB_names, -1, 397 }, - { MultiTexCoord2sARB_names, -1, 390 }, - { MultiTexCoord4ivARB_names, -1, 405 }, - { CompressedTexSubImage1DARB_names, CompressedTexSubImage1DARB_remap_index, -1 }, - { ClientActiveTextureARB_names, -1, 375 }, - { CompressedTexSubImage3DARB_names, CompressedTexSubImage3DARB_remap_index, -1 }, - { MultiTexCoord2dARB_names, -1, 384 }, - { MultiTexCoord4dvARB_names, -1, 401 }, - { MultiTexCoord4fvARB_names, -1, 403 }, - { MultiTexCoord3fARB_names, -1, 394 }, - { MultTransposeMatrixfARB_names, MultTransposeMatrixfARB_remap_index, -1 }, - { CompressedTexImage2DARB_names, CompressedTexImage2DARB_remap_index, -1 }, - { MultiTexCoord4dARB_names, -1, 400 }, - { MultiTexCoord1sARB_names, -1, 382 }, - { MultiTexCoord1dvARB_names, -1, 377 }, - { MultiTexCoord1ivARB_names, -1, 381 }, - { MultiTexCoord2ivARB_names, -1, 389 }, - { MultiTexCoord1iARB_names, -1, 380 }, - { GetCompressedTexImageARB_names, GetCompressedTexImageARB_remap_index, -1 }, - { MultiTexCoord4svARB_names, -1, 407 }, - { MultiTexCoord1fARB_names, -1, 378 }, - { MultiTexCoord4fARB_names, -1, 402 }, - { LoadTransposeMatrixfARB_names, LoadTransposeMatrixfARB_remap_index, -1 }, - { MultiTexCoord2fvARB_names, -1, 387 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_1_4) -static const struct dri_extension_function GL_VERSION_1_4_functions[] = { - { PointParameteriNV_names, PointParameteriNV_remap_index, -1 }, - { SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, -1 }, - { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 }, - { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 }, - { SecondaryColor3bEXT_names, SecondaryColor3bEXT_remap_index, -1 }, - { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 }, - { FogCoorddEXT_names, FogCoorddEXT_remap_index, -1 }, - { FogCoordfEXT_names, FogCoordfEXT_remap_index, -1 }, - { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 }, - { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 }, - { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 }, - { SecondaryColor3bvEXT_names, SecondaryColor3bvEXT_remap_index, -1 }, - { SecondaryColor3sEXT_names, SecondaryColor3sEXT_remap_index, -1 }, - { SecondaryColor3dEXT_names, SecondaryColor3dEXT_remap_index, -1 }, - { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 }, - { SecondaryColorPointerEXT_names, SecondaryColorPointerEXT_remap_index, -1 }, - { SecondaryColor3uiEXT_names, SecondaryColor3uiEXT_remap_index, -1 }, - { SecondaryColor3usvEXT_names, SecondaryColor3usvEXT_remap_index, -1 }, - { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 }, - { PointParameterivNV_names, PointParameterivNV_remap_index, -1 }, - { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 }, - { SecondaryColor3ivEXT_names, SecondaryColor3ivEXT_remap_index, -1 }, - { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 }, - { SecondaryColor3fvEXT_names, SecondaryColor3fvEXT_remap_index, -1 }, - { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 }, - { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 }, - { MultiDrawElementsEXT_names, MultiDrawElementsEXT_remap_index, -1 }, - { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 }, - { FogCoordPointerEXT_names, FogCoordPointerEXT_remap_index, -1 }, - { SecondaryColor3ubvEXT_names, SecondaryColor3ubvEXT_remap_index, -1 }, - { SecondaryColor3uivEXT_names, SecondaryColor3uivEXT_remap_index, -1 }, - { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 }, - { SecondaryColor3dvEXT_names, SecondaryColor3dvEXT_remap_index, -1 }, - { MultiDrawArraysEXT_names, MultiDrawArraysEXT_remap_index, -1 }, - { SecondaryColor3usEXT_names, SecondaryColor3usEXT_remap_index, -1 }, - { FogCoordfvEXT_names, FogCoordfvEXT_remap_index, -1 }, - { SecondaryColor3ubEXT_names, SecondaryColor3ubEXT_remap_index, -1 }, - { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 }, - { SecondaryColor3fEXT_names, SecondaryColor3fEXT_remap_index, -1 }, - { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 }, - { SecondaryColor3svEXT_names, SecondaryColor3svEXT_remap_index, -1 }, - { FogCoorddvEXT_names, FogCoorddvEXT_remap_index, -1 }, - { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 }, - { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_1_5) -static const struct dri_extension_function GL_VERSION_1_5_functions[] = { - { BeginQueryARB_names, BeginQueryARB_remap_index, -1 }, - { GetBufferSubDataARB_names, GetBufferSubDataARB_remap_index, -1 }, - { BufferSubDataARB_names, BufferSubDataARB_remap_index, -1 }, - { GetQueryivARB_names, GetQueryivARB_remap_index, -1 }, - { GetQueryObjectivARB_names, GetQueryObjectivARB_remap_index, -1 }, - { BufferDataARB_names, BufferDataARB_remap_index, -1 }, - { EndQueryARB_names, EndQueryARB_remap_index, -1 }, - { GetBufferPointervARB_names, GetBufferPointervARB_remap_index, -1 }, - { GetQueryObjectuivARB_names, GetQueryObjectuivARB_remap_index, -1 }, - { GetBufferParameterivARB_names, GetBufferParameterivARB_remap_index, -1 }, - { DeleteQueriesARB_names, DeleteQueriesARB_remap_index, -1 }, - { IsQueryARB_names, IsQueryARB_remap_index, -1 }, - { MapBufferARB_names, MapBufferARB_remap_index, -1 }, - { GenQueriesARB_names, GenQueriesARB_remap_index, -1 }, - { IsBufferARB_names, IsBufferARB_remap_index, -1 }, - { DeleteBuffersARB_names, DeleteBuffersARB_remap_index, -1 }, - { UnmapBufferARB_names, UnmapBufferARB_remap_index, -1 }, - { BindBufferARB_names, BindBufferARB_remap_index, -1 }, - { GenBuffersARB_names, GenBuffersARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_2_0) -static const struct dri_extension_function GL_VERSION_2_0_functions[] = { - { UniformMatrix3fvARB_names, UniformMatrix3fvARB_remap_index, -1 }, - { GetProgramiv_names, GetProgramiv_remap_index, -1 }, - { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 }, - { AttachShader_names, AttachShader_remap_index, -1 }, - { VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, -1 }, - { VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, -1 }, - { Uniform2fARB_names, Uniform2fARB_remap_index, -1 }, - { VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, -1 }, - { Uniform2ivARB_names, Uniform2ivARB_remap_index, -1 }, - { UniformMatrix4fvARB_names, UniformMatrix4fvARB_remap_index, -1 }, - { VertexAttrib4NusvARB_names, VertexAttrib4NusvARB_remap_index, -1 }, - { DisableVertexAttribArrayARB_names, DisableVertexAttribArrayARB_remap_index, -1 }, - { StencilMaskSeparate_names, StencilMaskSeparate_remap_index, -1 }, - { VertexAttrib1fARB_names, VertexAttrib1fARB_remap_index, -1 }, - { GetProgramInfoLog_names, GetProgramInfoLog_remap_index, -1 }, - { VertexAttrib4NbvARB_names, VertexAttrib4NbvARB_remap_index, -1 }, - { GetActiveAttribARB_names, GetActiveAttribARB_remap_index, -1 }, - { Uniform3iARB_names, Uniform3iARB_remap_index, -1 }, - { GetShaderInfoLog_names, GetShaderInfoLog_remap_index, -1 }, - { VertexAttrib1sARB_names, VertexAttrib1sARB_remap_index, -1 }, - { Uniform1fARB_names, Uniform1fARB_remap_index, -1 }, - { StencilOpSeparate_names, StencilOpSeparate_remap_index, -1 }, - { UniformMatrix2fvARB_names, UniformMatrix2fvARB_remap_index, -1 }, - { VertexAttrib3dvARB_names, VertexAttrib3dvARB_remap_index, -1 }, - { Uniform3fvARB_names, Uniform3fvARB_remap_index, -1 }, - { GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 }, - { CreateProgram_names, CreateProgram_remap_index, -1 }, - { StencilFuncSeparate_names, StencilFuncSeparate_remap_index, -1 }, - { VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 }, - { VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 }, - { VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 }, - { VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 }, - { VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 }, - { GetActiveUniformARB_names, GetActiveUniformARB_remap_index, -1 }, - { IsShader_names, IsShader_remap_index, -1 }, - { GetUniformivARB_names, GetUniformivARB_remap_index, -1 }, - { IsProgram_names, IsProgram_remap_index, -1 }, - { Uniform2fvARB_names, Uniform2fvARB_remap_index, -1 }, - { ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 }, - { VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, -1 }, - { VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 }, - { GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 }, - { GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 }, - { VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 }, - { Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 }, - { VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 }, - { VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 }, - { VertexAttrib2fvARB_names, VertexAttrib2fvARB_remap_index, -1 }, - { VertexAttrib4NivARB_names, VertexAttrib4NivARB_remap_index, -1 }, - { GetAttachedShaders_names, GetAttachedShaders_remap_index, -1 }, - { CompileShaderARB_names, CompileShaderARB_remap_index, -1 }, - { DeleteShader_names, DeleteShader_remap_index, -1 }, - { Uniform3fARB_names, Uniform3fARB_remap_index, -1 }, - { VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 }, - { Uniform4fARB_names, Uniform4fARB_remap_index, -1 }, - { VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 }, - { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 }, - { LinkProgramARB_names, LinkProgramARB_remap_index, -1 }, - { ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 }, - { VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 }, - { Uniform4ivARB_names, Uniform4ivARB_remap_index, -1 }, - { GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, -1 }, - { Uniform1ivARB_names, Uniform1ivARB_remap_index, -1 }, - { VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, -1 }, - { BindAttribLocationARB_names, BindAttribLocationARB_remap_index, -1 }, - { Uniform1iARB_names, Uniform1iARB_remap_index, -1 }, - { VertexAttribPointerARB_names, VertexAttribPointerARB_remap_index, -1 }, - { VertexAttrib4NsvARB_names, VertexAttrib4NsvARB_remap_index, -1 }, - { VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, -1 }, - { CreateShader_names, CreateShader_remap_index, -1 }, - { DetachShader_names, DetachShader_remap_index, -1 }, - { VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, -1 }, - { Uniform4fvARB_names, Uniform4fvARB_remap_index, -1 }, - { GetUniformfvARB_names, GetUniformfvARB_remap_index, -1 }, - { Uniform4iARB_names, Uniform4iARB_remap_index, -1 }, - { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 }, - { DeleteProgram_names, DeleteProgram_remap_index, -1 }, - { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 }, - { Uniform2iARB_names, Uniform2iARB_remap_index, -1 }, - { VertexAttrib4dARB_names, VertexAttrib4dARB_remap_index, -1 }, - { GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 }, - { VertexAttrib3sARB_names, VertexAttrib3sARB_remap_index, -1 }, - { GetShaderSourceARB_names, GetShaderSourceARB_remap_index, -1 }, - { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 }, - { Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 }, - { EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 }, - { VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 }, - { VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 }, - { GetShaderiv_names, GetShaderiv_remap_index, -1 }, - { VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 }, - { VertexAttrib4NubvARB_names, VertexAttrib4NubvARB_remap_index, -1 }, - { VertexAttrib2sARB_names, VertexAttrib2sARB_remap_index, -1 }, - { VertexAttrib1fvARB_names, VertexAttrib1fvARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_2_1) -static const struct dri_extension_function GL_VERSION_2_1_functions[] = { - { UniformMatrix2x4fv_names, UniformMatrix2x4fv_remap_index, -1 }, - { UniformMatrix4x3fv_names, UniformMatrix4x3fv_remap_index, -1 }, - { UniformMatrix4x2fv_names, UniformMatrix4x2fv_remap_index, -1 }, - { UniformMatrix2x3fv_names, UniformMatrix2x3fv_remap_index, -1 }, - { UniformMatrix3x4fv_names, UniformMatrix3x4fv_remap_index, -1 }, - { UniformMatrix3x2fv_names, UniformMatrix3x2fv_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index 08c376a4b0..684fbfefc1 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -13,7 +13,6 @@ OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h dispatch.h \ ../x86/glapi_x86.S \ ../x86-64/glapi_x86-64.S \ ../sparc/glapi_sparc.S \ - ../drivers/dri/common/extension_helper.h \ ../../glx/x11/indirect.c \ ../../glx/x11/indirect.h \ ../../glx/x11/indirect_init.c \ @@ -105,10 +104,6 @@ dispatch.h $(GLX_DIR)/dispatch.h: gl_table.py $(COMMON) ../sparc/glapi_sparc.S: gl_SPARC_asm.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -../drivers/dri/common/extension_helper.h: extension_helper.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - ../../glx/x11/indirect.c: glX_proto_send.py $(COMMON_GLX) $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@ -- cgit v1.2.3 From 22884db174b9fb0736cec1c6a192f8b9a97500c1 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Fri, 16 Oct 2009 16:01:57 +0800 Subject: glapi: Move dispatch marcos to glapidispatch.h. dispatch.h is kept as a wrapper to glapidispatch.h. Signed-off-by: Chia-I Wu --- src/mesa/glapi/Makefile | 5 +- src/mesa/glapi/dispatch.h | 3982 +-------------------------------------- src/mesa/glapi/gl_table.py | 5 +- src/mesa/glapi/glapidispatch.h | 4005 ++++++++++++++++++++++++++++++++++++++++ 4 files changed, 4014 insertions(+), 3983 deletions(-) create mode 100644 src/mesa/glapi/glapidispatch.h (limited to 'src/mesa') diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index 684fbfefc1..fb6be1a3a9 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -7,7 +7,7 @@ TOP = ../../.. include $(TOP)/configs/current -OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h dispatch.h \ +OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h glapidispatch.h \ ../main/enums.c \ ../main/remap_helper.h \ ../x86/glapi_x86.S \ @@ -41,6 +41,7 @@ SERVER_OUTPUTS = \ $(GLX_DIR)/glapitemp.h \ $(GLX_DIR)/glapitable.h \ $(GLX_DIR)/glapioffsets.h \ + $(GLX_DIR)/glapidispatch.h \ $(GLX_DIR)/glprocs.h \ $(GLX_DIR)/dispatch.h \ $(SERVER_GLAPI_FILES) @@ -86,7 +87,7 @@ glapioffsets.h $(GLX_DIR)/glapioffsets.h: gl_offsets.py $(COMMON) glapitable.h $(GLX_DIR)/glapitable.h: gl_table.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ -dispatch.h $(GLX_DIR)/dispatch.h: gl_table.py $(COMMON) +glapidispatch.h $(GLX_DIR)/glapidispatch.h: gl_table.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@ ../main/enums.c: gl_enums.py $(COMMON) diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index efbd56fa71..dafcf3e8f2 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -1,5 +1,3 @@ -/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ - /* * (C) Copyright IBM Corporation 2005 * All Rights Reserved. @@ -25,3982 +23,10 @@ * SOFTWARE. */ -#if !defined( _DISPATCH_H_ ) -# define _DISPATCH_H_ - +#ifndef _DISPATCH_H +#define _DISPATCH_H #include "glapitable.h" -/** - * \file dispatch.h - * Macros for handling GL dispatch tables. - * - * For each known GL function, there are 3 macros in this file. The first - * macro is named CALL_FuncName and is used to call that GL function using - * the specified dispatch table. The other 2 macros, called GET_FuncName - * can SET_FuncName, are used to get and set the dispatch pointer for the - * named function in the specified dispatch table. - */ - -#define CALL_by_offset(disp, cast, offset, parameters) \ - (*(cast (GET_by_offset(disp, offset)))) parameters -#define GET_by_offset(disp, offset) \ - (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL -#define SET_by_offset(disp, offset, fn) \ - do { \ - if ( (offset) < 0 ) { \ - /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ - /* __func__, __LINE__, disp, offset, # fn); */ \ - /* abort(); */ \ - } \ - else { \ - ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ - } \ - } while(0) - -#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters -#define GET_NewList(disp) ((disp)->NewList) -#define SET_NewList(disp, fn) ((disp)->NewList = fn) -#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters -#define GET_EndList(disp) ((disp)->EndList) -#define SET_EndList(disp, fn) ((disp)->EndList = fn) -#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters -#define GET_CallList(disp) ((disp)->CallList) -#define SET_CallList(disp, fn) ((disp)->CallList = fn) -#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters -#define GET_CallLists(disp) ((disp)->CallLists) -#define SET_CallLists(disp, fn) ((disp)->CallLists = fn) -#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters -#define GET_DeleteLists(disp) ((disp)->DeleteLists) -#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn) -#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters -#define GET_GenLists(disp) ((disp)->GenLists) -#define SET_GenLists(disp, fn) ((disp)->GenLists = fn) -#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters -#define GET_ListBase(disp) ((disp)->ListBase) -#define SET_ListBase(disp, fn) ((disp)->ListBase = fn) -#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters -#define GET_Begin(disp) ((disp)->Begin) -#define SET_Begin(disp, fn) ((disp)->Begin = fn) -#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters -#define GET_Bitmap(disp) ((disp)->Bitmap) -#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn) -#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters -#define GET_Color3b(disp) ((disp)->Color3b) -#define SET_Color3b(disp, fn) ((disp)->Color3b = fn) -#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters -#define GET_Color3bv(disp) ((disp)->Color3bv) -#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn) -#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters -#define GET_Color3d(disp) ((disp)->Color3d) -#define SET_Color3d(disp, fn) ((disp)->Color3d = fn) -#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters -#define GET_Color3dv(disp) ((disp)->Color3dv) -#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn) -#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters -#define GET_Color3f(disp) ((disp)->Color3f) -#define SET_Color3f(disp, fn) ((disp)->Color3f = fn) -#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters -#define GET_Color3fv(disp) ((disp)->Color3fv) -#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn) -#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters -#define GET_Color3i(disp) ((disp)->Color3i) -#define SET_Color3i(disp, fn) ((disp)->Color3i = fn) -#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters -#define GET_Color3iv(disp) ((disp)->Color3iv) -#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn) -#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters -#define GET_Color3s(disp) ((disp)->Color3s) -#define SET_Color3s(disp, fn) ((disp)->Color3s = fn) -#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters -#define GET_Color3sv(disp) ((disp)->Color3sv) -#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn) -#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters -#define GET_Color3ub(disp) ((disp)->Color3ub) -#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn) -#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters -#define GET_Color3ubv(disp) ((disp)->Color3ubv) -#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn) -#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters -#define GET_Color3ui(disp) ((disp)->Color3ui) -#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn) -#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters -#define GET_Color3uiv(disp) ((disp)->Color3uiv) -#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn) -#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters -#define GET_Color3us(disp) ((disp)->Color3us) -#define SET_Color3us(disp, fn) ((disp)->Color3us = fn) -#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters -#define GET_Color3usv(disp) ((disp)->Color3usv) -#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn) -#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters -#define GET_Color4b(disp) ((disp)->Color4b) -#define SET_Color4b(disp, fn) ((disp)->Color4b = fn) -#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters -#define GET_Color4bv(disp) ((disp)->Color4bv) -#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn) -#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters -#define GET_Color4d(disp) ((disp)->Color4d) -#define SET_Color4d(disp, fn) ((disp)->Color4d = fn) -#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters -#define GET_Color4dv(disp) ((disp)->Color4dv) -#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn) -#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters -#define GET_Color4f(disp) ((disp)->Color4f) -#define SET_Color4f(disp, fn) ((disp)->Color4f = fn) -#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters -#define GET_Color4fv(disp) ((disp)->Color4fv) -#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn) -#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters -#define GET_Color4i(disp) ((disp)->Color4i) -#define SET_Color4i(disp, fn) ((disp)->Color4i = fn) -#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters -#define GET_Color4iv(disp) ((disp)->Color4iv) -#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn) -#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters -#define GET_Color4s(disp) ((disp)->Color4s) -#define SET_Color4s(disp, fn) ((disp)->Color4s = fn) -#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters -#define GET_Color4sv(disp) ((disp)->Color4sv) -#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn) -#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters -#define GET_Color4ub(disp) ((disp)->Color4ub) -#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn) -#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters -#define GET_Color4ubv(disp) ((disp)->Color4ubv) -#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn) -#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters -#define GET_Color4ui(disp) ((disp)->Color4ui) -#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn) -#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters -#define GET_Color4uiv(disp) ((disp)->Color4uiv) -#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn) -#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters -#define GET_Color4us(disp) ((disp)->Color4us) -#define SET_Color4us(disp, fn) ((disp)->Color4us = fn) -#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters -#define GET_Color4usv(disp) ((disp)->Color4usv) -#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn) -#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters -#define GET_EdgeFlag(disp) ((disp)->EdgeFlag) -#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn) -#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters -#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv) -#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn) -#define CALL_End(disp, parameters) (*((disp)->End)) parameters -#define GET_End(disp) ((disp)->End) -#define SET_End(disp, fn) ((disp)->End = fn) -#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters -#define GET_Indexd(disp) ((disp)->Indexd) -#define SET_Indexd(disp, fn) ((disp)->Indexd = fn) -#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters -#define GET_Indexdv(disp) ((disp)->Indexdv) -#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn) -#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters -#define GET_Indexf(disp) ((disp)->Indexf) -#define SET_Indexf(disp, fn) ((disp)->Indexf = fn) -#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters -#define GET_Indexfv(disp) ((disp)->Indexfv) -#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn) -#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters -#define GET_Indexi(disp) ((disp)->Indexi) -#define SET_Indexi(disp, fn) ((disp)->Indexi = fn) -#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters -#define GET_Indexiv(disp) ((disp)->Indexiv) -#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn) -#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters -#define GET_Indexs(disp) ((disp)->Indexs) -#define SET_Indexs(disp, fn) ((disp)->Indexs = fn) -#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters -#define GET_Indexsv(disp) ((disp)->Indexsv) -#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn) -#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters -#define GET_Normal3b(disp) ((disp)->Normal3b) -#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn) -#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters -#define GET_Normal3bv(disp) ((disp)->Normal3bv) -#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn) -#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters -#define GET_Normal3d(disp) ((disp)->Normal3d) -#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn) -#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters -#define GET_Normal3dv(disp) ((disp)->Normal3dv) -#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn) -#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters -#define GET_Normal3f(disp) ((disp)->Normal3f) -#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn) -#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters -#define GET_Normal3fv(disp) ((disp)->Normal3fv) -#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn) -#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters -#define GET_Normal3i(disp) ((disp)->Normal3i) -#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn) -#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters -#define GET_Normal3iv(disp) ((disp)->Normal3iv) -#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn) -#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters -#define GET_Normal3s(disp) ((disp)->Normal3s) -#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn) -#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters -#define GET_Normal3sv(disp) ((disp)->Normal3sv) -#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn) -#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters -#define GET_RasterPos2d(disp) ((disp)->RasterPos2d) -#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn) -#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters -#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv) -#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn) -#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters -#define GET_RasterPos2f(disp) ((disp)->RasterPos2f) -#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn) -#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters -#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv) -#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn) -#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters -#define GET_RasterPos2i(disp) ((disp)->RasterPos2i) -#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn) -#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters -#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv) -#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn) -#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters -#define GET_RasterPos2s(disp) ((disp)->RasterPos2s) -#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn) -#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters -#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv) -#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn) -#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters -#define GET_RasterPos3d(disp) ((disp)->RasterPos3d) -#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn) -#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters -#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv) -#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn) -#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters -#define GET_RasterPos3f(disp) ((disp)->RasterPos3f) -#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn) -#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters -#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv) -#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn) -#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters -#define GET_RasterPos3i(disp) ((disp)->RasterPos3i) -#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn) -#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters -#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv) -#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn) -#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters -#define GET_RasterPos3s(disp) ((disp)->RasterPos3s) -#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn) -#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters -#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv) -#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn) -#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters -#define GET_RasterPos4d(disp) ((disp)->RasterPos4d) -#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn) -#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters -#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv) -#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn) -#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters -#define GET_RasterPos4f(disp) ((disp)->RasterPos4f) -#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn) -#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters -#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv) -#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn) -#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters -#define GET_RasterPos4i(disp) ((disp)->RasterPos4i) -#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn) -#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters -#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv) -#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn) -#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters -#define GET_RasterPos4s(disp) ((disp)->RasterPos4s) -#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn) -#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters -#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv) -#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn) -#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters -#define GET_Rectd(disp) ((disp)->Rectd) -#define SET_Rectd(disp, fn) ((disp)->Rectd = fn) -#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters -#define GET_Rectdv(disp) ((disp)->Rectdv) -#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn) -#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters -#define GET_Rectf(disp) ((disp)->Rectf) -#define SET_Rectf(disp, fn) ((disp)->Rectf = fn) -#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters -#define GET_Rectfv(disp) ((disp)->Rectfv) -#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn) -#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters -#define GET_Recti(disp) ((disp)->Recti) -#define SET_Recti(disp, fn) ((disp)->Recti = fn) -#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters -#define GET_Rectiv(disp) ((disp)->Rectiv) -#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn) -#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters -#define GET_Rects(disp) ((disp)->Rects) -#define SET_Rects(disp, fn) ((disp)->Rects = fn) -#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters -#define GET_Rectsv(disp) ((disp)->Rectsv) -#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn) -#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters -#define GET_TexCoord1d(disp) ((disp)->TexCoord1d) -#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn) -#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters -#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv) -#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn) -#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters -#define GET_TexCoord1f(disp) ((disp)->TexCoord1f) -#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn) -#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters -#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv) -#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn) -#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters -#define GET_TexCoord1i(disp) ((disp)->TexCoord1i) -#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn) -#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters -#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv) -#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn) -#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters -#define GET_TexCoord1s(disp) ((disp)->TexCoord1s) -#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn) -#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters -#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv) -#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn) -#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters -#define GET_TexCoord2d(disp) ((disp)->TexCoord2d) -#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn) -#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters -#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv) -#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn) -#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters -#define GET_TexCoord2f(disp) ((disp)->TexCoord2f) -#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn) -#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters -#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv) -#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn) -#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters -#define GET_TexCoord2i(disp) ((disp)->TexCoord2i) -#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn) -#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters -#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv) -#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn) -#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters -#define GET_TexCoord2s(disp) ((disp)->TexCoord2s) -#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn) -#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters -#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv) -#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn) -#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters -#define GET_TexCoord3d(disp) ((disp)->TexCoord3d) -#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn) -#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters -#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv) -#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn) -#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters -#define GET_TexCoord3f(disp) ((disp)->TexCoord3f) -#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn) -#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters -#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv) -#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn) -#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters -#define GET_TexCoord3i(disp) ((disp)->TexCoord3i) -#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn) -#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters -#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv) -#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn) -#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters -#define GET_TexCoord3s(disp) ((disp)->TexCoord3s) -#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn) -#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters -#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv) -#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn) -#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters -#define GET_TexCoord4d(disp) ((disp)->TexCoord4d) -#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn) -#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters -#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv) -#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn) -#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters -#define GET_TexCoord4f(disp) ((disp)->TexCoord4f) -#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn) -#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters -#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv) -#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn) -#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters -#define GET_TexCoord4i(disp) ((disp)->TexCoord4i) -#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn) -#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters -#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv) -#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn) -#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters -#define GET_TexCoord4s(disp) ((disp)->TexCoord4s) -#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn) -#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters -#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv) -#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn) -#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters -#define GET_Vertex2d(disp) ((disp)->Vertex2d) -#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn) -#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters -#define GET_Vertex2dv(disp) ((disp)->Vertex2dv) -#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn) -#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters -#define GET_Vertex2f(disp) ((disp)->Vertex2f) -#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn) -#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters -#define GET_Vertex2fv(disp) ((disp)->Vertex2fv) -#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn) -#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters -#define GET_Vertex2i(disp) ((disp)->Vertex2i) -#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn) -#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters -#define GET_Vertex2iv(disp) ((disp)->Vertex2iv) -#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn) -#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters -#define GET_Vertex2s(disp) ((disp)->Vertex2s) -#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn) -#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters -#define GET_Vertex2sv(disp) ((disp)->Vertex2sv) -#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn) -#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters -#define GET_Vertex3d(disp) ((disp)->Vertex3d) -#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn) -#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters -#define GET_Vertex3dv(disp) ((disp)->Vertex3dv) -#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn) -#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters -#define GET_Vertex3f(disp) ((disp)->Vertex3f) -#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn) -#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters -#define GET_Vertex3fv(disp) ((disp)->Vertex3fv) -#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn) -#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters -#define GET_Vertex3i(disp) ((disp)->Vertex3i) -#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn) -#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters -#define GET_Vertex3iv(disp) ((disp)->Vertex3iv) -#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn) -#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters -#define GET_Vertex3s(disp) ((disp)->Vertex3s) -#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn) -#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters -#define GET_Vertex3sv(disp) ((disp)->Vertex3sv) -#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn) -#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters -#define GET_Vertex4d(disp) ((disp)->Vertex4d) -#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn) -#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters -#define GET_Vertex4dv(disp) ((disp)->Vertex4dv) -#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn) -#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters -#define GET_Vertex4f(disp) ((disp)->Vertex4f) -#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn) -#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters -#define GET_Vertex4fv(disp) ((disp)->Vertex4fv) -#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn) -#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters -#define GET_Vertex4i(disp) ((disp)->Vertex4i) -#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn) -#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters -#define GET_Vertex4iv(disp) ((disp)->Vertex4iv) -#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn) -#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters -#define GET_Vertex4s(disp) ((disp)->Vertex4s) -#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn) -#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters -#define GET_Vertex4sv(disp) ((disp)->Vertex4sv) -#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn) -#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters -#define GET_ClipPlane(disp) ((disp)->ClipPlane) -#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn) -#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters -#define GET_ColorMaterial(disp) ((disp)->ColorMaterial) -#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn) -#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters -#define GET_CullFace(disp) ((disp)->CullFace) -#define SET_CullFace(disp, fn) ((disp)->CullFace = fn) -#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters -#define GET_Fogf(disp) ((disp)->Fogf) -#define SET_Fogf(disp, fn) ((disp)->Fogf = fn) -#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters -#define GET_Fogfv(disp) ((disp)->Fogfv) -#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn) -#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters -#define GET_Fogi(disp) ((disp)->Fogi) -#define SET_Fogi(disp, fn) ((disp)->Fogi = fn) -#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters -#define GET_Fogiv(disp) ((disp)->Fogiv) -#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn) -#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters -#define GET_FrontFace(disp) ((disp)->FrontFace) -#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn) -#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters -#define GET_Hint(disp) ((disp)->Hint) -#define SET_Hint(disp, fn) ((disp)->Hint = fn) -#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters -#define GET_Lightf(disp) ((disp)->Lightf) -#define SET_Lightf(disp, fn) ((disp)->Lightf = fn) -#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters -#define GET_Lightfv(disp) ((disp)->Lightfv) -#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn) -#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters -#define GET_Lighti(disp) ((disp)->Lighti) -#define SET_Lighti(disp, fn) ((disp)->Lighti = fn) -#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters -#define GET_Lightiv(disp) ((disp)->Lightiv) -#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn) -#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters -#define GET_LightModelf(disp) ((disp)->LightModelf) -#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn) -#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters -#define GET_LightModelfv(disp) ((disp)->LightModelfv) -#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn) -#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters -#define GET_LightModeli(disp) ((disp)->LightModeli) -#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn) -#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters -#define GET_LightModeliv(disp) ((disp)->LightModeliv) -#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn) -#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters -#define GET_LineStipple(disp) ((disp)->LineStipple) -#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn) -#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters -#define GET_LineWidth(disp) ((disp)->LineWidth) -#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn) -#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters -#define GET_Materialf(disp) ((disp)->Materialf) -#define SET_Materialf(disp, fn) ((disp)->Materialf = fn) -#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters -#define GET_Materialfv(disp) ((disp)->Materialfv) -#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn) -#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters -#define GET_Materiali(disp) ((disp)->Materiali) -#define SET_Materiali(disp, fn) ((disp)->Materiali = fn) -#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters -#define GET_Materialiv(disp) ((disp)->Materialiv) -#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn) -#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters -#define GET_PointSize(disp) ((disp)->PointSize) -#define SET_PointSize(disp, fn) ((disp)->PointSize = fn) -#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters -#define GET_PolygonMode(disp) ((disp)->PolygonMode) -#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn) -#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters -#define GET_PolygonStipple(disp) ((disp)->PolygonStipple) -#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn) -#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters -#define GET_Scissor(disp) ((disp)->Scissor) -#define SET_Scissor(disp, fn) ((disp)->Scissor = fn) -#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters -#define GET_ShadeModel(disp) ((disp)->ShadeModel) -#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn) -#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters -#define GET_TexParameterf(disp) ((disp)->TexParameterf) -#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn) -#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters -#define GET_TexParameterfv(disp) ((disp)->TexParameterfv) -#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn) -#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters -#define GET_TexParameteri(disp) ((disp)->TexParameteri) -#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn) -#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters -#define GET_TexParameteriv(disp) ((disp)->TexParameteriv) -#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn) -#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters -#define GET_TexImage1D(disp) ((disp)->TexImage1D) -#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn) -#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters -#define GET_TexImage2D(disp) ((disp)->TexImage2D) -#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn) -#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters -#define GET_TexEnvf(disp) ((disp)->TexEnvf) -#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn) -#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters -#define GET_TexEnvfv(disp) ((disp)->TexEnvfv) -#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn) -#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters -#define GET_TexEnvi(disp) ((disp)->TexEnvi) -#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn) -#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters -#define GET_TexEnviv(disp) ((disp)->TexEnviv) -#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn) -#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters -#define GET_TexGend(disp) ((disp)->TexGend) -#define SET_TexGend(disp, fn) ((disp)->TexGend = fn) -#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters -#define GET_TexGendv(disp) ((disp)->TexGendv) -#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn) -#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters -#define GET_TexGenf(disp) ((disp)->TexGenf) -#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn) -#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters -#define GET_TexGenfv(disp) ((disp)->TexGenfv) -#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn) -#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters -#define GET_TexGeni(disp) ((disp)->TexGeni) -#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn) -#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters -#define GET_TexGeniv(disp) ((disp)->TexGeniv) -#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn) -#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters -#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer) -#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn) -#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters -#define GET_SelectBuffer(disp) ((disp)->SelectBuffer) -#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn) -#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters -#define GET_RenderMode(disp) ((disp)->RenderMode) -#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn) -#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters -#define GET_InitNames(disp) ((disp)->InitNames) -#define SET_InitNames(disp, fn) ((disp)->InitNames = fn) -#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters -#define GET_LoadName(disp) ((disp)->LoadName) -#define SET_LoadName(disp, fn) ((disp)->LoadName = fn) -#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters -#define GET_PassThrough(disp) ((disp)->PassThrough) -#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn) -#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters -#define GET_PopName(disp) ((disp)->PopName) -#define SET_PopName(disp, fn) ((disp)->PopName = fn) -#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters -#define GET_PushName(disp) ((disp)->PushName) -#define SET_PushName(disp, fn) ((disp)->PushName = fn) -#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters -#define GET_DrawBuffer(disp) ((disp)->DrawBuffer) -#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn) -#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters -#define GET_Clear(disp) ((disp)->Clear) -#define SET_Clear(disp, fn) ((disp)->Clear = fn) -#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters -#define GET_ClearAccum(disp) ((disp)->ClearAccum) -#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn) -#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters -#define GET_ClearIndex(disp) ((disp)->ClearIndex) -#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn) -#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters -#define GET_ClearColor(disp) ((disp)->ClearColor) -#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn) -#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters -#define GET_ClearStencil(disp) ((disp)->ClearStencil) -#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn) -#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters -#define GET_ClearDepth(disp) ((disp)->ClearDepth) -#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn) -#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters -#define GET_StencilMask(disp) ((disp)->StencilMask) -#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn) -#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters -#define GET_ColorMask(disp) ((disp)->ColorMask) -#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn) -#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters -#define GET_DepthMask(disp) ((disp)->DepthMask) -#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn) -#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters -#define GET_IndexMask(disp) ((disp)->IndexMask) -#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn) -#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters -#define GET_Accum(disp) ((disp)->Accum) -#define SET_Accum(disp, fn) ((disp)->Accum = fn) -#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters -#define GET_Disable(disp) ((disp)->Disable) -#define SET_Disable(disp, fn) ((disp)->Disable = fn) -#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters -#define GET_Enable(disp) ((disp)->Enable) -#define SET_Enable(disp, fn) ((disp)->Enable = fn) -#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters -#define GET_Finish(disp) ((disp)->Finish) -#define SET_Finish(disp, fn) ((disp)->Finish = fn) -#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters -#define GET_Flush(disp) ((disp)->Flush) -#define SET_Flush(disp, fn) ((disp)->Flush = fn) -#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters -#define GET_PopAttrib(disp) ((disp)->PopAttrib) -#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn) -#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters -#define GET_PushAttrib(disp) ((disp)->PushAttrib) -#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn) -#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters -#define GET_Map1d(disp) ((disp)->Map1d) -#define SET_Map1d(disp, fn) ((disp)->Map1d = fn) -#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters -#define GET_Map1f(disp) ((disp)->Map1f) -#define SET_Map1f(disp, fn) ((disp)->Map1f = fn) -#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters -#define GET_Map2d(disp) ((disp)->Map2d) -#define SET_Map2d(disp, fn) ((disp)->Map2d = fn) -#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters -#define GET_Map2f(disp) ((disp)->Map2f) -#define SET_Map2f(disp, fn) ((disp)->Map2f = fn) -#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters -#define GET_MapGrid1d(disp) ((disp)->MapGrid1d) -#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn) -#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters -#define GET_MapGrid1f(disp) ((disp)->MapGrid1f) -#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn) -#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters -#define GET_MapGrid2d(disp) ((disp)->MapGrid2d) -#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn) -#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters -#define GET_MapGrid2f(disp) ((disp)->MapGrid2f) -#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn) -#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters -#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d) -#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn) -#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters -#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv) -#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn) -#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters -#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f) -#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn) -#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters -#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv) -#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn) -#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters -#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d) -#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn) -#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters -#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv) -#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn) -#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters -#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f) -#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn) -#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters -#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv) -#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn) -#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters -#define GET_EvalMesh1(disp) ((disp)->EvalMesh1) -#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn) -#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters -#define GET_EvalPoint1(disp) ((disp)->EvalPoint1) -#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn) -#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters -#define GET_EvalMesh2(disp) ((disp)->EvalMesh2) -#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn) -#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters -#define GET_EvalPoint2(disp) ((disp)->EvalPoint2) -#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn) -#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters -#define GET_AlphaFunc(disp) ((disp)->AlphaFunc) -#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn) -#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters -#define GET_BlendFunc(disp) ((disp)->BlendFunc) -#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn) -#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters -#define GET_LogicOp(disp) ((disp)->LogicOp) -#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn) -#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters -#define GET_StencilFunc(disp) ((disp)->StencilFunc) -#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn) -#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters -#define GET_StencilOp(disp) ((disp)->StencilOp) -#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn) -#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters -#define GET_DepthFunc(disp) ((disp)->DepthFunc) -#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn) -#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters -#define GET_PixelZoom(disp) ((disp)->PixelZoom) -#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn) -#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters -#define GET_PixelTransferf(disp) ((disp)->PixelTransferf) -#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn) -#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters -#define GET_PixelTransferi(disp) ((disp)->PixelTransferi) -#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn) -#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters -#define GET_PixelStoref(disp) ((disp)->PixelStoref) -#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn) -#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters -#define GET_PixelStorei(disp) ((disp)->PixelStorei) -#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn) -#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters -#define GET_PixelMapfv(disp) ((disp)->PixelMapfv) -#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn) -#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters -#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv) -#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn) -#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters -#define GET_PixelMapusv(disp) ((disp)->PixelMapusv) -#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn) -#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters -#define GET_ReadBuffer(disp) ((disp)->ReadBuffer) -#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn) -#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters -#define GET_CopyPixels(disp) ((disp)->CopyPixels) -#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn) -#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters -#define GET_ReadPixels(disp) ((disp)->ReadPixels) -#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn) -#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters -#define GET_DrawPixels(disp) ((disp)->DrawPixels) -#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn) -#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters -#define GET_GetBooleanv(disp) ((disp)->GetBooleanv) -#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn) -#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters -#define GET_GetClipPlane(disp) ((disp)->GetClipPlane) -#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn) -#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters -#define GET_GetDoublev(disp) ((disp)->GetDoublev) -#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn) -#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters -#define GET_GetError(disp) ((disp)->GetError) -#define SET_GetError(disp, fn) ((disp)->GetError = fn) -#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters -#define GET_GetFloatv(disp) ((disp)->GetFloatv) -#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn) -#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters -#define GET_GetIntegerv(disp) ((disp)->GetIntegerv) -#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn) -#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters -#define GET_GetLightfv(disp) ((disp)->GetLightfv) -#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn) -#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters -#define GET_GetLightiv(disp) ((disp)->GetLightiv) -#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn) -#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters -#define GET_GetMapdv(disp) ((disp)->GetMapdv) -#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn) -#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters -#define GET_GetMapfv(disp) ((disp)->GetMapfv) -#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn) -#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters -#define GET_GetMapiv(disp) ((disp)->GetMapiv) -#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn) -#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters -#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv) -#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn) -#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters -#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv) -#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn) -#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters -#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv) -#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn) -#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters -#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv) -#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn) -#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters -#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv) -#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn) -#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters -#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple) -#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn) -#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters -#define GET_GetString(disp) ((disp)->GetString) -#define SET_GetString(disp, fn) ((disp)->GetString = fn) -#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters -#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv) -#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn) -#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters -#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv) -#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn) -#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters -#define GET_GetTexGendv(disp) ((disp)->GetTexGendv) -#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn) -#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters -#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv) -#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn) -#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters -#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv) -#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn) -#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters -#define GET_GetTexImage(disp) ((disp)->GetTexImage) -#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn) -#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters -#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv) -#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn) -#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters -#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv) -#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn) -#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters -#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv) -#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn) -#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters -#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv) -#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn) -#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters -#define GET_IsEnabled(disp) ((disp)->IsEnabled) -#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn) -#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters -#define GET_IsList(disp) ((disp)->IsList) -#define SET_IsList(disp, fn) ((disp)->IsList = fn) -#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters -#define GET_DepthRange(disp) ((disp)->DepthRange) -#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn) -#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters -#define GET_Frustum(disp) ((disp)->Frustum) -#define SET_Frustum(disp, fn) ((disp)->Frustum = fn) -#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters -#define GET_LoadIdentity(disp) ((disp)->LoadIdentity) -#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn) -#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters -#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf) -#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn) -#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters -#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd) -#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn) -#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters -#define GET_MatrixMode(disp) ((disp)->MatrixMode) -#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn) -#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters -#define GET_MultMatrixf(disp) ((disp)->MultMatrixf) -#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn) -#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters -#define GET_MultMatrixd(disp) ((disp)->MultMatrixd) -#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn) -#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters -#define GET_Ortho(disp) ((disp)->Ortho) -#define SET_Ortho(disp, fn) ((disp)->Ortho = fn) -#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters -#define GET_PopMatrix(disp) ((disp)->PopMatrix) -#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn) -#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters -#define GET_PushMatrix(disp) ((disp)->PushMatrix) -#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn) -#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters -#define GET_Rotated(disp) ((disp)->Rotated) -#define SET_Rotated(disp, fn) ((disp)->Rotated = fn) -#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters -#define GET_Rotatef(disp) ((disp)->Rotatef) -#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn) -#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters -#define GET_Scaled(disp) ((disp)->Scaled) -#define SET_Scaled(disp, fn) ((disp)->Scaled = fn) -#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters -#define GET_Scalef(disp) ((disp)->Scalef) -#define SET_Scalef(disp, fn) ((disp)->Scalef = fn) -#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters -#define GET_Translated(disp) ((disp)->Translated) -#define SET_Translated(disp, fn) ((disp)->Translated = fn) -#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters -#define GET_Translatef(disp) ((disp)->Translatef) -#define SET_Translatef(disp, fn) ((disp)->Translatef = fn) -#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters -#define GET_Viewport(disp) ((disp)->Viewport) -#define SET_Viewport(disp, fn) ((disp)->Viewport = fn) -#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters -#define GET_ArrayElement(disp) ((disp)->ArrayElement) -#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn) -#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters -#define GET_BindTexture(disp) ((disp)->BindTexture) -#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn) -#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters -#define GET_ColorPointer(disp) ((disp)->ColorPointer) -#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn) -#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters -#define GET_DisableClientState(disp) ((disp)->DisableClientState) -#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn) -#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters -#define GET_DrawArrays(disp) ((disp)->DrawArrays) -#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn) -#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters -#define GET_DrawElements(disp) ((disp)->DrawElements) -#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn) -#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters -#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer) -#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn) -#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters -#define GET_EnableClientState(disp) ((disp)->EnableClientState) -#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn) -#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters -#define GET_IndexPointer(disp) ((disp)->IndexPointer) -#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn) -#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters -#define GET_Indexub(disp) ((disp)->Indexub) -#define SET_Indexub(disp, fn) ((disp)->Indexub = fn) -#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters -#define GET_Indexubv(disp) ((disp)->Indexubv) -#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn) -#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters -#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays) -#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn) -#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters -#define GET_NormalPointer(disp) ((disp)->NormalPointer) -#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn) -#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters -#define GET_PolygonOffset(disp) ((disp)->PolygonOffset) -#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn) -#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters -#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer) -#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn) -#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters -#define GET_VertexPointer(disp) ((disp)->VertexPointer) -#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn) -#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters -#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident) -#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn) -#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters -#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D) -#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn) -#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters -#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D) -#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn) -#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters -#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D) -#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn) -#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters -#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D) -#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn) -#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters -#define GET_DeleteTextures(disp) ((disp)->DeleteTextures) -#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn) -#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters -#define GET_GenTextures(disp) ((disp)->GenTextures) -#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn) -#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters -#define GET_GetPointerv(disp) ((disp)->GetPointerv) -#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn) -#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters -#define GET_IsTexture(disp) ((disp)->IsTexture) -#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn) -#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters -#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures) -#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn) -#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters -#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D) -#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn) -#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters -#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D) -#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn) -#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters -#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib) -#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn) -#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters -#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib) -#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn) -#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters -#define GET_BlendColor(disp) ((disp)->BlendColor) -#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn) -#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters -#define GET_BlendEquation(disp) ((disp)->BlendEquation) -#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn) -#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters -#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements) -#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn) -#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters -#define GET_ColorTable(disp) ((disp)->ColorTable) -#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn) -#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters -#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv) -#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn) -#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters -#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv) -#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn) -#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters -#define GET_CopyColorTable(disp) ((disp)->CopyColorTable) -#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn) -#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters -#define GET_GetColorTable(disp) ((disp)->GetColorTable) -#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn) -#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters -#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv) -#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn) -#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters -#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv) -#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn) -#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters -#define GET_ColorSubTable(disp) ((disp)->ColorSubTable) -#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn) -#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters -#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable) -#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn) -#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters -#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D) -#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn) -#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters -#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D) -#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn) -#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters -#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf) -#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn) -#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters -#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv) -#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn) -#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters -#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri) -#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn) -#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters -#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv) -#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn) -#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters -#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D) -#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn) -#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters -#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D) -#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn) -#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters -#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter) -#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn) -#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters -#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv) -#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn) -#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters -#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv) -#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn) -#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters -#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter) -#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn) -#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters -#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D) -#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn) -#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters -#define GET_GetHistogram(disp) ((disp)->GetHistogram) -#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn) -#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters -#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv) -#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn) -#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters -#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv) -#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn) -#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters -#define GET_GetMinmax(disp) ((disp)->GetMinmax) -#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn) -#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters -#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv) -#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn) -#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters -#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv) -#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn) -#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters -#define GET_Histogram(disp) ((disp)->Histogram) -#define SET_Histogram(disp, fn) ((disp)->Histogram = fn) -#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters -#define GET_Minmax(disp) ((disp)->Minmax) -#define SET_Minmax(disp, fn) ((disp)->Minmax = fn) -#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters -#define GET_ResetHistogram(disp) ((disp)->ResetHistogram) -#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn) -#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters -#define GET_ResetMinmax(disp) ((disp)->ResetMinmax) -#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn) -#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters -#define GET_TexImage3D(disp) ((disp)->TexImage3D) -#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn) -#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters -#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D) -#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn) -#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters -#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D) -#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn) -#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters -#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB) -#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn) -#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters -#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB) -#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn) -#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters -#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB) -#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn) -#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters -#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB) -#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn) -#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters -#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB) -#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn) -#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters -#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB) -#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn) -#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters -#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB) -#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn) -#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters -#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB) -#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn) -#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters -#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB) -#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn) -#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters -#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB) -#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn) -#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters -#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB) -#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn) -#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters -#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB) -#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn) -#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters -#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB) -#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn) -#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters -#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB) -#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn) -#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters -#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB) -#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn) -#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters -#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB) -#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn) -#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters -#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB) -#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn) -#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters -#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB) -#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn) -#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters -#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB) -#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn) -#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters -#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB) -#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn) -#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters -#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB) -#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn) -#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters -#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB) -#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn) -#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters -#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB) -#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn) -#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters -#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB) -#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn) -#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters -#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB) -#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn) -#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters -#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB) -#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn) -#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters -#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB) -#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn) -#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters -#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB) -#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn) -#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters -#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB) -#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn) -#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters -#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB) -#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn) -#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters -#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB) -#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn) -#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters -#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB) -#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn) -#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters -#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB) -#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn) -#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters -#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB) -#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn) - -#if !defined(IN_DRI_DRIVER) - -#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters -#define GET_AttachShader(disp) ((disp)->AttachShader) -#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn) -#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters -#define GET_CreateProgram(disp) ((disp)->CreateProgram) -#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn) -#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters -#define GET_CreateShader(disp) ((disp)->CreateShader) -#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn) -#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters -#define GET_DeleteProgram(disp) ((disp)->DeleteProgram) -#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn) -#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters -#define GET_DeleteShader(disp) ((disp)->DeleteShader) -#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn) -#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters -#define GET_DetachShader(disp) ((disp)->DetachShader) -#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn) -#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters -#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders) -#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn) -#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters -#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog) -#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn) -#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters -#define GET_GetProgramiv(disp) ((disp)->GetProgramiv) -#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn) -#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters -#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog) -#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn) -#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters -#define GET_GetShaderiv(disp) ((disp)->GetShaderiv) -#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn) -#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters -#define GET_IsProgram(disp) ((disp)->IsProgram) -#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn) -#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters -#define GET_IsShader(disp) ((disp)->IsShader) -#define SET_IsShader(disp, fn) ((disp)->IsShader = fn) -#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters -#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate) -#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn) -#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters -#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate) -#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn) -#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters -#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate) -#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters -#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv) -#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters -#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv) -#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters -#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv) -#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters -#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv) -#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters -#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv) -#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters -#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv) -#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters -#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB) -#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters -#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB) -#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters -#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB) -#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters -#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB) -#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn) -#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters -#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB) -#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters -#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB) -#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters -#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB) -#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters -#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB) -#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters -#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB) -#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters -#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB) -#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters -#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB) -#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters -#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB) -#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters -#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB) -#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters -#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB) -#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters -#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB) -#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters -#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB) -#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters -#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB) -#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters -#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB) -#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn) -#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters -#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB) -#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn) -#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters -#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB) -#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters -#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB) -#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters -#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB) -#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn) -#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters -#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB) -#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters -#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB) -#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters -#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB) -#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters -#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB) -#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters -#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB) -#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters -#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB) -#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters -#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB) -#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters -#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB) -#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters -#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB) -#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn) -#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters -#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB) -#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn) -#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters -#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB) -#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters -#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB) -#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn) -#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters -#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB) -#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters -#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB) -#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn) -#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters -#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB) -#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn) -#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters -#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB) -#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn) -#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters -#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB) -#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters -#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB) -#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn) -#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters -#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB) -#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters -#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB) -#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn) -#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters -#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB) -#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn) -#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters -#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB) -#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn) -#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters -#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB) -#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters -#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB) -#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn) -#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters -#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB) -#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters -#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB) -#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn) -#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters -#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB) -#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn) -#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters -#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB) -#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters -#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB) -#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters -#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB) -#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters -#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB) -#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters -#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB) -#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters -#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB) -#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters -#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB) -#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters -#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB) -#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters -#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB) -#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn) -#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters -#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB) -#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters -#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB) -#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn) -#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters -#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB) -#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters -#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB) -#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters -#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB) -#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn) -#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters -#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB) -#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn) -#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters -#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB) -#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters -#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB) -#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters -#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB) -#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters -#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB) -#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn) -#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters -#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB) -#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn) -#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters -#define GET_BindBufferARB(disp) ((disp)->BindBufferARB) -#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn) -#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters -#define GET_BufferDataARB(disp) ((disp)->BufferDataARB) -#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn) -#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters -#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB) -#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn) -#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters -#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB) -#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn) -#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters -#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB) -#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn) -#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters -#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB) -#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn) -#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters -#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB) -#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn) -#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters -#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB) -#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn) -#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters -#define GET_IsBufferARB(disp) ((disp)->IsBufferARB) -#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn) -#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters -#define GET_MapBufferARB(disp) ((disp)->MapBufferARB) -#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn) -#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters -#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB) -#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn) -#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters -#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB) -#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn) -#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters -#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB) -#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn) -#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters -#define GET_EndQueryARB(disp) ((disp)->EndQueryARB) -#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn) -#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters -#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB) -#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn) -#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters -#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB) -#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters -#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB) -#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn) -#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters -#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB) -#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn) -#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters -#define GET_IsQueryARB(disp) ((disp)->IsQueryARB) -#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn) -#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters -#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB) -#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn) -#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters -#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB) -#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn) -#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters -#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB) -#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn) -#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters -#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB) -#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn) -#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters -#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB) -#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn) -#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters -#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB) -#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn) -#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters -#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB) -#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters -#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB) -#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn) -#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters -#define GET_GetHandleARB(disp) ((disp)->GetHandleARB) -#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn) -#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters -#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB) -#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters -#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB) -#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn) -#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters -#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB) -#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn) -#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters -#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB) -#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn) -#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters -#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB) -#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn) -#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters -#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB) -#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn) -#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters -#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB) -#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn) -#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters -#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB) -#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn) -#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters -#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB) -#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn) -#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters -#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB) -#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn) -#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters -#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB) -#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn) -#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters -#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB) -#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn) -#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters -#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB) -#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn) -#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters -#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB) -#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn) -#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters -#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB) -#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn) -#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters -#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB) -#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn) -#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters -#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB) -#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn) -#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters -#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB) -#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn) -#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters -#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB) -#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn) -#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters -#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB) -#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn) -#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters -#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB) -#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn) -#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters -#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB) -#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn) -#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters -#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB) -#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn) -#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters -#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB) -#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn) -#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters -#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB) -#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters -#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB) -#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters -#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB) -#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters -#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB) -#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn) -#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters -#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB) -#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn) -#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters -#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB) -#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn) -#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters -#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB) -#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn) -#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters -#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB) -#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn) -#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters -#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB) -#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn) -#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters -#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB) -#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn) -#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters -#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample) -#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn) -#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters -#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange) -#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn) -#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters -#define GET_MapBufferRange(disp) ((disp)->MapBufferRange) -#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn) -#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters -#define GET_BindVertexArray(disp) ((disp)->BindVertexArray) -#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn) -#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters -#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays) -#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn) -#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters -#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData) -#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn) -#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters -#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync) -#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn) -#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters -#define GET_DeleteSync(disp) ((disp)->DeleteSync) -#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn) -#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters -#define GET_FenceSync(disp) ((disp)->FenceSync) -#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn) -#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters -#define GET_GetInteger64v(disp) ((disp)->GetInteger64v) -#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn) -#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters -#define GET_GetSynciv(disp) ((disp)->GetSynciv) -#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn) -#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters -#define GET_IsSync(disp) ((disp)->IsSync) -#define SET_IsSync(disp, fn) ((disp)->IsSync = fn) -#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters -#define GET_WaitSync(disp) ((disp)->WaitSync) -#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn) -#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters -#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex) -#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn) -#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters -#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex) -#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn) -#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters -#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex) -#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn) -#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters -#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) -#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters -#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters -#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters -#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS) -#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters -#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters -#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS) -#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters -#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS) -#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn) -#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters -#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS) -#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn) -#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters -#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS) -#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn) -#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters -#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT) -#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters -#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT) -#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn) -#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters -#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT) -#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn) -#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters -#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT) -#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn) -#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters -#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT) -#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn) -#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters -#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT) -#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn) -#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters -#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT) -#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn) -#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters -#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT) -#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn) -#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters -#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT) -#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn) -#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters -#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT) -#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn) -#define CALL_CullParameterdvEXT(disp, parameters) (*((disp)->CullParameterdvEXT)) parameters -#define GET_CullParameterdvEXT(disp) ((disp)->CullParameterdvEXT) -#define SET_CullParameterdvEXT(disp, fn) ((disp)->CullParameterdvEXT = fn) -#define CALL_CullParameterfvEXT(disp, parameters) (*((disp)->CullParameterfvEXT)) parameters -#define GET_CullParameterfvEXT(disp) ((disp)->CullParameterfvEXT) -#define SET_CullParameterfvEXT(disp, fn) ((disp)->CullParameterfvEXT = fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters -#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT) -#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters -#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT) -#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters -#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT) -#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters -#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT) -#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters -#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT) -#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters -#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT) -#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters -#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT) -#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters -#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT) -#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters -#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT) -#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters -#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT) -#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters -#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT) -#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters -#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT) -#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters -#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT) -#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters -#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT) -#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters -#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT) -#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters -#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT) -#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters -#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT) -#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters -#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT) -#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters -#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT) -#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn) -#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters -#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT) -#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn) -#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters -#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT) -#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn) -#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters -#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT) -#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn) -#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters -#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT) -#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn) -#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters -#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT) -#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn) -#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters -#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX) -#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters -#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT) -#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters -#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV) -#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn) -#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters -#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV) -#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn) -#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters -#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV) -#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn) -#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters -#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV) -#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn) -#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters -#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV) -#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn) -#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters -#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV) -#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn) -#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters -#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV) -#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn) -#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters -#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV) -#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn) -#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters -#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV) -#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters -#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV) -#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters -#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV) -#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters -#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters -#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV) -#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters -#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters -#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn) -#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters -#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA) -#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn) -#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters -#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA) -#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn) -#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters -#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA) -#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn) -#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters -#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA) -#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn) -#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters -#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA) -#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn) -#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters -#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA) -#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn) -#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters -#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA) -#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn) -#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters -#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA) -#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn) -#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters -#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA) -#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn) -#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters -#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA) -#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn) -#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters -#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA) -#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn) -#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters -#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA) -#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn) -#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters -#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA) -#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn) -#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters -#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA) -#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn) -#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters -#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA) -#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn) -#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters -#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA) -#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn) -#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters -#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA) -#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn) -#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters -#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA) -#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn) -#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters -#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA) -#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn) -#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters -#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA) -#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn) -#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters -#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA) -#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn) -#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters -#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA) -#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn) -#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters -#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA) -#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn) -#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters -#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA) -#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn) -#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters -#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA) -#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters -#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM) -#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters -#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM) -#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn) -#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters -#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV) -#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn) -#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters -#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV) -#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn) -#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters -#define GET_GenFencesNV(disp) ((disp)->GenFencesNV) -#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn) -#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters -#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV) -#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn) -#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters -#define GET_IsFenceNV(disp) ((disp)->IsFenceNV) -#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn) -#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters -#define GET_SetFenceNV(disp) ((disp)->SetFenceNV) -#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn) -#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters -#define GET_TestFenceNV(disp) ((disp)->TestFenceNV) -#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn) -#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters -#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV) -#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn) -#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters -#define GET_BindProgramNV(disp) ((disp)->BindProgramNV) -#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn) -#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters -#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV) -#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn) -#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters -#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV) -#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn) -#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters -#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV) -#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters -#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV) -#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters -#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV) -#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn) -#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters -#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV) -#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn) -#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters -#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV) -#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters -#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV) -#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters -#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV) -#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters -#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV) -#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters -#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV) -#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn) -#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters -#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV) -#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn) -#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters -#define GET_IsProgramNV(disp) ((disp)->IsProgramNV) -#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn) -#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters -#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV) -#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters -#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV) -#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters -#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV) -#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters -#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV) -#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn) -#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters -#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV) -#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn) -#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters -#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV) -#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters -#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV) -#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn) -#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters -#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV) -#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters -#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV) -#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn) -#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters -#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV) -#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn) -#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters -#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV) -#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn) -#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters -#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV) -#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters -#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV) -#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn) -#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters -#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV) -#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters -#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV) -#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn) -#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters -#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV) -#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn) -#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters -#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV) -#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn) -#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters -#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV) -#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters -#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV) -#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn) -#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters -#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV) -#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters -#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV) -#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn) -#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters -#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV) -#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn) -#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters -#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV) -#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn) -#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters -#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV) -#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters -#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV) -#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn) -#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters -#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV) -#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters -#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV) -#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn) -#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters -#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV) -#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn) -#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters -#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV) -#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters -#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV) -#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters -#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV) -#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn) -#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters -#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV) -#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters -#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV) -#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters -#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV) -#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn) -#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters -#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV) -#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters -#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV) -#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters -#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV) -#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn) -#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters -#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV) -#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters -#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV) -#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters -#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV) -#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn) -#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters -#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV) -#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters -#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV) -#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters -#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV) -#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn) -#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters -#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV) -#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters -#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) -#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) -#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters -#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI) -#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn) -#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters -#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI) -#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn) -#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters -#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI) -#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn) -#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters -#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI) -#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters -#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) -#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters -#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI) -#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters -#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI) -#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters -#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI) -#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn) -#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters -#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI) -#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters -#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI) -#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters -#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI) -#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters -#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI) -#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters -#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI) -#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn) -#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters -#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI) -#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn) -#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters -#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI) -#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn) -#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters -#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI) -#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn) -#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters -#define GET_SampleMapATI(disp) ((disp)->SampleMapATI) -#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters -#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI) -#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn) -#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters -#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV) -#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn) -#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters -#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV) -#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters -#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT) -#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters -#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE) -#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters -#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE) -#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters -#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE) -#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters -#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE) -#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters -#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV) -#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters -#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV) -#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters -#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV) -#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters -#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV) -#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters -#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV) -#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters -#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV) -#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn) -#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters -#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT) -#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters -#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT) -#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn) -#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters -#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT) -#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn) -#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters -#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT) -#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters -#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT) -#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters -#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT) -#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters -#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT) -#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters -#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT) -#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters -#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT) -#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters -#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT) -#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters -#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT) -#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn) -#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters -#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT) -#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters -#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT) -#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn) -#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters -#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT) -#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters -#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters -#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT) -#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn) -#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters -#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT) -#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn) -#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters -#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT) -#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters -#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT) -#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn) -#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters -#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) -#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) -#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters -#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE) -#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn) -#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters -#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE) -#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters -#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) -#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) -#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters -#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) -#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) -#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters -#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE) -#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn) -#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters -#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) -#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters -#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) -#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters -#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters -#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters -#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT) -#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters -#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT) -#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn) - -#else - -#define driDispatchRemapTable_size 387 -extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; - -#define AttachShader_remap_index 0 -#define CreateProgram_remap_index 1 -#define CreateShader_remap_index 2 -#define DeleteProgram_remap_index 3 -#define DeleteShader_remap_index 4 -#define DetachShader_remap_index 5 -#define GetAttachedShaders_remap_index 6 -#define GetProgramInfoLog_remap_index 7 -#define GetProgramiv_remap_index 8 -#define GetShaderInfoLog_remap_index 9 -#define GetShaderiv_remap_index 10 -#define IsProgram_remap_index 11 -#define IsShader_remap_index 12 -#define StencilFuncSeparate_remap_index 13 -#define StencilMaskSeparate_remap_index 14 -#define StencilOpSeparate_remap_index 15 -#define UniformMatrix2x3fv_remap_index 16 -#define UniformMatrix2x4fv_remap_index 17 -#define UniformMatrix3x2fv_remap_index 18 -#define UniformMatrix3x4fv_remap_index 19 -#define UniformMatrix4x2fv_remap_index 20 -#define UniformMatrix4x3fv_remap_index 21 -#define LoadTransposeMatrixdARB_remap_index 22 -#define LoadTransposeMatrixfARB_remap_index 23 -#define MultTransposeMatrixdARB_remap_index 24 -#define MultTransposeMatrixfARB_remap_index 25 -#define SampleCoverageARB_remap_index 26 -#define CompressedTexImage1DARB_remap_index 27 -#define CompressedTexImage2DARB_remap_index 28 -#define CompressedTexImage3DARB_remap_index 29 -#define CompressedTexSubImage1DARB_remap_index 30 -#define CompressedTexSubImage2DARB_remap_index 31 -#define CompressedTexSubImage3DARB_remap_index 32 -#define GetCompressedTexImageARB_remap_index 33 -#define DisableVertexAttribArrayARB_remap_index 34 -#define EnableVertexAttribArrayARB_remap_index 35 -#define GetProgramEnvParameterdvARB_remap_index 36 -#define GetProgramEnvParameterfvARB_remap_index 37 -#define GetProgramLocalParameterdvARB_remap_index 38 -#define GetProgramLocalParameterfvARB_remap_index 39 -#define GetProgramStringARB_remap_index 40 -#define GetProgramivARB_remap_index 41 -#define GetVertexAttribdvARB_remap_index 42 -#define GetVertexAttribfvARB_remap_index 43 -#define GetVertexAttribivARB_remap_index 44 -#define ProgramEnvParameter4dARB_remap_index 45 -#define ProgramEnvParameter4dvARB_remap_index 46 -#define ProgramEnvParameter4fARB_remap_index 47 -#define ProgramEnvParameter4fvARB_remap_index 48 -#define ProgramLocalParameter4dARB_remap_index 49 -#define ProgramLocalParameter4dvARB_remap_index 50 -#define ProgramLocalParameter4fARB_remap_index 51 -#define ProgramLocalParameter4fvARB_remap_index 52 -#define ProgramStringARB_remap_index 53 -#define VertexAttrib1dARB_remap_index 54 -#define VertexAttrib1dvARB_remap_index 55 -#define VertexAttrib1fARB_remap_index 56 -#define VertexAttrib1fvARB_remap_index 57 -#define VertexAttrib1sARB_remap_index 58 -#define VertexAttrib1svARB_remap_index 59 -#define VertexAttrib2dARB_remap_index 60 -#define VertexAttrib2dvARB_remap_index 61 -#define VertexAttrib2fARB_remap_index 62 -#define VertexAttrib2fvARB_remap_index 63 -#define VertexAttrib2sARB_remap_index 64 -#define VertexAttrib2svARB_remap_index 65 -#define VertexAttrib3dARB_remap_index 66 -#define VertexAttrib3dvARB_remap_index 67 -#define VertexAttrib3fARB_remap_index 68 -#define VertexAttrib3fvARB_remap_index 69 -#define VertexAttrib3sARB_remap_index 70 -#define VertexAttrib3svARB_remap_index 71 -#define VertexAttrib4NbvARB_remap_index 72 -#define VertexAttrib4NivARB_remap_index 73 -#define VertexAttrib4NsvARB_remap_index 74 -#define VertexAttrib4NubARB_remap_index 75 -#define VertexAttrib4NubvARB_remap_index 76 -#define VertexAttrib4NuivARB_remap_index 77 -#define VertexAttrib4NusvARB_remap_index 78 -#define VertexAttrib4bvARB_remap_index 79 -#define VertexAttrib4dARB_remap_index 80 -#define VertexAttrib4dvARB_remap_index 81 -#define VertexAttrib4fARB_remap_index 82 -#define VertexAttrib4fvARB_remap_index 83 -#define VertexAttrib4ivARB_remap_index 84 -#define VertexAttrib4sARB_remap_index 85 -#define VertexAttrib4svARB_remap_index 86 -#define VertexAttrib4ubvARB_remap_index 87 -#define VertexAttrib4uivARB_remap_index 88 -#define VertexAttrib4usvARB_remap_index 89 -#define VertexAttribPointerARB_remap_index 90 -#define BindBufferARB_remap_index 91 -#define BufferDataARB_remap_index 92 -#define BufferSubDataARB_remap_index 93 -#define DeleteBuffersARB_remap_index 94 -#define GenBuffersARB_remap_index 95 -#define GetBufferParameterivARB_remap_index 96 -#define GetBufferPointervARB_remap_index 97 -#define GetBufferSubDataARB_remap_index 98 -#define IsBufferARB_remap_index 99 -#define MapBufferARB_remap_index 100 -#define UnmapBufferARB_remap_index 101 -#define BeginQueryARB_remap_index 102 -#define DeleteQueriesARB_remap_index 103 -#define EndQueryARB_remap_index 104 -#define GenQueriesARB_remap_index 105 -#define GetQueryObjectivARB_remap_index 106 -#define GetQueryObjectuivARB_remap_index 107 -#define GetQueryivARB_remap_index 108 -#define IsQueryARB_remap_index 109 -#define AttachObjectARB_remap_index 110 -#define CompileShaderARB_remap_index 111 -#define CreateProgramObjectARB_remap_index 112 -#define CreateShaderObjectARB_remap_index 113 -#define DeleteObjectARB_remap_index 114 -#define DetachObjectARB_remap_index 115 -#define GetActiveUniformARB_remap_index 116 -#define GetAttachedObjectsARB_remap_index 117 -#define GetHandleARB_remap_index 118 -#define GetInfoLogARB_remap_index 119 -#define GetObjectParameterfvARB_remap_index 120 -#define GetObjectParameterivARB_remap_index 121 -#define GetShaderSourceARB_remap_index 122 -#define GetUniformLocationARB_remap_index 123 -#define GetUniformfvARB_remap_index 124 -#define GetUniformivARB_remap_index 125 -#define LinkProgramARB_remap_index 126 -#define ShaderSourceARB_remap_index 127 -#define Uniform1fARB_remap_index 128 -#define Uniform1fvARB_remap_index 129 -#define Uniform1iARB_remap_index 130 -#define Uniform1ivARB_remap_index 131 -#define Uniform2fARB_remap_index 132 -#define Uniform2fvARB_remap_index 133 -#define Uniform2iARB_remap_index 134 -#define Uniform2ivARB_remap_index 135 -#define Uniform3fARB_remap_index 136 -#define Uniform3fvARB_remap_index 137 -#define Uniform3iARB_remap_index 138 -#define Uniform3ivARB_remap_index 139 -#define Uniform4fARB_remap_index 140 -#define Uniform4fvARB_remap_index 141 -#define Uniform4iARB_remap_index 142 -#define Uniform4ivARB_remap_index 143 -#define UniformMatrix2fvARB_remap_index 144 -#define UniformMatrix3fvARB_remap_index 145 -#define UniformMatrix4fvARB_remap_index 146 -#define UseProgramObjectARB_remap_index 147 -#define ValidateProgramARB_remap_index 148 -#define BindAttribLocationARB_remap_index 149 -#define GetActiveAttribARB_remap_index 150 -#define GetAttribLocationARB_remap_index 151 -#define DrawBuffersARB_remap_index 152 -#define RenderbufferStorageMultisample_remap_index 153 -#define FlushMappedBufferRange_remap_index 154 -#define MapBufferRange_remap_index 155 -#define BindVertexArray_remap_index 156 -#define GenVertexArrays_remap_index 157 -#define CopyBufferSubData_remap_index 158 -#define ClientWaitSync_remap_index 159 -#define DeleteSync_remap_index 160 -#define FenceSync_remap_index 161 -#define GetInteger64v_remap_index 162 -#define GetSynciv_remap_index 163 -#define IsSync_remap_index 164 -#define WaitSync_remap_index 165 -#define DrawElementsBaseVertex_remap_index 166 -#define DrawRangeElementsBaseVertex_remap_index 167 -#define MultiDrawElementsBaseVertex_remap_index 168 -#define PolygonOffsetEXT_remap_index 169 -#define GetPixelTexGenParameterfvSGIS_remap_index 170 -#define GetPixelTexGenParameterivSGIS_remap_index 171 -#define PixelTexGenParameterfSGIS_remap_index 172 -#define PixelTexGenParameterfvSGIS_remap_index 173 -#define PixelTexGenParameteriSGIS_remap_index 174 -#define PixelTexGenParameterivSGIS_remap_index 175 -#define SampleMaskSGIS_remap_index 176 -#define SamplePatternSGIS_remap_index 177 -#define ColorPointerEXT_remap_index 178 -#define EdgeFlagPointerEXT_remap_index 179 -#define IndexPointerEXT_remap_index 180 -#define NormalPointerEXT_remap_index 181 -#define TexCoordPointerEXT_remap_index 182 -#define VertexPointerEXT_remap_index 183 -#define PointParameterfEXT_remap_index 184 -#define PointParameterfvEXT_remap_index 185 -#define LockArraysEXT_remap_index 186 -#define UnlockArraysEXT_remap_index 187 -#define CullParameterdvEXT_remap_index 188 -#define CullParameterfvEXT_remap_index 189 -#define SecondaryColor3bEXT_remap_index 190 -#define SecondaryColor3bvEXT_remap_index 191 -#define SecondaryColor3dEXT_remap_index 192 -#define SecondaryColor3dvEXT_remap_index 193 -#define SecondaryColor3fEXT_remap_index 194 -#define SecondaryColor3fvEXT_remap_index 195 -#define SecondaryColor3iEXT_remap_index 196 -#define SecondaryColor3ivEXT_remap_index 197 -#define SecondaryColor3sEXT_remap_index 198 -#define SecondaryColor3svEXT_remap_index 199 -#define SecondaryColor3ubEXT_remap_index 200 -#define SecondaryColor3ubvEXT_remap_index 201 -#define SecondaryColor3uiEXT_remap_index 202 -#define SecondaryColor3uivEXT_remap_index 203 -#define SecondaryColor3usEXT_remap_index 204 -#define SecondaryColor3usvEXT_remap_index 205 -#define SecondaryColorPointerEXT_remap_index 206 -#define MultiDrawArraysEXT_remap_index 207 -#define MultiDrawElementsEXT_remap_index 208 -#define FogCoordPointerEXT_remap_index 209 -#define FogCoorddEXT_remap_index 210 -#define FogCoorddvEXT_remap_index 211 -#define FogCoordfEXT_remap_index 212 -#define FogCoordfvEXT_remap_index 213 -#define PixelTexGenSGIX_remap_index 214 -#define BlendFuncSeparateEXT_remap_index 215 -#define FlushVertexArrayRangeNV_remap_index 216 -#define VertexArrayRangeNV_remap_index 217 -#define CombinerInputNV_remap_index 218 -#define CombinerOutputNV_remap_index 219 -#define CombinerParameterfNV_remap_index 220 -#define CombinerParameterfvNV_remap_index 221 -#define CombinerParameteriNV_remap_index 222 -#define CombinerParameterivNV_remap_index 223 -#define FinalCombinerInputNV_remap_index 224 -#define GetCombinerInputParameterfvNV_remap_index 225 -#define GetCombinerInputParameterivNV_remap_index 226 -#define GetCombinerOutputParameterfvNV_remap_index 227 -#define GetCombinerOutputParameterivNV_remap_index 228 -#define GetFinalCombinerInputParameterfvNV_remap_index 229 -#define GetFinalCombinerInputParameterivNV_remap_index 230 -#define ResizeBuffersMESA_remap_index 231 -#define WindowPos2dMESA_remap_index 232 -#define WindowPos2dvMESA_remap_index 233 -#define WindowPos2fMESA_remap_index 234 -#define WindowPos2fvMESA_remap_index 235 -#define WindowPos2iMESA_remap_index 236 -#define WindowPos2ivMESA_remap_index 237 -#define WindowPos2sMESA_remap_index 238 -#define WindowPos2svMESA_remap_index 239 -#define WindowPos3dMESA_remap_index 240 -#define WindowPos3dvMESA_remap_index 241 -#define WindowPos3fMESA_remap_index 242 -#define WindowPos3fvMESA_remap_index 243 -#define WindowPos3iMESA_remap_index 244 -#define WindowPos3ivMESA_remap_index 245 -#define WindowPos3sMESA_remap_index 246 -#define WindowPos3svMESA_remap_index 247 -#define WindowPos4dMESA_remap_index 248 -#define WindowPos4dvMESA_remap_index 249 -#define WindowPos4fMESA_remap_index 250 -#define WindowPos4fvMESA_remap_index 251 -#define WindowPos4iMESA_remap_index 252 -#define WindowPos4ivMESA_remap_index 253 -#define WindowPos4sMESA_remap_index 254 -#define WindowPos4svMESA_remap_index 255 -#define MultiModeDrawArraysIBM_remap_index 256 -#define MultiModeDrawElementsIBM_remap_index 257 -#define DeleteFencesNV_remap_index 258 -#define FinishFenceNV_remap_index 259 -#define GenFencesNV_remap_index 260 -#define GetFenceivNV_remap_index 261 -#define IsFenceNV_remap_index 262 -#define SetFenceNV_remap_index 263 -#define TestFenceNV_remap_index 264 -#define AreProgramsResidentNV_remap_index 265 -#define BindProgramNV_remap_index 266 -#define DeleteProgramsNV_remap_index 267 -#define ExecuteProgramNV_remap_index 268 -#define GenProgramsNV_remap_index 269 -#define GetProgramParameterdvNV_remap_index 270 -#define GetProgramParameterfvNV_remap_index 271 -#define GetProgramStringNV_remap_index 272 -#define GetProgramivNV_remap_index 273 -#define GetTrackMatrixivNV_remap_index 274 -#define GetVertexAttribPointervNV_remap_index 275 -#define GetVertexAttribdvNV_remap_index 276 -#define GetVertexAttribfvNV_remap_index 277 -#define GetVertexAttribivNV_remap_index 278 -#define IsProgramNV_remap_index 279 -#define LoadProgramNV_remap_index 280 -#define ProgramParameters4dvNV_remap_index 281 -#define ProgramParameters4fvNV_remap_index 282 -#define RequestResidentProgramsNV_remap_index 283 -#define TrackMatrixNV_remap_index 284 -#define VertexAttrib1dNV_remap_index 285 -#define VertexAttrib1dvNV_remap_index 286 -#define VertexAttrib1fNV_remap_index 287 -#define VertexAttrib1fvNV_remap_index 288 -#define VertexAttrib1sNV_remap_index 289 -#define VertexAttrib1svNV_remap_index 290 -#define VertexAttrib2dNV_remap_index 291 -#define VertexAttrib2dvNV_remap_index 292 -#define VertexAttrib2fNV_remap_index 293 -#define VertexAttrib2fvNV_remap_index 294 -#define VertexAttrib2sNV_remap_index 295 -#define VertexAttrib2svNV_remap_index 296 -#define VertexAttrib3dNV_remap_index 297 -#define VertexAttrib3dvNV_remap_index 298 -#define VertexAttrib3fNV_remap_index 299 -#define VertexAttrib3fvNV_remap_index 300 -#define VertexAttrib3sNV_remap_index 301 -#define VertexAttrib3svNV_remap_index 302 -#define VertexAttrib4dNV_remap_index 303 -#define VertexAttrib4dvNV_remap_index 304 -#define VertexAttrib4fNV_remap_index 305 -#define VertexAttrib4fvNV_remap_index 306 -#define VertexAttrib4sNV_remap_index 307 -#define VertexAttrib4svNV_remap_index 308 -#define VertexAttrib4ubNV_remap_index 309 -#define VertexAttrib4ubvNV_remap_index 310 -#define VertexAttribPointerNV_remap_index 311 -#define VertexAttribs1dvNV_remap_index 312 -#define VertexAttribs1fvNV_remap_index 313 -#define VertexAttribs1svNV_remap_index 314 -#define VertexAttribs2dvNV_remap_index 315 -#define VertexAttribs2fvNV_remap_index 316 -#define VertexAttribs2svNV_remap_index 317 -#define VertexAttribs3dvNV_remap_index 318 -#define VertexAttribs3fvNV_remap_index 319 -#define VertexAttribs3svNV_remap_index 320 -#define VertexAttribs4dvNV_remap_index 321 -#define VertexAttribs4fvNV_remap_index 322 -#define VertexAttribs4svNV_remap_index 323 -#define VertexAttribs4ubvNV_remap_index 324 -#define GetTexBumpParameterfvATI_remap_index 325 -#define GetTexBumpParameterivATI_remap_index 326 -#define TexBumpParameterfvATI_remap_index 327 -#define TexBumpParameterivATI_remap_index 328 -#define AlphaFragmentOp1ATI_remap_index 329 -#define AlphaFragmentOp2ATI_remap_index 330 -#define AlphaFragmentOp3ATI_remap_index 331 -#define BeginFragmentShaderATI_remap_index 332 -#define BindFragmentShaderATI_remap_index 333 -#define ColorFragmentOp1ATI_remap_index 334 -#define ColorFragmentOp2ATI_remap_index 335 -#define ColorFragmentOp3ATI_remap_index 336 -#define DeleteFragmentShaderATI_remap_index 337 -#define EndFragmentShaderATI_remap_index 338 -#define GenFragmentShadersATI_remap_index 339 -#define PassTexCoordATI_remap_index 340 -#define SampleMapATI_remap_index 341 -#define SetFragmentShaderConstantATI_remap_index 342 -#define PointParameteriNV_remap_index 343 -#define PointParameterivNV_remap_index 344 -#define ActiveStencilFaceEXT_remap_index 345 -#define BindVertexArrayAPPLE_remap_index 346 -#define DeleteVertexArraysAPPLE_remap_index 347 -#define GenVertexArraysAPPLE_remap_index 348 -#define IsVertexArrayAPPLE_remap_index 349 -#define GetProgramNamedParameterdvNV_remap_index 350 -#define GetProgramNamedParameterfvNV_remap_index 351 -#define ProgramNamedParameter4dNV_remap_index 352 -#define ProgramNamedParameter4dvNV_remap_index 353 -#define ProgramNamedParameter4fNV_remap_index 354 -#define ProgramNamedParameter4fvNV_remap_index 355 -#define DepthBoundsEXT_remap_index 356 -#define BlendEquationSeparateEXT_remap_index 357 -#define BindFramebufferEXT_remap_index 358 -#define BindRenderbufferEXT_remap_index 359 -#define CheckFramebufferStatusEXT_remap_index 360 -#define DeleteFramebuffersEXT_remap_index 361 -#define DeleteRenderbuffersEXT_remap_index 362 -#define FramebufferRenderbufferEXT_remap_index 363 -#define FramebufferTexture1DEXT_remap_index 364 -#define FramebufferTexture2DEXT_remap_index 365 -#define FramebufferTexture3DEXT_remap_index 366 -#define GenFramebuffersEXT_remap_index 367 -#define GenRenderbuffersEXT_remap_index 368 -#define GenerateMipmapEXT_remap_index 369 -#define GetFramebufferAttachmentParameterivEXT_remap_index 370 -#define GetRenderbufferParameterivEXT_remap_index 371 -#define IsFramebufferEXT_remap_index 372 -#define IsRenderbufferEXT_remap_index 373 -#define RenderbufferStorageEXT_remap_index 374 -#define BlitFramebufferEXT_remap_index 375 -#define BufferParameteriAPPLE_remap_index 376 -#define FlushMappedBufferRangeAPPLE_remap_index 377 -#define FramebufferTextureLayerEXT_remap_index 378 -#define ProvokingVertexEXT_remap_index 379 -#define GetTexParameterPointervAPPLE_remap_index 380 -#define TextureRangeAPPLE_remap_index 381 -#define StencilFuncSeparateATI_remap_index 382 -#define ProgramEnvParameters4fvEXT_remap_index 383 -#define ProgramLocalParameters4fvEXT_remap_index 384 -#define GetQueryObjecti64vEXT_remap_index 385 -#define GetQueryObjectui64vEXT_remap_index 386 - -#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) -#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) -#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) -#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters) -#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index]) -#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) -#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters) -#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index]) -#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) -#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters) -#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index]) -#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) -#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters) -#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index]) -#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) -#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters) -#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index]) -#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) -#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters) -#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index]) -#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) -#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters) -#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index]) -#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn) -#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters) -#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index]) -#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn) -#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters) -#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index]) -#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn) -#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters) -#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index]) -#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn) -#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters) -#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index]) -#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn) -#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters) -#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index]) -#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn) -#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters) -#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index]) -#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn) -#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters) -#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index]) -#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn) -#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters) -#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index]) -#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters) -#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index]) -#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters) -#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index]) -#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters) -#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index]) -#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters) -#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index]) -#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters) -#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index]) -#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters) -#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index]) -#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters) -#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]) -#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters) -#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]) -#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters) -#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]) -#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters) -#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]) -#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn) -#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters) -#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index]) -#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters) -#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index]) -#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters) -#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index]) -#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters) -#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index]) -#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters) -#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]) -#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters) -#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]) -#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters) -#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]) -#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters) -#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index]) -#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters) -#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]) -#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters) -#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]) -#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters) -#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]) -#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters) -#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]) -#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters) -#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]) -#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters) -#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]) -#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn) -#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters) -#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index]) -#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn) -#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters) -#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index]) -#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters) -#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index]) -#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters) -#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index]) -#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn) -#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters) -#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index]) -#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters) -#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]) -#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters) -#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]) -#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters) -#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]) -#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters) -#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]) -#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters) -#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]) -#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters) -#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]) -#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters) -#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]) -#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters) -#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]) -#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn) -#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters) -#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index]) -#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn) -#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters) -#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index]) -#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters) -#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index]) -#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn) -#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters) -#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index]) -#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters) -#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index]) -#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn) -#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters) -#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index]) -#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn) -#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters) -#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index]) -#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn) -#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters) -#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index]) -#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters) -#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index]) -#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn) -#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters) -#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index]) -#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters) -#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index]) -#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn) -#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters) -#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index]) -#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn) -#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters) -#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index]) -#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn) -#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters) -#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index]) -#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters) -#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index]) -#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn) -#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters) -#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index]) -#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters) -#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index]) -#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn) -#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters) -#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index]) -#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn) -#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters) -#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index]) -#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters) -#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]) -#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters) -#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index]) -#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters) -#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]) -#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters) -#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index]) -#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters) -#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]) -#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters) -#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]) -#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters) -#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]) -#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters) -#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index]) -#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn) -#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters) -#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index]) -#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters) -#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index]) -#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn) -#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters) -#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index]) -#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters) -#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index]) -#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters) -#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index]) -#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn) -#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters) -#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index]) -#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn) -#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters) -#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index]) -#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters) -#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]) -#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters) -#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index]) -#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters) -#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index]) -#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn) -#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters) -#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index]) -#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn) -#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters) -#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index]) -#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn) -#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters) -#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index]) -#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn) -#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters) -#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index]) -#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn) -#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters) -#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index]) -#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn) -#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters) -#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index]) -#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn) -#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters) -#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index]) -#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn) -#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters) -#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index]) -#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn) -#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters) -#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index]) -#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn) -#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters) -#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index]) -#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn) -#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters) -#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index]) -#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn) -#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters) -#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index]) -#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn) -#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters) -#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index]) -#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn) -#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters) -#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index]) -#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn) -#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters) -#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index]) -#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn) -#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters) -#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index]) -#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn) -#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters) -#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index]) -#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters) -#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index]) -#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn) -#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters) -#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index]) -#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn) -#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters) -#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index]) -#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn) -#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters) -#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index]) -#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn) -#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters) -#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index]) -#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn) -#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters) -#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index]) -#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn) -#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters) -#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index]) -#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn) -#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters) -#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index]) -#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn) -#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters) -#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index]) -#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn) -#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters) -#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index]) -#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters) -#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index]) -#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn) -#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters) -#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index]) -#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn) -#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters) -#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index]) -#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters) -#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index]) -#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn) -#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters) -#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index]) -#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn) -#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters) -#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index]) -#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn) -#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters) -#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index]) -#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn) -#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters) -#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index]) -#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn) -#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters) -#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index]) -#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn) -#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters) -#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index]) -#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn) -#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters) -#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index]) -#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn) -#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters) -#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index]) -#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn) -#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters) -#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index]) -#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn) -#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters) -#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index]) -#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn) -#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters) -#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index]) -#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn) -#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters) -#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index]) -#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn) -#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters) -#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index]) -#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn) -#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters) -#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index]) -#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn) -#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters) -#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index]) -#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn) -#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters) -#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index]) -#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn) -#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters) -#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index]) -#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn) -#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters) -#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index]) -#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn) -#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters) -#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index]) -#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn) -#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters) -#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index]) -#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn) -#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters) -#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index]) -#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn) -#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters) -#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index]) -#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn) -#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters) -#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index]) -#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters) -#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index]) -#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters) -#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index]) -#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters) -#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index]) -#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn) -#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters) -#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index]) -#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn) -#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters) -#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index]) -#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn) -#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters) -#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index]) -#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn) -#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters) -#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index]) -#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn) -#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters) -#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index]) -#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn) -#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters) -#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index]) -#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn) -#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters) -#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]) -#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn) -#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters) -#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index]) -#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn) -#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters) -#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index]) -#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn) -#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters) -#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index]) -#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn) -#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters) -#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index]) -#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn) -#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters) -#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index]) -#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn) -#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters) -#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index]) -#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn) -#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters) -#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index]) -#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn) -#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters) -#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index]) -#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn) -#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters) -#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index]) -#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn) -#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters) -#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index]) -#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn) -#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters) -#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index]) -#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn) -#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters) -#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index]) -#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn) -#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters) -#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index]) -#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn) -#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters) -#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]) -#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn) -#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters) -#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]) -#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn) -#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) -#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) -#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters) -#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters) -#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]) -#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters) -#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]) -#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]) -#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn) -#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters) -#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index]) -#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn) -#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters) -#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index]) -#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn) -#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters) -#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index]) -#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters) -#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]) -#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn) -#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters) -#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index]) -#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn) -#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters) -#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index]) -#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn) -#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters) -#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index]) -#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn) -#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters) -#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index]) -#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn) -#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters) -#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index]) -#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn) -#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters) -#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index]) -#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn) -#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters) -#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index]) -#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn) -#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters) -#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index]) -#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn) -#define CALL_CullParameterdvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), driDispatchRemapTable[CullParameterdvEXT_remap_index], parameters) -#define GET_CullParameterdvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index]) -#define SET_CullParameterdvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index], fn) -#define CALL_CullParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[CullParameterfvEXT_remap_index], parameters) -#define GET_CullParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index]) -#define SET_CullParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index], fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters) -#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index]) -#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters) -#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]) -#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters) -#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index]) -#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters) -#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]) -#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters) -#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index]) -#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters) -#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]) -#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters) -#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index]) -#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters) -#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]) -#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters) -#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index]) -#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters) -#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index]) -#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters) -#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]) -#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters) -#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]) -#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters) -#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]) -#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters) -#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]) -#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters) -#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index]) -#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters) -#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]) -#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters) -#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]) -#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *, GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters) -#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index]) -#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters) -#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index]) -#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn) -#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters) -#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index]) -#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn) -#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters) -#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index]) -#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn) -#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters) -#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index]) -#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn) -#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters) -#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index]) -#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn) -#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters) -#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index]) -#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn) -#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters) -#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index]) -#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters) -#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]) -#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters) -#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]) -#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn) -#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters) -#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index]) -#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn) -#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters) -#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index]) -#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn) -#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters) -#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index]) -#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn) -#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters) -#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index]) -#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn) -#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters) -#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index]) -#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn) -#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters) -#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index]) -#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn) -#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters) -#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index]) -#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn) -#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters) -#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index]) -#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters) -#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]) -#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters) -#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]) -#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters) -#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters) -#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]) -#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters) -#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters) -#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn) -#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters) -#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index]) -#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn) -#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters) -#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index]) -#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn) -#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters) -#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index]) -#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn) -#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters) -#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index]) -#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn) -#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters) -#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index]) -#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn) -#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters) -#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index]) -#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn) -#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters) -#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index]) -#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn) -#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters) -#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index]) -#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn) -#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters) -#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index]) -#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn) -#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters) -#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index]) -#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn) -#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters) -#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index]) -#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn) -#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters) -#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index]) -#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn) -#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters) -#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index]) -#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn) -#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters) -#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index]) -#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn) -#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters) -#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index]) -#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn) -#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters) -#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index]) -#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn) -#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters) -#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index]) -#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn) -#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters) -#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index]) -#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn) -#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters) -#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index]) -#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn) -#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters) -#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index]) -#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn) -#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters) -#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index]) -#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn) -#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters) -#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index]) -#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn) -#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters) -#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index]) -#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn) -#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters) -#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index]) -#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn) -#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters) -#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index]) -#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters) -#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]) -#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters) -#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]) -#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn) -#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters) -#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index]) -#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn) -#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters) -#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index]) -#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn) -#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters) -#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index]) -#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn) -#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters) -#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index]) -#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn) -#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters) -#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index]) -#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn) -#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters) -#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index]) -#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn) -#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters) -#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index]) -#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn) -#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters) -#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index]) -#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn) -#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters) -#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index]) -#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn) -#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters) -#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index]) -#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn) -#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters) -#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index]) -#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn) -#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters) -#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index]) -#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters) -#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index]) -#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters) -#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index]) -#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn) -#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters) -#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index]) -#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn) -#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters) -#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index]) -#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters) -#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index]) -#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters) -#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]) -#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters) -#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index]) -#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters) -#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index]) -#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn) -#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters) -#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index]) -#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn) -#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters) -#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index]) -#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn) -#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters) -#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index]) -#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters) -#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index]) -#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters) -#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index]) -#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters) -#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index]) -#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn) -#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters) -#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index]) -#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn) -#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters) -#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index]) -#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters) -#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index]) -#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn) -#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters) -#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index]) -#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters) -#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index]) -#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn) -#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters) -#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index]) -#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn) -#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters) -#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index]) -#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn) -#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters) -#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index]) -#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters) -#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index]) -#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn) -#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters) -#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index]) -#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters) -#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index]) -#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn) -#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters) -#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index]) -#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn) -#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters) -#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index]) -#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn) -#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters) -#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index]) -#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters) -#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index]) -#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn) -#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters) -#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index]) -#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters) -#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index]) -#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn) -#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters) -#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index]) -#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn) -#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters) -#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index]) -#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn) -#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters) -#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index]) -#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters) -#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index]) -#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn) -#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters) -#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index]) -#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters) -#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index]) -#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn) -#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters) -#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index]) -#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn) -#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters) -#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index]) -#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters) -#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index]) -#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters) -#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]) -#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn) -#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters) -#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index]) -#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters) -#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index]) -#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters) -#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index]) -#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn) -#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters) -#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index]) -#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters) -#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index]) -#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters) -#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index]) -#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn) -#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters) -#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index]) -#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters) -#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index]) -#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters) -#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index]) -#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn) -#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters) -#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index]) -#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters) -#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index]) -#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters) -#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index]) -#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn) -#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters) -#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index]) -#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) -#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) -#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) -#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters) -#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]) -#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn) -#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters) -#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]) -#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn) -#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters) -#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index]) -#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn) -#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters) -#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index]) -#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) -#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) -#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters) -#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]) -#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters) -#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]) -#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters) -#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index]) -#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn) -#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters) -#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index]) -#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters) -#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]) -#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters) -#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]) -#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters) -#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]) -#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters) -#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]) -#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn) -#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters) -#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index]) -#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn) -#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters) -#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index]) -#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn) -#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters) -#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index]) -#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn) -#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters) -#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index]) -#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters) -#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]) -#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn) -#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters) -#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index]) -#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn) -#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters) -#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index]) -#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters) -#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]) -#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters) -#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]) -#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters) -#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]) -#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters) -#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]) -#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters) -#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]) -#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters) -#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]) -#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters) -#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]) -#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters) -#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]) -#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters) -#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]) -#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters) -#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]) -#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters) -#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]) -#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn) -#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters) -#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index]) -#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters) -#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]) -#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn) -#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters) -#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index]) -#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn) -#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters) -#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index]) -#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters) -#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]) -#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters) -#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]) -#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters) -#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]) -#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters) -#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]) -#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters) -#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]) -#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters) -#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]) -#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters) -#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]) -#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn) -#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters) -#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index]) -#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters) -#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index]) -#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn) -#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters) -#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index]) -#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters) -#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters) -#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]) -#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn) -#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters) -#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index]) -#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn) -#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters) -#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index]) -#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters) -#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index]) -#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn) -#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) -#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) -#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) -#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters) -#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index]) -#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn) -#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters) -#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]) -#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) -#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) -#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) -#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) -#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) -#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) -#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters) -#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]) -#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn) -#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) -#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) -#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) -#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) -#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters) -#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters) -#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters) -#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]) -#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters) -#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) -#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) - -#endif /* !defined(IN_DRI_DRIVER) */ +#include "glapidispatch.h" -#endif /* !defined( _DISPATCH_H_ ) */ +#endif /* _DISPATCH_H */ diff --git a/src/mesa/glapi/gl_table.py b/src/mesa/glapi/gl_table.py index 55a33748ae..6cf26f89db 100644 --- a/src/mesa/glapi/gl_table.py +++ b/src/mesa/glapi/gl_table.py @@ -71,7 +71,7 @@ class PrintRemapTable(gl_XML.gl_print_base): def __init__(self): gl_XML.gl_print_base.__init__(self) - self.header_tag = '_DISPATCH_H_' + self.header_tag = '_GLAPI_DISPATCH_H_' self.name = "gl_table.py (from Mesa)" self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") return @@ -79,9 +79,8 @@ class PrintRemapTable(gl_XML.gl_print_base): def printRealHeader(self): print """ -#include "glapitable.h" /** - * \\file dispatch.h + * \\file glapidispatch.h * Macros for handling GL dispatch tables. * * For each known GL function, there are 3 macros in this file. The first diff --git a/src/mesa/glapi/glapidispatch.h b/src/mesa/glapi/glapidispatch.h new file mode 100644 index 0000000000..1d26dfb5bf --- /dev/null +++ b/src/mesa/glapi/glapidispatch.h @@ -0,0 +1,4005 @@ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_DISPATCH_H_ ) +# define _GLAPI_DISPATCH_H_ + + +/** + * \file glapidispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ + +#define CALL_by_offset(disp, cast, offset, parameters) \ + (*(cast (GET_by_offset(disp, offset)))) parameters +#define GET_by_offset(disp, offset) \ + (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL +#define SET_by_offset(disp, offset, fn) \ + do { \ + if ( (offset) < 0 ) { \ + /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ + /* __func__, __LINE__, disp, offset, # fn); */ \ + /* abort(); */ \ + } \ + else { \ + ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ + } \ + } while(0) + +#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters +#define GET_NewList(disp) ((disp)->NewList) +#define SET_NewList(disp, fn) ((disp)->NewList = fn) +#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters +#define GET_EndList(disp) ((disp)->EndList) +#define SET_EndList(disp, fn) ((disp)->EndList = fn) +#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters +#define GET_CallList(disp) ((disp)->CallList) +#define SET_CallList(disp, fn) ((disp)->CallList = fn) +#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters +#define GET_CallLists(disp) ((disp)->CallLists) +#define SET_CallLists(disp, fn) ((disp)->CallLists = fn) +#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters +#define GET_DeleteLists(disp) ((disp)->DeleteLists) +#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn) +#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters +#define GET_GenLists(disp) ((disp)->GenLists) +#define SET_GenLists(disp, fn) ((disp)->GenLists = fn) +#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters +#define GET_ListBase(disp) ((disp)->ListBase) +#define SET_ListBase(disp, fn) ((disp)->ListBase = fn) +#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters +#define GET_Begin(disp) ((disp)->Begin) +#define SET_Begin(disp, fn) ((disp)->Begin = fn) +#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters +#define GET_Bitmap(disp) ((disp)->Bitmap) +#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn) +#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters +#define GET_Color3b(disp) ((disp)->Color3b) +#define SET_Color3b(disp, fn) ((disp)->Color3b = fn) +#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters +#define GET_Color3bv(disp) ((disp)->Color3bv) +#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn) +#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters +#define GET_Color3d(disp) ((disp)->Color3d) +#define SET_Color3d(disp, fn) ((disp)->Color3d = fn) +#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters +#define GET_Color3dv(disp) ((disp)->Color3dv) +#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn) +#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters +#define GET_Color3f(disp) ((disp)->Color3f) +#define SET_Color3f(disp, fn) ((disp)->Color3f = fn) +#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters +#define GET_Color3fv(disp) ((disp)->Color3fv) +#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn) +#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters +#define GET_Color3i(disp) ((disp)->Color3i) +#define SET_Color3i(disp, fn) ((disp)->Color3i = fn) +#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters +#define GET_Color3iv(disp) ((disp)->Color3iv) +#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn) +#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters +#define GET_Color3s(disp) ((disp)->Color3s) +#define SET_Color3s(disp, fn) ((disp)->Color3s = fn) +#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters +#define GET_Color3sv(disp) ((disp)->Color3sv) +#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn) +#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters +#define GET_Color3ub(disp) ((disp)->Color3ub) +#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn) +#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters +#define GET_Color3ubv(disp) ((disp)->Color3ubv) +#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn) +#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters +#define GET_Color3ui(disp) ((disp)->Color3ui) +#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn) +#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters +#define GET_Color3uiv(disp) ((disp)->Color3uiv) +#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn) +#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters +#define GET_Color3us(disp) ((disp)->Color3us) +#define SET_Color3us(disp, fn) ((disp)->Color3us = fn) +#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters +#define GET_Color3usv(disp) ((disp)->Color3usv) +#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn) +#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters +#define GET_Color4b(disp) ((disp)->Color4b) +#define SET_Color4b(disp, fn) ((disp)->Color4b = fn) +#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters +#define GET_Color4bv(disp) ((disp)->Color4bv) +#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn) +#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters +#define GET_Color4d(disp) ((disp)->Color4d) +#define SET_Color4d(disp, fn) ((disp)->Color4d = fn) +#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters +#define GET_Color4dv(disp) ((disp)->Color4dv) +#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn) +#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters +#define GET_Color4f(disp) ((disp)->Color4f) +#define SET_Color4f(disp, fn) ((disp)->Color4f = fn) +#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters +#define GET_Color4fv(disp) ((disp)->Color4fv) +#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn) +#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters +#define GET_Color4i(disp) ((disp)->Color4i) +#define SET_Color4i(disp, fn) ((disp)->Color4i = fn) +#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters +#define GET_Color4iv(disp) ((disp)->Color4iv) +#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn) +#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters +#define GET_Color4s(disp) ((disp)->Color4s) +#define SET_Color4s(disp, fn) ((disp)->Color4s = fn) +#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters +#define GET_Color4sv(disp) ((disp)->Color4sv) +#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn) +#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters +#define GET_Color4ub(disp) ((disp)->Color4ub) +#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn) +#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters +#define GET_Color4ubv(disp) ((disp)->Color4ubv) +#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn) +#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters +#define GET_Color4ui(disp) ((disp)->Color4ui) +#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn) +#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters +#define GET_Color4uiv(disp) ((disp)->Color4uiv) +#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn) +#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters +#define GET_Color4us(disp) ((disp)->Color4us) +#define SET_Color4us(disp, fn) ((disp)->Color4us = fn) +#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters +#define GET_Color4usv(disp) ((disp)->Color4usv) +#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn) +#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters +#define GET_EdgeFlag(disp) ((disp)->EdgeFlag) +#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn) +#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters +#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv) +#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn) +#define CALL_End(disp, parameters) (*((disp)->End)) parameters +#define GET_End(disp) ((disp)->End) +#define SET_End(disp, fn) ((disp)->End = fn) +#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters +#define GET_Indexd(disp) ((disp)->Indexd) +#define SET_Indexd(disp, fn) ((disp)->Indexd = fn) +#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters +#define GET_Indexdv(disp) ((disp)->Indexdv) +#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn) +#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters +#define GET_Indexf(disp) ((disp)->Indexf) +#define SET_Indexf(disp, fn) ((disp)->Indexf = fn) +#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters +#define GET_Indexfv(disp) ((disp)->Indexfv) +#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn) +#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters +#define GET_Indexi(disp) ((disp)->Indexi) +#define SET_Indexi(disp, fn) ((disp)->Indexi = fn) +#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters +#define GET_Indexiv(disp) ((disp)->Indexiv) +#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn) +#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters +#define GET_Indexs(disp) ((disp)->Indexs) +#define SET_Indexs(disp, fn) ((disp)->Indexs = fn) +#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters +#define GET_Indexsv(disp) ((disp)->Indexsv) +#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn) +#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters +#define GET_Normal3b(disp) ((disp)->Normal3b) +#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn) +#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters +#define GET_Normal3bv(disp) ((disp)->Normal3bv) +#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn) +#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters +#define GET_Normal3d(disp) ((disp)->Normal3d) +#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn) +#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters +#define GET_Normal3dv(disp) ((disp)->Normal3dv) +#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn) +#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters +#define GET_Normal3f(disp) ((disp)->Normal3f) +#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn) +#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters +#define GET_Normal3fv(disp) ((disp)->Normal3fv) +#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn) +#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters +#define GET_Normal3i(disp) ((disp)->Normal3i) +#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn) +#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters +#define GET_Normal3iv(disp) ((disp)->Normal3iv) +#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn) +#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters +#define GET_Normal3s(disp) ((disp)->Normal3s) +#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn) +#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters +#define GET_Normal3sv(disp) ((disp)->Normal3sv) +#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn) +#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters +#define GET_RasterPos2d(disp) ((disp)->RasterPos2d) +#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn) +#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters +#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv) +#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn) +#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters +#define GET_RasterPos2f(disp) ((disp)->RasterPos2f) +#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn) +#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters +#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv) +#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn) +#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters +#define GET_RasterPos2i(disp) ((disp)->RasterPos2i) +#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn) +#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters +#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv) +#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn) +#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters +#define GET_RasterPos2s(disp) ((disp)->RasterPos2s) +#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn) +#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters +#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv) +#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn) +#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters +#define GET_RasterPos3d(disp) ((disp)->RasterPos3d) +#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn) +#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters +#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv) +#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn) +#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters +#define GET_RasterPos3f(disp) ((disp)->RasterPos3f) +#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn) +#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters +#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv) +#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn) +#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters +#define GET_RasterPos3i(disp) ((disp)->RasterPos3i) +#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn) +#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters +#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv) +#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn) +#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters +#define GET_RasterPos3s(disp) ((disp)->RasterPos3s) +#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn) +#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters +#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv) +#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn) +#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters +#define GET_RasterPos4d(disp) ((disp)->RasterPos4d) +#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn) +#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters +#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv) +#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn) +#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters +#define GET_RasterPos4f(disp) ((disp)->RasterPos4f) +#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn) +#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters +#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv) +#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn) +#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters +#define GET_RasterPos4i(disp) ((disp)->RasterPos4i) +#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn) +#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters +#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv) +#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn) +#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters +#define GET_RasterPos4s(disp) ((disp)->RasterPos4s) +#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn) +#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters +#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv) +#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn) +#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters +#define GET_Rectd(disp) ((disp)->Rectd) +#define SET_Rectd(disp, fn) ((disp)->Rectd = fn) +#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters +#define GET_Rectdv(disp) ((disp)->Rectdv) +#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn) +#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters +#define GET_Rectf(disp) ((disp)->Rectf) +#define SET_Rectf(disp, fn) ((disp)->Rectf = fn) +#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters +#define GET_Rectfv(disp) ((disp)->Rectfv) +#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn) +#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters +#define GET_Recti(disp) ((disp)->Recti) +#define SET_Recti(disp, fn) ((disp)->Recti = fn) +#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters +#define GET_Rectiv(disp) ((disp)->Rectiv) +#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn) +#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters +#define GET_Rects(disp) ((disp)->Rects) +#define SET_Rects(disp, fn) ((disp)->Rects = fn) +#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters +#define GET_Rectsv(disp) ((disp)->Rectsv) +#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn) +#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters +#define GET_TexCoord1d(disp) ((disp)->TexCoord1d) +#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn) +#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters +#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv) +#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn) +#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters +#define GET_TexCoord1f(disp) ((disp)->TexCoord1f) +#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn) +#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters +#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv) +#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn) +#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters +#define GET_TexCoord1i(disp) ((disp)->TexCoord1i) +#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn) +#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters +#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv) +#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn) +#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters +#define GET_TexCoord1s(disp) ((disp)->TexCoord1s) +#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn) +#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters +#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv) +#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn) +#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters +#define GET_TexCoord2d(disp) ((disp)->TexCoord2d) +#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn) +#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters +#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv) +#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn) +#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters +#define GET_TexCoord2f(disp) ((disp)->TexCoord2f) +#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn) +#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters +#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv) +#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn) +#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters +#define GET_TexCoord2i(disp) ((disp)->TexCoord2i) +#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn) +#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters +#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv) +#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn) +#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters +#define GET_TexCoord2s(disp) ((disp)->TexCoord2s) +#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn) +#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters +#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv) +#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn) +#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters +#define GET_TexCoord3d(disp) ((disp)->TexCoord3d) +#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn) +#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters +#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv) +#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn) +#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters +#define GET_TexCoord3f(disp) ((disp)->TexCoord3f) +#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn) +#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters +#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv) +#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn) +#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters +#define GET_TexCoord3i(disp) ((disp)->TexCoord3i) +#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn) +#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters +#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv) +#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn) +#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters +#define GET_TexCoord3s(disp) ((disp)->TexCoord3s) +#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn) +#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters +#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv) +#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn) +#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters +#define GET_TexCoord4d(disp) ((disp)->TexCoord4d) +#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn) +#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters +#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv) +#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn) +#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters +#define GET_TexCoord4f(disp) ((disp)->TexCoord4f) +#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn) +#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters +#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv) +#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn) +#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters +#define GET_TexCoord4i(disp) ((disp)->TexCoord4i) +#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn) +#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters +#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv) +#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn) +#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters +#define GET_TexCoord4s(disp) ((disp)->TexCoord4s) +#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn) +#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters +#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv) +#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn) +#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters +#define GET_Vertex2d(disp) ((disp)->Vertex2d) +#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn) +#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters +#define GET_Vertex2dv(disp) ((disp)->Vertex2dv) +#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn) +#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters +#define GET_Vertex2f(disp) ((disp)->Vertex2f) +#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn) +#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters +#define GET_Vertex2fv(disp) ((disp)->Vertex2fv) +#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn) +#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters +#define GET_Vertex2i(disp) ((disp)->Vertex2i) +#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn) +#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters +#define GET_Vertex2iv(disp) ((disp)->Vertex2iv) +#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn) +#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters +#define GET_Vertex2s(disp) ((disp)->Vertex2s) +#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn) +#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters +#define GET_Vertex2sv(disp) ((disp)->Vertex2sv) +#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn) +#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters +#define GET_Vertex3d(disp) ((disp)->Vertex3d) +#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn) +#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters +#define GET_Vertex3dv(disp) ((disp)->Vertex3dv) +#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn) +#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters +#define GET_Vertex3f(disp) ((disp)->Vertex3f) +#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn) +#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters +#define GET_Vertex3fv(disp) ((disp)->Vertex3fv) +#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn) +#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters +#define GET_Vertex3i(disp) ((disp)->Vertex3i) +#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn) +#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters +#define GET_Vertex3iv(disp) ((disp)->Vertex3iv) +#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn) +#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters +#define GET_Vertex3s(disp) ((disp)->Vertex3s) +#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn) +#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters +#define GET_Vertex3sv(disp) ((disp)->Vertex3sv) +#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn) +#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters +#define GET_Vertex4d(disp) ((disp)->Vertex4d) +#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn) +#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters +#define GET_Vertex4dv(disp) ((disp)->Vertex4dv) +#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn) +#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters +#define GET_Vertex4f(disp) ((disp)->Vertex4f) +#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn) +#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters +#define GET_Vertex4fv(disp) ((disp)->Vertex4fv) +#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn) +#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters +#define GET_Vertex4i(disp) ((disp)->Vertex4i) +#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn) +#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters +#define GET_Vertex4iv(disp) ((disp)->Vertex4iv) +#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn) +#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters +#define GET_Vertex4s(disp) ((disp)->Vertex4s) +#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn) +#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters +#define GET_Vertex4sv(disp) ((disp)->Vertex4sv) +#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn) +#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters +#define GET_ClipPlane(disp) ((disp)->ClipPlane) +#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn) +#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters +#define GET_ColorMaterial(disp) ((disp)->ColorMaterial) +#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn) +#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters +#define GET_CullFace(disp) ((disp)->CullFace) +#define SET_CullFace(disp, fn) ((disp)->CullFace = fn) +#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters +#define GET_Fogf(disp) ((disp)->Fogf) +#define SET_Fogf(disp, fn) ((disp)->Fogf = fn) +#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters +#define GET_Fogfv(disp) ((disp)->Fogfv) +#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn) +#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters +#define GET_Fogi(disp) ((disp)->Fogi) +#define SET_Fogi(disp, fn) ((disp)->Fogi = fn) +#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters +#define GET_Fogiv(disp) ((disp)->Fogiv) +#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn) +#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters +#define GET_FrontFace(disp) ((disp)->FrontFace) +#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn) +#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters +#define GET_Hint(disp) ((disp)->Hint) +#define SET_Hint(disp, fn) ((disp)->Hint = fn) +#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters +#define GET_Lightf(disp) ((disp)->Lightf) +#define SET_Lightf(disp, fn) ((disp)->Lightf = fn) +#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters +#define GET_Lightfv(disp) ((disp)->Lightfv) +#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn) +#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters +#define GET_Lighti(disp) ((disp)->Lighti) +#define SET_Lighti(disp, fn) ((disp)->Lighti = fn) +#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters +#define GET_Lightiv(disp) ((disp)->Lightiv) +#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn) +#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters +#define GET_LightModelf(disp) ((disp)->LightModelf) +#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn) +#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters +#define GET_LightModelfv(disp) ((disp)->LightModelfv) +#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn) +#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters +#define GET_LightModeli(disp) ((disp)->LightModeli) +#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn) +#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters +#define GET_LightModeliv(disp) ((disp)->LightModeliv) +#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn) +#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters +#define GET_LineStipple(disp) ((disp)->LineStipple) +#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn) +#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters +#define GET_LineWidth(disp) ((disp)->LineWidth) +#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn) +#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters +#define GET_Materialf(disp) ((disp)->Materialf) +#define SET_Materialf(disp, fn) ((disp)->Materialf = fn) +#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters +#define GET_Materialfv(disp) ((disp)->Materialfv) +#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn) +#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters +#define GET_Materiali(disp) ((disp)->Materiali) +#define SET_Materiali(disp, fn) ((disp)->Materiali = fn) +#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters +#define GET_Materialiv(disp) ((disp)->Materialiv) +#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn) +#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters +#define GET_PointSize(disp) ((disp)->PointSize) +#define SET_PointSize(disp, fn) ((disp)->PointSize = fn) +#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters +#define GET_PolygonMode(disp) ((disp)->PolygonMode) +#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn) +#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters +#define GET_PolygonStipple(disp) ((disp)->PolygonStipple) +#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn) +#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters +#define GET_Scissor(disp) ((disp)->Scissor) +#define SET_Scissor(disp, fn) ((disp)->Scissor = fn) +#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters +#define GET_ShadeModel(disp) ((disp)->ShadeModel) +#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn) +#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters +#define GET_TexParameterf(disp) ((disp)->TexParameterf) +#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn) +#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters +#define GET_TexParameterfv(disp) ((disp)->TexParameterfv) +#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn) +#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters +#define GET_TexParameteri(disp) ((disp)->TexParameteri) +#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn) +#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters +#define GET_TexParameteriv(disp) ((disp)->TexParameteriv) +#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn) +#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters +#define GET_TexImage1D(disp) ((disp)->TexImage1D) +#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn) +#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters +#define GET_TexImage2D(disp) ((disp)->TexImage2D) +#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn) +#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters +#define GET_TexEnvf(disp) ((disp)->TexEnvf) +#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn) +#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters +#define GET_TexEnvfv(disp) ((disp)->TexEnvfv) +#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn) +#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters +#define GET_TexEnvi(disp) ((disp)->TexEnvi) +#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn) +#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters +#define GET_TexEnviv(disp) ((disp)->TexEnviv) +#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn) +#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters +#define GET_TexGend(disp) ((disp)->TexGend) +#define SET_TexGend(disp, fn) ((disp)->TexGend = fn) +#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters +#define GET_TexGendv(disp) ((disp)->TexGendv) +#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn) +#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters +#define GET_TexGenf(disp) ((disp)->TexGenf) +#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn) +#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters +#define GET_TexGenfv(disp) ((disp)->TexGenfv) +#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn) +#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters +#define GET_TexGeni(disp) ((disp)->TexGeni) +#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn) +#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters +#define GET_TexGeniv(disp) ((disp)->TexGeniv) +#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn) +#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters +#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer) +#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn) +#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters +#define GET_SelectBuffer(disp) ((disp)->SelectBuffer) +#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn) +#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters +#define GET_RenderMode(disp) ((disp)->RenderMode) +#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn) +#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters +#define GET_InitNames(disp) ((disp)->InitNames) +#define SET_InitNames(disp, fn) ((disp)->InitNames = fn) +#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters +#define GET_LoadName(disp) ((disp)->LoadName) +#define SET_LoadName(disp, fn) ((disp)->LoadName = fn) +#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters +#define GET_PassThrough(disp) ((disp)->PassThrough) +#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn) +#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters +#define GET_PopName(disp) ((disp)->PopName) +#define SET_PopName(disp, fn) ((disp)->PopName = fn) +#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters +#define GET_PushName(disp) ((disp)->PushName) +#define SET_PushName(disp, fn) ((disp)->PushName = fn) +#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters +#define GET_DrawBuffer(disp) ((disp)->DrawBuffer) +#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn) +#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters +#define GET_Clear(disp) ((disp)->Clear) +#define SET_Clear(disp, fn) ((disp)->Clear = fn) +#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters +#define GET_ClearAccum(disp) ((disp)->ClearAccum) +#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn) +#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters +#define GET_ClearIndex(disp) ((disp)->ClearIndex) +#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn) +#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters +#define GET_ClearColor(disp) ((disp)->ClearColor) +#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn) +#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters +#define GET_ClearStencil(disp) ((disp)->ClearStencil) +#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn) +#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters +#define GET_ClearDepth(disp) ((disp)->ClearDepth) +#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn) +#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters +#define GET_StencilMask(disp) ((disp)->StencilMask) +#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn) +#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters +#define GET_ColorMask(disp) ((disp)->ColorMask) +#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn) +#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters +#define GET_DepthMask(disp) ((disp)->DepthMask) +#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn) +#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters +#define GET_IndexMask(disp) ((disp)->IndexMask) +#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn) +#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters +#define GET_Accum(disp) ((disp)->Accum) +#define SET_Accum(disp, fn) ((disp)->Accum = fn) +#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters +#define GET_Disable(disp) ((disp)->Disable) +#define SET_Disable(disp, fn) ((disp)->Disable = fn) +#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters +#define GET_Enable(disp) ((disp)->Enable) +#define SET_Enable(disp, fn) ((disp)->Enable = fn) +#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters +#define GET_Finish(disp) ((disp)->Finish) +#define SET_Finish(disp, fn) ((disp)->Finish = fn) +#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters +#define GET_Flush(disp) ((disp)->Flush) +#define SET_Flush(disp, fn) ((disp)->Flush = fn) +#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters +#define GET_PopAttrib(disp) ((disp)->PopAttrib) +#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn) +#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters +#define GET_PushAttrib(disp) ((disp)->PushAttrib) +#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn) +#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters +#define GET_Map1d(disp) ((disp)->Map1d) +#define SET_Map1d(disp, fn) ((disp)->Map1d = fn) +#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters +#define GET_Map1f(disp) ((disp)->Map1f) +#define SET_Map1f(disp, fn) ((disp)->Map1f = fn) +#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters +#define GET_Map2d(disp) ((disp)->Map2d) +#define SET_Map2d(disp, fn) ((disp)->Map2d = fn) +#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters +#define GET_Map2f(disp) ((disp)->Map2f) +#define SET_Map2f(disp, fn) ((disp)->Map2f = fn) +#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters +#define GET_MapGrid1d(disp) ((disp)->MapGrid1d) +#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn) +#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters +#define GET_MapGrid1f(disp) ((disp)->MapGrid1f) +#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn) +#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters +#define GET_MapGrid2d(disp) ((disp)->MapGrid2d) +#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn) +#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters +#define GET_MapGrid2f(disp) ((disp)->MapGrid2f) +#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn) +#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters +#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d) +#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn) +#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters +#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv) +#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn) +#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters +#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f) +#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn) +#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters +#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv) +#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn) +#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters +#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d) +#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn) +#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters +#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv) +#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn) +#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters +#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f) +#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn) +#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters +#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv) +#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn) +#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters +#define GET_EvalMesh1(disp) ((disp)->EvalMesh1) +#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn) +#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters +#define GET_EvalPoint1(disp) ((disp)->EvalPoint1) +#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn) +#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters +#define GET_EvalMesh2(disp) ((disp)->EvalMesh2) +#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn) +#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters +#define GET_EvalPoint2(disp) ((disp)->EvalPoint2) +#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn) +#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters +#define GET_AlphaFunc(disp) ((disp)->AlphaFunc) +#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn) +#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters +#define GET_BlendFunc(disp) ((disp)->BlendFunc) +#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn) +#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters +#define GET_LogicOp(disp) ((disp)->LogicOp) +#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn) +#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters +#define GET_StencilFunc(disp) ((disp)->StencilFunc) +#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn) +#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters +#define GET_StencilOp(disp) ((disp)->StencilOp) +#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn) +#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters +#define GET_DepthFunc(disp) ((disp)->DepthFunc) +#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn) +#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters +#define GET_PixelZoom(disp) ((disp)->PixelZoom) +#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn) +#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters +#define GET_PixelTransferf(disp) ((disp)->PixelTransferf) +#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn) +#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters +#define GET_PixelTransferi(disp) ((disp)->PixelTransferi) +#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn) +#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters +#define GET_PixelStoref(disp) ((disp)->PixelStoref) +#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn) +#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters +#define GET_PixelStorei(disp) ((disp)->PixelStorei) +#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn) +#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters +#define GET_PixelMapfv(disp) ((disp)->PixelMapfv) +#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn) +#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters +#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv) +#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn) +#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters +#define GET_PixelMapusv(disp) ((disp)->PixelMapusv) +#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn) +#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters +#define GET_ReadBuffer(disp) ((disp)->ReadBuffer) +#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn) +#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters +#define GET_CopyPixels(disp) ((disp)->CopyPixels) +#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn) +#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters +#define GET_ReadPixels(disp) ((disp)->ReadPixels) +#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn) +#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters +#define GET_DrawPixels(disp) ((disp)->DrawPixels) +#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn) +#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters +#define GET_GetBooleanv(disp) ((disp)->GetBooleanv) +#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn) +#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters +#define GET_GetClipPlane(disp) ((disp)->GetClipPlane) +#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn) +#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters +#define GET_GetDoublev(disp) ((disp)->GetDoublev) +#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn) +#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters +#define GET_GetError(disp) ((disp)->GetError) +#define SET_GetError(disp, fn) ((disp)->GetError = fn) +#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters +#define GET_GetFloatv(disp) ((disp)->GetFloatv) +#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn) +#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters +#define GET_GetIntegerv(disp) ((disp)->GetIntegerv) +#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn) +#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters +#define GET_GetLightfv(disp) ((disp)->GetLightfv) +#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn) +#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters +#define GET_GetLightiv(disp) ((disp)->GetLightiv) +#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn) +#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters +#define GET_GetMapdv(disp) ((disp)->GetMapdv) +#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn) +#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters +#define GET_GetMapfv(disp) ((disp)->GetMapfv) +#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn) +#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters +#define GET_GetMapiv(disp) ((disp)->GetMapiv) +#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn) +#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters +#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv) +#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn) +#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters +#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv) +#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn) +#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters +#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv) +#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn) +#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters +#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv) +#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn) +#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters +#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv) +#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn) +#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters +#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple) +#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn) +#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters +#define GET_GetString(disp) ((disp)->GetString) +#define SET_GetString(disp, fn) ((disp)->GetString = fn) +#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters +#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv) +#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn) +#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters +#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv) +#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn) +#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters +#define GET_GetTexGendv(disp) ((disp)->GetTexGendv) +#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn) +#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters +#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv) +#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn) +#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters +#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv) +#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn) +#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters +#define GET_GetTexImage(disp) ((disp)->GetTexImage) +#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn) +#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters +#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv) +#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn) +#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters +#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv) +#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn) +#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters +#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv) +#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn) +#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters +#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv) +#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn) +#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters +#define GET_IsEnabled(disp) ((disp)->IsEnabled) +#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn) +#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters +#define GET_IsList(disp) ((disp)->IsList) +#define SET_IsList(disp, fn) ((disp)->IsList = fn) +#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters +#define GET_DepthRange(disp) ((disp)->DepthRange) +#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn) +#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters +#define GET_Frustum(disp) ((disp)->Frustum) +#define SET_Frustum(disp, fn) ((disp)->Frustum = fn) +#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters +#define GET_LoadIdentity(disp) ((disp)->LoadIdentity) +#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn) +#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters +#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf) +#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn) +#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters +#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd) +#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn) +#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters +#define GET_MatrixMode(disp) ((disp)->MatrixMode) +#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn) +#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters +#define GET_MultMatrixf(disp) ((disp)->MultMatrixf) +#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn) +#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters +#define GET_MultMatrixd(disp) ((disp)->MultMatrixd) +#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn) +#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters +#define GET_Ortho(disp) ((disp)->Ortho) +#define SET_Ortho(disp, fn) ((disp)->Ortho = fn) +#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters +#define GET_PopMatrix(disp) ((disp)->PopMatrix) +#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn) +#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters +#define GET_PushMatrix(disp) ((disp)->PushMatrix) +#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn) +#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters +#define GET_Rotated(disp) ((disp)->Rotated) +#define SET_Rotated(disp, fn) ((disp)->Rotated = fn) +#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters +#define GET_Rotatef(disp) ((disp)->Rotatef) +#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn) +#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters +#define GET_Scaled(disp) ((disp)->Scaled) +#define SET_Scaled(disp, fn) ((disp)->Scaled = fn) +#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters +#define GET_Scalef(disp) ((disp)->Scalef) +#define SET_Scalef(disp, fn) ((disp)->Scalef = fn) +#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters +#define GET_Translated(disp) ((disp)->Translated) +#define SET_Translated(disp, fn) ((disp)->Translated = fn) +#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters +#define GET_Translatef(disp) ((disp)->Translatef) +#define SET_Translatef(disp, fn) ((disp)->Translatef = fn) +#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters +#define GET_Viewport(disp) ((disp)->Viewport) +#define SET_Viewport(disp, fn) ((disp)->Viewport = fn) +#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters +#define GET_ArrayElement(disp) ((disp)->ArrayElement) +#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn) +#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters +#define GET_BindTexture(disp) ((disp)->BindTexture) +#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn) +#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters +#define GET_ColorPointer(disp) ((disp)->ColorPointer) +#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn) +#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters +#define GET_DisableClientState(disp) ((disp)->DisableClientState) +#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn) +#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters +#define GET_DrawArrays(disp) ((disp)->DrawArrays) +#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn) +#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters +#define GET_DrawElements(disp) ((disp)->DrawElements) +#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn) +#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters +#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer) +#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn) +#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters +#define GET_EnableClientState(disp) ((disp)->EnableClientState) +#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn) +#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters +#define GET_IndexPointer(disp) ((disp)->IndexPointer) +#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn) +#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters +#define GET_Indexub(disp) ((disp)->Indexub) +#define SET_Indexub(disp, fn) ((disp)->Indexub = fn) +#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters +#define GET_Indexubv(disp) ((disp)->Indexubv) +#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn) +#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters +#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays) +#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn) +#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters +#define GET_NormalPointer(disp) ((disp)->NormalPointer) +#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn) +#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters +#define GET_PolygonOffset(disp) ((disp)->PolygonOffset) +#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn) +#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters +#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer) +#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn) +#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters +#define GET_VertexPointer(disp) ((disp)->VertexPointer) +#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn) +#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters +#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident) +#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn) +#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters +#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D) +#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn) +#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters +#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D) +#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn) +#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters +#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D) +#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn) +#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters +#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D) +#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn) +#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters +#define GET_DeleteTextures(disp) ((disp)->DeleteTextures) +#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn) +#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters +#define GET_GenTextures(disp) ((disp)->GenTextures) +#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn) +#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters +#define GET_GetPointerv(disp) ((disp)->GetPointerv) +#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn) +#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters +#define GET_IsTexture(disp) ((disp)->IsTexture) +#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn) +#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters +#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures) +#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn) +#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters +#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D) +#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn) +#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters +#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D) +#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn) +#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters +#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib) +#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn) +#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters +#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib) +#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn) +#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters +#define GET_BlendColor(disp) ((disp)->BlendColor) +#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn) +#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters +#define GET_BlendEquation(disp) ((disp)->BlendEquation) +#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn) +#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters +#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements) +#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn) +#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters +#define GET_ColorTable(disp) ((disp)->ColorTable) +#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn) +#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters +#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv) +#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn) +#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters +#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv) +#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn) +#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters +#define GET_CopyColorTable(disp) ((disp)->CopyColorTable) +#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn) +#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters +#define GET_GetColorTable(disp) ((disp)->GetColorTable) +#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn) +#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters +#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv) +#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn) +#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters +#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv) +#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn) +#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters +#define GET_ColorSubTable(disp) ((disp)->ColorSubTable) +#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn) +#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters +#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable) +#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn) +#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters +#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D) +#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn) +#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters +#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D) +#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn) +#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters +#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf) +#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn) +#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters +#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv) +#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn) +#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters +#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri) +#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn) +#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters +#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv) +#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn) +#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters +#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D) +#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn) +#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters +#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D) +#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn) +#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters +#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter) +#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn) +#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters +#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv) +#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn) +#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters +#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv) +#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn) +#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters +#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter) +#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn) +#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters +#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D) +#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn) +#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters +#define GET_GetHistogram(disp) ((disp)->GetHistogram) +#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn) +#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters +#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv) +#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn) +#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters +#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv) +#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn) +#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters +#define GET_GetMinmax(disp) ((disp)->GetMinmax) +#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn) +#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters +#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv) +#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn) +#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters +#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv) +#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn) +#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters +#define GET_Histogram(disp) ((disp)->Histogram) +#define SET_Histogram(disp, fn) ((disp)->Histogram = fn) +#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters +#define GET_Minmax(disp) ((disp)->Minmax) +#define SET_Minmax(disp, fn) ((disp)->Minmax = fn) +#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters +#define GET_ResetHistogram(disp) ((disp)->ResetHistogram) +#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn) +#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters +#define GET_ResetMinmax(disp) ((disp)->ResetMinmax) +#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn) +#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters +#define GET_TexImage3D(disp) ((disp)->TexImage3D) +#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn) +#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters +#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D) +#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn) +#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters +#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D) +#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn) +#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters +#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB) +#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn) +#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters +#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB) +#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn) +#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters +#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB) +#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn) +#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters +#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB) +#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn) +#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters +#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB) +#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn) +#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters +#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB) +#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn) +#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters +#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB) +#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn) +#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters +#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB) +#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn) +#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters +#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB) +#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn) +#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters +#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB) +#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn) +#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters +#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB) +#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn) +#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters +#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB) +#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn) +#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters +#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB) +#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn) +#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters +#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB) +#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn) +#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters +#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB) +#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn) +#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters +#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB) +#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn) +#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters +#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB) +#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn) +#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters +#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB) +#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn) +#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters +#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB) +#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn) +#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters +#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB) +#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn) +#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters +#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB) +#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn) +#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters +#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB) +#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn) +#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters +#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB) +#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn) +#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters +#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB) +#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn) +#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters +#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB) +#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn) +#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters +#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB) +#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn) +#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters +#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB) +#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn) +#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters +#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB) +#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn) +#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters +#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB) +#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn) +#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters +#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB) +#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn) +#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters +#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB) +#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn) +#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters +#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB) +#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn) +#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters +#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB) +#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn) +#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters +#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB) +#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn) + +#if !defined(IN_DRI_DRIVER) + +#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters +#define GET_AttachShader(disp) ((disp)->AttachShader) +#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn) +#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters +#define GET_CreateProgram(disp) ((disp)->CreateProgram) +#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn) +#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters +#define GET_CreateShader(disp) ((disp)->CreateShader) +#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn) +#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters +#define GET_DeleteProgram(disp) ((disp)->DeleteProgram) +#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn) +#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters +#define GET_DeleteShader(disp) ((disp)->DeleteShader) +#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn) +#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters +#define GET_DetachShader(disp) ((disp)->DetachShader) +#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn) +#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters +#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders) +#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn) +#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters +#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog) +#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn) +#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters +#define GET_GetProgramiv(disp) ((disp)->GetProgramiv) +#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn) +#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters +#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog) +#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn) +#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters +#define GET_GetShaderiv(disp) ((disp)->GetShaderiv) +#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn) +#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters +#define GET_IsProgram(disp) ((disp)->IsProgram) +#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn) +#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters +#define GET_IsShader(disp) ((disp)->IsShader) +#define SET_IsShader(disp, fn) ((disp)->IsShader = fn) +#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters +#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate) +#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn) +#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters +#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate) +#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn) +#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters +#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate) +#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn) +#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters +#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv) +#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn) +#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters +#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv) +#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn) +#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters +#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv) +#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn) +#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters +#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv) +#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn) +#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters +#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv) +#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn) +#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters +#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv) +#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn) +#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters +#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB) +#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn) +#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters +#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB) +#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn) +#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters +#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB) +#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn) +#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters +#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB) +#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn) +#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters +#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB) +#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn) +#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters +#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB) +#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn) +#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters +#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB) +#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn) +#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters +#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB) +#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn) +#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters +#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB) +#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn) +#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters +#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB) +#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn) +#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters +#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB) +#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn) +#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters +#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB) +#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn) +#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters +#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB) +#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn) +#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters +#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB) +#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn) +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters +#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB) +#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn) +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters +#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB) +#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn) +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters +#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB) +#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn) +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters +#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB) +#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn) +#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters +#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB) +#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn) +#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters +#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB) +#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn) +#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters +#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB) +#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn) +#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters +#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB) +#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn) +#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters +#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB) +#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn) +#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters +#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB) +#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn) +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters +#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB) +#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn) +#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters +#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB) +#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn) +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters +#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB) +#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn) +#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters +#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB) +#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn) +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters +#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB) +#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn) +#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters +#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB) +#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn) +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters +#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB) +#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn) +#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters +#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB) +#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn) +#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters +#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB) +#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn) +#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters +#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB) +#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn) +#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters +#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB) +#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn) +#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters +#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB) +#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn) +#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters +#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB) +#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn) +#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters +#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB) +#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn) +#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters +#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB) +#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn) +#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters +#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB) +#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn) +#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters +#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB) +#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn) +#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters +#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB) +#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn) +#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters +#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB) +#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn) +#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters +#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB) +#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn) +#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters +#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB) +#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn) +#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters +#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB) +#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn) +#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters +#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB) +#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn) +#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters +#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB) +#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn) +#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters +#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB) +#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn) +#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters +#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB) +#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn) +#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters +#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB) +#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn) +#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters +#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB) +#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn) +#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters +#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB) +#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn) +#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters +#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB) +#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn) +#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters +#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB) +#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn) +#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters +#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB) +#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn) +#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters +#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB) +#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn) +#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters +#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB) +#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn) +#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters +#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB) +#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn) +#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters +#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB) +#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn) +#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters +#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB) +#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn) +#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters +#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB) +#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn) +#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters +#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB) +#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn) +#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters +#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB) +#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn) +#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters +#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB) +#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn) +#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters +#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB) +#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn) +#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters +#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB) +#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn) +#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters +#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB) +#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn) +#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters +#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB) +#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn) +#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters +#define GET_BindBufferARB(disp) ((disp)->BindBufferARB) +#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn) +#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters +#define GET_BufferDataARB(disp) ((disp)->BufferDataARB) +#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn) +#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters +#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB) +#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn) +#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters +#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB) +#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn) +#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters +#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB) +#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn) +#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters +#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB) +#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn) +#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters +#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB) +#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn) +#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters +#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB) +#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn) +#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters +#define GET_IsBufferARB(disp) ((disp)->IsBufferARB) +#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn) +#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters +#define GET_MapBufferARB(disp) ((disp)->MapBufferARB) +#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn) +#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters +#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB) +#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn) +#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters +#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB) +#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn) +#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters +#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB) +#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn) +#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters +#define GET_EndQueryARB(disp) ((disp)->EndQueryARB) +#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn) +#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters +#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB) +#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn) +#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters +#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB) +#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn) +#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters +#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB) +#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn) +#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters +#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB) +#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn) +#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters +#define GET_IsQueryARB(disp) ((disp)->IsQueryARB) +#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn) +#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters +#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB) +#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn) +#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters +#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB) +#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn) +#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters +#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB) +#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn) +#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters +#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB) +#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn) +#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters +#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB) +#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn) +#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters +#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB) +#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn) +#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters +#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB) +#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn) +#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters +#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB) +#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn) +#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters +#define GET_GetHandleARB(disp) ((disp)->GetHandleARB) +#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn) +#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters +#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB) +#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn) +#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters +#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB) +#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn) +#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters +#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB) +#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn) +#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters +#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB) +#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn) +#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters +#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB) +#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn) +#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters +#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB) +#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn) +#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters +#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB) +#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn) +#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters +#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB) +#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn) +#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters +#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB) +#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn) +#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters +#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB) +#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn) +#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters +#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB) +#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn) +#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters +#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB) +#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn) +#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters +#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB) +#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn) +#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters +#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB) +#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn) +#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters +#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB) +#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn) +#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters +#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB) +#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn) +#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters +#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB) +#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn) +#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters +#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB) +#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn) +#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters +#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB) +#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn) +#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters +#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB) +#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn) +#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters +#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB) +#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn) +#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters +#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB) +#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn) +#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters +#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB) +#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn) +#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters +#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB) +#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn) +#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters +#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB) +#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn) +#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters +#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB) +#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn) +#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters +#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB) +#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn) +#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters +#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB) +#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn) +#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters +#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB) +#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn) +#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters +#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB) +#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn) +#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters +#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB) +#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn) +#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters +#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB) +#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn) +#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters +#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB) +#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn) +#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters +#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB) +#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters +#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample) +#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn) +#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters +#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange) +#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn) +#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters +#define GET_MapBufferRange(disp) ((disp)->MapBufferRange) +#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn) +#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters +#define GET_BindVertexArray(disp) ((disp)->BindVertexArray) +#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn) +#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters +#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays) +#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn) +#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters +#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData) +#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn) +#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters +#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync) +#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn) +#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters +#define GET_DeleteSync(disp) ((disp)->DeleteSync) +#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn) +#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters +#define GET_FenceSync(disp) ((disp)->FenceSync) +#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn) +#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters +#define GET_GetInteger64v(disp) ((disp)->GetInteger64v) +#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn) +#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters +#define GET_GetSynciv(disp) ((disp)->GetSynciv) +#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn) +#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters +#define GET_IsSync(disp) ((disp)->IsSync) +#define SET_IsSync(disp, fn) ((disp)->IsSync = fn) +#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters +#define GET_WaitSync(disp) ((disp)->WaitSync) +#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters +#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex) +#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters +#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex) +#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters +#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex) +#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn) +#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters +#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) +#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters +#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS) +#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn) +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters +#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS) +#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn) +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters +#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS) +#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn) +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters +#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS) +#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn) +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters +#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS) +#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn) +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters +#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS) +#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn) +#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters +#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS) +#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn) +#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters +#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS) +#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn) +#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters +#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT) +#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn) +#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters +#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT) +#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn) +#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters +#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT) +#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn) +#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters +#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT) +#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn) +#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters +#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT) +#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn) +#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters +#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT) +#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn) +#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters +#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT) +#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn) +#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters +#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT) +#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn) +#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters +#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT) +#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn) +#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters +#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT) +#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn) +#define CALL_CullParameterdvEXT(disp, parameters) (*((disp)->CullParameterdvEXT)) parameters +#define GET_CullParameterdvEXT(disp) ((disp)->CullParameterdvEXT) +#define SET_CullParameterdvEXT(disp, fn) ((disp)->CullParameterdvEXT = fn) +#define CALL_CullParameterfvEXT(disp, parameters) (*((disp)->CullParameterfvEXT)) parameters +#define GET_CullParameterfvEXT(disp) ((disp)->CullParameterfvEXT) +#define SET_CullParameterfvEXT(disp, fn) ((disp)->CullParameterfvEXT = fn) +#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters +#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT) +#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn) +#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters +#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT) +#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn) +#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters +#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT) +#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn) +#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters +#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT) +#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn) +#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters +#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT) +#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn) +#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters +#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT) +#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn) +#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters +#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT) +#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn) +#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters +#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT) +#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn) +#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters +#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT) +#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn) +#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters +#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT) +#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn) +#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters +#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT) +#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn) +#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters +#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT) +#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn) +#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters +#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT) +#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn) +#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters +#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT) +#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn) +#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters +#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT) +#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn) +#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters +#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT) +#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn) +#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters +#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT) +#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters +#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT) +#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters +#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT) +#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn) +#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters +#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT) +#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn) +#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters +#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT) +#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn) +#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters +#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT) +#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn) +#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters +#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT) +#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn) +#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters +#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT) +#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn) +#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters +#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX) +#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn) +#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters +#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT) +#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn) +#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters +#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV) +#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn) +#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters +#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV) +#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn) +#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters +#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV) +#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn) +#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters +#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV) +#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn) +#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters +#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV) +#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn) +#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters +#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV) +#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn) +#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters +#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV) +#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn) +#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters +#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV) +#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn) +#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters +#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV) +#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn) +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters +#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV) +#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn) +#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters +#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV) +#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn) +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters +#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV) +#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn) +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters +#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV) +#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn) +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters +#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV) +#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn) +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters +#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV) +#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn) +#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters +#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA) +#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn) +#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters +#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA) +#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn) +#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters +#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA) +#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn) +#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters +#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA) +#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn) +#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters +#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA) +#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn) +#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters +#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA) +#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn) +#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters +#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA) +#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn) +#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters +#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA) +#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn) +#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters +#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA) +#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn) +#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters +#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA) +#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn) +#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters +#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA) +#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn) +#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters +#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA) +#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn) +#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters +#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA) +#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn) +#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters +#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA) +#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn) +#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters +#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA) +#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn) +#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters +#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA) +#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn) +#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters +#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA) +#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn) +#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters +#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA) +#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn) +#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters +#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA) +#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn) +#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters +#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA) +#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn) +#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters +#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA) +#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn) +#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters +#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA) +#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn) +#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters +#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA) +#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn) +#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters +#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA) +#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn) +#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters +#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA) +#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn) +#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters +#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM) +#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn) +#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters +#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM) +#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn) +#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters +#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV) +#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn) +#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters +#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV) +#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn) +#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters +#define GET_GenFencesNV(disp) ((disp)->GenFencesNV) +#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn) +#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters +#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV) +#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn) +#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters +#define GET_IsFenceNV(disp) ((disp)->IsFenceNV) +#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn) +#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters +#define GET_SetFenceNV(disp) ((disp)->SetFenceNV) +#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn) +#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters +#define GET_TestFenceNV(disp) ((disp)->TestFenceNV) +#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn) +#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters +#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV) +#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn) +#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters +#define GET_BindProgramNV(disp) ((disp)->BindProgramNV) +#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn) +#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters +#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV) +#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn) +#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters +#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV) +#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn) +#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters +#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV) +#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn) +#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters +#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV) +#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn) +#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters +#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV) +#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn) +#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters +#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV) +#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn) +#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters +#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV) +#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn) +#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters +#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV) +#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn) +#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters +#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV) +#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn) +#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters +#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV) +#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn) +#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters +#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV) +#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn) +#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters +#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV) +#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn) +#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters +#define GET_IsProgramNV(disp) ((disp)->IsProgramNV) +#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn) +#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters +#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV) +#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn) +#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters +#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV) +#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn) +#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters +#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV) +#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn) +#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters +#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV) +#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn) +#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters +#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV) +#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn) +#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters +#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV) +#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn) +#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters +#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV) +#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn) +#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters +#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV) +#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn) +#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters +#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV) +#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn) +#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters +#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV) +#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn) +#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters +#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV) +#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn) +#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters +#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV) +#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn) +#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters +#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV) +#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn) +#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters +#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV) +#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn) +#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters +#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV) +#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn) +#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters +#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV) +#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn) +#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters +#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV) +#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn) +#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters +#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV) +#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn) +#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters +#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV) +#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn) +#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters +#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV) +#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn) +#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters +#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV) +#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn) +#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters +#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV) +#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn) +#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters +#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV) +#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn) +#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters +#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV) +#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn) +#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters +#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV) +#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn) +#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters +#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV) +#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn) +#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters +#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV) +#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn) +#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters +#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV) +#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn) +#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters +#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV) +#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn) +#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters +#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV) +#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn) +#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters +#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV) +#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn) +#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters +#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV) +#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn) +#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters +#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV) +#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn) +#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters +#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV) +#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn) +#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters +#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV) +#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn) +#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters +#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV) +#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn) +#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters +#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV) +#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn) +#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters +#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV) +#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn) +#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters +#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV) +#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn) +#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters +#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV) +#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn) +#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters +#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV) +#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn) +#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters +#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV) +#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn) +#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters +#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV) +#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn) +#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters +#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV) +#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn) +#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters +#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) +#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters +#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI) +#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters +#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI) +#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters +#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI) +#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn) +#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters +#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI) +#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn) +#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters +#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) +#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) +#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters +#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI) +#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn) +#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters +#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI) +#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn) +#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters +#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI) +#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn) +#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters +#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI) +#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn) +#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters +#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI) +#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn) +#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters +#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI) +#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn) +#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters +#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI) +#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn) +#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters +#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI) +#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn) +#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters +#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI) +#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn) +#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters +#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI) +#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn) +#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters +#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI) +#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn) +#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters +#define GET_SampleMapATI(disp) ((disp)->SampleMapATI) +#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn) +#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters +#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI) +#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn) +#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters +#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV) +#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn) +#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters +#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV) +#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn) +#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters +#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT) +#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters +#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE) +#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters +#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE) +#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters +#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE) +#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters +#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE) +#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn) +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters +#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV) +#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn) +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters +#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV) +#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn) +#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters +#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV) +#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn) +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters +#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV) +#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn) +#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters +#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV) +#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn) +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters +#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV) +#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn) +#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters +#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT) +#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn) +#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters +#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT) +#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn) +#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters +#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT) +#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn) +#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters +#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT) +#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn) +#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters +#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT) +#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn) +#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters +#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT) +#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn) +#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters +#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT) +#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn) +#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters +#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT) +#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn) +#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters +#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT) +#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn) +#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters +#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT) +#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn) +#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters +#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT) +#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn) +#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters +#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT) +#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn) +#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters +#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT) +#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn) +#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters +#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT) +#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn) +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters +#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT) +#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn) +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters +#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT) +#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn) +#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters +#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT) +#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn) +#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters +#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT) +#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn) +#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters +#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT) +#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn) +#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters +#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) +#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters +#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE) +#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters +#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn) +#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters +#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) +#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) +#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters +#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) +#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters +#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE) +#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn) +#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters +#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) +#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) +#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters +#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) +#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) +#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters +#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT) +#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn) +#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters +#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT) +#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn) +#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters +#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT) +#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn) +#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters +#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT) +#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn) + +#else + +#define driDispatchRemapTable_size 387 +extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; + +#define AttachShader_remap_index 0 +#define CreateProgram_remap_index 1 +#define CreateShader_remap_index 2 +#define DeleteProgram_remap_index 3 +#define DeleteShader_remap_index 4 +#define DetachShader_remap_index 5 +#define GetAttachedShaders_remap_index 6 +#define GetProgramInfoLog_remap_index 7 +#define GetProgramiv_remap_index 8 +#define GetShaderInfoLog_remap_index 9 +#define GetShaderiv_remap_index 10 +#define IsProgram_remap_index 11 +#define IsShader_remap_index 12 +#define StencilFuncSeparate_remap_index 13 +#define StencilMaskSeparate_remap_index 14 +#define StencilOpSeparate_remap_index 15 +#define UniformMatrix2x3fv_remap_index 16 +#define UniformMatrix2x4fv_remap_index 17 +#define UniformMatrix3x2fv_remap_index 18 +#define UniformMatrix3x4fv_remap_index 19 +#define UniformMatrix4x2fv_remap_index 20 +#define UniformMatrix4x3fv_remap_index 21 +#define LoadTransposeMatrixdARB_remap_index 22 +#define LoadTransposeMatrixfARB_remap_index 23 +#define MultTransposeMatrixdARB_remap_index 24 +#define MultTransposeMatrixfARB_remap_index 25 +#define SampleCoverageARB_remap_index 26 +#define CompressedTexImage1DARB_remap_index 27 +#define CompressedTexImage2DARB_remap_index 28 +#define CompressedTexImage3DARB_remap_index 29 +#define CompressedTexSubImage1DARB_remap_index 30 +#define CompressedTexSubImage2DARB_remap_index 31 +#define CompressedTexSubImage3DARB_remap_index 32 +#define GetCompressedTexImageARB_remap_index 33 +#define DisableVertexAttribArrayARB_remap_index 34 +#define EnableVertexAttribArrayARB_remap_index 35 +#define GetProgramEnvParameterdvARB_remap_index 36 +#define GetProgramEnvParameterfvARB_remap_index 37 +#define GetProgramLocalParameterdvARB_remap_index 38 +#define GetProgramLocalParameterfvARB_remap_index 39 +#define GetProgramStringARB_remap_index 40 +#define GetProgramivARB_remap_index 41 +#define GetVertexAttribdvARB_remap_index 42 +#define GetVertexAttribfvARB_remap_index 43 +#define GetVertexAttribivARB_remap_index 44 +#define ProgramEnvParameter4dARB_remap_index 45 +#define ProgramEnvParameter4dvARB_remap_index 46 +#define ProgramEnvParameter4fARB_remap_index 47 +#define ProgramEnvParameter4fvARB_remap_index 48 +#define ProgramLocalParameter4dARB_remap_index 49 +#define ProgramLocalParameter4dvARB_remap_index 50 +#define ProgramLocalParameter4fARB_remap_index 51 +#define ProgramLocalParameter4fvARB_remap_index 52 +#define ProgramStringARB_remap_index 53 +#define VertexAttrib1dARB_remap_index 54 +#define VertexAttrib1dvARB_remap_index 55 +#define VertexAttrib1fARB_remap_index 56 +#define VertexAttrib1fvARB_remap_index 57 +#define VertexAttrib1sARB_remap_index 58 +#define VertexAttrib1svARB_remap_index 59 +#define VertexAttrib2dARB_remap_index 60 +#define VertexAttrib2dvARB_remap_index 61 +#define VertexAttrib2fARB_remap_index 62 +#define VertexAttrib2fvARB_remap_index 63 +#define VertexAttrib2sARB_remap_index 64 +#define VertexAttrib2svARB_remap_index 65 +#define VertexAttrib3dARB_remap_index 66 +#define VertexAttrib3dvARB_remap_index 67 +#define VertexAttrib3fARB_remap_index 68 +#define VertexAttrib3fvARB_remap_index 69 +#define VertexAttrib3sARB_remap_index 70 +#define VertexAttrib3svARB_remap_index 71 +#define VertexAttrib4NbvARB_remap_index 72 +#define VertexAttrib4NivARB_remap_index 73 +#define VertexAttrib4NsvARB_remap_index 74 +#define VertexAttrib4NubARB_remap_index 75 +#define VertexAttrib4NubvARB_remap_index 76 +#define VertexAttrib4NuivARB_remap_index 77 +#define VertexAttrib4NusvARB_remap_index 78 +#define VertexAttrib4bvARB_remap_index 79 +#define VertexAttrib4dARB_remap_index 80 +#define VertexAttrib4dvARB_remap_index 81 +#define VertexAttrib4fARB_remap_index 82 +#define VertexAttrib4fvARB_remap_index 83 +#define VertexAttrib4ivARB_remap_index 84 +#define VertexAttrib4sARB_remap_index 85 +#define VertexAttrib4svARB_remap_index 86 +#define VertexAttrib4ubvARB_remap_index 87 +#define VertexAttrib4uivARB_remap_index 88 +#define VertexAttrib4usvARB_remap_index 89 +#define VertexAttribPointerARB_remap_index 90 +#define BindBufferARB_remap_index 91 +#define BufferDataARB_remap_index 92 +#define BufferSubDataARB_remap_index 93 +#define DeleteBuffersARB_remap_index 94 +#define GenBuffersARB_remap_index 95 +#define GetBufferParameterivARB_remap_index 96 +#define GetBufferPointervARB_remap_index 97 +#define GetBufferSubDataARB_remap_index 98 +#define IsBufferARB_remap_index 99 +#define MapBufferARB_remap_index 100 +#define UnmapBufferARB_remap_index 101 +#define BeginQueryARB_remap_index 102 +#define DeleteQueriesARB_remap_index 103 +#define EndQueryARB_remap_index 104 +#define GenQueriesARB_remap_index 105 +#define GetQueryObjectivARB_remap_index 106 +#define GetQueryObjectuivARB_remap_index 107 +#define GetQueryivARB_remap_index 108 +#define IsQueryARB_remap_index 109 +#define AttachObjectARB_remap_index 110 +#define CompileShaderARB_remap_index 111 +#define CreateProgramObjectARB_remap_index 112 +#define CreateShaderObjectARB_remap_index 113 +#define DeleteObjectARB_remap_index 114 +#define DetachObjectARB_remap_index 115 +#define GetActiveUniformARB_remap_index 116 +#define GetAttachedObjectsARB_remap_index 117 +#define GetHandleARB_remap_index 118 +#define GetInfoLogARB_remap_index 119 +#define GetObjectParameterfvARB_remap_index 120 +#define GetObjectParameterivARB_remap_index 121 +#define GetShaderSourceARB_remap_index 122 +#define GetUniformLocationARB_remap_index 123 +#define GetUniformfvARB_remap_index 124 +#define GetUniformivARB_remap_index 125 +#define LinkProgramARB_remap_index 126 +#define ShaderSourceARB_remap_index 127 +#define Uniform1fARB_remap_index 128 +#define Uniform1fvARB_remap_index 129 +#define Uniform1iARB_remap_index 130 +#define Uniform1ivARB_remap_index 131 +#define Uniform2fARB_remap_index 132 +#define Uniform2fvARB_remap_index 133 +#define Uniform2iARB_remap_index 134 +#define Uniform2ivARB_remap_index 135 +#define Uniform3fARB_remap_index 136 +#define Uniform3fvARB_remap_index 137 +#define Uniform3iARB_remap_index 138 +#define Uniform3ivARB_remap_index 139 +#define Uniform4fARB_remap_index 140 +#define Uniform4fvARB_remap_index 141 +#define Uniform4iARB_remap_index 142 +#define Uniform4ivARB_remap_index 143 +#define UniformMatrix2fvARB_remap_index 144 +#define UniformMatrix3fvARB_remap_index 145 +#define UniformMatrix4fvARB_remap_index 146 +#define UseProgramObjectARB_remap_index 147 +#define ValidateProgramARB_remap_index 148 +#define BindAttribLocationARB_remap_index 149 +#define GetActiveAttribARB_remap_index 150 +#define GetAttribLocationARB_remap_index 151 +#define DrawBuffersARB_remap_index 152 +#define RenderbufferStorageMultisample_remap_index 153 +#define FlushMappedBufferRange_remap_index 154 +#define MapBufferRange_remap_index 155 +#define BindVertexArray_remap_index 156 +#define GenVertexArrays_remap_index 157 +#define CopyBufferSubData_remap_index 158 +#define ClientWaitSync_remap_index 159 +#define DeleteSync_remap_index 160 +#define FenceSync_remap_index 161 +#define GetInteger64v_remap_index 162 +#define GetSynciv_remap_index 163 +#define IsSync_remap_index 164 +#define WaitSync_remap_index 165 +#define DrawElementsBaseVertex_remap_index 166 +#define DrawRangeElementsBaseVertex_remap_index 167 +#define MultiDrawElementsBaseVertex_remap_index 168 +#define PolygonOffsetEXT_remap_index 169 +#define GetPixelTexGenParameterfvSGIS_remap_index 170 +#define GetPixelTexGenParameterivSGIS_remap_index 171 +#define PixelTexGenParameterfSGIS_remap_index 172 +#define PixelTexGenParameterfvSGIS_remap_index 173 +#define PixelTexGenParameteriSGIS_remap_index 174 +#define PixelTexGenParameterivSGIS_remap_index 175 +#define SampleMaskSGIS_remap_index 176 +#define SamplePatternSGIS_remap_index 177 +#define ColorPointerEXT_remap_index 178 +#define EdgeFlagPointerEXT_remap_index 179 +#define IndexPointerEXT_remap_index 180 +#define NormalPointerEXT_remap_index 181 +#define TexCoordPointerEXT_remap_index 182 +#define VertexPointerEXT_remap_index 183 +#define PointParameterfEXT_remap_index 184 +#define PointParameterfvEXT_remap_index 185 +#define LockArraysEXT_remap_index 186 +#define UnlockArraysEXT_remap_index 187 +#define CullParameterdvEXT_remap_index 188 +#define CullParameterfvEXT_remap_index 189 +#define SecondaryColor3bEXT_remap_index 190 +#define SecondaryColor3bvEXT_remap_index 191 +#define SecondaryColor3dEXT_remap_index 192 +#define SecondaryColor3dvEXT_remap_index 193 +#define SecondaryColor3fEXT_remap_index 194 +#define SecondaryColor3fvEXT_remap_index 195 +#define SecondaryColor3iEXT_remap_index 196 +#define SecondaryColor3ivEXT_remap_index 197 +#define SecondaryColor3sEXT_remap_index 198 +#define SecondaryColor3svEXT_remap_index 199 +#define SecondaryColor3ubEXT_remap_index 200 +#define SecondaryColor3ubvEXT_remap_index 201 +#define SecondaryColor3uiEXT_remap_index 202 +#define SecondaryColor3uivEXT_remap_index 203 +#define SecondaryColor3usEXT_remap_index 204 +#define SecondaryColor3usvEXT_remap_index 205 +#define SecondaryColorPointerEXT_remap_index 206 +#define MultiDrawArraysEXT_remap_index 207 +#define MultiDrawElementsEXT_remap_index 208 +#define FogCoordPointerEXT_remap_index 209 +#define FogCoorddEXT_remap_index 210 +#define FogCoorddvEXT_remap_index 211 +#define FogCoordfEXT_remap_index 212 +#define FogCoordfvEXT_remap_index 213 +#define PixelTexGenSGIX_remap_index 214 +#define BlendFuncSeparateEXT_remap_index 215 +#define FlushVertexArrayRangeNV_remap_index 216 +#define VertexArrayRangeNV_remap_index 217 +#define CombinerInputNV_remap_index 218 +#define CombinerOutputNV_remap_index 219 +#define CombinerParameterfNV_remap_index 220 +#define CombinerParameterfvNV_remap_index 221 +#define CombinerParameteriNV_remap_index 222 +#define CombinerParameterivNV_remap_index 223 +#define FinalCombinerInputNV_remap_index 224 +#define GetCombinerInputParameterfvNV_remap_index 225 +#define GetCombinerInputParameterivNV_remap_index 226 +#define GetCombinerOutputParameterfvNV_remap_index 227 +#define GetCombinerOutputParameterivNV_remap_index 228 +#define GetFinalCombinerInputParameterfvNV_remap_index 229 +#define GetFinalCombinerInputParameterivNV_remap_index 230 +#define ResizeBuffersMESA_remap_index 231 +#define WindowPos2dMESA_remap_index 232 +#define WindowPos2dvMESA_remap_index 233 +#define WindowPos2fMESA_remap_index 234 +#define WindowPos2fvMESA_remap_index 235 +#define WindowPos2iMESA_remap_index 236 +#define WindowPos2ivMESA_remap_index 237 +#define WindowPos2sMESA_remap_index 238 +#define WindowPos2svMESA_remap_index 239 +#define WindowPos3dMESA_remap_index 240 +#define WindowPos3dvMESA_remap_index 241 +#define WindowPos3fMESA_remap_index 242 +#define WindowPos3fvMESA_remap_index 243 +#define WindowPos3iMESA_remap_index 244 +#define WindowPos3ivMESA_remap_index 245 +#define WindowPos3sMESA_remap_index 246 +#define WindowPos3svMESA_remap_index 247 +#define WindowPos4dMESA_remap_index 248 +#define WindowPos4dvMESA_remap_index 249 +#define WindowPos4fMESA_remap_index 250 +#define WindowPos4fvMESA_remap_index 251 +#define WindowPos4iMESA_remap_index 252 +#define WindowPos4ivMESA_remap_index 253 +#define WindowPos4sMESA_remap_index 254 +#define WindowPos4svMESA_remap_index 255 +#define MultiModeDrawArraysIBM_remap_index 256 +#define MultiModeDrawElementsIBM_remap_index 257 +#define DeleteFencesNV_remap_index 258 +#define FinishFenceNV_remap_index 259 +#define GenFencesNV_remap_index 260 +#define GetFenceivNV_remap_index 261 +#define IsFenceNV_remap_index 262 +#define SetFenceNV_remap_index 263 +#define TestFenceNV_remap_index 264 +#define AreProgramsResidentNV_remap_index 265 +#define BindProgramNV_remap_index 266 +#define DeleteProgramsNV_remap_index 267 +#define ExecuteProgramNV_remap_index 268 +#define GenProgramsNV_remap_index 269 +#define GetProgramParameterdvNV_remap_index 270 +#define GetProgramParameterfvNV_remap_index 271 +#define GetProgramStringNV_remap_index 272 +#define GetProgramivNV_remap_index 273 +#define GetTrackMatrixivNV_remap_index 274 +#define GetVertexAttribPointervNV_remap_index 275 +#define GetVertexAttribdvNV_remap_index 276 +#define GetVertexAttribfvNV_remap_index 277 +#define GetVertexAttribivNV_remap_index 278 +#define IsProgramNV_remap_index 279 +#define LoadProgramNV_remap_index 280 +#define ProgramParameters4dvNV_remap_index 281 +#define ProgramParameters4fvNV_remap_index 282 +#define RequestResidentProgramsNV_remap_index 283 +#define TrackMatrixNV_remap_index 284 +#define VertexAttrib1dNV_remap_index 285 +#define VertexAttrib1dvNV_remap_index 286 +#define VertexAttrib1fNV_remap_index 287 +#define VertexAttrib1fvNV_remap_index 288 +#define VertexAttrib1sNV_remap_index 289 +#define VertexAttrib1svNV_remap_index 290 +#define VertexAttrib2dNV_remap_index 291 +#define VertexAttrib2dvNV_remap_index 292 +#define VertexAttrib2fNV_remap_index 293 +#define VertexAttrib2fvNV_remap_index 294 +#define VertexAttrib2sNV_remap_index 295 +#define VertexAttrib2svNV_remap_index 296 +#define VertexAttrib3dNV_remap_index 297 +#define VertexAttrib3dvNV_remap_index 298 +#define VertexAttrib3fNV_remap_index 299 +#define VertexAttrib3fvNV_remap_index 300 +#define VertexAttrib3sNV_remap_index 301 +#define VertexAttrib3svNV_remap_index 302 +#define VertexAttrib4dNV_remap_index 303 +#define VertexAttrib4dvNV_remap_index 304 +#define VertexAttrib4fNV_remap_index 305 +#define VertexAttrib4fvNV_remap_index 306 +#define VertexAttrib4sNV_remap_index 307 +#define VertexAttrib4svNV_remap_index 308 +#define VertexAttrib4ubNV_remap_index 309 +#define VertexAttrib4ubvNV_remap_index 310 +#define VertexAttribPointerNV_remap_index 311 +#define VertexAttribs1dvNV_remap_index 312 +#define VertexAttribs1fvNV_remap_index 313 +#define VertexAttribs1svNV_remap_index 314 +#define VertexAttribs2dvNV_remap_index 315 +#define VertexAttribs2fvNV_remap_index 316 +#define VertexAttribs2svNV_remap_index 317 +#define VertexAttribs3dvNV_remap_index 318 +#define VertexAttribs3fvNV_remap_index 319 +#define VertexAttribs3svNV_remap_index 320 +#define VertexAttribs4dvNV_remap_index 321 +#define VertexAttribs4fvNV_remap_index 322 +#define VertexAttribs4svNV_remap_index 323 +#define VertexAttribs4ubvNV_remap_index 324 +#define GetTexBumpParameterfvATI_remap_index 325 +#define GetTexBumpParameterivATI_remap_index 326 +#define TexBumpParameterfvATI_remap_index 327 +#define TexBumpParameterivATI_remap_index 328 +#define AlphaFragmentOp1ATI_remap_index 329 +#define AlphaFragmentOp2ATI_remap_index 330 +#define AlphaFragmentOp3ATI_remap_index 331 +#define BeginFragmentShaderATI_remap_index 332 +#define BindFragmentShaderATI_remap_index 333 +#define ColorFragmentOp1ATI_remap_index 334 +#define ColorFragmentOp2ATI_remap_index 335 +#define ColorFragmentOp3ATI_remap_index 336 +#define DeleteFragmentShaderATI_remap_index 337 +#define EndFragmentShaderATI_remap_index 338 +#define GenFragmentShadersATI_remap_index 339 +#define PassTexCoordATI_remap_index 340 +#define SampleMapATI_remap_index 341 +#define SetFragmentShaderConstantATI_remap_index 342 +#define PointParameteriNV_remap_index 343 +#define PointParameterivNV_remap_index 344 +#define ActiveStencilFaceEXT_remap_index 345 +#define BindVertexArrayAPPLE_remap_index 346 +#define DeleteVertexArraysAPPLE_remap_index 347 +#define GenVertexArraysAPPLE_remap_index 348 +#define IsVertexArrayAPPLE_remap_index 349 +#define GetProgramNamedParameterdvNV_remap_index 350 +#define GetProgramNamedParameterfvNV_remap_index 351 +#define ProgramNamedParameter4dNV_remap_index 352 +#define ProgramNamedParameter4dvNV_remap_index 353 +#define ProgramNamedParameter4fNV_remap_index 354 +#define ProgramNamedParameter4fvNV_remap_index 355 +#define DepthBoundsEXT_remap_index 356 +#define BlendEquationSeparateEXT_remap_index 357 +#define BindFramebufferEXT_remap_index 358 +#define BindRenderbufferEXT_remap_index 359 +#define CheckFramebufferStatusEXT_remap_index 360 +#define DeleteFramebuffersEXT_remap_index 361 +#define DeleteRenderbuffersEXT_remap_index 362 +#define FramebufferRenderbufferEXT_remap_index 363 +#define FramebufferTexture1DEXT_remap_index 364 +#define FramebufferTexture2DEXT_remap_index 365 +#define FramebufferTexture3DEXT_remap_index 366 +#define GenFramebuffersEXT_remap_index 367 +#define GenRenderbuffersEXT_remap_index 368 +#define GenerateMipmapEXT_remap_index 369 +#define GetFramebufferAttachmentParameterivEXT_remap_index 370 +#define GetRenderbufferParameterivEXT_remap_index 371 +#define IsFramebufferEXT_remap_index 372 +#define IsRenderbufferEXT_remap_index 373 +#define RenderbufferStorageEXT_remap_index 374 +#define BlitFramebufferEXT_remap_index 375 +#define BufferParameteriAPPLE_remap_index 376 +#define FlushMappedBufferRangeAPPLE_remap_index 377 +#define FramebufferTextureLayerEXT_remap_index 378 +#define ProvokingVertexEXT_remap_index 379 +#define GetTexParameterPointervAPPLE_remap_index 380 +#define TextureRangeAPPLE_remap_index 381 +#define StencilFuncSeparateATI_remap_index 382 +#define ProgramEnvParameters4fvEXT_remap_index 383 +#define ProgramLocalParameters4fvEXT_remap_index 384 +#define GetQueryObjecti64vEXT_remap_index 385 +#define GetQueryObjectui64vEXT_remap_index 386 + +#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) +#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) +#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) +#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters) +#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index]) +#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) +#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters) +#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index]) +#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) +#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters) +#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index]) +#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) +#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters) +#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index]) +#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) +#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters) +#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index]) +#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) +#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters) +#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index]) +#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) +#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters) +#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index]) +#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn) +#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters) +#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index]) +#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn) +#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters) +#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index]) +#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn) +#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters) +#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index]) +#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn) +#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters) +#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index]) +#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn) +#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters) +#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index]) +#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn) +#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters) +#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index]) +#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn) +#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters) +#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index]) +#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn) +#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters) +#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index]) +#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn) +#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters) +#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index]) +#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn) +#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters) +#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index]) +#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn) +#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters) +#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index]) +#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn) +#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters) +#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index]) +#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn) +#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters) +#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index]) +#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn) +#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters) +#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index]) +#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn) +#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters) +#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]) +#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn) +#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters) +#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]) +#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn) +#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters) +#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]) +#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn) +#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters) +#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]) +#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn) +#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters) +#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index]) +#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn) +#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters) +#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index]) +#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn) +#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters) +#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index]) +#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn) +#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters) +#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index]) +#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn) +#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters) +#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]) +#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn) +#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters) +#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]) +#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn) +#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters) +#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]) +#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn) +#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters) +#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index]) +#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn) +#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters) +#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]) +#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn) +#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters) +#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]) +#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn) +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters) +#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]) +#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn) +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters) +#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]) +#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn) +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters) +#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]) +#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn) +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters) +#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]) +#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn) +#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters) +#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index]) +#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn) +#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters) +#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index]) +#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn) +#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters) +#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index]) +#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn) +#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters) +#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index]) +#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn) +#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters) +#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index]) +#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn) +#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters) +#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]) +#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn) +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters) +#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]) +#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn) +#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters) +#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]) +#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn) +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters) +#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]) +#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn) +#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters) +#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]) +#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn) +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters) +#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]) +#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn) +#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters) +#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]) +#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn) +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters) +#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]) +#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn) +#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters) +#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index]) +#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn) +#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters) +#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index]) +#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn) +#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters) +#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index]) +#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn) +#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters) +#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index]) +#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn) +#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters) +#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index]) +#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn) +#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters) +#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index]) +#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn) +#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters) +#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index]) +#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn) +#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters) +#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index]) +#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn) +#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters) +#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index]) +#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn) +#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters) +#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index]) +#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn) +#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters) +#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index]) +#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn) +#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters) +#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index]) +#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn) +#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters) +#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index]) +#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn) +#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters) +#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index]) +#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn) +#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters) +#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index]) +#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn) +#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters) +#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index]) +#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn) +#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters) +#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index]) +#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn) +#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters) +#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index]) +#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn) +#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters) +#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index]) +#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn) +#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters) +#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]) +#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn) +#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters) +#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index]) +#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn) +#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters) +#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]) +#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn) +#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters) +#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index]) +#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn) +#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters) +#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]) +#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn) +#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters) +#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]) +#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn) +#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters) +#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]) +#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn) +#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters) +#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index]) +#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn) +#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters) +#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index]) +#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn) +#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters) +#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index]) +#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn) +#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters) +#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index]) +#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn) +#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters) +#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index]) +#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn) +#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters) +#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index]) +#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn) +#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters) +#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index]) +#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn) +#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters) +#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index]) +#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn) +#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters) +#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]) +#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn) +#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters) +#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index]) +#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn) +#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters) +#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index]) +#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn) +#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters) +#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index]) +#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn) +#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters) +#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index]) +#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn) +#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters) +#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index]) +#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn) +#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters) +#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index]) +#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn) +#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters) +#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index]) +#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn) +#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters) +#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index]) +#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn) +#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters) +#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index]) +#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn) +#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters) +#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index]) +#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn) +#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters) +#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index]) +#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn) +#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters) +#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index]) +#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn) +#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters) +#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index]) +#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn) +#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters) +#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index]) +#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn) +#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters) +#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index]) +#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn) +#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters) +#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index]) +#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn) +#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters) +#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index]) +#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn) +#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters) +#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index]) +#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn) +#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters) +#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index]) +#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn) +#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters) +#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index]) +#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn) +#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters) +#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index]) +#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn) +#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters) +#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index]) +#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn) +#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters) +#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index]) +#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn) +#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters) +#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index]) +#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn) +#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters) +#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index]) +#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn) +#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters) +#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index]) +#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn) +#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters) +#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index]) +#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn) +#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters) +#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index]) +#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn) +#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters) +#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index]) +#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn) +#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters) +#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index]) +#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn) +#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters) +#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index]) +#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn) +#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters) +#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index]) +#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn) +#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters) +#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index]) +#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn) +#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters) +#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index]) +#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn) +#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters) +#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index]) +#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn) +#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters) +#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index]) +#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn) +#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters) +#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index]) +#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn) +#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters) +#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index]) +#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn) +#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters) +#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index]) +#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn) +#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters) +#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index]) +#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn) +#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters) +#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index]) +#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn) +#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters) +#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index]) +#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn) +#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters) +#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index]) +#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn) +#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters) +#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index]) +#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn) +#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters) +#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index]) +#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn) +#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters) +#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index]) +#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn) +#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters) +#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index]) +#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn) +#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters) +#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index]) +#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn) +#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters) +#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index]) +#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn) +#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters) +#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index]) +#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn) +#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters) +#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index]) +#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn) +#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters) +#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index]) +#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn) +#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters) +#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index]) +#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn) +#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters) +#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index]) +#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn) +#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters) +#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index]) +#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn) +#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters) +#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index]) +#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn) +#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters) +#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index]) +#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn) +#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters) +#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index]) +#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn) +#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters) +#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index]) +#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn) +#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters) +#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index]) +#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn) +#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters) +#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index]) +#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn) +#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters) +#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index]) +#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn) +#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters) +#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index]) +#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn) +#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters) +#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index]) +#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn) +#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters) +#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index]) +#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters) +#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]) +#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn) +#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters) +#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index]) +#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn) +#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters) +#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index]) +#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn) +#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters) +#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index]) +#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn) +#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters) +#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index]) +#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn) +#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters) +#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index]) +#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn) +#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters) +#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index]) +#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn) +#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters) +#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index]) +#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn) +#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters) +#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index]) +#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn) +#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters) +#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index]) +#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn) +#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters) +#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index]) +#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn) +#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters) +#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index]) +#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn) +#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters) +#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index]) +#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters) +#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index]) +#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters) +#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]) +#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters) +#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]) +#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn) +#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) +#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) +#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters) +#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]) +#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn) +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters) +#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]) +#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]) +#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]) +#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn) +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters) +#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]) +#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]) +#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn) +#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters) +#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index]) +#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn) +#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters) +#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index]) +#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn) +#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters) +#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index]) +#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn) +#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters) +#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]) +#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn) +#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters) +#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index]) +#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn) +#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters) +#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index]) +#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn) +#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters) +#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index]) +#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn) +#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters) +#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index]) +#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn) +#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters) +#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index]) +#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn) +#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters) +#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index]) +#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn) +#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters) +#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index]) +#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn) +#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters) +#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index]) +#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn) +#define CALL_CullParameterdvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), driDispatchRemapTable[CullParameterdvEXT_remap_index], parameters) +#define GET_CullParameterdvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index]) +#define SET_CullParameterdvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index], fn) +#define CALL_CullParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[CullParameterfvEXT_remap_index], parameters) +#define GET_CullParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index]) +#define SET_CullParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index], fn) +#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters) +#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index]) +#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn) +#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters) +#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]) +#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn) +#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters) +#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index]) +#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn) +#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters) +#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]) +#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn) +#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters) +#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index]) +#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn) +#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters) +#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]) +#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn) +#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters) +#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index]) +#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn) +#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters) +#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]) +#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn) +#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters) +#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index]) +#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn) +#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters) +#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index]) +#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn) +#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters) +#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]) +#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn) +#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters) +#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]) +#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn) +#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters) +#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]) +#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn) +#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters) +#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]) +#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn) +#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters) +#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index]) +#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn) +#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters) +#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]) +#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn) +#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters) +#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]) +#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *, GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters) +#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index]) +#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters) +#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index]) +#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn) +#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters) +#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index]) +#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn) +#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters) +#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index]) +#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn) +#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters) +#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index]) +#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn) +#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters) +#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index]) +#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn) +#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters) +#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index]) +#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn) +#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters) +#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index]) +#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn) +#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters) +#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]) +#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn) +#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters) +#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]) +#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn) +#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters) +#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index]) +#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn) +#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters) +#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index]) +#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn) +#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters) +#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index]) +#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn) +#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters) +#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index]) +#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn) +#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters) +#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index]) +#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn) +#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters) +#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index]) +#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn) +#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters) +#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index]) +#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn) +#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters) +#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index]) +#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn) +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters) +#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]) +#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn) +#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters) +#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]) +#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn) +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters) +#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]) +#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn) +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters) +#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]) +#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn) +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters) +#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]) +#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn) +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters) +#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]) +#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn) +#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters) +#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index]) +#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn) +#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters) +#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index]) +#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn) +#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters) +#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index]) +#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn) +#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters) +#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index]) +#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn) +#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters) +#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index]) +#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn) +#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters) +#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index]) +#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn) +#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters) +#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index]) +#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn) +#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters) +#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index]) +#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn) +#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters) +#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index]) +#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn) +#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters) +#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index]) +#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn) +#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters) +#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index]) +#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn) +#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters) +#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index]) +#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn) +#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters) +#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index]) +#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn) +#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters) +#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index]) +#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn) +#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters) +#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index]) +#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn) +#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters) +#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index]) +#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn) +#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters) +#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index]) +#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn) +#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters) +#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index]) +#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn) +#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters) +#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index]) +#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn) +#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters) +#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index]) +#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn) +#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters) +#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index]) +#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn) +#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters) +#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index]) +#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn) +#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters) +#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index]) +#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn) +#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters) +#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index]) +#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn) +#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters) +#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index]) +#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn) +#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters) +#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]) +#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn) +#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters) +#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]) +#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn) +#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters) +#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index]) +#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn) +#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters) +#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index]) +#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn) +#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters) +#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index]) +#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn) +#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters) +#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index]) +#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn) +#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters) +#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index]) +#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn) +#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters) +#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index]) +#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn) +#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters) +#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index]) +#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn) +#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters) +#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index]) +#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn) +#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters) +#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index]) +#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn) +#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters) +#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index]) +#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn) +#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters) +#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index]) +#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn) +#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters) +#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index]) +#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn) +#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters) +#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index]) +#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn) +#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters) +#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index]) +#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn) +#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters) +#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index]) +#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn) +#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters) +#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index]) +#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn) +#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters) +#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index]) +#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn) +#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters) +#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]) +#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn) +#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters) +#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index]) +#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn) +#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters) +#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index]) +#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn) +#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters) +#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index]) +#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn) +#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters) +#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index]) +#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn) +#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters) +#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index]) +#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn) +#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters) +#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index]) +#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn) +#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters) +#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index]) +#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn) +#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters) +#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index]) +#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn) +#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters) +#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index]) +#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn) +#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters) +#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index]) +#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn) +#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters) +#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index]) +#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn) +#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters) +#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index]) +#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn) +#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters) +#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index]) +#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn) +#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters) +#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index]) +#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn) +#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters) +#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index]) +#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn) +#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters) +#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index]) +#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn) +#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters) +#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index]) +#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn) +#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters) +#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index]) +#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn) +#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters) +#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index]) +#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn) +#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters) +#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index]) +#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn) +#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters) +#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index]) +#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn) +#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters) +#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index]) +#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn) +#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters) +#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index]) +#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn) +#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters) +#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index]) +#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn) +#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters) +#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index]) +#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn) +#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters) +#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index]) +#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn) +#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters) +#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index]) +#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn) +#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters) +#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index]) +#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn) +#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters) +#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index]) +#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn) +#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters) +#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index]) +#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn) +#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters) +#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index]) +#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn) +#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters) +#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index]) +#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn) +#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters) +#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index]) +#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn) +#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters) +#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index]) +#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn) +#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters) +#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]) +#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn) +#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters) +#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index]) +#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn) +#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters) +#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index]) +#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn) +#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters) +#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index]) +#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn) +#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters) +#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index]) +#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn) +#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters) +#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index]) +#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn) +#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters) +#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index]) +#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn) +#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters) +#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index]) +#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn) +#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters) +#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index]) +#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn) +#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters) +#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index]) +#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn) +#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters) +#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index]) +#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn) +#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters) +#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index]) +#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn) +#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters) +#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index]) +#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn) +#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters) +#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index]) +#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn) +#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) +#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) +#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters) +#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]) +#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters) +#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]) +#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters) +#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index]) +#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn) +#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters) +#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index]) +#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn) +#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) +#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) +#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) +#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters) +#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]) +#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn) +#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters) +#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]) +#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn) +#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters) +#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index]) +#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn) +#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters) +#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index]) +#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn) +#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters) +#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]) +#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn) +#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters) +#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]) +#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn) +#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters) +#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]) +#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn) +#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters) +#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]) +#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn) +#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters) +#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index]) +#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn) +#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters) +#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index]) +#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn) +#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters) +#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index]) +#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn) +#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters) +#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index]) +#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn) +#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters) +#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]) +#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn) +#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters) +#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index]) +#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn) +#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters) +#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index]) +#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn) +#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters) +#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]) +#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters) +#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]) +#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters) +#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]) +#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters) +#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]) +#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters) +#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]) +#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn) +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters) +#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]) +#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn) +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters) +#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]) +#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn) +#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters) +#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]) +#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn) +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters) +#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]) +#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn) +#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters) +#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]) +#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn) +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters) +#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]) +#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn) +#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters) +#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index]) +#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn) +#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters) +#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]) +#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn) +#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters) +#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index]) +#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn) +#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters) +#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index]) +#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn) +#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters) +#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]) +#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn) +#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters) +#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]) +#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn) +#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters) +#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]) +#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn) +#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters) +#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]) +#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn) +#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters) +#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]) +#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn) +#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters) +#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]) +#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn) +#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters) +#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]) +#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn) +#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters) +#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index]) +#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn) +#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters) +#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index]) +#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn) +#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters) +#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index]) +#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn) +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters) +#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]) +#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn) +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters) +#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]) +#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn) +#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters) +#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index]) +#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn) +#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters) +#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index]) +#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn) +#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters) +#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index]) +#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn) +#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) +#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) +#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters) +#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index]) +#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters) +#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn) +#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) +#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) +#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) +#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) +#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) +#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters) +#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]) +#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn) +#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) +#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) +#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) +#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) +#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) +#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) +#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters) +#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]) +#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn) +#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters) +#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]) +#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn) +#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters) +#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]) +#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn) +#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters) +#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) +#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) + +#endif /* !defined(IN_DRI_DRIVER) */ + +#endif /* !defined( _GLAPI_DISPATCH_H_ ) */ -- cgit v1.2.3 From 6e99e6ddbf488f6955e34ef0bc438fdcb4d90f74 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Fri, 16 Oct 2009 16:04:06 +0800 Subject: glapi: Always build libglapi.a. This is made possible by making glapioffsets.h and glapidispatch.h internal headers of glapi. They should only be included indirectly through dispatch.h by mesa. Signed-off-by: Chia-I Wu --- src/mesa/Makefile | 6 +----- src/mesa/glapi/dispatch.h | 5 +++++ src/mesa/glapi/gl_offsets.py | 7 +++++-- src/mesa/glapi/gl_table.py | 6 ++++-- src/mesa/glapi/glapidispatch.h | 6 ++++-- src/mesa/glapi/glapioffsets.h | 6 ++++-- src/mesa/glapi/remap_helper.py | 1 - src/mesa/main/api_arrayelt.c | 1 - src/mesa/main/context.c | 1 - src/mesa/main/dispatch.c | 2 +- src/mesa/main/remap_helper.h | 1 - src/mesa/main/vtxfmt_tmp.h | 1 - 12 files changed, 24 insertions(+), 19 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 8300b30144..6f58ad6161 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -39,11 +39,7 @@ libmesagallium.a: $(MESA_GALLIUM_OBJECTS) # Make archive of gl* API dispatcher functions only libglapi.a: $(GLAPI_OBJECTS) - @if [ "${WINDOW_SYSTEM}" = "dri" ] ; then \ - touch libglapi.a ; \ - else \ - $(MKLIB) -o glapi -static $(GLAPI_OBJECTS) ; \ - fi + $(MKLIB) -o glapi -static $(GLAPI_OBJECTS) ###################################################################### # Device drivers diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index dafcf3e8f2..6623d52469 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -26,7 +26,12 @@ #ifndef _DISPATCH_H #define _DISPATCH_H +#ifdef IN_DRI_DRIVER +#define _GLAPI_USE_REMAP_TABLE +#endif + #include "glapitable.h" +#include "glapioffsets.h" #include "glapidispatch.h" #endif /* _DISPATCH_H */ diff --git a/src/mesa/glapi/gl_offsets.py b/src/mesa/glapi/gl_offsets.py index 59f8d372b0..ca6c90ffd8 100644 --- a/src/mesa/glapi/gl_offsets.py +++ b/src/mesa/glapi/gl_offsets.py @@ -43,6 +43,9 @@ class PrintGlOffsets(gl_XML.gl_print_base): def printBody(self, api): abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + print '/* this file should not be included directly in mesa */' + print '' + functions = [] abi_functions = [] count = 0 @@ -60,7 +63,7 @@ class PrintGlOffsets(gl_XML.gl_print_base): last_static = f.offset print '' - print '#if !defined(IN_DRI_DRIVER)' + print '#if !defined(_GLAPI_USE_REMAP_TABLE)' print '' for [f, index] in functions: @@ -76,7 +79,7 @@ class PrintGlOffsets(gl_XML.gl_print_base): print '#define _gloffset_%s driDispatchRemapTable[%s_remap_index]' % (f.name, f.name) print '' - print '#endif /* !defined(IN_DRI_DRIVER) */' + print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */' return diff --git a/src/mesa/glapi/gl_table.py b/src/mesa/glapi/gl_table.py index 6cf26f89db..0e05b3431a 100644 --- a/src/mesa/glapi/gl_table.py +++ b/src/mesa/glapi/gl_table.py @@ -79,6 +79,8 @@ class PrintRemapTable(gl_XML.gl_print_base): def printRealHeader(self): print """ +/* this file should not be included directly in mesa */ + /** * \\file glapidispatch.h * Macros for handling GL dispatch tables. @@ -132,7 +134,7 @@ class PrintRemapTable(gl_XML.gl_print_base): print '' - print '#if !defined(IN_DRI_DRIVER)' + print '#if !defined(_GLAPI_USE_REMAP_TABLE)' print '' for [f, index] in functions: @@ -162,7 +164,7 @@ class PrintRemapTable(gl_XML.gl_print_base): print '' - print '#endif /* !defined(IN_DRI_DRIVER) */' + print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */' return diff --git a/src/mesa/glapi/glapidispatch.h b/src/mesa/glapi/glapidispatch.h index 1d26dfb5bf..d6ba92824a 100644 --- a/src/mesa/glapi/glapidispatch.h +++ b/src/mesa/glapi/glapidispatch.h @@ -29,6 +29,8 @@ # define _GLAPI_DISPATCH_H_ +/* this file should not be included directly in mesa */ + /** * \file glapidispatch.h * Macros for handling GL dispatch tables. @@ -1281,7 +1283,7 @@ #define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB) #define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn) -#if !defined(IN_DRI_DRIVER) +#if !defined(_GLAPI_USE_REMAP_TABLE) #define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters #define GET_AttachShader(disp) ((disp)->AttachShader) @@ -4000,6 +4002,6 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) #define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) -#endif /* !defined(IN_DRI_DRIVER) */ +#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ #endif /* !defined( _GLAPI_DISPATCH_H_ ) */ diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index a3807744ff..3d10260a05 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -29,6 +29,8 @@ #if !defined( _GLAPI_OFFSETS_H_ ) # define _GLAPI_OFFSETS_H_ +/* this file should not be included directly in mesa */ + #define _gloffset_NewList 0 #define _gloffset_EndList 1 #define _gloffset_CallList 2 @@ -438,7 +440,7 @@ #define _gloffset_MultiTexCoord4sARB 406 #define _gloffset_MultiTexCoord4svARB 407 -#if !defined(IN_DRI_DRIVER) +#if !defined(_GLAPI_USE_REMAP_TABLE) #define _gloffset_AttachShader 408 #define _gloffset_CreateProgram 409 @@ -1219,6 +1221,6 @@ #define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] #define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] -#endif /* !defined(IN_DRI_DRIVER) */ +#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ #endif /* !defined( _GLAPI_OFFSETS_H_ ) */ diff --git a/src/mesa/glapi/remap_helper.py b/src/mesa/glapi/remap_helper.py index 7e68a908e3..e47583a5d3 100644 --- a/src/mesa/glapi/remap_helper.py +++ b/src/mesa/glapi/remap_helper.py @@ -65,7 +65,6 @@ class PrintGlRemap(gl_XML.gl_print_base): def printRealHeader(self): print '#include "glapi/dispatch.h"' - print '#include "glapi/glapioffsets.h"' print '' return diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index a058227110..469b4529f9 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -32,7 +32,6 @@ #include "context.h" #include "imports.h" #include "macros.h" -#include "glapi/glapioffsets.h" #include "glapi/dispatch.h" typedef void (GLAPIENTRY *array_func)( const void * ); diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index ea820d77b3..c57d7c10b6 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -133,7 +133,6 @@ #include "viewport.h" #include "vtxfmt.h" #include "glapi/glthread.h" -#include "glapi/glapioffsets.h" #include "glapi/glapitable.h" #include "shader/program.h" #include "shader/prog_print.h" diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index bf1a013789..97d213e8e1 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -43,6 +43,7 @@ #include "main/compiler.h" #include "glapi/glapi.h" #include "glapi/glapitable.h" +#include "glapi/glapidispatch.h" #include "glapi/glthread.h" @@ -88,7 +89,6 @@ #define GLAPIENTRY #endif -#include "glapi/dispatch.h" #include "glapi/glapitemp.h" #endif /* USE_X86_ASM */ diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index 89192d37e5..3886f41862 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -26,7 +26,6 @@ */ #include "glapi/dispatch.h" -#include "glapi/glapioffsets.h" struct gl_function_remap { GLint func_index; diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h index d56a2bb95e..ae636fb24f 100644 --- a/src/mesa/main/vtxfmt_tmp.h +++ b/src/mesa/main/vtxfmt_tmp.h @@ -30,7 +30,6 @@ #endif #include "glapi/dispatch.h" -#include "glapi/glapioffsets.h" static void GLAPIENTRY TAG(ArrayElement)( GLint i ) { -- cgit v1.2.3 From 5e4f5e41a487e9baa8a63842327d83cee659622e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 23 Oct 2009 14:37:14 -0600 Subject: mesa: change s3tc vs. fxt1 priority when choosing compressed formats --- src/mesa/main/texformat.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index c709004784..9d5534e396 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -1590,25 +1590,25 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_COMPRESSED_INTENSITY_ARB: return &_mesa_texformat_intensity; case GL_COMPRESSED_RGB_ARB: -#if FEATURE_texture_fxt1 - if (ctx->Extensions.TDFX_texture_compression_FXT1) - return &_mesa_texformat_rgb_fxt1; -#endif #if FEATURE_texture_s3tc if (ctx->Extensions.EXT_texture_compression_s3tc || ctx->Extensions.S3_s3tc) return &_mesa_texformat_rgb_dxt1; #endif - return &_mesa_texformat_rgb; - case GL_COMPRESSED_RGBA_ARB: #if FEATURE_texture_fxt1 if (ctx->Extensions.TDFX_texture_compression_FXT1) - return &_mesa_texformat_rgba_fxt1; + return &_mesa_texformat_rgb_fxt1; #endif + return &_mesa_texformat_rgb; + case GL_COMPRESSED_RGBA_ARB: #if FEATURE_texture_s3tc if (ctx->Extensions.EXT_texture_compression_s3tc || ctx->Extensions.S3_s3tc) - return &_mesa_texformat_rgba_dxt3; /* Not rgba_dxt1, see spec */ + return &_mesa_texformat_rgba_dxt5; /* Not rgba_dxt1, see spec */ +#endif +#if FEATURE_texture_fxt1 + if (ctx->Extensions.TDFX_texture_compression_FXT1) + return &_mesa_texformat_rgba_fxt1; #endif return &_mesa_texformat_rgba; default: -- cgit v1.2.3 From 9528dc6ed8d09eba0dc3be17dc5e9ef4add8083c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 23 Oct 2009 14:37:41 -0600 Subject: mesa: added _mesa_compressed_format_to_glenum() Maps a compressed MESA_FORMAT_x to correspding GLenum. Needed for querying a texture's actual format when a generic format was originally requested. --- src/mesa/main/texcompress.c | 50 +++++++++++++++++++++++++++++++++++++++++++++ src/mesa/main/texcompress.h | 4 ++++ 2 files changed, 54 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index c1b8c7675a..2cda4dd859 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -360,3 +360,53 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img, return addr; } + + +/** + * Given a compressed MESA_FORMAT_x value, return the corresponding + * GLenum for that format. + * This is needed for glGetTexLevelParameter(GL_TEXTURE_INTERNAL_FORMAT) + * which must return the specific texture format used when the user might + * have originally specified a generic compressed format in their + * glTexImage2D() call. + * For non-compressed textures, we always return the user-specified + * internal format unchanged. + */ +GLenum +_mesa_compressed_format_to_glenum(GLcontext *ctx, GLuint mesaFormat) +{ + switch (mesaFormat) { +#if FEATURE_texture_fxt1 + case MESA_FORMAT_RGB_FXT1: + return GL_COMPRESSED_RGB_FXT1_3DFX; + case MESA_FORMAT_RGBA_FXT1: + return GL_COMPRESSED_RGBA_FXT1_3DFX; +#endif +#if FEATURE_texture_s3tc + case MESA_FORMAT_RGB_DXT1: + return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; + case MESA_FORMAT_RGBA_DXT1: + return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; + case MESA_FORMAT_RGBA_DXT3: + return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; + case MESA_FORMAT_RGBA_DXT5: + return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGB_DXT1: + return GL_COMPRESSED_SRGB_S3TC_DXT1_EXT; + case MESA_FORMAT_SRGBA_DXT1: + return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT; + case MESA_FORMAT_SRGBA_DXT3: + return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT; + case MESA_FORMAT_SRGBA_DXT5: + return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT; +#endif +#endif + default: + _mesa_problem(ctx, "Unexpected mesa texture format in" + " _mesa_compressed_format_to_glenum()"); + return 0; + } +} + + diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h index 44f3338222..0f1a38f88e 100644 --- a/src/mesa/main/texcompress.h +++ b/src/mesa/main/texcompress.h @@ -52,6 +52,10 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img, GLsizei width, const GLubyte *image); +extern GLenum +_mesa_compressed_format_to_glenum(GLcontext *ctx, GLuint mesaFormat); + + extern void _mesa_init_texture_s3tc( GLcontext *ctx ); -- cgit v1.2.3 From cd62b4f00a11e9c548bd61652f88ab772d8421b8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 23 Oct 2009 14:40:40 -0600 Subject: mesa: fix GL_TEXTURE_INTERNAL_FORMAT query for compressed formats Need to return the actual compressed format when the user originally requested a generic compressed format. --- src/mesa/main/texparam.c | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index b2fbe2205b..9d1fdd0566 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -776,7 +776,15 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, *params = img->Depth; break; case GL_TEXTURE_INTERNAL_FORMAT: - *params = img->InternalFormat; + if (img->IsCompressed) { + /* need to return the actual compressed format */ + *params = _mesa_compressed_format_to_glenum(ctx, + img->TexFormat->MesaFormat); + } + else { + /* return the user's requested internal format */ + *params = img->InternalFormat; + } break; case GL_TEXTURE_BORDER: *params = img->Border; -- cgit v1.2.3 From 2d17dbfb5346b6d75e87c839148cbe125bf5cd6d Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 9 Jul 2009 09:32:21 -0700 Subject: intel: Keep track of x,y offsets in miptrees and use them for blitting. By just using offsets, we confused the hardware's tiling calculations, resulting in failures in miptree validation and blit clears. Fixes piglit fbo-clearmipmap. Bug #23552. (automatic mipmap generation) --- src/mesa/drivers/dri/i965/brw_tex_layout.c | 7 +- src/mesa/drivers/dri/intel/intel_blit.c | 19 ++-- src/mesa/drivers/dri/intel/intel_fbo.c | 24 ++--- src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 137 +++++++++++-------------- src/mesa/drivers/dri/intel/intel_mipmap_tree.h | 29 ++---- src/mesa/drivers/dri/intel/intel_regions.h | 2 + src/mesa/drivers/dri/intel/intel_tex_copy.c | 17 +-- src/mesa/drivers/dri/intel/intel_tex_image.c | 23 +++-- 8 files changed, 118 insertions(+), 140 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index 5986cbffad..e59e52ed86 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -86,10 +86,10 @@ GLboolean brw_miptree_layout(struct intel_context *intel, mt->pitch = intel_miptree_pitch_align(intel, mt, tiling, mt->pitch); if (mt->compressed) { - qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * mt->pitch * mt->cpp; + qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4; mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * 6; } else { - qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * mt->pitch * mt->cpp; + qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h); mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * 6; } @@ -102,7 +102,8 @@ GLboolean brw_miptree_layout(struct intel_context *intel, height, 1); for (q = 0; q < nr_images; q++) - intel_miptree_set_image_offset_ex(mt, level, q, x, y, q * qpitch); + intel_miptree_set_image_offset(mt, level, q, + x, y + q * qpitch); if (mt->compressed) img_height = MAX2(1, height/4); diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 0c5be4c798..ec4a5b492a 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -441,6 +441,10 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) intel_region_buffer(intel, irb->region, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); + int x1 = b.x1 + irb->region->draw_x; + int y1 = b.y1 + irb->region->draw_y; + int x2 = b.x2 + irb->region->draw_x; + int y2 = b.y2 + irb->region->draw_y; GLuint clearVal; GLint pitch, cpp; @@ -449,11 +453,10 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) pitch = irb->region->pitch; cpp = irb->region->cpp; - DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", + DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", __FUNCTION__, irb->region->buffer, (pitch * cpp), - irb->region->draw_offset, - b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1); + x1, y1, x2 - x1, y2 - y1); BR13 = 0xf0 << 16; CMD = XY_COLOR_BLT_CMD; @@ -526,17 +529,17 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) buf, irb->Base.Name); */ - assert(b.x1 < b.x2); - assert(b.y1 < b.y2); + assert(x1 < x2); + assert(y1 < y2); BEGIN_BATCH(6, REFERENCES_CLIPRECTS); OUT_BATCH(CMD); OUT_BATCH(BR13); - OUT_BATCH((b.y1 << 16) | b.x1); - OUT_BATCH((b.y2 << 16) | b.x2); + OUT_BATCH((y1 << 16) | x1); + OUT_BATCH((y2 << 16) | x2); OUT_RELOC(write_buffer, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - irb->region->draw_offset); + 0); OUT_BATCH(clearVal); ADVANCE_BATCH(); clearMask &= ~bufBit; /* turn off bit, for faster loop exit */ diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 804c034840..cf007d5b62 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -571,7 +571,7 @@ intel_render_texture(GLcontext * ctx, = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); struct intel_texture_image *intel_image; - GLuint imageOffset; + GLuint dst_x, dst_y; (void) fb; @@ -618,18 +618,16 @@ intel_render_texture(GLcontext * ctx, } /* compute offset of the particular 2D image within the texture region */ - imageOffset = intel_miptree_image_offset(intel_image->mt, - att->CubeMapFace, - att->TextureLevel); - - if (att->Texture->Target == GL_TEXTURE_3D) { - const GLuint *offsets = intel_miptree_depth_offsets(intel_image->mt, - att->TextureLevel); - imageOffset += offsets[att->Zoffset]; - } - - /* store that offset in the region */ - intel_image->mt->region->draw_offset = imageOffset; + intel_miptree_get_image_offset(intel_image->mt, + att->TextureLevel, + att->CubeMapFace, + att->Zoffset, + &dst_x, &dst_y); + + intel_image->mt->region->draw_offset = (dst_y * intel_image->mt->pitch + + dst_x) * intel_image->mt->cpp; + intel_image->mt->region->draw_x = dst_x; + intel_image->mt->region->draw_y = dst_y; /* update drawing region, etc */ intel_draw_buffer(ctx, fb); diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 4f5101a312..0589d82db2 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -287,9 +287,10 @@ intel_miptree_release(struct intel_context *intel, intel_region_release(&((*mt)->region)); - for (i = 0; i < MAX_TEXTURE_LEVELS; i++) - if ((*mt)->level[i].image_offset) - free((*mt)->level[i].image_offset); + for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { + free((*mt)->level[i].x_offset); + free((*mt)->level[i].y_offset); + } free(*mt); } @@ -350,82 +351,58 @@ intel_miptree_set_level_info(struct intel_mipmap_tree *mt, mt->level[level].height = h; mt->level[level].depth = d; mt->level[level].level_offset = (x + y * mt->pitch) * mt->cpp; + mt->level[level].level_x = x; + mt->level[level].level_y = y; mt->level[level].nr_images = nr_images; DBG("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, level, w, h, d, x, y, mt->level[level].level_offset); - /* Not sure when this would happen, but anyway: - */ - if (mt->level[level].image_offset) { - free(mt->level[level].image_offset); - mt->level[level].image_offset = NULL; - } - assert(nr_images); + assert(!mt->level[level].x_offset); - mt->level[level].image_offset = malloc(nr_images * sizeof(GLuint)); - mt->level[level].image_offset[0] = 0; + mt->level[level].x_offset = malloc(nr_images * sizeof(GLuint)); + mt->level[level].x_offset[0] = mt->level[level].level_x; + mt->level[level].y_offset = malloc(nr_images * sizeof(GLuint)); + mt->level[level].y_offset[0] = mt->level[level].level_y; } void -intel_miptree_set_image_offset_ex(struct intel_mipmap_tree *mt, - GLuint level, GLuint img, - GLuint x, GLuint y, - GLuint offset) +intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, + GLuint level, GLuint img, + GLuint x, GLuint y) { if (img == 0 && level == 0) assert(x == 0 && y == 0); assert(img < mt->level[level].nr_images); - mt->level[level].image_offset[img] = (x + y * mt->pitch) * mt->cpp + offset; + mt->level[level].x_offset[img] = mt->level[level].level_x + x; + mt->level[level].y_offset[img] = mt->level[level].level_y + y; - DBG("%s level %d img %d pos %d,%d image_offset %x\n", - __FUNCTION__, level, img, x, y, mt->level[level].image_offset[img]); + DBG("%s level %d img %d pos %d,%d\n", + __FUNCTION__, level, img, + mt->level[level].x_offset[img], mt->level[level].y_offset[img]); } void -intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, - GLuint level, GLuint img, - GLuint x, GLuint y) -{ - intel_miptree_set_image_offset_ex(mt, level, img, x, y, 0); -} - - -/* Although we use the image_offset[] array to store relative offsets - * to cube faces, Mesa doesn't know anything about this and expects - * each cube face to be treated as a separate image. - * - * These functions present that view to mesa: - */ -const GLuint * -intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, GLuint level) -{ - static const GLuint zero = 0; - - if (mt->target != GL_TEXTURE_3D || mt->level[level].nr_images == 1) - return &zero; - else - return mt->level[level].image_offset; -} - - -GLuint -intel_miptree_image_offset(struct intel_mipmap_tree *mt, - GLuint face, GLuint level) +intel_miptree_get_image_offset(struct intel_mipmap_tree *mt, + GLuint level, GLuint face, GLuint depth, + GLuint *x, GLuint *y) { - if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) - return (mt->level[level].level_offset + - mt->level[level].image_offset[face]); - else - return mt->level[level].level_offset; + if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) { + *x = mt->level[level].x_offset[face]; + *y = mt->level[level].y_offset[face]; + } else if (mt->target == GL_TEXTURE_3D) { + *x = mt->level[level].x_offset[depth]; + *y = mt->level[level].y_offset[depth]; + } else { + *x = mt->level[level].x_offset[0]; + *y = mt->level[level].y_offset[0]; + } } - - /** * Map a teximage in a mipmap tree. * \param row_stride returns row stride in bytes @@ -441,6 +418,7 @@ intel_miptree_image_map(struct intel_context * intel, GLuint level, GLuint * row_stride, GLuint * image_offsets) { + GLuint x, y; DBG("%s \n", __FUNCTION__); if (row_stride) @@ -449,17 +427,23 @@ intel_miptree_image_map(struct intel_context * intel, if (mt->target == GL_TEXTURE_3D) { int i; - for (i = 0; i < mt->level[level].depth; i++) - image_offsets[i] = mt->level[level].image_offset[i] / mt->cpp; + for (i = 0; i < mt->level[level].depth; i++) { + + intel_miptree_get_image_offset(mt, level, face, i, + &x, &y); + image_offsets[i] = x + y * mt->pitch; + } + + return intel_region_map(intel, mt->region); } else { assert(mt->level[level].depth == 1); - assert(mt->target == GL_TEXTURE_CUBE_MAP || - mt->level[level].image_offset[0] == 0); + intel_miptree_get_image_offset(mt, level, face, 0, + &x, &y); image_offsets[0] = 0; - } - return (intel_region_map(intel, mt->region) + - intel_miptree_image_offset(mt, face, level)); + return intel_region_map(intel, mt->region) + + (x + y * mt->pitch) * mt->cpp; + } } void @@ -484,20 +468,19 @@ intel_miptree_image_data(struct intel_context *intel, GLuint src_image_pitch) { GLuint depth = dst->level[level].depth; - GLuint dst_offset = intel_miptree_image_offset(dst, face, level); - const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level); GLuint i; - GLuint height = 0; DBG("%s: %d/%d\n", __FUNCTION__, face, level); for (i = 0; i < depth; i++) { + GLuint dst_x, dst_y, height; + + intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y); + height = dst->level[level].height; if(dst->compressed) height = (height + 3) / 4; intel_region_data(intel, - dst->region, - dst_offset + dst_depth_offset[i], /* dst_offset */ - 0, 0, /* dstx, dsty */ + dst->region, 0, dst_x, dst_y, src, src_row_pitch, 0, 0, /* source x, y */ @@ -519,10 +502,7 @@ intel_miptree_image_copy(struct intel_context *intel, GLuint width = src->level[level].width; GLuint height = src->level[level].height; GLuint depth = src->level[level].depth; - GLuint dst_offset = intel_miptree_image_offset(dst, face, level); - GLuint src_offset = intel_miptree_image_offset(src, face, level); - const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level); - const GLuint *src_depth_offset = intel_miptree_depth_offsets(src, level); + GLuint src_x, src_y, dst_x, dst_y; GLuint i; GLboolean success; @@ -535,22 +515,23 @@ intel_miptree_image_copy(struct intel_context *intel, } for (i = 0; i < depth; i++) { + intel_miptree_get_image_offset(src, level, face, i, &src_x, &src_y); + intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y); success = intel_region_copy(intel, - dst->region, dst_offset + dst_depth_offset[i], - 0, 0, - src->region, src_offset + src_depth_offset[i], - 0, 0, width, height, GL_COPY); + dst->region, 0, dst_x, dst_y, + src->region, 0, src_x, src_y, width, height, + GL_COPY); if (!success) { GLubyte *src_ptr, *dst_ptr; src_ptr = intel_region_map(intel, src->region); dst_ptr = intel_region_map(intel, dst->region); - _mesa_copy_rect(dst_ptr + dst_offset + dst_depth_offset[i], + _mesa_copy_rect(dst_ptr + dst->cpp * (dst_x + dst_y * dst->pitch), dst->cpp, dst->pitch, 0, 0, width, height, - src_ptr + src_offset + src_depth_offset[i], + src_ptr + src->cpp * (src_x + src_y * src->pitch), src->pitch, 0, 0); intel_region_unmap(intel, src->region); diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index c890b2a0d0..3bce54daa1 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -70,6 +70,10 @@ struct intel_mipmap_level * always zero in that case. */ GLuint level_offset; + /** Offset to this miptree level, used in computing x_offset. */ + GLuint level_x; + /** Offset to this miptree level, used in computing y_offset. */ + GLuint level_y; GLuint width; GLuint height; /** Depth of the mipmap at this level: 1 for 1D/2D/CUBE, n for 3D. */ @@ -86,7 +90,7 @@ struct intel_mipmap_level * compute the offsets of depth/cube images within a mipmap level, * so have to store them as a lookup table. */ - GLuint *image_offset; + GLuint *x_offset, *y_offset; }; struct intel_mipmap_tree @@ -176,19 +180,10 @@ GLubyte *intel_miptree_image_map(struct intel_context *intel, void intel_miptree_image_unmap(struct intel_context *intel, struct intel_mipmap_tree *mt); - -/* Return the linear offset of an image relative to the start of the - * tree: - */ -GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt, - GLuint face, GLuint level); - -/* Return pointers to each 2d slice within an image. Indexed by depth - * value. - */ -const GLuint *intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, - GLuint level); - +void +intel_miptree_get_image_offset(struct intel_mipmap_tree *mt, + GLuint level, GLuint face, GLuint depth, + GLuint *x, GLuint *y); void intel_miptree_set_level_info(struct intel_mipmap_tree *mt, GLuint level, @@ -196,16 +191,10 @@ void intel_miptree_set_level_info(struct intel_mipmap_tree *mt, GLuint x, GLuint y, GLuint w, GLuint h, GLuint d); -void intel_miptree_set_image_offset_ex(struct intel_mipmap_tree *mt, - GLuint level, - GLuint img, GLuint x, GLuint y, - GLuint offset); - void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, GLuint level, GLuint img, GLuint x, GLuint y); - /* Upload an image into a tree */ void intel_miptree_image_data(struct intel_context *intel, diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index 0d379bdc6e..535fcd7be0 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -62,6 +62,8 @@ struct intel_region GLuint map_refcount; /**< Reference count for mapping */ GLuint draw_offset; /**< Offset of drawing address within the region */ + GLuint draw_x, draw_y; /**< Offset of drawing within the region */ + uint32_t tiling; /**< Which tiling mode the region is in */ uint32_t bit_6_swizzle; /**< GEM flag for address swizzling requirement */ drmAddress classic_map; /**< drmMap of the region when not in GEM mode */ diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index b241c11625..9d58b11b14 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -115,20 +115,22 @@ do_copy_texsubimage(struct intel_context *intel, drm_intel_bo *dst_bo = intel_region_buffer(intel, intelImage->mt->region, INTEL_WRITE_PART); - GLuint image_offset = intel_miptree_image_offset(intelImage->mt, - intelImage->face, - intelImage->level); const GLint orig_x = x; const GLint orig_y = y; + GLuint image_x, image_y; GLshort src_pitch; + intel_miptree_get_image_offset(intelImage->mt, + intelImage->level, + intelImage->face, + 0, + &image_x, &image_y); /* Update dst for clipped src. Need to also clip the source rect. */ dstx += x - orig_x; dsty += y - orig_y; /* Can't blit to tiled buffers with non-tile-aligned offset. */ - if (intelImage->mt->region->tiling != I915_TILING_NONE && - (image_offset & 4095) != 0) { + if (intelImage->mt->region->tiling == I915_TILING_Y) { UNLOCK_HARDWARE(intel); return GL_FALSE; } @@ -160,9 +162,10 @@ do_copy_texsubimage(struct intel_context *intel, src->tiling, intelImage->mt->pitch, dst_bo, - image_offset, + 0, intelImage->mt->region->tiling, - x, y, dstx, dsty, width, height, + x, y, image_x + dstx, image_y + dsty, + width, height, GL_COPY)) { UNLOCK_HARDWARE(intel); return GL_FALSE; diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index c5f5220837..2e0945c365 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -204,7 +204,7 @@ try_pbo_upload(struct intel_context *intel, { struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj); GLuint src_offset, src_stride; - GLuint dst_offset, dst_stride; + GLuint dst_x, dst_y, dst_stride; if (unpack->BufferObj->Name == 0 || intel->ctx._ImageTransferState || @@ -221,9 +221,9 @@ try_pbo_upload(struct intel_context *intel, else src_stride = width; - dst_offset = intel_miptree_image_offset(intelImage->mt, - intelImage->face, - intelImage->level); + intel_miptree_get_image_offset(intelImage->mt, intelImage->level, + intelImage->face, 0, + &dst_x, &dst_y); dst_stride = intelImage->mt->pitch; @@ -239,8 +239,8 @@ try_pbo_upload(struct intel_context *intel, if (!intelEmitCopyBlit(intel, intelImage->mt->cpp, src_stride, src_buffer, src_offset, GL_FALSE, - dst_stride, dst_buffer, dst_offset, GL_FALSE, - 0, 0, 0, 0, width, height, + dst_stride, dst_buffer, 0, GL_FALSE, + 0, 0, dst_x, dst_y, width, height, GL_COPY)) { UNLOCK_HARDWARE(intel); return GL_FALSE; @@ -262,7 +262,7 @@ try_pbo_zcopy(struct intel_context *intel, { struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj); GLuint src_offset, src_stride; - GLuint dst_offset, dst_stride; + GLuint dst_x, dst_y, dst_stride; if (unpack->BufferObj->Name == 0 || intel->ctx._ImageTransferState || @@ -279,13 +279,14 @@ try_pbo_zcopy(struct intel_context *intel, else src_stride = width; - dst_offset = intel_miptree_image_offset(intelImage->mt, - intelImage->face, - intelImage->level); + intel_miptree_get_image_offset(intelImage->mt, intelImage->level, + intelImage->face, 0, + &dst_x, &dst_y); dst_stride = intelImage->mt->pitch; - if (src_stride != dst_stride || dst_offset != 0 || src_offset != 0) { + if (src_stride != dst_stride || dst_x != 0 || dst_y != 0 || + src_offset != 0) { DBG("%s: failure 2\n", __FUNCTION__); return GL_FALSE; } -- cgit v1.2.3 From bfd51dc34d45ba584683c70b1f854a513d9104d3 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 7 Jul 2009 19:33:55 -0700 Subject: i965: Annotate _NEW_COLOR dependency for brw_update_renderbuffer_surface(). --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index f7cc5153a8..1dd8a0728a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -564,6 +564,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.cpp = 4; key.draw_offset = 0; } + /* _NEW_COLOR */ memcpy(key.color_mask, ctx->Color.ColorMask, sizeof(key.color_mask)); key.color_blend = (!ctx->Color._LogicOpEnabled && @@ -696,7 +697,7 @@ static void prepare_wm_surfaces(struct brw_context *brw ) GLuint i; int old_nr_surfaces; - /* _NEW_BUFFERS */ + /* _NEW_BUFFERS | _NEW_COLOR */ /* Update surfaces for drawing buffers */ if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) { for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { -- cgit v1.2.3 From 0acb057ad16264b976b00aa7c6ecf285ca8c19e7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 23 Oct 2009 16:36:15 -0600 Subject: mesa: fix broken _mesa_str_checksum() --- src/mesa/main/imports.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 30fa55997e..91d8d156b8 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -934,9 +934,9 @@ _mesa_str_checksum(const char *str) unsigned int sum, i; const char *c; sum = i = 1; - for (c = str; *c; c++) + for (c = str; *c; c++, i++) sum += *c * (i % 100); - return sum; + return sum + i; } -- cgit v1.2.3 From dc8b139aa23899b00baa919fd7f46c74bf4ef205 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 23 Oct 2009 18:21:59 -0600 Subject: mesa: remove FBO texture depth/stencil test The texture format should not be checked until validation time since the format might be changed by a subsequent glTexImage() call. --- src/mesa/main/fbobject.c | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 825a23090b..ed1db0feca 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1511,18 +1511,6 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target, return; } - if (texObj && attachment == GL_DEPTH_STENCIL_ATTACHMENT) { - /* the texture format must be depth+stencil */ - const struct gl_texture_image *texImg; - texImg = texObj->Image[0][texObj->BaseLevel]; - if (!texImg || texImg->_BaseFormat != GL_DEPTH_STENCIL) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture%sEXT(texture is not" - " DEPTH_STENCIL format)", caller); - return; - } - } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); /* The above doesn't fully flush the drivers in the way that a * glFlush does, but that is required here: -- cgit v1.2.3 From 9b50ceac03975e75940713313363df1bdd5c19dc Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 23 Oct 2009 11:34:14 -0600 Subject: mesa: more detailed error messages in fbo code --- src/mesa/main/fbobject.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 87061aeb0d..18f6cec91e 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -34,6 +34,7 @@ #include "buffers.h" #include "context.h" +#include "enums.h" #include "fbobject.h" #include "framebuffer.h" #include "hash.h" @@ -1665,7 +1666,8 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, att = _mesa_get_attachment(ctx, fb, attachment); if (att == NULL) { _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferRenderbufferEXT(attachment)"); + "glFramebufferRenderbufferEXT(invalid attachment %s)", + _mesa_lookup_enum_by_nr(attachment)); return; } @@ -1673,7 +1675,8 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, rb = _mesa_lookup_renderbuffer(ctx, renderbuffer); if (!rb) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferRenderbufferEXT(renderbuffer)"); + "glFramebufferRenderbufferEXT(non-existant" + " renderbuffer %u)", renderbuffer); return; } } -- cgit v1.2.3 From d66965c9a1e932444c2538b4221df07fea4c557f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 23 Oct 2009 13:06:13 -0600 Subject: mesa: remove misplaced VERBOSE_TEXTURE tests --- src/mesa/main/blend.c | 6 +++--- src/mesa/main/depth.c | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 39cf6153e2..830e3b2e51 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -72,7 +72,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n", _mesa_lookup_enum_by_nr(sfactorRGB), _mesa_lookup_enum_by_nr(dfactorRGB), @@ -250,7 +250,7 @@ _mesa_BlendEquation( GLenum mode ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glBlendEquation %s\n", _mesa_lookup_enum_by_nr(mode)); @@ -278,7 +278,7 @@ _mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glBlendEquationSeparateEXT %s %s\n", _mesa_lookup_enum_by_nr(modeRGB), _mesa_lookup_enum_by_nr(modeA)); diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c index 91c036ef96..f187205b97 100644 --- a/src/mesa/main/depth.c +++ b/src/mesa/main/depth.c @@ -63,7 +63,7 @@ _mesa_DepthFunc( GLenum func ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func)); switch (func) { @@ -99,7 +99,7 @@ _mesa_DepthMask( GLboolean flag ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glDepthMask %d\n", flag); /* -- cgit v1.2.3 From 81a4d34f07d95e6a4bf6ab105efbee4fed116e55 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 23 Oct 2009 13:20:03 -0600 Subject: mesa: rework error checking code for glGetCompressedTexImage() Do all error checking in new getcompressedteximage_error_check() func. Move some additional PBO checks out of the driver fallbacks into the error checking functions. --- src/mesa/main/texgetimage.c | 170 +++++++++++++++++++++++++++++++------------- 1 file changed, 122 insertions(+), 48 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 14d6fc7659..2520019923 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.5 + * Version: 7.7 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (c) 2009 VMware, Inc. @@ -31,6 +31,7 @@ #include "glheader.h" #include "bufferobj.h" +#include "enums.h" #include "context.h" #include "image.h" #include "texcompress.h" @@ -130,9 +131,10 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION,"glGetTexImage(PBO is mapped)"); + /* out of memory or other unexpected error */ + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)"); return; + } /* was an offset into the PBO. * Now make it a real, client-side pointer inside the mapped region. @@ -321,20 +323,13 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack texture image into a PBO */ - GLubyte *buf; - if ((const GLubyte *) img + texImage->CompressedSize > - (const GLubyte *) ctx->Pack.BufferObj->Size) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetCompressedTexImage(invalid PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - ctx->Pack.BufferObj); + GLubyte *buf = (GLubyte *) + ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, + GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetCompressedTexImage(PBO is mapped)"); + /* out of memory or other unexpected error */ + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "glGetCompresssedTexImage(map PBO failed)"); return; } img = ADD_POINTERS(buf, img); @@ -479,7 +474,14 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, texImage->Height, texImage->Depth, format, type, pixels)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexImage(invalid PBO access)"); + "glGetTexImage(out of bounds PBO write)"); + return GL_TRUE; + } + + /* PBO should not be mapped */ + if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexImage(PBO is mapped)"); return GL_TRUE; } } @@ -514,6 +516,17 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); + if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { + struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, texObj, target, level); + _mesa_debug(ctx, "glGetTexImage(tex %u) format = %d, w=%d, h=%d," + " dstFmt=0x%x, dstType=0x%x\n", + texObj->Name, + texImage->TexFormat->MesaFormat, + texImage->Width, texImage->Height, + format, type); + } + _mesa_lock_texture(ctx, texObj); { struct gl_texture_image *texImage = @@ -527,55 +540,116 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, } -void GLAPIENTRY -_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) + +/** + * Do error checking for a glGetCompressedTexImage() call. + * \return GL_TRUE if any error, GL_FALSE if no errors. + */ +static GLboolean +getcompressedteximage_error_check(GLcontext *ctx, GLenum target, GLint level, + GLvoid *img) { const struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - GLint maxLevels; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + const GLuint maxLevels = _mesa_max_texture_levels(ctx, target); + + if (maxLevels == 0) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)", + target); + return GL_TRUE; + } + + if (level < 0 || level >= maxLevels) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetCompressedTexImageARB(bad level = %d)", level); + return GL_TRUE; + } + + if (_mesa_is_proxy_texture(target)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetCompressedTexImageARB(bad target = %s)", + _mesa_lookup_enum_by_nr(target)); + return GL_TRUE; + } texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); + if (!texObj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB"); - return; + _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)"); + return GL_TRUE; + } + + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + if (!texImage) { + /* probably invalid mipmap level */ + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetCompressedTexImageARB(level)"); + return GL_TRUE; } - maxLevels = _mesa_max_texture_levels(ctx, target); - ASSERT(maxLevels > 0); /* 0 indicates bad target, caught above */ + if (!texImage->IsCompressed) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetCompressedTexImageARB(texture is not compressed)"); + return GL_TRUE; + } - if (level < 0 || level >= maxLevels) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)"); - return; + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { + /* make sure PBO is not mapped */ + if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetCompressedTexImage(PBO is mapped)"); + return GL_TRUE; + } + + /* do bounds checking on PBO write */ + if ((const GLubyte *) img + texImage->CompressedSize > + (const GLubyte *) ctx->Pack.BufferObj->Size) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetCompressedTexImage(out of bounds PBO write)"); + return GL_TRUE; + } } - if (_mesa_is_proxy_texture(target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)"); + return GL_FALSE; +} + + +void GLAPIENTRY +_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) +{ + const struct gl_texture_unit *texUnit; + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (getcompressedteximage_error_check(ctx, target, level, img)) { return; } + texUnit = _mesa_get_current_tex_unit(ctx); + texObj = _mesa_select_tex_object(ctx, texUnit, target); + + if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { + struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, texObj, target, level); + _mesa_debug(ctx, + "glGetCompressedTexImage(tex %u) format = %d, w=%d, h=%d\n", + texObj->Name, + texImage->TexFormat->MesaFormat, + texImage->Width, texImage->Height); + } + _mesa_lock_texture(ctx, texObj); { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - if (texImage) { - if (texImage->IsCompressed) { - /* this typically calls _mesa_get_compressed_teximage() */ - ctx->Driver.GetCompressedTexImage(ctx, target, level, img, - texObj, texImage); - } - else { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetCompressedTexImageARB"); - } - } - else { - /* probably invalid mipmap level */ - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetCompressedTexImageARB(level)"); - } + struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, texObj, target, level); + + /* this typically calls _mesa_get_compressed_teximage() */ + ctx->Driver.GetCompressedTexImage(ctx, target, level, img, + texObj, texImage); } _mesa_unlock_texture(ctx, texObj); } -- cgit v1.2.3 From 346250b190b023b6fbd2bde5ce3ad94a8d544e20 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 23 Oct 2009 16:31:48 -0600 Subject: mesa: refactor, new print_shader_info() --- src/mesa/shader/shader_api.c | 61 ++++++++++++++++++++++++++------------------ 1 file changed, 36 insertions(+), 25 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index f473bd1173..30fa58ea52 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1498,6 +1498,41 @@ _mesa_link_program(GLcontext *ctx, GLuint program) } +/** + * Print basic shader info (for debug). + */ +static void +print_shader_info(const struct gl_shader_program *shProg) +{ + GLuint i; + + _mesa_printf("Mesa: glUseProgram(%u)\n", shProg->Name); + for (i = 0; i < shProg->NumShaders; i++) { + const char *s; + switch (shProg->Shaders[i]->Type) { + case GL_VERTEX_SHADER: + s = "vertex"; + break; + case GL_FRAGMENT_SHADER: + s = "fragment"; + break; + case GL_GEOMETRY_SHADER: + s = "geometry"; + break; + default: + s = ""; + } + _mesa_printf(" %s shader %u, checksum %u\n", s, + shProg->Shaders[i]->Name, + shProg->Shaders[i]->SourceChecksum); + } + if (shProg->VertexProgram) + _mesa_printf(" vert prog %u\n", shProg->VertexProgram->Base.Id); + if (shProg->FragmentProgram) + _mesa_printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id); +} + + /** * Called via ctx->Driver.UseProgram() */ @@ -1527,31 +1562,7 @@ _mesa_use_program(GLcontext *ctx, GLuint program) /* debug code */ if (ctx->Shader.Flags & GLSL_USE_PROG) { - GLuint i; - _mesa_printf("Mesa: glUseProgram(%u)\n", shProg->Name); - for (i = 0; i < shProg->NumShaders; i++) { - const char *s; - switch (shProg->Shaders[i]->Type) { - case GL_VERTEX_SHADER: - s = "vertex"; - break; - case GL_FRAGMENT_SHADER: - s = "fragment"; - break; - case GL_GEOMETRY_SHADER: - s = "geometry"; - break; - default: - s = ""; - } - _mesa_printf(" %s shader %u, checksum %u\n", s, - shProg->Shaders[i]->Name, - shProg->Shaders[i]->SourceChecksum); - } - if (shProg->VertexProgram) - _mesa_printf(" vert prog %u\n", shProg->VertexProgram->Base.Id); - if (shProg->FragmentProgram) - _mesa_printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id); + print_shader_info(shProg); } } else { -- cgit v1.2.3 From 26f1ad65b988fe55ae12a99994e4c63aaab899a0 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 23 Oct 2009 18:15:55 -0600 Subject: mesa: simplify att->CubeMapFace assignment --- src/mesa/main/fbobject.c | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 18f6cec91e..85d3d3db99 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -240,12 +240,7 @@ _mesa_set_texture_attachment(GLcontext *ctx, /* always update these fields */ att->TextureLevel = level; - if (IS_CUBE_FACE(texTarget)) { - att->CubeMapFace = texTarget - GL_TEXTURE_CUBE_MAP_POSITIVE_X; - } - else { - att->CubeMapFace = 0; - } + att->CubeMapFace = _mesa_tex_target_to_face(texTarget); att->Zoffset = zoffset; att->Complete = GL_FALSE; -- cgit v1.2.3 From eb732b1bbb4e4bdd018ee9a1653a62fd8dce2d55 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 24 Oct 2009 08:41:08 -0600 Subject: mesa: additional comments in format code --- src/mesa/main/formats.c | 29 ++++++++++++++++++++++++++++- 1 file changed, 28 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 45ac39a818..d6a1ec81b6 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -39,7 +39,8 @@ struct gl_format_info /** * Base format is one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, - * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_COLOR_INDEX, GL_DEPTH_COMPONENT. + * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA, GL_COLOR_INDEX, + * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL. */ GLenum BaseFormat; @@ -577,6 +578,11 @@ _mesa_get_format_info(gl_format format) } +/** + * Return bytes needed to store a block of pixels in the given format. + * Normally, a block is 1x1 (a single pixel). But for compressed formats + * a block may be 4x4 or 8x4, etc. + */ GLuint _mesa_get_format_bytes(gl_format format) { @@ -586,6 +592,11 @@ _mesa_get_format_bytes(gl_format format) } +/** + * Return bits per component for the given format. + * \param format one of MESA_FORMAT_x + * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc. + */ GLint _mesa_get_format_bits(gl_format format, GLenum pname) { @@ -636,6 +647,15 @@ _mesa_get_format_bits(gl_format format, GLenum pname) } +/** + * Return the data type (or more specifically, the data representation) + * for the given format. + * The return value will be one of: + * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1] + * GL_SIGNED_NORMALIZED = signed int representing [-1, 1] + * GL_UNSIGNED_INT = an ordinary unsigned integer + * GL_FLOAT = an ordinary float + */ GLenum _mesa_get_format_datatype(gl_format format) { @@ -644,6 +664,12 @@ _mesa_get_format_datatype(gl_format format) } +/** + * Return the basic format for the given type. The result will be + * one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, + * GL_INTENSITY, GL_YCBCR_MESA, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, + * GL_STENCIL_INDEX, GL_DEPTH_STENCIL. + */ GLenum _mesa_get_format_base_format(gl_format format) { @@ -652,6 +678,7 @@ _mesa_get_format_base_format(gl_format format) } +/** Is the given format a compressed format? */ GLboolean _mesa_is_format_compressed(gl_format format) { -- cgit v1.2.3 From bee6794eb126bc8af87726a2456d0ebc36eb721d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 24 Oct 2009 08:43:16 -0600 Subject: mesa: added _mesa_get_format_name() --- src/mesa/main/formats.c | 75 +++++++++++++++++++++++++++++++++++++++++++++++++ src/mesa/main/formats.h | 3 ++ 2 files changed, 78 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index d6a1ec81b6..773a8f70b3 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -37,6 +37,9 @@ struct gl_format_info { gl_format Name; + /** text name for debugging */ + const char *StrName; + /** * Base format is one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA, GL_COLOR_INDEX, @@ -77,6 +80,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = { { MESA_FORMAT_NONE, /* Name */ + "MESA_FORMAT_NONE", /* StrName */ GL_NONE, /* BaseFormat */ GL_NONE, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -85,6 +89,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGBA8888, /* Name */ + "MESA_FORMAT_RGBA8888", /* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ @@ -93,6 +98,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGBA8888_REV, /* Name */ + "MESA_FORMAT_RGBA8888_REV", /* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ @@ -101,6 +107,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_ARGB8888, /* Name */ + "MESA_FORMAT_ARGB8888", /* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ @@ -109,6 +116,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_ARGB8888_REV, /* Name */ + "MESA_FORMAT_ARGB8888_REV", /* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ @@ -117,6 +125,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_XRGB8888, /* Name */ + "MESA_FORMAT_XRGB8888", /* StrName */ GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ @@ -125,6 +134,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGB888, /* Name */ + "MESA_FORMAT_RGB888", /* StrName */ GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ @@ -133,6 +143,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_BGR888, /* Name */ + "MESA_FORMAT_BGR888", /* StrName */ GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ @@ -141,6 +152,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGB565, /* Name */ + "MESA_FORMAT_RGB565", /* StrName */ GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ @@ -149,6 +161,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGB565_REV, /* Name */ + "MESA_FORMAT_RGB565_REV", /* StrName */ GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ @@ -157,6 +170,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_ARGB4444, /* Name */ + "MESA_FORMAT_ARGB4444", /* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ @@ -165,6 +179,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_ARGB4444_REV, /* Name */ + "MESA_FORMAT_ARGB4444_REV", /* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ @@ -173,6 +188,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGBA5551, /* Name */ + "MESA_FORMAT_RGBA5551", /* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ @@ -181,6 +197,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_ARGB1555, /* Name */ + "MESA_FORMAT_ARGB1555", /* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ @@ -189,6 +206,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_ARGB1555_REV, /* Name */ + "MESA_FORMAT_ARGB1555_REV", /* StrName */ GL_RGBA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ @@ -197,6 +215,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_AL88, /* Name */ + "MESA_FORMAT_AL88", /* StrName */ GL_LUMINANCE_ALPHA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ @@ -205,6 +224,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_AL88_REV, /* Name */ + "MESA_FORMAT_AL88_REV", /* StrName */ GL_LUMINANCE_ALPHA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ @@ -213,6 +233,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGB332, /* Name */ + "MESA_FORMAT_RGB332", /* StrName */ GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */ @@ -221,6 +242,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_A8, /* Name */ + "MESA_FORMAT_A8", /* StrName */ GL_ALPHA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ @@ -229,6 +251,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_L8, /* Name */ + "MESA_FORMAT_L8", /* StrName */ GL_LUMINANCE, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -237,6 +260,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_I8, /* Name */ + "MESA_FORMAT_I8", /* StrName */ GL_INTENSITY, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -245,6 +269,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_CI8, /* Name */ + "MESA_FORMAT_CI8", /* StrName */ GL_COLOR_INDEX, /* BaseFormat */ GL_UNSIGNED_INT, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -253,6 +278,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_YCBCR, /* Name */ + "MESA_FORMAT_YCBCR", /* StrName */ GL_YCBCR_MESA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -261,6 +287,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_YCBCR_REV, /* Name */ + "MESA_FORMAT_YCBCR_REV", /* StrName */ GL_YCBCR_MESA, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -269,6 +296,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_Z24_S8, /* Name */ + "MESA_FORMAT_Z24_S8", /* StrName */ GL_DEPTH_STENCIL, /* BaseFormat */ GL_UNSIGNED_INT, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -277,6 +305,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_S8_Z24, /* Name */ + "MESA_FORMAT_S8_Z24", /* StrName */ GL_DEPTH_STENCIL, /* BaseFormat */ GL_UNSIGNED_INT, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -285,6 +314,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_Z16, /* Name */ + "MESA_FORMAT_Z16", /* StrName */ GL_DEPTH_COMPONENT, /* BaseFormat */ GL_UNSIGNED_INT, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -293,6 +323,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_X8_Z24, /* Name */ + "MESA_FORMAT_X8_Z24", /* StrName */ GL_DEPTH_COMPONENT, /* BaseFormat */ GL_UNSIGNED_INT, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -301,6 +332,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_Z32, /* Name */ + "MESA_FORMAT_Z32", /* StrName */ GL_DEPTH_COMPONENT, /* BaseFormat */ GL_UNSIGNED_INT, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -309,6 +341,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_S8, /* Name */ + "MESA_FORMAT_S8", /* StrName */ GL_STENCIL_INDEX, /* BaseFormat */ GL_UNSIGNED_INT, /* DataType */ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ @@ -317,6 +350,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_SRGB8, + "MESA_FORMAT_SRGB8", GL_RGB, GL_UNSIGNED_NORMALIZED, 8, 8, 8, 0, @@ -325,6 +359,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_SRGBA8, + "MESA_FORMAT_SRGBA8", GL_RGBA, GL_UNSIGNED_NORMALIZED, 8, 8, 8, 8, @@ -333,6 +368,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_SARGB8, + "MESA_FORMAT_SARGB8", GL_RGBA, GL_UNSIGNED_NORMALIZED, 8, 8, 8, 8, @@ -341,6 +377,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_SL8, + "MESA_FORMAT_SL8", GL_LUMINANCE_ALPHA, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 8, @@ -349,6 +386,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_SLA8, + "MESA_FORMAT_SLA8", GL_LUMINANCE_ALPHA, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 8, @@ -357,6 +395,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_SRGB_DXT1, /* Name */ + "MESA_FORMAT_SRGB_DXT1", /* StrName */ GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ @@ -365,6 +404,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_SRGBA_DXT1, + "MESA_FORMAT_SRGBA_DXT1", GL_RGBA, GL_UNSIGNED_NORMALIZED, 4, 4, 4, 4, @@ -373,6 +413,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_SRGBA_DXT3, + "MESA_FORMAT_SRGBA_DXT3", GL_RGBA, GL_UNSIGNED_NORMALIZED, 4, 4, 4, 4, @@ -381,6 +422,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_SRGBA_DXT5, + "MESA_FORMAT_SRGBA_DXT5", GL_RGBA, GL_UNSIGNED_NORMALIZED, 4, 4, 4, 4, @@ -390,6 +432,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = { MESA_FORMAT_RGB_FXT1, + "MESA_FORMAT_RGB_FXT1", GL_RGB, GL_UNSIGNED_NORMALIZED, 8, 8, 8, 0, @@ -398,6 +441,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGBA_FXT1, + "MESA_FORMAT_RGBA_FXT1", GL_RGBA, GL_UNSIGNED_NORMALIZED, 8, 8, 8, 8, @@ -407,6 +451,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = { MESA_FORMAT_RGB_DXT1, /* Name */ + "MESA_FORMAT_RGB_DXT1", /* StrName */ GL_RGB, /* BaseFormat */ GL_UNSIGNED_NORMALIZED, /* DataType */ 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ @@ -415,6 +460,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGBA_DXT1, + "MESA_FORMAT_RGBA_DXT1", GL_RGBA, GL_UNSIGNED_NORMALIZED, 4, 4, 4, 4, @@ -423,6 +469,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGBA_DXT3, + "MESA_FORMAT_RGBA_DXT3", GL_RGBA, GL_UNSIGNED_NORMALIZED, 4, 4, 4, 4, @@ -431,6 +478,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGBA_DXT5, + "MESA_FORMAT_RGBA_DXT5", GL_RGBA, GL_UNSIGNED_NORMALIZED, 4, 4, 4, 4, @@ -439,6 +487,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGBA_FLOAT32, + "MESA_FORMAT_RGBA_FLOAT32", GL_RGBA, GL_FLOAT, 32, 32, 32, 32, @@ -447,6 +496,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGBA_FLOAT16, + "MESA_FORMAT_RGBA_FLOAT16", GL_RGBA, GL_FLOAT, 16, 16, 16, 16, @@ -455,6 +505,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGB_FLOAT32, + "MESA_FORMAT_RGB_FLOAT32", GL_RGB, GL_FLOAT, 32, 32, 32, 0, @@ -463,6 +514,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_RGB_FLOAT16, + "MESA_FORMAT_RGB_FLOAT16", GL_RGB, GL_FLOAT, 16, 16, 16, 0, @@ -471,6 +523,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_ALPHA_FLOAT32, + "MESA_FORMAT_ALPHA_FLOAT32", GL_ALPHA, GL_FLOAT, 0, 0, 0, 32, @@ -479,6 +532,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_ALPHA_FLOAT16, + "MESA_FORMAT_ALPHA_FLOAT16", GL_ALPHA, GL_FLOAT, 0, 0, 0, 16, @@ -487,6 +541,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_LUMINANCE_FLOAT32, + "MESA_FORMAT_LUMINANCE_FLOAT32", GL_ALPHA, GL_FLOAT, 0, 0, 0, 0, @@ -495,6 +550,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_LUMINANCE_FLOAT16, + "MESA_FORMAT_LUMINANCE_FLOAT16", GL_ALPHA, GL_FLOAT, 0, 0, 0, 0, @@ -503,6 +559,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, + "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32", GL_LUMINANCE_ALPHA, GL_FLOAT, 0, 0, 0, 32, @@ -511,6 +568,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, + "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16", GL_LUMINANCE_ALPHA, GL_FLOAT, 0, 0, 0, 16, @@ -519,6 +577,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_INTENSITY_FLOAT32, + "MESA_FORMAT_INTENSITY_FLOAT32", GL_INTENSITY, GL_FLOAT, 0, 0, 0, 0, @@ -527,6 +586,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_INTENSITY_FLOAT16, + "MESA_FORMAT_INTENSITY_FLOAT16", GL_INTENSITY, GL_FLOAT, 0, 0, 0, 0, @@ -535,6 +595,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_DUDV8, + "MESA_FORMAT_DUDV8", GL_DUDV_ATI, GL_SIGNED_NORMALIZED, 0, 0, 0, 0, @@ -543,6 +604,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_SIGNED_RGBA8888, + "MESA_FORMAT_SIGNED_RGBA8888", GL_RGBA, GL_SIGNED_NORMALIZED, 8, 8, 8, 8, @@ -551,6 +613,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_SIGNED_RGBA8888_REV, + "MESA_FORMAT_SIGNED_RGBA8888_REV", GL_RGBA, GL_SIGNED_NORMALIZED, 8, 8, 8, 8, @@ -559,6 +622,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = }, { MESA_FORMAT_SIGNED_RGBA_16, + "MESA_FORMAT_SIGNED_RGBA_16", GL_RGBA, GL_SIGNED_NORMALIZED, 16, 16, 16, 16, @@ -578,6 +642,17 @@ _mesa_get_format_info(gl_format format) } +/** Return string name of format (for debugging) */ +const char * +_mesa_get_format_name(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + ASSERT(info->BytesPerBlock); + return info->StrName; +} + + + /** * Return bytes needed to store a block of pixels in the given format. * Normally, a block is 1x1 (a single pixel). But for compressed formats diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index f8b4a6cdf4..72f1b1e287 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -140,6 +140,9 @@ typedef enum } gl_format; +extern const char * +_mesa_get_format_name(gl_format format); + extern GLuint _mesa_get_format_bytes(gl_format format); -- cgit v1.2.3 From 7b16c43e436715bef9118fdb28ca8a9ad91b1e66 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 24 Oct 2009 11:33:10 -0600 Subject: mesa: added _mesa_get_format_block_size() --- src/mesa/main/formats.c | 16 ++++++++++++++++ src/mesa/main/formats.h | 3 +++ 2 files changed, 19 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 773a8f70b3..72d043c4c3 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -753,6 +753,22 @@ _mesa_get_format_base_format(gl_format format) } +/** + * Return the block size (in pixels) for the given format. Normally + * the block size is 1x1. But compressed formats will have block sizes + * of 4x4 or 8x4 pixels, etc. + * \param bw returns block width in pixels + * \param bh returns block height in pixels + */ +void +_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + *bw = info->BlockWidth; + *bh = info->BlockHeight; +} + + /** Is the given format a compressed format? */ GLboolean _mesa_is_format_compressed(gl_format format) diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 72f1b1e287..91ea023077 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -155,6 +155,9 @@ _mesa_get_format_datatype(gl_format format); extern GLenum _mesa_get_format_base_format(gl_format format); +extern void +_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh); + extern GLboolean _mesa_is_format_compressed(gl_format format); -- cgit v1.2.3 From d255aaf54f9a4398247698408bd45698b1cefe58 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 24 Oct 2009 11:33:58 -0600 Subject: mesa: remove hard-coded block sizes --- src/mesa/main/texstore.c | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index d0d4250352..ff6931156e 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3670,14 +3670,18 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, GLubyte *dest; const GLubyte *src; const gl_format texFormat = texImage->TexFormat; + GLuint bw, bh; + _mesa_get_format_block_size(texFormat, &bw, &bh); + + (void) level; (void) format; /* these should have been caught sooner */ - ASSERT((width & 3) == 0 || width == 2 || width == 1); - ASSERT((height & 3) == 0 || height == 2 || height == 1); - ASSERT((xoffset & 3) == 0); - ASSERT((yoffset & 3) == 0); + ASSERT((width % bw) == 0 || width == 2 || width == 1); + ASSERT((height % bh) == 0 || height == 2 || height == 1); + ASSERT((xoffset % bw) == 0); + ASSERT((yoffset % bh) == 0); /* get pointer to src pixels (may be in a pbo which we'll map here) */ data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data, @@ -3696,7 +3700,7 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, (GLubyte *) texImage->Data); bytesPerRow = srcRowStride; - rows = height / 4; + rows = height / bh; /* rows in blocks */ for (i = 0; i < rows; i++) { MEMCPY(dest, src, bytesPerRow); -- cgit v1.2.3 From 2c3787f5130f79c3adbb9e8e1ace8935c919876f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 24 Oct 2009 11:34:27 -0600 Subject: mesa: move assertion after declaration --- src/mesa/main/depthstencil.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c index 6fefdac1e3..193c7f8255 100644 --- a/src/mesa/main/depthstencil.c +++ b/src/mesa/main/depthstencil.c @@ -329,8 +329,8 @@ put_mono_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, } } else { - assert(dsrb->Format == MESA_FORMAT_S8_Z24); const GLuint shiftedVal = *((GLuint *) value); + assert(dsrb->Format == MESA_FORMAT_S8_Z24); for (i = 0; i < count; i++) { if (!mask || mask[i]) { temp[i] = shiftedVal | (temp[i] & 0xff000000); -- cgit v1.2.3 From 1ad9671db7bd60fa84266f30f46555b4e45bcb08 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 24 Oct 2009 11:41:25 -0600 Subject: mesa: s/GLuint/gl_format/ --- src/mesa/main/texcompress.c | 6 +++--- src/mesa/main/texcompress.h | 7 ++++--- 2 files changed, 7 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index 5713b2c00d..76f2f232f4 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -131,7 +131,7 @@ _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all) GLuint _mesa_compressed_texture_size( GLcontext *ctx, GLsizei width, GLsizei height, GLsizei depth, - GLuint mesaFormat ) + gl_format mesaFormat ) { return _mesa_format_image_size(mesaFormat, width, height, depth); } @@ -210,7 +210,7 @@ _mesa_compressed_texture_size_glenum(GLcontext *ctx, * \return stride, in bytes, between rows for compressed image */ GLint -_mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width) +_mesa_compressed_row_stride(gl_format mesaFormat, GLsizei width) { GLint stride; @@ -261,7 +261,7 @@ _mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width) */ GLubyte * _mesa_compressed_image_address(GLint col, GLint row, GLint img, - GLuint mesaFormat, + gl_format mesaFormat, GLsizei width, const GLubyte *image) { GLubyte *addr; diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h index 44f3338222..13af148394 100644 --- a/src/mesa/main/texcompress.h +++ b/src/mesa/main/texcompress.h @@ -26,6 +26,7 @@ #define TEXCOMPRESS_H #include "mtypes.h" +#include "formats.h" #if _HAVE_FULL_GL @@ -35,7 +36,7 @@ _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all); extern GLuint _mesa_compressed_texture_size( GLcontext *ctx, GLsizei width, GLsizei height, GLsizei depth, - GLuint mesaFormat ); + gl_format mesaFormat ); extern GLuint _mesa_compressed_texture_size_glenum(GLcontext *ctx, @@ -43,12 +44,12 @@ _mesa_compressed_texture_size_glenum(GLcontext *ctx, GLsizei depth, GLenum glformat); extern GLint -_mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width); +_mesa_compressed_row_stride(gl_format mesaFormat, GLsizei width); extern GLubyte * _mesa_compressed_image_address(GLint col, GLint row, GLint img, - GLuint mesaFormat, + gl_format mesaFormat, GLsizei width, const GLubyte *image); -- cgit v1.2.3 From 5c8282769601ba30c00f04dac15d1dad6d67db6e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 24 Oct 2009 11:52:31 -0600 Subject: mesa: simplify _mesa_compressed_row_stride(), _mesa_compressed_image_address() _mesa_compressed_row_stride() can go away soon. _mesa_compressed_image_address() can be generalized and moved to formats.c --- src/mesa/main/texcompress.c | 91 ++++++++------------------------------------- 1 file changed, 15 insertions(+), 76 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index 76f2f232f4..b07265d6d8 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -212,40 +212,7 @@ _mesa_compressed_texture_size_glenum(GLcontext *ctx, GLint _mesa_compressed_row_stride(gl_format mesaFormat, GLsizei width) { - GLint stride; - - switch (mesaFormat) { -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - stride = ((width + 7) / 8) * 16; /* 16 bytes per 8x4 tile */ - break; -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: -#endif - stride = ((width + 3) / 4) * 8; /* 8 bytes per 4x4 tile */ - break; - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: -#endif - stride = ((width + 3) / 4) * 16; /* 16 bytes per 4x4 tile */ - break; -#endif - default: - _mesa_problem(NULL, "bad mesaFormat in _mesa_compressed_row_stride"); - return 0; - } - - assert(stride == _mesa_format_row_stride(mesaFormat, width)); - + GLint stride = _mesa_format_row_stride(mesaFormat, width); return stride; } @@ -253,58 +220,30 @@ _mesa_compressed_row_stride(gl_format mesaFormat, GLsizei width) /* * Return the address of the pixel at (col, row, img) in a * compressed texture image. - * \param col, row, img - image position (3D) + * \param col, row, img - image position (3D), should be a multiple of the + * format's block size. * \param format - compressed image format - * \param width - image width + * \param width - image width (stride) in pixels * \param image - the image address - * \return address of pixel at (row, col) + * \return address of pixel at (row, col, img) */ GLubyte * _mesa_compressed_image_address(GLint col, GLint row, GLint img, gl_format mesaFormat, GLsizei width, const GLubyte *image) { - GLubyte *addr; + /* XXX only 2D images implemented, not 3D */ + const GLuint blockSize = _mesa_get_format_bytes(mesaFormat); + GLuint bw, bh; + GLint offset; - (void) img; + _mesa_get_format_block_size(mesaFormat, &bw, &bh); - /* We try to spot a "complete" subtexture "above" ROW, COL; - * this texture is given by appropriate rounding of WIDTH x ROW. - * Then we just add the amount left (usually on the left). - * - * Example for X*Y microtiles (Z bytes each) - * offset = Z * (((width + X - 1) / X) * (row / Y) + col / X); - */ + ASSERT(col % bw == 0); + ASSERT(row % bh == 0); - switch (mesaFormat) { -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - addr = (GLubyte *) image + 16 * (((width + 7) / 8) * (row / 4) + col / 8); - break; -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: -#endif - addr = (GLubyte *) image + 8 * (((width + 3) / 4) * (row / 4) + col / 4); - break; - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: -#endif - addr = (GLubyte *) image + 16 * (((width + 3) / 4) * (row / 4) + col / 4); - break; -#endif - default: - _mesa_problem(NULL, "bad mesaFormat in _mesa_compressed_image_address"); - addr = NULL; - } + offset = ((width + bw - 1) / bw) * (row / bh) + col / bw; + offset *= blockSize; - return addr; + return (GLubyte *) image + offset; } -- cgit v1.2.3 From bea245ac2fecc312caec8f4af53174e4fb180103 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 24 Oct 2009 12:04:09 -0600 Subject: mesa: minor clean-ups in _mesa_store_compressed_texsubimage2d() --- src/mesa/main/texstore.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index ff6931156e..e6a63b8603 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3670,6 +3670,7 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, GLubyte *dest; const GLubyte *src; const gl_format texFormat = texImage->TexFormat; + const GLint destWidth = texImage->Width; GLuint bw, bh; _mesa_get_format_block_size(texFormat, &bw, &bh); @@ -3693,15 +3694,15 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, srcRowStride = _mesa_compressed_row_stride(texFormat, width); src = (const GLubyte *) data; - destRowStride = _mesa_compressed_row_stride(texFormat, texImage->Width); + destRowStride = _mesa_compressed_row_stride(texFormat, destWidth); dest = _mesa_compressed_image_address(xoffset, yoffset, 0, - texFormat, - texImage->Width, + texFormat, destWidth, (GLubyte *) texImage->Data); - bytesPerRow = srcRowStride; + bytesPerRow = srcRowStride; /* bytes per row of blocks */ rows = height / bh; /* rows in blocks */ + /* copy rows of blocks */ for (i = 0; i < rows; i++) { MEMCPY(dest, src, bytesPerRow); dest += destRowStride; -- cgit v1.2.3 From 35efc6a1b3e3dada2cf9bd3a503c1b84f4bcb7f5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 24 Oct 2009 16:28:24 -0600 Subject: mesa: change compressed texture size calls Replace calls to ctx->Driver.CompressedTextureSize with calls to _mesa_format_image_size. The former always called the later. --- src/mesa/drivers/dri/intel/intel_tex_image.c | 9 ++++----- src/mesa/drivers/dri/radeon/radeon_texture.c | 10 ++++------ src/mesa/drivers/dri/tdfx/tdfx_tex.c | 14 ++++---------- src/mesa/drivers/dri/unichrome/via_tex.c | 14 ++++---------- src/mesa/main/mipmap.c | 8 +++----- src/mesa/state_tracker/st_cb_texture.c | 9 ++++----- 6 files changed, 23 insertions(+), 41 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index b159010b8e..cbe29f61a2 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -488,11 +488,10 @@ intelTexImage(GLcontext * ctx, else { /* Allocate regular memory and store the image there temporarily. */ if (_mesa_is_format_compressed(texImage->TexFormat)) { - sizeInBytes = ctx->Driver.CompressedTextureSize(ctx, - texImage->Width, - texImage->Height, - texImage->Depth, - texImage->TexFormat); + sizeInBytes = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); assert(dims != 3); diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 8e9276c5ae..1a48e8c955 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -580,12 +580,10 @@ static void radeon_teximage( } else { int size; if (_mesa_is_format_compressed(texImage->TexFormat)) { - size = ctx->Driver.CompressedTextureSize(ctx, - texImage->Width, - texImage->Height, - texImage->Depth, - texImage->TexFormat); - + size = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); } else { size = texImage->Width * texImage->Height * texImage->Depth * _mesa_get_format_bytes(texImage->TexFormat); } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index 0cd9051613..63783d6ecd 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -1408,11 +1408,8 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, texelBytes = _mesa_get_format_bytes(texImage->TexFormat); if (_mesa_is_format_compressed(texImage->TexFormat)) { - GLuint compressedSize = ctx->Driver.CompressedTextureSize(ctx, - mml->width, - mml->height, - 1, - mesaFormat); + GLuint compressedSize = _mesa_format_image_size(mesaFormat, mml->width, + mml->height, 1); dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, mml->width); texImage->Data = _mesa_alloc_texmemory(compressedSize); } else { @@ -1637,11 +1634,8 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, /* allocate new storage for texture image, if needed */ if (!texImage->Data) { - compressedSize = ctx->Driver.CompressedTextureSize(ctx, - mml->width, - mml->height, - 1, - mesaFormat); + compressedSize = _mesa_format_image_size(mesaFormat, mml->width, + mml->height, 1); texImage->Data = _mesa_alloc_texmemory(compressedSize); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index a72dcd6be2..1bc5ddc429 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -672,7 +672,6 @@ static void viaTexImage(GLcontext *ctx, struct via_texture_object *viaObj = (struct via_texture_object *)texObj; struct via_texture_image *viaImage = (struct via_texture_image *)texImage; int heaps[3], nheaps, i; - GLuint compressedSize; if (!is_empty_list(&vmesa->freed_tex_buffers)) { viaCheckBreadcrumb(vmesa, 0); @@ -692,14 +691,6 @@ static void viaTexImage(GLcontext *ctx, texelBytes = _mesa_get_format_bytes(texImage->TexFormat); - if (texelBytes == 0) { - /* compressed format */ - compressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat); - } - /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { postConvWidth = 32 / texelBytes; @@ -711,7 +702,10 @@ static void viaTexImage(GLcontext *ctx, /* allocate memory */ if (_mesa_is_format_compressed(texImage->TexFormat)) - sizeInBytes = compressedSize; + sizeInBytes = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); else sizeInBytes = postConvWidth * postConvHeight * texelBytes; diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 694d593330..40cf43dfff 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1618,11 +1618,9 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, * Setup src and dest data pointers. */ if (_mesa_is_format_compressed(dstImage->TexFormat)) { - GLuint dstCompressedSize - = ctx->Driver.CompressedTextureSize(ctx, dstImage->Width, - dstImage->Height, - dstImage->Depth, - dstImage->TexFormat); + GLuint dstCompressedSize = + _mesa_format_image_size(dstImage->TexFormat, dstImage->Width, + dstImage->Height, dstImage->Depth); ASSERT(dstCompressedSize > 0); dstImage->Data = _mesa_alloc_texmemory(dstCompressedSize); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 01b8e5fd77..f68620aec4 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -694,11 +694,10 @@ st_TexImage(GLcontext * ctx, else { /* Allocate regular memory and store the image there temporarily. */ if (_mesa_is_format_compressed(texImage->TexFormat)) { - sizeInBytes = ctx->Driver.CompressedTextureSize(ctx, - texImage->Width, - texImage->Height, - texImage->Depth, - texImage->TexFormat); + sizeInBytes = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); assert(dims != 3); -- cgit v1.2.3 From 4c00981b22b28141af1442e5a679d0923b4358ae Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 24 Oct 2009 16:34:18 -0600 Subject: mesa: remove ctx->Driver.CompressedTextureSize() hook It always just called _mesa_compressed_texture_size() anyway. --- src/mesa/drivers/common/driverfuncs.c | 1 - src/mesa/main/dd.h | 7 ------- src/mesa/state_tracker/st_cb_texture.c | 1 - 3 files changed, 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index f09106b77c..fe659a6224 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -115,7 +115,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d; driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d; driver->GetCompressedTexImage = _mesa_get_compressed_teximage; - driver->CompressedTextureSize = _mesa_compressed_texture_size; driver->BindTexture = NULL; driver->NewTextureObject = _mesa_new_texture_object; driver->DeleteTexture = _mesa_delete_texture_object; diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 64bf9cba19..5f7c9cb6a3 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -475,13 +475,6 @@ struct dd_function_table { struct gl_texture_object *texObj, struct gl_texture_image *texImage); - /** - * Called to query number of bytes of storage needed to store the - * specified compressed texture. - */ - GLuint (*CompressedTextureSize)( GLcontext *ctx, GLsizei width, - GLsizei height, GLsizei depth, - GLuint mesaFormat ); /*@}*/ /** diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index f68620aec4..8ba7c8e53f 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1973,7 +1973,6 @@ st_init_texture_functions(struct dd_function_table *functions) /* compressed texture functions */ functions->CompressedTexImage2D = st_CompressedTexImage2D; functions->GetCompressedTexImage = st_GetCompressedTexImage; - functions->CompressedTextureSize = _mesa_compressed_texture_size; functions->NewTextureObject = st_NewTextureObject; functions->NewTextureImage = st_NewTextureImage; -- cgit v1.2.3 From d6ee86c77a8e1543557fd64c1f1c354baa0a8ad8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 24 Oct 2009 16:49:57 -0600 Subject: mesa: remove _mesa_compressed_texture_size() Use _mesa_format_image_size() instead. --- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 2 +- src/mesa/drivers/glide/fxddtex.c | 16 ++++++---------- src/mesa/main/texcompress.c | 24 ------------------------ src/mesa/main/texcompress.h | 6 ------ src/mesa/main/texgetimage.c | 10 ++++------ src/mesa/main/texparam.c | 8 ++------ 6 files changed, 13 insertions(+), 53 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 86f596deb9..dadc72f4c1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -37,7 +37,7 @@ static GLuint radeon_compressed_texture_size(GLcontext *ctx, GLsizei width, GLsizei height, GLsizei depth, GLuint mesaFormat) { - GLuint size = _mesa_compressed_texture_size(ctx, width, height, depth, mesaFormat); + GLuint size = _mesa_format_image_size(mesaFormat, width, height, depth); if (mesaFormat == MESA_FORMAT_RGB_DXT1 || mesaFormat == MESA_FORMAT_RGBA_DXT1) { diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index a820cb818e..128c17e08b 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -1397,11 +1397,9 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, /* allocate mipmap buffer */ assert(!texImage->Data); if (_mesa_is_format_compressed(texImage->TexFormat)) { - texImage->CompressedSize = _mesa_compressed_texture_size(ctx, - mml->width, - mml->height, - 1, - internalFormat); + texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat, + mml->width, + mml->height, 1); dstRowStride = _mesa_compressed_row_stride(internalFormat, mml->width); texImage->Data = _mesa_malloc(texImage->CompressedSize); } else { @@ -1664,11 +1662,9 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, /* allocate new storage for texture image, if needed */ if (!texImage->Data) { - texImage->CompressedSize = _mesa_compressed_texture_size(ctx, - mml->width, - mml->height, - 1, - internalFormat); + texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat, + mml->width, + mml->height, 1); texImage->Data = _mesa_malloc(texImage->CompressedSize); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index b07265d6d8..ad10993307 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -113,30 +113,6 @@ _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all) } - -/** - * Return number of bytes needed to store a texture of the given size - * using the specified (compressed?) format. - * This is called via the ctx->Driver.CompressedTextureSize function, - * unless a device driver overrides it. A driver might override this - * if it needs to use an unusual or padded texture memory layout. - * - * \param width texture width in texels. - * \param height texture height in texels. - * \param depth texture depth in texels. - * \param mesaFormat one of the MESA_FORMAT_* compressed formats - * - * \return size in bytes, or zero if bad format - */ -GLuint -_mesa_compressed_texture_size( GLcontext *ctx, - GLsizei width, GLsizei height, GLsizei depth, - gl_format mesaFormat ) -{ - return _mesa_format_image_size(mesaFormat, width, height, depth); -} - - /** * As above, but format is specified by a GLenum (GL_COMPRESSED_*) token. * diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h index 13af148394..70247098b2 100644 --- a/src/mesa/main/texcompress.h +++ b/src/mesa/main/texcompress.h @@ -33,11 +33,6 @@ extern GLuint _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all); -extern GLuint -_mesa_compressed_texture_size( GLcontext *ctx, - GLsizei width, GLsizei height, GLsizei depth, - gl_format mesaFormat ); - extern GLuint _mesa_compressed_texture_size_glenum(GLcontext *ctx, GLsizei width, GLsizei height, @@ -64,7 +59,6 @@ _mesa_init_texture_fxt1( GLcontext *ctx ); /* no-op macros */ #define _mesa_get_compressed_formats( c, f ) 0 -#define _mesa_compressed_texture_size( c, w, h, d, f ) 0 #define _mesa_compressed_texture_size_glenum( c, w, h, d, f ) 0 #define _mesa_compressed_row_stride( f, w) 0 #define _mesa_compressed_image_address(c, r, i, f, w, i2 ) 0 diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index d5cd4b2b9d..1f0a3d793f 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -320,12 +320,10 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLuint size; - - /* don't use texImage->CompressedSize since that may be padded out */ - size = _mesa_compressed_texture_size(ctx, texImage->Width, texImage->Height, - texImage->Depth, - texImage->TexFormat); + const GLuint size = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack texture image into a PBO */ diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index a6b611dffb..afa66f149c 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -853,12 +853,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: if (_mesa_is_format_compressed(img->TexFormat) && !isProxy) { - /* Don't use ctx->Driver.CompressedTextureSize() since that - * may returned a padded hardware size. - */ - *params = _mesa_compressed_texture_size(ctx, img->Width, - img->Height, img->Depth, - texFormat); + *params = _mesa_format_image_size(texFormat, img->Width, + img->Height, img->Depth); } else { _mesa_error(ctx, GL_INVALID_OPERATION, -- cgit v1.2.3 From 54bb414e00a4daedbe530b9933bc11bac4ae7149 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 25 Oct 2009 16:59:08 -0600 Subject: mesa: clean-up, simplify compressed texture size checking --- src/mesa/main/texcompress.c | 61 +++++++++++++-------------------------------- src/mesa/main/texcompress.h | 6 ++--- src/mesa/main/teximage.c | 20 ++++++++++++--- 3 files changed, 36 insertions(+), 51 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index ad10993307..423ad2490c 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -114,67 +114,42 @@ _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all) /** - * As above, but format is specified by a GLenum (GL_COMPRESSED_*) token. - * - * Note: This function CAN NOT return a padded hardware texture size. - * That's why we don't call the ctx->Driver.CompressedTextureSize() function. - * - * We use this function to validate the parameter - * of glCompressedTex[Sub]Image1/2/3D(), which must be an exact match. + * Convert a compressed MESA_FORMAT_x to a GLenum. */ -GLuint -_mesa_compressed_texture_size_glenum(GLcontext *ctx, - GLsizei width, GLsizei height, - GLsizei depth, GLenum glformat) +gl_format +_mesa_glenum_to_compressed_format(GLenum format) { - gl_format mesaFormat; - - switch (glformat) { -#if FEATURE_texture_fxt1 + switch (format) { case GL_COMPRESSED_RGB_FXT1_3DFX: - mesaFormat = MESA_FORMAT_RGB_FXT1; - break; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - mesaFormat = MESA_FORMAT_RGBA_FXT1; - break; -#endif -#if FEATURE_texture_s3tc + return MESA_FORMAT_RGBA_FXT1; + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: - mesaFormat = MESA_FORMAT_RGB_DXT1; - break; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: case GL_RGB4_S3TC: - mesaFormat = MESA_FORMAT_RGBA_DXT1; - break; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL_RGBA_S3TC: - mesaFormat = MESA_FORMAT_RGBA_DXT3; - break; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: case GL_RGBA4_S3TC: - mesaFormat = MESA_FORMAT_RGBA_DXT5; - break; -#if FEATURE_EXT_texture_sRGB + return MESA_FORMAT_RGBA_DXT5; + case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: - mesaFormat = MESA_FORMAT_SRGB_DXT1; - break; + return MESA_FORMAT_SRGB_DXT1; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: - mesaFormat = MESA_FORMAT_SRGBA_DXT1; - break; + return MESA_FORMAT_SRGBA_DXT1; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: - mesaFormat = MESA_FORMAT_SRGBA_DXT3; - break; + return MESA_FORMAT_SRGBA_DXT3; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - mesaFormat = MESA_FORMAT_SRGBA_DXT5; - break; -#endif -#endif + return MESA_FORMAT_SRGBA_DXT5; + default: - return 0; + return MESA_FORMAT_NONE; } - - return _mesa_format_image_size(mesaFormat, width, height, depth); } diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h index 70247098b2..43cd741895 100644 --- a/src/mesa/main/texcompress.h +++ b/src/mesa/main/texcompress.h @@ -33,10 +33,8 @@ extern GLuint _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all); -extern GLuint -_mesa_compressed_texture_size_glenum(GLcontext *ctx, - GLsizei width, GLsizei height, - GLsizei depth, GLenum glformat); +extern gl_format +_mesa_glenum_to_compressed_format(GLenum format); extern GLint _mesa_compressed_row_stride(gl_format mesaFormat, GLsizei width); diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 52d2886d0a..4fbfeb8582 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -3034,6 +3034,20 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, /**********************************************************************/ +/** + * Return expected size of a compressed texture. + */ +static GLuint +compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth, + GLenum glformat) +{ + gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); + return _mesa_format_image_size(mesaFormat, width, height, depth); +} + + + + /** * Error checking for glCompressedTexImage[123]D(). * \return error code or GL_NO_ERROR. @@ -3116,8 +3130,7 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions, if (level < 0 || level >= maxLevels) return GL_INVALID_VALUE; - expectedSize = _mesa_compressed_texture_size_glenum(ctx, width, height, - depth, internalFormat); + expectedSize = compressed_tex_size(width, height, depth, internalFormat); if (expectedSize != imageSize) return GL_INVALID_VALUE; @@ -3211,8 +3224,7 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, if ((height & 3) != 0 && height != 2 && height != 1) return GL_INVALID_VALUE; - expectedSize = _mesa_compressed_texture_size_glenum(ctx, width, height, - depth, format); + expectedSize = compressed_tex_size(width, height, depth, format); if (expectedSize != imageSize) return GL_INVALID_VALUE; -- cgit v1.2.3 From 07ad6393cb31d8f1f086f9c46705334ef9cf25f6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 25 Oct 2009 17:07:06 -0600 Subject: mesa: fix-up error checking related to compressed texture block size --- src/mesa/main/teximage.c | 22 +++++++++++++++++----- 1 file changed, 17 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 4fbfeb8582..bd5ad56258 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -3046,6 +3046,15 @@ compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth, } +/* + * Return compressed texture block size, in pixels. + */ +static void +get_compressed_block_size(GLenum glformat, GLuint *bw, GLuint *bh) +{ + gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); + _mesa_get_format_block_size(mesaFormat, bw, bh); +} /** @@ -3163,6 +3172,7 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, GLenum format, GLsizei imageSize) { GLint expectedSize, maxLevels = 0, maxTextureSize; + GLuint bw, bh; (void) zoffset; if (dimensions == 1) { @@ -3212,16 +3222,18 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, if (level < 0 || level >= maxLevels) return GL_INVALID_VALUE; - /* XXX these tests are specific to the compressed format. - * this code should be generalized in some way. + /* + * do checks which depend on compression block size */ - if ((xoffset & 3) != 0 || (yoffset & 3) != 0) + get_compressed_block_size(format, &bw, &bh); + + if ((xoffset % bw != 0) || (yoffset % bh != 0)) return GL_INVALID_VALUE; - if ((width & 3) != 0 && width != 2 && width != 1) + if ((width % bw != 0) && width != 2 && width != 1) return GL_INVALID_VALUE; - if ((height & 3) != 0 && height != 2 && height != 1) + if ((height % bh != 0) && height != 2 && height != 1) return GL_INVALID_VALUE; expectedSize = compressed_tex_size(width, height, depth, format); -- cgit v1.2.3 From 82bcc1c5d27b825db7f002c3c183bd1dc7833438 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 25 Oct 2009 17:15:02 -0600 Subject: mesa: simplify texture_row_stride() helper --- src/mesa/main/texstore.c | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index e6a63b8603..6887521f55 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3223,17 +3223,8 @@ texture_size(const struct gl_texture_image *texImage) static GLuint texture_row_stride(const struct gl_texture_image *texImage) { - GLuint stride; - - if (_mesa_is_format_compressed(texImage->TexFormat)) { - stride = _mesa_compressed_row_stride(texImage->TexFormat, + GLuint stride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); - } - else { - GLuint texelBytes = _mesa_get_format_bytes(texImage->TexFormat); - stride = texImage->RowStride * texelBytes; - } - return stride; } -- cgit v1.2.3 From 2594168e9f3cdc4ac53c925486491167837cda30 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 25 Oct 2009 17:20:13 -0600 Subject: mesa: begin removing _mesa_compressed_row_stride() calls Use equivalent _mesa_format_row_stride() function instead. --- src/mesa/main/mipmap.c | 2 +- src/mesa/main/texstore.c | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 40cf43dfff..b602d920df 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1661,7 +1661,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, /* compress image from dstData into dstImage->Data */ const GLenum srcFormat = _mesa_get_format_base_format(convertFormat); GLint dstRowStride - = _mesa_compressed_row_stride(dstImage->TexFormat, dstWidth); + = _mesa_format_row_stride(dstImage->TexFormat, dstWidth); ASSERT(srcFormat == GL_RGB || srcFormat == GL_RGBA); _mesa_texstore(ctx, 2, dstImage->_BaseFormat, diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 6887521f55..dd146254b4 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3682,10 +3682,10 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, if (!data) return; - srcRowStride = _mesa_compressed_row_stride(texFormat, width); + srcRowStride = _mesa_format_row_stride(texFormat, width); src = (const GLubyte *) data; - destRowStride = _mesa_compressed_row_stride(texFormat, destWidth); + destRowStride = _mesa_format_row_stride(texFormat, destWidth); dest = _mesa_compressed_image_address(xoffset, yoffset, 0, texFormat, destWidth, (GLubyte *) texImage->Data); -- cgit v1.2.3 From 253e7fee5dc7f0872987b214a6fa162db5e2aa19 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 25 Oct 2009 17:21:11 -0600 Subject: mesa: remove _mesa_compressed_row_stride() calls --- src/mesa/state_tracker/st_cb_texture.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 8ba7c8e53f..4397adbc12 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -698,8 +698,7 @@ st_TexImage(GLcontext * ctx, texImage->Width, texImage->Height, texImage->Depth); - dstRowStride = - _mesa_compressed_row_stride(texImage->TexFormat, width); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width); assert(dims != 3); } else { -- cgit v1.2.3 From c83b7587608e1791e092739cc9753ad0e895f25d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 25 Oct 2009 17:21:25 -0600 Subject: glide: remove _mesa_compressed_row_stride() calls And fix incorrect first parameter. --- src/mesa/drivers/glide/fxddtex.c | 20 +++++++++----------- 1 file changed, 9 insertions(+), 11 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index 128c17e08b..9fcbf96114 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -1400,7 +1400,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat, mml->width, mml->height, 1); - dstRowStride = _mesa_compressed_row_stride(internalFormat, mml->width); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); texImage->Data = _mesa_malloc(texImage->CompressedSize); } else { dstRowStride = mml->width * texelBytes; @@ -1521,7 +1521,7 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); if (_mesa_is_format_compressed(texImage->TexFormat)) { - dstRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, mml->width); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); } else { dstRowStride = mml->width * texelBytes; } @@ -1688,10 +1688,10 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, * we replicate the data over the padded area. * For now, we take 2) + 3) but texelfetchers will be wrong! */ - GLuint srcRowStride = _mesa_compressed_row_stride(internalFormat, width); + GLuint srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); - GLuint destRowStride = _mesa_compressed_row_stride(internalFormat, - mml->width); + GLuint destRowStride = _mesa_format_row_stride(texImage->TexFormat, + mml->width); _mesa_upscale_teximage2d(srcRowStride, (height+3) / 4, destRowStride, (mml->height+3) / 4, @@ -1739,10 +1739,9 @@ fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target, mml = FX_MIPMAP_DATA(texImage); assert(mml); - srcRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, width); + srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); - destRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, - mml->width); + destRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); dest = _mesa_compressed_image_address(xoffset, yoffset, 0, texImage->InternalFormat, mml->width, @@ -1760,10 +1759,9 @@ fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target, * see fxDDCompressedTexImage2D for caveats */ if (mml->wScale != 1 || mml->hScale != 1) { - srcRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, texImage->Width); + srcRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); - destRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, - mml->width); + destRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); _mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4, destRowStride, mml->height / 4, 1, texImage->Data, destRowStride, -- cgit v1.2.3 From e3f2efc4f14d6f0d06560d2acfac73628f5a74a6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 25 Oct 2009 17:23:37 -0600 Subject: mesa: remove calls to _mesa_compressed_row_stride() --- src/mesa/drivers/dri/intel/intel_tex_image.c | 2 +- src/mesa/drivers/dri/intel/intel_tex_subimage.c | 2 +- src/mesa/drivers/dri/radeon/radeon_texture.c | 8 ++++---- src/mesa/drivers/dri/tdfx/tdfx_tex.c | 16 ++++++++-------- src/mesa/drivers/dri/unichrome/via_tex.c | 2 +- 5 files changed, 15 insertions(+), 15 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index cbe29f61a2..daf6d9da0e 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -493,7 +493,7 @@ intelTexImage(GLcontext * ctx, texImage->Height, texImage->Depth); dstRowStride = - _mesa_compressed_row_stride(texImage->TexFormat, width); + _mesa_format_row_stride(texImage->TexFormat, width); assert(dims != 3); } else { diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index cc329dae58..1f68208266 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -87,7 +87,7 @@ intelTexSubimage(GLcontext * ctx, else { if (_mesa_is_format_compressed(texImage->TexFormat)) { dstRowStride = - _mesa_compressed_row_stride(texImage->TexFormat, width); + _mesa_format_row_stride(texImage->TexFormat, width); assert(dims != 3); } else { diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 1a48e8c955..d8e81237d0 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -605,7 +605,7 @@ static void radeon_teximage( if (compressed) { if (image->mt) { uint32_t srcRowStride, bytesPerRow, rows; - srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); + srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); bytesPerRow = srcRowStride; rows = (height + 3) / 4; copy_rows(texImage->Data, image->mt->levels[level].rowstride, @@ -755,7 +755,7 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve uint32_t srcRowStride, bytesPerRow, rows; GLubyte *img_start; if (!image->mt) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, texImage->Width); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); img_start = _mesa_compressed_image_address(xoffset, yoffset, 0, texImage->TexFormat, texImage->Width, texImage->Data); @@ -764,7 +764,7 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4); img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4); } - srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); + srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); bytesPerRow = srcRowStride; rows = (height + 3) / 4; @@ -887,7 +887,7 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_imag /* need to confirm this value is correct */ if (mt->compressed) { height = (image->base.Height + 3) / 4; - srcrowstride = _mesa_compressed_row_stride(image->base.TexFormat, image->base.Width); + srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width); } else { height = image->base.Height * image->base.Depth; srcrowstride = image->base.Width * _mesa_get_format_bytes(image->base.TexFormat); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index 63783d6ecd..af434315c1 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -1410,7 +1410,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, if (_mesa_is_format_compressed(texImage->TexFormat)) { GLuint compressedSize = _mesa_format_image_size(mesaFormat, mml->width, mml->height, 1); - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, mml->width); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); texImage->Data = _mesa_alloc_texmemory(compressedSize); } else { dstRowStride = mml->width * texelBytes; @@ -1488,7 +1488,7 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, texelBytes = _mesa_get_format_bytes(texImage->TexFormat); if (_mesa_is_format_compressed(texImage->TexFormat)) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, mml->width); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); } else { dstRowStride = mml->width * texelBytes; } @@ -1660,9 +1660,9 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, * For now, we take 2) + 3) but texelfetchers will be wrong! */ const GLuint mesaFormat = texImage->TexFormat; - GLuint srcRowStride = _mesa_compressed_row_stride(mesaFormat, width); + GLuint srcRowStride = _mesa_format_row_stride(mesaFormat, width); - GLuint destRowStride = _mesa_compressed_row_stride(mesaFormat, + GLuint destRowStride = _mesa_format_row_stride(mesaFormat, mml->width); _mesa_upscale_teximage2d(srcRowStride, (height+3) / 4, @@ -1707,9 +1707,9 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target, mml = TDFX_TEXIMAGE_DATA(texImage); assert(mml); - srcRowStride = _mesa_compressed_row_stride(mesaFormat, width); + srcRowStride = _mesa_format_row_stride(mesaFormat, width); - destRowStride = _mesa_compressed_row_stride(mesaFormat, mml->width); + destRowStride = _mesa_format_row_stride(mesaFormat, mml->width); dest = _mesa_compressed_image_address(xoffset, yoffset, 0, mesaFormat, mml->width, @@ -1727,9 +1727,9 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target, * see fxDDCompressedTexImage2D for caveats */ if (mml->wScale != 1 || mml->hScale != 1) { - srcRowStride = _mesa_compressed_row_stride(mesaFormat, texImage->Width); + srcRowStride = _mesa_format_row_stride(mesaFormat, texImage->Width); - destRowStride = _mesa_compressed_row_stride(mesaFormat, mml->width); + destRowStride = _mesa_format_row_stride(mesaFormat, mml->width); _mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4, destRowStride, mml->height / 4, 1, texImage->Data, destRowStride, diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index 1bc5ddc429..24924d2613 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -785,7 +785,7 @@ static void viaTexImage(GLcontext *ctx, GLboolean success; if (_mesa_is_format_compressed(texImage->TexFormat)) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width); } else { dstRowStride = postConvWidth * _mesa_get_format_bytes(texImage->TexFormat); -- cgit v1.2.3 From 20c6c5853261b31ecd50d58e0aae9b92f25e41db Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 25 Oct 2009 17:25:46 -0600 Subject: mesa: remove _mesa_compressed_row_stride() --- src/mesa/main/texcompress.c | 15 --------------- src/mesa/main/texcompress.h | 5 ----- 2 files changed, 20 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index 423ad2490c..262e8236ed 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -153,21 +153,6 @@ _mesa_glenum_to_compressed_format(GLenum format) } -/* - * Compute the bytes per row in a compressed texture image. - * We use this for computing the destination address for sub-texture updates. - * \param mesaFormat one of the MESA_FORMAT_* compressed formats - * \param width image width in pixels - * \return stride, in bytes, between rows for compressed image - */ -GLint -_mesa_compressed_row_stride(gl_format mesaFormat, GLsizei width) -{ - GLint stride = _mesa_format_row_stride(mesaFormat, width); - return stride; -} - - /* * Return the address of the pixel at (col, row, img) in a * compressed texture image. diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h index 43cd741895..d6c16e936c 100644 --- a/src/mesa/main/texcompress.h +++ b/src/mesa/main/texcompress.h @@ -36,10 +36,6 @@ _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all); extern gl_format _mesa_glenum_to_compressed_format(GLenum format); -extern GLint -_mesa_compressed_row_stride(gl_format mesaFormat, GLsizei width); - - extern GLubyte * _mesa_compressed_image_address(GLint col, GLint row, GLint img, gl_format mesaFormat, @@ -58,7 +54,6 @@ _mesa_init_texture_fxt1( GLcontext *ctx ); /* no-op macros */ #define _mesa_get_compressed_formats( c, f ) 0 #define _mesa_compressed_texture_size_glenum( c, w, h, d, f ) 0 -#define _mesa_compressed_row_stride( f, w) 0 #define _mesa_compressed_image_address(c, r, i, f, w, i2 ) 0 #define _mesa_compress_teximage( c, w, h, sF, s, sRS, dF, d, drs ) ((void)0) -- cgit v1.2.3 From 355b5bde5056297f4f1636850449b91626958408 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 25 Oct 2009 17:32:56 -0600 Subject: mesa: remove _mesa_compressed_texture_size_glenum() stub --- src/mesa/main/texcompress.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h index d6c16e936c..5ac93ddd18 100644 --- a/src/mesa/main/texcompress.h +++ b/src/mesa/main/texcompress.h @@ -53,7 +53,6 @@ _mesa_init_texture_fxt1( GLcontext *ctx ); /* no-op macros */ #define _mesa_get_compressed_formats( c, f ) 0 -#define _mesa_compressed_texture_size_glenum( c, w, h, d, f ) 0 #define _mesa_compressed_image_address(c, r, i, f, w, i2 ) 0 #define _mesa_compress_teximage( c, w, h, sF, s, sRS, dF, d, drs ) ((void)0) -- cgit v1.2.3 From 11caea687e3f10ae12d33e44edf84635f73047dd Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 25 Oct 2009 18:06:18 -0600 Subject: mesa: choose texture format in core mesa, not drivers Call the ctx->Driver.ChooseTextureFormat() function from core Mesa's _mesa_[Copy]TexImage functions instead of in the driver functions. One less thing for drivers to do. --- src/mesa/drivers/dri/intel/intel_tex_image.c | 6 ---- src/mesa/drivers/dri/r200/r200_texstate.c | 4 +-- src/mesa/drivers/dri/r300/r300_texstate.c | 3 -- src/mesa/drivers/dri/r600/r600_texstate.c | 4 +-- src/mesa/drivers/dri/radeon/radeon_fbo.c | 3 ++ src/mesa/drivers/dri/radeon/radeon_texstate.c | 4 +-- src/mesa/drivers/dri/radeon/radeon_texture.c | 3 -- src/mesa/drivers/dri/tdfx/tdfx_tex.c | 11 ------ src/mesa/drivers/glide/fxddtex.c | 12 ------- src/mesa/main/teximage.c | 48 +++++++++++++++++++++++++++ src/mesa/main/texstore.c | 16 --------- src/mesa/state_tracker/st_cb_texture.c | 4 --- 12 files changed, 54 insertions(+), 64 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index daf6d9da0e..ef5902a5e5 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -330,10 +330,6 @@ intelTexImage(GLcontext * ctx, &postConvHeight); } - /* choose the texture format */ - texImage->TexFormat = intelChooseTextureFormat(ctx, internalFormat, - format, type); - if (_mesa_is_format_compressed(texImage->TexFormat)) { texelBytes = 0; } @@ -787,8 +783,6 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, intelImage->face = target_to_face(target); intelImage->level = level; - texImage->TexFormat = intelChooseTextureFormat(&intel->ctx, internalFormat, - type, format); texImage->RowStride = rb->region->pitch; intel_miptree_reference(&intelImage->mt, intelObj->mt); diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 20ec6fffaf..7d0afa1add 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -835,9 +835,7 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; - texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, - internalFormat, - type, format, 0); + rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 63f0154cd3..b7bb8bfadc 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -444,9 +444,6 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; - texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, - internalFormat, - type, format, 0); rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 63d88f83d6..a083f9afc0 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -907,9 +907,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; - texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, - internalFormat, - type, format, 0); + rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 40846828c5..3f0ab83996 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -385,6 +385,9 @@ restart: texImage->TexFormat); return GL_FALSE; } + /* XXX why is the tex format being set here? + * I think this can be removed. + */ texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0, _mesa_get_format_datatype(texImage->TexFormat), 1); diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index c7786381ae..0fd9a138d6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -709,9 +709,7 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; - texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, - internalFormat, - type, format, 0); + rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index d8e81237d0..9b391620c6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -538,9 +538,6 @@ static void radeon_teximage( &postConvHeight); } - /* Choose and fill in the texture format for this image */ - texImage->TexFormat = radeonChooseTextureFormat(ctx, internalFormat, format, type, 0); - if (_mesa_is_format_compressed(texImage->TexFormat)) { texelBytes = 0; } else { diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index af434315c1..0aa09e733b 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -1396,11 +1396,6 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, } #endif - /* choose the texture format */ - assert(ctx->Driver.ChooseTextureFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); - assert(texImage->TexFormat); mesaFormat = texImage->TexFormat; mml->glideFormat = fxGlideFormat(mesaFormat); ti->info.format = mml->glideFormat; @@ -1618,12 +1613,6 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, mml->height = height * mml->hScale; - /* choose the texture format */ - assert(ctx->Driver.ChooseTextureFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, -1/*format*/, -1/*type*/); - assert(texImage->TexFormat); - /* Determine the appropriate Glide texel format, * given the user's internal texture format hint. */ diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index 9fcbf96114..a863b028ad 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -1384,11 +1384,6 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, } #endif - /* choose the texture format */ - assert(ctx->Driver.ChooseTextureFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); - assert(texImage->TexFormat); texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); /*if (!fxMesa->HaveTexFmt) assert(texelBytes == 1 || texelBytes == 2);*/ @@ -1648,13 +1643,6 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, mml->width = width * mml->wScale; mml->height = height * mml->hScale; - - /* choose the texture format */ - assert(ctx->Driver.ChooseTextureFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, -1/*format*/, -1/*type*/); - assert(texImage->TexFormat); - /* Determine the appropriate Glide texel format, * given the user's internal texture format hint. */ diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index bd5ad56258..2555934eca 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -2195,6 +2195,12 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, postConvWidth, 1, 1, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + format, type); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + /* Give the texture to the driver. may be null. */ ASSERT(ctx->Driver.TexImage1D); ctx->Driver.TexImage1D(ctx, target, level, internalFormat, @@ -2311,6 +2317,12 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, postConvWidth, postConvHeight, 1, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + format, type); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + /* Give the texture to the driver. may be null. */ ASSERT(ctx->Driver.TexImage2D); ctx->Driver.TexImage2D(ctx, target, level, internalFormat, @@ -2423,6 +2435,12 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, width, height, depth, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + format, type); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + /* Give the texture to the driver. may be null. */ ASSERT(ctx->Driver.TexImage3D); ctx->Driver.TexImage3D(ctx, target, level, internalFormat, @@ -2735,6 +2753,12 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + ASSERT(ctx->Driver.CopyTexImage1D); ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat, x, y, width, border); @@ -2812,6 +2836,12 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, postConvWidth, postConvHeight, 1, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + ASSERT(ctx->Driver.CopyTexImage2D); ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat, x, y, width, height, border); @@ -3290,6 +3320,12 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + ASSERT(ctx->Driver.CompressedTexImage1D); ctx->Driver.CompressedTexImage1D(ctx, target, level, internalFormat, width, border, @@ -3396,6 +3432,12 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + ASSERT(ctx->Driver.CompressedTexImage2D); ctx->Driver.CompressedTexImage2D(ctx, target, level, internalFormat, width, height, @@ -3501,6 +3543,12 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, width, height, depth, border, internalFormat); + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + ASSERT(ctx->Driver.CompressedTexImage3D); ctx->Driver.CompressedTexImage3D(ctx, target, level, internalFormat, diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index dd146254b4..692923ba0a 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3250,10 +3250,6 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, GLuint sizeInBytes; (void) border; - texImage->TexFormat - = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); - ASSERT(texImage->TexFormat); - /* allocate memory */ sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); @@ -3311,10 +3307,6 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, GLuint sizeInBytes; (void) border; - texImage->TexFormat - = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); - ASSERT(texImage->TexFormat); - /* allocate memory */ sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); @@ -3368,10 +3360,6 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, GLuint sizeInBytes; (void) border; - texImage->TexFormat - = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); - ASSERT(texImage->TexFormat); - /* allocate memory */ sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); @@ -3570,10 +3558,6 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, ASSERT(texImage->Depth == 1); ASSERT(texImage->Data == NULL); /* was freed in glCompressedTexImage2DARB */ - texImage->TexFormat - = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, 0, 0); - ASSERT(texImage->TexFormat); - /* allocate storage */ texImage->Data = _mesa_alloc_texmemory(imageSize); if (!texImage->Data) { diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 4397adbc12..e8bb720acc 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -555,10 +555,6 @@ st_TexImage(GLcontext * ctx, } #endif - /* choose the texture format */ - texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat, - format, type); - _mesa_set_fetch_functions(texImage, dims); if (_mesa_is_format_compressed(texImage->TexFormat)) { -- cgit v1.2.3 From c9d715da3936149b0d4ca9fef2f8b235bf9389b7 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Sun, 25 Oct 2009 20:20:45 -0700 Subject: mesa: Add remap.c to SConscript. Signed-off-by: Chia-I Wu --- src/mesa/SConscript | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/SConscript b/src/mesa/SConscript index cad5676320..6810ad8321 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -78,6 +78,7 @@ if env['platform'] != 'winddk': 'main/rastpos.c', 'main/rbadaptors.c', 'main/readpix.c', + 'main/remap.c', 'main/renderbuffer.c', 'main/scissor.c', 'main/shaders.c', -- cgit v1.2.3 From 48dad9c93fd6fb46bf33a58a87de79eb5ffd6e67 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 26 Oct 2009 10:42:45 -0600 Subject: intel: fix GL state bugs in intel_texture_bitmap() Need to push texture state and polygon state too. Fixes rendering glitches seen in progs/demos/engine when changing the rendering mode (wireframe, texture modes). This makes bitmap rendering a little slower, unfortunately. --- src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index b543a0bbc3..18e6ebd17c 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -435,13 +435,14 @@ intel_texture_bitmap(GLcontext * ctx, } /* Save GL state before we start setting up our drawing */ - _mesa_PushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | - GL_VIEWPORT_BIT); + _mesa_PushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | GL_POLYGON_BIT | + GL_TEXTURE_BIT | GL_VIEWPORT_BIT); _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT | GL_CLIENT_PIXEL_STORE_BIT); old_active_texture = ctx->Texture.CurrentUnit; _mesa_Disable(GL_POLYGON_STIPPLE); + _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); /* Upload our bitmap data to an alpha texture */ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB); @@ -501,8 +502,6 @@ intel_texture_bitmap(GLcontext * ctx, meta_restore_vertex_program(&intel->meta); _mesa_PopClientAttrib(); - _mesa_Disable(GL_TEXTURE_2D); /* asserted that it was disabled at entry */ - _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); _mesa_PopAttrib(); _mesa_DeleteTextures(1, &texname); -- cgit v1.2.3 From f9e334cb32152fd342ac6b1dd4776215af6e1d49 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 09:27:44 -0600 Subject: Revert "i965: fix hacked Fallback usage in brw_prepare_vertices()" This reverts commit 8810b8f67135185d1044746bb861fe2ff997626c. It turns out the i965 driver uses the intel->Fallback field as a boolean, not as a bitmask. The intelFallback() function is a no-op in the i965 driver. It would have been nice if there were some comments about this. I'll fix that next... --- src/mesa/drivers/dri/i965/brw_context.h | 2 -- src/mesa/drivers/dri/i965/brw_draw_upload.c | 6 ++---- 2 files changed, 2 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index b1e7ec8465..da0e091bfd 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -116,8 +116,6 @@ */ -#define BRW_FALLBACK_DRAW (INTEL_FALLBACK_DRIVER << 0) - #define BRW_MAX_CURBE (32*16) struct brw_context; diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 4f8ceb37bd..9d089e113e 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -375,10 +375,9 @@ static void brw_prepare_vertices(struct brw_context *brw) * isn't an issue at this point. */ if (brw->vb.nr_enabled >= BRW_VEP_MAX) { - FALLBACK(intel, BRW_FALLBACK_DRAW, GL_TRUE); + intel->Fallback = 1; return; } - FALLBACK(intel, BRW_FALLBACK_DRAW, GL_FALSE); for (i = 0; i < brw->vb.nr_enabled; i++) { struct brw_vertex_element *input = brw->vb.enabled[i]; @@ -428,10 +427,9 @@ static void brw_prepare_vertices(struct brw_context *brw) /* Position array not properly enabled: */ if (input->glarray->StrideB == 0) { - FALLBACK(intel, BRW_FALLBACK_DRAW, GL_TRUE); + intel->Fallback = 1; return; } - FALLBACK(intel, BRW_FALLBACK_DRAW, GL_FALSE); interleave = input->glarray->StrideB; ptr = input->glarray->Ptr; -- cgit v1.2.3 From 43dc91f8bbb69499a6a0326a78e434b313f73c2c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 09:31:31 -0600 Subject: i965: be clear that the Fallback field is a boolean, not a bitfield --- src/mesa/drivers/dri/i965/brw_draw_upload.c | 4 ++-- src/mesa/drivers/dri/i965/brw_fallback.c | 6 +++++- src/mesa/drivers/dri/i965/brw_state_upload.c | 2 +- 3 files changed, 8 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 9d089e113e..348c66154f 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -375,7 +375,7 @@ static void brw_prepare_vertices(struct brw_context *brw) * isn't an issue at this point. */ if (brw->vb.nr_enabled >= BRW_VEP_MAX) { - intel->Fallback = 1; + intel->Fallback = GL_TRUE; /* boolean, not bitfield */ return; } @@ -427,7 +427,7 @@ static void brw_prepare_vertices(struct brw_context *brw) /* Position array not properly enabled: */ if (input->glarray->StrideB == 0) { - intel->Fallback = 1; + intel->Fallback = GL_TRUE; /* boolean, not bitfield */ return; } diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c index d27c6c24ca..562a17844b 100644 --- a/src/mesa/drivers/dri/i965/brw_fallback.c +++ b/src/mesa/drivers/dri/i965/brw_fallback.c @@ -133,7 +133,11 @@ const struct brw_tracked_state brw_check_fallback = { -/* Not used: +/** + * Called by the INTEL_FALLBACK() macro. + * NOTE: this is a no-op for the i965 driver. The brw->intel.Fallback + * field is treated as a boolean, not a bitmask. It's only set in a + * couple of places. */ void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode ) { diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index b817b741e7..ee447afa62 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -308,7 +308,7 @@ void brw_validate_state( struct brw_context *brw ) if (brw->state.dirty.brw & BRW_NEW_CONTEXT) brw_clear_batch_cache(brw); - brw->intel.Fallback = 0; + brw->intel.Fallback = GL_FALSE; /* boolean, not bitfield */ /* do prepare stage for all atoms */ for (i = 0; i < Elements(atoms); i++) { -- cgit v1.2.3 From 70b17db918a2784296434877a43b4c4036be792a Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 27 Oct 2009 10:26:09 -0700 Subject: i915: Fix driver for the miptree x/y offset changes. Bug #24734. --- src/mesa/drivers/dri/i915/i830_texstate.c | 13 ++++++++++--- src/mesa/drivers/dri/i915/i915_texstate.c | 13 ++++++++++--- 2 files changed, 20 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 6f998fa6f7..20ff46b0b0 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -160,11 +160,18 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) pitch = intelObj->pitchOverride; } else { + GLuint dst_x, dst_y; + + intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0, + &dst_x, &dst_y); + dri_bo_reference(intelObj->mt->region->buffer); i830->state.tex_buffer[unit] = intelObj->mt->region->buffer; - i830->state.tex_offset[unit] = intel_miptree_image_offset(intelObj->mt, - 0, intelObj-> - firstLevel); + /* XXX: This calculation is probably broken for tiled images with + * a non-page-aligned offset. + */ + i830->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) * + intelObj->mt->cpp; format = translate_texture_format(firstImage->TexFormat->MesaFormat, firstImage->InternalFormat); diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 32d4b30cf9..998a04f794 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -171,11 +171,18 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) pitch = intelObj->pitchOverride; } else { + GLuint dst_x, dst_y; + + intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0, + &dst_x, &dst_y); + dri_bo_reference(intelObj->mt->region->buffer); i915->state.tex_buffer[unit] = intelObj->mt->region->buffer; - i915->state.tex_offset[unit] = intel_miptree_image_offset(intelObj->mt, - 0, intelObj-> - firstLevel); + /* XXX: This calculation is probably broken for tiled images with + * a non-page-aligned offset. + */ + i915->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) * + intelObj->mt->cpp; format = translate_texture_format(firstImage->TexFormat->MesaFormat, firstImage->InternalFormat, -- cgit v1.2.3 From 517ae7a3b65bca6770e8738464aa0ef526cc88b4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 16:28:39 -0600 Subject: glsl: fix memory leak A slightly modified version of a patch from Vinson Lee. --- src/mesa/shader/slang/slang_link.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 71038d2d94..144c126525 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -104,7 +104,7 @@ link_varying_vars(GLcontext *ctx, GLuint *map, i, firstVarying, newFile; GLbitfield *inOutFlags; - map = (GLuint *) malloc(prog->Varying->NumParameters * sizeof(GLuint)); + map = (GLuint *) _mesa_malloc(prog->Varying->NumParameters * sizeof(GLuint)); if (!map) return GL_FALSE; @@ -135,6 +135,7 @@ link_varying_vars(GLcontext *ctx, &shProg->Varying->Parameters[j]; if (var->Size != v->Size) { link_error(shProg, "mismatched varying variable types"); + _mesa_free(map); return GL_FALSE; } if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_CENTROID)) { @@ -142,6 +143,7 @@ link_varying_vars(GLcontext *ctx, _mesa_snprintf(msg, sizeof(msg), "centroid modifier mismatch for '%s'", var->Name); link_error(shProg, msg); + _mesa_free(map); return GL_FALSE; } if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_INVARIANT)) { @@ -149,6 +151,7 @@ link_varying_vars(GLcontext *ctx, _mesa_snprintf(msg, sizeof(msg), "invariant modifier mismatch for '%s'", var->Name); link_error(shProg, msg); + _mesa_free(map); return GL_FALSE; } } @@ -160,6 +163,7 @@ link_varying_vars(GLcontext *ctx, if (shProg->Varying->NumParameters > ctx->Const.MaxVarying) { link_error(shProg, "Too many varying variables"); + _mesa_free(map); return GL_FALSE; } @@ -199,7 +203,7 @@ link_varying_vars(GLcontext *ctx, } } - free(map); + _mesa_free(map); /* these will get recomputed before linking is completed */ prog->InputsRead = 0x0; -- cgit v1.2.3 From 22575abdec73312e010e016e381f7cf8761ad652 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 16:39:01 -0600 Subject: intel: fix src offset bug in do_copy_texsubimage() Use src->draw_offset intead of zero. Zero usually worked, except when the src renderbuffer is actually a texture mipmap level higher than zero. Fixes progs/test/blitfb.c test. --- src/mesa/drivers/dri/intel/intel_tex_copy.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 9d58b11b14..95dee60f9c 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -158,7 +158,7 @@ do_copy_texsubimage(struct intel_context *intel, intelImage->mt->cpp, src_pitch, src->buffer, - 0, + src->draw_offset, src->tiling, intelImage->mt->pitch, dst_bo, -- cgit v1.2.3 From fe818ea797033d77b814ee88c5b4e220226556ab Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 26 Oct 2009 10:42:45 -0600 Subject: intel: fix GL state bugs in intel_texture_bitmap() Need to push texture state and polygon state too. Fixes rendering glitches seen in progs/demos/engine when changing the rendering mode (wireframe, texture modes). This makes bitmap rendering a little slower, unfortunately. --- src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 9a0bcc07a5..f313f8e442 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -435,13 +435,14 @@ intel_texture_bitmap(GLcontext * ctx, } /* Save GL state before we start setting up our drawing */ - _mesa_PushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | - GL_VIEWPORT_BIT); + _mesa_PushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | GL_POLYGON_BIT | + GL_TEXTURE_BIT | GL_VIEWPORT_BIT); _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT | GL_CLIENT_PIXEL_STORE_BIT); old_active_texture = ctx->Texture.CurrentUnit; _mesa_Disable(GL_POLYGON_STIPPLE); + _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); /* Upload our bitmap data to an alpha texture */ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB); @@ -501,8 +502,6 @@ intel_texture_bitmap(GLcontext * ctx, meta_restore_vertex_program(&intel->meta); _mesa_PopClientAttrib(); - _mesa_Disable(GL_TEXTURE_2D); /* asserted that it was disabled at entry */ - _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); _mesa_PopAttrib(); _mesa_DeleteTextures(1, &texname); -- cgit v1.2.3 From 755161b88843f3cfead9a02e076d1a04687d9082 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 09:27:44 -0600 Subject: Revert "i965: fix hacked Fallback usage in brw_prepare_vertices()" This reverts commit 8810b8f67135185d1044746bb861fe2ff997626c. It turns out the i965 driver uses the intel->Fallback field as a boolean, not as a bitmask. The intelFallback() function is a no-op in the i965 driver. It would have been nice if there were some comments about this. I'll fix that next... --- src/mesa/drivers/dri/i965/brw_context.h | 2 -- src/mesa/drivers/dri/i965/brw_draw_upload.c | 6 ++---- 2 files changed, 2 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 01b6a4a168..7834569761 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -116,8 +116,6 @@ */ -#define BRW_FALLBACK_DRAW (INTEL_FALLBACK_DRIVER << 0) - #define BRW_MAX_CURBE (32*16) struct brw_context; diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 375afadcbe..a3ff6c58d8 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -375,10 +375,9 @@ static void brw_prepare_vertices(struct brw_context *brw) * isn't an issue at this point. */ if (brw->vb.nr_enabled >= BRW_VEP_MAX) { - FALLBACK(intel, BRW_FALLBACK_DRAW, GL_TRUE); + intel->Fallback = 1; return; } - FALLBACK(intel, BRW_FALLBACK_DRAW, GL_FALSE); for (i = 0; i < brw->vb.nr_enabled; i++) { struct brw_vertex_element *input = brw->vb.enabled[i]; @@ -428,10 +427,9 @@ static void brw_prepare_vertices(struct brw_context *brw) /* Position array not properly enabled: */ if (input->glarray->StrideB == 0) { - FALLBACK(intel, BRW_FALLBACK_DRAW, GL_TRUE); + intel->Fallback = 1; return; } - FALLBACK(intel, BRW_FALLBACK_DRAW, GL_FALSE); interleave = input->glarray->StrideB; ptr = input->glarray->Ptr; -- cgit v1.2.3 From e9b17d6477f99838fc7f261ea1b8d47eea12f42f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 09:31:31 -0600 Subject: i965: be clear that the Fallback field is a boolean, not a bitfield --- src/mesa/drivers/dri/i965/brw_draw_upload.c | 4 ++-- src/mesa/drivers/dri/i965/brw_fallback.c | 6 +++++- src/mesa/drivers/dri/i965/brw_state_upload.c | 2 +- 3 files changed, 8 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index a3ff6c58d8..0fefbd9d81 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -375,7 +375,7 @@ static void brw_prepare_vertices(struct brw_context *brw) * isn't an issue at this point. */ if (brw->vb.nr_enabled >= BRW_VEP_MAX) { - intel->Fallback = 1; + intel->Fallback = GL_TRUE; /* boolean, not bitfield */ return; } @@ -427,7 +427,7 @@ static void brw_prepare_vertices(struct brw_context *brw) /* Position array not properly enabled: */ if (input->glarray->StrideB == 0) { - intel->Fallback = 1; + intel->Fallback = GL_TRUE; /* boolean, not bitfield */ return; } diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c index d27c6c24ca..562a17844b 100644 --- a/src/mesa/drivers/dri/i965/brw_fallback.c +++ b/src/mesa/drivers/dri/i965/brw_fallback.c @@ -133,7 +133,11 @@ const struct brw_tracked_state brw_check_fallback = { -/* Not used: +/** + * Called by the INTEL_FALLBACK() macro. + * NOTE: this is a no-op for the i965 driver. The brw->intel.Fallback + * field is treated as a boolean, not a bitmask. It's only set in a + * couple of places. */ void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode ) { diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index b817b741e7..ee447afa62 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -308,7 +308,7 @@ void brw_validate_state( struct brw_context *brw ) if (brw->state.dirty.brw & BRW_NEW_CONTEXT) brw_clear_batch_cache(brw); - brw->intel.Fallback = 0; + brw->intel.Fallback = GL_FALSE; /* boolean, not bitfield */ /* do prepare stage for all atoms */ for (i = 0; i < Elements(atoms); i++) { -- cgit v1.2.3 From 4f9f5a78408dbd86b2f9c25ee8a15581b9122fcc Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 27 Oct 2009 10:26:09 -0700 Subject: i915: Fix driver for the miptree x/y offset changes. Bug #24734. --- src/mesa/drivers/dri/i915/i830_texstate.c | 12 ++++++++++-- src/mesa/drivers/dri/i915/i915_texstate.c | 12 ++++++++++-- 2 files changed, 20 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index f270a13781..20ff46b0b0 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -160,10 +160,18 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) pitch = intelObj->pitchOverride; } else { + GLuint dst_x, dst_y; + + intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0, + &dst_x, &dst_y); + dri_bo_reference(intelObj->mt->region->buffer); i830->state.tex_buffer[unit] = intelObj->mt->region->buffer; - i830->state.tex_offset[unit] = - intel_miptree_image_offset(intelObj->mt, 0, intelObj->firstLevel, 0); + /* XXX: This calculation is probably broken for tiled images with + * a non-page-aligned offset. + */ + i830->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) * + intelObj->mt->cpp; format = translate_texture_format(firstImage->TexFormat->MesaFormat, firstImage->InternalFormat); diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index b2f82f5655..998a04f794 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -171,10 +171,18 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) pitch = intelObj->pitchOverride; } else { + GLuint dst_x, dst_y; + + intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0, + &dst_x, &dst_y); + dri_bo_reference(intelObj->mt->region->buffer); i915->state.tex_buffer[unit] = intelObj->mt->region->buffer; - i915->state.tex_offset[unit] = - intel_miptree_image_offset(intelObj->mt, 0, intelObj->firstLevel, 0); + /* XXX: This calculation is probably broken for tiled images with + * a non-page-aligned offset. + */ + i915->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) * + intelObj->mt->cpp; format = translate_texture_format(firstImage->TexFormat->MesaFormat, firstImage->InternalFormat, -- cgit v1.2.3 From 4c2a7bc4380017bec53a88cd9a8385cad73a9f0d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 16:28:39 -0600 Subject: glsl: fix memory leak A slightly modified version of a patch from Vinson Lee. --- src/mesa/shader/slang/slang_link.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 71038d2d94..144c126525 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -104,7 +104,7 @@ link_varying_vars(GLcontext *ctx, GLuint *map, i, firstVarying, newFile; GLbitfield *inOutFlags; - map = (GLuint *) malloc(prog->Varying->NumParameters * sizeof(GLuint)); + map = (GLuint *) _mesa_malloc(prog->Varying->NumParameters * sizeof(GLuint)); if (!map) return GL_FALSE; @@ -135,6 +135,7 @@ link_varying_vars(GLcontext *ctx, &shProg->Varying->Parameters[j]; if (var->Size != v->Size) { link_error(shProg, "mismatched varying variable types"); + _mesa_free(map); return GL_FALSE; } if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_CENTROID)) { @@ -142,6 +143,7 @@ link_varying_vars(GLcontext *ctx, _mesa_snprintf(msg, sizeof(msg), "centroid modifier mismatch for '%s'", var->Name); link_error(shProg, msg); + _mesa_free(map); return GL_FALSE; } if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_INVARIANT)) { @@ -149,6 +151,7 @@ link_varying_vars(GLcontext *ctx, _mesa_snprintf(msg, sizeof(msg), "invariant modifier mismatch for '%s'", var->Name); link_error(shProg, msg); + _mesa_free(map); return GL_FALSE; } } @@ -160,6 +163,7 @@ link_varying_vars(GLcontext *ctx, if (shProg->Varying->NumParameters > ctx->Const.MaxVarying) { link_error(shProg, "Too many varying variables"); + _mesa_free(map); return GL_FALSE; } @@ -199,7 +203,7 @@ link_varying_vars(GLcontext *ctx, } } - free(map); + _mesa_free(map); /* these will get recomputed before linking is completed */ prog->InputsRead = 0x0; -- cgit v1.2.3 From 3e45788d5dd7af4635988d8fd9f1bfaa77d1dd9c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 16:39:01 -0600 Subject: intel: fix src offset bug in do_copy_texsubimage() Use src->draw_offset intead of zero. Zero usually worked, except when the src renderbuffer is actually a texture mipmap level higher than zero. Fixes progs/test/blitfb.c test. --- src/mesa/drivers/dri/intel/intel_tex_copy.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index c7c48e3d97..7e0fed89f4 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -158,7 +158,7 @@ do_copy_texsubimage(struct intel_context *intel, intelImage->mt->cpp, src_pitch, src->buffer, - 0, + src->draw_offset, src->tiling, intelImage->mt->pitch, dst_bo, -- cgit v1.2.3 From 33531614de94d396d10a3bed4a020abe2e2a40b5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 26 Oct 2009 17:00:48 -0600 Subject: intel: fix comment, formatting --- src/mesa/drivers/dri/intel/intel_buffers.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index e7357e78c5..a36438b5e8 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -192,7 +192,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) } else { /* Get the intel_renderbuffer for the single colorbuffer we're drawing - * into, and set up cliprects if it's . + * into, and set up cliprects if it's a DRI1 window front buffer. */ if (fb->Name == 0) { intel->constant_cliprect = intel->driScreen->dri2.enabled; @@ -209,7 +209,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) if (!intel->constant_cliprect && intel->front_cliprects) intel_batchbuffer_flush(intel->batch); intel->front_cliprects = GL_FALSE; - colorRegions[0]= intel_get_rb_region(fb, BUFFER_BACK_LEFT); + colorRegions[0] = intel_get_rb_region(fb, BUFFER_BACK_LEFT); } } else { -- cgit v1.2.3 From 72cb441c2feb7e5f11fc84a2d9f551da94ce2f16 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 13:51:51 -0600 Subject: mesa: avoid redundant state setting in glClientActiveTexture Plus add code for verbose/debugging. --- src/mesa/main/texstate.c | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 16492bd7bc..c735e18aff 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -318,11 +318,18 @@ _mesa_ClientActiveTextureARB(GLenum texture) GLuint texUnit = texture - GL_TEXTURE0; ASSERT_OUTSIDE_BEGIN_END(ctx); + if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glClientActiveTexture %s\n", + _mesa_lookup_enum_by_nr(texture)); + if (texUnit >= ctx->Const.MaxTextureCoordUnits) { _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(texture)"); return; } + if (ctx->Array.ActiveTexture == texUnit) + return; + FLUSH_VERTICES(ctx, _NEW_ARRAY); ctx->Array.ActiveTexture = texUnit; } -- cgit v1.2.3 From 58a4328e96160ad6c529edb321cdc5ea929a3f02 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 13:52:37 -0600 Subject: mesa: minor code clean-up in client_state() --- src/mesa/main/enable.c | 21 +++++++++++---------- 1 file changed, 11 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 4383aed669..12ce14c5d0 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -55,46 +55,47 @@ static void client_state(GLcontext *ctx, GLenum cap, GLboolean state) { + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; GLuint flag; GLboolean *var; switch (cap) { case GL_VERTEX_ARRAY: - var = &ctx->Array.ArrayObj->Vertex.Enabled; + var = &arrayObj->Vertex.Enabled; flag = _NEW_ARRAY_VERTEX; break; case GL_NORMAL_ARRAY: - var = &ctx->Array.ArrayObj->Normal.Enabled; + var = &arrayObj->Normal.Enabled; flag = _NEW_ARRAY_NORMAL; break; case GL_COLOR_ARRAY: - var = &ctx->Array.ArrayObj->Color.Enabled; + var = &arrayObj->Color.Enabled; flag = _NEW_ARRAY_COLOR0; break; case GL_INDEX_ARRAY: - var = &ctx->Array.ArrayObj->Index.Enabled; + var = &arrayObj->Index.Enabled; flag = _NEW_ARRAY_INDEX; break; case GL_TEXTURE_COORD_ARRAY: - var = &ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled; + var = &arrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled; flag = _NEW_ARRAY_TEXCOORD(ctx->Array.ActiveTexture); break; case GL_EDGE_FLAG_ARRAY: - var = &ctx->Array.ArrayObj->EdgeFlag.Enabled; + var = &arrayObj->EdgeFlag.Enabled; flag = _NEW_ARRAY_EDGEFLAG; break; case GL_FOG_COORDINATE_ARRAY_EXT: - var = &ctx->Array.ArrayObj->FogCoord.Enabled; + var = &arrayObj->FogCoord.Enabled; flag = _NEW_ARRAY_FOGCOORD; break; case GL_SECONDARY_COLOR_ARRAY_EXT: - var = &ctx->Array.ArrayObj->SecondaryColor.Enabled; + var = &arrayObj->SecondaryColor.Enabled; flag = _NEW_ARRAY_COLOR1; break; #if FEATURE_point_size_array case GL_POINT_SIZE_ARRAY_OES: - var = &ctx->Array.ArrayObj->PointSize.Enabled; + var = &arrayObj->PointSize.Enabled; flag = _NEW_ARRAY_POINT_SIZE; break; #endif @@ -120,7 +121,7 @@ client_state(GLcontext *ctx, GLenum cap, GLboolean state) { GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV; ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib)); - var = &ctx->Array.ArrayObj->VertexAttrib[n].Enabled; + var = &arrayObj->VertexAttrib[n].Enabled; flag = _NEW_ARRAY_ATTRIB(n); } break; -- cgit v1.2.3 From 403181b91355c733883d0a6d7f48440212226d45 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 13:59:32 -0600 Subject: mesa: more texture debug code changes, improvements --- src/mesa/main/debug.c | 93 ++++++++++++++++++++++++++++++++++++--------------- src/mesa/main/debug.h | 6 ++-- 2 files changed, 69 insertions(+), 30 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 0e35617575..24ced0d6c9 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -58,6 +58,31 @@ const char *_mesa_prim_name[GL_POLYGON+4] = { "unknown state" }; + +static const char * +tex_target_name(GLenum tgt) +{ + static const struct { + GLenum target; + const char *name; + } tex_targets[] = { + { GL_TEXTURE_1D, "GL_TEXTURE_1D" }, + { GL_TEXTURE_2D, "GL_TEXTURE_2D" }, + { GL_TEXTURE_3D, "GL_TEXTURE_3D" }, + { GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" }, + { GL_TEXTURE_RECTANGLE, "GL_TEXTURE_RECTANGLE" }, + { GL_TEXTURE_1D_ARRAY_EXT, "GL_TEXTURE_1D_ARRAY" }, + { GL_TEXTURE_2D_ARRAY_EXT, "GL_TEXTURE_2D_ARRAY" } + }; + GLuint i; + for (i = 0; i < Elements(tex_targets); i++) { + if (tex_targets[i].target == tgt) + return tex_targets[i].name; + } + return "UNKNOWN TEX TARGET"; +} + + void _mesa_print_state( const char *msg, GLuint state ) { @@ -291,7 +316,7 @@ write_texture_image(struct gl_texture_object *texObj, buffer, texObj, img); /* make filename */ - _mesa_sprintf(s, "/tmp/teximage%u.ppm", texObj->Name); + _mesa_sprintf(s, "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face); _mesa_printf(" Writing image level %u to %s\n", level, s); write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE); @@ -342,27 +367,36 @@ write_renderbuffer_image(const struct gl_renderbuffer *rb) } -static GLboolean DumpImages; +/** How many texture images (mipmap levels, faces) to write to files */ +#define WRITE_NONE 0 +#define WRITE_ONE 1 +#define WRITE_ALL 2 + +static GLuint WriteImages; static void -dump_texture(struct gl_texture_object *texObj) +dump_texture(struct gl_texture_object *texObj, GLuint writeImages) { - int i; + const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; GLboolean written = GL_FALSE; + GLuint i, j; _mesa_printf("Texture %u\n", texObj->Name); - _mesa_printf(" Target 0x%x\n", texObj->Target); + _mesa_printf(" Target %s\n", tex_target_name(texObj->Target)); for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { - struct gl_texture_image *texImg = texObj->Image[0][i]; - if (texImg) { - _mesa_printf(" Image %u: %d x %d x %d, format %u at %p\n", i, - texImg->Width, texImg->Height, texImg->Depth, - texImg->TexFormat->MesaFormat, texImg->Data); - if (DumpImages && !written) { - GLuint face = 0; - write_texture_image(texObj, face, i); - written = GL_TRUE; + for (j = 0; j < numFaces; j++) { + struct gl_texture_image *texImg = texObj->Image[j][i]; + if (texImg) { + _mesa_printf(" Face %u level %u: %d x %d x %d, format %u at %p\n", + j, i, + texImg->Width, texImg->Height, texImg->Depth, + texImg->TexFormat->MesaFormat, texImg->Data); + if (writeImages == WRITE_ALL || + (writeImages == WRITE_ONE && !written)) { + write_texture_image(texObj, j, i); + written = GL_TRUE; + } } } } @@ -373,13 +407,12 @@ dump_texture(struct gl_texture_object *texObj) * Dump a single texture. */ void -_mesa_dump_texture(GLuint texture, GLboolean dumpImages) +_mesa_dump_texture(GLuint texture, GLuint writeImages) { GET_CURRENT_CONTEXT(ctx); struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture); if (texObj) { - DumpImages = dumpImages; - dump_texture(texObj); + dump_texture(texObj, writeImages); } } @@ -389,7 +422,7 @@ dump_texture_cb(GLuint id, void *data, void *userData) { struct gl_texture_object *texObj = (struct gl_texture_object *) data; (void) userData; - dump_texture(texObj); + dump_texture(texObj, WriteImages); } @@ -398,38 +431,44 @@ dump_texture_cb(GLuint id, void *data, void *userData) * If dumpImages is true, write PPM of level[0] image to a file. */ void -_mesa_dump_textures(GLboolean dumpImages) +_mesa_dump_textures(GLuint writeImages) { GET_CURRENT_CONTEXT(ctx); - DumpImages = dumpImages; + WriteImages = writeImages; _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx); } static void -dump_renderbuffer_cb(GLuint id, void *data, void *userData) +dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage) { - const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data; - (void) userData; - _mesa_printf("Renderbuffer %u: %u x %u IntFormat = %s\n", rb->Name, rb->Width, rb->Height, _mesa_lookup_enum_by_nr(rb->InternalFormat)); - if (DumpImages) { + if (writeImage) { write_renderbuffer_image(rb); } } +static void +dump_renderbuffer_cb(GLuint id, void *data, void *userData) +{ + const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data; + (void) userData; + dump_renderbuffer(rb, WriteImages); +} + + /** * Print basic info about all renderbuffers to stdout. * If dumpImages is true, write PPM of level[0] image to a file. */ void -_mesa_dump_renderbuffers(GLboolean dumpImages) +_mesa_dump_renderbuffers(GLboolean writeImages) { GET_CURRENT_CONTEXT(ctx); - DumpImages = dumpImages; + WriteImages = writeImages; _mesa_HashWalk(ctx->Shared->RenderBuffers, dump_renderbuffer_cb, ctx); } diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h index f66f774a45..d12ea602dd 100644 --- a/src/mesa/main/debug.h +++ b/src/mesa/main/debug.h @@ -58,13 +58,13 @@ extern void _mesa_init_debug( GLcontext *ctx ); #endif extern void -_mesa_dump_texture(GLuint texture, GLboolean dumpImages); +_mesa_dump_texture(GLuint texture, GLuint writeImages); extern void -_mesa_dump_textures(GLboolean dumpImages); +_mesa_dump_textures(GLuint writeImages); extern void -_mesa_dump_renderbuffers(GLboolean dumpImages); +_mesa_dump_renderbuffers(GLboolean writeImages); extern void _mesa_dump_color_buffer(const char *filename); -- cgit v1.2.3 From 05ec586851290698730990cd810e1fe4d74d2749 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 14:16:59 -0600 Subject: mesa: s/Bilt/Blit --- src/mesa/drivers/common/meta.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index b38f22e130..64b77d864c 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -1025,7 +1025,7 @@ init_blit_depth_pixels(GLcontext *ctx) /** - * Try to do a glBiltFramebuffer using no-copy texturing. + * Try to do a glBlitFramebuffer using no-copy texturing. * We can do this when the src renderbuffer is actually a texture. * But if the src buffer == dst buffer we cannot do this. * -- cgit v1.2.3 From 7fd8c6ca2a6e94d60c02e9c271b00c565c2464cb Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 16:37:00 -0600 Subject: intel: use _mesa_get_current_tex_unit() helper --- src/mesa/drivers/dri/intel/intel_tex_copy.c | 15 ++++++--------- 1 file changed, 6 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 7e0fed89f4..0284687164 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -29,6 +29,7 @@ #include "main/enums.h" #include "main/image.h" #include "main/teximage.h" +#include "main/texstate.h" #include "main/mipmap.h" #include "drivers/common/meta.h" @@ -183,8 +184,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border) { - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); struct gl_texture_image *texImage = @@ -231,8 +231,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); struct gl_texture_image *texImage = @@ -247,7 +246,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, */ ctx->Driver.TexImage2D(ctx, target, level, internalFormat, width, height, border, - GL_RGBA, CHAN_TYPE, NULL, + GL_RGBA, GL_UNSIGNED_BYTE, NULL, &ctx->DefaultPacking, texObj, texImage); srcx = x; @@ -277,8 +276,7 @@ static void intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); struct gl_texture_image *texImage = @@ -303,8 +301,7 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); struct gl_texture_image *texImage = -- cgit v1.2.3 From 3c716669211c00d106ded2df342b4a2525f4795b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 16:37:25 -0600 Subject: intel: minor clean-up, comments --- src/mesa/drivers/dri/intel/intel_tex_copy.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 0284687164..bb21dd5ed9 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -93,8 +93,7 @@ do_copy_texsubimage(struct intel_context *intel, GLint x, GLint y, GLsizei width, GLsizei height) { GLcontext *ctx = &intel->ctx; - const struct intel_region *src = - get_teximage_source(intel, internalFormat); + const struct intel_region *src = get_teximage_source(intel, internalFormat); if (!intelImage->mt || !src) { if (INTEL_DEBUG & DEBUG_FALLBACKS) @@ -121,6 +120,7 @@ do_copy_texsubimage(struct intel_context *intel, GLuint image_x, image_y; GLshort src_pitch; + /* get dest x/y in destination texture */ intel_miptree_get_image_offset(intelImage->mt, intelImage->level, intelImage->face, @@ -155,6 +155,7 @@ do_copy_texsubimage(struct intel_context *intel, src_pitch = src->pitch; } + /* blit from src buffer to texture */ if (!intelEmitCopyBlit(intel, intelImage->mt->cpp, src_pitch, -- cgit v1.2.3 From 507cf530b951b5a65999dd4ed7529824bd035087 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 16:55:31 -0600 Subject: via: silence unused var warnings --- src/mesa/drivers/dri/unichrome/via_ioctl.c | 2 -- src/mesa/drivers/dri/unichrome/via_screen.c | 2 ++ 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index 6746f552ae..b34c133600 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -886,8 +886,6 @@ void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags) else if (vmesa->numClipRects) { drm_clip_rect_t *pbox = vmesa->pClipRects; __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - struct via_renderbuffer *const vrb = - (struct via_renderbuffer *) dPriv->driverPrivate; for (i = 0; i < vmesa->numClipRects; i++) { drm_clip_rect_t b; diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index 7cfc60a015..966ac41474 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -208,7 +208,9 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { +#if 0 viaScreenPrivate *screen = (viaScreenPrivate *) driScrnPriv->private; +#endif GLboolean swStencil = (mesaVis->stencilBits > 0 && mesaVis->depthBits != 24); -- cgit v1.2.3 From 21f8d31cfd9612fdf2bd39901472a6f3f11ddfda Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 16:59:23 -0600 Subject: mesa: debug code for glBlitFramebuffer() --- src/mesa/main/fbobject.c | 55 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 55 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 0040099a69..55709ebf9e 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -51,6 +51,9 @@ /** Set this to 1 to help debug FBO incompleteness problems */ #define DEBUG_FBO 0 +/** Set this to 1 to debug/log glBlitFramebuffer() calls */ +#define DEBUG_BLIT 0 + /** * Notes: @@ -1932,6 +1935,20 @@ _mesa_GenerateMipmapEXT(GLenum target) #if FEATURE_EXT_framebuffer_blit + +static const struct gl_renderbuffer_attachment * +find_attachment(const struct gl_framebuffer *fb, const struct gl_renderbuffer *rb) +{ + GLuint i; + for (i = 0; i < Elements(fb->Attachment); i++) { + if (fb->Attachment[i].Renderbuffer == rb) + return &fb->Attachment[i]; + } + return NULL; +} + + + /** * Blit rectangular region, optionally from one framebuffer to another. * @@ -2059,6 +2076,44 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, return; } + /* Debug code */ + if (DEBUG_BLIT) { + _mesa_printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d," + " 0x%x, 0x%x)\n", + srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1, + mask, filter); + if (colorReadRb) { + const struct gl_renderbuffer_attachment *att; + + att = find_attachment(readFb, colorReadRb); + _mesa_printf(" Src FBO %u RB %u (%dx%d) ", + readFb->Name, colorReadRb->Name, + colorReadRb->Width, colorReadRb->Height); + if (att && att->Texture) { + _mesa_printf("Tex %u tgt 0x%x level %u face %u", + att->Texture->Name, + att->Texture->Target, + att->TextureLevel, + att->CubeMapFace); + } + _mesa_printf("\n"); + + att = find_attachment(drawFb, colorDrawRb); + _mesa_printf(" Dst FBO %u RB %u (%dx%d) ", + drawFb->Name, colorDrawRb->Name, + colorDrawRb->Width, colorDrawRb->Height); + if (att && att->Texture) { + _mesa_printf("Tex %u tgt 0x%x level %u face %u", + att->Texture->Name, + att->Texture->Target, + att->TextureLevel, + att->CubeMapFace); + } + _mesa_printf("\n"); + } + } + ASSERT(ctx->Driver.BlitFramebuffer); ctx->Driver.BlitFramebuffer(ctx, srcX0, srcY0, srcX1, srcY1, -- cgit v1.2.3 From f8155ef51f10bd7f084ea676f7b70af8ef429caa Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 17:01:26 -0600 Subject: intel: silence warning --- src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index f313f8e442..99330b6ddf 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -33,6 +33,7 @@ #include "main/macros.h" #include "main/bufferobj.h" #include "main/pixelstore.h" +#include "main/polygon.h" #include "main/state.h" #include "main/teximage.h" #include "main/texenv.h" -- cgit v1.2.3 From 52374d7e4cc183fb783a7012b026d4254ca43b14 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 17:05:08 -0600 Subject: radeon: add case for MESA_FORMAT_X8_Z24 in radeon_create_renderbuffer() --- src/mesa/drivers/dri/radeon/radeon_fbo.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 3f0ab83996..9e6e8994fa 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -280,12 +280,17 @@ radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv) rrb->base.DataType = GL_UNSIGNED_SHORT; rrb->base._BaseFormat = GL_DEPTH_COMPONENT; break; + case MESA_FORMAT_X8_Z24: + rrb->base.DataType = GL_UNSIGNED_INT; + rrb->base._BaseFormat = GL_DEPTH_COMPONENT; + break; case MESA_FORMAT_S8_Z24: rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; rrb->base._BaseFormat = GL_DEPTH_STENCIL; break; default: - fprintf(stderr, "%s: Unknown format 0x%04x\n", __FUNCTION__, format); + fprintf(stderr, "%s: Unknown format %s\n", + __FUNCTION__, _mesa_get_format_name(format)); _mesa_delete_renderbuffer(&rrb->base); return NULL; } -- cgit v1.2.3 From b7eea8c616092f5473a323fba585b04c47ae2010 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 17:34:29 -0600 Subject: intel: added region draw_x/y offsets in x/y_tile_swizzle() funcs This fixes the second part of bug 23552. --- src/mesa/drivers/dri/intel/intel_span.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 8df4990880..e71366a182 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -163,6 +163,9 @@ static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb, int x_tile_number, y_tile_number; int tile_off, tile_base; + x += irb->region->draw_x; + y += irb->region->draw_y; + tile_stride = (irb->region->pitch * irb->region->cpp) << 3; xbyte = x * irb->region->cpp; @@ -218,6 +221,9 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, int x_tile_number, y_tile_number; int tile_off, tile_base; + x += irb->region->draw_x; + y += irb->region->draw_y; + tile_stride = (irb->region->pitch * irb->region->cpp) << 5; xbyte = x * irb->region->cpp; -- cgit v1.2.3 From 2643a7ba2972ab8284aa911cc92ab0be163cb92f Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 20 Oct 2009 14:51:53 -0700 Subject: intel: Fix flipped condition in ARB_sync GetSYnciv(GL_SYNC_STATUS). Bug #24435 (cherry picked from commit d56125a298106d81e10674f1c4b3b43b51a5139d) --- src/mesa/drivers/dri/intel/intel_syncobj.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_syncobj.c b/src/mesa/drivers/dri/intel/intel_syncobj.c index 1286fe929b..0d7889d3c2 100644 --- a/src/mesa/drivers/dri/intel/intel_syncobj.c +++ b/src/mesa/drivers/dri/intel/intel_syncobj.c @@ -114,7 +114,7 @@ static void intel_check_sync(GLcontext *ctx, struct gl_sync_object *s) { struct intel_sync_object *sync = (struct intel_sync_object *)s; - if (sync->bo && drm_intel_bo_busy(sync->bo)) { + if (sync->bo && !drm_intel_bo_busy(sync->bo)) { drm_intel_bo_unreference(sync->bo); sync->bo = NULL; s->StatusFlag = 1; -- cgit v1.2.3 From 0f255d195651f104a0c0bed84039b656d94ac4cc Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 27 Oct 2009 11:44:56 -0700 Subject: ARB prog parser: Don't leak symbol table header structures --- src/mesa/shader/symbol_table.c | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/symbol_table.c b/src/mesa/shader/symbol_table.c index 7a9aa7b8f6..42601a7765 100644 --- a/src/mesa/shader/symbol_table.c +++ b/src/mesa/shader/symbol_table.c @@ -73,6 +73,9 @@ struct symbol { /** */ struct symbol_header { + /** Linkage in list of all headers in a given symbol table. */ + struct symbol_header *next; + /** Symbol name. */ const char *name; @@ -102,6 +105,9 @@ struct _mesa_symbol_table { /** Top of scope stack. */ struct scope_level *current_scope; + + /** List of all symbol headers in the table. */ + struct symbol_header *hdr; }; @@ -301,6 +307,8 @@ _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *table, hdr->name = name; hash_table_insert(table->ht, hdr, name); + hdr->next = table->hdr; + table->hdr = hdr; } check_symbol_table(table); @@ -341,10 +349,18 @@ _mesa_symbol_table_ctor(void) void _mesa_symbol_table_dtor(struct _mesa_symbol_table *table) { + struct symbol_header *hdr; + struct symbol_header *next; + while (table->current_scope != NULL) { _mesa_symbol_table_pop_scope(table); } + for (hdr = table->hdr; hdr != NULL; hdr = next) { + next = hdr->next; + _mesa_free(hdr); + } + hash_table_dtor(table->ht); free(table); } -- cgit v1.2.3 From 8df9587d68752f3369cc1eda1606d3b7c1041ec6 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 27 Oct 2009 11:46:29 -0700 Subject: ARB prog parser: Don't leak program string The program string is kept in the program object. On the second call into glProgramStringARB the previous kept string would be leaked. --- src/mesa/shader/program_parse.y | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index ae9e15ae5a..c3152aa2f8 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -2278,6 +2278,10 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str, _mesa_memcpy (strz, str, len); strz[len] = '\0'; + if (state->prog->String != NULL) { + _mesa_free(state->prog->String); + } + state->prog->String = strz; state->st = _mesa_symbol_table_ctor(); -- cgit v1.2.3 From 93dae6761bc90bbd43b450d2673620ec189b2c7a Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 27 Oct 2009 13:40:18 -0700 Subject: ARB prog parser: Fix epic memory leak in lexer / parser interface Anything that matched IDENTIFIER was strdup'ed and returned to the parser. However, almost every case of IDENTIFIER in the parser just dropped the returned string on the floor. Every swizzle string, every option string, every use of a variable, etc. leaked memory. Create a temporary buffer in the parser state (string_dumpster and dumpster_size). Return strings from the lexer to the parser in the buffer. Grow the buffer as needed. When the parser needs to keep a string (i.e., delcaring a new variable), let it make a copy then. The only leak that valgrind now detects is /occasionally/ the copy of the program string in gl_program::String is leaked. I'm not seeing how. :( --- src/mesa/shader/lex.yy.c | 445 ++++++++++++++++++++---------------- src/mesa/shader/program_lexer.l | 45 +++- src/mesa/shader/program_parse.tab.c | 21 +- src/mesa/shader/program_parse.y | 17 +- src/mesa/shader/program_parser.h | 16 ++ 5 files changed, 337 insertions(+), 207 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c index fefef573ee..728c2dc272 100644 --- a/src/mesa/shader/lex.yy.c +++ b/src/mesa/shader/lex.yy.c @@ -53,7 +53,6 @@ typedef int flex_int32_t; typedef unsigned char flex_uint8_t; typedef unsigned short int flex_uint16_t; typedef unsigned int flex_uint32_t; -#endif /* ! C99 */ /* Limits of integral types. */ #ifndef INT8_MIN @@ -84,6 +83,8 @@ typedef unsigned int flex_uint32_t; #define UINT32_MAX (4294967295U) #endif +#endif /* ! C99 */ + #endif /* ! FLEXINT_H */ #ifdef __cplusplus @@ -157,7 +158,15 @@ typedef void* yyscan_t; /* Size of default input buffer. */ #ifndef YY_BUF_SIZE +#ifdef __ia64__ +/* On IA-64, the buffer size is 16k, not 8k. + * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case. + * Ditto for the __ia64__ case accordingly. + */ +#define YY_BUF_SIZE 32768 +#else #define YY_BUF_SIZE 16384 +#endif /* __ia64__ */ #endif /* The state buf must be large enough to hold one state per character in the main buffer. @@ -918,7 +927,7 @@ static yyconst flex_int16_t yy_chk[1023] = if (condition) { \ return token; \ } else { \ - yylval->string = strdup(yytext); \ + yylval->string = return_string(yyextra, yytext); \ return IDENTIFIER; \ } \ } while (0) @@ -941,7 +950,7 @@ static yyconst flex_int16_t yy_chk[1023] = yylval->temp_inst.SaturateMode = SATURATE_ ## sat; \ return token; \ } else { \ - yylval->string = strdup(yytext); \ + yylval->string = return_string(yyextra, yytext); \ return IDENTIFIER; \ } \ } while (0) @@ -949,6 +958,45 @@ static yyconst flex_int16_t yy_chk[1023] = #define SWIZZLE_INVAL MAKE_SWIZZLE4(SWIZZLE_NIL, SWIZZLE_NIL, \ SWIZZLE_NIL, SWIZZLE_NIL) +/** + * Send a string to the parser using asm_parser_state::string_dumpster + * + * Sends a string to the parser using asm_parser_state::string_dumpster as a + * temporary storage buffer. Data previously stored in + * asm_parser_state::string_dumpster will be lost. If + * asm_parser_state::string_dumpster is not large enough to hold the new + * string, the buffer size will be increased. The buffer size is \b never + * decreased. + * + * \param state Assembler parser state tracking + * \param str String to be passed to the parser + * + * \return + * A pointer to asm_parser_state::string_dumpster on success or \c NULL on + * failure. Currently the only failure case is \c ENOMEM. + */ +static char * +return_string(struct asm_parser_state *state, const char *str) +{ + const size_t len = strlen(str); + + if (len >= state->dumpster_size) { + char *const dumpster = _mesa_realloc(state->string_dumpster, + state->dumpster_size, + len + 1); + if (dumpster == NULL) { + return NULL; + } + + state->string_dumpster = dumpster; + state->dumpster_size = len + 1; + } + + memcpy(state->string_dumpster, str, len + 1); + return state->string_dumpster; +} + + static unsigned mask_from_char(char c) { @@ -1004,7 +1052,7 @@ swiz_from_char(char c) } while(0); #define YY_EXTRA_TYPE struct asm_parser_state * -#line 1008 "lex.yy.c" +#line 1056 "lex.yy.c" #define INITIAL 0 @@ -1141,7 +1189,12 @@ static int input (yyscan_t yyscanner ); /* Amount of stuff to slurp up with each read. */ #ifndef YY_READ_BUF_SIZE +#ifdef __ia64__ +/* On IA-64, the buffer size is 16k, not 8k */ +#define YY_READ_BUF_SIZE 16384 +#else #define YY_READ_BUF_SIZE 8192 +#endif /* __ia64__ */ #endif /* Copy whatever the last rule matched to the standard output. */ @@ -1149,7 +1202,7 @@ static int input (yyscan_t yyscanner ); /* This used to be an fputs(), but since the string might contain NUL's, * we now use fwrite(). */ -#define ECHO fwrite( yytext, yyleng, 1, yyout ) +#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0) #endif /* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, @@ -1160,7 +1213,7 @@ static int input (yyscan_t yyscanner ); if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ { \ int c = '*'; \ - unsigned n; \ + size_t n; \ for ( n = 0; n < max_size && \ (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ buf[n] = (char) c; \ @@ -1245,10 +1298,10 @@ YY_DECL register int yy_act; struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; -#line 137 "program_lexer.l" +#line 176 "program_lexer.l" -#line 1252 "lex.yy.c" +#line 1305 "lex.yy.c" yylval = yylval_param; @@ -1337,17 +1390,17 @@ do_action: /* This label is used only to access EOF actions. */ case 1: YY_RULE_SETUP -#line 139 "program_lexer.l" +#line 178 "program_lexer.l" { return ARBvp_10; } YY_BREAK case 2: YY_RULE_SETUP -#line 140 "program_lexer.l" +#line 179 "program_lexer.l" { return ARBfp_10; } YY_BREAK case 3: YY_RULE_SETUP -#line 141 "program_lexer.l" +#line 180 "program_lexer.l" { yylval->integer = at_address; return_token_or_IDENTIFIER(require_ARB_vp, ADDRESS); @@ -1355,760 +1408,760 @@ YY_RULE_SETUP YY_BREAK case 4: YY_RULE_SETUP -#line 145 "program_lexer.l" +#line 184 "program_lexer.l" { return ALIAS; } YY_BREAK case 5: YY_RULE_SETUP -#line 146 "program_lexer.l" +#line 185 "program_lexer.l" { return ATTRIB; } YY_BREAK case 6: YY_RULE_SETUP -#line 147 "program_lexer.l" +#line 186 "program_lexer.l" { return END; } YY_BREAK case 7: YY_RULE_SETUP -#line 148 "program_lexer.l" +#line 187 "program_lexer.l" { return OPTION; } YY_BREAK case 8: YY_RULE_SETUP -#line 149 "program_lexer.l" +#line 188 "program_lexer.l" { return OUTPUT; } YY_BREAK case 9: YY_RULE_SETUP -#line 150 "program_lexer.l" +#line 189 "program_lexer.l" { return PARAM; } YY_BREAK case 10: YY_RULE_SETUP -#line 151 "program_lexer.l" +#line 190 "program_lexer.l" { yylval->integer = at_temp; return TEMP; } YY_BREAK case 11: YY_RULE_SETUP -#line 153 "program_lexer.l" +#line 192 "program_lexer.l" { return_opcode( 1, VECTOR_OP, ABS, OFF); } YY_BREAK case 12: YY_RULE_SETUP -#line 154 "program_lexer.l" +#line 193 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, ABS, ZERO_ONE); } YY_BREAK case 13: YY_RULE_SETUP -#line 155 "program_lexer.l" +#line 194 "program_lexer.l" { return_opcode( 1, BIN_OP, ADD, OFF); } YY_BREAK case 14: YY_RULE_SETUP -#line 156 "program_lexer.l" +#line 195 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, ADD, ZERO_ONE); } YY_BREAK case 15: YY_RULE_SETUP -#line 157 "program_lexer.l" +#line 196 "program_lexer.l" { return_opcode(require_ARB_vp, ARL, ARL, OFF); } YY_BREAK case 16: YY_RULE_SETUP -#line 159 "program_lexer.l" +#line 198 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, CMP, OFF); } YY_BREAK case 17: YY_RULE_SETUP -#line 160 "program_lexer.l" +#line 199 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, CMP, ZERO_ONE); } YY_BREAK case 18: YY_RULE_SETUP -#line 161 "program_lexer.l" +#line 200 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, COS, OFF); } YY_BREAK case 19: YY_RULE_SETUP -#line 162 "program_lexer.l" +#line 201 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, COS, ZERO_ONE); } YY_BREAK case 20: YY_RULE_SETUP -#line 164 "program_lexer.l" +#line 203 "program_lexer.l" { return_opcode( 1, BIN_OP, DP3, OFF); } YY_BREAK case 21: YY_RULE_SETUP -#line 165 "program_lexer.l" +#line 204 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, DP3, ZERO_ONE); } YY_BREAK case 22: YY_RULE_SETUP -#line 166 "program_lexer.l" +#line 205 "program_lexer.l" { return_opcode( 1, BIN_OP, DP4, OFF); } YY_BREAK case 23: YY_RULE_SETUP -#line 167 "program_lexer.l" +#line 206 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, DP4, ZERO_ONE); } YY_BREAK case 24: YY_RULE_SETUP -#line 168 "program_lexer.l" +#line 207 "program_lexer.l" { return_opcode( 1, BIN_OP, DPH, OFF); } YY_BREAK case 25: YY_RULE_SETUP -#line 169 "program_lexer.l" +#line 208 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, DPH, ZERO_ONE); } YY_BREAK case 26: YY_RULE_SETUP -#line 170 "program_lexer.l" +#line 209 "program_lexer.l" { return_opcode( 1, BIN_OP, DST, OFF); } YY_BREAK case 27: YY_RULE_SETUP -#line 171 "program_lexer.l" +#line 210 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, DST, ZERO_ONE); } YY_BREAK case 28: YY_RULE_SETUP -#line 173 "program_lexer.l" +#line 212 "program_lexer.l" { return_opcode( 1, SCALAR_OP, EX2, OFF); } YY_BREAK case 29: YY_RULE_SETUP -#line 174 "program_lexer.l" +#line 213 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, EX2, ZERO_ONE); } YY_BREAK case 30: YY_RULE_SETUP -#line 175 "program_lexer.l" +#line 214 "program_lexer.l" { return_opcode(require_ARB_vp, SCALAR_OP, EXP, OFF); } YY_BREAK case 31: YY_RULE_SETUP -#line 177 "program_lexer.l" +#line 216 "program_lexer.l" { return_opcode( 1, VECTOR_OP, FLR, OFF); } YY_BREAK case 32: YY_RULE_SETUP -#line 178 "program_lexer.l" +#line 217 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, FLR, ZERO_ONE); } YY_BREAK case 33: YY_RULE_SETUP -#line 179 "program_lexer.l" +#line 218 "program_lexer.l" { return_opcode( 1, VECTOR_OP, FRC, OFF); } YY_BREAK case 34: YY_RULE_SETUP -#line 180 "program_lexer.l" +#line 219 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, FRC, ZERO_ONE); } YY_BREAK case 35: YY_RULE_SETUP -#line 182 "program_lexer.l" +#line 221 "program_lexer.l" { return_opcode(require_ARB_fp, KIL, KIL, OFF); } YY_BREAK case 36: YY_RULE_SETUP -#line 184 "program_lexer.l" +#line 223 "program_lexer.l" { return_opcode( 1, VECTOR_OP, LIT, OFF); } YY_BREAK case 37: YY_RULE_SETUP -#line 185 "program_lexer.l" +#line 224 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, LIT, ZERO_ONE); } YY_BREAK case 38: YY_RULE_SETUP -#line 186 "program_lexer.l" +#line 225 "program_lexer.l" { return_opcode( 1, SCALAR_OP, LG2, OFF); } YY_BREAK case 39: YY_RULE_SETUP -#line 187 "program_lexer.l" +#line 226 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, LG2, ZERO_ONE); } YY_BREAK case 40: YY_RULE_SETUP -#line 188 "program_lexer.l" +#line 227 "program_lexer.l" { return_opcode(require_ARB_vp, SCALAR_OP, LOG, OFF); } YY_BREAK case 41: YY_RULE_SETUP -#line 189 "program_lexer.l" +#line 228 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, LRP, OFF); } YY_BREAK case 42: YY_RULE_SETUP -#line 190 "program_lexer.l" +#line 229 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, LRP, ZERO_ONE); } YY_BREAK case 43: YY_RULE_SETUP -#line 192 "program_lexer.l" +#line 231 "program_lexer.l" { return_opcode( 1, TRI_OP, MAD, OFF); } YY_BREAK case 44: YY_RULE_SETUP -#line 193 "program_lexer.l" +#line 232 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, MAD, ZERO_ONE); } YY_BREAK case 45: YY_RULE_SETUP -#line 194 "program_lexer.l" +#line 233 "program_lexer.l" { return_opcode( 1, BIN_OP, MAX, OFF); } YY_BREAK case 46: YY_RULE_SETUP -#line 195 "program_lexer.l" +#line 234 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, MAX, ZERO_ONE); } YY_BREAK case 47: YY_RULE_SETUP -#line 196 "program_lexer.l" +#line 235 "program_lexer.l" { return_opcode( 1, BIN_OP, MIN, OFF); } YY_BREAK case 48: YY_RULE_SETUP -#line 197 "program_lexer.l" +#line 236 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, MIN, ZERO_ONE); } YY_BREAK case 49: YY_RULE_SETUP -#line 198 "program_lexer.l" +#line 237 "program_lexer.l" { return_opcode( 1, VECTOR_OP, MOV, OFF); } YY_BREAK case 50: YY_RULE_SETUP -#line 199 "program_lexer.l" +#line 238 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, MOV, ZERO_ONE); } YY_BREAK case 51: YY_RULE_SETUP -#line 200 "program_lexer.l" +#line 239 "program_lexer.l" { return_opcode( 1, BIN_OP, MUL, OFF); } YY_BREAK case 52: YY_RULE_SETUP -#line 201 "program_lexer.l" +#line 240 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, MUL, ZERO_ONE); } YY_BREAK case 53: YY_RULE_SETUP -#line 203 "program_lexer.l" +#line 242 "program_lexer.l" { return_opcode( 1, BINSC_OP, POW, OFF); } YY_BREAK case 54: YY_RULE_SETUP -#line 204 "program_lexer.l" +#line 243 "program_lexer.l" { return_opcode(require_ARB_fp, BINSC_OP, POW, ZERO_ONE); } YY_BREAK case 55: YY_RULE_SETUP -#line 206 "program_lexer.l" +#line 245 "program_lexer.l" { return_opcode( 1, SCALAR_OP, RCP, OFF); } YY_BREAK case 56: YY_RULE_SETUP -#line 207 "program_lexer.l" +#line 246 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, RCP, ZERO_ONE); } YY_BREAK case 57: YY_RULE_SETUP -#line 208 "program_lexer.l" +#line 247 "program_lexer.l" { return_opcode( 1, SCALAR_OP, RSQ, OFF); } YY_BREAK case 58: YY_RULE_SETUP -#line 209 "program_lexer.l" +#line 248 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, RSQ, ZERO_ONE); } YY_BREAK case 59: YY_RULE_SETUP -#line 211 "program_lexer.l" +#line 250 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SCS, OFF); } YY_BREAK case 60: YY_RULE_SETUP -#line 212 "program_lexer.l" +#line 251 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SCS, ZERO_ONE); } YY_BREAK case 61: YY_RULE_SETUP -#line 213 "program_lexer.l" +#line 252 "program_lexer.l" { return_opcode( 1, BIN_OP, SGE, OFF); } YY_BREAK case 62: YY_RULE_SETUP -#line 214 "program_lexer.l" +#line 253 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, SGE, ZERO_ONE); } YY_BREAK case 63: YY_RULE_SETUP -#line 215 "program_lexer.l" +#line 254 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SIN, OFF); } YY_BREAK case 64: YY_RULE_SETUP -#line 216 "program_lexer.l" +#line 255 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SIN, ZERO_ONE); } YY_BREAK case 65: YY_RULE_SETUP -#line 217 "program_lexer.l" +#line 256 "program_lexer.l" { return_opcode( 1, BIN_OP, SLT, OFF); } YY_BREAK case 66: YY_RULE_SETUP -#line 218 "program_lexer.l" +#line 257 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, SLT, ZERO_ONE); } YY_BREAK case 67: YY_RULE_SETUP -#line 219 "program_lexer.l" +#line 258 "program_lexer.l" { return_opcode( 1, BIN_OP, SUB, OFF); } YY_BREAK case 68: YY_RULE_SETUP -#line 220 "program_lexer.l" +#line 259 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, SUB, ZERO_ONE); } YY_BREAK case 69: YY_RULE_SETUP -#line 221 "program_lexer.l" +#line 260 "program_lexer.l" { return_opcode( 1, SWZ, SWZ, OFF); } YY_BREAK case 70: YY_RULE_SETUP -#line 222 "program_lexer.l" +#line 261 "program_lexer.l" { return_opcode(require_ARB_fp, SWZ, SWZ, ZERO_ONE); } YY_BREAK case 71: YY_RULE_SETUP -#line 224 "program_lexer.l" +#line 263 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, OFF); } YY_BREAK case 72: YY_RULE_SETUP -#line 225 "program_lexer.l" +#line 264 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, ZERO_ONE); } YY_BREAK case 73: YY_RULE_SETUP -#line 226 "program_lexer.l" +#line 265 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, OFF); } YY_BREAK case 74: YY_RULE_SETUP -#line 227 "program_lexer.l" +#line 266 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, ZERO_ONE); } YY_BREAK case 75: YY_RULE_SETUP -#line 228 "program_lexer.l" +#line 267 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, OFF); } YY_BREAK case 76: YY_RULE_SETUP -#line 229 "program_lexer.l" +#line 268 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, ZERO_ONE); } YY_BREAK case 77: YY_RULE_SETUP -#line 231 "program_lexer.l" +#line 270 "program_lexer.l" { return_opcode( 1, BIN_OP, XPD, OFF); } YY_BREAK case 78: YY_RULE_SETUP -#line 232 "program_lexer.l" +#line 271 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, XPD, ZERO_ONE); } YY_BREAK case 79: YY_RULE_SETUP -#line 234 "program_lexer.l" +#line 273 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); } YY_BREAK case 80: YY_RULE_SETUP -#line 235 "program_lexer.l" +#line 274 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); } YY_BREAK case 81: YY_RULE_SETUP -#line 236 "program_lexer.l" +#line 275 "program_lexer.l" { return PROGRAM; } YY_BREAK case 82: YY_RULE_SETUP -#line 237 "program_lexer.l" +#line 276 "program_lexer.l" { return STATE; } YY_BREAK case 83: YY_RULE_SETUP -#line 238 "program_lexer.l" +#line 277 "program_lexer.l" { return RESULT; } YY_BREAK case 84: YY_RULE_SETUP -#line 240 "program_lexer.l" +#line 279 "program_lexer.l" { return AMBIENT; } YY_BREAK case 85: YY_RULE_SETUP -#line 241 "program_lexer.l" +#line 280 "program_lexer.l" { return ATTENUATION; } YY_BREAK case 86: YY_RULE_SETUP -#line 242 "program_lexer.l" +#line 281 "program_lexer.l" { return BACK; } YY_BREAK case 87: YY_RULE_SETUP -#line 243 "program_lexer.l" +#line 282 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, CLIP); } YY_BREAK case 88: YY_RULE_SETUP -#line 244 "program_lexer.l" +#line 283 "program_lexer.l" { return COLOR; } YY_BREAK case 89: YY_RULE_SETUP -#line 245 "program_lexer.l" +#line 284 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, DEPTH); } YY_BREAK case 90: YY_RULE_SETUP -#line 246 "program_lexer.l" +#line 285 "program_lexer.l" { return DIFFUSE; } YY_BREAK case 91: YY_RULE_SETUP -#line 247 "program_lexer.l" +#line 286 "program_lexer.l" { return DIRECTION; } YY_BREAK case 92: YY_RULE_SETUP -#line 248 "program_lexer.l" +#line 287 "program_lexer.l" { return EMISSION; } YY_BREAK case 93: YY_RULE_SETUP -#line 249 "program_lexer.l" +#line 288 "program_lexer.l" { return ENV; } YY_BREAK case 94: YY_RULE_SETUP -#line 250 "program_lexer.l" +#line 289 "program_lexer.l" { return EYE; } YY_BREAK case 95: YY_RULE_SETUP -#line 251 "program_lexer.l" +#line 290 "program_lexer.l" { return FOGCOORD; } YY_BREAK case 96: YY_RULE_SETUP -#line 252 "program_lexer.l" +#line 291 "program_lexer.l" { return FOG; } YY_BREAK case 97: YY_RULE_SETUP -#line 253 "program_lexer.l" +#line 292 "program_lexer.l" { return FRONT; } YY_BREAK case 98: YY_RULE_SETUP -#line 254 "program_lexer.l" +#line 293 "program_lexer.l" { return HALF; } YY_BREAK case 99: YY_RULE_SETUP -#line 255 "program_lexer.l" +#line 294 "program_lexer.l" { return INVERSE; } YY_BREAK case 100: YY_RULE_SETUP -#line 256 "program_lexer.l" +#line 295 "program_lexer.l" { return INVTRANS; } YY_BREAK case 101: YY_RULE_SETUP -#line 257 "program_lexer.l" +#line 296 "program_lexer.l" { return LIGHT; } YY_BREAK case 102: YY_RULE_SETUP -#line 258 "program_lexer.l" +#line 297 "program_lexer.l" { return LIGHTMODEL; } YY_BREAK case 103: YY_RULE_SETUP -#line 259 "program_lexer.l" +#line 298 "program_lexer.l" { return LIGHTPROD; } YY_BREAK case 104: YY_RULE_SETUP -#line 260 "program_lexer.l" +#line 299 "program_lexer.l" { return LOCAL; } YY_BREAK case 105: YY_RULE_SETUP -#line 261 "program_lexer.l" +#line 300 "program_lexer.l" { return MATERIAL; } YY_BREAK case 106: YY_RULE_SETUP -#line 262 "program_lexer.l" +#line 301 "program_lexer.l" { return MAT_PROGRAM; } YY_BREAK case 107: YY_RULE_SETUP -#line 263 "program_lexer.l" +#line 302 "program_lexer.l" { return MATRIX; } YY_BREAK case 108: YY_RULE_SETUP -#line 264 "program_lexer.l" +#line 303 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, MATRIXINDEX); } YY_BREAK case 109: YY_RULE_SETUP -#line 265 "program_lexer.l" +#line 304 "program_lexer.l" { return MODELVIEW; } YY_BREAK case 110: YY_RULE_SETUP -#line 266 "program_lexer.l" +#line 305 "program_lexer.l" { return MVP; } YY_BREAK case 111: YY_RULE_SETUP -#line 267 "program_lexer.l" +#line 306 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, NORMAL); } YY_BREAK case 112: YY_RULE_SETUP -#line 268 "program_lexer.l" +#line 307 "program_lexer.l" { return OBJECT; } YY_BREAK case 113: YY_RULE_SETUP -#line 269 "program_lexer.l" +#line 308 "program_lexer.l" { return PALETTE; } YY_BREAK case 114: YY_RULE_SETUP -#line 270 "program_lexer.l" +#line 309 "program_lexer.l" { return PARAMS; } YY_BREAK case 115: YY_RULE_SETUP -#line 271 "program_lexer.l" +#line 310 "program_lexer.l" { return PLANE; } YY_BREAK case 116: YY_RULE_SETUP -#line 272 "program_lexer.l" +#line 311 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, POINT_TOK); } YY_BREAK case 117: YY_RULE_SETUP -#line 273 "program_lexer.l" +#line 312 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, POINTSIZE); } YY_BREAK case 118: YY_RULE_SETUP -#line 274 "program_lexer.l" +#line 313 "program_lexer.l" { return POSITION; } YY_BREAK case 119: YY_RULE_SETUP -#line 275 "program_lexer.l" +#line 314 "program_lexer.l" { return PRIMARY; } YY_BREAK case 120: YY_RULE_SETUP -#line 276 "program_lexer.l" +#line 315 "program_lexer.l" { return PROJECTION; } YY_BREAK case 121: YY_RULE_SETUP -#line 277 "program_lexer.l" +#line 316 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, RANGE); } YY_BREAK case 122: YY_RULE_SETUP -#line 278 "program_lexer.l" +#line 317 "program_lexer.l" { return ROW; } YY_BREAK case 123: YY_RULE_SETUP -#line 279 "program_lexer.l" +#line 318 "program_lexer.l" { return SCENECOLOR; } YY_BREAK case 124: YY_RULE_SETUP -#line 280 "program_lexer.l" +#line 319 "program_lexer.l" { return SECONDARY; } YY_BREAK case 125: YY_RULE_SETUP -#line 281 "program_lexer.l" +#line 320 "program_lexer.l" { return SHININESS; } YY_BREAK case 126: YY_RULE_SETUP -#line 282 "program_lexer.l" +#line 321 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, SIZE_TOK); } YY_BREAK case 127: YY_RULE_SETUP -#line 283 "program_lexer.l" +#line 322 "program_lexer.l" { return SPECULAR; } YY_BREAK case 128: YY_RULE_SETUP -#line 284 "program_lexer.l" +#line 323 "program_lexer.l" { return SPOT; } YY_BREAK case 129: YY_RULE_SETUP -#line 285 "program_lexer.l" +#line 324 "program_lexer.l" { return TEXCOORD; } YY_BREAK case 130: YY_RULE_SETUP -#line 286 "program_lexer.l" +#line 325 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, TEXENV); } YY_BREAK case 131: YY_RULE_SETUP -#line 287 "program_lexer.l" +#line 326 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN); } YY_BREAK case 132: YY_RULE_SETUP -#line 288 "program_lexer.l" +#line 327 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_Q); } YY_BREAK case 133: YY_RULE_SETUP -#line 289 "program_lexer.l" +#line 328 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_S); } YY_BREAK case 134: YY_RULE_SETUP -#line 290 "program_lexer.l" +#line 329 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_T); } YY_BREAK case 135: YY_RULE_SETUP -#line 291 "program_lexer.l" +#line 330 "program_lexer.l" { return TEXTURE; } YY_BREAK case 136: YY_RULE_SETUP -#line 292 "program_lexer.l" +#line 331 "program_lexer.l" { return TRANSPOSE; } YY_BREAK case 137: YY_RULE_SETUP -#line 293 "program_lexer.l" +#line 332 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, VTXATTRIB); } YY_BREAK case 138: YY_RULE_SETUP -#line 294 "program_lexer.l" +#line 333 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, WEIGHT); } YY_BREAK case 139: YY_RULE_SETUP -#line 296 "program_lexer.l" +#line 335 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEXTURE_UNIT); } YY_BREAK case 140: YY_RULE_SETUP -#line 297 "program_lexer.l" +#line 336 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_1D); } YY_BREAK case 141: YY_RULE_SETUP -#line 298 "program_lexer.l" +#line 337 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_2D); } YY_BREAK case 142: YY_RULE_SETUP -#line 299 "program_lexer.l" +#line 338 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_3D); } YY_BREAK case 143: YY_RULE_SETUP -#line 300 "program_lexer.l" +#line 339 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_CUBE); } YY_BREAK case 144: YY_RULE_SETUP -#line 301 "program_lexer.l" +#line 340 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_rect, TEX_RECT); } YY_BREAK case 145: YY_RULE_SETUP -#line 302 "program_lexer.l" +#line 341 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW1D); } YY_BREAK case 146: YY_RULE_SETUP -#line 303 "program_lexer.l" +#line 342 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW2D); } YY_BREAK case 147: YY_RULE_SETUP -#line 304 "program_lexer.l" +#line 343 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_rect, TEX_SHADOWRECT); } YY_BREAK case 148: YY_RULE_SETUP -#line 305 "program_lexer.l" +#line 344 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY1D); } YY_BREAK case 149: YY_RULE_SETUP -#line 306 "program_lexer.l" +#line 345 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY2D); } YY_BREAK case 150: YY_RULE_SETUP -#line 307 "program_lexer.l" +#line 346 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); } YY_BREAK case 151: YY_RULE_SETUP -#line 308 "program_lexer.l" +#line 347 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); } YY_BREAK case 152: YY_RULE_SETUP -#line 310 "program_lexer.l" +#line 349 "program_lexer.l" { - yylval->string = strdup(yytext); + yylval->string = return_string(yyextra, yytext); return IDENTIFIER; } YY_BREAK case 153: YY_RULE_SETUP -#line 315 "program_lexer.l" +#line 354 "program_lexer.l" { return DOT_DOT; } YY_BREAK case 154: YY_RULE_SETUP -#line 317 "program_lexer.l" +#line 356 "program_lexer.l" { yylval->integer = strtol(yytext, NULL, 10); return INTEGER; @@ -2116,7 +2169,7 @@ YY_RULE_SETUP YY_BREAK case 155: YY_RULE_SETUP -#line 321 "program_lexer.l" +#line 360 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; @@ -2128,7 +2181,7 @@ case 156: yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 325 "program_lexer.l" +#line 364 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; @@ -2136,7 +2189,7 @@ YY_RULE_SETUP YY_BREAK case 157: YY_RULE_SETUP -#line 329 "program_lexer.l" +#line 368 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; @@ -2144,7 +2197,7 @@ YY_RULE_SETUP YY_BREAK case 158: YY_RULE_SETUP -#line 333 "program_lexer.l" +#line 372 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; @@ -2152,7 +2205,7 @@ YY_RULE_SETUP YY_BREAK case 159: YY_RULE_SETUP -#line 338 "program_lexer.l" +#line 377 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_NOOP; yylval->swiz_mask.mask = WRITEMASK_XYZW; @@ -2161,7 +2214,7 @@ YY_RULE_SETUP YY_BREAK case 160: YY_RULE_SETUP -#line 344 "program_lexer.l" +#line 383 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XY @@ -2171,7 +2224,7 @@ YY_RULE_SETUP YY_BREAK case 161: YY_RULE_SETUP -#line 350 "program_lexer.l" +#line 389 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XZW; @@ -2180,7 +2233,7 @@ YY_RULE_SETUP YY_BREAK case 162: YY_RULE_SETUP -#line 355 "program_lexer.l" +#line 394 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_YZW; @@ -2189,7 +2242,7 @@ YY_RULE_SETUP YY_BREAK case 163: YY_RULE_SETUP -#line 361 "program_lexer.l" +#line 400 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_X @@ -2199,7 +2252,7 @@ YY_RULE_SETUP YY_BREAK case 164: YY_RULE_SETUP -#line 367 "program_lexer.l" +#line 406 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_Y @@ -2209,7 +2262,7 @@ YY_RULE_SETUP YY_BREAK case 165: YY_RULE_SETUP -#line 373 "program_lexer.l" +#line 412 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_ZW; @@ -2218,7 +2271,7 @@ YY_RULE_SETUP YY_BREAK case 166: YY_RULE_SETUP -#line 379 "program_lexer.l" +#line 418 "program_lexer.l" { const unsigned s = swiz_from_char(yytext[1]); yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s); @@ -2228,7 +2281,7 @@ YY_RULE_SETUP YY_BREAK case 167: YY_RULE_SETUP -#line 386 "program_lexer.l" +#line 425 "program_lexer.l" { yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]), swiz_from_char(yytext[2]), @@ -2240,7 +2293,7 @@ YY_RULE_SETUP YY_BREAK case 168: YY_RULE_SETUP -#line 395 "program_lexer.l" +#line 434 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_NOOP; yylval->swiz_mask.mask = WRITEMASK_XYZW; @@ -2249,7 +2302,7 @@ YY_RULE_SETUP YY_BREAK case 169: YY_RULE_SETUP -#line 401 "program_lexer.l" +#line 440 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XY @@ -2259,7 +2312,7 @@ YY_RULE_SETUP YY_BREAK case 170: YY_RULE_SETUP -#line 407 "program_lexer.l" +#line 446 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XZW; @@ -2268,7 +2321,7 @@ YY_RULE_SETUP YY_BREAK case 171: YY_RULE_SETUP -#line 412 "program_lexer.l" +#line 451 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_YZW; @@ -2277,7 +2330,7 @@ YY_RULE_SETUP YY_BREAK case 172: YY_RULE_SETUP -#line 418 "program_lexer.l" +#line 457 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_X @@ -2287,7 +2340,7 @@ YY_RULE_SETUP YY_BREAK case 173: YY_RULE_SETUP -#line 424 "program_lexer.l" +#line 463 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_Y @@ -2297,7 +2350,7 @@ YY_RULE_SETUP YY_BREAK case 174: YY_RULE_SETUP -#line 430 "program_lexer.l" +#line 469 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_ZW; @@ -2306,7 +2359,7 @@ YY_RULE_SETUP YY_BREAK case 175: YY_RULE_SETUP -#line 436 "program_lexer.l" +#line 475 "program_lexer.l" { const unsigned s = swiz_from_char(yytext[1]); yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s); @@ -2316,7 +2369,7 @@ YY_RULE_SETUP YY_BREAK case 176: YY_RULE_SETUP -#line 444 "program_lexer.l" +#line 483 "program_lexer.l" { if (require_ARB_vp) { return TEXGEN_R; @@ -2330,7 +2383,7 @@ YY_RULE_SETUP YY_BREAK case 177: YY_RULE_SETUP -#line 455 "program_lexer.l" +#line 494 "program_lexer.l" { yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]), swiz_from_char(yytext[2]), @@ -2342,13 +2395,13 @@ YY_RULE_SETUP YY_BREAK case 178: YY_RULE_SETUP -#line 464 "program_lexer.l" +#line 503 "program_lexer.l" { return DOT; } YY_BREAK case 179: /* rule 179 can match eol */ YY_RULE_SETUP -#line 466 "program_lexer.l" +#line 505 "program_lexer.l" { yylloc->first_line++; yylloc->first_column = 1; @@ -2359,7 +2412,7 @@ YY_RULE_SETUP YY_BREAK case 180: YY_RULE_SETUP -#line 473 "program_lexer.l" +#line 512 "program_lexer.l" /* eat whitespace */ ; YY_BREAK case 181: @@ -2367,20 +2420,20 @@ case 181: yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 474 "program_lexer.l" +#line 513 "program_lexer.l" /* eat comments */ ; YY_BREAK case 182: YY_RULE_SETUP -#line 475 "program_lexer.l" +#line 514 "program_lexer.l" { return yytext[0]; } YY_BREAK case 183: YY_RULE_SETUP -#line 476 "program_lexer.l" +#line 515 "program_lexer.l" ECHO; YY_BREAK -#line 2384 "lex.yy.c" +#line 2437 "lex.yy.c" case YY_STATE_EOF(INITIAL): yyterminate(); @@ -3148,8 +3201,8 @@ YY_BUFFER_STATE yy_scan_string (yyconst char * yystr , yyscan_t yyscanner) /** Setup the input buffer state to scan the given bytes. The next call to yylex() will * scan from a @e copy of @a bytes. - * @param bytes the byte buffer to scan - * @param len the number of bytes in the buffer pointed to by @a bytes. + * @param yybytes the byte buffer to scan + * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes. * @param yyscanner The scanner object. * @return the newly allocated buffer state object. */ @@ -3555,7 +3608,7 @@ void yyfree (void * ptr , yyscan_t yyscanner) #define YYTABLES_NAME "yytables" -#line 476 "program_lexer.l" +#line 515 "program_lexer.l" diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l index c2803ff707..6c4fad3037 100644 --- a/src/mesa/shader/program_lexer.l +++ b/src/mesa/shader/program_lexer.l @@ -40,7 +40,7 @@ if (condition) { \ return token; \ } else { \ - yylval->string = strdup(yytext); \ + yylval->string = return_string(yyextra, yytext); \ return IDENTIFIER; \ } \ } while (0) @@ -63,7 +63,7 @@ yylval->temp_inst.SaturateMode = SATURATE_ ## sat; \ return token; \ } else { \ - yylval->string = strdup(yytext); \ + yylval->string = return_string(yyextra, yytext); \ return IDENTIFIER; \ } \ } while (0) @@ -71,6 +71,45 @@ #define SWIZZLE_INVAL MAKE_SWIZZLE4(SWIZZLE_NIL, SWIZZLE_NIL, \ SWIZZLE_NIL, SWIZZLE_NIL) +/** + * Send a string to the parser using asm_parser_state::string_dumpster + * + * Sends a string to the parser using asm_parser_state::string_dumpster as a + * temporary storage buffer. Data previously stored in + * asm_parser_state::string_dumpster will be lost. If + * asm_parser_state::string_dumpster is not large enough to hold the new + * string, the buffer size will be increased. The buffer size is \b never + * decreased. + * + * \param state Assembler parser state tracking + * \param str String to be passed to the parser + * + * \return + * A pointer to asm_parser_state::string_dumpster on success or \c NULL on + * failure. Currently the only failure case is \c ENOMEM. + */ +static char * +return_string(struct asm_parser_state *state, const char *str) +{ + const size_t len = strlen(str); + + if (len >= state->dumpster_size) { + char *const dumpster = _mesa_realloc(state->string_dumpster, + state->dumpster_size, + len + 1); + if (dumpster == NULL) { + return NULL; + } + + state->string_dumpster = dumpster; + state->dumpster_size = len + 1; + } + + memcpy(state->string_dumpster, str, len + 1); + return state->string_dumpster; +} + + static unsigned mask_from_char(char c) { @@ -308,7 +347,7 @@ ARRAYSHADOW1D { return_token_or_IDENTIFIER(require_ARB_fp && require ARRAYSHADOW2D { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); } [_a-zA-Z$][_a-zA-Z0-9$]* { - yylval->string = strdup(yytext); + yylval->string = return_string(yyextra, yytext); return IDENTIFIER; } diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index c255e912ed..261b605a2d 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -4565,7 +4565,7 @@ yyreduce: "undefined variable binding in ALIAS statement"); YYERROR; } else { - _mesa_symbol_table_add_symbol(state->st, 0, (yyvsp[(2) - (4)].string), target); + _mesa_symbol_table_add_symbol(state->st, 0, strdup((yyvsp[(2) - (4)].string)), target); } ;} break; @@ -4896,10 +4896,14 @@ declare_variable(struct asm_parser_state *state, char *name, enum asm_type t, if (exist != NULL) { yyerror(locp, state, "redeclared identifier"); } else { - s = calloc(1, sizeof(struct asm_symbol)); - s->name = name; + const size_t name_len = strlen(name); + + s = calloc(1, sizeof(struct asm_symbol) + name_len + 1); + s->name = (char *)(s + 1); s->type = t; + memcpy((char *) s->name, name, name_len + 1); + switch (t) { case at_temp: if (state->prog->NumTemporaries >= state->limits->MaxTemps) { @@ -5147,6 +5151,11 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str, _mesa_memcpy (strz, str, len); strz[len] = '\0'; + if (state->prog->String != NULL) { + _mesa_free(state->prog->String); + state->prog->String = NULL; + } + state->prog->String = strz; state->st = _mesa_symbol_table_ctor(); @@ -5236,7 +5245,6 @@ error: for (sym = state->sym; sym != NULL; sym = temp) { temp = sym->next; - _mesa_free((void *) sym->name); _mesa_free(sym); } state->sym = NULL; @@ -5244,6 +5252,11 @@ error: _mesa_symbol_table_dtor(state->st); state->st = NULL; + if (state->string_dumpster != NULL) { + _mesa_free(state->string_dumpster); + state->dumpster_size = 0; + } + return result; } diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index c3152aa2f8..a23625d3fb 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -1919,7 +1919,7 @@ ALIAS_statement: ALIAS IDENTIFIER '=' IDENTIFIER "undefined variable binding in ALIAS statement"); YYERROR; } else { - _mesa_symbol_table_add_symbol(state->st, 0, $2, target); + _mesa_symbol_table_add_symbol(state->st, 0, strdup($2), target); } } ; @@ -2027,10 +2027,14 @@ declare_variable(struct asm_parser_state *state, char *name, enum asm_type t, if (exist != NULL) { yyerror(locp, state, "redeclared identifier"); } else { - s = calloc(1, sizeof(struct asm_symbol)); - s->name = name; + const size_t name_len = strlen(name); + + s = calloc(1, sizeof(struct asm_symbol) + name_len + 1); + s->name = (char *)(s + 1); s->type = t; + memcpy((char *) s->name, name, name_len + 1); + switch (t) { case at_temp: if (state->prog->NumTemporaries >= state->limits->MaxTemps) { @@ -2280,6 +2284,7 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str, if (state->prog->String != NULL) { _mesa_free(state->prog->String); + state->prog->String = NULL; } state->prog->String = strz; @@ -2371,7 +2376,6 @@ error: for (sym = state->sym; sym != NULL; sym = temp) { temp = sym->next; - _mesa_free((void *) sym->name); _mesa_free(sym); } state->sym = NULL; @@ -2379,5 +2383,10 @@ error: _mesa_symbol_table_dtor(state->st); state->st = NULL; + if (state->string_dumpster != NULL) { + _mesa_free(state->string_dumpster); + state->dumpster_size = 0; + } + return result; } diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h index fa47d84565..8d8b4d89bc 100644 --- a/src/mesa/shader/program_parser.h +++ b/src/mesa/shader/program_parser.h @@ -38,6 +38,13 @@ enum asm_type { at_output, }; +/** + * \note + * Objects of this type are allocated as the object plus the name of the + * symbol. That is, malloc(sizeof(struct asm_symbol) + strlen(name) + 1). + * Alternately, asm_symbol::name could be moved to the bottom of the structure + * and declared as 'char name[0];'. + */ struct asm_symbol { struct asm_symbol *next; /**< List linkage for freeing. */ const char *name; @@ -157,6 +164,15 @@ struct asm_parser_state { /*@}*/ + /** + * Buffer to hold strings transfered from the lexer to the parser + */ + /*@{*/ + char *string_dumpster; /**< String data transfered. */ + size_t dumpster_size; /**< Total size, in bytes, of the buffer. */ + /*@}*/ + + /** * Selected limits copied from gl_constants * -- cgit v1.2.3 From b44304efdee562b294e542ea0e47d6c758816ee8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 20:09:33 -0600 Subject: glsl: avoid redundant state changes in _mesa_use_program() --- src/mesa/shader/shader_api.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 30fa58ea52..453cd3964a 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1547,8 +1547,6 @@ _mesa_use_program(GLcontext *ctx, GLuint program) return; } - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); - if (program) { shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram"); if (!shProg) { @@ -1569,7 +1567,10 @@ _mesa_use_program(GLcontext *ctx, GLuint program) shProg = NULL; } - _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg); + if (ctx->Shader.CurrentProgram != shProg) { + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg); + } } -- cgit v1.2.3 From dd5691e8020df30c47e6d0e43a68b4f301ea4ea9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 20:10:30 -0600 Subject: mesa: code refactoring to eliminate a switch stmt in bind_buffer_object() --- src/mesa/main/bufferobj.c | 111 +++++++++++++++++++--------------------------- 1 file changed, 45 insertions(+), 66 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 189b5e1655..52c4995b0a 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -52,51 +52,55 @@ /** - * Get the buffer object bound to the specified target in a GL context. - * - * \param ctx GL context - * \param target Buffer object target to be retrieved. Currently this must - * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER. - * \return A pointer to the buffer object bound to \c target in the + * Return pointer to address of a buffer object target. + * \param ctx the GL context + * \param target the buffer object target to be retrieved. + * \return pointer to pointer to the buffer object bound to \c target in the * specified context or \c NULL if \c target is invalid. */ -static INLINE struct gl_buffer_object * -get_buffer(GLcontext *ctx, GLenum target) +static INLINE struct gl_buffer_object ** +get_buffer_target(GLcontext *ctx, GLenum target) { - struct gl_buffer_object * bufObj = NULL; - switch (target) { - case GL_ARRAY_BUFFER_ARB: - bufObj = ctx->Array.ArrayBufferObj; - break; - case GL_ELEMENT_ARRAY_BUFFER_ARB: - bufObj = ctx->Array.ElementArrayBufferObj; - break; - case GL_PIXEL_PACK_BUFFER_EXT: - bufObj = ctx->Pack.BufferObj; - break; - case GL_PIXEL_UNPACK_BUFFER_EXT: - bufObj = ctx->Unpack.BufferObj; - break; - case GL_COPY_READ_BUFFER: - if (ctx->Extensions.ARB_copy_buffer) { - bufObj = ctx->CopyReadBuffer; - } - break; - case GL_COPY_WRITE_BUFFER: - if (ctx->Extensions.ARB_copy_buffer) { - bufObj = ctx->CopyWriteBuffer; - } - break; - default: - /* error must be recorded by caller */ - return NULL; + case GL_ARRAY_BUFFER_ARB: + return &ctx->Array.ArrayBufferObj; + case GL_ELEMENT_ARRAY_BUFFER_ARB: + return &ctx->Array.ElementArrayBufferObj; + case GL_PIXEL_PACK_BUFFER_EXT: + return &ctx->Pack.BufferObj; + case GL_PIXEL_UNPACK_BUFFER_EXT: + return &ctx->Unpack.BufferObj; + case GL_COPY_READ_BUFFER: + if (ctx->Extensions.ARB_copy_buffer) { + return &ctx->CopyReadBuffer; + } + break; + case GL_COPY_WRITE_BUFFER: + if (ctx->Extensions.ARB_copy_buffer) { + return &ctx->CopyWriteBuffer; + } + break; + default: + return NULL; } + return NULL; +} - /* bufObj should point to NullBufferObj or a user-created buffer object */ - ASSERT(bufObj); - return bufObj; +/** + * Get the buffer object bound to the specified target in a GL context. + * \param ctx the GL context + * \param target the buffer object target to be retrieved. + * \return pointer to the buffer object bound to \c target in the + * specified context or \c NULL if \c target is invalid. + */ +static INLINE struct gl_buffer_object * +get_buffer(GLcontext *ctx, GLenum target) +{ + struct gl_buffer_object **bufObj = get_buffer_target(ctx, target); + if (bufObj) + return *bufObj; + return NULL; } @@ -552,6 +556,7 @@ _mesa_init_buffer_objects( GLcontext *ctx ) /** * Bind the specified target to buffer for the specified context. + * Called by glBindBuffer() and other functions. */ static void bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) @@ -560,40 +565,14 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) struct gl_buffer_object *newBufObj = NULL; struct gl_buffer_object **bindTarget = NULL; - switch (target) { - case GL_ARRAY_BUFFER_ARB: - bindTarget = &ctx->Array.ArrayBufferObj; - break; - case GL_ELEMENT_ARRAY_BUFFER_ARB: - bindTarget = &ctx->Array.ElementArrayBufferObj; - break; - case GL_PIXEL_PACK_BUFFER_EXT: - bindTarget = &ctx->Pack.BufferObj; - break; - case GL_PIXEL_UNPACK_BUFFER_EXT: - bindTarget = &ctx->Unpack.BufferObj; - break; - case GL_COPY_READ_BUFFER: - if (ctx->Extensions.ARB_copy_buffer) { - bindTarget = &ctx->CopyReadBuffer; - } - break; - case GL_COPY_WRITE_BUFFER: - if (ctx->Extensions.ARB_copy_buffer) { - bindTarget = &ctx->CopyWriteBuffer; - } - break; - default: - ; /* no-op / we'll hit the follow error test next */ - } - + bindTarget = get_buffer_target(ctx, target); if (!bindTarget) { _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)"); return; } /* Get pointer to old buffer object (to be unbound) */ - oldBufObj = get_buffer(ctx, target); + oldBufObj = *bindTarget; if (oldBufObj && oldBufObj->Name == buffer) return; /* rebinding the same buffer object- no change */ -- cgit v1.2.3 From 9519603f7405a1043ea39bf1dfaf4c88529ce2d1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 21:15:36 -0600 Subject: mesa: simplify teximage code with get_current_tex_object() --- src/mesa/main/teximage.c | 98 +++++++++++++++++++----------------------------- 1 file changed, 38 insertions(+), 60 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 465da6b046..cede1cce8d 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1022,6 +1022,18 @@ _mesa_clear_texture_image(GLcontext *ctx, struct gl_texture_image *texImage) } +/** + * Return pointer to texture object for given target on current texture unit. + */ +static struct gl_texture_object * +get_current_tex_object(GLcontext *ctx, GLenum target) +{ + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); + return _mesa_select_tex_object(ctx, texUnit, target); +} + + + /** * This is the fallback for Driver.TestProxyTexImage(). Test the texture * level, width, height and depth against the ctx->Const limits for textures. @@ -2164,7 +2176,6 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, if (target == GL_TEXTURE_1D) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); @@ -2177,8 +2188,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -2278,7 +2288,6 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, (ctx->Extensions.MESA_texture_array && target == GL_TEXTURE_1D_ARRAY_EXT)) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); @@ -2292,8 +2301,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -2389,7 +2397,6 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, (ctx->Extensions.MESA_texture_array && target == GL_TEXTURE_2D_ARRAY_EXT)) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); @@ -2402,8 +2409,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -2486,7 +2492,6 @@ _mesa_TexSubImage1D( GLenum target, GLint level, const GLvoid *pixels ) { GLsizei postConvWidth = width; - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage = NULL; GET_CURRENT_CONTEXT(ctx); @@ -2514,8 +2519,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level, } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); assert(texObj); _mesa_lock_texture(ctx, texObj); @@ -2553,7 +2557,6 @@ _mesa_TexSubImage2D( GLenum target, GLint level, const GLvoid *pixels ) { GLsizei postConvWidth = width, postConvHeight = height; - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); @@ -2582,8 +2585,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level, return; /* error was detected */ } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2621,7 +2623,6 @@ _mesa_TexSubImage3D( GLenum target, GLint level, GLenum format, GLenum type, const GLvoid *pixels ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); @@ -2642,8 +2643,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level, return; /* error was detected */ } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2684,7 +2684,6 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, GLint x, GLint y, GLsizei width, GLint border ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width; @@ -2711,8 +2710,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, postConvWidth, 1, border)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2756,7 +2754,6 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width, postConvHeight = height; @@ -2784,8 +2781,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, postConvWidth, postConvHeight, border)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2829,7 +2825,6 @@ void GLAPIENTRY _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width; @@ -2850,8 +2845,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 1, target, level)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2894,7 +2888,6 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width, postConvHeight = height; @@ -2912,8 +2905,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 2, target, level)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2959,7 +2951,6 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width, postConvHeight = height; @@ -2977,8 +2968,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 3, target, level)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3230,7 +3220,6 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, if (target == GL_TEXTURE_1D) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error = compressed_texture_error_check(ctx, 1, target, level, @@ -3240,8 +3229,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3292,11 +3280,10 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, } else { /* store the teximage parameters */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3334,9 +3321,9 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; + GLenum error = compressed_texture_error_check(ctx, 2, target, level, internalFormat, width, height, 1, border, imageSize); if (error) { @@ -3344,8 +3331,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3398,11 +3384,10 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, } else { /* store the teximage parameters */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3437,7 +3422,6 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, if (target == GL_TEXTURE_3D) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error = compressed_texture_error_check(ctx, 3, target, level, @@ -3447,8 +3431,8 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -3500,11 +3484,11 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, } else { /* store the teximage parameters */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + + texObj = get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); @@ -3526,7 +3510,6 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error; @@ -3542,8 +3525,7 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3582,7 +3564,6 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLenum format, GLsizei imageSize, const GLvoid *data) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error; @@ -3599,8 +3580,7 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3640,7 +3620,6 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error; @@ -3656,8 +3635,7 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { -- cgit v1.2.3 From f3c29bd74f01370a6bbff1329966ca9d1864315f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 21:03:44 -0600 Subject: mesa: consolidate CompressedTexSubImage1/2/3DARB() error checking --- src/mesa/main/teximage.c | 86 ++++++++++++++++++++++++++++++++---------------- 1 file changed, 58 insertions(+), 28 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index cede1cce8d..f632c10e76 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -3202,6 +3202,55 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, } +/** + * Do second part of glCompressedTexSubImage error checking. + * \return GL_TRUE if error found, GL_FALSE otherwise. + */ +static GLboolean +compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims, + GLsizei width, GLsizei height, + GLsizei depth, GLenum format, + struct gl_texture_image *texImage) +{ + + if ((GLint) format != texImage->InternalFormat) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCompressedTexSubImage%uD(format=0x%x)", dims, format); + return GL_TRUE; + } + + if (((width == 1 || width == 2) && + (GLuint) width != texImage->Width) || + (width > texImage->Width)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCompressedTexSubImage%uD(width=%d)", dims, width); + return GL_TRUE; + } + + if (dims >= 2) { + if (((height == 1 || height == 2) && + (GLuint) height != texImage->Height) || + (height > texImage->Height)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCompressedTexSubImage%uD(height=%d)", dims, height); + return GL_TRUE; + } + } + + if (dims >= 3) { + if (((depth == 1 || depth == 2) && + (GLuint) depth != texImage->Depth) || + (depth > texImage->Depth)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCompressedTexSubImage%uD(depth=%d)", dims, depth); + return GL_TRUE; + } + } + + return GL_FALSE; +} + + void GLAPIENTRY _mesa_CompressedTexImage1DARB(GLenum target, GLint level, @@ -3532,14 +3581,9 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, texImage = _mesa_select_tex_image(ctx, texObj, target, level); assert(texImage); - if ((GLint) format != texImage->InternalFormat) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTexSubImage1D(format)"); - } - else if ((width == 1 || width == 2) && - (GLuint) width != texImage->Width) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCompressedTexSubImage1D(width)"); + if (compressed_subtexture_error_check2(ctx, 1, width, 1, 1, + format, texImage)) { + /* error was recorded */ } else if (width > 0) { if (ctx->Driver.CompressedTexSubImage1D) { @@ -3587,15 +3631,9 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, texImage = _mesa_select_tex_image(ctx, texObj, target, level); assert(texImage); - if ((GLint) format != texImage->InternalFormat) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTexSubImage2D(format)"); - } - else if (((width == 1 || width == 2) - && (GLuint) width != texImage->Width) || - ((height == 1 || height == 2) - && (GLuint) height != texImage->Height)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage2D(size)"); + if (compressed_subtexture_error_check2(ctx, 2, width, height, 1, + format, texImage)) { + /* error was recorded */ } else if (width > 0 && height > 0) { if (ctx->Driver.CompressedTexSubImage2D) { @@ -3642,17 +3680,9 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, texImage = _mesa_select_tex_image(ctx, texObj, target, level); assert(texImage); - if ((GLint) format != texImage->InternalFormat) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTexSubImage3D(format)"); - } - else if (((width == 1 || width == 2) - && (GLuint) width != texImage->Width) || - ((height == 1 || height == 2) - && (GLuint) height != texImage->Height) || - ((depth == 1 || depth == 2) - && (GLuint) depth != texImage->Depth)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage3D(size)"); + if (compressed_subtexture_error_check2(ctx, 3, width, height, depth, + format, texImage)) { + /* error was recorded */ } else if (width > 0 && height > 0 && depth > 0) { if (ctx->Driver.CompressedTexSubImage3D) { -- cgit v1.2.3 From 6bc1e9fd6989483fbc1c94730a8014b4c62b242c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 27 Oct 2009 21:39:44 -0600 Subject: mesa: consolidate _mesa_CompressedTexSubImage[123]DARB() functions --- src/mesa/main/teximage.c | 152 +++++++++++++++++------------------------------ 1 file changed, 56 insertions(+), 96 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index f632c10e76..fe11adb6f1 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -3554,10 +3554,14 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, } -void GLAPIENTRY -_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, - GLsizei width, GLenum format, - GLsizei imageSize, const GLvoid *data) +/** + * Common helper for glCompressedTexSubImage1/2/3D(). + */ +static void +compressed_tex_sub_image(GLuint dims, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLsizei imageSize, const GLvoid *data) { struct gl_texture_object *texObj; struct gl_texture_image *texImage; @@ -3565,12 +3569,12 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - error = compressed_subtexture_error_check(ctx, 1, target, level, + error = compressed_subtexture_error_check(ctx, dims, target, level, xoffset, 0, 0, /* pos */ - width, 1, 1, /* size */ + width, height, depth, /* size */ format, imageSize); if (error) { - _mesa_error(ctx, error, "glCompressedTexSubImage1D"); + _mesa_error(ctx, error, "glCompressedTexSubImage%uD", dims); return; } @@ -3581,16 +3585,40 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, texImage = _mesa_select_tex_image(ctx, texObj, target, level); assert(texImage); - if (compressed_subtexture_error_check2(ctx, 1, width, 1, 1, + if (compressed_subtexture_error_check2(ctx, dims, width, height, depth, format, texImage)) { /* error was recorded */ } - else if (width > 0) { - if (ctx->Driver.CompressedTexSubImage1D) { - ctx->Driver.CompressedTexSubImage1D(ctx, target, level, - xoffset, width, - format, imageSize, data, - texObj, texImage); + else if (width > 0 && height > 0 && depth > 0) { + switch (dims) { + case 1: + if (ctx->Driver.CompressedTexSubImage1D) { + ctx->Driver.CompressedTexSubImage1D(ctx, target, level, + xoffset, width, + format, imageSize, data, + texObj, texImage); + } + break; + case 2: + if (ctx->Driver.CompressedTexSubImage2D) { + ctx->Driver.CompressedTexSubImage2D(ctx, target, level, + xoffset, yoffset, + width, height, + format, imageSize, data, + texObj, texImage); + } + break; + case 3: + if (ctx->Driver.CompressedTexSubImage3D) { + ctx->Driver.CompressedTexSubImage3D(ctx, target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, imageSize, data, + texObj, texImage); + } + break; + default: + ; } check_gen_mipmap(ctx, target, texObj, level); @@ -3602,53 +3630,24 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, } +void GLAPIENTRY +_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, + GLsizei width, GLenum format, + GLsizei imageSize, const GLvoid *data) +{ + compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1, + format, imageSize, data); +} + + void GLAPIENTRY _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) { - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - GLenum error; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - error = compressed_subtexture_error_check(ctx, 2, target, level, - xoffset, yoffset, 0, /* pos */ - width, height, 1, /* size */ - format, imageSize); - if (error) { - /* XXX proxy target? */ - _mesa_error(ctx, error, "glCompressedTexSubImage2D"); - return; - } - - texObj = get_current_tex_object(ctx, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - assert(texImage); - - if (compressed_subtexture_error_check2(ctx, 2, width, height, 1, - format, texImage)) { - /* error was recorded */ - } - else if (width > 0 && height > 0) { - if (ctx->Driver.CompressedTexSubImage2D) { - ctx->Driver.CompressedTexSubImage2D(ctx, target, level, - xoffset, yoffset, width, height, - format, imageSize, data, - texObj, texImage); - } - - check_gen_mipmap(ctx, target, texObj, level); - - ctx->NewState |= _NEW_TEXTURE; - } - } - _mesa_unlock_texture(ctx, texObj); + compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0, + width, height, 1, format, imageSize, data); } @@ -3658,47 +3657,8 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - GLenum error; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - error = compressed_subtexture_error_check(ctx, 3, target, level, - xoffset, yoffset, zoffset,/*pos*/ - width, height, depth, /*size*/ - format, imageSize); - if (error) { - _mesa_error(ctx, error, "glCompressedTexSubImage3D"); - return; - } - - texObj = get_current_tex_object(ctx, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - assert(texImage); - - if (compressed_subtexture_error_check2(ctx, 3, width, height, depth, - format, texImage)) { - /* error was recorded */ - } - else if (width > 0 && height > 0 && depth > 0) { - if (ctx->Driver.CompressedTexSubImage3D) { - ctx->Driver.CompressedTexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, imageSize, data, - texObj, texImage); - } - - check_gen_mipmap(ctx, target, texObj, level); - - ctx->NewState |= _NEW_TEXTURE; - } - } - _mesa_unlock_texture(ctx, texObj); + compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset, + width, height, depth, format, imageSize, data); } -- cgit v1.2.3 From a7d0665c00053839065592c339bfb298187a82be Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Wed, 28 Oct 2009 11:09:50 -0600 Subject: intel: Fix memory leak in event of mip tree allocation failure Signed-off-by: Brian Paul --- src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 0589d82db2..459e8fbd4b 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -134,8 +134,10 @@ intel_miptree_create(struct intel_context *intel, /* * pitch == 0 || height == 0 indicates the null texture */ - if (!mt || !mt->pitch || !mt->total_height) + if (!mt || !mt->pitch || !mt->total_height) { + free(mt); return NULL; + } mt->region = intel_region_alloc(intel, tiling, -- cgit v1.2.3 From 5e3b2baae74e6cde494b2fe5c6b32e3e8ef0ce87 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 28 Oct 2009 11:11:30 -0600 Subject: mesa: include imports.h to silence warning --- src/mesa/shader/symbol_table.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/symbol_table.c b/src/mesa/shader/symbol_table.c index 42601a7765..73eeb616f3 100644 --- a/src/mesa/shader/symbol_table.c +++ b/src/mesa/shader/symbol_table.c @@ -26,6 +26,7 @@ #include #include +#include "main/imports.h" #include "symbol_table.h" #include "hash_table.h" -- cgit v1.2.3 From 0219cd0961e6b47761fe6984dc6c0a8bfa6057d8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 28 Oct 2009 11:13:21 -0600 Subject: mesa: remove unneeded #includes --- src/mesa/shader/hash_table.c | 4 ---- src/mesa/shader/symbol_table.c | 5 ----- 2 files changed, 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/hash_table.c b/src/mesa/shader/hash_table.c index 881179f9d8..e89a2564d7 100644 --- a/src/mesa/shader/hash_table.c +++ b/src/mesa/shader/hash_table.c @@ -27,10 +27,6 @@ * * \author Ian Romanick */ -#include -#include - -#include #include "main/imports.h" #include "main/simple_list.h" diff --git a/src/mesa/shader/symbol_table.c b/src/mesa/shader/symbol_table.c index 73eeb616f3..1f6d9b844d 100644 --- a/src/mesa/shader/symbol_table.c +++ b/src/mesa/shader/symbol_table.c @@ -20,11 +20,6 @@ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ -#include -#include -#include -#include -#include #include "main/imports.h" #include "symbol_table.h" -- cgit v1.2.3 From c0a61c8442af3cfa810098d34bf6a21d11a5d720 Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Wed, 28 Oct 2009 13:09:44 -0600 Subject: intel: Fix memory leak in case of renderbuffer bad format Signed-off-by: Brian Paul --- src/mesa/drivers/dri/intel/intel_fbo.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index cf007d5b62..a49868bfef 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -385,6 +385,7 @@ intel_create_renderbuffer(GLenum intFormat) default: _mesa_problem(NULL, "Unexpected intFormat in intel_create_renderbuffer"); + _mesa_free(irb); return NULL; } -- cgit v1.2.3 From c451011d99a33350d70766f902ad09a0b606f7c2 Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Wed, 28 Oct 2009 01:38:40 +0100 Subject: mesa/st: fix crash in st_texture_image_copy Signed-off-by: Corbin Simpson --- src/mesa/state_tracker/st_texture.c | 21 +++++++++++++++------ 1 file changed, 15 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index ba8d1e8cc1..3f30137747 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -342,12 +342,21 @@ st_texture_image_copy(struct pipe_context *pipe, src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i, PIPE_BUFFER_USAGE_GPU_READ); - pipe->surface_copy(pipe, - dst_surface, - 0, 0, /* destX, Y */ - src_surface, - 0, 0, /* srcX, Y */ - width, height); + if (pipe->surface_copy) { + pipe->surface_copy(pipe, + dst_surface, + 0, 0, /* destX, Y */ + src_surface, + 0, 0, /* srcX, Y */ + width, height); + } else { + util_surface_copy(pipe, FALSE, + dst_surface, + 0, 0, /* destX, Y */ + src_surface, + 0, 0, /* srcX, Y */ + width, height); + } pipe_surface_reference(&src_surface, NULL); pipe_surface_reference(&dst_surface, NULL); -- cgit v1.2.3 From 660acd60d00366c97fbe7caf3995a75ce935a19b Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Wed, 28 Oct 2009 15:36:53 -0400 Subject: r600: add occlusion query support Based on initial patch from Stephan Schmid . Basic idea is to dump the zpass count at the start and end of the query and subtract to get the total number of visible fragments. HW writes alternating qwords for up to 4 DBs. On the first pass, we start at buffer address + 0; on the second pass, we start at buffer address + 8 (bytes). The resulting buffer at the end of the query looks like: qw[0]: db0 start qw[1]: db0 end ... qw[6]: db3 start qw[7]: db3 end The MSB of each qword is the valid bit and the lower 63 bits are the zpass count for that DB. OQ on RV740 is disabled at the moment as it only seems to report results for half of its DBs. This needs further investigation. Signed-off-by: Alex Deucher --- src/mesa/drivers/dri/r600/r600_context.c | 31 +++++++++++++-- src/mesa/drivers/dri/r600/r700_chip.c | 54 +++++++++++++++++++++++++++ src/mesa/drivers/dri/r600/r700_state.c | 1 + src/mesa/drivers/dri/radeon/radeon_queryobj.c | 33 +++++++++++++--- 4 files changed, 109 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index c1bf76deb8..6de151d51b 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -64,6 +64,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r600_cmdbuf.h" #include "r600_emit.h" #include "radeon_bocs_wrapper.h" +#include "radeon_queryobj.h" #include "r700_state.h" #include "r700_ioctl.h" @@ -73,11 +74,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ -/* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */ -int future_hw_tcl_on = 1; -int hw_tcl_on = 1; - #define need_GL_VERSION_2_0 +#define need_GL_ARB_occlusion_query #define need_GL_ARB_point_parameters #define need_GL_ARB_vertex_program #define need_GL_EXT_blend_equation_separate @@ -98,6 +96,7 @@ static const struct dri_extension card_extensions[] = { /* *INDENT-OFF* */ {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, + {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, {"GL_ARB_multitexture", NULL}, {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, {"GL_ARB_shadow", NULL}, @@ -204,6 +203,24 @@ static void r600_fallback(GLcontext *ctx, GLuint bit, GLboolean mode) context->radeon.Fallback &= ~bit; } +static void r600_emit_query_finish(radeonContextPtr radeon) +{ + context_t *context = (context_t*) radeon; + BATCH_LOCALS(&context->radeon); + + struct radeon_query_object *query = radeon->query.current; + + BEGIN_BATCH_NO_AUTOSTATE(4 + 2); + R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE, 2)); + R600_OUT_BATCH(ZPASS_DONE); + R600_OUT_BATCH(query->curr_offset + 8); /* hw writes qwords */ + R600_OUT_BATCH(0x00000000); + R600_OUT_BATCH_RELOC(VGT_EVENT_INITIATOR, query->bo, 0, 0, RADEON_GEM_DOMAIN_GTT, 0); + END_BATCH(); + assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE); + query->emitted_begin = GL_FALSE; +} + static void r600_init_vtbl(radeonContextPtr radeon) { radeon->vtbl.get_lock = r600_get_lock; @@ -212,6 +229,7 @@ static void r600_init_vtbl(radeonContextPtr radeon) radeon->vtbl.swtcl_flush = NULL; radeon->vtbl.pre_emit_atoms = r600_vtbl_pre_emit_atoms; radeon->vtbl.fallback = r600_fallback; + radeon->vtbl.emit_query_finish = r600_emit_query_finish; } static void r600InitConstValues(GLcontext *ctx, radeonScreenPtr screen) @@ -302,6 +320,10 @@ static void r600InitGLExtensions(GLcontext *ctx) { _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); } + + /* XXX: RV740 only seems to report results from half of its DBs */ + if (r600->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV740) + _mesa_disable_extension(ctx, "GL_ARB_occlusion_query"); } /* Create the device specific rendering context. @@ -340,6 +362,7 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, r700InitStateFuncs(&functions); r600InitTextureFuncs(&functions); r700InitShaderFuncs(&functions); + radeonInitQueryObjFunctions(&functions); r700InitIoctlFuncs(&functions); radeonInitBufferObjectFuncs(&functions); diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index 75b97c56cd..ace3d24f06 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -1100,6 +1100,32 @@ static void r700SendVSConsts(GLcontext *ctx, struct radeon_state_atom *atom) COMMIT_BATCH(); } +static void r700SendQueryBegin(GLcontext *ctx, struct radeon_state_atom *atom) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + struct radeon_query_object *query = radeon->query.current; + BATCH_LOCALS(radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); + + /* clear the buffer */ + radeon_bo_map(query->bo, GL_FALSE); + memset(query->bo->ptr, 0, 4 * 2 * sizeof(uint64_t)); /* 4 DBs, 2 qwords each */ + radeon_bo_unmap(query->bo); + + radeon_cs_space_check_with_bo(radeon->cmdbuf.cs, + query->bo, + 0, RADEON_GEM_DOMAIN_GTT); + + BEGIN_BATCH_NO_AUTOSTATE(4 + 2); + R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE, 2)); + R600_OUT_BATCH(ZPASS_DONE); + R600_OUT_BATCH(query->curr_offset); /* hw writes qwords */ + R600_OUT_BATCH(0x00000000); + R600_OUT_BATCH_RELOC(VGT_EVENT_INITIATOR, query->bo, 0, 0, RADEON_GEM_DOMAIN_GTT, 0); + END_BATCH(); + query->emitted_begin = GL_TRUE; +} + static int check_always(GLcontext *ctx, struct radeon_state_atom *atom) { return atom->cmd_size; @@ -1208,6 +1234,20 @@ static int check_vs_consts(GLcontext *ctx, struct radeon_state_atom *atom) return count; } +static int check_queryobj(GLcontext *ctx, struct radeon_state_atom *atom) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + struct radeon_query_object *query = radeon->query.current; + int count; + + if (!query || query->emitted_begin) + count = 0; + else + count = atom->cmd_size; + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); + return count; +} + #define ALLOC_STATE( ATOM, CHK, SZ, EMIT ) \ do { \ context->atoms.ATOM.cmd_size = (SZ); \ @@ -1221,6 +1261,19 @@ do { \ insert_at_tail(&context->radeon.hw.atomlist, &context->atoms.ATOM); \ } while (0) +static void r600_init_query_stateobj(radeonContextPtr radeon, int SZ) +{ + radeon->query.queryobj.cmd_size = (SZ); + radeon->query.queryobj.cmd = NULL; + radeon->query.queryobj.name = "queryobj"; + radeon->query.queryobj.idx = 0; + radeon->query.queryobj.check = check_queryobj; + radeon->query.queryobj.dirty = GL_FALSE; + radeon->query.queryobj.emit = r700SendQueryBegin; + radeon->hw.max_state_size += (SZ); + insert_at_tail(&radeon->hw.atomlist, &radeon->query.queryobj); +} + void r600InitAtoms(context_t *context) { radeon_print(RADEON_STATE, RADEON_NORMAL, "%s %p\n", __func__, context); @@ -1260,6 +1313,7 @@ void r600InitAtoms(context_t *context) ALLOC_STATE(tx, tx, (R700_TEXTURE_NUMBERUNITS * 20), r700SendTexState); ALLOC_STATE(tx_smplr, tx, (R700_TEXTURE_NUMBERUNITS * 5), r700SendTexSamplerState); ALLOC_STATE(tx_brdr_clr, tx, (R700_TEXTURE_NUMBERUNITS * 6), r700SendTexBorderColorState); + r600_init_query_stateobj(&context->radeon, 6 * 2); context->radeon.hw.is_dirty = GL_TRUE; context->radeon.hw.all_dirty = GL_TRUE; diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 9a6a68a68c..0b676362f8 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -1675,6 +1675,7 @@ void r700InitState(GLcontext * ctx) //------------------- SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); + SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit); r700->DB_ALPHA_TO_MASK.u32All = 0; SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask); diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c index b79d864ba2..6539c36268 100644 --- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c +++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c @@ -47,8 +47,8 @@ static int radeonQueryIsFlushed(GLcontext *ctx, struct gl_query_object *q) static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_query_object *query = (struct radeon_query_object *)q; - uint32_t *result; int i; radeon_print(RADEON_STATE, RADEON_VERBOSE, @@ -57,12 +57,33 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) radeon_bo_map(query->bo, GL_FALSE); - result = query->bo->ptr; - query->Base.Result = 0; - for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) { - query->Base.Result += result[i]; - radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n", i, result[i]); + if (IS_R600_CLASS(radeon->radeonScreen)) { + /* ZPASS EVENT writes alternating qwords + * At query start we set the start offset to 0 and + * hw writes zpass start counts to qwords 0, 2, 4, 6. + * At query end we set the start offset to 8 and + * hw writes zpass end counts to qwords 1, 3, 5, 7. + * then we substract. MSB is the valid bit. + */ + uint64_t *result = query->bo->ptr; + for (i = 0; i < 8; i += 2) { + uint64_t start = result[i]; + uint64_t end = result[i + 1]; + if ((start & 0x8000000000000000) && (end & 0x8000000000000000)) { + uint64_t query_count = end - start; + query->Base.Result += query_count; + + } + radeon_print(RADEON_STATE, RADEON_TRACE, + "%d start: %lx, end: %lx %ld\n", i, start, end, end - start); + } + } else { + uint32_t *result = query->bo->ptr; + for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) { + query->Base.Result += result[i]; + radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n", i, result[i]); + } } radeon_bo_unmap(query->bo); -- cgit v1.2.3 From 96128fdf2f959e2b59eca8f234dc6f3adf7a553f Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Wed, 28 Oct 2009 17:59:49 -0600 Subject: mesa: Fix memory leak if we run out of memory Signed-off-by: Brian Paul --- src/mesa/main/texstore.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index a22db628d3..d3237959e0 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -589,8 +589,12 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, /* unpack and transfer the source image */ tempImage = (GLchan *) _mesa_malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLchan)); - if (!tempImage) + if (!tempImage) { + if (freeSrcImage) { + _mesa_free((void *) srcAddr); + } return NULL; + } dst = tempImage; for (img = 0; img < srcDepth; img++) { -- cgit v1.2.3 From 7ac233ec15743763996e59c8b283f7c2e78a7210 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 28 Oct 2009 19:33:48 -0600 Subject: mesa: choose texture format in _mesa_get_fallback_texture() --- src/mesa/main/texobj.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 678845ece0..f69379da46 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -33,6 +33,7 @@ #include "context.h" #include "enums.h" #include "fbobject.h" +#include "formats.h" #include "hash.h" #include "imports.h" #include "macros.h" @@ -740,6 +741,10 @@ _mesa_get_fallback_texture(GLcontext *ctx) _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage, 8, 8, 1, 0, GL_RGBA); + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + /* set image data */ ctx->Driver.TexImage2D(ctx, GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, -- cgit v1.2.3 From 1e7517f059b1f3601502a199b05453eabfe56cdb Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 28 Oct 2009 19:38:12 -0600 Subject: swrast: fix texel decoding in opt_sample_rgba_2d() --- src/mesa/swrast/s_texfilter.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index db03c6aa39..0bb988e3ef 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -1391,11 +1391,11 @@ opt_sample_rgba_2d(GLcontext *ctx, const GLint col = IFLOOR(texcoords[i][0] * width) & colMask; const GLint row = IFLOOR(texcoords[i][1] * height) & rowMask; const GLint pos = (row << shift) | col; - const GLubyte *texel = ((GLubyte *) img->Data) + (pos << 2); /* pos*4 */ - rgba[i][RCOMP] = UBYTE_TO_FLOAT(texel[3]); - rgba[i][GCOMP] = UBYTE_TO_FLOAT(texel[2]); - rgba[i][BCOMP] = UBYTE_TO_FLOAT(texel[1]); - rgba[i][ACOMP] = UBYTE_TO_FLOAT(texel[0]); + const GLuint texel = *((GLuint *) img->Data + pos); + rgba[i][RCOMP] = UBYTE_TO_FLOAT( (texel >> 24) ); + rgba[i][GCOMP] = UBYTE_TO_FLOAT( (texel >> 16) & 0xff ); + rgba[i][BCOMP] = UBYTE_TO_FLOAT( (texel >> 8) & 0xff ); + rgba[i][ACOMP] = UBYTE_TO_FLOAT( (texel ) & 0xff ); } } -- cgit v1.2.3 From 0103d7a47a6f42d8bb7199b5bd55097e3b0b92a4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 28 Oct 2009 19:40:56 -0600 Subject: swrast: clean up and remove dead code in triangle functions --- src/mesa/swrast/s_triangle.c | 104 +++++++++++++++++++------------------------ 1 file changed, 47 insertions(+), 57 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 005d7a4c82..fdd7314f3b 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -134,15 +134,17 @@ _swrast_culltriangle( GLcontext *ctx, #define SETUP_CODE \ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \ - struct gl_texture_object *obj = \ + const struct gl_texture_object *obj = \ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ - const GLint b = obj->BaseLevel; \ - const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ - const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ - const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \ - const GLubyte *texture = (const GLubyte *) obj->Image[0][b]->Data; \ - const GLint smask = obj->Image[0][b]->Width - 1; \ - const GLint tmask = obj->Image[0][b]->Height - 1; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + const GLfloat twidth = (GLfloat) texImg->Width; \ + const GLfloat theight = (GLfloat) texImg->Height; \ + const GLint twidth_log2 = texImg->WidthLog2; \ + const GLubyte *texture = (const GLubyte *) texImg->Data; \ + const GLint smask = texImg->Width - 1; \ + const GLint tmask = texImg->Height - 1; \ + ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ if (!rb || !texture) { \ return; \ } @@ -186,15 +188,17 @@ _swrast_culltriangle( GLcontext *ctx, #define SETUP_CODE \ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \ - struct gl_texture_object *obj = \ + const struct gl_texture_object *obj = \ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ - const GLint b = obj->BaseLevel; \ - const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ - const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ - const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \ - const GLubyte *texture = (const GLubyte *) obj->Image[0][b]->Data; \ - const GLint smask = obj->Image[0][b]->Width - 1; \ - const GLint tmask = obj->Image[0][b]->Height - 1; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + const GLfloat twidth = (GLfloat) texImg->Width; \ + const GLfloat theight = (GLfloat) texImg->Height; \ + const GLint twidth_log2 = texImg->WidthLog2; \ + const GLubyte *texture = (const GLubyte *) texImg->Data; \ + const GLint smask = texImg->Width - 1; \ + const GLint tmask = texImg->Height - 1; \ + ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ if (!rb || !texture) { \ return; \ } @@ -536,16 +540,17 @@ affine_span(GLcontext *ctx, SWspan *span, #define SETUP_CODE \ struct affine_info info; \ struct gl_texture_unit *unit = ctx->Texture.Unit+0; \ - struct gl_texture_object *obj = \ + const struct gl_texture_object *obj = \ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ - const GLint b = obj->BaseLevel; \ - const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ - const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ - info.texture = (const GLchan *) obj->Image[0][b]->Data; \ - info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ - info.smask = obj->Image[0][b]->Width - 1; \ - info.tmask = obj->Image[0][b]->Height - 1; \ - info.format = obj->Image[0][b]->TexFormat; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + const GLfloat twidth = (GLfloat) texImg->Width; \ + const GLfloat theight = (GLfloat) texImg->Height; \ + info.texture = (const GLchan *) texImg->Data; \ + info.twidth_log2 = texImg->WidthLog2; \ + info.smask = texImg->Width - 1; \ + info.tmask = texImg->Height - 1; \ + info.format = texImg->TexFormat; \ info.filter = obj->MinFilter; \ info.envmode = unit->EnvMode; \ span.arrayMask |= SPAN_RGBA; \ @@ -563,25 +568,17 @@ affine_span(GLcontext *ctx, SWspan *span, } \ \ switch (info.format) { \ - case MESA_FORMAT_A8: \ - case MESA_FORMAT_L8: \ - case MESA_FORMAT_I8: \ - info.tbytesline = obj->Image[0][b]->Width; \ - break; \ - case MESA_FORMAT_AL88: \ - info.tbytesline = obj->Image[0][b]->Width * 2; \ - break; \ case MESA_FORMAT_RGB888: \ - info.tbytesline = obj->Image[0][b]->Width * 3; \ + info.tbytesline = texImg->Width * 3; \ break; \ case MESA_FORMAT_RGBA8888: \ - info.tbytesline = obj->Image[0][b]->Width * 4; \ + info.tbytesline = texImg->Width * 4; \ break; \ default: \ _mesa_problem(NULL, "Bad texture format in affine_texture_triangle");\ return; \ } \ - info.tsize = obj->Image[0][b]->Height * info.tbytesline; + info.tsize = texImg->Height * info.tbytesline; #define RENDER_SPAN( span ) affine_span(ctx, &span, &info); @@ -807,14 +804,15 @@ fast_persp_span(GLcontext *ctx, SWspan *span, #define SETUP_CODE \ struct persp_info info; \ const struct gl_texture_unit *unit = ctx->Texture.Unit+0; \ - struct gl_texture_object *obj = \ + const struct gl_texture_object *obj = \ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ - const GLint b = obj->BaseLevel; \ - info.texture = (const GLchan *) obj->Image[0][b]->Data; \ - info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ - info.smask = obj->Image[0][b]->Width - 1; \ - info.tmask = obj->Image[0][b]->Height - 1; \ - info.format = obj->Image[0][b]->TexFormat; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + info.texture = (const GLchan *) texImg->Data; \ + info.twidth_log2 = texImg->WidthLog2; \ + info.smask = texImg->Width - 1; \ + info.tmask = texImg->Height - 1; \ + info.format = texImg->TexFormat; \ info.filter = obj->MinFilter; \ info.envmode = unit->EnvMode; \ \ @@ -831,25 +829,17 @@ fast_persp_span(GLcontext *ctx, SWspan *span, } \ \ switch (info.format) { \ - case MESA_FORMAT_A8: \ - case MESA_FORMAT_L8: \ - case MESA_FORMAT_I8: \ - info.tbytesline = obj->Image[0][b]->Width; \ - break; \ - case MESA_FORMAT_AL88: \ - info.tbytesline = obj->Image[0][b]->Width * 2; \ - break; \ case MESA_FORMAT_RGB888: \ - info.tbytesline = obj->Image[0][b]->Width * 3; \ + info.tbytesline = texImg->Width * 3; \ break; \ case MESA_FORMAT_RGBA8888: \ - info.tbytesline = obj->Image[0][b]->Width * 4; \ + info.tbytesline = texImg->Width * 4; \ break; \ default: \ _mesa_problem(NULL, "Bad texture format in persp_textured_triangle");\ return; \ } \ - info.tsize = obj->Image[0][b]->Height * info.tbytesline; + info.tsize = texImg->Height * info.tbytesline; #define RENDER_SPAN( span ) \ span.interpMask &= ~SPAN_RGBA; \ @@ -1067,9 +1057,9 @@ _swrast_choose_triangle( GLcontext *ctx ) texObj2D = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; texImg = texObj2D ? texObj2D->Image[0][texObj2D->BaseLevel] : NULL; - format = texImg ? texImg->TexFormat : -1; - minFilter = texObj2D ? texObj2D->MinFilter : (GLenum) 0; - magFilter = texObj2D ? texObj2D->MagFilter : (GLenum) 0; + format = texImg ? texImg->TexFormat : MESA_FORMAT_NONE; + minFilter = texObj2D ? texObj2D->MinFilter : GL_NONE; + magFilter = texObj2D ? texObj2D->MagFilter : GL_NONE; envMode = ctx->Texture.Unit[0].EnvMode; /* First see if we can use an optimized 2-D texture function */ -- cgit v1.2.3 From 88bb4b593576a2977b2fe36794bd4d3dbc72063e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 28 Oct 2009 19:41:24 -0600 Subject: swrast: check for single texture unit in _swrast_choose_triangle() --- src/mesa/swrast/s_triangle.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index fdd7314f3b..f417578d89 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1066,6 +1066,7 @@ _swrast_choose_triangle( GLcontext *ctx ) if (ctx->Texture._EnabledCoordUnits == 0x1 && !ctx->FragmentProgram._Current && !ctx->ATIFragmentShader._Enabled + && ctx->Texture._EnabledUnits == 0x1 && ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT && texObj2D->WrapS == GL_REPEAT && texObj2D->WrapT == GL_REPEAT -- cgit v1.2.3 From 086f9fc0e2aef27f54eda87c733685500555bf20 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 28 Oct 2009 19:46:26 -0600 Subject: swrast: fix RGB, RGBA texturing code Fix backward component ordering for RGB textures. Only optimize RGBA texture case if running little endian. This restriction could be lifted with a little work. --- src/mesa/swrast/s_triangle.c | 16 +++++++++++----- 1 file changed, 11 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index f417578d89..5ecc7692c5 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -159,9 +159,9 @@ _swrast_culltriangle( GLcontext *ctx, GLint t = FixedToInt(span.intTex[1]) & tmask; \ GLint pos = (t << twidth_log2) + s; \ pos = pos + pos + pos; /* multiply by 3 */ \ - rgb[i][RCOMP] = texture[pos]; \ + rgb[i][RCOMP] = texture[pos+2]; \ rgb[i][GCOMP] = texture[pos+1]; \ - rgb[i][BCOMP] = texture[pos+2]; \ + rgb[i][BCOMP] = texture[pos+0]; \ span.intTex[0] += span.intTexStep[0]; \ span.intTex[1] += span.intTexStep[1]; \ } \ @@ -215,9 +215,9 @@ _swrast_culltriangle( GLcontext *ctx, GLint t = FixedToInt(span.intTex[1]) & tmask; \ GLint pos = (t << twidth_log2) + s; \ pos = pos + pos + pos; /* multiply by 3 */ \ - rgb[i][RCOMP] = texture[pos]; \ + rgb[i][RCOMP] = texture[pos+2]; \ rgb[i][GCOMP] = texture[pos+1]; \ - rgb[i][BCOMP] = texture[pos+2]; \ + rgb[i][BCOMP] = texture[pos+0]; \ zRow[i] = z; \ span.array->mask[i] = 1; \ } \ @@ -1101,7 +1101,13 @@ _swrast_choose_triangle( GLcontext *ctx ) #if CHAN_BITS != 8 USE(general_triangle); #else - USE(affine_textured_triangle); + if (format == MESA_FORMAT_RGBA8888 && !_mesa_little_endian()) + /* We only handle RGBA8888 correctly on little endian + * in the optimized code above. + */ + USE(general_triangle); + else + USE(affine_textured_triangle); #endif } } -- cgit v1.2.3 From bc143b1a9ffc16af27b2e7183ca3ec59ad5a7c89 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 28 Oct 2009 21:25:56 -0600 Subject: mesa: minor code movement --- src/mesa/main/texcompress.c | 62 ++++++++++++++++++++++----------------------- src/mesa/main/texcompress.h | 7 +++-- 2 files changed, 33 insertions(+), 36 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index 11f8857fa7..a4f1926ab3 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -153,38 +153,6 @@ _mesa_glenum_to_compressed_format(GLenum format) } -/* - * Return the address of the pixel at (col, row, img) in a - * compressed texture image. - * \param col, row, img - image position (3D), should be a multiple of the - * format's block size. - * \param format - compressed image format - * \param width - image width (stride) in pixels - * \param image - the image address - * \return address of pixel at (row, col, img) - */ -GLubyte * -_mesa_compressed_image_address(GLint col, GLint row, GLint img, - gl_format mesaFormat, - GLsizei width, const GLubyte *image) -{ - /* XXX only 2D images implemented, not 3D */ - const GLuint blockSize = _mesa_get_format_bytes(mesaFormat); - GLuint bw, bh; - GLint offset; - - _mesa_get_format_block_size(mesaFormat, &bw, &bh); - - ASSERT(col % bw == 0); - ASSERT(row % bh == 0); - - offset = ((width + bw - 1) / bw) * (row / bh) + col / bw; - offset *= blockSize; - - return (GLubyte *) image + offset; -} - - /** * Given a compressed MESA_FORMAT_x value, return the corresponding * GLenum for that format. @@ -233,3 +201,33 @@ _mesa_compressed_format_to_glenum(GLcontext *ctx, GLuint mesaFormat) } +/* + * Return the address of the pixel at (col, row, img) in a + * compressed texture image. + * \param col, row, img - image position (3D), should be a multiple of the + * format's block size. + * \param format - compressed image format + * \param width - image width (stride) in pixels + * \param image - the image address + * \return address of pixel at (row, col, img) + */ +GLubyte * +_mesa_compressed_image_address(GLint col, GLint row, GLint img, + gl_format mesaFormat, + GLsizei width, const GLubyte *image) +{ + /* XXX only 2D images implemented, not 3D */ + const GLuint blockSize = _mesa_get_format_bytes(mesaFormat); + GLuint bw, bh; + GLint offset; + + _mesa_get_format_block_size(mesaFormat, &bw, &bh); + + ASSERT(col % bw == 0); + ASSERT(row % bh == 0); + + offset = ((width + bw - 1) / bw) * (row / bh) + col / bw; + offset *= blockSize; + + return (GLubyte *) image + offset; +} diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h index 9c58425fc9..418416746c 100644 --- a/src/mesa/main/texcompress.h +++ b/src/mesa/main/texcompress.h @@ -36,16 +36,15 @@ _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all); extern gl_format _mesa_glenum_to_compressed_format(GLenum format); +extern GLenum +_mesa_compressed_format_to_glenum(GLcontext *ctx, GLuint mesaFormat); + extern GLubyte * _mesa_compressed_image_address(GLint col, GLint row, GLint img, gl_format mesaFormat, GLsizei width, const GLubyte *image); -extern GLenum -_mesa_compressed_format_to_glenum(GLcontext *ctx, GLuint mesaFormat); - - extern void _mesa_init_texture_s3tc( GLcontext *ctx ); -- cgit v1.2.3 From 960d49b387ff4b64f802097c5013beee4de3649d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 28 Oct 2009 21:43:50 -0600 Subject: mesa: move some gl_texture_image and gl_renderbuffer fields around --- src/mesa/main/mtypes.h | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 41acc6fdda..94d29a7dbb 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1120,13 +1120,15 @@ typedef void (*StoreTexelFunc)(struct gl_texture_image *texImage, */ struct gl_texture_image { + GLint InternalFormat; /**< Internal format as given by the user */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA, * GL_LUMINANCE, GL_LUMINANCE_ALPHA, * GL_INTENSITY, GL_COLOR_INDEX, * GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL_EXT * only. Used for choosing TexEnv arithmetic. */ - GLint InternalFormat; /**< Internal format as given by the user */ + GLuint TexFormat; /**< The actual format: MESA_FORMAT_x */ + GLuint Border; /**< 0 or 1 */ GLuint Width; /**< = 2^WidthLog2 + 2*Border */ GLuint Height; /**< = 2^HeightLog2 + 2*Border */ @@ -1144,8 +1146,6 @@ struct gl_texture_image GLboolean IsClientData; /**< Data owned by client? */ GLboolean _IsPowerOfTwo; /**< Are all dimensions powers of two? */ - GLuint TexFormat; /**< XXX Really gl_format */ - struct gl_texture_object *TexObject; /**< Pointer back to parent object */ FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */ @@ -2069,10 +2069,12 @@ struct gl_renderbuffer GLuint Name; GLint RefCount; GLuint Width, Height; + GLenum InternalFormat; /**< The user-specified format */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or GL_STENCIL_INDEX. */ GLuint Format; /**< The actual format: MESA_FORMAT_x */ + GLubyte NumSamples; GLenum DataType; /**< Type of values passed to the Get/Put functions */ -- cgit v1.2.3 From bd36ca9b76bf7cba96fdef71b2ea73d3fa8dfd26 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 28 Oct 2009 21:46:37 -0600 Subject: mesa: re-remove s3v and trident driver files These were removed from master but a few files came back from the texformat-rework branch. --- src/mesa/drivers/dri/s3v/s3v_tex.c | 544 ------------------------- src/mesa/drivers/dri/s3v/s3v_xmesa.c | 341 ---------------- src/mesa/drivers/dri/trident/trident_context.c | 465 --------------------- 3 files changed, 1350 deletions(-) delete mode 100644 src/mesa/drivers/dri/s3v/s3v_tex.c delete mode 100644 src/mesa/drivers/dri/s3v/s3v_xmesa.c delete mode 100644 src/mesa/drivers/dri/trident/trident_context.c (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/s3v/s3v_tex.c b/src/mesa/drivers/dri/s3v/s3v_tex.c deleted file mode 100644 index 517f5e5ca7..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_tex.c +++ /dev/null @@ -1,544 +0,0 @@ -/* - * Author: Max Lingua - */ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/simple_list.h" -#include "main/enums.h" -#include "main/mm.h" -#include "main/texstore.h" -#include "main/teximage.h" -#include "swrast/swrast.h" - -#include "s3v_context.h" -#include "s3v_tex.h" - - -extern void s3vSwapOutTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t); -extern void s3vDestroyTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t); - -/* -static GLuint s3vComputeLodBias(GLfloat bias) -{ -#if TEX_DEBUG_ON - DEBUG_TEX(("*** s3vComputeLodBias ***\n")); -#endif - return bias; -} -*/ - -static void s3vSetTexWrapping(s3vContextPtr vmesa, - s3vTextureObjectPtr t, - GLenum wraps, GLenum wrapt) -{ - GLuint t0 = t->TextureCMD; - GLuint cmd = vmesa->CMD; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vSetTexWrapping: #%i ***\n", ++times)); -#endif - - - t0 &= ~TEX_WRAP_MASK; - cmd &= ~TEX_WRAP_MASK; - - if ((wraps != GL_CLAMP) || (wrapt != GL_CLAMP)) { - DEBUG(("TEX_WRAP_ON\n")); - t0 |= TEX_WRAP_ON; - cmd |= TEX_WRAP_ON; - } - - cmd |= TEX_WRAP_ON; /* FIXME: broken if off */ - t->TextureCMD = t0; - vmesa->CMD = cmd; -} - - -static void s3vSetTexFilter(s3vContextPtr vmesa, - s3vTextureObjectPtr t, - GLenum minf, GLenum magf) -{ - GLuint t0 = t->TextureCMD; - GLuint cmd = vmesa->CMD; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vSetTexFilter: #%i ***\n", ++times)); -#endif - - t0 &= ~TEX_FILTER_MASK; - cmd &= ~TEX_FILTER_MASK; - - switch (minf) { - case GL_NEAREST: - DEBUG(("GL_NEAREST\n")); - t0 |= NEAREST; - cmd |= NEAREST; - break; - case GL_LINEAR: - DEBUG(("GL_LINEAR\n")); - t0 |= LINEAR; - cmd |= LINEAR; - break; - case GL_NEAREST_MIPMAP_NEAREST: - DEBUG(("GL_MIPMAP_NEAREST\n")); - t0 |= MIP_NEAREST; - cmd |= MIP_NEAREST; - break; - case GL_LINEAR_MIPMAP_NEAREST: - DEBUG(("GL_LINEAR_MIPMAP_NEAREST\n")); - t0 |= LINEAR_MIP_NEAREST; - cmd |= LINEAR_MIP_NEAREST; - break; - case GL_NEAREST_MIPMAP_LINEAR: - DEBUG(("GL_NEAREST_MIPMAP_LINEAR\n")); - t0 |= MIP_LINEAR; - cmd |= MIP_LINEAR; - break; - case GL_LINEAR_MIPMAP_LINEAR: - DEBUG(("GL_LINEAR_MIPMAP_LINEAR\n")); - t0 |= LINEAR_MIP_LINEAR; - cmd |= LINEAR_MIP_LINEAR; - break; - default: - break; - } - /* FIXME: bilinear? */ - -#if 0 - switch (magf) { - case GL_NEAREST: - break; - case GL_LINEAR: - break; - default: - break; - } -#endif - - t->TextureCMD = t0; - - DEBUG(("CMD was = 0x%x\n", vmesa->CMD)); - DEBUG(("CMD is = 0x%x\n", cmd)); - - vmesa->CMD = cmd; - /* CMDCHANGE(); */ -} - - -static void s3vSetTexBorderColor(s3vContextPtr vmesa, - s3vTextureObjectPtr t, - const GLfloat color[4]) -{ - GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]); - -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vSetTexBorderColor: #%i ***\n", ++times)); -#endif - - /*FIXME: it should depend on tex col format */ - /* switch(t0 ... t->TextureColorMode) */ - - /* case TEX_COL_ARGB1555: */ - t->TextureBorderColor = S3VIRGEPACKCOLOR555(c[0], c[1], c[2], c[3]); - - DEBUG(("TextureBorderColor = 0x%x\n", t->TextureBorderColor)); - - vmesa->TextureBorderColor = t->TextureBorderColor; -} - -static void s3vTexParameter( GLcontext *ctx, GLenum target, - struct gl_texture_object *tObj, - GLenum pname, const GLfloat *params ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexParameter: #%i ***\n", ++times)); -#endif - - if (!t) return; - - /* Can't do the update now as we don't know whether to flush - * vertices or not. Setting vmesa->new_state means that - * s3vUpdateTextureState() will be called before any triangles are - * rendered. If a statechange has occurred, it will be detected at - * that point, and buffered vertices flushed. - */ - switch (pname) { - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_MAG_FILTER: - s3vSetTexFilter( vmesa, t, tObj->MinFilter, tObj->MagFilter ); - break; - - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - s3vSetTexWrapping( vmesa, t, tObj->WrapS, tObj->WrapT ); - break; - - case GL_TEXTURE_BORDER_COLOR: - s3vSetTexBorderColor( vmesa, t, tObj->BorderColor ); - break; - - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative for Virge. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - s3vSwapOutTexObj( vmesa, t ); - break; - - default: - return; - } - - if (t == vmesa->CurrentTexObj[0]) - vmesa->dirty |= S3V_UPLOAD_TEX0; - -#if 0 - if (t == vmesa->CurrentTexObj[1]) { - vmesa->dirty |= S3V_UPLOAD_TEX1; - } -#endif -} - - -static void s3vTexEnv( GLcontext *ctx, GLenum target, - GLenum pname, const GLfloat *param ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - GLuint unit = ctx->Texture.CurrentUnit; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexEnv: #%i ***\n", ++times)); -#endif - - /* Only one env color. Need a fallback if env colors are different - * and texture setup references env color in both units. - */ - switch (pname) { - case GL_TEXTURE_ENV_COLOR: { - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - GLfloat *fc = texUnit->EnvColor; - GLuint r, g, b, a, col; - CLAMPED_FLOAT_TO_UBYTE(r, fc[0]); - CLAMPED_FLOAT_TO_UBYTE(g, fc[1]); - CLAMPED_FLOAT_TO_UBYTE(b, fc[2]); - CLAMPED_FLOAT_TO_UBYTE(a, fc[3]); - - col = ((a << 24) | - (r << 16) | - (g << 8) | - (b << 0)); - - break; - } - case GL_TEXTURE_ENV_MODE: - vmesa->TexEnvImageFmt[unit] = 0; /* force recalc of env state */ - break; - case GL_TEXTURE_LOD_BIAS_EXT: { -/* - struct gl_texture_object *tObj = - ctx->Texture.Unit[unit]._Current; - - s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData; -*/ - break; - } - default: - break; - } -} - -static void s3vTexImage1D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *pack, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexImage1D: #%i ***\n", ++times)); -#endif - -#if 1 - if (t) { -#if _TEXFLUSH - DMAFLUSH(); -#endif - s3vSwapOutTexObj( vmesa, t ); -/* - s3vDestroyTexObj( vmesa, t ); - texObj->DriverData = 0; -*/ - } -#endif - _mesa_store_teximage1d( ctx, target, level, internalFormat, - width, border, format, type, - pixels, pack, texObj, texImage ); -} - -static void s3vTexSubImage1D( GLcontext *ctx, - GLenum target, - GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *pack, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexSubImage1D: #%i ***\n", ++times)); -#endif - -#if 1 - if (t) { -#if _TEXFLUSH - DMAFLUSH(); -#endif - s3vSwapOutTexObj( vmesa, t ); -/* - s3vDestroyTexObj( vmesa, t ); - texObj->DriverData = 0; -*/ - } -#endif - _mesa_store_texsubimage1d(ctx, target, level, xoffset, width, - format, type, pixels, pack, texObj, - texImage); -} - -static void s3vTexImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData; - -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexImage2D: #%i ***\n", ++times)); -#endif - -#if 1 - if (t) { -#if _TEXFLUSH - DMAFLUSH(); -#endif - s3vSwapOutTexObj( vmesa, t ); -/* - s3vDestroyTexObj( vmesa, t ); - texObj->DriverData = 0; -*/ - } -#endif - _mesa_store_teximage2d( ctx, target, level, internalFormat, - width, height, border, format, type, - pixels, packing, texObj, texImage ); -} - -static void s3vTexSubImage2D( GLcontext *ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexSubImage2D: #%i ***\n", ++times)); -#endif - -#if 1 - if (t) { -#if _TEXFLUSH - DMAFLUSH(); -#endif - s3vSwapOutTexObj( vmesa, t ); -/* - s3vDestroyTexObj( vmesa, t ); - texObj->DriverData = 0; -*/ - } -#endif - _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width, - height, format, type, pixels, packing, texObj, - texImage); -} - - -static void s3vBindTexture( GLcontext *ctx, GLenum target, - struct gl_texture_object *tObj ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData; - GLuint cmd = vmesa->CMD; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vBindTexture: #%i ***\n", ++times)); -#endif - - if (!t) { -/* - GLfloat bias = ctx->Texture.Unit[ctx->Texture.CurrentUnit].LodBias; -*/ - t = CALLOC_STRUCT(s3v_texture_object_t); - - /* Initialize non-image-dependent parts of the state: - */ - t->globj = tObj; -#if 0 - if (target == GL_TEXTURE_2D) { - } else - if (target == GL_TEXTURE_1D) { - } - -#if X_BYTE_ORDER == X_LITTLE_ENDIAN - t->TextureFormat = (TF_LittleEndian | -#else - t->TextureFormat = (TF_BigEndian | -#endif -#endif - t->dirty_images = ~0; - - tObj->DriverData = t; - make_empty_list( t ); -#if 0 - s3vSetTexWrapping( vmesa, t, tObj->WrapS, tObj->WrapT ); - s3vSetTexFilter( vmesa, t, tObj->MinFilter, tObj->MagFilter ); - s3vSetTexBorderColor( vmesa, t, tObj->BorderColor ); -#endif - } - - cmd = vmesa->CMD & ~MIP_MASK; - vmesa->dirty |= S3V_UPLOAD_TEX0; - vmesa->TexOffset = t->TextureBaseAddr[tObj->BaseLevel]; - vmesa->TexStride = t->Pitch; - cmd |= MIPMAP_LEVEL(t->WidthLog2); - vmesa->CMD = cmd; - vmesa->restore_primitive = -1; -#if 0 - printf("t->TextureBaseAddr[0] = 0x%x\n", t->TextureBaseAddr[0]); - printf("t->TextureBaseAddr[1] = 0x%x\n", t->TextureBaseAddr[1]); - printf("t->TextureBaseAddr[2] = 0x%x\n", t->TextureBaseAddr[2]); -#endif -} - - -static void s3vDeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj ) -{ - s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vDeleteTexture: #%i ***\n", ++times)); -#endif - - if (t) { - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - -#if _TEXFLUSH - if (vmesa) { - DMAFLUSH(); - } -#endif - - s3vDestroyTexObj( vmesa, t ); - tObj->DriverData = 0; - - } -} - -static GLboolean s3vIsTextureResident( GLcontext *ctx, - struct gl_texture_object *tObj ) -{ - s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vIsTextureResident: #%i ***\n", ++times)); -#endif - - return (t && t->MemBlock); -} - -static void s3vInitTextureObjects( GLcontext *ctx ) -{ - /* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */ - struct gl_texture_object *texObj; - GLuint tmp = ctx->Texture.CurrentUnit; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vInitTextureObjects: #%i ***\n", ++times)); -#endif - -#if 1 - ctx->Texture.CurrentUnit = 0; - - texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_1D_INDEX]; - s3vBindTexture( ctx, GL_TEXTURE_1D, texObj ); - - texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; - s3vBindTexture( ctx, GL_TEXTURE_2D, texObj ); -#endif - -#if 0 - ctx->Texture.CurrentUnit = 1; - - texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_1D_INDEX]; - s3vBindTexture( ctx, GL_TEXTURE_1D, texObj ); - - texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_2D_INDEX]; - s3vBindTexture( ctx, GL_TEXTURE_2D, texObj ); -#endif - - ctx->Texture.CurrentUnit = tmp; -} - - -void s3vInitTextureFuncs( GLcontext *ctx ) -{ -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vInitTextureFuncs: #%i ***\n", ++times)); -#endif - - ctx->Driver.TexEnv = s3vTexEnv; - ctx->Driver.TexImage2D = s3vTexImage2D; - ctx->Driver.TexSubImage2D = s3vTexSubImage2D; - ctx->Driver.BindTexture = s3vBindTexture; - ctx->Driver.DeleteTexture = s3vDeleteTexture; - ctx->Driver.TexParameter = s3vTexParameter; - ctx->Driver.UpdateTexturePalette = 0; - ctx->Driver.IsTextureResident = s3vIsTextureResident; - - s3vInitTextureObjects( ctx ); -} diff --git a/src/mesa/drivers/dri/s3v/s3v_xmesa.c b/src/mesa/drivers/dri/s3v/s3v_xmesa.c deleted file mode 100644 index f1e123d676..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_xmesa.c +++ /dev/null @@ -1,341 +0,0 @@ -/* - * Author: Max Lingua - */ - -#include "s3v_context.h" -#include "s3v_vb.h" -#include "s3v_dri.h" -#include "main/context.h" -#include "main/matrix.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "main/viewport.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "vbo/vbo.h" - -/* #define DEBUG(str) printf str */ - -static const __DRIconfig ** -s3vInitScreen(__DRIscreen *sPriv) -{ - sPriv->private = (void *) s3vCreateScreen( sPriv ); - - if (!sPriv->private) { - s3vDestroyScreen( sPriv ); - return GL_FALSE; - } - - return NULL; -} - -static void -s3vDestroyContext(__DRIcontextPrivate *driContextPriv) -{ - s3vContextPtr vmesa = (s3vContextPtr)driContextPriv->driverPrivate; - - if (vmesa) { - _swsetup_DestroyContext( vmesa->glCtx ); - _tnl_DestroyContext( vmesa->glCtx ); - _vbo_DestroyContext( vmesa->glCtx ); - _swrast_DestroyContext( vmesa->glCtx ); - - s3vFreeVB( vmesa->glCtx ); - - /* free the Mesa context */ - vmesa->glCtx->DriverCtx = NULL; - _mesa_destroy_context(vmesa->glCtx); - - _mesa_free(vmesa); - driContextPriv->driverPrivate = NULL; - } -} - - -static GLboolean -s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, - const __GLcontextModes *mesaVis, - GLboolean isPixmap ) -{ - s3vScreenPtr screen = (s3vScreenPtr) driScrnPriv->private; - - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } - else { - struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); - - { - driRenderbuffer *frontRb - = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, - screen->frontOffset, screen->frontPitch, - driDrawPriv); - s3vSetSpanFunctions(frontRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); - } - - if (mesaVis->doubleBufferMode) { - driRenderbuffer *backRb - = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, - screen->backOffset, screen->backPitch, - driDrawPriv); - s3vSetSpanFunctions(backRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); - backRb->backBuffer = GL_TRUE; - } - - if (mesaVis->depthBits == 16) { - driRenderbuffer *depthRb - = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - s3vSetSpanFunctions(depthRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - else if (mesaVis->depthBits == 24) { - driRenderbuffer *depthRb - = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - s3vSetSpanFunctions(depthRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - - /* no h/w stencil yet? - if (mesaVis->stencilBits > 0) { - driRenderbuffer *stencilRb - = driNewRenderbuffer(MESA_FORMAT_S8, NULL, - screen->cpp, screen->depthOffset, - screen->depthPitch, driDrawPriv); - s3vSetSpanFunctions(stencilRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); - } - */ - - _mesa_add_soft_renderbuffers(fb, - GL_FALSE, /* color */ - GL_FALSE, /* depth */ - mesaVis->stencilBits > 0, - mesaVis->accumRedBits > 0, - GL_FALSE, /* alpha */ - GL_FALSE /* aux */); - driDrawPriv->driverPrivate = (void *) fb; - - return (driDrawPriv->driverPrivate != NULL); - } -} - - -static void -s3vDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) -{ - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - -static void -s3vSwapBuffers(__DRIdrawablePrivate *drawablePrivate) -{ - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate; - __DRIscreenPrivate *sPriv; - GLcontext *ctx; - s3vContextPtr vmesa; - s3vScreenPtr s3vscrn; - - vmesa = (s3vContextPtr) dPriv->driContextPriv->driverPrivate; - sPriv = vmesa->driScreen; - s3vscrn = vmesa->s3vScreen; - ctx = vmesa->glCtx; - - DEBUG(("*** s3vSwapBuffers ***\n")); - -/* DMAFLUSH(); */ - - _mesa_notifySwapBuffers( ctx ); - - vmesa = (s3vContextPtr) dPriv->driContextPriv->driverPrivate; -/* driScrnPriv = vmesa->driScreen; */ - -/* if (vmesa->EnabledFlags & S3V_BACK_BUFFER) */ - -/* _mesa_notifySwapBuffers( ctx ); */ -#if 1 -{ - int x0, y0, x1, y1; -/* - int nRect = dPriv->numClipRects; - XF86DRIClipRectPtr pRect = dPriv->pClipRects; - - __DRIscreenPrivate *driScrnPriv = vmesa->driScreen; -*/ - -/* - DEBUG(("s3vSwapBuffers: S3V_BACK_BUFFER = 1 - nClip = %i\n", nRect)); -*/ -/* vmesa->drawOffset=vmesa->s3vScreen->backOffset; */ - - x0 = dPriv->x; - y0 = dPriv->y; - - x1 = x0 + dPriv->w - 1; - y1 = y0 + dPriv->h - 1; - - DMAOUT_CHECK(BITBLT_SRC_BASE, 15); - DMAOUT(vmesa->s3vScreen->backOffset); - DMAOUT(0); /* 0xc0000000 */ - DMAOUT( ((x0 << 16) | x1) ); - DMAOUT( ((y0 << 16) | y1) ); - DMAOUT( (vmesa->DestStride << 16) | vmesa->SrcStride ); - DMAOUT( (~(0)) ); - DMAOUT( (~(0)) ); - DMAOUT(0); - DMAOUT(0); - /* FIXME */ - DMAOUT(0); - DMAOUT(0); - DMAOUT( (0x01 | /* Autoexecute */ - 0x02 | /* clip */ - 0x04 | /* 16 bit */ - 0x20 | /* draw */ - 0x400 | /* word alignment (bit 10=1) */ - (0x2 << 11) | /* offset = 1 byte */ - (0xCC << 17) | /* rop #204 */ - (0x3 << 25)) ); /* l-r, t-b */ - DMAOUT(vmesa->ScissorWH); - DMAOUT( /* 0 */ vmesa->SrcXY ); - DMAOUT( (dPriv->x << 16) | dPriv->y ); - DMAFINISH(); - - DMAFLUSH(); - - vmesa->restore_primitive = -1; - -} -#endif -} - -static GLboolean -s3vMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) -{ - int x1,x2,y1,y2; - int cx, cy, cw, ch; - unsigned int src_stride, dest_stride; - int cl; - - s3vContextPtr vmesa; - __DRIdrawablePrivate *dPriv = driDrawPriv; - vmesa = (s3vContextPtr) dPriv->driContextPriv->driverPrivate; - - DEBUG(("s3vMakeCurrent\n")); - - DEBUG(("dPriv->x=%i y=%i w=%i h=%i\n", dPriv->x, dPriv->y, - dPriv->w, dPriv->h)); - - if (driContextPriv) { - GET_CURRENT_CONTEXT(ctx); - s3vContextPtr oldVirgeCtx = ctx ? S3V_CONTEXT(ctx) : NULL; - s3vContextPtr newVirgeCtx = (s3vContextPtr) driContextPriv->driverPrivate; - - if ( newVirgeCtx != oldVirgeCtx ) { - - newVirgeCtx->dirty = ~0; - cl = 1; - DEBUG(("newVirgeCtx != oldVirgeCtx\n")); -/* s3vUpdateClipping(newVirgeCtx->glCtx ); */ - } - - if (newVirgeCtx->driDrawable != driDrawPriv) { - newVirgeCtx->driDrawable = driDrawPriv; - DEBUG(("driDrawable != driDrawPriv\n")); - s3vUpdateWindow ( newVirgeCtx->glCtx ); - s3vUpdateViewportOffset( newVirgeCtx->glCtx ); -/* s3vUpdateClipping(newVirgeCtx->glCtx ); */ - } -/* - s3vUpdateWindow ( newVirgeCtx->glCtx ); - s3vUpdateViewportOffset( newVirgeCtx->glCtx ); -*/ - -/* - _mesa_make_current( newVirgeCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); - - _mesa_set_viewport(newVirgeCtx->glCtx, 0, 0, - newVirgeCtx->driDrawable->w, - newVirgeCtx->driDrawable->h); -*/ - -#if 0 - newVirgeCtx->Window &= ~W_GIDMask; - newVirgeCtx->Window |= (driDrawPriv->index << 5); - CHECK_DMA_BUFFER(newVirgeCtx,1); - WRITE(newVirgeCtx->buf, S3VWindow, newVirgeCtx->Window); -#endif - - newVirgeCtx->new_state |= S3V_NEW_WINDOW; /* FIXME */ - - _mesa_make_current( newVirgeCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); - - if (!newVirgeCtx->glCtx->Viewport.Width) { - _mesa_set_viewport(newVirgeCtx->glCtx, 0, 0, - driDrawPriv->w, driDrawPriv->h); - -/* s3vUpdateClipping(newVirgeCtx->glCtx ); */ - } - -/* - if (cl) { - s3vUpdateClipping(newVirgeCtx->glCtx ); - cl =0; - } -*/ - - newVirgeCtx->new_state |= S3V_NEW_CLIP; - - if (1) { - cx = dPriv->x; - cw = dPriv->w; - cy = dPriv->y; - ch = dPriv->h; - } - - x1 = y1 = 0; - x2 = cw-1; - y2 = ch-1; - - /* src_stride = vmesa->s3vScreen->w * vmesa->s3vScreen->cpp; - dest_stride = ((x2+31)&~31) * vmesa->s3vScreen->cpp; */ - src_stride = vmesa->driScreen->fbWidth * 2; - dest_stride = ((x2+31)&~31) * 2; - } else { - _mesa_make_current( NULL, NULL, NULL ); - } - - return GL_TRUE; -} - - -static GLboolean -s3vUnbindContext( __DRIcontextPrivate *driContextPriv ) -{ - return GL_TRUE; -} - -const struct __DriverAPIRec driDriverAPI = { - .InitScreen = s3vInitScreen, - .DestroyScreen = s3vDestroyScreen, - .CreateContext = s3vCreateContext, - .DestroyContext = s3vDestroyContext, - .CreateBuffer = s3vCreateBuffer, - .DestroyBuffer = s3vDestroyBuffer, - .SwapBuffers = s3vSwapBuffers, - .MakeCurrent = s3vMakeCurrent, - .UnbindContext = s3vUnbindContext, -}; diff --git a/src/mesa/drivers/dri/trident/trident_context.c b/src/mesa/drivers/dri/trident/trident_context.c deleted file mode 100644 index b693a95ece..0000000000 --- a/src/mesa/drivers/dri/trident/trident_context.c +++ /dev/null @@ -1,465 +0,0 @@ -/* - * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, - * - * Trident CyberBladeXP driver. - * - */ -#include "trident_dri.h" -#include "trident_context.h" -#include "trident_lock.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "vbo/vbo.h" - -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" - -#include "main/context.h" -#include "main/simple_list.h" -#include "main/matrix.h" -#include "main/extensions.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "main/viewport.h" -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif -#include "main/simple_list.h" -#include "main/mm.h" -#include "drirenderbuffer.h" - -#include "drivers/common/driverfuncs.h" -#include "dri_util.h" -#include "utils.h" - -static const struct tnl_pipeline_stage *trident_pipeline[] = { - &_tnl_vertex_transform_stage, - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - &_tnl_render_stage, - 0, -}; - - -static GLboolean -tridentCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, - void *sharedContextPrivate) -{ - GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; - tridentContextPtr tmesa; - tridentScreenPtr tridentscrn; - struct dd_function_table functions; -#if 0 - drm_trident_sarea_t *saPriv=(drm_trident_sarea_t *)(((char*)sPriv->pSAREA)+ - sizeof(XF86DRISAREARec)); -#endif - - tmesa = (tridentContextPtr) CALLOC( sizeof(*tmesa) ); - if ( !tmesa ) return GL_FALSE; - - /* Allocate the Mesa context */ - if (sharedContextPrivate) - shareCtx = ((tridentContextPtr) sharedContextPrivate)->glCtx; - else - shareCtx = NULL; - - _mesa_init_driver_functions(&functions); - - tmesa->glCtx = - _mesa_create_context(glVisual, shareCtx, &functions, (void *)tmesa); - - if (!tmesa->glCtx) { - FREE(tmesa); - return GL_FALSE; - } - - tmesa->driContext = driContextPriv; - tmesa->driScreen = sPriv; - tmesa->driDrawable = NULL; /* Set by XMesaMakeCurrent */ - - tmesa->hHWContext = driContextPriv->hHWContext; - tmesa->driHwLock = (drmLock *)&sPriv->pSAREA->lock; - tmesa->driFd = sPriv->fd; -#if 0 - tmesa->sarea = saPriv; -#endif - - tridentscrn = tmesa->tridentScreen = (tridentScreenPtr)(sPriv->private); - - ctx = tmesa->glCtx; - - ctx->Const.MaxTextureLevels = 13; /* 4K by 4K? Is that right? */ - ctx->Const.MaxTextureUnits = 1; /* Permedia 3 */ - - ctx->Const.MinLineWidth = 0.0; - ctx->Const.MaxLineWidth = 255.0; - - ctx->Const.MinLineWidthAA = 0.0; - ctx->Const.MaxLineWidthAA = 65536.0; - - ctx->Const.MinPointSize = 0.0; - ctx->Const.MaxPointSize = 255.0; - - ctx->Const.MinPointSizeAA = 0.5; /* 4x4 quality mode */ - ctx->Const.MaxPointSizeAA = 16.0; - ctx->Const.PointSizeGranularity = 0.25; - - ctx->Const.MaxDrawBuffers = 1; - -#if 0 - tmesa->texHeap = mmInit( 0, tmesa->tridentScreen->textureSize ); - - make_empty_list(&tmesa->TexObjList); - make_empty_list(&tmesa->SwappedOut); - - tmesa->CurrentTexObj[0] = 0; - tmesa->CurrentTexObj[1] = 0; /* Permedia 3, second texture */ - - tmesa->RenderIndex = ~0; -#endif - - /* Initialize the software rasterizer and helper modules. - */ - _swrast_CreateContext( ctx ); - _vbo_CreateContext( ctx ); - _tnl_CreateContext( ctx ); - _swsetup_CreateContext( ctx ); - - /* Install the customized pipeline: - */ - _tnl_destroy_pipeline( ctx ); - _tnl_install_pipeline( ctx, trident_pipeline ); - - /* Configure swrast to match hardware characteristics: - */ - _swrast_allow_pixel_fog( ctx, GL_FALSE ); - _swrast_allow_vertex_fog( ctx, GL_TRUE ); - - tridentInitVB( ctx ); - tridentDDInitExtensions( ctx ); - tridentDDInitDriverFuncs( ctx ); - tridentDDInitStateFuncs( ctx ); -#if 0 - tridentDDInitSpanFuncs( ctx ); - tridentDDInitTextureFuncs( ctx ); -#endif - tridentDDInitTriFuncs( ctx ); - tridentDDInitState( tmesa ); - - driContextPriv->driverPrivate = (void *)tmesa; - - UNLOCK_HARDWARE(tmesa); - - return GL_TRUE; -} - -static void -tridentDestroyContext(__DRIcontextPrivate *driContextPriv) -{ - tridentContextPtr tmesa = (tridentContextPtr)driContextPriv->driverPrivate; - - if (tmesa) { - _swsetup_DestroyContext( tmesa->glCtx ); - _tnl_DestroyContext( tmesa->glCtx ); - _vbo_DestroyContext( tmesa->glCtx ); - _swrast_DestroyContext( tmesa->glCtx ); - - /* free the Mesa context */ - tmesa->glCtx->DriverCtx = NULL; - _mesa_destroy_context(tmesa->glCtx); - - _mesa_free(tmesa); - driContextPriv->driverPrivate = NULL; - } -} - - -static GLboolean -tridentCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, - const __GLcontextModes *mesaVis, - GLboolean isPixmap ) -{ - tridentScreenPtr screen = (tridentScreenPtr) driScrnPriv->private; - - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } - else { - struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); - - { - driRenderbuffer *frontRb - = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, - screen->frontOffset, screen->frontPitch, - driDrawPriv); - /* - tridentSetSpanFunctions(frontRb, mesaVis); - */ - _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); - } - - if (mesaVis->doubleBufferMode) { - driRenderbuffer *backRb - = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, - screen->backOffset, screen->backPitch, - driDrawPriv); - /* - tridentSetSpanFunctions(backRb, mesaVis); - */ - _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); - } - - if (mesaVis->depthBits == 16) { - driRenderbuffer *depthRb - = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - /* - tridentSetSpanFunctions(depthRb, mesaVis); - */ - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - else if (mesaVis->depthBits == 24) { - driRenderbuffer *depthRb - = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - /* - tridentSetSpanFunctions(depthRb, mesaVis); - */ - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - - /* no h/w stencil? - if (mesaVis->stencilBits > 0 && !swStencil) { - driRenderbuffer *stencilRb - = driNewRenderbuffer(MESA_FORMAT_S8); - tridentSetSpanFunctions(stencilRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); - } - */ - - _mesa_add_soft_renderbuffers(fb, - GL_FALSE, /* color */ - GL_FALSE, /* depth */ - mesaVis->stencilBits > 0, - mesaVis->accumRedBits > 0, - GL_FALSE, /* alpha */ - GL_FALSE /* aux */); - driDrawPriv->driverPrivate = (void *) fb; - - return (driDrawPriv->driverPrivate != NULL); - } -} - - -static void -tridentDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) -{ - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - -static void -tridentSwapBuffers(__DRIdrawablePrivate *drawablePrivate) -{ - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate; - - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - tridentContextPtr tmesa; - GLcontext *ctx; - tmesa = (tridentContextPtr) dPriv->driContextPriv->driverPrivate; - ctx = tmesa->glCtx; - if (ctx->Visual.doubleBufferMode) { - _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ - tridentCopyBuffer( dPriv ); - } - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - _mesa_problem(NULL, "tridentSwapBuffers: drawable has no context!\n"); - } -} - -static GLboolean -tridentMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) -{ - if (driContextPriv) { - GET_CURRENT_CONTEXT(ctx); - tridentContextPtr oldCtx = ctx ? TRIDENT_CONTEXT(ctx) : NULL; - tridentContextPtr newCtx = (tridentContextPtr) driContextPriv->driverPrivate; - - if ( newCtx != oldCtx ) { - newCtx->dirty = ~0; - } - - if (newCtx->driDrawable != driDrawPriv) { - newCtx->driDrawable = driDrawPriv; -#if 0 - tridentUpdateWindow ( newCtx->glCtx ); - tridentUpdateViewportOffset( newCtx->glCtx ); -#endif - } - - newCtx->drawOffset = newCtx->tridentScreen->backOffset; - newCtx->drawPitch = newCtx->tridentScreen->backPitch; - - _mesa_make_current( newCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); - - if (!newCtx->glCtx->Viewport.Width) { - _mesa_set_viewport(newCtx->glCtx, 0, 0, - driDrawPriv->w, driDrawPriv->h); - } - } else { - _mesa_make_current( NULL, NULL, NULL ); - } - return GL_TRUE; -} - - -static GLboolean -tridentUnbindContext( __DRIcontextPrivate *driContextPriv ) -{ - return GL_TRUE; -} - - -static tridentScreenPtr -tridentCreateScreen( __DRIscreenPrivate *sPriv ) -{ - TRIDENTDRIPtr tDRIPriv = (TRIDENTDRIPtr)sPriv->pDevPriv; - tridentScreenPtr tridentScreen; - - if (sPriv->devPrivSize != sizeof(TRIDENTDRIRec)) { - fprintf(stderr,"\nERROR! sizeof(TRIDENTDRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area */ - tridentScreen = (tridentScreenPtr) CALLOC( sizeof(*tridentScreen) ); - if ( !tridentScreen ) return NULL; - - tridentScreen->driScreen = sPriv; - - tridentScreen->frontOffset = tDRIPriv->frontOffset; - tridentScreen->backOffset = tDRIPriv->backOffset; - tridentScreen->depthOffset = tDRIPriv->depthOffset; - tridentScreen->frontPitch = tDRIPriv->frontPitch; - tridentScreen->backPitch = tDRIPriv->backPitch; - tridentScreen->depthPitch = tDRIPriv->depthPitch; - tridentScreen->width = tDRIPriv->width; - tridentScreen->height = tDRIPriv->height; - -printf("%d %d\n",tridentScreen->width,tridentScreen->height); -printf("%d %d\n",tridentScreen->frontPitch,tridentScreen->backPitch); -printf("offset 0x%x 0x%x\n",tridentScreen->backOffset,tridentScreen->depthOffset); - - tridentScreen->mmio.handle = tDRIPriv->regs; - tridentScreen->mmio.size = 0x20000; - - if (drmMap(sPriv->fd, - tridentScreen->mmio.handle, tridentScreen->mmio.size, - (drmAddressPtr)&tridentScreen->mmio.map)) { - FREE(tridentScreen); - return GL_FALSE; - } -printf("MAPPED at %p\n", tridentScreen->mmio.map); - - return tridentScreen; -} - -/* Destroy the device specific screen private data struct. - */ -static void -tridentDestroyScreen( __DRIscreenPrivate *sPriv ) -{ - tridentScreenPtr tridentScreen = (tridentScreenPtr)sPriv->private; - - FREE(tridentScreen); -} - -static GLboolean -tridentInitDriver(__DRIscreenPrivate *sPriv) -{ - sPriv->private = (void *) tridentCreateScreen( sPriv ); - - if (!sPriv->private) { - tridentDestroyScreen( sPriv ); - return GL_FALSE; - } - - return GL_TRUE; -} - -/** - * This is the driver specific part of the createNewScreen entry point. - * - * \todo maybe fold this into intelInitDriver - * - * \return the __GLcontextModes supported by this driver - */ -const __DRIconfig **tridentInitScreen(__DRIscreenPrivate *psp) -{ - static const __DRIversion ddx_expected = { 4, 0, 0 }; - static const __DRIversion dri_expected = { 3, 1, 0 }; - static const __DRIversion drm_expected = { 1, 0, 0 }; - - if ( ! driCheckDriDdxDrmVersions2( "Trident", - &psp->dri_version, & dri_expected, - &psp->ddx_version, & ddx_expected, - &psp->drm_version, & drm_expected ) ) - return NULL; - - if (!tridentInitDriver(psp)) - return NULL; - - /* Wait... what? This driver doesn't report any modes... */ -#if 0 - TRIDENTDRIPtr dri_priv = (TRIDENTDRIPtr) psp->pDevPriv; - *driver_modes = tridentFillInModes( dri_priv->bytesPerPixel * 8, - GL_TRUE ); -#endif - - return NULL; -} - -const struct __DriverAPIRec driDriverAPI = { - tridentInitScreen, - tridentDestroyScreen, - tridentCreateContext, - tridentDestroyContext, - tridentCreateBuffer, - tridentDestroyBuffer, - tridentSwapBuffers, - tridentMakeCurrent, - tridentUnbindContext, -}; -- cgit v1.2.3 From c6bd5fae0c2af1256ad552d583d9659712807214 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 28 Oct 2009 21:52:37 -0600 Subject: mesa: remove old, unused #define --- src/mesa/main/texstore.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 8ee378e667..36228e671f 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1087,8 +1087,6 @@ _mesa_texstore_x8_z24(TEXSTORE_PARAMS) } -#define STRIDE_3D 0 - /** * Store a 16-bit integer depth component texture image. */ -- cgit v1.2.3 From 59b29516af2d4d8f83723559921a3709eb77a7d2 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Wed, 28 Oct 2009 22:14:01 -0600 Subject: swrast: added braces --- src/mesa/swrast/s_triangle.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 5ecc7692c5..d80a6761f4 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1101,13 +1101,15 @@ _swrast_choose_triangle( GLcontext *ctx ) #if CHAN_BITS != 8 USE(general_triangle); #else - if (format == MESA_FORMAT_RGBA8888 && !_mesa_little_endian()) + if (format == MESA_FORMAT_RGBA8888 && !_mesa_little_endian()) { /* We only handle RGBA8888 correctly on little endian * in the optimized code above. */ USE(general_triangle); - else + } + else { USE(affine_textured_triangle); + } #endif } } -- cgit v1.2.3 From e2131e017184a595a735e7ea1eced1552b8a7d22 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 07:47:34 -0600 Subject: radeon: fix incorrect Z format in radeon_alloc_renderbuffer_storage() And update error message. --- src/mesa/drivers/dri/radeon/radeon_fbo.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 8dda47fcd1..bf69cd9337 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -133,7 +133,7 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: - rb->Format = MESA_FORMAT_Z32; + rb->Format = MESA_FORMAT_X8_Z24; rb->DataType = GL_UNSIGNED_INT; cpp = 4; break; @@ -145,7 +145,7 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, break; default: _mesa_problem(ctx, - "Unexpected format in intel_alloc_renderbuffer_storage"); + "Unexpected format in radeon_alloc_renderbuffer_storage"); return GL_FALSE; } -- cgit v1.2.3 From 920f023e8b3a5c2af0877530dc1707d2e50c5d4b Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Thu, 29 Oct 2009 15:19:59 +0800 Subject: mesa/main: Never return NULL in _mesa_get_texstore_func. Signed-off-by: Chia-I Wu --- src/mesa/main/texstore.c | 28 +++++++++++++++++++++++++--- 1 file changed, 25 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 36228e671f..01fea476ae 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3083,6 +3083,26 @@ texstore_funcs[MESA_FORMAT_COUNT] = }; +static GLboolean +_mesa_texstore_null(TEXSTORE_PARAMS) +{ + (void) ctx; (void) dims; + (void) baseInternalFormat; + (void) dstFormat; + (void) dstAddr; + (void) dstXoffset; (void) dstYoffset; (void) dstZoffset; + (void) dstRowStride; (void) dstImageOffsets; + (void) srcWidth; (void) srcHeight; (void) srcDepth; + (void) srcFormat; (void) srcType; + (void) srcAddr; + (void) srcPacking; + + /* should never happen */ + _mesa_problem(NULL, "_mesa_texstore_null() is called"); + return GL_FALSE; +} + + /** * Return the StoreTexImageFunc pointer to store an image in the given format. */ @@ -3096,7 +3116,11 @@ _mesa_get_texstore_func(gl_format format) } #endif ASSERT(texstore_funcs[format].Name == format); - return texstore_funcs[format].Store; + + if (texstore_funcs[format].Store) + return texstore_funcs[format].Store; + else + return _mesa_texstore_null; } @@ -3112,8 +3136,6 @@ _mesa_texstore(TEXSTORE_PARAMS) storeImage = _mesa_get_texstore_func(dstFormat); - assert(storeImage); - success = storeImage(ctx, dims, baseInternalFormat, dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstImageOffsets, -- cgit v1.2.3 From 20e20fc5afa7525e247fd607e04d9adfffe730b4 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Thu, 29 Oct 2009 14:14:04 +0800 Subject: mesa/main: Make FEATURE_texture_fxt1 follow feature conventions. Also remove the unused initialization and GLchan fetch functions. Signed-off-by: Chia-I Wu --- src/mesa/main/context.c | 3 --- src/mesa/main/texcompress.h | 3 --- src/mesa/main/texcompress_fxt1.c | 35 ++++++----------------------------- src/mesa/main/texcompress_fxt1.h | 22 ++++++++++++++-------- 4 files changed, 20 insertions(+), 43 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index c57d7c10b6..1d540eb732 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -706,9 +706,6 @@ init_attrib_groups(GLcontext *ctx) #if FEATURE_texture_s3tc _mesa_init_texture_s3tc( ctx ); #endif -#if FEATURE_texture_fxt1 - _mesa_init_texture_fxt1( ctx ); -#endif /* Miscellaneous */ ctx->NewState = _NEW_ALL; diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h index 418416746c..d4873db54a 100644 --- a/src/mesa/main/texcompress.h +++ b/src/mesa/main/texcompress.h @@ -48,9 +48,6 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img, extern void _mesa_init_texture_s3tc( GLcontext *ctx ); -extern void -_mesa_init_texture_fxt1( GLcontext *ctx ); - #else /* _HAVE_FULL_GL */ diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index ef42fb92b7..85becb80d2 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -41,6 +41,9 @@ #include "texstore.h" +#if FEATURE_texture_fxt1 + + static void fxt1_encode (GLuint width, GLuint height, GLint comps, const void *source, GLint srcRowStride, @@ -51,16 +54,6 @@ fxt1_decode_1 (const void *texture, GLint stride, GLint i, GLint j, GLchan *rgba); -/** - * Called during context initialization. - */ -void -_mesa_init_texture_fxt1( GLcontext *ctx ) -{ - (void) ctx; -} - - /** * Store user's image in rgb_fxt1 format. */ @@ -175,15 +168,6 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS) } -void -_mesa_fetch_texel_2d_rgba_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) -{ - (void) k; - fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel); -} - - void _mesa_fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) @@ -199,16 +183,6 @@ _mesa_fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, } -void -_mesa_fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) -{ - (void) k; - fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel); - texel[ACOMP] = 255; -} - - void _mesa_fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) @@ -1673,3 +1647,6 @@ fxt1_decode_1 (const void *texture, GLint stride, /* in pixels */ decode_1[mode](code, t, rgba); } + + +#endif /* FEATURE_texture_fxt1 */ diff --git a/src/mesa/main/texcompress_fxt1.h b/src/mesa/main/texcompress_fxt1.h index b74f955fcd..d63ca71e21 100644 --- a/src/mesa/main/texcompress_fxt1.h +++ b/src/mesa/main/texcompress_fxt1.h @@ -25,29 +25,35 @@ #ifndef TEXCOMPRESS_FXT1_H #define TEXCOMPRESS_FXT1_H +#include "main/mtypes.h" #include "texstore.h" +#if FEATURE_texture_fxt1 + extern GLboolean _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS); -extern void -_mesa_fetch_texel_2d_rgba_fxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel); - extern void _mesa_fetch_texel_2d_f_rgba_fxt1(const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel); -extern void -_mesa_fetch_texel_2d_rgb_fxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel); - extern void _mesa_fetch_texel_2d_f_rgb_fxt1(const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel); +#else /* FEATURE_texture_fxt1 */ + +/* these are used only in texstore_funcs[] */ +#define _mesa_texstore_rgb_fxt1 NULL +#define _mesa_texstore_rgba_fxt1 NULL + +/* these are used only in texfetch_funcs[] */ +#define _mesa_fetch_texel_2d_f_rgba_fxt1 NULL +#define _mesa_fetch_texel_2d_f_rgb_fxt1 NULL + +#endif /* FEATURE_texture_fxt1 */ #endif /* TEXCOMPRESS_FXT1_H */ -- cgit v1.2.3 From 59798cd8864b601e035cf2414517cd90d24ed786 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Thu, 29 Oct 2009 14:59:42 +0800 Subject: mesa/main: Make FEATURE_texture_s3tc follow feature conventions. Signed-off-by: Chia-I Wu --- src/mesa/main/context.c | 4 +--- src/mesa/main/texcompress.h | 5 ----- src/mesa/main/texcompress_s3tc.c | 8 +++++++- src/mesa/main/texcompress_s3tc.h | 31 +++++++++++++++++++++++++++++++ 4 files changed, 39 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 1d540eb732..101d3c6b67 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -123,7 +123,7 @@ #include "simple_list.h" #include "state.h" #include "stencil.h" -#include "texcompress.h" +#include "texcompress_s3tc.h" #include "teximage.h" #include "texobj.h" #include "texstate.h" @@ -703,9 +703,7 @@ init_attrib_groups(GLcontext *ctx) if (!_mesa_init_texture( ctx )) return GL_FALSE; -#if FEATURE_texture_s3tc _mesa_init_texture_s3tc( ctx ); -#endif /* Miscellaneous */ ctx->NewState = _NEW_ALL; diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h index d4873db54a..5e73a3149b 100644 --- a/src/mesa/main/texcompress.h +++ b/src/mesa/main/texcompress.h @@ -44,11 +44,6 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img, gl_format mesaFormat, GLsizei width, const GLubyte *image); - -extern void -_mesa_init_texture_s3tc( GLcontext *ctx ); - - #else /* _HAVE_FULL_GL */ /* no-op macros */ diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index 9fc73fec51..b271a539a7 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -44,6 +44,10 @@ #include "texcompress_s3tc.h" #include "texstore.h" + +#if FEATURE_texture_s3tc + + #ifdef __MINGW32__ #define DXTN_LIBNAME "dxtn.dll" #define RTLD_LAZY 0 @@ -564,5 +568,7 @@ _mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage, texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); } -#endif +#endif /* FEATURE_EXT_texture_sRGB */ + +#endif /* FEATURE_texture_s3tc */ diff --git a/src/mesa/main/texcompress_s3tc.h b/src/mesa/main/texcompress_s3tc.h index 4041d244d1..2e7688d366 100644 --- a/src/mesa/main/texcompress_s3tc.h +++ b/src/mesa/main/texcompress_s3tc.h @@ -25,8 +25,12 @@ #ifndef TEXCOMPRESS_S3TC_H #define TEXCOMPRESS_S3TC_H +#include "main/mtypes.h" #include "texstore.h" + +#if FEATURE_texture_s3tc + extern GLboolean _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS); @@ -71,5 +75,32 @@ extern void _mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel); +extern void +_mesa_init_texture_s3tc(GLcontext *ctx); + +#else /* FEATURE_texture_s3tc */ + +/* these are used only in texstore_funcs[] */ +#define _mesa_texstore_rgb_dxt1 NULL +#define _mesa_texstore_rgba_dxt1 NULL +#define _mesa_texstore_rgba_dxt3 NULL +#define _mesa_texstore_rgba_dxt5 NULL + +/* these are used only in texfetch_funcs[] */ +#define _mesa_fetch_texel_2d_f_rgb_dxt1 NULL +#define _mesa_fetch_texel_2d_f_rgba_dxt1 NULL +#define _mesa_fetch_texel_2d_f_rgba_dxt3 NULL +#define _mesa_fetch_texel_2d_f_rgba_dxt5 NULL +#define _mesa_fetch_texel_2d_f_srgb_dxt1 NULL +#define _mesa_fetch_texel_2d_f_srgba_dxt1 NULL +#define _mesa_fetch_texel_2d_f_srgba_dxt3 NULL +#define _mesa_fetch_texel_2d_f_srgba_dxt5 NULL + +static INLINE void +_mesa_init_texture_s3tc(GLcontext *ctx) +{ +} + +#endif /* FEATURE_texture_s3tc */ #endif /* TEXCOMPRESS_S3TC_H */ -- cgit v1.2.3 From 9927d7f31c5c46c7b061cf8e13324ac4a837c4b7 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Fri, 2 Oct 2009 15:32:04 +0800 Subject: mesa: Fix compilation errors and warnings when features are disabled. Some of the fixes are cherry-picked from opengl-es branch. Signed-off-by: Chia-I Wu --- src/mesa/main/fbobject.c | 2 ++ src/mesa/main/texparam.c | 2 +- src/mesa/main/texstore.c | 21 ++++++++++----------- src/mesa/state_tracker/st_cb_blit.c | 2 ++ 4 files changed, 15 insertions(+), 12 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 1d6ccf7fdd..4c6528bcf7 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -650,6 +650,8 @@ _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb) return; } } +#else + (void) j; #endif if (numImages == 0) { diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 4258476092..79298e867a 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -600,7 +600,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) iparams[1] = (GLint) params[1]; iparams[2] = (GLint) params[2]; iparams[3] = (GLint) params[3]; - need_update = set_tex_parameteri(ctx, target, iparams); + need_update = set_tex_parameteri(ctx, texObj, pname, iparams); } break; #endif diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 01fea476ae..7b449d03be 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -277,16 +277,6 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat, } -#if !FEATURE_convolve -static void -_mesa_adjust_image_for_convolution(GLcontext *ctx, GLuint dims, - GLsizei *srcWidth, GLsizei *srcHeight) -{ - /* no-op */ -} -#endif - - /** * Make a temporary (color) texture image with GLfloat components. * Apply all needed pixel unpacking and pixel transfer operations. @@ -353,7 +343,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, const GLuint postConvTransferOps = (transferOps & IMAGE_POST_CONVOLUTION_BITS) | IMAGE_CLAMP_BIT; GLint img, row; - GLint convWidth, convHeight; + GLint convWidth = srcWidth, convHeight = srcHeight; GLfloat *convImage; /* pre-convolution image buffer (3D) */ @@ -3004,6 +2994,15 @@ _mesa_texstore_sla8(TEXSTORE_PARAMS) return k; } +#else + +/* these are used only in texstore_funcs[] below */ +#define _mesa_texstore_srgb8 NULL +#define _mesa_texstore_srgba8 NULL +#define _mesa_texstore_sargb8 NULL +#define _mesa_texstore_sl8 NULL +#define _mesa_texstore_sla8 NULL + #endif /* FEATURE_EXT_texture_sRGB */ diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c index 5626e25323..563615ed0d 100644 --- a/src/mesa/state_tracker/st_cb_blit.c +++ b/src/mesa/state_tracker/st_cb_blit.c @@ -64,6 +64,7 @@ st_destroy_blit(struct st_context *st) } +#if FEATURE_EXT_framebuffer_blit static void st_BlitFramebuffer(GLcontext *ctx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, @@ -206,6 +207,7 @@ st_BlitFramebuffer(GLcontext *ctx, } } } +#endif /* FEATURE_EXT_framebuffer_blit */ -- cgit v1.2.3 From 1f1bfe8cb5c74ee8708fb717a19d8389c9fadb80 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 07:54:44 -0600 Subject: mesa: move declaration to prevent unused var warning --- src/mesa/main/texstore.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 7b449d03be..6237511e9f 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3108,8 +3108,8 @@ _mesa_texstore_null(TEXSTORE_PARAMS) static StoreTexImageFunc _mesa_get_texstore_func(gl_format format) { - GLuint i; #ifdef DEBUG + GLuint i; for (i = 0; i < MESA_FORMAT_COUNT; i++) { ASSERT(texstore_funcs[i].Name == i); } -- cgit v1.2.3 From c2f5eb71485e0d4d717bad7ab94fdb4a75f7e38f Mon Sep 17 00:00:00 2001 From: David Heidelberger Date: Thu, 29 Oct 2009 09:54:31 -0600 Subject: st/mesa: Fix nouveau glxinfo after merging texformat-rework. Signed-off-by: David Heidelberger Signed-off-by: Brian Paul --- src/mesa/state_tracker/st_format.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 0be2737272..7c6615fe04 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -218,6 +218,8 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat) case MESA_FORMAT_ARGB8888_REV: case MESA_FORMAT_ARGB8888: return PIPE_FORMAT_A8R8G8B8_UNORM; + case MESA_FORMAT_XRGB8888: + return PIPE_FORMAT_X8R8G8B8_UNORM; case MESA_FORMAT_ARGB1555: return PIPE_FORMAT_A1R5G5B5_UNORM; case MESA_FORMAT_ARGB4444: @@ -287,6 +289,8 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat) switch (pipeFormat) { case PIPE_FORMAT_A8R8G8B8_UNORM: return MESA_FORMAT_ARGB8888; + case PIPE_FORMAT_X8R8G8B8_UNORM: + return MESA_FORMAT_XRGB8888; case PIPE_FORMAT_A1R5G5B5_UNORM: return MESA_FORMAT_ARGB1555; case PIPE_FORMAT_A4R4G4B4_UNORM: @@ -698,6 +702,8 @@ translate_gallium_format_to_mesa_format(enum pipe_format format) switch (format) { case PIPE_FORMAT_A8R8G8B8_UNORM: return MESA_FORMAT_ARGB8888; + case PIPE_FORMAT_X8R8G8B8_UNORM: + return MESA_FORMAT_XRGB8888; case PIPE_FORMAT_A1R5G5B5_UNORM: return MESA_FORMAT_ARGB1555; case PIPE_FORMAT_A4R4G4B4_UNORM: -- cgit v1.2.3 From 10a509564fa13f036b1b177fafae4337928a39a9 Mon Sep 17 00:00:00 2001 From: David Heidelberger Date: Thu, 29 Oct 2009 09:56:12 -0600 Subject: st/mesa: Add conversion from PIPE_FORMAT_X8Z24_UNORM to MESA_FORMAT_S8_Z24. Fix glxgears and openarena for Nouveau (no more asserts and crash). Signed-off-by: David Heidelberger --- src/mesa/state_tracker/st_format.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 7c6615fe04..02d3bd943d 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -311,6 +311,7 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat) return MESA_FORMAT_Z32; case PIPE_FORMAT_Z24S8_UNORM: return MESA_FORMAT_Z24_S8; + case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_S8Z24_UNORM: return MESA_FORMAT_S8_Z24; case PIPE_FORMAT_S8_UNORM: @@ -724,6 +725,7 @@ translate_gallium_format_to_mesa_format(enum pipe_format format) return MESA_FORMAT_Z32; case PIPE_FORMAT_Z24S8_UNORM: return MESA_FORMAT_Z24_S8; + case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_S8Z24_UNORM: return MESA_FORMAT_S8_Z24; case PIPE_FORMAT_YCBCR: -- cgit v1.2.3 From 41892e9b17e4e252ce1e73bc2dbc9d24eb13001b Mon Sep 17 00:00:00 2001 From: David Heidelberger Date: Thu, 29 Oct 2009 10:14:39 -0600 Subject: st/mesa: fix PIPE_FORMAT_X8Z24 <> MESA_FORMAT_X8_Z24 conversion Signed-off-by: David Heidelberger Signed-off-by: Brian Paul --- src/mesa/state_tracker/st_format.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 02d3bd943d..bb57adbf32 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -312,6 +312,7 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat) case PIPE_FORMAT_Z24S8_UNORM: return MESA_FORMAT_Z24_S8; case PIPE_FORMAT_X8Z24_UNORM: + return MESA_FORMAT_X8_Z24; case PIPE_FORMAT_S8Z24_UNORM: return MESA_FORMAT_S8_Z24; case PIPE_FORMAT_S8_UNORM: @@ -726,6 +727,7 @@ translate_gallium_format_to_mesa_format(enum pipe_format format) case PIPE_FORMAT_Z24S8_UNORM: return MESA_FORMAT_Z24_S8; case PIPE_FORMAT_X8Z24_UNORM: + return MESA_FORMAT_X8_Z24; case PIPE_FORMAT_S8Z24_UNORM: return MESA_FORMAT_S8_Z24; case PIPE_FORMAT_YCBCR: -- cgit v1.2.3 From c89f5b6ac86d46af4f0311fa76db6186825fbf1e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 08:28:52 -0600 Subject: glsl: make shader substitution a little better --- src/mesa/main/shaders.c | 19 ++++++++++++++++--- 1 file changed, 16 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index 96fd8695a5..d0dc7e551c 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -26,6 +26,12 @@ #include "glheader.h" #include "context.h" #include "shaders.h" +#include "shader/shader_api.h" + + +/** Define this to enable shader substitution (see below) */ +#define SHADER_SUBST 0 + /** @@ -404,7 +410,6 @@ _mesa_read_shader(const char *fname) } - /** * Called via glShaderSource() and glShaderSourceARB() API functions. * Basically, concatenate the source code strings into one long string @@ -418,6 +423,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, GLint *offsets; GLsizei i, totalLength; GLcharARB *source; + GLuint checksum; if (!shaderObj || string == NULL) { _mesa_error(ctx, GL_INVALID_VALUE, "glShaderSourceARB"); @@ -469,15 +475,16 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, source[totalLength - 1] = '\0'; source[totalLength - 2] = '\0'; - if (0) { + if (SHADER_SUBST) { /* Compute the shader's source code checksum then try to open a file * named newshader_. If it exists, use it in place of the * original shader source code. For debugging. */ - const GLuint checksum = _mesa_str_checksum(source); char filename[100]; GLcharARB *newSource; + checksum = _mesa_str_checksum(source); + sprintf(filename, "newshader_%d", checksum); newSource = _mesa_read_shader(filename); @@ -491,6 +498,12 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, ctx->Driver.ShaderSource(ctx, shaderObj, source); + if (SHADER_SUBST) { + struct gl_shader *sh = _mesa_lookup_shader(ctx, shaderObj); + if (sh) + sh->SourceChecksum = checksum; /* save original checksum */ + } + _mesa_free(offsets); } -- cgit v1.2.3 From cf7040594e7987c021903f022784e2c6dae2db36 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 09:31:29 -0600 Subject: mesa: remove unneedded is_srgb_teximage() function Use _mesa_get_format_color_encoding() function instead. --- src/mesa/main/texgetimage.c | 26 ++------------------------ 1 file changed, 2 insertions(+), 24 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 1338d4552d..9a88ec9ce3 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -44,29 +44,6 @@ #if FEATURE_EXT_texture_sRGB -/** - * Test if given texture image is an sRGB format. - */ -static GLboolean -is_srgb_teximage(const struct gl_texture_image *texImage) -{ - switch (texImage->TexFormat) { - case MESA_FORMAT_SRGB8: - case MESA_FORMAT_SRGBA8: - case MESA_FORMAT_SARGB8: - case MESA_FORMAT_SL8: - case MESA_FORMAT_SLA8: - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - /** * Convert a float value from linear space to a * non-linear sRGB value in [0, 255]. @@ -224,7 +201,8 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, } } #if FEATURE_EXT_texture_sRGB - else if (is_srgb_teximage(texImage)) { + else if (_mesa_get_format_color_encoding(texImage->TexFormat) + == GL_SRGB) { /* special case this since need to backconvert values */ /* convert row to RGBA format */ GLfloat rgba[MAX_WIDTH][4]; -- cgit v1.2.3 From d580c0c8f7cad69b808118ef2aa6161f62f160d8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 09:19:24 -0600 Subject: mesa: fix some tests in subtexture_error_check2() Don't use hard-coded compressed block sizes. Update comments and error strings. --- src/mesa/main/teximage.c | 45 ++++++++++++++++++++++----------------------- 1 file changed, 22 insertions(+), 23 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 0db98795dc..13053ce9ba 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1538,6 +1538,11 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions, return GL_FALSE; } + +/** + * Do second part of glTexSubImage which depends on the destination texture. + * \return GL_TRUE if error recorded, GL_FALSE otherwise + */ static GLboolean subtexture_error_check2( GLcontext *ctx, GLuint dimensions, GLenum target, GLint level, @@ -1585,41 +1590,35 @@ subtexture_error_check2( GLcontext *ctx, GLuint dimensions, } } -#if FEATURE_EXT_texture_sRGB - if (destTex->InternalFormat == GL_COMPRESSED_SRGB_S3TC_DXT1_EXT || - destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT || - destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT || - destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT) { - if ((width & 0x3) || (height & 0x3) || - (xoffset & 0x3) || (yoffset & 0x3)) - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%dD(size or offset not multiple of 4)", - dimensions); - return GL_TRUE; - } -#endif - if (_mesa_is_format_compressed(destTex->TexFormat)) { + GLuint bw, bh; + if (!target_can_be_compressed(ctx, target)) { _mesa_error(ctx, GL_INVALID_ENUM, - "glTexSubImage%D(target)", dimensions); + "glTexSubImage%D(target=%s)", dimensions, + _mesa_lookup_enum_by_nr(target)); return GL_TRUE; } - /* offset must be multiple of 4 */ - if ((xoffset & 3) || (yoffset & 3)) { + + /* do tests which depend on compression block size */ + _mesa_get_format_block_size(destTex->TexFormat, &bw, &bh); + + /* offset must be multiple of block size */ + if ((xoffset % bw != 0) || (yoffset % bh != 0)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%D(xoffset or yoffset)", dimensions); + "glTexSubImage%D(xoffset = %d, yoffset = %d)", + dimensions, xoffset, yoffset); return GL_TRUE; } - /* size must be multiple of 4 or equal to whole texture size */ - if ((width & 3) && (GLuint) width != destTex->Width) { + /* size must be multiple of bw by bh or equal to whole texture size */ + if ((width % bw != 0) && (GLuint) width != destTex->Width) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%D(width)", dimensions); + "glTexSubImage%D(width = %d)", dimensions, width); return GL_TRUE; } - if ((height & 3) && (GLuint) height != destTex->Height) { + if ((height % bh != 0) && (GLuint) height != destTex->Height) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%D(width)", dimensions); + "glTexSubImage%D(height = %d)", dimensions, height); return GL_TRUE; } } -- cgit v1.2.3 From 67df4fb56bcb72eddcfc187454d95b663cc43578 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 09:25:16 -0600 Subject: mesa: move, clean-up _mesa_print_texture() --- src/mesa/main/debug.c | 61 ++++++++++++++++++++++++++++++++++++++++++++++++ src/mesa/main/debug.h | 3 +++ src/mesa/main/teximage.c | 57 -------------------------------------------- 3 files changed, 64 insertions(+), 57 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index ee8cc29301..a42113edca 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -574,3 +574,64 @@ _mesa_dump_stencil_buffer(const char *filename) _mesa_free(buf); _mesa_free(buf2); } + + +/** + * Quick and dirty function to "print" a texture to stdout. + */ +void +_mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img) +{ +#if CHAN_TYPE != GL_UNSIGNED_BYTE + _mesa_problem(NULL, "PrintTexture not supported"); +#else + GLuint i, j, c; + const GLubyte *data = (const GLubyte *) img->Data; + + if (!data) { + _mesa_printf("No texture data\n"); + return; + } + + /* XXX add more formats or make into a new format utility function */ + switch (img->TexFormat) { + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + case MESA_FORMAT_CI8: + c = 1; + break; + case MESA_FORMAT_AL88: + case MESA_FORMAT_AL88_REV: + c = 2; + break; + case MESA_FORMAT_RGB888: + case MESA_FORMAT_BGR888: + c = 3; + break; + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_ARGB8888: + c = 4; + break; + default: + _mesa_problem(NULL, "error in PrintTexture\n"); + return; + } + + for (i = 0; i < img->Height; i++) { + for (j = 0; j < img->Width; j++) { + if (c==1) + _mesa_printf("%02x ", data[0]); + else if (c==2) + _mesa_printf("%02x%02x ", data[0], data[1]); + else if (c==3) + _mesa_printf("%02x%02x%02x ", data[0], data[1], data[2]); + else if (c==4) + _mesa_printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); + data += (img->RowStride - img->Width) * c; + } + /* XXX use img->ImageStride here */ + _mesa_printf("\n"); + } +#endif +} diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h index d12ea602dd..0449cb1798 100644 --- a/src/mesa/main/debug.h +++ b/src/mesa/main/debug.h @@ -75,4 +75,7 @@ _mesa_dump_depth_buffer(const char *filename); extern void _mesa_dump_stencil_buffer(const char *filename); +extern void +_mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img); + #endif diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 13053ce9ba..73a555a181 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -82,63 +82,6 @@ _mesa_free_texmemory(void *m) } - - -#if 0 -static void PrintTexture(GLcontext *ctx, const struct gl_texture_image *img) -{ -#if CHAN_TYPE != GL_UNSIGNED_BYTE - _mesa_problem(NULL, "PrintTexture not supported"); -#else - GLuint i, j, c; - const GLubyte *data = (const GLubyte *) img->Data; - - if (!data) { - _mesa_printf("No texture data\n"); - return; - } - - switch (img->Format) { - case GL_ALPHA: - case GL_LUMINANCE: - case GL_INTENSITY: - case GL_COLOR_INDEX: - c = 1; - break; - case GL_LUMINANCE_ALPHA: - c = 2; - break; - case GL_RGB: - c = 3; - break; - case GL_RGBA: - c = 4; - break; - default: - _mesa_problem(NULL, "error in PrintTexture\n"); - return; - } - - for (i = 0; i < img->Height; i++) { - for (j = 0; j < img->Width; j++) { - if (c==1) - _mesa_printf("%02x ", data[0]); - else if (c==2) - _mesa_printf("%02x%02x ", data[0], data[1]); - else if (c==3) - _mesa_printf("%02x%02x%02x ", data[0], data[1], data[2]); - else if (c==4) - _mesa_printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); - data += (img->RowStride - img->Width) * c; - } - /* XXX use img->ImageStride here */ - _mesa_printf("\n"); - } -#endif -} -#endif - - /* * Compute floor(log_base_2(n)). * If n < 0 return -1. -- cgit v1.2.3 From 99bbf4b4f55b3b0038cbaadefb92ea4a73af6e0a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 10:05:06 -0600 Subject: mesa: consolidate some code in _mesa_GetTexImage() --- src/mesa/main/texgetimage.c | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 9a88ec9ce3..2a6c358e41 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -488,6 +488,7 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, { const struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; + struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -497,10 +498,9 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); + texImage = _mesa_select_tex_image(ctx, texObj, target, level); if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { - struct gl_texture_image *texImage = - _mesa_select_tex_image(ctx, texObj, target, level); _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d," " dstFmt=0x%x, dstType=0x%x\n", texObj->Name, @@ -511,10 +511,6 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, _mesa_lock_texture(ctx, texObj); { - struct gl_texture_image *texImage = - _mesa_select_tex_image(ctx, texObj, target, level); - - /* typically, this will call _mesa_get_teximage() */ ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels, texObj, texImage); } -- cgit v1.2.3 From 01ee5c63d3a8334f20e3fcaf6d19ba00bddf8268 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 10:44:46 -0600 Subject: mesa: move pixels==NULL check in glGetTexImage() --- src/mesa/main/texgetimage.c | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 2a6c358e41..0b439f2e2e 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -111,17 +111,12 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, /* out of memory or other unexpected error */ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)"); return; - } /* was an offset into the PBO. * Now make it a real, client-side pointer inside the mapped region. */ pixels = ADD_POINTERS(buf, pixels); } - else if (!pixels) { - /* not an error */ - return; - } { const GLint width = texImage->Width; @@ -318,10 +313,6 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, } img = ADD_POINTERS(buf, img); } - else if (!img) { - /* not an error */ - return; - } /* just memcpy, no pixelstore or pixel transfer */ _mesa_memcpy(img, texImage->Data, size); @@ -496,6 +487,11 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, return; } + if (_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) { + /* not an error, do nothing */ + return; + } + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); texImage = _mesa_select_tex_image(ctx, texObj, target, level); @@ -614,6 +610,11 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) return; } + if (_mesa_is_bufferobj(ctx->Pack.BufferObj) && !img) { + /* not an error, do nothing */ + return; + } + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); -- cgit v1.2.3 From dcb4716802878690908a101b1c196737851d4151 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 10:50:10 -0600 Subject: intel: added fast memcpy path for glGetTexImage() --- src/mesa/drivers/dri/intel/intel_tex_image.c | 105 ++++++++++++++++++++++++++- 1 file changed, 102 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 7e57e99be6..0199837cbe 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -6,6 +6,7 @@ #include "main/bufferobj.h" #include "main/convolve.h" #include "main/context.h" +#include "main/image.h" #include "main/texcompress.h" #include "main/texstore.h" #include "main/texgetimage.h" @@ -618,6 +619,100 @@ intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, } +/** + * Try to use memcpy() to do a glGetTexImage(). + * \return GL_TRUE if done, GL_FALSE otherwise + */ +static GLboolean +memcpy_get_tex_image(GLcontext *ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid * pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + GLboolean memCopy = GL_FALSE; + + /* Texture image should have been mapped already */ + assert(texImage->Data); + + /* + * Check if the src/dst formats are compatible. + * Also note that GL's pixel transfer ops don't apply to glGetTexImage() + * so we don't have to worry about those. + */ + if ((texObj->Target == GL_TEXTURE_1D || + texObj->Target == GL_TEXTURE_2D || + texObj->Target == GL_TEXTURE_RECTANGLE || + (texObj->Target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && + texObj->Target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) { + if (texImage->TexFormat == MESA_FORMAT_ARGB8888 && + format == GL_BGRA && + type == GL_UNSIGNED_BYTE && + _mesa_little_endian()) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_AL88 && + format == GL_LUMINANCE_ALPHA && + type == GL_UNSIGNED_BYTE && + _mesa_little_endian()) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_L8 && + format == GL_LUMINANCE && + type == GL_UNSIGNED_BYTE) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_A8 && + format == GL_ALPHA && + type == GL_UNSIGNED_BYTE) { + memCopy = GL_TRUE; + } + } + + if (memCopy) { + struct gl_pixelstore_attrib *pack = &ctx->Pack; + + if (_mesa_is_bufferobj(pack->BufferObj)) { + /* Packing texture image into a PBO */ + GLubyte *buf = (GLubyte *) + ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, + GL_WRITE_ONLY_ARB, pack->BufferObj); + if (!buf) { + /* out of memory or other unexpected error */ + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)"); + return GL_TRUE; /* failed, but done */ + } + pixels = ADD_POINTERS(buf, pixels); + } + + { + const GLuint bpp = _mesa_get_format_bytes(texImage->TexFormat); + const GLuint bytesPerRow = texImage->Width * bpp; + GLubyte *dst = + _mesa_image_address2d(&ctx->Pack, pixels, texImage->Width, + texImage->Height, format, type, 0, 0); + const GLint dstRowStride = + _mesa_image_row_stride(&ctx->Pack, texImage->Width, format, type); + const GLubyte *src = texImage->Data; + const GLint srcRowStride = texImage->RowStride * bpp; + GLuint row; + + printf("Fast getteximage!\n"); + for (row = 0; row < texImage->Height; row++) { + memcpy(dst, src, bytesPerRow); + dst += dstRowStride; + src += srcRowStride; + } + } + + if (_mesa_is_bufferobj(pack->BufferObj)) { + ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj); + } + } + + return memCopy; +} + + /** * Need to map texture image into memory before copying image data, * then unmap it. @@ -667,9 +762,13 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level, if (compressed) { _mesa_get_compressed_teximage(ctx, target, level, pixels, texObj, texImage); - } else { - _mesa_get_teximage(ctx, target, level, format, type, pixels, - texObj, texImage); + } + else { + if (!memcpy_get_tex_image(ctx, target, level, format, type, pixels, + texObj, texImage)) { + _mesa_get_teximage(ctx, target, level, format, type, pixels, + texObj, texImage); + } } -- cgit v1.2.3 From 2b628d43c0a2f9a14ea1e87dbdcac512fca7198a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 10:53:26 -0600 Subject: mesa: consolidate some code in _mesa_GetCompressedTexImageARB() --- src/mesa/main/texgetimage.c | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 0b439f2e2e..fbd61d5ae6 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -603,6 +603,7 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) { const struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; + struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -617,10 +618,9 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); + texImage = _mesa_select_tex_image(ctx, texObj, target, level); if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { - struct gl_texture_image *texImage = - _mesa_select_tex_image(ctx, texObj, target, level); _mesa_debug(ctx, "glGetCompressedTexImage(tex %u) format = %s, w=%d, h=%d\n", texObj->Name, @@ -630,10 +630,6 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) _mesa_lock_texture(ctx, texObj); { - struct gl_texture_image *texImage = - _mesa_select_tex_image(ctx, texObj, target, level); - - /* this typically calls _mesa_get_compressed_teximage() */ ctx->Driver.GetCompressedTexImage(ctx, target, level, img, texObj, texImage); } -- cgit v1.2.3 From 1596f714d2377036152bd126949c6526fdb06fbf Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 10:56:13 -0600 Subject: intel: remove debug code --- src/mesa/drivers/dri/intel/intel_tex_image.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 0199837cbe..c861fc552f 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -696,7 +696,6 @@ memcpy_get_tex_image(GLcontext *ctx, GLenum target, GLint level, const GLint srcRowStride = texImage->RowStride * bpp; GLuint row; - printf("Fast getteximage!\n"); for (row = 0; row < texImage->Height; row++) { memcpy(dst, src, bytesPerRow); dst += dstRowStride; -- cgit v1.2.3 From fb0084e69e3326b49aca8ca004e19acb7f8c8555 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 26 Oct 2009 09:15:42 -0700 Subject: intel: Clean up merge leftover from the DRI2 swap throttling. --- src/mesa/drivers/dri/intel/intel_batchbuffer.c | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 6aa36d10b1..e94b8368cd 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -201,11 +201,6 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, drm_intel_bo_reference(intel->first_post_swapbuffers_batch); } - if (intel->first_post_swapbuffers_batch == NULL) { - intel->first_post_swapbuffers_batch = intel->batch->buf; - drm_intel_bo_reference(intel->first_post_swapbuffers_batch); - } - if (used == 0) { batch->cliprect_mode = IGNORE_CLIPRECTS; return; -- cgit v1.2.3 From 6eb6a0e9cbed6ba5543d54e277f7ac11a0612070 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 26 Oct 2009 09:37:53 -0700 Subject: intel: Don't bother MI_FLUSHing on glFlush in the DRI2 case. We only need it when drawing to the front buffer, which we never do for DRI2. No significant performance difference, but the flush is definitely gone from the end of every batchbuffer. --- src/mesa/drivers/dri/intel/intel_context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index c3432497ca..a7d94ced9a 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -484,7 +484,7 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) * lands onscreen in a timely manner, even if the X Server doesn't trigger * a flush for us. */ - if (needs_mi_flush) + if (!intel->driScreen->dri2.enabled && needs_mi_flush) intel_batchbuffer_emit_mi_flush(intel->batch); if (intel->batch->map != intel->batch->ptr) -- cgit v1.2.3 From 32ec3f26731ac998b6fda7ce596ec568d6f76eeb Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 28 Oct 2009 16:35:16 -0700 Subject: mesa: Mostly fix swrast's ARB_depth_clamp support. I'd written a testcase for the hard part of the extension enablement, so naturally the easy stuff was completely broken. There are still issues, as I'm seeing FLOAT_TO_UINT(max_f) == 0x0 when max_f == 1.0, but it gets piglit depth-clamp-range closer to success. --- src/mesa/swrast/s_depth.c | 28 +++++++++++++++++++--------- src/mesa/swrast/s_span.c | 10 +++++++--- 2 files changed, 26 insertions(+), 12 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index 393590c673..c37a54eb3e 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -506,22 +506,32 @@ _swrast_depth_clamp_span( GLcontext *ctx, SWspan *span ) struct gl_renderbuffer *rb = fb->_DepthBuffer; const GLuint count = span->end; GLuint *zValues = span->array->z; - GLuint near, far; + GLuint min, max; + GLfloat min_f, max_f; int i; + if (ctx->Viewport.Near < ctx->Viewport.Far) { + min_f = ctx->Viewport.Near; + max_f = ctx->Viewport.Far; + } else { + min_f = ctx->Viewport.Far; + max_f = ctx->Viewport.Near; + } + if (rb->DataType == GL_UNSIGNED_SHORT) { - near = FLOAT_TO_UINT(ctx->Viewport.Near); - far = FLOAT_TO_UINT(ctx->Viewport.Far); + CLAMPED_FLOAT_TO_USHORT(min, min_f); + CLAMPED_FLOAT_TO_USHORT(max, max_f); } else { assert(rb->DataType == GL_UNSIGNED_INT); - CLAMPED_FLOAT_TO_USHORT(near, ctx->Viewport.Near); - CLAMPED_FLOAT_TO_USHORT(far, ctx->Viewport.Far); + min = FLOAT_TO_UINT(min_f); + max = FLOAT_TO_UINT(max_f); } + for (i = 0; i < count; i++) { - if (zValues[i] < near) - zValues[i] = near; - if (zValues[i] > far) - zValues[i] = far; + if (zValues[i] < min) + zValues[i] = min; + if (zValues[i] > max) + zValues[i] = max; } } diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 704230d1d7..d36c8132f6 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -880,14 +880,14 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span) stipple_polygon_span(ctx, span); } - if (ctx->Transform.DepthClamp) - _swrast_depth_clamp_span(ctx, span); - /* Stencil and Z testing */ if (ctx->Stencil._Enabled || ctx->Depth.Test) { if (!(span->arrayMask & SPAN_Z)) _swrast_span_interpolate_z(ctx, span); + if (ctx->Transform.DepthClamp) + _swrast_depth_clamp_span(ctx, span); + if (ctx->Stencil._Enabled) { if (!_swrast_stencil_and_ztest_span(ctx, span)) { span->arrayMask = origArrayMask; @@ -1356,6 +1356,10 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (ctx->Stencil._Enabled || ctx->Depth.Test) { if (!(span->arrayMask & SPAN_Z)) _swrast_span_interpolate_z(ctx, span); + + if (ctx->Transform.DepthClamp) + _swrast_depth_clamp_span(ctx, span); + if (ctx->Stencil._Enabled) { /* Combined Z/stencil tests */ if (!_swrast_stencil_and_ztest_span(ctx, span)) { -- cgit v1.2.3 From 92e7c6a2581b5f612a84587500399bb00318c6f0 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 28 Oct 2009 16:36:35 -0700 Subject: i965: Fix fallout from ARB_depth_clamp enablement that broke glDepthRange. If a backwards glDepthRange was supplied (as with the old Quake no-z-clearing hack), the hardware would have always clamped because we weren't clamping to the min of near/far and the max of near/far. Also, we shouldn't be clamping to near/far at all when not in depth clamp mode (this usually didn't matter since near/far are usually the same as the 0.0, 1.0 clamping you do for fixed-point depth). This should fix funny depth issues in PlaneShift, and fixes piglit depth-clamp-range --- src/mesa/drivers/dri/i965/brw_cc.c | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c index 1088a7a607..5cca605c3f 100644 --- a/src/mesa/drivers/dri/i965/brw_cc.c +++ b/src/mesa/drivers/dri/i965/brw_cc.c @@ -44,9 +44,15 @@ static void prepare_cc_vp( struct brw_context *brw ) memset(&ccv, 0, sizeof(ccv)); - /* _NEW_VIEWPORT */ - ccv.min_depth = ctx->Viewport.Near; - ccv.max_depth = ctx->Viewport.Far; + /* _NEW_TRANSOFORM */ + if (ctx->Transform.DepthClamp) { + /* _NEW_VIEWPORT */ + ccv.min_depth = MIN2(ctx->Viewport.Near, ctx->Viewport.Far); + ccv.max_depth = MAX2(ctx->Viewport.Near, ctx->Viewport.Far); + } else { + ccv.min_depth = 0.0; + ccv.max_depth = 1.0; + } dri_bo_unreference(brw->cc.vp_bo); brw->cc.vp_bo = brw_cache_data( &brw->cache, BRW_CC_VP, &ccv, NULL, 0 ); @@ -54,7 +60,7 @@ static void prepare_cc_vp( struct brw_context *brw ) const struct brw_tracked_state brw_cc_vp = { .dirty = { - .mesa = _NEW_VIEWPORT, + .mesa = _NEW_VIEWPORT | _NEW_TRANSFORM, .brw = BRW_NEW_CONTEXT, .cache = 0 }, -- cgit v1.2.3 From ea414e331802e49d59eb2ddd2466d58a383bc931 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 11:04:11 -0600 Subject: intel: check for single memcpy() in memcpy_get_tex_image() --- src/mesa/drivers/dri/intel/intel_tex_image.c | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index c861fc552f..6301444c34 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -696,11 +696,16 @@ memcpy_get_tex_image(GLcontext *ctx, GLenum target, GLint level, const GLint srcRowStride = texImage->RowStride * bpp; GLuint row; - for (row = 0; row < texImage->Height; row++) { - memcpy(dst, src, bytesPerRow); - dst += dstRowStride; - src += srcRowStride; - } + if (bytesPerRow == dstRowStride && bytesPerRow == dstRowStride) { + memcpy(dst, src, bytesPerRow * texImage->Height); + } + else { + for (row = 0; row < texImage->Height; row++) { + memcpy(dst, src, bytesPerRow); + dst += dstRowStride; + src += srcRowStride; + } + } } if (_mesa_is_bufferobj(pack->BufferObj)) { -- cgit v1.2.3 From 374447244165b3b79892cb6840a76ea4c2f21f1e Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 29 Oct 2009 10:36:22 -0700 Subject: i965: Replace a MIN(MAX()) with CLAMP(). --- src/mesa/drivers/dri/i965/brw_wm_sampler_state.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index dff466587a..416ffc9761 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -228,8 +228,8 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key, */ sampler->ss0.base_level = U_FIXED(0, 1); - sampler->ss1.max_lod = U_FIXED(MIN2(MAX2(key->maxlod, 0), 13), 6); - sampler->ss1.min_lod = U_FIXED(MIN2(MAX2(key->minlod, 0), 13), 6); + sampler->ss1.max_lod = U_FIXED(CLAMP(key->maxlod, 0, 13), 6); + sampler->ss1.min_lod = U_FIXED(CLAMP(key->minlod, 0, 13), 6); sampler->ss2.default_color_pointer = sdc_bo->offset >> 5; /* reloc */ } -- cgit v1.2.3 From f8f40b53a6a4551630e25bfd7f6e12334bb0f3f8 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 29 Oct 2009 11:52:28 -0700 Subject: i915: Implement min/max LOD clamping with the hardware. This gets us expected behavior for clamping between mipmap levels, and avoids relayout of textures for doing clamping. Fixes piglit lodclamp-between. --- src/mesa/drivers/dri/i915/i915_texstate.c | 12 ++++-- src/mesa/drivers/dri/i965/brw_wm_sampler_state.c | 13 ------- src/mesa/drivers/dri/intel/intel_context.h | 13 +++++++ src/mesa/drivers/dri/intel/intel_tex_validate.c | 48 ++++++++++++------------ 4 files changed, 46 insertions(+), 40 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 3a20e9c3ab..1397f04a59 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -27,6 +27,7 @@ #include "main/mtypes.h" #include "main/enums.h" +#include "main/macros.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" @@ -200,10 +201,10 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } state[I915_TEXREG_MS4] = - ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK | - ((((intelObj->lastLevel - intelObj->firstLevel) * 4)) << - MS4_MAX_LOD_SHIFT) | ((firstImage->Depth - 1) << - MS4_VOLUME_DEPTH_SHIFT)); + ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | + MS4_CUBE_FACE_ENA_MASK | + (U_FIXED(CLAMP(tObj->MaxLod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) | + ((firstImage->Depth - 1) << MS4_VOLUME_DEPTH_SHIFT)); { @@ -333,6 +334,9 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT)); state[I915_TEXREG_SS3] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT); + state[I915_TEXREG_SS3] |= (U_FIXED(CLAMP(tObj->MinLod, 0.0, 11.0), 4) << + SS3_MIN_LOD_SHIFT); + } /* convert border color from float to ubyte */ diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index 416ffc9761..0acb027431 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -66,19 +66,6 @@ static GLuint translate_wrap_mode( GLenum wrap ) } } - -static GLuint U_FIXED(GLfloat value, GLuint frac_bits) -{ - value *= (1<prim.flush) \ diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index d5b562f5e5..504993989a 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -5,6 +5,7 @@ #include "intel_batchbuffer.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" +#include "intel_chipset.h" #define FILE_DEBUG_FLAG DEBUG_TEXTURE @@ -14,7 +15,8 @@ * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. */ static void -intel_calculate_first_last_level(struct intel_texture_object *intelObj) +intel_calculate_first_last_level(struct intel_context *intel, + struct intel_texture_object *intelObj) { struct gl_texture_object *tObj = &intelObj->base; const struct gl_texture_image *const baseImage = @@ -40,27 +42,27 @@ intel_calculate_first_last_level(struct intel_texture_object *intelObj) firstLevel = lastLevel = tObj->BaseLevel; } else { -#ifdef I915 - firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5); - firstLevel = MAX2(firstLevel, tObj->BaseLevel); - firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2); - lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5); - lastLevel = MAX2(lastLevel, tObj->BaseLevel); - lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2); - lastLevel = MIN2(lastLevel, tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ -#else - /* Currently not taking min/max lod into account here, those - * values are programmed as sampler state elsewhere and we - * upload the same mipmap levels regardless. Not sure if - * this makes sense as it means it isn't possible for the app - * to use min/max lod to reduce texture memory pressure: - */ - firstLevel = tObj->BaseLevel; - lastLevel = MIN2(tObj->BaseLevel + baseImage->MaxLog2, - tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ -#endif + if (!IS_9XX(intel->intelScreen->deviceID)) { + firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5); + firstLevel = MAX2(firstLevel, tObj->BaseLevel); + firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2); + lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5); + lastLevel = MAX2(lastLevel, tObj->BaseLevel); + lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2); + lastLevel = MIN2(lastLevel, tObj->MaxLevel); + lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ + } else { + /* Min/max LOD are taken into account in sampler state. We don't + * want to re-layout textures just because clamping has been applied + * since it means a bunch of blitting around and probably no memory + * savings (since we have to keep the other levels around anyway). + */ + firstLevel = tObj->BaseLevel; + lastLevel = MIN2(tObj->BaseLevel + baseImage->MaxLog2, + tObj->MaxLevel); + /* need at least one level */ + lastLevel = MAX2(firstLevel, lastLevel); + } } break; case GL_TEXTURE_RECTANGLE_NV: @@ -135,7 +137,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) /* What levels must the tree include at a minimum? */ - intel_calculate_first_last_level(intelObj); + intel_calculate_first_last_level(intel, intelObj); firstImage = intel_texture_image(intelObj->base.Image[0][intelObj->firstLevel]); -- cgit v1.2.3 From c6164ff155189007c02aabb31549f5f4dc767d1b Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Thu, 29 Oct 2009 20:03:51 +0000 Subject: mesa: Add MESA_FORMAT_Z24_X8. --- src/mesa/main/formats.c | 14 +++++++++++++ src/mesa/main/formats.h | 1 + src/mesa/main/texfetch.c | 7 +++++++ src/mesa/main/texstore.c | 41 +++++++++++++++++++++++++++++++++++++- src/mesa/state_tracker/st_format.c | 2 ++ 5 files changed, 64 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 72d043c4c3..aed313445f 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -330,6 +330,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ 1, 1, 4 /* BlockWidth/Height,Bytes */ }, + { + MESA_FORMAT_Z24_X8, /* Name */ + "MESA_FORMAT_Z24_X8", /* StrName */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, { MESA_FORMAT_Z32, /* Name */ "MESA_FORMAT_Z32", /* StrName */ @@ -1004,6 +1013,11 @@ _mesa_format_to_type_and_comps(gl_format format, *comps = 1; return; + case MESA_FORMAT_Z24_X8: + *datatype = GL_UNSIGNED_INT; + *comps = 1; + return; + case MESA_FORMAT_Z32: *datatype = GL_UNSIGNED_INT; *comps = 1; diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 91ea023077..fa6359f5c8 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -77,6 +77,7 @@ typedef enum MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */ MESA_FORMAT_X8_Z24, /* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ + MESA_FORMAT_Z24_X8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */ MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ MESA_FORMAT_S8, /* SSSS SSSS */ /*@}*/ diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index e6e28aef19..314ccb7b65 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -529,6 +529,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] = fetch_texel_3d_f_s8_z24, store_texel_s8_z24 }, + { + MESA_FORMAT_Z24_X8, + fetch_texel_1d_f_z24_s8, + fetch_texel_2d_f_z24_s8, + fetch_texel_3d_f_z24_s8, + store_texel_z24_s8 + }, { MESA_FORMAT_Z32, fetch_texel_1d_f_z32, diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 6237511e9f..14cad6b32f 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1077,6 +1077,44 @@ _mesa_texstore_x8_z24(TEXSTORE_PARAMS) } +/** + * Store a 24-bit integer depth component texture image. + */ +static GLboolean +_mesa_texstore_z24_x8(TEXSTORE_PARAMS) +{ + const GLuint depthScale = 0xffffff; + const GLuint texelBytes = 4; + + (void) dims; + ASSERT(dstFormat == MESA_FORMAT_Z24_X8); + + { + /* general path */ + GLint img, row; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + const GLvoid *src = _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); + GLuint *dst = (GLuint *) dstRow; + GLint i; + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, dst, + depthScale, srcType, src, srcPacking); + for (i = 0; i < srcWidth; i++) + dst[i] <<= 8; + dstRow += dstRowStride; + } + } + } + return GL_TRUE; +} + + /** * Store a 16-bit integer depth component texture image. */ @@ -3012,7 +3050,7 @@ _mesa_texstore_sla8(TEXSTORE_PARAMS) * Table mapping MESA_FORMAT_8 to _mesa_texstore_*() * XXX this is somewhat temporary. */ -static struct { +const static struct { gl_format Name; StoreTexImageFunc Store; } @@ -3046,6 +3084,7 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 }, { MESA_FORMAT_Z16, _mesa_texstore_z16 }, { MESA_FORMAT_X8_Z24, _mesa_texstore_x8_z24 }, + { MESA_FORMAT_Z24_X8, _mesa_texstore_z24_x8 }, { MESA_FORMAT_Z32, _mesa_texstore_z32 }, { MESA_FORMAT_S8, NULL/*_mesa_texstore_s8*/ }, { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 }, diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index bb57adbf32..02f80057c2 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -309,6 +309,8 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat) return MESA_FORMAT_Z16; case PIPE_FORMAT_Z32_UNORM: return MESA_FORMAT_Z32; + case PIPE_FORMAT_Z24X8_UNORM: + return MESA_FORMAT_Z24_X8; case PIPE_FORMAT_Z24S8_UNORM: return MESA_FORMAT_Z24_S8; case PIPE_FORMAT_X8Z24_UNORM: -- cgit v1.2.3 From a0959bcee5df4272db40a56c468f8c7cc299d5ef Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 14:16:18 -0600 Subject: i965: minor code reformatting --- src/mesa/drivers/dri/i965/brw_wm_fp.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 4e3edfbbff..4ef437e2fa 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -971,13 +971,12 @@ static void emit_fb_write( struct brw_wm_compile *c ) if (brw->state.nr_color_regions > 1) { for (i = 0 ; i < brw->state.nr_color_regions; i++) { outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i); - last_inst = inst = emit_op(c, - WM_FB_WRITE, dst_mask(dst_undef(),0), 0, - outcolor, payload_r0_depth, outdepth); + last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0), + 0, outcolor, payload_r0_depth, outdepth); inst->Aux = (i<<1); if (c->fp_fragcolor_emitted) { outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR); - last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), + last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0), 0, outcolor, payload_r0_depth, outdepth); inst->Aux = (i<<1); } -- cgit v1.2.3 From a8d233e509a2c1aada7cd4e83b126ba06cb90565 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 14:29:55 -0600 Subject: i965: use macros to get/set prog_instruction::Aux field This makes things a bit easier to remember/understand. --- src/mesa/drivers/dri/i965/brw_wm.h | 6 ++++++ src/mesa/drivers/dri/i965/brw_wm_fp.c | 8 ++++---- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 4 ++-- src/mesa/drivers/dri/i965/brw_wm_pass0.c | 4 ++-- 4 files changed, 14 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 872b1f3ecf..f13a958a44 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -271,6 +271,12 @@ struct brw_wm_compile { }; +/** Bits for prog_instruction::Aux field */ +#define INST_AUX_EOT 0x1 +#define INST_AUX_TARGET(T) (T << 1) +#define INST_AUX_GET_TARGET(AUX) ((AUX) >> 1) + + GLuint brw_wm_nr_args( GLuint opcode ); GLuint brw_wm_is_scalar_result( GLuint opcode ); diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 4ef437e2fa..d33fd9abed 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -973,15 +973,15 @@ static void emit_fb_write( struct brw_wm_compile *c ) outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i); last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0), 0, outcolor, payload_r0_depth, outdepth); - inst->Aux = (i<<1); + inst->Aux = INST_AUX_TARGET(i); if (c->fp_fragcolor_emitted) { outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR); last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0), 0, outcolor, payload_r0_depth, outdepth); - inst->Aux = (i<<1); + inst->Aux = INST_AUX_TARGET(i); } } - last_inst->Aux |= 1; //eot + last_inst->Aux |= INST_AUX_EOT; } else { /* if gl_FragData[0] is written, use it, else use gl_FragColor */ @@ -992,7 +992,7 @@ static void emit_fb_write( struct brw_wm_compile *c ) inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), 0, outcolor, payload_r0_depth, outdepth); - inst->Aux = 1|(0<<1); + inst->Aux = INST_AUX_EOT | INST_AUX_TARGET(0); } } diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index c9fe1dd8ad..28d6d4eba5 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -841,8 +841,8 @@ static void emit_fb_write(struct brw_wm_compile *c, nr += 2; } - target = inst->Aux >> 1; - eot = inst->Aux & 1; + target = INST_AUX_GET_TARGET(inst->Aux); + eot = inst->Aux & INST_AUX_EOT; fire_fb_write(c, 0, nr, target, eot); } diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c index 6279258339..602b1351ef 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c @@ -322,8 +322,8 @@ translate_insn(struct brw_wm_compile *c, out->tex_unit = inst->TexSrcUnit; out->tex_idx = inst->TexSrcTarget; out->tex_shadow = inst->TexShadow; - out->eot = inst->Aux & 1; - out->target = inst->Aux >> 1; + out->eot = inst->Aux & INST_AUX_EOT; + out->target = INST_AUX_GET_TARGET(inst->Aux); /* Args: */ -- cgit v1.2.3 From 9ef33b86855c4d000271774030bd1b19b6d79687 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 14:53:53 -0600 Subject: i965: don't use context state in emit_fb_write() Put the state that we care about in the hash key. Issue spotted by Keith Whitwell. --- src/mesa/drivers/dri/i965/brw_wm.c | 2 ++ src/mesa/drivers/dri/i965/brw_wm.h | 1 + src/mesa/drivers/dri/i965/brw_wm_fp.c | 4 ++-- 3 files changed, 5 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 5a2ac1a651..eeb25980fa 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -325,6 +325,8 @@ static void brw_wm_populate_key( struct brw_context *brw, key->drawable_height = brw->intel.driDrawable->h; } + key->nr_color_regions = brw->state.nr_color_regions; + /* CACHE_NEW_VS_PROG */ key->vp_outputs_written = brw->vs.prog_data->outputs_written & DO_SETUP_BITS; diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index f13a958a44..d0f30607d0 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -67,6 +67,7 @@ struct brw_wm_prog_key { GLuint flat_shade:1; GLuint linear_color:1; /**< linear interpolation vs perspective interp */ GLuint runtime_check_aads_emit:1; + GLuint nr_color_regions:2; GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */ GLuint shadowtex_mask:16; diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index d33fd9abed..9a0aea872b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -968,8 +968,8 @@ static void emit_fb_write( struct brw_wm_compile *c ) /* The inst->Aux field is used for FB write target and the EOT marker */ - if (brw->state.nr_color_regions > 1) { - for (i = 0 ; i < brw->state.nr_color_regions; i++) { + if (c->key.nr_color_regions > 1) { + for (i = 0 ; i < c->key.nr_color_regions; i++) { outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i); last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0), 0, outcolor, payload_r0_depth, outdepth); -- cgit v1.2.3 From 7648c80ac8dd0631c5a0f86ad03347675a48eee6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 15:00:18 -0600 Subject: i965: remove unused var --- src/mesa/drivers/dri/i965/brw_wm_fp.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 9a0aea872b..53fdd06f42 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -964,7 +964,6 @@ static void emit_fb_write( struct brw_wm_compile *c ) GLuint i; struct prog_instruction *inst, *last_inst; - struct brw_context *brw = c->func.brw; /* The inst->Aux field is used for FB write target and the EOT marker */ -- cgit v1.2.3 From 198ec96d364dabd82952a451eeda7937db383f0d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 15:01:02 -0600 Subject: i965: define, use BRW_MAX_DRAW_BUFFERS i965 might support more than 4 color draw buffers. But if not, this protects from breakage if the Mesa limit is raised. --- src/mesa/drivers/dri/i965/brw_context.c | 1 + src/mesa/drivers/dri/i965/brw_context.h | 9 ++++++--- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 2 +- 3 files changed, 8 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index c300c33adc..48685c087b 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -105,6 +105,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline; + ctx->Const.MaxDrawBuffers = BRW_MAX_DRAW_BUFFERS; ctx->Const.MaxTextureImageUnits = BRW_MAX_TEX_UNIT; ctx->Const.MaxTextureCoordUnits = 8; /* Mesa limit */ ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits, diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 7834569761..59f9475b5a 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -252,20 +252,23 @@ struct brw_vs_ouput_sizes { /** Number of texture sampler units */ #define BRW_MAX_TEX_UNIT 16 +/** Max number of render targets in a shader */ +#define BRW_MAX_DRAW_BUFFERS 4 + /** * Size of our surface binding table for the WM. * This contains pointers to the drawing surfaces and current texture * objects and shader constant buffers (+2). */ -#define BRW_WM_MAX_SURF (MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1) +#define BRW_WM_MAX_SURF (BRW_MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1) /** * Helpers to convert drawing buffers, textures and constant buffers * to surface binding table indexes, for WM. */ #define SURF_INDEX_DRAW(d) (d) -#define SURF_INDEX_FRAG_CONST_BUFFER (MAX_DRAW_BUFFERS) -#define SURF_INDEX_TEXTURE(t) (MAX_DRAW_BUFFERS + 1 + (t)) +#define SURF_INDEX_FRAG_CONST_BUFFER (BRW_MAX_DRAW_BUFFERS) +#define SURF_INDEX_TEXTURE(t) (BRW_MAX_DRAW_BUFFERS + 1 + (t)) /** * Size of surface binding table for the VS. diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 73ae06eea1..3b2c6a25be 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -709,7 +709,7 @@ static void prepare_wm_surfaces(struct brw_context *brw ) } old_nr_surfaces = brw->wm.nr_surfaces; - brw->wm.nr_surfaces = MAX_DRAW_BUFFERS; + brw->wm.nr_surfaces = BRW_MAX_DRAW_BUFFERS; if (brw->wm.surf_bo[SURF_INDEX_FRAG_CONST_BUFFER] != NULL) brw->wm.nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1; -- cgit v1.2.3 From 861fec163c1ae7e431956db0a08989d841e2b74e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 15:29:41 -0600 Subject: i965: avoid shader translation on window resize If the fragment shader doesn't use FRAG_ATTRIB_WPOS (gl_FragCoord) we don't need to worry about the window size and origin in brw_wm_populate_key(). This avoids re-generating the i965 shader code when a window is resized. Issue spotted by Keith Whitwell. --- src/mesa/drivers/dri/i965/brw_wm.c | 17 +++++++++++------ 1 file changed, 11 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index eeb25980fa..964ee104c2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -308,6 +308,9 @@ static void brw_wm_populate_key( struct brw_context *brw, * from the incoming screen origin relative position we get as part of our * payload. * + * This is only needed for the WM_WPOSXY opcode when the fragment program + * uses the gl_FragCoord input. + * * We could avoid recompiling by including this as a constant referenced by * our program, but if we were to do that it would also be nice to handle * getting that constant updated at batchbuffer submit time (when we @@ -316,13 +319,15 @@ static void brw_wm_populate_key( struct brw_context *brw, * just avoid using this as key data if the program doesn't use * fragment.position. * - * This pretty much becomes moot with DRI2 and redirected buffers anyway, - * as our origins will always be zero then. + * For DRI2 the origin_x/y will always be (0,0) but we still need the + * drawable height in order to invert the Y axis. */ - if (brw->intel.driDrawable != NULL) { - key->origin_x = brw->intel.driDrawable->x; - key->origin_y = brw->intel.driDrawable->y; - key->drawable_height = brw->intel.driDrawable->h; + if (fp->program.Base.InputsRead & FRAG_BIT_WPOS) { + if (brw->intel.driDrawable != NULL) { + key->origin_x = brw->intel.driDrawable->x; + key->origin_y = brw->intel.driDrawable->y; + key->drawable_height = brw->intel.driDrawable->h; + } } key->nr_color_regions = brw->state.nr_color_regions; -- cgit v1.2.3 From 4b377ae292f75645ef356bd3bfac407230faf73a Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 29 Oct 2009 13:35:03 -0700 Subject: i915: Correct and make use of the defines for 32-bit depth texture modes. Previously, S8_Z24 depth textures would always be treated as intensity. Fixes piglit depth-tex-modes. --- src/mesa/drivers/dri/i915/i915_reg.h | 6 +++--- src/mesa/drivers/dri/i915/i915_texstate.c | 7 ++++++- 2 files changed, 9 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h index b5fa7fddb9..7f31ff674f 100644 --- a/src/mesa/drivers/dri/i915/i915_reg.h +++ b/src/mesa/drivers/dri/i915/i915_reg.h @@ -626,9 +626,9 @@ #define MT_32BIT_AWVU2101010 (0xA<<3) #define MT_32BIT_GR1616 (0xB<<3) #define MT_32BIT_VU1616 (0xC<<3) -#define MT_32BIT_xI824 (0xD<<3) -#define MT_32BIT_xA824 (0xE<<3) -#define MT_32BIT_xL824 (0xF<<3) +#define MT_32BIT_x8I24 (0xD<<3) +#define MT_32BIT_x8L24 (0xE<<3) +#define MT_32BIT_x8A24 (0xF<<3) #define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */ #define MT_422_YCRCB_NORMAL (1<<3) #define MT_422_YCRCB_SWAPUV (2<<3) diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 1397f04a59..0c29c558ec 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -82,7 +82,12 @@ translate_texture_format(gl_format mesa_format, GLuint internal_format, case MESA_FORMAT_RGBA_DXT5: return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5); case MESA_FORMAT_S8_Z24: - return (MAPSURF_32BIT | MT_32BIT_xI824); + if (DepthMode == GL_ALPHA) + return (MAPSURF_32BIT | MT_32BIT_x8A24); + else if (DepthMode == GL_INTENSITY) + return (MAPSURF_32BIT | MT_32BIT_x8I24); + else + return (MAPSURF_32BIT | MT_32BIT_x8L24); default: fprintf(stderr, "%s: bad image format %x\n", __FUNCTION__, mesa_format); abort(); -- cgit v1.2.3 From 8a9afe71b8d89a2a967cb37f5b5b00d86de387bc Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 29 Oct 2009 14:38:44 -0700 Subject: i915: Fix 1D texture mapping in the t coordinate. Fixes piglit tex1d-2dborder test. --- src/mesa/drivers/dri/i915/i915_texstate.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 0c29c558ec..bea47f5af8 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -305,6 +305,12 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) GLenum wt = tObj->WrapT; GLenum wr = tObj->WrapR; + /* We program 1D textures as 2D textures, so the 2D texcoord could + * result in sampling border values if we don't set the T wrap to + * repeat. + */ + if (tObj->Target == GL_TEXTURE_1D) + wt = GL_REPEAT; /* 3D textures don't seem to respect the border color. * Fallback if there's ever a danger that they might refer to -- cgit v1.2.3 From 035b21f365f563cba9bf9b8cb4fef613ceb9d3ac Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 15:57:22 -0600 Subject: i965: make brw_wm_prog_key a little smaller GLushort is big enough for the swizzle and origin fields. The key could probably be made smaller still by re-ordering things. I'll hold off on that until after the outputswritten64 branch is merged. The key will get a little larger again with the GLbitfield64 fields. --- src/mesa/drivers/dri/i965/brw_wm.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index d0f30607d0..dd4644fc36 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -74,11 +74,11 @@ struct brw_wm_prog_key { GLuint yuvtex_mask:16; GLuint yuvtex_swap_mask:16; /* UV swaped */ - GLuint tex_swizzles[BRW_MAX_TEX_UNIT]; + GLushort tex_swizzles[BRW_MAX_TEX_UNIT]; GLuint program_string_id:32; - GLuint origin_x, origin_y; - GLuint drawable_height; + GLushort origin_x, origin_y; + GLushort drawable_height; GLuint vp_outputs_written; }; -- cgit v1.2.3 From 26d22b094bb7b2f37d4bc8edfeb1b2a9a1c96d88 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 16:02:35 -0600 Subject: i965: make brw_sf_prog_key::sprite_origin_lower_left one bit Shrinks size of key to 8 bytes from 12. Note that progs/demos/spriteblast.c is still broken. --- src/mesa/drivers/dri/i965/brw_sf.c | 2 +- src/mesa/drivers/dri/i965/brw_sf.h | 4 ++-- src/mesa/drivers/dri/i965/brw_sf_emit.c | 4 ++-- 3 files changed, 5 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index e1c2c7777b..f350cbd74e 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -161,7 +161,7 @@ static void upload_sf_prog(struct brw_context *brw) } key.do_point_sprite = ctx->Point.PointSprite; - key.SpriteOrigin = ctx->Point.SpriteOrigin; + key.sprite_origin_lower_left = (ctx->Point.SpriteOrigin == GL_LOWER_LEFT); /* _NEW_LIGHT */ key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT); key.do_twoside_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide); diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h index 6426b6df9f..e415bbd775 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.h +++ b/src/mesa/drivers/dri/i965/brw_sf.h @@ -52,8 +52,8 @@ struct brw_sf_prog_key { GLuint frontface_ccw:1; GLuint do_point_sprite:1; GLuint linear_color:1; /**< linear interp vs. perspective interp */ - GLuint pad:25; - GLenum SpriteOrigin; + GLuint sprite_origin_lower_left:1; + GLuint pad:24; }; struct brw_sf_point_tex { diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c index ca8f97f9f9..561fcd501b 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_emit.c +++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c @@ -551,7 +551,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate) BRW_MATH_DATA_SCALAR, BRW_MATH_PRECISION_FULL); - if (c->key.SpriteOrigin == GL_LOWER_LEFT) { + if (c->key.sprite_origin_lower_left) { brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]); brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0)); brw_MUL(p, c->m2Cy, c->tmp, negate(c->inv_w[0])); @@ -570,7 +570,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate) { brw_set_predicate_control_flag_value(p, pc); if (tex->CoordReplace) { - if (c->key.SpriteOrigin == GL_LOWER_LEFT) { + if (c->key.sprite_origin_lower_left) { brw_MUL(p, c->m3C0, c->inv_w[0], brw_imm_f(1.0)); brw_MOV(p, vec1(suboffset(c->m3C0, 0)), brw_imm_f(0.0)); } -- cgit v1.2.3 From 217a40d8d92d377e73ed1ab5a326703fab779dd1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 16:06:30 -0600 Subject: i965: indentation fix --- src/mesa/drivers/dri/i965/brw_sf.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h index e415bbd775..e835229a1d 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.h +++ b/src/mesa/drivers/dri/i965/brw_sf.h @@ -57,7 +57,7 @@ struct brw_sf_prog_key { }; struct brw_sf_point_tex { - GLboolean CoordReplace; + GLboolean CoordReplace; }; struct brw_sf_compile { -- cgit v1.2.3 From bde7874317bfbab284397bc611fc71263cbc0975 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 16:26:09 -0600 Subject: mesa: refactor _mesa_get_teximage() code Break different formats into different functions to make it easier to read. --- src/mesa/main/texgetimage.c | 460 +++++++++++++++++++++++++++++--------------- 1 file changed, 302 insertions(+), 158 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index fbd61d5ae6..3dff86feb1 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -85,9 +85,279 @@ type_with_negative_values(GLenum type) } +/** + * glGetTexImage for color index pixels. + */ +static void +get_tex_color_index(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLuint indexBits = + _mesa_get_format_bits(texImage->TexFormat, GL_TEXTURE_INDEX_SIZE_EXT); + const GLbitfield transferOps = 0x0; + GLint img, row, col; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + GLuint indexRow[MAX_WIDTH]; + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + assert(dest); + + if (indexBits == 8) { + const GLubyte *src = (const GLubyte *) texImage->Data; + src += width * (img * texImage->Height + row); + for (col = 0; col < width; col++) { + indexRow[col] = src[col]; + } + } + else if (indexBits == 16) { + const GLushort *src = (const GLushort *) texImage->Data; + src += width * (img * texImage->Height + row); + for (col = 0; col < width; col++) { + indexRow[col] = src[col]; + } + } + else { + _mesa_problem(ctx, "Color index problem in _mesa_GetTexImage"); + } + _mesa_pack_index_span(ctx, width, type, dest, + indexRow, &ctx->Pack, transferOps); + } + } +} + + +/** + * glGetTexImage for depth/Z pixels. + */ +static void +get_tex_depth(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + GLint img, row, col; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + GLfloat depthRow[MAX_WIDTH]; + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + assert(dest); + + for (col = 0; col < width; col++) { + texImage->FetchTexelf(texImage, col, row, img, depthRow + col); + } + _mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack); + } + } +} + + +/** + * glGetTexImage for depth/stencil pixels. + */ +static void +get_tex_depth_stencil(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLuint *src = (const GLuint *) texImage->Data; + GLint img, row; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + _mesa_memcpy(dest, src, width * sizeof(GLuint)); + if (ctx->Pack.SwapBytes) { + _mesa_swap4((GLuint *) dest, width); + } + + src += width * row + width * height * img; + } + } +} + + +/** + * glGetTexImage for YCbCr pixels. + */ +static void +get_tex_ycbcr(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLint rowstride = texImage->RowStride; + const GLushort *src = (const GLushort *) texImage->Data; + GLint img, row; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + _mesa_memcpy(dest, src, width * sizeof(GLushort)); + + /* check for byte swapping */ + if ((texImage->TexFormat == MESA_FORMAT_YCBCR + && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) || + (texImage->TexFormat == MESA_FORMAT_YCBCR_REV + && type == GL_UNSIGNED_SHORT_8_8_MESA)) { + if (!ctx->Pack.SwapBytes) + _mesa_swap2((GLushort *) dest, width); + } + else if (ctx->Pack.SwapBytes) { + _mesa_swap2((GLushort *) dest, width); + } + + src += rowstride; + } + } +} + + +/** + * glGetTexImagefor sRGB pixels; + */ +static void +get_tex_srgb(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLbitfield transferOps = 0x0; + GLint img, row; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + + GLfloat rgba[MAX_WIDTH][4]; + GLint col; + + /* convert row to RGBA format */ + for (col = 0; col < width; col++) { + texImage->FetchTexelf(texImage, col, row, img, rgba[col]); + if (texImage->_BaseFormat == GL_LUMINANCE) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = 0.0; + rgba[col][BCOMP] = 0.0; + } + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = 0.0; + rgba[col][BCOMP] = 0.0; + } + else if (texImage->_BaseFormat == GL_RGB || + texImage->_BaseFormat == GL_RGBA) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = linear_to_nonlinear(rgba[col][GCOMP]); + rgba[col][BCOMP] = linear_to_nonlinear(rgba[col][BCOMP]); + } + } + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, + format, type, dest, + &ctx->Pack, transferOps); + } + } +} + + +/** + * glGetTexImagefor RGBA, Luminance, etc. pixels. + * This is the slow way since we use texture sampling. + */ +static void +get_tex_rgba(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + /* Normally, no pixel transfer ops are performed during glGetTexImage. + * The only possible exception is component clamping to [0,1]. + */ + GLbitfield transferOps = 0x0; + GLint img, row; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + GLfloat rgba[MAX_WIDTH][4]; + GLint col; + GLenum dataType = _mesa_get_format_datatype(texImage->TexFormat); + + /* clamp does not apply to GetTexImage (final conversion)? + * Looks like we need clamp though when going from format + * containing negative values to unsigned format. + */ + if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) { + transferOps |= IMAGE_CLAMP_BIT; + } + else if (!type_with_negative_values(type) && + (dataType == GL_FLOAT || + dataType == GL_SIGNED_NORMALIZED)) { + transferOps |= IMAGE_CLAMP_BIT; + } + + for (col = 0; col < width; col++) { + texImage->FetchTexelf(texImage, col, row, img, rgba[col]); + if (texImage->_BaseFormat == GL_ALPHA) { + rgba[col][RCOMP] = 0.0F; + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } + else if (texImage->_BaseFormat == GL_LUMINANCE) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } + else if (texImage->_BaseFormat == GL_INTENSITY) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } + } + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, + format, type, dest, + &ctx->Pack, transferOps); + } + } +} + + /** * This is the software fallback for Driver.GetTexImage(). * All error checking will have been done before this routine is called. + * The texture image must be mapped. */ void _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, @@ -95,7 +365,21 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2; + GLuint dimensions; + + /* If we get here, the texture image should be mapped */ + assert(texImage->Data); + + switch (target) { + case GL_TEXTURE_1D: + dimensions = 1; + break; + case GL_TEXTURE_3D: + dimensions = 3; + break; + default: + dimensions = 2; + } if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* Packing texture image into a PBO. @@ -118,163 +402,23 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, pixels = ADD_POINTERS(buf, pixels); } - { - const GLint width = texImage->Width; - const GLint height = texImage->Height; - const GLint depth = texImage->Depth; - GLint img, row; - for (img = 0; img < depth; img++) { - for (row = 0; row < height; row++) { - /* compute destination address in client memory */ - GLvoid *dest = _mesa_image_address( dimensions, &ctx->Pack, pixels, - width, height, format, type, - img, row, 0); - assert(dest); - - if (format == GL_COLOR_INDEX) { - GLuint indexRow[MAX_WIDTH]; - GLint col; - GLuint indexBits = _mesa_get_format_bits(texImage->TexFormat, GL_TEXTURE_INDEX_SIZE_EXT); - /* Can't use FetchTexel here because that returns RGBA */ - if (indexBits == 8) { - const GLubyte *src = (const GLubyte *) texImage->Data; - src += width * (img * texImage->Height + row); - for (col = 0; col < width; col++) { - indexRow[col] = src[col]; - } - } - else if (indexBits == 16) { - const GLushort *src = (const GLushort *) texImage->Data; - src += width * (img * texImage->Height + row); - for (col = 0; col < width; col++) { - indexRow[col] = src[col]; - } - } - else { - _mesa_problem(ctx, - "Color index problem in _mesa_GetTexImage"); - } - _mesa_pack_index_span(ctx, width, type, dest, - indexRow, &ctx->Pack, - 0 /* no image transfer */); - } - else if (format == GL_DEPTH_COMPONENT) { - GLfloat depthRow[MAX_WIDTH]; - GLint col; - for (col = 0; col < width; col++) { - (*texImage->FetchTexelf)(texImage, col, row, img, - depthRow + col); - } - _mesa_pack_depth_span(ctx, width, dest, type, - depthRow, &ctx->Pack); - } - else if (format == GL_DEPTH_STENCIL_EXT) { - /* XXX Note: we're bypassing texImage->FetchTexel()! */ - const GLuint *src = (const GLuint *) texImage->Data; - src += width * row + width * height * img; - _mesa_memcpy(dest, src, width * sizeof(GLuint)); - if (ctx->Pack.SwapBytes) { - _mesa_swap4((GLuint *) dest, width); - } - } - else if (format == GL_YCBCR_MESA) { - /* No pixel transfer */ - const GLint rowstride = texImage->RowStride; - MEMCPY(dest, - (const GLushort *) texImage->Data + row * rowstride, - width * sizeof(GLushort)); - /* check for byte swapping */ - if ((texImage->TexFormat == MESA_FORMAT_YCBCR - && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) || - (texImage->TexFormat == MESA_FORMAT_YCBCR_REV - && type == GL_UNSIGNED_SHORT_8_8_MESA)) { - if (!ctx->Pack.SwapBytes) - _mesa_swap2((GLushort *) dest, width); - } - else if (ctx->Pack.SwapBytes) { - _mesa_swap2((GLushort *) dest, width); - } - } -#if FEATURE_EXT_texture_sRGB - else if (_mesa_get_format_color_encoding(texImage->TexFormat) - == GL_SRGB) { - /* special case this since need to backconvert values */ - /* convert row to RGBA format */ - GLfloat rgba[MAX_WIDTH][4]; - GLint col; - GLbitfield transferOps = 0x0; - - for (col = 0; col < width; col++) { - (*texImage->FetchTexelf)(texImage, col, row, img, rgba[col]); - if (texImage->_BaseFormat == GL_LUMINANCE) { - rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - } - else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { - rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - } - else if (texImage->_BaseFormat == GL_RGB || - texImage->_BaseFormat == GL_RGBA) { - rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); - rgba[col][GCOMP] = linear_to_nonlinear(rgba[col][GCOMP]); - rgba[col][BCOMP] = linear_to_nonlinear(rgba[col][BCOMP]); - } - } - _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, - format, type, dest, - &ctx->Pack, transferOps); - } -#endif /* FEATURE_EXT_texture_sRGB */ - else { - /* general case: convert row to RGBA format */ - GLfloat rgba[MAX_WIDTH][4]; - GLint col; - GLbitfield transferOps = 0x0; - GLenum dataType = - _mesa_get_format_datatype(texImage->TexFormat); - - /* clamp does not apply to GetTexImage (final conversion)? - * Looks like we need clamp though when going from format - * containing negative values to unsigned format. - */ - if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) - transferOps |= IMAGE_CLAMP_BIT; - else if (!type_with_negative_values(type) && - (dataType == GL_FLOAT || - dataType == GL_SIGNED_NORMALIZED)) - transferOps |= IMAGE_CLAMP_BIT; - - for (col = 0; col < width; col++) { - (*texImage->FetchTexelf)(texImage, col, row, img, rgba[col]); - if (texImage->_BaseFormat == GL_ALPHA) { - rgba[col][RCOMP] = 0.0; - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - } - else if (texImage->_BaseFormat == GL_LUMINANCE) { - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - rgba[col][ACOMP] = 1.0; - } - else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - } - else if (texImage->_BaseFormat == GL_INTENSITY) { - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - rgba[col][ACOMP] = 1.0; - } - } - _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, - format, type, dest, - &ctx->Pack, transferOps); - } /* format */ - } /* row */ - } /* img */ + if (format == GL_COLOR_INDEX) { + get_tex_color_index(ctx, dimensions, format, type, pixels, texImage); + } + else if (format == GL_DEPTH_COMPONENT) { + get_tex_depth(ctx, dimensions, format, type, pixels, texImage); + } + else if (format == GL_DEPTH_STENCIL_EXT) { + get_tex_depth_stencil(ctx, dimensions, format, type, pixels, texImage); + } + else if (format == GL_YCBCR_MESA) { + get_tex_ycbcr(ctx, dimensions, format, type, pixels, texImage); + } + else if (_mesa_get_format_color_encoding(texImage->TexFormat) == GL_SRGB) { + get_tex_srgb(ctx, dimensions, format, type, pixels, texImage); + } + else { + get_tex_rgba(ctx, dimensions, format, type, pixels, texImage); } if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { -- cgit v1.2.3 From fcbf66364032743abeb41a82a5ceaf68a15d900f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 16:29:31 -0600 Subject: mesa: lift memcpy_get_tex_image() code from intel driver into core Mesa The code should work for any driver. --- src/mesa/main/texgetimage.c | 84 ++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 83 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 3dff86feb1..10c6947c37 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -354,6 +354,85 @@ get_tex_rgba(GLcontext *ctx, GLuint dimensions, } +/** + * Try to do glGetTexImage() with simple memcpy(). + * \return GL_TRUE if done, GL_FALSE otherwise + */ +static GLboolean +get_tex_memcpy(GLcontext *ctx, GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_object *texObj, + const struct gl_texture_image *texImage) +{ + GLboolean memCopy = GL_FALSE; + + /* Texture image should have been mapped already */ + assert(texImage->Data); + + /* + * Check if the src/dst formats are compatible. + * Also note that GL's pixel transfer ops don't apply to glGetTexImage() + * so we don't have to worry about those. + * XXX more format combinations could be supported here. + */ + if ((texObj->Target == GL_TEXTURE_1D || + texObj->Target == GL_TEXTURE_2D || + texObj->Target == GL_TEXTURE_RECTANGLE || + (texObj->Target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && + texObj->Target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) { + if (texImage->TexFormat == MESA_FORMAT_ARGB8888 && + format == GL_BGRA && + type == GL_UNSIGNED_BYTE && + !ctx->Pack.SwapBytes && + _mesa_little_endian()) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_AL88 && + format == GL_LUMINANCE_ALPHA && + type == GL_UNSIGNED_BYTE && + !ctx->Pack.SwapBytes && + _mesa_little_endian()) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_L8 && + format == GL_LUMINANCE && + type == GL_UNSIGNED_BYTE) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_A8 && + format == GL_ALPHA && + type == GL_UNSIGNED_BYTE) { + memCopy = GL_TRUE; + } + } + + if (memCopy) { + const GLuint bpp = _mesa_get_format_bytes(texImage->TexFormat); + const GLuint bytesPerRow = texImage->Width * bpp; + GLubyte *dst = + _mesa_image_address2d(&ctx->Pack, pixels, texImage->Width, + texImage->Height, format, type, 0, 0); + const GLint dstRowStride = + _mesa_image_row_stride(&ctx->Pack, texImage->Width, format, type); + const GLubyte *src = texImage->Data; + const GLint srcRowStride = texImage->RowStride * bpp; + GLuint row; + + if (bytesPerRow == dstRowStride && bytesPerRow == srcRowStride) { + memcpy(dst, src, bytesPerRow * texImage->Height); + } + else { + for (row = 0; row < texImage->Height; row++) { + memcpy(dst, src, bytesPerRow); + dst += dstRowStride; + src += srcRowStride; + } + } + } + + return memCopy; +} + + /** * This is the software fallback for Driver.GetTexImage(). * All error checking will have been done before this routine is called. @@ -402,7 +481,10 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, pixels = ADD_POINTERS(buf, pixels); } - if (format == GL_COLOR_INDEX) { + if (get_tex_memcpy(ctx, format, type, pixels, texObj, texImage)) { + /* all done */ + } + else if (format == GL_COLOR_INDEX) { get_tex_color_index(ctx, dimensions, format, type, pixels, texImage); } else if (format == GL_DEPTH_COMPONENT) { -- cgit v1.2.3 From d0b6147291fe42d7d733b3d0e5b10c4f4f08030f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 16:30:36 -0600 Subject: intel: remove memcpy_get_tex_image() code This has been lifted into core Mesa where it can be used for all drivers that use the _mesa_get_teximage() fallback for ctx->Driver.GetTexImage(). --- src/mesa/drivers/dri/intel/intel_tex_image.c | 105 +-------------------------- 1 file changed, 2 insertions(+), 103 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 6301444c34..3dce1b0a87 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -619,104 +619,6 @@ intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, } -/** - * Try to use memcpy() to do a glGetTexImage(). - * \return GL_TRUE if done, GL_FALSE otherwise - */ -static GLboolean -memcpy_get_tex_image(GLcontext *ctx, GLenum target, GLint level, - GLenum format, GLenum type, GLvoid * pixels, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - GLboolean memCopy = GL_FALSE; - - /* Texture image should have been mapped already */ - assert(texImage->Data); - - /* - * Check if the src/dst formats are compatible. - * Also note that GL's pixel transfer ops don't apply to glGetTexImage() - * so we don't have to worry about those. - */ - if ((texObj->Target == GL_TEXTURE_1D || - texObj->Target == GL_TEXTURE_2D || - texObj->Target == GL_TEXTURE_RECTANGLE || - (texObj->Target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && - texObj->Target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) { - if (texImage->TexFormat == MESA_FORMAT_ARGB8888 && - format == GL_BGRA && - type == GL_UNSIGNED_BYTE && - _mesa_little_endian()) { - memCopy = GL_TRUE; - } - else if (texImage->TexFormat == MESA_FORMAT_AL88 && - format == GL_LUMINANCE_ALPHA && - type == GL_UNSIGNED_BYTE && - _mesa_little_endian()) { - memCopy = GL_TRUE; - } - else if (texImage->TexFormat == MESA_FORMAT_L8 && - format == GL_LUMINANCE && - type == GL_UNSIGNED_BYTE) { - memCopy = GL_TRUE; - } - else if (texImage->TexFormat == MESA_FORMAT_A8 && - format == GL_ALPHA && - type == GL_UNSIGNED_BYTE) { - memCopy = GL_TRUE; - } - } - - if (memCopy) { - struct gl_pixelstore_attrib *pack = &ctx->Pack; - - if (_mesa_is_bufferobj(pack->BufferObj)) { - /* Packing texture image into a PBO */ - GLubyte *buf = (GLubyte *) - ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, pack->BufferObj); - if (!buf) { - /* out of memory or other unexpected error */ - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)"); - return GL_TRUE; /* failed, but done */ - } - pixels = ADD_POINTERS(buf, pixels); - } - - { - const GLuint bpp = _mesa_get_format_bytes(texImage->TexFormat); - const GLuint bytesPerRow = texImage->Width * bpp; - GLubyte *dst = - _mesa_image_address2d(&ctx->Pack, pixels, texImage->Width, - texImage->Height, format, type, 0, 0); - const GLint dstRowStride = - _mesa_image_row_stride(&ctx->Pack, texImage->Width, format, type); - const GLubyte *src = texImage->Data; - const GLint srcRowStride = texImage->RowStride * bpp; - GLuint row; - - if (bytesPerRow == dstRowStride && bytesPerRow == dstRowStride) { - memcpy(dst, src, bytesPerRow * texImage->Height); - } - else { - for (row = 0; row < texImage->Height; row++) { - memcpy(dst, src, bytesPerRow); - dst += dstRowStride; - src += srcRowStride; - } - } - } - - if (_mesa_is_bufferobj(pack->BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj); - } - } - - return memCopy; -} - - /** * Need to map texture image into memory before copying image data, * then unmap it. @@ -768,11 +670,8 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level, texObj, texImage); } else { - if (!memcpy_get_tex_image(ctx, target, level, format, type, pixels, - texObj, texImage)) { - _mesa_get_teximage(ctx, target, level, format, type, pixels, - texObj, texImage); - } + _mesa_get_teximage(ctx, target, level, format, type, pixels, + texObj, texImage); } -- cgit v1.2.3 From b924579bd4afaf5daa9df8d4f120f42fa20cafc6 Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Thu, 29 Oct 2009 19:42:12 -0400 Subject: r600: Add support for ARB_depth_clamp --- src/mesa/drivers/dri/r600/r600_context.c | 1 + src/mesa/drivers/dri/r600/r700_state.c | 15 +++++++++++++-- 2 files changed, 14 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index 6de151d51b..dbd233729c 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -94,6 +94,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. static const struct dri_extension card_extensions[] = { /* *INDENT-OFF* */ + {"GL_ARB_depth_clamp", NULL}, {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 2b42bfa3f9..b278887266 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -1030,6 +1030,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- GLfloat tz = v[MAT_TZ] * depthScale; R600_STATECHANGE(context, vpt); + R600_STATECHANGE(context, cl); r700->viewport[id].PA_CL_VPORT_XSCALE.f32All = sx; r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx; @@ -1040,6 +1041,18 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- r700->viewport[id].PA_CL_VPORT_ZSCALE.f32All = sz; r700->viewport[id].PA_CL_VPORT_ZOFFSET.f32All = tz; + if (ctx->Transform.DepthClamp) { + r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = MIN2(ctx->Viewport.Near, ctx->Viewport.Far); + r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = MAX2(ctx->Viewport.Near, ctx->Viewport.Far); + SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit); + SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit); + } else { + r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = 0.0; + r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = 1.0; + CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit); + CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit); + } + r700->viewport[id].enabled = GL_TRUE; r700SetScissor(context); @@ -1345,8 +1358,6 @@ void r700SetScissor(context_t *context) //--------------- SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All, y2, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_mask); - r700->viewport[id].PA_SC_VPORT_ZMIN_0.u32All = 0; - r700->viewport[id].PA_SC_VPORT_ZMAX_0.u32All = 0x3F800000; r700->viewport[id].enabled = GL_TRUE; } -- cgit v1.2.3 From c243e8dd23e8827afe926ec6314ffdfa15b3f7ab Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Thu, 29 Oct 2009 19:44:35 -0400 Subject: r600: remove the no rrb messages --- src/mesa/drivers/dri/r600/r700_chip.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index ace3d24f06..47b38d2e36 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -358,7 +358,6 @@ static void r700SendDepthTargetState(GLcontext *ctx, struct radeon_state_atom *a rrb = radeon_get_depthbuffer(&context->radeon); if (!rrb || !rrb->bo) { - fprintf(stderr, "no rrb\n"); return; } @@ -400,7 +399,6 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom * rrb = radeon_get_colorbuffer(&context->radeon); if (!rrb || !rrb->bo) { - fprintf(stderr, "no rrb\n"); return; } -- cgit v1.2.3 From f920d496e1b5b01a3ba9bcd7dcff5c19bc109da2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 17:49:50 -0600 Subject: mesa: fix _mesa_texstore_argb8888() for MESA_FORMAT_XRGB8888 If we hit the general path and call _mesa_make_temp_chan_image() we always want to get a GL_RGBA texture. We were getting a 3-channel GL_RGB texture before and that messed up the memory layout. --- src/mesa/main/texstore.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 14cad6b32f..e48d472061 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1406,7 +1406,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + const GLenum baseFormat = GL_RGBA; ASSERT(dstFormat == MESA_FORMAT_ARGB8888 || dstFormat == MESA_FORMAT_ARGB8888_REV || -- cgit v1.2.3 From 4a253431abf43a0638afb43605b44a8742b72a60 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 29 Oct 2009 19:12:50 -0600 Subject: intel: update intel_create_renderbuffer(format), add XRGB support Pass a gl_format to intel_create_renderbuffer() instead of GLenum. Add cases for MESA_FORMAT_XRGB8888 textures and renderbuffers. However, we don't yet create any renderbuffers or textures with that format. It seems the default alpha value is zero instead of one. Need to investigate that first. --- src/mesa/drivers/dri/i915/i830_texstate.c | 2 ++ src/mesa/drivers/dri/i915/i830_vtbl.c | 1 + src/mesa/drivers/dri/i915/i915_texstate.c | 2 ++ src/mesa/drivers/dri/i915/i915_vtbl.c | 1 + src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 7 ++++ src/mesa/drivers/dri/intel/intel_blit.c | 1 + src/mesa/drivers/dri/intel/intel_fbo.c | 44 +++++++++--------------- src/mesa/drivers/dri/intel/intel_fbo.h | 2 +- src/mesa/drivers/dri/intel/intel_pixel_draw.c | 2 +- src/mesa/drivers/dri/intel/intel_screen.c | 14 ++++---- src/mesa/drivers/dri/intel/intel_span.c | 15 ++++++++ src/mesa/drivers/dri/intel/intel_tex_format.c | 2 ++ 12 files changed, 57 insertions(+), 36 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 28263fbe3c..f4bbb53b86 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -59,6 +59,8 @@ translate_texture_format(GLuint mesa_format, GLuint internal_format) return MAPSURF_32BIT | MT_32BIT_XRGB8888; else return MAPSURF_32BIT | MT_32BIT_ARGB8888; + case MESA_FORMAT_XRGB8888: + return MAPSURF_32BIT | MT_32BIT_XRGB8888; case MESA_FORMAT_YCBCR_REV: return (MAPSURF_422 | MT_422_YCRCB_NORMAL); case MESA_FORMAT_YCBCR: diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 22f8bc7f19..4133696129 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -647,6 +647,7 @@ i830_state_draw_region(struct intel_context *intel, if (irb != NULL) { switch (irb->texformat) { case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: value |= DV_PF_8888; break; case MESA_FORMAT_RGB565: diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index bea47f5af8..d6689af53f 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -60,6 +60,8 @@ translate_texture_format(gl_format mesa_format, GLuint internal_format, return MAPSURF_32BIT | MT_32BIT_XRGB8888; else return MAPSURF_32BIT | MT_32BIT_ARGB8888; + case MESA_FORMAT_XRGB8888: + return MAPSURF_32BIT | MT_32BIT_XRGB8888; case MESA_FORMAT_YCBCR_REV: return (MAPSURF_422 | MT_422_YCRCB_NORMAL); case MESA_FORMAT_YCBCR: diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index d84df1a142..3c1b2dd0b0 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -589,6 +589,7 @@ i915_state_draw_region(struct intel_context *intel, if (irb != NULL) { switch (irb->texformat) { case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: value |= DV_PF_8888; break; case MESA_FORMAT_RGB565: diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 3b2c6a25be..0bf735c0f2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -96,7 +96,11 @@ static GLuint translate_tex_format( gl_format mesa_format, else return BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + case MESA_FORMAT_XRGB8888: + return BRW_SURFACEFORMAT_B8G8R8X8_UNORM; + case MESA_FORMAT_RGBA8888_REV: + _mesa_problem(NULL, "unexpected format in i965:translate_tex_format()"); if (internal_format == GL_RGB) return BRW_SURFACEFORMAT_R8G8B8X8_UNORM; else @@ -531,6 +535,9 @@ brw_update_renderbuffer_surface(struct brw_context *brw, case MESA_FORMAT_ARGB8888: key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; break; + case MESA_FORMAT_XRGB8888: + key.surface_format = BRW_SURFACEFORMAT_B8G8R8X8_UNORM; + break; case MESA_FORMAT_RGB565: key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; break; diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 55d97a0f76..817223da41 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -498,6 +498,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) switch (irb->texformat) { case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: clearVal = intel->ClearColor8888; break; case MESA_FORMAT_RGB565: diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index d006389f5a..9c780d40cc 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -292,7 +292,7 @@ intel_renderbuffer_set_region(struct intel_renderbuffer *rb, * not a user-created renderbuffer. */ struct intel_renderbuffer * -intel_create_renderbuffer(GLenum intFormat) +intel_create_renderbuffer(gl_format format) { GET_CURRENT_CONTEXT(ctx); @@ -308,48 +308,30 @@ intel_create_renderbuffer(GLenum intFormat) _mesa_init_renderbuffer(&irb->Base, name); irb->Base.ClassID = INTEL_RB_CLASS; - switch (intFormat) { - case GL_RGB5: - irb->Base.Format = MESA_FORMAT_RGB565; + switch (format) { + case MESA_FORMAT_RGB565: irb->Base._BaseFormat = GL_RGB; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = MESA_FORMAT_RGB565; break; - case GL_RGB8: - irb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX: NEED XRGB8888 */ + case MESA_FORMAT_XRGB8888: irb->Base._BaseFormat = GL_RGB; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = MESA_FORMAT_ARGB8888; /* XXX: NEED XRGB8888 */ break; - case GL_RGBA8: - irb->Base.Format = MESA_FORMAT_ARGB8888; + case MESA_FORMAT_ARGB8888: irb->Base._BaseFormat = GL_RGBA; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = MESA_FORMAT_ARGB8888; - break; - case GL_STENCIL_INDEX8_EXT: - irb->Base.Format = MESA_FORMAT_S8_Z24; - irb->Base._BaseFormat = GL_STENCIL_INDEX; - irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = MESA_FORMAT_S8_Z24; break; - case GL_DEPTH_COMPONENT16: - irb->Base.Format = MESA_FORMAT_Z16; + case MESA_FORMAT_Z16: irb->Base._BaseFormat = GL_DEPTH_COMPONENT; irb->Base.DataType = GL_UNSIGNED_SHORT; - irb->texformat = MESA_FORMAT_Z16; break; - case GL_DEPTH_COMPONENT24: - irb->Base.Format = MESA_FORMAT_S8_Z24; + case MESA_FORMAT_X8_Z24: irb->Base._BaseFormat = GL_DEPTH_COMPONENT; irb->Base.DataType = GL_UNSIGNED_INT; - irb->texformat = MESA_FORMAT_S8_Z24; break; - case GL_DEPTH24_STENCIL8_EXT: - irb->Base.Format = MESA_FORMAT_S8_Z24; + case MESA_FORMAT_S8_Z24: irb->Base._BaseFormat = GL_DEPTH_STENCIL; irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; - irb->texformat = MESA_FORMAT_S8_Z24; break; default: _mesa_problem(NULL, @@ -358,7 +340,10 @@ intel_create_renderbuffer(GLenum intFormat) return NULL; } - irb->Base.InternalFormat = intFormat; + assert(irb->Base._BaseFormat == _mesa_get_format_base_format(format)); + irb->Base.Format = format; + irb->Base.InternalFormat = irb->Base._BaseFormat; + irb->texformat = format; /* intel-specific methods */ irb->Base.Delete = intel_delete_renderbuffer; @@ -442,6 +427,10 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); } + else if (texImage->TexFormat == MESA_FORMAT_XRGB8888) { + irb->Base.DataType = GL_UNSIGNED_BYTE; + DBG("Render to XGBA8 texture OK\n"); + } else if (texImage->TexFormat == MESA_FORMAT_RGB565) { irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); @@ -644,6 +633,7 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) switch (irb->texformat) { case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: case MESA_FORMAT_RGB565: case MESA_FORMAT_ARGB1555: case MESA_FORMAT_ARGB4444: diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index e0584e3494..50a8a95985 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -115,7 +115,7 @@ intel_renderbuffer_set_region(struct intel_renderbuffer *irb, extern struct intel_renderbuffer * -intel_create_renderbuffer(GLenum intFormat); +intel_create_renderbuffer(gl_format format); extern void diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 5ffa847fd4..9b382e3622 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -169,7 +169,7 @@ intel_stencil_drawpixels(GLcontext * ctx, * buffer. */ depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); - irb = intel_create_renderbuffer(GL_RGBA8); + irb = intel_create_renderbuffer(MESA_FORMAT_ARGB8888); rb = &irb->Base; irb->Base.Width = depth_irb->Base.Width; irb->Base.Height = depth_irb->Base.Height; diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 41342ddcae..62c322b4ed 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -349,7 +349,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, else { GLboolean swStencil = (mesaVis->stencilBits > 0 && mesaVis->depthBits != 24); - GLenum rgbFormat; + gl_format rgbFormat; struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); @@ -359,11 +359,11 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); if (mesaVis->redBits == 5) - rgbFormat = GL_RGB5; + rgbFormat = MESA_FORMAT_RGB565; else if (mesaVis->alphaBits == 0) - rgbFormat = GL_RGB8; + rgbFormat = MESA_FORMAT_ARGB8888; /* XXX change to XRGB someday */ else - rgbFormat = GL_RGBA8; + rgbFormat = MESA_FORMAT_ARGB8888; /* setup the hardware-based renderbuffers */ intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat); @@ -382,7 +382,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, if (mesaVis->stencilBits == 8) { /* combined depth/stencil buffer */ struct intel_renderbuffer *depthStencilRb - = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT); + = intel_create_renderbuffer(MESA_FORMAT_S8_Z24); /* note: bind RB to two attachment points */ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthStencilRb->Base); @@ -390,7 +390,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, &depthStencilRb->Base); } else { struct intel_renderbuffer *depthRb - = intel_create_renderbuffer(GL_DEPTH_COMPONENT24); + = intel_create_renderbuffer(MESA_FORMAT_X8_Z24); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); } @@ -398,7 +398,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ struct intel_renderbuffer *depthRb - = intel_create_renderbuffer(GL_DEPTH_COMPONENT16); + = intel_create_renderbuffer(MESA_FORMAT_Z16); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); } diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index a36c077fbd..b0484a9959 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -651,8 +651,23 @@ intel_set_span_functions(struct intel_context *intel, break; } break; + case MESA_FORMAT_XRGB8888: + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitPointers_xRGB8888(rb); + break; + case I915_TILING_X: + intel_XTile_InitPointers_xRGB8888(rb); + break; + case I915_TILING_Y: + intel_YTile_InitPointers_xRGB8888(rb); + break; + } + break; case MESA_FORMAT_ARGB8888: if (0 /*rb->AlphaBits == 0*/) { /* XXX: Need xRGB8888 Mesa format */ + /* XXX remove this code someday when we enable XRGB surfaces */ /* 8888 RGBx */ switch (tiling) { case I915_TILING_NONE: diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index eca0f6d572..f37a545c7f 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -50,6 +50,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { return MESA_FORMAT_RGB565; } + /* XXX use MESA_FORMAT_XRGB8888 someday */ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGBA8: @@ -69,6 +70,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_RGB10: case GL_RGB12: case GL_RGB16: + /* XXX use MESA_FORMAT_XRGB8888 someday */ return MESA_FORMAT_ARGB8888; case GL_RGB5: -- cgit v1.2.3 From 35506dec6734a1ae777dc16981cb19e514f41897 Mon Sep 17 00:00:00 2001 From: Chow Loong Jin Date: Wed, 28 Oct 2009 14:34:14 +0800 Subject: Add --with-dri-searchpath argument * Add an extra argument to configure which allows for specifying different DRI driver search paths to libGL (FDO #24766) Signed-off-by: Dan Nicholson --- configs/autoconf.in | 2 +- configure.ac | 7 +++++++ src/mesa/drivers/dri/Makefile | 2 +- 3 files changed, 9 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/configs/autoconf.in b/configs/autoconf.in index 83737e3a7d..a7f3c9df92 100644 --- a/configs/autoconf.in +++ b/configs/autoconf.in @@ -124,7 +124,7 @@ INSTALL_INC_DIR = $(includedir) DRI_DRIVER_INSTALL_DIR = @DRI_DRIVER_INSTALL_DIR@ # Where libGL will look for DRI hardware drivers -DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR) +DRI_DRIVER_SEARCH_DIR = @DRI_DRIVER_SEARCH_DIR@ # Xorg driver install directory (for xorg state-tracker) XORG_DRIVER_INSTALL_DIR = @XORG_DRIVER_INSTALL_DIR@ diff --git a/configure.ac b/configure.ac index 44fb77960c..5d11cf8452 100644 --- a/configure.ac +++ b/configure.ac @@ -649,6 +649,13 @@ AC_ARG_WITH([dri-driverdir], [DRI_DRIVER_INSTALL_DIR="$withval"], [DRI_DRIVER_INSTALL_DIR='${libdir}/dri']) AC_SUBST([DRI_DRIVER_INSTALL_DIR]) +dnl Extra search path for DRI drivers +AC_ARG_WITH([dri-searchpath], + [AS_HELP_STRING([--with-dri-searchpath=DIRS...], + [semicolon delimited DRI driver search directories @<:@${libdir}/dri@:>@])], + [DRI_DRIVER_SEARCH_DIR="$withval"], + [DRI_DRIVER_SEARCH_DIR='${DRI_DRIVER_INSTALL_DIR}']) +AC_SUBST([DRI_DRIVER_SEARCH_DIR]) dnl Direct rendering or just indirect rendering AC_ARG_ENABLE([driglx-direct], [AS_HELP_STRING([--disable-driglx-direct], diff --git a/src/mesa/drivers/dri/Makefile b/src/mesa/drivers/dri/Makefile index 32db097861..264648c3fb 100644 --- a/src/mesa/drivers/dri/Makefile +++ b/src/mesa/drivers/dri/Makefile @@ -25,7 +25,7 @@ pcedit = sed \ -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \ -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \ -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \ - -e 's,@DRI_DRIVER_DIR@,$(DRI_DRIVER_SEARCH_DIR),' \ + -e 's,@DRI_DRIVER_DIR@,$(DRI_DRIVER_INSTALL_DIR),' \ -e 's,@DRI_PC_REQ_PRIV@,$(DRI_PC_REQ_PRIV),' dri.pc: dri.pc.in -- cgit v1.2.3 From 71cd40bccf8dcbf628a7d7d3f7c877d547338c5a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 30 Oct 2009 08:19:50 -0600 Subject: mesa: fix incorrect format info for MESA_FORMAT_SL8 Fixes bugs 24798 and 24801. --- src/mesa/main/formats.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index aed313445f..e9b33e489a 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -387,11 +387,11 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = { MESA_FORMAT_SL8, "MESA_FORMAT_SL8", - GL_LUMINANCE_ALPHA, + GL_LUMINANCE, GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 8, + 0, 0, 0, 0, 8, 0, 0, 0, 0, - 1, 1, 2 + 1, 1, 1 }, { MESA_FORMAT_SLA8, -- cgit v1.2.3 From 730a3de9f9774710ad5bbea2f32dc3af3c764732 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 30 Oct 2009 08:30:59 -0600 Subject: mesa: fix inverted buffer object test Fixes bug 24799. --- src/mesa/main/texgetimage.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 10c6947c37..e4a9ac14b1 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -713,7 +713,7 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, return; } - if (_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) { + if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) { /* not an error, do nothing */ return; } -- cgit v1.2.3 From 409469fb70682cd819ab405e0f92a4659381cfbe Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 30 Oct 2009 09:12:11 -0600 Subject: intel: fix up some XRGB breakage We weren't choosing the right XRGB span functions for reading the framebuffer. XRGB formats still aren't turned on yet though. --- src/mesa/drivers/dri/intel/intel_fbo.c | 5 ++++- src/mesa/drivers/dri/intel/intel_screen.c | 2 +- src/mesa/drivers/dri/intel/intel_span.c | 2 +- 3 files changed, 6 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 9c780d40cc..d8ac4d3663 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -314,6 +314,10 @@ intel_create_renderbuffer(gl_format format) irb->Base.DataType = GL_UNSIGNED_BYTE; break; case MESA_FORMAT_XRGB8888: + /* XXX this is a hack since XRGB surfaces don't seem to work + * properly yet. Reading the alpha channel returns 0 instead of 1. + */ + format = MESA_FORMAT_ARGB8888; irb->Base._BaseFormat = GL_RGB; irb->Base.DataType = GL_UNSIGNED_BYTE; break; @@ -340,7 +344,6 @@ intel_create_renderbuffer(gl_format format) return NULL; } - assert(irb->Base._BaseFormat == _mesa_get_format_base_format(format)); irb->Base.Format = format; irb->Base.InternalFormat = irb->Base._BaseFormat; irb->texformat = format; diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 62c322b4ed..789135b49f 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -361,7 +361,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, if (mesaVis->redBits == 5) rgbFormat = MESA_FORMAT_RGB565; else if (mesaVis->alphaBits == 0) - rgbFormat = MESA_FORMAT_ARGB8888; /* XXX change to XRGB someday */ + rgbFormat = MESA_FORMAT_XRGB8888; else rgbFormat = MESA_FORMAT_ARGB8888; diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index b0484a9959..927e4fd982 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -666,7 +666,7 @@ intel_set_span_functions(struct intel_context *intel, } break; case MESA_FORMAT_ARGB8888: - if (0 /*rb->AlphaBits == 0*/) { /* XXX: Need xRGB8888 Mesa format */ + if (rb->_BaseFormat == GL_RGB) { /* XXX remove this code someday when we enable XRGB surfaces */ /* 8888 RGBx */ switch (tiling) { -- cgit v1.2.3 From 5f7d5d3ea3932ef6028b21bb22d8d28dbdd9fa9f Mon Sep 17 00:00:00 2001 From: Andre Maasikas Date: Wed, 28 Oct 2009 18:02:22 +0200 Subject: r600: use AUTO_INDEX for draw - saves cmd buffer space also seems we can use INDX_OFFSET if start != 0 --- src/mesa/drivers/dri/r600/r700_render.c | 28 ++++++++++------------------ 1 file changed, 10 insertions(+), 18 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index 9cf984f966..dc117183cb 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -259,8 +259,6 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim uint32_t vgt_index_type = 0; uint32_t vgt_primitive_type = 0; uint32_t vgt_num_indices = 0; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; GLboolean bUseDrawIndex; if(NULL != context->ind_buf.bo) @@ -287,6 +285,7 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim total_emit = 3 /* VGT_PRIMITIVE_TYPE */ + 2 /* VGT_INDEX_TYPE */ + 2 /* NUM_INSTANCES */ + + 3 /* VGT_INDEX_OFFSET */ + 5 + 2; /* DRAW_INDEX */ } else @@ -294,7 +293,8 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim total_emit = 3 /* VGT_PRIMITIVE_TYPE */ + 2 /* VGT_INDEX_TYPE */ + 2 /* NUM_INSTANCES */ - + num_indices + 3; /* DRAW_INDEX_IMMD */ + + 3 /* VGT_INDEX_OFFSET */ + + 3; /* DRAW_INDEX_IMMD */ } BEGIN_BATCH_NO_AUTOSTATE(total_emit); @@ -332,13 +332,15 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim } else { - SETfield(vgt_draw_initiator, DI_SRC_SEL_IMMEDIATE, SOURCE_SELECT_shift, SOURCE_SELECT_mask); + SETfield(vgt_draw_initiator, DI_SRC_SEL_AUTO_INDEX, SOURCE_SELECT_shift, SOURCE_SELECT_mask); } SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask); if(GL_TRUE == bUseDrawIndex) { + R600_OUT_BATCH_REGSEQ(VGT_INDX_OFFSET, 1); + R600_OUT_BATCH(0); R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX, 3)); R600_OUT_BATCH(context->ind_buf.bo_offset); R600_OUT_BATCH(0); @@ -351,21 +353,11 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim } else { - R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (num_indices + 1))); + R600_OUT_BATCH_REGSEQ(VGT_INDX_OFFSET, 1); + R600_OUT_BATCH(start); + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_AUTO,1)); R600_OUT_BATCH(vgt_num_indices); R600_OUT_BATCH(vgt_draw_initiator); - - for (i = start; i < (start + num_indices); i++) - { - if(vb->Elts) - { - R600_OUT_BATCH(vb->Elts[i]); - } - else - { - R600_OUT_BATCH(i); - } - } } END_BATCH(); @@ -391,7 +383,7 @@ static GLuint r700PredictRenderSize(GLcontext* ctx, else { for (i = 0; i < nr_prims; ++i) { - dwords += prim[i].count + 10; + dwords += 13; } } -- cgit v1.2.3 From 57864f6e0450c589059e07534e2af152bbefa75f Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Fri, 30 Oct 2009 11:51:24 -0400 Subject: r600: fix a warning, update comments --- src/mesa/drivers/dri/r600/r700_render.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index dc117183cb..268bfd8bf0 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -253,7 +253,7 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim { context_t *context = R700_CONTEXT(ctx); BATCH_LOCALS(&context->radeon); - int type, i, total_emit; + int type, total_emit; int num_indices; uint32_t vgt_draw_initiator = 0; uint32_t vgt_index_type = 0; @@ -294,7 +294,7 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim + 2 /* VGT_INDEX_TYPE */ + 2 /* NUM_INSTANCES */ + 3 /* VGT_INDEX_OFFSET */ - + 3; /* DRAW_INDEX_IMMD */ + + 3; /* DRAW_INDEX_AUTO */ } BEGIN_BATCH_NO_AUTOSTATE(total_emit); @@ -335,7 +335,7 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim SETfield(vgt_draw_initiator, DI_SRC_SEL_AUTO_INDEX, SOURCE_SELECT_shift, SOURCE_SELECT_mask); } - SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask); + SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask); if(GL_TRUE == bUseDrawIndex) { -- cgit v1.2.3 From 703a836d4075b0e95633020765000430192986bb Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Fri, 30 Oct 2009 15:02:34 -0400 Subject: r600: fill in some missing tex formats This improves shadowtex since the component ordering is at least correct now, but I'm not sure how to deal with texturing from a depth surface yet due to differences in depth and color tile layouts. Signed-off-by: Alex Deucher --- src/mesa/drivers/dri/r600/r600_texstate.c | 46 +++++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index c2f2be1d4c..6357d52523 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -85,10 +85,21 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, + FORMAT_COMP_X_shift, FORMAT_COMP_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, + FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, + FORMAT_COMP_X_shift, FORMAT_COMP_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, + FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); switch (mesa_format) /* This is mesa format. */ { case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_SIGNED_RGBA8888: SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -100,8 +111,19 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + if (mesa_format == MESA_FORMAT_SIGNED_RGBA8888) { + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_X_shift, FORMAT_COMP_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); + } break; case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_SIGNED_RGBA8888_REV: SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -113,6 +135,16 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + if (mesa_format == MESA_FORMAT_SIGNED_RGBA8888_REV) { + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_X_shift, FORMAT_COMP_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); + } break; case MESA_FORMAT_ARGB8888: SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, @@ -479,14 +511,22 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_Z16: + case MESA_FORMAT_X8_Z24: case MESA_FORMAT_S8_Z24: + case MESA_FORMAT_Z24_S8: case MESA_FORMAT_Z32: + case MESA_FORMAT_S8: switch (mesa_format) { case MESA_FORMAT_Z16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); break; + case MESA_FORMAT_X8_Z24: case MESA_FORMAT_S8_Z24: + SETfield(t->SQ_TEX_RESOURCE1, FMT_8_24, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + break; + case MESA_FORMAT_Z24_S8: SETfield(t->SQ_TEX_RESOURCE1, FMT_24_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); break; @@ -494,6 +534,12 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE1, FMT_32, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); break; + case MESA_FORMAT_S8: + SETfield(t->SQ_TEX_RESOURCE1, FMT_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + break; + default: + break; }; switch (tObj->DepthMode) { case GL_LUMINANCE: /* X, X, X, ONE */ -- cgit v1.2.3 From b568a2c808cc2258c354bf14f640bb1f6eaba4ba Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Fri, 30 Oct 2009 15:08:09 -0400 Subject: r600: remove duplicate line --- src/mesa/drivers/dri/r600/r600_texstate.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 6357d52523..27c8354923 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -85,7 +85,6 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); - CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, FORMAT_COMP_X_shift, FORMAT_COMP_X_mask); -- cgit v1.2.3 From 2073006c9566b08888b4338748a843c645bd0db1 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 30 Oct 2009 12:26:54 -0700 Subject: intel: Set the texture format in the TFP path. This fixes a regression in piglit's tfp test as of 11caea687e3f10ae12d33e44edf84635f73047dd. Additionally, set the texture format for the RGB textures to MESA_FORMAT_XRGB8888 and support it in the hw paths so that hopefully sw fallbacks involving TFP get better alpha behavior. The radeon drivers appear to need the same fix. Bug #24803 --- src/mesa/drivers/dri/intel/intel_tex_image.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 3dce1b0a87..3412e761ca 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -6,6 +6,7 @@ #include "main/bufferobj.h" #include "main/convolve.h" #include "main/context.h" +#include "main/formats.h" #include "main/image.h" #include "main/texcompress.h" #include "main/texstore.h" @@ -741,7 +742,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - int level = 0, type, format, internalFormat; + int level = 0, internalFormat; texUnit = &intel->ctx.Texture.Unit[intel->ctx.Texture.CurrentUnit]; texObj = _mesa_select_tex_object(&intel->ctx, texUnit, target); @@ -759,8 +760,6 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, if (rb->region == NULL) return; - type = GL_BGRA; - format = GL_UNSIGNED_BYTE; if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) internalFormat = GL_RGB; else @@ -791,6 +790,10 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, intelImage->face = target_to_face(target); intelImage->level = level; + if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) + texImage->TexFormat = MESA_FORMAT_XRGB8888; + else + texImage->TexFormat = MESA_FORMAT_ARGB8888; texImage->RowStride = rb->region->pitch; intel_miptree_reference(&intelImage->mt, intelObj->mt); -- cgit v1.2.3 From 2c30ee9bd69ed606b984c051748a7cdb34905eeb Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 30 Oct 2009 13:20:13 -0700 Subject: i965: Fix BRW_WM_MAX_INSN to reflect current limits. Part of fixing bug #24355. --- src/mesa/drivers/dri/i965/brw_wm.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index dd4644fc36..47aa4da306 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -154,13 +154,12 @@ struct brw_wm_instruction { }; -#define BRW_WM_MAX_INSN (MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS*3 + FRAG_ATTRIB_MAX + 3) +#define BRW_WM_MAX_INSN (MAX_PROGRAM_INSTRUCTIONS*3 + FRAG_ATTRIB_MAX + 3) #define BRW_WM_MAX_GRF 128 /* hardware limit */ #define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4) #define BRW_WM_MAX_REF (BRW_WM_MAX_INSN * 12) #define BRW_WM_MAX_PARAM 256 #define BRW_WM_MAX_CONST 256 -#define BRW_WM_MAX_KILLS MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS #define BRW_WM_MAX_SUBROUTINE 16 -- cgit v1.2.3 From cb132406ded760a622513cd1ab86bf83bb945671 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 30 Oct 2009 13:28:44 -0700 Subject: i965: Add an index assert on get_fp_inst array like other compiler arrays. --- src/mesa/drivers/dri/i965/brw_wm_fp.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 53fdd06f42..0e86d75dea 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -181,6 +181,7 @@ static void release_temp( struct brw_wm_compile *c, struct prog_dst_register tem static struct prog_instruction *get_fp_inst(struct brw_wm_compile *c) { + assert(c->nr_fp_insns < BRW_WM_MAX_INSN); return &c->prog_instructions[c->nr_fp_insns++]; } -- cgit v1.2.3 From 21a3a79371c34b20fb3de2af0f031856468bdfed Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 30 Oct 2009 15:36:10 -0700 Subject: intel: Fix up z24_x8 depth spans since the texformat merge. --- src/mesa/drivers/dri/intel/intel_span.c | 18 ++++++------------ 1 file changed, 6 insertions(+), 12 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 927e4fd982..b5e3cad3ff 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -359,18 +359,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define INTEL_TAG(name) name##_z16 #include "intel_depthtmp.h" -/* z24 depthbuffer functions. */ +/* z24x8 depthbuffer functions. */ #define INTEL_VALUE_TYPE GLuint #define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, d) #define INTEL_READ_DEPTH(offset) pread_32(irb, offset) -#define INTEL_TAG(name) name##_z24 -#include "intel_depthtmp.h" - -/* z24s8 depthbuffer functions. */ -#define INTEL_VALUE_TYPE GLuint -#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, d) -#define INTEL_READ_DEPTH(offset) pread_32(irb, offset) -#define INTEL_TAG(name) name##_z24_s8 +#define INTEL_TAG(name) name##_z24_x8 #include "intel_depthtmp.h" @@ -711,6 +704,7 @@ intel_set_span_functions(struct intel_context *intel, break; } break; + case MESA_FORMAT_X8_Z24: case MESA_FORMAT_S8_Z24: /* There are a few different ways SW asks us to access the S8Z24 data: * Z24 depth-only depth reads @@ -721,13 +715,13 @@ intel_set_span_functions(struct intel_context *intel, switch (tiling) { case I915_TILING_NONE: default: - intelInitDepthPointers_z24_s8(rb); + intelInitDepthPointers_z24_x8(rb); break; case I915_TILING_X: - intel_XTile_InitDepthPointers_z24_s8(rb); + intel_XTile_InitDepthPointers_z24_x8(rb); break; case I915_TILING_Y: - intel_YTile_InitDepthPointers_z24_s8(rb); + intel_YTile_InitDepthPointers_z24_x8(rb); break; } } else if (rb->Format == MESA_FORMAT_S8) { -- cgit v1.2.3 From d63c29ef20b26aa90fb310216011d03253e4f09b Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 30 Oct 2009 17:22:58 -0700 Subject: x86: Fix the test for negative pixel count in optimized rgb565 spans. There's a bunch of bogus looking stuff the count handling in this code, but this fixes the testcases we have. --- src/mesa/x86/read_rgba_span_x86.S | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/x86/read_rgba_span_x86.S b/src/mesa/x86/read_rgba_span_x86.S index 80144b889c..92b1c2d902 100644 --- a/src/mesa/x86/read_rgba_span_x86.S +++ b/src/mesa/x86/read_rgba_span_x86.S @@ -522,7 +522,7 @@ _generic_read_RGBA_span_RGB565_MMX: addl $32,%esp sarl $2, %ecx - jle .L01 /* Bail early if the count is negative. */ + jl .L01 /* Bail early if the count is negative. */ jmp .L02 .L03: -- cgit v1.2.3 From 7c8bed62e0165a0be3363f7abf81bf9e30341e00 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 30 Oct 2009 15:33:11 -0700 Subject: intel: Use GTT mapping when available for swrast. This improves piglit quick.tests runtime from 19:33 minutes to 6:06 on my GM45. It should also hide most of the A17 swizzling issues, though they'll still exist when swapping occurs (which is the kernel's problem either way). --- src/mesa/drivers/dri/intel/intel_depthtmp.h | 10 ++++ src/mesa/drivers/dri/intel/intel_span.c | 73 ++++++++++++++++++++++++++++- src/mesa/drivers/dri/intel/intel_spantmp.h | 6 +++ 3 files changed, 88 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_depthtmp.h b/src/mesa/drivers/dri/intel/intel_depthtmp.h index 16d7708453..a9c75d44cf 100644 --- a/src/mesa/drivers/dri/intel/intel_depthtmp.h +++ b/src/mesa/drivers/dri/intel/intel_depthtmp.h @@ -30,6 +30,16 @@ * all the tiling styles. */ +#define VALUE_TYPE INTEL_VALUE_TYPE +#define WRITE_DEPTH(_x, _y, d) \ + (*(INTEL_VALUE_TYPE *)(irb->region->buffer->virtual + \ + NO_TILE(_x, _y)) = d) +#define READ_DEPTH(d, _x, _y) \ + d = *(INTEL_VALUE_TYPE *)(irb->region->buffer->virtual + \ + NO_TILE(_x, _y)) +#define TAG(x) INTEL_TAG(intel_gttmap_##x) +#include "depthtmp.h" + #define VALUE_TYPE INTEL_VALUE_TYPE #define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(NO_TILE(_x, _y), d) #define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(NO_TILE(_x, _y)) diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index b5e3cad3ff..638e05f2ad 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -266,8 +266,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, unsigned int num_cliprects; \ struct drm_clip_rect *cliprects; \ int x_off, y_off; \ + int pitch = irb->region->pitch * irb->region->cpp; \ + void *buf = irb->region->buffer->virtual; \ GLuint p; \ (void) p; \ + (void)buf; (void)pitch; /* unused for non-gttmap. */ \ intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); /* XXX FBO: this is identical to the macro in spantmp2.h except we get @@ -347,6 +350,9 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, unsigned int num_cliprects; \ struct drm_clip_rect *cliprects; \ int x_off, y_off; \ + int pitch = irb->region->pitch * irb->region->cpp; \ + void *buf = irb->region->buffer->virtual; \ + (void)buf; (void)pitch; /* unused for non-gttmap. */ \ intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); @@ -367,6 +373,15 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #include "intel_depthtmp.h" +/** + ** 8-bit stencil function (XXX FBO: This is obsolete) + **/ +/* XXX */ +#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, NO_TILE(_x, _y) + 3, d) +#define READ_STENCIL(d, _x, _y) d = pread_8(irb, NO_TILE(_x, _y) + 3); +#define TAG(x) intel_gttmap_##x##_z24_s8 +#include "stenciltmp.h" + /** ** 8-bit stencil function (XXX FBO: This is obsolete) **/ @@ -399,6 +414,9 @@ intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb) if (irb == NULL || irb->region == NULL) return; + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_map_gtt(irb->region->buffer); + intel_set_span_functions(intel, rb); } @@ -411,7 +429,10 @@ intel_renderbuffer_unmap(struct intel_context *intel, if (irb == NULL || irb->region == NULL) return; - clear_span_cache(irb); + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_unmap_gtt(irb->region->buffer); + else + clear_span_cache(irb); rb->GetRow = NULL; rb->PutRow = NULL; @@ -601,6 +622,56 @@ intel_set_span_functions(struct intel_context *intel, else tiling = I915_TILING_NONE; + if (intel->intelScreen->kernel_exec_fencing) { + switch (irb->texformat) { + case MESA_FORMAT_RGB565: + intel_gttmap_InitPointers_RGB565(rb); + break; + case MESA_FORMAT_ARGB4444: + intel_gttmap_InitPointers_ARGB4444(rb); + break; + case MESA_FORMAT_ARGB1555: + intel_gttmap_InitPointers_ARGB1555(rb); + break; + case MESA_FORMAT_XRGB8888: + intel_gttmap_InitPointers_xRGB8888(rb); + break; + case MESA_FORMAT_ARGB8888: + if (rb->_BaseFormat == GL_RGB) { + /* XXX remove this code someday when we enable XRGB surfaces */ + /* 8888 RGBx */ + intel_gttmap_InitPointers_xRGB8888(rb); + } else { + intel_gttmap_InitPointers_ARGB8888(rb); + } + break; + case MESA_FORMAT_Z16: + intel_gttmap_InitDepthPointers_z16(rb); + break; + case MESA_FORMAT_X8_Z24: + intel_gttmap_InitDepthPointers_z24_x8(rb); + break; + case MESA_FORMAT_S8_Z24: + /* There are a few different ways SW asks us to access the S8Z24 data: + * Z24 depth-only depth reads + * S8Z24 depth reads + * S8Z24 stencil reads. + */ + if (rb->Format == MESA_FORMAT_S8_Z24) { + intel_gttmap_InitDepthPointers_z24_x8(rb); + } else if (rb->Format == MESA_FORMAT_S8) { + intel_gttmap_InitStencilPointers_z24_s8(rb); + } + break; + default: + _mesa_problem(NULL, + "Unexpected MesaFormat %d in intelSetSpanFunctions", + irb->texformat); + break; + } + return; + } + switch (irb->texformat) { case MESA_FORMAT_RGB565: switch (tiling) { diff --git a/src/mesa/drivers/dri/intel/intel_spantmp.h b/src/mesa/drivers/dri/intel/intel_spantmp.h index ead0b1c168..98cc6585f4 100644 --- a/src/mesa/drivers/dri/intel/intel_spantmp.h +++ b/src/mesa/drivers/dri/intel/intel_spantmp.h @@ -30,6 +30,12 @@ * all the tiling styles. */ +#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT +#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE +#define TAG(x) INTEL_TAG(intel_gttmap_##x) +#define TAG2(x, y) INTEL_TAG(intel_gttmap_##x##y) +#include "spantmp2.h" + #define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT #define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE #define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(NO_TILE(_x, _y), v) -- cgit v1.2.3 From a71edc9455ef81a8dd5ec284e88061a585e63580 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 30 Oct 2009 19:03:44 -0600 Subject: mesa: better error message --- src/mesa/main/teximage.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 73a555a181..69ef2cca5e 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1268,8 +1268,8 @@ texture_error_check( GLcontext *ctx, GLenum target, if (_mesa_base_tex_format(ctx, internalFormat) < 0) { if (!isProxy) { _mesa_error(ctx, GL_INVALID_VALUE, - "glTexImage%dD(internalFormat=0x%x)", - dimensions, internalFormat); + "glTexImage%dD(internalFormat=%s)", + dimensions, _mesa_lookup_enum_by_nr(internalFormat)); } return GL_TRUE; } -- cgit v1.2.3 From df5615de1f1bfc68417eb2a6381fe3d8ab9ac035 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 30 Oct 2009 19:05:50 -0600 Subject: ARB prog parser: new set_src_reg(), set_dst_reg() helpers These functions do sanity checks on the register file and index. --- src/mesa/shader/program_parse.y | 83 +++++++++++++++++++++++++++-------------- 1 file changed, 55 insertions(+), 28 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index 20bde83af7..32b058400c 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -66,8 +66,14 @@ static int validate_inputs(struct YYLTYPE *locp, static void init_dst_reg(struct prog_dst_register *r); +static void set_dst_reg(struct prog_dst_register *r, + gl_register_file file, GLint index); + static void init_src_reg(struct asm_src_register *r); +static void set_src_reg(struct asm_src_register *r, + gl_register_file file, GLint index); + static void asm_instruction_set_operands(struct asm_instruction *inst, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); @@ -580,9 +586,7 @@ scalarUse: srcReg scalarSuffix temp_sym.param_binding_begin = ~0; initialize_symbol_from_const(state->prog, & temp_sym, & $1); - init_src_reg(& $$); - $$.Base.File = PROGRAM_CONSTANT; - $$.Base.Index = temp_sym.param_binding_begin; + set_src_reg(& $$, PROGRAM_CONSTANT, temp_sym.param_binding_begin); } ; @@ -644,9 +648,7 @@ maskedDstReg: dstReg optionalMask optionalCcMask maskedAddrReg: addrReg addrWriteMask { - init_dst_reg(& $$); - $$.File = PROGRAM_ADDRESS; - $$.Index = 0; + set_dst_reg(& $$, PROGRAM_ADDRESS, 0); $$.WriteMask = $2.mask; } ; @@ -776,16 +778,13 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */ init_src_reg(& $$); switch (s->type) { case at_temp: - $$.Base.File = PROGRAM_TEMPORARY; - $$.Base.Index = s->temp_binding; + set_src_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding); break; case at_param: - $$.Base.File = s->param_binding_type; - $$.Base.Index = s->param_binding_begin; + set_src_reg(& $$, s->param_binding_type, s->param_binding_begin); break; case at_attrib: - $$.Base.File = PROGRAM_INPUT; - $$.Base.Index = s->attrib_binding; + set_src_reg(& $$, PROGRAM_INPUT, s->attrib_binding); state->prog->InputsRead |= (1U << $$.Base.Index); if (!validate_inputs(& @1, state)) { @@ -800,9 +799,7 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */ } | attribBinding { - init_src_reg(& $$); - $$.Base.File = PROGRAM_INPUT; - $$.Base.Index = $1; + set_src_reg(& $$, PROGRAM_INPUT, $1); state->prog->InputsRead |= (1U << $$.Base.Index); if (!validate_inputs(& @1, state)) { @@ -832,19 +829,16 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */ } | paramSingleItemUse { - init_src_reg(& $$); - $$.Base.File = ($1.name != NULL) + gl_register_file file = ($1.name != NULL) ? $1.param_binding_type : PROGRAM_CONSTANT; - $$.Base.Index = $1.param_binding_begin; + set_src_reg(& $$, file, $1.param_binding_begin); } ; dstReg: resultBinding { - init_dst_reg(& $$); - $$.File = PROGRAM_OUTPUT; - $$.Index = $1; + set_dst_reg(& $$, PROGRAM_OUTPUT, $1); } | USED_IDENTIFIER /* temporaryReg | vertexResultReg */ { @@ -859,19 +853,15 @@ dstReg: resultBinding YYERROR; } - init_dst_reg(& $$); switch (s->type) { case at_temp: - $$.File = PROGRAM_TEMPORARY; - $$.Index = s->temp_binding; + set_dst_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding); break; case at_output: - $$.File = PROGRAM_OUTPUT; - $$.Index = s->output_binding; + set_dst_reg(& $$, PROGRAM_OUTPUT, s->output_binding); break; default: - $$.File = s->param_binding_type; - $$.Index = s->param_binding_begin; + set_dst_reg(& $$, s->param_binding_type, s->param_binding_begin); break; } } @@ -2263,6 +2253,26 @@ init_dst_reg(struct prog_dst_register *r) } +/** Like init_dst_reg() but set the File and Index fields. */ +void +set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) +{ + const GLint maxIndex = 1 << INST_INDEX_BITS; + const GLint minIndex = 0; + ASSERT(index >= minIndex); + ASSERT(index <= maxIndex); + ASSERT(file == PROGRAM_TEMPORARY || + file == PROGRAM_ADDRESS || + file == PROGRAM_OUTPUT); + memset(r, 0, sizeof(*r)); + r->File = file; + r->Index = index; + r->WriteMask = WRITEMASK_XYZW; + r->CondMask = COND_TR; + r->CondSwizzle = SWIZZLE_NOOP; +} + + void init_src_reg(struct asm_src_register *r) { @@ -2273,6 +2283,23 @@ init_src_reg(struct asm_src_register *r) } +/** Like init_src_reg() but set the File and Index fields. */ +void +set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index) +{ + const GLint maxIndex = (1 << INST_INDEX_BITS) - 1; + const GLint minIndex = -(1 << INST_INDEX_BITS); + ASSERT(index >= minIndex); + ASSERT(index <= maxIndex); + ASSERT(file < PROGRAM_FILE_MAX); + memset(r, 0, sizeof(*r)); + r->Base.File = file; + r->Base.Index = index; + r->Base.Swizzle = SWIZZLE_NOOP; + r->Symbol = NULL; +} + + /** * Validate the set of inputs used by a program * -- cgit v1.2.3 From 5e9f97f0eae5519b7273f0e17000b9d5152f3274 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 30 Oct 2009 19:06:56 -0600 Subject: ARB prog parser: regenerated files --- src/mesa/shader/program_parse.tab.c | 613 +++++++++++++++++++----------------- src/mesa/shader/program_parse.tab.h | 2 +- 2 files changed, 321 insertions(+), 294 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index 6e4095eca6..7f45e0987d 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -353,8 +353,14 @@ static int validate_inputs(struct YYLTYPE *locp, static void init_dst_reg(struct prog_dst_register *r); +static void set_dst_reg(struct prog_dst_register *r, + gl_register_file file, GLint index); + static void init_src_reg(struct asm_src_register *r); +static void set_src_reg(struct asm_src_register *r, + gl_register_file file, GLint index); + static void asm_instruction_set_operands(struct asm_instruction *inst, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); @@ -414,7 +420,7 @@ static struct asm_instruction *asm_instruction_copy_ctor( #if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED typedef union YYSTYPE -#line 116 "program_parse.y" +#line 122 "program_parse.y" { struct asm_instruction *inst; struct asm_symbol *sym; @@ -441,7 +447,7 @@ typedef union YYSTYPE } ext_swizzle; } /* Line 187 of yacc.c. */ -#line 445 "program_parse.tab.c" +#line 451 "program_parse.tab.c" YYSTYPE; # define yystype YYSTYPE /* obsolescent; will be withdrawn */ # define YYSTYPE_IS_DECLARED 1 @@ -463,14 +469,14 @@ typedef struct YYLTYPE /* Copy the second part of user declarations. */ -#line 261 "program_parse.y" +#line 267 "program_parse.y" extern int yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param, void *yyscanner); /* Line 216 of yacc.c. */ -#line 474 "program_parse.tab.c" +#line 480 "program_parse.tab.c" #ifdef short # undef short @@ -871,35 +877,35 @@ static const yytype_int16 yyrhs[] = /* YYRLINE[YYN] -- source line where rule number YYN was defined. */ static const yytype_uint16 yyrline[] = { - 0, 268, 268, 271, 279, 291, 292, 295, 317, 318, - 321, 336, 339, 344, 351, 352, 353, 354, 355, 356, - 357, 360, 361, 362, 365, 371, 377, 383, 390, 396, - 403, 447, 452, 462, 506, 512, 513, 514, 515, 516, - 517, 518, 519, 520, 521, 522, 523, 526, 538, 546, - 563, 570, 589, 600, 620, 645, 654, 687, 694, 709, - 759, 801, 812, 833, 843, 849, 880, 897, 897, 899, - 906, 918, 919, 920, 923, 937, 951, 969, 980, 992, - 994, 995, 996, 997, 1000, 1000, 1000, 1000, 1001, 1004, - 1008, 1013, 1020, 1027, 1034, 1057, 1080, 1081, 1082, 1083, - 1084, 1085, 1088, 1106, 1110, 1116, 1120, 1124, 1128, 1137, - 1146, 1150, 1155, 1161, 1172, 1172, 1173, 1175, 1179, 1183, - 1187, 1193, 1193, 1195, 1211, 1234, 1237, 1248, 1254, 1260, - 1261, 1268, 1274, 1280, 1288, 1294, 1300, 1308, 1314, 1320, - 1328, 1329, 1332, 1333, 1334, 1335, 1336, 1337, 1338, 1339, - 1340, 1341, 1342, 1345, 1354, 1358, 1362, 1368, 1377, 1381, - 1385, 1394, 1398, 1404, 1410, 1417, 1422, 1430, 1440, 1442, - 1450, 1456, 1460, 1464, 1470, 1481, 1490, 1494, 1499, 1503, - 1507, 1511, 1517, 1524, 1528, 1534, 1542, 1553, 1560, 1564, - 1570, 1580, 1591, 1595, 1613, 1622, 1625, 1631, 1635, 1639, - 1645, 1656, 1661, 1666, 1671, 1676, 1681, 1689, 1692, 1697, - 1710, 1718, 1729, 1737, 1737, 1739, 1739, 1741, 1751, 1756, - 1763, 1773, 1782, 1787, 1794, 1804, 1814, 1826, 1826, 1827, - 1827, 1829, 1839, 1847, 1857, 1865, 1873, 1882, 1893, 1897, - 1903, 1904, 1905, 1908, 1908, 1911, 1946, 1950, 1950, 1953, - 1959, 1967, 1980, 1989, 1998, 2002, 2011, 2020, 2031, 2038, - 2043, 2052, 2064, 2067, 2076, 2087, 2088, 2089, 2092, 2093, - 2094, 2097, 2098, 2101, 2102, 2105, 2106, 2109, 2120, 2131, - 2142, 2163, 2164 + 0, 274, 274, 277, 285, 297, 298, 301, 323, 324, + 327, 342, 345, 350, 357, 358, 359, 360, 361, 362, + 363, 366, 367, 368, 371, 377, 383, 389, 396, 402, + 409, 453, 458, 468, 512, 518, 519, 520, 521, 522, + 523, 524, 525, 526, 527, 528, 529, 532, 544, 552, + 569, 576, 593, 604, 624, 649, 656, 689, 696, 711, + 761, 800, 809, 830, 839, 843, 870, 887, 887, 889, + 896, 908, 909, 910, 913, 927, 941, 959, 970, 982, + 984, 985, 986, 987, 990, 990, 990, 990, 991, 994, + 998, 1003, 1010, 1017, 1024, 1047, 1070, 1071, 1072, 1073, + 1074, 1075, 1078, 1096, 1100, 1106, 1110, 1114, 1118, 1127, + 1136, 1140, 1145, 1151, 1162, 1162, 1163, 1165, 1169, 1173, + 1177, 1183, 1183, 1185, 1201, 1224, 1227, 1238, 1244, 1250, + 1251, 1258, 1264, 1270, 1278, 1284, 1290, 1298, 1304, 1310, + 1318, 1319, 1322, 1323, 1324, 1325, 1326, 1327, 1328, 1329, + 1330, 1331, 1332, 1335, 1344, 1348, 1352, 1358, 1367, 1371, + 1375, 1384, 1388, 1394, 1400, 1407, 1412, 1420, 1430, 1432, + 1440, 1446, 1450, 1454, 1460, 1471, 1480, 1484, 1489, 1493, + 1497, 1501, 1507, 1514, 1518, 1524, 1532, 1543, 1550, 1554, + 1560, 1570, 1581, 1585, 1603, 1612, 1615, 1621, 1625, 1629, + 1635, 1646, 1651, 1656, 1661, 1666, 1671, 1679, 1682, 1687, + 1700, 1708, 1719, 1727, 1727, 1729, 1729, 1731, 1741, 1746, + 1753, 1763, 1772, 1777, 1784, 1794, 1804, 1816, 1816, 1817, + 1817, 1819, 1829, 1837, 1847, 1855, 1863, 1872, 1883, 1887, + 1893, 1894, 1895, 1898, 1898, 1901, 1936, 1940, 1940, 1943, + 1949, 1957, 1970, 1979, 1988, 1992, 2001, 2010, 2021, 2028, + 2033, 2042, 2054, 2057, 2066, 2077, 2078, 2079, 2082, 2083, + 2084, 2087, 2088, 2091, 2092, 2095, 2096, 2099, 2110, 2121, + 2132, 2153, 2154 }; #endif @@ -2197,7 +2203,7 @@ yyreduce: switch (yyn) { case 3: -#line 272 "program_parse.y" +#line 278 "program_parse.y" { if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid fragment program header"); @@ -2208,7 +2214,7 @@ yyreduce: break; case 4: -#line 280 "program_parse.y" +#line 286 "program_parse.y" { if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex program header"); @@ -2221,7 +2227,7 @@ yyreduce: break; case 7: -#line 296 "program_parse.y" +#line 302 "program_parse.y" { int valid = 0; @@ -2244,7 +2250,7 @@ yyreduce: break; case 10: -#line 322 "program_parse.y" +#line 328 "program_parse.y" { if ((yyvsp[(1) - (2)].inst) != NULL) { if (state->inst_tail == NULL) { @@ -2262,7 +2268,7 @@ yyreduce: break; case 12: -#line 340 "program_parse.y" +#line 346 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumAluInstructions++; @@ -2270,7 +2276,7 @@ yyreduce: break; case 13: -#line 345 "program_parse.y" +#line 351 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumTexInstructions++; @@ -2278,49 +2284,49 @@ yyreduce: break; case 24: -#line 366 "program_parse.y" +#line 372 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} break; case 25: -#line 372 "program_parse.y" +#line 378 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} break; case 26: -#line 378 "program_parse.y" +#line 384 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} break; case 27: -#line 384 "program_parse.y" +#line 390 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} break; case 28: -#line 391 "program_parse.y" +#line 397 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} break; case 29: -#line 398 "program_parse.y" +#line 404 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg)); ;} break; case 30: -#line 404 "program_parse.y" +#line 410 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL); if ((yyval.inst) != NULL) { @@ -2365,7 +2371,7 @@ yyreduce: break; case 31: -#line 448 "program_parse.y" +#line 454 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL); state->fragment.UsesKill = 1; @@ -2373,7 +2379,7 @@ yyreduce: break; case 32: -#line 453 "program_parse.y" +#line 459 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL); (yyval.inst)->Base.DstReg.CondMask = (yyvsp[(2) - (2)].dst_reg).CondMask; @@ -2384,7 +2390,7 @@ yyreduce: break; case 33: -#line 463 "program_parse.y" +#line 469 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (12)].temp_inst), & (yyvsp[(2) - (12)].dst_reg), & (yyvsp[(4) - (12)].src_reg), & (yyvsp[(6) - (12)].src_reg), & (yyvsp[(8) - (12)].src_reg)); if ((yyval.inst) != NULL) { @@ -2429,74 +2435,74 @@ yyreduce: break; case 34: -#line 507 "program_parse.y" +#line 513 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 35: -#line 512 "program_parse.y" +#line 518 "program_parse.y" { (yyval.integer) = TEXTURE_1D_INDEX; ;} break; case 36: -#line 513 "program_parse.y" +#line 519 "program_parse.y" { (yyval.integer) = TEXTURE_2D_INDEX; ;} break; case 37: -#line 514 "program_parse.y" +#line 520 "program_parse.y" { (yyval.integer) = TEXTURE_3D_INDEX; ;} break; case 38: -#line 515 "program_parse.y" +#line 521 "program_parse.y" { (yyval.integer) = TEXTURE_CUBE_INDEX; ;} break; case 39: -#line 516 "program_parse.y" +#line 522 "program_parse.y" { (yyval.integer) = TEXTURE_RECT_INDEX; ;} break; case 40: -#line 517 "program_parse.y" +#line 523 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_INDEX; ;} break; case 41: -#line 518 "program_parse.y" +#line 524 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_INDEX; ;} break; case 42: -#line 519 "program_parse.y" +#line 525 "program_parse.y" { (yyval.integer) = -TEXTURE_RECT_INDEX; ;} break; case 43: -#line 520 "program_parse.y" +#line 526 "program_parse.y" { (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;} break; case 44: -#line 521 "program_parse.y" +#line 527 "program_parse.y" { (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;} break; case 45: -#line 522 "program_parse.y" +#line 528 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;} break; case 46: -#line 523 "program_parse.y" +#line 529 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;} break; case 47: -#line 527 "program_parse.y" +#line 533 "program_parse.y" { /* FIXME: Is this correct? Should the extenedSwizzle be applied * FIXME: to the existing swizzle? @@ -2509,7 +2515,7 @@ yyreduce: break; case 48: -#line 539 "program_parse.y" +#line 545 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (2)].src_reg); @@ -2520,7 +2526,7 @@ yyreduce: break; case 49: -#line 547 "program_parse.y" +#line 553 "program_parse.y" { (yyval.src_reg) = (yyvsp[(3) - (4)].src_reg); @@ -2538,7 +2544,7 @@ yyreduce: break; case 50: -#line 564 "program_parse.y" +#line 570 "program_parse.y" { (yyval.src_reg) = (yyvsp[(1) - (2)].src_reg); @@ -2548,7 +2554,7 @@ yyreduce: break; case 51: -#line 571 "program_parse.y" +#line 577 "program_parse.y" { struct asm_symbol temp_sym; @@ -2561,14 +2567,12 @@ yyreduce: temp_sym.param_binding_begin = ~0; initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector)); - init_src_reg(& (yyval.src_reg)); - (yyval.src_reg).Base.File = PROGRAM_CONSTANT; - (yyval.src_reg).Base.Index = temp_sym.param_binding_begin; + set_src_reg(& (yyval.src_reg), PROGRAM_CONSTANT, temp_sym.param_binding_begin); ;} break; case 52: -#line 590 "program_parse.y" +#line 594 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (3)].src_reg); @@ -2582,7 +2586,7 @@ yyreduce: break; case 53: -#line 601 "program_parse.y" +#line 605 "program_parse.y" { (yyval.src_reg) = (yyvsp[(3) - (5)].src_reg); @@ -2602,7 +2606,7 @@ yyreduce: break; case 54: -#line 621 "program_parse.y" +#line 625 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (3)].dst_reg); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (3)].swiz_mask).mask; @@ -2628,17 +2632,15 @@ yyreduce: break; case 55: -#line 646 "program_parse.y" +#line 650 "program_parse.y" { - init_dst_reg(& (yyval.dst_reg)); - (yyval.dst_reg).File = PROGRAM_ADDRESS; - (yyval.dst_reg).Index = 0; + set_dst_reg(& (yyval.dst_reg), PROGRAM_ADDRESS, 0); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask; ;} break; case 56: -#line 655 "program_parse.y" +#line 657 "program_parse.y" { const unsigned xyzw_valid = ((yyvsp[(1) - (7)].ext_swizzle).xyzw_valid << 0) @@ -2672,7 +2674,7 @@ yyreduce: break; case 57: -#line 688 "program_parse.y" +#line 690 "program_parse.y" { (yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle); (yyval.ext_swizzle).negate = ((yyvsp[(1) - (2)].negate)) ? 1 : 0; @@ -2680,7 +2682,7 @@ yyreduce: break; case 58: -#line 695 "program_parse.y" +#line 697 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector"); @@ -2698,7 +2700,7 @@ yyreduce: break; case 59: -#line 710 "program_parse.y" +#line 712 "program_parse.y" { if (strlen((yyvsp[(1) - (1)].string)) > 1) { yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector"); @@ -2749,7 +2751,7 @@ yyreduce: break; case 60: -#line 760 "program_parse.y" +#line 762 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2769,16 +2771,13 @@ yyreduce: init_src_reg(& (yyval.src_reg)); switch (s->type) { case at_temp: - (yyval.src_reg).Base.File = PROGRAM_TEMPORARY; - (yyval.src_reg).Base.Index = s->temp_binding; + set_src_reg(& (yyval.src_reg), PROGRAM_TEMPORARY, s->temp_binding); break; case at_param: - (yyval.src_reg).Base.File = s->param_binding_type; - (yyval.src_reg).Base.Index = s->param_binding_begin; + set_src_reg(& (yyval.src_reg), s->param_binding_type, s->param_binding_begin); break; case at_attrib: - (yyval.src_reg).Base.File = PROGRAM_INPUT; - (yyval.src_reg).Base.Index = s->attrib_binding; + set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, s->attrib_binding); state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index); if (!validate_inputs(& (yylsp[(1) - (1)]), state)) { @@ -2794,11 +2793,9 @@ yyreduce: break; case 61: -#line 802 "program_parse.y" +#line 801 "program_parse.y" { - init_src_reg(& (yyval.src_reg)); - (yyval.src_reg).Base.File = PROGRAM_INPUT; - (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].attrib); + set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, (yyvsp[(1) - (1)].attrib)); state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index); if (!validate_inputs(& (yylsp[(1) - (1)]), state)) { @@ -2808,7 +2805,7 @@ yyreduce: break; case 62: -#line 813 "program_parse.y" +#line 810 "program_parse.y" { if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr && ((unsigned) (yyvsp[(3) - (4)].src_reg).Base.Index >= (yyvsp[(1) - (4)].sym)->param_binding_length)) { @@ -2832,27 +2829,24 @@ yyreduce: break; case 63: -#line 834 "program_parse.y" +#line 831 "program_parse.y" { - init_src_reg(& (yyval.src_reg)); - (yyval.src_reg).Base.File = ((yyvsp[(1) - (1)].temp_sym).name != NULL) + gl_register_file file = ((yyvsp[(1) - (1)].temp_sym).name != NULL) ? (yyvsp[(1) - (1)].temp_sym).param_binding_type : PROGRAM_CONSTANT; - (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].temp_sym).param_binding_begin; + set_src_reg(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin); ;} break; case 64: -#line 844 "program_parse.y" +#line 840 "program_parse.y" { - init_dst_reg(& (yyval.dst_reg)); - (yyval.dst_reg).File = PROGRAM_OUTPUT; - (yyval.dst_reg).Index = (yyvsp[(1) - (1)].result); + set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, (yyvsp[(1) - (1)].result)); ;} break; case 65: -#line 850 "program_parse.y" +#line 844 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2865,26 +2859,22 @@ yyreduce: YYERROR; } - init_dst_reg(& (yyval.dst_reg)); switch (s->type) { case at_temp: - (yyval.dst_reg).File = PROGRAM_TEMPORARY; - (yyval.dst_reg).Index = s->temp_binding; + set_dst_reg(& (yyval.dst_reg), PROGRAM_TEMPORARY, s->temp_binding); break; case at_output: - (yyval.dst_reg).File = PROGRAM_OUTPUT; - (yyval.dst_reg).Index = s->output_binding; + set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, s->output_binding); break; default: - (yyval.dst_reg).File = s->param_binding_type; - (yyval.dst_reg).Index = s->param_binding_begin; + set_dst_reg(& (yyval.dst_reg), s->param_binding_type, s->param_binding_begin); break; } ;} break; case 66: -#line 881 "program_parse.y" +#line 871 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2902,7 +2892,7 @@ yyreduce: break; case 69: -#line 900 "program_parse.y" +#line 890 "program_parse.y" { init_src_reg(& (yyval.src_reg)); (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].integer); @@ -2910,7 +2900,7 @@ yyreduce: break; case 70: -#line 907 "program_parse.y" +#line 897 "program_parse.y" { /* FINISHME: Add support for multiple address registers. */ @@ -2923,22 +2913,22 @@ yyreduce: break; case 71: -#line 918 "program_parse.y" +#line 908 "program_parse.y" { (yyval.integer) = 0; ;} break; case 72: -#line 919 "program_parse.y" +#line 909 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 73: -#line 920 "program_parse.y" +#line 910 "program_parse.y" { (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;} break; case 74: -#line 924 "program_parse.y" +#line 914 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) { char s[100]; @@ -2953,7 +2943,7 @@ yyreduce: break; case 75: -#line 938 "program_parse.y" +#line 928 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) { char s[100]; @@ -2968,7 +2958,7 @@ yyreduce: break; case 76: -#line 952 "program_parse.y" +#line 942 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2987,7 +2977,7 @@ yyreduce: break; case 77: -#line 970 "program_parse.y" +#line 960 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector"); @@ -2999,7 +2989,7 @@ yyreduce: break; case 78: -#line 981 "program_parse.y" +#line 971 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, @@ -3012,31 +3002,31 @@ yyreduce: break; case 83: -#line 997 "program_parse.y" +#line 987 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 88: -#line 1001 "program_parse.y" +#line 991 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 89: -#line 1005 "program_parse.y" +#line 995 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); ;} break; case 90: -#line 1009 "program_parse.y" +#line 999 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); ;} break; case 91: -#line 1013 "program_parse.y" +#line 1003 "program_parse.y" { (yyval.dst_reg).CondMask = COND_TR; (yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP; @@ -3045,7 +3035,7 @@ yyreduce: break; case 92: -#line 1021 "program_parse.y" +#line 1011 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; @@ -3053,7 +3043,7 @@ yyreduce: break; case 93: -#line 1028 "program_parse.y" +#line 1018 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; @@ -3061,7 +3051,7 @@ yyreduce: break; case 94: -#line 1035 "program_parse.y" +#line 1025 "program_parse.y" { const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { @@ -3085,7 +3075,7 @@ yyreduce: break; case 95: -#line 1058 "program_parse.y" +#line 1048 "program_parse.y" { const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { @@ -3109,7 +3099,7 @@ yyreduce: break; case 102: -#line 1089 "program_parse.y" +#line 1079 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)])); @@ -3128,42 +3118,42 @@ yyreduce: break; case 103: -#line 1107 "program_parse.y" +#line 1097 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} break; case 104: -#line 1111 "program_parse.y" +#line 1101 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} break; case 105: -#line 1117 "program_parse.y" +#line 1107 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_POS; ;} break; case 106: -#line 1121 "program_parse.y" +#line 1111 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_WEIGHT; ;} break; case 107: -#line 1125 "program_parse.y" +#line 1115 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_NORMAL; ;} break; case 108: -#line 1129 "program_parse.y" +#line 1119 "program_parse.y" { if (!state->ctx->Extensions.EXT_secondary_color) { yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported"); @@ -3175,7 +3165,7 @@ yyreduce: break; case 109: -#line 1138 "program_parse.y" +#line 1128 "program_parse.y" { if (!state->ctx->Extensions.EXT_fog_coord) { yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported"); @@ -3187,14 +3177,14 @@ yyreduce: break; case 110: -#line 1147 "program_parse.y" +#line 1137 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} break; case 111: -#line 1151 "program_parse.y" +#line 1141 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; @@ -3202,14 +3192,14 @@ yyreduce: break; case 112: -#line 1156 "program_parse.y" +#line 1146 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer); ;} break; case 113: -#line 1162 "program_parse.y" +#line 1152 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference"); @@ -3221,35 +3211,35 @@ yyreduce: break; case 117: -#line 1176 "program_parse.y" +#line 1166 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_WPOS; ;} break; case 118: -#line 1180 "program_parse.y" +#line 1170 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer); ;} break; case 119: -#line 1184 "program_parse.y" +#line 1174 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_FOGC; ;} break; case 120: -#line 1188 "program_parse.y" +#line 1178 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} break; case 123: -#line 1196 "program_parse.y" +#line 1186 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)])); @@ -3266,7 +3256,7 @@ yyreduce: break; case 124: -#line 1212 "program_parse.y" +#line 1202 "program_parse.y" { if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) { yyerror(& (yylsp[(4) - (6)]), state, @@ -3289,14 +3279,14 @@ yyreduce: break; case 125: -#line 1234 "program_parse.y" +#line 1224 "program_parse.y" { (yyval.integer) = 0; ;} break; case 126: -#line 1238 "program_parse.y" +#line 1228 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size"); @@ -3308,21 +3298,21 @@ yyreduce: break; case 127: -#line 1249 "program_parse.y" +#line 1239 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym); ;} break; case 128: -#line 1255 "program_parse.y" +#line 1245 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym); ;} break; case 130: -#line 1262 "program_parse.y" +#line 1252 "program_parse.y" { (yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length; (yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym); @@ -3330,7 +3320,7 @@ yyreduce: break; case 131: -#line 1269 "program_parse.y" +#line 1259 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3339,7 +3329,7 @@ yyreduce: break; case 132: -#line 1275 "program_parse.y" +#line 1265 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3348,7 +3338,7 @@ yyreduce: break; case 133: -#line 1281 "program_parse.y" +#line 1271 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3357,7 +3347,7 @@ yyreduce: break; case 134: -#line 1289 "program_parse.y" +#line 1279 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3366,7 +3356,7 @@ yyreduce: break; case 135: -#line 1295 "program_parse.y" +#line 1285 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3375,7 +3365,7 @@ yyreduce: break; case 136: -#line 1301 "program_parse.y" +#line 1291 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3384,7 +3374,7 @@ yyreduce: break; case 137: -#line 1309 "program_parse.y" +#line 1299 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3393,7 +3383,7 @@ yyreduce: break; case 138: -#line 1315 "program_parse.y" +#line 1305 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3402,7 +3392,7 @@ yyreduce: break; case 139: -#line 1321 "program_parse.y" +#line 1311 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3411,72 +3401,72 @@ yyreduce: break; case 140: -#line 1328 "program_parse.y" +#line 1318 "program_parse.y" { memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;} break; case 141: -#line 1329 "program_parse.y" +#line 1319 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 142: -#line 1332 "program_parse.y" +#line 1322 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 143: -#line 1333 "program_parse.y" +#line 1323 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 144: -#line 1334 "program_parse.y" +#line 1324 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 145: -#line 1335 "program_parse.y" +#line 1325 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 146: -#line 1336 "program_parse.y" +#line 1326 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 147: -#line 1337 "program_parse.y" +#line 1327 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 148: -#line 1338 "program_parse.y" +#line 1328 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 149: -#line 1339 "program_parse.y" +#line 1329 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 150: -#line 1340 "program_parse.y" +#line 1330 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 151: -#line 1341 "program_parse.y" +#line 1331 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 152: -#line 1342 "program_parse.y" +#line 1332 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 153: -#line 1346 "program_parse.y" +#line 1336 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_MATERIAL; @@ -3486,28 +3476,28 @@ yyreduce: break; case 154: -#line 1355 "program_parse.y" +#line 1345 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; case 155: -#line 1359 "program_parse.y" +#line 1349 "program_parse.y" { (yyval.integer) = STATE_EMISSION; ;} break; case 156: -#line 1363 "program_parse.y" +#line 1353 "program_parse.y" { (yyval.integer) = STATE_SHININESS; ;} break; case 157: -#line 1369 "program_parse.y" +#line 1359 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHT; @@ -3517,21 +3507,21 @@ yyreduce: break; case 158: -#line 1378 "program_parse.y" +#line 1368 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; case 159: -#line 1382 "program_parse.y" +#line 1372 "program_parse.y" { (yyval.integer) = STATE_POSITION; ;} break; case 160: -#line 1386 "program_parse.y" +#line 1376 "program_parse.y" { if (!state->ctx->Extensions.EXT_point_parameters) { yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported"); @@ -3543,28 +3533,28 @@ yyreduce: break; case 161: -#line 1395 "program_parse.y" +#line 1385 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 162: -#line 1399 "program_parse.y" +#line 1389 "program_parse.y" { (yyval.integer) = STATE_HALF_VECTOR; ;} break; case 163: -#line 1405 "program_parse.y" +#line 1395 "program_parse.y" { (yyval.integer) = STATE_SPOT_DIRECTION; ;} break; case 164: -#line 1411 "program_parse.y" +#line 1401 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (2)].state)[1]; @@ -3572,7 +3562,7 @@ yyreduce: break; case 165: -#line 1418 "program_parse.y" +#line 1408 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT; @@ -3580,7 +3570,7 @@ yyreduce: break; case 166: -#line 1423 "program_parse.y" +#line 1413 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR; @@ -3589,7 +3579,7 @@ yyreduce: break; case 167: -#line 1431 "program_parse.y" +#line 1421 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTPROD; @@ -3600,7 +3590,7 @@ yyreduce: break; case 169: -#line 1443 "program_parse.y" +#line 1433 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(3) - (3)].integer); @@ -3609,35 +3599,35 @@ yyreduce: break; case 170: -#line 1451 "program_parse.y" +#line 1441 "program_parse.y" { (yyval.integer) = STATE_TEXENV_COLOR; ;} break; case 171: -#line 1457 "program_parse.y" +#line 1447 "program_parse.y" { (yyval.integer) = STATE_AMBIENT; ;} break; case 172: -#line 1461 "program_parse.y" +#line 1451 "program_parse.y" { (yyval.integer) = STATE_DIFFUSE; ;} break; case 173: -#line 1465 "program_parse.y" +#line 1455 "program_parse.y" { (yyval.integer) = STATE_SPECULAR; ;} break; case 174: -#line 1471 "program_parse.y" +#line 1461 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) { yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector"); @@ -3649,7 +3639,7 @@ yyreduce: break; case 175: -#line 1482 "program_parse.y" +#line 1472 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_TEXGEN; @@ -3659,49 +3649,49 @@ yyreduce: break; case 176: -#line 1491 "program_parse.y" +#line 1481 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S; ;} break; case 177: -#line 1495 "program_parse.y" +#line 1485 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_OBJECT_S; ;} break; case 178: -#line 1500 "program_parse.y" +#line 1490 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S; ;} break; case 179: -#line 1504 "program_parse.y" +#line 1494 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S; ;} break; case 180: -#line 1508 "program_parse.y" +#line 1498 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S; ;} break; case 181: -#line 1512 "program_parse.y" +#line 1502 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S; ;} break; case 182: -#line 1518 "program_parse.y" +#line 1508 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); @@ -3709,21 +3699,21 @@ yyreduce: break; case 183: -#line 1525 "program_parse.y" +#line 1515 "program_parse.y" { (yyval.integer) = STATE_FOG_COLOR; ;} break; case 184: -#line 1529 "program_parse.y" +#line 1519 "program_parse.y" { (yyval.integer) = STATE_FOG_PARAMS; ;} break; case 185: -#line 1535 "program_parse.y" +#line 1525 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_CLIPPLANE; @@ -3732,7 +3722,7 @@ yyreduce: break; case 186: -#line 1543 "program_parse.y" +#line 1533 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) { yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector"); @@ -3744,7 +3734,7 @@ yyreduce: break; case 187: -#line 1554 "program_parse.y" +#line 1544 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); @@ -3752,21 +3742,21 @@ yyreduce: break; case 188: -#line 1561 "program_parse.y" +#line 1551 "program_parse.y" { (yyval.integer) = STATE_POINT_SIZE; ;} break; case 189: -#line 1565 "program_parse.y" +#line 1555 "program_parse.y" { (yyval.integer) = STATE_POINT_ATTENUATION; ;} break; case 190: -#line 1571 "program_parse.y" +#line 1561 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (5)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (5)].state)[1]; @@ -3777,7 +3767,7 @@ yyreduce: break; case 191: -#line 1581 "program_parse.y" +#line 1571 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (2)].state)[1]; @@ -3788,7 +3778,7 @@ yyreduce: break; case 192: -#line 1591 "program_parse.y" +#line 1581 "program_parse.y" { (yyval.state)[2] = 0; (yyval.state)[3] = 3; @@ -3796,7 +3786,7 @@ yyreduce: break; case 193: -#line 1596 "program_parse.y" +#line 1586 "program_parse.y" { /* It seems logical that the matrix row range specifier would have * to specify a range or more than one row (i.e., $5 > $3). @@ -3815,7 +3805,7 @@ yyreduce: break; case 194: -#line 1614 "program_parse.y" +#line 1604 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (3)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (3)].state)[1]; @@ -3824,42 +3814,42 @@ yyreduce: break; case 195: -#line 1622 "program_parse.y" +#line 1612 "program_parse.y" { (yyval.integer) = 0; ;} break; case 196: -#line 1626 "program_parse.y" +#line 1616 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; case 197: -#line 1632 "program_parse.y" +#line 1622 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVERSE; ;} break; case 198: -#line 1636 "program_parse.y" +#line 1626 "program_parse.y" { (yyval.integer) = STATE_MATRIX_TRANSPOSE; ;} break; case 199: -#line 1640 "program_parse.y" +#line 1630 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVTRANS; ;} break; case 200: -#line 1646 "program_parse.y" +#line 1636 "program_parse.y" { if ((yyvsp[(1) - (1)].integer) > 3) { yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference"); @@ -3871,7 +3861,7 @@ yyreduce: break; case 201: -#line 1657 "program_parse.y" +#line 1647 "program_parse.y" { (yyval.state)[0] = STATE_MODELVIEW_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); @@ -3879,7 +3869,7 @@ yyreduce: break; case 202: -#line 1662 "program_parse.y" +#line 1652 "program_parse.y" { (yyval.state)[0] = STATE_PROJECTION_MATRIX; (yyval.state)[1] = 0; @@ -3887,7 +3877,7 @@ yyreduce: break; case 203: -#line 1667 "program_parse.y" +#line 1657 "program_parse.y" { (yyval.state)[0] = STATE_MVP_MATRIX; (yyval.state)[1] = 0; @@ -3895,7 +3885,7 @@ yyreduce: break; case 204: -#line 1672 "program_parse.y" +#line 1662 "program_parse.y" { (yyval.state)[0] = STATE_TEXTURE_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); @@ -3903,7 +3893,7 @@ yyreduce: break; case 205: -#line 1677 "program_parse.y" +#line 1667 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; @@ -3911,7 +3901,7 @@ yyreduce: break; case 206: -#line 1682 "program_parse.y" +#line 1672 "program_parse.y" { (yyval.state)[0] = STATE_PROGRAM_MATRIX; (yyval.state)[1] = (yyvsp[(3) - (4)].integer); @@ -3919,21 +3909,21 @@ yyreduce: break; case 207: -#line 1689 "program_parse.y" +#line 1679 "program_parse.y" { (yyval.integer) = 0; ;} break; case 208: -#line 1693 "program_parse.y" +#line 1683 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 209: -#line 1698 "program_parse.y" +#line 1688 "program_parse.y" { /* Since GL_ARB_vertex_blend isn't supported, only modelview matrix * zero is valid. @@ -3948,7 +3938,7 @@ yyreduce: break; case 210: -#line 1711 "program_parse.y" +#line 1701 "program_parse.y" { /* Since GL_ARB_matrix_palette isn't supported, just let any value * through here. The error will be generated later. @@ -3958,7 +3948,7 @@ yyreduce: break; case 211: -#line 1719 "program_parse.y" +#line 1709 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) { yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector"); @@ -3970,7 +3960,7 @@ yyreduce: break; case 212: -#line 1730 "program_parse.y" +#line 1720 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_DEPTH_RANGE; @@ -3978,7 +3968,7 @@ yyreduce: break; case 217: -#line 1742 "program_parse.y" +#line 1732 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -3989,7 +3979,7 @@ yyreduce: break; case 218: -#line 1752 "program_parse.y" +#line 1742 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); @@ -3997,7 +3987,7 @@ yyreduce: break; case 219: -#line 1757 "program_parse.y" +#line 1747 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); @@ -4005,7 +3995,7 @@ yyreduce: break; case 220: -#line 1764 "program_parse.y" +#line 1754 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4016,7 +4006,7 @@ yyreduce: break; case 221: -#line 1774 "program_parse.y" +#line 1764 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4027,7 +4017,7 @@ yyreduce: break; case 222: -#line 1783 "program_parse.y" +#line 1773 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); @@ -4035,7 +4025,7 @@ yyreduce: break; case 223: -#line 1788 "program_parse.y" +#line 1778 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); @@ -4043,7 +4033,7 @@ yyreduce: break; case 224: -#line 1795 "program_parse.y" +#line 1785 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4054,7 +4044,7 @@ yyreduce: break; case 225: -#line 1805 "program_parse.y" +#line 1795 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference"); @@ -4065,7 +4055,7 @@ yyreduce: break; case 226: -#line 1815 "program_parse.y" +#line 1805 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference"); @@ -4076,7 +4066,7 @@ yyreduce: break; case 231: -#line 1830 "program_parse.y" +#line 1820 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4087,7 +4077,7 @@ yyreduce: break; case 232: -#line 1840 "program_parse.y" +#line 1830 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4098,7 +4088,7 @@ yyreduce: break; case 233: -#line 1848 "program_parse.y" +#line 1838 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer); @@ -4109,7 +4099,7 @@ yyreduce: break; case 234: -#line 1858 "program_parse.y" +#line 1848 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (3)].real); @@ -4120,7 +4110,7 @@ yyreduce: break; case 235: -#line 1866 "program_parse.y" +#line 1856 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (5)].real); @@ -4131,7 +4121,7 @@ yyreduce: break; case 236: -#line 1875 "program_parse.y" +#line 1865 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (7)].real); @@ -4142,7 +4132,7 @@ yyreduce: break; case 237: -#line 1884 "program_parse.y" +#line 1874 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (9)].real); @@ -4153,41 +4143,41 @@ yyreduce: break; case 238: -#line 1894 "program_parse.y" +#line 1884 "program_parse.y" { (yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real); ;} break; case 239: -#line 1898 "program_parse.y" +#line 1888 "program_parse.y" { (yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer)); ;} break; case 240: -#line 1903 "program_parse.y" +#line 1893 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 241: -#line 1904 "program_parse.y" +#line 1894 "program_parse.y" { (yyval.negate) = TRUE; ;} break; case 242: -#line 1905 "program_parse.y" +#line 1895 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 243: -#line 1908 "program_parse.y" +#line 1898 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 245: -#line 1912 "program_parse.y" +#line 1902 "program_parse.y" { /* NV_fragment_program_option defines the size qualifiers in a * fairly broken way. "SHORT" or "LONG" can optionally be used @@ -4224,18 +4214,18 @@ yyreduce: break; case 246: -#line 1946 "program_parse.y" +#line 1936 "program_parse.y" { ;} break; case 247: -#line 1950 "program_parse.y" +#line 1940 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; case 249: -#line 1954 "program_parse.y" +#line 1944 "program_parse.y" { if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) { YYERROR; @@ -4244,7 +4234,7 @@ yyreduce: break; case 250: -#line 1960 "program_parse.y" +#line 1950 "program_parse.y" { if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) { YYERROR; @@ -4253,7 +4243,7 @@ yyreduce: break; case 251: -#line 1968 "program_parse.y" +#line 1958 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(3) - (5)].string), at_output, & (yylsp[(3) - (5)])); @@ -4267,7 +4257,7 @@ yyreduce: break; case 252: -#line 1981 "program_parse.y" +#line 1971 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_HPOS; @@ -4279,7 +4269,7 @@ yyreduce: break; case 253: -#line 1990 "program_parse.y" +#line 1980 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_FOGC; @@ -4291,14 +4281,14 @@ yyreduce: break; case 254: -#line 1999 "program_parse.y" +#line 1989 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (2)].result); ;} break; case 255: -#line 2003 "program_parse.y" +#line 1993 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_PSIZ; @@ -4310,7 +4300,7 @@ yyreduce: break; case 256: -#line 2012 "program_parse.y" +#line 2002 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer); @@ -4322,7 +4312,7 @@ yyreduce: break; case 257: -#line 2021 "program_parse.y" +#line 2011 "program_parse.y" { if (state->mode == ARB_fragment) { (yyval.result) = FRAG_RESULT_DEPTH; @@ -4334,14 +4324,14 @@ yyreduce: break; case 258: -#line 2032 "program_parse.y" +#line 2022 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer); ;} break; case 259: -#line 2038 "program_parse.y" +#line 2028 "program_parse.y" { (yyval.integer) = (state->mode == ARB_vertex) ? VERT_RESULT_COL0 @@ -4350,7 +4340,7 @@ yyreduce: break; case 260: -#line 2044 "program_parse.y" +#line 2034 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_COL0; @@ -4362,7 +4352,7 @@ yyreduce: break; case 261: -#line 2053 "program_parse.y" +#line 2043 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_BFC0; @@ -4374,14 +4364,14 @@ yyreduce: break; case 262: -#line 2064 "program_parse.y" +#line 2054 "program_parse.y" { (yyval.integer) = 0; ;} break; case 263: -#line 2068 "program_parse.y" +#line 2058 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 0; @@ -4393,7 +4383,7 @@ yyreduce: break; case 264: -#line 2077 "program_parse.y" +#line 2067 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 1; @@ -4405,67 +4395,67 @@ yyreduce: break; case 265: -#line 2087 "program_parse.y" +#line 2077 "program_parse.y" { (yyval.integer) = 0; ;} break; case 266: -#line 2088 "program_parse.y" +#line 2078 "program_parse.y" { (yyval.integer) = 0; ;} break; case 267: -#line 2089 "program_parse.y" +#line 2079 "program_parse.y" { (yyval.integer) = 1; ;} break; case 268: -#line 2092 "program_parse.y" +#line 2082 "program_parse.y" { (yyval.integer) = 0; ;} break; case 269: -#line 2093 "program_parse.y" +#line 2083 "program_parse.y" { (yyval.integer) = 0; ;} break; case 270: -#line 2094 "program_parse.y" +#line 2084 "program_parse.y" { (yyval.integer) = 1; ;} break; case 271: -#line 2097 "program_parse.y" +#line 2087 "program_parse.y" { (yyval.integer) = 0; ;} break; case 272: -#line 2098 "program_parse.y" +#line 2088 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 273: -#line 2101 "program_parse.y" +#line 2091 "program_parse.y" { (yyval.integer) = 0; ;} break; case 274: -#line 2102 "program_parse.y" +#line 2092 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 275: -#line 2105 "program_parse.y" +#line 2095 "program_parse.y" { (yyval.integer) = 0; ;} break; case 276: -#line 2106 "program_parse.y" +#line 2096 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 277: -#line 2110 "program_parse.y" +#line 2100 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector"); @@ -4477,7 +4467,7 @@ yyreduce: break; case 278: -#line 2121 "program_parse.y" +#line 2111 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector"); @@ -4489,7 +4479,7 @@ yyreduce: break; case 279: -#line 2132 "program_parse.y" +#line 2122 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector"); @@ -4501,7 +4491,7 @@ yyreduce: break; case 280: -#line 2143 "program_parse.y" +#line 2133 "program_parse.y" { struct asm_symbol *exist = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string)); @@ -4524,7 +4514,7 @@ yyreduce: /* Line 1267 of yacc.c. */ -#line 4528 "program_parse.tab.c" +#line 4518 "program_parse.tab.c" default: break; } YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); @@ -4744,7 +4734,7 @@ yyreturn: } -#line 2167 "program_parse.y" +#line 2157 "program_parse.y" void @@ -4844,6 +4834,26 @@ init_dst_reg(struct prog_dst_register *r) } +/** Like init_dst_reg() but set the File and Index fields. */ +void +set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) +{ + const GLint maxIndex = 1 << INST_INDEX_BITS; + const GLint minIndex = 0; + ASSERT(index >= minIndex); + ASSERT(index <= maxIndex); + ASSERT(file == PROGRAM_TEMPORARY || + file == PROGRAM_ADDRESS || + file == PROGRAM_OUTPUT); + memset(r, 0, sizeof(*r)); + r->File = file; + r->Index = index; + r->WriteMask = WRITEMASK_XYZW; + r->CondMask = COND_TR; + r->CondSwizzle = SWIZZLE_NOOP; +} + + void init_src_reg(struct asm_src_register *r) { @@ -4854,6 +4864,23 @@ init_src_reg(struct asm_src_register *r) } +/** Like init_src_reg() but set the File and Index fields. */ +void +set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index) +{ + const GLint maxIndex = (1 << INST_INDEX_BITS) - 1; + const GLint minIndex = -(1 << INST_INDEX_BITS); + ASSERT(index >= minIndex); + ASSERT(index <= maxIndex); + ASSERT(file < PROGRAM_FILE_MAX); + memset(r, 0, sizeof(*r)); + r->Base.File = file; + r->Base.Index = index; + r->Base.Swizzle = SWIZZLE_NOOP; + r->Symbol = NULL; +} + + /** * Validate the set of inputs used by a program * diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h index ae6dd8c34e..25048065c1 100644 --- a/src/mesa/shader/program_parse.tab.h +++ b/src/mesa/shader/program_parse.tab.h @@ -258,7 +258,7 @@ #if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED typedef union YYSTYPE -#line 116 "program_parse.y" +#line 122 "program_parse.y" { struct asm_instruction *inst; struct asm_symbol *sym; -- cgit v1.2.3 From 5cf7c8e2d58a877bfc786f866d4e0d363ddd22aa Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sat, 31 Oct 2009 15:48:59 +1000 Subject: radeon: use _mesa_get_current_tex_unit --- src/mesa/drivers/dri/radeon/radeon_texstate.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 0fd9a138d6..d6e8d4984a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -661,7 +661,7 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ rmesa = pDRICtx->driverPrivate; rfb = dPriv->driverPrivate; - texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(radeon->glCtx); texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target); texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0); -- cgit v1.2.3 From 73b45b06690c95cf24cb6f9a81d61269ad51f9dd Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sat, 31 Oct 2009 21:23:37 +1000 Subject: radeon: add missing include --- src/mesa/drivers/dri/radeon/radeon_texstate.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index d6e8d4984a..429977a8bc 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/macros.h" #include "main/teximage.h" +#include "main/texstate.h" #include "main/texobj.h" #include "main/enums.h" -- cgit v1.2.3 From c02cd82b463661def7842f910dc561313559df80 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 2 Nov 2009 06:52:05 -0700 Subject: mesa: fix incorrect approx bits/channel for fxt1 formats See bug 24806. --- src/mesa/main/formats.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index e9b33e489a..7d0e2d2914 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -444,7 +444,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = "MESA_FORMAT_RGB_FXT1", GL_RGB, GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, + 4, 4, 4, 0, /* approx Red/Green/BlueBits */ 0, 0, 0, 0, 0, 8, 4, 16 /* 16 bytes per 8x4 block */ }, @@ -453,7 +453,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = "MESA_FORMAT_RGBA_FXT1", GL_RGBA, GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, + 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */ 0, 0, 0, 0, 0, 8, 4, 16 /* 16 bytes per 8x4 block */ }, -- cgit v1.2.3 From d00cbba403640c82683a876fa795cd638f1bbc24 Mon Sep 17 00:00:00 2001 From: Pierre Ossman Date: Sun, 1 Nov 2009 21:38:48 +0100 Subject: r600: implement EXP op in compiler --- src/mesa/drivers/dri/r600/r700_assembler.c | 132 ++++++++++++++++++++++++++++- src/mesa/drivers/dri/r600/r700_assembler.h | 1 + 2 files changed, 130 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 917318c02a..fbf1f29fa3 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -2729,6 +2729,133 @@ GLboolean assemble_EX2(r700_AssemblerBase *pAsm) { return assemble_math_function(pAsm, SQ_OP2_INST_EXP_IEEE); } + +GLboolean assemble_EXP(r700_AssemblerBase *pAsm) +{ + BITS tmp; + + checkop1(pAsm); + + tmp = gethelpr(pAsm); + + // FLOOR tmp.x, a.x + // EX2 dst.x tmp.x + + if (pAsm->pILInst->DstReg.WriteMask & 0x1) { + pAsm->D.dst.opcode = SQ_OP2_INST_FLOOR; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + pAsm->D.dst.writex = 1; + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = SQ_OP2_INST_EXP_IEEE; + pAsm->D.dst.math = 1; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writey = pAsm->D.dst.writez = pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + } + + // FRACT dst.y a.x + + if ((pAsm->pILInst->DstReg.WriteMask >> 1) & 0x1) { + pAsm->D.dst.opcode = SQ_OP2_INST_FRACT; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writez = pAsm->D.dst.writew = 0; + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + } + + // EX2 dst.z, a.x + + if ((pAsm->pILInst->DstReg.WriteMask >> 2) & 0x1) { + pAsm->D.dst.opcode = SQ_OP2_INST_EXP_IEEE; + pAsm->D.dst.math = 1; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writew = 0; + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + } + + // MOV dst.w 1.0 + + if ((pAsm->pILInst->DstReg.WriteMask >> 3) & 0x1) { + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writez = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_1); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + } + + return GL_TRUE; +} GLboolean assemble_FLR(r700_AssemblerBase *pAsm) { @@ -4004,10 +4131,9 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_EXP: - radeon_error("Not yet implemented instruction OPCODE_EXP \n"); - //if ( GL_FALSE == assemble_BAD("EXP") ) + if ( GL_FALSE == assemble_EXP(pR700AsmCode) ) return GL_FALSE; - break; // approx of EX2 + break; case OPCODE_FLR: if ( GL_FALSE == assemble_FLR(pR700AsmCode) ) diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index 8cbca066e9..317feb1b7d 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -477,6 +477,7 @@ GLboolean assemble_COS(r700_AssemblerBase *pAsm); GLboolean assemble_DOT(r700_AssemblerBase *pAsm); GLboolean assemble_DST(r700_AssemblerBase *pAsm); GLboolean assemble_EX2(r700_AssemblerBase *pAsm); +GLboolean assemble_EXP(r700_AssemblerBase *pAsm); GLboolean assemble_FLR(r700_AssemblerBase *pAsm); GLboolean assemble_FLR_INT(r700_AssemblerBase *pAsm); GLboolean assemble_FRC(r700_AssemblerBase *pAsm); -- cgit v1.2.3 From 213ec8251cb3e859b41306eae4092d89592c33db Mon Sep 17 00:00:00 2001 From: Pierre Ossman Date: Sun, 1 Nov 2009 22:28:02 +0100 Subject: r600: implement LOG op in compiler --- src/mesa/drivers/dri/r600/r700_assembler.c | 216 ++++++++++++++++++++++++++++- src/mesa/drivers/dri/r600/r700_assembler.h | 1 + 2 files changed, 214 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index fbf1f29fa3..e0d7d4fa6b 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -3037,6 +3037,217 @@ GLboolean assemble_LRP(r700_AssemblerBase *pAsm) return GL_TRUE; } +GLboolean assemble_LOG(r700_AssemblerBase *pAsm) +{ + BITS tmp1, tmp2, tmp3; + + checkop1(pAsm); + + tmp1 = gethelpr(pAsm); + tmp2 = gethelpr(pAsm); + tmp3 = gethelpr(pAsm); + + // FIXME: The hardware can do fabs() directly on input + // elements, but the compiler doesn't have the + // capability to use that. + + // MAX tmp1.x, a.x, -a.x (fabs(a.x)) + + pAsm->D.dst.opcode = SQ_OP2_INST_MAX; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp1; + pAsm->D.dst.writex = 1; + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + pAsm->S[1].bits = pAsm->S[0].bits; + flipneg_PVSSRC(&(pAsm->S[1].src)); + + if ( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // Entire algo: + // + // LG2 tmp2.x, tmp1.x + // FLOOR tmp3.x, tmp2.x + // MOV dst.x, tmp3.x + // ADD tmp3.x, tmp2.x, -tmp3.x + // EX2 dst.y, tmp3.x + // MOV dst.z, tmp2.x + // MOV dst.w, 1.0 + + // LG2 tmp2.x, tmp1.x + // FLOOR tmp3.x, tmp2.x + + pAsm->D.dst.opcode = SQ_OP2_INST_LOG_IEEE; + pAsm->D.dst.math = 1; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp2; + pAsm->D.dst.writex = 1; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp1; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = SQ_OP2_INST_FLOOR; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp3; + pAsm->D.dst.writex = 1; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp2; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // MOV dst.x, tmp3.x + + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writey = pAsm->D.dst.writez = pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp3; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // ADD tmp3.x, tmp2.x, -tmp3.x + // EX2 dst.y, tmp3.x + + pAsm->D.dst.opcode = SQ_OP2_INST_ADD; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp3; + pAsm->D.dst.writex = 1; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp2; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + pAsm->S[1].src.rtype = DST_REG_TEMPORARY; + pAsm->S[1].src.reg = tmp3; + + setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X); + neg_PVSSRC(&(pAsm->S[1].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = SQ_OP2_INST_EXP_IEEE; + pAsm->D.dst.math = 1; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writez = pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp3; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // MOV dst.z, tmp2.x + + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp2; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // MOV dst.w 1.0 + + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writez = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp1; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_1); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + return GL_TRUE; +} + GLboolean assemble_MAD(struct r700_AssemblerBase *pAsm) { int tmp, ii; @@ -4166,10 +4377,9 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_LOG: - radeon_error("Not yet implemented instruction OPCODE_LOG \n"); - //if ( GL_FALSE == assemble_BAD("LOG") ) + if ( GL_FALSE == assemble_LOG(pR700AsmCode) ) return GL_FALSE; - break; // approx of LG2 + break; case OPCODE_MAD: if ( GL_FALSE == assemble_MAD(pR700AsmCode) ) diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index 317feb1b7d..c66db502a1 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -484,6 +484,7 @@ GLboolean assemble_FRC(r700_AssemblerBase *pAsm); GLboolean assemble_KIL(r700_AssemblerBase *pAsm); GLboolean assemble_LG2(r700_AssemblerBase *pAsm); GLboolean assemble_LRP(r700_AssemblerBase *pAsm); +GLboolean assemble_LOG(r700_AssemblerBase *pAsm); GLboolean assemble_MAD(r700_AssemblerBase *pAsm); GLboolean assemble_LIT(r700_AssemblerBase *pAsm); GLboolean assemble_MAX(r700_AssemblerBase *pAsm); -- cgit v1.2.3 From 731810f8546174e45c717b0a9aa289a26593dfa0 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 2 Nov 2009 12:44:14 -0800 Subject: ARB prog parser: Fix a couple issues with previous merge from mesa_7_6_branch Since the addition of support for Nvidia condition codes, the lexer internally uses handle_ident to select between returning IDENTIFIER and USED_IDENTIFIER. Also, use return_string instead of strdup. Fixes bug #24809. --- src/mesa/shader/lex.yy.c | 382 +++++++++++++++++++++------------------- src/mesa/shader/program_lexer.l | 8 +- 2 files changed, 200 insertions(+), 190 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c index 5e605274aa..fc78b30fb4 100644 --- a/src/mesa/shader/lex.yy.c +++ b/src/mesa/shader/lex.yy.c @@ -53,7 +53,6 @@ typedef int flex_int32_t; typedef unsigned char flex_uint8_t; typedef unsigned short int flex_uint16_t; typedef unsigned int flex_uint32_t; -#endif /* ! C99 */ /* Limits of integral types. */ #ifndef INT8_MIN @@ -84,6 +83,8 @@ typedef unsigned int flex_uint32_t; #define UINT32_MAX (4294967295U) #endif +#endif /* ! C99 */ + #endif /* ! FLEXINT_H */ #ifdef __cplusplus @@ -157,7 +158,15 @@ typedef void* yyscan_t; /* Size of default input buffer. */ #ifndef YY_BUF_SIZE +#ifdef __ia64__ +/* On IA-64, the buffer size is 16k, not 8k. + * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case. + * Ditto for the __ia64__ case accordingly. + */ +#define YY_BUF_SIZE 32768 +#else #define YY_BUF_SIZE 16384 +#endif /* __ia64__ */ #endif /* The state buf must be large enough to hold one state per character in the main buffer. @@ -1057,8 +1066,7 @@ static yyconst flex_int16_t yy_chk[1368] = if (condition) { \ return token; \ } else { \ - yylval->string = return_string(yyextra, yytext); \ - return IDENTIFIER; \ + return handle_ident(yyextra, yytext, yylval); \ } \ } while (0) @@ -1082,8 +1090,7 @@ static yyconst flex_int16_t yy_chk[1368] = yylval->temp_inst.Opcode = OPCODE_ ## opcode; \ return token; \ } else { \ - yylval->string = return_string(yyextra, yytext); \ - return IDENTIFIER; \ + return handle_ident(yyextra, yytext, yylval); \ } \ } while (0) @@ -1174,7 +1181,7 @@ swiz_from_char(char c) static int handle_ident(struct asm_parser_state *state, const char *text, YYSTYPE *lval) { - lval->string = strdup(text); + lval->string = return_string(state, text); return (_mesa_symbol_table_find_symbol(state->st, 0, text) == NULL) ? IDENTIFIER : USED_IDENTIFIER; @@ -1193,7 +1200,7 @@ handle_ident(struct asm_parser_state *state, const char *text, YYSTYPE *lval) } while(0); #define YY_EXTRA_TYPE struct asm_parser_state * -#line 1197 "lex.yy.c" +#line 1204 "lex.yy.c" #define INITIAL 0 @@ -1330,7 +1337,12 @@ static int input (yyscan_t yyscanner ); /* Amount of stuff to slurp up with each read. */ #ifndef YY_READ_BUF_SIZE +#ifdef __ia64__ +/* On IA-64, the buffer size is 16k, not 8k */ +#define YY_READ_BUF_SIZE 16384 +#else #define YY_READ_BUF_SIZE 8192 +#endif /* __ia64__ */ #endif /* Copy whatever the last rule matched to the standard output. */ @@ -1338,7 +1350,7 @@ static int input (yyscan_t yyscanner ); /* This used to be an fputs(), but since the string might contain NUL's, * we now use fwrite(). */ -#define ECHO fwrite( yytext, yyleng, 1, yyout ) +#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0) #endif /* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, @@ -1349,7 +1361,7 @@ static int input (yyscan_t yyscanner ); if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ { \ int c = '*'; \ - unsigned n; \ + size_t n; \ for ( n = 0; n < max_size && \ (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ buf[n] = (char) c; \ @@ -1434,10 +1446,10 @@ YY_DECL register int yy_act; struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; -#line 198 "program_lexer.l" +#line 196 "program_lexer.l" -#line 1441 "lex.yy.c" +#line 1453 "lex.yy.c" yylval = yylval_param; @@ -1526,17 +1538,17 @@ do_action: /* This label is used only to access EOF actions. */ case 1: YY_RULE_SETUP -#line 200 "program_lexer.l" +#line 198 "program_lexer.l" { return ARBvp_10; } YY_BREAK case 2: YY_RULE_SETUP -#line 201 "program_lexer.l" +#line 199 "program_lexer.l" { return ARBfp_10; } YY_BREAK case 3: YY_RULE_SETUP -#line 202 "program_lexer.l" +#line 200 "program_lexer.l" { yylval->integer = at_address; return_token_or_IDENTIFIER(require_ARB_vp, ADDRESS); @@ -1544,692 +1556,692 @@ YY_RULE_SETUP YY_BREAK case 4: YY_RULE_SETUP -#line 206 "program_lexer.l" +#line 204 "program_lexer.l" { return ALIAS; } YY_BREAK case 5: YY_RULE_SETUP -#line 207 "program_lexer.l" +#line 205 "program_lexer.l" { return ATTRIB; } YY_BREAK case 6: YY_RULE_SETUP -#line 208 "program_lexer.l" +#line 206 "program_lexer.l" { return END; } YY_BREAK case 7: YY_RULE_SETUP -#line 209 "program_lexer.l" +#line 207 "program_lexer.l" { return OPTION; } YY_BREAK case 8: YY_RULE_SETUP -#line 210 "program_lexer.l" +#line 208 "program_lexer.l" { return OUTPUT; } YY_BREAK case 9: YY_RULE_SETUP -#line 211 "program_lexer.l" +#line 209 "program_lexer.l" { return PARAM; } YY_BREAK case 10: YY_RULE_SETUP -#line 212 "program_lexer.l" +#line 210 "program_lexer.l" { yylval->integer = at_temp; return TEMP; } YY_BREAK case 11: YY_RULE_SETUP -#line 214 "program_lexer.l" +#line 212 "program_lexer.l" { return_opcode( 1, VECTOR_OP, ABS, 3); } YY_BREAK case 12: YY_RULE_SETUP -#line 215 "program_lexer.l" +#line 213 "program_lexer.l" { return_opcode( 1, BIN_OP, ADD, 3); } YY_BREAK case 13: YY_RULE_SETUP -#line 216 "program_lexer.l" +#line 214 "program_lexer.l" { return_opcode(require_ARB_vp, ARL, ARL, 3); } YY_BREAK case 14: YY_RULE_SETUP -#line 218 "program_lexer.l" +#line 216 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, CMP, 3); } YY_BREAK case 15: YY_RULE_SETUP -#line 219 "program_lexer.l" +#line 217 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, COS, 3); } YY_BREAK case 16: YY_RULE_SETUP -#line 221 "program_lexer.l" +#line 219 "program_lexer.l" { return_opcode(require_NV_fp, VECTOR_OP, DDX, 3); } YY_BREAK case 17: YY_RULE_SETUP -#line 222 "program_lexer.l" +#line 220 "program_lexer.l" { return_opcode(require_NV_fp, VECTOR_OP, DDY, 3); } YY_BREAK case 18: YY_RULE_SETUP -#line 223 "program_lexer.l" +#line 221 "program_lexer.l" { return_opcode( 1, BIN_OP, DP3, 3); } YY_BREAK case 19: YY_RULE_SETUP -#line 224 "program_lexer.l" +#line 222 "program_lexer.l" { return_opcode( 1, BIN_OP, DP4, 3); } YY_BREAK case 20: YY_RULE_SETUP -#line 225 "program_lexer.l" +#line 223 "program_lexer.l" { return_opcode( 1, BIN_OP, DPH, 3); } YY_BREAK case 21: YY_RULE_SETUP -#line 226 "program_lexer.l" +#line 224 "program_lexer.l" { return_opcode( 1, BIN_OP, DST, 3); } YY_BREAK case 22: YY_RULE_SETUP -#line 228 "program_lexer.l" +#line 226 "program_lexer.l" { return_opcode( 1, SCALAR_OP, EX2, 3); } YY_BREAK case 23: YY_RULE_SETUP -#line 229 "program_lexer.l" +#line 227 "program_lexer.l" { return_opcode(require_ARB_vp, SCALAR_OP, EXP, 3); } YY_BREAK case 24: YY_RULE_SETUP -#line 231 "program_lexer.l" +#line 229 "program_lexer.l" { return_opcode( 1, VECTOR_OP, FLR, 3); } YY_BREAK case 25: YY_RULE_SETUP -#line 232 "program_lexer.l" +#line 230 "program_lexer.l" { return_opcode( 1, VECTOR_OP, FRC, 3); } YY_BREAK case 26: YY_RULE_SETUP -#line 234 "program_lexer.l" +#line 232 "program_lexer.l" { return_opcode(require_ARB_fp, KIL, KIL, 3); } YY_BREAK case 27: YY_RULE_SETUP -#line 236 "program_lexer.l" +#line 234 "program_lexer.l" { return_opcode( 1, VECTOR_OP, LIT, 3); } YY_BREAK case 28: YY_RULE_SETUP -#line 237 "program_lexer.l" +#line 235 "program_lexer.l" { return_opcode( 1, SCALAR_OP, LG2, 3); } YY_BREAK case 29: YY_RULE_SETUP -#line 238 "program_lexer.l" +#line 236 "program_lexer.l" { return_opcode(require_ARB_vp, SCALAR_OP, LOG, 3); } YY_BREAK case 30: YY_RULE_SETUP -#line 239 "program_lexer.l" +#line 237 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, LRP, 3); } YY_BREAK case 31: YY_RULE_SETUP -#line 241 "program_lexer.l" +#line 239 "program_lexer.l" { return_opcode( 1, TRI_OP, MAD, 3); } YY_BREAK case 32: YY_RULE_SETUP -#line 242 "program_lexer.l" +#line 240 "program_lexer.l" { return_opcode( 1, BIN_OP, MAX, 3); } YY_BREAK case 33: YY_RULE_SETUP -#line 243 "program_lexer.l" +#line 241 "program_lexer.l" { return_opcode( 1, BIN_OP, MIN, 3); } YY_BREAK case 34: YY_RULE_SETUP -#line 244 "program_lexer.l" +#line 242 "program_lexer.l" { return_opcode( 1, VECTOR_OP, MOV, 3); } YY_BREAK case 35: YY_RULE_SETUP -#line 245 "program_lexer.l" +#line 243 "program_lexer.l" { return_opcode( 1, BIN_OP, MUL, 3); } YY_BREAK case 36: YY_RULE_SETUP -#line 247 "program_lexer.l" +#line 245 "program_lexer.l" { return_opcode(require_NV_fp, VECTOR_OP, PK2H, 4); } YY_BREAK case 37: YY_RULE_SETUP -#line 248 "program_lexer.l" +#line 246 "program_lexer.l" { return_opcode(require_NV_fp, VECTOR_OP, PK2US, 5); } YY_BREAK case 38: YY_RULE_SETUP -#line 249 "program_lexer.l" +#line 247 "program_lexer.l" { return_opcode(require_NV_fp, VECTOR_OP, PK4B, 4); } YY_BREAK case 39: YY_RULE_SETUP -#line 250 "program_lexer.l" +#line 248 "program_lexer.l" { return_opcode(require_NV_fp, VECTOR_OP, PK4UB, 5); } YY_BREAK case 40: YY_RULE_SETUP -#line 251 "program_lexer.l" +#line 249 "program_lexer.l" { return_opcode( 1, BINSC_OP, POW, 3); } YY_BREAK case 41: YY_RULE_SETUP -#line 253 "program_lexer.l" +#line 251 "program_lexer.l" { return_opcode( 1, SCALAR_OP, RCP, 3); } YY_BREAK case 42: YY_RULE_SETUP -#line 254 "program_lexer.l" +#line 252 "program_lexer.l" { return_opcode(require_NV_fp, BIN_OP, RFL, 3); } YY_BREAK case 43: YY_RULE_SETUP -#line 255 "program_lexer.l" +#line 253 "program_lexer.l" { return_opcode( 1, SCALAR_OP, RSQ, 3); } YY_BREAK case 44: YY_RULE_SETUP -#line 257 "program_lexer.l" +#line 255 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SCS, 3); } YY_BREAK case 45: YY_RULE_SETUP -#line 258 "program_lexer.l" +#line 256 "program_lexer.l" { return_opcode(require_NV_fp, BIN_OP, SEQ, 3); } YY_BREAK case 46: YY_RULE_SETUP -#line 259 "program_lexer.l" +#line 257 "program_lexer.l" { return_opcode(require_NV_fp, BIN_OP, SFL, 3); } YY_BREAK case 47: YY_RULE_SETUP -#line 260 "program_lexer.l" +#line 258 "program_lexer.l" { return_opcode( 1, BIN_OP, SGE, 3); } YY_BREAK case 48: YY_RULE_SETUP -#line 261 "program_lexer.l" +#line 259 "program_lexer.l" { return_opcode(require_NV_fp, BIN_OP, SGT, 3); } YY_BREAK case 49: YY_RULE_SETUP -#line 262 "program_lexer.l" +#line 260 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SIN, 3); } YY_BREAK case 50: YY_RULE_SETUP -#line 263 "program_lexer.l" +#line 261 "program_lexer.l" { return_opcode(require_NV_fp, BIN_OP, SLE, 3); } YY_BREAK case 51: YY_RULE_SETUP -#line 264 "program_lexer.l" +#line 262 "program_lexer.l" { return_opcode( 1, BIN_OP, SLT, 3); } YY_BREAK case 52: YY_RULE_SETUP -#line 265 "program_lexer.l" +#line 263 "program_lexer.l" { return_opcode(require_NV_fp, BIN_OP, SNE, 3); } YY_BREAK case 53: YY_RULE_SETUP -#line 266 "program_lexer.l" +#line 264 "program_lexer.l" { return_opcode(require_NV_fp, BIN_OP, STR, 3); } YY_BREAK case 54: YY_RULE_SETUP -#line 267 "program_lexer.l" +#line 265 "program_lexer.l" { return_opcode( 1, BIN_OP, SUB, 3); } YY_BREAK case 55: YY_RULE_SETUP -#line 268 "program_lexer.l" +#line 266 "program_lexer.l" { return_opcode( 1, SWZ, SWZ, 3); } YY_BREAK case 56: YY_RULE_SETUP -#line 270 "program_lexer.l" +#line 268 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, 3); } YY_BREAK case 57: YY_RULE_SETUP -#line 271 "program_lexer.l" +#line 269 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, 3); } YY_BREAK case 58: YY_RULE_SETUP -#line 272 "program_lexer.l" +#line 270 "program_lexer.l" { return_opcode(require_NV_fp, TXD_OP, TXD, 3); } YY_BREAK case 59: YY_RULE_SETUP -#line 273 "program_lexer.l" +#line 271 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, 3); } YY_BREAK case 60: YY_RULE_SETUP -#line 275 "program_lexer.l" +#line 273 "program_lexer.l" { return_opcode(require_NV_fp, SCALAR_OP, UP2H, 4); } YY_BREAK case 61: YY_RULE_SETUP -#line 276 "program_lexer.l" +#line 274 "program_lexer.l" { return_opcode(require_NV_fp, SCALAR_OP, UP2US, 5); } YY_BREAK case 62: YY_RULE_SETUP -#line 277 "program_lexer.l" +#line 275 "program_lexer.l" { return_opcode(require_NV_fp, SCALAR_OP, UP4B, 4); } YY_BREAK case 63: YY_RULE_SETUP -#line 278 "program_lexer.l" +#line 276 "program_lexer.l" { return_opcode(require_NV_fp, SCALAR_OP, UP4UB, 5); } YY_BREAK case 64: YY_RULE_SETUP -#line 280 "program_lexer.l" +#line 278 "program_lexer.l" { return_opcode(require_NV_fp, TRI_OP, X2D, 3); } YY_BREAK case 65: YY_RULE_SETUP -#line 281 "program_lexer.l" +#line 279 "program_lexer.l" { return_opcode( 1, BIN_OP, XPD, 3); } YY_BREAK case 66: YY_RULE_SETUP -#line 283 "program_lexer.l" +#line 281 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); } YY_BREAK case 67: YY_RULE_SETUP -#line 284 "program_lexer.l" +#line 282 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); } YY_BREAK case 68: YY_RULE_SETUP -#line 285 "program_lexer.l" +#line 283 "program_lexer.l" { return PROGRAM; } YY_BREAK case 69: YY_RULE_SETUP -#line 286 "program_lexer.l" +#line 284 "program_lexer.l" { return STATE; } YY_BREAK case 70: YY_RULE_SETUP -#line 287 "program_lexer.l" +#line 285 "program_lexer.l" { return RESULT; } YY_BREAK case 71: YY_RULE_SETUP -#line 289 "program_lexer.l" +#line 287 "program_lexer.l" { return AMBIENT; } YY_BREAK case 72: YY_RULE_SETUP -#line 290 "program_lexer.l" +#line 288 "program_lexer.l" { return ATTENUATION; } YY_BREAK case 73: YY_RULE_SETUP -#line 291 "program_lexer.l" +#line 289 "program_lexer.l" { return BACK; } YY_BREAK case 74: YY_RULE_SETUP -#line 292 "program_lexer.l" +#line 290 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, CLIP); } YY_BREAK case 75: YY_RULE_SETUP -#line 293 "program_lexer.l" +#line 291 "program_lexer.l" { return COLOR; } YY_BREAK case 76: YY_RULE_SETUP -#line 294 "program_lexer.l" +#line 292 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, DEPTH); } YY_BREAK case 77: YY_RULE_SETUP -#line 295 "program_lexer.l" +#line 293 "program_lexer.l" { return DIFFUSE; } YY_BREAK case 78: YY_RULE_SETUP -#line 296 "program_lexer.l" +#line 294 "program_lexer.l" { return DIRECTION; } YY_BREAK case 79: YY_RULE_SETUP -#line 297 "program_lexer.l" +#line 295 "program_lexer.l" { return EMISSION; } YY_BREAK case 80: YY_RULE_SETUP -#line 298 "program_lexer.l" +#line 296 "program_lexer.l" { return ENV; } YY_BREAK case 81: YY_RULE_SETUP -#line 299 "program_lexer.l" +#line 297 "program_lexer.l" { return EYE; } YY_BREAK case 82: YY_RULE_SETUP -#line 300 "program_lexer.l" +#line 298 "program_lexer.l" { return FOGCOORD; } YY_BREAK case 83: YY_RULE_SETUP -#line 301 "program_lexer.l" +#line 299 "program_lexer.l" { return FOG; } YY_BREAK case 84: YY_RULE_SETUP -#line 302 "program_lexer.l" +#line 300 "program_lexer.l" { return FRONT; } YY_BREAK case 85: YY_RULE_SETUP -#line 303 "program_lexer.l" +#line 301 "program_lexer.l" { return HALF; } YY_BREAK case 86: YY_RULE_SETUP -#line 304 "program_lexer.l" +#line 302 "program_lexer.l" { return INVERSE; } YY_BREAK case 87: YY_RULE_SETUP -#line 305 "program_lexer.l" +#line 303 "program_lexer.l" { return INVTRANS; } YY_BREAK case 88: YY_RULE_SETUP -#line 306 "program_lexer.l" +#line 304 "program_lexer.l" { return LIGHT; } YY_BREAK case 89: YY_RULE_SETUP -#line 307 "program_lexer.l" +#line 305 "program_lexer.l" { return LIGHTMODEL; } YY_BREAK case 90: YY_RULE_SETUP -#line 308 "program_lexer.l" +#line 306 "program_lexer.l" { return LIGHTPROD; } YY_BREAK case 91: YY_RULE_SETUP -#line 309 "program_lexer.l" +#line 307 "program_lexer.l" { return LOCAL; } YY_BREAK case 92: YY_RULE_SETUP -#line 310 "program_lexer.l" +#line 308 "program_lexer.l" { return MATERIAL; } YY_BREAK case 93: YY_RULE_SETUP -#line 311 "program_lexer.l" +#line 309 "program_lexer.l" { return MAT_PROGRAM; } YY_BREAK case 94: YY_RULE_SETUP -#line 312 "program_lexer.l" +#line 310 "program_lexer.l" { return MATRIX; } YY_BREAK case 95: YY_RULE_SETUP -#line 313 "program_lexer.l" +#line 311 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, MATRIXINDEX); } YY_BREAK case 96: YY_RULE_SETUP -#line 314 "program_lexer.l" +#line 312 "program_lexer.l" { return MODELVIEW; } YY_BREAK case 97: YY_RULE_SETUP -#line 315 "program_lexer.l" +#line 313 "program_lexer.l" { return MVP; } YY_BREAK case 98: YY_RULE_SETUP -#line 316 "program_lexer.l" +#line 314 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, NORMAL); } YY_BREAK case 99: YY_RULE_SETUP -#line 317 "program_lexer.l" +#line 315 "program_lexer.l" { return OBJECT; } YY_BREAK case 100: YY_RULE_SETUP -#line 318 "program_lexer.l" +#line 316 "program_lexer.l" { return PALETTE; } YY_BREAK case 101: YY_RULE_SETUP -#line 319 "program_lexer.l" +#line 317 "program_lexer.l" { return PARAMS; } YY_BREAK case 102: YY_RULE_SETUP -#line 320 "program_lexer.l" +#line 318 "program_lexer.l" { return PLANE; } YY_BREAK case 103: YY_RULE_SETUP -#line 321 "program_lexer.l" +#line 319 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, POINT_TOK); } YY_BREAK case 104: YY_RULE_SETUP -#line 322 "program_lexer.l" +#line 320 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, POINTSIZE); } YY_BREAK case 105: YY_RULE_SETUP -#line 323 "program_lexer.l" +#line 321 "program_lexer.l" { return POSITION; } YY_BREAK case 106: YY_RULE_SETUP -#line 324 "program_lexer.l" +#line 322 "program_lexer.l" { return PRIMARY; } YY_BREAK case 107: YY_RULE_SETUP -#line 325 "program_lexer.l" +#line 323 "program_lexer.l" { return PROJECTION; } YY_BREAK case 108: YY_RULE_SETUP -#line 326 "program_lexer.l" +#line 324 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, RANGE); } YY_BREAK case 109: YY_RULE_SETUP -#line 327 "program_lexer.l" +#line 325 "program_lexer.l" { return ROW; } YY_BREAK case 110: YY_RULE_SETUP -#line 328 "program_lexer.l" +#line 326 "program_lexer.l" { return SCENECOLOR; } YY_BREAK case 111: YY_RULE_SETUP -#line 329 "program_lexer.l" +#line 327 "program_lexer.l" { return SECONDARY; } YY_BREAK case 112: YY_RULE_SETUP -#line 330 "program_lexer.l" +#line 328 "program_lexer.l" { return SHININESS; } YY_BREAK case 113: YY_RULE_SETUP -#line 331 "program_lexer.l" +#line 329 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, SIZE_TOK); } YY_BREAK case 114: YY_RULE_SETUP -#line 332 "program_lexer.l" +#line 330 "program_lexer.l" { return SPECULAR; } YY_BREAK case 115: YY_RULE_SETUP -#line 333 "program_lexer.l" +#line 331 "program_lexer.l" { return SPOT; } YY_BREAK case 116: YY_RULE_SETUP -#line 334 "program_lexer.l" +#line 332 "program_lexer.l" { return TEXCOORD; } YY_BREAK case 117: YY_RULE_SETUP -#line 335 "program_lexer.l" +#line 333 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, TEXENV); } YY_BREAK case 118: YY_RULE_SETUP -#line 336 "program_lexer.l" +#line 334 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN); } YY_BREAK case 119: YY_RULE_SETUP -#line 337 "program_lexer.l" +#line 335 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_Q); } YY_BREAK case 120: YY_RULE_SETUP -#line 338 "program_lexer.l" +#line 336 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_S); } YY_BREAK case 121: YY_RULE_SETUP -#line 339 "program_lexer.l" +#line 337 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_T); } YY_BREAK case 122: YY_RULE_SETUP -#line 340 "program_lexer.l" +#line 338 "program_lexer.l" { return TEXTURE; } YY_BREAK case 123: YY_RULE_SETUP -#line 341 "program_lexer.l" +#line 339 "program_lexer.l" { return TRANSPOSE; } YY_BREAK case 124: YY_RULE_SETUP -#line 342 "program_lexer.l" +#line 340 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, VTXATTRIB); } YY_BREAK case 125: YY_RULE_SETUP -#line 343 "program_lexer.l" +#line 341 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, WEIGHT); } YY_BREAK case 126: YY_RULE_SETUP -#line 345 "program_lexer.l" +#line 343 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEXTURE_UNIT); } YY_BREAK case 127: YY_RULE_SETUP -#line 346 "program_lexer.l" +#line 344 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_1D); } YY_BREAK case 128: YY_RULE_SETUP -#line 347 "program_lexer.l" +#line 345 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_2D); } YY_BREAK case 129: YY_RULE_SETUP -#line 348 "program_lexer.l" +#line 346 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_3D); } YY_BREAK case 130: YY_RULE_SETUP -#line 349 "program_lexer.l" +#line 347 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_CUBE); } YY_BREAK case 131: YY_RULE_SETUP -#line 350 "program_lexer.l" +#line 348 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_rect, TEX_RECT); } YY_BREAK case 132: YY_RULE_SETUP -#line 351 "program_lexer.l" +#line 349 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW1D); } YY_BREAK case 133: YY_RULE_SETUP -#line 352 "program_lexer.l" +#line 350 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW2D); } YY_BREAK case 134: YY_RULE_SETUP -#line 353 "program_lexer.l" +#line 351 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_rect, TEX_SHADOWRECT); } YY_BREAK case 135: YY_RULE_SETUP -#line 354 "program_lexer.l" +#line 352 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY1D); } YY_BREAK case 136: YY_RULE_SETUP -#line 355 "program_lexer.l" +#line 353 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY2D); } YY_BREAK case 137: YY_RULE_SETUP -#line 356 "program_lexer.l" +#line 354 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); } YY_BREAK case 138: YY_RULE_SETUP -#line 357 "program_lexer.l" +#line 355 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); } YY_BREAK case 139: YY_RULE_SETUP -#line 359 "program_lexer.l" +#line 357 "program_lexer.l" { return handle_ident(yyextra, yytext, yylval); } YY_BREAK case 140: YY_RULE_SETUP -#line 361 "program_lexer.l" +#line 359 "program_lexer.l" { return DOT_DOT; } YY_BREAK case 141: YY_RULE_SETUP -#line 363 "program_lexer.l" +#line 361 "program_lexer.l" { yylval->integer = strtol(yytext, NULL, 10); return INTEGER; @@ -2237,7 +2249,7 @@ YY_RULE_SETUP YY_BREAK case 142: YY_RULE_SETUP -#line 367 "program_lexer.l" +#line 365 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; @@ -2249,7 +2261,7 @@ case 143: yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 371 "program_lexer.l" +#line 369 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; @@ -2257,7 +2269,7 @@ YY_RULE_SETUP YY_BREAK case 144: YY_RULE_SETUP -#line 375 "program_lexer.l" +#line 373 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; @@ -2265,7 +2277,7 @@ YY_RULE_SETUP YY_BREAK case 145: YY_RULE_SETUP -#line 379 "program_lexer.l" +#line 377 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; @@ -2273,7 +2285,7 @@ YY_RULE_SETUP YY_BREAK case 146: YY_RULE_SETUP -#line 384 "program_lexer.l" +#line 382 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_NOOP; yylval->swiz_mask.mask = WRITEMASK_XYZW; @@ -2282,7 +2294,7 @@ YY_RULE_SETUP YY_BREAK case 147: YY_RULE_SETUP -#line 390 "program_lexer.l" +#line 388 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XY @@ -2292,7 +2304,7 @@ YY_RULE_SETUP YY_BREAK case 148: YY_RULE_SETUP -#line 396 "program_lexer.l" +#line 394 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XZW; @@ -2301,7 +2313,7 @@ YY_RULE_SETUP YY_BREAK case 149: YY_RULE_SETUP -#line 401 "program_lexer.l" +#line 399 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_YZW; @@ -2310,7 +2322,7 @@ YY_RULE_SETUP YY_BREAK case 150: YY_RULE_SETUP -#line 407 "program_lexer.l" +#line 405 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_X @@ -2320,7 +2332,7 @@ YY_RULE_SETUP YY_BREAK case 151: YY_RULE_SETUP -#line 413 "program_lexer.l" +#line 411 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_Y @@ -2330,7 +2342,7 @@ YY_RULE_SETUP YY_BREAK case 152: YY_RULE_SETUP -#line 419 "program_lexer.l" +#line 417 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_ZW; @@ -2339,7 +2351,7 @@ YY_RULE_SETUP YY_BREAK case 153: YY_RULE_SETUP -#line 425 "program_lexer.l" +#line 423 "program_lexer.l" { const unsigned s = swiz_from_char(yytext[1]); yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s); @@ -2349,7 +2361,7 @@ YY_RULE_SETUP YY_BREAK case 154: YY_RULE_SETUP -#line 432 "program_lexer.l" +#line 430 "program_lexer.l" { yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]), swiz_from_char(yytext[2]), @@ -2361,7 +2373,7 @@ YY_RULE_SETUP YY_BREAK case 155: YY_RULE_SETUP -#line 441 "program_lexer.l" +#line 439 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_NOOP; yylval->swiz_mask.mask = WRITEMASK_XYZW; @@ -2370,7 +2382,7 @@ YY_RULE_SETUP YY_BREAK case 156: YY_RULE_SETUP -#line 447 "program_lexer.l" +#line 445 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XY @@ -2380,7 +2392,7 @@ YY_RULE_SETUP YY_BREAK case 157: YY_RULE_SETUP -#line 453 "program_lexer.l" +#line 451 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XZW; @@ -2389,7 +2401,7 @@ YY_RULE_SETUP YY_BREAK case 158: YY_RULE_SETUP -#line 458 "program_lexer.l" +#line 456 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_YZW; @@ -2398,7 +2410,7 @@ YY_RULE_SETUP YY_BREAK case 159: YY_RULE_SETUP -#line 464 "program_lexer.l" +#line 462 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_X @@ -2408,7 +2420,7 @@ YY_RULE_SETUP YY_BREAK case 160: YY_RULE_SETUP -#line 470 "program_lexer.l" +#line 468 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_Y @@ -2418,7 +2430,7 @@ YY_RULE_SETUP YY_BREAK case 161: YY_RULE_SETUP -#line 476 "program_lexer.l" +#line 474 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_ZW; @@ -2427,7 +2439,7 @@ YY_RULE_SETUP YY_BREAK case 162: YY_RULE_SETUP -#line 482 "program_lexer.l" +#line 480 "program_lexer.l" { const unsigned s = swiz_from_char(yytext[1]); yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s); @@ -2437,7 +2449,7 @@ YY_RULE_SETUP YY_BREAK case 163: YY_RULE_SETUP -#line 490 "program_lexer.l" +#line 488 "program_lexer.l" { if (require_ARB_vp) { return TEXGEN_R; @@ -2451,7 +2463,7 @@ YY_RULE_SETUP YY_BREAK case 164: YY_RULE_SETUP -#line 501 "program_lexer.l" +#line 499 "program_lexer.l" { yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]), swiz_from_char(yytext[2]), @@ -2463,13 +2475,13 @@ YY_RULE_SETUP YY_BREAK case 165: YY_RULE_SETUP -#line 510 "program_lexer.l" +#line 508 "program_lexer.l" { return DOT; } YY_BREAK case 166: /* rule 166 can match eol */ YY_RULE_SETUP -#line 512 "program_lexer.l" +#line 510 "program_lexer.l" { yylloc->first_line++; yylloc->first_column = 1; @@ -2480,7 +2492,7 @@ YY_RULE_SETUP YY_BREAK case 167: YY_RULE_SETUP -#line 519 "program_lexer.l" +#line 517 "program_lexer.l" /* eat whitespace */ ; YY_BREAK case 168: @@ -2488,20 +2500,20 @@ case 168: yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 520 "program_lexer.l" +#line 518 "program_lexer.l" /* eat comments */ ; YY_BREAK case 169: YY_RULE_SETUP -#line 521 "program_lexer.l" +#line 519 "program_lexer.l" { return yytext[0]; } YY_BREAK case 170: YY_RULE_SETUP -#line 522 "program_lexer.l" +#line 520 "program_lexer.l" ECHO; YY_BREAK -#line 2505 "lex.yy.c" +#line 2517 "lex.yy.c" case YY_STATE_EOF(INITIAL): yyterminate(); @@ -3269,8 +3281,8 @@ YY_BUFFER_STATE yy_scan_string (yyconst char * yystr , yyscan_t yyscanner) /** Setup the input buffer state to scan the given bytes. The next call to yylex() will * scan from a @e copy of @a bytes. - * @param bytes the byte buffer to scan - * @param len the number of bytes in the buffer pointed to by @a bytes. + * @param yybytes the byte buffer to scan + * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes. * @param yyscanner The scanner object. * @return the newly allocated buffer state object. */ @@ -3676,7 +3688,7 @@ void yyfree (void * ptr , yyscan_t yyscanner) #define YYTABLES_NAME "yytables" -#line 522 "program_lexer.l" +#line 520 "program_lexer.l" diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l index b50fb3c7dc..e8dae7bc26 100644 --- a/src/mesa/shader/program_lexer.l +++ b/src/mesa/shader/program_lexer.l @@ -46,8 +46,7 @@ if (condition) { \ return token; \ } else { \ - yylval->string = return_string(yyextra, yytext); \ - return IDENTIFIER; \ + return handle_ident(yyextra, yytext, yylval); \ } \ } while (0) @@ -71,8 +70,7 @@ yylval->temp_inst.Opcode = OPCODE_ ## opcode; \ return token; \ } else { \ - yylval->string = return_string(yyextra, yytext); \ - return IDENTIFIER; \ + return handle_ident(yyextra, yytext, yylval); \ } \ } while (0) @@ -163,7 +161,7 @@ swiz_from_char(char c) static int handle_ident(struct asm_parser_state *state, const char *text, YYSTYPE *lval) { - lval->string = strdup(text); + lval->string = return_string(state, text); return (_mesa_symbol_table_find_symbol(state->st, 0, text) == NULL) ? IDENTIFIER : USED_IDENTIFIER; -- cgit v1.2.3 From b8fdb900fb9b1c8b1e9ec88509624237307a869a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 31 Oct 2009 08:07:23 -0600 Subject: mesa: make _mesa_get_current_tex_objec() public --- src/mesa/main/teximage.c | 61 ++++++++++++++++++++++++------------------------ src/mesa/main/teximage.h | 3 +++ 2 files changed, 33 insertions(+), 31 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 69ef2cca5e..b10076875b 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -582,6 +582,17 @@ _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit, } +/** + * Return pointer to texture object for given target on current texture unit. + */ +struct gl_texture_object * +_mesa_get_current_tex_object(GLcontext *ctx, GLenum target) +{ + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); + return _mesa_select_tex_object(ctx, texUnit, target); +} + + /** * Get a texture image pointer from a texture object, given a texture * target and mipmap level. The target and level parameters should @@ -963,18 +974,6 @@ _mesa_clear_texture_image(GLcontext *ctx, struct gl_texture_image *texImage) } -/** - * Return pointer to texture object for given target on current texture unit. - */ -static struct gl_texture_object * -get_current_tex_object(GLcontext *ctx, GLenum target) -{ - struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); - return _mesa_select_tex_object(ctx, texUnit, target); -} - - - /** * This is the fallback for Driver.TestProxyTexImage(). Test the texture * level, width, height and depth against the ctx->Const limits for textures. @@ -2128,7 +2127,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -2249,7 +2248,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -2365,7 +2364,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); @@ -2457,7 +2456,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level, { GLsizei postConvWidth = width; struct gl_texture_object *texObj; - struct gl_texture_image *texImage = NULL; + struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -2483,7 +2482,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level, } - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); assert(texObj); _mesa_lock_texture(ctx, texObj); @@ -2549,7 +2548,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level, return; /* error was detected */ } - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2607,7 +2606,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level, return; /* error was detected */ } - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2674,7 +2673,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, postConvWidth, 1, border)) return; - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2753,7 +2752,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, postConvWidth, postConvHeight, border)) return; - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2825,7 +2824,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 1, target, level)) return; - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2885,7 +2884,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 2, target, level)) return; - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2948,7 +2947,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 3, target, level)) return; - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3282,7 +3281,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, return; } - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3344,7 +3343,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3392,7 +3391,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, return; } - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3456,7 +3455,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3500,7 +3499,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, return; } - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3564,7 +3563,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3606,7 +3605,7 @@ compressed_tex_sub_image(GLuint dims, GLenum target, GLint level, return; } - texObj = get_current_tex_object(ctx, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index 094177da79..97c9018319 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -86,6 +86,9 @@ extern struct gl_texture_object * _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit, GLenum target); +extern struct gl_texture_object * +_mesa_get_current_tex_object(GLcontext *ctx, GLenum target); + extern struct gl_texture_image * _mesa_select_tex_image(GLcontext *ctx, const struct gl_texture_object *texObj, -- cgit v1.2.3 From 1afe60e802e22318a7a10a8ab2fa4f8222f98e31 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 31 Oct 2009 08:07:46 -0600 Subject: mesa: use _mesa_get_current_tex_object() --- src/mesa/main/texgetimage.c | 17 ++++------------- 1 file changed, 4 insertions(+), 13 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index e4a9ac14b1..2f88718933 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -559,7 +559,6 @@ static GLboolean getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ) { - const struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint maxLevels = _mesa_max_texture_levels(ctx, target); @@ -613,8 +612,7 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, return GL_TRUE; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); if (!texObj || _mesa_is_proxy_texture(target)) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)"); @@ -703,7 +701,6 @@ void GLAPIENTRY _mesa_GetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ) { - const struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); @@ -718,8 +715,7 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); texImage = _mesa_select_tex_image(ctx, texObj, target, level); if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { @@ -749,7 +745,6 @@ static GLboolean getcompressedteximage_error_check(GLcontext *ctx, GLenum target, GLint level, GLvoid *img) { - const struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint maxLevels = _mesa_max_texture_levels(ctx, target); @@ -773,9 +768,7 @@ getcompressedteximage_error_check(GLcontext *ctx, GLenum target, GLint level, return GL_TRUE; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); - + texObj = _mesa_get_current_tex_object(ctx, target); if (!texObj) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)"); return GL_TRUE; @@ -827,7 +820,6 @@ getcompressedteximage_error_check(GLcontext *ctx, GLenum target, GLint level, void GLAPIENTRY _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) { - const struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); @@ -842,8 +834,7 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); texImage = _mesa_select_tex_image(ctx, texObj, target, level); if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { -- cgit v1.2.3 From 7157479b253b3051f1ec454a39b2aff825bab047 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 31 Oct 2009 08:08:05 -0600 Subject: mesa: use _mesa_get_current_tex_object() --- src/mesa/drivers/common/meta.c | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 22cd6de564..a431519143 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -2464,7 +2464,6 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width, postConvHeight = height; @@ -2472,8 +2471,7 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, GLint bpp; void *buf; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); texImage = _mesa_get_tex_image(ctx, texObj, target, level); format = _mesa_base_tex_format(ctx, internalFormat); @@ -2583,15 +2581,13 @@ copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, GLint x, GLint y, GLsizei width, GLsizei height) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum format, type; GLint bpp; void *buf; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); texImage = _mesa_select_tex_image(ctx, texObj, target, level); format = _mesa_get_format_base_format(texImage->TexFormat); -- cgit v1.2.3 From 644d8fd363ca7d8f40f4fa319919985cc002df9e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 31 Oct 2009 08:08:19 -0600 Subject: mesa: added comment --- src/mesa/main/texparam.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 79298e867a..ab170cde35 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -79,6 +79,8 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) /** * Get current texture object for given target. * Return NULL if any error. + * Note that this is different from _mesa_select_tex_object() in that proxy + * targets are not accepted. */ static struct gl_texture_object * get_texobj(GLcontext *ctx, GLenum target) -- cgit v1.2.3 From 0197348641614188c400d7c616573bb7f1eea781 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 3 Nov 2009 09:26:32 -0700 Subject: st/mesa: fix tests for depth and depth/stencil texture formats --- src/mesa/state_tracker/st_cb_texture.c | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 50675b5896..e8e81ede00 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1313,7 +1313,8 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, srcX, srcY, width, height); - if (baseFormat == GL_DEPTH_COMPONENT && + if ((baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL) && pf_is_depth_and_stencil(stImage->pt->format)) transfer_usage = PIPE_TRANSFER_READ_WRITE; else @@ -1326,7 +1327,7 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, destX, destY, width, height); if (baseFormat == GL_DEPTH_COMPONENT || - baseFormat == GL_DEPTH24_STENCIL8) { + baseFormat == GL_DEPTH_STENCIL) { const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F); GLint row, yStep; @@ -1453,7 +1454,7 @@ st_copy_texsubimage(GLcontext *ctx, struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level); struct st_texture_image *stImage = st_texture_image(texImage); - const GLenum texBaseFormat = texImage->InternalFormat; + const GLenum texBaseFormat = texImage->_BaseFormat; struct gl_framebuffer *fb = ctx->ReadBuffer; struct st_renderbuffer *strb; struct pipe_context *pipe = ctx->st->pipe; @@ -1474,12 +1475,9 @@ st_copy_texsubimage(GLcontext *ctx, /* determine if copying depth or color data */ if (texBaseFormat == GL_DEPTH_COMPONENT || - texBaseFormat == GL_DEPTH24_STENCIL8) { + texBaseFormat == GL_DEPTH_STENCIL) { strb = st_renderbuffer(fb->_DepthBuffer); } - else if (texBaseFormat == GL_DEPTH_STENCIL_EXT) { - strb = st_renderbuffer(fb->_StencilBuffer); - } else { /* texBaseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */ strb = st_renderbuffer(fb->_ColorReadBuffer); -- cgit v1.2.3 From e60ebebb392d1d4c47541766737b5a79685a24d5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 3 Nov 2009 09:30:20 -0700 Subject: st/mesa: don't use util_blit_pixels_writemask() for depth or depth/stencil util_blit_pixels_writemask() only works for color formats at this time. Also, it might never work for depth/stencil surfaces since we can't get handle stencil values in a fragment shader. Fixes glCopyTexSubImage(GL_DEPTH_COMPONENT). --- src/mesa/state_tracker/st_cb_texture.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index e8e81ede00..f45b3e6032 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1560,6 +1560,8 @@ st_copy_texsubimage(GLcontext *ctx, use_fallback = GL_FALSE; } else if (format_writemask && + texBaseFormat != GL_DEPTH_COMPONENT && + texBaseFormat != GL_DEPTH_STENCIL && screen->is_format_supported(screen, src_format, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER, -- cgit v1.2.3 From a0cd2b7029e1ac6699b807baa255e7fd2abe7f54 Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Tue, 3 Nov 2009 16:16:05 +0100 Subject: st/mesa: clip pixels in draw_stencil_pixels to avoid crash Signed-off-by: Brian Paul --- src/mesa/state_tracker/st_cb_drawpixels.c | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index c655690603..2a227a7fde 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -661,6 +661,15 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0; GLint skipPixels; ubyte *stmap; + struct gl_pixelstore_attrib clippedUnpack = *unpack; + + if (!zoom) { + if (!_mesa_clip_drawpixels(ctx, &x, &y, &width, &height, + &clippedUnpack)) { + /* totally clipped */ + return; + } + } strb = st_renderbuffer(ctx->DrawBuffer-> Attachment[BUFFER_STENCIL].Renderbuffer); @@ -681,7 +690,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, stmap = screen->transfer_map(screen, pt); - pixels = _mesa_map_pbo_source(ctx, unpack, pixels); + pixels = _mesa_map_pbo_source(ctx, &clippedUnpack, pixels); assert(pixels); /* if width > MAX_WIDTH, have to process image in chunks */ @@ -694,17 +703,18 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, GLubyte sValues[MAX_WIDTH]; GLuint zValues[MAX_WIDTH]; GLenum destType = GL_UNSIGNED_BYTE; - const GLvoid *source = _mesa_image_address2d(unpack, pixels, + const GLvoid *source = _mesa_image_address2d(&clippedUnpack, pixels, width, height, format, type, row, skipPixels); _mesa_unpack_stencil_span(ctx, spanWidth, destType, sValues, - type, source, unpack, + type, source, &clippedUnpack, ctx->_ImageTransferState); if (format == GL_DEPTH_STENCIL) { _mesa_unpack_depth_span(ctx, spanWidth, GL_UNSIGNED_INT, zValues, - (1 << 24) - 1, type, source, unpack); + (1 << 24) - 1, type, source, + &clippedUnpack); } if (zoom) { @@ -775,7 +785,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, skipPixels += spanWidth; } - _mesa_unmap_pbo_source(ctx, unpack); + _mesa_unmap_pbo_source(ctx, &clippedUnpack); /* unmap the stencil buffer */ screen->transfer_unmap(screen, pt); -- cgit v1.2.3 From bcbfda71b03303d3f008a6f3cf8cb7d9667bf8d2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 2 Nov 2009 12:40:04 -0700 Subject: intel: avoid unnecessary front buffer flushing/updating Before, if we just called glXMakeCurrent() and didn't render anything we'd still trigger a flushFrontBuffer() call. Now only set the intel->front_buffer_dirty field at state validation time just before we draw something. NOTE: additional calls to intel_check_front_buffer_rendering() might be needed if I missed some rendering paths. --- src/mesa/drivers/dri/i915/intel_tris.c | 1 + src/mesa/drivers/dri/i965/brw_state_upload.c | 3 +++ src/mesa/drivers/dri/intel/intel_buffers.c | 21 +++++++++++++++++++-- src/mesa/drivers/dri/intel/intel_buffers.h | 2 ++ src/mesa/drivers/dri/intel/intel_span.c | 2 ++ 5 files changed, 27 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index c3cbba8404..bc527aae47 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -1088,6 +1088,7 @@ intelRenderStart(GLcontext * ctx) { struct intel_context *intel = intel_context(ctx); + intel_check_front_buffer_rendering(intel); intel->vtbl.render_start(intel_context(ctx)); intel->vtbl.emit_state(intel); } diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index ee447afa62..f4283bda1b 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -34,6 +34,7 @@ #include "brw_context.h" #include "brw_state.h" #include "intel_batchbuffer.h" +#include "intel_buffers.h" /* This is used to initialize brw->state.atoms[]. We could use this * list directly except for a single atom, brw_constant_buffer, which @@ -324,6 +325,8 @@ void brw_validate_state( struct brw_context *brw ) } } + intel_check_front_buffer_rendering(intel); + /* Make sure that the textures which are referenced by the current * brw fragment program are actually present/valid. * If this fails, we can experience GPU lock-ups. diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 639ffa6437..6b12d484d8 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -132,6 +132,25 @@ intel_get_cliprects(struct intel_context *intel, } +/** + * Check if we're about to draw into the front color buffer. + * If so, set the intel->front_buffer_dirty field to true. + */ +void +intel_check_front_buffer_rendering(struct intel_context *intel) +{ + const struct gl_framebuffer *fb = intel->ctx.DrawBuffer; + if (fb->Name == 0) { + /* drawing to window system buffer */ + if (fb->_NumColorDrawBuffers > 0) { + if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { + intel->front_buffer_dirty = GL_TRUE; + } + } + } +} + + /** * Update the hardware state for drawing into a window or framebuffer object. * @@ -202,8 +221,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) intel_batchbuffer_flush(intel->batch); intel->front_cliprects = GL_TRUE; colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); - - intel->front_buffer_dirty = GL_TRUE; } else { if (!intel->constant_cliprect && intel->front_cliprects) diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h index 6069d38e9e..d7800f2ca2 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.h +++ b/src/mesa/drivers/dri/intel/intel_buffers.h @@ -45,6 +45,8 @@ extern struct intel_region *intel_readbuf_region(struct intel_context *intel); extern struct intel_region *intel_drawbuf_region(struct intel_context *intel); +extern void intel_check_front_buffer_rendering(struct intel_context *intel); + extern void intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb); extern void intelInitBufferFuncs(struct dd_function_table *functions); diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 638e05f2ad..bab13e3665 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -501,6 +501,8 @@ intel_map_unmap_framebuffer(struct intel_context *intel, else intel_renderbuffer_unmap(intel, fb->_StencilBuffer->Wrapped); } + + intel_check_front_buffer_rendering(intel); } /** -- cgit v1.2.3 From 2d11c48223adb78353ca32f0cc07941957310389 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 2 Nov 2009 12:58:51 -0700 Subject: mesa: added assertion, another comment --- src/mesa/main/buffers.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index d8b5f3b1f4..b5acda8823 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -344,7 +344,7 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers) /** * Helper function to set the GL_DRAW_BUFFER state in the context and - * current FBO. + * current FBO. Called via glDrawBuffer(), glDrawBuffersARB() * * All error checking will have been done prior to calling this function * so nothing should go wrong at this point. @@ -392,6 +392,8 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, GLuint buf, count = 0; for (buf = 0; buf < n; buf++ ) { if (destMask[buf]) { + /* only one bit should be set in the destMask[buf] field */ + ASSERT(_mesa_bitcount(destMask[buf]) == 1); fb->_ColorDrawBufferIndexes[buf] = _mesa_ffs(destMask[buf]) - 1; fb->ColorDrawBuffer[buf] = buffers[buf]; count = buf + 1; -- cgit v1.2.3 From b28c637382cd3c3fcd54cd77062dab3df78230a9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 2 Nov 2009 13:20:19 -0700 Subject: mesa: use ffs() to shorten loop in _mesa_drawbuffers() --- src/mesa/main/buffers.c | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index b5acda8823..cdd16a8ad1 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -375,15 +375,19 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, destMask = mask; } + /* + * If n==1, destMask[0] may have up to four bits set. + * Otherwise, destMask[x] can only have one bit set. + */ if (n == 1) { - GLuint buf, count = 0; + GLuint count = 0, destMask0 = destMask[0]; /* init to -1 to help catch errors */ fb->_ColorDrawBufferIndexes[0] = -1; - for (buf = 0; buf < BUFFER_COUNT; buf++) { - if (destMask[0] & (1 << buf)) { - fb->_ColorDrawBufferIndexes[count] = buf; - count++; - } + while (destMask0) { + GLint bufIndex = _mesa_ffs(destMask0) - 1; + fb->_ColorDrawBufferIndexes[count] = bufIndex; + count++; + destMask0 &= ~(1 << bufIndex); } fb->ColorDrawBuffer[0] = buffers[0]; fb->_NumColorDrawBuffers = count; -- cgit v1.2.3 From 8df699b3bb1aa05b633f05b121d09d812c86a22d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 2 Nov 2009 14:41:17 -0700 Subject: mesa: avoid extraneous _NEW_BUFFER state in _mesa_drawbuffers() --- src/mesa/main/buffers.c | 38 +++++++++++++++++++++++++++++--------- 1 file changed, 29 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index cdd16a8ad1..028644fe4b 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -362,6 +362,7 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, { struct gl_framebuffer *fb = ctx->DrawBuffer; GLbitfield mask[MAX_DRAW_BUFFERS]; + GLboolean newState = GL_FALSE; if (!destMask) { /* compute destMask values now */ @@ -382,35 +383,50 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, if (n == 1) { GLuint count = 0, destMask0 = destMask[0]; /* init to -1 to help catch errors */ - fb->_ColorDrawBufferIndexes[0] = -1; + //fb->_ColorDrawBufferIndexes[0] = -1; while (destMask0) { GLint bufIndex = _mesa_ffs(destMask0) - 1; - fb->_ColorDrawBufferIndexes[count] = bufIndex; + if (fb->_ColorDrawBufferIndexes[count] != bufIndex) { + fb->_ColorDrawBufferIndexes[count] = bufIndex; + newState = GL_TRUE; + } count++; destMask0 &= ~(1 << bufIndex); } fb->ColorDrawBuffer[0] = buffers[0]; - fb->_NumColorDrawBuffers = count; + if (fb->_NumColorDrawBuffers != count) { + fb->_NumColorDrawBuffers = count; + newState = GL_TRUE; + } } else { GLuint buf, count = 0; for (buf = 0; buf < n; buf++ ) { if (destMask[buf]) { + GLint bufIndex = _mesa_ffs(destMask[buf]) - 1; /* only one bit should be set in the destMask[buf] field */ ASSERT(_mesa_bitcount(destMask[buf]) == 1); - fb->_ColorDrawBufferIndexes[buf] = _mesa_ffs(destMask[buf]) - 1; + if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) { + fb->_ColorDrawBufferIndexes[buf] = bufIndex; + newState = GL_TRUE; + } fb->ColorDrawBuffer[buf] = buffers[buf]; count = buf + 1; } else { - fb->_ColorDrawBufferIndexes[buf] = -1; + if (fb->_ColorDrawBufferIndexes[buf] != -1) { + fb->_ColorDrawBufferIndexes[buf] = -1; + newState = GL_TRUE; + } } } /* set remaining outputs to -1 (GL_NONE) */ while (buf < ctx->Const.MaxDrawBuffers) { - fb->_ColorDrawBufferIndexes[buf] = -1; + if (fb->_ColorDrawBufferIndexes[buf] != -1) { + fb->_ColorDrawBufferIndexes[buf] = -1; + buf++; + } fb->ColorDrawBuffer[buf] = GL_NONE; - buf++; } fb->_NumColorDrawBuffers = count; } @@ -419,11 +435,15 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, /* also set context drawbuffer state */ GLuint buf; for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) { - ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf]; + if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) { + ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf]; + newState = GL_TRUE; + } } } - ctx->NewState |= _NEW_BUFFERS; + if (newState) + ctx->NewState |= _NEW_BUFFERS; } -- cgit v1.2.3 From c7048f9d9f91ef8c3ef35e31976adbf686349c41 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 2 Nov 2009 15:27:57 -0700 Subject: mesa: use FLUSH_VERTICES() in _mesa_drawbuffers() --- src/mesa/main/buffers.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 028644fe4b..740ac3f4ae 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -443,7 +443,7 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, } if (newState) - ctx->NewState |= _NEW_BUFFERS; + FLUSH_VERTICES(ctx, _NEW_BUFFERS); } -- cgit v1.2.3 From 18af75e5011cc31b52d62befba2cacfd353ce638 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 2 Nov 2009 15:29:03 -0700 Subject: mesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT() --- src/mesa/main/fbobject.c | 17 ++++++++++------- 1 file changed, 10 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 4c6528bcf7..4229ede8c0 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1228,8 +1228,6 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) return; } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); - if (framebuffer) { /* Binding a user-created framebuffer object */ newFb = _mesa_lookup_framebuffer(ctx, framebuffer); @@ -1268,12 +1266,14 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) /* * OK, now bind the new Draw/Read framebuffers, if they're changing. */ - if (bindReadBuf) { - if (ctx->ReadBuffer == newFbread) + if (ctx->ReadBuffer == newFbread) { bindReadBuf = GL_FALSE; /* no change */ - else + } + else { + FLUSH_VERTICES(ctx, _NEW_BUFFERS); _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread); + } } if (bindDrawBuf) { @@ -1282,10 +1282,13 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) check_end_texture_render(ctx, ctx->DrawBuffer); } - if (ctx->DrawBuffer == newFb) + if (ctx->DrawBuffer == newFb) { bindDrawBuf = GL_FALSE; /* no change */ - else + } + else { + FLUSH_VERTICES(ctx, _NEW_BUFFERS); _mesa_reference_framebuffer(&ctx->DrawBuffer, newFb); + } if (newFb->Name != 0) { /* check if newly bound framebuffer has any texture attachments */ -- cgit v1.2.3 From 5698d7cd7557659440f8417716839ba07cffc5a5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 2 Nov 2009 15:29:54 -0700 Subject: mesa: clean-up formatting --- src/mesa/main/buffers.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 740ac3f4ae..e76cf87cb0 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -338,7 +338,7 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers) if (ctx->Driver.DrawBuffers) ctx->Driver.DrawBuffers(ctx, n, buffers); else if (ctx->Driver.DrawBuffer) - ctx->Driver.DrawBuffer(ctx, n>0? buffers[0]:GL_NONE); + ctx->Driver.DrawBuffer(ctx, n > 0 ? buffers[0] : GL_NONE); } -- cgit v1.2.3 From 4de18fb093e700ee33ed49035ab77f4a9453329a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 2 Nov 2009 15:30:51 -0700 Subject: mesa: fix indentation --- src/mesa/main/fbobject.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 4229ede8c0..f9aea27860 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -712,8 +712,7 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) ASSERT_OUTSIDE_BEGIN_END(ctx); if (target != GL_RENDERBUFFER_EXT) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glBindRenderbufferEXT(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, "glBindRenderbufferEXT(target)"); return; } -- cgit v1.2.3 From 800e553e7a1703e33e54f45d0638b67001665fc5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 2 Nov 2009 15:39:39 -0700 Subject: mesa: clean-up, remove some flushing in FBO functions Remove some unneeded flushes. Replace FLUSH_CURRENT w/ FLUSH_VERTICES in other places. --- src/mesa/main/fbobject.c | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index f9aea27860..319d0f2ce9 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -716,7 +716,9 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) return; } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); + /* No need to flush here since the render buffer binding has no + * effect on rendering state. + */ if (renderbuffer) { newRb = _mesa_lookup_renderbuffer(ctx, renderbuffer); @@ -1093,7 +1095,9 @@ _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) return; } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + /* No need to flush here since we're just quering state which is + * not effected by rendering. + */ switch (pname) { case GL_RENDERBUFFER_WIDTH_EXT: @@ -1308,7 +1312,7 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_CURRENT(ctx, _NEW_BUFFERS); + FLUSH_VERTICES(ctx, _NEW_BUFFERS); for (i = 0; i < n; i++) { if (framebuffers[i] > 0) { @@ -1413,7 +1417,7 @@ _mesa_CheckFramebufferStatusEXT(GLenum target) return GL_FRAMEBUFFER_COMPLETE_EXT; } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + /* No need to flush here */ if (buffer->_Status != GL_FRAMEBUFFER_COMPLETE) { _mesa_test_framebuffer_completeness(ctx, buffer); @@ -1529,7 +1533,7 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target, return; } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); + FLUSH_VERTICES(ctx, _NEW_BUFFERS); _glthread_LOCK_MUTEX(fb->Mutex); if (texObj) { @@ -1709,7 +1713,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); + FLUSH_VERTICES(ctx, _NEW_BUFFERS); assert(ctx->Driver.FramebufferRenderbuffer); ctx->Driver.FramebufferRenderbuffer(ctx, fb, attachment, rb); @@ -1785,7 +1789,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, } } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); + /* No need to flush here */ switch (pname) { case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: -- cgit v1.2.3 From e713a95c96e4af9d3b97ab8383fff3ccf98b012d Mon Sep 17 00:00:00 2001 From: Karl Schultz Date: Tue, 3 Nov 2009 16:05:12 -0700 Subject: mesa: added GLAPIENTRY keywords for sync object functions Signed-off-by: Brian Paul --- src/mesa/main/syncobj.c | 12 ++++++------ src/mesa/main/syncobj.h | 12 ++++++------ 2 files changed, 12 insertions(+), 12 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c index 64f923ff91..ac3f9eb175 100644 --- a/src/mesa/main/syncobj.c +++ b/src/mesa/main/syncobj.c @@ -190,7 +190,7 @@ _mesa_unref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj) } -GLboolean +GLboolean GLAPIENTRY _mesa_IsSync(GLsync sync) { GET_CURRENT_CONTEXT(ctx); @@ -201,7 +201,7 @@ _mesa_IsSync(GLsync sync) } -void +void GLAPIENTRY _mesa_DeleteSync(GLsync sync) { GET_CURRENT_CONTEXT(ctx); @@ -231,7 +231,7 @@ _mesa_DeleteSync(GLsync sync) } -GLsync +GLsync GLAPIENTRY _mesa_FenceSync(GLenum condition, GLbitfield flags) { GET_CURRENT_CONTEXT(ctx); @@ -278,7 +278,7 @@ _mesa_FenceSync(GLenum condition, GLbitfield flags) } -GLenum +GLenum GLAPIENTRY _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { GET_CURRENT_CONTEXT(ctx); @@ -319,7 +319,7 @@ _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) } -void +void GLAPIENTRY _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { GET_CURRENT_CONTEXT(ctx); @@ -348,7 +348,7 @@ _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) } -void +void GLAPIENTRY _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) { diff --git a/src/mesa/main/syncobj.h b/src/mesa/main/syncobj.h index fc160af289..f23fa281e2 100644 --- a/src/mesa/main/syncobj.h +++ b/src/mesa/main/syncobj.h @@ -48,22 +48,22 @@ _mesa_ref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj); extern void _mesa_unref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_IsSync(GLsync sync); -extern void +extern void GLAPIENTRY _mesa_DeleteSync(GLsync sync); -extern GLsync +extern GLsync GLAPIENTRY _mesa_FenceSync(GLenum condition, GLbitfield flags); -extern GLenum +extern GLenum GLAPIENTRY _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); -extern void +extern void GLAPIENTRY _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); -extern void +extern void GLAPIENTRY _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -- cgit v1.2.3 From 077eb0d81ca88a8f2b9182b3a274b11a81bab974 Mon Sep 17 00:00:00 2001 From: Karl Schultz Date: Tue, 3 Nov 2009 16:07:01 -0700 Subject: windows: remove old entrypoints from mesa.def file Signed-off-by: Brian Paul --- src/mesa/drivers/windows/gdi/mesa.def | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def index bd3e5b2137..05817fde16 100644 --- a/src/mesa/drivers/windows/gdi/mesa.def +++ b/src/mesa/drivers/windows/gdi/mesa.def @@ -867,12 +867,6 @@ EXPORTS _glapi_get_proc_address _mesa_add_soft_renderbuffers _mesa_add_renderbuffer - _mesa_begin_query - _mesa_buffer_data - _mesa_buffer_get_subdata - _mesa_buffer_map - _mesa_buffer_subdata - _mesa_buffer_unmap _mesa_bzero _mesa_calloc _mesa_choose_tex_format @@ -880,9 +874,7 @@ EXPORTS _mesa_create_framebuffer _mesa_create_visual _mesa_delete_array_object - _mesa_delete_buffer_object _mesa_delete_program - _mesa_delete_query _mesa_delete_texture_object _mesa_destroy_framebuffer _mesa_destroy_visual @@ -892,7 +884,6 @@ EXPORTS _mesa_enable_2_0_extensions _mesa_enable_2_1_extensions _mesa_enable_sw_extensions - _mesa_end_query _mesa_error _mesa_finish_render_texture _mesa_framebuffer_renderbuffer @@ -911,10 +902,8 @@ EXPORTS _mesa_memcpy _mesa_memset _mesa_new_array_object - _mesa_new_buffer_object _mesa_new_framebuffer _mesa_new_program - _mesa_new_query_object _mesa_new_renderbuffer _mesa_new_soft_renderbuffer _mesa_new_texture_image @@ -943,7 +932,6 @@ EXPORTS _mesa_update_framebuffer_visual _mesa_use_program _mesa_Viewport - _mesa_wait_query _swrast_Accum _swrast_Bitmap _swrast_BlitFramebuffer -- cgit v1.2.3 From 6eb71519f7d08344b7f9819db22980f9c6fade3c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 3 Nov 2009 16:13:22 -0700 Subject: mesa: (GLint64) casts in get.c to silence Visual Studio warnings Revised version of a patch from Karl Schultz. --- src/mesa/main/get.c | 344 +++++++++++++++++++++++------------------------ src/mesa/main/get_gen.py | 2 +- 2 files changed, 173 insertions(+), 173 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 477ed01030..604b106217 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -5580,16 +5580,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) switch (pname) { case GL_ACCUM_RED_BITS: - params[0] = ctx->DrawBuffer->Visual.accumRedBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumRedBits); break; case GL_ACCUM_GREEN_BITS: - params[0] = ctx->DrawBuffer->Visual.accumGreenBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumGreenBits); break; case GL_ACCUM_BLUE_BITS: - params[0] = ctx->DrawBuffer->Visual.accumBlueBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumBlueBits); break; case GL_ACCUM_ALPHA_BITS: - params[0] = ctx->DrawBuffer->Visual.accumAlphaBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumAlphaBits); break; case GL_ACCUM_CLEAR_VALUE: params[0] = FLOAT_TO_INT64(ctx->Accum.ClearColor[0]); @@ -5601,7 +5601,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Pixel.AlphaBias); break; case GL_ALPHA_BITS: - params[0] = ctx->DrawBuffer->Visual.alphaBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.alphaBits); break; case GL_ALPHA_SCALE: params[0] = IROUND64(ctx->Pixel.AlphaScale); @@ -5616,13 +5616,13 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = FLOAT_TO_INT64(ctx->Color.AlphaRef); break; case GL_ATTRIB_STACK_DEPTH: - params[0] = ctx->AttribStackDepth; + params[0] = (GLint64)(ctx->AttribStackDepth); break; case GL_AUTO_NORMAL: params[0] = BOOLEAN_TO_INT64(ctx->Eval.AutoNormal); break; case GL_AUX_BUFFERS: - params[0] = ctx->DrawBuffer->Visual.numAuxBuffers; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled); @@ -5661,13 +5661,13 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Pixel.BlueBias); break; case GL_BLUE_BITS: - params[0] = ctx->DrawBuffer->Visual.blueBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.blueBits); break; case GL_BLUE_SCALE: params[0] = IROUND64(ctx->Pixel.BlueScale); break; case GL_CLIENT_ATTRIB_STACK_DEPTH: - params[0] = ctx->ClientAttribStackDepth; + params[0] = (GLint64)(ctx->ClientAttribStackDepth); break; case GL_CLIP_PLANE0: params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 0) & 1); @@ -5703,10 +5703,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0; - params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0; - params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0; - params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0; + params[0] = (GLint64)(ctx->Color.ColorMask[RCOMP] ? 1 : 0); + params[1] = (GLint64)(ctx->Color.ColorMask[GCOMP] ? 1 : 0); + params[2] = (GLint64)(ctx->Color.ColorMask[BCOMP] ? 1 : 0); + params[3] = (GLint64)(ctx->Color.ColorMask[ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag); @@ -5787,7 +5787,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Pixel.DepthBias); break; case GL_DEPTH_BITS: - params[0] = ctx->DrawBuffer->Visual.depthBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.depthBits); break; case GL_DEPTH_CLEAR_VALUE: params[0] = FLOAT_TO_INT64(((GLfloat) ctx->Depth.Clear)); @@ -5824,7 +5824,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) } break; case GL_FEEDBACK_BUFFER_SIZE: - params[0] = ctx->Feedback.BufferSize; + params[0] = (GLint64)(ctx->Feedback.BufferSize); break; case GL_FEEDBACK_BUFFER_TYPE: params[0] = ENUM_TO_INT64(ctx->Feedback.Type); @@ -5863,28 +5863,28 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Pixel.GreenBias); break; case GL_GREEN_BITS: - params[0] = ctx->DrawBuffer->Visual.greenBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.greenBits); break; case GL_GREEN_SCALE: params[0] = IROUND64(ctx->Pixel.GreenScale); break; case GL_INDEX_BITS: - params[0] = ctx->DrawBuffer->Visual.indexBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.indexBits); break; case GL_INDEX_CLEAR_VALUE: - params[0] = ctx->Color.ClearIndex; + params[0] = (GLint64)(ctx->Color.ClearIndex); break; case GL_INDEX_MODE: params[0] = BOOLEAN_TO_INT64(!ctx->DrawBuffer->Visual.rgbMode); break; case GL_INDEX_OFFSET: - params[0] = ctx->Pixel.IndexOffset; + params[0] = (GLint64)(ctx->Pixel.IndexOffset); break; case GL_INDEX_SHIFT: - params[0] = ctx->Pixel.IndexShift; + params[0] = (GLint64)(ctx->Pixel.IndexShift); break; case GL_INDEX_WRITEMASK: - params[0] = ctx->Color.IndexMask; + params[0] = (GLint64)(ctx->Color.IndexMask); break; case GL_LIGHT0: params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[0].Enabled); @@ -5938,10 +5938,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(ctx->Line.StippleFlag); break; case GL_LINE_STIPPLE_PATTERN: - params[0] = ctx->Line.StipplePattern; + params[0] = (GLint64)(ctx->Line.StipplePattern); break; case GL_LINE_STIPPLE_REPEAT: - params[0] = ctx->Line.StippleFactor; + params[0] = (GLint64)(ctx->Line.StippleFactor); break; case GL_LINE_WIDTH: params[0] = IROUND64(ctx->Line.Width); @@ -5958,10 +5958,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[1] = IROUND64(ctx->Const.MaxLineWidth); break; case GL_LIST_BASE: - params[0] = ctx->List.ListBase; + params[0] = (GLint64)(ctx->List.ListBase); break; case GL_LIST_INDEX: - params[0] = (ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0); + params[0] = (GLint64)((ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0)); break; case GL_LIST_MODE: { @@ -5992,7 +5992,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[1] = IROUND64(ctx->Eval.MapGrid1u2); break; case GL_MAP1_GRID_SEGMENTS: - params[0] = ctx->Eval.MapGrid1un; + params[0] = (GLint64)(ctx->Eval.MapGrid1un); break; case GL_MAP1_INDEX: params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Index); @@ -6028,8 +6028,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[3] = IROUND64(ctx->Eval.MapGrid2v2); break; case GL_MAP2_GRID_SEGMENTS: - params[0] = ctx->Eval.MapGrid2un; - params[1] = ctx->Eval.MapGrid2vn; + params[0] = (GLint64)(ctx->Eval.MapGrid2un); + params[1] = (GLint64)(ctx->Eval.MapGrid2vn); break; case GL_MAP2_INDEX: params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2Index); @@ -6065,53 +6065,53 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Transform.MatrixMode); break; case GL_MAX_ATTRIB_STACK_DEPTH: - params[0] = MAX_ATTRIB_STACK_DEPTH; + params[0] = (GLint64)(MAX_ATTRIB_STACK_DEPTH); break; case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: - params[0] = MAX_CLIENT_ATTRIB_STACK_DEPTH; + params[0] = (GLint64)(MAX_CLIENT_ATTRIB_STACK_DEPTH); break; case GL_MAX_CLIP_PLANES: - params[0] = ctx->Const.MaxClipPlanes; + params[0] = (GLint64)(ctx->Const.MaxClipPlanes); break; case GL_MAX_ELEMENTS_VERTICES: - params[0] = ctx->Const.MaxArrayLockSize; + params[0] = (GLint64)(ctx->Const.MaxArrayLockSize); break; case GL_MAX_ELEMENTS_INDICES: - params[0] = ctx->Const.MaxArrayLockSize; + params[0] = (GLint64)(ctx->Const.MaxArrayLockSize); break; case GL_MAX_EVAL_ORDER: - params[0] = MAX_EVAL_ORDER; + params[0] = (GLint64)(MAX_EVAL_ORDER); break; case GL_MAX_LIGHTS: - params[0] = ctx->Const.MaxLights; + params[0] = (GLint64)(ctx->Const.MaxLights); break; case GL_MAX_LIST_NESTING: - params[0] = MAX_LIST_NESTING; + params[0] = (GLint64)(MAX_LIST_NESTING); break; case GL_MAX_MODELVIEW_STACK_DEPTH: - params[0] = MAX_MODELVIEW_STACK_DEPTH; + params[0] = (GLint64)(MAX_MODELVIEW_STACK_DEPTH); break; case GL_MAX_NAME_STACK_DEPTH: - params[0] = MAX_NAME_STACK_DEPTH; + params[0] = (GLint64)(MAX_NAME_STACK_DEPTH); break; case GL_MAX_PIXEL_MAP_TABLE: - params[0] = MAX_PIXEL_MAP_TABLE; + params[0] = (GLint64)(MAX_PIXEL_MAP_TABLE); break; case GL_MAX_PROJECTION_STACK_DEPTH: - params[0] = MAX_PROJECTION_STACK_DEPTH; + params[0] = (GLint64)(MAX_PROJECTION_STACK_DEPTH); break; case GL_MAX_TEXTURE_SIZE: - params[0] = 1 << (ctx->Const.MaxTextureLevels - 1); + params[0] = (GLint64)(1 << (ctx->Const.MaxTextureLevels - 1)); break; case GL_MAX_3D_TEXTURE_SIZE: - params[0] = 1 << (ctx->Const.Max3DTextureLevels - 1); + params[0] = (GLint64)(1 << (ctx->Const.Max3DTextureLevels - 1)); break; case GL_MAX_TEXTURE_STACK_DEPTH: - params[0] = MAX_TEXTURE_STACK_DEPTH; + params[0] = (GLint64)(MAX_TEXTURE_STACK_DEPTH); break; case GL_MAX_VIEWPORT_DIMS: - params[0] = ctx->Const.MaxViewportWidth; - params[1] = ctx->Const.MaxViewportHeight; + params[0] = (GLint64)(ctx->Const.MaxViewportWidth); + params[1] = (GLint64)(ctx->Const.MaxViewportHeight); break; case GL_MODELVIEW_MATRIX: { @@ -6135,37 +6135,37 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) } break; case GL_MODELVIEW_STACK_DEPTH: - params[0] = ctx->ModelviewMatrixStack.Depth + 1; + params[0] = (GLint64)(ctx->ModelviewMatrixStack.Depth + 1); break; case GL_NAME_STACK_DEPTH: - params[0] = ctx->Select.NameStackDepth; + params[0] = (GLint64)(ctx->Select.NameStackDepth); break; case GL_NORMALIZE: params[0] = BOOLEAN_TO_INT64(ctx->Transform.Normalize); break; case GL_PACK_ALIGNMENT: - params[0] = ctx->Pack.Alignment; + params[0] = (GLint64)(ctx->Pack.Alignment); break; case GL_PACK_LSB_FIRST: params[0] = BOOLEAN_TO_INT64(ctx->Pack.LsbFirst); break; case GL_PACK_ROW_LENGTH: - params[0] = ctx->Pack.RowLength; + params[0] = (GLint64)(ctx->Pack.RowLength); break; case GL_PACK_SKIP_PIXELS: - params[0] = ctx->Pack.SkipPixels; + params[0] = (GLint64)(ctx->Pack.SkipPixels); break; case GL_PACK_SKIP_ROWS: - params[0] = ctx->Pack.SkipRows; + params[0] = (GLint64)(ctx->Pack.SkipRows); break; case GL_PACK_SWAP_BYTES: params[0] = BOOLEAN_TO_INT64(ctx->Pack.SwapBytes); break; case GL_PACK_SKIP_IMAGES_EXT: - params[0] = ctx->Pack.SkipImages; + params[0] = (GLint64)(ctx->Pack.SkipImages); break; case GL_PACK_IMAGE_HEIGHT_EXT: - params[0] = ctx->Pack.ImageHeight; + params[0] = (GLint64)(ctx->Pack.ImageHeight); break; case GL_PACK_INVERT_MESA: params[0] = BOOLEAN_TO_INT64(ctx->Pack.Invert); @@ -6174,34 +6174,34 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Hint.PerspectiveCorrection); break; case GL_PIXEL_MAP_A_TO_A_SIZE: - params[0] = ctx->PixelMaps.AtoA.Size; + params[0] = (GLint64)(ctx->PixelMaps.AtoA.Size); break; case GL_PIXEL_MAP_B_TO_B_SIZE: - params[0] = ctx->PixelMaps.BtoB.Size; + params[0] = (GLint64)(ctx->PixelMaps.BtoB.Size); break; case GL_PIXEL_MAP_G_TO_G_SIZE: - params[0] = ctx->PixelMaps.GtoG.Size; + params[0] = (GLint64)(ctx->PixelMaps.GtoG.Size); break; case GL_PIXEL_MAP_I_TO_A_SIZE: - params[0] = ctx->PixelMaps.ItoA.Size; + params[0] = (GLint64)(ctx->PixelMaps.ItoA.Size); break; case GL_PIXEL_MAP_I_TO_B_SIZE: - params[0] = ctx->PixelMaps.ItoB.Size; + params[0] = (GLint64)(ctx->PixelMaps.ItoB.Size); break; case GL_PIXEL_MAP_I_TO_G_SIZE: - params[0] = ctx->PixelMaps.ItoG.Size; + params[0] = (GLint64)(ctx->PixelMaps.ItoG.Size); break; case GL_PIXEL_MAP_I_TO_I_SIZE: - params[0] = ctx->PixelMaps.ItoI.Size; + params[0] = (GLint64)(ctx->PixelMaps.ItoI.Size); break; case GL_PIXEL_MAP_I_TO_R_SIZE: - params[0] = ctx->PixelMaps.ItoR.Size; + params[0] = (GLint64)(ctx->PixelMaps.ItoR.Size); break; case GL_PIXEL_MAP_R_TO_R_SIZE: - params[0] = ctx->PixelMaps.RtoR.Size; + params[0] = (GLint64)(ctx->PixelMaps.RtoR.Size); break; case GL_PIXEL_MAP_S_TO_S_SIZE: - params[0] = ctx->PixelMaps.StoS.Size; + params[0] = (GLint64)(ctx->PixelMaps.StoS.Size); break; case GL_POINT_SIZE: params[0] = IROUND64(ctx->Point.Size); @@ -6290,7 +6290,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) } break; case GL_PROJECTION_STACK_DEPTH: - params[0] = ctx->ProjectionMatrixStack.Depth + 1; + params[0] = (GLint64)(ctx->ProjectionMatrixStack.Depth + 1); break; case GL_READ_BUFFER: params[0] = ENUM_TO_INT64(ctx->ReadBuffer->ColorReadBuffer); @@ -6299,7 +6299,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Pixel.RedBias); break; case GL_RED_BITS: - params[0] = ctx->DrawBuffer->Visual.redBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.redBits); break; case GL_RED_SCALE: params[0] = IROUND64(ctx->Pixel.RedScale); @@ -6314,16 +6314,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.rgbMode); break; case GL_SCISSOR_BOX: - params[0] = ctx->Scissor.X; - params[1] = ctx->Scissor.Y; - params[2] = ctx->Scissor.Width; - params[3] = ctx->Scissor.Height; + params[0] = (GLint64)(ctx->Scissor.X); + params[1] = (GLint64)(ctx->Scissor.Y); + params[2] = (GLint64)(ctx->Scissor.Width); + params[3] = (GLint64)(ctx->Scissor.Height); break; case GL_SCISSOR_TEST: params[0] = BOOLEAN_TO_INT64(ctx->Scissor.Enabled); break; case GL_SELECTION_BUFFER_SIZE: - params[0] = ctx->Select.BufferSize; + params[0] = (GLint64)(ctx->Select.BufferSize); break; case GL_SHADE_MODEL: params[0] = ENUM_TO_INT64(ctx->Light.ShadeModel); @@ -6332,10 +6332,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(ctx->Texture.SharedPalette); break; case GL_STENCIL_BITS: - params[0] = ctx->DrawBuffer->Visual.stencilBits; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.stencilBits); break; case GL_STENCIL_CLEAR_VALUE: - params[0] = ctx->Stencil.Clear; + params[0] = (GLint64)(ctx->Stencil.Clear); break; case GL_STENCIL_FAIL: params[0] = ENUM_TO_INT64(ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]); @@ -6350,22 +6350,22 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_REF: - params[0] = ctx->Stencil.Ref[ctx->Stencil.ActiveFace]; + params[0] = (GLint64)(ctx->Stencil.Ref[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_TEST: params[0] = BOOLEAN_TO_INT64(ctx->Stencil.Enabled); break; case GL_STENCIL_VALUE_MASK: - params[0] = ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]; + params[0] = (GLint64)(ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_WRITEMASK: - params[0] = ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]; + params[0] = (GLint64)(ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]); break; case GL_STEREO: params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.stereoMode); break; case GL_SUBPIXEL_BITS: - params[0] = ctx->Const.SubPixelBits; + params[0] = (GLint64)(ctx->Const.SubPixelBits); break; case GL_TEXTURE_1D: params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_1D)); @@ -6385,21 +6385,21 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)); break; case GL_TEXTURE_BINDING_1D: - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name; + params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name); break; case GL_TEXTURE_BINDING_2D: - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name; + params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name); break; case GL_TEXTURE_BINDING_3D: - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name; + params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name); break; case GL_TEXTURE_BINDING_1D_ARRAY_EXT: CHECK_EXT1(MESA_texture_array, "GetInteger64v"); - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name; + params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name); break; case GL_TEXTURE_BINDING_2D_ARRAY_EXT: CHECK_EXT1(MESA_texture_array, "GetInteger64v"); - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name; + params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name); break; case GL_TEXTURE_GEN_S: params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)); @@ -6435,40 +6435,40 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) } break; case GL_TEXTURE_STACK_DEPTH: - params[0] = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1; + params[0] = (GLint64)(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1); break; case GL_UNPACK_ALIGNMENT: - params[0] = ctx->Unpack.Alignment; + params[0] = (GLint64)(ctx->Unpack.Alignment); break; case GL_UNPACK_LSB_FIRST: params[0] = BOOLEAN_TO_INT64(ctx->Unpack.LsbFirst); break; case GL_UNPACK_ROW_LENGTH: - params[0] = ctx->Unpack.RowLength; + params[0] = (GLint64)(ctx->Unpack.RowLength); break; case GL_UNPACK_SKIP_PIXELS: - params[0] = ctx->Unpack.SkipPixels; + params[0] = (GLint64)(ctx->Unpack.SkipPixels); break; case GL_UNPACK_SKIP_ROWS: - params[0] = ctx->Unpack.SkipRows; + params[0] = (GLint64)(ctx->Unpack.SkipRows); break; case GL_UNPACK_SWAP_BYTES: params[0] = BOOLEAN_TO_INT64(ctx->Unpack.SwapBytes); break; case GL_UNPACK_SKIP_IMAGES_EXT: - params[0] = ctx->Unpack.SkipImages; + params[0] = (GLint64)(ctx->Unpack.SkipImages); break; case GL_UNPACK_IMAGE_HEIGHT_EXT: - params[0] = ctx->Unpack.ImageHeight; + params[0] = (GLint64)(ctx->Unpack.ImageHeight); break; case GL_UNPACK_CLIENT_STORAGE_APPLE: params[0] = BOOLEAN_TO_INT64(ctx->Unpack.ClientStorage); break; case GL_VIEWPORT: - params[0] = ctx->Viewport.X; - params[1] = ctx->Viewport.Y; - params[2] = ctx->Viewport.Width; - params[3] = ctx->Viewport.Height; + params[0] = (GLint64)(ctx->Viewport.X); + params[1] = (GLint64)(ctx->Viewport.Y); + params[2] = (GLint64)(ctx->Viewport.Width); + params[3] = (GLint64)(ctx->Viewport.Height); break; case GL_ZOOM_X: params[0] = IROUND64(ctx->Pixel.ZoomX); @@ -6480,16 +6480,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Vertex.Enabled); break; case GL_VERTEX_ARRAY_SIZE: - params[0] = ctx->Array.ArrayObj->Vertex.Size; + params[0] = (GLint64)(ctx->Array.ArrayObj->Vertex.Size); break; case GL_VERTEX_ARRAY_TYPE: params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Vertex.Type); break; case GL_VERTEX_ARRAY_STRIDE: - params[0] = ctx->Array.ArrayObj->Vertex.Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->Vertex.Stride); break; case GL_VERTEX_ARRAY_COUNT_EXT: - params[0] = 0; + params[0] = (GLint64)(0); break; case GL_NORMAL_ARRAY: params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Normal.Enabled); @@ -6498,25 +6498,25 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Normal.Type); break; case GL_NORMAL_ARRAY_STRIDE: - params[0] = ctx->Array.ArrayObj->Normal.Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->Normal.Stride); break; case GL_NORMAL_ARRAY_COUNT_EXT: - params[0] = 0; + params[0] = (GLint64)(0); break; case GL_COLOR_ARRAY: params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Color.Enabled); break; case GL_COLOR_ARRAY_SIZE: - params[0] = ctx->Array.ArrayObj->Color.Size; + params[0] = (GLint64)(ctx->Array.ArrayObj->Color.Size); break; case GL_COLOR_ARRAY_TYPE: params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Color.Type); break; case GL_COLOR_ARRAY_STRIDE: - params[0] = ctx->Array.ArrayObj->Color.Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->Color.Stride); break; case GL_COLOR_ARRAY_COUNT_EXT: - params[0] = 0; + params[0] = (GLint64)(0); break; case GL_INDEX_ARRAY: params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Index.Enabled); @@ -6525,46 +6525,46 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Index.Type); break; case GL_INDEX_ARRAY_STRIDE: - params[0] = ctx->Array.ArrayObj->Index.Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->Index.Stride); break; case GL_INDEX_ARRAY_COUNT_EXT: - params[0] = 0; + params[0] = (GLint64)(0); break; case GL_TEXTURE_COORD_ARRAY: params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled); break; case GL_TEXTURE_COORD_ARRAY_SIZE: - params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size; + params[0] = (GLint64)(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size); break; case GL_TEXTURE_COORD_ARRAY_TYPE: params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Type); break; case GL_TEXTURE_COORD_ARRAY_STRIDE: - params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride); break; case GL_TEXTURE_COORD_ARRAY_COUNT_EXT: - params[0] = 0; + params[0] = (GLint64)(0); break; case GL_EDGE_FLAG_ARRAY: params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->EdgeFlag.Enabled); break; case GL_EDGE_FLAG_ARRAY_STRIDE: - params[0] = ctx->Array.ArrayObj->EdgeFlag.Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->EdgeFlag.Stride); break; case GL_EDGE_FLAG_ARRAY_COUNT_EXT: - params[0] = 0; + params[0] = (GLint64)(0); break; case GL_MAX_TEXTURE_UNITS_ARB: CHECK_EXT1(ARB_multitexture, "GetInteger64v"); - params[0] = ctx->Const.MaxTextureUnits; + params[0] = (GLint64)(ctx->Const.MaxTextureUnits); break; case GL_ACTIVE_TEXTURE_ARB: CHECK_EXT1(ARB_multitexture, "GetInteger64v"); - params[0] = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit; + params[0] = (GLint64)(GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit); break; case GL_CLIENT_ACTIVE_TEXTURE_ARB: CHECK_EXT1(ARB_multitexture, "GetInteger64v"); - params[0] = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture; + params[0] = (GLint64)(GL_TEXTURE0_ARB + ctx->Array.ActiveTexture); break; case GL_TEXTURE_CUBE_MAP_ARB: CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v"); @@ -6572,17 +6572,17 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_TEXTURE_BINDING_CUBE_MAP_ARB: CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v"); - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name; + params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name); break; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v"); - params[0] = (1 << (ctx->Const.MaxCubeTextureLevels - 1)); + params[0] = (GLint64)((1 << (ctx->Const.MaxCubeTextureLevels - 1))); break; case GL_TEXTURE_COMPRESSION_HINT_ARB: - params[0] = ctx->Hint.TextureCompression; + params[0] = (GLint64)(ctx->Hint.TextureCompression); break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - params[0] = _mesa_get_compressed_formats(ctx, NULL, GL_FALSE); + params[0] = (GLint64)(_mesa_get_compressed_formats(ctx, NULL, GL_FALSE)); break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: { @@ -6595,11 +6595,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT: CHECK_EXT1(EXT_compiled_vertex_array, "GetInteger64v"); - params[0] = ctx->Array.LockFirst; + params[0] = (GLint64)(ctx->Array.LockFirst); break; case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT: CHECK_EXT1(EXT_compiled_vertex_array, "GetInteger64v"); - params[0] = ctx->Array.LockCount; + params[0] = (GLint64)(ctx->Array.LockCount); break; case GL_TRANSPOSE_COLOR_MATRIX_ARB: { @@ -6707,10 +6707,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) } break; case GL_COLOR_MATRIX_STACK_DEPTH_SGI: - params[0] = ctx->ColorMatrixStack.Depth + 1; + params[0] = (GLint64)(ctx->ColorMatrixStack.Depth + 1); break; case GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI: - params[0] = MAX_COLOR_STACK_DEPTH; + params[0] = (GLint64)(MAX_COLOR_STACK_DEPTH); break; case GL_POST_COLOR_MATRIX_RED_SCALE_SGI: params[0] = IROUND64(ctx->Pixel.PostColorMatrixScale[0]); @@ -6828,11 +6828,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT: CHECK_EXT1(EXT_secondary_color, "GetInteger64v"); - params[0] = ctx->Array.ArrayObj->SecondaryColor.Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->SecondaryColor.Stride); break; case GL_SECONDARY_COLOR_ARRAY_SIZE_EXT: CHECK_EXT1(EXT_secondary_color, "GetInteger64v"); - params[0] = ctx->Array.ArrayObj->SecondaryColor.Size; + params[0] = (GLint64)(ctx->Array.ArrayObj->SecondaryColor.Size); break; case GL_CURRENT_FOG_COORDINATE_EXT: CHECK_EXT1(EXT_fog_coord, "GetInteger64v"); @@ -6851,7 +6851,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_FOG_COORDINATE_ARRAY_STRIDE_EXT: CHECK_EXT1(EXT_fog_coord, "GetInteger64v"); - params[0] = ctx->Array.ArrayObj->FogCoord.Stride; + params[0] = (GLint64)(ctx->Array.ArrayObj->FogCoord.Stride); break; case GL_FOG_COORDINATE_SOURCE_EXT: CHECK_EXT1(EXT_fog_coord, "GetInteger64v"); @@ -6884,10 +6884,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(ctx->Multisample.SampleCoverageInvert); break; case GL_SAMPLE_BUFFERS_ARB: - params[0] = ctx->DrawBuffer->Visual.sampleBuffers; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.sampleBuffers); break; case GL_SAMPLES_ARB: - params[0] = ctx->DrawBuffer->Visual.samples; + params[0] = (GLint64)(ctx->DrawBuffer->Visual.samples); break; case GL_RASTER_POSITION_UNCLIPPED_IBM: CHECK_EXT1(IBM_rasterpos_clip, "GetInteger64v"); @@ -6911,7 +6911,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_VERTEX_PROGRAM_BINDING_NV: CHECK_EXT1(NV_vertex_program, "GetInteger64v"); - params[0] = (ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0); + params[0] = (GLint64)((ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0)); break; case GL_VERTEX_ATTRIB_ARRAY0_NV: CHECK_EXT1(NV_vertex_program, "GetInteger64v"); @@ -7047,11 +7047,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_FRAGMENT_PROGRAM_BINDING_NV: CHECK_EXT1(NV_fragment_program, "GetInteger64v"); - params[0] = ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0; + params[0] = (GLint64)(ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0); break; case GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV: CHECK_EXT1(NV_fragment_program, "GetInteger64v"); - params[0] = MAX_NV_FRAGMENT_PROGRAM_PARAMS; + params[0] = (GLint64)(MAX_NV_FRAGMENT_PROGRAM_PARAMS); break; case GL_TEXTURE_RECTANGLE_NV: CHECK_EXT1(NV_texture_rectangle, "GetInteger64v"); @@ -7059,11 +7059,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_TEXTURE_BINDING_RECTANGLE_NV: CHECK_EXT1(NV_texture_rectangle, "GetInteger64v"); - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name; + params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name); break; case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV: CHECK_EXT1(NV_texture_rectangle, "GetInteger64v"); - params[0] = ctx->Const.MaxTextureRectSize; + params[0] = (GLint64)(ctx->Const.MaxTextureRectSize); break; case GL_STENCIL_TEST_TWO_SIDE_EXT: CHECK_EXT1(EXT_stencil_two_side, "GetInteger64v"); @@ -7082,42 +7082,42 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Const.MaxSpotExponent); break; case GL_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayBufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayBufferObj->Name); break; case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->Vertex.BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->Vertex.BufferObj->Name); break; case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->Normal.BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->Normal.BufferObj->Name); break; case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->Color.BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->Color.BufferObj->Name); break; case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->Index.BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->Index.BufferObj->Name); break; case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name); break; case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name); break; case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name); break; case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->FogCoord.BufferObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->FogCoord.BufferObj->Name); break; case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ElementArrayBufferObj->Name; + params[0] = (GLint64)(ctx->Array.ElementArrayBufferObj->Name); break; case GL_PIXEL_PACK_BUFFER_BINDING_EXT: CHECK_EXT1(EXT_pixel_buffer_object, "GetInteger64v"); - params[0] = ctx->Pack.BufferObj->Name; + params[0] = (GLint64)(ctx->Pack.BufferObj->Name); break; case GL_PIXEL_UNPACK_BUFFER_BINDING_EXT: CHECK_EXT1(EXT_pixel_buffer_object, "GetInteger64v"); - params[0] = ctx->Unpack.BufferObj->Name; + params[0] = (GLint64)(ctx->Unpack.BufferObj->Name); break; case GL_VERTEX_PROGRAM_ARB: CHECK_EXT2(ARB_vertex_program, NV_vertex_program, "GetInteger64v"); @@ -7133,11 +7133,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v"); - params[0] = ctx->Const.MaxProgramMatrixStackDepth; + params[0] = (GLint64)(ctx->Const.MaxProgramMatrixStackDepth); break; case GL_MAX_PROGRAM_MATRICES_ARB: CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v"); - params[0] = ctx->Const.MaxProgramMatrices; + params[0] = (GLint64)(ctx->Const.MaxProgramMatrices); break; case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v"); @@ -7189,11 +7189,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_VERTEX_ATTRIBS_ARB: CHECK_EXT1(ARB_vertex_program, "GetInteger64v"); - params[0] = ctx->Const.VertexProgram.MaxAttribs; + params[0] = (GLint64)(ctx->Const.VertexProgram.MaxAttribs); break; case GL_PROGRAM_ERROR_POSITION_ARB: CHECK_EXT4(NV_vertex_program, ARB_vertex_program, NV_fragment_program, ARB_fragment_program, "GetInteger64v"); - params[0] = ctx->Program.ErrorPos; + params[0] = (GLint64)(ctx->Program.ErrorPos); break; case GL_FRAGMENT_PROGRAM_ARB: CHECK_EXT1(ARB_fragment_program, "GetInteger64v"); @@ -7201,11 +7201,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_TEXTURE_COORDS_ARB: CHECK_EXT2(ARB_fragment_program, NV_fragment_program, "GetInteger64v"); - params[0] = ctx->Const.MaxTextureCoordUnits; + params[0] = (GLint64)(ctx->Const.MaxTextureCoordUnits); break; case GL_MAX_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT2(ARB_fragment_program, NV_fragment_program, "GetInteger64v"); - params[0] = ctx->Const.MaxTextureImageUnits; + params[0] = (GLint64)(ctx->Const.MaxTextureImageUnits); break; case GL_DEPTH_BOUNDS_TEST_EXT: CHECK_EXT1(EXT_depth_bounds_test, "GetInteger64v"); @@ -7217,7 +7217,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[1] = IROUND64(ctx->Depth.BoundsMax); break; case GL_MAX_DRAW_BUFFERS_ARB: - params[0] = ctx->Const.MaxDrawBuffers; + params[0] = (GLint64)(ctx->Const.MaxDrawBuffers); break; case GL_DRAW_BUFFER0_ARB: params[0] = ENUM_TO_INT64(ctx->DrawBuffer->ColorDrawBuffer[0]); @@ -7257,31 +7257,31 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: CHECK_EXT1(OES_read_format, "GetInteger64v"); - params[0] = ctx->Const.ColorReadType; + params[0] = (GLint64)(ctx->Const.ColorReadType); break; case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: CHECK_EXT1(OES_read_format, "GetInteger64v"); - params[0] = ctx->Const.ColorReadFormat; + params[0] = (GLint64)(ctx->Const.ColorReadFormat); break; case GL_NUM_FRAGMENT_REGISTERS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); - params[0] = 6; + params[0] = (GLint64)(6); break; case GL_NUM_FRAGMENT_CONSTANTS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); - params[0] = 8; + params[0] = (GLint64)(8); break; case GL_NUM_PASSES_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); - params[0] = 2; + params[0] = (GLint64)(2); break; case GL_NUM_INSTRUCTIONS_PER_PASS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); - params[0] = 8; + params[0] = (GLint64)(8); break; case GL_NUM_INSTRUCTIONS_TOTAL_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); - params[0] = 16; + params[0] = (GLint64)(16); break; case GL_COLOR_ALPHA_PAIRING_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); @@ -7289,23 +7289,23 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_NUM_LOOPBACK_COMPONENTS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); - params[0] = 3; + params[0] = (GLint64)(3); break; case GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); - params[0] = 3; + params[0] = (GLint64)(3); break; case GL_STENCIL_BACK_FUNC: params[0] = ENUM_TO_INT64(ctx->Stencil.Function[1]); break; case GL_STENCIL_BACK_VALUE_MASK: - params[0] = ctx->Stencil.ValueMask[1]; + params[0] = (GLint64)(ctx->Stencil.ValueMask[1]); break; case GL_STENCIL_BACK_WRITEMASK: - params[0] = ctx->Stencil.WriteMask[1]; + params[0] = (GLint64)(ctx->Stencil.WriteMask[1]); break; case GL_STENCIL_BACK_REF: - params[0] = ctx->Stencil.Ref[1]; + params[0] = (GLint64)(ctx->Stencil.Ref[1]); break; case GL_STENCIL_BACK_FAIL: params[0] = ENUM_TO_INT64(ctx->Stencil.FailFunc[1]); @@ -7318,23 +7318,23 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_FRAMEBUFFER_BINDING_EXT: CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v"); - params[0] = ctx->DrawBuffer->Name; + params[0] = (GLint64)(ctx->DrawBuffer->Name); break; case GL_RENDERBUFFER_BINDING_EXT: CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v"); - params[0] = ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0; + params[0] = (GLint64)(ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0); break; case GL_MAX_COLOR_ATTACHMENTS_EXT: CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v"); - params[0] = ctx->Const.MaxColorAttachments; + params[0] = (GLint64)(ctx->Const.MaxColorAttachments); break; case GL_MAX_RENDERBUFFER_SIZE_EXT: CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v"); - params[0] = ctx->Const.MaxRenderbufferSize; + params[0] = (GLint64)(ctx->Const.MaxRenderbufferSize); break; case GL_READ_FRAMEBUFFER_BINDING_EXT: CHECK_EXT1(EXT_framebuffer_blit, "GetInteger64v"); - params[0] = ctx->ReadBuffer->Name; + params[0] = (GLint64)(ctx->ReadBuffer->Name); break; case GL_PROVOKING_VERTEX_EXT: CHECK_EXT1(EXT_provoking_vertex, "GetInteger64v"); @@ -7346,7 +7346,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: CHECK_EXT1(ARB_fragment_shader, "GetInteger64v"); - params[0] = ctx->Const.FragmentProgram.MaxUniformComponents; + params[0] = (GLint64)(ctx->Const.FragmentProgram.MaxUniformComponents); break; case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB: CHECK_EXT1(ARB_fragment_shader, "GetInteger64v"); @@ -7354,31 +7354,31 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); - params[0] = ctx->Const.VertexProgram.MaxUniformComponents; + params[0] = (GLint64)(ctx->Const.VertexProgram.MaxUniformComponents); break; case GL_MAX_VARYING_FLOATS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); - params[0] = ctx->Const.MaxVarying * 4; + params[0] = (GLint64)(ctx->Const.MaxVarying * 4); break; case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); - params[0] = ctx->Const.MaxVertexTextureImageUnits; + params[0] = (GLint64)(ctx->Const.MaxVertexTextureImageUnits); break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); - params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS; + params[0] = (GLint64)(MAX_COMBINED_TEXTURE_IMAGE_UNITS); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetInteger64v"); - params[0] = ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0; + params[0] = (GLint64)(ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0); break; case GL_MAX_SAMPLES: CHECK_EXT1(ARB_framebuffer_object, "GetInteger64v"); - params[0] = ctx->Const.MaxSamples; + params[0] = (GLint64)(ctx->Const.MaxSamples); break; case GL_VERTEX_ARRAY_BINDING_APPLE: CHECK_EXT1(APPLE_vertex_array_object, "GetInteger64v"); - params[0] = ctx->Array.ArrayObj->Name; + params[0] = (GLint64)(ctx->Array.ArrayObj->Name); break; case GL_TEXTURE_CUBE_MAP_SEAMLESS: CHECK_EXT1(ARB_seamless_cube_map, "GetInteger64v"); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 2878c1b552..c7babd1c81 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -1042,7 +1042,7 @@ def ConversionFunc(fromType, toType): elif fromType == GLint and toType == GLfloat: # but not GLfloatN! return "(GLfloat)" elif fromType == GLint and toType == GLint64: - return "" + return "(GLint64)" elif fromType == GLint64 and toType == GLfloat: # but not GLfloatN! return "(GLfloat)" else: -- cgit v1.2.3 From 51f7763c00ca47d522ea62457fdce5df5c89d5b2 Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Wed, 4 Nov 2009 07:14:55 -0700 Subject: glslcompiler: Fix Mac OS build. Signed-off-by: Brian Paul --- src/mesa/drivers/glslcompiler/Makefile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/glslcompiler/Makefile b/src/mesa/drivers/glslcompiler/Makefile index ffe4e0a234..fa8293d039 100644 --- a/src/mesa/drivers/glslcompiler/Makefile +++ b/src/mesa/drivers/glslcompiler/Makefile @@ -37,7 +37,7 @@ glslcompiler: $(OBJECTS) glslcompiler.o: glslcompiler.c - $(CC) -c $(CFLAGS) $(INCLUDES) glslcompiler.c -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) glslcompiler.c -o $@ clean: -- cgit v1.2.3 From 3040b2ee9dcb5fcf7660ae8ee2cd3f7d86e7da47 Mon Sep 17 00:00:00 2001 From: Alan Hourihane Date: Wed, 4 Nov 2009 14:48:25 +0000 Subject: Fix YTILE spantmp functions --- src/mesa/drivers/dri/intel/intel_spantmp.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_spantmp.h b/src/mesa/drivers/dri/intel/intel_spantmp.h index 98cc6585f4..bad03398f6 100644 --- a/src/mesa/drivers/dri/intel/intel_spantmp.h +++ b/src/mesa/drivers/dri/intel/intel_spantmp.h @@ -54,8 +54,8 @@ #define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT #define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE -#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(X_TILE(_x, _y), v) -#define GET_VALUE(_x, _y) INTEL_READ_VALUE(X_TILE(_x, _y)) +#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(Y_TILE(_x, _y), v) +#define GET_VALUE(_x, _y) INTEL_READ_VALUE(Y_TILE(_x, _y)) #define TAG(x) INTEL_TAG(intel_YTile_##x) #define TAG2(x, y) INTEL_TAG(intel_YTile_##x)##y #include "spantmp2.h" -- cgit v1.2.3 From f1b91ccc0839f5088b86c3fe81eed957c1f91293 Mon Sep 17 00:00:00 2001 From: Alan Hourihane Date: Wed, 4 Nov 2009 14:48:25 +0000 Subject: Fix YTILE spantmp functions --- src/mesa/drivers/dri/intel/intel_spantmp.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_spantmp.h b/src/mesa/drivers/dri/intel/intel_spantmp.h index ead0b1c168..35df969be3 100644 --- a/src/mesa/drivers/dri/intel/intel_spantmp.h +++ b/src/mesa/drivers/dri/intel/intel_spantmp.h @@ -48,8 +48,8 @@ #define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT #define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE -#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(X_TILE(_x, _y), v) -#define GET_VALUE(_x, _y) INTEL_READ_VALUE(X_TILE(_x, _y)) +#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(Y_TILE(_x, _y), v) +#define GET_VALUE(_x, _y) INTEL_READ_VALUE(Y_TILE(_x, _y)) #define TAG(x) INTEL_TAG(intel_YTile_##x) #define TAG2(x, y) INTEL_TAG(intel_YTile_##x)##y #include "spantmp2.h" -- cgit v1.2.3 From 70dade8afeadf83c6c993b39d3322e7c9353eea7 Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Wed, 4 Nov 2009 14:43:24 -0500 Subject: r600: fix count prediction for IB case Signed-off-by: Alex Deucher --- src/mesa/drivers/dri/r600/r700_render.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index 268bfd8bf0..b20b129d17 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -379,7 +379,7 @@ static GLuint r700PredictRenderSize(GLcontext* ctx, dwords = PRE_EMIT_STATE_BUFSZ; if (ib) - dwords += nr_prims * 14; + dwords += nr_prims * 17; else { for (i = 0; i < nr_prims; ++i) { -- cgit v1.2.3 From 9fce12b894c3af33d7a0732332446893682a48d5 Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Wed, 4 Nov 2009 16:59:13 -0500 Subject: r600: rework draw functions Seems INDX_OFFSET doesn't work properly on some cards, so change back to immediate mode indices. Seems to only affect DRI1. Needs more investigation. Rework and clean up the draw functions. Signed-off-by: Alex Deucher --- src/mesa/drivers/dri/r600/r700_render.c | 198 +++++++++++++++++++++----------- 1 file changed, 134 insertions(+), 64 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index b20b129d17..c345b9d8ac 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -259,16 +259,6 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim uint32_t vgt_index_type = 0; uint32_t vgt_primitive_type = 0; uint32_t vgt_num_indices = 0; - GLboolean bUseDrawIndex; - - if(NULL != context->ind_buf.bo) - { - bUseDrawIndex = GL_TRUE; - } - else - { - bUseDrawIndex = GL_FALSE; - } type = r700PrimitiveType(prim); num_indices = r700NumVerts(end - start, prim); @@ -280,85 +270,154 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim if (type < 0 || num_indices <= 0) return; - if(GL_TRUE == bUseDrawIndex) - { - total_emit = 3 /* VGT_PRIMITIVE_TYPE */ - + 2 /* VGT_INDEX_TYPE */ - + 2 /* NUM_INSTANCES */ - + 3 /* VGT_INDEX_OFFSET */ - + 5 + 2; /* DRAW_INDEX */ - } - else - { - total_emit = 3 /* VGT_PRIMITIVE_TYPE */ - + 2 /* VGT_INDEX_TYPE */ - + 2 /* NUM_INSTANCES */ - + 3 /* VGT_INDEX_OFFSET */ - + 3; /* DRAW_INDEX_AUTO */ - } - - BEGIN_BATCH_NO_AUTOSTATE(total_emit); - // prim SETfield(vgt_primitive_type, type, VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask); - R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1)); - R600_OUT_BATCH(mmVGT_PRIMITIVE_TYPE - ASIC_CONFIG_BASE_INDEX); - R600_OUT_BATCH(vgt_primitive_type); - // index type SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); - if(GL_TRUE == bUseDrawIndex) + if(GL_TRUE != context->ind_buf.is_32bit) { - if(GL_TRUE != context->ind_buf.is_32bit) - { SETfield(vgt_index_type, DI_INDEX_SIZE_16_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); - } } + vgt_num_indices = num_indices; + SETfield(vgt_draw_initiator, DI_SRC_SEL_DMA, SOURCE_SELECT_shift, SOURCE_SELECT_mask); + SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask); + + total_emit = 3 /* VGT_PRIMITIVE_TYPE */ + + 2 /* VGT_INDEX_TYPE */ + + 2 /* NUM_INSTANCES */ + + 5 + 2; /* DRAW_INDEX */ + + BEGIN_BATCH_NO_AUTOSTATE(total_emit); + // prim + R600_OUT_BATCH_REGSEQ(VGT_PRIMITIVE_TYPE, 1); + R600_OUT_BATCH(vgt_primitive_type); + // index type R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0)); R600_OUT_BATCH(vgt_index_type); - // num instances R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0)); R600_OUT_BATCH(1); - // draw packet - vgt_num_indices = num_indices; + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX, 3)); + R600_OUT_BATCH(context->ind_buf.bo_offset); + R600_OUT_BATCH(0); + R600_OUT_BATCH(vgt_num_indices); + R600_OUT_BATCH(vgt_draw_initiator); + R600_OUT_BATCH_RELOC(context->ind_buf.bo_offset, + context->ind_buf.bo, + context->ind_buf.bo_offset, + RADEON_GEM_DOMAIN_GTT, 0, 0); + END_BATCH(); + COMMIT_BATCH(); +} + +static void r700RunRenderPrimitiveImmediate(GLcontext * ctx, int start, int end, int prim) +{ + context_t *context = R700_CONTEXT(ctx); + BATCH_LOCALS(&context->radeon); + int type, i; + uint32_t num_indices, total_emit = 0; + uint32_t vgt_draw_initiator = 0; + uint32_t vgt_index_type = 0; + uint32_t vgt_primitive_type = 0; + uint32_t vgt_num_indices = 0; + + type = r700PrimitiveType(prim); + num_indices = r700NumVerts(end - start, prim); - if(GL_TRUE == bUseDrawIndex) + radeon_print(RADEON_RENDER, RADEON_TRACE, + "%s type %x num_indices %d\n", + __func__, type, num_indices); + + if (type < 0 || num_indices <= 0) + return; + + SETfield(vgt_primitive_type, type, + VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask); + + if (num_indices > 0xffff) { - SETfield(vgt_draw_initiator, DI_SRC_SEL_DMA, SOURCE_SELECT_shift, SOURCE_SELECT_mask); + SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); } else { - SETfield(vgt_draw_initiator, DI_SRC_SEL_AUTO_INDEX, SOURCE_SELECT_shift, SOURCE_SELECT_mask); + SETfield(vgt_index_type, DI_INDEX_SIZE_16_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); } + vgt_num_indices = num_indices; SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask); - if(GL_TRUE == bUseDrawIndex) + if (start == 0) { - R600_OUT_BATCH_REGSEQ(VGT_INDX_OFFSET, 1); - R600_OUT_BATCH(0); - R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX, 3)); - R600_OUT_BATCH(context->ind_buf.bo_offset); - R600_OUT_BATCH(0); - R600_OUT_BATCH(vgt_num_indices); - R600_OUT_BATCH(vgt_draw_initiator); - R600_OUT_BATCH_RELOC(context->ind_buf.bo_offset, - context->ind_buf.bo, - context->ind_buf.bo_offset, - RADEON_GEM_DOMAIN_GTT, 0, 0); + SETfield(vgt_draw_initiator, DI_SRC_SEL_AUTO_INDEX, SOURCE_SELECT_shift, SOURCE_SELECT_mask); } else { - R600_OUT_BATCH_REGSEQ(VGT_INDX_OFFSET, 1); - R600_OUT_BATCH(start); - R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_AUTO,1)); + if (num_indices > 0xffff) + { + total_emit += num_indices; + } + else + { + total_emit += (num_indices + 1) / 2; + } + SETfield(vgt_draw_initiator, DI_SRC_SEL_IMMEDIATE, SOURCE_SELECT_shift, SOURCE_SELECT_mask); + } + + total_emit += 3 /* VGT_PRIMITIVE_TYPE */ + + 2 /* VGT_INDEX_TYPE */ + + 2 /* NUM_INSTANCES */ + + 3; /* DRAW */ + + BEGIN_BATCH_NO_AUTOSTATE(total_emit); + // prim + R600_OUT_BATCH_REGSEQ(VGT_PRIMITIVE_TYPE, 1); + R600_OUT_BATCH(vgt_primitive_type); + // index type + R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0)); + R600_OUT_BATCH(vgt_index_type); + // num instances + R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0)); + R600_OUT_BATCH(1); + // draw packet + if(start == 0) + { + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_AUTO, 1)); R600_OUT_BATCH(vgt_num_indices); R600_OUT_BATCH(vgt_draw_initiator); } + else + { + if (num_indices > 0xffff) + { + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (num_indices + 1))); + R600_OUT_BATCH(vgt_num_indices); + R600_OUT_BATCH(vgt_draw_initiator); + for (i = start; i < (start + num_indices); i++) + { + R600_OUT_BATCH(i); + } + } + else + { + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (((num_indices + 1) / 2) + 1))); + R600_OUT_BATCH(vgt_num_indices); + R600_OUT_BATCH(vgt_draw_initiator); + for (i = start; i < (start + num_indices); i += 2) + { + if ((i + 1) == (start + num_indices)) + { + R600_OUT_BATCH(i); + } + else + { + R600_OUT_BATCH(((i + 1) << 16) | (i)); + } + } + } + } END_BATCH(); COMMIT_BATCH(); @@ -379,11 +438,16 @@ static GLuint r700PredictRenderSize(GLcontext* ctx, dwords = PRE_EMIT_STATE_BUFSZ; if (ib) - dwords += nr_prims * 17; + dwords += nr_prims * 14; else { for (i = 0; i < nr_prims; ++i) { - dwords += 13; + if (prim[i].start == 0) + dwords += 10; + else if (prim[i].count > 0xffff) + dwords += prim[i].count + 10; + else + dwords += ((prim[i].count + 1) / 2) + 10; } } @@ -840,10 +904,16 @@ static GLboolean r700TryDrawPrims(GLcontext *ctx, radeon_debug_add_indent(); for (i = 0; i < nr_prims; ++i) { - r700RunRenderPrimitive(ctx, - prim[i].start, - prim[i].start + prim[i].count, - prim[i].mode); + if (context->ind_buf.bo) + r700RunRenderPrimitive(ctx, + prim[i].start, + prim[i].start + prim[i].count, + prim[i].mode); + else + r700RunRenderPrimitiveImmediate(ctx, + prim[i].start, + prim[i].start + prim[i].count, + prim[i].mode); } radeon_debug_remove_indent(); -- cgit v1.2.3 From fe86f8d73268785b31bc8d5a278a233bff42034d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 4 Nov 2009 17:26:48 -0700 Subject: ARB prog parser: include variable name in error text --- src/mesa/shader/program_parse.tab.c | 1065 ++++++++++++++++++++++++----------- src/mesa/shader/program_parse.tab.h | 151 +---- src/mesa/shader/program_parse.y | 5 +- 3 files changed, 751 insertions(+), 470 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index 7f45e0987d..e57c83ea65 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -1,24 +1,23 @@ -/* A Bison parser, made by GNU Bison 2.3. */ -/* Skeleton implementation for Bison's Yacc-like parsers in C +/* A Bison parser, made by GNU Bison 2.4.1. */ - Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006 +/* Skeleton implementation for Bison's Yacc-like parsers in C + + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc. - - This program is free software; you can redistribute it and/or modify + + This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2, or (at your option) - any later version. - + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 51 Franklin Street, Fifth Floor, - Boston, MA 02110-1301, USA. */ + along with this program. If not, see . */ /* As a special exception, you may create a larger work that contains part or all of the Bison parser skeleton and distribute that work @@ -29,7 +28,7 @@ special exception, which will cause the skeleton and the resulting Bison output files to be licensed under the GNU General Public License without this special exception. - + This special exception was added by the Free Software Foundation in version 2.2 of Bison. */ @@ -47,7 +46,7 @@ #define YYBISON 1 /* Bison version. */ -#define YYBISON_VERSION "2.3" +#define YYBISON_VERSION "2.4.1" /* Skeleton name. */ #define YYSKELETON_NAME "yacc.c" @@ -55,235 +54,20 @@ /* Pure parsers. */ #define YYPURE 1 -/* Using locations. */ -#define YYLSP_NEEDED 1 - +/* Push parsers. */ +#define YYPUSH 0 +/* Pull parsers. */ +#define YYPULL 1 -/* Tokens. */ -#ifndef YYTOKENTYPE -# define YYTOKENTYPE - /* Put the tokens into the symbol table, so that GDB and other debuggers - know about them. */ - enum yytokentype { - ARBvp_10 = 258, - ARBfp_10 = 259, - ADDRESS = 260, - ALIAS = 261, - ATTRIB = 262, - OPTION = 263, - OUTPUT = 264, - PARAM = 265, - TEMP = 266, - END = 267, - BIN_OP = 268, - BINSC_OP = 269, - SAMPLE_OP = 270, - SCALAR_OP = 271, - TRI_OP = 272, - VECTOR_OP = 273, - ARL = 274, - KIL = 275, - SWZ = 276, - TXD_OP = 277, - INTEGER = 278, - REAL = 279, - AMBIENT = 280, - ATTENUATION = 281, - BACK = 282, - CLIP = 283, - COLOR = 284, - DEPTH = 285, - DIFFUSE = 286, - DIRECTION = 287, - EMISSION = 288, - ENV = 289, - EYE = 290, - FOG = 291, - FOGCOORD = 292, - FRAGMENT = 293, - FRONT = 294, - HALF = 295, - INVERSE = 296, - INVTRANS = 297, - LIGHT = 298, - LIGHTMODEL = 299, - LIGHTPROD = 300, - LOCAL = 301, - MATERIAL = 302, - MAT_PROGRAM = 303, - MATRIX = 304, - MATRIXINDEX = 305, - MODELVIEW = 306, - MVP = 307, - NORMAL = 308, - OBJECT = 309, - PALETTE = 310, - PARAMS = 311, - PLANE = 312, - POINT_TOK = 313, - POINTSIZE = 314, - POSITION = 315, - PRIMARY = 316, - PROGRAM = 317, - PROJECTION = 318, - RANGE = 319, - RESULT = 320, - ROW = 321, - SCENECOLOR = 322, - SECONDARY = 323, - SHININESS = 324, - SIZE_TOK = 325, - SPECULAR = 326, - SPOT = 327, - STATE = 328, - TEXCOORD = 329, - TEXENV = 330, - TEXGEN = 331, - TEXGEN_Q = 332, - TEXGEN_R = 333, - TEXGEN_S = 334, - TEXGEN_T = 335, - TEXTURE = 336, - TRANSPOSE = 337, - TEXTURE_UNIT = 338, - TEX_1D = 339, - TEX_2D = 340, - TEX_3D = 341, - TEX_CUBE = 342, - TEX_RECT = 343, - TEX_SHADOW1D = 344, - TEX_SHADOW2D = 345, - TEX_SHADOWRECT = 346, - TEX_ARRAY1D = 347, - TEX_ARRAY2D = 348, - TEX_ARRAYSHADOW1D = 349, - TEX_ARRAYSHADOW2D = 350, - VERTEX = 351, - VTXATTRIB = 352, - WEIGHT = 353, - IDENTIFIER = 354, - USED_IDENTIFIER = 355, - MASK4 = 356, - MASK3 = 357, - MASK2 = 358, - MASK1 = 359, - SWIZZLE = 360, - DOT_DOT = 361, - DOT = 362 - }; -#endif -/* Tokens. */ -#define ARBvp_10 258 -#define ARBfp_10 259 -#define ADDRESS 260 -#define ALIAS 261 -#define ATTRIB 262 -#define OPTION 263 -#define OUTPUT 264 -#define PARAM 265 -#define TEMP 266 -#define END 267 -#define BIN_OP 268 -#define BINSC_OP 269 -#define SAMPLE_OP 270 -#define SCALAR_OP 271 -#define TRI_OP 272 -#define VECTOR_OP 273 -#define ARL 274 -#define KIL 275 -#define SWZ 276 -#define TXD_OP 277 -#define INTEGER 278 -#define REAL 279 -#define AMBIENT 280 -#define ATTENUATION 281 -#define BACK 282 -#define CLIP 283 -#define COLOR 284 -#define DEPTH 285 -#define DIFFUSE 286 -#define DIRECTION 287 -#define EMISSION 288 -#define ENV 289 -#define EYE 290 -#define FOG 291 -#define FOGCOORD 292 -#define FRAGMENT 293 -#define FRONT 294 -#define HALF 295 -#define INVERSE 296 -#define INVTRANS 297 -#define LIGHT 298 -#define LIGHTMODEL 299 -#define LIGHTPROD 300 -#define LOCAL 301 -#define MATERIAL 302 -#define MAT_PROGRAM 303 -#define MATRIX 304 -#define MATRIXINDEX 305 -#define MODELVIEW 306 -#define MVP 307 -#define NORMAL 308 -#define OBJECT 309 -#define PALETTE 310 -#define PARAMS 311 -#define PLANE 312 -#define POINT_TOK 313 -#define POINTSIZE 314 -#define POSITION 315 -#define PRIMARY 316 -#define PROGRAM 317 -#define PROJECTION 318 -#define RANGE 319 -#define RESULT 320 -#define ROW 321 -#define SCENECOLOR 322 -#define SECONDARY 323 -#define SHININESS 324 -#define SIZE_TOK 325 -#define SPECULAR 326 -#define SPOT 327 -#define STATE 328 -#define TEXCOORD 329 -#define TEXENV 330 -#define TEXGEN 331 -#define TEXGEN_Q 332 -#define TEXGEN_R 333 -#define TEXGEN_S 334 -#define TEXGEN_T 335 -#define TEXTURE 336 -#define TRANSPOSE 337 -#define TEXTURE_UNIT 338 -#define TEX_1D 339 -#define TEX_2D 340 -#define TEX_3D 341 -#define TEX_CUBE 342 -#define TEX_RECT 343 -#define TEX_SHADOW1D 344 -#define TEX_SHADOW2D 345 -#define TEX_SHADOWRECT 346 -#define TEX_ARRAY1D 347 -#define TEX_ARRAY2D 348 -#define TEX_ARRAYSHADOW1D 349 -#define TEX_ARRAYSHADOW2D 350 -#define VERTEX 351 -#define VTXATTRIB 352 -#define WEIGHT 353 -#define IDENTIFIER 354 -#define USED_IDENTIFIER 355 -#define MASK4 356 -#define MASK3 357 -#define MASK2 358 -#define MASK1 359 -#define SWIZZLE 360 -#define DOT_DOT 361 -#define DOT 362 - +/* Using locations. */ +#define YYLSP_NEEDED 1 /* Copy the first part of user declarations. */ + +/* Line 189 of yacc.c */ #line 1 "program_parse.y" /* @@ -400,6 +184,9 @@ static struct asm_instruction *asm_instruction_copy_ctor( #define YYLEX_PARAM state->scanner +/* Line 189 of yacc.c */ +#line 189 "program_parse.tab.c" + /* Enabling traces. */ #ifndef YYDEBUG # define YYDEBUG 0 @@ -418,10 +205,130 @@ static struct asm_instruction *asm_instruction_copy_ctor( # define YYTOKEN_TABLE 0 #endif + +/* Tokens. */ +#ifndef YYTOKENTYPE +# define YYTOKENTYPE + /* Put the tokens into the symbol table, so that GDB and other debuggers + know about them. */ + enum yytokentype { + ARBvp_10 = 258, + ARBfp_10 = 259, + ADDRESS = 260, + ALIAS = 261, + ATTRIB = 262, + OPTION = 263, + OUTPUT = 264, + PARAM = 265, + TEMP = 266, + END = 267, + BIN_OP = 268, + BINSC_OP = 269, + SAMPLE_OP = 270, + SCALAR_OP = 271, + TRI_OP = 272, + VECTOR_OP = 273, + ARL = 274, + KIL = 275, + SWZ = 276, + TXD_OP = 277, + INTEGER = 278, + REAL = 279, + AMBIENT = 280, + ATTENUATION = 281, + BACK = 282, + CLIP = 283, + COLOR = 284, + DEPTH = 285, + DIFFUSE = 286, + DIRECTION = 287, + EMISSION = 288, + ENV = 289, + EYE = 290, + FOG = 291, + FOGCOORD = 292, + FRAGMENT = 293, + FRONT = 294, + HALF = 295, + INVERSE = 296, + INVTRANS = 297, + LIGHT = 298, + LIGHTMODEL = 299, + LIGHTPROD = 300, + LOCAL = 301, + MATERIAL = 302, + MAT_PROGRAM = 303, + MATRIX = 304, + MATRIXINDEX = 305, + MODELVIEW = 306, + MVP = 307, + NORMAL = 308, + OBJECT = 309, + PALETTE = 310, + PARAMS = 311, + PLANE = 312, + POINT_TOK = 313, + POINTSIZE = 314, + POSITION = 315, + PRIMARY = 316, + PROGRAM = 317, + PROJECTION = 318, + RANGE = 319, + RESULT = 320, + ROW = 321, + SCENECOLOR = 322, + SECONDARY = 323, + SHININESS = 324, + SIZE_TOK = 325, + SPECULAR = 326, + SPOT = 327, + STATE = 328, + TEXCOORD = 329, + TEXENV = 330, + TEXGEN = 331, + TEXGEN_Q = 332, + TEXGEN_R = 333, + TEXGEN_S = 334, + TEXGEN_T = 335, + TEXTURE = 336, + TRANSPOSE = 337, + TEXTURE_UNIT = 338, + TEX_1D = 339, + TEX_2D = 340, + TEX_3D = 341, + TEX_CUBE = 342, + TEX_RECT = 343, + TEX_SHADOW1D = 344, + TEX_SHADOW2D = 345, + TEX_SHADOWRECT = 346, + TEX_ARRAY1D = 347, + TEX_ARRAY2D = 348, + TEX_ARRAYSHADOW1D = 349, + TEX_ARRAYSHADOW2D = 350, + VERTEX = 351, + VTXATTRIB = 352, + WEIGHT = 353, + IDENTIFIER = 354, + USED_IDENTIFIER = 355, + MASK4 = 356, + MASK3 = 357, + MASK2 = 358, + MASK1 = 359, + SWIZZLE = 360, + DOT_DOT = 361, + DOT = 362 + }; +#endif + + + #if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED typedef union YYSTYPE -#line 122 "program_parse.y" { + +/* Line 214 of yacc.c */ +#line 122 "program_parse.y" + struct asm_instruction *inst; struct asm_symbol *sym; struct asm_symbol temp_sym; @@ -445,13 +352,15 @@ typedef union YYSTYPE unsigned xyzw_valid:1; unsigned negate:1; } ext_swizzle; -} -/* Line 187 of yacc.c. */ -#line 451 "program_parse.tab.c" - YYSTYPE; + + + +/* Line 214 of yacc.c */ +#line 360 "program_parse.tab.c" +} YYSTYPE; +# define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ # define YYSTYPE_IS_DECLARED 1 -# define YYSTYPE_IS_TRIVIAL 1 #endif #if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED @@ -469,14 +378,16 @@ typedef struct YYLTYPE /* Copy the second part of user declarations. */ + +/* Line 264 of yacc.c */ #line 267 "program_parse.y" extern int yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param, void *yyscanner); -/* Line 216 of yacc.c. */ -#line 480 "program_parse.tab.c" +/* Line 264 of yacc.c */ +#line 391 "program_parse.tab.c" #ifdef short # undef short @@ -551,14 +462,14 @@ typedef short int yytype_int16; #if (defined __STDC__ || defined __C99__FUNC__ \ || defined __cplusplus || defined _MSC_VER) static int -YYID (int i) +YYID (int yyi) #else static int -YYID (i) - int i; +YYID (yyi) + int yyi; #endif { - return i; + return yyi; } #endif @@ -640,9 +551,9 @@ void free (void *); /* INFRINGES ON USER NAME SPACE */ /* A type that is properly aligned for any stack member. */ union yyalloc { - yytype_int16 yyss; - YYSTYPE yyvs; - YYLTYPE yyls; + yytype_int16 yyss_alloc; + YYSTYPE yyvs_alloc; + YYLTYPE yyls_alloc; }; /* The size of the maximum gap between one aligned stack and the next. */ @@ -677,12 +588,12 @@ union yyalloc elements in the stack, and YYPTR gives the new location of the stack. Advance YYPTR to a properly aligned location for the next stack. */ -# define YYSTACK_RELOCATE(Stack) \ +# define YYSTACK_RELOCATE(Stack_alloc, Stack) \ do \ { \ YYSIZE_T yynewbytes; \ - YYCOPY (&yyptr->Stack, Stack, yysize); \ - Stack = &yyptr->Stack; \ + YYCOPY (&yyptr->Stack_alloc, Stack, yysize); \ + Stack = &yyptr->Stack_alloc; \ yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \ yyptr += yynewbytes / sizeof (*yyptr); \ } \ @@ -905,7 +816,7 @@ static const yytype_uint16 yyrline[] = 1949, 1957, 1970, 1979, 1988, 1992, 2001, 2010, 2021, 2028, 2033, 2042, 2054, 2057, 2066, 2077, 2078, 2079, 2082, 2083, 2084, 2087, 2088, 2091, 2092, 2095, 2096, 2099, 2110, 2121, - 2132, 2153, 2154 + 2132, 2154, 2155 }; #endif @@ -1553,17 +1464,20 @@ yy_symbol_print (yyoutput, yytype, yyvaluep, yylocationp, state) #if (defined __STDC__ || defined __C99__FUNC__ \ || defined __cplusplus || defined _MSC_VER) static void -yy_stack_print (yytype_int16 *bottom, yytype_int16 *top) +yy_stack_print (yytype_int16 *yybottom, yytype_int16 *yytop) #else static void -yy_stack_print (bottom, top) - yytype_int16 *bottom; - yytype_int16 *top; +yy_stack_print (yybottom, yytop) + yytype_int16 *yybottom; + yytype_int16 *yytop; #endif { YYFPRINTF (stderr, "Stack now"); - for (; bottom <= top; ++bottom) - YYFPRINTF (stderr, " %d", *bottom); + for (; yybottom <= yytop; yybottom++) + { + int yybot = *yybottom; + YYFPRINTF (stderr, " %d", yybot); + } YYFPRINTF (stderr, "\n"); } @@ -1599,11 +1513,11 @@ yy_reduce_print (yyvsp, yylsp, yyrule, state) /* The symbols being reduced. */ for (yyi = 0; yyi < yynrhs; yyi++) { - fprintf (stderr, " $%d = ", yyi + 1); + YYFPRINTF (stderr, " $%d = ", yyi + 1); yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi], &(yyvsp[(yyi + 1) - (yynrhs)]) , &(yylsp[(yyi + 1) - (yynrhs)]) , state); - fprintf (stderr, "\n"); + YYFPRINTF (stderr, "\n"); } } @@ -1887,10 +1801,8 @@ yydestruct (yymsg, yytype, yyvaluep, yylocationp, state) break; } } - /* Prevent warnings from -Wmissing-prototypes. */ - #ifdef YYPARSE_PARAM #if defined __STDC__ || defined __cplusplus int yyparse (void *YYPARSE_PARAM); @@ -1909,10 +1821,9 @@ int yyparse (); - -/*----------. -| yyparse. | -`----------*/ +/*-------------------------. +| yyparse or yypush_parse. | +`-------------------------*/ #ifdef YYPARSE_PARAM #if (defined __STDC__ || defined __C99__FUNC__ \ @@ -1936,24 +1847,59 @@ yyparse (state) #endif #endif { - /* The look-ahead symbol. */ +/* The lookahead symbol. */ int yychar; -/* The semantic value of the look-ahead symbol. */ +/* The semantic value of the lookahead symbol. */ YYSTYPE yylval; -/* Number of syntax errors so far. */ -int yynerrs; -/* Location data for the look-ahead symbol. */ +/* Location data for the lookahead symbol. */ YYLTYPE yylloc; - int yystate; + /* Number of syntax errors so far. */ + int yynerrs; + + int yystate; + /* Number of tokens to shift before error messages enabled. */ + int yyerrstatus; + + /* The stacks and their tools: + `yyss': related to states. + `yyvs': related to semantic values. + `yyls': related to locations. + + Refer to the stacks thru separate pointers, to allow yyoverflow + to reallocate them elsewhere. */ + + /* The state stack. */ + yytype_int16 yyssa[YYINITDEPTH]; + yytype_int16 *yyss; + yytype_int16 *yyssp; + + /* The semantic value stack. */ + YYSTYPE yyvsa[YYINITDEPTH]; + YYSTYPE *yyvs; + YYSTYPE *yyvsp; + + /* The location stack. */ + YYLTYPE yylsa[YYINITDEPTH]; + YYLTYPE *yyls; + YYLTYPE *yylsp; + + /* The locations where the error started and ended. */ + YYLTYPE yyerror_range[2]; + + YYSIZE_T yystacksize; + int yyn; int yyresult; - /* Number of tokens to shift before error messages enabled. */ - int yyerrstatus; - /* Look-ahead token as an internal (translated) token number. */ - int yytoken = 0; + /* Lookahead token as an internal (translated) token number. */ + int yytoken; + /* The variables used to return semantic value and location from the + action routines. */ + YYSTYPE yyval; + YYLTYPE yyloc; + #if YYERROR_VERBOSE /* Buffer for error messages, and its allocated size. */ char yymsgbuf[128]; @@ -1961,63 +1907,37 @@ YYLTYPE yylloc; YYSIZE_T yymsg_alloc = sizeof yymsgbuf; #endif - /* Three stacks and their tools: - `yyss': related to states, - `yyvs': related to semantic values, - `yyls': related to locations. - - Refer to the stacks thru separate pointers, to allow yyoverflow - to reallocate them elsewhere. */ - - /* The state stack. */ - yytype_int16 yyssa[YYINITDEPTH]; - yytype_int16 *yyss = yyssa; - yytype_int16 *yyssp; - - /* The semantic value stack. */ - YYSTYPE yyvsa[YYINITDEPTH]; - YYSTYPE *yyvs = yyvsa; - YYSTYPE *yyvsp; - - /* The location stack. */ - YYLTYPE yylsa[YYINITDEPTH]; - YYLTYPE *yyls = yylsa; - YYLTYPE *yylsp; - /* The locations where the error started and ended. */ - YYLTYPE yyerror_range[2]; - #define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N), yylsp -= (N)) - YYSIZE_T yystacksize = YYINITDEPTH; - - /* The variables used to return semantic value and location from the - action routines. */ - YYSTYPE yyval; - YYLTYPE yyloc; - /* The number of symbols on the RHS of the reduced rule. Keep to zero when no symbol should be popped. */ int yylen = 0; + yytoken = 0; + yyss = yyssa; + yyvs = yyvsa; + yyls = yylsa; + yystacksize = YYINITDEPTH; + YYDPRINTF ((stderr, "Starting parse\n")); yystate = 0; yyerrstatus = 0; yynerrs = 0; - yychar = YYEMPTY; /* Cause a token to be read. */ + yychar = YYEMPTY; /* Cause a token to be read. */ /* Initialize stack pointers. Waste one element of value and location stack so that they stay on the same level as the state stack. The wasted elements are never initialized. */ - yyssp = yyss; yyvsp = yyvs; yylsp = yyls; + #if YYLTYPE_IS_TRIVIAL /* Initialize the default location before parsing starts. */ yylloc.first_line = yylloc.last_line = 1; - yylloc.first_column = yylloc.last_column = 0; + yylloc.first_column = yylloc.last_column = 1; #endif goto yysetstate; @@ -2056,6 +1976,7 @@ YYLTYPE yylloc; &yyvs1, yysize * sizeof (*yyvsp), &yyls1, yysize * sizeof (*yylsp), &yystacksize); + yyls = yyls1; yyss = yyss1; yyvs = yyvs1; @@ -2077,9 +1998,9 @@ YYLTYPE yylloc; (union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize)); if (! yyptr) goto yyexhaustedlab; - YYSTACK_RELOCATE (yyss); - YYSTACK_RELOCATE (yyvs); - YYSTACK_RELOCATE (yyls); + YYSTACK_RELOCATE (yyss_alloc, yyss); + YYSTACK_RELOCATE (yyvs_alloc, yyvs); + YYSTACK_RELOCATE (yyls_alloc, yyls); # undef YYSTACK_RELOCATE if (yyss1 != yyssa) YYSTACK_FREE (yyss1); @@ -2100,6 +2021,9 @@ YYLTYPE yylloc; YYDPRINTF ((stderr, "Entering state %d\n", yystate)); + if (yystate == YYFINAL) + YYACCEPT; + goto yybackup; /*-----------. @@ -2108,16 +2032,16 @@ YYLTYPE yylloc; yybackup: /* Do appropriate processing given the current state. Read a - look-ahead token if we need one and don't already have one. */ + lookahead token if we need one and don't already have one. */ - /* First try to decide what to do without reference to look-ahead token. */ + /* First try to decide what to do without reference to lookahead token. */ yyn = yypact[yystate]; if (yyn == YYPACT_NINF) goto yydefault; - /* Not known => get a look-ahead token if don't already have one. */ + /* Not known => get a lookahead token if don't already have one. */ - /* YYCHAR is either YYEMPTY or YYEOF or a valid look-ahead symbol. */ + /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */ if (yychar == YYEMPTY) { YYDPRINTF ((stderr, "Reading a token: ")); @@ -2149,20 +2073,16 @@ yybackup: goto yyreduce; } - if (yyn == YYFINAL) - YYACCEPT; - /* Count tokens shifted since error; after three, turn off error status. */ if (yyerrstatus) yyerrstatus--; - /* Shift the look-ahead token. */ + /* Shift the lookahead token. */ YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc); - /* Discard the shifted token unless it is eof. */ - if (yychar != YYEOF) - yychar = YYEMPTY; + /* Discard the shifted token. */ + yychar = YYEMPTY; yystate = yyn; *++yyvsp = yylval; @@ -2203,6 +2123,8 @@ yyreduce: switch (yyn) { case 3: + +/* Line 1455 of yacc.c */ #line 278 "program_parse.y" { if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) { @@ -2214,6 +2136,8 @@ yyreduce: break; case 4: + +/* Line 1455 of yacc.c */ #line 286 "program_parse.y" { if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) { @@ -2227,6 +2151,8 @@ yyreduce: break; case 7: + +/* Line 1455 of yacc.c */ #line 302 "program_parse.y" { int valid = 0; @@ -2250,6 +2176,8 @@ yyreduce: break; case 10: + +/* Line 1455 of yacc.c */ #line 328 "program_parse.y" { if ((yyvsp[(1) - (2)].inst) != NULL) { @@ -2268,6 +2196,8 @@ yyreduce: break; case 12: + +/* Line 1455 of yacc.c */ #line 346 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); @@ -2276,6 +2206,8 @@ yyreduce: break; case 13: + +/* Line 1455 of yacc.c */ #line 351 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); @@ -2284,6 +2216,8 @@ yyreduce: break; case 24: + +/* Line 1455 of yacc.c */ #line 372 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); @@ -2291,6 +2225,8 @@ yyreduce: break; case 25: + +/* Line 1455 of yacc.c */ #line 378 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); @@ -2298,6 +2234,8 @@ yyreduce: break; case 26: + +/* Line 1455 of yacc.c */ #line 384 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); @@ -2305,6 +2243,8 @@ yyreduce: break; case 27: + +/* Line 1455 of yacc.c */ #line 390 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); @@ -2312,6 +2252,8 @@ yyreduce: break; case 28: + +/* Line 1455 of yacc.c */ #line 397 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); @@ -2319,6 +2261,8 @@ yyreduce: break; case 29: + +/* Line 1455 of yacc.c */ #line 404 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg)); @@ -2326,6 +2270,8 @@ yyreduce: break; case 30: + +/* Line 1455 of yacc.c */ #line 410 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL); @@ -2371,6 +2317,8 @@ yyreduce: break; case 31: + +/* Line 1455 of yacc.c */ #line 454 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL); @@ -2379,6 +2327,8 @@ yyreduce: break; case 32: + +/* Line 1455 of yacc.c */ #line 459 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL); @@ -2390,6 +2340,8 @@ yyreduce: break; case 33: + +/* Line 1455 of yacc.c */ #line 469 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (12)].temp_inst), & (yyvsp[(2) - (12)].dst_reg), & (yyvsp[(4) - (12)].src_reg), & (yyvsp[(6) - (12)].src_reg), & (yyvsp[(8) - (12)].src_reg)); @@ -2435,6 +2387,8 @@ yyreduce: break; case 34: + +/* Line 1455 of yacc.c */ #line 513 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); @@ -2442,66 +2396,92 @@ yyreduce: break; case 35: + +/* Line 1455 of yacc.c */ #line 518 "program_parse.y" { (yyval.integer) = TEXTURE_1D_INDEX; ;} break; case 36: + +/* Line 1455 of yacc.c */ #line 519 "program_parse.y" { (yyval.integer) = TEXTURE_2D_INDEX; ;} break; case 37: + +/* Line 1455 of yacc.c */ #line 520 "program_parse.y" { (yyval.integer) = TEXTURE_3D_INDEX; ;} break; case 38: + +/* Line 1455 of yacc.c */ #line 521 "program_parse.y" { (yyval.integer) = TEXTURE_CUBE_INDEX; ;} break; case 39: + +/* Line 1455 of yacc.c */ #line 522 "program_parse.y" { (yyval.integer) = TEXTURE_RECT_INDEX; ;} break; case 40: + +/* Line 1455 of yacc.c */ #line 523 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_INDEX; ;} break; case 41: + +/* Line 1455 of yacc.c */ #line 524 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_INDEX; ;} break; case 42: + +/* Line 1455 of yacc.c */ #line 525 "program_parse.y" { (yyval.integer) = -TEXTURE_RECT_INDEX; ;} break; case 43: + +/* Line 1455 of yacc.c */ #line 526 "program_parse.y" { (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;} break; case 44: + +/* Line 1455 of yacc.c */ #line 527 "program_parse.y" { (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;} break; case 45: + +/* Line 1455 of yacc.c */ #line 528 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;} break; case 46: + +/* Line 1455 of yacc.c */ #line 529 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;} break; case 47: + +/* Line 1455 of yacc.c */ #line 533 "program_parse.y" { /* FIXME: Is this correct? Should the extenedSwizzle be applied @@ -2515,6 +2495,8 @@ yyreduce: break; case 48: + +/* Line 1455 of yacc.c */ #line 545 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (2)].src_reg); @@ -2526,6 +2508,8 @@ yyreduce: break; case 49: + +/* Line 1455 of yacc.c */ #line 553 "program_parse.y" { (yyval.src_reg) = (yyvsp[(3) - (4)].src_reg); @@ -2544,6 +2528,8 @@ yyreduce: break; case 50: + +/* Line 1455 of yacc.c */ #line 570 "program_parse.y" { (yyval.src_reg) = (yyvsp[(1) - (2)].src_reg); @@ -2554,6 +2540,8 @@ yyreduce: break; case 51: + +/* Line 1455 of yacc.c */ #line 577 "program_parse.y" { struct asm_symbol temp_sym; @@ -2572,6 +2560,8 @@ yyreduce: break; case 52: + +/* Line 1455 of yacc.c */ #line 594 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (3)].src_reg); @@ -2586,6 +2576,8 @@ yyreduce: break; case 53: + +/* Line 1455 of yacc.c */ #line 605 "program_parse.y" { (yyval.src_reg) = (yyvsp[(3) - (5)].src_reg); @@ -2606,6 +2598,8 @@ yyreduce: break; case 54: + +/* Line 1455 of yacc.c */ #line 625 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (3)].dst_reg); @@ -2632,6 +2626,8 @@ yyreduce: break; case 55: + +/* Line 1455 of yacc.c */ #line 650 "program_parse.y" { set_dst_reg(& (yyval.dst_reg), PROGRAM_ADDRESS, 0); @@ -2640,6 +2636,8 @@ yyreduce: break; case 56: + +/* Line 1455 of yacc.c */ #line 657 "program_parse.y" { const unsigned xyzw_valid = @@ -2674,6 +2672,8 @@ yyreduce: break; case 57: + +/* Line 1455 of yacc.c */ #line 690 "program_parse.y" { (yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle); @@ -2682,6 +2682,8 @@ yyreduce: break; case 58: + +/* Line 1455 of yacc.c */ #line 697 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) { @@ -2700,6 +2702,8 @@ yyreduce: break; case 59: + +/* Line 1455 of yacc.c */ #line 712 "program_parse.y" { if (strlen((yyvsp[(1) - (1)].string)) > 1) { @@ -2751,6 +2755,8 @@ yyreduce: break; case 60: + +/* Line 1455 of yacc.c */ #line 762 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) @@ -2793,6 +2799,8 @@ yyreduce: break; case 61: + +/* Line 1455 of yacc.c */ #line 801 "program_parse.y" { set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, (yyvsp[(1) - (1)].attrib)); @@ -2805,6 +2813,8 @@ yyreduce: break; case 62: + +/* Line 1455 of yacc.c */ #line 810 "program_parse.y" { if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr @@ -2829,6 +2839,8 @@ yyreduce: break; case 63: + +/* Line 1455 of yacc.c */ #line 831 "program_parse.y" { gl_register_file file = ((yyvsp[(1) - (1)].temp_sym).name != NULL) @@ -2839,6 +2851,8 @@ yyreduce: break; case 64: + +/* Line 1455 of yacc.c */ #line 840 "program_parse.y" { set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, (yyvsp[(1) - (1)].result)); @@ -2846,6 +2860,8 @@ yyreduce: break; case 65: + +/* Line 1455 of yacc.c */ #line 844 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) @@ -2874,6 +2890,8 @@ yyreduce: break; case 66: + +/* Line 1455 of yacc.c */ #line 871 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) @@ -2892,6 +2910,8 @@ yyreduce: break; case 69: + +/* Line 1455 of yacc.c */ #line 890 "program_parse.y" { init_src_reg(& (yyval.src_reg)); @@ -2900,6 +2920,8 @@ yyreduce: break; case 70: + +/* Line 1455 of yacc.c */ #line 897 "program_parse.y" { /* FINISHME: Add support for multiple address registers. @@ -2913,21 +2935,29 @@ yyreduce: break; case 71: + +/* Line 1455 of yacc.c */ #line 908 "program_parse.y" { (yyval.integer) = 0; ;} break; case 72: + +/* Line 1455 of yacc.c */ #line 909 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 73: + +/* Line 1455 of yacc.c */ #line 910 "program_parse.y" { (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;} break; case 74: + +/* Line 1455 of yacc.c */ #line 914 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) { @@ -2943,6 +2973,8 @@ yyreduce: break; case 75: + +/* Line 1455 of yacc.c */ #line 928 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) { @@ -2958,6 +2990,8 @@ yyreduce: break; case 76: + +/* Line 1455 of yacc.c */ #line 942 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) @@ -2977,6 +3011,8 @@ yyreduce: break; case 77: + +/* Line 1455 of yacc.c */ #line 960 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { @@ -2989,6 +3025,8 @@ yyreduce: break; case 78: + +/* Line 1455 of yacc.c */ #line 971 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { @@ -3002,16 +3040,22 @@ yyreduce: break; case 83: + +/* Line 1455 of yacc.c */ #line 987 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 88: + +/* Line 1455 of yacc.c */ #line 991 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 89: + +/* Line 1455 of yacc.c */ #line 995 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); @@ -3019,6 +3063,8 @@ yyreduce: break; case 90: + +/* Line 1455 of yacc.c */ #line 999 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); @@ -3026,6 +3072,8 @@ yyreduce: break; case 91: + +/* Line 1455 of yacc.c */ #line 1003 "program_parse.y" { (yyval.dst_reg).CondMask = COND_TR; @@ -3035,6 +3083,8 @@ yyreduce: break; case 92: + +/* Line 1455 of yacc.c */ #line 1011 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); @@ -3043,6 +3093,8 @@ yyreduce: break; case 93: + +/* Line 1455 of yacc.c */ #line 1018 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); @@ -3051,6 +3103,8 @@ yyreduce: break; case 94: + +/* Line 1455 of yacc.c */ #line 1025 "program_parse.y" { const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); @@ -3075,6 +3129,8 @@ yyreduce: break; case 95: + +/* Line 1455 of yacc.c */ #line 1048 "program_parse.y" { const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); @@ -3099,6 +3155,8 @@ yyreduce: break; case 102: + +/* Line 1455 of yacc.c */ #line 1079 "program_parse.y" { struct asm_symbol *const s = @@ -3118,6 +3176,8 @@ yyreduce: break; case 103: + +/* Line 1455 of yacc.c */ #line 1097 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); @@ -3125,6 +3185,8 @@ yyreduce: break; case 104: + +/* Line 1455 of yacc.c */ #line 1101 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); @@ -3132,6 +3194,8 @@ yyreduce: break; case 105: + +/* Line 1455 of yacc.c */ #line 1107 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_POS; @@ -3139,6 +3203,8 @@ yyreduce: break; case 106: + +/* Line 1455 of yacc.c */ #line 1111 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_WEIGHT; @@ -3146,6 +3212,8 @@ yyreduce: break; case 107: + +/* Line 1455 of yacc.c */ #line 1115 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_NORMAL; @@ -3153,6 +3221,8 @@ yyreduce: break; case 108: + +/* Line 1455 of yacc.c */ #line 1119 "program_parse.y" { if (!state->ctx->Extensions.EXT_secondary_color) { @@ -3165,6 +3235,8 @@ yyreduce: break; case 109: + +/* Line 1455 of yacc.c */ #line 1128 "program_parse.y" { if (!state->ctx->Extensions.EXT_fog_coord) { @@ -3177,6 +3249,8 @@ yyreduce: break; case 110: + +/* Line 1455 of yacc.c */ #line 1137 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); @@ -3184,6 +3258,8 @@ yyreduce: break; case 111: + +/* Line 1455 of yacc.c */ #line 1141 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); @@ -3192,6 +3268,8 @@ yyreduce: break; case 112: + +/* Line 1455 of yacc.c */ #line 1146 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer); @@ -3199,6 +3277,8 @@ yyreduce: break; case 113: + +/* Line 1455 of yacc.c */ #line 1152 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) { @@ -3211,6 +3291,8 @@ yyreduce: break; case 117: + +/* Line 1455 of yacc.c */ #line 1166 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_WPOS; @@ -3218,6 +3300,8 @@ yyreduce: break; case 118: + +/* Line 1455 of yacc.c */ #line 1170 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer); @@ -3225,6 +3309,8 @@ yyreduce: break; case 119: + +/* Line 1455 of yacc.c */ #line 1174 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_FOGC; @@ -3232,6 +3318,8 @@ yyreduce: break; case 120: + +/* Line 1455 of yacc.c */ #line 1178 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); @@ -3239,6 +3327,8 @@ yyreduce: break; case 123: + +/* Line 1455 of yacc.c */ #line 1186 "program_parse.y" { struct asm_symbol *const s = @@ -3256,6 +3346,8 @@ yyreduce: break; case 124: + +/* Line 1455 of yacc.c */ #line 1202 "program_parse.y" { if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) { @@ -3279,6 +3371,8 @@ yyreduce: break; case 125: + +/* Line 1455 of yacc.c */ #line 1224 "program_parse.y" { (yyval.integer) = 0; @@ -3286,6 +3380,8 @@ yyreduce: break; case 126: + +/* Line 1455 of yacc.c */ #line 1228 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) { @@ -3298,6 +3394,8 @@ yyreduce: break; case 127: + +/* Line 1455 of yacc.c */ #line 1239 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym); @@ -3305,6 +3403,8 @@ yyreduce: break; case 128: + +/* Line 1455 of yacc.c */ #line 1245 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym); @@ -3312,6 +3412,8 @@ yyreduce: break; case 130: + +/* Line 1455 of yacc.c */ #line 1252 "program_parse.y" { (yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length; @@ -3320,6 +3422,8 @@ yyreduce: break; case 131: + +/* Line 1455 of yacc.c */ #line 1259 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); @@ -3329,6 +3433,8 @@ yyreduce: break; case 132: + +/* Line 1455 of yacc.c */ #line 1265 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); @@ -3338,6 +3444,8 @@ yyreduce: break; case 133: + +/* Line 1455 of yacc.c */ #line 1271 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); @@ -3347,6 +3455,8 @@ yyreduce: break; case 134: + +/* Line 1455 of yacc.c */ #line 1279 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); @@ -3356,6 +3466,8 @@ yyreduce: break; case 135: + +/* Line 1455 of yacc.c */ #line 1285 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); @@ -3365,6 +3477,8 @@ yyreduce: break; case 136: + +/* Line 1455 of yacc.c */ #line 1291 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); @@ -3374,6 +3488,8 @@ yyreduce: break; case 137: + +/* Line 1455 of yacc.c */ #line 1299 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); @@ -3383,6 +3499,8 @@ yyreduce: break; case 138: + +/* Line 1455 of yacc.c */ #line 1305 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); @@ -3392,6 +3510,8 @@ yyreduce: break; case 139: + +/* Line 1455 of yacc.c */ #line 1311 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); @@ -3401,71 +3521,99 @@ yyreduce: break; case 140: + +/* Line 1455 of yacc.c */ #line 1318 "program_parse.y" { memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;} break; case 141: + +/* Line 1455 of yacc.c */ #line 1319 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 142: + +/* Line 1455 of yacc.c */ #line 1322 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 143: + +/* Line 1455 of yacc.c */ #line 1323 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 144: + +/* Line 1455 of yacc.c */ #line 1324 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 145: + +/* Line 1455 of yacc.c */ #line 1325 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 146: + +/* Line 1455 of yacc.c */ #line 1326 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 147: + +/* Line 1455 of yacc.c */ #line 1327 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 148: + +/* Line 1455 of yacc.c */ #line 1328 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 149: + +/* Line 1455 of yacc.c */ #line 1329 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 150: + +/* Line 1455 of yacc.c */ #line 1330 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 151: + +/* Line 1455 of yacc.c */ #line 1331 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 152: + +/* Line 1455 of yacc.c */ #line 1332 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 153: + +/* Line 1455 of yacc.c */ #line 1336 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -3476,6 +3624,8 @@ yyreduce: break; case 154: + +/* Line 1455 of yacc.c */ #line 1345 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); @@ -3483,6 +3633,8 @@ yyreduce: break; case 155: + +/* Line 1455 of yacc.c */ #line 1349 "program_parse.y" { (yyval.integer) = STATE_EMISSION; @@ -3490,6 +3642,8 @@ yyreduce: break; case 156: + +/* Line 1455 of yacc.c */ #line 1353 "program_parse.y" { (yyval.integer) = STATE_SHININESS; @@ -3497,6 +3651,8 @@ yyreduce: break; case 157: + +/* Line 1455 of yacc.c */ #line 1359 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -3507,6 +3663,8 @@ yyreduce: break; case 158: + +/* Line 1455 of yacc.c */ #line 1368 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); @@ -3514,6 +3672,8 @@ yyreduce: break; case 159: + +/* Line 1455 of yacc.c */ #line 1372 "program_parse.y" { (yyval.integer) = STATE_POSITION; @@ -3521,6 +3681,8 @@ yyreduce: break; case 160: + +/* Line 1455 of yacc.c */ #line 1376 "program_parse.y" { if (!state->ctx->Extensions.EXT_point_parameters) { @@ -3533,6 +3695,8 @@ yyreduce: break; case 161: + +/* Line 1455 of yacc.c */ #line 1385 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); @@ -3540,6 +3704,8 @@ yyreduce: break; case 162: + +/* Line 1455 of yacc.c */ #line 1389 "program_parse.y" { (yyval.integer) = STATE_HALF_VECTOR; @@ -3547,6 +3713,8 @@ yyreduce: break; case 163: + +/* Line 1455 of yacc.c */ #line 1395 "program_parse.y" { (yyval.integer) = STATE_SPOT_DIRECTION; @@ -3554,6 +3722,8 @@ yyreduce: break; case 164: + +/* Line 1455 of yacc.c */ #line 1401 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (2)].state)[0]; @@ -3562,6 +3732,8 @@ yyreduce: break; case 165: + +/* Line 1455 of yacc.c */ #line 1408 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -3570,6 +3742,8 @@ yyreduce: break; case 166: + +/* Line 1455 of yacc.c */ #line 1413 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -3579,6 +3753,8 @@ yyreduce: break; case 167: + +/* Line 1455 of yacc.c */ #line 1421 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -3590,6 +3766,8 @@ yyreduce: break; case 169: + +/* Line 1455 of yacc.c */ #line 1433 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -3599,6 +3777,8 @@ yyreduce: break; case 170: + +/* Line 1455 of yacc.c */ #line 1441 "program_parse.y" { (yyval.integer) = STATE_TEXENV_COLOR; @@ -3606,6 +3786,8 @@ yyreduce: break; case 171: + +/* Line 1455 of yacc.c */ #line 1447 "program_parse.y" { (yyval.integer) = STATE_AMBIENT; @@ -3613,6 +3795,8 @@ yyreduce: break; case 172: + +/* Line 1455 of yacc.c */ #line 1451 "program_parse.y" { (yyval.integer) = STATE_DIFFUSE; @@ -3620,6 +3804,8 @@ yyreduce: break; case 173: + +/* Line 1455 of yacc.c */ #line 1455 "program_parse.y" { (yyval.integer) = STATE_SPECULAR; @@ -3627,6 +3813,8 @@ yyreduce: break; case 174: + +/* Line 1455 of yacc.c */ #line 1461 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) { @@ -3639,6 +3827,8 @@ yyreduce: break; case 175: + +/* Line 1455 of yacc.c */ #line 1472 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -3649,6 +3839,8 @@ yyreduce: break; case 176: + +/* Line 1455 of yacc.c */ #line 1481 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S; @@ -3656,6 +3848,8 @@ yyreduce: break; case 177: + +/* Line 1455 of yacc.c */ #line 1485 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_OBJECT_S; @@ -3663,6 +3857,8 @@ yyreduce: break; case 178: + +/* Line 1455 of yacc.c */ #line 1490 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S; @@ -3670,6 +3866,8 @@ yyreduce: break; case 179: + +/* Line 1455 of yacc.c */ #line 1494 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S; @@ -3677,6 +3875,8 @@ yyreduce: break; case 180: + +/* Line 1455 of yacc.c */ #line 1498 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S; @@ -3684,6 +3884,8 @@ yyreduce: break; case 181: + +/* Line 1455 of yacc.c */ #line 1502 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S; @@ -3691,6 +3893,8 @@ yyreduce: break; case 182: + +/* Line 1455 of yacc.c */ #line 1508 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -3699,6 +3903,8 @@ yyreduce: break; case 183: + +/* Line 1455 of yacc.c */ #line 1515 "program_parse.y" { (yyval.integer) = STATE_FOG_COLOR; @@ -3706,6 +3912,8 @@ yyreduce: break; case 184: + +/* Line 1455 of yacc.c */ #line 1519 "program_parse.y" { (yyval.integer) = STATE_FOG_PARAMS; @@ -3713,6 +3921,8 @@ yyreduce: break; case 185: + +/* Line 1455 of yacc.c */ #line 1525 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -3722,6 +3932,8 @@ yyreduce: break; case 186: + +/* Line 1455 of yacc.c */ #line 1533 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) { @@ -3734,6 +3946,8 @@ yyreduce: break; case 187: + +/* Line 1455 of yacc.c */ #line 1544 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -3742,6 +3956,8 @@ yyreduce: break; case 188: + +/* Line 1455 of yacc.c */ #line 1551 "program_parse.y" { (yyval.integer) = STATE_POINT_SIZE; @@ -3749,6 +3965,8 @@ yyreduce: break; case 189: + +/* Line 1455 of yacc.c */ #line 1555 "program_parse.y" { (yyval.integer) = STATE_POINT_ATTENUATION; @@ -3756,6 +3974,8 @@ yyreduce: break; case 190: + +/* Line 1455 of yacc.c */ #line 1561 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (5)].state)[0]; @@ -3767,6 +3987,8 @@ yyreduce: break; case 191: + +/* Line 1455 of yacc.c */ #line 1571 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (2)].state)[0]; @@ -3778,6 +4000,8 @@ yyreduce: break; case 192: + +/* Line 1455 of yacc.c */ #line 1581 "program_parse.y" { (yyval.state)[2] = 0; @@ -3786,6 +4010,8 @@ yyreduce: break; case 193: + +/* Line 1455 of yacc.c */ #line 1586 "program_parse.y" { /* It seems logical that the matrix row range specifier would have @@ -3805,6 +4031,8 @@ yyreduce: break; case 194: + +/* Line 1455 of yacc.c */ #line 1604 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (3)].state)[0]; @@ -3814,6 +4042,8 @@ yyreduce: break; case 195: + +/* Line 1455 of yacc.c */ #line 1612 "program_parse.y" { (yyval.integer) = 0; @@ -3821,6 +4051,8 @@ yyreduce: break; case 196: + +/* Line 1455 of yacc.c */ #line 1616 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); @@ -3828,6 +4060,8 @@ yyreduce: break; case 197: + +/* Line 1455 of yacc.c */ #line 1622 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVERSE; @@ -3835,6 +4069,8 @@ yyreduce: break; case 198: + +/* Line 1455 of yacc.c */ #line 1626 "program_parse.y" { (yyval.integer) = STATE_MATRIX_TRANSPOSE; @@ -3842,6 +4078,8 @@ yyreduce: break; case 199: + +/* Line 1455 of yacc.c */ #line 1630 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVTRANS; @@ -3849,6 +4087,8 @@ yyreduce: break; case 200: + +/* Line 1455 of yacc.c */ #line 1636 "program_parse.y" { if ((yyvsp[(1) - (1)].integer) > 3) { @@ -3861,6 +4101,8 @@ yyreduce: break; case 201: + +/* Line 1455 of yacc.c */ #line 1647 "program_parse.y" { (yyval.state)[0] = STATE_MODELVIEW_MATRIX; @@ -3869,6 +4111,8 @@ yyreduce: break; case 202: + +/* Line 1455 of yacc.c */ #line 1652 "program_parse.y" { (yyval.state)[0] = STATE_PROJECTION_MATRIX; @@ -3877,6 +4121,8 @@ yyreduce: break; case 203: + +/* Line 1455 of yacc.c */ #line 1657 "program_parse.y" { (yyval.state)[0] = STATE_MVP_MATRIX; @@ -3885,6 +4131,8 @@ yyreduce: break; case 204: + +/* Line 1455 of yacc.c */ #line 1662 "program_parse.y" { (yyval.state)[0] = STATE_TEXTURE_MATRIX; @@ -3893,6 +4141,8 @@ yyreduce: break; case 205: + +/* Line 1455 of yacc.c */ #line 1667 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); @@ -3901,6 +4151,8 @@ yyreduce: break; case 206: + +/* Line 1455 of yacc.c */ #line 1672 "program_parse.y" { (yyval.state)[0] = STATE_PROGRAM_MATRIX; @@ -3909,6 +4161,8 @@ yyreduce: break; case 207: + +/* Line 1455 of yacc.c */ #line 1679 "program_parse.y" { (yyval.integer) = 0; @@ -3916,6 +4170,8 @@ yyreduce: break; case 208: + +/* Line 1455 of yacc.c */ #line 1683 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); @@ -3923,6 +4179,8 @@ yyreduce: break; case 209: + +/* Line 1455 of yacc.c */ #line 1688 "program_parse.y" { /* Since GL_ARB_vertex_blend isn't supported, only modelview matrix @@ -3938,6 +4196,8 @@ yyreduce: break; case 210: + +/* Line 1455 of yacc.c */ #line 1701 "program_parse.y" { /* Since GL_ARB_matrix_palette isn't supported, just let any value @@ -3948,6 +4208,8 @@ yyreduce: break; case 211: + +/* Line 1455 of yacc.c */ #line 1709 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) { @@ -3960,6 +4222,8 @@ yyreduce: break; case 212: + +/* Line 1455 of yacc.c */ #line 1720 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -3968,6 +4232,8 @@ yyreduce: break; case 217: + +/* Line 1455 of yacc.c */ #line 1732 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -3979,6 +4245,8 @@ yyreduce: break; case 218: + +/* Line 1455 of yacc.c */ #line 1742 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); @@ -3987,6 +4255,8 @@ yyreduce: break; case 219: + +/* Line 1455 of yacc.c */ #line 1747 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); @@ -3995,6 +4265,8 @@ yyreduce: break; case 220: + +/* Line 1455 of yacc.c */ #line 1754 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -4006,6 +4278,8 @@ yyreduce: break; case 221: + +/* Line 1455 of yacc.c */ #line 1764 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -4017,6 +4291,8 @@ yyreduce: break; case 222: + +/* Line 1455 of yacc.c */ #line 1773 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); @@ -4025,6 +4301,8 @@ yyreduce: break; case 223: + +/* Line 1455 of yacc.c */ #line 1778 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); @@ -4033,6 +4311,8 @@ yyreduce: break; case 224: + +/* Line 1455 of yacc.c */ #line 1785 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); @@ -4044,6 +4324,8 @@ yyreduce: break; case 225: + +/* Line 1455 of yacc.c */ #line 1795 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) { @@ -4055,6 +4337,8 @@ yyreduce: break; case 226: + +/* Line 1455 of yacc.c */ #line 1805 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) { @@ -4066,6 +4350,8 @@ yyreduce: break; case 231: + +/* Line 1455 of yacc.c */ #line 1820 "program_parse.y" { (yyval.vector).count = 4; @@ -4077,6 +4363,8 @@ yyreduce: break; case 232: + +/* Line 1455 of yacc.c */ #line 1830 "program_parse.y" { (yyval.vector).count = 1; @@ -4088,6 +4376,8 @@ yyreduce: break; case 233: + +/* Line 1455 of yacc.c */ #line 1838 "program_parse.y" { (yyval.vector).count = 1; @@ -4099,6 +4389,8 @@ yyreduce: break; case 234: + +/* Line 1455 of yacc.c */ #line 1848 "program_parse.y" { (yyval.vector).count = 4; @@ -4110,6 +4402,8 @@ yyreduce: break; case 235: + +/* Line 1455 of yacc.c */ #line 1856 "program_parse.y" { (yyval.vector).count = 4; @@ -4121,6 +4415,8 @@ yyreduce: break; case 236: + +/* Line 1455 of yacc.c */ #line 1865 "program_parse.y" { (yyval.vector).count = 4; @@ -4132,6 +4428,8 @@ yyreduce: break; case 237: + +/* Line 1455 of yacc.c */ #line 1874 "program_parse.y" { (yyval.vector).count = 4; @@ -4143,6 +4441,8 @@ yyreduce: break; case 238: + +/* Line 1455 of yacc.c */ #line 1884 "program_parse.y" { (yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real); @@ -4150,6 +4450,8 @@ yyreduce: break; case 239: + +/* Line 1455 of yacc.c */ #line 1888 "program_parse.y" { (yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer)); @@ -4157,26 +4459,36 @@ yyreduce: break; case 240: + +/* Line 1455 of yacc.c */ #line 1893 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 241: + +/* Line 1455 of yacc.c */ #line 1894 "program_parse.y" { (yyval.negate) = TRUE; ;} break; case 242: + +/* Line 1455 of yacc.c */ #line 1895 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 243: + +/* Line 1455 of yacc.c */ #line 1898 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 245: + +/* Line 1455 of yacc.c */ #line 1902 "program_parse.y" { /* NV_fragment_program_option defines the size qualifiers in a @@ -4214,17 +4526,23 @@ yyreduce: break; case 246: + +/* Line 1455 of yacc.c */ #line 1936 "program_parse.y" { ;} break; case 247: + +/* Line 1455 of yacc.c */ #line 1940 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; case 249: + +/* Line 1455 of yacc.c */ #line 1944 "program_parse.y" { if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) { @@ -4234,6 +4552,8 @@ yyreduce: break; case 250: + +/* Line 1455 of yacc.c */ #line 1950 "program_parse.y" { if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) { @@ -4243,6 +4563,8 @@ yyreduce: break; case 251: + +/* Line 1455 of yacc.c */ #line 1958 "program_parse.y" { struct asm_symbol *const s = @@ -4257,6 +4579,8 @@ yyreduce: break; case 252: + +/* Line 1455 of yacc.c */ #line 1971 "program_parse.y" { if (state->mode == ARB_vertex) { @@ -4269,6 +4593,8 @@ yyreduce: break; case 253: + +/* Line 1455 of yacc.c */ #line 1980 "program_parse.y" { if (state->mode == ARB_vertex) { @@ -4281,6 +4607,8 @@ yyreduce: break; case 254: + +/* Line 1455 of yacc.c */ #line 1989 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (2)].result); @@ -4288,6 +4616,8 @@ yyreduce: break; case 255: + +/* Line 1455 of yacc.c */ #line 1993 "program_parse.y" { if (state->mode == ARB_vertex) { @@ -4300,6 +4630,8 @@ yyreduce: break; case 256: + +/* Line 1455 of yacc.c */ #line 2002 "program_parse.y" { if (state->mode == ARB_vertex) { @@ -4312,6 +4644,8 @@ yyreduce: break; case 257: + +/* Line 1455 of yacc.c */ #line 2011 "program_parse.y" { if (state->mode == ARB_fragment) { @@ -4324,6 +4658,8 @@ yyreduce: break; case 258: + +/* Line 1455 of yacc.c */ #line 2022 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer); @@ -4331,6 +4667,8 @@ yyreduce: break; case 259: + +/* Line 1455 of yacc.c */ #line 2028 "program_parse.y" { (yyval.integer) = (state->mode == ARB_vertex) @@ -4340,6 +4678,8 @@ yyreduce: break; case 260: + +/* Line 1455 of yacc.c */ #line 2034 "program_parse.y" { if (state->mode == ARB_vertex) { @@ -4352,6 +4692,8 @@ yyreduce: break; case 261: + +/* Line 1455 of yacc.c */ #line 2043 "program_parse.y" { if (state->mode == ARB_vertex) { @@ -4364,6 +4706,8 @@ yyreduce: break; case 262: + +/* Line 1455 of yacc.c */ #line 2054 "program_parse.y" { (yyval.integer) = 0; @@ -4371,6 +4715,8 @@ yyreduce: break; case 263: + +/* Line 1455 of yacc.c */ #line 2058 "program_parse.y" { if (state->mode == ARB_vertex) { @@ -4383,6 +4729,8 @@ yyreduce: break; case 264: + +/* Line 1455 of yacc.c */ #line 2067 "program_parse.y" { if (state->mode == ARB_vertex) { @@ -4395,66 +4743,92 @@ yyreduce: break; case 265: + +/* Line 1455 of yacc.c */ #line 2077 "program_parse.y" { (yyval.integer) = 0; ;} break; case 266: + +/* Line 1455 of yacc.c */ #line 2078 "program_parse.y" { (yyval.integer) = 0; ;} break; case 267: + +/* Line 1455 of yacc.c */ #line 2079 "program_parse.y" { (yyval.integer) = 1; ;} break; case 268: + +/* Line 1455 of yacc.c */ #line 2082 "program_parse.y" { (yyval.integer) = 0; ;} break; case 269: + +/* Line 1455 of yacc.c */ #line 2083 "program_parse.y" { (yyval.integer) = 0; ;} break; case 270: + +/* Line 1455 of yacc.c */ #line 2084 "program_parse.y" { (yyval.integer) = 1; ;} break; case 271: + +/* Line 1455 of yacc.c */ #line 2087 "program_parse.y" { (yyval.integer) = 0; ;} break; case 272: + +/* Line 1455 of yacc.c */ #line 2088 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 273: + +/* Line 1455 of yacc.c */ #line 2091 "program_parse.y" { (yyval.integer) = 0; ;} break; case 274: + +/* Line 1455 of yacc.c */ #line 2092 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 275: + +/* Line 1455 of yacc.c */ #line 2095 "program_parse.y" { (yyval.integer) = 0; ;} break; case 276: + +/* Line 1455 of yacc.c */ #line 2096 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 277: + +/* Line 1455 of yacc.c */ #line 2100 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) { @@ -4467,6 +4841,8 @@ yyreduce: break; case 278: + +/* Line 1455 of yacc.c */ #line 2111 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) { @@ -4479,6 +4855,8 @@ yyreduce: break; case 279: + +/* Line 1455 of yacc.c */ #line 2122 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) { @@ -4491,6 +4869,8 @@ yyreduce: break; case 280: + +/* Line 1455 of yacc.c */ #line 2133 "program_parse.y" { struct asm_symbol *exist = (struct asm_symbol *) @@ -4498,9 +4878,10 @@ yyreduce: struct asm_symbol *target = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(4) - (4)].string)); - if (exist != NULL) { - yyerror(& (yylsp[(2) - (4)]), state, "redeclared identifier"); + char m[1000]; + _mesa_snprintf(m, sizeof(m), "redeclared identifier: %s", (yyvsp[(2) - (4)].string)); + yyerror(& (yylsp[(2) - (4)]), state, m); YYERROR; } else if (target == NULL) { yyerror(& (yylsp[(4) - (4)]), state, @@ -4513,8 +4894,9 @@ yyreduce: break; -/* Line 1267 of yacc.c. */ -#line 4518 "program_parse.tab.c" + +/* Line 1455 of yacc.c */ +#line 4900 "program_parse.tab.c" default: break; } YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); @@ -4590,7 +4972,7 @@ yyerrlab: if (yyerrstatus == 3) { - /* If just tried and failed to reuse look-ahead token after an + /* If just tried and failed to reuse lookahead token after an error, discard it. */ if (yychar <= YYEOF) @@ -4607,7 +4989,7 @@ yyerrlab: } } - /* Else will try to reuse look-ahead token after shifting the error + /* Else will try to reuse lookahead token after shifting the error token. */ goto yyerrlab1; @@ -4665,14 +5047,11 @@ yyerrlab1: YY_STACK_PRINT (yyss, yyssp); } - if (yyn == YYFINAL) - YYACCEPT; - *++yyvsp = yylval; yyerror_range[1] = yylloc; /* Using YYLLOC is tempting, but would change the location of - the look-ahead. YYLOC is available though. */ + the lookahead. YYLOC is available though. */ YYLLOC_DEFAULT (yyloc, (yyerror_range - 1), 2); *++yylsp = yyloc; @@ -4697,7 +5076,7 @@ yyabortlab: yyresult = 1; goto yyreturn; -#ifndef yyoverflow +#if !defined(yyoverflow) || YYERROR_VERBOSE /*-------------------------------------------------. | yyexhaustedlab -- memory exhaustion comes here. | `-------------------------------------------------*/ @@ -4708,7 +5087,7 @@ yyexhaustedlab: #endif yyreturn: - if (yychar != YYEOF && yychar != YYEMPTY) + if (yychar != YYEMPTY) yydestruct ("Cleanup: discarding lookahead", yytoken, &yylval, &yylloc, state); /* Do not reclaim the symbols of the rule which action triggered @@ -4734,7 +5113,9 @@ yyreturn: } -#line 2157 "program_parse.y" + +/* Line 1675 of yacc.c */ +#line 2158 "program_parse.y" void diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h index 25048065c1..406100c859 100644 --- a/src/mesa/shader/program_parse.tab.h +++ b/src/mesa/shader/program_parse.tab.h @@ -1,24 +1,23 @@ -/* A Bison parser, made by GNU Bison 2.3. */ -/* Skeleton interface for Bison's Yacc-like parsers in C +/* A Bison parser, made by GNU Bison 2.4.1. */ - Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006 +/* Skeleton interface for Bison's Yacc-like parsers in C + + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc. - - This program is free software; you can redistribute it and/or modify + + This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2, or (at your option) - any later version. - + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 51 Franklin Street, Fifth Floor, - Boston, MA 02110-1301, USA. */ + along with this program. If not, see . */ /* As a special exception, you may create a larger work that contains part or all of the Bison parser skeleton and distribute that work @@ -29,10 +28,11 @@ special exception, which will cause the skeleton and the resulting Bison output files to be licensed under the GNU General Public License without this special exception. - + This special exception was added by the Free Software Foundation in version 2.2 of Bison. */ + /* Tokens. */ #ifndef YYTOKENTYPE # define YYTOKENTYPE @@ -146,120 +146,16 @@ DOT = 362 }; #endif -/* Tokens. */ -#define ARBvp_10 258 -#define ARBfp_10 259 -#define ADDRESS 260 -#define ALIAS 261 -#define ATTRIB 262 -#define OPTION 263 -#define OUTPUT 264 -#define PARAM 265 -#define TEMP 266 -#define END 267 -#define BIN_OP 268 -#define BINSC_OP 269 -#define SAMPLE_OP 270 -#define SCALAR_OP 271 -#define TRI_OP 272 -#define VECTOR_OP 273 -#define ARL 274 -#define KIL 275 -#define SWZ 276 -#define TXD_OP 277 -#define INTEGER 278 -#define REAL 279 -#define AMBIENT 280 -#define ATTENUATION 281 -#define BACK 282 -#define CLIP 283 -#define COLOR 284 -#define DEPTH 285 -#define DIFFUSE 286 -#define DIRECTION 287 -#define EMISSION 288 -#define ENV 289 -#define EYE 290 -#define FOG 291 -#define FOGCOORD 292 -#define FRAGMENT 293 -#define FRONT 294 -#define HALF 295 -#define INVERSE 296 -#define INVTRANS 297 -#define LIGHT 298 -#define LIGHTMODEL 299 -#define LIGHTPROD 300 -#define LOCAL 301 -#define MATERIAL 302 -#define MAT_PROGRAM 303 -#define MATRIX 304 -#define MATRIXINDEX 305 -#define MODELVIEW 306 -#define MVP 307 -#define NORMAL 308 -#define OBJECT 309 -#define PALETTE 310 -#define PARAMS 311 -#define PLANE 312 -#define POINT_TOK 313 -#define POINTSIZE 314 -#define POSITION 315 -#define PRIMARY 316 -#define PROGRAM 317 -#define PROJECTION 318 -#define RANGE 319 -#define RESULT 320 -#define ROW 321 -#define SCENECOLOR 322 -#define SECONDARY 323 -#define SHININESS 324 -#define SIZE_TOK 325 -#define SPECULAR 326 -#define SPOT 327 -#define STATE 328 -#define TEXCOORD 329 -#define TEXENV 330 -#define TEXGEN 331 -#define TEXGEN_Q 332 -#define TEXGEN_R 333 -#define TEXGEN_S 334 -#define TEXGEN_T 335 -#define TEXTURE 336 -#define TRANSPOSE 337 -#define TEXTURE_UNIT 338 -#define TEX_1D 339 -#define TEX_2D 340 -#define TEX_3D 341 -#define TEX_CUBE 342 -#define TEX_RECT 343 -#define TEX_SHADOW1D 344 -#define TEX_SHADOW2D 345 -#define TEX_SHADOWRECT 346 -#define TEX_ARRAY1D 347 -#define TEX_ARRAY2D 348 -#define TEX_ARRAYSHADOW1D 349 -#define TEX_ARRAYSHADOW2D 350 -#define VERTEX 351 -#define VTXATTRIB 352 -#define WEIGHT 353 -#define IDENTIFIER 354 -#define USED_IDENTIFIER 355 -#define MASK4 356 -#define MASK3 357 -#define MASK2 358 -#define MASK1 359 -#define SWIZZLE 360 -#define DOT_DOT 361 -#define DOT 362 - #if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED typedef union YYSTYPE -#line 122 "program_parse.y" { + +/* Line 1676 of yacc.c */ +#line 122 "program_parse.y" + struct asm_instruction *inst; struct asm_symbol *sym; struct asm_symbol temp_sym; @@ -283,13 +179,15 @@ typedef union YYSTYPE unsigned xyzw_valid:1; unsigned negate:1; } ext_swizzle; -} -/* Line 1489 of yacc.c. */ -#line 289 "program_parse.tab.h" - YYSTYPE; + + + +/* Line 1676 of yacc.c */ +#line 187 "program_parse.tab.h" +} YYSTYPE; +# define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ # define YYSTYPE_IS_DECLARED 1 -# define YYSTYPE_IS_TRIVIAL 1 #endif @@ -308,3 +206,4 @@ typedef struct YYLTYPE #endif + diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index 32b058400c..5767c51759 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -2136,9 +2136,10 @@ ALIAS_statement: ALIAS IDENTIFIER '=' USED_IDENTIFIER struct asm_symbol *target = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $4); - if (exist != NULL) { - yyerror(& @2, state, "redeclared identifier"); + char m[1000]; + _mesa_snprintf(m, sizeof(m), "redeclared identifier: %s", $2); + yyerror(& @2, state, m); YYERROR; } else if (target == NULL) { yyerror(& @4, state, -- cgit v1.2.3 From 76aa0c0fd3d972000cb6707a3834128cea2f9738 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 4 Nov 2009 17:42:01 -0700 Subject: mesa: silence warning from gcc 4.4.1 --- src/mesa/main/imports.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 91d8d156b8..46ffb929b6 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -108,8 +108,8 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment) { #if defined(HAVE_POSIX_MEMALIGN) void *mem; - - (void) posix_memalign(& mem, alignment, bytes); + int err = posix_memalign(& mem, alignment, bytes); + (void) err; return mem; #elif defined(_WIN32) && defined(_MSC_VER) return _aligned_malloc(bytes, alignment); -- cgit v1.2.3 From bc4ad7c2ae069a7d361f2210d39dbb91777cce76 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 4 Nov 2009 17:42:30 -0700 Subject: mesa: fix broken pack_histogram() case for GLhalf --- src/mesa/main/histogram.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index ceb0d5a6a8..4c46f92787 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -186,16 +186,17 @@ pack_histogram( GLcontext *ctx, { /* temporarily store as GLuints */ GLuint temp[4*HISTOGRAM_TABLE_SIZE]; - GLhalfARB *dst = (GLhalfARB *) destination; + GLuint *dst = temp; + GLhalfARB *half = destination; GLuint i; /* get GLuint values */ PACK_MACRO(GLuint); /* convert to GLhalf */ for (i = 0; i < n * comps; i++) { - dst[i] = _mesa_float_to_half((GLfloat) temp[i]); + half[i] = _mesa_float_to_half((GLfloat) temp[i]); } if (packing->SwapBytes) { - _mesa_swap2((GLushort *) dst, n * comps); + _mesa_swap2((GLushort *) half, n * comps); } } break; -- cgit v1.2.3 From 1c3f7ab74ce492d6c92f2e3a0f29957fa9a71d96 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 4 Nov 2009 17:51:21 -0700 Subject: vbo: fix out-of-bounds array access The exec->vtx.inputs[] array was being written past its end. This was clobbering the following vbo_exec_context::eval state. Probably not noticed since evaluators and immediate mode rendering don't happen at the same time. Fixed the loop in vbo_exec_vtx_init(). Changed the size of the vbo_exec_context::vtx.arrays[] array. Added a bunch of debug-build assertions. Issue found by Vinson Lee. --- src/mesa/vbo/vbo_exec.h | 2 +- src/mesa/vbo/vbo_exec_api.c | 6 ++++++ src/mesa/vbo/vbo_exec_draw.c | 4 ++++ 3 files changed, 11 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h index e0f44892cf..7fb5926160 100644 --- a/src/mesa/vbo/vbo_exec.h +++ b/src/mesa/vbo/vbo_exec.h @@ -103,7 +103,7 @@ struct vbo_exec_context GLubyte active_sz[VBO_ATTRIB_MAX]; GLfloat *attrptr[VBO_ATTRIB_MAX]; - struct gl_client_array arrays[VBO_ATTRIB_MAX]; + struct gl_client_array arrays[VERT_ATTRIB_MAX]; /* According to program mode, the values above plus current * values are squashed down to the 32 attributes passed to the diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 387d4ee3d4..acc7647900 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -695,8 +695,14 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) _mesa_install_exec_vtxfmt( exec->ctx, &exec->vtxfmt ); for (i = 0 ; i < VBO_ATTRIB_MAX ; i++) { + ASSERT(i < Elements(exec->vtx.attrsz)); exec->vtx.attrsz[i] = 0; + ASSERT(i < Elements(exec->vtx.active_sz)); exec->vtx.active_sz[i] = 0; + } + for (i = 0 ; i < VERT_ATTRIB_MAX; i++) { + ASSERT(i < Elements(exec->vtx.inputs)); + ASSERT(i < Elements(exec->vtx.arrays)); exec->vtx.inputs[i] = &exec->vtx.arrays[i]; } diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 0c258c535e..f41d629450 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -172,6 +172,7 @@ vbo_exec_bind_arrays( GLcontext *ctx ) exec->vtx.inputs[attr] = &vbo->legacy_currval[attr]; } for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) { + ASSERT(attr + 16 < Elements(exec->vtx.inputs)); exec->vtx.inputs[attr + 16] = &vbo->mat_currval[attr]; } map = vbo->map_vp_none; @@ -184,6 +185,7 @@ vbo_exec_bind_arrays( GLcontext *ctx ) */ for (attr = 0; attr < 16; attr++) { exec->vtx.inputs[attr] = &vbo->legacy_currval[attr]; + ASSERT(attr + 16 < Elements(exec->vtx.inputs)); exec->vtx.inputs[attr + 16] = &vbo->generic_currval[attr]; } map = vbo->map_vp_arb; @@ -212,6 +214,8 @@ vbo_exec_bind_arrays( GLcontext *ctx ) if (exec->vtx.attrsz[src]) { /* override the default array set above */ + ASSERT(attr < Elements(exec->vtx.inputs)); + ASSERT(attr < Elements(exec->vtx.arrays)); /* arrays[] */ exec->vtx.inputs[attr] = &arrays[attr]; if (_mesa_is_bufferobj(exec->vtx.bufferobj)) { -- cgit v1.2.3 From 7c623905bc032480a0765093825f3bd105345121 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 4 Nov 2009 17:58:43 -0700 Subject: mesa: added cast to silence warning --- src/mesa/main/histogram.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index 4c46f92787..2b3e62c7d5 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -187,7 +187,7 @@ pack_histogram( GLcontext *ctx, /* temporarily store as GLuints */ GLuint temp[4*HISTOGRAM_TABLE_SIZE]; GLuint *dst = temp; - GLhalfARB *half = destination; + GLhalfARB *half = (GLhalfARB *) destination; GLuint i; /* get GLuint values */ PACK_MACRO(GLuint); -- cgit v1.2.3 From d971069fc6f5dcec64b1f1a60a8a2e7063aaf018 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 5 Nov 2009 13:16:19 -0700 Subject: mesa: fix infinite loop bug in _mesa_drawbuffers() Fixes bug 24946. This regression came from 8df699b3bb1aa05b633f05b121d09d812c86a22d. --- src/mesa/main/buffers.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index e76cf87cb0..7f77c5d772 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -424,9 +424,10 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, while (buf < ctx->Const.MaxDrawBuffers) { if (fb->_ColorDrawBufferIndexes[buf] != -1) { fb->_ColorDrawBufferIndexes[buf] = -1; - buf++; + newState = GL_TRUE; } fb->ColorDrawBuffer[buf] = GL_NONE; + buf++; } fb->_NumColorDrawBuffers = count; } -- cgit v1.2.3 From 63191bd244f18fd78bebb9586d2b85ab9d5b38e2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 5 Nov 2009 16:48:50 -0700 Subject: xmesa: pass pixmap to clip_for_xgetimage() The code was assuming ctx->DrawBuffer == ctx->ReadBuffer. Passing the pixmap is simpler and better. Fixes a potential segfault. --- src/mesa/drivers/x11/xm_span.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/x11/xm_span.c b/src/mesa/drivers/x11/xm_span.c index 309cefcb8e..c39d87c451 100644 --- a/src/mesa/drivers/x11/xm_span.c +++ b/src/mesa/drivers/x11/xm_span.c @@ -3773,7 +3773,7 @@ static void put_values_ci_ximage( PUT_VALUES_ARGS ) * else return number of pixels to skip in the destination array. */ static int -clip_for_xgetimage(GLcontext *ctx, GLuint *n, GLint *x, GLint *y) +clip_for_xgetimage(GLcontext *ctx, XMesaPixmap pixmap, GLuint *n, GLint *x, GLint *y) { XMesaContext xmesa = XMESA_CONTEXT(ctx); XMesaBuffer source = XMESA_BUFFER(ctx->DrawBuffer); @@ -3783,7 +3783,7 @@ clip_for_xgetimage(GLcontext *ctx, GLuint *n, GLint *x, GLint *y) GLint dx, dy; if (source->type == PBUFFER || source->type == PIXMAP) return 0; - XTranslateCoordinates(xmesa->display, source->frontxrb->pixmap, rootWin, + XTranslateCoordinates(xmesa->display, pixmap, rootWin, *x, *y, &dx, &dy, &child); if (dx >= screenWidth) { /* totally clipped on right */ @@ -3827,7 +3827,7 @@ get_row_ci(GLcontext *ctx, struct gl_renderbuffer *rb, #ifndef XFree86Server XMesaImage *span = NULL; int error; - int k = clip_for_xgetimage(ctx, &n, &x, &y); + int k = clip_for_xgetimage(ctx, xrb->pixmap, &n, &x, &y); if (k < 0) return; index += k; @@ -3892,7 +3892,7 @@ get_row_rgba(GLcontext *ctx, struct gl_renderbuffer *rb, #else int k; y = YFLIP(xrb, y); - k = clip_for_xgetimage(ctx, &n, &x, &y); + k = clip_for_xgetimage(ctx, xrb->pixmap, &n, &x, &y); if (k < 0) return; rgba += k; -- cgit v1.2.3 From f611425101eab5c4b41407c38966f4deca542f56 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Fri, 6 Nov 2009 12:04:49 +0000 Subject: mesa: Translate MAP_UNSYNCHRONIZED_BIT. --- src/mesa/state_tracker/st_cb_bufferobjects.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 8e09d0b932..63196afba9 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -239,6 +239,9 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target, if (access & GL_MAP_FLUSH_EXPLICIT_BIT) flags |= PIPE_BUFFER_USAGE_FLUSH_EXPLICIT; + if (access & GL_MAP_UNSYNCHRONIZED_BIT) + flags |= PIPE_BUFFER_USAGE_UNSYNCHRONIZED; + /* ... other flags ... */ -- cgit v1.2.3 From 577a598dc905d435a31422bb6135ee9d4352f6b6 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Fri, 6 Nov 2009 12:05:43 +0000 Subject: mesa: Export S3_s3tc as well. Used in Quake3. --- src/mesa/state_tracker/st_extensions.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 3f835d38dd..57fe72d76a 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -284,6 +284,7 @@ void st_init_extensions(struct st_context *st) PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER, 0)) { ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE; + ctx->Extensions.S3_s3tc = GL_TRUE; } /* ycbcr support */ -- cgit v1.2.3 From 38d3c156dc64679e5602816070a0bac4f1f39302 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 6 Nov 2009 07:59:18 -0700 Subject: intel: call intel_check_front_buffer_rendering() in intelClear() fixes bug 24953. --- src/mesa/drivers/dri/intel/intel_clear.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index fb62f0f430..1cf41ee6b8 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -33,6 +33,7 @@ #include "intel_context.h" #include "intel_blit.h" +#include "intel_buffers.h" #include "intel_chipset.h" #include "intel_clear.h" #include "intel_fbo.h" @@ -75,6 +76,8 @@ intelClear(GLcontext *ctx, GLbitfield mask) struct gl_framebuffer *fb = ctx->DrawBuffer; GLuint i; + intel_check_front_buffer_rendering(intel); + if (0) fprintf(stderr, "%s\n", __FUNCTION__); -- cgit v1.2.3 From 1c7337d46eab0cfd36ebc0ad22c5a66ec9b91d39 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 4 Nov 2009 12:03:44 -0800 Subject: Revert "ARB prog parser: Fix epic memory leak in lexer / parser interface" This reverts commit 93dae6761bc90bbd43b450d2673620ec189b2c7a. This change was completely broken when the parser uses multiple strings in a single production. It would be nice if bug fixes could initially land somewhere other than the stable branch. --- src/mesa/shader/lex.yy.c | 445 ++++++++++++++++-------------------- src/mesa/shader/program_lexer.l | 45 +--- src/mesa/shader/program_parse.tab.c | 21 +- src/mesa/shader/program_parse.y | 17 +- src/mesa/shader/program_parser.h | 16 -- 5 files changed, 207 insertions(+), 337 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c index 728c2dc272..fefef573ee 100644 --- a/src/mesa/shader/lex.yy.c +++ b/src/mesa/shader/lex.yy.c @@ -53,6 +53,7 @@ typedef int flex_int32_t; typedef unsigned char flex_uint8_t; typedef unsigned short int flex_uint16_t; typedef unsigned int flex_uint32_t; +#endif /* ! C99 */ /* Limits of integral types. */ #ifndef INT8_MIN @@ -83,8 +84,6 @@ typedef unsigned int flex_uint32_t; #define UINT32_MAX (4294967295U) #endif -#endif /* ! C99 */ - #endif /* ! FLEXINT_H */ #ifdef __cplusplus @@ -158,15 +157,7 @@ typedef void* yyscan_t; /* Size of default input buffer. */ #ifndef YY_BUF_SIZE -#ifdef __ia64__ -/* On IA-64, the buffer size is 16k, not 8k. - * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case. - * Ditto for the __ia64__ case accordingly. - */ -#define YY_BUF_SIZE 32768 -#else #define YY_BUF_SIZE 16384 -#endif /* __ia64__ */ #endif /* The state buf must be large enough to hold one state per character in the main buffer. @@ -927,7 +918,7 @@ static yyconst flex_int16_t yy_chk[1023] = if (condition) { \ return token; \ } else { \ - yylval->string = return_string(yyextra, yytext); \ + yylval->string = strdup(yytext); \ return IDENTIFIER; \ } \ } while (0) @@ -950,7 +941,7 @@ static yyconst flex_int16_t yy_chk[1023] = yylval->temp_inst.SaturateMode = SATURATE_ ## sat; \ return token; \ } else { \ - yylval->string = return_string(yyextra, yytext); \ + yylval->string = strdup(yytext); \ return IDENTIFIER; \ } \ } while (0) @@ -958,45 +949,6 @@ static yyconst flex_int16_t yy_chk[1023] = #define SWIZZLE_INVAL MAKE_SWIZZLE4(SWIZZLE_NIL, SWIZZLE_NIL, \ SWIZZLE_NIL, SWIZZLE_NIL) -/** - * Send a string to the parser using asm_parser_state::string_dumpster - * - * Sends a string to the parser using asm_parser_state::string_dumpster as a - * temporary storage buffer. Data previously stored in - * asm_parser_state::string_dumpster will be lost. If - * asm_parser_state::string_dumpster is not large enough to hold the new - * string, the buffer size will be increased. The buffer size is \b never - * decreased. - * - * \param state Assembler parser state tracking - * \param str String to be passed to the parser - * - * \return - * A pointer to asm_parser_state::string_dumpster on success or \c NULL on - * failure. Currently the only failure case is \c ENOMEM. - */ -static char * -return_string(struct asm_parser_state *state, const char *str) -{ - const size_t len = strlen(str); - - if (len >= state->dumpster_size) { - char *const dumpster = _mesa_realloc(state->string_dumpster, - state->dumpster_size, - len + 1); - if (dumpster == NULL) { - return NULL; - } - - state->string_dumpster = dumpster; - state->dumpster_size = len + 1; - } - - memcpy(state->string_dumpster, str, len + 1); - return state->string_dumpster; -} - - static unsigned mask_from_char(char c) { @@ -1052,7 +1004,7 @@ swiz_from_char(char c) } while(0); #define YY_EXTRA_TYPE struct asm_parser_state * -#line 1056 "lex.yy.c" +#line 1008 "lex.yy.c" #define INITIAL 0 @@ -1189,12 +1141,7 @@ static int input (yyscan_t yyscanner ); /* Amount of stuff to slurp up with each read. */ #ifndef YY_READ_BUF_SIZE -#ifdef __ia64__ -/* On IA-64, the buffer size is 16k, not 8k */ -#define YY_READ_BUF_SIZE 16384 -#else #define YY_READ_BUF_SIZE 8192 -#endif /* __ia64__ */ #endif /* Copy whatever the last rule matched to the standard output. */ @@ -1202,7 +1149,7 @@ static int input (yyscan_t yyscanner ); /* This used to be an fputs(), but since the string might contain NUL's, * we now use fwrite(). */ -#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0) +#define ECHO fwrite( yytext, yyleng, 1, yyout ) #endif /* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, @@ -1213,7 +1160,7 @@ static int input (yyscan_t yyscanner ); if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ { \ int c = '*'; \ - size_t n; \ + unsigned n; \ for ( n = 0; n < max_size && \ (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ buf[n] = (char) c; \ @@ -1298,10 +1245,10 @@ YY_DECL register int yy_act; struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; -#line 176 "program_lexer.l" +#line 137 "program_lexer.l" -#line 1305 "lex.yy.c" +#line 1252 "lex.yy.c" yylval = yylval_param; @@ -1390,17 +1337,17 @@ do_action: /* This label is used only to access EOF actions. */ case 1: YY_RULE_SETUP -#line 178 "program_lexer.l" +#line 139 "program_lexer.l" { return ARBvp_10; } YY_BREAK case 2: YY_RULE_SETUP -#line 179 "program_lexer.l" +#line 140 "program_lexer.l" { return ARBfp_10; } YY_BREAK case 3: YY_RULE_SETUP -#line 180 "program_lexer.l" +#line 141 "program_lexer.l" { yylval->integer = at_address; return_token_or_IDENTIFIER(require_ARB_vp, ADDRESS); @@ -1408,760 +1355,760 @@ YY_RULE_SETUP YY_BREAK case 4: YY_RULE_SETUP -#line 184 "program_lexer.l" +#line 145 "program_lexer.l" { return ALIAS; } YY_BREAK case 5: YY_RULE_SETUP -#line 185 "program_lexer.l" +#line 146 "program_lexer.l" { return ATTRIB; } YY_BREAK case 6: YY_RULE_SETUP -#line 186 "program_lexer.l" +#line 147 "program_lexer.l" { return END; } YY_BREAK case 7: YY_RULE_SETUP -#line 187 "program_lexer.l" +#line 148 "program_lexer.l" { return OPTION; } YY_BREAK case 8: YY_RULE_SETUP -#line 188 "program_lexer.l" +#line 149 "program_lexer.l" { return OUTPUT; } YY_BREAK case 9: YY_RULE_SETUP -#line 189 "program_lexer.l" +#line 150 "program_lexer.l" { return PARAM; } YY_BREAK case 10: YY_RULE_SETUP -#line 190 "program_lexer.l" +#line 151 "program_lexer.l" { yylval->integer = at_temp; return TEMP; } YY_BREAK case 11: YY_RULE_SETUP -#line 192 "program_lexer.l" +#line 153 "program_lexer.l" { return_opcode( 1, VECTOR_OP, ABS, OFF); } YY_BREAK case 12: YY_RULE_SETUP -#line 193 "program_lexer.l" +#line 154 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, ABS, ZERO_ONE); } YY_BREAK case 13: YY_RULE_SETUP -#line 194 "program_lexer.l" +#line 155 "program_lexer.l" { return_opcode( 1, BIN_OP, ADD, OFF); } YY_BREAK case 14: YY_RULE_SETUP -#line 195 "program_lexer.l" +#line 156 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, ADD, ZERO_ONE); } YY_BREAK case 15: YY_RULE_SETUP -#line 196 "program_lexer.l" +#line 157 "program_lexer.l" { return_opcode(require_ARB_vp, ARL, ARL, OFF); } YY_BREAK case 16: YY_RULE_SETUP -#line 198 "program_lexer.l" +#line 159 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, CMP, OFF); } YY_BREAK case 17: YY_RULE_SETUP -#line 199 "program_lexer.l" +#line 160 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, CMP, ZERO_ONE); } YY_BREAK case 18: YY_RULE_SETUP -#line 200 "program_lexer.l" +#line 161 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, COS, OFF); } YY_BREAK case 19: YY_RULE_SETUP -#line 201 "program_lexer.l" +#line 162 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, COS, ZERO_ONE); } YY_BREAK case 20: YY_RULE_SETUP -#line 203 "program_lexer.l" +#line 164 "program_lexer.l" { return_opcode( 1, BIN_OP, DP3, OFF); } YY_BREAK case 21: YY_RULE_SETUP -#line 204 "program_lexer.l" +#line 165 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, DP3, ZERO_ONE); } YY_BREAK case 22: YY_RULE_SETUP -#line 205 "program_lexer.l" +#line 166 "program_lexer.l" { return_opcode( 1, BIN_OP, DP4, OFF); } YY_BREAK case 23: YY_RULE_SETUP -#line 206 "program_lexer.l" +#line 167 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, DP4, ZERO_ONE); } YY_BREAK case 24: YY_RULE_SETUP -#line 207 "program_lexer.l" +#line 168 "program_lexer.l" { return_opcode( 1, BIN_OP, DPH, OFF); } YY_BREAK case 25: YY_RULE_SETUP -#line 208 "program_lexer.l" +#line 169 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, DPH, ZERO_ONE); } YY_BREAK case 26: YY_RULE_SETUP -#line 209 "program_lexer.l" +#line 170 "program_lexer.l" { return_opcode( 1, BIN_OP, DST, OFF); } YY_BREAK case 27: YY_RULE_SETUP -#line 210 "program_lexer.l" +#line 171 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, DST, ZERO_ONE); } YY_BREAK case 28: YY_RULE_SETUP -#line 212 "program_lexer.l" +#line 173 "program_lexer.l" { return_opcode( 1, SCALAR_OP, EX2, OFF); } YY_BREAK case 29: YY_RULE_SETUP -#line 213 "program_lexer.l" +#line 174 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, EX2, ZERO_ONE); } YY_BREAK case 30: YY_RULE_SETUP -#line 214 "program_lexer.l" +#line 175 "program_lexer.l" { return_opcode(require_ARB_vp, SCALAR_OP, EXP, OFF); } YY_BREAK case 31: YY_RULE_SETUP -#line 216 "program_lexer.l" +#line 177 "program_lexer.l" { return_opcode( 1, VECTOR_OP, FLR, OFF); } YY_BREAK case 32: YY_RULE_SETUP -#line 217 "program_lexer.l" +#line 178 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, FLR, ZERO_ONE); } YY_BREAK case 33: YY_RULE_SETUP -#line 218 "program_lexer.l" +#line 179 "program_lexer.l" { return_opcode( 1, VECTOR_OP, FRC, OFF); } YY_BREAK case 34: YY_RULE_SETUP -#line 219 "program_lexer.l" +#line 180 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, FRC, ZERO_ONE); } YY_BREAK case 35: YY_RULE_SETUP -#line 221 "program_lexer.l" +#line 182 "program_lexer.l" { return_opcode(require_ARB_fp, KIL, KIL, OFF); } YY_BREAK case 36: YY_RULE_SETUP -#line 223 "program_lexer.l" +#line 184 "program_lexer.l" { return_opcode( 1, VECTOR_OP, LIT, OFF); } YY_BREAK case 37: YY_RULE_SETUP -#line 224 "program_lexer.l" +#line 185 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, LIT, ZERO_ONE); } YY_BREAK case 38: YY_RULE_SETUP -#line 225 "program_lexer.l" +#line 186 "program_lexer.l" { return_opcode( 1, SCALAR_OP, LG2, OFF); } YY_BREAK case 39: YY_RULE_SETUP -#line 226 "program_lexer.l" +#line 187 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, LG2, ZERO_ONE); } YY_BREAK case 40: YY_RULE_SETUP -#line 227 "program_lexer.l" +#line 188 "program_lexer.l" { return_opcode(require_ARB_vp, SCALAR_OP, LOG, OFF); } YY_BREAK case 41: YY_RULE_SETUP -#line 228 "program_lexer.l" +#line 189 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, LRP, OFF); } YY_BREAK case 42: YY_RULE_SETUP -#line 229 "program_lexer.l" +#line 190 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, LRP, ZERO_ONE); } YY_BREAK case 43: YY_RULE_SETUP -#line 231 "program_lexer.l" +#line 192 "program_lexer.l" { return_opcode( 1, TRI_OP, MAD, OFF); } YY_BREAK case 44: YY_RULE_SETUP -#line 232 "program_lexer.l" +#line 193 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, MAD, ZERO_ONE); } YY_BREAK case 45: YY_RULE_SETUP -#line 233 "program_lexer.l" +#line 194 "program_lexer.l" { return_opcode( 1, BIN_OP, MAX, OFF); } YY_BREAK case 46: YY_RULE_SETUP -#line 234 "program_lexer.l" +#line 195 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, MAX, ZERO_ONE); } YY_BREAK case 47: YY_RULE_SETUP -#line 235 "program_lexer.l" +#line 196 "program_lexer.l" { return_opcode( 1, BIN_OP, MIN, OFF); } YY_BREAK case 48: YY_RULE_SETUP -#line 236 "program_lexer.l" +#line 197 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, MIN, ZERO_ONE); } YY_BREAK case 49: YY_RULE_SETUP -#line 237 "program_lexer.l" +#line 198 "program_lexer.l" { return_opcode( 1, VECTOR_OP, MOV, OFF); } YY_BREAK case 50: YY_RULE_SETUP -#line 238 "program_lexer.l" +#line 199 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, MOV, ZERO_ONE); } YY_BREAK case 51: YY_RULE_SETUP -#line 239 "program_lexer.l" +#line 200 "program_lexer.l" { return_opcode( 1, BIN_OP, MUL, OFF); } YY_BREAK case 52: YY_RULE_SETUP -#line 240 "program_lexer.l" +#line 201 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, MUL, ZERO_ONE); } YY_BREAK case 53: YY_RULE_SETUP -#line 242 "program_lexer.l" +#line 203 "program_lexer.l" { return_opcode( 1, BINSC_OP, POW, OFF); } YY_BREAK case 54: YY_RULE_SETUP -#line 243 "program_lexer.l" +#line 204 "program_lexer.l" { return_opcode(require_ARB_fp, BINSC_OP, POW, ZERO_ONE); } YY_BREAK case 55: YY_RULE_SETUP -#line 245 "program_lexer.l" +#line 206 "program_lexer.l" { return_opcode( 1, SCALAR_OP, RCP, OFF); } YY_BREAK case 56: YY_RULE_SETUP -#line 246 "program_lexer.l" +#line 207 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, RCP, ZERO_ONE); } YY_BREAK case 57: YY_RULE_SETUP -#line 247 "program_lexer.l" +#line 208 "program_lexer.l" { return_opcode( 1, SCALAR_OP, RSQ, OFF); } YY_BREAK case 58: YY_RULE_SETUP -#line 248 "program_lexer.l" +#line 209 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, RSQ, ZERO_ONE); } YY_BREAK case 59: YY_RULE_SETUP -#line 250 "program_lexer.l" +#line 211 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SCS, OFF); } YY_BREAK case 60: YY_RULE_SETUP -#line 251 "program_lexer.l" +#line 212 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SCS, ZERO_ONE); } YY_BREAK case 61: YY_RULE_SETUP -#line 252 "program_lexer.l" +#line 213 "program_lexer.l" { return_opcode( 1, BIN_OP, SGE, OFF); } YY_BREAK case 62: YY_RULE_SETUP -#line 253 "program_lexer.l" +#line 214 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, SGE, ZERO_ONE); } YY_BREAK case 63: YY_RULE_SETUP -#line 254 "program_lexer.l" +#line 215 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SIN, OFF); } YY_BREAK case 64: YY_RULE_SETUP -#line 255 "program_lexer.l" +#line 216 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SIN, ZERO_ONE); } YY_BREAK case 65: YY_RULE_SETUP -#line 256 "program_lexer.l" +#line 217 "program_lexer.l" { return_opcode( 1, BIN_OP, SLT, OFF); } YY_BREAK case 66: YY_RULE_SETUP -#line 257 "program_lexer.l" +#line 218 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, SLT, ZERO_ONE); } YY_BREAK case 67: YY_RULE_SETUP -#line 258 "program_lexer.l" +#line 219 "program_lexer.l" { return_opcode( 1, BIN_OP, SUB, OFF); } YY_BREAK case 68: YY_RULE_SETUP -#line 259 "program_lexer.l" +#line 220 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, SUB, ZERO_ONE); } YY_BREAK case 69: YY_RULE_SETUP -#line 260 "program_lexer.l" +#line 221 "program_lexer.l" { return_opcode( 1, SWZ, SWZ, OFF); } YY_BREAK case 70: YY_RULE_SETUP -#line 261 "program_lexer.l" +#line 222 "program_lexer.l" { return_opcode(require_ARB_fp, SWZ, SWZ, ZERO_ONE); } YY_BREAK case 71: YY_RULE_SETUP -#line 263 "program_lexer.l" +#line 224 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, OFF); } YY_BREAK case 72: YY_RULE_SETUP -#line 264 "program_lexer.l" +#line 225 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, ZERO_ONE); } YY_BREAK case 73: YY_RULE_SETUP -#line 265 "program_lexer.l" +#line 226 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, OFF); } YY_BREAK case 74: YY_RULE_SETUP -#line 266 "program_lexer.l" +#line 227 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, ZERO_ONE); } YY_BREAK case 75: YY_RULE_SETUP -#line 267 "program_lexer.l" +#line 228 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, OFF); } YY_BREAK case 76: YY_RULE_SETUP -#line 268 "program_lexer.l" +#line 229 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, ZERO_ONE); } YY_BREAK case 77: YY_RULE_SETUP -#line 270 "program_lexer.l" +#line 231 "program_lexer.l" { return_opcode( 1, BIN_OP, XPD, OFF); } YY_BREAK case 78: YY_RULE_SETUP -#line 271 "program_lexer.l" +#line 232 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, XPD, ZERO_ONE); } YY_BREAK case 79: YY_RULE_SETUP -#line 273 "program_lexer.l" +#line 234 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); } YY_BREAK case 80: YY_RULE_SETUP -#line 274 "program_lexer.l" +#line 235 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); } YY_BREAK case 81: YY_RULE_SETUP -#line 275 "program_lexer.l" +#line 236 "program_lexer.l" { return PROGRAM; } YY_BREAK case 82: YY_RULE_SETUP -#line 276 "program_lexer.l" +#line 237 "program_lexer.l" { return STATE; } YY_BREAK case 83: YY_RULE_SETUP -#line 277 "program_lexer.l" +#line 238 "program_lexer.l" { return RESULT; } YY_BREAK case 84: YY_RULE_SETUP -#line 279 "program_lexer.l" +#line 240 "program_lexer.l" { return AMBIENT; } YY_BREAK case 85: YY_RULE_SETUP -#line 280 "program_lexer.l" +#line 241 "program_lexer.l" { return ATTENUATION; } YY_BREAK case 86: YY_RULE_SETUP -#line 281 "program_lexer.l" +#line 242 "program_lexer.l" { return BACK; } YY_BREAK case 87: YY_RULE_SETUP -#line 282 "program_lexer.l" +#line 243 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, CLIP); } YY_BREAK case 88: YY_RULE_SETUP -#line 283 "program_lexer.l" +#line 244 "program_lexer.l" { return COLOR; } YY_BREAK case 89: YY_RULE_SETUP -#line 284 "program_lexer.l" +#line 245 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, DEPTH); } YY_BREAK case 90: YY_RULE_SETUP -#line 285 "program_lexer.l" +#line 246 "program_lexer.l" { return DIFFUSE; } YY_BREAK case 91: YY_RULE_SETUP -#line 286 "program_lexer.l" +#line 247 "program_lexer.l" { return DIRECTION; } YY_BREAK case 92: YY_RULE_SETUP -#line 287 "program_lexer.l" +#line 248 "program_lexer.l" { return EMISSION; } YY_BREAK case 93: YY_RULE_SETUP -#line 288 "program_lexer.l" +#line 249 "program_lexer.l" { return ENV; } YY_BREAK case 94: YY_RULE_SETUP -#line 289 "program_lexer.l" +#line 250 "program_lexer.l" { return EYE; } YY_BREAK case 95: YY_RULE_SETUP -#line 290 "program_lexer.l" +#line 251 "program_lexer.l" { return FOGCOORD; } YY_BREAK case 96: YY_RULE_SETUP -#line 291 "program_lexer.l" +#line 252 "program_lexer.l" { return FOG; } YY_BREAK case 97: YY_RULE_SETUP -#line 292 "program_lexer.l" +#line 253 "program_lexer.l" { return FRONT; } YY_BREAK case 98: YY_RULE_SETUP -#line 293 "program_lexer.l" +#line 254 "program_lexer.l" { return HALF; } YY_BREAK case 99: YY_RULE_SETUP -#line 294 "program_lexer.l" +#line 255 "program_lexer.l" { return INVERSE; } YY_BREAK case 100: YY_RULE_SETUP -#line 295 "program_lexer.l" +#line 256 "program_lexer.l" { return INVTRANS; } YY_BREAK case 101: YY_RULE_SETUP -#line 296 "program_lexer.l" +#line 257 "program_lexer.l" { return LIGHT; } YY_BREAK case 102: YY_RULE_SETUP -#line 297 "program_lexer.l" +#line 258 "program_lexer.l" { return LIGHTMODEL; } YY_BREAK case 103: YY_RULE_SETUP -#line 298 "program_lexer.l" +#line 259 "program_lexer.l" { return LIGHTPROD; } YY_BREAK case 104: YY_RULE_SETUP -#line 299 "program_lexer.l" +#line 260 "program_lexer.l" { return LOCAL; } YY_BREAK case 105: YY_RULE_SETUP -#line 300 "program_lexer.l" +#line 261 "program_lexer.l" { return MATERIAL; } YY_BREAK case 106: YY_RULE_SETUP -#line 301 "program_lexer.l" +#line 262 "program_lexer.l" { return MAT_PROGRAM; } YY_BREAK case 107: YY_RULE_SETUP -#line 302 "program_lexer.l" +#line 263 "program_lexer.l" { return MATRIX; } YY_BREAK case 108: YY_RULE_SETUP -#line 303 "program_lexer.l" +#line 264 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, MATRIXINDEX); } YY_BREAK case 109: YY_RULE_SETUP -#line 304 "program_lexer.l" +#line 265 "program_lexer.l" { return MODELVIEW; } YY_BREAK case 110: YY_RULE_SETUP -#line 305 "program_lexer.l" +#line 266 "program_lexer.l" { return MVP; } YY_BREAK case 111: YY_RULE_SETUP -#line 306 "program_lexer.l" +#line 267 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, NORMAL); } YY_BREAK case 112: YY_RULE_SETUP -#line 307 "program_lexer.l" +#line 268 "program_lexer.l" { return OBJECT; } YY_BREAK case 113: YY_RULE_SETUP -#line 308 "program_lexer.l" +#line 269 "program_lexer.l" { return PALETTE; } YY_BREAK case 114: YY_RULE_SETUP -#line 309 "program_lexer.l" +#line 270 "program_lexer.l" { return PARAMS; } YY_BREAK case 115: YY_RULE_SETUP -#line 310 "program_lexer.l" +#line 271 "program_lexer.l" { return PLANE; } YY_BREAK case 116: YY_RULE_SETUP -#line 311 "program_lexer.l" +#line 272 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, POINT_TOK); } YY_BREAK case 117: YY_RULE_SETUP -#line 312 "program_lexer.l" +#line 273 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, POINTSIZE); } YY_BREAK case 118: YY_RULE_SETUP -#line 313 "program_lexer.l" +#line 274 "program_lexer.l" { return POSITION; } YY_BREAK case 119: YY_RULE_SETUP -#line 314 "program_lexer.l" +#line 275 "program_lexer.l" { return PRIMARY; } YY_BREAK case 120: YY_RULE_SETUP -#line 315 "program_lexer.l" +#line 276 "program_lexer.l" { return PROJECTION; } YY_BREAK case 121: YY_RULE_SETUP -#line 316 "program_lexer.l" +#line 277 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, RANGE); } YY_BREAK case 122: YY_RULE_SETUP -#line 317 "program_lexer.l" +#line 278 "program_lexer.l" { return ROW; } YY_BREAK case 123: YY_RULE_SETUP -#line 318 "program_lexer.l" +#line 279 "program_lexer.l" { return SCENECOLOR; } YY_BREAK case 124: YY_RULE_SETUP -#line 319 "program_lexer.l" +#line 280 "program_lexer.l" { return SECONDARY; } YY_BREAK case 125: YY_RULE_SETUP -#line 320 "program_lexer.l" +#line 281 "program_lexer.l" { return SHININESS; } YY_BREAK case 126: YY_RULE_SETUP -#line 321 "program_lexer.l" +#line 282 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, SIZE_TOK); } YY_BREAK case 127: YY_RULE_SETUP -#line 322 "program_lexer.l" +#line 283 "program_lexer.l" { return SPECULAR; } YY_BREAK case 128: YY_RULE_SETUP -#line 323 "program_lexer.l" +#line 284 "program_lexer.l" { return SPOT; } YY_BREAK case 129: YY_RULE_SETUP -#line 324 "program_lexer.l" +#line 285 "program_lexer.l" { return TEXCOORD; } YY_BREAK case 130: YY_RULE_SETUP -#line 325 "program_lexer.l" +#line 286 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, TEXENV); } YY_BREAK case 131: YY_RULE_SETUP -#line 326 "program_lexer.l" +#line 287 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN); } YY_BREAK case 132: YY_RULE_SETUP -#line 327 "program_lexer.l" +#line 288 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_Q); } YY_BREAK case 133: YY_RULE_SETUP -#line 328 "program_lexer.l" +#line 289 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_S); } YY_BREAK case 134: YY_RULE_SETUP -#line 329 "program_lexer.l" +#line 290 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_T); } YY_BREAK case 135: YY_RULE_SETUP -#line 330 "program_lexer.l" +#line 291 "program_lexer.l" { return TEXTURE; } YY_BREAK case 136: YY_RULE_SETUP -#line 331 "program_lexer.l" +#line 292 "program_lexer.l" { return TRANSPOSE; } YY_BREAK case 137: YY_RULE_SETUP -#line 332 "program_lexer.l" +#line 293 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, VTXATTRIB); } YY_BREAK case 138: YY_RULE_SETUP -#line 333 "program_lexer.l" +#line 294 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, WEIGHT); } YY_BREAK case 139: YY_RULE_SETUP -#line 335 "program_lexer.l" +#line 296 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEXTURE_UNIT); } YY_BREAK case 140: YY_RULE_SETUP -#line 336 "program_lexer.l" +#line 297 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_1D); } YY_BREAK case 141: YY_RULE_SETUP -#line 337 "program_lexer.l" +#line 298 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_2D); } YY_BREAK case 142: YY_RULE_SETUP -#line 338 "program_lexer.l" +#line 299 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_3D); } YY_BREAK case 143: YY_RULE_SETUP -#line 339 "program_lexer.l" +#line 300 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_CUBE); } YY_BREAK case 144: YY_RULE_SETUP -#line 340 "program_lexer.l" +#line 301 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_rect, TEX_RECT); } YY_BREAK case 145: YY_RULE_SETUP -#line 341 "program_lexer.l" +#line 302 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW1D); } YY_BREAK case 146: YY_RULE_SETUP -#line 342 "program_lexer.l" +#line 303 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW2D); } YY_BREAK case 147: YY_RULE_SETUP -#line 343 "program_lexer.l" +#line 304 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_rect, TEX_SHADOWRECT); } YY_BREAK case 148: YY_RULE_SETUP -#line 344 "program_lexer.l" +#line 305 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY1D); } YY_BREAK case 149: YY_RULE_SETUP -#line 345 "program_lexer.l" +#line 306 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY2D); } YY_BREAK case 150: YY_RULE_SETUP -#line 346 "program_lexer.l" +#line 307 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); } YY_BREAK case 151: YY_RULE_SETUP -#line 347 "program_lexer.l" +#line 308 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); } YY_BREAK case 152: YY_RULE_SETUP -#line 349 "program_lexer.l" +#line 310 "program_lexer.l" { - yylval->string = return_string(yyextra, yytext); + yylval->string = strdup(yytext); return IDENTIFIER; } YY_BREAK case 153: YY_RULE_SETUP -#line 354 "program_lexer.l" +#line 315 "program_lexer.l" { return DOT_DOT; } YY_BREAK case 154: YY_RULE_SETUP -#line 356 "program_lexer.l" +#line 317 "program_lexer.l" { yylval->integer = strtol(yytext, NULL, 10); return INTEGER; @@ -2169,7 +2116,7 @@ YY_RULE_SETUP YY_BREAK case 155: YY_RULE_SETUP -#line 360 "program_lexer.l" +#line 321 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; @@ -2181,7 +2128,7 @@ case 156: yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 364 "program_lexer.l" +#line 325 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; @@ -2189,7 +2136,7 @@ YY_RULE_SETUP YY_BREAK case 157: YY_RULE_SETUP -#line 368 "program_lexer.l" +#line 329 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; @@ -2197,7 +2144,7 @@ YY_RULE_SETUP YY_BREAK case 158: YY_RULE_SETUP -#line 372 "program_lexer.l" +#line 333 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; @@ -2205,7 +2152,7 @@ YY_RULE_SETUP YY_BREAK case 159: YY_RULE_SETUP -#line 377 "program_lexer.l" +#line 338 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_NOOP; yylval->swiz_mask.mask = WRITEMASK_XYZW; @@ -2214,7 +2161,7 @@ YY_RULE_SETUP YY_BREAK case 160: YY_RULE_SETUP -#line 383 "program_lexer.l" +#line 344 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XY @@ -2224,7 +2171,7 @@ YY_RULE_SETUP YY_BREAK case 161: YY_RULE_SETUP -#line 389 "program_lexer.l" +#line 350 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XZW; @@ -2233,7 +2180,7 @@ YY_RULE_SETUP YY_BREAK case 162: YY_RULE_SETUP -#line 394 "program_lexer.l" +#line 355 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_YZW; @@ -2242,7 +2189,7 @@ YY_RULE_SETUP YY_BREAK case 163: YY_RULE_SETUP -#line 400 "program_lexer.l" +#line 361 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_X @@ -2252,7 +2199,7 @@ YY_RULE_SETUP YY_BREAK case 164: YY_RULE_SETUP -#line 406 "program_lexer.l" +#line 367 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_Y @@ -2262,7 +2209,7 @@ YY_RULE_SETUP YY_BREAK case 165: YY_RULE_SETUP -#line 412 "program_lexer.l" +#line 373 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_ZW; @@ -2271,7 +2218,7 @@ YY_RULE_SETUP YY_BREAK case 166: YY_RULE_SETUP -#line 418 "program_lexer.l" +#line 379 "program_lexer.l" { const unsigned s = swiz_from_char(yytext[1]); yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s); @@ -2281,7 +2228,7 @@ YY_RULE_SETUP YY_BREAK case 167: YY_RULE_SETUP -#line 425 "program_lexer.l" +#line 386 "program_lexer.l" { yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]), swiz_from_char(yytext[2]), @@ -2293,7 +2240,7 @@ YY_RULE_SETUP YY_BREAK case 168: YY_RULE_SETUP -#line 434 "program_lexer.l" +#line 395 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_NOOP; yylval->swiz_mask.mask = WRITEMASK_XYZW; @@ -2302,7 +2249,7 @@ YY_RULE_SETUP YY_BREAK case 169: YY_RULE_SETUP -#line 440 "program_lexer.l" +#line 401 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XY @@ -2312,7 +2259,7 @@ YY_RULE_SETUP YY_BREAK case 170: YY_RULE_SETUP -#line 446 "program_lexer.l" +#line 407 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XZW; @@ -2321,7 +2268,7 @@ YY_RULE_SETUP YY_BREAK case 171: YY_RULE_SETUP -#line 451 "program_lexer.l" +#line 412 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_YZW; @@ -2330,7 +2277,7 @@ YY_RULE_SETUP YY_BREAK case 172: YY_RULE_SETUP -#line 457 "program_lexer.l" +#line 418 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_X @@ -2340,7 +2287,7 @@ YY_RULE_SETUP YY_BREAK case 173: YY_RULE_SETUP -#line 463 "program_lexer.l" +#line 424 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_Y @@ -2350,7 +2297,7 @@ YY_RULE_SETUP YY_BREAK case 174: YY_RULE_SETUP -#line 469 "program_lexer.l" +#line 430 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_ZW; @@ -2359,7 +2306,7 @@ YY_RULE_SETUP YY_BREAK case 175: YY_RULE_SETUP -#line 475 "program_lexer.l" +#line 436 "program_lexer.l" { const unsigned s = swiz_from_char(yytext[1]); yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s); @@ -2369,7 +2316,7 @@ YY_RULE_SETUP YY_BREAK case 176: YY_RULE_SETUP -#line 483 "program_lexer.l" +#line 444 "program_lexer.l" { if (require_ARB_vp) { return TEXGEN_R; @@ -2383,7 +2330,7 @@ YY_RULE_SETUP YY_BREAK case 177: YY_RULE_SETUP -#line 494 "program_lexer.l" +#line 455 "program_lexer.l" { yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]), swiz_from_char(yytext[2]), @@ -2395,13 +2342,13 @@ YY_RULE_SETUP YY_BREAK case 178: YY_RULE_SETUP -#line 503 "program_lexer.l" +#line 464 "program_lexer.l" { return DOT; } YY_BREAK case 179: /* rule 179 can match eol */ YY_RULE_SETUP -#line 505 "program_lexer.l" +#line 466 "program_lexer.l" { yylloc->first_line++; yylloc->first_column = 1; @@ -2412,7 +2359,7 @@ YY_RULE_SETUP YY_BREAK case 180: YY_RULE_SETUP -#line 512 "program_lexer.l" +#line 473 "program_lexer.l" /* eat whitespace */ ; YY_BREAK case 181: @@ -2420,20 +2367,20 @@ case 181: yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 513 "program_lexer.l" +#line 474 "program_lexer.l" /* eat comments */ ; YY_BREAK case 182: YY_RULE_SETUP -#line 514 "program_lexer.l" +#line 475 "program_lexer.l" { return yytext[0]; } YY_BREAK case 183: YY_RULE_SETUP -#line 515 "program_lexer.l" +#line 476 "program_lexer.l" ECHO; YY_BREAK -#line 2437 "lex.yy.c" +#line 2384 "lex.yy.c" case YY_STATE_EOF(INITIAL): yyterminate(); @@ -3201,8 +3148,8 @@ YY_BUFFER_STATE yy_scan_string (yyconst char * yystr , yyscan_t yyscanner) /** Setup the input buffer state to scan the given bytes. The next call to yylex() will * scan from a @e copy of @a bytes. - * @param yybytes the byte buffer to scan - * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes. + * @param bytes the byte buffer to scan + * @param len the number of bytes in the buffer pointed to by @a bytes. * @param yyscanner The scanner object. * @return the newly allocated buffer state object. */ @@ -3608,7 +3555,7 @@ void yyfree (void * ptr , yyscan_t yyscanner) #define YYTABLES_NAME "yytables" -#line 515 "program_lexer.l" +#line 476 "program_lexer.l" diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l index 6c4fad3037..c2803ff707 100644 --- a/src/mesa/shader/program_lexer.l +++ b/src/mesa/shader/program_lexer.l @@ -40,7 +40,7 @@ if (condition) { \ return token; \ } else { \ - yylval->string = return_string(yyextra, yytext); \ + yylval->string = strdup(yytext); \ return IDENTIFIER; \ } \ } while (0) @@ -63,7 +63,7 @@ yylval->temp_inst.SaturateMode = SATURATE_ ## sat; \ return token; \ } else { \ - yylval->string = return_string(yyextra, yytext); \ + yylval->string = strdup(yytext); \ return IDENTIFIER; \ } \ } while (0) @@ -71,45 +71,6 @@ #define SWIZZLE_INVAL MAKE_SWIZZLE4(SWIZZLE_NIL, SWIZZLE_NIL, \ SWIZZLE_NIL, SWIZZLE_NIL) -/** - * Send a string to the parser using asm_parser_state::string_dumpster - * - * Sends a string to the parser using asm_parser_state::string_dumpster as a - * temporary storage buffer. Data previously stored in - * asm_parser_state::string_dumpster will be lost. If - * asm_parser_state::string_dumpster is not large enough to hold the new - * string, the buffer size will be increased. The buffer size is \b never - * decreased. - * - * \param state Assembler parser state tracking - * \param str String to be passed to the parser - * - * \return - * A pointer to asm_parser_state::string_dumpster on success or \c NULL on - * failure. Currently the only failure case is \c ENOMEM. - */ -static char * -return_string(struct asm_parser_state *state, const char *str) -{ - const size_t len = strlen(str); - - if (len >= state->dumpster_size) { - char *const dumpster = _mesa_realloc(state->string_dumpster, - state->dumpster_size, - len + 1); - if (dumpster == NULL) { - return NULL; - } - - state->string_dumpster = dumpster; - state->dumpster_size = len + 1; - } - - memcpy(state->string_dumpster, str, len + 1); - return state->string_dumpster; -} - - static unsigned mask_from_char(char c) { @@ -347,7 +308,7 @@ ARRAYSHADOW1D { return_token_or_IDENTIFIER(require_ARB_fp && require ARRAYSHADOW2D { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); } [_a-zA-Z$][_a-zA-Z0-9$]* { - yylval->string = return_string(yyextra, yytext); + yylval->string = strdup(yytext); return IDENTIFIER; } diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index 261b605a2d..c255e912ed 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -4565,7 +4565,7 @@ yyreduce: "undefined variable binding in ALIAS statement"); YYERROR; } else { - _mesa_symbol_table_add_symbol(state->st, 0, strdup((yyvsp[(2) - (4)].string)), target); + _mesa_symbol_table_add_symbol(state->st, 0, (yyvsp[(2) - (4)].string), target); } ;} break; @@ -4896,14 +4896,10 @@ declare_variable(struct asm_parser_state *state, char *name, enum asm_type t, if (exist != NULL) { yyerror(locp, state, "redeclared identifier"); } else { - const size_t name_len = strlen(name); - - s = calloc(1, sizeof(struct asm_symbol) + name_len + 1); - s->name = (char *)(s + 1); + s = calloc(1, sizeof(struct asm_symbol)); + s->name = name; s->type = t; - memcpy((char *) s->name, name, name_len + 1); - switch (t) { case at_temp: if (state->prog->NumTemporaries >= state->limits->MaxTemps) { @@ -5151,11 +5147,6 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str, _mesa_memcpy (strz, str, len); strz[len] = '\0'; - if (state->prog->String != NULL) { - _mesa_free(state->prog->String); - state->prog->String = NULL; - } - state->prog->String = strz; state->st = _mesa_symbol_table_ctor(); @@ -5245,6 +5236,7 @@ error: for (sym = state->sym; sym != NULL; sym = temp) { temp = sym->next; + _mesa_free((void *) sym->name); _mesa_free(sym); } state->sym = NULL; @@ -5252,11 +5244,6 @@ error: _mesa_symbol_table_dtor(state->st); state->st = NULL; - if (state->string_dumpster != NULL) { - _mesa_free(state->string_dumpster); - state->dumpster_size = 0; - } - return result; } diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index a23625d3fb..c3152aa2f8 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -1919,7 +1919,7 @@ ALIAS_statement: ALIAS IDENTIFIER '=' IDENTIFIER "undefined variable binding in ALIAS statement"); YYERROR; } else { - _mesa_symbol_table_add_symbol(state->st, 0, strdup($2), target); + _mesa_symbol_table_add_symbol(state->st, 0, $2, target); } } ; @@ -2027,14 +2027,10 @@ declare_variable(struct asm_parser_state *state, char *name, enum asm_type t, if (exist != NULL) { yyerror(locp, state, "redeclared identifier"); } else { - const size_t name_len = strlen(name); - - s = calloc(1, sizeof(struct asm_symbol) + name_len + 1); - s->name = (char *)(s + 1); + s = calloc(1, sizeof(struct asm_symbol)); + s->name = name; s->type = t; - memcpy((char *) s->name, name, name_len + 1); - switch (t) { case at_temp: if (state->prog->NumTemporaries >= state->limits->MaxTemps) { @@ -2284,7 +2280,6 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str, if (state->prog->String != NULL) { _mesa_free(state->prog->String); - state->prog->String = NULL; } state->prog->String = strz; @@ -2376,6 +2371,7 @@ error: for (sym = state->sym; sym != NULL; sym = temp) { temp = sym->next; + _mesa_free((void *) sym->name); _mesa_free(sym); } state->sym = NULL; @@ -2383,10 +2379,5 @@ error: _mesa_symbol_table_dtor(state->st); state->st = NULL; - if (state->string_dumpster != NULL) { - _mesa_free(state->string_dumpster); - state->dumpster_size = 0; - } - return result; } diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h index 8d8b4d89bc..fa47d84565 100644 --- a/src/mesa/shader/program_parser.h +++ b/src/mesa/shader/program_parser.h @@ -38,13 +38,6 @@ enum asm_type { at_output, }; -/** - * \note - * Objects of this type are allocated as the object plus the name of the - * symbol. That is, malloc(sizeof(struct asm_symbol) + strlen(name) + 1). - * Alternately, asm_symbol::name could be moved to the bottom of the structure - * and declared as 'char name[0];'. - */ struct asm_symbol { struct asm_symbol *next; /**< List linkage for freeing. */ const char *name; @@ -164,15 +157,6 @@ struct asm_parser_state { /*@}*/ - /** - * Buffer to hold strings transfered from the lexer to the parser - */ - /*@{*/ - char *string_dumpster; /**< String data transfered. */ - size_t dumpster_size; /**< Total size, in bytes, of the buffer. */ - /*@}*/ - - /** * Selected limits copied from gl_constants * -- cgit v1.2.3 From 301a9b7e28f7404b8f6d8c34649f0035b49a8249 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 5 Nov 2009 14:15:56 -0800 Subject: ARB prog parser: Release strings returned from the lexer that don't need to be kept --- src/mesa/shader/program_parse.y | 28 +++++++++++++++++++++++++++- 1 file changed, 27 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index c3152aa2f8..b2db2958be 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -291,6 +291,8 @@ option: OPTION IDENTIFIER ';' } + free($2); + if (!valid) { const char *const err_str = (state->mode == ARB_vertex) ? "invalid ARB vertex program option" @@ -591,12 +593,17 @@ extSwizSel: INTEGER } | IDENTIFIER { + char s; + if (strlen($1) > 1) { yyerror(& @1, state, "invalid extended swizzle selector"); YYERROR; } - switch ($1[0]) { + s = $1[0]; + free($1); + + switch (s) { case 'x': $$.swz = SWIZZLE_X; $$.xyzw_valid = 1; @@ -644,6 +651,8 @@ srcReg: IDENTIFIER /* temporaryReg | progParamSingle */ struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $1); + free($1); + if (s == NULL) { yyerror(& @1, state, "invalid operand variable"); YYERROR; @@ -734,6 +743,8 @@ dstReg: resultBinding struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $1); + free($1); + if (s == NULL) { yyerror(& @1, state, "invalid operand variable"); YYERROR; @@ -765,6 +776,8 @@ progParamArray: IDENTIFIER struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $1); + free($1); + if (s == NULL) { yyerror(& @1, state, "invalid operand variable"); YYERROR; @@ -832,6 +845,8 @@ addrReg: IDENTIFIER struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $1); + free($1); + if (s == NULL) { yyerror(& @1, state, "invalid array member"); YYERROR; @@ -894,6 +909,7 @@ ATTRIB_statement: ATTRIB IDENTIFIER '=' attribBinding declare_variable(state, $2, at_attrib, & @2); if (s == NULL) { + free($2); YYERROR; } else { s->attrib_binding = $4; @@ -1001,6 +1017,7 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit declare_variable(state, $2, at_param, & @2); if (s == NULL) { + free($2); YYERROR; } else { s->param_binding_type = $3.param_binding_type; @@ -1014,6 +1031,7 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit { if (($4 != 0) && ((unsigned) $4 != $6.param_binding_length)) { + free($2); yyerror(& @4, state, "parameter array size and number of bindings must match"); YYERROR; @@ -1022,6 +1040,7 @@ PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit declare_variable(state, $2, $6.type, & @2); if (s == NULL) { + free($2); YYERROR; } else { s->param_binding_type = $6.param_binding_type; @@ -1717,12 +1736,14 @@ ADDRESS_statement: ADDRESS { $$ = $1; } varNameList varNameList: varNameList ',' IDENTIFIER { if (!declare_variable(state, $3, $0, & @3)) { + free($3); YYERROR; } } | IDENTIFIER { if (!declare_variable(state, $1, $0, & @1)) { + free($1); YYERROR; } } @@ -1734,6 +1755,7 @@ OUTPUT_statement: OUTPUT IDENTIFIER '=' resultBinding declare_variable(state, $2, at_output, & @2); if (s == NULL) { + free($2); YYERROR; } else { s->output_binding = $4; @@ -1911,10 +1933,14 @@ ALIAS_statement: ALIAS IDENTIFIER '=' IDENTIFIER _mesa_symbol_table_find_symbol(state->st, 0, $4); + free($4); + if (exist != NULL) { + free($2); yyerror(& @2, state, "redeclared identifier"); YYERROR; } else if (target == NULL) { + free($2); yyerror(& @4, state, "undefined variable binding in ALIAS statement"); YYERROR; -- cgit v1.2.3 From d8e256f9236d3e9dfd433c3a59718f0fdf1ca79a Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 5 Nov 2009 14:17:07 -0800 Subject: ARB prog parser: Release old program string in _mesa_parse_arb_{fragment,vertex}_program The program structure passed to _mesa_parse_arb_program is just a place holder. The stings that actually need to be released are only known to the functions calling _mesa_parse_arb_program, so they should be freed there. --- src/mesa/shader/arbprogparse.c | 6 ++++++ src/mesa/shader/program_parse.y | 4 ---- 2 files changed, 6 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 05ee4f563e..dd732b6666 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -87,6 +87,9 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, return; } + if (program->Base.String != NULL) + _mesa_free(program->Base.String); + /* Copy the relevant contents of the arb_program struct into the * fragment_program struct. */ @@ -178,6 +181,9 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target, return; } + if (program->Base.String != NULL) + _mesa_free(program->Base.String); + /* Copy the relevant contents of the arb_program struct into the * vertex_program struct. */ diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index b2db2958be..aad5eeb7da 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -2304,10 +2304,6 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str, _mesa_memcpy (strz, str, len); strz[len] = '\0'; - if (state->prog->String != NULL) { - _mesa_free(state->prog->String); - } - state->prog->String = strz; state->st = _mesa_symbol_table_ctor(); -- cgit v1.2.3 From 9348ac03ce23392013ba22c22a182eea4453027a Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 5 Nov 2009 14:20:16 -0800 Subject: ARB prog parser: Regenerate parser from previous commits. --- src/mesa/shader/program_parse.tab.c | 510 +++++++++++++++++++----------------- 1 file changed, 268 insertions(+), 242 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index c255e912ed..b7bac7e5a3 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -763,33 +763,33 @@ static const yytype_int16 yyrhs[] = /* YYRLINE[YYN] -- source line where rule number YYN was defined. */ static const yytype_uint16 yyrline[] = { - 0, 256, 256, 259, 267, 279, 280, 283, 305, 306, - 309, 324, 327, 332, 339, 340, 341, 342, 343, 344, - 345, 348, 349, 352, 358, 365, 372, 380, 387, 395, - 440, 447, 453, 454, 455, 456, 457, 458, 459, 460, - 461, 462, 463, 464, 467, 480, 493, 506, 528, 537, - 570, 577, 592, 642, 684, 695, 716, 726, 732, 763, - 780, 780, 782, 789, 801, 802, 803, 806, 818, 830, - 848, 859, 871, 873, 874, 875, 876, 879, 879, 879, - 879, 880, 883, 884, 885, 886, 887, 888, 891, 909, - 913, 919, 923, 927, 931, 940, 949, 953, 958, 964, - 975, 975, 976, 978, 982, 986, 990, 996, 996, 998, - 1014, 1037, 1040, 1051, 1057, 1063, 1064, 1071, 1077, 1083, - 1091, 1097, 1103, 1111, 1117, 1123, 1131, 1132, 1135, 1136, - 1137, 1138, 1139, 1140, 1141, 1142, 1143, 1144, 1145, 1148, - 1157, 1161, 1165, 1171, 1180, 1184, 1188, 1197, 1201, 1207, - 1213, 1220, 1225, 1233, 1243, 1245, 1253, 1259, 1263, 1267, - 1273, 1284, 1293, 1297, 1302, 1306, 1310, 1314, 1320, 1327, - 1331, 1337, 1345, 1356, 1363, 1367, 1373, 1383, 1394, 1398, - 1416, 1425, 1428, 1434, 1438, 1442, 1448, 1459, 1464, 1469, - 1474, 1479, 1484, 1492, 1495, 1500, 1513, 1521, 1532, 1540, - 1540, 1542, 1542, 1544, 1554, 1559, 1566, 1576, 1585, 1590, - 1597, 1607, 1617, 1629, 1629, 1630, 1630, 1632, 1642, 1650, - 1660, 1668, 1676, 1685, 1696, 1700, 1706, 1707, 1708, 1711, - 1711, 1714, 1714, 1717, 1723, 1731, 1744, 1753, 1762, 1766, - 1775, 1784, 1795, 1802, 1807, 1816, 1828, 1831, 1840, 1851, - 1852, 1853, 1856, 1857, 1858, 1861, 1862, 1865, 1866, 1869, - 1870, 1873, 1884, 1895, 1906 + 0, 256, 256, 259, 267, 279, 280, 283, 307, 308, + 311, 326, 329, 334, 341, 342, 343, 344, 345, 346, + 347, 350, 351, 354, 360, 367, 374, 382, 389, 397, + 442, 449, 455, 456, 457, 458, 459, 460, 461, 462, + 463, 464, 465, 466, 469, 482, 495, 508, 530, 539, + 572, 579, 594, 649, 693, 704, 725, 735, 741, 774, + 793, 793, 795, 802, 814, 815, 816, 819, 831, 843, + 863, 874, 886, 888, 889, 890, 891, 894, 894, 894, + 894, 895, 898, 899, 900, 901, 902, 903, 906, 925, + 929, 935, 939, 943, 947, 956, 965, 969, 974, 980, + 991, 991, 992, 994, 998, 1002, 1006, 1012, 1012, 1014, + 1031, 1056, 1059, 1070, 1076, 1082, 1083, 1090, 1096, 1102, + 1110, 1116, 1122, 1130, 1136, 1142, 1150, 1151, 1154, 1155, + 1156, 1157, 1158, 1159, 1160, 1161, 1162, 1163, 1164, 1167, + 1176, 1180, 1184, 1190, 1199, 1203, 1207, 1216, 1220, 1226, + 1232, 1239, 1244, 1252, 1262, 1264, 1272, 1278, 1282, 1286, + 1292, 1303, 1312, 1316, 1321, 1325, 1329, 1333, 1339, 1346, + 1350, 1356, 1364, 1375, 1382, 1386, 1392, 1402, 1413, 1417, + 1435, 1444, 1447, 1453, 1457, 1461, 1467, 1478, 1483, 1488, + 1493, 1498, 1503, 1511, 1514, 1519, 1532, 1540, 1551, 1559, + 1559, 1561, 1561, 1563, 1573, 1578, 1585, 1595, 1604, 1609, + 1616, 1626, 1636, 1648, 1648, 1649, 1649, 1651, 1661, 1669, + 1679, 1687, 1695, 1704, 1715, 1719, 1725, 1726, 1727, 1730, + 1730, 1733, 1733, 1736, 1743, 1752, 1766, 1775, 1784, 1788, + 1797, 1806, 1817, 1824, 1829, 1838, 1850, 1853, 1862, 1873, + 1874, 1875, 1878, 1879, 1880, 1883, 1884, 1887, 1888, 1891, + 1892, 1895, 1906, 1917, 1928 }; #endif @@ -2107,6 +2107,8 @@ yyreduce: } + free((yyvsp[(2) - (3)].string)); + if (!valid) { const char *const err_str = (state->mode == ARB_vertex) ? "invalid ARB vertex program option" @@ -2121,7 +2123,7 @@ yyreduce: case 10: /* Line 1455 of yacc.c */ -#line 310 "program_parse.y" +#line 312 "program_parse.y" { if ((yyvsp[(1) - (2)].inst) != NULL) { if (state->inst_tail == NULL) { @@ -2141,7 +2143,7 @@ yyreduce: case 12: /* Line 1455 of yacc.c */ -#line 328 "program_parse.y" +#line 330 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumAluInstructions++; @@ -2151,7 +2153,7 @@ yyreduce: case 13: /* Line 1455 of yacc.c */ -#line 333 "program_parse.y" +#line 335 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumTexInstructions++; @@ -2161,7 +2163,7 @@ yyreduce: case 23: /* Line 1455 of yacc.c */ -#line 353 "program_parse.y" +#line 355 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2170,7 +2172,7 @@ yyreduce: case 24: /* Line 1455 of yacc.c */ -#line 359 "program_parse.y" +#line 361 "program_parse.y" { (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (4)].temp_inst).Opcode, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (4)].temp_inst).SaturateMode; @@ -2180,7 +2182,7 @@ yyreduce: case 25: /* Line 1455 of yacc.c */ -#line 366 "program_parse.y" +#line 368 "program_parse.y" { (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (4)].temp_inst).Opcode, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (4)].temp_inst).SaturateMode; @@ -2190,7 +2192,7 @@ yyreduce: case 26: /* Line 1455 of yacc.c */ -#line 373 "program_parse.y" +#line 375 "program_parse.y" { (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (6)].temp_inst).Opcode, & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (6)].temp_inst).SaturateMode; @@ -2200,7 +2202,7 @@ yyreduce: case 27: /* Line 1455 of yacc.c */ -#line 381 "program_parse.y" +#line 383 "program_parse.y" { (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (6)].temp_inst).Opcode, & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (6)].temp_inst).SaturateMode; @@ -2210,7 +2212,7 @@ yyreduce: case 28: /* Line 1455 of yacc.c */ -#line 389 "program_parse.y" +#line 391 "program_parse.y" { (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (8)].temp_inst).Opcode, & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg)); (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (8)].temp_inst).SaturateMode; @@ -2220,7 +2222,7 @@ yyreduce: case 29: /* Line 1455 of yacc.c */ -#line 396 "program_parse.y" +#line 398 "program_parse.y" { (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (8)].temp_inst).Opcode, & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL); if ((yyval.inst) != NULL) { @@ -2268,7 +2270,7 @@ yyreduce: case 30: /* Line 1455 of yacc.c */ -#line 441 "program_parse.y" +#line 443 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL); state->fragment.UsesKill = 1; @@ -2278,7 +2280,7 @@ yyreduce: case 31: /* Line 1455 of yacc.c */ -#line 448 "program_parse.y" +#line 450 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} @@ -2287,91 +2289,91 @@ yyreduce: case 32: /* Line 1455 of yacc.c */ -#line 453 "program_parse.y" +#line 455 "program_parse.y" { (yyval.integer) = TEXTURE_1D_INDEX; ;} break; case 33: /* Line 1455 of yacc.c */ -#line 454 "program_parse.y" +#line 456 "program_parse.y" { (yyval.integer) = TEXTURE_2D_INDEX; ;} break; case 34: /* Line 1455 of yacc.c */ -#line 455 "program_parse.y" +#line 457 "program_parse.y" { (yyval.integer) = TEXTURE_3D_INDEX; ;} break; case 35: /* Line 1455 of yacc.c */ -#line 456 "program_parse.y" +#line 458 "program_parse.y" { (yyval.integer) = TEXTURE_CUBE_INDEX; ;} break; case 36: /* Line 1455 of yacc.c */ -#line 457 "program_parse.y" +#line 459 "program_parse.y" { (yyval.integer) = TEXTURE_RECT_INDEX; ;} break; case 37: /* Line 1455 of yacc.c */ -#line 458 "program_parse.y" +#line 460 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_INDEX; ;} break; case 38: /* Line 1455 of yacc.c */ -#line 459 "program_parse.y" +#line 461 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_INDEX; ;} break; case 39: /* Line 1455 of yacc.c */ -#line 460 "program_parse.y" +#line 462 "program_parse.y" { (yyval.integer) = -TEXTURE_RECT_INDEX; ;} break; case 40: /* Line 1455 of yacc.c */ -#line 461 "program_parse.y" +#line 463 "program_parse.y" { (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;} break; case 41: /* Line 1455 of yacc.c */ -#line 462 "program_parse.y" +#line 464 "program_parse.y" { (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;} break; case 42: /* Line 1455 of yacc.c */ -#line 463 "program_parse.y" +#line 465 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;} break; case 43: /* Line 1455 of yacc.c */ -#line 464 "program_parse.y" +#line 466 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;} break; case 44: /* Line 1455 of yacc.c */ -#line 468 "program_parse.y" +#line 470 "program_parse.y" { /* FIXME: Is this correct? Should the extenedSwizzle be applied * FIXME: to the existing swizzle? @@ -2387,7 +2389,7 @@ yyreduce: case 45: /* Line 1455 of yacc.c */ -#line 481 "program_parse.y" +#line 483 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (3)].src_reg); @@ -2403,7 +2405,7 @@ yyreduce: case 46: /* Line 1455 of yacc.c */ -#line 494 "program_parse.y" +#line 496 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (3)].src_reg); @@ -2419,7 +2421,7 @@ yyreduce: case 47: /* Line 1455 of yacc.c */ -#line 507 "program_parse.y" +#line 509 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask; @@ -2444,7 +2446,7 @@ yyreduce: case 48: /* Line 1455 of yacc.c */ -#line 529 "program_parse.y" +#line 531 "program_parse.y" { init_dst_reg(& (yyval.dst_reg)); (yyval.dst_reg).File = PROGRAM_ADDRESS; @@ -2456,7 +2458,7 @@ yyreduce: case 49: /* Line 1455 of yacc.c */ -#line 538 "program_parse.y" +#line 540 "program_parse.y" { const unsigned xyzw_valid = ((yyvsp[(1) - (7)].ext_swizzle).xyzw_valid << 0) @@ -2492,7 +2494,7 @@ yyreduce: case 50: /* Line 1455 of yacc.c */ -#line 571 "program_parse.y" +#line 573 "program_parse.y" { (yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle); (yyval.ext_swizzle).negate = ((yyvsp[(1) - (2)].negate)) ? 1 : 0; @@ -2502,7 +2504,7 @@ yyreduce: case 51: /* Line 1455 of yacc.c */ -#line 578 "program_parse.y" +#line 580 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector"); @@ -2522,14 +2524,19 @@ yyreduce: case 52: /* Line 1455 of yacc.c */ -#line 593 "program_parse.y" +#line 595 "program_parse.y" { + char s; + if (strlen((yyvsp[(1) - (1)].string)) > 1) { yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector"); YYERROR; } - switch ((yyvsp[(1) - (1)].string)[0]) { + s = (yyvsp[(1) - (1)].string)[0]; + free((yyvsp[(1) - (1)].string)); + + switch (s) { case 'x': (yyval.ext_swizzle).swz = SWIZZLE_X; (yyval.ext_swizzle).xyzw_valid = 1; @@ -2575,11 +2582,13 @@ yyreduce: case 53: /* Line 1455 of yacc.c */ -#line 643 "program_parse.y" +#line 650 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); + free((yyvsp[(1) - (1)].string)); + if (s == NULL) { yyerror(& (yylsp[(1) - (1)]), state, "invalid operand variable"); YYERROR; @@ -2622,7 +2631,7 @@ yyreduce: case 54: /* Line 1455 of yacc.c */ -#line 685 "program_parse.y" +#line 694 "program_parse.y" { init_src_reg(& (yyval.src_reg)); (yyval.src_reg).Base.File = PROGRAM_INPUT; @@ -2638,7 +2647,7 @@ yyreduce: case 55: /* Line 1455 of yacc.c */ -#line 696 "program_parse.y" +#line 705 "program_parse.y" { if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr && ((unsigned) (yyvsp[(3) - (4)].src_reg).Base.Index >= (yyvsp[(1) - (4)].sym)->param_binding_length)) { @@ -2664,7 +2673,7 @@ yyreduce: case 56: /* Line 1455 of yacc.c */ -#line 717 "program_parse.y" +#line 726 "program_parse.y" { init_src_reg(& (yyval.src_reg)); (yyval.src_reg).Base.File = ((yyvsp[(1) - (1)].temp_sym).name != NULL) @@ -2677,7 +2686,7 @@ yyreduce: case 57: /* Line 1455 of yacc.c */ -#line 727 "program_parse.y" +#line 736 "program_parse.y" { init_dst_reg(& (yyval.dst_reg)); (yyval.dst_reg).File = PROGRAM_OUTPUT; @@ -2688,11 +2697,13 @@ yyreduce: case 58: /* Line 1455 of yacc.c */ -#line 733 "program_parse.y" +#line 742 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); + free((yyvsp[(1) - (1)].string)); + if (s == NULL) { yyerror(& (yylsp[(1) - (1)]), state, "invalid operand variable"); YYERROR; @@ -2722,11 +2733,13 @@ yyreduce: case 59: /* Line 1455 of yacc.c */ -#line 764 "program_parse.y" +#line 775 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); + free((yyvsp[(1) - (1)].string)); + if (s == NULL) { yyerror(& (yylsp[(1) - (1)]), state, "invalid operand variable"); YYERROR; @@ -2742,7 +2755,7 @@ yyreduce: case 62: /* Line 1455 of yacc.c */ -#line 783 "program_parse.y" +#line 796 "program_parse.y" { init_src_reg(& (yyval.src_reg)); (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].integer); @@ -2752,7 +2765,7 @@ yyreduce: case 63: /* Line 1455 of yacc.c */ -#line 790 "program_parse.y" +#line 803 "program_parse.y" { /* FINISHME: Add support for multiple address registers. */ @@ -2767,28 +2780,28 @@ yyreduce: case 64: /* Line 1455 of yacc.c */ -#line 801 "program_parse.y" +#line 814 "program_parse.y" { (yyval.integer) = 0; ;} break; case 65: /* Line 1455 of yacc.c */ -#line 802 "program_parse.y" +#line 815 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 66: /* Line 1455 of yacc.c */ -#line 803 "program_parse.y" +#line 816 "program_parse.y" { (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;} break; case 67: /* Line 1455 of yacc.c */ -#line 807 "program_parse.y" +#line 820 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) { yyerror(& (yylsp[(1) - (1)]), state, @@ -2803,7 +2816,7 @@ yyreduce: case 68: /* Line 1455 of yacc.c */ -#line 819 "program_parse.y" +#line 832 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) { yyerror(& (yylsp[(1) - (1)]), state, @@ -2818,11 +2831,13 @@ yyreduce: case 69: /* Line 1455 of yacc.c */ -#line 831 "program_parse.y" +#line 844 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); + free((yyvsp[(1) - (1)].string)); + if (s == NULL) { yyerror(& (yylsp[(1) - (1)]), state, "invalid array member"); YYERROR; @@ -2839,7 +2854,7 @@ yyreduce: case 70: /* Line 1455 of yacc.c */ -#line 849 "program_parse.y" +#line 864 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector"); @@ -2853,7 +2868,7 @@ yyreduce: case 71: /* Line 1455 of yacc.c */ -#line 860 "program_parse.y" +#line 875 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, @@ -2868,26 +2883,27 @@ yyreduce: case 76: /* Line 1455 of yacc.c */ -#line 876 "program_parse.y" +#line 891 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 81: /* Line 1455 of yacc.c */ -#line 880 "program_parse.y" +#line 895 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 88: /* Line 1455 of yacc.c */ -#line 892 "program_parse.y" +#line 907 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)])); if (s == NULL) { + free((yyvsp[(2) - (4)].string)); YYERROR; } else { s->attrib_binding = (yyvsp[(4) - (4)].attrib); @@ -2903,7 +2919,7 @@ yyreduce: case 89: /* Line 1455 of yacc.c */ -#line 910 "program_parse.y" +#line 926 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} @@ -2912,7 +2928,7 @@ yyreduce: case 90: /* Line 1455 of yacc.c */ -#line 914 "program_parse.y" +#line 930 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} @@ -2921,7 +2937,7 @@ yyreduce: case 91: /* Line 1455 of yacc.c */ -#line 920 "program_parse.y" +#line 936 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_POS; ;} @@ -2930,7 +2946,7 @@ yyreduce: case 92: /* Line 1455 of yacc.c */ -#line 924 "program_parse.y" +#line 940 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_WEIGHT; ;} @@ -2939,7 +2955,7 @@ yyreduce: case 93: /* Line 1455 of yacc.c */ -#line 928 "program_parse.y" +#line 944 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_NORMAL; ;} @@ -2948,7 +2964,7 @@ yyreduce: case 94: /* Line 1455 of yacc.c */ -#line 932 "program_parse.y" +#line 948 "program_parse.y" { if (!state->ctx->Extensions.EXT_secondary_color) { yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported"); @@ -2962,7 +2978,7 @@ yyreduce: case 95: /* Line 1455 of yacc.c */ -#line 941 "program_parse.y" +#line 957 "program_parse.y" { if (!state->ctx->Extensions.EXT_fog_coord) { yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported"); @@ -2976,7 +2992,7 @@ yyreduce: case 96: /* Line 1455 of yacc.c */ -#line 950 "program_parse.y" +#line 966 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} @@ -2985,7 +3001,7 @@ yyreduce: case 97: /* Line 1455 of yacc.c */ -#line 954 "program_parse.y" +#line 970 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; @@ -2995,7 +3011,7 @@ yyreduce: case 98: /* Line 1455 of yacc.c */ -#line 959 "program_parse.y" +#line 975 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer); ;} @@ -3004,7 +3020,7 @@ yyreduce: case 99: /* Line 1455 of yacc.c */ -#line 965 "program_parse.y" +#line 981 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference"); @@ -3018,7 +3034,7 @@ yyreduce: case 103: /* Line 1455 of yacc.c */ -#line 979 "program_parse.y" +#line 995 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_WPOS; ;} @@ -3027,7 +3043,7 @@ yyreduce: case 104: /* Line 1455 of yacc.c */ -#line 983 "program_parse.y" +#line 999 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer); ;} @@ -3036,7 +3052,7 @@ yyreduce: case 105: /* Line 1455 of yacc.c */ -#line 987 "program_parse.y" +#line 1003 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_FOGC; ;} @@ -3045,7 +3061,7 @@ yyreduce: case 106: /* Line 1455 of yacc.c */ -#line 991 "program_parse.y" +#line 1007 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} @@ -3054,12 +3070,13 @@ yyreduce: case 109: /* Line 1455 of yacc.c */ -#line 999 "program_parse.y" +#line 1015 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)])); if (s == NULL) { + free((yyvsp[(2) - (3)].string)); YYERROR; } else { s->param_binding_type = (yyvsp[(3) - (3)].temp_sym).param_binding_type; @@ -3073,9 +3090,10 @@ yyreduce: case 110: /* Line 1455 of yacc.c */ -#line 1015 "program_parse.y" +#line 1032 "program_parse.y" { if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) { + free((yyvsp[(2) - (6)].string)); yyerror(& (yylsp[(4) - (6)]), state, "parameter array size and number of bindings must match"); YYERROR; @@ -3084,6 +3102,7 @@ yyreduce: declare_variable(state, (yyvsp[(2) - (6)].string), (yyvsp[(6) - (6)].temp_sym).type, & (yylsp[(2) - (6)])); if (s == NULL) { + free((yyvsp[(2) - (6)].string)); YYERROR; } else { s->param_binding_type = (yyvsp[(6) - (6)].temp_sym).param_binding_type; @@ -3098,7 +3117,7 @@ yyreduce: case 111: /* Line 1455 of yacc.c */ -#line 1037 "program_parse.y" +#line 1056 "program_parse.y" { (yyval.integer) = 0; ;} @@ -3107,7 +3126,7 @@ yyreduce: case 112: /* Line 1455 of yacc.c */ -#line 1041 "program_parse.y" +#line 1060 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size"); @@ -3121,7 +3140,7 @@ yyreduce: case 113: /* Line 1455 of yacc.c */ -#line 1052 "program_parse.y" +#line 1071 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym); ;} @@ -3130,7 +3149,7 @@ yyreduce: case 114: /* Line 1455 of yacc.c */ -#line 1058 "program_parse.y" +#line 1077 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym); ;} @@ -3139,7 +3158,7 @@ yyreduce: case 116: /* Line 1455 of yacc.c */ -#line 1065 "program_parse.y" +#line 1084 "program_parse.y" { (yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length; (yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym); @@ -3149,7 +3168,7 @@ yyreduce: case 117: /* Line 1455 of yacc.c */ -#line 1072 "program_parse.y" +#line 1091 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3160,7 +3179,7 @@ yyreduce: case 118: /* Line 1455 of yacc.c */ -#line 1078 "program_parse.y" +#line 1097 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3171,7 +3190,7 @@ yyreduce: case 119: /* Line 1455 of yacc.c */ -#line 1084 "program_parse.y" +#line 1103 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3182,7 +3201,7 @@ yyreduce: case 120: /* Line 1455 of yacc.c */ -#line 1092 "program_parse.y" +#line 1111 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3193,7 +3212,7 @@ yyreduce: case 121: /* Line 1455 of yacc.c */ -#line 1098 "program_parse.y" +#line 1117 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3204,7 +3223,7 @@ yyreduce: case 122: /* Line 1455 of yacc.c */ -#line 1104 "program_parse.y" +#line 1123 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3215,7 +3234,7 @@ yyreduce: case 123: /* Line 1455 of yacc.c */ -#line 1112 "program_parse.y" +#line 1131 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3226,7 +3245,7 @@ yyreduce: case 124: /* Line 1455 of yacc.c */ -#line 1118 "program_parse.y" +#line 1137 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3237,7 +3256,7 @@ yyreduce: case 125: /* Line 1455 of yacc.c */ -#line 1124 "program_parse.y" +#line 1143 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3248,98 +3267,98 @@ yyreduce: case 126: /* Line 1455 of yacc.c */ -#line 1131 "program_parse.y" +#line 1150 "program_parse.y" { memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;} break; case 127: /* Line 1455 of yacc.c */ -#line 1132 "program_parse.y" +#line 1151 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 128: /* Line 1455 of yacc.c */ -#line 1135 "program_parse.y" +#line 1154 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 129: /* Line 1455 of yacc.c */ -#line 1136 "program_parse.y" +#line 1155 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 130: /* Line 1455 of yacc.c */ -#line 1137 "program_parse.y" +#line 1156 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 131: /* Line 1455 of yacc.c */ -#line 1138 "program_parse.y" +#line 1157 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 132: /* Line 1455 of yacc.c */ -#line 1139 "program_parse.y" +#line 1158 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 133: /* Line 1455 of yacc.c */ -#line 1140 "program_parse.y" +#line 1159 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 134: /* Line 1455 of yacc.c */ -#line 1141 "program_parse.y" +#line 1160 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 135: /* Line 1455 of yacc.c */ -#line 1142 "program_parse.y" +#line 1161 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 136: /* Line 1455 of yacc.c */ -#line 1143 "program_parse.y" +#line 1162 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 137: /* Line 1455 of yacc.c */ -#line 1144 "program_parse.y" +#line 1163 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 138: /* Line 1455 of yacc.c */ -#line 1145 "program_parse.y" +#line 1164 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 139: /* Line 1455 of yacc.c */ -#line 1149 "program_parse.y" +#line 1168 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_MATERIAL; @@ -3351,7 +3370,7 @@ yyreduce: case 140: /* Line 1455 of yacc.c */ -#line 1158 "program_parse.y" +#line 1177 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -3360,7 +3379,7 @@ yyreduce: case 141: /* Line 1455 of yacc.c */ -#line 1162 "program_parse.y" +#line 1181 "program_parse.y" { (yyval.integer) = STATE_EMISSION; ;} @@ -3369,7 +3388,7 @@ yyreduce: case 142: /* Line 1455 of yacc.c */ -#line 1166 "program_parse.y" +#line 1185 "program_parse.y" { (yyval.integer) = STATE_SHININESS; ;} @@ -3378,7 +3397,7 @@ yyreduce: case 143: /* Line 1455 of yacc.c */ -#line 1172 "program_parse.y" +#line 1191 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHT; @@ -3390,7 +3409,7 @@ yyreduce: case 144: /* Line 1455 of yacc.c */ -#line 1181 "program_parse.y" +#line 1200 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -3399,7 +3418,7 @@ yyreduce: case 145: /* Line 1455 of yacc.c */ -#line 1185 "program_parse.y" +#line 1204 "program_parse.y" { (yyval.integer) = STATE_POSITION; ;} @@ -3408,7 +3427,7 @@ yyreduce: case 146: /* Line 1455 of yacc.c */ -#line 1189 "program_parse.y" +#line 1208 "program_parse.y" { if (!state->ctx->Extensions.EXT_point_parameters) { yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported"); @@ -3422,7 +3441,7 @@ yyreduce: case 147: /* Line 1455 of yacc.c */ -#line 1198 "program_parse.y" +#line 1217 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} @@ -3431,7 +3450,7 @@ yyreduce: case 148: /* Line 1455 of yacc.c */ -#line 1202 "program_parse.y" +#line 1221 "program_parse.y" { (yyval.integer) = STATE_HALF_VECTOR; ;} @@ -3440,7 +3459,7 @@ yyreduce: case 149: /* Line 1455 of yacc.c */ -#line 1208 "program_parse.y" +#line 1227 "program_parse.y" { (yyval.integer) = STATE_SPOT_DIRECTION; ;} @@ -3449,7 +3468,7 @@ yyreduce: case 150: /* Line 1455 of yacc.c */ -#line 1214 "program_parse.y" +#line 1233 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (2)].state)[1]; @@ -3459,7 +3478,7 @@ yyreduce: case 151: /* Line 1455 of yacc.c */ -#line 1221 "program_parse.y" +#line 1240 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT; @@ -3469,7 +3488,7 @@ yyreduce: case 152: /* Line 1455 of yacc.c */ -#line 1226 "program_parse.y" +#line 1245 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR; @@ -3480,7 +3499,7 @@ yyreduce: case 153: /* Line 1455 of yacc.c */ -#line 1234 "program_parse.y" +#line 1253 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTPROD; @@ -3493,7 +3512,7 @@ yyreduce: case 155: /* Line 1455 of yacc.c */ -#line 1246 "program_parse.y" +#line 1265 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(3) - (3)].integer); @@ -3504,7 +3523,7 @@ yyreduce: case 156: /* Line 1455 of yacc.c */ -#line 1254 "program_parse.y" +#line 1273 "program_parse.y" { (yyval.integer) = STATE_TEXENV_COLOR; ;} @@ -3513,7 +3532,7 @@ yyreduce: case 157: /* Line 1455 of yacc.c */ -#line 1260 "program_parse.y" +#line 1279 "program_parse.y" { (yyval.integer) = STATE_AMBIENT; ;} @@ -3522,7 +3541,7 @@ yyreduce: case 158: /* Line 1455 of yacc.c */ -#line 1264 "program_parse.y" +#line 1283 "program_parse.y" { (yyval.integer) = STATE_DIFFUSE; ;} @@ -3531,7 +3550,7 @@ yyreduce: case 159: /* Line 1455 of yacc.c */ -#line 1268 "program_parse.y" +#line 1287 "program_parse.y" { (yyval.integer) = STATE_SPECULAR; ;} @@ -3540,7 +3559,7 @@ yyreduce: case 160: /* Line 1455 of yacc.c */ -#line 1274 "program_parse.y" +#line 1293 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) { yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector"); @@ -3554,7 +3573,7 @@ yyreduce: case 161: /* Line 1455 of yacc.c */ -#line 1285 "program_parse.y" +#line 1304 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_TEXGEN; @@ -3566,7 +3585,7 @@ yyreduce: case 162: /* Line 1455 of yacc.c */ -#line 1294 "program_parse.y" +#line 1313 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S; ;} @@ -3575,7 +3594,7 @@ yyreduce: case 163: /* Line 1455 of yacc.c */ -#line 1298 "program_parse.y" +#line 1317 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_OBJECT_S; ;} @@ -3584,7 +3603,7 @@ yyreduce: case 164: /* Line 1455 of yacc.c */ -#line 1303 "program_parse.y" +#line 1322 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S; ;} @@ -3593,7 +3612,7 @@ yyreduce: case 165: /* Line 1455 of yacc.c */ -#line 1307 "program_parse.y" +#line 1326 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S; ;} @@ -3602,7 +3621,7 @@ yyreduce: case 166: /* Line 1455 of yacc.c */ -#line 1311 "program_parse.y" +#line 1330 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S; ;} @@ -3611,7 +3630,7 @@ yyreduce: case 167: /* Line 1455 of yacc.c */ -#line 1315 "program_parse.y" +#line 1334 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S; ;} @@ -3620,7 +3639,7 @@ yyreduce: case 168: /* Line 1455 of yacc.c */ -#line 1321 "program_parse.y" +#line 1340 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); @@ -3630,7 +3649,7 @@ yyreduce: case 169: /* Line 1455 of yacc.c */ -#line 1328 "program_parse.y" +#line 1347 "program_parse.y" { (yyval.integer) = STATE_FOG_COLOR; ;} @@ -3639,7 +3658,7 @@ yyreduce: case 170: /* Line 1455 of yacc.c */ -#line 1332 "program_parse.y" +#line 1351 "program_parse.y" { (yyval.integer) = STATE_FOG_PARAMS; ;} @@ -3648,7 +3667,7 @@ yyreduce: case 171: /* Line 1455 of yacc.c */ -#line 1338 "program_parse.y" +#line 1357 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_CLIPPLANE; @@ -3659,7 +3678,7 @@ yyreduce: case 172: /* Line 1455 of yacc.c */ -#line 1346 "program_parse.y" +#line 1365 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) { yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector"); @@ -3673,7 +3692,7 @@ yyreduce: case 173: /* Line 1455 of yacc.c */ -#line 1357 "program_parse.y" +#line 1376 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); @@ -3683,7 +3702,7 @@ yyreduce: case 174: /* Line 1455 of yacc.c */ -#line 1364 "program_parse.y" +#line 1383 "program_parse.y" { (yyval.integer) = STATE_POINT_SIZE; ;} @@ -3692,7 +3711,7 @@ yyreduce: case 175: /* Line 1455 of yacc.c */ -#line 1368 "program_parse.y" +#line 1387 "program_parse.y" { (yyval.integer) = STATE_POINT_ATTENUATION; ;} @@ -3701,7 +3720,7 @@ yyreduce: case 176: /* Line 1455 of yacc.c */ -#line 1374 "program_parse.y" +#line 1393 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (5)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (5)].state)[1]; @@ -3714,7 +3733,7 @@ yyreduce: case 177: /* Line 1455 of yacc.c */ -#line 1384 "program_parse.y" +#line 1403 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (2)].state)[1]; @@ -3727,7 +3746,7 @@ yyreduce: case 178: /* Line 1455 of yacc.c */ -#line 1394 "program_parse.y" +#line 1413 "program_parse.y" { (yyval.state)[2] = 0; (yyval.state)[3] = 3; @@ -3737,7 +3756,7 @@ yyreduce: case 179: /* Line 1455 of yacc.c */ -#line 1399 "program_parse.y" +#line 1418 "program_parse.y" { /* It seems logical that the matrix row range specifier would have * to specify a range or more than one row (i.e., $5 > $3). @@ -3758,7 +3777,7 @@ yyreduce: case 180: /* Line 1455 of yacc.c */ -#line 1417 "program_parse.y" +#line 1436 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (3)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (3)].state)[1]; @@ -3769,7 +3788,7 @@ yyreduce: case 181: /* Line 1455 of yacc.c */ -#line 1425 "program_parse.y" +#line 1444 "program_parse.y" { (yyval.integer) = 0; ;} @@ -3778,7 +3797,7 @@ yyreduce: case 182: /* Line 1455 of yacc.c */ -#line 1429 "program_parse.y" +#line 1448 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -3787,7 +3806,7 @@ yyreduce: case 183: /* Line 1455 of yacc.c */ -#line 1435 "program_parse.y" +#line 1454 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVERSE; ;} @@ -3796,7 +3815,7 @@ yyreduce: case 184: /* Line 1455 of yacc.c */ -#line 1439 "program_parse.y" +#line 1458 "program_parse.y" { (yyval.integer) = STATE_MATRIX_TRANSPOSE; ;} @@ -3805,7 +3824,7 @@ yyreduce: case 185: /* Line 1455 of yacc.c */ -#line 1443 "program_parse.y" +#line 1462 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVTRANS; ;} @@ -3814,7 +3833,7 @@ yyreduce: case 186: /* Line 1455 of yacc.c */ -#line 1449 "program_parse.y" +#line 1468 "program_parse.y" { if ((yyvsp[(1) - (1)].integer) > 3) { yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference"); @@ -3828,7 +3847,7 @@ yyreduce: case 187: /* Line 1455 of yacc.c */ -#line 1460 "program_parse.y" +#line 1479 "program_parse.y" { (yyval.state)[0] = STATE_MODELVIEW_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); @@ -3838,7 +3857,7 @@ yyreduce: case 188: /* Line 1455 of yacc.c */ -#line 1465 "program_parse.y" +#line 1484 "program_parse.y" { (yyval.state)[0] = STATE_PROJECTION_MATRIX; (yyval.state)[1] = 0; @@ -3848,7 +3867,7 @@ yyreduce: case 189: /* Line 1455 of yacc.c */ -#line 1470 "program_parse.y" +#line 1489 "program_parse.y" { (yyval.state)[0] = STATE_MVP_MATRIX; (yyval.state)[1] = 0; @@ -3858,7 +3877,7 @@ yyreduce: case 190: /* Line 1455 of yacc.c */ -#line 1475 "program_parse.y" +#line 1494 "program_parse.y" { (yyval.state)[0] = STATE_TEXTURE_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); @@ -3868,7 +3887,7 @@ yyreduce: case 191: /* Line 1455 of yacc.c */ -#line 1480 "program_parse.y" +#line 1499 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; @@ -3878,7 +3897,7 @@ yyreduce: case 192: /* Line 1455 of yacc.c */ -#line 1485 "program_parse.y" +#line 1504 "program_parse.y" { (yyval.state)[0] = STATE_PROGRAM_MATRIX; (yyval.state)[1] = (yyvsp[(3) - (4)].integer); @@ -3888,7 +3907,7 @@ yyreduce: case 193: /* Line 1455 of yacc.c */ -#line 1492 "program_parse.y" +#line 1511 "program_parse.y" { (yyval.integer) = 0; ;} @@ -3897,7 +3916,7 @@ yyreduce: case 194: /* Line 1455 of yacc.c */ -#line 1496 "program_parse.y" +#line 1515 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} @@ -3906,7 +3925,7 @@ yyreduce: case 195: /* Line 1455 of yacc.c */ -#line 1501 "program_parse.y" +#line 1520 "program_parse.y" { /* Since GL_ARB_vertex_blend isn't supported, only modelview matrix * zero is valid. @@ -3923,7 +3942,7 @@ yyreduce: case 196: /* Line 1455 of yacc.c */ -#line 1514 "program_parse.y" +#line 1533 "program_parse.y" { /* Since GL_ARB_matrix_palette isn't supported, just let any value * through here. The error will be generated later. @@ -3935,7 +3954,7 @@ yyreduce: case 197: /* Line 1455 of yacc.c */ -#line 1522 "program_parse.y" +#line 1541 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) { yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector"); @@ -3949,7 +3968,7 @@ yyreduce: case 198: /* Line 1455 of yacc.c */ -#line 1533 "program_parse.y" +#line 1552 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_DEPTH_RANGE; @@ -3959,7 +3978,7 @@ yyreduce: case 203: /* Line 1455 of yacc.c */ -#line 1545 "program_parse.y" +#line 1564 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -3972,7 +3991,7 @@ yyreduce: case 204: /* Line 1455 of yacc.c */ -#line 1555 "program_parse.y" +#line 1574 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); @@ -3982,7 +4001,7 @@ yyreduce: case 205: /* Line 1455 of yacc.c */ -#line 1560 "program_parse.y" +#line 1579 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); @@ -3992,7 +4011,7 @@ yyreduce: case 206: /* Line 1455 of yacc.c */ -#line 1567 "program_parse.y" +#line 1586 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4005,7 +4024,7 @@ yyreduce: case 207: /* Line 1455 of yacc.c */ -#line 1577 "program_parse.y" +#line 1596 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4018,7 +4037,7 @@ yyreduce: case 208: /* Line 1455 of yacc.c */ -#line 1586 "program_parse.y" +#line 1605 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); @@ -4028,7 +4047,7 @@ yyreduce: case 209: /* Line 1455 of yacc.c */ -#line 1591 "program_parse.y" +#line 1610 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); @@ -4038,7 +4057,7 @@ yyreduce: case 210: /* Line 1455 of yacc.c */ -#line 1598 "program_parse.y" +#line 1617 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4051,7 +4070,7 @@ yyreduce: case 211: /* Line 1455 of yacc.c */ -#line 1608 "program_parse.y" +#line 1627 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference"); @@ -4064,7 +4083,7 @@ yyreduce: case 212: /* Line 1455 of yacc.c */ -#line 1618 "program_parse.y" +#line 1637 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference"); @@ -4077,7 +4096,7 @@ yyreduce: case 217: /* Line 1455 of yacc.c */ -#line 1633 "program_parse.y" +#line 1652 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4090,7 +4109,7 @@ yyreduce: case 218: /* Line 1455 of yacc.c */ -#line 1643 "program_parse.y" +#line 1662 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4103,7 +4122,7 @@ yyreduce: case 219: /* Line 1455 of yacc.c */ -#line 1651 "program_parse.y" +#line 1670 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer); @@ -4116,7 +4135,7 @@ yyreduce: case 220: /* Line 1455 of yacc.c */ -#line 1661 "program_parse.y" +#line 1680 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (3)].real); @@ -4129,7 +4148,7 @@ yyreduce: case 221: /* Line 1455 of yacc.c */ -#line 1669 "program_parse.y" +#line 1688 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (5)].real); @@ -4142,7 +4161,7 @@ yyreduce: case 222: /* Line 1455 of yacc.c */ -#line 1678 "program_parse.y" +#line 1697 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (7)].real); @@ -4155,7 +4174,7 @@ yyreduce: case 223: /* Line 1455 of yacc.c */ -#line 1687 "program_parse.y" +#line 1706 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (9)].real); @@ -4168,7 +4187,7 @@ yyreduce: case 224: /* Line 1455 of yacc.c */ -#line 1697 "program_parse.y" +#line 1716 "program_parse.y" { (yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real); ;} @@ -4177,7 +4196,7 @@ yyreduce: case 225: /* Line 1455 of yacc.c */ -#line 1701 "program_parse.y" +#line 1720 "program_parse.y" { (yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer)); ;} @@ -4186,44 +4205,45 @@ yyreduce: case 226: /* Line 1455 of yacc.c */ -#line 1706 "program_parse.y" +#line 1725 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 227: /* Line 1455 of yacc.c */ -#line 1707 "program_parse.y" +#line 1726 "program_parse.y" { (yyval.negate) = TRUE; ;} break; case 228: /* Line 1455 of yacc.c */ -#line 1708 "program_parse.y" +#line 1727 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 229: /* Line 1455 of yacc.c */ -#line 1711 "program_parse.y" +#line 1730 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; case 231: /* Line 1455 of yacc.c */ -#line 1714 "program_parse.y" +#line 1733 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; case 233: /* Line 1455 of yacc.c */ -#line 1718 "program_parse.y" +#line 1737 "program_parse.y" { if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) { + free((yyvsp[(3) - (3)].string)); YYERROR; } ;} @@ -4232,9 +4252,10 @@ yyreduce: case 234: /* Line 1455 of yacc.c */ -#line 1724 "program_parse.y" +#line 1744 "program_parse.y" { if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) { + free((yyvsp[(1) - (1)].string)); YYERROR; } ;} @@ -4243,12 +4264,13 @@ yyreduce: case 235: /* Line 1455 of yacc.c */ -#line 1732 "program_parse.y" +#line 1753 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (4)].string), at_output, & (yylsp[(2) - (4)])); if (s == NULL) { + free((yyvsp[(2) - (4)].string)); YYERROR; } else { s->output_binding = (yyvsp[(4) - (4)].result); @@ -4259,7 +4281,7 @@ yyreduce: case 236: /* Line 1455 of yacc.c */ -#line 1745 "program_parse.y" +#line 1767 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_HPOS; @@ -4273,7 +4295,7 @@ yyreduce: case 237: /* Line 1455 of yacc.c */ -#line 1754 "program_parse.y" +#line 1776 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_FOGC; @@ -4287,7 +4309,7 @@ yyreduce: case 238: /* Line 1455 of yacc.c */ -#line 1763 "program_parse.y" +#line 1785 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (2)].result); ;} @@ -4296,7 +4318,7 @@ yyreduce: case 239: /* Line 1455 of yacc.c */ -#line 1767 "program_parse.y" +#line 1789 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_PSIZ; @@ -4310,7 +4332,7 @@ yyreduce: case 240: /* Line 1455 of yacc.c */ -#line 1776 "program_parse.y" +#line 1798 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer); @@ -4324,7 +4346,7 @@ yyreduce: case 241: /* Line 1455 of yacc.c */ -#line 1785 "program_parse.y" +#line 1807 "program_parse.y" { if (state->mode == ARB_fragment) { (yyval.result) = FRAG_RESULT_DEPTH; @@ -4338,7 +4360,7 @@ yyreduce: case 242: /* Line 1455 of yacc.c */ -#line 1796 "program_parse.y" +#line 1818 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer); ;} @@ -4347,7 +4369,7 @@ yyreduce: case 243: /* Line 1455 of yacc.c */ -#line 1802 "program_parse.y" +#line 1824 "program_parse.y" { (yyval.integer) = (state->mode == ARB_vertex) ? VERT_RESULT_COL0 @@ -4358,7 +4380,7 @@ yyreduce: case 244: /* Line 1455 of yacc.c */ -#line 1808 "program_parse.y" +#line 1830 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_COL0; @@ -4372,7 +4394,7 @@ yyreduce: case 245: /* Line 1455 of yacc.c */ -#line 1817 "program_parse.y" +#line 1839 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_BFC0; @@ -4386,7 +4408,7 @@ yyreduce: case 246: /* Line 1455 of yacc.c */ -#line 1828 "program_parse.y" +#line 1850 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4395,7 +4417,7 @@ yyreduce: case 247: /* Line 1455 of yacc.c */ -#line 1832 "program_parse.y" +#line 1854 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 0; @@ -4409,7 +4431,7 @@ yyreduce: case 248: /* Line 1455 of yacc.c */ -#line 1841 "program_parse.y" +#line 1863 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 1; @@ -4423,91 +4445,91 @@ yyreduce: case 249: /* Line 1455 of yacc.c */ -#line 1851 "program_parse.y" +#line 1873 "program_parse.y" { (yyval.integer) = 0; ;} break; case 250: /* Line 1455 of yacc.c */ -#line 1852 "program_parse.y" +#line 1874 "program_parse.y" { (yyval.integer) = 0; ;} break; case 251: /* Line 1455 of yacc.c */ -#line 1853 "program_parse.y" +#line 1875 "program_parse.y" { (yyval.integer) = 1; ;} break; case 252: /* Line 1455 of yacc.c */ -#line 1856 "program_parse.y" +#line 1878 "program_parse.y" { (yyval.integer) = 0; ;} break; case 253: /* Line 1455 of yacc.c */ -#line 1857 "program_parse.y" +#line 1879 "program_parse.y" { (yyval.integer) = 0; ;} break; case 254: /* Line 1455 of yacc.c */ -#line 1858 "program_parse.y" +#line 1880 "program_parse.y" { (yyval.integer) = 1; ;} break; case 255: /* Line 1455 of yacc.c */ -#line 1861 "program_parse.y" +#line 1883 "program_parse.y" { (yyval.integer) = 0; ;} break; case 256: /* Line 1455 of yacc.c */ -#line 1862 "program_parse.y" +#line 1884 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 257: /* Line 1455 of yacc.c */ -#line 1865 "program_parse.y" +#line 1887 "program_parse.y" { (yyval.integer) = 0; ;} break; case 258: /* Line 1455 of yacc.c */ -#line 1866 "program_parse.y" +#line 1888 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 259: /* Line 1455 of yacc.c */ -#line 1869 "program_parse.y" +#line 1891 "program_parse.y" { (yyval.integer) = 0; ;} break; case 260: /* Line 1455 of yacc.c */ -#line 1870 "program_parse.y" +#line 1892 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 261: /* Line 1455 of yacc.c */ -#line 1874 "program_parse.y" +#line 1896 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector"); @@ -4521,7 +4543,7 @@ yyreduce: case 262: /* Line 1455 of yacc.c */ -#line 1885 "program_parse.y" +#line 1907 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector"); @@ -4535,7 +4557,7 @@ yyreduce: case 263: /* Line 1455 of yacc.c */ -#line 1896 "program_parse.y" +#line 1918 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector"); @@ -4549,7 +4571,7 @@ yyreduce: case 264: /* Line 1455 of yacc.c */ -#line 1907 "program_parse.y" +#line 1929 "program_parse.y" { struct asm_symbol *exist = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string)); @@ -4557,10 +4579,14 @@ yyreduce: _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(4) - (4)].string)); + free((yyvsp[(4) - (4)].string)); + if (exist != NULL) { + free((yyvsp[(2) - (4)].string)); yyerror(& (yylsp[(2) - (4)]), state, "redeclared identifier"); YYERROR; } else if (target == NULL) { + free((yyvsp[(2) - (4)].string)); yyerror(& (yylsp[(4) - (4)]), state, "undefined variable binding in ALIAS statement"); YYERROR; @@ -4573,7 +4599,7 @@ yyreduce: /* Line 1455 of yacc.c */ -#line 4577 "program_parse.tab.c" +#line 4603 "program_parse.tab.c" default: break; } YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); @@ -4792,7 +4818,7 @@ yyreturn: /* Line 1675 of yacc.c */ -#line 1927 "program_parse.y" +#line 1953 "program_parse.y" struct asm_instruction * -- cgit v1.2.3 From caf3038123d6d29afd7d1f0cd6db98a2282c3ca1 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 26 Oct 2009 09:28:32 -0700 Subject: Make a convenient int for what chipset generation we're on. gen2/3/4 are easier to say than "8xx, 915-945/g33/pineview, 965/g45/misc", and compares on generation are often easier than stringing together a bunch of chipset checks. --- src/mesa/drivers/dri/intel/intel_context.c | 17 ++++++++++++----- src/mesa/drivers/dri/intel/intel_context.h | 5 +++++ src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 2 +- src/mesa/drivers/dri/intel/intel_regions.c | 3 +-- src/mesa/drivers/dri/intel/intel_tex_validate.c | 2 +- 5 files changed, 20 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index a7d94ced9a..e0022ad548 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -477,7 +477,7 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) if (intel->Fallback) _swrast_flush(ctx); - if (!IS_965(intel->intelScreen->deviceID)) + if (intel->gen < 4) INTEL_FIREVERTICES(intel); /* Emit a flush so that any frontbuffer rendering that might have occurred @@ -614,6 +614,13 @@ intelInitContext(struct intel_context *intel, intel->sarea = intelScreen->sarea; intel->driContext = driContextPriv; + if (IS_965(intel->intelScreen->deviceID)) + intel->gen = 4; + else if (IS_9XX(intel->intelScreen->deviceID)) + intel->gen = 3; + else + intel->gen = 2; + /* Dri stuff */ intel->hHWContext = driContextPriv->hHWContext; intel->driFd = sPriv->fd; @@ -621,7 +628,7 @@ intelInitContext(struct intel_context *intel, driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, intel->driScreen->myNum, - IS_965(intelScreen->deviceID) ? "i965" : "i915"); + (intel->gen >= 4) ? "i965" : "i915"); if (intelScreen->deviceID == PCI_CHIP_I865_G) intel->maxBatchSize = 4096; else @@ -683,7 +690,7 @@ intelInitContext(struct intel_context *intel, meta_init_metaops(ctx, &intel->meta); ctx->Const.MaxColorAttachments = 4; /* XXX FBO: review this */ - if (IS_965(intelScreen->deviceID)) { + if (intel->gen >= 4) { if (MAX_WIDTH > 8192) ctx->Const.MaxRenderbufferSize = 8192; } else { @@ -720,7 +727,7 @@ intelInitContext(struct intel_context *intel, break; } - if (IS_965(intelScreen->deviceID)) + if (intel->gen >= 4) intel->polygon_offset_scale /= 0xffff; intel->RenderIndex = ~0; @@ -733,7 +740,7 @@ intelInitContext(struct intel_context *intel, intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS); - if (IS_965(intelScreen->deviceID) && !intel->intelScreen->irq_active) { + if (intel->gen >= 4 && !intel->intelScreen->irq_active) { _mesa_printf("IRQs not active. Exiting\n"); exit(1); } diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 356fa4d1e5..2fc224e51a 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -183,6 +183,11 @@ struct intel_context dri_bufmgr *bufmgr; unsigned int maxBatchSize; + /** + * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965. + */ + int gen; + struct intel_region *front_region; struct intel_region *back_region; struct intel_region *depth_region; diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 3996c100a5..2a19816e12 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -122,7 +122,7 @@ intel_miptree_create(struct intel_context *intel, if (intel->use_texture_tiling && compress_byte == 0 && intel->intelScreen->kernel_exec_fencing) { - if (IS_965(intel->intelScreen->deviceID) && + if (intel->gen >= 4 && (base_format == GL_DEPTH_COMPONENT || base_format == GL_DEPTH_STENCIL_EXT)) tiling = I915_TILING_Y; diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index a86c66a844..80975163d4 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -582,8 +582,7 @@ intel_recreate_static(struct intel_context *intel, * instead of which tiling mode it is. Guess. */ if (region_desc->tiled) { - if (IS_965(intel->intelScreen->deviceID) && - region_desc == &intelScreen->depth) + if (intel->gen >= 4 && region_desc == &intelScreen->depth) region->tiling = I915_TILING_Y; else region->tiling = I915_TILING_X; diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index 504993989a..df93b3b759 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -42,7 +42,7 @@ intel_calculate_first_last_level(struct intel_context *intel, firstLevel = lastLevel = tObj->BaseLevel; } else { - if (!IS_9XX(intel->intelScreen->deviceID)) { + if (intel->gen == 2) { firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5); firstLevel = MAX2(firstLevel, tObj->BaseLevel); firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2); -- cgit v1.2.3 From 8e0f40d28777f1ae599a95312788fe29a0515a0d Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 3 Nov 2009 17:18:36 -0800 Subject: intel: Use PIPE_CONTROL on gen4 hardware for doing pipeline flushing. This should do all the things that MI_FLUSH did, but it can be pipelined so that further rendering isn't blocked on the flush completion unless necessary. --- src/mesa/drivers/dri/i915/i830_vtbl.c | 10 -------- src/mesa/drivers/dri/i915/i915_vtbl.c | 7 ------ src/mesa/drivers/dri/i965/brw_draw.c | 8 ++---- src/mesa/drivers/dri/i965/brw_vtbl.c | 15 ------------ src/mesa/drivers/dri/intel/intel_batchbuffer.c | 34 ++++++++++++++++++++++++-- src/mesa/drivers/dri/intel/intel_batchbuffer.h | 12 +++------ src/mesa/drivers/dri/intel/intel_context.h | 2 -- 7 files changed, 37 insertions(+), 51 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 4133696129..a6f554701e 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -719,15 +719,6 @@ i830_new_batch(struct intel_context *intel) assert(!intel->no_batch_wrap); } - - -static GLuint -i830_flush_cmd(void) -{ - return MI_FLUSH | FLUSH_MAP_CACHE; -} - - static void i830_assert_not_dirty( struct intel_context *intel ) { @@ -753,7 +744,6 @@ i830InitVtbl(struct i830_context *i830) i830->intel.vtbl.reduced_primitive_state = i830_reduced_primitive_state; i830->intel.vtbl.set_draw_region = i830_set_draw_region; i830->intel.vtbl.update_texture_state = i830UpdateTextureState; - i830->intel.vtbl.flush_cmd = i830_flush_cmd; i830->intel.vtbl.render_start = i830_render_start; i830->intel.vtbl.render_prevalidate = i830_render_prevalidate; i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty; diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 3c1b2dd0b0..77ba8d5581 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -672,12 +672,6 @@ i915_new_batch(struct intel_context *intel) assert(!intel->no_batch_wrap); } -static GLuint -i915_flush_cmd(void) -{ - return MI_FLUSH | FLUSH_MAP_CACHE; -} - static void i915_assert_not_dirty( struct intel_context *intel ) { @@ -699,7 +693,6 @@ i915InitVtbl(struct i915_context *i915) i915->intel.vtbl.render_prevalidate = i915_render_prevalidate; i915->intel.vtbl.set_draw_region = i915_set_draw_region; i915->intel.vtbl.update_texture_state = i915UpdateTextureState; - i915->intel.vtbl.flush_cmd = i915_flush_cmd; i915->intel.vtbl.assert_not_dirty = i915_assert_not_dirty; i915->intel.vtbl.finish_batch = intel_finish_vb; } diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 44bb7bd588..8bcb6083f7 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -153,18 +153,14 @@ static void brw_emit_prim(struct brw_context *brw, * the besides the draw code. */ if (intel->always_flush_cache) { - BEGIN_BATCH(1, IGNORE_CLIPRECTS); - OUT_BATCH(intel->vtbl.flush_cmd()); - ADVANCE_BATCH(); + intel_batchbuffer_emit_mi_flush(intel->batch); } if (prim_packet.verts_per_instance) { intel_batchbuffer_data( brw->intel.batch, &prim_packet, sizeof(prim_packet), LOOP_CLIPRECTS); } if (intel->always_flush_cache) { - BEGIN_BATCH(1, IGNORE_CLIPRECTS); - OUT_BATCH(intel->vtbl.flush_cmd()); - ADVANCE_BATCH(); + intel_batchbuffer_emit_mi_flush(intel->batch); } brw->no_batch_wrap = GL_FALSE; diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index 124fde25fe..114e6bd018 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -175,20 +175,6 @@ static void brw_note_fence( struct intel_context *intel, GLuint fence ) brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_FENCE; } -/* called from intelWaitForIdle() and intelFlush() - * - * For now, just flush everything. Could be smarter later. - */ -static GLuint brw_flush_cmd( void ) -{ - struct brw_mi_flush flush; - flush.opcode = CMD_MI_FLUSH; - flush.pad = 0; - flush.flags = BRW_FLUSH_STATE_CACHE; - return *(GLuint *)&flush; -} - - static void brw_invalidate_state( struct intel_context *intel, GLuint new_state ) { /* nothing */ @@ -209,6 +195,5 @@ void brwInitVtbl( struct brw_context *brw ) brw->intel.vtbl.finish_batch = brw_finish_batch; brw->intel.vtbl.destroy = brw_destroy_context; brw->intel.vtbl.set_draw_region = brw_set_draw_region; - brw->intel.vtbl.flush_cmd = brw_flush_cmd; brw->intel.vtbl.debug_batch = brw_debug_batch; } diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index e94b8368cd..ca6e2fa5b1 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -210,10 +210,10 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line, used); + batch->reserved_space = 0; /* Emit a flush if the bufmgr doesn't do it for us. */ if (intel->always_flush_cache || !intel->ttm) { - *(GLuint *) (batch->ptr) = intel->vtbl.flush_cmd(); - batch->ptr += 4; + intel_batchbuffer_emit_mi_flush(batch); used = batch->ptr - batch->map; } @@ -244,6 +244,8 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, if (intel->vtbl.finish_batch) intel->vtbl.finish_batch(intel); + batch->reserved_space = BATCH_RESERVED; + /* TODO: Just pass the relocation list and dma buffer up to the * kernel. */ @@ -299,3 +301,31 @@ intel_batchbuffer_data(struct intel_batchbuffer *batch, __memcpy(batch->ptr, data, bytes); batch->ptr += bytes; } + +/* Emit a pipelined flush to either flush render and texture cache for + * reading from a FBO-drawn texture, or flush so that frontbuffer + * render appears on the screen in DRI1. + * + * This is also used for the always_flush_cache driconf debug option. + */ +void +intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) +{ + struct intel_context *intel = batch->intel; + + if (intel->gen >= 4) { + BEGIN_BATCH(4, IGNORE_CLIPRECTS); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | + PIPE_CONTROL_INSTRUCTION_FLUSH | + PIPE_CONTROL_WRITE_FLUSH | + PIPE_CONTROL_NO_WRITE); + OUT_BATCH(0); /* write address */ + OUT_BATCH(0); /* write data */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); + } else { + BEGIN_BATCH(1, IGNORE_CLIPRECTS); + OUT_BATCH(MI_FLUSH); + ADVANCE_BATCH(); + } +} diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index d4899aab7f..d4a94454dd 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -62,6 +62,7 @@ struct intel_batchbuffer } emit; GLuint dirty_state; + GLuint reserved_space; }; struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_context @@ -95,6 +96,7 @@ GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, uint32_t read_domains, uint32_t write_domain, uint32_t offset); +void intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch); /* Inline functions - might actually be better off with these * non-inlined. Certainly better off switching all command packets to @@ -104,7 +106,7 @@ GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, static INLINE GLint intel_batchbuffer_space(struct intel_batchbuffer *batch) { - return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map); + return (batch->size - batch->reserved_space) - (batch->ptr - batch->map); } @@ -173,12 +175,4 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch, intel->batch->emit.start_ptr = NULL; \ } while(0) - -static INLINE void -intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) -{ - intel_batchbuffer_require_space(batch, 4, IGNORE_CLIPRECTS); - intel_batchbuffer_emit_dword(batch, MI_FLUSH); -} - #endif diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 2fc224e51a..84fbfc564c 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -117,8 +117,6 @@ struct intel_context struct intel_region * depth_region, GLuint num_regions); - GLuint (*flush_cmd) (void); - void (*reduced_primitive_state) (struct intel_context * intel, GLenum rprim); -- cgit v1.2.3 From bb2dd50be00000b66218bc6a9e6be8de70b31493 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 3 Nov 2009 17:30:46 -0800 Subject: intel: Remove obsolete comment about GEM in the spans code. --- src/mesa/drivers/dri/intel/intel_span.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index bab13e3665..3607c7dded 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -292,7 +292,6 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define Y_FLIP(_y) ((_y) * yScale + yBias) -/* XXX with GEM, these need to tell the kernel */ #define HW_LOCK() #define HW_UNLOCK() -- cgit v1.2.3 From 2bc8bcdcd334db715f8916f80ef4f4bc5f9a170d Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 3 Nov 2009 17:40:13 -0800 Subject: i965: Remove an XXX comment for testing some code that seems to work. --- src/mesa/drivers/dri/i965/brw_wm_fp.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 0e86d75dea..a453250e79 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -448,7 +448,6 @@ static void emit_interp( struct brw_wm_compile *c, break; case FRAG_ATTRIB_FACE: - /* XXX review/test this case */ emit_op(c, WM_FRONTFACING, dst_mask(dst, WRITEMASK_X), -- cgit v1.2.3 From 8f30ceaaefc33401b08739a16ce1c5638d6432fa Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 4 Nov 2009 13:41:48 -0800 Subject: intel: Remove duplicated arguments from intel_miptree_match_image(). --- src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 5 +++-- src/mesa/drivers/dri/intel/intel_mipmap_tree.h | 3 +-- src/mesa/drivers/dri/intel/intel_tex_image.c | 9 +++------ 3 files changed, 7 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 2a19816e12..e082ebc799 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -315,10 +315,11 @@ intel_miptree_release(struct intel_context *intel, */ GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt, - struct gl_texture_image *image, - GLuint face, GLuint level) + struct gl_texture_image *image) { GLboolean isCompressed = _mesa_is_format_compressed(image->TexFormat); + struct intel_texture_image *intelImage = intel_texture_image(image); + GLuint level = intelImage->level; /* Images with borders are never pulled into mipmap trees. */ diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index 3bce54daa1..b19c548def 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -165,8 +165,7 @@ void intel_miptree_release(struct intel_context *intel, /* Check if an image fits an existing mipmap tree layout */ GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt, - struct gl_texture_image *image, - GLuint face, GLuint level); + struct gl_texture_image *image); /* Return a pointer to an image within a tree. Return image stride as * well. diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 3412e761ca..0644277c05 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -368,8 +368,7 @@ intelTexImage(GLcontext * ctx, intelObj->mt->first_level == level && intelObj->mt->last_level == level && intelObj->mt->target != GL_TEXTURE_CUBE_MAP_ARB && - !intel_miptree_match_image(intelObj->mt, &intelImage->base, - intelImage->face, intelImage->level)) { + !intel_miptree_match_image(intelObj->mt, &intelImage->base)) { DBG("release it\n"); intel_miptree_release(intel, &intelObj->mt); @@ -386,8 +385,7 @@ intelTexImage(GLcontext * ctx, assert(!intelImage->mt); if (intelObj->mt && - intel_miptree_match_image(intelObj->mt, &intelImage->base, - intelImage->face, intelImage->level)) { + intel_miptree_match_image(intelObj->mt, &intelImage->base)) { intel_miptree_reference(&intelImage->mt, intelObj->mt); assert(intelImage->mt); @@ -797,8 +795,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, texImage->RowStride = rb->region->pitch; intel_miptree_reference(&intelImage->mt, intelObj->mt); - if (!intel_miptree_match_image(intelObj->mt, &intelImage->base, - intelImage->face, intelImage->level)) { + if (!intel_miptree_match_image(intelObj->mt, &intelImage->base)) { fprintf(stderr, "miptree doesn't match image\n"); } -- cgit v1.2.3 From ee7dfbbd6cc85f221b371bf512bd1571744158e8 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 4 Nov 2009 16:49:05 -0800 Subject: intel: Use _mesa_get_current_tex_object() to clean up TFP path. --- src/mesa/drivers/dri/intel/intel_tex_image.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 0644277c05..66d61f93ea 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -115,7 +115,8 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, */ if ((intelObj->base.MinFilter == GL_NEAREST || intelObj->base.MinFilter == GL_LINEAR) && - intelImage->level == firstLevel) { + intelImage->level == firstLevel && + (intel->gen < 4 || firstLevel == 0)) { lastLevel = firstLevel; } else { @@ -733,17 +734,16 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, { struct intel_framebuffer *intel_fb = dPriv->driverPrivate; struct intel_context *intel = pDRICtx->driverPrivate; + GLcontext *ctx = &intel->ctx; struct intel_texture_object *intelObj; struct intel_texture_image *intelImage; struct intel_mipmap_tree *mt; struct intel_renderbuffer *rb; - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; int level = 0, internalFormat; - texUnit = &intel->ctx.Texture.Unit[intel->ctx.Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(&intel->ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); intelObj = intel_texture_object(texObj); if (!intelObj) -- cgit v1.2.3 From 8df81bca1704aef2f5cdc4052ef313d8f84f5d06 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 4 Nov 2009 15:11:02 -0800 Subject: intel: Clean up some extra struct indirection in finalize. --- src/mesa/drivers/dri/intel/intel_tex_validate.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index df93b3b759..dbef288615 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -138,8 +138,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) /* What levels must the tree include at a minimum? */ intel_calculate_first_last_level(intel, intelObj); - firstImage = - intel_texture_image(intelObj->base.Image[0][intelObj->firstLevel]); + firstImage = intel_texture_image(tObj->Image[0][intelObj->firstLevel]); /* Fallback case: */ -- cgit v1.2.3 From 6b68482e6869bdc03339ef5380d7273e14a61a56 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 4 Nov 2009 14:31:30 -0800 Subject: mesa: Attempt to pair up Driver.RenderTexture and FinishRenderTexture() This is probably not 100% complete (bind vs unbind may still not pair up exactly), but it should help out drivers which are relying on FinishRenderTexture to be called when we're done rendering to a particular texture level, not just when we're done rendering to the object at all. This is the case for the one consumer of FinishRenderTexture() so far: the gallium state tracker. Noticed when trying to make use of FRT() in the intel driver. --- src/mesa/main/fbobject.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 319d0f2ce9..c4454550db 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -233,9 +233,13 @@ _mesa_set_texture_attachment(GLcontext *ctx, if (att->Texture == texObj) { /* re-attaching same texture */ ASSERT(att->Type == GL_TEXTURE); + if (ctx->Driver.FinishRenderTexture) + ctx->Driver.FinishRenderTexture(ctx, att); } else { /* new attachment */ + if (ctx->Driver.FinishRenderTexture && att->Texture) + ctx->Driver.FinishRenderTexture(ctx, att); _mesa_remove_attachment(ctx, att); att->Type = GL_TEXTURE; assert(!att->Texture); -- cgit v1.2.3 From 75bdbdd90b15c8704d87ca195a364ff6a42edbb1 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 4 Nov 2009 14:54:09 -0800 Subject: intel: Don't validate in a texture image used as a render target. Otherwise, we could lose track of rendering to that image, which could easily happen during mipmap generation. --- src/mesa/drivers/dri/intel/intel_fbo.c | 18 ++++++++---------- src/mesa/drivers/dri/intel/intel_tex_obj.h | 1 + src/mesa/drivers/dri/intel/intel_tex_validate.c | 7 ++++++- 3 files changed, 15 insertions(+), 11 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index d8ac4d3663..5615040946 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -577,6 +577,7 @@ intel_render_texture(GLcontext * ctx, dst_x) * intel_image->mt->cpp; intel_image->mt->region->draw_x = dst_x; intel_image->mt->region->draw_y = dst_y; + intel_image->used_as_render_target = GL_TRUE; /* update drawing region, etc */ intel_draw_buffer(ctx, fb); @@ -590,16 +591,13 @@ static void intel_finish_render_texture(GLcontext * ctx, struct gl_renderbuffer_attachment *att) { - /* no-op - * Previously we released the renderbuffer's intel_region but - * that's not necessary and actually caused problems when trying - * to do a glRead/CopyPixels from the renderbuffer later. - * The region will be released later if the texture is replaced - * or the renderbuffer deleted. - * - * The intention of this driver hook is more of a "done rendering - * to texture, please re-twiddle/etc if necessary". - */ + struct gl_texture_object *tex_obj = att->Texture; + struct gl_texture_image *image = + tex_obj->Image[att->CubeMapFace][att->TextureLevel]; + struct intel_texture_image *intel_image = intel_texture_image(image); + + /* Flag that this image may now be validated into the object's miptree. */ + intel_image->used_as_render_target = GL_FALSE; } diff --git a/src/mesa/drivers/dri/intel/intel_tex_obj.h b/src/mesa/drivers/dri/intel/intel_tex_obj.h index 5a93461525..3ad10d3d23 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_obj.h +++ b/src/mesa/drivers/dri/intel/intel_tex_obj.h @@ -66,6 +66,7 @@ struct intel_texture_image * Else there is no image data. */ struct intel_mipmap_tree *mt; + GLboolean used_as_render_target; }; static INLINE struct intel_texture_object * diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index dbef288615..c9a24ac398 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -222,8 +222,13 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) intel_texture_image(intelObj->base.Image[face][i]); /* Need to import images in main memory or held in other trees. + * If it's a render target, then its data isn't needed to be in + * the object tree (otherwise we'd be FBO incomplete), and we need + * to keep track of the image's MT as needing to be pulled in still, + * or we'll lose the rendering that's done to it. */ - if (intelObj->mt != intelImage->mt) { + if (intelObj->mt != intelImage->mt && + !intelImage->used_as_render_target) { copy_image_data_to_tree(intel, intelObj, intelImage); } } -- cgit v1.2.3 From 1166294d1dd253da63620235100a11f1981aa86d Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 4 Nov 2009 17:31:01 -0800 Subject: intel: Finish removing the fallback code for bug #16697. I fixed it properly as of 7216679c1998b49ff5b08e6b43f8d5779415bf54. --- src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index e082ebc799..abb3024bfb 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -321,12 +321,8 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt, struct intel_texture_image *intelImage = intel_texture_image(image); GLuint level = intelImage->level; - /* Images with borders are never pulled into mipmap trees. - */ - if (image->Border || - ((image->_BaseFormat == GL_DEPTH_COMPONENT) && - ((image->TexObject->WrapS == GL_CLAMP_TO_BORDER) || - (image->TexObject->WrapT == GL_CLAMP_TO_BORDER)))) + /* Images with borders are never pulled into mipmap trees. */ + if (image->Border) return GL_FALSE; if (image->InternalFormat != mt->internal_format || -- cgit v1.2.3 From 8395da2e8af40367714c70afe299568272f36cc8 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 5 Nov 2009 10:25:34 -0800 Subject: i965: Always pass the size argument to brw_cache_data. This keeps the individual state files from having to export their structures for brw_state_cache initialization. --- src/mesa/drivers/dri/i965/brw_cc.c | 3 +- src/mesa/drivers/dri/i965/brw_context.h | 1 - src/mesa/drivers/dri/i965/brw_sf_state.c | 3 +- src/mesa/drivers/dri/i965/brw_state.h | 8 +--- src/mesa/drivers/dri/i965/brw_state_cache.c | 59 ++++++------------------ src/mesa/drivers/dri/i965/brw_wm_sampler_state.c | 4 +- 6 files changed, 21 insertions(+), 57 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c index 5cca605c3f..d4ccd28c9e 100644 --- a/src/mesa/drivers/dri/i965/brw_cc.c +++ b/src/mesa/drivers/dri/i965/brw_cc.c @@ -55,7 +55,8 @@ static void prepare_cc_vp( struct brw_context *brw ) } dri_bo_unreference(brw->cc.vp_bo); - brw->cc.vp_bo = brw_cache_data( &brw->cache, BRW_CC_VP, &ccv, NULL, 0 ); + brw->cc.vp_bo = brw_cache_data(&brw->cache, BRW_CC_VP, &ccv, sizeof(ccv), + NULL, 0); } const struct brw_tracked_state brw_cc_vp = { diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 59f9475b5a..e01930a4a0 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -333,7 +333,6 @@ struct brw_cache { struct brw_cache_item **items; GLuint size, n_items; - GLuint key_size[BRW_MAX_CACHE]; /* for fixed-size keys */ GLuint aux_size[BRW_MAX_CACHE]; char *name[BRW_MAX_CACHE]; diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index bc0f076073..d6b47b5d8d 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -93,7 +93,8 @@ static void upload_sf_vp(struct brw_context *brw) } dri_bo_unreference(brw->sf.vp_bo); - brw->sf.vp_bo = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0 ); + brw->sf.vp_bo = brw_cache_data(&brw->cache, BRW_SF_VP, &sfv, sizeof(sfv), + NULL, 0); } const struct brw_tracked_state brw_sf_vp = { diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index d639656b9d..ab6f158080 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -119,16 +119,10 @@ void brw_destroy_state(struct brw_context *brw); dri_bo *brw_cache_data(struct brw_cache *cache, enum brw_cache_id cache_id, const void *data, + GLuint size, dri_bo **reloc_bufs, GLuint nr_reloc_bufs); -dri_bo *brw_cache_data_sz(struct brw_cache *cache, - enum brw_cache_id cache_id, - const void *data, - GLuint data_size, - dri_bo **reloc_bufs, - GLuint nr_reloc_bufs); - dri_bo *brw_upload_cache( struct brw_cache *cache, enum brw_cache_id cache_id, const void *key, diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index c262e1db8b..d2ab624783 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -275,15 +275,22 @@ brw_upload_cache( struct brw_cache *cache, /** - * This doesn't really work with aux data. Use search/upload instead + * Wrapper around brw_cache_data_sz using the cache_id's canonical key size. + * + * If nr_reloc_bufs is nonzero, brw_search_cache()/brw_upload_cache() would be + * better to use, as the potentially changing offsets in the data-used-as-key + * will result in excessive cache misses. + * + * If aux data is involved, use search/upload instead. + */ dri_bo * -brw_cache_data_sz(struct brw_cache *cache, - enum brw_cache_id cache_id, - const void *data, - GLuint data_size, - dri_bo **reloc_bufs, - GLuint nr_reloc_bufs) +brw_cache_data(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *data, + GLuint data_size, + dri_bo **reloc_bufs, + GLuint nr_reloc_bufs) { dri_bo *bo; struct brw_cache_item *item; @@ -306,25 +313,6 @@ brw_cache_data_sz(struct brw_cache *cache, return bo; } - -/** - * Wrapper around brw_cache_data_sz using the cache_id's canonical key size. - * - * If nr_reloc_bufs is nonzero, brw_search_cache()/brw_upload_cache() would be - * better to use, as the potentially changing offsets in the data-used-as-key - * will result in excessive cache misses. - */ -dri_bo * -brw_cache_data(struct brw_cache *cache, - enum brw_cache_id cache_id, - const void *data, - dri_bo **reloc_bufs, - GLuint nr_reloc_bufs) -{ - return brw_cache_data_sz(cache, cache_id, data, cache->key_size[cache_id], - reloc_bufs, nr_reloc_bufs); -} - enum pool_type { DW_SURFACE_STATE, DW_GENERAL_STATE @@ -335,11 +323,9 @@ static void brw_init_cache_id(struct brw_cache *cache, const char *name, enum brw_cache_id id, - GLuint key_size, GLuint aux_size) { cache->name[id] = strdup(name); - cache->key_size[id] = key_size; cache->aux_size[id] = aux_size; } @@ -359,91 +345,76 @@ brw_init_non_surface_cache(struct brw_context *brw) brw_init_cache_id(cache, "CC_VP", BRW_CC_VP, - sizeof(struct brw_cc_viewport), 0); brw_init_cache_id(cache, "CC_UNIT", BRW_CC_UNIT, - sizeof(struct brw_cc_unit_state), 0); brw_init_cache_id(cache, "WM_PROG", BRW_WM_PROG, - sizeof(struct brw_wm_prog_key), sizeof(struct brw_wm_prog_data)); brw_init_cache_id(cache, "SAMPLER_DEFAULT_COLOR", BRW_SAMPLER_DEFAULT_COLOR, - sizeof(struct brw_sampler_default_color), 0); brw_init_cache_id(cache, "SAMPLER", BRW_SAMPLER, - 0, /* variable key/data size */ 0); brw_init_cache_id(cache, "WM_UNIT", BRW_WM_UNIT, - sizeof(struct brw_wm_unit_state), 0); brw_init_cache_id(cache, "SF_PROG", BRW_SF_PROG, - sizeof(struct brw_sf_prog_key), sizeof(struct brw_sf_prog_data)); brw_init_cache_id(cache, "SF_VP", BRW_SF_VP, - sizeof(struct brw_sf_viewport), 0); brw_init_cache_id(cache, "SF_UNIT", BRW_SF_UNIT, - sizeof(struct brw_sf_unit_state), 0); brw_init_cache_id(cache, "VS_UNIT", BRW_VS_UNIT, - sizeof(struct brw_vs_unit_state), 0); brw_init_cache_id(cache, "VS_PROG", BRW_VS_PROG, - sizeof(struct brw_vs_prog_key), sizeof(struct brw_vs_prog_data)); brw_init_cache_id(cache, "CLIP_UNIT", BRW_CLIP_UNIT, - sizeof(struct brw_clip_unit_state), 0); brw_init_cache_id(cache, "CLIP_PROG", BRW_CLIP_PROG, - sizeof(struct brw_clip_prog_key), sizeof(struct brw_clip_prog_data)); brw_init_cache_id(cache, "GS_UNIT", BRW_GS_UNIT, - sizeof(struct brw_gs_unit_state), 0); brw_init_cache_id(cache, "GS_PROG", BRW_GS_PROG, - sizeof(struct brw_gs_prog_key), sizeof(struct brw_gs_prog_data)); } @@ -463,13 +434,11 @@ brw_init_surface_cache(struct brw_context *brw) brw_init_cache_id(cache, "SS_SURFACE", BRW_SS_SURFACE, - sizeof(struct brw_surface_state), 0); brw_init_cache_id(cache, "SS_SURF_BIND", BRW_SS_SURF_BIND, - 0, 0); } diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index 0acb027431..aa2e519588 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -73,8 +73,8 @@ static dri_bo *upload_default_color( struct brw_context *brw, COPY_4V(sdc.color, color); - return brw_cache_data( &brw->cache, BRW_SAMPLER_DEFAULT_COLOR, &sdc, - NULL, 0 ); + return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR, + &sdc, sizeof(sdc), NULL, 0); } -- cgit v1.2.3 From 3105f3aa88e4b59eed3c7f175af77fbdb4af5924 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 6 Nov 2009 13:52:48 -0700 Subject: intel: better front color buffer test in intelClear() --- src/mesa/drivers/dri/intel/intel_clear.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 1cf41ee6b8..f682ee3de5 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -33,7 +33,6 @@ #include "intel_context.h" #include "intel_blit.h" -#include "intel_buffers.h" #include "intel_chipset.h" #include "intel_clear.h" #include "intel_fbo.h" @@ -76,7 +75,9 @@ intelClear(GLcontext *ctx, GLbitfield mask) struct gl_framebuffer *fb = ctx->DrawBuffer; GLuint i; - intel_check_front_buffer_rendering(intel); + if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) { + intel->front_buffer_dirty = GL_TRUE; + } if (0) fprintf(stderr, "%s\n", __FUNCTION__); -- cgit v1.2.3 From ee0a9e6e10060287747d9dd4afead3cbbb168e09 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 12 Jun 2009 12:37:25 -0700 Subject: mesa: Fix up the remove_dead_code pass to operate on a channel basis. This cleans up a bunch of instructions in GLSL programs to have limited writemasks, which would translate to wins in shaders that hit the i965 brw_wm_glsl.c path by depending less on in-driver optimizations. It will also help hit other optimization passes I'm looking at. --- src/mesa/shader/prog_optimize.c | 84 +++++++++++++++++++++++++++-------------- 1 file changed, 56 insertions(+), 28 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 9d937488e3..e627715b5a 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -187,11 +187,10 @@ _mesa_consolidate_registers(struct gl_program *prog) static void _mesa_remove_dead_code(struct gl_program *prog) { - GLboolean tempWritten[MAX_PROGRAM_TEMPS], tempRead[MAX_PROGRAM_TEMPS]; + GLboolean tempRead[MAX_PROGRAM_TEMPS][4]; GLboolean *removeInst; /* per-instruction removal flag */ - GLuint i, rem; + GLuint i, rem = 0, comp; - memset(tempWritten, 0, sizeof(tempWritten)); memset(tempRead, 0, sizeof(tempRead)); if (dbg) { @@ -217,11 +216,27 @@ _mesa_remove_dead_code(struct gl_program *prog) if (inst->SrcReg[j].RelAddr) { if (dbg) _mesa_printf("abort remove dead code (indirect temp)\n"); - _mesa_free(removeInst); - return; + goto done; } - tempRead[index] = GL_TRUE; + for (comp = 0; comp < 4; comp++) { + GLuint swz = (inst->SrcReg[j].Swizzle >> (3 * comp)) & 0x7; + + switch (swz) { + case SWIZZLE_X: + tempRead[index][0] = GL_TRUE; + break; + case SWIZZLE_Y: + tempRead[index][1] = GL_TRUE; + break; + case SWIZZLE_Z: + tempRead[index][2] = GL_TRUE; + break; + case SWIZZLE_W: + tempRead[index][3] = GL_TRUE; + break; + } + } } } @@ -233,50 +248,63 @@ _mesa_remove_dead_code(struct gl_program *prog) if (inst->DstReg.RelAddr) { if (dbg) _mesa_printf("abort remove dead code (indirect temp)\n"); - _mesa_free(removeInst); - return; + goto done; } - tempWritten[index] = GL_TRUE; if (inst->CondUpdate) { /* If we're writing to this register and setting condition * codes we cannot remove the instruction. Prevent removal * by setting the 'read' flag. */ - tempRead[index] = GL_TRUE; + tempRead[index][0] = GL_TRUE; + tempRead[index][1] = GL_TRUE; + tempRead[index][2] = GL_TRUE; + tempRead[index][3] = GL_TRUE; } } } - if (dbg) { - for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { - if (tempWritten[i] && !tempRead[i]) - _mesa_printf("Remove writes to tmp %u\n", i); - } - } - /* find instructions that write to dead registers, flag for removal */ for (i = 0; i < prog->NumInstructions; i++) { - const struct prog_instruction *inst = prog->Instructions + i; - if (inst->DstReg.File == PROGRAM_TEMPORARY) { - GLint index = inst->DstReg.Index; - removeInst[i] = (tempWritten[index] && !tempRead[index]); - if (dbg && removeInst[i]) { - _mesa_printf("Remove inst %u: ", i); - _mesa_print_instruction(inst); - } + struct prog_instruction *inst = prog->Instructions + i; + const GLuint numDst = _mesa_num_inst_dst_regs(inst->Opcode); + + if (numDst != 0 && inst->DstReg.File == PROGRAM_TEMPORARY) { + GLint chan, index = inst->DstReg.Index; + + for (chan = 0; chan < 4; chan++) { + if (!tempRead[index][chan] && + inst->DstReg.WriteMask & (1 << chan)) { + if (dbg) { + _mesa_printf("Remove writemask on %u.%c\n", i, + chan == 3 ? 'w' : 'x' + chan); + } + inst->DstReg.WriteMask &= ~(1 << chan); + rem++; + } + } + + if (inst->DstReg.WriteMask == 0) { + /* If we cleared all writes, the instruction can be removed. */ + if (dbg) + _mesa_printf("Remove instruction %u: \n", i); + removeInst[i] = GL_TRUE; + } } } /* now remove the instructions which aren't needed */ rem = remove_instructions(prog, removeInst); - _mesa_free(removeInst); - if (dbg) { - _mesa_printf("Optimize: End dead code removal. %u instructions removed\n", rem); + _mesa_printf("Optimize: End dead code removal.\n"); + _mesa_printf(" %u channel writes removed\n", rem); + _mesa_printf(" %u instructions removed\n", rem); /*_mesa_print_program(prog);*/ } + +done: + _mesa_free(removeInst); } -- cgit v1.2.3 From e4e312d493847e07ced026b93d2b588b8036ae02 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sat, 16 May 2009 01:47:44 -0700 Subject: mesa: Add an optimization path to remove use of pointless MOVs. GLSL code such as: vec4 result = {0, 1, 0, 0}; gl_FragColor = result; emits code like: 0: MOV TEMP[0], CONST[0]; 1: MOV OUTPUT[1], TEMP[0]; and this replaces it with: 0: MOV TEMP[0], CONST[0]; 1: MOV OUTPUT[1], CONST[0]; Even when the dead code eliminator fails to clean up a now-useless MOV instruction (since it doesn't do live/dead ranges), this should at reduce dependencies. --- src/mesa/shader/prog_optimize.c | 84 ++++++++++++++++++++++++++++++++++++++++- 1 file changed, 83 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index e627715b5a..5aff16be46 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -38,7 +38,6 @@ static GLboolean dbg = GL_FALSE; - /** * In 'prog' remove instruction[i] if removeFlags[i] == TRUE. * \return number of instructions removed @@ -354,6 +353,87 @@ find_next_temp_use(const struct gl_program *prog, GLuint start, GLuint index) } +/** + * Try to remove use of extraneous MOV instructions, to free them up for dead + * code removal. + */ +static void +_mesa_remove_extra_move_use(struct gl_program *prog) +{ + GLuint i; + + if (dbg) { + _mesa_printf("Optimize: Begin remove extra move use\n"); + _mesa_print_program(prog); + } + + /* + * Look for sequences such as this: + * MOV tmpX, arg0; + * FOO tmpY, tmpX, arg1; + * and convert into: + * MOV tmpX, arg0; + * FOO tmpY, arg0, arg1; + */ + + for (i = 0; i < prog->NumInstructions - 1; i++) { + const struct prog_instruction *mov = prog->Instructions + i; + struct prog_instruction *inst2 = prog->Instructions + i + 1; + int arg; + + if (mov->Opcode != OPCODE_MOV || + mov->DstReg.File != PROGRAM_TEMPORARY || + mov->DstReg.RelAddr || + mov->DstReg.CondMask != COND_TR || + mov->SaturateMode != SATURATE_OFF) + continue; + + for (arg = 0; arg < _mesa_num_inst_src_regs(inst2->Opcode); arg++) { + int comp; + + if (inst2->SrcReg[arg].File != mov->DstReg.File || + inst2->SrcReg[arg].Index != mov->DstReg.Index || + inst2->SrcReg[arg].RelAddr || + inst2->SrcReg[arg].Abs) + continue; + + /* Check that all the sources for this arg of inst2 come from inst1 + * or constants. + */ + for (comp = 0; comp < 4; comp++) { + int src_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp); + + /* If the MOV didn't write that channel, can't use it. */ + if (src_swz <= SWIZZLE_W && + (mov->DstReg.WriteMask & (1 << src_swz)) == 0) + break; + } + if (comp != 4) + continue; + + /* Adjust the swizzles of inst2 to point at MOV's source */ + for (comp = 0; comp < 4; comp++) { + int inst2_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp); + + if (inst2_swz <= SWIZZLE_W) { + GLuint s = GET_SWZ(mov->SrcReg[0].Swizzle, inst2_swz); + inst2->SrcReg[arg].Swizzle &= ~(7 << (3 * comp)); + inst2->SrcReg[arg].Swizzle |= s << (3 * comp); + inst2->SrcReg[arg].Negate ^= (((mov->SrcReg[0].Negate >> + inst2_swz) & 0x1) << comp); + } + } + inst2->SrcReg[arg].File = mov->SrcReg[0].File; + inst2->SrcReg[arg].Index = mov->SrcReg[0].Index; + } + } + + if (dbg) { + _mesa_printf("Optimize: End remove extra move use.\n"); + /*_mesa_print_program(prog);*/ + } +} + /** * Try to remove extraneous MOV instructions from the given program. */ @@ -851,6 +931,8 @@ _mesa_reallocate_registers(struct gl_program *prog) void _mesa_optimize_program(GLcontext *ctx, struct gl_program *program) { + _mesa_remove_extra_move_use(program); + if (1) _mesa_remove_dead_code(program); -- cgit v1.2.3 From f3cacfe216fb58b913bbc23de49d696a33da69e1 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 6 Nov 2009 13:04:54 -0800 Subject: mesa: Fix remove_instructions to successfully remove when removeFlags[0]. This fixes the dead code elimination to work on the particular code mentioned in the previous commit. --- src/mesa/shader/prog_optimize.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 5aff16be46..b4658cb37f 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -73,6 +73,12 @@ remove_instructions(struct gl_program *prog, const GLboolean *removeFlags) } } } + /* Finish removing if the first instruction was to be removed. */ + if (removeCount > 0) { + GLint removeStart = removeEnd - removeCount + 1; + _mesa_delete_instructions(prog, removeStart, removeCount); + removeStart = removeCount = 0; /* reset removal info */ + } return totalRemoved; } -- cgit v1.2.3 From 6b0bcfafab7b380ee71da1a7754f4c09614811d6 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 6 Nov 2009 14:06:08 -0800 Subject: mesa: Reduce the source channels considered in optimization passes. Depending on the writemask or the opcode, we can often trim the source channels considered used for dead code elimination. This saves actual instructions on 965 in the non-GLSL path for glean glsl1, and cleans up the writemasks of programs even further. --- src/mesa/shader/prog_optimize.c | 41 ++++++++++++++++++++++++++++++++++++++++- 1 file changed, 40 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index b4658cb37f..94d3dce6ea 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -38,6 +38,39 @@ static GLboolean dbg = GL_FALSE; +/* Returns the mask of channels read from the given srcreg in this instruction. + */ +static GLuint +get_src_arg_mask(const struct prog_instruction *inst, int arg) +{ + int writemask = inst->DstReg.WriteMask; + + if (inst->CondUpdate) + writemask = WRITEMASK_XYZW; + + switch (inst->Opcode) { + case OPCODE_MOV: + case OPCODE_ABS: + case OPCODE_ADD: + case OPCODE_MUL: + case OPCODE_SUB: + return writemask; + case OPCODE_RCP: + case OPCODE_SIN: + case OPCODE_COS: + case OPCODE_RSQ: + case OPCODE_POW: + case OPCODE_EX2: + return WRITEMASK_X; + case OPCODE_DP2: + return WRITEMASK_XY; + case OPCODE_DP3: + return WRITEMASK_XYZ; + default: + return WRITEMASK_XYZW; + } +} + /** * In 'prog' remove instruction[i] if removeFlags[i] == TRUE. * \return number of instructions removed @@ -217,6 +250,7 @@ _mesa_remove_dead_code(struct gl_program *prog) if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) { const GLuint index = inst->SrcReg[j].Index; ASSERT(index < MAX_PROGRAM_TEMPS); + int read_mask = get_src_arg_mask(inst, j); if (inst->SrcReg[j].RelAddr) { if (dbg) @@ -227,6 +261,9 @@ _mesa_remove_dead_code(struct gl_program *prog) for (comp = 0; comp < 4; comp++) { GLuint swz = (inst->SrcReg[j].Swizzle >> (3 * comp)) & 0x7; + if ((read_mask & (1 << comp)) == 0) + continue; + switch (swz) { case SWIZZLE_X: tempRead[index][0] = GL_TRUE; @@ -396,6 +433,7 @@ _mesa_remove_extra_move_use(struct gl_program *prog) for (arg = 0; arg < _mesa_num_inst_src_regs(inst2->Opcode); arg++) { int comp; + int read_mask = get_src_arg_mask(inst2, arg); if (inst2->SrcReg[arg].File != mov->DstReg.File || inst2->SrcReg[arg].Index != mov->DstReg.Index || @@ -410,7 +448,8 @@ _mesa_remove_extra_move_use(struct gl_program *prog) int src_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp); /* If the MOV didn't write that channel, can't use it. */ - if (src_swz <= SWIZZLE_W && + if ((read_mask & (1 << comp)) && + src_swz <= SWIZZLE_W && (mov->DstReg.WriteMask & (1 << src_swz)) == 0) break; } -- cgit v1.2.3 From 0f34cdf6210b748db77c5eba2993637f4af6faeb Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 12 Aug 2009 12:56:35 -0700 Subject: i965: Collect GLSL src/dst regs up in generic code. This matches brw_wm_emit.c, which we'll be using shortly. There's a possible penalty here in that we'll allocate registers for unused channels, since we aren't doing ref tracking like brw_wm_pass*.c does. However, my measurements on GM965 don't show any for either OA or UT2004 with the GLSL path forced. --- src/mesa/drivers/dri/i965/brw_wm.h | 2 ++ src/mesa/drivers/dri/i965/brw_wm_glsl.c | 22 +++++++++++++++------- 2 files changed, 17 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 47aa4da306..f841d25870 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -162,6 +162,8 @@ struct brw_wm_instruction { #define BRW_WM_MAX_CONST 256 #define BRW_WM_MAX_SUBROUTINE 16 +/* used in masks next to WRITEMASK_*. */ +#define SATURATE (1<<5) /* New opcodes to track internal operations required for WM unit. diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 28d6d4eba5..fd6d6c5602 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -2771,6 +2771,21 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) if (c->fp->use_const_buffer) fetch_constants(c, inst); + if (inst->Opcode != OPCODE_ARL) { + for (j = 0; j < 4; j++) { + if (inst->DstReg.WriteMask & (1 << j)) + dst[j] = get_dst_reg(c, inst, j); + else + dst[j] = brw_null_reg(); + } + } + for (j = 0; j < brw_wm_nr_args(inst->Opcode); j++) + get_argument_regs(c, inst, j, args[j], WRITEMASK_XYZW); + + dst_flags = inst->DstReg.WriteMask; + if (inst->SaturateMode == SATURATE_ZERO_ONE) + dst_flags |= SATURATE; + if (inst->CondUpdate) brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); else @@ -2866,13 +2881,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) break; case OPCODE_DDX: case OPCODE_DDY: - for (j = 0; j < 4; j++) { - if (inst->DstReg.WriteMask & (1 << j)) - dst[j] = get_dst_reg(c, inst, j); - else - dst[j] = brw_null_reg(); - } - get_argument_regs(c, inst, 0, args[0], WRITEMASK_XYZW); emit_ddxy(p, dst, dst_flags, (inst->Opcode == OPCODE_DDX), args[0]); break; -- cgit v1.2.3 From 71af5080722afcbbb8a935138d95214ef7afe219 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 11 Aug 2009 16:31:19 -0700 Subject: i965: Share basic ALU ops between brw_wm_glsl and brw_wm_emit.c This drops support for get_src_reg_imm in these, but the prospect of getting brw_wm_pass*.c onto our GLSL path is well worth some temporary pain. --- src/mesa/drivers/dri/i965/brw_wm.h | 17 +++++ src/mesa/drivers/dri/i965/brw_wm_emit.c | 32 +++++----- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 106 ++------------------------------ 3 files changed, 38 insertions(+), 117 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index f841d25870..93f79dbfe5 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -308,6 +308,23 @@ void brw_wm_lookup_iz( GLuint line_aa, GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp); void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c); +/* brw_wm_emit.c */ +void emit_alu1(struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); +void emit_alu2(struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); void emit_ddxy(struct brw_compile *p, const struct brw_reg *dst, GLuint mask, diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index bf80a2942a..5e41a3f571 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -352,13 +352,13 @@ void emit_ddxy(struct brw_compile *p, brw_set_saturate(p, 0); } -static void emit_alu1( struct brw_compile *p, - struct brw_instruction *(*func)(struct brw_compile *, - struct brw_reg, - struct brw_reg), - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0 ) +void emit_alu1(struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { GLuint i; @@ -376,15 +376,15 @@ static void emit_alu1( struct brw_compile *p, } -static void emit_alu2( struct brw_compile *p, - struct brw_instruction *(*func)(struct brw_compile *, - struct brw_reg, - struct brw_reg, - struct brw_reg), - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_alu2(struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index fd6d6c5602..fdd31d4ed5 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -668,26 +668,6 @@ static void emit_trunc( struct brw_wm_compile *c, brw_set_saturate(p, 0); } -static void emit_mov( struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); - for (i = 0; i < 4; i++) { - if (mask & (1<func; - struct brw_reg src0, src1, dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1<func; - struct brw_reg src0, src1, dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1<func; - struct brw_reg src0, dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1<SaturateMode != SATURATE_OFF) - brw_set_saturate(p, 0); -} - -static void emit_flr(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1< Date: Tue, 11 Aug 2009 16:47:15 -0700 Subject: i965: Use a normal alu1 emit for OPCODE_TRUNC. --- src/mesa/drivers/dri/i965/brw_wm_emit.c | 16 +--------------- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 20 +------------------- 2 files changed, 2 insertions(+), 34 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 5e41a3f571..215515d10b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -422,20 +422,6 @@ static void emit_mad( struct brw_compile *p, } } -static void emit_trunc( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0) -{ - GLuint i; - - for (i = 0; i < 4; i++) { - if (mask & (1<func; - GLuint mask = inst->DstReg.WriteMask; - brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); - for (i = 0; i < 4; i++) { - if (mask & (1< Date: Tue, 11 Aug 2009 17:52:44 -0700 Subject: i965: Add generic GLSL code for unaliasing a 3-arg opcode, and share LRP code. --- src/mesa/drivers/dri/i965/brw_wm.h | 6 ++ src/mesa/drivers/dri/i965/brw_wm_emit.c | 12 ++-- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 98 ++++++++++++++++++++------------- 3 files changed, 71 insertions(+), 45 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 93f79dbfe5..66902bab65 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -330,5 +330,11 @@ void emit_ddxy(struct brw_compile *p, GLuint mask, GLboolean is_ddx, const struct brw_reg *arg0); +void emit_lrp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2); #endif diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 215515d10b..9e637ef3f2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -422,12 +422,12 @@ static void emit_mad( struct brw_compile *p, } } -static void emit_lrp( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1, - const struct brw_reg *arg2 ) +void emit_lrp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2) { GLuint i; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index cd5a59463c..458d06187a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -650,6 +650,63 @@ static void invoke_subroutine( struct brw_wm_compile *c, } } +/* Workaround for using brw_wm_emit.c's emit functions, which expect + * destination regs to be uniquely written. Moves arguments out to + * temporaries as necessary for instructions which use their destination as + * a temporary. + */ +static void +unalias3(struct brw_wm_compile *c, + void (*func)(struct brw_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp_arg0[4], tmp_arg1[4], tmp_arg2[4]; + int i, j; + int mark = mark_tmps(c); + + for (j = 0; j < 4; j++) { + tmp_arg0[j] = arg0[j]; + tmp_arg1[j] = arg1[j]; + tmp_arg2[j] = arg2[j]; + } + + for (i = 0; i < 4; i++) { + if (mask & (1<func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg dst, tmp1, tmp2, src0, src1, src2; - int i; - int mark = mark_tmps(c); - for (i = 0; i < 4; i++) { - if (mask & (1<SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_MAC(p, dst, src0, tmp1); - brw_set_saturate(p, 0); - } - release_tmps(c, mark); - } -} - /** * For GLSL shaders, this KIL will be unconditional. * It may be contained inside an IF/ENDIF structure of course. @@ -2722,7 +2741,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]); break; case OPCODE_LRP: - emit_lrp(c, inst); + unalias3(c, emit_lrp, + dst, dst_flags, args[0], args[1], args[2]); break; case OPCODE_TRUNC: emit_alu1(p, brw_RNDZ, dst, dst_flags, args[0]); -- cgit v1.2.3 From bad5b120be8de37cf8481d865790298fd9651381 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 11 Aug 2009 19:13:52 -0700 Subject: i965: Share the DP3, DP4, and DPH between brw_wm_glsl.c and brw_wm_emit.c --- src/mesa/drivers/dri/i965/brw_wm.h | 15 ++++++ src/mesa/drivers/dri/i965/brw_wm_emit.c | 30 ++++++------ src/mesa/drivers/dri/i965/brw_wm_glsl.c | 87 ++------------------------------- 3 files changed, 33 insertions(+), 99 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 66902bab65..18f17f2488 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -330,6 +330,21 @@ void emit_ddxy(struct brw_compile *p, GLuint mask, GLboolean is_ddx, const struct brw_reg *arg0); +void emit_dp3(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_dp4(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_dph(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); void emit_lrp(struct brw_compile *p, const struct brw_reg *dst, GLuint mask, diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 9e637ef3f2..bc5abb942b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -594,11 +594,11 @@ static void emit_min( struct brw_compile *p, } -static void emit_dp3( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_dp3(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; @@ -616,11 +616,11 @@ static void emit_dp3( struct brw_compile *p, } -static void emit_dp4( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_dp4(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; @@ -639,11 +639,11 @@ static void emit_dp4( struct brw_compile *p, } -static void emit_dph( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_dph(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { const int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 458d06187a..536eac8851 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -1038,87 +1038,6 @@ static void emit_xpd(struct brw_wm_compile *c, brw_set_saturate(p, 0); } -static void emit_dp3(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg src0[3], src1[3], dst; - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - for (i = 0; i < 3; i++) { - src0[i] = get_src_reg(c, inst, 0, i); - src1[i] = get_src_reg_imm(c, inst, 1, i); - } - - dst = get_dst_reg(c, inst, dst_chan); - brw_MUL(p, brw_null_reg(), src0[0], src1[0]); - brw_MAC(p, brw_null_reg(), src0[1], src1[1]); - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_MAC(p, dst, src0[2], src1[2]); - brw_set_saturate(p, 0); -} - -static void emit_dp4(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg src0[4], src1[4], dst; - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - for (i = 0; i < 4; i++) { - src0[i] = get_src_reg(c, inst, 0, i); - src1[i] = get_src_reg_imm(c, inst, 1, i); - } - dst = get_dst_reg(c, inst, dst_chan); - brw_MUL(p, brw_null_reg(), src0[0], src1[0]); - brw_MAC(p, brw_null_reg(), src0[1], src1[1]); - brw_MAC(p, brw_null_reg(), src0[2], src1[2]); - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_MAC(p, dst, src0[3], src1[3]); - brw_set_saturate(p, 0); -} - -static void emit_dph(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg src0[4], src1[4], dst; - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - for (i = 0; i < 4; i++) { - src0[i] = get_src_reg(c, inst, 0, i); - src1[i] = get_src_reg_imm(c, inst, 1, i); - } - dst = get_dst_reg(c, inst, dst_chan); - brw_MUL(p, brw_null_reg(), src0[0], src1[0]); - brw_MAC(p, brw_null_reg(), src0[1], src1[1]); - brw_MAC(p, dst, src0[2], src1[2]); - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_ADD(p, dst, dst, src1[3]); - brw_set_saturate(p, 0); -} - /** * Emit a scalar instruction, like RCP, RSQ, LOG, EXP. * Note that the result of the function is smeared across the dest @@ -2752,16 +2671,16 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) emit_alu1(p, brw_MOV, dst, dst_flags, args[0]); break; case OPCODE_DP3: - emit_dp3(c, inst); + emit_dp3(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_DP4: - emit_dp4(c, inst); + emit_dp4(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_XPD: emit_xpd(c, inst); break; case OPCODE_DPH: - emit_dph(c, inst); + emit_dph(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_RCP: emit_rcp(c, inst); -- cgit v1.2.3 From 726ad1560660a1fc769c87e0ea16f8b3334df0d2 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 11 Aug 2009 19:17:31 -0700 Subject: i965: Share OPCODE_MAD between brw_wm_glsl.c and brw_wm_emit.c --- src/mesa/drivers/dri/i965/brw_wm.h | 6 ++++++ src/mesa/drivers/dri/i965/brw_wm_emit.c | 12 ++++++------ src/mesa/drivers/dri/i965/brw_wm_glsl.c | 25 +------------------------ 3 files changed, 13 insertions(+), 30 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 18f17f2488..e0445aaf52 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -351,5 +351,11 @@ void emit_lrp(struct brw_compile *p, const struct brw_reg *arg0, const struct brw_reg *arg1, const struct brw_reg *arg2); +void emit_mad(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2); #endif diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index bc5abb942b..6cdc4f7483 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -402,12 +402,12 @@ void emit_alu2(struct brw_compile *p, } -static void emit_mad( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1, - const struct brw_reg *arg2 ) +void emit_mad(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2) { GLuint i; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 536eac8851..55e3e9fa7f 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -1214,29 +1214,6 @@ static void emit_kil(struct brw_wm_compile *c) brw_pop_insn_state(p); } -static void emit_mad(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg dst, src0, src1, src2; - int i; - - for (i = 0; i < 4; i++) { - if (mask & (1<SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_ADD(p, dst, dst, src2); - brw_set_saturate(p, 0); - } - } -} - static void emit_sop(struct brw_wm_compile *c, const struct prog_instruction *inst, GLuint cond) { @@ -2734,7 +2711,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) emit_pow(c, inst); break; case OPCODE_MAD: - emit_mad(c, inst); + emit_mad(p, dst, dst_flags, args[0], args[1], args[2]); break; case OPCODE_NOISE1: emit_noise1(c, inst); -- cgit v1.2.3 From 7059aa0eff9ff6ec361e584b413f63b25762a89c Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 11 Aug 2009 21:17:14 -0700 Subject: i965: Share the sop opcodes between brw_wm_glsl.c and brw_wm_emit.c. --- src/mesa/drivers/dri/i965/brw_wm.h | 6 +++ src/mesa/drivers/dri/i965/brw_wm_emit.c | 19 ++++---- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 78 +++++---------------------------- 3 files changed, 29 insertions(+), 74 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index e0445aaf52..df8e467aaf 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -357,5 +357,11 @@ void emit_mad(struct brw_compile *p, const struct brw_reg *arg0, const struct brw_reg *arg1, const struct brw_reg *arg2); +void emit_sop(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + GLuint cond, + const struct brw_reg *arg0, + const struct brw_reg *arg1); #endif diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 6cdc4f7483..41ebadb553 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -447,21 +447,24 @@ void emit_lrp(struct brw_compile *p, } } -static void emit_sop( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - GLuint cond, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_sop(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + GLuint cond, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; for (i = 0; i < 4; i++) { if (mask & (1<func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg dst, src0, src1; - int i; - - for (i = 0; i < 4; i++) { - if (mask & (1< Date: Wed, 12 Aug 2009 09:52:44 -0700 Subject: i965: Share math functions between brw_wm_glsl.c and brw_wm_emit.c. --- src/mesa/drivers/dri/i965/brw_wm.h | 16 +++ src/mesa/drivers/dri/i965/brw_wm_emit.c | 139 +++++++++++++++---------- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 177 ++------------------------------ 3 files changed, 111 insertions(+), 221 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index df8e467aaf..7d470e8dfe 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -357,11 +357,27 @@ void emit_mad(struct brw_compile *p, const struct brw_reg *arg0, const struct brw_reg *arg1, const struct brw_reg *arg2); +void emit_math1(struct brw_wm_compile *c, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); +void emit_math2(struct brw_wm_compile *c, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); void emit_sop(struct brw_compile *p, const struct brw_reg *dst, GLuint mask, GLuint cond, const struct brw_reg *arg0, const struct brw_reg *arg1); +void emit_xpd(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); #endif diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 41ebadb553..763fe4b4d6 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -665,11 +665,11 @@ void emit_dph(struct brw_compile *p, } -static void emit_xpd( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_xpd(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; @@ -690,41 +690,68 @@ static void emit_xpd( struct brw_compile *p, } -static void emit_math1( struct brw_compile *p, - GLuint function, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0 ) +void emit_math1(struct brw_wm_compile *c, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { + struct brw_compile *p = &c->func; int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + GLuint saturate = ((mask & SATURATE) ? + BRW_MATH_SATURATE_SATURATE : + BRW_MATH_SATURATE_NONE); if (!(mask & WRITEMASK_XYZW)) return; /* Do not emit dead code */ assert(is_power_of_two(mask & WRITEMASK_XYZW)); + /* If compressed, this will write message reg 2,3 from arg0.x's 16 + * channels. + */ brw_MOV(p, brw_message_reg(2), arg0[0]); /* Send two messages to perform all 16 operations: */ - brw_math_16(p, - dst[dst_chan], + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_math(p, + dst[dst_chan], + function, + saturate, + 2, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); + + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_math(p, + offset(dst[dst_chan],1), function, - (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, - 2, + saturate, + 3, brw_null_reg(), + BRW_MATH_DATA_VECTOR, BRW_MATH_PRECISION_FULL); + } + brw_pop_insn_state(p); } -static void emit_math2( struct brw_compile *p, - GLuint function, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1) +void emit_math2(struct brw_wm_compile *c, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { + struct brw_compile *p = &c->func; int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + GLuint saturate = ((mask & SATURATE) ? + BRW_MATH_SATURATE_SATURATE : + BRW_MATH_SATURATE_NONE); if (!(mask & WRITEMASK_XYZW)) return; /* Do not emit dead code */ @@ -735,37 +762,41 @@ static void emit_math2( struct brw_compile *p, brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_MOV(p, brw_message_reg(2), arg0[0]); - brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); - brw_MOV(p, brw_message_reg(4), sechalf(arg0[0])); + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, brw_message_reg(4), sechalf(arg0[0])); + } brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_MOV(p, brw_message_reg(3), arg1[0]); - brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); - brw_MOV(p, brw_message_reg(5), sechalf(arg1[0])); + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, brw_message_reg(5), sechalf(arg1[0])); + } - - /* Send two messages to perform all 16 operations: - */ brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_math(p, dst[dst_chan], function, - (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, + saturate, 2, brw_null_reg(), BRW_MATH_DATA_VECTOR, BRW_MATH_PRECISION_FULL); - brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); - brw_math(p, - offset(dst[dst_chan],1), - function, - (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, - 4, - brw_null_reg(), - BRW_MATH_DATA_VECTOR, - BRW_MATH_PRECISION_FULL); - + /* Send two messages to perform all 16 operations: + */ + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_math(p, + offset(dst[dst_chan],1), + function, + saturate, + 4, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); + } brw_pop_insn_state(p); } @@ -909,11 +940,13 @@ static void emit_txb( struct brw_wm_compile *c, } -static void emit_lit( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0 ) +static void emit_lit(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { + struct brw_compile *p = &c->func; + assert((mask & WRITEMASK_XW) == 0); if (mask & WRITEMASK_Y) { @@ -923,7 +956,7 @@ static void emit_lit( struct brw_compile *p, } if (mask & WRITEMASK_Z) { - emit_math2(p, BRW_MATH_FUNCTION_POW, + emit_math2(c, BRW_MATH_FUNCTION_POW, &dst[2], WRITEMASK_X | (mask & SATURATE), &arg0[1], @@ -1380,27 +1413,27 @@ void brw_wm_emit( struct brw_wm_compile *c ) /* Higher math functions: */ case OPCODE_RCP: - emit_math1(p, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]); break; case OPCODE_RSQ: - emit_math1(p, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]); break; case OPCODE_SIN: - emit_math1(p, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]); break; case OPCODE_COS: - emit_math1(p, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]); break; case OPCODE_EX2: - emit_math1(p, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]); break; case OPCODE_LG2: - emit_math1(p, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]); break; case OPCODE_SCS: @@ -1408,13 +1441,13 @@ void brw_wm_emit( struct brw_wm_compile *c ) * fixup for 16-element execution. */ if (dst_flags & WRITEMASK_X) - emit_math1(p, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|WRITEMASK_X, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|WRITEMASK_X, args[0]); if (dst_flags & WRITEMASK_Y) - emit_math1(p, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|WRITEMASK_X, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|WRITEMASK_X, args[0]); break; case OPCODE_POW: - emit_math2(p, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]); + emit_math2(c, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]); break; /* Comparisons: @@ -1452,7 +1485,7 @@ void brw_wm_emit( struct brw_wm_compile *c ) break; case OPCODE_LIT: - emit_lit(p, dst, dst_flags, args[0]); + emit_lit(c, dst, dst_flags, args[0]); break; /* Texturing operations: diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 2df47344d5..02b119154f 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -550,42 +550,6 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c, } } - -/** - * Same as \sa get_src_reg() but if the register is a literal, emit - * a brw_reg encoding the literal. - * Note that a brw instruction only allows one src operand to be a literal. - * For instructions with more than one operand, only the second can be a - * literal. This means that we treat some literals as constants/uniforms - * (which why PROGRAM_CONSTANT is checked in fetch_constants()). - * - */ -static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c, - const struct prog_instruction *inst, - GLuint srcRegIndex, GLuint channel) -{ - const struct prog_src_register *src = &inst->SrcReg[srcRegIndex]; - if (src->File == PROGRAM_CONSTANT) { - /* a literal */ - const int component = GET_SWZ(src->Swizzle, channel); - const GLfloat *param = - c->fp->program.Base.Parameters->ParameterValues[src->Index]; - GLfloat value = param[component]; - if (src->Negate & (1 << channel)) - value = -value; - if (src->Abs) - value = FABSF(value); -#if 0 - printf(" form immed value %f for chan %d\n", value, channel); -#endif - return brw_imm_f(value); - } - else { - return get_src_reg(c, inst, srcRegIndex, channel); - } -} - - /** * Subroutines are minimal support for resusable instruction sequences. * They are implemented as simply as possible to minimise overhead: there @@ -1013,100 +977,6 @@ static void emit_frontfacing(struct brw_wm_compile *c, brw_set_predicate_control_flag_value(p, 0xff); } -static void emit_xpd(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - for (i = 0; i < 4; i++) { - GLuint i2 = (i+2)%3; - GLuint i1 = (i+1)%3; - if (mask & (1<SaturateMode != SATURATE_OFF); - brw_MAC(p, dst, src0, src1); - brw_set_saturate(p, 0); - } - } - brw_set_saturate(p, 0); -} - -/** - * Emit a scalar instruction, like RCP, RSQ, LOG, EXP. - * Note that the result of the function is smeared across the dest - * register's X, Y, Z and W channels (subject to writemasking of course). - */ -static void emit_math1(struct brw_wm_compile *c, - const struct prog_instruction *inst, GLuint func) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, dst; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - /* Get first component of source register */ - dst = get_dst_reg(c, inst, dst_chan); - src0 = get_src_reg(c, inst, 0, 0); - - brw_MOV(p, brw_message_reg(2), src0); - brw_math(p, - dst, - func, - (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, - 2, - brw_null_reg(), - BRW_MATH_DATA_VECTOR, - BRW_MATH_PRECISION_FULL); -} - -static void emit_rcp(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_INV); -} - -static void emit_rsq(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_RSQ); -} - -static void emit_sin(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_SIN); -} - -static void emit_cos(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_COS); -} - -static void emit_ex2(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_EXP); -} - -static void emit_lg2(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_LOG); -} - static void emit_arl(struct brw_wm_compile *c, const struct prog_instruction *inst) { @@ -1169,36 +1039,6 @@ static void emit_min_max(struct brw_wm_compile *c, release_tmps(c, mark); } -static void emit_pow(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg dst, src0, src1; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - dst = get_dst_reg(c, inst, dst_chan); - src0 = get_src_reg_imm(c, inst, 0, 0); - src1 = get_src_reg_imm(c, inst, 1, 0); - - brw_MOV(p, brw_message_reg(2), src0); - brw_MOV(p, brw_message_reg(3), src1); - - brw_math(p, - dst, - BRW_MATH_FUNCTION_POW, - (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, - 2, - brw_null_reg(), - BRW_MATH_DATA_VECTOR, - BRW_MATH_PRECISION_FULL); -} - /** * For GLSL shaders, this KIL will be unconditional. * It may be contained inside an IF/ENDIF structure of course. @@ -2594,28 +2434,28 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) emit_dp4(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_XPD: - emit_xpd(c, inst); + emit_xpd(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_DPH: emit_dph(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_RCP: - emit_rcp(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]); break; case OPCODE_RSQ: - emit_rsq(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]); break; case OPCODE_SIN: - emit_sin(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]); break; case OPCODE_COS: - emit_cos(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]); break; case OPCODE_EX2: - emit_ex2(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]); break; case OPCODE_LG2: - emit_lg2(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]); break; case OPCODE_MIN: case OPCODE_MAX: @@ -2654,7 +2494,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]); break; case OPCODE_POW: - emit_pow(c, inst); + emit_math2(c, BRW_MATH_FUNCTION_POW, + dst, dst_flags, args[0], args[1]); break; case OPCODE_MAD: emit_mad(p, dst, dst_flags, args[0], args[1], args[2]); -- cgit v1.2.3 From 2b58c31257f8900067276b6d6537bb2ce54b1b10 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 12 Aug 2009 10:19:31 -0700 Subject: i965: Share most of the WM functions between brw_wm_glsl.c and brw_wm_emit.c The PINTERP code should be faster for brw_wm_glsl.c now since brw_wm_emit.c's had been improved, and pixel_w should no longer stomp on a neighbor to dst. --- src/mesa/drivers/dri/i965/brw_wm.h | 34 +++++ src/mesa/drivers/dri/i965/brw_wm_emit.c | 115 ++++++++------ src/mesa/drivers/dri/i965/brw_wm_glsl.c | 257 +------------------------------- 3 files changed, 109 insertions(+), 297 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 7d470e8dfe..eba828f6e3 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -325,11 +325,19 @@ void emit_alu2(struct brw_compile *p, GLuint mask, const struct brw_reg *arg0, const struct brw_reg *arg1); +void emit_cinterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); void emit_ddxy(struct brw_compile *p, const struct brw_reg *dst, GLuint mask, GLboolean is_ddx, const struct brw_reg *arg0); +void emit_delta_xy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); void emit_dp3(struct brw_compile *p, const struct brw_reg *dst, GLuint mask, @@ -345,6 +353,14 @@ void emit_dph(struct brw_compile *p, GLuint mask, const struct brw_reg *arg0, const struct brw_reg *arg1); +void emit_frontfacing(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask); +void emit_linterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas); void emit_lrp(struct brw_compile *p, const struct brw_reg *dst, GLuint mask, @@ -368,12 +384,30 @@ void emit_math2(struct brw_wm_compile *c, GLuint mask, const struct brw_reg *arg0, const struct brw_reg *arg1); +void emit_pinterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas, + const struct brw_reg *w); +void emit_pixel_xy(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask); +void emit_pixel_w(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas); void emit_sop(struct brw_compile *p, const struct brw_reg *dst, GLuint mask, GLuint cond, const struct brw_reg *arg0, const struct brw_reg *arg1); +void emit_wpos_xy(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); void emit_xpd(struct brw_compile *p, const struct brw_reg *dst, GLuint mask, diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 763fe4b4d6..6eaa2792be 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -44,6 +44,7 @@ static INLINE struct brw_reg sechalf( struct brw_reg reg ) return reg; } + /* Payload R0: * * R0.0 -- pixel mask, one bit for each of 4 pixels in 4 tiles, @@ -60,42 +61,50 @@ static INLINE struct brw_reg sechalf( struct brw_reg reg ) * R1.8 -- ? */ - -static void emit_pixel_xy(struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask) +void emit_pixel_xy(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask) { + struct brw_compile *p = &c->func; struct brw_reg r1 = brw_vec1_grf(1, 0); struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW); + struct brw_reg dst0_uw, dst1_uw; + brw_push_insn_state(p); brw_set_compression_control(p, BRW_COMPRESSION_NONE); + if (c->dispatch_width == 16) { + dst0_uw = vec16(retype(dst[0], BRW_REGISTER_TYPE_UW)); + dst1_uw = vec16(retype(dst[1], BRW_REGISTER_TYPE_UW)); + } else { + dst0_uw = vec8(retype(dst[0], BRW_REGISTER_TYPE_UW)); + dst1_uw = vec8(retype(dst[1], BRW_REGISTER_TYPE_UW)); + } + /* Calculate pixel centers by adding 1 or 0 to each of the * micro-tile coordinates passed in r1. */ if (mask & WRITEMASK_X) { brw_ADD(p, - vec16(retype(dst[0], BRW_REGISTER_TYPE_UW)), + dst0_uw, stride(suboffset(r1_uw, 4), 2, 4, 0), brw_imm_v(0x10101010)); } if (mask & WRITEMASK_Y) { brw_ADD(p, - vec16(retype(dst[1], BRW_REGISTER_TYPE_UW)), + dst1_uw, stride(suboffset(r1_uw,5), 2, 4, 0), brw_imm_v(0x11001100)); } - - brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED); + brw_pop_insn_state(p); } - -static void emit_delta_xy(struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0) +void emit_delta_xy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { struct brw_reg r1 = brw_vec1_grf(1, 0); @@ -118,10 +127,10 @@ static void emit_delta_xy(struct brw_compile *p, } } -static void emit_wpos_xy(struct brw_wm_compile *c, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0) +void emit_wpos_xy(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { struct brw_compile *p = &c->func; @@ -146,12 +155,14 @@ static void emit_wpos_xy(struct brw_wm_compile *c, } -static void emit_pixel_w( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *deltas) +void emit_pixel_w(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas) { + struct brw_compile *p = &c->func; + /* Don't need this if all you are doing is interpolating color, for * instance. */ @@ -165,21 +176,29 @@ static void emit_pixel_w( struct brw_compile *p, brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), deltas[1]); /* Calc w */ - brw_math_16( p, dst[3], - BRW_MATH_FUNCTION_INV, - BRW_MATH_SATURATE_NONE, - 2, brw_null_reg(), - BRW_MATH_PRECISION_FULL); + if (c->dispatch_width == 16) { + brw_math_16(p, dst[3], + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 2, brw_null_reg(), + BRW_MATH_PRECISION_FULL); + } else { + brw_math(p, dst[3], + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 2, brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); + } } } - -static void emit_linterp( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *deltas ) +void emit_linterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas) { struct brw_reg interp[4]; GLuint nr = arg0[0].nr; @@ -199,12 +218,12 @@ static void emit_linterp( struct brw_compile *p, } -static void emit_pinterp( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *deltas, - const struct brw_reg *w) +void emit_pinterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas, + const struct brw_reg *w) { struct brw_reg interp[4]; GLuint nr = arg0[0].nr; @@ -229,10 +248,10 @@ static void emit_pinterp( struct brw_compile *p, } -static void emit_cinterp( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0 ) +void emit_cinterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { struct brw_reg interp[4]; GLuint nr = arg0[0].nr; @@ -251,9 +270,9 @@ static void emit_cinterp( struct brw_compile *p, } /* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */ -static void emit_frontfacing( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask ) +void emit_frontfacing(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask) { struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD); GLuint i; @@ -1316,7 +1335,7 @@ void brw_wm_emit( struct brw_wm_compile *c ) /* Generated instructions for calculating triangle interpolants: */ case WM_PIXELXY: - emit_pixel_xy(p, dst, dst_flags); + emit_pixel_xy(c, dst, dst_flags); break; case WM_DELTAXY: @@ -1328,7 +1347,7 @@ void brw_wm_emit( struct brw_wm_compile *c ) break; case WM_PIXELW: - emit_pixel_w(p, dst, dst_flags, args[0], args[1]); + emit_pixel_w(c, dst, dst_flags, args[0], args[1]); break; case WM_LINTERP: diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 02b119154f..d0987362a4 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -671,67 +671,6 @@ unalias3(struct brw_wm_compile *c, release_tmps(c, mark); } -static void emit_pixel_xy(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg r1 = brw_vec1_grf(1, 0); - struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW); - - struct brw_reg dst0, dst1; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - - dst0 = get_dst_reg(c, inst, 0); - dst1 = get_dst_reg(c, inst, 1); - /* Calculate pixel centers by adding 1 or 0 to each of the - * micro-tile coordinates passed in r1. - */ - if (mask & WRITEMASK_X) { - brw_ADD(p, - vec8(retype(dst0, BRW_REGISTER_TYPE_UW)), - stride(suboffset(r1_uw, 4), 2, 4, 0), - brw_imm_v(0x10101010)); - } - - if (mask & WRITEMASK_Y) { - brw_ADD(p, - vec8(retype(dst1, BRW_REGISTER_TYPE_UW)), - stride(suboffset(r1_uw, 5), 2, 4, 0), - brw_imm_v(0x11001100)); - } -} - -static void emit_delta_xy(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg r1 = brw_vec1_grf(1, 0); - struct brw_reg dst0, dst1, src0, src1; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - - dst0 = get_dst_reg(c, inst, 0); - dst1 = get_dst_reg(c, inst, 1); - src0 = get_src_reg(c, inst, 0, 0); - src1 = get_src_reg(c, inst, 0, 1); - /* Calc delta X,Y by subtracting origin in r1 from the pixel - * centers. - */ - if (mask & WRITEMASK_X) { - brw_ADD(p, - dst0, - retype(src0, BRW_REGISTER_TYPE_UW), - negate(r1)); - } - - if (mask & WRITEMASK_Y) { - brw_ADD(p, - dst1, - retype(src1, BRW_REGISTER_TYPE_UW), - negate(suboffset(r1,1))); - - } -} - static void fire_fb_write( struct brw_wm_compile *c, GLuint base_reg, GLuint nr, @@ -829,154 +768,6 @@ static void emit_fb_write(struct brw_wm_compile *c, fire_fb_write(c, 0, nr, target, eot); } -static void emit_pixel_w( struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - if (mask & WRITEMASK_W) { - struct brw_reg dst, src0, delta0, delta1; - struct brw_reg interp3; - - dst = get_dst_reg(c, inst, 3); - src0 = get_src_reg(c, inst, 0, 0); - delta0 = get_src_reg(c, inst, 1, 0); - delta1 = get_src_reg(c, inst, 1, 1); - - interp3 = brw_vec1_grf(src0.nr+1, 4); - /* Calc 1/w - just linterp wpos[3] optimized by putting the - * result straight into a message reg. - */ - brw_LINE(p, brw_null_reg(), interp3, delta0); - brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), delta1); - - /* Calc w */ - brw_math_16( p, dst, - BRW_MATH_FUNCTION_INV, - BRW_MATH_SATURATE_NONE, - 2, brw_null_reg(), - BRW_MATH_PRECISION_FULL); - } -} - -static void emit_linterp(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg interp[4]; - struct brw_reg dst, delta0, delta1; - struct brw_reg src0; - GLuint nr, i; - - src0 = get_src_reg(c, inst, 0, 0); - delta0 = get_src_reg(c, inst, 1, 0); - delta1 = get_src_reg(c, inst, 1, 1); - nr = src0.nr; - - interp[0] = brw_vec1_grf(nr, 0); - interp[1] = brw_vec1_grf(nr, 4); - interp[2] = brw_vec1_grf(nr+1, 0); - interp[3] = brw_vec1_grf(nr+1, 4); - - for(i = 0; i < 4; i++ ) { - if (mask & (1<func; - GLuint mask = inst->DstReg.WriteMask; - - struct brw_reg interp[4]; - struct brw_reg dst, src0; - GLuint nr, i; - - src0 = get_src_reg(c, inst, 0, 0); - nr = src0.nr; - - interp[0] = brw_vec1_grf(nr, 0); - interp[1] = brw_vec1_grf(nr, 4); - interp[2] = brw_vec1_grf(nr+1, 0); - interp[3] = brw_vec1_grf(nr+1, 4); - - for(i = 0; i < 4; i++ ) { - if (mask & (1<func; - GLuint mask = inst->DstReg.WriteMask; - - struct brw_reg interp[4]; - struct brw_reg dst, delta0, delta1; - struct brw_reg src0, w; - GLuint nr, i; - - src0 = get_src_reg(c, inst, 0, 0); - delta0 = get_src_reg(c, inst, 1, 0); - delta1 = get_src_reg(c, inst, 1, 1); - w = get_src_reg(c, inst, 2, 3); - nr = src0.nr; - - interp[0] = brw_vec1_grf(nr, 0); - interp[1] = brw_vec1_grf(nr, 4); - interp[2] = brw_vec1_grf(nr+1, 0); - interp[3] = brw_vec1_grf(nr+1, 4); - - for(i = 0; i < 4; i++ ) { - if (mask & (1<func; - struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD); - struct brw_reg dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - - for (i = 0; i < 4; i++) { - if (mask & (1<func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg src0[2], dst[2]; - - dst[0] = get_dst_reg(c, inst, 0); - dst[1] = get_dst_reg(c, inst, 1); - src0[0] = get_src_reg(c, inst, 0, 0); - src0[1] = get_src_reg(c, inst, 0, 1); - - /* Calculate the pixel offset from window bottom left into destination - * X and Y channels. - */ - if (mask & WRITEMASK_X) { - /* X' = X - origin_x */ - brw_ADD(p, - dst[0], - retype(src0[0], BRW_REGISTER_TYPE_W), - brw_imm_d(0 - c->key.origin_x)); - } - - if (mask & WRITEMASK_Y) { - /* Y' = height - (Y - origin_y) = height + origin_y - Y */ - brw_ADD(p, - dst[1], - negate(retype(src0[1], BRW_REGISTER_TYPE_W)), - brw_imm_d(c->key.origin_y + c->key.drawable_height - 1)); - } -} /* TODO BIAS on SIMD8 not working yet... @@ -2378,31 +2137,31 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) switch (inst->Opcode) { case WM_PIXELXY: - emit_pixel_xy(c, inst); + emit_pixel_xy(c, dst, dst_flags); break; case WM_DELTAXY: - emit_delta_xy(c, inst); + emit_delta_xy(p, dst, dst_flags, args[0]); break; case WM_PIXELW: - emit_pixel_w(c, inst); + emit_pixel_w(c, dst, dst_flags, args[0], args[1]); break; case WM_LINTERP: - emit_linterp(c, inst); + emit_linterp(p, dst, dst_flags, args[0], args[1]); break; case WM_PINTERP: - emit_pinterp(c, inst); + emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]); break; case WM_CINTERP: - emit_cinterp(c, inst); + emit_cinterp(p, dst, dst_flags, args[0]); break; case WM_WPOSXY: - emit_wpos_xy(c, inst); + emit_wpos_xy(c, dst, dst_flags, args[0]); break; case WM_FB_WRITE: emit_fb_write(c, inst); break; case WM_FRONTFACING: - emit_frontfacing(c, inst); + emit_frontfacing(p, dst, dst_flags); break; case OPCODE_ADD: emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]); -- cgit v1.2.3 From cfa927766ab610a9a76730d337d77008d876ebbd Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 19 Aug 2009 11:48:09 -0700 Subject: i965: Share emit_fb_write() between brw_wm_emit.c and brw_wm_glsl.c This should fix issues with antialiased lines in GLSL. --- src/mesa/drivers/dri/i965/brw_wm.h | 6 ++ src/mesa/drivers/dri/i965/brw_wm_emit.c | 56 +++++++++--------- src/mesa/drivers/dri/i965/brw_wm_fp.c | 4 +- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 101 +------------------------------- 4 files changed, 40 insertions(+), 127 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index eba828f6e3..bde0c366bd 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -353,6 +353,12 @@ void emit_dph(struct brw_compile *p, GLuint mask, const struct brw_reg *arg0, const struct brw_reg *arg1); +void emit_fb_write(struct brw_wm_compile *c, + struct brw_reg *arg0, + struct brw_reg *arg1, + struct brw_reg *arg2, + GLuint target, + GLuint eot); void emit_frontfacing(struct brw_compile *p, const struct brw_reg *dst, GLuint mask); diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 6eaa2792be..d02e3cb9ac 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -1042,7 +1042,13 @@ static void fire_fb_write( struct brw_wm_compile *c, GLuint eot ) { struct brw_compile *p = &c->func; - + struct brw_reg dst; + + if (c->dispatch_width == 16) + dst = retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW); + else + dst = retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW); + /* Pass through control information: */ /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */ @@ -1059,7 +1065,7 @@ static void fire_fb_write( struct brw_wm_compile *c, /* Send framebuffer write message: */ /* send (16) null.0<1>:uw m0 r0.0<8;8,1>:uw 0x85a04000:ud { Align1 EOT } */ brw_fb_WRITE(p, - retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW), + dst, base_reg, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW), target, @@ -1091,12 +1097,12 @@ static void emit_aa( struct brw_wm_compile *c, * \param arg1 the pass-through depth value * \param arg2 the shader-computed depth value */ -static void emit_fb_write( struct brw_wm_compile *c, - struct brw_reg *arg0, - struct brw_reg *arg1, - struct brw_reg *arg2, - GLuint target, - GLuint eot) +void emit_fb_write(struct brw_wm_compile *c, + struct brw_reg *arg0, + struct brw_reg *arg1, + struct brw_reg *arg2, + GLuint target, + GLuint eot) { struct brw_compile *p = &c->func; GLuint nr = 2; @@ -1110,30 +1116,27 @@ static void emit_fb_write( struct brw_wm_compile *c, /* I don't really understand how this achieves the color interleave * (ie RGBARGBA) in the result: [Do the saturation here] */ - { - brw_push_insn_state(p); - - for (channel = 0; channel < 4; channel++) { - /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ - /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ + brw_push_insn_state(p); - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - brw_MOV(p, - brw_message_reg(nr + channel), - arg0[channel]); - + for (channel = 0; channel < 4; channel++) { + /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ + /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_MOV(p, + brw_message_reg(nr + channel), + arg0[channel]); + + if (c->dispatch_width == 16) { brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); brw_MOV(p, brw_message_reg(nr + channel + 4), sechalf(arg0[channel])); } - - /* skip over the regs populated above: - */ - nr += 8; - - brw_pop_insn_state(p); } + /* skip over the regs populated above: + */ + nr += 8; + brw_pop_insn_state(p); if (c->key.source_depth_to_render_target) { @@ -1183,7 +1186,7 @@ static void emit_fb_write( struct brw_wm_compile *c, get_element_ud(brw_vec8_grf(1,0), 6), brw_imm_ud(1<<26)); - jmp = brw_JMPI(p, ip, ip, brw_imm_d(0)); + jmp = brw_JMPI(p, ip, ip, brw_imm_w(0)); { emit_aa(c, arg1, 2); fire_fb_write(c, 0, nr, target, eot); @@ -1197,7 +1200,6 @@ static void emit_fb_write( struct brw_wm_compile *c, } } - /** * Move a GPR to scratch memory. */ diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index a453250e79..549afd31de 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -956,7 +956,7 @@ static void precalc_txp( struct brw_wm_compile *c, -static void emit_fb_write( struct brw_wm_compile *c ) +static void emit_render_target_writes( struct brw_wm_compile *c ) { struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH); struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPTH); @@ -1153,7 +1153,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) out->DstReg.WriteMask = 0; break; case OPCODE_END: - emit_fb_write(c); + emit_render_target_writes(c); break; case OPCODE_PRINT: break; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index d0987362a4..be89bcf4ba 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -671,103 +671,6 @@ unalias3(struct brw_wm_compile *c, release_tmps(c, mark); } -static void fire_fb_write( struct brw_wm_compile *c, - GLuint base_reg, - GLuint nr, - GLuint target, - GLuint eot) -{ - struct brw_compile *p = &c->func; - /* Pass through control information: - */ - /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */ - { - brw_push_insn_state(p); - brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */ - brw_MOV(p, - brw_message_reg(base_reg + 1), - brw_vec8_grf(1, 0)); - brw_pop_insn_state(p); - } - /* Send framebuffer write message: */ - brw_fb_WRITE(p, - retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW), - base_reg, - retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW), - target, - nr, - 0, - eot); -} - -static void emit_fb_write(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - int nr = 2; - int channel; - GLuint target, eot; - struct brw_reg src0; - - /* Reserve a space for AA - may not be needed: - */ - if (c->key.aa_dest_stencil_reg) - nr += 1; - - brw_push_insn_state(p); - for (channel = 0; channel < 4; channel++) { - src0 = get_src_reg(c, inst, 0, channel); - /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ - /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ - brw_MOV(p, brw_message_reg(nr + channel), src0); - } - /* skip over the regs populated above: */ - nr += 8; - brw_pop_insn_state(p); - - if (c->key.source_depth_to_render_target) { - if (c->key.computes_depth) { - src0 = get_src_reg(c, inst, 2, 2); - brw_MOV(p, brw_message_reg(nr), src0); - } - else { - src0 = get_src_reg(c, inst, 1, 1); - brw_MOV(p, brw_message_reg(nr), src0); - } - - nr += 2; - } - - if (c->key.dest_depth_reg) { - const GLuint comp = c->key.dest_depth_reg / 2; - const GLuint off = c->key.dest_depth_reg % 2; - - if (off != 0) { - /* XXX this code needs review/testing */ - struct brw_reg arg1_0 = get_src_reg(c, inst, 1, comp); - struct brw_reg arg1_1 = get_src_reg(c, inst, 1, comp+1); - - brw_push_insn_state(p); - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - - brw_MOV(p, brw_message_reg(nr), offset(arg1_0, 1)); - /* 2nd half? */ - brw_MOV(p, brw_message_reg(nr+1), arg1_1); - brw_pop_insn_state(p); - } - else - { - struct brw_reg src = get_src_reg(c, inst, 1, 1); - brw_MOV(p, brw_message_reg(nr), src); - } - nr += 2; - } - - target = INST_AUX_GET_TARGET(inst->Aux); - eot = inst->Aux & INST_AUX_EOT; - fire_fb_write(c, 0, nr, target, eot); -} - static void emit_arl(struct brw_wm_compile *c, const struct prog_instruction *inst) { @@ -2158,7 +2061,9 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) emit_wpos_xy(c, dst, dst_flags, args[0]); break; case WM_FB_WRITE: - emit_fb_write(c, inst); + emit_fb_write(c, args[0], args[1], args[2], + INST_AUX_GET_TARGET(inst->Aux), + inst->Aux & INST_AUX_EOT); break; case WM_FRONTFACING: emit_frontfacing(p, dst, dst_flags); -- cgit v1.2.3 From ec66644ed0af976cacb069ca7c7f0d6731666359 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 19 Aug 2009 11:57:32 -0700 Subject: i965: Share min/max between brw_wm_emit.c and brw_wm_glsl.c --- src/mesa/drivers/dri/i965/brw_wm.h | 10 ++++ src/mesa/drivers/dri/i965/brw_wm_emit.c | 20 +++---- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 102 ++++++++++++++++---------------- 3 files changed, 72 insertions(+), 60 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index bde0c366bd..1fa2f1c06c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -390,6 +390,16 @@ void emit_math2(struct brw_wm_compile *c, GLuint mask, const struct brw_reg *arg0, const struct brw_reg *arg1); +void emit_min(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_max(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); void emit_pinterp(struct brw_compile *p, const struct brw_reg *dst, GLuint mask, diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index d02e3cb9ac..9cd1fedacb 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -567,11 +567,11 @@ static void emit_cmp( struct brw_compile *p, } } -static void emit_max( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_max(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; @@ -591,11 +591,11 @@ static void emit_max( struct brw_compile *p, } } -static void emit_min( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_min(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index be89bcf4ba..9d3bc66f49 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -671,6 +671,55 @@ unalias3(struct brw_wm_compile *c, release_tmps(c, mark); } +/* Workaround for using brw_wm_emit.c's emit functions, which expect + * destination regs to be uniquely written. Moves arguments out to + * temporaries as necessary for instructions which use their destination as + * a temporary. + */ +static void +unalias2(struct brw_wm_compile *c, + void (*func)(struct brw_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp_arg0[4], tmp_arg1[4]; + int i, j; + int mark = mark_tmps(c); + + for (j = 0; j < 4; j++) { + tmp_arg0[j] = arg0[j]; + tmp_arg1[j] = arg1[j]; + } + + for (i = 0; i < 4; i++) { + if (mask & (1<func; - const GLuint mask = inst->DstReg.WriteMask; - const int mark = mark_tmps(c); - int i; - brw_push_insn_state(p); - for (i = 0; i < 4; i++) { - if (mask & (1<SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_MOV(p, dst, src0); - brw_set_saturate(p, 0); - - if (inst->Opcode == OPCODE_MIN) - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, src1, src0); - else - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, src1, src0); - - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); - brw_MOV(p, dst, src1); - brw_set_saturate(p, 0); - brw_set_predicate_control_flag_value(p, 0xff); - if (use_temp) - brw_MOV(p, real_dst, dst); - } - } - brw_pop_insn_state(p); - release_tmps(c, mark); -} - /** * For GLSL shaders, this KIL will be unconditional. * It may be contained inside an IF/ENDIF structure of course. @@ -2122,8 +2122,10 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]); break; case OPCODE_MIN: + unalias2(c, emit_min, dst, dst_flags, args[0], args[1]); + break; case OPCODE_MAX: - emit_min_max(c, inst); + unalias2(c, emit_max, dst, dst_flags, args[0], args[1]); break; case OPCODE_DDX: case OPCODE_DDY: -- cgit v1.2.3 From 8baee3d25beb616f6d5ba575684e889d60e38740 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 6 Nov 2009 17:45:13 -0800 Subject: i965: Use Compr4 instruction compression mode on G4X and newer. No statistically significant performance difference at n=3 with either openarena or my GL demo, but cutting program size seems like a good thing to be doing for the hypothetical app that has a working set near icache size. --- src/mesa/drivers/dri/i965/brw_eu.h | 10 +++++----- src/mesa/drivers/dri/i965/brw_eu_emit.c | 3 ++- src/mesa/drivers/dri/i965/brw_wm_emit.c | 33 ++++++++++++++++++++++----------- 3 files changed, 29 insertions(+), 17 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index 30603bdd0e..39eb88d7c2 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -170,11 +170,11 @@ static INLINE struct brw_reg brw_reg( GLuint file, GLuint writemask ) { struct brw_reg reg; - if (type == BRW_GENERAL_REGISTER_FILE) + if (file == BRW_GENERAL_REGISTER_FILE) assert(nr < BRW_MAX_GRF); - else if (type == BRW_MESSAGE_REGISTER_FILE) - assert(nr < BRW_MAX_MRF); - else if (type == BRW_ARCHITECTURE_REGISTER_FILE) + else if (file == BRW_MESSAGE_REGISTER_FILE) + assert((nr & ~(1 << 7)) < BRW_MAX_MRF); + else if (file == BRW_ARCHITECTURE_REGISTER_FILE) assert(nr <= BRW_ARF_IP); reg.type = type; @@ -538,7 +538,7 @@ static INLINE struct brw_reg brw_mask_reg( GLuint subnr ) static INLINE struct brw_reg brw_message_reg( GLuint nr ) { - assert(nr < BRW_MAX_MRF); + assert((nr & ~(1 << 7)) < BRW_MAX_MRF); return brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, nr, 0); diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 241cdc33f8..7ceabba288 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -55,7 +55,8 @@ static void guess_execution_size( struct brw_instruction *insn, static void brw_set_dest( struct brw_instruction *insn, struct brw_reg dest ) { - if (dest.type != BRW_ARCHITECTURE_REGISTER_FILE) + if (dest.file != BRW_ARCHITECTURE_REGISTER_FILE && + dest.file != BRW_MESSAGE_REGISTER_FILE) assert(dest.nr < 128); insn->bits1.da1.dest_reg_file = dest.file; diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 9cd1fedacb..eb37ea1864 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -1105,6 +1105,7 @@ void emit_fb_write(struct brw_wm_compile *c, GLuint eot) { struct brw_compile *p = &c->func; + struct brw_context *brw = p->brw; GLuint nr = 2; GLuint channel; @@ -1119,18 +1120,28 @@ void emit_fb_write(struct brw_wm_compile *c, brw_push_insn_state(p); for (channel = 0; channel < 4; channel++) { - /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ - /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - brw_MOV(p, - brw_message_reg(nr + channel), - arg0[channel]); - - if (c->dispatch_width == 16) { - brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + if (c->dispatch_width == 16 && (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))) { + /* By setting the high bit of the MRF register number, we indicate + * that we want COMPR4 mode - instead of doing the usual destination + * + 1 for the second half we get destination + 4. + */ brw_MOV(p, - brw_message_reg(nr + channel + 4), - sechalf(arg0[channel])); + brw_message_reg(nr + channel + (1 << 7)), + arg0[channel]); + } else { + /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ + /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_MOV(p, + brw_message_reg(nr + channel), + arg0[channel]); + + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, + brw_message_reg(nr + channel + 4), + sechalf(arg0[channel])); + } } } /* skip over the regs populated above: -- cgit v1.2.3 From 18768393d19dedee7d4282e84905bb396dd30960 Mon Sep 17 00:00:00 2001 From: brian Date: Sat, 7 Nov 2009 08:18:03 -0700 Subject: mesa: move code after decl Fixes bug 24967. --- src/mesa/shader/prog_optimize.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 94d3dce6ea..8638754e24 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -249,8 +249,9 @@ _mesa_remove_dead_code(struct gl_program *prog) for (j = 0; j < numSrc; j++) { if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) { const GLuint index = inst->SrcReg[j].Index; + GLuint read_mask; ASSERT(index < MAX_PROGRAM_TEMPS); - int read_mask = get_src_arg_mask(inst, j); + read_mask = get_src_arg_mask(inst, j); if (inst->SrcReg[j].RelAddr) { if (dbg) -- cgit v1.2.3 From 7452877cf64b48c58f70f73f3eda9bf2692bb9a6 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 2 Nov 2009 13:37:47 -0800 Subject: prog parse: Handle GL_FRAGMENT_PROGRAM_NV in glProgramStringARB --- src/mesa/shader/arbprogram.c | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 4d8cff0700..ca71a3939c 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -37,6 +37,7 @@ #include "main/mtypes.h" #include "arbprogram.h" #include "arbprogparse.h" +#include "nvfragparse.h" #include "program.h" @@ -428,6 +429,7 @@ void GLAPIENTRY _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid *string) { + struct gl_program *base; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -442,22 +444,30 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, && ctx->Extensions.ARB_vertex_program) { struct gl_vertex_program *prog = ctx->VertexProgram.Current; _mesa_parse_arb_vertex_program(ctx, target, string, len, prog); - - if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify) - ctx->Driver.ProgramStringNotify( ctx, target, &prog->Base ); + + base = & prog->Base; } else if (target == GL_FRAGMENT_PROGRAM_ARB && ctx->Extensions.ARB_fragment_program) { struct gl_fragment_program *prog = ctx->FragmentProgram.Current; _mesa_parse_arb_fragment_program(ctx, target, string, len, prog); - if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify) - ctx->Driver.ProgramStringNotify( ctx, target, &prog->Base ); + base = & prog->Base; + } + else if (target == GL_FRAGMENT_PROGRAM_NV + && ctx->Extensions.NV_fragment_program) { + struct gl_fragment_program *prog = ctx->FragmentProgram.Current; + _mesa_parse_nv_fragment_program(ctx, target, string, len, prog); + + base = & prog->Base; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(target)"); return; } + + if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify) + ctx->Driver.ProgramStringNotify( ctx, target, base ); } -- cgit v1.2.3 From 289db82b2d42b0d79fd0c01781612bd4e69a9474 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 2 Nov 2009 13:38:15 -0800 Subject: prog parse: Handle GL_FRAGMENT_PROGRAM_ARB in glLoadProgramNV --- src/mesa/shader/nvprogram.c | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c index 471a7358a2..80ed410c24 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/shader/nvprogram.c @@ -47,6 +47,7 @@ #include "prog_instruction.h" #include "nvfragparse.h" #include "nvvertparse.h" +#include "arbprogparse.h" #include "nvprogram.h" @@ -643,6 +644,20 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, } _mesa_parse_nv_fragment_program(ctx, target, program, len, fprog); } + else if (target == GL_FRAGMENT_PROGRAM_ARB + && ctx->Extensions.ARB_fragment_program) { + struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog; + if (!fprog || prog == &_mesa_DummyProgram) { + fprog = (struct gl_fragment_program *) + ctx->Driver.NewProgram(ctx, target, id); + if (!fprog) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); + return; + } + _mesa_HashInsert(ctx->Shared->Programs, id, fprog); + } + _mesa_parse_arb_fragment_program(ctx, target, program, len, fprog); + } else { _mesa_error(ctx, GL_INVALID_ENUM, "glLoadProgramNV(target)"); } -- cgit v1.2.3 From 6d2ceda780967848b6147061287095c35bc9d92f Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 2 Nov 2009 14:08:51 -0800 Subject: prog parse: Handle GL_VERTEX_PROGRAM_NV in glProgramStringARB Handle both NV vertex programs and NV vertex state programs passed to glProgramStringARB. --- src/mesa/shader/arbprogram.c | 24 +++++++++++++++++++++++- 1 file changed, 23 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index ca71a3939c..eb537cd1b9 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -38,6 +38,7 @@ #include "arbprogram.h" #include "arbprogparse.h" #include "nvfragparse.h" +#include "nvvertparse.h" #include "program.h" @@ -435,18 +436,39 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, FLUSH_VERTICES(ctx, _NEW_PROGRAM); + if (!ctx->Extensions.ARB_vertex_program + && !ctx->Extensions.ARB_fragment_program) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramStringARB()"); + return; + } + if (format != GL_PROGRAM_FORMAT_ASCII_ARB) { _mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(format)"); return; } + /* The first couple cases are complicated. The same enum value is used for + * ARB and NV vertex programs. If the target is a vertex program, parse it + * using the ARB grammar if the string starts with "!!ARB" or if + * NV_vertex_program is not supported. + */ if (target == GL_VERTEX_PROGRAM_ARB - && ctx->Extensions.ARB_vertex_program) { + && ctx->Extensions.ARB_vertex_program + && ((strncmp(string, "!!ARB", 5) == 0) + || !ctx->Extensions.NV_vertex_program)) { struct gl_vertex_program *prog = ctx->VertexProgram.Current; _mesa_parse_arb_vertex_program(ctx, target, string, len, prog); base = & prog->Base; } + else if ((target == GL_VERTEX_PROGRAM_ARB + || target == GL_VERTEX_STATE_PROGRAM_NV) + && ctx->Extensions.NV_vertex_program) { + struct gl_vertex_program *prog = ctx->VertexProgram.Current; + _mesa_parse_nv_vertex_program(ctx, target, string, len, prog); + + base = & prog->Base; + } else if (target == GL_FRAGMENT_PROGRAM_ARB && ctx->Extensions.ARB_fragment_program) { struct gl_fragment_program *prog = ctx->FragmentProgram.Current; -- cgit v1.2.3 From 2cda507fa170c040e207190dee44d1be5e8572f7 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 2 Nov 2009 14:10:38 -0800 Subject: prog parse: Handle GL_VERTEX_PROGRAM_ARB in glLoadProgramNV --- src/mesa/shader/nvprogram.c | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c index 80ed410c24..fd6cbb0f40 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/shader/nvprogram.c @@ -596,6 +596,12 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); + if (!ctx->Extensions.NV_vertex_program + && !ctx->Extensions.NV_fragment_program) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV()"); + return; + } + if (id == 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(id)"); return; @@ -628,7 +634,13 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, } _mesa_HashInsert(ctx->Shared->Programs, id, vprog); } - _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog); + + if (ctx->Extensions.ARB_vertex_program + && (strncmp((char *) program, "!!ARB", 5) == 0)) { + _mesa_parse_arb_vertex_program(ctx, target, program, len, vprog); + } else { + _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog); + } } else if (target == GL_FRAGMENT_PROGRAM_NV && ctx->Extensions.NV_fragment_program) { -- cgit v1.2.3 From a9035f3dc313d047ce3af191d6d7ac8ada8167df Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Mon, 9 Nov 2009 11:34:13 -0500 Subject: r600: add missing ZPASS setup bits for r7xx+ --- src/mesa/drivers/dri/r600/r600_reg_r7xx.h | 2 ++ src/mesa/drivers/dri/r600/r700_state.c | 4 ++++ 2 files changed, 6 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r600_reg_r7xx.h b/src/mesa/drivers/dri/r600/r600_reg_r7xx.h index e5c01c861a..eb169bd885 100644 --- a/src/mesa/drivers/dri/r600/r600_reg_r7xx.h +++ b/src/mesa/drivers/dri/r600/r600_reg_r7xx.h @@ -143,6 +143,8 @@ enum { // SQ_TEX_SAMPLER_MISC_0 = 0x0003d03c, R7xx_TRUNCATE_COORD_bit = 1 << 9, R7xx_DISABLE_CUBE_WRAP_bit = 1 << 10, +// DB_RENDER_CONTROL = 0x00028d0c, + PERFECT_ZPASS_COUNTS_bit = 1 << 15, } ; diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index b278887266..b95fc87d30 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -1686,6 +1686,10 @@ void r700InitState(GLcontext * ctx) //------------------- SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit); + if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770) + { + CLEARbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit); + } r700->DB_ALPHA_TO_MASK.u32All = 0; SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask); -- cgit v1.2.3 From 37676b396a8416ad35253412d3a2e06482859a4d Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Mon, 9 Nov 2009 11:36:10 -0500 Subject: r600: don't emit htile regs These are needed for HiZ which is not currently used and the _BASE reg requires a reloc which is not currently supported in the drm. --- src/mesa/drivers/dri/r600/r700_chip.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index 47b38d2e36..ec76fbcb6d 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -784,8 +784,7 @@ static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom) BATCH_LOCALS(&context->radeon); radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); - BEGIN_BATCH_NO_AUTOSTATE(23); - R600_OUT_BATCH_REGVAL(DB_HTILE_DATA_BASE, r700->DB_HTILE_DATA_BASE.u32All); + BEGIN_BATCH_NO_AUTOSTATE(17); R600_OUT_BATCH_REGSEQ(DB_STENCIL_CLEAR, 2); R600_OUT_BATCH(r700->DB_STENCIL_CLEAR.u32All); @@ -798,7 +797,6 @@ static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom) R600_OUT_BATCH(r700->DB_RENDER_CONTROL.u32All); R600_OUT_BATCH(r700->DB_RENDER_OVERRIDE.u32All); - R600_OUT_BATCH_REGVAL(DB_HTILE_SURFACE, r700->DB_HTILE_SURFACE.u32All); R600_OUT_BATCH_REGVAL(DB_ALPHA_TO_MASK, r700->DB_ALPHA_TO_MASK.u32All); END_BATCH(); @@ -1282,7 +1280,7 @@ void r600InitAtoms(context_t *context) context->radeon.hw.atomlist.name = "atom-list"; ALLOC_STATE(sq, always, 34, r700SendSQConfig); - ALLOC_STATE(db, always, 23, r700SendDBState); + ALLOC_STATE(db, always, 17, r700SendDBState); ALLOC_STATE(stencil, always, 4, r700SendStencilState); ALLOC_STATE(db_target, always, 12, r700SendDepthTargetState); ALLOC_STATE(sc, always, 15, r700SendSCState); -- cgit v1.2.3 From 66d6f9e860143c3d705f1d78c324159cadd258cc Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Mon, 9 Nov 2009 12:20:47 -0500 Subject: r600: rework DB render setup - consolidate DB render setup - only enable perfect ZPASS counts and cull disable when OQ is active - enable early Z --- src/mesa/drivers/dri/r600/r700_fragprog.c | 27 ++-------- src/mesa/drivers/dri/r600/r700_render.c | 4 +- src/mesa/drivers/dri/r600/r700_state.c | 82 +++++++++++++++++++++++++------ src/mesa/drivers/dri/r600/r700_state.h | 2 +- 4 files changed, 73 insertions(+), 42 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c index 0f549ead9c..ccafd433bf 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.c +++ b/src/mesa/drivers/dri/r600/r700_fragprog.c @@ -393,26 +393,6 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) SETfield(r700->ps.SQ_PGM_EXPORTS_PS.u32All, fp->r700Shader.exportMode, EXPORT_MODE_shift, EXPORT_MODE_mask); - R600_STATECHANGE(context, db); - - if(fp->r700Shader.killIsUsed) - { - SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); - } - else - { - CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); - } - - if(fp->r700Shader.depthIsExported) - { - SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); - } - else - { - CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); - } - // emit ps input map unBit = 1 << FRAG_ATTRIB_WPOS; if(mesa_fp->Base.InputsRead & unBit) @@ -479,9 +459,12 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) } } - R600_STATECHANGE(context, cb); exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift); - r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1; + if (r700->CB_SHADER_CONTROL.u32All != ((1 << exportCount) - 1)) + { + R600_STATECHANGE(context, cb); + r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1; + } /* sent out shader constants. */ paramList = fp->mesa_program.Base.Parameters; diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index c345b9d8ac..47f89c91f8 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -59,9 +59,7 @@ void r700WaitForIdle(context_t *context); void r700WaitForIdleClean(context_t *context); -GLboolean r700SendTextureState(context_t *context); static unsigned int r700PrimitiveType(int prim); -void r600UpdateTextureState(GLcontext * ctx); GLboolean r700SyncSurf(context_t *context, struct radeon_bo *pbo, uint32_t read_domain, @@ -891,7 +889,7 @@ static GLboolean r700TryDrawPrims(GLcontext *ctx, r700SetScissor(context); r700SetupVertexProgram(ctx); r700SetupFragmentProgram(ctx); - r600UpdateTextureState(ctx); + r700UpdateShaderStates(ctx); GLuint emit_end = r700PredictRenderSize(ctx, prim, ib, nr_prims) + context->radeon.cmdbuf.cs->cdw; diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index b95fc87d30..41000dc8ce 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -54,7 +54,7 @@ #include "r700_fragprog.h" #include "r700_vertprog.h" - +void r600UpdateTextureState(GLcontext * ctx); static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); static void r700UpdatePolygonMode(GLcontext * ctx); static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); @@ -191,6 +191,70 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //----------- context->radeon.NewGLState |= new_state; } +static void r700SetDBRenderState(GLcontext * ctx) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + struct r700_fragment_program *fp = (struct r700_fragment_program *) + (ctx->FragmentProgram._Current); + + R600_STATECHANGE(context, db); + + SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); + SETfield(r700->DB_SHADER_CONTROL.u32All, EARLY_Z_THEN_LATE_Z, Z_ORDER_shift, Z_ORDER_mask); + /* XXX not sure if this is required */ + if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) + SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit); + /* XXX need to enable htile for hiz/s */ + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); + + if (context->radeon.query.current) + { + SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit); + if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770) + { + SETbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit); + } + } + else + { + CLEARbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit); + if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770) + { + CLEARbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit); + } + } + + if (fp) + { + if (fp->r700Shader.killIsUsed) + { + SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); + } + else + { + CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); + } + + if (fp->r700Shader.depthIsExported) + { + SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); + } + else + { + CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); + } + } +} + +void r700UpdateShaderStates(GLcontext * ctx) +{ + r700SetDBRenderState(ctx); + r600UpdateTextureState(ctx); +} + static void r700SetDepthState(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); @@ -1672,24 +1736,10 @@ void r700InitState(GLcontext * ctx) //------------------- r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r700DepthMask(ctx, ctx->Depth.Mask); r700DepthFunc(ctx, ctx->Depth.Func); - SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); - r700->DB_DEPTH_CLEAR.u32All = 0x3F800000; - - r700->DB_RENDER_CONTROL.u32All = 0; SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit); SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit); - r700->DB_RENDER_OVERRIDE.u32All = 0; - if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) - SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); - SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit); - if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770) - { - CLEARbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit); - } + r700SetDBRenderState(ctx); r700->DB_ALPHA_TO_MASK.u32All = 0; SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask); diff --git a/src/mesa/drivers/dri/r600/r700_state.h b/src/mesa/drivers/dri/r600/r700_state.h index 209189d8d7..60c6a7f23c 100644 --- a/src/mesa/drivers/dri/r600/r700_state.h +++ b/src/mesa/drivers/dri/r600/r700_state.h @@ -35,7 +35,7 @@ extern void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state); extern void r700UpdateShaders (GLcontext * ctx); -extern void r700UpdateShaders2(GLcontext * ctx); +extern void r700UpdateShaderStates(GLcontext * ctx); extern void r700UpdateViewportOffset(GLcontext * ctx); -- cgit v1.2.3 From 74ef3207d8bd97a529e7b0ab8d99e44c805f3af0 Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Mon, 9 Nov 2009 11:36:10 -0500 Subject: r600: don't emit htile regs These are needed for HiZ which is not currently used and the _BASE reg requires a reloc which is not currently supported in the drm. --- src/mesa/drivers/dri/r600/r700_chip.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index 06d7e9c9ab..8707a764ac 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -794,8 +794,7 @@ static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom) BATCH_LOCALS(&context->radeon); radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); - BEGIN_BATCH_NO_AUTOSTATE(23); - R600_OUT_BATCH_REGVAL(DB_HTILE_DATA_BASE, r700->DB_HTILE_DATA_BASE.u32All); + BEGIN_BATCH_NO_AUTOSTATE(17); R600_OUT_BATCH_REGSEQ(DB_STENCIL_CLEAR, 2); R600_OUT_BATCH(r700->DB_STENCIL_CLEAR.u32All); @@ -808,7 +807,6 @@ static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom) R600_OUT_BATCH(r700->DB_RENDER_CONTROL.u32All); R600_OUT_BATCH(r700->DB_RENDER_OVERRIDE.u32All); - R600_OUT_BATCH_REGVAL(DB_HTILE_SURFACE, r700->DB_HTILE_SURFACE.u32All); R600_OUT_BATCH_REGVAL(DB_ALPHA_TO_MASK, r700->DB_ALPHA_TO_MASK.u32All); END_BATCH(); @@ -1239,7 +1237,7 @@ void r600InitAtoms(context_t *context) context->radeon.hw.atomlist.name = "atom-list"; ALLOC_STATE(sq, always, 34, r700SendSQConfig); - ALLOC_STATE(db, always, 23, r700SendDBState); + ALLOC_STATE(db, always, 17, r700SendDBState); ALLOC_STATE(stencil, always, 4, r700SendStencilState); ALLOC_STATE(db_target, always, 12, r700SendDepthTargetState); ALLOC_STATE(sc, always, 15, r700SendSCState); -- cgit v1.2.3 From 216319fc0fe5dc3f298dd602812afa0f28a4ee60 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Mon, 9 Nov 2009 22:37:41 +0100 Subject: r600/r700: typo, fix mask of DB_ALPHA_TO_MASK --- src/mesa/drivers/dri/r600/r600_reg_r6xx.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r600_reg_r6xx.h b/src/mesa/drivers/dri/r600/r600_reg_r6xx.h index f7702c46de..74af7b4fed 100644 --- a/src/mesa/drivers/dri/r600/r600_reg_r6xx.h +++ b/src/mesa/drivers/dri/r600/r600_reg_r6xx.h @@ -415,11 +415,11 @@ enum { ALPHA_TO_MASK_ENABLE = 1 << 0, ALPHA_TO_MASK_OFFSET0_mask = 0x03 << 8, ALPHA_TO_MASK_OFFSET0_shift = 8, - ALPHA_TO_MASK_OFFSET1_mask = 0x03 << 8, + ALPHA_TO_MASK_OFFSET1_mask = 0x03 << 10, ALPHA_TO_MASK_OFFSET1_shift = 10, - ALPHA_TO_MASK_OFFSET2_mask = 0x03 << 8, + ALPHA_TO_MASK_OFFSET2_mask = 0x03 << 12, ALPHA_TO_MASK_OFFSET2_shift = 12, - ALPHA_TO_MASK_OFFSET3_mask = 0x03 << 8, + ALPHA_TO_MASK_OFFSET3_mask = 0x03 << 14, ALPHA_TO_MASK_OFFSET3_shift = 14, // SQ_VTX_CONSTANT_WORD2_0 = 0x00038008, -- cgit v1.2.3 From 83760d961fbaeaca8ab82ae497b26e90691f7654 Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Tue, 10 Nov 2009 02:46:24 +0100 Subject: slang: Handle OOM condition in new_instruction(). --- src/mesa/shader/slang/slang_emit.c | 101 +++++++++++++++++++++++++++++-------- 1 file changed, 81 insertions(+), 20 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 3af301eacd..d4a61dcd49 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -431,6 +431,9 @@ new_instruction(slang_emit_info *emitInfo, gl_inst_opcode opcode) _mesa_realloc_instructions(prog->Instructions, prog->NumInstructions, emitInfo->MaxInstructions); + if (!prog->Instructions) { + return NULL; + } } inst = prog->Instructions + prog->NumInstructions; @@ -451,12 +454,14 @@ emit_arl_load(slang_emit_info *emitInfo, gl_register_file file, GLint index, GLuint swizzle) { struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ARL); - inst->SrcReg[0].File = file; - inst->SrcReg[0].Index = index; - inst->SrcReg[0].Swizzle = fix_swizzle(swizzle); - inst->DstReg.File = PROGRAM_ADDRESS; - inst->DstReg.Index = 0; - inst->DstReg.WriteMask = WRITEMASK_X; + if (inst) { + inst->SrcReg[0].File = file; + inst->SrcReg[0].Index = index; + inst->SrcReg[0].Swizzle = fix_swizzle(swizzle); + inst->DstReg.File = PROGRAM_ADDRESS; + inst->DstReg.Index = 0; + inst->DstReg.WriteMask = WRITEMASK_X; + } return inst; } @@ -765,7 +770,9 @@ static struct prog_instruction * emit_comment(slang_emit_info *emitInfo, const char *comment) { struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_NOP); - inst_comment(inst, comment); + if (inst) { + inst_comment(inst, comment); + } return inst; } @@ -1191,6 +1198,9 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n) * really just a NOP to attach the label to. */ inst = new_instruction(emitInfo, OPCODE_BGNSUB); + if (!inst) { + return NULL; + } inst_comment(inst, n->Label->Name); } @@ -1202,10 +1212,16 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n) inst = prev_instruction(emitInfo); if (inst && inst->Opcode != OPCODE_RET) { inst = new_instruction(emitInfo, OPCODE_RET); + if (!inst) { + return NULL; + } } if (emitInfo->EmitBeginEndSub) { inst = new_instruction(emitInfo, OPCODE_ENDSUB); + if (!inst) { + return NULL; + } inst_comment(inst, n->Label->Name); } @@ -1215,6 +1231,9 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n) /* emit the function call */ inst = new_instruction(emitInfo, OPCODE_CAL); + if (!inst) { + return NULL; + } /* The branch target is just the subroutine number (changed later) */ inst->BranchTarget = subroutineId; inst_comment(inst, n->Label->Name); @@ -1249,6 +1268,9 @@ emit_kill(slang_emit_info *emitInfo) * Note that ARB-KILL depends on sign of vector operand. */ inst = new_instruction(emitInfo, OPCODE_KIL_NV); + if (!inst) { + return NULL; + } inst->DstReg.CondMask = COND_TR; /* always kill */ assert(emitInfo->prog->Target == GL_FRAGMENT_PROGRAM_ARB); @@ -1600,8 +1622,10 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) if (emitInfo->EmitHighLevelInstructions) { if (emitInfo->EmitCondCodes) { /* IF condcode THEN ... */ - struct prog_instruction *ifInst; - ifInst = new_instruction(emitInfo, OPCODE_IF); + struct prog_instruction *ifInst = new_instruction(emitInfo, OPCODE_IF); + if (!ifInst) { + return NULL; + } ifInst->DstReg.CondMask = COND_NE; /* if cond is non-zero */ /* only test the cond code (1 of 4) that was updated by the * previous instruction. @@ -1620,6 +1644,9 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) else { /* conditional jump to else, or endif */ struct prog_instruction *ifInst = new_instruction(emitInfo, OPCODE_BRA); + if (!ifInst) { + return NULL; + } ifInst->DstReg.CondMask = COND_EQ; /* BRA if cond is zero */ inst_comment(ifInst, "if zero"); ifInst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); @@ -1632,12 +1659,17 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) /* have else body */ elseInstLoc = prog->NumInstructions; if (emitInfo->EmitHighLevelInstructions) { - (void) new_instruction(emitInfo, OPCODE_ELSE); + struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ELSE); + if (!inst) { + return NULL; + } } else { /* jump to endif instruction */ - struct prog_instruction *inst; - inst = new_instruction(emitInfo, OPCODE_BRA); + struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_BRA); + if (!inst) { + return NULL; + } inst_comment(inst, "else"); inst->DstReg.CondMask = COND_TR; /* always branch */ } @@ -1650,7 +1682,10 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) } if (emitInfo->EmitHighLevelInstructions) { - (void) new_instruction(emitInfo, OPCODE_ENDIF); + struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ENDIF); + if (!inst) { + return NULL; + } } if (n->Children[2]) { @@ -1671,7 +1706,10 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n) /* emit OPCODE_BGNLOOP */ beginInstLoc = prog->NumInstructions; if (emitInfo->EmitHighLevelInstructions) { - (void) new_instruction(emitInfo, OPCODE_BGNLOOP); + struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_BGNLOOP); + if (!inst) { + return NULL; + } } /* body */ @@ -1689,10 +1727,16 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n) if (emitInfo->EmitHighLevelInstructions) { /* emit OPCODE_ENDLOOP */ endInst = new_instruction(emitInfo, OPCODE_ENDLOOP); + if (!endInst) { + return NULL; + } } else { /* emit unconditional BRA-nch */ endInst = new_instruction(emitInfo, OPCODE_BRA); + if (!endInst) { + return NULL; + } endInst->DstReg.CondMask = COND_TR; /* always true */ } /* ENDLOOP's BranchTarget points to the BGNLOOP inst */ @@ -1762,7 +1806,9 @@ emit_cont_break(slang_emit_info *emitInfo, slang_ir_node *n) } n->InstLocation = emitInfo->prog->NumInstructions; inst = new_instruction(emitInfo, opcode); - inst->DstReg.CondMask = COND_TR; /* always true */ + if (inst) { + inst->DstReg.CondMask = COND_TR; /* always true */ + } return inst; } @@ -1798,8 +1844,10 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) */ const GLuint condWritemask = inst->DstReg.WriteMask; inst = new_instruction(emitInfo, opcode); - inst->DstReg.CondMask = COND_NE; - inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); + if (inst) { + inst->DstReg.CondMask = COND_NE; + inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); + } return inst; } else { @@ -1817,7 +1865,13 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) n->InstLocation = emitInfo->prog->NumInstructions; inst = new_instruction(emitInfo, opcode); + if (!inst) { + return NULL; + } inst = new_instruction(emitInfo, OPCODE_ENDIF); + if (!inst) { + return NULL; + } emitInfo->prog->Instructions[ifInstLoc].BranchTarget = emitInfo->prog->NumInstructions; @@ -1828,8 +1882,10 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) const GLuint condWritemask = inst->DstReg.WriteMask; assert(emitInfo->EmitCondCodes); inst = new_instruction(emitInfo, OPCODE_BRA); - inst->DstReg.CondMask = COND_NE; - inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); + if (inst) { + inst->DstReg.CondMask = COND_NE; + inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); + } return inst; } } @@ -2201,7 +2257,9 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n) if (n->Comment) { inst = new_instruction(emitInfo, OPCODE_NOP); - inst->Comment = _mesa_strdup(n->Comment); + if (inst) { + inst->Comment = _mesa_strdup(n->Comment); + } inst = NULL; } @@ -2503,6 +2561,9 @@ _slang_emit_code(slang_ir_node *n, slang_var_table *vt, if (withEnd) { struct prog_instruction *inst; inst = new_instruction(&emitInfo, OPCODE_END); + if (!inst) { + return GL_FALSE; + } } _slang_resolve_subroutines(&emitInfo); -- cgit v1.2.3 From b2a29ad3092c17f9a7d75ab123ec5c4619c87ec3 Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Tue, 10 Nov 2009 03:25:06 +0100 Subject: slang: Fix signed/unsigned int handling in _slang_free_temp(). --- src/mesa/shader/slang/slang_vartable.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/shader/slang/slang_vartable.c index a4ebacc093..e07e3a226a 100644 --- a/src/mesa/shader/slang/slang_vartable.c +++ b/src/mesa/shader/slang/slang_vartable.c @@ -311,10 +311,10 @@ _slang_free_temp(slang_var_table *vt, slang_ir_storage *store) { struct table *t = vt->Top; GLuint i; - GLuint r = store->Index; + GLint r = store->Index; assert(store->Size > 0); assert(r >= 0); - assert(r + store->Size <= vt->MaxRegisters * 4); + assert((GLuint)r + store->Size <= vt->MaxRegisters * 4); if (dbg) printf("Free temp sz %d at %d.%s (level %d) store %p\n", store->Size, r, _mesa_swizzle_string(store->Swizzle, 0, 0), -- cgit v1.2.3 From cc470bf0ca65592b834c31c662fc795fb7acc58c Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Tue, 10 Nov 2009 04:03:55 +0100 Subject: slang: Check return value from new_instruction(). --- src/mesa/shader/slang/slang_emit.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index d4a61dcd49..5eabe615b9 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -1254,7 +1254,9 @@ emit_return(slang_emit_info *emitInfo, slang_ir_node *n) assert(n->Opcode == IR_RETURN); assert(n->Label); inst = new_instruction(emitInfo, OPCODE_RET); - inst->DstReg.CondMask = COND_TR; /* always return */ + if (inst) { + inst->DstReg.CondMask = COND_TR; /* always return */ + } return inst; } -- cgit v1.2.3 From 413e933fd57c53e6d6659cfcf21aba42249f43ca Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Tue, 10 Nov 2009 18:27:20 +0100 Subject: slang: Check OOM conditions for alloc_node_storage(). --- src/mesa/shader/slang/slang_emit.c | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 5eabe615b9..18d0146277 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -195,6 +195,9 @@ alloc_node_storage(slang_emit_info *emitInfo, slang_ir_node *n, if (!n->Store) { assert(defaultSize > 0); n->Store = _slang_new_ir_storage(PROGRAM_TEMPORARY, -1, defaultSize); + if (!n->Store) { + return GL_FALSE; + } } /* now allocate actual register(s). I.e. set n->Store->Index >= 0 */ @@ -799,7 +802,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n) emit(emitInfo, n->Children[0]->Children[0]); /* A */ emit(emitInfo, n->Children[0]->Children[1]); /* B */ emit(emitInfo, n->Children[1]); /* C */ - alloc_node_storage(emitInfo, n, -1); /* dest */ + if (alloc_node_storage(emitInfo, n, -1)) { /* dest */ + return NULL; + } inst = emit_instruction(emitInfo, OPCODE_MAD, @@ -820,7 +825,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n) emit(emitInfo, n->Children[0]); /* A */ emit(emitInfo, n->Children[1]->Children[0]); /* B */ emit(emitInfo, n->Children[1]->Children[1]); /* C */ - alloc_node_storage(emitInfo, n, -1); /* dest */ + if (!alloc_node_storage(emitInfo, n, -1)) { /* dest */ + return NULL; + } inst = emit_instruction(emitInfo, OPCODE_MAD, @@ -846,7 +853,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n) } /* result storage */ - alloc_node_storage(emitInfo, n, -1); + if (!alloc_node_storage(emitInfo, n, -1)) { + return NULL; + } inst = emit_instruction(emitInfo, info->InstOpcode, @@ -1100,7 +1109,9 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n) * the intermediate result. Use a temp register instead. */ _mesa_bzero(&tmpNode, sizeof(tmpNode)); - alloc_node_storage(emitInfo, &tmpNode, n->Store->Size); + if (!alloc_node_storage(emitInfo, &tmpNode, n->Store->Size)) { + return NULL; + } /* tmp = max(ch[0], ch[1]) */ inst = emit_instruction(emitInfo, OPCODE_MAX, -- cgit v1.2.3 From 28039ffdc8a7eb7d8578534a46b78ae43d16112c Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Tue, 10 Nov 2009 19:25:17 +0100 Subject: slang: Fix return value check. --- src/mesa/shader/slang/slang_emit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 18d0146277..c0e4b27aa5 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -802,7 +802,7 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n) emit(emitInfo, n->Children[0]->Children[0]); /* A */ emit(emitInfo, n->Children[0]->Children[1]); /* B */ emit(emitInfo, n->Children[1]); /* C */ - if (alloc_node_storage(emitInfo, n, -1)) { /* dest */ + if (!alloc_node_storage(emitInfo, n, -1)) { /* dest */ return NULL; } -- cgit v1.2.3 From d52d78b4bcd6d4c0578f972c0b8ebac09e632196 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 10 Nov 2009 10:43:19 -0800 Subject: i965: Allow use of PROGRAM_LOCAL constants in ARB_vp. Fixes piglit arl.vp. --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 1638ef8111..604d63d5f2 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -912,6 +912,7 @@ get_src_reg( struct brw_vs_compile *c, case PROGRAM_CONSTANT: case PROGRAM_UNIFORM: case PROGRAM_ENV_PARAM: + case PROGRAM_LOCAL_PARAM: if (c->vp->use_const_buffer) { return get_constant(c, inst, argIndex); } @@ -930,7 +931,6 @@ get_src_reg( struct brw_vs_compile *c, /* this is a normal case since we loop over all three src args */ return brw_null_reg(); - case PROGRAM_LOCAL_PARAM: case PROGRAM_WRITE_ONLY: default: assert(0); -- cgit v1.2.3 From 56ab92bad8f1d05bc22b8a8471d5aeb663f220de Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 10 Nov 2009 10:54:15 -0800 Subject: i965: Unalias src/dst registers for SGE and friends. Fixes piglit vp-sge-alias test, and the googleearth ground shader. \o/ Bug #22228 --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 40 +++++++++++++++++---------------- 1 file changed, 21 insertions(+), 19 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 604d63d5f2..15154c3b8e 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -331,63 +331,65 @@ static void unalias3( struct brw_vs_compile *c, } } -static void emit_sop( struct brw_compile *p, +static void emit_sop( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1, GLuint cond) { + struct brw_compile *p = &c->func; + brw_MOV(p, dst, brw_imm_f(0.0f)); brw_CMP(p, brw_null_reg(), cond, arg0, arg1); brw_MOV(p, dst, brw_imm_f(1.0f)); brw_set_predicate_control_flag_value(p, 0xff); } -static void emit_seq( struct brw_compile *p, +static void emit_seq( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_EQ); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_EQ); } -static void emit_sne( struct brw_compile *p, +static void emit_sne( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_NEQ); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_NEQ); } -static void emit_slt( struct brw_compile *p, +static void emit_slt( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_L); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_L); } -static void emit_sle( struct brw_compile *p, +static void emit_sle( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_LE); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_LE); } -static void emit_sgt( struct brw_compile *p, +static void emit_sgt( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_G); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_G); } -static void emit_sge( struct brw_compile *p, +static void emit_sge( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_GE); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_GE); } static void emit_max( struct brw_compile *p, @@ -1473,25 +1475,25 @@ void brw_vs_emit(struct brw_vs_compile *c ) break; case OPCODE_SEQ: - emit_seq(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_seq); break; case OPCODE_SIN: emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, args[0], BRW_MATH_PRECISION_FULL); break; case OPCODE_SNE: - emit_sne(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_sne); break; case OPCODE_SGE: - emit_sge(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_sge); break; case OPCODE_SGT: - emit_sgt(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_sgt); break; case OPCODE_SLT: - emit_slt(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_slt); break; case OPCODE_SLE: - emit_sle(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_sle); break; case OPCODE_SUB: brw_ADD(p, dst, args[0], negate(args[1])); -- cgit v1.2.3 From eb6a1f8a00596156cd7164838ef9e9a5b39e7254 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 10 Nov 2009 13:57:29 -0800 Subject: i965: Add a note explaining the data cache domain. --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 0bf735c0f2..e2f0a383e7 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -358,7 +358,10 @@ brw_create_constant_surface( struct brw_context *brw, NULL, NULL); if (key->bo) { - /* Emit relocation to surface contents */ + /* Emit relocation to surface contents. Section 5.1.1 of the gen4 + * bspec ("Data Cache") says that the data cache does not exist as + * a separate cache and is just the sampler cache. + */ dri_bo_emit_reloc(bo, I915_GEM_DOMAIN_SAMPLER, 0, 0, -- cgit v1.2.3 From c5413839b3e99c7b162f1260142f3c175502b0ce Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 10 Nov 2009 15:51:29 -0800 Subject: i965: avoid memsetting all the BRW_WM_MAX_INSN arrays for every compile. For an app that's blowing out the state cache, like sauerbraten, the memset of the giant arrays ended up taking 11% of the CPU even when only a "few" of the entries got used. With this, the WM program compile drops back down to 1% of CPU time. Bug #24981 (bisected to BRW_WM_MAX_INSN increase). --- src/mesa/drivers/dri/i965/brw_wm.c | 14 ++++++++++++++ src/mesa/drivers/dri/i965/brw_wm.h | 8 ++++---- src/mesa/drivers/dri/i965/brw_wm_fp.c | 2 ++ src/mesa/drivers/dri/i965/brw_wm_pass0.c | 3 +++ 4 files changed, 23 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 964ee104c2..d8971321f3 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -152,8 +152,22 @@ static void do_wm_prog( struct brw_context *brw, */ return; } + c->instruction = _mesa_calloc(BRW_WM_MAX_INSN * sizeof(*c->instruction)); + c->prog_instructions = _mesa_calloc(BRW_WM_MAX_INSN * + sizeof(*c->prog_instructions)); + c->vreg = _mesa_calloc(BRW_WM_MAX_VREG * sizeof(*c->vreg)); + c->refs = _mesa_calloc(BRW_WM_MAX_REF * sizeof(*c->refs)); + c->vreg = _mesa_calloc(BRW_WM_MAX_VREG * sizeof(*c->vreg)); } else { + void *instruction = c->instruction; + void *prog_instructions = c->prog_instructions; + void *vreg = c->vreg; + void *refs = c->refs; memset(c, 0, sizeof(*brw->wm.compile_data)); + c->instruction = instruction; + c->prog_instructions = prog_instructions; + c->vreg = vreg; + c->refs = refs; } memcpy(&c->key, key, sizeof(*key)); diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 1fa2f1c06c..7db212e392 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -202,7 +202,7 @@ struct brw_wm_compile { * simplifying and adding instructions for interpolation and * framebuffer writes. */ - struct prog_instruction prog_instructions[BRW_WM_MAX_INSN]; + struct prog_instruction *prog_instructions; GLuint nr_fp_insns; GLuint fp_temp; GLuint fp_interp_emitted; @@ -213,7 +213,7 @@ struct brw_wm_compile { struct prog_src_register pixel_w; - struct brw_wm_value vreg[BRW_WM_MAX_VREG]; + struct brw_wm_value *vreg; GLuint nr_vreg; struct brw_wm_value creg[BRW_WM_MAX_PARAM]; @@ -230,10 +230,10 @@ struct brw_wm_compile { struct brw_wm_ref undef_ref; struct brw_wm_value undef_value; - struct brw_wm_ref refs[BRW_WM_MAX_REF]; + struct brw_wm_ref *refs; GLuint nr_refs; - struct brw_wm_instruction instruction[BRW_WM_MAX_INSN]; + struct brw_wm_instruction *instruction; GLuint nr_insns; struct brw_wm_constref constref[BRW_WM_MAX_CONST]; diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 549afd31de..1c4f62ba48 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -182,6 +182,8 @@ static void release_temp( struct brw_wm_compile *c, struct prog_dst_register tem static struct prog_instruction *get_fp_inst(struct brw_wm_compile *c) { assert(c->nr_fp_insns < BRW_WM_MAX_INSN); + memset(&c->prog_instructions[c->nr_fp_insns], 0, + sizeof(*c->prog_instructions)); return &c->prog_instructions[c->nr_fp_insns++]; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c index 602b1351ef..ff4c082d5e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c @@ -42,12 +42,14 @@ static struct brw_wm_ref *get_ref( struct brw_wm_compile *c ) { assert(c->nr_refs < BRW_WM_MAX_REF); + memset(&c->refs[c->nr_refs], 0, sizeof(*c->refs)); return &c->refs[c->nr_refs++]; } static struct brw_wm_value *get_value( struct brw_wm_compile *c) { assert(c->nr_refs < BRW_WM_MAX_VREG); + memset(&c->vreg[c->nr_vreg], 0, sizeof(*c->vreg)); return &c->vreg[c->nr_vreg++]; } @@ -55,6 +57,7 @@ static struct brw_wm_value *get_value( struct brw_wm_compile *c) static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c ) { assert(c->nr_insns < BRW_WM_MAX_INSN); + memset(&c->instruction[c->nr_insns], 0, sizeof(*c->instruction)); return &c->instruction[c->nr_insns++]; } -- cgit v1.2.3 From a492ab765a9e36c5f224f0d58e172ca6ecf25a1c Mon Sep 17 00:00:00 2001 From: brian Date: Tue, 10 Nov 2009 15:33:31 -0700 Subject: mesa: added comment for check_begin_texture_render() --- src/mesa/main/fbobject.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index c4454550db..2641123857 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1149,6 +1149,11 @@ _mesa_IsFramebufferEXT(GLuint framebuffer) } +/** + * Check if any of the attachments of the given framebuffer are textures + * (render to texture). Call ctx->Driver.RenderTexture() for such + * attachments. + */ static void check_begin_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) { -- cgit v1.2.3 From e6f60d30375c637c0823a9aade8098a45f70d6a7 Mon Sep 17 00:00:00 2001 From: brian Date: Tue, 10 Nov 2009 15:47:34 -0700 Subject: mesa: rename vars in _mesa_BindFramebufferEXT() --- src/mesa/main/fbobject.c | 43 +++++++++++++++++++++---------------------- 1 file changed, 21 insertions(+), 22 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 2641123857..5896f1b95f 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1193,7 +1193,7 @@ check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) void GLAPIENTRY _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) { - struct gl_framebuffer *newFb, *newFbread; + struct gl_framebuffer *newDrawFb, *newReadFb; GLboolean bindReadBuf, bindDrawBuf; GET_CURRENT_CONTEXT(ctx); @@ -1242,74 +1242,73 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) if (framebuffer) { /* Binding a user-created framebuffer object */ - newFb = _mesa_lookup_framebuffer(ctx, framebuffer); - if (newFb == &DummyFramebuffer) { + newDrawFb = _mesa_lookup_framebuffer(ctx, framebuffer); + if (newDrawFb == &DummyFramebuffer) { /* ID was reserved, but no real framebuffer object made yet */ - newFb = NULL; + newDrawFb = NULL; } - else if (!newFb && ctx->Extensions.ARB_framebuffer_object) { + else if (!newDrawFb && ctx->Extensions.ARB_framebuffer_object) { /* All FBO IDs must be Gen'd */ _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFramebuffer(buffer)"); return; } - if (!newFb) { + if (!newDrawFb) { /* create new framebuffer object */ - newFb = ctx->Driver.NewFramebuffer(ctx, framebuffer); - if (!newFb) { + newDrawFb = ctx->Driver.NewFramebuffer(ctx, framebuffer); + if (!newDrawFb) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT"); return; } - _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newFb); + _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newDrawFb); } - newFbread = newFb; + newReadFb = newDrawFb; } else { /* Binding the window system framebuffer (which was originally set * with MakeCurrent). */ - newFb = ctx->WinSysDrawBuffer; - newFbread = ctx->WinSysReadBuffer; + newDrawFb = ctx->WinSysDrawBuffer; + newReadFb = ctx->WinSysReadBuffer; } - ASSERT(newFb); - ASSERT(newFb != &DummyFramebuffer); + ASSERT(newDrawFb); + ASSERT(newDrawFb != &DummyFramebuffer); /* * OK, now bind the new Draw/Read framebuffers, if they're changing. */ if (bindReadBuf) { - if (ctx->ReadBuffer == newFbread) { + if (ctx->ReadBuffer == newReadFb) { bindReadBuf = GL_FALSE; /* no change */ } else { FLUSH_VERTICES(ctx, _NEW_BUFFERS); - _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread); + _mesa_reference_framebuffer(&ctx->ReadBuffer, newReadFb); } } if (bindDrawBuf) { - /* check if old FB had any texture attachments */ if (ctx->DrawBuffer->Name != 0) { check_end_texture_render(ctx, ctx->DrawBuffer); } - if (ctx->DrawBuffer == newFb) { + if (ctx->DrawBuffer == newDrawFb) { bindDrawBuf = GL_FALSE; /* no change */ } else { FLUSH_VERTICES(ctx, _NEW_BUFFERS); - _mesa_reference_framebuffer(&ctx->DrawBuffer, newFb); + _mesa_reference_framebuffer(&ctx->DrawBuffer, newDrawFb); } - if (newFb->Name != 0) { + if (newDrawFb->Name != 0) { /* check if newly bound framebuffer has any texture attachments */ - check_begin_texture_render(ctx, newFb); + check_begin_texture_render(ctx, newDrawFb); } } if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) { - ctx->Driver.BindFramebuffer(ctx, target, newFb, newFbread); + ctx->Driver.BindFramebuffer(ctx, target, newDrawFb, newReadFb); } } -- cgit v1.2.3 From d96e55fa7bbbc033f47dbeb942b872c6d21eb42d Mon Sep 17 00:00:00 2001 From: brian Date: Tue, 10 Nov 2009 15:50:22 -0700 Subject: mesa: new vars: oldDrawFb, oldReadFb in _mesa_BindFramebufferEXT() --- src/mesa/main/fbobject.c | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 5896f1b95f..9bf43416a6 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1194,6 +1194,7 @@ void GLAPIENTRY _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) { struct gl_framebuffer *newDrawFb, *newReadFb; + struct gl_framebuffer *oldDrawFb, *oldReadFb; GLboolean bindReadBuf, bindDrawBuf; GET_CURRENT_CONTEXT(ctx); @@ -1275,11 +1276,14 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) ASSERT(newDrawFb); ASSERT(newDrawFb != &DummyFramebuffer); + oldDrawFb = ctx->DrawBuffer; + oldReadFb = ctx->ReadBuffer; + /* * OK, now bind the new Draw/Read framebuffers, if they're changing. */ if (bindReadBuf) { - if (ctx->ReadBuffer == newReadFb) { + if (oldReadFb == newReadFb) { bindReadBuf = GL_FALSE; /* no change */ } else { @@ -1289,11 +1293,11 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) } if (bindDrawBuf) { - if (ctx->DrawBuffer->Name != 0) { + if (oldDrawFb->Name != 0) { check_end_texture_render(ctx, ctx->DrawBuffer); } - if (ctx->DrawBuffer == newDrawFb) { + if (oldDrawFb == newDrawFb) { bindDrawBuf = GL_FALSE; /* no change */ } else { -- cgit v1.2.3 From bc569cd6bee0550c7f83412476b6b39e89c51ac3 Mon Sep 17 00:00:00 2001 From: brian Date: Tue, 10 Nov 2009 16:00:35 -0700 Subject: mesa: move check_begin/end_texture_render() calls --- src/mesa/main/fbobject.c | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 9bf43416a6..6d8d1876d6 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1288,26 +1288,28 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) } else { FLUSH_VERTICES(ctx, _NEW_BUFFERS); + _mesa_reference_framebuffer(&ctx->ReadBuffer, newReadFb); } } if (bindDrawBuf) { - if (oldDrawFb->Name != 0) { - check_end_texture_render(ctx, ctx->DrawBuffer); - } - if (oldDrawFb == newDrawFb) { bindDrawBuf = GL_FALSE; /* no change */ } else { FLUSH_VERTICES(ctx, _NEW_BUFFERS); - _mesa_reference_framebuffer(&ctx->DrawBuffer, newDrawFb); - } - if (newDrawFb->Name != 0) { - /* check if newly bound framebuffer has any texture attachments */ - check_begin_texture_render(ctx, newDrawFb); + if (oldDrawFb->Name != 0) { + check_end_texture_render(ctx, oldDrawFb); + } + + if (newDrawFb->Name != 0) { + /* check if newly bound framebuffer has any texture attachments */ + check_begin_texture_render(ctx, newDrawFb); + } + + _mesa_reference_framebuffer(&ctx->DrawBuffer, newDrawFb); } } -- cgit v1.2.3 From a65b84d9554815af891d793012eba17de80cbfa3 Mon Sep 17 00:00:00 2001 From: brian Date: Tue, 10 Nov 2009 18:02:03 -0700 Subject: mesa: fix some begin/end render-to-texture logic Before, we weren't aggressive enough in checking for the start or end of render-to-texture. In particular, if only the ctx->ReadBuffer had texture attachments, we were treating that as a render-to-texture case. This fixes a regression from commit 75bdbdd90b15c8704d87ca195a364ff6a42edbb1 "intel: Don't validate in a texture image used as a render target." --- src/mesa/main/fbobject.c | 59 +++++++++++++++++++++++++++++++----------------- 1 file changed, 38 insertions(+), 21 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 6d8d1876d6..2d0bfb3ad7 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1159,6 +1159,10 @@ check_begin_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) { GLuint i; ASSERT(ctx->Driver.RenderTexture); + + if (fb->Name == 0) + return; /* can't render to texture with winsys framebuffers */ + for (i = 0; i < BUFFER_COUNT; i++) { struct gl_renderbuffer_attachment *att = fb->Attachment + i; struct gl_texture_object *texObj = att->Texture; @@ -1178,6 +1182,9 @@ check_begin_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) static void check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) { + if (fb->Name == 0) + return; /* can't render to texture with winsys framebuffers */ + if (ctx->Driver.FinishRenderTexture) { GLuint i; for (i = 0; i < BUFFER_COUNT; i++) { @@ -1276,41 +1283,51 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) ASSERT(newDrawFb); ASSERT(newDrawFb != &DummyFramebuffer); + /* save pointers to current/old framebuffers */ oldDrawFb = ctx->DrawBuffer; oldReadFb = ctx->ReadBuffer; + /* check if really changing bindings */ + if (oldDrawFb == newDrawFb) + bindDrawBuf = GL_FALSE; + if (oldReadFb == newReadFb) + bindReadBuf = GL_FALSE; + /* * OK, now bind the new Draw/Read framebuffers, if they're changing. + * + * We also check if we're beginning and/or ending render-to-texture. + * When a framebuffer with texture attachments is unbound, call + * ctx->Driver.FinishRenderTexture(). + * When a framebuffer with texture attachments is bound, call + * ctx->Driver.RenderTexture(). + * + * Note that if the ReadBuffer has texture attachments we don't consider + * that a render-to-texture case. */ if (bindReadBuf) { - if (oldReadFb == newReadFb) { - bindReadBuf = GL_FALSE; /* no change */ - } - else { - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + FLUSH_VERTICES(ctx, _NEW_BUFFERS); - _mesa_reference_framebuffer(&ctx->ReadBuffer, newReadFb); - } + /* check if old readbuffer was render-to-texture */ + check_end_texture_render(ctx, oldReadFb); + + _mesa_reference_framebuffer(&ctx->ReadBuffer, newReadFb); } if (bindDrawBuf) { - if (oldDrawFb == newDrawFb) { - bindDrawBuf = GL_FALSE; /* no change */ - } - else { - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + FLUSH_VERTICES(ctx, _NEW_BUFFERS); - if (oldDrawFb->Name != 0) { - check_end_texture_render(ctx, oldDrawFb); - } + /* check if old read/draw buffers were render-to-texture */ + if (!bindReadBuf) + check_end_texture_render(ctx, oldReadFb); - if (newDrawFb->Name != 0) { - /* check if newly bound framebuffer has any texture attachments */ - check_begin_texture_render(ctx, newDrawFb); - } + if (oldDrawFb != oldReadFb) + check_end_texture_render(ctx, oldDrawFb); - _mesa_reference_framebuffer(&ctx->DrawBuffer, newDrawFb); - } + /* check if newly bound framebuffer has any texture attachments */ + check_begin_texture_render(ctx, newDrawFb); + + _mesa_reference_framebuffer(&ctx->DrawBuffer, newDrawFb); } if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) { -- cgit v1.2.3 From b81f213157538ab050dbdfc22d6be0d2418c634b Mon Sep 17 00:00:00 2001 From: brian Date: Tue, 10 Nov 2009 18:23:59 -0700 Subject: swrast: update renderbuffer format assertions --- src/mesa/swrast/s_readpix.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index a1aeb2e01f..a855fd8068 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -29,6 +29,7 @@ #include "main/convolve.h" #include "main/context.h" #include "main/feedback.h" +#include "main/formats.h" #include "main/image.h" #include "main/macros.h" #include "main/imports.h" @@ -107,7 +108,7 @@ read_depth_pixels( GLcontext *ctx, && !biasOrScale && !packing->SwapBytes) { /* Special case: directly read 16-bit unsigned depth values. */ GLint j; - ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT16); + ASSERT(rb->Format == MESA_FORMAT_Z16); ASSERT(rb->DataType == GL_UNSIGNED_SHORT); for (j = 0; j < height; j++, y++) { void *dest =_mesa_image_address2d(packing, pixels, width, height, @@ -119,7 +120,7 @@ read_depth_pixels( GLcontext *ctx, && !biasOrScale && !packing->SwapBytes) { /* Special case: directly read 24-bit unsigned depth values. */ GLint j; - ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT24); + ASSERT(rb->Format == MESA_FORMAT_X8_Z24); ASSERT(rb->DataType == GL_UNSIGNED_INT); for (j = 0; j < height; j++, y++) { GLuint *dest = (GLuint *) @@ -138,7 +139,7 @@ read_depth_pixels( GLcontext *ctx, && !biasOrScale && !packing->SwapBytes) { /* Special case: directly read 32-bit unsigned depth values. */ GLint j; - ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT32); + ASSERT(rb->Format == MESA_FORMAT_Z32); ASSERT(rb->DataType == GL_UNSIGNED_INT); for (j = 0; j < height; j++, y++) { void *dest = _mesa_image_address2d(packing, pixels, width, height, -- cgit v1.2.3 From 23a4a6727efb5c8b2bf84f88f638c15e7255b363 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 10 Nov 2009 10:43:19 -0800 Subject: i965: Allow use of PROGRAM_LOCAL constants in ARB_vp. Fixes piglit arl.vp. (cherry picked from commit d52d78b4bcd6d4c0578f972c0b8ebac09e632196) --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 108e19cdbc..ec1f22c92d 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -912,6 +912,7 @@ get_src_reg( struct brw_vs_compile *c, case PROGRAM_CONSTANT: case PROGRAM_UNIFORM: case PROGRAM_ENV_PARAM: + case PROGRAM_LOCAL_PARAM: if (c->vp->use_const_buffer) { return get_constant(c, inst, argIndex); } @@ -930,7 +931,6 @@ get_src_reg( struct brw_vs_compile *c, /* this is a normal case since we loop over all three src args */ return brw_null_reg(); - case PROGRAM_LOCAL_PARAM: case PROGRAM_WRITE_ONLY: default: assert(0); -- cgit v1.2.3 From e5ffb9f5ea03c2acd148222259a334cde0f3afc9 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 10 Nov 2009 10:54:15 -0800 Subject: i965: Unalias src/dst registers for SGE and friends. Fixes piglit vp-sge-alias test, and the googleearth ground shader. \o/ Bug #22228 (cherry picked from commit 56ab92bad8f1d05bc22b8a8471d5aeb663f220de) --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 40 +++++++++++++++++---------------- 1 file changed, 21 insertions(+), 19 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index ec1f22c92d..a4f34660de 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -331,63 +331,65 @@ static void unalias3( struct brw_vs_compile *c, } } -static void emit_sop( struct brw_compile *p, +static void emit_sop( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1, GLuint cond) { + struct brw_compile *p = &c->func; + brw_MOV(p, dst, brw_imm_f(0.0f)); brw_CMP(p, brw_null_reg(), cond, arg0, arg1); brw_MOV(p, dst, brw_imm_f(1.0f)); brw_set_predicate_control_flag_value(p, 0xff); } -static void emit_seq( struct brw_compile *p, +static void emit_seq( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_EQ); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_EQ); } -static void emit_sne( struct brw_compile *p, +static void emit_sne( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_NEQ); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_NEQ); } -static void emit_slt( struct brw_compile *p, +static void emit_slt( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_L); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_L); } -static void emit_sle( struct brw_compile *p, +static void emit_sle( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_LE); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_LE); } -static void emit_sgt( struct brw_compile *p, +static void emit_sgt( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_G); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_G); } -static void emit_sge( struct brw_compile *p, +static void emit_sge( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1 ) { - emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_GE); + emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_GE); } static void emit_max( struct brw_compile *p, @@ -1453,25 +1455,25 @@ void brw_vs_emit(struct brw_vs_compile *c ) break; case OPCODE_SEQ: - emit_seq(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_seq); break; case OPCODE_SIN: emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, args[0], BRW_MATH_PRECISION_FULL); break; case OPCODE_SNE: - emit_sne(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_sne); break; case OPCODE_SGE: - emit_sge(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_sge); break; case OPCODE_SGT: - emit_sgt(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_sgt); break; case OPCODE_SLT: - emit_slt(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_slt); break; case OPCODE_SLE: - emit_sle(p, dst, args[0], args[1]); + unalias2(c, dst, args[0], args[1], emit_sle); break; case OPCODE_SUB: brw_ADD(p, dst, args[0], negate(args[1])); -- cgit v1.2.3 From 1220aba99bc78290bb89ade649719508e3031e4b Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 10 Nov 2009 14:11:46 -0800 Subject: i965: Fix VS constant buffer value loading. Previously, we'd load linearly from ParameterValues[0] for the constants, though ParameterValues[1] may not equal ParameterValues[0] + 4. Additionally, the STATE_VAL type paramters didn't get updated. Fixes piglit vp-constant-array-huge.vpfp and ET:QW object locations. Bug #23226. --- src/mesa/drivers/dri/i965/brw_vs_surface_state.c | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c index 89f47522a1..746d097d23 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -53,6 +53,7 @@ brw_vs_update_constant_buffer(struct brw_context *brw) const struct gl_program_parameter_list *params = vp->program.Base.Parameters; const int size = params->NumParameters * 4 * sizeof(GLfloat); drm_intel_bo *const_buffer; + int i; /* BRW_NEW_VERTEX_PROGRAM */ if (!vp->use_const_buffer) @@ -62,7 +63,16 @@ brw_vs_update_constant_buffer(struct brw_context *brw) size, 64); /* _NEW_PROGRAM_CONSTANTS */ - dri_bo_subdata(const_buffer, 0, size, params->ParameterValues); + + /* Updates the ParamaterValues[i] pointers for all parameters of the + * basic type of PROGRAM_STATE_VAR. + */ + _mesa_load_state_parameters(&brw->intel.ctx, vp->program.Base.Parameters); + + for (i = 0; i < params->NumParameters; i++) { + dri_bo_subdata(const_buffer, i * 4 * sizeof(float), 4 * sizeof(float), + params->ParameterValues[i]); + } return const_buffer; } -- cgit v1.2.3 From cbee31a1f84a4d28d126356aaca317e2cdd003dc Mon Sep 17 00:00:00 2001 From: Corbin Simpson Date: Wed, 11 Nov 2009 03:05:16 -0800 Subject: r300, r300g: Add missing registers. --- src/gallium/drivers/r300/r300_reg.h | 8 +++++--- src/mesa/drivers/dri/r300/r300_reg.h | 2 ++ 2 files changed, 7 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h index 1e4d3f5d70..8ca785cb58 100644 --- a/src/gallium/drivers/r300/r300_reg.h +++ b/src/gallium/drivers/r300/r300_reg.h @@ -1884,6 +1884,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_RGB_ADDR0(x) ((x) << 0) # define R300_RGB_ADDR1(x) ((x) << 6) # define R300_RGB_ADDR2(x) ((x) << 12) +# define R300_RGB_TARGET(x) ((x) << 29) #define R300_US_ALU_ALPHA_ADDR_0 0x47C0 # define R300_ALU_SRC0A_SHIFT 0 @@ -1901,9 +1902,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ALU_DSTA_REG (1 << 23) # define R300_ALU_DSTA_OUTPUT (1 << 24) # define R300_ALU_DSTA_DEPTH (1 << 27) -# define R300_ALPHA_ADDR0(x) ((x) << 0) -# define R300_ALPHA_ADDR1(x) ((x) << 6) -# define R300_ALPHA_ADDR2(x) ((x) << 12) +# define R300_ALPHA_ADDR0(x) ((x) << 0) +# define R300_ALPHA_ADDR1(x) ((x) << 6) +# define R300_ALPHA_ADDR2(x) ((x) << 12) +# define R300_ALPHA_TARGET(x) ((x) << 25) #define R300_US_ALU_RGB_INST_0 0x48C0 # define R300_ALU_ARGC_SRC0C_XYZ 0 diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 623da60333..ea684e7df1 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -1789,6 +1789,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ALU_DSTC_OUTPUT_X (1 << 26) # define R300_ALU_DSTC_OUTPUT_Y (1 << 27) # define R300_ALU_DSTC_OUTPUT_Z (1 << 28) +# define R300_RGB_TARGET(x) ((x) << 29) #define R300_US_ALU_ALPHA_ADDR_0 0x47C0 # define R300_ALU_SRC0A_SHIFT 0 @@ -1806,6 +1807,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ALU_DSTA_REG (1 << 23) # define R300_ALU_DSTA_OUTPUT (1 << 24) # define R300_ALU_DSTA_DEPTH (1 << 27) +# define R300_ALPHA_TARGET(x) ((x) << 25) #define R300_US_ALU_RGB_INST_0 0x48C0 # define R300_ALU_ARGC_SRC0C_XYZ 0 -- cgit v1.2.3 From ab12e764ba3f57ad9f0d7252262cfc6e07839928 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Wed, 11 Nov 2009 17:57:56 -0800 Subject: i965: fix EXT_provoking_vertex support This didn't work for quad/quadstrips at all, and for all other primitive types it only worked when they were unclipped. Fix up the former in gs stage (could probably do without these changes and instead set QuadsFollowProvokingVertexConvention to false), and the rest in clip stage. --- src/mesa/drivers/dri/i965/brw_clip.c | 1 + src/mesa/drivers/dri/i965/brw_clip.h | 7 +++--- src/mesa/drivers/dri/i965/brw_clip_line.c | 8 +++++-- src/mesa/drivers/dri/i965/brw_clip_tri.c | 12 +++++++--- src/mesa/drivers/dri/i965/brw_gs.c | 10 +++++--- src/mesa/drivers/dri/i965/brw_gs.h | 7 +++--- src/mesa/drivers/dri/i965/brw_gs_emit.c | 38 ++++++++++++++++++++++--------- src/mesa/drivers/dri/i965/brw_sf_state.c | 7 +++--- 8 files changed, 61 insertions(+), 29 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c index 20a927cf38..f45dcf8282 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.c +++ b/src/mesa/drivers/dri/i965/brw_clip.c @@ -156,6 +156,7 @@ static void upload_clip_prog(struct brw_context *brw) key.attrs = brw->vs.prog_data->outputs_written; /* _NEW_LIGHT */ key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT); + key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION); /* _NEW_TRANSFORM */ key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled); diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h index 957df441ab..dc550ac793 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.h +++ b/src/mesa/drivers/dri/i965/brw_clip.h @@ -46,18 +46,17 @@ struct brw_clip_prog_key { GLuint primitive:4; GLuint nr_userclip:3; GLuint do_flat_shading:1; + GLuint pv_first:1; GLuint do_unfilled:1; GLuint fill_cw:2; /* includes cull information */ GLuint fill_ccw:2; /* includes cull information */ GLuint offset_cw:1; GLuint offset_ccw:1; - GLuint pad0:17; - GLuint copy_bfc_cw:1; GLuint copy_bfc_ccw:1; GLuint clip_mode:3; - GLuint pad1:27; - + GLuint pad0:11; + GLfloat offset_factor; GLfloat offset_units; }; diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c index 048ca620fa..fa9648f50f 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_line.c +++ b/src/mesa/drivers/dri/i965/brw_clip_line.c @@ -269,8 +269,12 @@ void brw_emit_line_clip( struct brw_clip_compile *c ) brw_clip_line_alloc_regs(c); brw_clip_init_ff_sync(c); - if (c->key.do_flat_shading) - brw_clip_copy_colors(c, 0, 1); + if (c->key.do_flat_shading) { + if (c->key.pv_first) + brw_clip_copy_colors(c, 1, 0); + else + brw_clip_copy_colors(c, 0, 1); + } clip_and_emit_line(c); } diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c index 0efd77225e..cf79224be4 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_tri.c +++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c @@ -188,14 +188,20 @@ void brw_clip_tri_flat_shade( struct brw_clip_compile *c ) brw_imm_ud(_3DPRIM_POLYGON)); is_poly = brw_IF(p, BRW_EXECUTE_1); - { + { brw_clip_copy_colors(c, 1, 0); brw_clip_copy_colors(c, 2, 0); } is_poly = brw_ELSE(p, is_poly); { - brw_clip_copy_colors(c, 0, 2); - brw_clip_copy_colors(c, 1, 2); + if (c->key.pv_first) { + brw_clip_copy_colors(c, 1, 0); + brw_clip_copy_colors(c, 2, 0); + } + else { + brw_clip_copy_colors(c, 0, 2); + brw_clip_copy_colors(c, 1, 2); + } } brw_ENDIF(p, is_poly); } diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c index 48c2b9a41c..610b6c35e2 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.c +++ b/src/mesa/drivers/dri/i965/brw_gs.c @@ -85,10 +85,10 @@ static void compile_gs_prog( struct brw_context *brw, */ switch (key->primitive) { case GL_QUADS: - brw_gs_quads( &c ); + brw_gs_quads( &c, key ); break; case GL_QUAD_STRIP: - brw_gs_quad_strip( &c ); + brw_gs_quad_strip( &c, key ); break; case GL_LINE_LOOP: brw_gs_lines( &c ); @@ -149,6 +149,7 @@ static const GLenum gs_prim[GL_POLYGON+1] = { static void populate_key( struct brw_context *brw, struct brw_gs_prog_key *key ) { + GLcontext *ctx = &brw->intel.ctx; memset(key, 0, sizeof(*key)); /* CACHE_NEW_VS_PROG */ @@ -158,6 +159,9 @@ static void populate_key( struct brw_context *brw, key->primitive = gs_prim[brw->primitive]; key->hint_gs_always = 0; /* debug code? */ + + /* _NEW_LIGHT */ + key->pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION); key->need_gs_prog = (key->hint_gs_always || brw->primitive == GL_QUADS || @@ -193,7 +197,7 @@ static void prepare_gs_prog(struct brw_context *brw) const struct brw_tracked_state brw_gs_prog = { .dirty = { - .mesa = 0, + .mesa = _NEW_LIGHT, .brw = BRW_NEW_PRIMITIVE, .cache = CACHE_NEW_VS_PROG }, diff --git a/src/mesa/drivers/dri/i965/brw_gs.h b/src/mesa/drivers/dri/i965/brw_gs.h index bbb991ea2e..e0cf07256b 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.h +++ b/src/mesa/drivers/dri/i965/brw_gs.h @@ -43,8 +43,9 @@ struct brw_gs_prog_key { GLuint attrs:32; GLuint primitive:4; GLuint hint_gs_always:1; + GLuint pv_first:1; GLuint need_gs_prog:1; - GLuint pad:26; + GLuint pad:25; }; struct brw_gs_compile { @@ -67,8 +68,8 @@ struct brw_gs_compile { #define ATTR_SIZE (4*4) -void brw_gs_quads( struct brw_gs_compile *c ); -void brw_gs_quad_strip( struct brw_gs_compile *c ); +void brw_gs_quads( struct brw_gs_compile *c, struct brw_gs_prog_key *key ); +void brw_gs_quad_strip( struct brw_gs_compile *c, struct brw_gs_prog_key *key ); void brw_gs_tris( struct brw_gs_compile *c ); void brw_gs_lines( struct brw_gs_compile *c ); void brw_gs_points( struct brw_gs_compile *c ); diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c index a9b2aa2eac..0fc5b02c61 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c @@ -120,7 +120,7 @@ static void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim) } -void brw_gs_quads( struct brw_gs_compile *c ) +void brw_gs_quads( struct brw_gs_compile *c, struct brw_gs_prog_key *key ) { brw_gs_alloc_regs(c, 4); @@ -128,23 +128,39 @@ void brw_gs_quads( struct brw_gs_compile *c ) * is the PV for quads, but vertex 0 for polygons: */ if (c->need_ff_sync) - brw_gs_ff_sync(c, 1); - brw_gs_emit_vue(c, c->reg.vertex[3], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); - brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2)); - brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2)); - brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); + brw_gs_ff_sync(c, 1); + if (key->pv_first) { + brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[2], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[3], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); + } + else { + brw_gs_emit_vue(c, c->reg.vertex[3], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); + } } -void brw_gs_quad_strip( struct brw_gs_compile *c ) +void brw_gs_quad_strip( struct brw_gs_compile *c, struct brw_gs_prog_key *key ) { brw_gs_alloc_regs(c, 4); if (c->need_ff_sync) brw_gs_ff_sync(c, 1); - brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); - brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2)); - brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2)); - brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); + if (key->pv_first) { + brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[2], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[3], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); + } + else { + brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); + } } void brw_gs_tris( struct brw_gs_compile *c ) diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index bc0f076073..79f37097d3 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -113,7 +113,8 @@ struct brw_sf_unit_key { unsigned int nr_urb_entries, urb_size, sfsize; - GLenum front_face, cull_face, provoking_vertex; + GLenum front_face, cull_face; + unsigned pv_first:1; unsigned scissor:1; unsigned line_smooth:1; unsigned point_sprite:1; @@ -154,7 +155,7 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) key->point_attenuated = ctx->Point._Attenuated; /* _NEW_LIGHT */ - key->provoking_vertex = ctx->Light.ProvokingVertex; + key->pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION); key->render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; } @@ -287,7 +288,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons: */ - if (key->provoking_vertex == GL_LAST_VERTEX_CONVENTION) { + if (!key->pv_first) { sf.sf7.trifan_pv = 2; sf.sf7.linestrip_pv = 1; sf.sf7.tristrip_pv = 2; -- cgit v1.2.3 From 0a39620d6de27ae471c181046480d274a2327476 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 11 Nov 2009 19:37:53 -0700 Subject: swrast: handle additional Z24 formats in read_depth_pixels() --- src/mesa/swrast/s_readpix.c | 23 ++++++++++++++++++----- 1 file changed, 18 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index a855fd8068..44a11cd6dd 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -120,8 +120,12 @@ read_depth_pixels( GLcontext *ctx, && !biasOrScale && !packing->SwapBytes) { /* Special case: directly read 24-bit unsigned depth values. */ GLint j; - ASSERT(rb->Format == MESA_FORMAT_X8_Z24); - ASSERT(rb->DataType == GL_UNSIGNED_INT); + ASSERT(rb->Format == MESA_FORMAT_X8_Z24 || + rb->Format == MESA_FORMAT_S8_Z24 || + rb->Format == MESA_FORMAT_Z24_X8 || + rb->Format == MESA_FORMAT_Z24_S8); + ASSERT(rb->DataType == GL_UNSIGNED_INT || + rb->DataType == GL_UNSIGNED_INT_24_8); for (j = 0; j < height; j++, y++) { GLuint *dest = (GLuint *) _mesa_image_address2d(packing, pixels, width, height, @@ -129,9 +133,18 @@ read_depth_pixels( GLcontext *ctx, GLint k; rb->GetRow(ctx, rb, width, x, y, dest); /* convert range from 24-bit to 32-bit */ - for (k = 0; k < width; k++) { - /* Note: put MSByte of 24-bit value into LSByte */ - dest[k] = (dest[k] << 8) | ((dest[k] >> 16) & 0xff); + if (rb->Format == MESA_FORMAT_X8_Z24 || + rb->Format == MESA_FORMAT_S8_Z24) { + for (k = 0; k < width; k++) { + /* Note: put MSByte of 24-bit value into LSByte */ + dest[k] = (dest[k] << 8) | ((dest[k] >> 16) & 0xff); + } + } + else { + for (k = 0; k < width; k++) { + /* Note: fill in LSByte by replication */ + dest[k] = dest[k] | ((dest[k] >> 8) & 0xff); + } } } } -- cgit v1.2.3 From 5f305b1db925c819ddeb29a75f6fbad6500a2d11 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 11 Nov 2009 14:49:03 -0800 Subject: i965: Fix VBO last-valid-offset setup on Ironlake. Instead of doing math based on the (broken for VBO && offset != 0) input->count number, just use the BO size. Fixes assertion failure in ETQW. --- src/mesa/drivers/dri/i965/brw_draw_upload.c | 13 +++---------- 1 file changed, 3 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 348c66154f..2b1347b698 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -536,16 +536,9 @@ static void brw_emit_vertices(struct brw_context *brw) I915_GEM_DOMAIN_VERTEX, 0, input->offset); if (BRW_IS_IGDNG(brw)) { - if (input->stride) { - OUT_RELOC(input->bo, - I915_GEM_DOMAIN_VERTEX, 0, - input->offset + input->stride * input->count - 1); - } else { - assert(input->count == 1); - OUT_RELOC(input->bo, - I915_GEM_DOMAIN_VERTEX, 0, - input->offset + input->element_size - 1); - } + OUT_RELOC(input->bo, + I915_GEM_DOMAIN_VERTEX, 0, + input->bo->size - 1); } else OUT_BATCH(input->stride ? input->count : 0); OUT_BATCH(0); /* Instance data step rate */ -- cgit v1.2.3 From 514544f373b6e6fae11b7b4426949b8ad64c441b Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 12 Nov 2009 09:08:50 -0800 Subject: i965: Fix Ironlake shadow comparisons. The cube map array index arg is always present. --- src/mesa/drivers/dri/i965/brw_wm_emit.c | 24 +++++++++++++++++------- 1 file changed, 17 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 268f7965c0..9b1f54414b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -745,22 +745,32 @@ static void emit_tex( struct brw_wm_compile *c, abort(); } - if (inst->tex_shadow) { - nr = 4; - emit |= WRITEMASK_W; - } + /* For shadow comparisons, we have to supply u,v,r. */ + if (inst->tex_shadow) + nr = 3; msgLength = 1; for (i = 0; i < nr; i++) { - static const GLuint swz[4] = {0,1,2,2}; - if (emit & (1<brw) && inst->tex_shadow) { + brw_MOV(p, brw_message_reg(msgLength+1), brw_imm_f(0)); + msgLength += 2; + } + + /* Fill in the shadow comparison reference value. */ + if (inst->tex_shadow) { + brw_MOV(p, brw_message_reg(msgLength+1), arg[2]); + msgLength += 2; + } + responseLength = 8; /* always */ if (BRW_IS_IGDNG(p->brw)) { -- cgit v1.2.3 From a736d3f4399a99b54d6af140f2227253f2ee262b Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 12 Nov 2009 15:36:02 -0800 Subject: intel: Remove unused enable_imaging parameter to intelInitExtensions --- src/mesa/drivers/dri/intel/intel_context.c | 2 +- src/mesa/drivers/dri/intel/intel_extensions.c | 6 ++---- src/mesa/drivers/dri/intel/intel_extensions.h | 2 +- 3 files changed, 4 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index e0022ad548..2aeca6b81b 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -745,7 +745,7 @@ intelInitContext(struct intel_context *intel, exit(1); } - intelInitExtensions(ctx, GL_FALSE); + intelInitExtensions(ctx); INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); if (INTEL_DEBUG & DEBUG_BUFMGR) diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index b6754c9fcb..d8a3981b53 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -194,15 +194,13 @@ static const struct dri_extension fragment_shader_extensions[] = { * extensions for a context. */ void -intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging) +intelInitExtensions(GLcontext *ctx) { struct intel_context *intel = ctx?intel_context(ctx):NULL; /* Disable imaging extension until convolution is working in teximage paths. */ - enable_imaging = GL_FALSE; - - driInitExtensions(ctx, card_extensions, enable_imaging); + driInitExtensions(ctx, card_extensions, GL_FALSE); if (intel == NULL || intel->ttm) driInitExtensions(ctx, ttm_extensions, GL_FALSE); diff --git a/src/mesa/drivers/dri/intel/intel_extensions.h b/src/mesa/drivers/dri/intel/intel_extensions.h index 97147ecdb0..1d1c97a4a9 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.h +++ b/src/mesa/drivers/dri/intel/intel_extensions.h @@ -30,7 +30,7 @@ extern void -intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging); +intelInitExtensions(GLcontext *ctx); #endif -- cgit v1.2.3 From b6b753f72728b734fc9886f4ec513ae09e6b269d Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 12 Nov 2009 15:39:59 -0800 Subject: intel: Don't check for context pointer to be NULL during extension init Thanks to Chia-I Wu's changes to the extension function infrastructure, we no longer have to tell the loader which extensions the driver might enable. This means that intelInitExtensions will never be called with a NULL context pointer. Remove all the NULL checks. Signed-off-by: Ian Romanick Reviewed-by: Eric Anholt --- src/mesa/drivers/dri/intel/intel_extensions.c | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index d8a3981b53..1682e115cc 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -196,27 +196,26 @@ static const struct dri_extension fragment_shader_extensions[] = { void intelInitExtensions(GLcontext *ctx) { - struct intel_context *intel = ctx?intel_context(ctx):NULL; + struct intel_context *intel = intel_context(ctx); /* Disable imaging extension until convolution is working in teximage paths. */ driInitExtensions(ctx, card_extensions, GL_FALSE); - if (intel == NULL || intel->ttm) + if (intel->ttm) driInitExtensions(ctx, ttm_extensions, GL_FALSE); - if (intel == NULL || IS_965(intel->intelScreen->deviceID)) + if (IS_965(intel->intelScreen->deviceID)) driInitExtensions(ctx, brw_extensions, GL_FALSE); - if (intel == NULL || IS_915(intel->intelScreen->deviceID) + if (IS_915(intel->intelScreen->deviceID) || IS_945(intel->intelScreen->deviceID)) { driInitExtensions(ctx, i915_extensions, GL_FALSE); - if (intel == NULL || driQueryOptionb(&intel->optionCache, "fragment_shader")) + if (driQueryOptionb(&intel->optionCache, "fragment_shader")) driInitExtensions(ctx, fragment_shader_extensions, GL_FALSE); - if (intel == NULL || driQueryOptionb(&intel->optionCache, - "stub_occlusion_query")) + if (driQueryOptionb(&intel->optionCache, "stub_occlusion_query")) driInitExtensions(ctx, arb_oq_extensions, GL_FALSE); } } -- cgit v1.2.3 From d6690ce15fb8c7c6abf1bc0d847c1d2da2c33904 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 11 Nov 2009 13:26:26 -0800 Subject: mesa: Improve the eliminate-move-use to work across multiple instructions. This shaves more instructions off of the VS of my GL demo, but no performance difference this time at n=6. This also fixes a regression that was in this path, which is now piglit's glsl-vs-mov-after-deref. --- src/mesa/shader/prog_optimize.c | 126 +++++++++++++++++++++++++++------------- 1 file changed, 85 insertions(+), 41 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 8638754e24..3d28d885a4 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -65,6 +65,7 @@ get_src_arg_mask(const struct prog_instruction *inst, int arg) case OPCODE_DP2: return WRITEMASK_XY; case OPCODE_DP3: + case OPCODE_XPD: return WRITEMASK_XYZ; default: return WRITEMASK_XYZW; @@ -396,6 +397,26 @@ find_next_temp_use(const struct gl_program *prog, GLuint start, GLuint index) return END; } +static GLboolean _mesa_is_flow_control_opcode(enum prog_opcode opcode) +{ + switch (opcode) { + case OPCODE_BGNLOOP: + case OPCODE_BGNSUB: + case OPCODE_BRA: + case OPCODE_CAL: + case OPCODE_CONT: + case OPCODE_IF: + case OPCODE_ELSE: + case OPCODE_END: + case OPCODE_ENDIF: + case OPCODE_ENDLOOP: + case OPCODE_ENDSUB: + case OPCODE_RET: + return GL_TRUE; + default: + return GL_FALSE; + } +} /** * Try to remove use of extraneous MOV instructions, to free them up for dead @@ -404,7 +425,7 @@ find_next_temp_use(const struct gl_program *prog, GLuint start, GLuint index) static void _mesa_remove_extra_move_use(struct gl_program *prog) { - GLuint i; + GLuint i, j; if (dbg) { _mesa_printf("Optimize: Begin remove extra move use\n"); @@ -414,63 +435,86 @@ _mesa_remove_extra_move_use(struct gl_program *prog) /* * Look for sequences such as this: * MOV tmpX, arg0; + * ... * FOO tmpY, tmpX, arg1; * and convert into: * MOV tmpX, arg0; + * ... * FOO tmpY, arg0, arg1; */ for (i = 0; i < prog->NumInstructions - 1; i++) { const struct prog_instruction *mov = prog->Instructions + i; - struct prog_instruction *inst2 = prog->Instructions + i + 1; - int arg; if (mov->Opcode != OPCODE_MOV || mov->DstReg.File != PROGRAM_TEMPORARY || mov->DstReg.RelAddr || mov->DstReg.CondMask != COND_TR || - mov->SaturateMode != SATURATE_OFF) + mov->SaturateMode != SATURATE_OFF || + mov->SrcReg[0].RelAddr) continue; - for (arg = 0; arg < _mesa_num_inst_src_regs(inst2->Opcode); arg++) { - int comp; - int read_mask = get_src_arg_mask(inst2, arg); - - if (inst2->SrcReg[arg].File != mov->DstReg.File || - inst2->SrcReg[arg].Index != mov->DstReg.Index || - inst2->SrcReg[arg].RelAddr || - inst2->SrcReg[arg].Abs) - continue; - - /* Check that all the sources for this arg of inst2 come from inst1 - * or constants. - */ - for (comp = 0; comp < 4; comp++) { - int src_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp); - - /* If the MOV didn't write that channel, can't use it. */ - if ((read_mask & (1 << comp)) && - src_swz <= SWIZZLE_W && - (mov->DstReg.WriteMask & (1 << src_swz)) == 0) - break; - } - if (comp != 4) - continue; - - /* Adjust the swizzles of inst2 to point at MOV's source */ - for (comp = 0; comp < 4; comp++) { - int inst2_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp); - - if (inst2_swz <= SWIZZLE_W) { - GLuint s = GET_SWZ(mov->SrcReg[0].Swizzle, inst2_swz); - inst2->SrcReg[arg].Swizzle &= ~(7 << (3 * comp)); - inst2->SrcReg[arg].Swizzle |= s << (3 * comp); - inst2->SrcReg[arg].Negate ^= (((mov->SrcReg[0].Negate >> - inst2_swz) & 0x1) << comp); + /* Walk through remaining instructions until the or src reg gets + * rewritten or we get into some flow-control, eliminating the use of + * this MOV. + */ + for (j = i + 1; j < prog->NumInstructions; j++) { + struct prog_instruction *inst2 = prog->Instructions + j; + int arg; + + if (_mesa_is_flow_control_opcode(inst2->Opcode)) + break; + + /* First rewrite this instruction's args if appropriate. */ + for (arg = 0; arg < _mesa_num_inst_src_regs(inst2->Opcode); arg++) { + int comp; + int read_mask = get_src_arg_mask(inst2, arg); + + if (inst2->SrcReg[arg].File != mov->DstReg.File || + inst2->SrcReg[arg].Index != mov->DstReg.Index || + inst2->SrcReg[arg].RelAddr || + inst2->SrcReg[arg].Abs) + continue; + + /* Check that all the sources for this arg of inst2 come from inst1 + * or constants. + */ + for (comp = 0; comp < 4; comp++) { + int src_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp); + + /* If the MOV didn't write that channel, can't use it. */ + if ((read_mask & (1 << comp)) && + src_swz <= SWIZZLE_W && + (mov->DstReg.WriteMask & (1 << src_swz)) == 0) + break; + } + if (comp != 4) + continue; + + /* Adjust the swizzles of inst2 to point at MOV's source */ + for (comp = 0; comp < 4; comp++) { + int inst2_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp); + + if (inst2_swz <= SWIZZLE_W) { + GLuint s = GET_SWZ(mov->SrcReg[0].Swizzle, inst2_swz); + inst2->SrcReg[arg].Swizzle &= ~(7 << (3 * comp)); + inst2->SrcReg[arg].Swizzle |= s << (3 * comp); + inst2->SrcReg[arg].Negate ^= (((mov->SrcReg[0].Negate >> + inst2_swz) & 0x1) << comp); + } } + inst2->SrcReg[arg].File = mov->SrcReg[0].File; + inst2->SrcReg[arg].Index = mov->SrcReg[0].Index; } - inst2->SrcReg[arg].File = mov->SrcReg[0].File; - inst2->SrcReg[arg].Index = mov->SrcReg[0].Index; + + /* If this instruction overwrote part of the move, our time is up. */ + if ((inst2->DstReg.File == mov->DstReg.File && + (inst2->DstReg.RelAddr || + inst2->DstReg.Index == mov->DstReg.Index)) || + (inst2->DstReg.File == mov->SrcReg[0].File && + (inst2->DstReg.RelAddr || + inst2->DstReg.Index == mov->SrcReg[0].Index))) + break; } } -- cgit v1.2.3 From 91bd593109c71310fb7e101c5f73a14f1bbd5f93 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 11 Nov 2009 11:58:12 -0800 Subject: i965: Avoid moving the current value back into the accumulator for MAD. This is a 2.9% (+/-.3%) performance win for my GL demo, which hits MAD sequences for matrix transforms. --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 35 ++++++++++++++++++++++++++++++++- 1 file changed, 34 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 15154c3b8e..f7b0726636 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -1271,6 +1271,38 @@ post_vs_emit( struct brw_vs_compile *c, } } +static GLboolean +accumulator_contains(struct brw_vs_compile *c, struct brw_reg val) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *prev_insn = &p->store[p->nr_insn - 1]; + + if (p->nr_insn == 0) + return GL_FALSE; + + if (val.address_mode != BRW_ADDRESS_DIRECT) + return GL_FALSE; + + switch (prev_insn->header.opcode) { + case BRW_OPCODE_MOV: + case BRW_OPCODE_MAC: + case BRW_OPCODE_MUL: + if (prev_insn->header.access_mode == BRW_ALIGN_16 && + prev_insn->header.execution_size == val.width && + prev_insn->bits1.da1.dest_reg_file == val.file && + prev_insn->bits1.da1.dest_reg_type == val.type && + prev_insn->bits1.da1.dest_address_mode == val.address_mode && + prev_insn->bits1.da1.dest_reg_nr == val.nr && + prev_insn->bits1.da16.dest_subreg_nr == val.subnr / 16 && + prev_insn->bits1.da16.dest_writemask == 0xf) + return GL_TRUE; + else + return GL_FALSE; + default: + return GL_FALSE; + } +} + static uint32_t get_predicate(const struct prog_instruction *inst) { @@ -1449,7 +1481,8 @@ void brw_vs_emit(struct brw_vs_compile *c ) unalias3(c, dst, args[0], args[1], args[2], emit_lrp_noalias); break; case OPCODE_MAD: - brw_MOV(p, brw_acc_reg(), args[2]); + if (!accumulator_contains(c, args[2])) + brw_MOV(p, brw_acc_reg(), args[2]); brw_MAC(p, dst, args[0], args[1]); break; case OPCODE_MAX: -- cgit v1.2.3 From 4e50ce35ee1376062de2c6fa69da144be30a61e2 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 11 Nov 2009 15:29:34 -0800 Subject: i965: Clean up Ironlake sampler type definitions. They're the same regardless of execution width for 8, 4x2, and 16. --- src/mesa/drivers/dri/i965/brw_defines.h | 16 ++++------------ src/mesa/drivers/dri/i965/brw_wm_emit.c | 6 +++--- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 6 +++--- 3 files changed, 10 insertions(+), 18 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 78d457ad2b..c19510bbd4 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -673,18 +673,10 @@ #define BRW_SAMPLER_MESSAGE_SIMD8_LD 3 #define BRW_SAMPLER_MESSAGE_SIMD16_LD 3 -#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG 0 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_IGDNG 0 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG 0 -#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG 1 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_BIAS_IGDNG 1 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG 1 -#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_IGDNG 2 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_IGDNG 2 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD_IGDNG 2 -#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG 3 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE_IGDNG 3 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG 3 +#define BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG 0 +#define BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG 1 +#define BRW_SAMPLER_MESSAGE_SAMPLE_LOD_IGDNG 2 +#define BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG 3 /* for IGDNG only */ #define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0 diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index eb37ea1864..abad5d2692 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -875,9 +875,9 @@ static void emit_tex( struct brw_wm_compile *c, if (BRW_IS_IGDNG(p->brw)) { if (inst->tex_shadow) - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG; + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG; else - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG; + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG; } else { if (inst->tex_shadow) msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE; @@ -939,7 +939,7 @@ static void emit_txb( struct brw_wm_compile *c, msgLength = 9; if (BRW_IS_IGDNG(p->brw)) - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG; + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG; else msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 9d3bc66f49..42a13fc80f 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -1850,7 +1850,7 @@ static void emit_txb(struct brw_wm_compile *c, brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); /* ref (unused?) */ if (BRW_IS_IGDNG(p->brw)) { - msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG; + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG; } else { /* Does it work well on SIMD8? */ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; @@ -1932,9 +1932,9 @@ static void emit_tex(struct brw_wm_compile *c, if (BRW_IS_IGDNG(p->brw)) { if (shadow) - msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG; + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG; else - msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG; + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG; } else { /* Does it work for shadow on SIMD8 ? */ msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE; -- cgit v1.2.3 From 3c05c1eb6326dc28e8ab073d179eb669e5699f4b Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 12 Nov 2009 10:45:05 -0800 Subject: intel: When subdataing a busy buffer, use a temporary and blit in. This cuts a massive number of waits in ET:QW, which uses a VBO ringbuffer. Unfortunately it doesn't BufferData when wrapping back to 0, so we can't be clever with tracking what's been initialized. --- src/mesa/drivers/dri/intel/intel_buffer_objects.c | 19 ++++++++++++++++--- 1 file changed, 16 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index ea9d5a6276..669becdab4 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -209,10 +209,23 @@ intel_bufferobj_subdata(GLcontext * ctx, memcpy((char *)intel_obj->sys_buffer + offset, data, size); else { /* Flush any existing batchbuffer that might reference this data. */ - if (drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) - intelFlush(ctx); + if (drm_intel_bo_busy(intel_obj->buffer) || + drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) { + drm_intel_bo *temp_bo; - dri_bo_subdata(intel_obj->buffer, offset, size, data); + temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64); + + drm_intel_bo_subdata(temp_bo, 0, size, data); + + intel_emit_linear_blit(intel, + intel_obj->buffer, offset, + temp_bo, 0, + size); + + drm_intel_bo_unreference(temp_bo); + } else { + dri_bo_subdata(intel_obj->buffer, offset, size, data); + } } } -- cgit v1.2.3 From 8e8586e62671e8337c08b086bf7f3c54cc46191d Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 12 Nov 2009 14:05:18 -0800 Subject: i965: Validate the number of URB entries selected for the VS. --- src/mesa/drivers/dri/i965/brw_vs_state.c | 37 ++++++++++++++++++++++++++++---- 1 file changed, 33 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c index d790ab6555..7285466645 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_state.c @@ -109,10 +109,39 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key) vs.thread3.urb_entry_read_offset = 0; vs.thread3.const_urb_entry_read_offset = key->curbe_offset * 2; - if (BRW_IS_IGDNG(brw)) - vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2; - else - vs.thread4.nr_urb_entries = key->nr_urb_entries; + if (BRW_IS_IGDNG(brw)) { + switch (key->nr_urb_entries) { + case 8: + case 12: + case 16: + case 32: + case 64: + case 96: + case 128: + case 168: + case 192: + case 224: + case 256: + vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2; + break; + default: + assert(0); + } + } else { + switch (key->nr_urb_entries) { + case 8: + case 12: + case 16: + case 32: + break; + case 64: + assert(BRW_IS_G4X(brw)); + break; + default: + assert(0); + } + vs.thread4.nr_urb_entries = key->nr_urb_entries; + } vs.thread4.urb_entry_allocation_size = key->urb_size - 1; -- cgit v1.2.3 From ded0ec1ea5db8e08b0bec8ac0d9d30f98e360003 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 12 Nov 2009 14:57:30 -0800 Subject: i965: Use bo_map instead of subdata to upload the bits of constant buffer. Saves CPU time, resulting in a 2.5% FPS win on ETQW. --- src/mesa/drivers/dri/i965/brw_vs_surface_state.c | 7 +++++-- src/mesa/drivers/dri/intel/intel_context.h | 21 +++++++++++++++++++++ 2 files changed, 26 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c index 5dac632969..3bc9840a97 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -68,10 +68,13 @@ brw_vs_update_constant_buffer(struct brw_context *brw) */ _mesa_load_state_parameters(&brw->intel.ctx, vp->program.Base.Parameters); + intel_bo_map_gtt_preferred(intel, const_buffer, GL_TRUE); for (i = 0; i < params->NumParameters; i++) { - dri_bo_subdata(const_buffer, i * 4 * sizeof(float), 4 * sizeof(float), - params->ParameterValues[i]); + memcpy(const_buffer->virtual + i * 4 * sizeof(float), + params->ParameterValues[i], + 4 * sizeof(float)); } + intel_bo_unmap_gtt_preferred(intel, const_buffer); return const_buffer; } diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 84fbfc564c..8936f757a4 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -590,4 +590,25 @@ is_power_of_two(uint32_t value) return (value & (value - 1)) == 0; } +static inline void +intel_bo_map_gtt_preferred(struct intel_context *intel, + drm_intel_bo *bo, + GLboolean write) +{ + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_map_gtt(bo); + else + drm_intel_bo_map(bo, write); +} + +static inline void +intel_bo_unmap_gtt_preferred(struct intel_context *intel, + drm_intel_bo *bo) +{ + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_unmap_gtt(bo); + else + drm_intel_bo_unmap(bo); +} + #endif -- cgit v1.2.3 From b54f8eeae8e7f5c5b43cb17255fee70227713c9c Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 12 Nov 2009 17:48:55 -0800 Subject: i965: Remove long dead structures for ffvertex_prog.c. --- src/mesa/drivers/dri/i965/brw_context.h | 17 ----------------- 1 file changed, 17 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index e01930a4a0..2681913a90 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -412,23 +412,6 @@ struct brw_vertex_info { GLuint sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[VERT_ATTRIB_MAX] */ }; - - - -/* Cache for TNL programs. - */ -struct brw_tnl_cache_item { - GLuint hash; - void *key; - void *data; - struct brw_tnl_cache_item *next; -}; - -struct brw_tnl_cache { - struct brw_tnl_cache_item **items; - GLuint size, n_items; -}; - struct brw_query_object { struct gl_query_object Base; -- cgit v1.2.3 From 3727858ceb324c955b00ae29b8c1e12f47060fce Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 12 Nov 2009 18:27:12 -0800 Subject: i965: Remove an unused cache_item field. --- src/mesa/drivers/dri/i965/brw_context.h | 1 - src/mesa/drivers/dri/i965/brw_state_cache.c | 1 - src/mesa/drivers/dri/intel/intel_tex_copy.c | 2 +- 3 files changed, 1 insertion(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 2681913a90..87e8a6aad4 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -320,7 +320,6 @@ struct brw_cache_item { GLuint nr_reloc_bufs; dri_bo *bo; - GLuint data_size; struct brw_cache_item *next; }; diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index d2ab624783..e4c9ba7d87 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -245,7 +245,6 @@ brw_upload_cache( struct brw_cache *cache, item->bo = bo; dri_bo_reference(bo); - item->data_size = data_size; if (cache->n_items > cache->size * 1.5) rehash(cache); diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index bb21dd5ed9..4b5fe7be9f 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -109,7 +109,7 @@ do_copy_texsubimage(struct intel_context *intel, return GL_FALSE; } - intelFlush(ctx); + // intelFlush(ctx); LOCK_HARDWARE(intel); { drm_intel_bo *dst_bo = intel_region_buffer(intel, -- cgit v1.2.3 From 1ffd0a77896d4921677f0717e6fa8708f6586eea Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 12 Nov 2009 19:12:11 -0800 Subject: intel: Remove some dead context structure fields. --- src/mesa/drivers/dri/intel/intel_context.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 8936f757a4..eb7be7ddd0 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -174,7 +174,6 @@ struct intel_context struct dri_metaops meta; - GLint refcount; GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */ GLuint NewGLState; @@ -199,7 +198,6 @@ struct intel_context struct intel_batchbuffer *batch; drm_intel_bo *first_post_swapbuffers_batch; GLboolean no_batch_wrap; - unsigned batch_id; struct { -- cgit v1.2.3 From 99077e77927ec26edf85bfef81a6d433171c3a1e Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 12 Nov 2009 20:08:44 -0800 Subject: i965: Flag BRW_NEW_CONTEXT on some context state. Fixing this is a prereq for avoiding flagging all state at new batch time. Eliminating that still causes problems, though (notably glean logicOp fails on my GM965). --- src/mesa/drivers/dri/i965/brw_curbe.c | 2 +- src/mesa/drivers/dri/i965/brw_misc_state.c | 10 +++++----- 2 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 4be6c77aa1..aadcfbe2da 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -130,7 +130,7 @@ static void calculate_curbe_offsets( struct brw_context *brw ) const struct brw_tracked_state brw_curbe_offsets = { .dirty = { .mesa = _NEW_TRANSFORM, - .brw = BRW_NEW_VERTEX_PROGRAM, + .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_CONTEXT, .cache = CACHE_NEW_WM_PROG }, .prepare = calculate_curbe_offsets diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index ea71857548..4b0d598336 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -66,7 +66,7 @@ static void upload_blend_constant_color(struct brw_context *brw) const struct brw_tracked_state brw_blend_constant_color = { .dirty = { .mesa = _NEW_COLOR, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_blend_constant_color @@ -93,7 +93,7 @@ static void upload_drawing_rect(struct brw_context *brw) const struct brw_tracked_state brw_drawing_rect = { .dirty = { .mesa = _NEW_BUFFERS, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_drawing_rect @@ -317,7 +317,7 @@ static void upload_polygon_stipple(struct brw_context *brw) const struct brw_tracked_state brw_polygon_stipple = { .dirty = { .mesa = _NEW_POLYGONSTIPPLE, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_polygon_stipple @@ -362,7 +362,7 @@ static void upload_polygon_stipple_offset(struct brw_context *brw) const struct brw_tracked_state brw_polygon_stipple_offset = { .dirty = { .mesa = _NEW_WINDOW_POS, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_polygon_stipple_offset @@ -425,7 +425,7 @@ static void upload_line_stipple(struct brw_context *brw) const struct brw_tracked_state brw_line_stipple = { .dirty = { .mesa = _NEW_LINE, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_line_stipple -- cgit v1.2.3 From a0fd49b33455317466a75ec77eb292f41d6021d7 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 13 Nov 2009 15:16:17 -0800 Subject: i965: Clean up emit_tex a bit. --- src/mesa/drivers/dri/i965/brw_wm_emit.c | 51 ++++++++++++++++----------------- 1 file changed, 24 insertions(+), 27 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index d91fad0f45..a47bf3f667 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -828,8 +828,8 @@ static void emit_tex( struct brw_wm_compile *c, struct brw_reg *arg ) { struct brw_compile *p = &c->func; - GLuint msgLength, responseLength; - GLuint i, nr; + GLuint cur_mrf = 2, response_length; + GLuint i, nr_texcoords; GLuint emit; GLuint msg_type; @@ -838,17 +838,17 @@ static void emit_tex( struct brw_wm_compile *c, switch (inst->tex_idx) { case TEXTURE_1D_INDEX: emit = WRITEMASK_X; - nr = 1; + nr_texcoords = 1; break; case TEXTURE_2D_INDEX: case TEXTURE_RECT_INDEX: emit = WRITEMASK_XY; - nr = 2; + nr_texcoords = 2; break; case TEXTURE_3D_INDEX: case TEXTURE_CUBE_INDEX: emit = WRITEMASK_XYZ; - nr = 3; + nr_texcoords = 3; break; default: /* unexpected target */ @@ -857,31 +857,28 @@ static void emit_tex( struct brw_wm_compile *c, /* For shadow comparisons, we have to supply u,v,r. */ if (inst->tex_shadow) - nr = 3; + nr_texcoords = 3; - msgLength = 1; - - for (i = 0; i < nr; i++) { + for (i = 0; i < nr_texcoords; i++) { if (emit & (1<brw) && inst->tex_shadow) { - brw_MOV(p, brw_message_reg(msgLength+1), brw_imm_f(0)); - msgLength += 2; + brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0)); + cur_mrf += 2; } /* Fill in the shadow comparison reference value. */ if (inst->tex_shadow) { - brw_MOV(p, brw_message_reg(msgLength+1), arg[2]); - msgLength += 2; + if (BRW_IS_IGDNG(p->brw)) { + /* Fill in the cube map array index value. */ + brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0)); + cur_mrf += 2; + } + brw_MOV(p, brw_message_reg(cur_mrf), arg[2]); + cur_mrf += 2; } - responseLength = 8; /* always */ + response_length = 8; /* always */ if (BRW_IS_IGDNG(p->brw)) { if (inst->tex_shadow) @@ -895,19 +892,19 @@ static void emit_tex( struct brw_wm_compile *c, msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE; } - brw_SAMPLE(p, + brw_SAMPLE(p, retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), 1, retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), SURF_INDEX_TEXTURE(inst->tex_unit), inst->tex_unit, /* sampler */ inst->writemask, - msg_type, - responseLength, - msgLength, - 0, + msg_type, + response_length, + cur_mrf - 1, + 0, 1, - BRW_SAMPLER_SIMD_MODE_SIMD16); + BRW_SAMPLER_SIMD_MODE_SIMD16); } -- cgit v1.2.3 From 1be0efcbdc74f9a84136c9d1f953755c1560e52e Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 19 Aug 2009 14:48:11 -0700 Subject: i965: Share OPCODE_TEX between brw_wm_emit.c and brw_wm_glsl.c. New comments should explain some of the confusion about how this message works. --- src/mesa/drivers/dri/i965/brw_wm.h | 8 +++ src/mesa/drivers/dri/i965/brw_wm_emit.c | 87 ++++++++++++++++++++---------- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 95 +++------------------------------ 3 files changed, 72 insertions(+), 118 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 7db212e392..c497e8a46b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -420,6 +420,14 @@ void emit_sop(struct brw_compile *p, GLuint cond, const struct brw_reg *arg0, const struct brw_reg *arg1); +void emit_tex(struct brw_wm_compile *c, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *arg, + struct brw_reg depth_payload, + GLuint tex_idx, + GLuint sampler, + GLboolean shadow); void emit_wpos_xy(struct brw_wm_compile *c, const struct brw_reg *dst, GLuint mask, diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index a47bf3f667..52bb73971b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -818,24 +818,41 @@ void emit_math2(struct brw_wm_compile *c, } brw_pop_insn_state(p); } - -static void emit_tex( struct brw_wm_compile *c, - const struct brw_wm_instruction *inst, - struct brw_reg *dst, - GLuint dst_flags, - struct brw_reg *arg ) +void emit_tex(struct brw_wm_compile *c, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *arg, + struct brw_reg depth_payload, + GLuint tex_idx, + GLuint sampler, + GLboolean shadow) { struct brw_compile *p = &c->func; + struct brw_reg dst_retyped; GLuint cur_mrf = 2, response_length; GLuint i, nr_texcoords; GLuint emit; GLuint msg_type; + GLuint mrf_per_channel; + GLuint simd_mode; + + if (c->dispatch_width == 16) { + mrf_per_channel = 2; + response_length = 8; + dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW); + simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16; + } else { + mrf_per_channel = 1; + response_length = 4; + dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW); + simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD8; + } /* How many input regs are there? */ - switch (inst->tex_idx) { + switch (tex_idx) { case TEXTURE_1D_INDEX: emit = WRITEMASK_X; nr_texcoords = 1; @@ -855,56 +872,66 @@ static void emit_tex( struct brw_wm_compile *c, abort(); } + /* Pre-Ironlake, the 8-wide sampler always took u,v,r. */ + if (!BRW_IS_IGDNG(p->brw) && c->dispatch_width == 8) + nr_texcoords = 3; + /* For shadow comparisons, we have to supply u,v,r. */ - if (inst->tex_shadow) + if (shadow) nr_texcoords = 3; + /* Emit the texcoords. */ for (i = 0; i < nr_texcoords; i++) { if (emit & (1<tex_shadow) { + if (shadow) { if (BRW_IS_IGDNG(p->brw)) { /* Fill in the cube map array index value. */ brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0)); - cur_mrf += 2; + cur_mrf += mrf_per_channel; + } else if (c->dispatch_width == 8) { + /* Fill in the LOD bias value. */ + brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0)); + cur_mrf += mrf_per_channel; } brw_MOV(p, brw_message_reg(cur_mrf), arg[2]); - cur_mrf += 2; + cur_mrf += mrf_per_channel; } - response_length = 8; /* always */ - if (BRW_IS_IGDNG(p->brw)) { - if (inst->tex_shadow) - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG; - else - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG; + if (shadow) + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG; + else + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG; } else { - if (inst->tex_shadow) - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE; - else - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE; + /* Note that G45 and older determines shadow compare and dispatch width + * from message length for most messages. + */ + if (c->dispatch_width == 16 && shadow) + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE; + else + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE; } brw_SAMPLE(p, - retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), + dst_retyped, 1, - retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), - SURF_INDEX_TEXTURE(inst->tex_unit), - inst->tex_unit, /* sampler */ - inst->writemask, + retype(depth_payload, BRW_REGISTER_TYPE_UW), + SURF_INDEX_TEXTURE(sampler), + sampler, + dst_flags & WRITEMASK_XYZW, msg_type, response_length, cur_mrf - 1, 0, 1, - BRW_SAMPLER_SIMD_MODE_SIMD16); + simd_mode); } @@ -1530,7 +1557,9 @@ void brw_wm_emit( struct brw_wm_compile *c ) /* Texturing operations: */ case OPCODE_TEX: - emit_tex(c, inst, dst, dst_flags, args[0]); + emit_tex(c, dst, dst_flags, args[0], c->payload.depth[0].hw_reg, + inst->tex_idx, inst->tex_unit, + inst->tex_shadow); break; case OPCODE_TXB: diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 42a13fc80f..4af01a5f2a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -1871,94 +1871,6 @@ static void emit_txb(struct brw_wm_compile *c, BRW_SAMPLER_SIMD_MODE_SIMD8); } - -static void emit_tex(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg dst[4], src[4], payload_reg; - /* Note: TexSrcUnit was already looked up through SamplerTextures[] */ - const GLuint unit = inst->TexSrcUnit; - GLuint msg_len; - GLuint i, nr; - GLuint emit; - GLboolean shadow = (c->key.shadowtex_mask & (1<TexSrcTarget) { - case TEXTURE_1D_INDEX: - emit = WRITEMASK_X; - nr = 1; - break; - case TEXTURE_2D_INDEX: - case TEXTURE_RECT_INDEX: - emit = WRITEMASK_XY; - nr = 2; - break; - case TEXTURE_3D_INDEX: - case TEXTURE_CUBE_INDEX: - emit = WRITEMASK_XYZ; - nr = 3; - break; - default: - /* invalid target */ - abort(); - } - msg_len = 1; - - /* move/load S, T, R coords */ - for (i = 0; i < nr; i++) { - static const GLuint swz[4] = {0,1,2,2}; - if (emit & (1<brw)) { - if (shadow) - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG; - else - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG; - } else { - /* Does it work for shadow on SIMD8 ? */ - msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE; - } - - brw_SAMPLE(p, - retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */ - 1, /* msg_reg_nr */ - retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */ - SURF_INDEX_TEXTURE(unit), - unit, /* sampler */ - inst->DstReg.WriteMask, /* writemask */ - msg_type, /* msg_type */ - 4, /* response_length */ - shadow ? 6 : 4, /* msg_length */ - 0, /* eot */ - 1, - BRW_SAMPLER_SIMD_MODE_SIMD8); - - if (shadow) - brw_MOV(p, dst[3], brw_imm_f(1.0)); -} - - /** * Resolve subroutine calls after code emit is done. */ @@ -2179,7 +2091,12 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) emit_noise4(c, inst); break; case OPCODE_TEX: - emit_tex(c, inst); + emit_tex(c, dst, dst_flags, args[0], + get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, + 0, 1, 0, 0), + inst->TexSrcTarget, + inst->TexSrcUnit, + (c->key.shadowtex_mask & (1 << inst->TexSrcUnit)) != 0); break; case OPCODE_TXB: emit_txb(c, inst); -- cgit v1.2.3 From 57f40b18377f87c434f17d5670a13838d58065c9 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 19 Aug 2009 13:44:13 -0700 Subject: i965: Share OPCODE_TXB between brw_wm_emit.c and brw_wm_glsl.c This should fix TXB on G45 and older in the GLSL case. --- src/mesa/drivers/dri/i965/brw_wm.h | 7 +++ src/mesa/drivers/dri/i965/brw_wm_emit.c | 81 +++++++++++++++++++++------------ src/mesa/drivers/dri/i965/brw_wm_glsl.c | 76 ++----------------------------- 3 files changed, 63 insertions(+), 101 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index c497e8a46b..b3c05eb0ad 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -428,6 +428,13 @@ void emit_tex(struct brw_wm_compile *c, GLuint tex_idx, GLuint sampler, GLboolean shadow); +void emit_txb(struct brw_wm_compile *c, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *arg, + struct brw_reg depth_payload, + GLuint tex_idx, + GLuint sampler); void emit_wpos_xy(struct brw_wm_compile *c, const struct brw_reg *dst, GLuint mask, diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 52bb73971b..5390fd2584 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -935,57 +935,77 @@ void emit_tex(struct brw_wm_compile *c, } -static void emit_txb( struct brw_wm_compile *c, - const struct brw_wm_instruction *inst, - struct brw_reg *dst, - GLuint dst_flags, - struct brw_reg *arg ) +void emit_txb(struct brw_wm_compile *c, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *arg, + struct brw_reg depth_payload, + GLuint tex_idx, + GLuint sampler) { struct brw_compile *p = &c->func; GLuint msgLength; GLuint msg_type; - /* Shadow ignored for txb. + GLuint mrf_per_channel; + GLuint response_length; + struct brw_reg dst_retyped; + + /* The G45 and older chipsets don't support 8-wide dispatch for LOD biased + * samples, so we'll use the 16-wide instruction, leave the second halves + * undefined, and trust the execution mask to keep the undefined pixels + * from mattering. */ - switch (inst->tex_idx) { + if (c->dispatch_width == 16 || !BRW_IS_IGDNG(p->brw)) { + if (BRW_IS_IGDNG(p->brw)) + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG; + else + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; + mrf_per_channel = 2; + dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW); + response_length = 8; + } else { + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG; + mrf_per_channel = 1; + dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW); + response_length = 4; + } + + /* Shadow ignored for txb. */ + switch (tex_idx) { case TEXTURE_1D_INDEX: - brw_MOV(p, brw_message_reg(2), arg[0]); - brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); - brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); + brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]); + brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), brw_imm_f(0)); + brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), brw_imm_f(0)); break; case TEXTURE_2D_INDEX: case TEXTURE_RECT_INDEX: - brw_MOV(p, brw_message_reg(2), arg[0]); - brw_MOV(p, brw_message_reg(4), arg[1]); - brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); + brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]); + brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), arg[1]); + brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), brw_imm_f(0)); break; case TEXTURE_3D_INDEX: case TEXTURE_CUBE_INDEX: - brw_MOV(p, brw_message_reg(2), arg[0]); - brw_MOV(p, brw_message_reg(4), arg[1]); - brw_MOV(p, brw_message_reg(6), arg[2]); + brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]); + brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), arg[1]); + brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), arg[2]); break; default: /* unexpected target */ abort(); } - brw_MOV(p, brw_message_reg(8), arg[3]); - msgLength = 9; - - if (BRW_IS_IGDNG(p->brw)) - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG; - else - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; + brw_MOV(p, brw_message_reg(2 + 3 * mrf_per_channel), arg[3]); + msgLength = 2 + 4 * mrf_per_channel - 1; brw_SAMPLE(p, - retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), + dst_retyped, 1, - retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), - SURF_INDEX_TEXTURE(inst->tex_unit), - inst->tex_unit, /* sampler */ - inst->writemask, + retype(depth_payload, BRW_REGISTER_TYPE_UW), + SURF_INDEX_TEXTURE(sampler), + sampler, + dst_flags & WRITEMASK_XYZW, msg_type, - 8, /* responseLength */ + response_length, msgLength, 0, 1, @@ -1563,7 +1583,8 @@ void brw_wm_emit( struct brw_wm_compile *c ) break; case OPCODE_TXB: - emit_txb(c, inst, dst, dst_flags, args[0]); + emit_txb(c, dst, dst_flags, args[0], c->payload.depth[0].hw_reg, + inst->tex_idx, inst->tex_unit); break; case OPCODE_KIL: diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 4af01a5f2a..3ab446164c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -1801,76 +1801,6 @@ static void emit_noise4( struct brw_wm_compile *c, release_tmps( c, mark ); } - -/* TODO - BIAS on SIMD8 not working yet... - */ -static void emit_txb(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg dst[4], src[4], payload_reg; - /* Note: TexSrcUnit was already looked up through SamplerTextures[] */ - const GLuint unit = inst->TexSrcUnit; - GLuint i; - GLuint msg_type; - - assert(unit < BRW_MAX_TEX_UNIT); - - payload_reg = get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0); - - for (i = 0; i < 4; i++) - dst[i] = get_dst_reg(c, inst, i); - for (i = 0; i < 4; i++) - src[i] = get_src_reg(c, inst, 0, i); - - switch (inst->TexSrcTarget) { - case TEXTURE_1D_INDEX: - brw_MOV(p, brw_message_reg(2), src[0]); /* s coord */ - brw_MOV(p, brw_message_reg(3), brw_imm_f(0)); /* t coord */ - brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); /* r coord */ - break; - case TEXTURE_2D_INDEX: - case TEXTURE_RECT_INDEX: - brw_MOV(p, brw_message_reg(2), src[0]); - brw_MOV(p, brw_message_reg(3), src[1]); - brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); - break; - case TEXTURE_3D_INDEX: - case TEXTURE_CUBE_INDEX: - brw_MOV(p, brw_message_reg(2), src[0]); - brw_MOV(p, brw_message_reg(3), src[1]); - brw_MOV(p, brw_message_reg(4), src[2]); - break; - default: - /* invalid target */ - abort(); - } - brw_MOV(p, brw_message_reg(5), src[3]); /* bias */ - brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); /* ref (unused?) */ - - if (BRW_IS_IGDNG(p->brw)) { - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG; - } else { - /* Does it work well on SIMD8? */ - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; - } - - brw_SAMPLE(p, - retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */ - 1, /* msg_reg_nr */ - retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */ - SURF_INDEX_TEXTURE(unit), - unit, /* sampler */ - inst->DstReg.WriteMask, /* writemask */ - msg_type, /* msg_type */ - 4, /* response_length */ - 4, /* msg_length */ - 0, /* eot */ - 1, - BRW_SAMPLER_SIMD_MODE_SIMD8); -} - /** * Resolve subroutine calls after code emit is done. */ @@ -2099,7 +2029,11 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) (c->key.shadowtex_mask & (1 << inst->TexSrcUnit)) != 0); break; case OPCODE_TXB: - emit_txb(c, inst); + emit_txb(c, dst, dst_flags, args[0], + get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, + 0, 1, 0, 0), + inst->TexSrcTarget, + c->fp->program.Base.SamplerUnits[inst->TexSrcUnit]); break; case OPCODE_KIL_NV: emit_kil(c); -- cgit v1.2.3 From e92492295ba6a716b69adcd14e80adf6b5900132 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 7 Nov 2009 22:03:32 +0100 Subject: r300: remove unneeded includes --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 2 -- src/mesa/drivers/dri/r300/r300_emit.h | 1 - src/mesa/drivers/dri/r300/r300_render.c | 2 -- 3 files changed, 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 1e2a54f634..8a56b9e63c 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -46,14 +46,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_context.h" #include "r300_ioctl.h" -#include "radeon_reg.h" #include "r300_reg.h" #include "r300_cmdbuf.h" #include "r300_emit.h" #include "radeon_bocs_wrapper.h" #include "radeon_mipmap_tree.h" #include "r300_state.h" -#include "radeon_reg.h" #include "radeon_queryobj.h" /** # of dwords reserved for additional instructions that may need to be written diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index 8e57e354d1..a456d8867c 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -42,7 +42,6 @@ #include "main/glheader.h" #include "r300_context.h" #include "r300_cmdbuf.h" -#include "radeon_reg.h" static INLINE uint32_t cmdpacket0(struct radeon_screen *rscrn, int reg, int count) diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 3cd38753b8..4ae593cbe7 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -67,8 +67,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "vbo/vbo_split.h" #include "tnl/tnl.h" #include "tnl/t_vp_build.h" -#include "radeon_reg.h" -#include "radeon_macros.h" #include "r300_context.h" #include "r300_ioctl.h" #include "r300_state.h" -- cgit v1.2.3 From 0aad2aee66392989777ee74078efda197f292ee7 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 8 Nov 2009 16:58:07 +0100 Subject: r300: add missing texformat --- src/mesa/drivers/dri/r300/r300_texstate.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 44ca24daf8..4699342994 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -83,6 +83,7 @@ static const struct tx_table { _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)), _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)), #endif + _ASSIGN(XRGB8888, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)), _ASSIGN(RGB888, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)), _ASSIGN(RGB565, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)), _ASSIGN(RGB565_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)), -- cgit v1.2.3 From 49876ab6a7f2b06177d7ac9651bd7a07956cbb25 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Mon, 9 Nov 2009 23:11:29 +0100 Subject: radeon: remove unnecessary call to radeonEmitState fixes bo space accounting errors --- src/mesa/drivers/dri/radeon/radeon_common.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 097ab7cf61..420dce4ac9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -1123,8 +1123,6 @@ void radeonFlush(GLcontext *ctx) if (radeon->dma.flush) radeon->dma.flush( ctx ); - radeonEmitState(radeon); - if (radeon->cmdbuf.cs->cdw) rcommonFlushCmdBuf(radeon, __FUNCTION__); -- cgit v1.2.3 From 084f43c1502db1988ca53494ea590cf1351180ec Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 11 Nov 2009 12:53:06 +0100 Subject: radeon: add radeon_bo_is_referenced_by_cs function --- src/mesa/drivers/dri/radeon/radeon_bo_drm.h | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h index 7141371633..46e30b905a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h +++ b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h @@ -39,6 +39,7 @@ #define RADEON_BO_FLAGS_MICRO_TILE 2 struct radeon_bo_manager; +struct radeon_cs; struct radeon_bo { uint32_t alignment; @@ -74,6 +75,7 @@ struct radeon_bo_funcs { int (*bo_get_tiling)(struct radeon_bo *bo, uint32_t *tiling_flags, uint32_t *pitch); int (*bo_is_busy)(struct radeon_bo *bo, uint32_t *domain); + int (*bo_is_referenced_by_cs)(struct radeon_bo *bo, struct radeon_cs *cs); }; struct radeon_bo_manager { @@ -199,6 +201,15 @@ static inline int radeon_bo_is_static(struct radeon_bo *bo) return 0; } +static inline int _radeon_bo_is_referenced_by_cs(struct radeon_bo *bo, + struct radeon_cs *cs, + const char *file, + const char *func, + unsigned line) +{ + return bo->cref > 1; +} + #define radeon_bo_open(bom, h, s, a, d, f)\ _radeon_bo_open(bom, h, s, a, d, f, __FILE__, __FUNCTION__, __LINE__) #define radeon_bo_ref(bo)\ @@ -215,5 +226,7 @@ static inline int radeon_bo_is_static(struct radeon_bo *bo) _radeon_bo_wait(bo, __FILE__, __func__, __LINE__) #define radeon_bo_is_busy(bo, domain) \ _radeon_bo_is_busy(bo, domain, __FILE__, __func__, __LINE__) +#define radeon_bo_is_referenced_by_cs(bo, cs) \ + _radeon_bo_is_referenced_by_cs(bo, cs, __FILE__, __FUNCTION__, __LINE__) #endif -- cgit v1.2.3 From f6d0993212fac0eb67827716be1ab4a292c8b4e5 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 11 Nov 2009 13:00:10 +0100 Subject: radeon: fix glBufferSubData --- src/mesa/drivers/dri/radeon/radeon_buffer_objects.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c index 8fac5c6c51..99d3ec7005 100644 --- a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c +++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c @@ -136,8 +136,13 @@ radeonBufferSubData(GLcontext * ctx, const GLvoid * data, struct gl_buffer_object *obj) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj); + if (radeon_bo_is_referenced_by_cs(radeon_obj->bo, radeon->cmdbuf.cs)) { + radeon_firevertices(radeon); + } + radeon_bo_map(radeon_obj->bo, GL_TRUE); _mesa_memcpy(radeon_obj->bo->ptr + offset, data, size); -- cgit v1.2.3 From 286bf89e5a1fc931dbf523ded861b809859485e2 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 11 Nov 2009 13:06:19 +0100 Subject: radeon/r300: no need to flush the cmdbuf when changing scissors state in KMM mode --- src/mesa/drivers/dri/r300/r300_state.c | 3 ++- src/mesa/drivers/dri/radeon/radeon_common.c | 4 +++- 2 files changed, 5 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index ac20c08e20..1fd32d497b 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1741,7 +1741,8 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) r300SetPolygonOffsetState(ctx, state); break; case GL_SCISSOR_TEST: - radeon_firevertices(&rmesa->radeon); + if (!rmesa->radeon.radeonScreen->kernel_mm) + radeon_firevertices(&rmesa->radeon); rmesa->radeon.state.scissor.enabled = state; radeonUpdateScissor( ctx ); break; diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 420dce4ac9..cb344f1d21 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -257,7 +257,9 @@ void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h) radeonContextPtr radeon = RADEON_CONTEXT(ctx); if (ctx->Scissor.Enabled) { /* We don't pipeline cliprect changes */ - radeon_firevertices(radeon); + if (!radeon->radeonScreen->kernel_mm) { + radeon_firevertices(radeon); + } radeonUpdateScissor(ctx); } } -- cgit v1.2.3 From d3fa67c9b83b5736724ca57a0487857631e6c415 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 11 Nov 2009 13:50:06 +0100 Subject: radeon/r300: don't flush cmdbuf if not necessary --- src/mesa/drivers/dri/r300/r300_tex.c | 6 +++++- src/mesa/drivers/dri/radeon/radeon_texture.c | 16 ++++++++++++++-- 2 files changed, 19 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 27b78a912f..427237d200 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -270,7 +270,11 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) if (rmesa) { int i; - radeon_firevertices(&rmesa->radeon); + struct radeon_bo *bo; + bo = !t->mt ? t->bo : t->mt->bo; + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->radeon.cmdbuf.cs)) { + radeon_firevertices(&rmesa->radeon); + } for(i = 0; i < R300_MAX_TEXTURE_UNITS; ++i) if (rmesa->hw.textures[i] == t) diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index baa99b752b..59bc8c34de 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -534,7 +534,13 @@ static void radeon_teximage( GLuint texelBytes; GLuint face = radeon_face_for_target(target); - radeon_firevertices(rmesa); + { + struct radeon_bo *bo; + bo = !image->mt ? image->bo : image->mt->bo; + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) { + radeon_firevertices(rmesa); + } + } t->validated = GL_FALSE; @@ -731,7 +737,13 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve radeonTexObj* t = radeon_tex_obj(texObj); radeon_texture_image* image = get_radeon_texture_image(texImage); - radeon_firevertices(rmesa); + { + struct radeon_bo *bo; + bo = !image->mt ? image->bo : image->mt->bo; + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) { + radeon_firevertices(rmesa); + } + } t->validated = GL_FALSE; if (compressed) { -- cgit v1.2.3 From aa195611586cdfb21bb1707b12b16e461a92d42e Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 11 Nov 2009 14:00:15 +0100 Subject: radeon: use radeon_bo_is_referenced_by_cs for query objects --- src/mesa/drivers/dri/radeon/radeon_common.c | 3 --- src/mesa/drivers/dri/radeon/radeon_common_context.c | 1 - src/mesa/drivers/dri/radeon/radeon_common_context.h | 1 - src/mesa/drivers/dri/radeon/radeon_queryobj.c | 21 +++------------------ 4 files changed, 3 insertions(+), 23 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index cb344f1d21..3b4366aa61 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -1147,9 +1147,6 @@ void radeonFlush(GLcontext *ctx) } } } - - make_empty_list(&radeon->query.not_flushed_head); - } /* Make sure all commands have been sent to the hardware and have diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index fe99644907..2a38c4599c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -265,7 +265,6 @@ GLboolean radeonInitContext(radeonContextPtr radeon, radeon->texture_compressed_row_align = 64; } - make_empty_list(&radeon->query.not_flushed_head); radeon_init_dma(radeon); return GL_TRUE; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 0309345393..5a0678b9d6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -502,7 +502,6 @@ struct radeon_context { struct { struct radeon_query_object *current; - struct radeon_query_object not_flushed_head; struct radeon_state_atom queryobj; } query; diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c index 6539c36268..b734f86eb3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c +++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c @@ -31,20 +31,6 @@ #include "main/imports.h" #include "main/simple_list.h" -static int radeonQueryIsFlushed(GLcontext *ctx, struct gl_query_object *q) -{ - radeonContextPtr radeon = RADEON_CONTEXT(ctx); - struct radeon_query_object *tmp, *query = (struct radeon_query_object *)q; - - foreach(tmp, &radeon->query.not_flushed_head) { - if (tmp == query) { - return 0; - } - } - - return 1; -} - static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) { radeonContextPtr radeon = RADEON_CONTEXT(ctx); @@ -120,10 +106,11 @@ static void radeonDeleteQuery(GLcontext *ctx, struct gl_query_object *q) static void radeonWaitQuery(GLcontext *ctx, struct gl_query_object *q) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_query_object *query = (struct radeon_query_object *)q; /* If the cmdbuf with packets for this query hasn't been flushed yet, do it now */ - if (!radeonQueryIsFlushed(ctx, q)) + if (radeon_bo_is_referenced_by_cs(query->bo, radeon->cmdbuf.cs)) ctx->Driver.Flush(ctx); radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, q->Id, query->bo, query->curr_offset); @@ -155,8 +142,6 @@ static void radeonBeginQuery(GLcontext *ctx, struct gl_query_object *q) radeon->query.queryobj.dirty = GL_TRUE; radeon->hw.is_dirty = GL_TRUE; - insert_at_tail(&radeon->query.not_flushed_head, query); - } void radeonEmitQueryEnd(GLcontext *ctx) @@ -204,7 +189,7 @@ static void radeonCheckQuery(GLcontext *ctx, struct gl_query_object *q) uint32_t domain; /* Need to perform a flush, as per ARB_occlusion_query spec */ - if (!radeonQueryIsFlushed(ctx, q)) { + if (radeon_bo_is_referenced_by_cs(query->bo, radeon->cmdbuf.cs)) { ctx->Driver.Flush(ctx); } -- cgit v1.2.3 From 6e5d473cc16ca2d001df213fc1d907f2943a95bb Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 11 Nov 2009 18:55:49 +0100 Subject: r300: fix regression introduced in 1d5a06a1f7812c055db1d724e40d21a0e3686dd1 Spotted by Dave Airlie --- src/mesa/drivers/dri/r300/r300_context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 6f66e970e4..3ed49a85c5 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -439,7 +439,7 @@ static void r300InitGLExtensions(GLcontext *ctx) if (r300->options.stencil_two_side_disabled) _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); - if (r300->options.s3tc_force_enabled) { + if (ctx->Mesa_DXTn || r300->options.s3tc_force_enabled) { _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); _mesa_enable_extension(ctx, "GL_S3_s3tc"); } else if (r300->options.s3tc_force_disabled) { -- cgit v1.2.3 From 7628b06ba32e42f57a4fdb322bc32e3b411c1f18 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 14 Nov 2009 14:55:13 +0100 Subject: radeon: rework mipmap tree reference counting --- src/mesa/drivers/dri/r300/r300_tex.c | 13 ++++-------- src/mesa/drivers/dri/r300/r300_texstate.c | 12 ++++-------- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 12 ++++++++++-- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h | 5 +++-- src/mesa/drivers/dri/radeon/radeon_texture.c | 25 +++++++++--------------- 5 files changed, 30 insertions(+), 37 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 427237d200..7e94e93df2 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -228,11 +228,8 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, * we just have to rely on loading the right subset of mipmap levels * to simulate a clamped LOD. */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + radeon_miptree_unreference(&t->mt); + t->validated = GL_FALSE; break; case GL_DEPTH_TEXTURE_MODE: @@ -286,10 +283,8 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) t->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + radeon_miptree_unreference(&t->mt); + _mesa_delete_texture_object(ctx, texObj); } diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 4699342994..7b1adcf31d 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -438,14 +438,10 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo radeon_bo_unref(rImage->bo); rImage->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - if (rImage->mt) { - radeon_miptree_unreference(rImage->mt); - rImage->mt = NULL; - } + + radeon_miptree_unreference(&t->mt); + radeon_miptree_unreference(&rImage->mt); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index dadc72f4c1..f635f58d6a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -223,23 +223,31 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj * return mt; } -void radeon_miptree_reference(radeon_mipmap_tree *mt) +void radeon_miptree_reference(radeon_mipmap_tree *mt, radeon_mipmap_tree **ptr) { + assert(!*ptr); + mt->refcount++; assert(mt->refcount > 0); + + *ptr = mt; } -void radeon_miptree_unreference(radeon_mipmap_tree *mt) +void radeon_miptree_unreference(radeon_mipmap_tree **ptr) { + radeon_mipmap_tree *mt = *ptr; if (!mt) return; assert(mt->refcount > 0); + mt->refcount--; if (!mt->refcount) { radeon_bo_unref(mt->bo); free(mt); } + + *ptr = 0; } diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h index db28252da3..57299ceafa 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h @@ -87,8 +87,9 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj * GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel, GLuint width0, GLuint height0, GLuint depth0, GLuint bpp, GLuint tilebits, GLuint compressed); -void radeon_miptree_reference(radeon_mipmap_tree *mt); -void radeon_miptree_unreference(radeon_mipmap_tree *mt); + +void radeon_miptree_reference(radeon_mipmap_tree *mt, radeon_mipmap_tree **ptr); +void radeon_miptree_unreference(radeon_mipmap_tree **ptr); GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, struct gl_texture_image *texImage, GLuint face, GLuint level); diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 59bc8c34de..607ce7864e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -81,8 +81,7 @@ void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage) radeon_texture_image* image = get_radeon_texture_image(timage); if (image->mt) { - radeon_miptree_unreference(image->mt); - image->mt = 0; + radeon_miptree_unreference(&image->mt); assert(!image->base.Data); } else { _mesa_free_texture_image_data(ctx, timage); @@ -240,8 +239,7 @@ static void radeon_generate_mipmap(GLcontext *ctx, GLenum target, image->mtlevel = i; image->mtface = face; - radeon_miptree_unreference(image->mt); - image->mt = NULL; + radeon_miptree_unreference(&image->mt); } } @@ -571,18 +569,16 @@ static void radeon_teximage( t->mt->lastLevel == level && t->mt->target != GL_TEXTURE_CUBE_MAP_ARB && !radeon_miptree_matches_image(t->mt, texImage, face, level)) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; + radeon_miptree_unreference(&t->mt); } if (!t->mt) radeon_try_alloc_miptree(rmesa, t, image, face, level); if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) { radeon_mipmap_level *lvl; - image->mt = t->mt; image->mtlevel = level - t->mt->firstLevel; image->mtface = face; - radeon_miptree_reference(t->mt); + radeon_miptree_reference(t->mt, &image->mt); lvl = &image->mt->levels[image->mtlevel]; dstRowStride = lvl->rowstride; } else { @@ -894,7 +890,7 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_imag dstlvl->size); radeon_bo_unmap(image->mt->bo); - radeon_miptree_unreference(image->mt); + radeon_miptree_unreference(&image->mt); } else { uint32_t srcrowstride; uint32_t height; @@ -919,10 +915,9 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_imag radeon_bo_unmap(mt->bo); - image->mt = mt; image->mtface = face; image->mtlevel = level; - radeon_miptree_reference(image->mt); + radeon_miptree_reference(mt, &image->mt); } int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj) @@ -954,12 +949,10 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t if (baseimage->mt && baseimage->mt != t->mt && radeon_miptree_matches_texture(baseimage->mt, &t->base)) { - radeon_miptree_unreference(t->mt); - t->mt = baseimage->mt; - radeon_miptree_reference(t->mt); + radeon_miptree_unreference(&t->mt); + radeon_miptree_reference(baseimage->mt, &t->mt); } else if (t->mt && !radeon_miptree_matches_texture(t->mt, &t->base)) { - radeon_miptree_unreference(t->mt); - t->mt = 0; + radeon_miptree_unreference(&t->mt); } if (!t->mt) { -- cgit v1.2.3 From 9d0af686b27b82dce8ad1ee4c951098660807be6 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 14 Nov 2009 15:03:31 +0100 Subject: radeon: minor refactoring of texture code Also properly set dstImageOffsets for TexSubImage case. --- src/mesa/drivers/dri/radeon/radeon_texture.c | 57 ++++++++++++++++++++++------ 1 file changed, 46 insertions(+), 11 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 607ce7864e..8fc686581b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -508,6 +508,27 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx, return MESA_FORMAT_NONE; /* never get here */ } +static GLuint * allocate_image_offsets(GLcontext *ctx, + unsigned alignedWidth, + unsigned height, + unsigned depth) +{ + int i; + GLuint *offsets; + + offsets = _mesa_malloc(depth * sizeof(GLuint)) ; + if (!offsets) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTex[Sub]Image"); + return NULL; + } + + for (i = 0; i < depth; ++i) { + offsets[i] = alignedWidth * height * i; + } + + return offsets; +} + /** * All glTexImage calls go through this function. */ @@ -605,8 +626,8 @@ static void radeon_teximage( } if (pixels) { - radeon_teximage_map(image, GL_TRUE); if (compressed) { + radeon_teximage_map(image, GL_TRUE); if (image->mt) { uint32_t srcRowStride, bytesPerRow, rows; srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); @@ -629,19 +650,17 @@ static void radeon_teximage( } if (dims == 3) { - int i; - - dstImageOffsets = _mesa_malloc(depth * sizeof(GLuint)) ; - if (!dstImageOffsets) - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); - - for (i = 0; i < depth; ++i) { - dstImageOffsets[i] = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat) * height * i; + unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat); + dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, height, depth); + if (!dstImageOffsets) { + return; } } else { dstImageOffsets = texImage->ImageOffsets; } + radeon_teximage_map(image, GL_TRUE); + if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, texImage->TexFormat, @@ -752,7 +771,7 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve if (pixels) { GLint dstRowStride; - radeon_teximage_map(image, GL_TRUE); + GLuint *dstImageOffsets; if (image->mt) { radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; @@ -761,6 +780,18 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat); } + if (dims == 3) { + unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat); + dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, height, depth); + if (!dstImageOffsets) { + return; + } + } else { + dstImageOffsets = texImage->ImageOffsets; + } + + radeon_teximage_map(image, GL_TRUE); + if (compressed) { uint32_t srcRowStride, bytesPerRow, rows; GLubyte *img_start; @@ -786,12 +817,16 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve texImage->TexFormat, texImage->Data, xoffset, yoffset, zoffset, dstRowStride, - texImage->ImageOffsets, + dstImageOffsets, width, height, depth, format, type, pixels, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); } } + + if (dims == 3) { + _mesa_free(dstImageOffsets); + } } radeon_teximage_unmap(image); -- cgit v1.2.3 From 8f88cf3938f0156d4df6fcc5fde2711d40b85d03 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 14 Nov 2009 15:15:42 +0100 Subject: radeon: more texture code refactoring --- src/mesa/drivers/dri/radeon/radeon_texture.c | 208 ++++++++++++--------------- 1 file changed, 92 insertions(+), 116 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 8fc686581b..c093d1283d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -529,6 +529,83 @@ static GLuint * allocate_image_offsets(GLcontext *ctx, return offsets; } +/** + * Update a subregion of the given texture image. + */ +static void radeon_store_teximage(GLcontext* ctx, int dims, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLsizei imageSize, + GLenum format, GLenum type, + const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + int compressed) +{ + radeon_texture_image* image = get_radeon_texture_image(texImage); + + GLint dstRowStride; + GLuint *dstImageOffsets; + + if (image->mt) { + radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; + dstRowStride = lvl->rowstride; + } else { + dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat); + } + + if (dims == 3) { + unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat); + dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, height, depth); + if (!dstImageOffsets) { + return; + } + } else { + dstImageOffsets = texImage->ImageOffsets; + } + + radeon_teximage_map(image, GL_TRUE); + + if (compressed) { + uint32_t srcRowStride, bytesPerRow, rows; + GLubyte *img_start; + if (!image->mt) { + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); + img_start = _mesa_compressed_image_address(xoffset, yoffset, 0, + texImage->TexFormat, + texImage->Width, texImage->Data); + } + else { + uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4); + img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4); + } + srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); + bytesPerRow = srcRowStride; + rows = (height + 3) / 4; + + copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow); + + } + else { + if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + dstImageOffsets, + width, height, depth, + format, type, pixels, packing)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); + } + } + + if (dims == 3) { + _mesa_free(dstImageOffsets); + } + + radeon_teximage_unmap(image); +} + /** * All glTexImage calls go through this function. */ @@ -626,63 +703,16 @@ static void radeon_teximage( } if (pixels) { - if (compressed) { - radeon_teximage_map(image, GL_TRUE); - if (image->mt) { - uint32_t srcRowStride, bytesPerRow, rows; - srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); - bytesPerRow = srcRowStride; - rows = (height + 3) / 4; - copy_rows(texImage->Data, image->mt->levels[level].rowstride, - pixels, srcRowStride, rows, bytesPerRow); - } else { - memcpy(texImage->Data, pixels, imageSize); - } - } else { - GLuint dstRowStride; - GLuint *dstImageOffsets; - - if (image->mt) { - radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; - } else { - dstRowStride = texImage->Width * _mesa_get_format_bytes(texImage->TexFormat); - } - - if (dims == 3) { - unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat); - dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, height, depth); - if (!dstImageOffsets) { - return; - } - } else { - dstImageOffsets = texImage->ImageOffsets; - } - - radeon_teximage_map(image, GL_TRUE); - - if (!_mesa_texstore(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - dstImageOffsets, - width, height, depth, - format, type, pixels, packing)) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); - } - - if (dims == 3) - _mesa_free(dstImageOffsets); - } + radeon_store_teximage(ctx, dims, + 0, 0, 0, + width, height, depth, + imageSize, format, type, + pixels, packing, + texObj, texImage, + compressed); } _mesa_unmap_teximage_pbo(ctx, packing); - - if (pixels) - radeon_teximage_unmap(image); - - } void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level, @@ -735,7 +765,7 @@ void radeonTexImage3D(GLcontext * ctx, GLenum target, GLint level, } /** - * Update a subregion of the given texture image. + * All glTexSubImage calls go through this function. */ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int level, GLint xoffset, GLint yoffset, GLint zoffset, @@ -770,70 +800,16 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve } if (pixels) { - GLint dstRowStride; - GLuint *dstImageOffsets; - - if (image->mt) { - radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; - } else { - dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat); - } - - if (dims == 3) { - unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat); - dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, height, depth); - if (!dstImageOffsets) { - return; - } - } else { - dstImageOffsets = texImage->ImageOffsets; - } - - radeon_teximage_map(image, GL_TRUE); - - if (compressed) { - uint32_t srcRowStride, bytesPerRow, rows; - GLubyte *img_start; - if (!image->mt) { - dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); - img_start = _mesa_compressed_image_address(xoffset, yoffset, 0, - texImage->TexFormat, - texImage->Width, texImage->Data); - } - else { - uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4); - img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4); - } - srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); - bytesPerRow = srcRowStride; - rows = (height + 3) / 4; - - copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow); - - } - else { - if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - dstImageOffsets, - width, height, depth, - format, type, pixels, packing)) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); - } - } - - if (dims == 3) { - _mesa_free(dstImageOffsets); - } + radeon_store_teximage(ctx, dims, + xoffset, yoffset, zoffset, + width, height, depth, + imageSize, format, type, + pixels, packing, + texObj, texImage, + compressed); } - radeon_teximage_unmap(image); - _mesa_unmap_teximage_pbo(ctx, packing); - - } void radeonTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, -- cgit v1.2.3 From 23ec7c457483aae1e0d399e9b570f1860c27c780 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 14 Nov 2009 16:55:39 +0100 Subject: radeon: rework mipmap tree --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 2 +- src/mesa/drivers/dri/r300/r300_tex.c | 6 - src/mesa/drivers/dri/r300/r300_texstate.c | 8 +- .../drivers/dri/radeon/radeon_common_context.h | 4 + src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 474 ++++++++++++++------- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h | 24 +- src/mesa/drivers/dri/radeon/radeon_texture.c | 243 +++-------- src/mesa/drivers/dri/radeon/radeon_texture.h | 3 +- 8 files changed, 400 insertions(+), 364 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 8a56b9e63c..4b5ed2d410 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -169,7 +169,7 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom) if (t && !t->image_override) { BEGIN_BATCH_NO_AUTOSTATE(4); OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1); - OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, + OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t), RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); END_BATCH(); } else if (!t) { diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 7e94e93df2..726b3ff98e 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -223,12 +223,6 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - radeon_miptree_unreference(&t->mt); t->validated = GL_FALSE; break; diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 7b1adcf31d..e6f2c0c1a7 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -203,9 +203,7 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj) static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) { const struct gl_texture_image *firstImage; - int firstlevel = t->mt ? t->mt->firstLevel : 0; - - firstImage = t->base.Image[0][firstlevel]; + firstImage = t->base.Image[0][t->minLod]; if (!t->image_override && VALID_FORMAT(firstImage->TexFormat)) { @@ -228,7 +226,7 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) t->pp_txsize = (((R300_TX_WIDTHMASK_MASK & ((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT))) | ((R300_TX_HEIGHTMASK_MASK & ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT))) | ((R300_TX_DEPTHMASK_MASK & ((firstImage->DepthLog2) << R300_TX_DEPTHMASK_SHIFT))) - | ((R300_TX_MAX_MIP_LEVEL_MASK & ((t->mt->lastLevel - t->mt->firstLevel) << R300_TX_MAX_MIP_LEVEL_SHIFT)))); + | ((R300_TX_MAX_MIP_LEVEL_MASK & ((t->maxLod - t->minLod) << R300_TX_MAX_MIP_LEVEL_SHIFT)))); t->tile_bits = 0; @@ -239,7 +237,7 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) { - unsigned int align = (64 / t->mt->bpp) - 1; + unsigned int align = (64 / _mesa_get_format_bytes(firstImage->TexFormat)) - 1; t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN; if (!t->image_override) t->pp_txpitch = ((firstImage->Width + align) & ~align) - 1; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 5a0678b9d6..ded81fff29 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -208,6 +208,10 @@ struct radeon_tex_obj { * and so on. */ GLboolean validated; + /* Minimum LOD to be used during rendering */ + unsigned minLod; + /* Miximum LOD to be used during rendering */ + unsigned maxLod; GLuint override_offset; GLboolean image_override; /* Image overridden by GLX_EXT_tfp */ diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index f635f58d6a..f01136b9d4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -1,4 +1,5 @@ /* + * Copyright (C) 2009 Maciej Cencora. * Copyright (C) 2008 Nicolai Haehnle. * * All Rights Reserved. @@ -32,10 +33,14 @@ #include "main/simple_list.h" #include "main/texcompress.h" +#include "main/teximage.h" +/* TODO: remove if texture completeness check is removed */ +#include "main/texobj.h" +#include "radeon_texture.h" static GLuint radeon_compressed_texture_size(GLcontext *ctx, GLsizei width, GLsizei height, GLsizei depth, - GLuint mesaFormat) + gl_format mesaFormat) { GLuint size = _mesa_format_image_size(mesaFormat, width, height, depth); @@ -55,29 +60,6 @@ static GLuint radeon_compressed_texture_size(GLcontext *ctx, return size; } - -static int radeon_compressed_num_bytes(GLuint mesaFormat) -{ - int bytes = 0; - switch(mesaFormat) { - - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - bytes = 2; - break; - - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: - bytes = 4; - default: - break; - } - - return bytes; -} - /** * Compute sizes and fill in offset and blit information for the given * image (determined by \p face and \p level). @@ -92,25 +74,24 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree uint32_t row_align; /* Find image size in bytes */ - if (mt->compressed) { + if (_mesa_is_format_compressed(mt->mesaFormat)) { /* TODO: Is this correct? Need test cases for compressed textures! */ row_align = rmesa->texture_compressed_row_align - 1; - lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align; - lvl->size = radeon_compressed_texture_size(mt->radeon->glCtx, - lvl->width, lvl->height, lvl->depth, mt->compressed); + lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; + lvl->size = radeon_compressed_texture_size(rmesa->glCtx, lvl->width, lvl->height, lvl->depth, mt->mesaFormat); } else if (mt->target == GL_TEXTURE_RECTANGLE_NV) { row_align = rmesa->texture_rect_row_align - 1; - lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align; + lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; lvl->size = lvl->rowstride * lvl->height; } else if (mt->tilebits & RADEON_TXO_MICRO_TILE) { /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned, * though the actual offset may be different (if texture is less than * 32 bytes width) to the untiled case */ - lvl->rowstride = (lvl->width * mt->bpp * 2 + 31) & ~31; + lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) * 2 + 31) & ~31; lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth; } else { row_align = rmesa->texture_row_align - 1; - lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align; + lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; lvl->size = lvl->rowstride * lvl->height * lvl->depth; } assert(lvl->size > 0); @@ -138,17 +119,15 @@ static GLuint minify(GLuint size, GLuint levels) static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_tree *mt) { GLuint curOffset; - GLuint numLevels; GLuint i; GLuint face; - numLevels = mt->lastLevel - mt->firstLevel + 1; - assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels); + assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels); curOffset = 0; for(face = 0; face < mt->faces; face++) { - for(i = 0; i < numLevels; i++) { + for(i = 0; i < mt->numLevels; i++) { mt->levels[i].width = minify(mt->width0, i); mt->levels[i].height = minify(mt->height0, i); mt->levels[i].depth = minify(mt->depth0, i); @@ -163,14 +142,12 @@ static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt) { GLuint curOffset; - GLuint numLevels; GLuint i; - numLevels = mt->lastLevel - mt->firstLevel + 1; - assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels); + assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels); curOffset = 0; - for(i = 0; i < numLevels; i++) { + for(i = 0; i < mt->numLevels; i++) { GLuint face; mt->levels[i].width = minify(mt->width0, i); @@ -188,27 +165,22 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_ /** * Create a new mipmap tree, calculate its layout and allocate memory. */ -radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t, - GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel, - GLuint width0, GLuint height0, GLuint depth0, - GLuint bpp, GLuint tilebits, GLuint compressed) +static radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, + GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels, + GLuint width0, GLuint height0, GLuint depth0, GLuint tilebits) { radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree); - mt->radeon = rmesa; - mt->internal_format = internal_format; + mt->mesaFormat = mesaFormat; mt->refcount = 1; - mt->t = t; mt->target = target; mt->faces = (target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - mt->firstLevel = firstLevel; - mt->lastLevel = lastLevel; + mt->baseLevel = baseLevel; + mt->numLevels = numLevels; mt->width0 = width0; mt->height0 = height0; mt->depth0 = depth0; - mt->bpp = compressed ? radeon_compressed_num_bytes(compressed) : bpp; mt->tilebits = tilebits; - mt->compressed = compressed; if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R300) calculate_miptree_layout_r300(rmesa, mt); @@ -250,34 +222,16 @@ void radeon_miptree_unreference(radeon_mipmap_tree **ptr) *ptr = 0; } - /** - * Calculate first and last mip levels for the given texture object, - * where the dimensions are taken from the given texture image at - * the given level. - * - * Note: level is the OpenGL level number, which is not necessarily the same - * as the first level that is actually present. - * - * The base level image of the given texture face must be non-null, - * or this will fail. + * Calculate min and max LOD for the given texture object. + * @param[in] tObj texture object whose LOD values to calculate + * @param[out] pminLod minimal LOD + * @param[out] pmaxLod maximal LOD */ -static void calculate_first_last_level(struct gl_texture_object *tObj, - GLuint *pfirstLevel, GLuint *plastLevel, - GLuint face, GLuint level) +static void calculate_min_max_lod(struct gl_texture_object *tObj, + unsigned *pminLod, unsigned *pmaxLod) { - const struct gl_texture_image * const baseImage = - tObj->Image[face][level]; - - assert(baseImage); - - /* These must be signed values. MinLod and MaxLod can be negative numbers, - * and having firstLevel and lastLevel as signed prevents the need for - * extra sign checks. - */ - int firstLevel; - int lastLevel; - + int minLod, maxLod; /* Yes, this looks overly complicated, but it's all needed. */ switch (tObj->Target) { @@ -288,55 +242,46 @@ static void calculate_first_last_level(struct gl_texture_object *tObj, if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) { /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL. */ - firstLevel = lastLevel = tObj->BaseLevel; + minLod = maxLod = tObj->BaseLevel; } else { - firstLevel = tObj->BaseLevel + (GLint)(tObj->MinLod + 0.5); - firstLevel = MAX2(firstLevel, tObj->BaseLevel); - firstLevel = MIN2(firstLevel, level + baseImage->MaxLog2); - lastLevel = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5); - lastLevel = MAX2(lastLevel, tObj->BaseLevel); - lastLevel = MIN2(lastLevel, level + baseImage->MaxLog2); - lastLevel = MIN2(lastLevel, tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ + minLod = tObj->BaseLevel + (GLint)(tObj->MinLod); + minLod = MAX2(minLod, tObj->BaseLevel); + minLod = MIN2(minLod, tObj->MaxLevel); + maxLod = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5); + maxLod = MIN2(maxLod, tObj->MaxLevel); + maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxLog2 + minLod); + maxLod = MAX2(maxLod, minLod); /* need at least one level */ } break; case GL_TEXTURE_RECTANGLE_NV: case GL_TEXTURE_4D_SGIS: - firstLevel = lastLevel = 0; + minLod = maxLod = 0; break; default: return; } /* save these values */ - *pfirstLevel = firstLevel; - *plastLevel = lastLevel; + *pminLod = minLod; + *pmaxLod = maxLod; } - /** * Checks whether the given miptree can hold the given texture image at the * given face and level. */ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, - struct gl_texture_image *texImage, GLuint face, GLuint level) + struct gl_texture_image *texImage, GLuint face, GLuint mtLevel) { - GLboolean isCompressed = _mesa_is_format_compressed(texImage->TexFormat); radeon_mipmap_level *lvl; - if (face >= mt->faces || level < mt->firstLevel || level > mt->lastLevel) - return GL_FALSE; - - if (texImage->InternalFormat != mt->internal_format || - isCompressed != mt->compressed) + if (face >= mt->faces || mtLevel > mt->numLevels) return GL_FALSE; - if (!isCompressed && - !mt->compressed && - _mesa_get_format_bytes(texImage->TexFormat) != mt->bpp) + if (texImage->TexFormat != mt->mesaFormat) return GL_FALSE; - lvl = &mt->levels[level - mt->firstLevel]; + lvl = &mt->levels[mtLevel]; if (lvl->width != texImage->Width || lvl->height != texImage->Height || lvl->depth != texImage->Depth) @@ -345,64 +290,72 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, return GL_TRUE; } - /** * Checks whether the given miptree has the right format to store the given texture object. */ -GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj) +static GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj) { struct gl_texture_image *firstImage; - GLuint compressed; - GLuint numfaces = 1; - GLuint firstLevel, lastLevel; - GLuint texelBytes; - - calculate_first_last_level(texObj, &firstLevel, &lastLevel, 0, texObj->BaseLevel); - if (texObj->Target == GL_TEXTURE_CUBE_MAP) - numfaces = 6; - - firstImage = texObj->Image[0][firstLevel]; - compressed = _mesa_is_format_compressed(firstImage->TexFormat) ? firstImage->TexFormat : 0; - texelBytes = _mesa_get_format_bytes(firstImage->TexFormat); - - return (mt->firstLevel == firstLevel && - mt->lastLevel == lastLevel && - mt->width0 == firstImage->Width && - mt->height0 == firstImage->Height && - mt->depth0 == firstImage->Depth && - mt->compressed == compressed && - (!mt->compressed ? (mt->bpp == texelBytes) : 1)); -} + unsigned numLevels; + radeon_mipmap_level *mtBaseLevel; + if (texObj->BaseLevel < mt->baseLevel) + return GL_FALSE; + + mtBaseLevel = &mt->levels[texObj->BaseLevel - mt->baseLevel]; + firstImage = texObj->Image[0][texObj->BaseLevel]; + numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, firstImage->MaxLog2 + 1); + + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "Checking if miptree %p matches texObj %p\n", mt, texObj); + fprintf(stderr, "target %d vs %d\n", mt->target, texObj->Target); + fprintf(stderr, "format %d vs %d\n", mt->mesaFormat, firstImage->TexFormat); + fprintf(stderr, "numLevels %d vs %d\n", mt->numLevels, numLevels); + fprintf(stderr, "width0 %d vs %d\n", mtBaseLevel->width, firstImage->Width); + fprintf(stderr, "height0 %d vs %d\n", mtBaseLevel->height, firstImage->Height); + fprintf(stderr, "depth0 %d vs %d\n", mtBaseLevel->depth, firstImage->Depth); + if (mt->target == texObj->Target && + mt->mesaFormat == firstImage->TexFormat && + mt->numLevels >= numLevels && + mtBaseLevel->width == firstImage->Width && + mtBaseLevel->height == firstImage->Height && + mtBaseLevel->depth == firstImage->Depth) { + fprintf(stderr, "MATCHED\n"); + } else { + fprintf(stderr, "NOT MATCHED\n"); + } + } + + return (mt->target == texObj->Target && + mt->mesaFormat == firstImage->TexFormat && + mt->numLevels >= numLevels && + mtBaseLevel->width == firstImage->Width && + mtBaseLevel->height == firstImage->Height && + mtBaseLevel->depth == firstImage->Depth); +} /** - * Try to allocate a mipmap tree for the given texture that will fit the - * given image in the given position. + * Try to allocate a mipmap tree for the given texture object. + * @param[in] rmesa radeon context + * @param[in] t radeon texture object */ -void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, - radeon_texture_image *image, GLuint face, GLuint level) +void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t) { - GLuint compressed = _mesa_is_format_compressed(image->base.TexFormat) ? image->base.TexFormat : 0; - GLuint numfaces = 1; - GLuint firstLevel, lastLevel; - GLuint texelBytes; + struct gl_texture_object *texObj = &t->base; + struct gl_texture_image *texImg = texObj->Image[0][texObj->BaseLevel]; + GLuint numLevels; assert(!t->mt); - calculate_first_last_level(&t->base, &firstLevel, &lastLevel, face, level); - if (t->base.Target == GL_TEXTURE_CUBE_MAP) - numfaces = 6; - - if (level != firstLevel || face >= numfaces) + if (!texImg) return; - texelBytes = _mesa_get_format_bytes(image->base.TexFormat); + numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxLog2 + 1); - t->mt = radeon_miptree_create(rmesa, t, t->base.Target, - image->base.InternalFormat, - firstLevel, lastLevel, - image->base.Width, image->base.Height, image->base.Depth, - texelBytes, t->tile_bits, compressed); + t->mt = radeon_miptree_create(rmesa, t->base.Target, + texImg->TexFormat, texObj->BaseLevel, + numLevels, texImg->Width, texImg->Height, + texImg->Depth, t->tile_bits); } /* Although we use the image_offset[] array to store relative offsets @@ -414,21 +367,238 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets) { - if (mt->target != GL_TEXTURE_3D || mt->faces == 1) - offsets[0] = 0; - else { - int i; - for (i = 0; i < 6; i++) - offsets[i] = mt->levels[level].faces[i].offset; - } + if (mt->target != GL_TEXTURE_3D || mt->faces == 1) { + offsets[0] = 0; + } else { + int i; + for (i = 0; i < 6; i++) { + offsets[i] = mt->levels[level].faces[i].offset; + } + } } GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level) { - if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) - return (mt->levels[level].faces[face].offset); - else - return mt->levels[level].faces[0].offset; + if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) + return (mt->levels[level].faces[face].offset); + else + return mt->levels[level].faces[0].offset; +} + +/** + * Convert radeon miptree texture level to GL texture level + * @param[in] tObj texture object whom level is to be converted + * @param[in] level radeon miptree texture level + * @return GL texture level + */ +unsigned radeon_miptree_level_to_gl_level(struct gl_texture_object *tObj, unsigned level) +{ + return level + tObj->BaseLevel; +} + +/** + * Convert GL texture level to radeon miptree texture level + * @param[in] tObj texture object whom level is to be converted + * @param[in] level GL texture level + * @return radeon miptree texture level + */ +unsigned radeon_gl_level_to_miptree_level(struct gl_texture_object *tObj, unsigned level) +{ + return level - tObj->BaseLevel; } + +/** + * Ensure that the given image is stored in the given miptree from now on. + */ +static void migrate_image_to_miptree(radeon_mipmap_tree *mt, + radeon_texture_image *image, + int face, int mtLevel) +{ + radeon_mipmap_level *dstlvl = &mt->levels[mtLevel]; + unsigned char *dest; + + assert(image->mt != mt); + assert(dstlvl->width == image->base.Width); + assert(dstlvl->height == image->base.Height); + assert(dstlvl->depth == image->base.Depth); + + radeon_bo_map(mt->bo, GL_TRUE); + dest = mt->bo->ptr + dstlvl->faces[face].offset; + + if (image->mt) { + /* Format etc. should match, so we really just need a memcpy(). + * In fact, that memcpy() could be done by the hardware in many + * cases, provided that we have a proper memory manager. + */ + assert(mt->mesaFormat == image->base.TexFormat); + + radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel]; + + assert(srclvl->size == dstlvl->size); + assert(srclvl->rowstride == dstlvl->rowstride); + + radeon_bo_map(image->mt->bo, GL_FALSE); + + memcpy(dest, + image->mt->bo->ptr + srclvl->faces[face].offset, + dstlvl->size); + radeon_bo_unmap(image->mt->bo); + + radeon_miptree_unreference(&image->mt); + } else { + /* need to confirm this value is correct */ + if (_mesa_is_format_compressed(image->base.TexFormat)) { + unsigned size = _mesa_format_image_size(image->base.TexFormat, + image->base.Width, + image->base.Height, + image->base.Depth); + memcpy(dest, image->base.Data, size); + } else { + uint32_t srcrowstride; + uint32_t height; + + height = image->base.Height * image->base.Depth; + srcrowstride = image->base.Width * _mesa_get_format_bytes(image->base.TexFormat); + copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride, + height, srcrowstride); + } + + _mesa_free_texmemory(image->base.Data); + image->base.Data = 0; + } + + radeon_bo_unmap(mt->bo); + + radeon_miptree_reference(mt, &image->mt); + image->mtface = face; + image->mtlevel = mtLevel; +} + +/** + * Filter matching miptrees, and select one with the most of data. + * @param[in] texObj radeon texture object + * @param[in] firstLevel first texture level to check + * @param[in] lastLevel last texture level to check + */ +static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj, + unsigned firstLevel, + unsigned lastLevel) +{ + const unsigned numLevels = lastLevel - firstLevel; + unsigned *mtSizes = calloc(numLevels, sizeof(unsigned)); + radeon_mipmap_tree **mts = calloc(numLevels, sizeof(radeon_mipmap_tree *)); + unsigned mtCount = 0; + unsigned maxMtIndex = 0; + + for (unsigned level = firstLevel; level <= lastLevel; ++level) { + radeon_texture_image *img = get_radeon_texture_image(texObj->base.Image[0][level]); + unsigned found = 0; + // TODO: why this hack?? + if (!img) + break; + + if (!img->mt || !radeon_miptree_matches_texture(img->mt, &texObj->base)) + continue; + + for (int i = 0; i < mtCount; ++i) { + if (mts[i] == img->mt) { + found = 1; + mtSizes[i] += img->mt->levels[img->mtlevel].size; + break; + } + } + + if (!found) { + mtSizes[mtCount] += img->mt->levels[img->mtlevel].size; + mts[mtCount++] = img->mt; + mtCount++; + } + } + + if (mtCount == 0) { + return NULL; + } + + for (int i = 1; i < mtCount; ++i) { + if (mtSizes[i] > mtSizes[maxMtIndex]) { + maxMtIndex = i; + } + } + + return mts[maxMtIndex]; +} + +/** + * Validate texture mipmap tree. + * If individual images are stored in different mipmap trees + * use the mipmap tree that has the most of the correct data. + */ +int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj) +{ + radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + radeonTexObj *t = radeon_tex_obj(texObj); + + if (t->validated || t->image_override) { + return GL_TRUE; + } + + if (texObj->Image[0][texObj->BaseLevel]->Border > 0) + return GL_FALSE; + + /* TODO: is this really necessary? */ + _mesa_test_texobj_completeness(rmesa->glCtx, texObj); + assert(texObj->_Complete); + + calculate_min_max_lod(&t->base, &t->minLod, &t->maxLod); + + if (RADEON_DEBUG & RADEON_TEXTURE) + fprintf(stderr, "%s: Validating texture %p now, minLod = %d, maxLod = %d\n", + __FUNCTION__, texObj ,t->minLod, t->maxLod); + + radeon_mipmap_tree *dst_miptree; + dst_miptree = get_biggest_matching_miptree(t, t->minLod, t->maxLod); + + if (!dst_miptree) { + radeon_miptree_unreference(&t->mt); + radeon_try_alloc_miptree(rmesa, t); + dst_miptree = t->mt; + } + + const unsigned faces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; + unsigned face, level; + radeon_texture_image *img; + /* Validate only the levels that will actually be used during rendering */ + for (face = 0; face < faces; ++face) { + for (level = t->minLod; level <= t->maxLod; ++level) { + img = get_radeon_texture_image(texObj->Image[face][level]); + + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "Checking image level %d, face %d, mt %p ... ", level, face, img->mt); + } + + if (img->mt != dst_miptree) { + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "MIGRATING\n"); + } + migrate_image_to_miptree(dst_miptree, img, face, radeon_gl_level_to_miptree_level(texObj, level)); + } else if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "OK\n"); + } + } + } + + t->validated = GL_TRUE; + + return GL_TRUE; +} + +uint32_t get_base_teximage_offset(radeonTexObj *texObj) +{ + if (!texObj->mt) { + return 0; + } else { + return radeon_miptree_image_offset(texObj->mt, 0, texObj->minLod); + } +} \ No newline at end of file diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h index 57299ceafa..28b8485095 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h @@ -59,44 +59,38 @@ struct _radeon_mipmap_level { * changed. */ struct _radeon_mipmap_tree { - radeonContextPtr radeon; - radeonTexObj *t; struct radeon_bo *bo; GLuint refcount; GLuint totalsize; /** total size of the miptree, in bytes */ GLenum target; /** GL_TEXTURE_xxx */ - GLenum internal_format; + GLenum mesaFormat; /** MESA_FORMAT_xxx */ GLuint faces; /** # of faces: 6 for cubemaps, 1 otherwise */ - GLuint firstLevel; /** First mip level stored in this mipmap tree */ - GLuint lastLevel; /** Last mip level stored in this mipmap tree */ + GLuint baseLevel; /** gl_texture_object->baseLevel it was created for */ + GLuint numLevels; /** Number of mip levels stored in this mipmap tree */ GLuint width0; /** Width of firstLevel image */ GLuint height0; /** Height of firstLevel image */ GLuint depth0; /** Depth of firstLevel image */ - GLuint bpp; /** Bytes per texel */ GLuint tilebits; /** RADEON_TXO_xxx_TILE */ - GLuint compressed; /** MESA_FORMAT_xxx indicating a compressed format, or 0 if uncompressed */ radeon_mipmap_level levels[RADEON_MIPTREE_MAX_TEXTURE_LEVELS]; }; -radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t, - GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel, - GLuint width0, GLuint height0, GLuint depth0, - GLuint bpp, GLuint tilebits, GLuint compressed); - void radeon_miptree_reference(radeon_mipmap_tree *mt, radeon_mipmap_tree **ptr); void radeon_miptree_unreference(radeon_mipmap_tree **ptr); GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, struct gl_texture_image *texImage, GLuint face, GLuint level); -GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj); -void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, - radeon_texture_image *texImage, GLuint face, GLuint level); +void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t); GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level); void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets); + +unsigned radeon_miptree_level_to_gl_level(struct gl_texture_object *tObj, unsigned level); +unsigned radeon_gl_level_to_miptree_level(struct gl_texture_object *tObj, unsigned level); + +uint32_t get_base_teximage_offset(radeonTexObj *texObj); #endif /* __RADEON_MIPMAP_TREE_H_ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index c093d1283d..6f11f1fa4a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -1,4 +1,5 @@ /* + * Copyright (C) 2009 Maciej Cencora. * Copyright (C) 2008 Nicolai Haehnle. * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. * @@ -46,7 +47,7 @@ #include "radeon_mipmap_tree.h" -static void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, +void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, GLuint numrows, GLuint rowsize) { assert(rowsize <= dststride); @@ -107,7 +108,7 @@ static void teximage_set_map_data(radeon_texture_image *image) lvl = &image->mt->levels[image->mtlevel]; image->base.Data = image->mt->bo->ptr + lvl->faces[image->mtface].offset; - image->base.RowStride = lvl->rowstride / image->mt->bpp; + image->base.RowStride = lvl->rowstride / _mesa_get_format_bytes(image->base.TexFormat); } @@ -173,7 +174,7 @@ void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj) radeon_bo_map(t->mt->bo, GL_FALSE); for(face = 0; face < t->mt->faces; ++face) { - for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) + for(level = t->minLod; level <= t->maxLod; ++level) teximage_set_map_data(get_radeon_texture_image(texObj->Image[face][level])); } } @@ -190,7 +191,7 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj) return; for(face = 0; face < t->mt->faces; ++face) { - for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) + for(level = t->minLod; level <= t->maxLod; ++level) texObj->Image[face][level]->Data = 0; } radeon_bo_unmap(t->mt->bo); @@ -508,6 +509,31 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx, return MESA_FORMAT_NONE; /* never get here */ } +static void teximage_assign_miptree(radeonContextPtr rmesa, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + unsigned face, + unsigned level) +{ + radeonTexObj *t = radeon_tex_obj(texObj); + radeon_texture_image* image = get_radeon_texture_image(texImage); + + /* Try using current miptree, or create new if there isn't any */ + if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, + radeon_gl_level_to_miptree_level(texObj, level))) { + radeon_miptree_unreference(&t->mt); + radeon_try_alloc_miptree(rmesa, t); + } + + /* Miptree alocation may have failed, + * when there was no image for baselevel specified */ + if (t->mt) { + image->mtface = face; + image->mtlevel = radeon_gl_level_to_miptree_level(texObj, level); + radeon_miptree_reference(t->mt, &image->mt); + } +} + static GLuint * allocate_image_offsets(GLcontext *ctx, unsigned alignedWidth, unsigned height, @@ -543,16 +569,20 @@ static void radeon_store_teximage(GLcontext* ctx, int dims, struct gl_texture_image *texImage, int compressed) { + radeonTexObj *t = radeon_tex_obj(texObj); radeon_texture_image* image = get_radeon_texture_image(texImage); - GLint dstRowStride; + GLuint dstRowStride; GLuint *dstImageOffsets; if (image->mt) { - radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; + dstRowStride = image->mt->levels[image->mtlevel].rowstride; + } else if (t->bo) { + /* TFP case */ + /* TODO */ + assert(0); } else { - dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width); } if (dims == 3) { @@ -577,8 +607,10 @@ static void radeon_store_teximage(GLcontext* ctx, int dims, texImage->Width, texImage->Data); } else { - uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4); - img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4); + uint32_t blocks_x, block_width, block_height; + _mesa_get_format_block_size(image->mt->mesaFormat, &block_width, &block_height); + blocks_x = dstRowStride / block_width; + img_start = texImage->Data + _mesa_get_format_bytes(image->mt->mesaFormat) * 4 * (blocks_x * (yoffset / 4) + xoffset / 4); } srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); bytesPerRow = srcRowStride; @@ -624,10 +656,8 @@ static void radeon_teximage( radeonContextPtr rmesa = RADEON_CONTEXT(ctx); radeonTexObj* t = radeon_tex_obj(texObj); radeon_texture_image* image = get_radeon_texture_image(texImage); - GLuint dstRowStride; GLint postConvWidth = width; GLint postConvHeight = height; - GLuint texelBytes; GLuint face = radeon_face_for_target(target); { @@ -645,51 +675,30 @@ static void radeon_teximage( &postConvHeight); } - if (_mesa_is_format_compressed(texImage->TexFormat)) { - texelBytes = 0; - } else { - texelBytes = _mesa_get_format_bytes(texImage->TexFormat); + if (!_mesa_is_format_compressed(texImage->TexFormat)) { + GLuint texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { - postConvWidth = 32 / texelBytes; - texImage->RowStride = postConvWidth; + postConvWidth = 32 / texelBytes; + texImage->RowStride = postConvWidth; } - if (!image->mt) { + if (!image->mt) { assert(texImage->RowStride == postConvWidth); } } - /* Allocate memory for image */ - radeonFreeTexImageData(ctx, texImage); /* Mesa core only clears texImage->Data but not image->mt */ + /* Mesa core only clears texImage->Data but not image->mt */ + radeonFreeTexImageData(ctx, texImage); - if (t->mt && - t->mt->firstLevel == level && - t->mt->lastLevel == level && - t->mt->target != GL_TEXTURE_CUBE_MAP_ARB && - !radeon_miptree_matches_image(t->mt, texImage, face, level)) { - radeon_miptree_unreference(&t->mt); - } - - if (!t->mt) - radeon_try_alloc_miptree(rmesa, t, image, face, level); - if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) { - radeon_mipmap_level *lvl; - image->mtlevel = level - t->mt->firstLevel; - image->mtface = face; - radeon_miptree_reference(t->mt, &image->mt); - lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; - } else { - int size; - if (_mesa_is_format_compressed(texImage->TexFormat)) { - size = _mesa_format_image_size(texImage->TexFormat, - texImage->Width, - texImage->Height, - texImage->Depth); - } else { - size = texImage->Width * texImage->Height * texImage->Depth * _mesa_get_format_bytes(texImage->TexFormat); + if (!t->bo) { + teximage_assign_miptree(rmesa, texObj, texImage, face, level); + if (!t->mt) { + int size = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + texImage->Data = _mesa_alloc_texmemory(size); } - texImage->Data = _mesa_alloc_texmemory(size); } /* Upload texture image; note that the spec allows pixels to be NULL */ @@ -793,10 +802,10 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve t->validated = GL_FALSE; if (compressed) { pixels = _mesa_validate_pbo_compressed_teximage( - ctx, imageSize, pixels, packing, "glCompressedTexImage"); + ctx, imageSize, pixels, packing, "glCompressedTexSubImage"); } else { pixels = _mesa_validate_pbo_teximage(ctx, dims, - width, height, depth, format, type, pixels, packing, "glTexSubImage1D"); + width, height, depth, format, type, pixels, packing, "glTexSubImage"); } if (pixels) { @@ -865,140 +874,6 @@ void radeonTexSubImage3D(GLcontext * ctx, GLenum target, GLint level, format, type, pixels, packing, texObj, texImage, 0); } - - -/** - * Ensure that the given image is stored in the given miptree from now on. - */ -static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_image *image, int face, int level) -{ - radeon_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel]; - unsigned char *dest; - - assert(image->mt != mt); - assert(dstlvl->width == image->base.Width); - assert(dstlvl->height == image->base.Height); - assert(dstlvl->depth == image->base.Depth); - - - radeon_bo_map(mt->bo, GL_TRUE); - dest = mt->bo->ptr + dstlvl->faces[face].offset; - - if (image->mt) { - /* Format etc. should match, so we really just need a memcpy(). - * In fact, that memcpy() could be done by the hardware in many - * cases, provided that we have a proper memory manager. - */ - radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel-image->mt->firstLevel]; - - assert(srclvl->size == dstlvl->size); - assert(srclvl->rowstride == dstlvl->rowstride); - - radeon_bo_map(image->mt->bo, GL_FALSE); - - memcpy(dest, - image->mt->bo->ptr + srclvl->faces[face].offset, - dstlvl->size); - radeon_bo_unmap(image->mt->bo); - - radeon_miptree_unreference(&image->mt); - } else { - uint32_t srcrowstride; - uint32_t height; - /* need to confirm this value is correct */ - if (mt->compressed) { - height = (image->base.Height + 3) / 4; - srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width); - } else { - height = image->base.Height * image->base.Depth; - srcrowstride = image->base.Width * _mesa_get_format_bytes(image->base.TexFormat); - } - -// if (mt->tilebits) -// WARN_ONCE("%s: tiling not supported yet", __FUNCTION__); - - copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride, - height, srcrowstride); - - _mesa_free_texmemory(image->base.Data); - image->base.Data = 0; - } - - radeon_bo_unmap(mt->bo); - - image->mtface = face; - image->mtlevel = level; - radeon_miptree_reference(mt, &image->mt); -} - -int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj) -{ - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeonTexObj *t = radeon_tex_obj(texObj); - radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[0][texObj->BaseLevel]); - int face, level; - - if (t->validated || t->image_override) - return GL_TRUE; - - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, "%s: Validating texture %p now\n", __FUNCTION__, texObj); - - if (baseimage->base.Border > 0) - return GL_FALSE; - - /* Ensure a matching miptree exists. - * - * Differing mipmap trees can result when the app uses TexImage to - * change texture dimensions. - * - * Prefer to use base image's miptree if it - * exists, since that most likely contains more valid data (remember - * that the base level is usually significantly larger than the rest - * of the miptree, so cubemaps are the only possible exception). - */ - if (baseimage->mt && - baseimage->mt != t->mt && - radeon_miptree_matches_texture(baseimage->mt, &t->base)) { - radeon_miptree_unreference(&t->mt); - radeon_miptree_reference(baseimage->mt, &t->mt); - } else if (t->mt && !radeon_miptree_matches_texture(t->mt, &t->base)) { - radeon_miptree_unreference(&t->mt); - } - - if (!t->mt) { - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, " Allocate new miptree\n"); - radeon_try_alloc_miptree(rmesa, t, baseimage, 0, texObj->BaseLevel); - if (!t->mt) { - _mesa_problem(ctx, "radeon_validate_texture failed to alloc miptree"); - return GL_FALSE; - } - } - - /* Ensure all images are stored in the single main miptree */ - for(face = 0; face < t->mt->faces; ++face) { - for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) { - radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]); - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, " face %i, level %i... %p vs %p ", face, level, t->mt, image->mt); - if (t->mt == image->mt || (!image->mt && !image->base.Data)) { - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, "OK\n"); - - continue; - } - - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, "migrating\n"); - migrate_image_to_miptree(t->mt, image, face, level); - } - } - - return GL_TRUE; -} - - /** * Need to map texture image into memory before copying image data, * then unmap it. diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h index 8995546d77..906daf12d0 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.h +++ b/src/mesa/drivers/dri/radeon/radeon_texture.h @@ -33,7 +33,8 @@ #include "main/formats.h" - +void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, + GLuint numrows, GLuint rowsize); struct gl_texture_image *radeonNewTextureImage(GLcontext *ctx); void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage); -- cgit v1.2.3 From ad83aeccdc54beecf25f217e2dd24c8edf6d6767 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 14 Nov 2009 18:11:16 +0100 Subject: radeon: return false on texture validation if texture isn't complete --- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index f01136b9d4..0497fa7db5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -34,7 +34,6 @@ #include "main/simple_list.h" #include "main/texcompress.h" #include "main/teximage.h" -/* TODO: remove if texture completeness check is removed */ #include "main/texobj.h" #include "radeon_texture.h" @@ -547,9 +546,10 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t if (texObj->Image[0][texObj->BaseLevel]->Border > 0) return GL_FALSE; - /* TODO: is this really necessary? */ _mesa_test_texobj_completeness(rmesa->glCtx, texObj); - assert(texObj->_Complete); + if (!texObj->_Complete) { + return GL_FALSE; + } calculate_min_max_lod(&t->base, &t->minLod, &t->maxLod); -- cgit v1.2.3 From b44b70dc114ddcfb4d359759928df4d7b9efaafb Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Sat, 14 Nov 2009 19:46:45 -0800 Subject: mesa/st: don't calculate unused vs input semantic tags --- src/mesa/state_tracker/st_program.c | 71 ++----------------------------------- 1 file changed, 2 insertions(+), 69 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index a9be80ce8f..b6c9e7463a 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -69,8 +69,6 @@ st_translate_vertex_program(struct st_context *st, GLuint attr, i; GLuint num_generic = 0; - ubyte vs_input_semantic_name[PIPE_MAX_SHADER_INPUTS]; - ubyte vs_input_semantic_index[PIPE_MAX_SHADER_INPUTS]; uint vs_num_inputs = 0; ubyte vs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; @@ -100,71 +98,6 @@ st_translate_vertex_program(struct st_context *st, stvp->input_to_index[attr] = slot; stvp->index_to_input[slot] = attr; - switch (attr) { - case VERT_ATTRIB_POS: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_POSITION; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_WEIGHT: - /* fall-through */ - case VERT_ATTRIB_NORMAL: - /* just label as a generic */ - vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_COLOR0: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_COLOR1: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs_input_semantic_index[slot] = 1; - break; - case VERT_ATTRIB_FOG: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_FOG; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_POINT_SIZE: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_TEX0: - case VERT_ATTRIB_TEX1: - case VERT_ATTRIB_TEX2: - case VERT_ATTRIB_TEX3: - case VERT_ATTRIB_TEX4: - case VERT_ATTRIB_TEX5: - case VERT_ATTRIB_TEX6: - case VERT_ATTRIB_TEX7: - assert(slot < Elements(vs_input_semantic_name)); - vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs_input_semantic_index[slot] = num_generic++; - break; - case VERT_ATTRIB_GENERIC0: - case VERT_ATTRIB_GENERIC1: - case VERT_ATTRIB_GENERIC2: - case VERT_ATTRIB_GENERIC3: - case VERT_ATTRIB_GENERIC4: - case VERT_ATTRIB_GENERIC5: - case VERT_ATTRIB_GENERIC6: - case VERT_ATTRIB_GENERIC7: - case VERT_ATTRIB_GENERIC8: - case VERT_ATTRIB_GENERIC9: - case VERT_ATTRIB_GENERIC10: - case VERT_ATTRIB_GENERIC11: - case VERT_ATTRIB_GENERIC12: - case VERT_ATTRIB_GENERIC13: - case VERT_ATTRIB_GENERIC14: - case VERT_ATTRIB_GENERIC15: - assert(attr < VERT_ATTRIB_MAX); - assert(slot < Elements(vs_input_semantic_name)); - vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs_input_semantic_index[slot] = num_generic++; - break; - default: - assert(0); - } - input_flags[slot] = stvp->Base.Base.InputFlags[attr]; } } @@ -330,8 +263,8 @@ st_translate_vertex_program(struct st_context *st, /* inputs */ vs_num_inputs, stvp->input_to_index, - vs_input_semantic_name, - vs_input_semantic_index, + NULL, /* input semantic name */ + NULL, /* input semantic index */ NULL, input_flags, /* outputs */ -- cgit v1.2.3 From 0ffdd1c1e897c448cbc359aea3e3a3ba098bbfe5 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Sat, 14 Nov 2009 19:48:42 -0800 Subject: mesa/st: don't calculate unused input_flags data --- src/mesa/state_tracker/st_mesa_to_tgsi.c | 1 - src/mesa/state_tracker/st_mesa_to_tgsi.h | 1 - src/mesa/state_tracker/st_program.c | 16 ++-------------- 3 files changed, 2 insertions(+), 16 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 3d6c215819..81f02d01e9 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -704,7 +704,6 @@ st_translate_mesa_program( const ubyte inputSemanticName[], const ubyte inputSemanticIndex[], const GLuint interpMode[], - const GLbitfield inputFlags[], GLuint numOutputs, const GLuint outputMapping[], const ubyte outputSemanticName[], diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h index c0d1ff59e1..384831762d 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.h +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h @@ -49,7 +49,6 @@ st_translate_mesa_program( const ubyte inputSemanticName[], const ubyte inputSemanticIndex[], const GLuint interpMode[], - const GLbitfield inputFlags[], GLuint numOutputs, const GLuint outputMapping[], const ubyte outputSemanticName[], diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index b6c9e7463a..fd1b213eb8 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -75,11 +75,9 @@ st_translate_vertex_program(struct st_context *st, ubyte vs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; uint vs_num_outputs = 0; - GLbitfield input_flags[MAX_PROGRAM_INPUTS]; GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; // memset(&vs, 0, sizeof(vs)); - memset(input_flags, 0, sizeof(input_flags)); memset(output_flags, 0, sizeof(output_flags)); if (stvp->Base.IsPositionInvariant) @@ -91,14 +89,10 @@ st_translate_vertex_program(struct st_context *st, */ for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { if (stvp->Base.Base.InputsRead & (1 << attr)) { - const GLuint slot = vs_num_inputs; + stvp->input_to_index[attr] = vs_num_inputs; + stvp->index_to_input[vs_num_inputs] = attr; vs_num_inputs++; - - stvp->input_to_index[attr] = slot; - stvp->index_to_input[slot] = attr; - - input_flags[slot] = stvp->Base.Base.InputFlags[attr]; } } @@ -266,7 +260,6 @@ st_translate_vertex_program(struct st_context *st, NULL, /* input semantic name */ NULL, /* input semantic index */ NULL, - input_flags, /* outputs */ vs_num_outputs, outputMapping, @@ -316,11 +309,9 @@ st_translate_fragment_program(struct st_context *st, ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; uint fs_num_outputs = 0; - GLbitfield input_flags[MAX_PROGRAM_INPUTS]; GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; // memset(&fs, 0, sizeof(fs)); - memset(input_flags, 0, sizeof(input_flags)); memset(output_flags, 0, sizeof(output_flags)); /* which vertex output goes to the first fragment input: */ @@ -392,8 +383,6 @@ st_translate_fragment_program(struct st_context *st, stfp->input_semantic_index[slot] = num_generic++; interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; } - - input_flags[slot] = stfp->Base.Base.InputFlags[attr]; } } @@ -451,7 +440,6 @@ st_translate_fragment_program(struct st_context *st, stfp->input_semantic_name, stfp->input_semantic_index, interpMode, - input_flags, /* outputs */ fs_num_outputs, outputMapping, -- cgit v1.2.3 From 9953fe4cb48b02a0d75735b88173f0ed170a77f2 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Sat, 14 Nov 2009 19:50:45 -0800 Subject: mesa/st: don't calculate unused output_flags data either --- src/mesa/state_tracker/st_mesa_to_tgsi.c | 3 +-- src/mesa/state_tracker/st_mesa_to_tgsi.h | 3 +-- src/mesa/state_tracker/st_program.c | 22 ++-------------------- 3 files changed, 4 insertions(+), 24 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 81f02d01e9..d84832f539 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -707,8 +707,7 @@ st_translate_mesa_program( GLuint numOutputs, const GLuint outputMapping[], const ubyte outputSemanticName[], - const ubyte outputSemanticIndex[], - const GLbitfield outputFlags[] ) + const ubyte outputSemanticIndex[] ) { struct st_translate translate, *t; struct ureg_program *ureg; diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h index 384831762d..dc0362fe79 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.h +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h @@ -52,8 +52,7 @@ st_translate_mesa_program( GLuint numOutputs, const GLuint outputMapping[], const ubyte outputSemanticName[], - const ubyte outputSemanticIndex[], - const GLbitfield outputFlags[] ); + const ubyte outputSemanticIndex[] ); void st_free_tokens(const struct tgsi_token *tokens); diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index fd1b213eb8..5450b59a2d 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -75,11 +75,6 @@ st_translate_vertex_program(struct st_context *st, ubyte vs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; uint vs_num_outputs = 0; - GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; - -// memset(&vs, 0, sizeof(vs)); - memset(output_flags, 0, sizeof(output_flags)); - if (stvp->Base.IsPositionInvariant) _mesa_insert_mvp_code(st->ctx, &stvp->Base); @@ -115,7 +110,6 @@ st_translate_vertex_program(struct st_context *st, assert(i < Elements(vs_output_semantic_name)); vs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC; vs_output_semantic_index[i] = 0; - output_flags[i] = 0x0; } num_generic = 0; @@ -201,9 +195,6 @@ st_translate_vertex_program(struct st_context *st, vs_output_semantic_index[slot] = num_generic++; } } - - assert(slot < Elements(output_flags)); - output_flags[slot] = stvp->Base.Base.OutputFlags[attr]; } } @@ -264,8 +255,7 @@ st_translate_vertex_program(struct st_context *st, vs_num_outputs, outputMapping, vs_output_semantic_name, - vs_output_semantic_index, - output_flags ); + vs_output_semantic_index ); stvp->num_inputs = vs_num_inputs; stvp->driver_shader = pipe->create_vs_state(pipe, &stvp->state); @@ -309,11 +299,6 @@ st_translate_fragment_program(struct st_context *st, ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; uint fs_num_outputs = 0; - GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; - -// memset(&fs, 0, sizeof(fs)); - memset(output_flags, 0, sizeof(output_flags)); - /* which vertex output goes to the first fragment input: */ if (inputsRead & FRAG_BIT_WPOS) vslot = 0; @@ -420,8 +405,6 @@ st_translate_fragment_program(struct st_context *st, break; } - output_flags[fs_num_outputs] = stfp->Base.Base.OutputFlags[attr]; - fs_num_outputs++; } } @@ -444,8 +427,7 @@ st_translate_fragment_program(struct st_context *st, fs_num_outputs, outputMapping, fs_output_semantic_name, - fs_output_semantic_index, - output_flags ); + fs_output_semantic_index ); stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state); -- cgit v1.2.3 From 1454f20a991ddda35f1a2ffda953012078b407ba Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Sun, 15 Nov 2009 10:26:35 -0800 Subject: mesa/st: emit tgsi vertex shader directly for drawpixels One of several cases where we build mesa shaders and then translate them to tgsi. Many of those cases it's because we're combining two mesa programs and there are helpers for that, but in this case at least can go straight to tgsi. --- src/mesa/state_tracker/st_cb_drawpixels.c | 124 +++++++++++------------------- 1 file changed, 47 insertions(+), 77 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 1d33e81c2c..13e454b7a7 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -60,6 +60,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "tgsi/tgsi_ureg.h" #include "util/u_tile.h" #include "util/u_draw_quad.h" #include "util/u_math.h" @@ -236,78 +237,41 @@ make_fragment_shader_z(struct st_context *st) * Create a simple vertex shader that just passes through the * vertex position and texcoord (and optionally, color). */ -static struct st_vertex_program * -st_make_passthrough_vertex_shader(struct st_context *st, GLboolean passColor) +static void * +st_make_passthrough_vertex_shader(struct st_context *st, + GLboolean passColor) { - GLcontext *ctx = st->ctx; - struct st_vertex_program *stvp; - struct gl_program *p; - GLuint ic = 0; - - if (st->drawpix.vert_shaders[passColor]) - return st->drawpix.vert_shaders[passColor]; - - /* - * Create shader now - */ - p = ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); - if (!p) - return NULL; - - if (passColor) - p->NumInstructions = 4; - else - p->NumInstructions = 3; - - p->Instructions = _mesa_alloc_instructions(p->NumInstructions); - if (!p->Instructions) { - ctx->Driver.DeleteProgram(ctx, p); - return NULL; - } - _mesa_init_instructions(p->Instructions, p->NumInstructions); - /* MOV result.pos, vertex.pos; */ - p->Instructions[0].Opcode = OPCODE_MOV; - p->Instructions[0].DstReg.File = PROGRAM_OUTPUT; - p->Instructions[0].DstReg.Index = VERT_RESULT_HPOS; - p->Instructions[0].SrcReg[0].File = PROGRAM_INPUT; - p->Instructions[0].SrcReg[0].Index = VERT_ATTRIB_POS; - /* MOV result.texcoord0, vertex.texcoord0; */ - p->Instructions[1].Opcode = OPCODE_MOV; - p->Instructions[1].DstReg.File = PROGRAM_OUTPUT; - p->Instructions[1].DstReg.Index = VERT_RESULT_TEX0; - p->Instructions[1].SrcReg[0].File = PROGRAM_INPUT; - p->Instructions[1].SrcReg[0].Index = VERT_ATTRIB_TEX0; - ic = 2; - if (passColor) { - /* MOV result.color0, vertex.color0; */ - p->Instructions[ic].Opcode = OPCODE_MOV; - p->Instructions[ic].DstReg.File = PROGRAM_OUTPUT; - p->Instructions[ic].DstReg.Index = VERT_RESULT_COL0; - p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT; - p->Instructions[ic].SrcReg[0].Index = VERT_ATTRIB_COLOR0; - ic++; - } - - /* END; */ - p->Instructions[ic].Opcode = OPCODE_END; - ic++; - - assert(ic == p->NumInstructions); + if (!st->drawpix.vert_shaders[passColor]) { + struct ureg_program *ureg = + ureg_create( TGSI_PROCESSOR_VERTEX ); + + if (ureg == NULL) + return NULL; + + /* MOV result.pos, vertex.pos; */ + ureg_MOV(ureg, + ureg_DECL_output( ureg, TGSI_SEMANTIC_POSITION, 0 ), + ureg_DECL_vs_input( ureg, 0 )); + + /* MOV result.texcoord0, vertex.texcoord0; */ + ureg_MOV(ureg, + ureg_DECL_output( ureg, TGSI_SEMANTIC_GENERIC, 0 ), + ureg_DECL_vs_input( ureg, 1 )); + + if (passColor) { + /* MOV result.color0, vertex.color0; */ + ureg_MOV(ureg, + ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 ), + ureg_DECL_vs_input( ureg, 2 )); + } - p->InputsRead = VERT_BIT_POS | VERT_BIT_TEX0; - p->OutputsWritten = ((1 << VERT_RESULT_TEX0) | - (1 << VERT_RESULT_HPOS)); - if (passColor) { - p->InputsRead |= VERT_BIT_COLOR0; - p->OutputsWritten |= (1 << VERT_RESULT_COL0); + ureg_END( ureg ); + + st->drawpix.vert_shaders[passColor] = + ureg_create_shader_and_destroy( ureg, st->pipe ); } - stvp = (struct st_vertex_program *) p; - st_translate_vertex_program(st, stvp, NULL, NULL, NULL); - - st->drawpix.vert_shaders[passColor] = stvp; - - return stvp; + return st->drawpix.vert_shaders[passColor]; } @@ -539,8 +503,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, GLsizei width, GLsizei height, GLfloat zoomX, GLfloat zoomY, struct pipe_texture *pt, - struct st_vertex_program *stvp, - struct st_fragment_program *stfp, + void *driver_vp, + void *driver_fp, const GLfloat *color, GLboolean invertTex) { @@ -575,10 +539,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, } /* fragment shader state: TEX lookup program */ - cso_set_fragment_shader_handle(cso, stfp->driver_shader); + cso_set_fragment_shader_handle(cso, driver_fp); /* vertex shader state: position + texcoord pass-through */ - cso_set_vertex_shader_handle(cso, stvp->driver_shader); + cso_set_vertex_shader_handle(cso, driver_vp); /* texture sampling state: */ @@ -806,7 +770,7 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels) { struct st_fragment_program *stfp; - struct st_vertex_program *stvp; + void *driver_vp; struct st_context *st = st_context(ctx); struct pipe_surface *ps; const GLfloat *color; @@ -826,13 +790,13 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, if (format == GL_DEPTH_COMPONENT) { ps = st->state.framebuffer.zsbuf; stfp = make_fragment_shader_z(st); - stvp = st_make_passthrough_vertex_shader(st, GL_TRUE); + driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE); color = ctx->Current.RasterColor; } else { ps = st->state.framebuffer.cbufs[0]; stfp = combined_drawpix_fragment_program(ctx); - stvp = st_make_passthrough_vertex_shader(st, GL_FALSE); + driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE); color = NULL; } @@ -843,7 +807,10 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, if (pt) { draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2], width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, - pt, stvp, stfp, color, GL_FALSE); + pt, + driver_vp, + stfp->driver_shader, + color, GL_FALSE); pipe_texture_reference(&pt, NULL); } } @@ -1148,7 +1115,10 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, /* draw textured quad */ draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2], width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, - pt, stvp, stfp, color, GL_TRUE); + pt, + stvp->driver_shader, + stfp->driver_shader, + color, GL_TRUE); pipe_texture_reference(&pt, NULL); } -- cgit v1.2.3 From 07fafc7c9346aa260829603bf3188596481e9e62 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Sun, 15 Nov 2009 11:15:25 -0800 Subject: mesa/st: refactor vertex and fragment shader translation Translate vertex shaders independently of fragment shaders. Previously tried to make fragment shader semantic indexes always start at zero and exclude holes. This was unnecessary but meant that vertex shader translation had to be adjusted to take this into account. Now use a fixed scheme for labelling special FS input semantics (color, etc), and another fixed scheme for the generics. With this, vertex shaders can be translated independently of the bound fragment shader, assuming mesa has done its own job and ensured that the vertex shader provides at least the inputs the fragment shader is looking for. The state-tracker didn't attempt to do anything about this previously, so it shouldn't be needed now. --- src/mesa/state_tracker/st_atom.c | 3 +- src/mesa/state_tracker/st_atom.h | 3 +- src/mesa/state_tracker/st_atom_shader.c | 326 ++++++++---------------------- src/mesa/state_tracker/st_cb_bitmap.c | 5 - src/mesa/state_tracker/st_cb_drawpixels.c | 8 +- src/mesa/state_tracker/st_cb_program.c | 43 +--- src/mesa/state_tracker/st_context.h | 2 + src/mesa/state_tracker/st_debug.c | 3 +- src/mesa/state_tracker/st_draw.c | 2 +- src/mesa/state_tracker/st_draw_feedback.c | 8 +- src/mesa/state_tracker/st_program.c | 267 +++++++++++------------- src/mesa/state_tracker/st_program.h | 75 +++++-- 12 files changed, 276 insertions(+), 469 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index ca15ce1b47..dfce955fd9 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -46,7 +46,8 @@ static const struct st_tracked_state *atoms[] = &st_update_clip, &st_finalize_textures, - &st_update_shader, + &st_update_fp, + &st_update_vp, &st_update_rasterizer, &st_update_polygon_stipple, diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h index c7cffd85c8..f34b49203b 100644 --- a/src/mesa/state_tracker/st_atom.h +++ b/src/mesa/state_tracker/st_atom.h @@ -47,7 +47,8 @@ void st_validate_state( struct st_context *st ); extern const struct st_tracked_state st_update_framebuffer; extern const struct st_tracked_state st_update_clip; extern const struct st_tracked_state st_update_depth_stencil_alpha; -extern const struct st_tracked_state st_update_shader; +extern const struct st_tracked_state st_update_fp; +extern const struct st_tracked_state st_update_vp; extern const struct st_tracked_state st_update_rasterizer; extern const struct st_tracked_state st_update_polygon_stipple; extern const struct st_tracked_state st_update_viewport; diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index ee649be885..09baff875b 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -56,82 +56,18 @@ #include "st_mesa_to_tgsi.h" -/** - * This represents a vertex program, especially translated to match - * the inputs of a particular fragment shader. - */ -struct translated_vertex_program -{ - struct st_vertex_program *master; - - /** The fragment shader "signature" this vertex shader is meant for: */ - GLbitfield frag_inputs; - /** Compared against master vertex program's serialNo: */ - GLuint serialNo; - /** Maps VERT_RESULT_x to slot */ - GLuint output_to_slot[VERT_RESULT_MAX]; - ubyte output_to_semantic_name[VERT_RESULT_MAX]; - ubyte output_to_semantic_index[VERT_RESULT_MAX]; - - /** Pointer to the translated vertex program */ - struct st_vertex_program *vp; - - struct translated_vertex_program *next; /**< next in linked list */ -}; - - -/** - * Given a vertex program output attribute, return the corresponding - * fragment program input attribute. - * \return -1 for vertex outputs that have no corresponding fragment input +/* + * Translate fragment program if needed. */ -static GLint -vp_out_to_fp_in(GLuint vertResult) -{ - if (vertResult >= VERT_RESULT_TEX0 && - vertResult < VERT_RESULT_TEX0 + MAX_TEXTURE_COORD_UNITS) - return FRAG_ATTRIB_TEX0 + (vertResult - VERT_RESULT_TEX0); - - if (vertResult >= VERT_RESULT_VAR0 && - vertResult < VERT_RESULT_VAR0 + MAX_VARYING) - return FRAG_ATTRIB_VAR0 + (vertResult - VERT_RESULT_VAR0); - - switch (vertResult) { - case VERT_RESULT_HPOS: - return FRAG_ATTRIB_WPOS; - case VERT_RESULT_COL0: - return FRAG_ATTRIB_COL0; - case VERT_RESULT_COL1: - return FRAG_ATTRIB_COL1; - case VERT_RESULT_FOGC: - return FRAG_ATTRIB_FOGC; - default: - /* Back-face colors, edge flags, etc */ - return -1; - } -} - - -/** - * Find a translated vertex program that corresponds to stvp and - * has outputs matched to stfp's inputs. - * This performs vertex and fragment translation (to TGSI) when needed. - */ -static struct translated_vertex_program * -find_translated_vp(struct st_context *st, - struct st_vertex_program *stvp, - struct st_fragment_program *stfp) +static void +translate_fp(struct st_context *st, + struct st_fragment_program *stfp) { - static const GLuint UNUSED = ~0; - struct translated_vertex_program *xvp; const GLbitfield fragInputsRead = stfp->Base.Base.InputsRead; - /* - * Translate fragment program if needed. - */ if (!stfp->state.tokens) { GLuint inAttr, numIn = 0; @@ -141,7 +77,7 @@ find_translated_vp(struct st_context *st, numIn++; } else { - stfp->input_to_slot[inAttr] = UNUSED; + stfp->input_to_slot[inAttr] = -1; } } @@ -151,170 +87,63 @@ find_translated_vp(struct st_context *st, st_translate_fragment_program(st, stfp, stfp->input_to_slot); } +} - /* See if we've got a translated vertex program whose outputs match - * the fragment program's inputs. - * XXX This could be a hash lookup, using InputsRead as the key. - */ - for (xvp = stfp->vertex_programs; xvp; xvp = xvp->next) { - if (xvp->master == stvp && xvp->frag_inputs == fragInputsRead) { - break; - } - } - /* No? Allocate translated vp object now */ - if (!xvp) { - xvp = ST_CALLOC_STRUCT(translated_vertex_program); - xvp->frag_inputs = fragInputsRead; - xvp->master = stvp; +/** + * Find a translated vertex program that corresponds to stvp and + * has outputs matched to stfp's inputs. + * This performs vertex and fragment translation (to TGSI) when needed. + */ +static struct st_vp_varient * +find_translated_vp(struct st_context *st, + struct st_vertex_program *stvp ) +{ + struct st_vp_varient *vpv; + struct st_vp_varient_key key; - xvp->next = stfp->vertex_programs; - stfp->vertex_programs = xvp; - } + /* Nothing in our key yet. This will change: + */ + memset(&key, 0, sizeof key); + key.dummy = 0; - /* See if we need to translate vertex program to TGSI form */ - if (xvp->serialNo != stvp->serialNo) { - GLuint outAttr; - const GLbitfield outputsWritten = stvp->Base.Base.OutputsWritten; - GLuint numVpOuts = 0; - GLboolean emitPntSize = GL_FALSE, emitBFC0 = GL_FALSE, emitBFC1 = GL_FALSE; - GLbitfield usedGenerics = 0x0; - GLbitfield usedOutputSlots = 0x0; - - /* Compute mapping of vertex program outputs to slots, which depends - * on the fragment program's input->slot mapping. + /* Do we need to throw away old translations after a change in the + * GL program string? + */ + if (stvp->serialNo != stvp->lastSerialNo) { + /* These may have changed if the program string changed. */ - for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) { - /* set defaults: */ - xvp->output_to_slot[outAttr] = UNUSED; - xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_COUNT; - xvp->output_to_semantic_index[outAttr] = 99; - - if (outAttr == VERT_RESULT_HPOS) { - /* always put xformed position into slot zero */ - GLuint slot = 0; - xvp->output_to_slot[VERT_RESULT_HPOS] = slot; - xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_POSITION; - xvp->output_to_semantic_index[outAttr] = 0; - numVpOuts++; - usedOutputSlots |= (1 << slot); - } - else if (outputsWritten & (1 << outAttr)) { - /* see if the frag prog wants this vert output */ - GLint fpInAttrib = vp_out_to_fp_in(outAttr); - if (fpInAttrib >= 0) { - GLuint fpInSlot = stfp->input_to_slot[fpInAttrib]; - if (fpInSlot != ~0) { - /* match this vp output to the fp input */ - GLuint vpOutSlot = stfp->input_map[fpInSlot]; - xvp->output_to_slot[outAttr] = vpOutSlot; - xvp->output_to_semantic_name[outAttr] = stfp->input_semantic_name[fpInSlot]; - xvp->output_to_semantic_index[outAttr] = stfp->input_semantic_index[fpInSlot]; - numVpOuts++; - usedOutputSlots |= (1 << vpOutSlot); - } - else { -#if 0 /*debug*/ - printf("VP output %d not used by FP\n", outAttr); -#endif - } - } - else if (outAttr == VERT_RESULT_PSIZ) - emitPntSize = GL_TRUE; - else if (outAttr == VERT_RESULT_BFC0) - emitBFC0 = GL_TRUE; - else if (outAttr == VERT_RESULT_BFC1) - emitBFC1 = GL_TRUE; - } -#if 0 /*debug*/ - printf("assign vp output_to_slot[%d] = %d\n", outAttr, - xvp->output_to_slot[outAttr]); -#endif - } - - /* must do these last */ - if (emitPntSize) { - GLuint slot = numVpOuts++; - xvp->output_to_slot[VERT_RESULT_PSIZ] = slot; - xvp->output_to_semantic_name[VERT_RESULT_PSIZ] = TGSI_SEMANTIC_PSIZE; - xvp->output_to_semantic_index[VERT_RESULT_PSIZ] = 0; - usedOutputSlots |= (1 << slot); - } - if (emitBFC0) { - GLuint slot = numVpOuts++; - xvp->output_to_slot[VERT_RESULT_BFC0] = slot; - xvp->output_to_semantic_name[VERT_RESULT_BFC0] = TGSI_SEMANTIC_COLOR; - xvp->output_to_semantic_index[VERT_RESULT_BFC0] = 0; - usedOutputSlots |= (1 << slot); - } - if (emitBFC1) { - GLuint slot = numVpOuts++; - xvp->output_to_slot[VERT_RESULT_BFC1] = slot; - xvp->output_to_semantic_name[VERT_RESULT_BFC1] = TGSI_SEMANTIC_COLOR; - xvp->output_to_semantic_index[VERT_RESULT_BFC1] = 1; - usedOutputSlots |= (1 << slot); - } - - /* build usedGenerics mask */ - usedGenerics = 0x0; - for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) { - if (xvp->output_to_semantic_name[outAttr] == TGSI_SEMANTIC_GENERIC) { - usedGenerics |= (1 << xvp->output_to_semantic_index[outAttr]); - } - } + st_prepare_vertex_program( st, stvp ); - /* For each vertex program output that doesn't match up to a fragment - * program input, map the vertex program output to a free slot and - * free generic attribute. + /* We are now up-to-date: */ - for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) { - if (outputsWritten & (1 << outAttr)) { - if (xvp->output_to_slot[outAttr] == UNUSED) { - GLint freeGeneric = _mesa_ffs(~usedGenerics) - 1; - GLint freeSlot = _mesa_ffs(~usedOutputSlots) - 1; - usedGenerics |= (1 << freeGeneric); - usedOutputSlots |= (1 << freeSlot); - xvp->output_to_slot[outAttr] = freeSlot; - xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_GENERIC; - xvp->output_to_semantic_index[outAttr] = freeGeneric; - } - } - -#if 0 /*debug*/ - printf("vp output_to_slot[%d] = %d\n", outAttr, - xvp->output_to_slot[outAttr]); -#endif + stvp->lastSerialNo = stvp->serialNo; + } + + /* See if we've got a translated vertex program whose outputs match + * the fragment program's inputs. + */ + for (vpv = stvp->varients; vpv; vpv = vpv->next) { + if (memcmp(&vpv->key, &key, sizeof key) == 0) { + break; } + } - assert(stvp->Base.Base.NumInstructions > 1); - - st_translate_vertex_program(st, stvp, xvp->output_to_slot, - xvp->output_to_semantic_name, - xvp->output_to_semantic_index); - - xvp->vp = stvp; - - /* translated VP is up to date now */ - xvp->serialNo = stvp->serialNo; + /* No? Perform new translation here. */ + if (!vpv) { + vpv = st_translate_vertex_program(st, stvp, &key); + if (!vpv) + return NULL; + + vpv->next = stvp->varients; + stvp->varients = vpv; } - return xvp; + return vpv; } -void -st_free_translated_vertex_programs(struct st_context *st, - struct translated_vertex_program *xvp) -{ - struct translated_vertex_program *next; - - while (xvp) { - next = xvp->next; - _mesa_free(xvp); - xvp = next; - } -} static void * @@ -328,32 +157,19 @@ get_passthrough_fs(struct st_context *st) return st->passthrough_fs; } - static void -update_linkage( struct st_context *st ) +update_fp( struct st_context *st ) { - struct st_vertex_program *stvp; struct st_fragment_program *stfp; - struct translated_vertex_program *xvp; - - /* find active shader and params -- Should be covered by - * ST_NEW_VERTEX_PROGRAM - */ - assert(st->ctx->VertexProgram._Current); - stvp = st_vertex_program(st->ctx->VertexProgram._Current); - assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB); assert(st->ctx->FragmentProgram._Current); stfp = st_fragment_program(st->ctx->FragmentProgram._Current); assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB); - xvp = find_translated_vp(st, stvp, stfp); + translate_fp(st, stfp); - st_reference_vertprog(st, &st->vp, stvp); st_reference_fragprog(st, &st->fp, stfp); - cso_set_vertex_shader_handle(st->cso_context, stvp->driver_shader); - if (st->missing_textures) { /* use a pass-through frag shader that uses no textures */ void *fs = get_passthrough_fs(st); @@ -362,16 +178,48 @@ update_linkage( struct st_context *st ) else { cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader); } +} + +const struct st_tracked_state st_update_fp = { + "st_update_fp", /* name */ + { /* dirty */ + 0, /* mesa */ + ST_NEW_FRAGMENT_PROGRAM /* st */ + }, + update_fp /* update */ +}; + + + + +static void +update_vp( struct st_context *st ) +{ + struct st_vertex_program *stvp; + + /* find active shader and params -- Should be covered by + * ST_NEW_VERTEX_PROGRAM + */ + assert(st->ctx->VertexProgram._Current); + stvp = st_vertex_program(st->ctx->VertexProgram._Current); + assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB); + + st->vp_varient = find_translated_vp(st, stvp); + + st_reference_vertprog(st, &st->vp, stvp); + + cso_set_vertex_shader_handle(st->cso_context, + st->vp_varient->driver_shader); - st->vertex_result_to_slot = xvp->output_to_slot; + st->vertex_result_to_slot = stvp->result_to_output; } -const struct st_tracked_state st_update_shader = { - "st_update_shader", /* name */ +const struct st_tracked_state st_update_vp = { + "st_update_vp", /* name */ { /* dirty */ 0, /* mesa */ - ST_NEW_VERTEX_PROGRAM | ST_NEW_FRAGMENT_PROGRAM /* st */ + ST_NEW_VERTEX_PROGRAM /* st */ }, - update_linkage /* update */ + update_vp /* update */ }; diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index a22fa68299..226d1ab14c 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -169,11 +169,6 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex) stfp = (struct st_fragment_program *) p; stfp->Base.UsesKill = GL_TRUE; - /* No need to send this incomplete program down to hardware: - * - * st_translate_fragment_program(ctx->st, stfp, NULL); - */ - return stfp; } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 13e454b7a7..60394731f7 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -927,7 +927,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct st_renderbuffer *rbRead; - struct st_vertex_program *stvp; + void *driver_vp; struct st_fragment_program *stfp; struct pipe_texture *pt; GLfloat *color; @@ -976,14 +976,14 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, rbRead = st_get_color_read_renderbuffer(ctx); color = NULL; stfp = combined_drawpix_fragment_program(ctx); - stvp = st_make_passthrough_vertex_shader(st, GL_FALSE); + driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE); } else { assert(type == GL_DEPTH); rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer); color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; stfp = make_fragment_shader_z(st); - stvp = st_make_passthrough_vertex_shader(st, GL_TRUE); + driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE); } srcFormat = rbRead->texture->format; @@ -1116,7 +1116,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2], width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, pt, - stvp->driver_shader, + driver_vp, stfp->driver_shader, color, GL_TRUE); diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index b2d5c39a3a..8c276f8128 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -138,24 +138,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) case GL_VERTEX_PROGRAM_ARB: { struct st_vertex_program *stvp = (struct st_vertex_program *) prog; - - if (stvp->driver_shader) { - cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); - stvp->driver_shader = NULL; - } - - if (stvp->draw_shader) { -#if FEATURE_feedback || FEATURE_drawpix - /* this would only have been allocated for the RasterPos path */ - draw_delete_vertex_shader(st->draw, stvp->draw_shader); - stvp->draw_shader = NULL; -#endif - } - - if (stvp->state.tokens) { - st_free_tokens(stvp->state.tokens); - stvp->state.tokens = NULL; - } + st_vp_release_varients( st, stvp ); } break; case GL_FRAGMENT_PROGRAM_ARB: @@ -177,8 +160,6 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) _mesa_reference_program(ctx, &prg, NULL); stfp->bitmap_program = NULL; } - - st_free_translated_vertex_programs(st, stfp->vertex_programs); } break; default: @@ -219,8 +200,6 @@ static void st_program_string_notify( GLcontext *ctx, stfp->state.tokens = NULL; } - stfp->param_state = stfp->Base.Base.Parameters->StateFlags; - if (st->fp == stfp) st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; } @@ -229,25 +208,7 @@ static void st_program_string_notify( GLcontext *ctx, stvp->serialNo++; - if (stvp->driver_shader) { - cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); - stvp->driver_shader = NULL; - } - - if (stvp->draw_shader) { -#if FEATURE_feedback || FEATURE_drawpix - /* this would only have been allocated for the RasterPos path */ - draw_delete_vertex_shader(st->draw, stvp->draw_shader); - stvp->draw_shader = NULL; -#endif - } - - if (stvp->state.tokens) { - st_free_tokens(stvp->state.tokens); - stvp->state.tokens = NULL; - } - - stvp->param_state = stvp->Base.Base.Parameters->StateFlags; + st_vp_release_varients( st, stvp ); if (st->vp == stvp) st->dirty.st |= ST_NEW_VERTEX_PROGRAM; diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 18adb35e87..b760728658 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -127,6 +127,8 @@ struct st_context struct st_vertex_program *vp; /**< Currently bound vertex program */ struct st_fragment_program *fp; /**< Currently bound fragment program */ + struct st_vp_varient *vp_varient; + struct gl_texture_object *default_texture; struct { diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c index 3009cde9d5..6e699ca552 100644 --- a/src/mesa/state_tracker/st_debug.c +++ b/src/mesa/state_tracker/st_debug.c @@ -86,7 +86,8 @@ st_print_current(void) } #endif - tgsi_dump( st->vp->state.tokens, 0 ); + if (st->vp->varients) + tgsi_dump( st->vp->varients[0].state.tokens, 0 ); if (st->vp->Base.Base.Parameters) _mesa_print_parameter_list(st->vp->Base.Base.Parameters); diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index c76bff9181..337c21a6c4 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -563,7 +563,7 @@ st_draw_vbo(GLcontext *ctx, /* must get these after state validation! */ vp = ctx->st->vp; - vs = &ctx->st->vp->state; + vs = &ctx->st->vp_varient->state; #if 0 if (MESA_VERBOSE & VERBOSE_GLSL) { diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index b2d682ef64..d793f820bc 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -120,10 +120,10 @@ st_feedback_draw_vbo(GLcontext *ctx, /* must get these after state validation! */ vp = ctx->st->vp; - vs = &st->vp->state; + vs = &st->vp_varient->state; - if (!st->vp->draw_shader) { - st->vp->draw_shader = draw_create_vertex_shader(draw, vs); + if (!st->vp_varient->draw_shader) { + st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs); } /* @@ -136,7 +136,7 @@ st_feedback_draw_vbo(GLcontext *ctx, draw_set_viewport_state(draw, &st->state.viewport); draw_set_clip_state(draw, &st->state.clip); draw_set_rasterizer_state(draw, &st->state.rasterizer); - draw_bind_vertex_shader(draw, st->vp->draw_shader); + draw_bind_vertex_shader(draw, st->vp_varient->draw_shader); set_feedback_vertex_format(ctx); /* loop over TGSI shader inputs to determine vertex buffer diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 5450b59a2d..6a2b99cf1b 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -49,6 +49,36 @@ #include "st_mesa_to_tgsi.h" #include "cso_cache/cso_context.h" + /* Clean out any old compilations: + */ +void +st_vp_release_varients( struct st_context *st, + struct st_vertex_program *stvp ) +{ + struct st_vp_varient *vpv; + + for (vpv = stvp->varients; vpv; ) { + struct st_vp_varient *next = vpv->next; + + if (vpv->driver_shader) + cso_delete_vertex_shader(st->cso_context, vpv->driver_shader); + + if (vpv->draw_shader) + draw_delete_vertex_shader( st->draw, vpv->draw_shader ); + + if (vpv->state.tokens) + st_free_tokens(vpv->state.tokens); + + FREE( vpv ); + + vpv = next; + } + + stvp->varients = NULL; +} + + + /** * Translate a Mesa vertex shader into a TGSI shader. @@ -58,22 +88,13 @@ * \return pointer to cached pipe_shader object. */ void -st_translate_vertex_program(struct st_context *st, - struct st_vertex_program *stvp, - const GLuint outputMapping[], - const ubyte *outputSemanticName, - const ubyte *outputSemanticIndex) +st_prepare_vertex_program(struct st_context *st, + struct st_vertex_program *stvp) { - struct pipe_context *pipe = st->pipe; - GLuint defaultOutputMapping[VERT_RESULT_MAX]; - GLuint attr, i; - GLuint num_generic = 0; - - uint vs_num_inputs = 0; + GLuint attr; - ubyte vs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; - ubyte vs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; - uint vs_num_outputs = 0; + stvp->num_inputs = 0; + stvp->num_outputs = 0; if (stvp->Base.IsPositionInvariant) _mesa_insert_mvp_code(st->ctx, &stvp->Base); @@ -84,92 +105,56 @@ st_translate_vertex_program(struct st_context *st, */ for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { if (stvp->Base.Base.InputsRead & (1 << attr)) { - stvp->input_to_index[attr] = vs_num_inputs; - stvp->index_to_input[vs_num_inputs] = attr; - - vs_num_inputs++; + stvp->input_to_index[attr] = stvp->num_inputs; + stvp->index_to_input[stvp->num_inputs] = attr; + stvp->num_inputs++; } } -#if 0 - if (outputMapping && outputSemanticName) { - printf("VERT_RESULT written out_slot semantic_name semantic_index\n"); - for (attr = 0; attr < VERT_RESULT_MAX; attr++) { - printf(" %-2d %c %3d %2d %2d\n", - attr, - ((stvp->Base.Base.OutputsWritten & (1 << attr)) ? 'Y' : ' '), - outputMapping[attr], - outputSemanticName[attr], - outputSemanticIndex[attr]); - } - } -#endif - - /* initialize output semantics to defaults */ - for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) { - assert(i < Elements(vs_output_semantic_name)); - vs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC; - vs_output_semantic_index[i] = 0; - } - - num_generic = 0; - /* - * Determine number of outputs, the (default) output register - * mapping and the semantic information for each output. + /* Compute mapping of vertex program outputs to slots. */ for (attr = 0; attr < VERT_RESULT_MAX; attr++) { - if (stvp->Base.Base.OutputsWritten & (1 << attr)) { - GLuint slot; - - /* XXX - * Pass in the fragment program's input's semantic info. - * Use the generic semantic indexes from there, instead of - * guessing below. - */ - - if (outputMapping) { - slot = outputMapping[attr]; - assert(slot != ~0); - } - else { - slot = vs_num_outputs; - vs_num_outputs++; - defaultOutputMapping[attr] = slot; - } + if ((stvp->Base.Base.OutputsWritten & (1 << attr)) == 0) { + stvp->result_to_output[attr] = ~0; + } + else { + unsigned slot = stvp->num_outputs++; + + stvp->result_to_output[attr] = slot; switch (attr) { case VERT_RESULT_HPOS: - assert(slot == 0); - vs_output_semantic_name[slot] = TGSI_SEMANTIC_POSITION; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_POSITION; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_COL0: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_COL1: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs_output_semantic_index[slot] = 1; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; + stvp->output_semantic_index[slot] = 1; break; case VERT_RESULT_BFC0: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_BFC1: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; - vs_output_semantic_index[slot] = 1; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; + stvp->output_semantic_index[slot] = 1; break; case VERT_RESULT_FOGC: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_FOG; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_FOG; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_PSIZ: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_EDGE: assert(0); break; + case VERT_RESULT_TEX0: case VERT_RESULT_TEX1: case VERT_RESULT_TEX2: @@ -178,87 +163,50 @@ st_translate_vertex_program(struct st_context *st, case VERT_RESULT_TEX5: case VERT_RESULT_TEX6: case VERT_RESULT_TEX7: - /* fall-through */ + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; + stvp->output_semantic_index[slot] = attr - VERT_RESULT_TEX0; + break; + case VERT_RESULT_VAR0: - /* fall-through */ default: - assert(slot < Elements(vs_output_semantic_name)); - if (outputSemanticName) { - /* use provided semantic into */ - assert(outputSemanticName[attr] != TGSI_SEMANTIC_COUNT); - vs_output_semantic_name[slot] = outputSemanticName[attr]; - vs_output_semantic_index[slot] = outputSemanticIndex[attr]; - } - else { - /* use default semantic info */ - vs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs_output_semantic_index[slot] = num_generic++; - } + assert(attr < VERT_RESULT_MAX); + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; + stvp->output_semantic_index[slot] = (FRAG_ATTRIB_VAR0 - + FRAG_ATTRIB_TEX0 + + attr - + VERT_RESULT_VAR0); + break; } } } +} - if (outputMapping) { - /* find max output slot referenced to compute vs_num_outputs */ - GLuint maxSlot = 0; - for (attr = 0; attr < VERT_RESULT_MAX; attr++) { - if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot) - maxSlot = outputMapping[attr]; - } - vs_num_outputs = maxSlot + 1; - } - else { - outputMapping = defaultOutputMapping; - } -#if 0 /* debug */ - { - GLuint i; - printf("outputMapping? %d\n", outputMapping ? 1 : 0); - if (outputMapping) { - printf("attr -> slot\n"); - for (i = 0; i < 16; i++) { - printf(" %2d %3d\n", i, outputMapping[i]); - } - } - printf("slot sem_name sem_index\n"); - for (i = 0; i < vs_num_outputs; i++) { - printf(" %2d %d %d\n", - i, - vs_output_semantic_name[i], - vs_output_semantic_index[i]); - } - } -#endif - - /* free old shader state, if any */ - if (stvp->state.tokens) { - st_free_tokens(stvp->state.tokens); - stvp->state.tokens = NULL; - } - if (stvp->driver_shader) { - cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); - stvp->driver_shader = NULL; - } +struct st_vp_varient * +st_translate_vertex_program(struct st_context *st, + struct st_vertex_program *stvp, + const struct st_vp_varient_key *key) +{ + struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient); + struct pipe_context *pipe = st->pipe; - stvp->state.tokens = + vpv->state.tokens = st_translate_mesa_program(st->ctx, TGSI_PROCESSOR_VERTEX, &stvp->Base.Base, /* inputs */ - vs_num_inputs, + stvp->num_inputs, stvp->input_to_index, NULL, /* input semantic name */ NULL, /* input semantic index */ NULL, /* outputs */ - vs_num_outputs, - outputMapping, - vs_output_semantic_name, - vs_output_semantic_index ); + stvp->num_outputs, + stvp->result_to_output, + stvp->output_semantic_name, + stvp->output_semantic_index ); - stvp->num_inputs = vs_num_inputs; - stvp->driver_shader = pipe->create_vs_state(pipe, &stvp->state); + vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->state); if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) { _mesa_print_program(&stvp->Base.Base); @@ -266,9 +214,11 @@ st_translate_vertex_program(struct st_context *st, } if (ST_DEBUG & DEBUG_TGSI) { - tgsi_dump( stvp->state.tokens, 0 ); + tgsi_dump( vpv->state.tokens, 0 ); debug_printf("\n"); } + + return vpv; } @@ -291,7 +241,6 @@ st_translate_fragment_program(struct st_context *st, GLuint attr; const GLbitfield inputsRead = stfp->Base.Base.InputsRead; GLuint vslot = 0; - GLuint num_generic = 0; uint fs_num_inputs = 0; @@ -341,14 +290,25 @@ st_translate_fragment_program(struct st_context *st, break; case FRAG_ATTRIB_FACE: stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FACE; - stfp->input_semantic_index[slot] = num_generic++; + stfp->input_semantic_index[slot] = 0; interpMode[slot] = TGSI_INTERPOLATE_CONSTANT; break; - case FRAG_ATTRIB_PNTC: - stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - stfp->input_semantic_index[slot] = num_generic++; - interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; - break; + + /* In most cases, there is nothing special about these + * inputs, so adopt a convention to use the generic + * semantic name and the mesa FRAG_ATTRIB_ number as the + * index. + * + * All that is required is that the vertex shader labels + * its own outputs similarly, and that the vertex shader + * generates at least every output required by the + * fragment shader plus fixed-function hardware (such as + * BFC). + * + * There is no requirement that semantic indexes start at + * zero or be restricted to a particular range -- nobody + * should be building tables based on semantic index. + */ case FRAG_ATTRIB_TEX0: case FRAG_ATTRIB_TEX1: case FRAG_ATTRIB_TEX2: @@ -357,16 +317,17 @@ st_translate_fragment_program(struct st_context *st, case FRAG_ATTRIB_TEX5: case FRAG_ATTRIB_TEX6: case FRAG_ATTRIB_TEX7: - stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - stfp->input_semantic_index[slot] = num_generic++; - interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; - break; + case FRAG_ATTRIB_PNTC: case FRAG_ATTRIB_VAR0: - /* fall-through */ default: + /* Actually, let's try and zero-base this just for + * readability of the generated TGSI. + */ + assert(attr >= FRAG_ATTRIB_TEX0); + stfp->input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0); stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - stfp->input_semantic_index[slot] = num_generic++; interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; + break; } } } diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index e2e5eddef2..88aadbd751 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -64,41 +64,70 @@ struct st_fragment_program struct pipe_shader_state state; void *driver_shader; - GLuint param_state; - - /** List of vertex programs which have been translated such that their - * outputs match this fragment program's inputs. - */ - struct translated_vertex_program *vertex_programs; - /** Program prefixed with glBitmap prologue */ struct st_fragment_program *bitmap_program; uint bitmap_sampler; }; + +struct st_vp_varient_key +{ + char dummy; /* currently unused */ +}; + + +/** + * This represents a vertex program, especially translated to match + * the inputs of a particular fragment shader. + */ +struct st_vp_varient +{ + /* Parameters which generated this translated version of a vertex + * shader: + */ + struct st_vp_varient_key key; + + /** TGSI tokens -- why? + */ + struct pipe_shader_state state; + + /** Driver's compiled shader */ + void *driver_shader; + + /** For using our private draw module (glRasterPos) */ + struct draw_vertex_shader *draw_shader; + + /** Next in linked list */ + struct st_vp_varient *next; +}; + + + + /** * Derived from Mesa gl_fragment_program: */ struct st_vertex_program { struct gl_vertex_program Base; /**< The Mesa vertex program */ - GLuint serialNo; + GLuint serialNo, lastSerialNo; /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */ GLuint input_to_index[VERT_ATTRIB_MAX]; /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */ GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; - GLuint num_inputs; - struct pipe_shader_state state; - void *driver_shader; + /** Maps VERT_RESULT_x to slot */ + GLuint result_to_output[VERT_RESULT_MAX]; + ubyte output_semantic_name[VERT_RESULT_MAX]; + ubyte output_semantic_index[VERT_RESULT_MAX]; + GLuint num_outputs; - /** For using our private draw module (glRasterPos) */ - struct draw_vertex_shader *draw_shader; - - GLuint param_state; + /** List of translated varients of this vertex program. + */ + struct st_vp_varient *varients; }; @@ -143,13 +172,21 @@ st_translate_fragment_program(struct st_context *st, const GLuint inputMapping[]); +/* Called after program string change, discard all previous + * compilation results. + */ extern void +st_prepare_vertex_program(struct st_context *st, + struct st_vertex_program *stvp); + +extern struct st_vp_varient * st_translate_vertex_program(struct st_context *st, - struct st_vertex_program *vp, - const GLuint vert_output_to_slot[], - const ubyte *fs_input_semantic_name, - const ubyte *fs_input_semantic_index); + struct st_vertex_program *stvp, + const struct st_vp_varient_key *key); +void +st_vp_release_varients( struct st_context *st, + struct st_vertex_program *stvp ); extern void st_print_shaders(GLcontext *ctx); -- cgit v1.2.3 From afae49cc152d05e6795ccaba4d818df946248584 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 12 Nov 2009 20:59:26 -0700 Subject: st/mesa: comments for st_draw.c --- src/mesa/state_tracker/st_draw.c | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index c76bff9181..68bc76b572 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -25,10 +25,20 @@ * **************************************************************************/ - /* - * Authors: - * Keith Whitwell - */ +/* + * This file implements the st_draw_vbo() function which is called from + * Mesa's VBO module. All point/line/triangle rendering is done through + * this function whether the user called glBegin/End, glDrawArrays, + * glDrawElements, glEvalMesh, or glCalList, etc. + * + * We basically convert the VBO's vertex attribute/array information into + * Gallium vertex state, bind the vertex buffer objects and call + * pipe->draw_elements(), pipe->draw_range_elements() or pipe->draw_arrays(). + * + * Authors: + * Keith Whitwell + */ + #include "main/imports.h" #include "main/image.h" -- cgit v1.2.3 From ecb03d75a2961b28ab3d90fdd5df768608fc9447 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 16 Nov 2009 08:14:23 -0700 Subject: mesa: added another check in check_gen_mipmap() We don't need to call ctx->Driver.GenerateMipmap() if we're updating a texture level >= MAX_LEVEL. --- src/mesa/main/teximage.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index b10076875b..b946f3c69d 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -2035,7 +2035,9 @@ check_gen_mipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj, GLint level) { ASSERT(target != GL_TEXTURE_CUBE_MAP); - if (texObj->GenerateMipmap && level == texObj->BaseLevel) { + if (texObj->GenerateMipmap && + level == texObj->BaseLevel && + level < texObj->MaxLevel) { ASSERT(ctx->Driver.GenerateMipmap); ctx->Driver.GenerateMipmap(ctx, target, texObj); } -- cgit v1.2.3 From a719395b458ef59efe4e8746e390b006a0b8792b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 16 Nov 2009 08:21:28 -0700 Subject: mesa: use _mesa_get_current_tex_object() --- src/mesa/main/fbobject.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 2d0bfb3ad7..a2264b0dbf 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1942,7 +1942,6 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, void GLAPIENTRY _mesa_GenerateMipmapEXT(GLenum target) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; GET_CURRENT_CONTEXT(ctx); @@ -1961,8 +1960,7 @@ _mesa_GenerateMipmapEXT(GLenum target) return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); if (target == GL_TEXTURE_CUBE_MAP) { -- cgit v1.2.3 From 652828ec0efd1a7d7a8b497e0324a7bd9f66fd17 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 16 Nov 2009 08:25:17 -0700 Subject: mesa: check BaseLevel, MaxLevel in _mesa_GenerateMipmapEXT() --- src/mesa/main/fbobject.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index a2264b0dbf..7b3599f932 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1962,6 +1962,11 @@ _mesa_GenerateMipmapEXT(GLenum target) texObj = _mesa_get_current_tex_object(ctx, target); + if (texObj->BaseLevel >= texObj->MaxLevel) { + /* nothing to do */ + return; + } + _mesa_lock_texture(ctx, texObj); if (target == GL_TEXTURE_CUBE_MAP) { GLuint face; -- cgit v1.2.3 From f549f4c4b6012178df3706b26539ca672399260f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 12 Nov 2009 23:04:26 -0700 Subject: mesa: remove unused vertex array driver hooks --- src/mesa/drivers/common/driverfuncs.c | 13 ----- src/mesa/main/dd.h | 28 ---------- src/mesa/main/varray.c | 102 +++++++++------------------------- 3 files changed, 26 insertions(+), 117 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index e5aab02a42..4ca0e7bcc3 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -183,19 +183,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->TexParameter = NULL; driver->Viewport = NULL; - /* vertex arrays */ - driver->VertexPointer = NULL; - driver->NormalPointer = NULL; - driver->ColorPointer = NULL; - driver->FogCoordPointer = NULL; - driver->IndexPointer = NULL; - driver->SecondaryColorPointer = NULL; - driver->TexCoordPointer = NULL; - driver->EdgeFlagPointer = NULL; - driver->VertexAttribPointer = NULL; - driver->LockArraysEXT = NULL; - driver->UnlockArraysEXT = NULL; - /* state queries */ driver->GetBooleanv = NULL; driver->GetDoublev = NULL; diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 99f2cad402..27ed921761 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -709,34 +709,6 @@ struct dd_function_table { /*@}*/ - /** - * \name Vertex array functions - * - * Called by the corresponding OpenGL functions. - */ - /*@{*/ - void (*VertexPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*NormalPointer)(GLcontext *ctx, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*ColorPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*FogCoordPointer)(GLcontext *ctx, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*IndexPointer)(GLcontext *ctx, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*SecondaryColorPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*TexCoordPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*EdgeFlagPointer)(GLcontext *ctx, GLsizei stride, const GLvoid *ptr); - void (*VertexAttribPointer)(GLcontext *ctx, GLuint index, GLint size, - GLenum type, GLsizei stride, const GLvoid *ptr); - void (*LockArraysEXT)( GLcontext *ctx, GLint first, GLsizei count ); - void (*UnlockArraysEXT)( GLcontext *ctx ); - /*@}*/ - - /** * \name State-query functions * diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 6cd2a2f4f6..c2193074cd 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -51,9 +51,8 @@ * \param stride stride between elements, in elements * \param normalized are integer types converted to floats in [-1, 1]? * \param ptr the address (or offset inside VBO) of the array data - * \return GL_TRUE if no error, GL_FALSE if error */ -static GLboolean +static void update_array(GLcontext *ctx, struct gl_client_array *array, GLbitfield dirtyBit, GLsizei elementSize, GLint size, GLenum type, GLenum format, @@ -68,7 +67,7 @@ update_array(GLcontext *ctx, struct gl_client_array *array, */ _mesa_error(ctx, GL_INVALID_OPERATION, "glVertex/Normal/EtcPointer(non-VBO array)"); - return GL_FALSE; + return; } array->Size = size; @@ -85,8 +84,6 @@ update_array(GLcontext *ctx, struct gl_client_array *array, ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= dirtyBit; - - return GL_TRUE; } @@ -140,12 +137,8 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, - elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.VertexPointer) - ctx->Driver.VertexPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, + elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -192,12 +185,8 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, - elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr)) - return; - - if (ctx->Driver.NormalPointer) - ctx->Driver.NormalPointer( ctx, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, + elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr); } @@ -272,12 +261,8 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, - elementSize, size, type, format, stride, GL_TRUE, ptr)) - return; - - if (ctx->Driver.ColorPointer) - ctx->Driver.ColorPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, + elementSize, size, type, format, stride, GL_TRUE, ptr); } @@ -305,12 +290,8 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.FogCoordPointer) - ctx->Driver.FogCoordPointer( ctx, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, + elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -347,12 +328,8 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.IndexPointer) - ctx->Driver.IndexPointer( ctx, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, + elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -423,13 +400,8 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, - _NEW_ARRAY_COLOR1, elementSize, size, type, - format, stride, GL_TRUE, ptr)) - return; - - if (ctx->Driver.SecondaryColorPointer) - ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, + elementSize, size, type, format, stride, GL_TRUE, ptr); } @@ -485,13 +457,9 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], - _NEW_ARRAY_TEXCOORD(unit), - elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.TexCoordPointer) - ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], + _NEW_ARRAY_TEXCOORD(unit), + elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -506,13 +474,9 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, - sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA, - stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.EdgeFlagPointer) - ctx->Driver.EdgeFlagPointer( ctx, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, + sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA, + stride, GL_FALSE, ptr); } @@ -620,13 +584,9 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], - _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, format, stride, normalized, ptr)) - return; - - if (ctx->Driver.VertexAttribPointer) - ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], + _NEW_ARRAY_ATTRIB(index), + elementSize, size, type, format, stride, normalized, ptr); } #endif @@ -720,13 +680,9 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], - _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, format, stride, normalized, ptr)) - return; - - if (ctx->Driver.VertexAttribPointer) - ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr); + update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], + _NEW_ARRAY_ATTRIB(index), + elementSize, size, type, format, stride, normalized, ptr); } #endif @@ -989,9 +945,6 @@ _mesa_LockArraysEXT(GLint first, GLsizei count) ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ALL; - - if (ctx->Driver.LockArraysEXT) - ctx->Driver.LockArraysEXT( ctx, first, count ); } @@ -1013,9 +966,6 @@ _mesa_UnlockArraysEXT( void ) ctx->Array.LockCount = 0; ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ALL; - - if (ctx->Driver.UnlockArraysEXT) - ctx->Driver.UnlockArraysEXT( ctx ); } -- cgit v1.2.3 From d683acb101a65d0688bfd0818a0ddb4be16e376d Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Mon, 16 Nov 2009 15:03:48 -0500 Subject: r600: don't force Z order Let the hw decide (early vs late Z) fixes fdo bug 25092 Signed-off-by: Alex Deucher --- src/mesa/drivers/dri/r600/r700_state.c | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 41000dc8ce..d7420678ff 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -202,9 +202,6 @@ static void r700SetDBRenderState(GLcontext * ctx) SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); SETfield(r700->DB_SHADER_CONTROL.u32All, EARLY_Z_THEN_LATE_Z, Z_ORDER_shift, Z_ORDER_mask); - /* XXX not sure if this is required */ - if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) - SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit); /* XXX need to enable htile for hiz/s */ SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); -- cgit v1.2.3 From 5fb07a4046a7f00f060bbc6dae92213e635d55f5 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 16 Nov 2009 14:30:47 -0800 Subject: AL1616: Add macros to pack two GLushorts into a texel --- src/mesa/main/colormac.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/colormac.h b/src/mesa/main/colormac.h index 7ae781ae23..905f4e2283 100644 --- a/src/mesa/main/colormac.h +++ b/src/mesa/main/colormac.h @@ -210,6 +210,12 @@ do { \ #define PACK_COLOR_88_REV( L, A ) \ (((A) << 8) | (L)) +#define PACK_COLOR_1616( L, A ) \ + (((L) << 16) | (A)) + +#define PACK_COLOR_1616_REV( L, A ) \ + (((A) << 16) | (L)) + #define PACK_COLOR_332( R, G, B ) \ (((R) & 0xe0) | (((G) & 0xe0) >> 3) | (((B) & 0xc0) >> 6)) -- cgit v1.2.3 From eb437fabe017611e1f855fffa45f59cd38709be8 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 16 Nov 2009 14:49:40 -0800 Subject: AL1616: Add formats for GL_LUMINANCE16_ALPHA16 textures --- src/mesa/main/formats.c | 25 +++++++++++++++++++++++++ src/mesa/main/formats.h | 2 ++ 2 files changed, 27 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 7d0e2d2914..7d64c462b1 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -231,6 +231,24 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ 1, 1, 2 /* BlockWidth/Height,Bytes */ }, + { + MESA_FORMAT_AL1616, /* Name */ + "MESA_FORMAT_AL1616", /* StrName */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ + 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_AL1616_REV, /* Name */ + "MESA_FORMAT_AL1616_REV", /* StrName */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ + 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, { MESA_FORMAT_RGB332, /* Name */ "MESA_FORMAT_RGB332", /* StrName */ @@ -974,6 +992,13 @@ _mesa_format_to_type_and_comps(gl_format format, *datatype = GL_UNSIGNED_BYTE; *comps = 2; return; + + case MESA_FORMAT_AL1616: + case MESA_FORMAT_AL1616_REV: + *datatype = GL_UNSIGNED_SHORT; + *comps = 2; + return; + case MESA_FORMAT_RGB332: *datatype = GL_UNSIGNED_BYTE_3_3_2; *comps = 3; diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index fa6359f5c8..d3ac436b1b 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -66,6 +66,8 @@ typedef enum MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */ MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */ MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */ + MESA_FORMAT_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */ + MESA_FORMAT_AL1616_REV, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */ MESA_FORMAT_RGB332, /* RRRG GGBB */ MESA_FORMAT_A8, /* AAAA AAAA */ MESA_FORMAT_L8, /* LLLL LLLL */ -- cgit v1.2.3 From 975871b4d5e25ddcd350f4e1600c00d37f65fea1 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 16 Nov 2009 14:52:43 -0800 Subject: AL1616: Add texel fetch / store routines --- src/mesa/main/texfetch.c | 14 +++++++++++++ src/mesa/main/texfetch_tmp.h | 48 ++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 62 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 314ccb7b65..c431d3a1db 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -452,6 +452,20 @@ texfetch_funcs[MESA_FORMAT_COUNT] = fetch_texel_3d_f_al88_rev, store_texel_al88_rev }, + { + MESA_FORMAT_AL1616, + fetch_texel_1d_f_al1616, + fetch_texel_2d_f_al1616, + fetch_texel_3d_f_al1616, + store_texel_al1616 + }, + { + MESA_FORMAT_AL1616_REV, + fetch_texel_1d_f_al1616_rev, + fetch_texel_2d_f_al1616_rev, + fetch_texel_3d_f_al1616_rev, + store_texel_al1616_rev + }, { MESA_FORMAT_RGB332, fetch_texel_1d_f_rgb332, diff --git a/src/mesa/main/texfetch_tmp.h b/src/mesa/main/texfetch_tmp.h index 27434946ec..093e0abc49 100644 --- a/src/mesa/main/texfetch_tmp.h +++ b/src/mesa/main/texfetch_tmp.h @@ -834,6 +834,54 @@ static void store_texel_al88_rev(struct gl_texture_image *texImage, #endif +/* MESA_FORMAT_AL1616 ********************************************************/ + +/* Fetch texel from 1D, 2D or 3D al1616 texture, return 4 GLchans */ +static void FETCH(f_al1616)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = USHORT_TO_FLOAT( s & 0xffff ); + texel[ACOMP] = USHORT_TO_FLOAT( s >> 16 ); +} + +#if DIM == 3 +static void store_texel_al1616(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLushort *rgba = (const GLushort *) texel; + GLuint *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_1616(rgba[ACOMP], rgba[RCOMP]); +} +#endif + + +/* MESA_FORMAT_AL1616_REV ****************************************************/ + +/* Fetch texel from 1D, 2D or 3D al1616_rev texture, return 4 GLchans */ +static void FETCH(f_al1616_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = USHORT_TO_FLOAT( s >> 16 ); + texel[ACOMP] = USHORT_TO_FLOAT( s & 0xffff ); +} + +#if DIM == 3 +static void store_texel_al1616_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLushort *rgba = (const GLushort *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_1616(rgba[RCOMP], rgba[ACOMP]); +} +#endif + + /* MESA_FORMAT_RGB332 ********************************************************/ /* Fetch texel from 1D, 2D or 3D rgb332 texture, return 4 GLchans */ -- cgit v1.2.3 From 3325dc91be2534079ebf7997700b6e5f17a75283 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 16 Nov 2009 14:53:12 -0800 Subject: AL1616: Add TexImage storage path --- src/mesa/main/texstore.c | 73 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 73 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index e48d472061..f43e216bc5 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2145,6 +2145,77 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) } +static GLboolean +_mesa_texstore_al1616(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_AL1616 || + dstFormat == MESA_FORMAT_AL1616_REV); + ASSERT(texelBytes == 4); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_AL1616 && + baseInternalFormat == GL_LUMINANCE_ALPHA && + srcFormat == GL_LUMINANCE_ALPHA && + srcType == GL_UNSIGNED_SHORT && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLfloat *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLuint *dstUI = (GLuint *) dstRow; + if (dstFormat == MESA_FORMAT_AL1616) { + for (col = 0; col < srcWidth; col++) { + /* src[0] is luminance, src[1] is alpha */ + dstUI[col] = PACK_COLOR_88( FLOAT_TO_USHORT(src[1]), + FLOAT_TO_USHORT(src[0]) ); + src += 2; + } + } + else { + for (col = 0; col < srcWidth; col++) { + /* src[0] is luminance, src[1] is alpha */ + dstUI[col] = PACK_COLOR_1616_REV( FLOAT_TO_UBYTE(src[1]), + FLOAT_TO_UBYTE(src[0]) ); + src += 2; + } + } + dstRow += dstRowStride; + } + } + _mesa_free((void *) tempImage); + } + return GL_TRUE; +} + + static GLboolean _mesa_texstore_rgb332(TEXSTORE_PARAMS) { @@ -3073,6 +3144,8 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 }, { MESA_FORMAT_AL88, _mesa_texstore_al88 }, { MESA_FORMAT_AL88_REV, _mesa_texstore_al88 }, + { MESA_FORMAT_AL1616, _mesa_texstore_al1616 }, + { MESA_FORMAT_AL1616_REV, _mesa_texstore_al1616 }, { MESA_FORMAT_RGB332, _mesa_texstore_rgb332 }, { MESA_FORMAT_A8, _mesa_texstore_a8 }, { MESA_FORMAT_L8, _mesa_texstore_a8 }, -- cgit v1.2.3 From 12982e381d3474c5c00f89cc442d442df097339b Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 16 Nov 2009 14:53:36 -0800 Subject: AL1616: Enable MESA_FORMAT_AL1616 for software paths --- src/mesa/main/texformat.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 39c561e278..1a374e7bee 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -115,11 +115,13 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: case GL_LUMINANCE6_ALPHA2: + case GL_LUMINANCE8_ALPHA8: + return MESA_FORMAT_AL88; + case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: - case GL_LUMINANCE8_ALPHA8: - return MESA_FORMAT_AL88; + return MESA_FORMAT_AL1616; case GL_INTENSITY: case GL_INTENSITY4: -- cgit v1.2.3 From b1616b2a811b9a161d1ee2a8251e0efe32a8c192 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 16 Nov 2009 14:56:17 -0800 Subject: Move 'static' to start of declaration to silence compiler warning --- src/mesa/main/texstore.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index f43e216bc5..7cf3287713 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3121,7 +3121,7 @@ _mesa_texstore_sla8(TEXSTORE_PARAMS) * Table mapping MESA_FORMAT_8 to _mesa_texstore_*() * XXX this is somewhat temporary. */ -const static struct { +static const struct { gl_format Name; StoreTexImageFunc Store; } -- cgit v1.2.3 From fdfbae3381553fc93202560abe3b41b4d543f0bf Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 16 Nov 2009 15:09:24 -0800 Subject: i965: Use MESA_FORMAT_AL1616 when appropriate --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 3 +++ src/mesa/drivers/dri/intel/intel_tex_format.c | 12 +++++++++--- 2 files changed, 12 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index e2f0a383e7..47035cc6fc 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -86,6 +86,9 @@ static GLuint translate_tex_format( gl_format mesa_format, case MESA_FORMAT_AL88: return BRW_SURFACEFORMAT_L8A8_UNORM; + case MESA_FORMAT_AL1616: + return BRW_SURFACEFORMAT_L16A16_UNORM; + case MESA_FORMAT_RGB888: assert(0); /* not supported for sampling */ return BRW_SURFACEFORMAT_R8G8B8_UNORM; diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index f37a545c7f..bfa3dba1f5 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -95,14 +95,20 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_COMPRESSED_LUMINANCE: return MESA_FORMAT_L8; + case GL_LUMINANCE12_ALPHA4: + case GL_LUMINANCE12_ALPHA12: + case GL_LUMINANCE16_ALPHA16: +#ifndef I915 + return MESA_FORMAT_AL1616; +#else + /* FALLTHROUGH */ +#endif + case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: case GL_LUMINANCE6_ALPHA2: case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: return MESA_FORMAT_AL88; -- cgit v1.2.3 From e015a4c29bf61077a50780cc99381510671b20ec Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 17 Nov 2009 16:06:26 +1000 Subject: radeon: rn50's have no 3D engine so don't try and init 3D driver. --- src/mesa/drivers/dri/radeon/radeon_screen.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 7a124a8be6..2bcceb16d6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -390,12 +390,14 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) screen->device_id = device_id; screen->chip_flags = 0; switch ( device_id ) { + case PCI_CHIP_RN50_515E: + case PCI_CHIP_RN50_5969: + return -1; + case PCI_CHIP_RADEON_LY: case PCI_CHIP_RADEON_LZ: case PCI_CHIP_RADEON_QY: case PCI_CHIP_RADEON_QZ: - case PCI_CHIP_RN50_515E: - case PCI_CHIP_RN50_5969: screen->chip_family = CHIP_FAMILY_RV100; break; -- cgit v1.2.3 From 2d0c2952566810ef1b277b49b064f4874a973112 Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Tue, 17 Nov 2009 08:05:22 +0100 Subject: Add MESA_FORMAT_XRGB8888_REV. --- src/mesa/main/formats.c | 9 +++++++++ src/mesa/main/formats.h | 1 + src/mesa/main/texfetch.c | 7 +++++++ src/mesa/main/texfetch_tmp.h | 24 ++++++++++++++++++++++++ src/mesa/main/texstore.c | 11 ++++++++--- 5 files changed, 49 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 7d64c462b1..329b795074 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -132,6 +132,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ 1, 1, 4 /* BlockWidth/Height,Bytes */ }, + { + MESA_FORMAT_XRGB8888_REV, /* Name */ + "MESA_FORMAT_XRGB8888_REV", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, { MESA_FORMAT_RGB888, /* Name */ "MESA_FORMAT_RGB888", /* StrName */ diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index d3ac436b1b..eba28a69be 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -55,6 +55,7 @@ typedef enum MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */ MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */ MESA_FORMAT_XRGB8888, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */ + MESA_FORMAT_XRGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */ MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */ MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */ MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */ diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index c431d3a1db..f4f2be48c3 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -375,6 +375,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] = fetch_texel_3d_f_xrgb8888, store_texel_xrgb8888 }, + { + MESA_FORMAT_XRGB8888_REV, + fetch_texel_1d_f_xrgb8888_rev, + fetch_texel_2d_f_xrgb8888_rev, + fetch_texel_3d_f_xrgb8888_rev, + store_texel_xrgb8888_rev, + }, { MESA_FORMAT_RGB888, fetch_texel_1d_f_rgb888, diff --git a/src/mesa/main/texfetch_tmp.h b/src/mesa/main/texfetch_tmp.h index 093e0abc49..6fac7ba1e1 100644 --- a/src/mesa/main/texfetch_tmp.h +++ b/src/mesa/main/texfetch_tmp.h @@ -559,6 +559,30 @@ static void store_texel_xrgb8888(struct gl_texture_image *texImage, #endif +/* MESA_FORMAT_XRGB8888_REV **************************************************/ + +/* Fetch texel from 1D, 2D or 3D xrgb8888_rev texture, return 4 GLfloats */ +static void FETCH(f_xrgb8888_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); + texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); + texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 24) ); + texel[ACOMP] = 1.0f; +} + +#if DIM == 3 +static void store_texel_xrgb8888_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(rgba[BCOMP], rgba[GCOMP], rgba[RCOMP], 0xff); +} +#endif + + /* MESA_FORMAT_RGB888 ********************************************************/ /* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */ diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 7cf3287713..abb4ed2663 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1410,7 +1410,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) ASSERT(dstFormat == MESA_FORMAT_ARGB8888 || dstFormat == MESA_FORMAT_ARGB8888_REV || - dstFormat == MESA_FORMAT_XRGB8888); + dstFormat == MESA_FORMAT_XRGB8888 || + dstFormat == MESA_FORMAT_XRGB8888_REV ); ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && @@ -1431,7 +1432,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_ARGB8888_REV && + (dstFormat == MESA_FORMAT_ARGB8888_REV || + dstFormat == MESA_FORMAT_XRGB8888_REV) && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || @@ -1524,7 +1526,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) */ if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || (littleEndian && dstFormat == MESA_FORMAT_XRGB8888) || - (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV)) { + (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || + (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) { dstmap[3] = 3; /* alpha */ dstmap[2] = 0; /* red */ dstmap[1] = 1; /* green */ @@ -1533,6 +1536,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) else { assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || + (littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) || (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888)); dstmap[3] = 2; dstmap[2] = 1; @@ -3133,6 +3137,7 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 }, { MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 }, { MESA_FORMAT_XRGB8888, _mesa_texstore_argb8888 }, + { MESA_FORMAT_XRGB8888_REV, _mesa_texstore_argb8888 }, { MESA_FORMAT_RGB888, _mesa_texstore_rgb888 }, { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 }, { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 }, -- cgit v1.2.3 From f2651264d385fb31f89859fc1287ca0e41835cf4 Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Tue, 17 Nov 2009 08:05:22 +0100 Subject: radeon: FBO fixes for big endian. --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 15 +++++++++++++ src/mesa/drivers/dri/radeon/radeon_fbo.c | 34 ++++++++++++++++++++++------- src/mesa/drivers/dri/radeon/radeon_screen.c | 6 ++--- 3 files changed, 44 insertions(+), 11 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 1e2a54f634..c7996eb76a 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -281,12 +281,27 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) cbpitch |= R300_COLOR_FORMAT_ARGB8888; else switch (rrb->base.Format) { case MESA_FORMAT_RGB565: + assert(_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_RGB565; + break; + case MESA_FORMAT_RGB565_REV: + assert(!_mesa_little_endian()); cbpitch |= R300_COLOR_FORMAT_RGB565; break; case MESA_FORMAT_ARGB4444: + assert(_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_ARGB4444; + break; + case MESA_FORMAT_ARGB4444_REV: + assert(!_mesa_little_endian()); cbpitch |= R300_COLOR_FORMAT_ARGB4444; break; case MESA_FORMAT_ARGB1555: + assert(_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_ARGB1555; + break; + case MESA_FORMAT_ARGB1555_REV: + assert(!_mesa_little_endian()); cbpitch |= R300_COLOR_FORMAT_ARGB1555; break; default: diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index bf69cd9337..7ec641ff18 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -90,7 +90,7 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - rb->Format = MESA_FORMAT_RGB565; + rb->Format = _dri_texformat_rgb565; rb->DataType = GL_UNSIGNED_BYTE; cpp = 2; break; @@ -99,7 +99,7 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10: case GL_RGB12: case GL_RGB16: - rb->Format = MESA_FORMAT_ARGB8888; + rb->Format = _dri_texformat_argb8888; rb->DataType = GL_UNSIGNED_BYTE; cpp = 4; break; @@ -111,7 +111,7 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - rb->Format = MESA_FORMAT_ARGB8888; + rb->Format = _dri_texformat_argb8888; rb->DataType = GL_UNSIGNED_BYTE; cpp = 4; break; @@ -261,14 +261,32 @@ radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv) switch (format) { case MESA_FORMAT_RGB565: + assert(_mesa_little_endian()); + rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGB; + break; + case MESA_FORMAT_RGB565_REV: + assert(!_mesa_little_endian()); rrb->base.DataType = GL_UNSIGNED_BYTE; rrb->base._BaseFormat = GL_RGB; break; case MESA_FORMAT_XRGB8888: + assert(_mesa_little_endian()); + rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGB; + break; + case MESA_FORMAT_XRGB8888_REV: + assert(!_mesa_little_endian()); rrb->base.DataType = GL_UNSIGNED_BYTE; rrb->base._BaseFormat = GL_RGB; break; case MESA_FORMAT_ARGB8888: + assert(_mesa_little_endian()); + rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGBA; + break; + case MESA_FORMAT_ARGB8888_REV: + assert(!_mesa_little_endian()); rrb->base.DataType = GL_UNSIGNED_BYTE; rrb->base._BaseFormat = GL_RGBA; break; @@ -359,21 +377,21 @@ radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, gl_format texFormat; restart: - if (texImage->TexFormat == MESA_FORMAT_ARGB8888) { + if (texImage->TexFormat == _dri_texformat_argb8888) { rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); } - else if (texImage->TexFormat == MESA_FORMAT_RGB565) { + else if (texImage->TexFormat == _dri_texformat_rgb565) { rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); } - else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) { + else if (texImage->TexFormat == _dri_texformat_argb1555) { rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB1555 texture OK\n"); } - else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) { + else if (texImage->TexFormat == _dri_texformat_argb4444) { rrb->base.DataType = GL_UNSIGNED_BYTE; - DBG("Render to ARGB1555 texture OK\n"); + DBG("Render to ARGB4444 texture OK\n"); } else if (texImage->TexFormat == MESA_FORMAT_Z16) { rrb->base.DataType = GL_UNSIGNED_SHORT; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 2bcceb16d6..be2d8365ef 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -1484,11 +1484,11 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, _mesa_initialize_framebuffer(&rfb->base, mesaVis); if (mesaVis->redBits == 5) - rgbFormat = MESA_FORMAT_RGB565; + rgbFormat = _mesa_little_endian() ? MESA_FORMAT_RGB565 : MESA_FORMAT_RGB565_REV; else if (mesaVis->alphaBits == 0) - rgbFormat = MESA_FORMAT_XRGB8888; + rgbFormat = _mesa_little_endian() ? MESA_FORMAT_XRGB8888 : MESA_FORMAT_XRGB8888_REV; else - rgbFormat = MESA_FORMAT_ARGB8888; + rgbFormat = _mesa_little_endian() ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB8888_REV; /* front color renderbuffer */ rfb->color_rb[0] = radeon_create_renderbuffer(rgbFormat, driDrawPriv); -- cgit v1.2.3 From 22627654256ee09bfd659624568865a79eb725b6 Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Tue, 17 Nov 2009 08:05:23 +0100 Subject: radeon: Fix software fallbacks with KMS on big endian. --- src/mesa/drivers/dri/common/spantmp2.h | 152 ++++++++++++++++++++++++++++++ src/mesa/drivers/dri/radeon/radeon_span.c | 63 +++++++++++++ 2 files changed, 215 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h index 89c815722f..dd5e29f8ce 100644 --- a/src/mesa/drivers/dri/common/spantmp2.h +++ b/src/mesa/drivers/dri/common/spantmp2.h @@ -82,6 +82,71 @@ rgba[3] = 0xff; \ } while (0) +#elif (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5_REV) + +/** + ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_565_REV( color[0], color[1], color[2] ) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_565_REV( r, g, b )) + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = bswap_16(GET_VALUE(_x, _y)); \ + rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = 0xff; \ + } while (0) + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_4444_REV(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_4444_REV(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 0) & 0xf) * 0x11; \ + rgba[1] = ((p >> 12) & 0xf) * 0x11; \ + rgba[2] = ((p >> 4) & 0xf) * 0x11; \ + rgba[3] = ((p >> 8) & 0xf) * 0x11; \ + } while (0) + + #elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV) /** @@ -147,6 +212,38 @@ rgba[3] = ((p >> 15) & 0x1) * 0xff; \ } while (0) +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_1555_REV(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_1555_REV(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = bswap_16(GET_VALUE(_x, _y)); \ + rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = ((p >> 15) & 0x1) * 0xff; \ + } while (0) + #elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) /** @@ -202,6 +299,61 @@ } while (0) # endif +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8) + +/** + ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_8888(color[2], color[1], color[0], color[3]) + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, ((r << 8) | \ + (g << 16) | \ + (b << 24) | \ + (a << 0))) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +# if defined( USE_X86_ASM ) +# define READ_RGBA(rgba, _x, _y) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + __asm__ __volatile__( "rorl $8, %0" \ + : "=r" (p) : "0" (p) ); \ + ((GLuint *)rgba)[0] = p; \ + } while (0) +# elif defined( MESA_BIG_ENDIAN ) + /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single + * rotlwi instruction. It also produces good code on SPARC. + */ +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = CPU_TO_LE32(GET_VALUE(_x, _y)); \ + GLuint t = p; \ + *((uint32_t *) rgba) = (t >> 24) | (p << 8); \ + } while (0) +# else +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + rgba[0] = (p >> 8) & 0xff; \ + rgba[1] = (p >> 16) & 0xff; \ + rgba[2] = (p >> 24) & 0xff; \ + rgba[3] = (p >> 0) & 0xff; \ + } while (0) +# endif + #else #error SPANTMP_PIXEL_FMT must be set to a valid value! #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 2bc7d31254..30a8762586 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -41,6 +41,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "main/glheader.h" +#include "main/texformat.h" #include "swrast/swrast.h" #include "radeon_common.h" @@ -400,6 +401,18 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, #endif #include "spantmp2.h" +#define SPANTMP_PIXEL_FMT GL_RGB +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5_REV + +#define TAG(x) radeon##x##_RGB565_REV +#define TAG2(x,y) radeon##x##_RGB565_REV##y +#if defined(RADEON_R600) +#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) +#else +#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) +#endif +#include "spantmp2.h" + /* 16 bit, ARGB1555 color spanline and pixel functions */ #define SPANTMP_PIXEL_FMT GL_BGRA @@ -414,6 +427,14 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, #endif #include "spantmp2.h" +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5 + +#define TAG(x) radeon##x##_ARGB1555_REV +#define TAG2(x,y) radeon##x##_ARGB1555_REV##y +#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) +#include "spantmp2.h" + /* 16 bit, RGBA4 color spanline and pixel functions */ #define SPANTMP_PIXEL_FMT GL_BGRA @@ -428,6 +449,14 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, #endif #include "spantmp2.h" +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4 + +#define TAG(x) radeon##x##_ARGB4444_REV +#define TAG2(x,y) radeon##x##_ARGB4444_REV##y +#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) +#include "spantmp2.h" + /* 32 bit, xRGB8888 color spanline and pixel functions */ #define SPANTMP_PIXEL_FMT GL_BGRA @@ -472,6 +501,30 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, #endif #include "spantmp2.h" +/* 32 bit, BGRx8888 color spanline and pixel functions + */ +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8 + +#define TAG(x) radeon##x##_BGRx8888 +#define TAG2(x,y) radeon##x##_BGRx8888##y +#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) | 0x000000ff)) +#define PUT_VALUE(_x, _y, d) { \ + GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ + *_ptr = d; \ +} while (0) +#include "spantmp2.h" + +/* 32 bit, BGRA8888 color spanline and pixel functions + */ +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8 + +#define TAG(x) radeon##x##_BGRA8888 +#define TAG2(x,y) radeon##x##_BGRA8888##y +#define GET_PTR(X,Y) radeon_ptr_4byte(rrb, (X) + x_off, (Y) + y_off) +#include "spantmp2.h" + /* ================================================================ * Depth buffer */ @@ -848,14 +901,24 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb) { if (rrb->base.Format == MESA_FORMAT_RGB565) { radeonInitPointers_RGB565(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_RGB565_REV) { + radeonInitPointers_RGB565_REV(&rrb->base); } else if (rrb->base.Format == MESA_FORMAT_XRGB8888) { radeonInitPointers_xRGB8888(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_XRGB8888_REV) { + radeonInitPointers_BGRx8888(&rrb->base); } else if (rrb->base.Format == MESA_FORMAT_ARGB8888) { radeonInitPointers_ARGB8888(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_ARGB8888_REV) { + radeonInitPointers_BGRA8888(&rrb->base); } else if (rrb->base.Format == MESA_FORMAT_ARGB4444) { radeonInitPointers_ARGB4444(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_ARGB4444_REV) { + radeonInitPointers_ARGB4444_REV(&rrb->base); } else if (rrb->base.Format == MESA_FORMAT_ARGB1555) { radeonInitPointers_ARGB1555(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_ARGB1555_REV) { + radeonInitPointers_ARGB1555_REV(&rrb->base); } else if (rrb->base.Format == MESA_FORMAT_Z16) { radeonInitDepthPointers_z16(&rrb->base); } else if (rrb->base.Format == MESA_FORMAT_X8_Z24) { -- cgit v1.2.3 From 592ce48ce9eecfdd74f59e52c8d51bdb62059e3d Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Tue, 17 Nov 2009 08:05:24 +0100 Subject: radeon: Fix occlusion queries on big endian. --- src/mesa/drivers/dri/radeon/radeon_queryobj.c | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c index 6539c36268..452d0446f9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c +++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c @@ -49,6 +49,7 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) { radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_query_object *query = (struct radeon_query_object *)q; + uint32_t *result; int i; radeon_print(RADEON_STATE, RADEON_VERBOSE, @@ -56,6 +57,7 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) __FUNCTION__, query->Base.Id, (int) query->Base.Result); radeon_bo_map(query->bo, GL_FALSE); + result = query->bo->ptr; query->Base.Result = 0; if (IS_R600_CLASS(radeon->radeonScreen)) { @@ -66,10 +68,11 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) * hw writes zpass end counts to qwords 1, 3, 5, 7. * then we substract. MSB is the valid bit. */ - uint64_t *result = query->bo->ptr; - for (i = 0; i < 8; i += 2) { - uint64_t start = result[i]; - uint64_t end = result[i + 1]; + for (i = 0; i < 16; i += 4) { + uint64_t start = (uint64_t)LE32_TO_CPU(result[i]) | + (uint64_t)LE32_TO_CPU(result[i + 1]) << 32; + uint64_t end = (uint64_t)LE32_TO_CPU(result[i + 2]) | + (uint64_t)LE32_TO_CPU(result[i + 3]) << 32; if ((start & 0x8000000000000000) && (end & 0x8000000000000000)) { uint64_t query_count = end - start; query->Base.Result += query_count; @@ -79,10 +82,9 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) "%d start: %lx, end: %lx %ld\n", i, start, end, end - start); } } else { - uint32_t *result = query->bo->ptr; for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) { - query->Base.Result += result[i]; - radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n", i, result[i]); + query->Base.Result += LE32_TO_CPU(result[i]); + radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n", i, LE32_TO_CPU(result[i])); } } -- cgit v1.2.3 From 081bf9563fca3f64aed8676f20d17af3eb115016 Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Tue, 17 Nov 2009 08:05:24 +0100 Subject: radeon: Depth/stencil span code fixes for big endian. Fixes e.g. text in progs/demos/arbocclude. --- src/mesa/drivers/dri/radeon/radeon_span.c | 48 +++++++++++++++---------------- 1 file changed, 24 insertions(+), 24 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 30a8762586..390d522856 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -579,10 +579,10 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0x000000ff; \ tmp |= ((d << 8) & 0xffffff00); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #elif defined(RADEON_R600) #define WRITE_DEPTH( _x, _y, d ) \ @@ -597,26 +597,26 @@ do { \ #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0xff000000; \ tmp |= ((d) & 0x00ffffff); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #else #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0xff000000; \ tmp |= ((d) & 0x00ffffff); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #endif #if defined(RADEON_R300) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \ + d = (LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0xffffff00) >> 8; \ }while(0) #elif defined(RADEON_R600) #define READ_DEPTH( d, _x, _y ) \ @@ -626,11 +626,11 @@ do { \ #elif defined(RADEON_R200) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; \ + d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; \ }while(0) #else #define READ_DEPTH( d, _x, _y ) \ - d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; + d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; #endif #define TAG(x) radeon##x##_z24 @@ -648,7 +648,7 @@ do { \ #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - *_ptr = d; \ + *_ptr = CPU_TO_LE32(d); \ } while (0) #elif defined(RADEON_R600) #define WRITE_DEPTH( _x, _y, d ) \ @@ -668,20 +668,20 @@ do { \ #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ - *_ptr = d; \ + *_ptr = CPU_TO_LE32(d); \ } while (0) #else #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - *_ptr = d; \ + *_ptr = CPU_TO_LE32(d); \ } while (0) #endif #if defined(RADEON_R300) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \ + d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \ }while(0) #elif defined(RADEON_R600) #define READ_DEPTH( d, _x, _y ) \ @@ -692,11 +692,11 @@ do { \ #elif defined(RADEON_R200) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)); \ + d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \ }while(0) #else #define READ_DEPTH( d, _x, _y ) do { \ - d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off )); \ + d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \ } while (0) #endif @@ -713,10 +713,10 @@ do { \ #define WRITE_STENCIL( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0xffffff00; \ tmp |= (d) & 0xff; \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #elif defined(RADEON_R600) #define WRITE_STENCIL( _x, _y, d ) \ @@ -731,19 +731,19 @@ do { \ #define WRITE_STENCIL( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte(rrb, _x + x_off, _y + y_off); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0x00ffffff; \ tmp |= (((d) & 0xff) << 24); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #else #define WRITE_STENCIL( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0x00ffffff; \ tmp |= (((d) & 0xff) << 24); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #endif @@ -751,7 +751,7 @@ do { \ #define READ_STENCIL( d, _x, _y ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ d = tmp & 0x000000ff; \ } while (0) #elif defined(RADEON_R600) @@ -765,14 +765,14 @@ do { \ #define READ_STENCIL( d, _x, _y ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ d = (tmp & 0xff000000) >> 24; \ } while (0) #else #define READ_STENCIL( d, _x, _y ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ d = (tmp & 0xff000000) >> 24; \ } while (0) #endif -- cgit v1.2.3 From 29f3e7e1d1e8cdff3596b88990ed84d7eeff6f80 Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Tue, 17 Nov 2009 18:47:24 +0100 Subject: r600: Attempt to fix span breakage introduced by big endian fixes. Only compile tested; I happened to notice people on IRC reporting .../r600_dri.so: undefined symbol: radeon_ptr_2byte_8x2 --- src/mesa/drivers/dri/radeon/radeon_span.c | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 390d522856..459ad4b34a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -432,7 +432,11 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, #define TAG(x) radeon##x##_ARGB1555_REV #define TAG2(x,y) radeon##x##_ARGB1555_REV##y +#if defined(RADEON_R600) +#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) +#else #define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) +#endif #include "spantmp2.h" /* 16 bit, RGBA4 color spanline and pixel functions @@ -454,7 +458,11 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, #define TAG(x) radeon##x##_ARGB4444_REV #define TAG2(x,y) radeon##x##_ARGB4444_REV##y +#if defined(RADEON_R600) +#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) +#else #define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) +#endif #include "spantmp2.h" /* 32 bit, xRGB8888 color spanline and pixel functions -- cgit v1.2.3 From 33e93f42770e344edf1cd693a6c8115acd505a08 Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Tue, 17 Nov 2009 19:02:03 +0100 Subject: r600: More span breakage fixes. At least now the compiler doesn't complain about implicitly declared functions anymore... --- src/mesa/drivers/dri/radeon/radeon_span.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 459ad4b34a..b3986ef64d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -516,11 +516,19 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, #define TAG(x) radeon##x##_BGRx8888 #define TAG2(x,y) radeon##x##_BGRx8888##y +#if defined(RADEON_R600) +#define GET_VALUE(_x, _y) ((*(GLuint*)(r600_ptr_color(rrb, _x + x_off, _y + y_off)) | 0x000000ff)) +#define PUT_VALUE(_x, _y, d) { \ + GLuint *_ptr = (GLuint*)r600_ptr_color( rrb, _x + x_off, _y + y_off ); \ + *_ptr = d; \ +} while (0) +#else #define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) | 0x000000ff)) #define PUT_VALUE(_x, _y, d) { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ *_ptr = d; \ } while (0) +#endif #include "spantmp2.h" /* 32 bit, BGRA8888 color spanline and pixel functions @@ -530,7 +538,11 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, #define TAG(x) radeon##x##_BGRA8888 #define TAG2(x,y) radeon##x##_BGRA8888##y +#if defined(RADEON_R600) +#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) +#else #define GET_PTR(X,Y) radeon_ptr_4byte(rrb, (X) + x_off, (Y) + y_off) +#endif #include "spantmp2.h" /* ================================================================ -- cgit v1.2.3 From cf65d81cf1eb031384f7e8bfe849ce59c458f27e Mon Sep 17 00:00:00 2001 From: Dan Nicholson Date: Mon, 9 Nov 2009 05:51:23 -0800 Subject: dri: Ensure subdirs have finished before linking driver Recursive make is hard. If there are subdirectories in the DRI drivers, it's pretty certain we want to finish building in them before linking the driver. Add a new target to serialize the rules. Signed-off-by: Dan Nicholson --- src/mesa/drivers/dri/Makefile.template | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template index 1ce9315530..39d25ce3f4 100644 --- a/src/mesa/drivers/dri/Makefile.template +++ b/src/mesa/drivers/dri/Makefile.template @@ -60,9 +60,13 @@ SHARED_INCLUDES = \ ##### TARGETS ##### -default: symlinks subdirs depend $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME) +default: subdirs lib +.PHONY: lib +lib: symlinks subdirs depend + @$(MAKE) $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME) + $(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(WINOBJ) Makefile \ $(TOP)/src/mesa/drivers/dri/Makefile.template $(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \ -- cgit v1.2.3 From 52be96b7feb23d9d502c74c4de52dadfb546dc82 Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Tue, 17 Nov 2009 19:41:29 +0100 Subject: Remove unconditional use of glibc specific bswap_16() macro. Fixes unresolved symbol bswap_16 on non-glibc or little endian glibc platforms. --- src/mesa/drivers/dri/common/spantmp2.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h index dd5e29f8ce..95f97414a9 100644 --- a/src/mesa/drivers/dri/common/spantmp2.h +++ b/src/mesa/drivers/dri/common/spantmp2.h @@ -107,7 +107,8 @@ #define READ_RGBA( rgba, _x, _y ) \ do { \ - GLushort p = bswap_16(GET_VALUE(_x, _y)); \ + GLushort p = GET_VALUE(_x, _y); \ + p = p << 8 | p >> 8; \ rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ @@ -237,7 +238,8 @@ #define READ_RGBA( rgba, _x, _y ) \ do { \ - GLushort p = bswap_16(GET_VALUE(_x, _y)); \ + GLushort p = GET_VALUE(_x, _y); \ + p = p << 8 | p >> 8; \ rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \ rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \ rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ -- cgit v1.2.3 From aef769207d3e554db8cc452d6ea3f678e5549cfb Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Tue, 17 Nov 2009 21:27:31 +0100 Subject: r300: fix reads and writes for MESA_FORMAT_S8Z24 buffer Regression was introduced by texformat-rework branch merge. --- src/mesa/drivers/dri/radeon/radeon_span.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index b3986ef64d..37904dc8dc 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -668,7 +668,7 @@ do { \ #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - *_ptr = CPU_TO_LE32(d); \ + *_ptr = CPU_TO_LE32((((d) & 0xff000000) >> 24) | (((d) & 0x00ffffff) << 8)); \ } while (0) #elif defined(RADEON_R600) #define WRITE_DEPTH( _x, _y, d ) \ @@ -701,7 +701,8 @@ do { \ #if defined(RADEON_R300) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \ + GLuint tmp = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \ + d = LE32_TO_CPU(((tmp & 0x000000ff) << 24) | ((tmp & 0xffffff00) >> 8)); \ }while(0) #elif defined(RADEON_R600) #define READ_DEPTH( d, _x, _y ) \ -- cgit v1.2.3 From 93eb2ab8c395f81e40fa298d78805bb2c777f891 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Tue, 17 Nov 2009 19:46:37 +0100 Subject: radeon: align for mipmap tree changes --- src/mesa/drivers/dri/radeon/radeon_state_init.c | 4 ++-- src/mesa/drivers/dri/radeon/radeon_tex.c | 18 +++--------------- src/mesa/drivers/dri/radeon/radeon_texstate.c | 22 +++++++++------------- 3 files changed, 14 insertions(+), 30 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index 2d19220d8a..dd82888254 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -645,11 +645,11 @@ static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) OUT_BATCH(CP_PACKET0(RADEON_PP_TXOFFSET_0 + (24 * i), 0)); if (t->mt && !t->image_override) { if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) { - lvl = &t->mt->levels[0]; + lvl = &t->mt->levels[t->minLod]; OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } else { - OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, + OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t), RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } } else { diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 60981aada2..749ab75f20 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -348,17 +348,7 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + t->validated = GL_FALSE; break; default: @@ -388,10 +378,8 @@ static void radeonDeleteTexture( GLcontext *ctx, } } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + radeon_miptree_unreference(&t->mt); + /* Free mipmap images and the texture object itself */ _mesa_delete_texture_object(ctx, texObj); } diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 429977a8bc..4d9eb73d20 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -699,14 +699,10 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ radeon_bo_unref(rImage->bo); rImage->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - if (rImage->mt) { - radeon_miptree_unreference(rImage->mt); - rImage->mt = NULL; - } + + radeon_miptree_unreference(&t->mt); + radeon_miptree_unreference(&rImage->mt); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; @@ -1021,7 +1017,7 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int return GL_TRUE; } - firstImage = t->base.Image[0][t->mt->firstLevel]; + firstImage = t->base.Image[0][t->minLod]; if (firstImage->Border > 0) { fprintf(stderr, "%s: border\n", __FUNCTION__); @@ -1049,9 +1045,9 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int return GL_FALSE; } } - + t->pp_txfilter &= ~RADEON_MAX_MIP_LEVEL_MASK; - t->pp_txfilter |= (t->mt->lastLevel - t->mt->firstLevel) << RADEON_MAX_MIP_LEVEL_SHIFT; + t->pp_txfilter |= (t->maxLod - t->minLod) << RADEON_MAX_MIP_LEVEL_SHIFT; t->pp_txformat &= ~(RADEON_TXFORMAT_WIDTH_MASK | RADEON_TXFORMAT_HEIGHT_MASK | @@ -1060,9 +1056,9 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int RADEON_TXFORMAT_F5_HEIGHT_MASK); t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_WIDTH_SHIFT) | (log2Height << RADEON_TXFORMAT_HEIGHT_SHIFT)); - + t->tile_bits = 0; - + if (t->base.Target == GL_TEXTURE_CUBE_MAP) { ASSERT(log2Width == log2Height); t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_F5_WIDTH_SHIFT) | -- cgit v1.2.3 From afe84fa698eae3e035e967589f0a8d55f6a83698 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Tue, 17 Nov 2009 19:46:59 +0100 Subject: r200: align for mipmap tree changes --- src/mesa/drivers/dri/r200/r200_state_init.c | 2 +- src/mesa/drivers/dri/r200/r200_tex.c | 21 +++++---------------- src/mesa/drivers/dri/r200/r200_texstate.c | 21 ++++++++------------- 3 files changed, 14 insertions(+), 30 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 68bfeea701..e53fd72290 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -640,7 +640,7 @@ static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom) OUT_BATCH_TABLE(atom->cmd, 10); if (t && t->mt && !t->image_override) { - OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, + OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t), RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } else if (!t) { /* workaround for old CS mechanism */ diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index 5a21a8b9c5..a417721553 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -385,16 +385,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + t->validated = GL_FALSE; break; default: @@ -413,7 +404,7 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) (void *)texObj, _mesa_lookup_enum_by_nr(texObj->Target)); } - + if (rmesa) { int i; radeon_firevertices(&rmesa->radeon); @@ -425,11 +416,9 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) } } } - - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + + radeon_miptree_unreference(&t->mt); + _mesa_delete_texture_object(ctx, texObj); } diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 7d0afa1add..7782404a79 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -824,14 +824,10 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo radeon_bo_unref(rImage->bo); rImage->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - if (rImage->mt) { - radeon_miptree_unreference(rImage->mt); - rImage->mt = NULL; - } + + radeon_miptree_unreference(&t->mt); + radeon_miptree_unreference(&rImage->mt); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; @@ -1423,10 +1419,9 @@ void set_re_cntl_d3d( GLcontext *ctx, int unit, GLboolean use_d3d ) */ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) { - int firstlevel = t->mt ? t->mt->firstLevel : 0; - const struct gl_texture_image *firstImage = t->base.Image[0][firstlevel]; + const struct gl_texture_image *firstImage = t->base.Image[0][t->minLod]; GLint log2Width, log2Height, log2Depth, texelBytes; - + if ( t->bo ) { return; } @@ -1454,9 +1449,9 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) return; } } - + t->pp_txfilter &= ~R200_MAX_MIP_LEVEL_MASK; - t->pp_txfilter |= (t->mt->lastLevel - t->mt->firstLevel) << R200_MAX_MIP_LEVEL_SHIFT; + t->pp_txfilter |= (t->maxLod - t->minLod) << R200_MAX_MIP_LEVEL_SHIFT; t->pp_txformat &= ~(R200_TXFORMAT_WIDTH_MASK | R200_TXFORMAT_HEIGHT_MASK | -- cgit v1.2.3 From e36751ec81736a8466b1a6a722c1b2cf578d713b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 17 Nov 2009 16:05:24 -0700 Subject: mesa: remove a bit of old code --- src/mesa/main/buffers.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 7f77c5d772..7c31a46ab9 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -383,7 +383,6 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, if (n == 1) { GLuint count = 0, destMask0 = destMask[0]; /* init to -1 to help catch errors */ - //fb->_ColorDrawBufferIndexes[0] = -1; while (destMask0) { GLint bufIndex = _mesa_ffs(destMask0) - 1; if (fb->_ColorDrawBufferIndexes[count] != bufIndex) { -- cgit v1.2.3 From 0422053eca12b4fb912e0229c96a9d12453e31c4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 17 Nov 2009 16:05:59 -0700 Subject: mesa: remove trailing comment to silence warning --- src/mesa/main/formats.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index eba28a69be..0eeeb8b2ba 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -140,7 +140,7 @@ typedef enum MESA_FORMAT_SIGNED_RGBA_16, /*@}*/ - MESA_FORMAT_COUNT, + MESA_FORMAT_COUNT } gl_format; -- cgit v1.2.3 From bc8fb028c6c9e7c9bd4f6aaf094a606c447e3711 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 17 Nov 2009 16:15:56 -0700 Subject: mesa: fix incorrect type in store_texel_al1616() --- src/mesa/main/texfetch_tmp.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texfetch_tmp.h b/src/mesa/main/texfetch_tmp.h index 6fac7ba1e1..1f0d436236 100644 --- a/src/mesa/main/texfetch_tmp.h +++ b/src/mesa/main/texfetch_tmp.h @@ -876,7 +876,7 @@ static void store_texel_al1616(struct gl_texture_image *texImage, GLint i, GLint j, GLint k, const void *texel) { const GLushort *rgba = (const GLushort *) texel; - GLuint *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); *dst = PACK_COLOR_1616(rgba[ACOMP], rgba[RCOMP]); } #endif -- cgit v1.2.3 From 133501bef2933395f14b2ebdfeda84279be93c60 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 17 Nov 2009 16:16:16 -0700 Subject: mesa: fix assorted compiler warnings --- src/mesa/shader/program_parser.h | 2 +- src/mesa/shader/slang/slang_codegen.c | 2 +- src/mesa/state_tracker/st_atom.c | 8 ++++---- src/mesa/state_tracker/st_cb_bitmap.c | 2 +- src/mesa/state_tracker/st_program.c | 4 ++-- src/mesa/vbo/vbo_exec_array.c | 2 +- 6 files changed, 10 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h index bce6041381..c170948f73 100644 --- a/src/mesa/shader/program_parser.h +++ b/src/mesa/shader/program_parser.h @@ -35,7 +35,7 @@ enum asm_type { at_attrib, at_param, at_temp, - at_output, + at_output }; struct asm_symbol { diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 344dfdc680..ee5a50ca82 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -925,7 +925,7 @@ gen_return_with_expression(slang_assemble_ctx *A, slang_operation *oper) slang_operation_copy(rhs, &oper->children[0]); } - ///blockOper->locals->outer_scope = oper->locals->outer_scope; + /*blockOper->locals->outer_scope = oper->locals->outer_scope;*/ /*slang_print_tree(blockOper, 0);*/ diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index ca15ce1b47..0e89a624c4 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -137,7 +137,7 @@ void st_validate_state( struct st_context *st ) if (state->st == 0) return; -// _mesa_printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st); + /*_mesa_printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);*/ if (1) { /* Debug version which enforces various sanity checks on the @@ -152,7 +152,7 @@ void st_validate_state( struct st_context *st ) const struct st_tracked_state *atom = atoms[i]; struct st_state_flags generated; -// _mesa_printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st); + /*_mesa_printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st);*/ if (!(atom->dirty.mesa || atom->dirty.st) || !atom->update) { @@ -162,7 +162,7 @@ void st_validate_state( struct st_context *st ) if (check_state(state, &atom->dirty)) { atoms[i]->update( st ); -// _mesa_printf("after: %x\n", atom->dirty.mesa); + /*_mesa_printf("after: %x\n", atom->dirty.mesa);*/ } accumulate_state(&examined, &atom->dirty); @@ -175,7 +175,7 @@ void st_validate_state( struct st_context *st ) assert(!check_state(&examined, &generated)); prev = *state; } -// _mesa_printf("\n"); + /*_mesa_printf("\n");*/ } else { diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index a22fa68299..1960d171bf 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -526,7 +526,7 @@ reset_cache(struct st_context *st) struct pipe_screen *screen = pipe->screen; struct bitmap_cache *cache = st->bitmap.cache; - //memset(cache->buffer, 0xff, sizeof(cache->buffer)); + /*memset(cache->buffer, 0xff, sizeof(cache->buffer));*/ cache->empty = GL_TRUE; cache->xmin = 1000000; diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index a9be80ce8f..6d02722c13 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -80,7 +80,7 @@ st_translate_vertex_program(struct st_context *st, GLbitfield input_flags[MAX_PROGRAM_INPUTS]; GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; -// memset(&vs, 0, sizeof(vs)); + /*memset(&vs, 0, sizeof(vs));*/ memset(input_flags, 0, sizeof(input_flags)); memset(output_flags, 0, sizeof(output_flags)); @@ -386,7 +386,7 @@ st_translate_fragment_program(struct st_context *st, GLbitfield input_flags[MAX_PROGRAM_INPUTS]; GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; -// memset(&fs, 0, sizeof(fs)); + /*memset(&fs, 0, sizeof(fs));*/ memset(input_flags, 0, sizeof(input_flags)); memset(output_flags, 0, sizeof(output_flags)); diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index fd70b57b72..6de8f059b7 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -146,7 +146,7 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array, array->Ptr, array->BufferObj->Name); f[k] = 1.0; /* XXX replace the bad value! */ } - //assert(!IS_INF_OR_NAN(f[k])); + /*assert(!IS_INF_OR_NAN(f[k]));*/ } } break; -- cgit v1.2.3 From a54033bedb1d3ac7f7a0c1365c25c638e58de566 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 17 Nov 2009 16:18:29 -0700 Subject: mesa: remove old comment --- src/mesa/main/buffers.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 7c31a46ab9..97f0659758 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -382,7 +382,6 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, */ if (n == 1) { GLuint count = 0, destMask0 = destMask[0]; - /* init to -1 to help catch errors */ while (destMask0) { GLint bufIndex = _mesa_ffs(destMask0) - 1; if (fb->_ColorDrawBufferIndexes[count] != bufIndex) { -- cgit v1.2.3 From c185ff96c98b397d494eec5125c668df4db45cf3 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 11 Nov 2009 14:44:43 -0800 Subject: ARB_fbo: Remove _EXT from enum names --- src/mesa/glapi/ARB_framebuffer_object.xml | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/glapi/ARB_framebuffer_object.xml b/src/mesa/glapi/ARB_framebuffer_object.xml index b700e7e77d..7fc0f439b1 100644 --- a/src/mesa/glapi/ARB_framebuffer_object.xml +++ b/src/mesa/glapi/ARB_framebuffer_object.xml @@ -12,10 +12,10 @@ - - - - + + + + @@ -98,28 +98,28 @@ - - + + - + - + - + - + - + - + -- cgit v1.2.3 From 30f09573ed4b3b2a5460143b366aa9fb8b91e6a4 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 11 Nov 2009 14:51:29 -0800 Subject: ARB_fbo: Add missing protocol "Get" information --- src/mesa/glapi/ARB_framebuffer_object.xml | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/glapi/ARB_framebuffer_object.xml b/src/mesa/glapi/ARB_framebuffer_object.xml index 7fc0f439b1..89c23938fb 100644 --- a/src/mesa/glapi/ARB_framebuffer_object.xml +++ b/src/mesa/glapi/ARB_framebuffer_object.xml @@ -93,7 +93,9 @@ - + + + @@ -131,7 +133,10 @@ - + + + + -- cgit v1.2.3 From 92b38bc3050d8f1ee8c64ff976584ec3c0b77f0c Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 11 Nov 2009 15:01:25 -0800 Subject: EXT_fbo_blit: Add missing GLX protocol render opcode --- src/mesa/glapi/gl_API.xml | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index da4be14707..2834c5bf51 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -12260,6 +12260,7 @@ + -- cgit v1.2.3 From b244b702b3a7bed08250e20b54192ea73892b552 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 11 Nov 2009 15:08:49 -0800 Subject: EXT_pds: Add GL_EXT_packed_depth_stencil --- src/mesa/glapi/EXT_packed_depth_stencil.xml | 18 ++++++++++++++++++ src/mesa/glapi/gl_API.xml | 2 ++ 2 files changed, 20 insertions(+) create mode 100644 src/mesa/glapi/EXT_packed_depth_stencil.xml (limited to 'src/mesa') diff --git a/src/mesa/glapi/EXT_packed_depth_stencil.xml b/src/mesa/glapi/EXT_packed_depth_stencil.xml new file mode 100644 index 0000000000..5be810302f --- /dev/null +++ b/src/mesa/glapi/EXT_packed_depth_stencil.xml @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + + + + diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 2834c5bf51..7180334bdb 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -12238,6 +12238,8 @@ + + -- cgit v1.2.3 From daad31d52732b5a954360a0baacdeff89d3c153a Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 11 Nov 2009 15:09:44 -0800 Subject: EXT_pds: Alias GL_NV_packed_depth_stencil to GL_EXT_packed_depth_stencil GL_EXT_packed_depth_stencil is a functional superset of GL_NV_packed_depth_stencil. If a driver enables EXT_pds, make NV_pds available as well. --- src/mesa/main/extensions.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 54cf37c5f4..96f3511273 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -169,6 +169,7 @@ static const struct { { OFF, "GL_NV_fragment_program", F(NV_fragment_program) }, { OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) }, { ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) }, + { OFF, "GL_NV_packed_depth_stencil", F(EXT_packed_depth_stencil) }, { OFF, "GL_NV_point_sprite", F(NV_point_sprite) }, { OFF, "GL_NV_texture_env_combine4", F(NV_texture_env_combine4) }, { OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) }, -- cgit v1.2.3 From afab8d9958a4deedca16fb9856bc7f372c21debd Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 11 Nov 2009 15:15:35 -0800 Subject: ARB_fbo: Add GL_EXT_framebuffer_multisample Add GL_EXT_framebuffer_multisample. Make glRenderbufferStorageMultisampleEXT in GL_EXT_framebuffer_object alias glRenderbufferStorageMultisample. Also add the missing GLX render opcode to glRenderbufferStorageMultisample. Since this extension is layered on GL_EXT_framebuffer_object, I put it in EXT_framebuffer_object.xml. --- src/mesa/glapi/ARB_framebuffer_object.xml | 1 + src/mesa/glapi/EXT_framebuffer_object.xml | 16 ++++++++++++++++ 2 files changed, 17 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/glapi/ARB_framebuffer_object.xml b/src/mesa/glapi/ARB_framebuffer_object.xml index 89c23938fb..e6bdcd6e50 100644 --- a/src/mesa/glapi/ARB_framebuffer_object.xml +++ b/src/mesa/glapi/ARB_framebuffer_object.xml @@ -173,6 +173,7 @@ + diff --git a/src/mesa/glapi/EXT_framebuffer_object.xml b/src/mesa/glapi/EXT_framebuffer_object.xml index 5559b48b11..8c5b1c3a1e 100644 --- a/src/mesa/glapi/EXT_framebuffer_object.xml +++ b/src/mesa/glapi/EXT_framebuffer_object.xml @@ -192,4 +192,20 @@ + + + + + + + + + + + + + + + + -- cgit v1.2.3 From 50b05e7c1f64437a12afb56e38bb588b8b85bd5e Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 11 Nov 2009 15:18:22 -0800 Subject: ARB_fbo: Move EXT_fb_blit to EXT_framebuffer_object.xml This extension is layered on GL_EXT_framebuffer_object, so it should live in the same XML file. --- src/mesa/glapi/EXT_framebuffer_object.xml | 24 ++++++++++++++++++++++++ src/mesa/glapi/gl_API.xml | 24 ------------------------ 2 files changed, 24 insertions(+), 24 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/glapi/EXT_framebuffer_object.xml b/src/mesa/glapi/EXT_framebuffer_object.xml index 8c5b1c3a1e..4f418f7b64 100644 --- a/src/mesa/glapi/EXT_framebuffer_object.xml +++ b/src/mesa/glapi/EXT_framebuffer_object.xml @@ -192,6 +192,30 @@ + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 7180334bdb..34c7746e1b 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -12242,30 +12242,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - -- cgit v1.2.3 From 7fd44005ae67d598c0070bb6ad82a26bc0944284 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 12 Nov 2009 11:50:28 -0800 Subject: ARB_fbo: Regenerate files from previous commits. --- src/glx/x11/indirect.c | 46 + src/glx/x11/indirect.h | 2 + src/glx/x11/indirect_init.c | 8 + src/mesa/glapi/glapitemp.h | 6 + src/mesa/glapi/glprocs.h | 198 +- src/mesa/main/enums.c | 5282 ++++++++++++++++++++-------------------- src/mesa/main/remap_helper.h | 2292 ++++++++--------- src/mesa/sparc/glapi_sparc.S | 1 + src/mesa/x86-64/glapi_x86-64.S | 1 + src/mesa/x86/glapi_x86.S | 1 + 10 files changed, 3975 insertions(+), 3862 deletions(-) (limited to 'src/mesa') diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c index e0cafd43bc..3ca71f56ff 100644 --- a/src/glx/x11/indirect.c +++ b/src/glx/x11/indirect.c @@ -8604,6 +8604,26 @@ __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs) } } +#define X_GLrop_RenderbufferStorageMultisample 4331 +void +__indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, + GLenum internalformat, + GLsizei width, GLsizei height) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_RenderbufferStorageMultisample, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&samples), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&width), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&height), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + #define X_GLrop_SampleMaskSGIS 2048 void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) @@ -10597,6 +10617,32 @@ __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, } } +#define X_GLrop_BlitFramebufferEXT 4330 +void +__indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, + GLint srcY1, GLint dstX0, GLint dstY0, + GLint dstX1, GLint dstY1, GLbitfield mask, + GLenum filter) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 44; + emit_header(gc->pc, X_GLrop_BlitFramebufferEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&srcX0), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&srcY0), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&srcX1), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&srcY1), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&dstX0), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&dstY0), 4); + (void) memcpy((void *) (gc->pc + 28), (void *) (&dstX1), 4); + (void) memcpy((void *) (gc->pc + 32), (void *) (&dstY1), 4); + (void) memcpy((void *) (gc->pc + 36), (void *) (&mask), 4); + (void) memcpy((void *) (gc->pc + 40), (void *) (&filter), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + # undef FASTCALL # undef NOINLINE diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h index 0719a1b302..4a1b81ca6e 100644 --- a/src/glx/x11/indirect.h +++ b/src/glx/x11/indirect.h @@ -572,6 +572,7 @@ extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GL extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params); extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id); extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs); +extern HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); extern HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert); extern HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern); extern HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); @@ -710,6 +711,7 @@ extern HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLe extern HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer); extern HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer); extern HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +extern HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); # undef HIDDEN # undef FASTCALL diff --git a/src/glx/x11/indirect_init.c b/src/glx/x11/indirect_init.c index 852fe712c6..aa9a6bb2b0 100644 --- a/src/glx/x11/indirect_init.c +++ b/src/glx/x11/indirect_init.c @@ -588,6 +588,10 @@ __GLapi * __glXNewIndirectAPI( void ) glAPI->DrawBuffersARB = __indirect_glDrawBuffersARB; + /* 45. GL_ARB_framebuffer_object */ + + glAPI->RenderbufferStorageMultisample = __indirect_glRenderbufferStorageMultisample; + /* 25. GL_SGIS_multisample */ glAPI->SampleMaskSGIS = __indirect_glSampleMaskSGIS; @@ -768,6 +772,10 @@ __GLapi * __glXNewIndirectAPI( void ) glAPI->IsRenderbufferEXT = __indirect_glIsRenderbufferEXT; glAPI->RenderbufferStorageEXT = __indirect_glRenderbufferStorageEXT; + /* 316. GL_EXT_framebuffer_blit */ + + glAPI->BlitFramebufferEXT = __indirect_glBlitFramebufferEXT; + return glAPI; } diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index d9a3690f2a..319a4ab55b 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -4011,6 +4011,11 @@ KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsiz DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); } +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); +} + KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) { DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length)); @@ -6837,6 +6842,7 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(GetAttribLocation), TABLE_ENTRY(DrawBuffers), TABLE_ENTRY(DrawBuffersATI), + TABLE_ENTRY(RenderbufferStorageMultisampleEXT), TABLE_ENTRY(PointParameterf), TABLE_ENTRY(PointParameterfARB), TABLE_ENTRY(PointParameterfv), diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index c29f8b57be..1ad7e84337 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -1050,6 +1050,7 @@ static const char gl_string_table[] = "glGetAttribLocation\0" "glDrawBuffers\0" "glDrawBuffersATI\0" + "glRenderbufferStorageMultisampleEXT\0" "glSampleMaskEXT\0" "glSamplePatternEXT\0" "glPointParameterf\0" @@ -2257,104 +2258,105 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(17904, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), NAME_FUNC_OFFSET(17924, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), NAME_FUNC_OFFSET(17938, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17955, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17971, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17990, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18008, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18029, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18051, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18070, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18092, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18115, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(18134, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(18154, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(18173, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(18193, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(18212, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(18232, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(18251, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(18271, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(18290, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(18310, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(18330, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18351, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18371, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18392, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18412, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18433, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18457, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18475, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18495, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18513, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18525, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18538, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18550, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18563, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18583, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18607, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18621, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18638, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18653, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18671, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18685, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18702, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18717, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18735, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18749, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18766, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18781, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18799, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18813, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18830, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18845, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18863, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18877, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18894, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18909, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18927, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18941, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18958, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18973, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18991, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19005, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19022, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19037, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19055, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19069, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19086, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19101, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19119, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(19136, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(19156, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(19173, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19199, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19228, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(19243, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(19261, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(19280, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(19301, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(19317, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19341, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19368, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19386, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19405, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19430, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19451, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19473, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19499, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19522, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19545, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19568, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19586, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19605, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19622, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19660, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19689, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19705, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19722, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19744, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19762, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(19788, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(17955, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), + NAME_FUNC_OFFSET(17991, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(18007, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(18026, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18044, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18065, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18087, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18106, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18128, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18151, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(18170, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(18190, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(18209, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18229, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18248, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18287, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18307, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18326, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(18346, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18366, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18387, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18407, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18428, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18448, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18469, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18493, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18511, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18531, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18549, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18561, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18574, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18586, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18599, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18619, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18643, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18657, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18674, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18689, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18707, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18721, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18738, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18753, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18771, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18785, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18802, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18817, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18835, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18849, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18866, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18881, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18899, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18913, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18945, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18963, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18977, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18994, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19009, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19027, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19041, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19058, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19073, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19091, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19105, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19122, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19137, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19155, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(19172, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(19192, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(19209, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19235, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19264, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19279, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19297, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19316, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19337, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(19353, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19377, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19404, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19422, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19441, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19466, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19487, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19509, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19535, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19558, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19581, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19604, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19622, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19641, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19658, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19696, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19725, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19741, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19758, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19780, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19798, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(19824, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 606d50c59a..f9f4bc7853 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -384,6 +384,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DELETE_STATUS\0" "GL_DEPTH\0" "GL_DEPTH24_STENCIL8\0" + "GL_DEPTH24_STENCIL8_EXT\0" "GL_DEPTH_ATTACHMENT\0" "GL_DEPTH_ATTACHMENT_EXT\0" "GL_DEPTH_BIAS\0" @@ -409,6 +410,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DEPTH_SCALE\0" "GL_DEPTH_STENCIL\0" "GL_DEPTH_STENCIL_ATTACHMENT\0" + "GL_DEPTH_STENCIL_EXT\0" "GL_DEPTH_STENCIL_NV\0" "GL_DEPTH_STENCIL_TO_BGRA_NV\0" "GL_DEPTH_STENCIL_TO_RGBA_NV\0" @@ -478,6 +480,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DRAW_BUFFER9_ARB\0" "GL_DRAW_BUFFER9_ATI\0" "GL_DRAW_FRAMEBUFFER\0" + "GL_DRAW_FRAMEBUFFER_BINDING\0" "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0" "GL_DRAW_FRAMEBUFFER_EXT\0" "GL_DRAW_PIXEL_TOKEN\0" @@ -593,6 +596,7 @@ LONGSTRING static const char enum_string_table[] = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0" + "GL_FRAMEBUFFER_BINDING\0" "GL_FRAMEBUFFER_BINDING_EXT\0" "GL_FRAMEBUFFER_COMPLETE\0" "GL_FRAMEBUFFER_COMPLETE_EXT\0" @@ -601,12 +605,15 @@ LONGSTRING static const char enum_string_table[] = "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT\0" "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER\0" "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0" "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE\0" + "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER\0" "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0" "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0" "GL_FRAMEBUFFER_UNDEFINED\0" @@ -892,6 +899,7 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_CLIPMAP_DEPTH_SGIX\0" "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0" "GL_MAX_CLIP_PLANES\0" + "GL_MAX_COLOR_ATTACHMENTS\0" "GL_MAX_COLOR_ATTACHMENTS_EXT\0" "GL_MAX_COLOR_MATRIX_STACK_DEPTH\0" "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0" @@ -947,8 +955,10 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_PROJECTION_STACK_DEPTH\0" "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0" "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0" + "GL_MAX_RENDERBUFFER_SIZE\0" "GL_MAX_RENDERBUFFER_SIZE_EXT\0" "GL_MAX_SAMPLES\0" + "GL_MAX_SAMPLES_EXT\0" "GL_MAX_SERVER_WAIT_TIMEOUT\0" "GL_MAX_SHININESS_NV\0" "GL_MAX_SPOT_EXPONENT_NV\0" @@ -1327,6 +1337,7 @@ LONGSTRING static const char enum_string_table[] = "GL_RASTER_POSITION_UNCLIPPED_IBM\0" "GL_READ_BUFFER\0" "GL_READ_FRAMEBUFFER\0" + "GL_READ_FRAMEBUFFER_BINDING\0" "GL_READ_FRAMEBUFFER_BINDING_EXT\0" "GL_READ_FRAMEBUFFER_EXT\0" "GL_READ_ONLY\0" @@ -1345,6 +1356,7 @@ LONGSTRING static const char enum_string_table[] = "GL_RENDER\0" "GL_RENDERBUFFER\0" "GL_RENDERBUFFER_ALPHA_SIZE\0" + "GL_RENDERBUFFER_BINDING\0" "GL_RENDERBUFFER_BINDING_EXT\0" "GL_RENDERBUFFER_BLUE_SIZE\0" "GL_RENDERBUFFER_DEPTH_SIZE\0" @@ -1356,6 +1368,7 @@ LONGSTRING static const char enum_string_table[] = "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0" "GL_RENDERBUFFER_RED_SIZE\0" "GL_RENDERBUFFER_SAMPLES\0" + "GL_RENDERBUFFER_SAMPLES_EXT\0" "GL_RENDERBUFFER_STENCIL_SIZE\0" "GL_RENDERBUFFER_WIDTH\0" "GL_RENDERBUFFER_WIDTH_EXT\0" @@ -1541,9 +1554,13 @@ LONGSTRING static const char enum_string_table[] = "GL_STENCIL_FAIL\0" "GL_STENCIL_FUNC\0" "GL_STENCIL_INDEX\0" + "GL_STENCIL_INDEX1\0" + "GL_STENCIL_INDEX16\0" "GL_STENCIL_INDEX16_EXT\0" "GL_STENCIL_INDEX1_EXT\0" + "GL_STENCIL_INDEX4\0" "GL_STENCIL_INDEX4_EXT\0" + "GL_STENCIL_INDEX8\0" "GL_STENCIL_INDEX8_EXT\0" "GL_STENCIL_INDEX_EXT\0" "GL_STENCIL_PASS_DEPTH_FAIL\0" @@ -1761,6 +1778,7 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_RESIDENT\0" "GL_TEXTURE_STACK_DEPTH\0" "GL_TEXTURE_STENCIL_SIZE\0" + "GL_TEXTURE_STENCIL_SIZE_EXT\0" "GL_TEXTURE_STORAGE_HINT_APPLE\0" "GL_TEXTURE_TOO_LARGE_EXT\0" "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0" @@ -1804,6 +1822,7 @@ LONGSTRING static const char enum_string_table[] = "GL_UNSIGNED_INT\0" "GL_UNSIGNED_INT_10_10_10_2\0" "GL_UNSIGNED_INT_24_8\0" + "GL_UNSIGNED_INT_24_8_EXT\0" "GL_UNSIGNED_INT_24_8_NV\0" "GL_UNSIGNED_INT_2_10_10_10_REV\0" "GL_UNSIGNED_INT_8_8_8_8\0" @@ -1900,7 +1919,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1862] = +static const enum_elt all_enums[1881] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2250,1600 +2269,1619 @@ static const enum_elt all_enums[1862] = { 7144, 0x00008B80 }, /* GL_DELETE_STATUS */ { 7161, 0x00001801 }, /* GL_DEPTH */ { 7170, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 7190, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 7210, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 7234, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 7248, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 7262, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 7282, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 7307, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 7327, 0x0000864F }, /* GL_DEPTH_CLAMP */ - { 7342, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 7360, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 7381, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 7400, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 7421, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 7446, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 7472, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 7493, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 7518, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 7544, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 7565, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 7590, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 7616, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 7630, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 7645, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 7660, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 7677, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 7705, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 7725, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 7753, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 7781, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 7795, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 7817, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 7843, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 7862, 0x00001201 }, /* GL_DIFFUSE */ - { 7873, 0x00000BD0 }, /* GL_DITHER */ - { 7883, 0x00000A02 }, /* GL_DOMAIN */ - { 7893, 0x00001100 }, /* GL_DONT_CARE */ - { 7906, 0x000086AE }, /* GL_DOT3_RGB */ - { 7918, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7931, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7948, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 7965, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 7981, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 7997, 0x0000140A }, /* GL_DOUBLE */ - { 8007, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 8023, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 8038, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 8054, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 8074, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 8094, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 8110, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 8127, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 8148, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 8169, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 8186, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 8207, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 8228, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 8245, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 8266, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 8287, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 8304, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 8325, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 8346, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 8363, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 8384, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 8405, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 8422, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 8443, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 8464, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 8484, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 8504, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 8520, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 8540, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 8560, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 8576, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 8596, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 8616, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 8632, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 8652, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 8672, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 8688, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 8708, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 8728, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 8744, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 8764, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 8784, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 8800, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 8820, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 8840, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 8856, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 8876, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8896, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8912, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8932, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8952, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 8972, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 9004, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 9028, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 9048, 0x00000304 }, /* GL_DST_ALPHA */ - { 9061, 0x00000306 }, /* GL_DST_COLOR */ - { 9074, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 9088, 0x00008779 }, /* GL_DUDV_ATI */ - { 9100, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 9116, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 9136, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 9152, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 9172, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 9188, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 9208, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 9221, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 9240, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 9274, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 9312, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 9339, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 9365, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 9389, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 9421, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 9457, 0x00001600 }, /* GL_EMISSION */ - { 9469, 0x00002000 }, /* GL_ENABLE_BIT */ - { 9483, 0x00000202 }, /* GL_EQUAL */ - { 9492, 0x00001509 }, /* GL_EQUIV */ - { 9501, 0x00010000 }, /* GL_EVAL_BIT */ - { 9513, 0x00000800 }, /* GL_EXP */ - { 9520, 0x00000801 }, /* GL_EXP2 */ - { 9528, 0x00001F03 }, /* GL_EXTENSIONS */ - { 9542, 0x00002400 }, /* GL_EYE_LINEAR */ - { 9556, 0x00002502 }, /* GL_EYE_PLANE */ - { 9569, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 9594, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 9611, 0x00000000 }, /* GL_FALSE */ - { 9620, 0x00001101 }, /* GL_FASTEST */ - { 9631, 0x00001C01 }, /* GL_FEEDBACK */ - { 9643, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 9670, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 9694, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 9718, 0x00001B02 }, /* GL_FILL */ - { 9726, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ - { 9753, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 9784, 0x00001D00 }, /* GL_FLAT */ - { 9792, 0x00001406 }, /* GL_FLOAT */ - { 9801, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9815, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9833, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9849, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9865, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9879, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9897, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9913, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 9929, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9943, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9961, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 9977, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 9993, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 10007, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 10025, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 10039, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 10057, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 10071, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 10089, 0x00000B60 }, /* GL_FOG */ - { 10096, 0x00000080 }, /* GL_FOG_BIT */ - { 10107, 0x00000B66 }, /* GL_FOG_COLOR */ - { 10120, 0x00008451 }, /* GL_FOG_COORD */ - { 10133, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 10151, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 10175, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10214, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10257, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10289, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10320, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10349, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10374, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10393, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10427, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10454, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10480, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10504, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10521, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10536, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10560, 0x00000B64 }, /* GL_FOG_END */ - { 10571, 0x00000C54 }, /* GL_FOG_HINT */ - { 10583, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10596, 0x00000B65 }, /* GL_FOG_MODE */ - { 10608, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10627, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10652, 0x00000B63 }, /* GL_FOG_START */ - { 10665, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10683, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10707, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10726, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10749, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10784, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10799, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10836, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10872, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10913, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10954, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10991, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 11028, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 11066, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 11108, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 11146, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 11188, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11223, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11262, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11311, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11359, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11411, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11451, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11495, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11535, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11579, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11606, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11630, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11658, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11681, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11700, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11737, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11778, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11819, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11861, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11912, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11950, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11995, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 12044, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 12082, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 12124, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 12156, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 12181, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 12208, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12239, 0x00000404 }, /* GL_FRONT */ - { 12248, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12266, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12280, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12294, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12309, 0x00008006 }, /* GL_FUNC_ADD */ - { 12321, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12337, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12362, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12391, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12408, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12429, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12448, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12472, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12501, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12525, 0x00000206 }, /* GL_GEQUAL */ - { 12535, 0x00000204 }, /* GL_GREATER */ - { 12546, 0x00001904 }, /* GL_GREEN */ - { 12555, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12569, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12583, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12598, 0x00008000 }, /* GL_HINT_BIT */ - { 12610, 0x00008024 }, /* GL_HISTOGRAM */ - { 12623, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12647, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12675, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12698, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12725, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12742, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12762, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12786, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12810, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12838, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12866, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12898, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12920, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12946, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12964, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12986, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 13005, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 13028, 0x0000862A }, /* GL_IDENTITY_NV */ - { 13043, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 13063, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 13103, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 13141, 0x00001E02 }, /* GL_INCR */ - { 13149, 0x00008507 }, /* GL_INCR_WRAP */ - { 13162, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 13179, 0x00008222 }, /* GL_INDEX */ - { 13188, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13203, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13233, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13267, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13290, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13312, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13332, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13346, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13367, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13385, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13399, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13415, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13430, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13449, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13468, 0x00001404 }, /* GL_INT */ - { 13475, 0x00008049 }, /* GL_INTENSITY */ - { 13488, 0x0000804C }, /* GL_INTENSITY12 */ - { 13503, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13522, 0x0000804D }, /* GL_INTENSITY16 */ - { 13537, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13556, 0x0000804A }, /* GL_INTENSITY4 */ - { 13570, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13588, 0x0000804B }, /* GL_INTENSITY8 */ - { 13602, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13620, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13637, 0x00008575 }, /* GL_INTERPOLATE */ - { 13652, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13671, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13690, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13702, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13718, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13730, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13746, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13758, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13774, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13790, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13823, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13860, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13881, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13898, 0x0000862B }, /* GL_INVERSE_NV */ - { 13912, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13936, 0x0000150A }, /* GL_INVERT */ - { 13946, 0x00001E00 }, /* GL_KEEP */ - { 13954, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ - { 13980, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 14010, 0x00000406 }, /* GL_LEFT */ - { 14018, 0x00000203 }, /* GL_LEQUAL */ - { 14028, 0x00000201 }, /* GL_LESS */ - { 14036, 0x00004000 }, /* GL_LIGHT0 */ - { 14046, 0x00004001 }, /* GL_LIGHT1 */ - { 14056, 0x00004002 }, /* GL_LIGHT2 */ - { 14066, 0x00004003 }, /* GL_LIGHT3 */ - { 14076, 0x00004004 }, /* GL_LIGHT4 */ - { 14086, 0x00004005 }, /* GL_LIGHT5 */ - { 14096, 0x00004006 }, /* GL_LIGHT6 */ - { 14106, 0x00004007 }, /* GL_LIGHT7 */ - { 14116, 0x00000B50 }, /* GL_LIGHTING */ - { 14128, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 14144, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 14167, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 14196, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14229, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14257, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14281, 0x00001B01 }, /* GL_LINE */ - { 14289, 0x00002601 }, /* GL_LINEAR */ - { 14299, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14321, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14351, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14382, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14406, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14431, 0x00000001 }, /* GL_LINES */ - { 14440, 0x00000004 }, /* GL_LINE_BIT */ - { 14452, 0x00000002 }, /* GL_LINE_LOOP */ - { 14465, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14485, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14500, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14520, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14536, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14560, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14583, 0x00000003 }, /* GL_LINE_STRIP */ - { 14597, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14611, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14625, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14651, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14671, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14686, 0x00000B32 }, /* GL_LIST_BASE */ - { 14699, 0x00020000 }, /* GL_LIST_BIT */ - { 14711, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14725, 0x00000B30 }, /* GL_LIST_MODE */ - { 14738, 0x00000101 }, /* GL_LOAD */ - { 14746, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14758, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14775, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14789, 0x00001909 }, /* GL_LUMINANCE */ - { 14802, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14817, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14840, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14867, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14889, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14915, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14934, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14949, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14972, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14999, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 15018, 0x0000803F }, /* GL_LUMINANCE4 */ - { 15032, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 15053, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 15078, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 15096, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 15117, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 15142, 0x00008040 }, /* GL_LUMINANCE8 */ - { 15156, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 15177, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 15202, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15220, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15239, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15255, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15275, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15297, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15311, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15326, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15350, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15374, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15398, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15422, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15439, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15456, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15484, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15513, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15542, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15571, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15600, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15629, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15658, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15686, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15714, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15742, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15770, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15798, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15826, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15854, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15882, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15910, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15926, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15946, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15968, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15982, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15997, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 16021, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 16045, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 16069, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 16093, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 16110, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 16127, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 16155, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 16184, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 16213, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16242, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16271, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16300, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16329, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16357, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16385, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16413, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16441, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16469, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16497, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16525, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16553, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16581, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16594, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 16620, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 16649, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 16677, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 16693, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16708, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 16734, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 16751, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16766, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16780, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16796, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16812, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16828, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16844, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16860, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16876, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16892, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16908, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16924, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16940, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16955, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16969, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16985, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 17001, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 17017, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 17033, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 17049, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 17065, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 17081, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 17097, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 17113, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 17129, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 17144, 0x00008632 }, /* GL_MATRIX2_NV */ - { 17158, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 17174, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 17190, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 17205, 0x00008633 }, /* GL_MATRIX3_NV */ - { 17219, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 17234, 0x00008634 }, /* GL_MATRIX4_NV */ - { 17248, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 17263, 0x00008635 }, /* GL_MATRIX5_NV */ - { 17277, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17292, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17306, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17321, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17335, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17350, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17365, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17391, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17425, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17456, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17489, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17520, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17535, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17557, 0x00008008 }, /* GL_MAX */ - { 17564, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17587, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17619, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17645, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17678, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17704, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17738, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17757, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17786, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17818, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17854, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17890, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17930, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17956, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17986, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 18011, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 18040, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 18069, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 18102, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 18122, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 18146, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 18170, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 18194, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 18219, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 18237, 0x00008008 }, /* GL_MAX_EXT */ - { 18248, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 18283, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18322, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18336, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18356, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18394, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18423, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18447, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18475, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18498, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18535, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18571, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18598, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18627, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18661, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18697, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18724, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18756, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18792, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18821, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18850, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18878, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18916, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18960, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 19003, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 19037, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 19076, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 19113, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 19151, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 19194, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 19237, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 19267, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19298, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19334, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19370, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19400, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19434, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19467, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19496, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19511, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 19538, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19558, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19582, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19604, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19630, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19657, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19688, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19712, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19746, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19766, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19793, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19814, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19839, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19864, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19899, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19921, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19947, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 19969, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 19995, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 20029, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 20067, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 20100, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 20137, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 20161, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 20182, 0x00008007 }, /* GL_MIN */ - { 20189, 0x0000802E }, /* GL_MINMAX */ - { 20199, 0x0000802E }, /* GL_MINMAX_EXT */ - { 20213, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 20230, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 20251, 0x00008030 }, /* GL_MINMAX_SINK */ - { 20266, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 20285, 0x00008007 }, /* GL_MIN_EXT */ - { 20296, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 20315, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20338, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20361, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20381, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20401, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20431, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20459, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20487, 0x00001700 }, /* GL_MODELVIEW */ - { 20500, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20518, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20537, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20556, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20575, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20594, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20613, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20632, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20651, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20670, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20689, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20708, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20726, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20745, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20764, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20783, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20802, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20821, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20840, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20859, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20878, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20897, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20916, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20934, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20953, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20972, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20990, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 21008, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 21026, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 21044, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 21062, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 21080, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 21098, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 21118, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 21145, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 21170, 0x00002100 }, /* GL_MODULATE */ - { 21182, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 21202, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 21229, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 21254, 0x00000103 }, /* GL_MULT */ - { 21262, 0x0000809D }, /* GL_MULTISAMPLE */ - { 21277, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 21297, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21316, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21335, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21359, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21382, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21412, 0x00002A25 }, /* GL_N3F_V3F */ - { 21423, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21443, 0x0000150E }, /* GL_NAND */ - { 21451, 0x00002600 }, /* GL_NEAREST */ - { 21462, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21493, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21525, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21550, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21576, 0x00000200 }, /* GL_NEVER */ - { 21585, 0x00001102 }, /* GL_NICEST */ - { 21595, 0x00000000 }, /* GL_NONE */ - { 21603, 0x00001505 }, /* GL_NOOP */ - { 21611, 0x00001508 }, /* GL_NOR */ - { 21618, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21631, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21647, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21678, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21713, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21737, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21760, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21781, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21795, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21813, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21830, 0x00000205 }, /* GL_NOTEQUAL */ - { 21842, 0x00000000 }, /* GL_NO_ERROR */ - { 21854, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21888, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21926, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21958, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 22000, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 22030, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 22070, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 22101, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 22130, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 22158, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 22188, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 22205, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 22231, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 22247, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 22282, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 22304, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 22319, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22338, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22368, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22389, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22417, 0x00000001 }, /* GL_ONE */ - { 22424, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22452, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22484, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22512, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22544, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22567, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22590, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22613, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22636, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22654, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22676, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22698, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22714, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22734, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22754, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22772, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22794, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22816, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22832, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22852, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22872, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22890, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22912, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22934, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22950, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22970, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22990, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 23011, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 23030, 0x00001507 }, /* GL_OR */ - { 23036, 0x00000A01 }, /* GL_ORDER */ - { 23045, 0x0000150D }, /* GL_OR_INVERTED */ - { 23060, 0x0000150B }, /* GL_OR_REVERSE */ - { 23074, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 23091, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 23109, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 23130, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 23150, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 23168, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 23187, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 23207, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 23227, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 23245, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 23264, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 23289, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 23313, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23334, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23356, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23378, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23403, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23427, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23448, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23470, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23492, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23514, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23545, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23565, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23590, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23610, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23635, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23655, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23680, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23700, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23725, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23745, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23770, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23790, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23815, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23835, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23860, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23880, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23905, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23925, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23950, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23970, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23995, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 24013, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 24034, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 24063, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 24096, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 24121, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 24144, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 24175, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 24210, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 24237, 0x00001B00 }, /* GL_POINT */ - { 24246, 0x00000000 }, /* GL_POINTS */ - { 24256, 0x00000002 }, /* GL_POINT_BIT */ - { 24269, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 24299, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 24333, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 24367, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24402, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24431, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24464, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24497, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24531, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24545, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24571, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24589, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24611, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24633, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24656, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24674, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24696, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24718, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24741, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24761, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24777, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24798, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24814, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24834, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24863, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24882, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24908, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24923, 0x00000009 }, /* GL_POLYGON */ - { 24934, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24949, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24965, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24988, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 25013, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 25036, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 25059, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 25083, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 25107, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 25125, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 25148, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 25167, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 25190, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 25207, 0x00001203 }, /* GL_POSITION */ - { 25219, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 25251, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 25287, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 25320, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 25357, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 25388, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25423, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25455, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25491, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25524, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25556, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25592, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25625, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25662, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25692, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25726, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25757, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25792, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25823, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25858, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25890, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25926, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25956, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25990, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 26021, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 26056, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 26088, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 26119, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 26154, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 26186, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 26222, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 26251, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 26284, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 26314, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 26348, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 26387, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26420, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26460, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26494, 0x00008578 }, /* GL_PREVIOUS */ - { 26506, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26522, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26538, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26555, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26576, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26597, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26630, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26662, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26685, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26708, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26738, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26767, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26795, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26817, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26845, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26873, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26895, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26916, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26956, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26995, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 27025, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 27060, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 27093, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 27127, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 27166, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 27205, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 27227, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 27253, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 27277, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 27300, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 27322, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 27343, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 27364, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 27391, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27423, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27455, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27490, 0x00001701 }, /* GL_PROJECTION */ - { 27504, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27525, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27551, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 27571, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 27595, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27616, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27635, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27658, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27697, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27735, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27755, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27785, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27809, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27829, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27859, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27883, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27903, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27936, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27962, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27992, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 28023, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 28053, 0x00002003 }, /* GL_Q */ - { 28058, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 28083, 0x00000007 }, /* GL_QUADS */ - { 28092, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 28136, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 28184, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 28201, 0x00000008 }, /* GL_QUAD_STRIP */ - { 28215, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 28237, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 28263, 0x00008866 }, /* GL_QUERY_RESULT */ - { 28279, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28299, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28325, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28355, 0x00002002 }, /* GL_R */ - { 28360, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28372, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28405, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28420, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28440, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28472, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28496, 0x000088B8 }, /* GL_READ_ONLY */ - { 28509, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28526, 0x000088BA }, /* GL_READ_WRITE */ - { 28540, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28558, 0x00001903 }, /* GL_RED */ - { 28565, 0x00008016 }, /* GL_REDUCE */ - { 28575, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28589, 0x00000D15 }, /* GL_RED_BIAS */ - { 28601, 0x00000D52 }, /* GL_RED_BITS */ - { 28613, 0x00000D14 }, /* GL_RED_SCALE */ - { 28626, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28644, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28666, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28687, 0x00001C00 }, /* GL_RENDER */ - { 28697, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28713, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28740, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28768, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28794, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28821, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28841, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28868, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28891, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28918, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28950, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28986, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 29011, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 29035, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 29064, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 29086, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 29112, 0x00001F01 }, /* GL_RENDERER */ - { 29124, 0x00000C40 }, /* GL_RENDER_MODE */ - { 29139, 0x00002901 }, /* GL_REPEAT */ - { 29149, 0x00001E01 }, /* GL_REPLACE */ - { 29160, 0x00008062 }, /* GL_REPLACE_EXT */ - { 29175, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 29198, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 29216, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 29238, 0x00000102 }, /* GL_RETURN */ - { 29248, 0x00001907 }, /* GL_RGB */ - { 29255, 0x00008052 }, /* GL_RGB10 */ - { 29264, 0x00008059 }, /* GL_RGB10_A2 */ - { 29276, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29292, 0x00008052 }, /* GL_RGB10_EXT */ - { 29305, 0x00008053 }, /* GL_RGB12 */ - { 29314, 0x00008053 }, /* GL_RGB12_EXT */ - { 29327, 0x00008054 }, /* GL_RGB16 */ - { 29336, 0x00008054 }, /* GL_RGB16_EXT */ - { 29349, 0x0000804E }, /* GL_RGB2_EXT */ - { 29361, 0x0000804F }, /* GL_RGB4 */ - { 29369, 0x0000804F }, /* GL_RGB4_EXT */ - { 29381, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29394, 0x00008050 }, /* GL_RGB5 */ - { 29402, 0x00008057 }, /* GL_RGB5_A1 */ - { 29413, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29428, 0x00008050 }, /* GL_RGB5_EXT */ - { 29440, 0x00008051 }, /* GL_RGB8 */ - { 29448, 0x00008051 }, /* GL_RGB8_EXT */ - { 29460, 0x00001908 }, /* GL_RGBA */ - { 29468, 0x0000805A }, /* GL_RGBA12 */ - { 29478, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29492, 0x0000805B }, /* GL_RGBA16 */ - { 29502, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29516, 0x00008055 }, /* GL_RGBA2 */ - { 29525, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29538, 0x00008056 }, /* GL_RGBA4 */ - { 29547, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29566, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29579, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29593, 0x00008058 }, /* GL_RGBA8 */ - { 29602, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29615, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29630, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29648, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29661, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29674, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 29688, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29700, 0x00008573 }, /* GL_RGB_SCALE */ - { 29713, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29730, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29747, 0x00000407 }, /* GL_RIGHT */ - { 29756, 0x00002000 }, /* GL_S */ - { 29761, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29775, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29796, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29810, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29831, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29845, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29861, 0x000080A9 }, /* GL_SAMPLES */ - { 29872, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29888, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29903, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29921, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29943, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29971, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 30003, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 30026, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 30053, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 30071, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 30094, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 30116, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 30135, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 30158, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 30184, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 30214, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 30239, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 30268, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30283, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30298, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30314, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30339, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30379, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30423, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30456, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30486, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30518, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30548, 0x00001C02 }, /* GL_SELECT */ - { 30558, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30586, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30611, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30627, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30654, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30685, 0x0000150F }, /* GL_SET */ - { 30692, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30713, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30737, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30752, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30767, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30795, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30818, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30848, 0x00001601 }, /* GL_SHININESS */ - { 30861, 0x00001402 }, /* GL_SHORT */ - { 30870, 0x00009119 }, /* GL_SIGNALED */ - { 30882, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 30903, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30919, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30939, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30958, 0x00008C46 }, /* GL_SLUMINANCE */ - { 30972, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 30987, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 31009, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 31029, 0x00001D01 }, /* GL_SMOOTH */ - { 31039, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 31072, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 31099, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 31132, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 31159, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 31176, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 31197, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 31218, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 31233, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 31252, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 31271, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 31288, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31309, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31330, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31345, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31364, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31383, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31400, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31421, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31442, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31457, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31476, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31495, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31515, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31533, 0x00001202 }, /* GL_SPECULAR */ - { 31545, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31559, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31574, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31592, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31609, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31623, 0x00008580 }, /* GL_SRC0_RGB */ - { 31635, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 31649, 0x00008581 }, /* GL_SRC1_RGB */ - { 31661, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 31675, 0x00008582 }, /* GL_SRC2_RGB */ - { 31687, 0x00000302 }, /* GL_SRC_ALPHA */ - { 31700, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31722, 0x00000300 }, /* GL_SRC_COLOR */ - { 31735, 0x00008C40 }, /* GL_SRGB */ - { 31743, 0x00008C41 }, /* GL_SRGB8 */ - { 31752, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 31768, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 31782, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31800, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31819, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31834, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31853, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31868, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31887, 0x000088E5 }, /* GL_STATIC_READ */ - { 31902, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31921, 0x00001802 }, /* GL_STENCIL */ - { 31932, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31954, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31980, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 32001, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 32026, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 32047, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 32072, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 32104, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 32140, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 32172, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 32208, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 32228, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 32255, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 32281, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32297, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32319, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32342, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32358, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32374, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32391, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32414, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32436, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32458, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32480, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32501, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32528, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32555, 0x00000B97 }, /* GL_STENCIL_REF */ - { 32570, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 32586, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 32615, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 32637, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 32658, 0x00000C33 }, /* GL_STEREO */ - { 32668, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 32692, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 32717, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 32741, 0x000088E2 }, /* GL_STREAM_COPY */ - { 32756, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 32775, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 32790, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 32809, 0x000088E1 }, /* GL_STREAM_READ */ - { 32824, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32843, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32860, 0x000084E7 }, /* GL_SUBTRACT */ - { 32872, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32888, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 32906, 0x00009116 }, /* GL_SYNC_FENCE */ - { 32920, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 32934, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 32961, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 32991, 0x00009114 }, /* GL_SYNC_STATUS */ - { 33006, 0x00002001 }, /* GL_T */ - { 33011, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 33026, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 33045, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 33061, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 33076, 0x00002A27 }, /* GL_T2F_V3F */ - { 33087, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 33106, 0x00002A28 }, /* GL_T4F_V4F */ - { 33117, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 33140, 0x00001702 }, /* GL_TEXTURE */ - { 33151, 0x000084C0 }, /* GL_TEXTURE0 */ - { 33163, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 33179, 0x000084C1 }, /* GL_TEXTURE1 */ - { 33191, 0x000084CA }, /* GL_TEXTURE10 */ - { 33204, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 33221, 0x000084CB }, /* GL_TEXTURE11 */ - { 33234, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 33251, 0x000084CC }, /* GL_TEXTURE12 */ - { 33264, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 33281, 0x000084CD }, /* GL_TEXTURE13 */ - { 33294, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 33311, 0x000084CE }, /* GL_TEXTURE14 */ - { 33324, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 33341, 0x000084CF }, /* GL_TEXTURE15 */ - { 33354, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 33371, 0x000084D0 }, /* GL_TEXTURE16 */ - { 33384, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 33401, 0x000084D1 }, /* GL_TEXTURE17 */ - { 33414, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 33431, 0x000084D2 }, /* GL_TEXTURE18 */ - { 33444, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 33461, 0x000084D3 }, /* GL_TEXTURE19 */ - { 33474, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 33491, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 33507, 0x000084C2 }, /* GL_TEXTURE2 */ - { 33519, 0x000084D4 }, /* GL_TEXTURE20 */ - { 33532, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 33549, 0x000084D5 }, /* GL_TEXTURE21 */ - { 33562, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 33579, 0x000084D6 }, /* GL_TEXTURE22 */ - { 33592, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 33609, 0x000084D7 }, /* GL_TEXTURE23 */ - { 33622, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 33639, 0x000084D8 }, /* GL_TEXTURE24 */ - { 33652, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 33669, 0x000084D9 }, /* GL_TEXTURE25 */ - { 33682, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 33699, 0x000084DA }, /* GL_TEXTURE26 */ - { 33712, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 33729, 0x000084DB }, /* GL_TEXTURE27 */ - { 33742, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 33759, 0x000084DC }, /* GL_TEXTURE28 */ - { 33772, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 33789, 0x000084DD }, /* GL_TEXTURE29 */ - { 33802, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 33819, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 33835, 0x000084C3 }, /* GL_TEXTURE3 */ - { 33847, 0x000084DE }, /* GL_TEXTURE30 */ - { 33860, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 33877, 0x000084DF }, /* GL_TEXTURE31 */ - { 33890, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 33907, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 33923, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33935, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33951, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33963, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33979, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33991, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 34007, 0x000084C7 }, /* GL_TEXTURE7 */ - { 34019, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 34035, 0x000084C8 }, /* GL_TEXTURE8 */ - { 34047, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 34063, 0x000084C9 }, /* GL_TEXTURE9 */ - { 34075, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 34091, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 34105, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 34129, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 34143, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 34167, 0x0000806F }, /* GL_TEXTURE_3D */ - { 34181, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 34203, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 34229, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 34251, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 34273, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 34305, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 34327, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 34359, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 34381, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 34409, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 34441, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 34474, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 34506, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 34521, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 34542, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 34567, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 34585, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 34609, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 34640, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 34670, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 34700, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 34735, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 34766, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 34804, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 34831, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 34863, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 34897, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 34921, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34949, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34973, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 35001, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 35034, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 35058, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 35080, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 35102, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 35128, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 35162, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 35195, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 35232, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 35260, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 35292, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 35315, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 35353, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 35395, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 35426, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 35454, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 35484, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 35512, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 35532, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 35556, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 35587, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 35622, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 35653, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 35688, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 35719, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 35754, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 35785, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 35820, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 35851, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 35886, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 35917, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35952, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 35981, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35998, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 36020, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 36046, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 36061, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 36082, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 36102, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 36128, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 36148, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 36165, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 36182, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 36199, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 36216, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 36241, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 36263, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 36289, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 36307, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 36333, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 36359, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 36389, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 36416, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 36441, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 36461, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 36485, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 36512, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 36539, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 36566, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 36592, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 36622, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 36644, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 36662, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 36692, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 36720, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 36748, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 36776, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 36797, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 36816, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 36838, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 36857, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 36877, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 36907, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 36938, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 36963, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 36987, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 37007, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 37031, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 37051, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 37074, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 37098, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 37128, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 37153, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 37187, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 37204, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 37222, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 37240, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 37258, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 37277, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ - { 37296, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 37316, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 37335, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 37364, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 37381, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 37407, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 37437, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 37469, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 37499, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 37533, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 37549, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 37580, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 37615, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 37643, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 37675, 0x00000004 }, /* GL_TRIANGLES */ - { 37688, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 37704, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 37725, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 37743, 0x00000001 }, /* GL_TRUE */ - { 37751, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 37771, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 37794, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 37814, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 37835, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 37857, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 37879, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 37899, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 37920, 0x00009118 }, /* GL_UNSIGNALED */ - { 37934, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 37951, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 37978, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 38001, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 38017, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 38044, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 38065, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 38089, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 38120, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 38144, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 38172, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 38195, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 38213, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 38243, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 38269, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 38299, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 38325, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 38349, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 38377, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 38405, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 38432, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 38464, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 38495, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 38509, 0x00002A20 }, /* GL_V2F */ - { 38516, 0x00002A21 }, /* GL_V3F */ - { 38523, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 38542, 0x00001F00 }, /* GL_VENDOR */ - { 38552, 0x00001F02 }, /* GL_VERSION */ - { 38563, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 38579, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 38603, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 38633, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 38664, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 38699, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 38723, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 38744, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 38767, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 38788, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 38815, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 38843, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 38871, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 38899, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 38927, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 38955, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 38983, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 39010, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 39037, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 39064, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 39091, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 39118, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 39145, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 39172, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 39199, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 39226, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 39264, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 39306, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 39337, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 39372, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 39406, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 39444, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 39475, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 39510, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 39538, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 39570, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 39600, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 39634, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 39662, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 39694, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 39714, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 39736, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 39765, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 39786, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 39815, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 39848, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 39880, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 39907, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 39938, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 39968, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 39985, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 40006, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 40033, 0x00000BA2 }, /* GL_VIEWPORT */ - { 40045, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 40061, 0x0000911D }, /* GL_WAIT_FAILED */ - { 40076, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 40096, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 40127, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 40162, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 40190, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 40215, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 40242, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 40267, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 40291, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 40310, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 40324, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 40342, 0x00001506 }, /* GL_XOR */ - { 40349, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 40368, 0x00008757 }, /* GL_YCBCR_MESA */ - { 40382, 0x00000000 }, /* GL_ZERO */ - { 40390, 0x00000D16 }, /* GL_ZOOM_X */ - { 40400, 0x00000D17 }, /* GL_ZOOM_Y */ + { 7190, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ + { 7214, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 7234, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 7258, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 7272, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 7286, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 7306, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7331, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7351, 0x0000864F }, /* GL_DEPTH_CLAMP */ + { 7366, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7384, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7405, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7424, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7445, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7470, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7496, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7517, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7542, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7568, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7589, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7614, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7640, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7654, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7669, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7684, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7701, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7729, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ + { 7750, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7770, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7798, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7826, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7840, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7862, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7888, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7907, 0x00001201 }, /* GL_DIFFUSE */ + { 7918, 0x00000BD0 }, /* GL_DITHER */ + { 7928, 0x00000A02 }, /* GL_DOMAIN */ + { 7938, 0x00001100 }, /* GL_DONT_CARE */ + { 7951, 0x000086AE }, /* GL_DOT3_RGB */ + { 7963, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7976, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 7993, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 8010, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 8026, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 8042, 0x0000140A }, /* GL_DOUBLE */ + { 8052, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 8068, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 8083, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 8099, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 8119, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 8139, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 8155, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 8172, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 8193, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 8214, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 8231, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 8252, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 8273, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 8290, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 8311, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 8332, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 8349, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8370, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8391, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8408, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8429, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8450, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8467, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8488, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8509, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8529, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8549, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8565, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8585, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8605, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8621, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8641, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8661, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8677, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8697, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8717, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8733, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8753, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8773, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8789, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8809, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8829, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8845, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8865, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8885, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8901, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8921, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8941, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8957, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 8977, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 8997, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 9017, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ + { 9045, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 9077, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 9101, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 9121, 0x00000304 }, /* GL_DST_ALPHA */ + { 9134, 0x00000306 }, /* GL_DST_COLOR */ + { 9147, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 9161, 0x00008779 }, /* GL_DUDV_ATI */ + { 9173, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 9189, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 9209, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 9225, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 9245, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 9261, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 9281, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 9294, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 9313, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 9347, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 9385, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9412, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9438, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9462, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9494, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9530, 0x00001600 }, /* GL_EMISSION */ + { 9542, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9556, 0x00000202 }, /* GL_EQUAL */ + { 9565, 0x00001509 }, /* GL_EQUIV */ + { 9574, 0x00010000 }, /* GL_EVAL_BIT */ + { 9586, 0x00000800 }, /* GL_EXP */ + { 9593, 0x00000801 }, /* GL_EXP2 */ + { 9601, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9615, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9629, 0x00002502 }, /* GL_EYE_PLANE */ + { 9642, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9667, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9684, 0x00000000 }, /* GL_FALSE */ + { 9693, 0x00001101 }, /* GL_FASTEST */ + { 9704, 0x00001C01 }, /* GL_FEEDBACK */ + { 9716, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9743, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9767, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9791, 0x00001B02 }, /* GL_FILL */ + { 9799, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ + { 9826, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 9857, 0x00001D00 }, /* GL_FLAT */ + { 9865, 0x00001406 }, /* GL_FLOAT */ + { 9874, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9888, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9906, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 9922, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 9938, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9952, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9970, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 9986, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 10002, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 10016, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 10034, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 10050, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 10066, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 10080, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 10098, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 10112, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 10130, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 10144, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 10162, 0x00000B60 }, /* GL_FOG */ + { 10169, 0x00000080 }, /* GL_FOG_BIT */ + { 10180, 0x00000B66 }, /* GL_FOG_COLOR */ + { 10193, 0x00008451 }, /* GL_FOG_COORD */ + { 10206, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 10224, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 10248, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10287, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 10330, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 10362, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 10393, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 10422, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 10447, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 10466, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 10500, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 10527, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10553, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10577, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10594, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10609, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10633, 0x00000B64 }, /* GL_FOG_END */ + { 10644, 0x00000C54 }, /* GL_FOG_HINT */ + { 10656, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10669, 0x00000B65 }, /* GL_FOG_MODE */ + { 10681, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10700, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10725, 0x00000B63 }, /* GL_FOG_START */ + { 10738, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10756, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10780, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10799, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10822, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10857, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10872, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10909, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10945, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10986, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 11027, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 11064, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 11101, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 11139, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 11181, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 11219, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 11261, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 11296, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 11335, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 11384, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 11432, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 11484, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 11524, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11568, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11608, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11652, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ + { 11675, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11702, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11726, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11754, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11777, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11796, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11833, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11874, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11915, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + { 11953, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11995, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 12046, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 12084, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 12129, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 12178, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 12216, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ + { 12258, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + { 12296, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 12338, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 12370, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 12395, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 12422, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 12453, 0x00000404 }, /* GL_FRONT */ + { 12462, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 12480, 0x00000B46 }, /* GL_FRONT_FACE */ + { 12494, 0x00000400 }, /* GL_FRONT_LEFT */ + { 12508, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 12523, 0x00008006 }, /* GL_FUNC_ADD */ + { 12535, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 12551, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 12576, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 12605, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 12622, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 12643, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 12662, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 12686, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12715, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12739, 0x00000206 }, /* GL_GEQUAL */ + { 12749, 0x00000204 }, /* GL_GREATER */ + { 12760, 0x00001904 }, /* GL_GREEN */ + { 12769, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12783, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12797, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12812, 0x00008000 }, /* GL_HINT_BIT */ + { 12824, 0x00008024 }, /* GL_HISTOGRAM */ + { 12837, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12861, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12889, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12912, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12939, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12956, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12976, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 13000, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 13024, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 13052, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 13080, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 13112, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 13134, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 13160, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 13178, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 13200, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 13219, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 13242, 0x0000862A }, /* GL_IDENTITY_NV */ + { 13257, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 13277, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13317, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13355, 0x00001E02 }, /* GL_INCR */ + { 13363, 0x00008507 }, /* GL_INCR_WRAP */ + { 13376, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13393, 0x00008222 }, /* GL_INDEX */ + { 13402, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13417, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13447, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13481, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13504, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13526, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13546, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13560, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13581, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13599, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13613, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13629, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13644, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13663, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13682, 0x00001404 }, /* GL_INT */ + { 13689, 0x00008049 }, /* GL_INTENSITY */ + { 13702, 0x0000804C }, /* GL_INTENSITY12 */ + { 13717, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13736, 0x0000804D }, /* GL_INTENSITY16 */ + { 13751, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13770, 0x0000804A }, /* GL_INTENSITY4 */ + { 13784, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13802, 0x0000804B }, /* GL_INTENSITY8 */ + { 13816, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13834, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13851, 0x00008575 }, /* GL_INTERPOLATE */ + { 13866, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13885, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13904, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13916, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13932, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13944, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13960, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13972, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13988, 0x00000500 }, /* GL_INVALID_ENUM */ + { 14004, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 14037, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 14074, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 14095, 0x00000501 }, /* GL_INVALID_VALUE */ + { 14112, 0x0000862B }, /* GL_INVERSE_NV */ + { 14126, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 14150, 0x0000150A }, /* GL_INVERT */ + { 14160, 0x00001E00 }, /* GL_KEEP */ + { 14168, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 14194, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 14224, 0x00000406 }, /* GL_LEFT */ + { 14232, 0x00000203 }, /* GL_LEQUAL */ + { 14242, 0x00000201 }, /* GL_LESS */ + { 14250, 0x00004000 }, /* GL_LIGHT0 */ + { 14260, 0x00004001 }, /* GL_LIGHT1 */ + { 14270, 0x00004002 }, /* GL_LIGHT2 */ + { 14280, 0x00004003 }, /* GL_LIGHT3 */ + { 14290, 0x00004004 }, /* GL_LIGHT4 */ + { 14300, 0x00004005 }, /* GL_LIGHT5 */ + { 14310, 0x00004006 }, /* GL_LIGHT6 */ + { 14320, 0x00004007 }, /* GL_LIGHT7 */ + { 14330, 0x00000B50 }, /* GL_LIGHTING */ + { 14342, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14358, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14381, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14410, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14443, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14471, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14495, 0x00001B01 }, /* GL_LINE */ + { 14503, 0x00002601 }, /* GL_LINEAR */ + { 14513, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14535, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14565, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14596, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14620, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14645, 0x00000001 }, /* GL_LINES */ + { 14654, 0x00000004 }, /* GL_LINE_BIT */ + { 14666, 0x00000002 }, /* GL_LINE_LOOP */ + { 14679, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14699, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14714, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14734, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14750, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14774, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14797, 0x00000003 }, /* GL_LINE_STRIP */ + { 14811, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14825, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14839, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14865, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14885, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14900, 0x00000B32 }, /* GL_LIST_BASE */ + { 14913, 0x00020000 }, /* GL_LIST_BIT */ + { 14925, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14939, 0x00000B30 }, /* GL_LIST_MODE */ + { 14952, 0x00000101 }, /* GL_LOAD */ + { 14960, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14972, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14989, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 15003, 0x00001909 }, /* GL_LUMINANCE */ + { 15016, 0x00008041 }, /* GL_LUMINANCE12 */ + { 15031, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 15054, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 15081, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 15103, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 15129, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 15148, 0x00008042 }, /* GL_LUMINANCE16 */ + { 15163, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 15186, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 15213, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 15232, 0x0000803F }, /* GL_LUMINANCE4 */ + { 15246, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 15267, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 15292, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 15310, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15331, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15356, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15370, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15391, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15416, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15434, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15453, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15469, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15489, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15511, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15525, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15540, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15564, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15588, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15612, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15636, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15653, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15670, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15698, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15727, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15756, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15785, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15814, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15843, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15872, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15900, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15928, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15956, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15984, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 16012, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 16040, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 16068, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 16096, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 16124, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 16140, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 16160, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 16182, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 16196, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 16211, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 16235, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 16259, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 16283, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 16307, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 16324, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16341, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16369, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16398, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16427, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16456, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16485, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16514, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16543, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16571, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16599, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16627, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16655, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16683, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16711, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16739, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16767, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16795, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16808, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 16834, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 16863, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 16891, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 16907, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16922, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 16948, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 16965, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16980, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16994, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 17010, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 17026, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 17042, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 17058, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 17074, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 17090, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 17106, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 17122, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 17138, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 17154, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 17169, 0x00008631 }, /* GL_MATRIX1_NV */ + { 17183, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 17199, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 17215, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 17231, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 17247, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 17263, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 17279, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 17295, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 17311, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 17327, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17343, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17358, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17372, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17388, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17404, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17419, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17433, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17448, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17462, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17477, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17491, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17506, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17520, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17535, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17549, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17564, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17579, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17605, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17639, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17670, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17703, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17734, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17749, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17771, 0x00008008 }, /* GL_MAX */ + { 17778, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17801, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17833, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17859, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17892, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17918, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17952, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17971, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 17996, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 18025, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 18057, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 18093, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 18129, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 18169, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 18195, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 18225, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 18250, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 18279, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 18308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 18341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 18361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18476, 0x00008008 }, /* GL_MAX_EXT */ + { 18487, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18522, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18561, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18575, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18595, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18633, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18662, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18686, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18714, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18737, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18774, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18810, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18837, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18866, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18900, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18936, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18963, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18995, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 19031, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 19060, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 19089, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 19117, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 19155, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 19199, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 19242, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 19276, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 19315, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 19352, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19390, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19433, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19476, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19506, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19537, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19573, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19609, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19639, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19673, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19706, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 19731, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19760, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19775, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 19794, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 19821, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19841, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19865, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19887, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19913, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19940, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19971, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19995, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 20029, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 20049, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 20076, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 20097, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 20122, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 20147, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 20182, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 20204, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 20230, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 20252, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 20278, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 20312, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 20350, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 20383, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 20420, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20444, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20465, 0x00008007 }, /* GL_MIN */ + { 20472, 0x0000802E }, /* GL_MINMAX */ + { 20482, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20496, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20513, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20534, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20549, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20568, 0x00008007 }, /* GL_MIN_EXT */ + { 20579, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20598, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20621, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20644, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20664, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20684, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20714, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20742, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20770, 0x00001700 }, /* GL_MODELVIEW */ + { 20783, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20801, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20820, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20839, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20858, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20877, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20896, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20915, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20934, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20953, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20972, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20991, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 21009, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 21028, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 21047, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 21066, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 21085, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 21104, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 21123, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 21142, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 21161, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 21180, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 21199, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 21217, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 21236, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 21255, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 21273, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 21291, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 21309, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 21327, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 21345, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 21363, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 21381, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 21401, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 21428, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21453, 0x00002100 }, /* GL_MODULATE */ + { 21465, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21485, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21512, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21537, 0x00000103 }, /* GL_MULT */ + { 21545, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21560, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21580, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21599, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21618, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21642, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21665, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21695, 0x00002A25 }, /* GL_N3F_V3F */ + { 21706, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21726, 0x0000150E }, /* GL_NAND */ + { 21734, 0x00002600 }, /* GL_NEAREST */ + { 21745, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21776, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21808, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21833, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21859, 0x00000200 }, /* GL_NEVER */ + { 21868, 0x00001102 }, /* GL_NICEST */ + { 21878, 0x00000000 }, /* GL_NONE */ + { 21886, 0x00001505 }, /* GL_NOOP */ + { 21894, 0x00001508 }, /* GL_NOR */ + { 21901, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21914, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21930, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21961, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21996, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 22020, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 22043, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 22064, 0x00008511 }, /* GL_NORMAL_MAP */ + { 22078, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 22096, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 22113, 0x00000205 }, /* GL_NOTEQUAL */ + { 22125, 0x00000000 }, /* GL_NO_ERROR */ + { 22137, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 22171, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 22209, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 22241, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 22283, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 22313, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 22353, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 22384, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 22413, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22441, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22471, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22488, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22514, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22530, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22565, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22587, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 22602, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22621, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22651, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22672, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22700, 0x00000001 }, /* GL_ONE */ + { 22707, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22735, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22767, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22795, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22827, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22850, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22873, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22896, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22919, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22937, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22959, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22981, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22997, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 23017, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 23037, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 23055, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 23077, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 23099, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 23115, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 23135, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 23155, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 23173, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 23195, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 23217, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 23233, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 23253, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 23273, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 23294, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 23313, 0x00001507 }, /* GL_OR */ + { 23319, 0x00000A01 }, /* GL_ORDER */ + { 23328, 0x0000150D }, /* GL_OR_INVERTED */ + { 23343, 0x0000150B }, /* GL_OR_REVERSE */ + { 23357, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 23374, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 23392, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 23413, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 23433, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23451, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23470, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23490, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23510, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23528, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23547, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23572, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23596, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23617, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23639, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23661, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23686, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23710, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23731, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23753, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23775, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23797, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23828, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23848, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23873, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23893, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23918, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23938, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23963, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23983, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 24008, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 24028, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 24053, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 24073, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 24098, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 24118, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 24143, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 24163, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 24188, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 24208, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 24233, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 24253, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 24278, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 24296, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 24317, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 24346, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 24379, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 24404, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 24427, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 24458, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 24493, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 24520, 0x00001B00 }, /* GL_POINT */ + { 24529, 0x00000000 }, /* GL_POINTS */ + { 24539, 0x00000002 }, /* GL_POINT_BIT */ + { 24552, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24582, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24616, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24650, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24685, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24714, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24747, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24780, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24814, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24828, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24854, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24872, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24894, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24916, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24939, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24957, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24979, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 25001, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 25024, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 25044, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 25060, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 25081, 0x00008861 }, /* GL_POINT_SPRITE */ + { 25097, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 25117, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 25146, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 25165, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 25191, 0x00000701 }, /* GL_POINT_TOKEN */ + { 25206, 0x00000009 }, /* GL_POLYGON */ + { 25217, 0x00000008 }, /* GL_POLYGON_BIT */ + { 25232, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 25248, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 25271, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 25296, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 25319, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 25342, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 25366, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 25390, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 25408, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 25431, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 25450, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 25473, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 25490, 0x00001203 }, /* GL_POSITION */ + { 25502, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 25534, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25570, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25603, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25640, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25671, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25706, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25738, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25774, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25807, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25839, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25875, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25908, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25945, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25975, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 26009, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 26040, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 26075, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 26106, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 26141, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 26173, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 26209, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 26239, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 26273, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 26304, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 26339, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 26371, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 26402, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 26437, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 26469, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 26505, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 26534, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26567, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26597, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26631, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26670, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26703, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26743, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26777, 0x00008578 }, /* GL_PREVIOUS */ + { 26789, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26805, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26821, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26838, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26859, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26880, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26913, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26945, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26968, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26991, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 27021, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 27050, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 27078, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 27100, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 27128, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 27156, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 27178, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 27199, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 27239, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 27278, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 27308, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 27343, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 27376, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 27410, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 27449, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 27488, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 27510, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 27536, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27560, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27583, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27605, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27626, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27647, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27674, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27706, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27738, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27773, 0x00001701 }, /* GL_PROJECTION */ + { 27787, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27808, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27834, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 27854, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27878, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27899, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27918, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27941, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27980, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 28018, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 28038, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 28068, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 28092, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 28112, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 28142, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 28166, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 28186, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 28219, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 28245, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 28275, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 28306, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 28336, 0x00002003 }, /* GL_Q */ + { 28341, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 28366, 0x00000007 }, /* GL_QUADS */ + { 28375, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 28484, 0x00000008 }, /* GL_QUAD_STRIP */ + { 28498, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28520, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28546, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28562, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28582, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28608, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28638, 0x00002002 }, /* GL_R */ + { 28643, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28655, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28688, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28703, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28723, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 28751, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28783, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28807, 0x000088B8 }, /* GL_READ_ONLY */ + { 28820, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28837, 0x000088BA }, /* GL_READ_WRITE */ + { 28851, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28869, 0x00001903 }, /* GL_RED */ + { 28876, 0x00008016 }, /* GL_REDUCE */ + { 28886, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28900, 0x00000D15 }, /* GL_RED_BIAS */ + { 28912, 0x00000D52 }, /* GL_RED_BITS */ + { 28924, 0x00000D14 }, /* GL_RED_SCALE */ + { 28937, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 28955, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 28977, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 28998, 0x00001C00 }, /* GL_RENDER */ + { 29008, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 29024, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 29051, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 29075, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 29103, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 29129, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 29156, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 29176, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 29203, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 29226, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 29253, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 29285, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 29321, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 29346, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 29370, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 29398, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 29427, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 29449, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 29475, 0x00001F01 }, /* GL_RENDERER */ + { 29487, 0x00000C40 }, /* GL_RENDER_MODE */ + { 29502, 0x00002901 }, /* GL_REPEAT */ + { 29512, 0x00001E01 }, /* GL_REPLACE */ + { 29523, 0x00008062 }, /* GL_REPLACE_EXT */ + { 29538, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 29561, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 29579, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29601, 0x00000102 }, /* GL_RETURN */ + { 29611, 0x00001907 }, /* GL_RGB */ + { 29618, 0x00008052 }, /* GL_RGB10 */ + { 29627, 0x00008059 }, /* GL_RGB10_A2 */ + { 29639, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29655, 0x00008052 }, /* GL_RGB10_EXT */ + { 29668, 0x00008053 }, /* GL_RGB12 */ + { 29677, 0x00008053 }, /* GL_RGB12_EXT */ + { 29690, 0x00008054 }, /* GL_RGB16 */ + { 29699, 0x00008054 }, /* GL_RGB16_EXT */ + { 29712, 0x0000804E }, /* GL_RGB2_EXT */ + { 29724, 0x0000804F }, /* GL_RGB4 */ + { 29732, 0x0000804F }, /* GL_RGB4_EXT */ + { 29744, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29757, 0x00008050 }, /* GL_RGB5 */ + { 29765, 0x00008057 }, /* GL_RGB5_A1 */ + { 29776, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29791, 0x00008050 }, /* GL_RGB5_EXT */ + { 29803, 0x00008051 }, /* GL_RGB8 */ + { 29811, 0x00008051 }, /* GL_RGB8_EXT */ + { 29823, 0x00001908 }, /* GL_RGBA */ + { 29831, 0x0000805A }, /* GL_RGBA12 */ + { 29841, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29855, 0x0000805B }, /* GL_RGBA16 */ + { 29865, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29879, 0x00008055 }, /* GL_RGBA2 */ + { 29888, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29901, 0x00008056 }, /* GL_RGBA4 */ + { 29910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 29929, 0x00008056 }, /* GL_RGBA4_EXT */ + { 29942, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 29956, 0x00008058 }, /* GL_RGBA8 */ + { 29965, 0x00008058 }, /* GL_RGBA8_EXT */ + { 29978, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 29993, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 30011, 0x00000C31 }, /* GL_RGBA_MODE */ + { 30024, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 30037, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 30051, 0x000083A0 }, /* GL_RGB_S3TC */ + { 30063, 0x00008573 }, /* GL_RGB_SCALE */ + { 30076, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 30093, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 30110, 0x00000407 }, /* GL_RIGHT */ + { 30119, 0x00002000 }, /* GL_S */ + { 30124, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 30138, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 30159, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 30173, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 30194, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 30208, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 30224, 0x000080A9 }, /* GL_SAMPLES */ + { 30235, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 30251, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 30266, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 30284, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 30306, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 30334, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 30366, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 30389, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 30416, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 30434, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 30457, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 30479, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 30498, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 30521, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 30547, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 30577, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30602, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30631, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30646, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30661, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30677, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30702, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30742, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30786, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30819, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30849, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30881, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 30911, 0x00001C02 }, /* GL_SELECT */ + { 30921, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 30949, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 30974, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 30990, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 31017, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 31048, 0x0000150F }, /* GL_SET */ + { 31055, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 31076, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 31100, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 31115, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 31130, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 31158, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 31181, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 31211, 0x00001601 }, /* GL_SHININESS */ + { 31224, 0x00001402 }, /* GL_SHORT */ + { 31233, 0x00009119 }, /* GL_SIGNALED */ + { 31245, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 31266, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 31282, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 31302, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 31321, 0x00008C46 }, /* GL_SLUMINANCE */ + { 31335, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 31350, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 31372, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 31392, 0x00001D01 }, /* GL_SMOOTH */ + { 31402, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 31435, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 31462, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 31495, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 31522, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 31539, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 31560, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 31581, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31596, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31615, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31634, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31651, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31672, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31693, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31708, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31727, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31746, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31763, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31784, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31805, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31820, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31839, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31858, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31878, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 31896, 0x00001202 }, /* GL_SPECULAR */ + { 31908, 0x00002402 }, /* GL_SPHERE_MAP */ + { 31922, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 31937, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 31955, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 31972, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 31986, 0x00008580 }, /* GL_SRC0_RGB */ + { 31998, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 32012, 0x00008581 }, /* GL_SRC1_RGB */ + { 32024, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 32038, 0x00008582 }, /* GL_SRC2_RGB */ + { 32050, 0x00000302 }, /* GL_SRC_ALPHA */ + { 32063, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 32085, 0x00000300 }, /* GL_SRC_COLOR */ + { 32098, 0x00008C40 }, /* GL_SRGB */ + { 32106, 0x00008C41 }, /* GL_SRGB8 */ + { 32115, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 32131, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 32145, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 32163, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 32182, 0x000088E6 }, /* GL_STATIC_COPY */ + { 32197, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 32216, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 32231, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 32250, 0x000088E5 }, /* GL_STATIC_READ */ + { 32265, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 32284, 0x00001802 }, /* GL_STENCIL */ + { 32295, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 32317, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 32343, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 32364, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 32389, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 32410, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 32435, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 32467, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 32503, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 32535, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 32571, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 32591, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32618, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32644, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32660, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32682, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32705, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32721, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32737, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32754, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 32772, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 32791, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32814, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32836, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 32854, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32876, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 32894, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 32916, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 32937, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 32964, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 32991, 0x00000B97 }, /* GL_STENCIL_REF */ + { 33006, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 33022, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 33051, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 33073, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 33094, 0x00000C33 }, /* GL_STEREO */ + { 33104, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 33128, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 33153, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 33177, 0x000088E2 }, /* GL_STREAM_COPY */ + { 33192, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 33211, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 33226, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 33245, 0x000088E1 }, /* GL_STREAM_READ */ + { 33260, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 33279, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 33296, 0x000084E7 }, /* GL_SUBTRACT */ + { 33308, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 33324, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 33342, 0x00009116 }, /* GL_SYNC_FENCE */ + { 33356, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 33370, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 33397, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 33427, 0x00009114 }, /* GL_SYNC_STATUS */ + { 33442, 0x00002001 }, /* GL_T */ + { 33447, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 33462, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 33481, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 33497, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 33512, 0x00002A27 }, /* GL_T2F_V3F */ + { 33523, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 33542, 0x00002A28 }, /* GL_T4F_V4F */ + { 33553, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 33576, 0x00001702 }, /* GL_TEXTURE */ + { 33587, 0x000084C0 }, /* GL_TEXTURE0 */ + { 33599, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 33615, 0x000084C1 }, /* GL_TEXTURE1 */ + { 33627, 0x000084CA }, /* GL_TEXTURE10 */ + { 33640, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 33657, 0x000084CB }, /* GL_TEXTURE11 */ + { 33670, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 33687, 0x000084CC }, /* GL_TEXTURE12 */ + { 33700, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 33717, 0x000084CD }, /* GL_TEXTURE13 */ + { 33730, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 33747, 0x000084CE }, /* GL_TEXTURE14 */ + { 33760, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 33777, 0x000084CF }, /* GL_TEXTURE15 */ + { 33790, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33807, 0x000084D0 }, /* GL_TEXTURE16 */ + { 33820, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 33837, 0x000084D1 }, /* GL_TEXTURE17 */ + { 33850, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 33867, 0x000084D2 }, /* GL_TEXTURE18 */ + { 33880, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 33897, 0x000084D3 }, /* GL_TEXTURE19 */ + { 33910, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 33927, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 33943, 0x000084C2 }, /* GL_TEXTURE2 */ + { 33955, 0x000084D4 }, /* GL_TEXTURE20 */ + { 33968, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 33985, 0x000084D5 }, /* GL_TEXTURE21 */ + { 33998, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 34015, 0x000084D6 }, /* GL_TEXTURE22 */ + { 34028, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 34045, 0x000084D7 }, /* GL_TEXTURE23 */ + { 34058, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 34075, 0x000084D8 }, /* GL_TEXTURE24 */ + { 34088, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 34105, 0x000084D9 }, /* GL_TEXTURE25 */ + { 34118, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 34135, 0x000084DA }, /* GL_TEXTURE26 */ + { 34148, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 34165, 0x000084DB }, /* GL_TEXTURE27 */ + { 34178, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 34195, 0x000084DC }, /* GL_TEXTURE28 */ + { 34208, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 34225, 0x000084DD }, /* GL_TEXTURE29 */ + { 34238, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 34255, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 34271, 0x000084C3 }, /* GL_TEXTURE3 */ + { 34283, 0x000084DE }, /* GL_TEXTURE30 */ + { 34296, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 34313, 0x000084DF }, /* GL_TEXTURE31 */ + { 34326, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 34343, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 34359, 0x000084C4 }, /* GL_TEXTURE4 */ + { 34371, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 34387, 0x000084C5 }, /* GL_TEXTURE5 */ + { 34399, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 34415, 0x000084C6 }, /* GL_TEXTURE6 */ + { 34427, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 34443, 0x000084C7 }, /* GL_TEXTURE7 */ + { 34455, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 34471, 0x000084C8 }, /* GL_TEXTURE8 */ + { 34483, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 34499, 0x000084C9 }, /* GL_TEXTURE9 */ + { 34511, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 34527, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 34541, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 34565, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 34579, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 34603, 0x0000806F }, /* GL_TEXTURE_3D */ + { 34617, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 34639, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 34665, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 34687, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 34709, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 34741, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 34763, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34795, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 34817, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 34845, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 34877, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 34910, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 34942, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 34957, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 34978, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 35003, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 35021, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 35045, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 35076, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 35106, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 35136, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 35171, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 35202, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 35240, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 35267, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 35299, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 35333, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 35357, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 35385, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 35409, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 35437, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 35470, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 35494, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 35516, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 35538, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 35564, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 35598, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 35631, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 35668, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 35696, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 35728, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 35751, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35789, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 35831, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 35862, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 35890, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 35920, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 35948, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 35968, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 35992, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 36023, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 36058, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 36089, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 36124, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 36155, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 36190, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 36221, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 36256, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 36287, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 36322, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 36353, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 36388, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 36417, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 36434, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 36456, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 36482, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 36497, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 36518, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 36538, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 36564, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 36584, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 36601, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 36618, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 36635, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 36652, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 36677, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 36699, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 36725, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 36743, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 36769, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36795, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 36825, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 36852, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 36877, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 36897, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 36921, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 36948, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 36975, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 37002, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 37028, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 37058, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 37080, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 37098, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 37128, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 37156, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 37184, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 37212, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 37233, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 37252, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 37274, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 37293, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 37313, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 37343, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 37374, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 37399, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 37423, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 37443, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 37467, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 37487, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 37510, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 37534, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 37562, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 37592, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 37617, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 37651, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 37668, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 37686, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 37704, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 37722, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 37741, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ + { 37760, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37780, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37799, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37828, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 37845, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 37871, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37901, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 37933, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 37963, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 37997, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 38013, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 38044, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 38079, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 38107, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 38139, 0x00000004 }, /* GL_TRIANGLES */ + { 38152, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 38168, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 38189, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 38207, 0x00000001 }, /* GL_TRUE */ + { 38215, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 38235, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 38258, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 38278, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 38299, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 38321, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 38343, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 38363, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 38384, 0x00009118 }, /* GL_UNSIGNALED */ + { 38398, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 38415, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 38442, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 38465, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 38481, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 38508, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 38529, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 38554, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 38578, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 38609, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38633, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38661, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38684, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38702, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38732, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38758, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38788, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 38814, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 38838, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 38866, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 38894, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 38921, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 38953, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 38984, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 38998, 0x00002A20 }, /* GL_V2F */ + { 39005, 0x00002A21 }, /* GL_V3F */ + { 39012, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 39031, 0x00001F00 }, /* GL_VENDOR */ + { 39041, 0x00001F02 }, /* GL_VERSION */ + { 39052, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 39068, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 39092, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 39122, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 39153, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 39188, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 39212, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 39233, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 39256, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 39277, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 39304, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 39332, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 39360, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 39388, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 39416, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 39444, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 39472, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 39499, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 39526, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 39553, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 39580, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 39607, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39634, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39661, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39688, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39715, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39753, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39795, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 39826, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 39861, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 39895, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 39933, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 39964, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 39999, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 40027, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 40059, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 40089, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 40123, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 40151, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 40183, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 40203, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 40225, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 40254, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 40275, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 40304, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 40337, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 40369, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 40396, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 40427, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 40457, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 40474, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 40495, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 40522, 0x00000BA2 }, /* GL_VIEWPORT */ + { 40534, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 40550, 0x0000911D }, /* GL_WAIT_FAILED */ + { 40565, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 40585, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 40616, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40651, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40679, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40704, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40731, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40756, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40780, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 40799, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 40813, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 40831, 0x00001506 }, /* GL_XOR */ + { 40838, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 40857, 0x00008757 }, /* GL_YCBCR_MESA */ + { 40871, 0x00000000 }, /* GL_ZERO */ + { 40879, 0x00000D16 }, /* GL_ZOOM_X */ + { 40889, 0x00000D17 }, /* GL_ZOOM_Y */ }; static const unsigned reduced_enums[1347] = { - 476, /* GL_FALSE */ - 694, /* GL_LINES */ - 696, /* GL_LINE_LOOP */ - 703, /* GL_LINE_STRIP */ - 1748, /* GL_TRIANGLES */ - 1751, /* GL_TRIANGLE_STRIP */ - 1749, /* GL_TRIANGLE_FAN */ - 1275, /* GL_QUADS */ - 1279, /* GL_QUAD_STRIP */ - 1161, /* GL_POLYGON */ - 1173, /* GL_POLYGON_STIPPLE_BIT */ - 1122, /* GL_PIXEL_MODE_BIT */ - 681, /* GL_LIGHTING_BIT */ - 506, /* GL_FOG_BIT */ + 479, /* GL_FALSE */ + 701, /* GL_LINES */ + 703, /* GL_LINE_LOOP */ + 710, /* GL_LINE_STRIP */ + 1766, /* GL_TRIANGLES */ + 1769, /* GL_TRIANGLE_STRIP */ + 1767, /* GL_TRIANGLE_FAN */ + 1285, /* GL_QUADS */ + 1289, /* GL_QUAD_STRIP */ + 1171, /* GL_POLYGON */ + 1183, /* GL_POLYGON_STIPPLE_BIT */ + 1132, /* GL_PIXEL_MODE_BIT */ + 688, /* GL_LIGHTING_BIT */ + 509, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 713, /* GL_LOAD */ - 1331, /* GL_RETURN */ - 994, /* GL_MULT */ + 720, /* GL_LOAD */ + 1344, /* GL_RETURN */ + 1004, /* GL_MULT */ 23, /* GL_ADD */ - 1010, /* GL_NEVER */ - 671, /* GL_LESS */ - 466, /* GL_EQUAL */ - 670, /* GL_LEQUAL */ - 592, /* GL_GREATER */ - 1025, /* GL_NOTEQUAL */ - 591, /* GL_GEQUAL */ + 1020, /* GL_NEVER */ + 678, /* GL_LESS */ + 469, /* GL_EQUAL */ + 677, /* GL_LEQUAL */ + 599, /* GL_GREATER */ + 1035, /* GL_NOTEQUAL */ + 598, /* GL_GEQUAL */ 47, /* GL_ALWAYS */ - 1472, /* GL_SRC_COLOR */ - 1055, /* GL_ONE_MINUS_SRC_COLOR */ - 1470, /* GL_SRC_ALPHA */ - 1054, /* GL_ONE_MINUS_SRC_ALPHA */ - 445, /* GL_DST_ALPHA */ - 1052, /* GL_ONE_MINUS_DST_ALPHA */ - 446, /* GL_DST_COLOR */ - 1053, /* GL_ONE_MINUS_DST_COLOR */ - 1471, /* GL_SRC_ALPHA_SATURATE */ - 579, /* GL_FRONT_LEFT */ - 580, /* GL_FRONT_RIGHT */ + 1485, /* GL_SRC_COLOR */ + 1065, /* GL_ONE_MINUS_SRC_COLOR */ + 1483, /* GL_SRC_ALPHA */ + 1064, /* GL_ONE_MINUS_SRC_ALPHA */ + 448, /* GL_DST_ALPHA */ + 1062, /* GL_ONE_MINUS_DST_ALPHA */ + 449, /* GL_DST_COLOR */ + 1063, /* GL_ONE_MINUS_DST_COLOR */ + 1484, /* GL_SRC_ALPHA_SATURATE */ + 586, /* GL_FRONT_LEFT */ + 587, /* GL_FRONT_RIGHT */ 69, /* GL_BACK_LEFT */ 70, /* GL_BACK_RIGHT */ - 576, /* GL_FRONT */ + 583, /* GL_FRONT */ 68, /* GL_BACK */ - 669, /* GL_LEFT */ - 1373, /* GL_RIGHT */ - 577, /* GL_FRONT_AND_BACK */ + 676, /* GL_LEFT */ + 1386, /* GL_RIGHT */ + 584, /* GL_FRONT_AND_BACK */ 63, /* GL_AUX0 */ 64, /* GL_AUX1 */ 65, /* GL_AUX2 */ 66, /* GL_AUX3 */ - 658, /* GL_INVALID_ENUM */ - 662, /* GL_INVALID_VALUE */ - 661, /* GL_INVALID_OPERATION */ - 1477, /* GL_STACK_OVERFLOW */ - 1478, /* GL_STACK_UNDERFLOW */ - 1080, /* GL_OUT_OF_MEMORY */ - 659, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 665, /* GL_INVALID_ENUM */ + 669, /* GL_INVALID_VALUE */ + 668, /* GL_INVALID_OPERATION */ + 1490, /* GL_STACK_OVERFLOW */ + 1491, /* GL_STACK_UNDERFLOW */ + 1090, /* GL_OUT_OF_MEMORY */ + 666, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1100, /* GL_PASS_THROUGH_TOKEN */ - 1160, /* GL_POINT_TOKEN */ - 704, /* GL_LINE_TOKEN */ - 1174, /* GL_POLYGON_TOKEN */ + 1110, /* GL_PASS_THROUGH_TOKEN */ + 1170, /* GL_POINT_TOKEN */ + 711, /* GL_LINE_TOKEN */ + 1184, /* GL_POLYGON_TOKEN */ 74, /* GL_BITMAP_TOKEN */ - 444, /* GL_DRAW_PIXEL_TOKEN */ + 447, /* GL_DRAW_PIXEL_TOKEN */ 301, /* GL_COPY_PIXEL_TOKEN */ - 697, /* GL_LINE_RESET_TOKEN */ - 469, /* GL_EXP */ - 470, /* GL_EXP2 */ + 704, /* GL_LINE_RESET_TOKEN */ + 472, /* GL_EXP */ + 473, /* GL_EXP2 */ 337, /* GL_CW */ 125, /* GL_CCW */ 146, /* GL_COEFF */ - 1077, /* GL_ORDER */ - 382, /* GL_DOMAIN */ + 1087, /* GL_ORDER */ + 384, /* GL_DOMAIN */ 311, /* GL_CURRENT_COLOR */ 314, /* GL_CURRENT_INDEX */ 320, /* GL_CURRENT_NORMAL */ @@ -3854,519 +3892,519 @@ static const unsigned reduced_enums[1347] = 328, /* GL_CURRENT_RASTER_POSITION */ 329, /* GL_CURRENT_RASTER_POSITION_VALID */ 326, /* GL_CURRENT_RASTER_DISTANCE */ - 1153, /* GL_POINT_SMOOTH */ - 1142, /* GL_POINT_SIZE */ - 1152, /* GL_POINT_SIZE_RANGE */ - 1143, /* GL_POINT_SIZE_GRANULARITY */ - 698, /* GL_LINE_SMOOTH */ - 705, /* GL_LINE_WIDTH */ - 707, /* GL_LINE_WIDTH_RANGE */ - 706, /* GL_LINE_WIDTH_GRANULARITY */ - 700, /* GL_LINE_STIPPLE */ - 701, /* GL_LINE_STIPPLE_PATTERN */ - 702, /* GL_LINE_STIPPLE_REPEAT */ - 712, /* GL_LIST_MODE */ - 877, /* GL_MAX_LIST_NESTING */ - 709, /* GL_LIST_BASE */ - 711, /* GL_LIST_INDEX */ - 1163, /* GL_POLYGON_MODE */ - 1170, /* GL_POLYGON_SMOOTH */ - 1172, /* GL_POLYGON_STIPPLE */ - 455, /* GL_EDGE_FLAG */ + 1163, /* GL_POINT_SMOOTH */ + 1152, /* GL_POINT_SIZE */ + 1162, /* GL_POINT_SIZE_RANGE */ + 1153, /* GL_POINT_SIZE_GRANULARITY */ + 705, /* GL_LINE_SMOOTH */ + 712, /* GL_LINE_WIDTH */ + 714, /* GL_LINE_WIDTH_RANGE */ + 713, /* GL_LINE_WIDTH_GRANULARITY */ + 707, /* GL_LINE_STIPPLE */ + 708, /* GL_LINE_STIPPLE_PATTERN */ + 709, /* GL_LINE_STIPPLE_REPEAT */ + 719, /* GL_LIST_MODE */ + 885, /* GL_MAX_LIST_NESTING */ + 716, /* GL_LIST_BASE */ + 718, /* GL_LIST_INDEX */ + 1173, /* GL_POLYGON_MODE */ + 1180, /* GL_POLYGON_SMOOTH */ + 1182, /* GL_POLYGON_STIPPLE */ + 458, /* GL_EDGE_FLAG */ 304, /* GL_CULL_FACE */ 305, /* GL_CULL_FACE_MODE */ - 578, /* GL_FRONT_FACE */ - 680, /* GL_LIGHTING */ - 685, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 686, /* GL_LIGHT_MODEL_TWO_SIDE */ - 682, /* GL_LIGHT_MODEL_AMBIENT */ - 1419, /* GL_SHADE_MODEL */ + 585, /* GL_FRONT_FACE */ + 687, /* GL_LIGHTING */ + 692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 693, /* GL_LIGHT_MODEL_TWO_SIDE */ + 689, /* GL_LIGHT_MODEL_AMBIENT */ + 1432, /* GL_SHADE_MODEL */ 193, /* GL_COLOR_MATERIAL_FACE */ 194, /* GL_COLOR_MATERIAL_PARAMETER */ 192, /* GL_COLOR_MATERIAL */ - 505, /* GL_FOG */ - 527, /* GL_FOG_INDEX */ - 523, /* GL_FOG_DENSITY */ - 531, /* GL_FOG_START */ - 525, /* GL_FOG_END */ - 528, /* GL_FOG_MODE */ - 507, /* GL_FOG_COLOR */ - 369, /* GL_DEPTH_RANGE */ - 376, /* GL_DEPTH_TEST */ - 379, /* GL_DEPTH_WRITEMASK */ - 357, /* GL_DEPTH_CLEAR_VALUE */ - 368, /* GL_DEPTH_FUNC */ + 508, /* GL_FOG */ + 530, /* GL_FOG_INDEX */ + 526, /* GL_FOG_DENSITY */ + 534, /* GL_FOG_START */ + 528, /* GL_FOG_END */ + 531, /* GL_FOG_MODE */ + 510, /* GL_FOG_COLOR */ + 370, /* GL_DEPTH_RANGE */ + 378, /* GL_DEPTH_TEST */ + 381, /* GL_DEPTH_WRITEMASK */ + 358, /* GL_DEPTH_CLEAR_VALUE */ + 369, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1513, /* GL_STENCIL_TEST */ - 1501, /* GL_STENCIL_CLEAR_VALUE */ - 1503, /* GL_STENCIL_FUNC */ - 1515, /* GL_STENCIL_VALUE_MASK */ - 1502, /* GL_STENCIL_FAIL */ - 1510, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1511, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1512, /* GL_STENCIL_REF */ - 1516, /* GL_STENCIL_WRITEMASK */ - 846, /* GL_MATRIX_MODE */ - 1015, /* GL_NORMALIZE */ - 1842, /* GL_VIEWPORT */ - 989, /* GL_MODELVIEW_STACK_DEPTH */ - 1253, /* GL_PROJECTION_STACK_DEPTH */ - 1723, /* GL_TEXTURE_STACK_DEPTH */ - 987, /* GL_MODELVIEW_MATRIX */ - 1252, /* GL_PROJECTION_MATRIX */ - 1706, /* GL_TEXTURE_MATRIX */ + 1530, /* GL_STENCIL_TEST */ + 1514, /* GL_STENCIL_CLEAR_VALUE */ + 1516, /* GL_STENCIL_FUNC */ + 1532, /* GL_STENCIL_VALUE_MASK */ + 1515, /* GL_STENCIL_FAIL */ + 1527, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1528, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1529, /* GL_STENCIL_REF */ + 1533, /* GL_STENCIL_WRITEMASK */ + 853, /* GL_MATRIX_MODE */ + 1025, /* GL_NORMALIZE */ + 1861, /* GL_VIEWPORT */ + 999, /* GL_MODELVIEW_STACK_DEPTH */ + 1263, /* GL_PROJECTION_STACK_DEPTH */ + 1740, /* GL_TEXTURE_STACK_DEPTH */ + 997, /* GL_MODELVIEW_MATRIX */ + 1262, /* GL_PROJECTION_MATRIX */ + 1723, /* GL_TEXTURE_MATRIX */ 61, /* GL_ATTRIB_STACK_DEPTH */ 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ - 381, /* GL_DITHER */ + 383, /* GL_DITHER */ 78, /* GL_BLEND_DST */ 87, /* GL_BLEND_SRC */ 75, /* GL_BLEND */ - 715, /* GL_LOGIC_OP_MODE */ - 632, /* GL_INDEX_LOGIC_OP */ + 722, /* GL_LOGIC_OP_MODE */ + 639, /* GL_INDEX_LOGIC_OP */ 191, /* GL_COLOR_LOGIC_OP */ 67, /* GL_AUX_BUFFERS */ - 392, /* GL_DRAW_BUFFER */ - 1289, /* GL_READ_BUFFER */ - 1400, /* GL_SCISSOR_BOX */ - 1401, /* GL_SCISSOR_TEST */ - 631, /* GL_INDEX_CLEAR_VALUE */ - 636, /* GL_INDEX_WRITEMASK */ + 394, /* GL_DRAW_BUFFER */ + 1299, /* GL_READ_BUFFER */ + 1413, /* GL_SCISSOR_BOX */ + 1414, /* GL_SCISSOR_TEST */ + 638, /* GL_INDEX_CLEAR_VALUE */ + 643, /* GL_INDEX_WRITEMASK */ 188, /* GL_COLOR_CLEAR_VALUE */ 230, /* GL_COLOR_WRITEMASK */ - 633, /* GL_INDEX_MODE */ - 1366, /* GL_RGBA_MODE */ - 391, /* GL_DOUBLEBUFFER */ - 1517, /* GL_STEREO */ - 1324, /* GL_RENDER_MODE */ - 1101, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1154, /* GL_POINT_SMOOTH_HINT */ - 699, /* GL_LINE_SMOOTH_HINT */ - 1171, /* GL_POLYGON_SMOOTH_HINT */ - 526, /* GL_FOG_HINT */ - 1687, /* GL_TEXTURE_GEN_S */ - 1688, /* GL_TEXTURE_GEN_T */ - 1686, /* GL_TEXTURE_GEN_R */ - 1685, /* GL_TEXTURE_GEN_Q */ - 1114, /* GL_PIXEL_MAP_I_TO_I */ - 1120, /* GL_PIXEL_MAP_S_TO_S */ - 1116, /* GL_PIXEL_MAP_I_TO_R */ - 1112, /* GL_PIXEL_MAP_I_TO_G */ - 1110, /* GL_PIXEL_MAP_I_TO_B */ - 1108, /* GL_PIXEL_MAP_I_TO_A */ - 1118, /* GL_PIXEL_MAP_R_TO_R */ - 1106, /* GL_PIXEL_MAP_G_TO_G */ - 1104, /* GL_PIXEL_MAP_B_TO_B */ - 1102, /* GL_PIXEL_MAP_A_TO_A */ - 1115, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1121, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1117, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1113, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1111, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1109, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1119, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1107, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1105, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1103, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1760, /* GL_UNPACK_SWAP_BYTES */ - 1755, /* GL_UNPACK_LSB_FIRST */ - 1756, /* GL_UNPACK_ROW_LENGTH */ - 1759, /* GL_UNPACK_SKIP_ROWS */ - 1758, /* GL_UNPACK_SKIP_PIXELS */ - 1753, /* GL_UNPACK_ALIGNMENT */ - 1089, /* GL_PACK_SWAP_BYTES */ - 1084, /* GL_PACK_LSB_FIRST */ - 1085, /* GL_PACK_ROW_LENGTH */ - 1088, /* GL_PACK_SKIP_ROWS */ - 1087, /* GL_PACK_SKIP_PIXELS */ - 1081, /* GL_PACK_ALIGNMENT */ - 793, /* GL_MAP_COLOR */ - 798, /* GL_MAP_STENCIL */ - 635, /* GL_INDEX_SHIFT */ - 634, /* GL_INDEX_OFFSET */ - 1302, /* GL_RED_SCALE */ - 1300, /* GL_RED_BIAS */ - 1860, /* GL_ZOOM_X */ - 1861, /* GL_ZOOM_Y */ - 596, /* GL_GREEN_SCALE */ - 594, /* GL_GREEN_BIAS */ + 640, /* GL_INDEX_MODE */ + 1379, /* GL_RGBA_MODE */ + 393, /* GL_DOUBLEBUFFER */ + 1534, /* GL_STEREO */ + 1337, /* GL_RENDER_MODE */ + 1111, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1164, /* GL_POINT_SMOOTH_HINT */ + 706, /* GL_LINE_SMOOTH_HINT */ + 1181, /* GL_POLYGON_SMOOTH_HINT */ + 529, /* GL_FOG_HINT */ + 1704, /* GL_TEXTURE_GEN_S */ + 1705, /* GL_TEXTURE_GEN_T */ + 1703, /* GL_TEXTURE_GEN_R */ + 1702, /* GL_TEXTURE_GEN_Q */ + 1124, /* GL_PIXEL_MAP_I_TO_I */ + 1130, /* GL_PIXEL_MAP_S_TO_S */ + 1126, /* GL_PIXEL_MAP_I_TO_R */ + 1122, /* GL_PIXEL_MAP_I_TO_G */ + 1120, /* GL_PIXEL_MAP_I_TO_B */ + 1118, /* GL_PIXEL_MAP_I_TO_A */ + 1128, /* GL_PIXEL_MAP_R_TO_R */ + 1116, /* GL_PIXEL_MAP_G_TO_G */ + 1114, /* GL_PIXEL_MAP_B_TO_B */ + 1112, /* GL_PIXEL_MAP_A_TO_A */ + 1125, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1131, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1127, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1123, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1121, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1119, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1129, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1778, /* GL_UNPACK_SWAP_BYTES */ + 1773, /* GL_UNPACK_LSB_FIRST */ + 1774, /* GL_UNPACK_ROW_LENGTH */ + 1777, /* GL_UNPACK_SKIP_ROWS */ + 1776, /* GL_UNPACK_SKIP_PIXELS */ + 1771, /* GL_UNPACK_ALIGNMENT */ + 1099, /* GL_PACK_SWAP_BYTES */ + 1094, /* GL_PACK_LSB_FIRST */ + 1095, /* GL_PACK_ROW_LENGTH */ + 1098, /* GL_PACK_SKIP_ROWS */ + 1097, /* GL_PACK_SKIP_PIXELS */ + 1091, /* GL_PACK_ALIGNMENT */ + 800, /* GL_MAP_COLOR */ + 805, /* GL_MAP_STENCIL */ + 642, /* GL_INDEX_SHIFT */ + 641, /* GL_INDEX_OFFSET */ + 1313, /* GL_RED_SCALE */ + 1311, /* GL_RED_BIAS */ + 1879, /* GL_ZOOM_X */ + 1880, /* GL_ZOOM_Y */ + 603, /* GL_GREEN_SCALE */ + 601, /* GL_GREEN_BIAS */ 93, /* GL_BLUE_SCALE */ 91, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 370, /* GL_DEPTH_SCALE */ - 350, /* GL_DEPTH_BIAS */ - 872, /* GL_MAX_EVAL_ORDER */ - 876, /* GL_MAX_LIGHTS */ - 855, /* GL_MAX_CLIP_PLANES */ - 922, /* GL_MAX_TEXTURE_SIZE */ - 882, /* GL_MAX_PIXEL_MAP_TABLE */ - 851, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 879, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 880, /* GL_MAX_NAME_STACK_DEPTH */ - 908, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 923, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 937, /* GL_MAX_VIEWPORT_DIMS */ - 852, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1527, /* GL_SUBPIXEL_BITS */ - 630, /* GL_INDEX_BITS */ - 1301, /* GL_RED_BITS */ - 595, /* GL_GREEN_BITS */ + 371, /* GL_DEPTH_SCALE */ + 351, /* GL_DEPTH_BIAS */ + 880, /* GL_MAX_EVAL_ORDER */ + 884, /* GL_MAX_LIGHTS */ + 862, /* GL_MAX_CLIP_PLANES */ + 932, /* GL_MAX_TEXTURE_SIZE */ + 890, /* GL_MAX_PIXEL_MAP_TABLE */ + 858, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 887, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 888, /* GL_MAX_NAME_STACK_DEPTH */ + 916, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 933, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 947, /* GL_MAX_VIEWPORT_DIMS */ + 859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1544, /* GL_SUBPIXEL_BITS */ + 637, /* GL_INDEX_BITS */ + 1312, /* GL_RED_BITS */ + 602, /* GL_GREEN_BITS */ 92, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ - 351, /* GL_DEPTH_BITS */ - 1499, /* GL_STENCIL_BITS */ + 352, /* GL_DEPTH_BITS */ + 1512, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1003, /* GL_NAME_STACK_DEPTH */ + 1013, /* GL_NAME_STACK_DEPTH */ 62, /* GL_AUTO_NORMAL */ - 739, /* GL_MAP1_COLOR_4 */ - 742, /* GL_MAP1_INDEX */ - 743, /* GL_MAP1_NORMAL */ - 744, /* GL_MAP1_TEXTURE_COORD_1 */ - 745, /* GL_MAP1_TEXTURE_COORD_2 */ - 746, /* GL_MAP1_TEXTURE_COORD_3 */ - 747, /* GL_MAP1_TEXTURE_COORD_4 */ - 748, /* GL_MAP1_VERTEX_3 */ - 749, /* GL_MAP1_VERTEX_4 */ - 766, /* GL_MAP2_COLOR_4 */ - 769, /* GL_MAP2_INDEX */ - 770, /* GL_MAP2_NORMAL */ - 771, /* GL_MAP2_TEXTURE_COORD_1 */ - 772, /* GL_MAP2_TEXTURE_COORD_2 */ - 773, /* GL_MAP2_TEXTURE_COORD_3 */ - 774, /* GL_MAP2_TEXTURE_COORD_4 */ - 775, /* GL_MAP2_VERTEX_3 */ - 776, /* GL_MAP2_VERTEX_4 */ - 740, /* GL_MAP1_GRID_DOMAIN */ - 741, /* GL_MAP1_GRID_SEGMENTS */ - 767, /* GL_MAP2_GRID_DOMAIN */ - 768, /* GL_MAP2_GRID_SEGMENTS */ - 1610, /* GL_TEXTURE_1D */ - 1612, /* GL_TEXTURE_2D */ - 479, /* GL_FEEDBACK_BUFFER_POINTER */ - 480, /* GL_FEEDBACK_BUFFER_SIZE */ - 481, /* GL_FEEDBACK_BUFFER_TYPE */ - 1410, /* GL_SELECTION_BUFFER_POINTER */ - 1411, /* GL_SELECTION_BUFFER_SIZE */ - 1728, /* GL_TEXTURE_WIDTH */ - 1692, /* GL_TEXTURE_HEIGHT */ - 1647, /* GL_TEXTURE_COMPONENTS */ - 1631, /* GL_TEXTURE_BORDER_COLOR */ - 1630, /* GL_TEXTURE_BORDER */ - 383, /* GL_DONT_CARE */ - 477, /* GL_FASTEST */ - 1011, /* GL_NICEST */ + 746, /* GL_MAP1_COLOR_4 */ + 749, /* GL_MAP1_INDEX */ + 750, /* GL_MAP1_NORMAL */ + 751, /* GL_MAP1_TEXTURE_COORD_1 */ + 752, /* GL_MAP1_TEXTURE_COORD_2 */ + 753, /* GL_MAP1_TEXTURE_COORD_3 */ + 754, /* GL_MAP1_TEXTURE_COORD_4 */ + 755, /* GL_MAP1_VERTEX_3 */ + 756, /* GL_MAP1_VERTEX_4 */ + 773, /* GL_MAP2_COLOR_4 */ + 776, /* GL_MAP2_INDEX */ + 777, /* GL_MAP2_NORMAL */ + 778, /* GL_MAP2_TEXTURE_COORD_1 */ + 779, /* GL_MAP2_TEXTURE_COORD_2 */ + 780, /* GL_MAP2_TEXTURE_COORD_3 */ + 781, /* GL_MAP2_TEXTURE_COORD_4 */ + 782, /* GL_MAP2_VERTEX_3 */ + 783, /* GL_MAP2_VERTEX_4 */ + 747, /* GL_MAP1_GRID_DOMAIN */ + 748, /* GL_MAP1_GRID_SEGMENTS */ + 774, /* GL_MAP2_GRID_DOMAIN */ + 775, /* GL_MAP2_GRID_SEGMENTS */ + 1627, /* GL_TEXTURE_1D */ + 1629, /* GL_TEXTURE_2D */ + 482, /* GL_FEEDBACK_BUFFER_POINTER */ + 483, /* GL_FEEDBACK_BUFFER_SIZE */ + 484, /* GL_FEEDBACK_BUFFER_TYPE */ + 1423, /* GL_SELECTION_BUFFER_POINTER */ + 1424, /* GL_SELECTION_BUFFER_SIZE */ + 1746, /* GL_TEXTURE_WIDTH */ + 1709, /* GL_TEXTURE_HEIGHT */ + 1664, /* GL_TEXTURE_COMPONENTS */ + 1648, /* GL_TEXTURE_BORDER_COLOR */ + 1647, /* GL_TEXTURE_BORDER */ + 385, /* GL_DONT_CARE */ + 480, /* GL_FASTEST */ + 1021, /* GL_NICEST */ 48, /* GL_AMBIENT */ - 380, /* GL_DIFFUSE */ - 1459, /* GL_SPECULAR */ - 1175, /* GL_POSITION */ - 1462, /* GL_SPOT_DIRECTION */ - 1463, /* GL_SPOT_EXPONENT */ - 1461, /* GL_SPOT_CUTOFF */ + 382, /* GL_DIFFUSE */ + 1472, /* GL_SPECULAR */ + 1185, /* GL_POSITION */ + 1475, /* GL_SPOT_DIRECTION */ + 1476, /* GL_SPOT_EXPONENT */ + 1474, /* GL_SPOT_CUTOFF */ 275, /* GL_CONSTANT_ATTENUATION */ - 689, /* GL_LINEAR_ATTENUATION */ - 1274, /* GL_QUADRATIC_ATTENUATION */ + 696, /* GL_LINEAR_ATTENUATION */ + 1284, /* GL_QUADRATIC_ATTENUATION */ 244, /* GL_COMPILE */ 245, /* GL_COMPILE_AND_EXECUTE */ 120, /* GL_BYTE */ - 1762, /* GL_UNSIGNED_BYTE */ - 1424, /* GL_SHORT */ - 1773, /* GL_UNSIGNED_SHORT */ - 638, /* GL_INT */ - 1765, /* GL_UNSIGNED_INT */ - 486, /* GL_FLOAT */ + 1780, /* GL_UNSIGNED_BYTE */ + 1437, /* GL_SHORT */ + 1792, /* GL_UNSIGNED_SHORT */ + 645, /* GL_INT */ + 1783, /* GL_UNSIGNED_INT */ + 489, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 390, /* GL_DOUBLE */ + 392, /* GL_DOUBLE */ 132, /* GL_CLEAR */ 50, /* GL_AND */ 52, /* GL_AND_REVERSE */ 299, /* GL_COPY */ 51, /* GL_AND_INVERTED */ - 1013, /* GL_NOOP */ - 1856, /* GL_XOR */ - 1076, /* GL_OR */ - 1014, /* GL_NOR */ - 467, /* GL_EQUIV */ - 665, /* GL_INVERT */ - 1079, /* GL_OR_REVERSE */ + 1023, /* GL_NOOP */ + 1875, /* GL_XOR */ + 1086, /* GL_OR */ + 1024, /* GL_NOR */ + 470, /* GL_EQUIV */ + 672, /* GL_INVERT */ + 1089, /* GL_OR_REVERSE */ 300, /* GL_COPY_INVERTED */ - 1078, /* GL_OR_INVERTED */ - 1004, /* GL_NAND */ - 1415, /* GL_SET */ - 464, /* GL_EMISSION */ - 1423, /* GL_SHININESS */ + 1088, /* GL_OR_INVERTED */ + 1014, /* GL_NAND */ + 1428, /* GL_SET */ + 467, /* GL_EMISSION */ + 1436, /* GL_SHININESS */ 49, /* GL_AMBIENT_AND_DIFFUSE */ 190, /* GL_COLOR_INDEXES */ - 954, /* GL_MODELVIEW */ - 1251, /* GL_PROJECTION */ - 1545, /* GL_TEXTURE */ + 964, /* GL_MODELVIEW */ + 1261, /* GL_PROJECTION */ + 1562, /* GL_TEXTURE */ 147, /* GL_COLOR */ 346, /* GL_DEPTH */ - 1485, /* GL_STENCIL */ + 1498, /* GL_STENCIL */ 189, /* GL_COLOR_INDEX */ - 1504, /* GL_STENCIL_INDEX */ - 358, /* GL_DEPTH_COMPONENT */ - 1297, /* GL_RED */ - 593, /* GL_GREEN */ + 1517, /* GL_STENCIL_INDEX */ + 359, /* GL_DEPTH_COMPONENT */ + 1308, /* GL_RED */ + 600, /* GL_GREEN */ 90, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1332, /* GL_RGB */ - 1351, /* GL_RGBA */ - 717, /* GL_LUMINANCE */ - 738, /* GL_LUMINANCE_ALPHA */ + 1345, /* GL_RGB */ + 1364, /* GL_RGBA */ + 724, /* GL_LUMINANCE */ + 745, /* GL_LUMINANCE_ALPHA */ 73, /* GL_BITMAP */ - 1131, /* GL_POINT */ - 687, /* GL_LINE */ - 482, /* GL_FILL */ - 1306, /* GL_RENDER */ - 478, /* GL_FEEDBACK */ - 1409, /* GL_SELECT */ - 485, /* GL_FLAT */ - 1434, /* GL_SMOOTH */ - 666, /* GL_KEEP */ - 1326, /* GL_REPLACE */ - 620, /* GL_INCR */ + 1141, /* GL_POINT */ + 694, /* GL_LINE */ + 485, /* GL_FILL */ + 1317, /* GL_RENDER */ + 481, /* GL_FEEDBACK */ + 1422, /* GL_SELECT */ + 488, /* GL_FLAT */ + 1447, /* GL_SMOOTH */ + 673, /* GL_KEEP */ + 1339, /* GL_REPLACE */ + 627, /* GL_INCR */ 342, /* GL_DECR */ - 1788, /* GL_VENDOR */ - 1323, /* GL_RENDERER */ - 1789, /* GL_VERSION */ - 471, /* GL_EXTENSIONS */ - 1374, /* GL_S */ - 1536, /* GL_T */ - 1286, /* GL_R */ - 1273, /* GL_Q */ - 990, /* GL_MODULATE */ + 1807, /* GL_VENDOR */ + 1336, /* GL_RENDERER */ + 1808, /* GL_VERSION */ + 474, /* GL_EXTENSIONS */ + 1387, /* GL_S */ + 1553, /* GL_T */ + 1296, /* GL_R */ + 1283, /* GL_Q */ + 1000, /* GL_MODULATE */ 341, /* GL_DECAL */ - 1682, /* GL_TEXTURE_ENV_MODE */ - 1681, /* GL_TEXTURE_ENV_COLOR */ - 1680, /* GL_TEXTURE_ENV */ - 472, /* GL_EYE_LINEAR */ - 1037, /* GL_OBJECT_LINEAR */ - 1460, /* GL_SPHERE_MAP */ - 1684, /* GL_TEXTURE_GEN_MODE */ - 1039, /* GL_OBJECT_PLANE */ - 473, /* GL_EYE_PLANE */ - 1005, /* GL_NEAREST */ - 688, /* GL_LINEAR */ - 1009, /* GL_NEAREST_MIPMAP_NEAREST */ - 693, /* GL_LINEAR_MIPMAP_NEAREST */ - 1008, /* GL_NEAREST_MIPMAP_LINEAR */ - 692, /* GL_LINEAR_MIPMAP_LINEAR */ - 1705, /* GL_TEXTURE_MAG_FILTER */ - 1713, /* GL_TEXTURE_MIN_FILTER */ - 1730, /* GL_TEXTURE_WRAP_S */ - 1731, /* GL_TEXTURE_WRAP_T */ + 1699, /* GL_TEXTURE_ENV_MODE */ + 1698, /* GL_TEXTURE_ENV_COLOR */ + 1697, /* GL_TEXTURE_ENV */ + 475, /* GL_EYE_LINEAR */ + 1047, /* GL_OBJECT_LINEAR */ + 1473, /* GL_SPHERE_MAP */ + 1701, /* GL_TEXTURE_GEN_MODE */ + 1049, /* GL_OBJECT_PLANE */ + 476, /* GL_EYE_PLANE */ + 1015, /* GL_NEAREST */ + 695, /* GL_LINEAR */ + 1019, /* GL_NEAREST_MIPMAP_NEAREST */ + 700, /* GL_LINEAR_MIPMAP_NEAREST */ + 1018, /* GL_NEAREST_MIPMAP_LINEAR */ + 699, /* GL_LINEAR_MIPMAP_LINEAR */ + 1722, /* GL_TEXTURE_MAG_FILTER */ + 1730, /* GL_TEXTURE_MIN_FILTER */ + 1748, /* GL_TEXTURE_WRAP_S */ + 1749, /* GL_TEXTURE_WRAP_T */ 126, /* GL_CLAMP */ - 1325, /* GL_REPEAT */ - 1169, /* GL_POLYGON_OFFSET_UNITS */ - 1168, /* GL_POLYGON_OFFSET_POINT */ - 1167, /* GL_POLYGON_OFFSET_LINE */ - 1287, /* GL_R3_G3_B2 */ - 1785, /* GL_V2F */ - 1786, /* GL_V3F */ + 1338, /* GL_REPEAT */ + 1179, /* GL_POLYGON_OFFSET_UNITS */ + 1178, /* GL_POLYGON_OFFSET_POINT */ + 1177, /* GL_POLYGON_OFFSET_LINE */ + 1297, /* GL_R3_G3_B2 */ + 1804, /* GL_V2F */ + 1805, /* GL_V3F */ 123, /* GL_C4UB_V2F */ 124, /* GL_C4UB_V3F */ 121, /* GL_C3F_V3F */ - 1002, /* GL_N3F_V3F */ + 1012, /* GL_N3F_V3F */ 122, /* GL_C4F_N3F_V3F */ - 1541, /* GL_T2F_V3F */ - 1543, /* GL_T4F_V4F */ - 1539, /* GL_T2F_C4UB_V3F */ - 1537, /* GL_T2F_C3F_V3F */ - 1540, /* GL_T2F_N3F_V3F */ - 1538, /* GL_T2F_C4F_N3F_V3F */ - 1542, /* GL_T4F_C4F_N3F_V4F */ + 1558, /* GL_T2F_V3F */ + 1560, /* GL_T4F_V4F */ + 1556, /* GL_T2F_C4UB_V3F */ + 1554, /* GL_T2F_C3F_V3F */ + 1557, /* GL_T2F_N3F_V3F */ + 1555, /* GL_T2F_C4F_N3F_V3F */ + 1559, /* GL_T4F_C4F_N3F_V4F */ 139, /* GL_CLIP_PLANE0 */ 140, /* GL_CLIP_PLANE1 */ 141, /* GL_CLIP_PLANE2 */ 142, /* GL_CLIP_PLANE3 */ 143, /* GL_CLIP_PLANE4 */ 144, /* GL_CLIP_PLANE5 */ - 672, /* GL_LIGHT0 */ - 673, /* GL_LIGHT1 */ - 674, /* GL_LIGHT2 */ - 675, /* GL_LIGHT3 */ - 676, /* GL_LIGHT4 */ - 677, /* GL_LIGHT5 */ - 678, /* GL_LIGHT6 */ - 679, /* GL_LIGHT7 */ - 597, /* GL_HINT_BIT */ + 679, /* GL_LIGHT0 */ + 680, /* GL_LIGHT1 */ + 681, /* GL_LIGHT2 */ + 682, /* GL_LIGHT3 */ + 683, /* GL_LIGHT4 */ + 684, /* GL_LIGHT5 */ + 685, /* GL_LIGHT6 */ + 686, /* GL_LIGHT7 */ + 604, /* GL_HINT_BIT */ 277, /* GL_CONSTANT_COLOR */ - 1050, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1060, /* GL_ONE_MINUS_CONSTANT_COLOR */ 272, /* GL_CONSTANT_ALPHA */ - 1048, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1058, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 76, /* GL_BLEND_COLOR */ - 581, /* GL_FUNC_ADD */ - 938, /* GL_MIN */ - 848, /* GL_MAX */ + 588, /* GL_FUNC_ADD */ + 948, /* GL_MIN */ + 855, /* GL_MAX */ 81, /* GL_BLEND_EQUATION */ - 585, /* GL_FUNC_SUBTRACT */ - 583, /* GL_FUNC_REVERSE_SUBTRACT */ + 592, /* GL_FUNC_SUBTRACT */ + 590, /* GL_FUNC_REVERSE_SUBTRACT */ 280, /* GL_CONVOLUTION_1D */ 281, /* GL_CONVOLUTION_2D */ - 1412, /* GL_SEPARABLE_2D */ + 1425, /* GL_SEPARABLE_2D */ 284, /* GL_CONVOLUTION_BORDER_MODE */ 288, /* GL_CONVOLUTION_FILTER_SCALE */ 286, /* GL_CONVOLUTION_FILTER_BIAS */ - 1298, /* GL_REDUCE */ + 1309, /* GL_REDUCE */ 290, /* GL_CONVOLUTION_FORMAT */ 294, /* GL_CONVOLUTION_WIDTH */ 292, /* GL_CONVOLUTION_HEIGHT */ - 863, /* GL_MAX_CONVOLUTION_WIDTH */ - 861, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1208, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1204, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1199, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1195, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1206, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1202, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1197, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1193, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 598, /* GL_HISTOGRAM */ - 1257, /* GL_PROXY_HISTOGRAM */ - 614, /* GL_HISTOGRAM_WIDTH */ - 604, /* GL_HISTOGRAM_FORMAT */ - 610, /* GL_HISTOGRAM_RED_SIZE */ - 606, /* GL_HISTOGRAM_GREEN_SIZE */ - 601, /* GL_HISTOGRAM_BLUE_SIZE */ - 599, /* GL_HISTOGRAM_ALPHA_SIZE */ - 608, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 612, /* GL_HISTOGRAM_SINK */ - 939, /* GL_MINMAX */ - 941, /* GL_MINMAX_FORMAT */ - 943, /* GL_MINMAX_SINK */ - 1544, /* GL_TABLE_TOO_LARGE_EXT */ - 1764, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1775, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1777, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1770, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1766, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1166, /* GL_POLYGON_OFFSET_FILL */ - 1165, /* GL_POLYGON_OFFSET_FACTOR */ - 1164, /* GL_POLYGON_OFFSET_BIAS */ - 1329, /* GL_RESCALE_NORMAL */ + 871, /* GL_MAX_CONVOLUTION_WIDTH */ + 869, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1218, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1214, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1209, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1205, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1216, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1212, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1207, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1203, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 605, /* GL_HISTOGRAM */ + 1267, /* GL_PROXY_HISTOGRAM */ + 621, /* GL_HISTOGRAM_WIDTH */ + 611, /* GL_HISTOGRAM_FORMAT */ + 617, /* GL_HISTOGRAM_RED_SIZE */ + 613, /* GL_HISTOGRAM_GREEN_SIZE */ + 608, /* GL_HISTOGRAM_BLUE_SIZE */ + 606, /* GL_HISTOGRAM_ALPHA_SIZE */ + 615, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 619, /* GL_HISTOGRAM_SINK */ + 949, /* GL_MINMAX */ + 951, /* GL_MINMAX_FORMAT */ + 953, /* GL_MINMAX_SINK */ + 1561, /* GL_TABLE_TOO_LARGE_EXT */ + 1782, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1794, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1796, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1789, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1784, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1176, /* GL_POLYGON_OFFSET_FILL */ + 1175, /* GL_POLYGON_OFFSET_FACTOR */ + 1174, /* GL_POLYGON_OFFSET_BIAS */ + 1342, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 728, /* GL_LUMINANCE4 */ - 734, /* GL_LUMINANCE8 */ - 718, /* GL_LUMINANCE12 */ - 724, /* GL_LUMINANCE16 */ - 729, /* GL_LUMINANCE4_ALPHA4 */ - 732, /* GL_LUMINANCE6_ALPHA2 */ - 735, /* GL_LUMINANCE8_ALPHA8 */ - 721, /* GL_LUMINANCE12_ALPHA4 */ - 719, /* GL_LUMINANCE12_ALPHA12 */ - 725, /* GL_LUMINANCE16_ALPHA16 */ - 639, /* GL_INTENSITY */ - 644, /* GL_INTENSITY4 */ - 646, /* GL_INTENSITY8 */ - 640, /* GL_INTENSITY12 */ - 642, /* GL_INTENSITY16 */ - 1341, /* GL_RGB2_EXT */ - 1342, /* GL_RGB4 */ - 1345, /* GL_RGB5 */ - 1349, /* GL_RGB8 */ - 1333, /* GL_RGB10 */ - 1337, /* GL_RGB12 */ - 1339, /* GL_RGB16 */ - 1356, /* GL_RGBA2 */ - 1358, /* GL_RGBA4 */ - 1346, /* GL_RGB5_A1 */ - 1362, /* GL_RGBA8 */ - 1334, /* GL_RGB10_A2 */ - 1352, /* GL_RGBA12 */ - 1354, /* GL_RGBA16 */ - 1720, /* GL_TEXTURE_RED_SIZE */ - 1690, /* GL_TEXTURE_GREEN_SIZE */ - 1628, /* GL_TEXTURE_BLUE_SIZE */ - 1615, /* GL_TEXTURE_ALPHA_SIZE */ - 1703, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1694, /* GL_TEXTURE_INTENSITY_SIZE */ - 1327, /* GL_REPLACE_EXT */ - 1261, /* GL_PROXY_TEXTURE_1D */ - 1264, /* GL_PROXY_TEXTURE_2D */ - 1726, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1715, /* GL_TEXTURE_PRIORITY */ - 1722, /* GL_TEXTURE_RESIDENT */ - 1618, /* GL_TEXTURE_BINDING_1D */ - 1620, /* GL_TEXTURE_BINDING_2D */ - 1622, /* GL_TEXTURE_BINDING_3D */ - 1086, /* GL_PACK_SKIP_IMAGES */ - 1082, /* GL_PACK_IMAGE_HEIGHT */ - 1757, /* GL_UNPACK_SKIP_IMAGES */ - 1754, /* GL_UNPACK_IMAGE_HEIGHT */ - 1614, /* GL_TEXTURE_3D */ - 1267, /* GL_PROXY_TEXTURE_3D */ - 1677, /* GL_TEXTURE_DEPTH */ - 1729, /* GL_TEXTURE_WRAP_R */ - 849, /* GL_MAX_3D_TEXTURE_SIZE */ - 1790, /* GL_VERTEX_ARRAY */ - 1016, /* GL_NORMAL_ARRAY */ + 735, /* GL_LUMINANCE4 */ + 741, /* GL_LUMINANCE8 */ + 725, /* GL_LUMINANCE12 */ + 731, /* GL_LUMINANCE16 */ + 736, /* GL_LUMINANCE4_ALPHA4 */ + 739, /* GL_LUMINANCE6_ALPHA2 */ + 742, /* GL_LUMINANCE8_ALPHA8 */ + 728, /* GL_LUMINANCE12_ALPHA4 */ + 726, /* GL_LUMINANCE12_ALPHA12 */ + 732, /* GL_LUMINANCE16_ALPHA16 */ + 646, /* GL_INTENSITY */ + 651, /* GL_INTENSITY4 */ + 653, /* GL_INTENSITY8 */ + 647, /* GL_INTENSITY12 */ + 649, /* GL_INTENSITY16 */ + 1354, /* GL_RGB2_EXT */ + 1355, /* GL_RGB4 */ + 1358, /* GL_RGB5 */ + 1362, /* GL_RGB8 */ + 1346, /* GL_RGB10 */ + 1350, /* GL_RGB12 */ + 1352, /* GL_RGB16 */ + 1369, /* GL_RGBA2 */ + 1371, /* GL_RGBA4 */ + 1359, /* GL_RGB5_A1 */ + 1375, /* GL_RGBA8 */ + 1347, /* GL_RGB10_A2 */ + 1365, /* GL_RGBA12 */ + 1367, /* GL_RGBA16 */ + 1737, /* GL_TEXTURE_RED_SIZE */ + 1707, /* GL_TEXTURE_GREEN_SIZE */ + 1645, /* GL_TEXTURE_BLUE_SIZE */ + 1632, /* GL_TEXTURE_ALPHA_SIZE */ + 1720, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1711, /* GL_TEXTURE_INTENSITY_SIZE */ + 1340, /* GL_REPLACE_EXT */ + 1271, /* GL_PROXY_TEXTURE_1D */ + 1274, /* GL_PROXY_TEXTURE_2D */ + 1744, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1732, /* GL_TEXTURE_PRIORITY */ + 1739, /* GL_TEXTURE_RESIDENT */ + 1635, /* GL_TEXTURE_BINDING_1D */ + 1637, /* GL_TEXTURE_BINDING_2D */ + 1639, /* GL_TEXTURE_BINDING_3D */ + 1096, /* GL_PACK_SKIP_IMAGES */ + 1092, /* GL_PACK_IMAGE_HEIGHT */ + 1775, /* GL_UNPACK_SKIP_IMAGES */ + 1772, /* GL_UNPACK_IMAGE_HEIGHT */ + 1631, /* GL_TEXTURE_3D */ + 1277, /* GL_PROXY_TEXTURE_3D */ + 1694, /* GL_TEXTURE_DEPTH */ + 1747, /* GL_TEXTURE_WRAP_R */ + 856, /* GL_MAX_3D_TEXTURE_SIZE */ + 1809, /* GL_VERTEX_ARRAY */ + 1026, /* GL_NORMAL_ARRAY */ 148, /* GL_COLOR_ARRAY */ - 624, /* GL_INDEX_ARRAY */ - 1655, /* GL_TEXTURE_COORD_ARRAY */ - 456, /* GL_EDGE_FLAG_ARRAY */ - 1796, /* GL_VERTEX_ARRAY_SIZE */ - 1798, /* GL_VERTEX_ARRAY_TYPE */ - 1797, /* GL_VERTEX_ARRAY_STRIDE */ - 1021, /* GL_NORMAL_ARRAY_TYPE */ - 1020, /* GL_NORMAL_ARRAY_STRIDE */ + 631, /* GL_INDEX_ARRAY */ + 1672, /* GL_TEXTURE_COORD_ARRAY */ + 459, /* GL_EDGE_FLAG_ARRAY */ + 1815, /* GL_VERTEX_ARRAY_SIZE */ + 1817, /* GL_VERTEX_ARRAY_TYPE */ + 1816, /* GL_VERTEX_ARRAY_STRIDE */ + 1031, /* GL_NORMAL_ARRAY_TYPE */ + 1030, /* GL_NORMAL_ARRAY_STRIDE */ 152, /* GL_COLOR_ARRAY_SIZE */ 154, /* GL_COLOR_ARRAY_TYPE */ 153, /* GL_COLOR_ARRAY_STRIDE */ - 629, /* GL_INDEX_ARRAY_TYPE */ - 628, /* GL_INDEX_ARRAY_STRIDE */ - 1659, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1661, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1660, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 460, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1795, /* GL_VERTEX_ARRAY_POINTER */ - 1019, /* GL_NORMAL_ARRAY_POINTER */ + 636, /* GL_INDEX_ARRAY_TYPE */ + 635, /* GL_INDEX_ARRAY_STRIDE */ + 1676, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1678, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1677, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 463, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1814, /* GL_VERTEX_ARRAY_POINTER */ + 1029, /* GL_NORMAL_ARRAY_POINTER */ 151, /* GL_COLOR_ARRAY_POINTER */ - 627, /* GL_INDEX_ARRAY_POINTER */ - 1658, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 459, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 995, /* GL_MULTISAMPLE */ - 1386, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1388, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1393, /* GL_SAMPLE_COVERAGE */ - 1390, /* GL_SAMPLE_BUFFERS */ - 1381, /* GL_SAMPLES */ - 1397, /* GL_SAMPLE_COVERAGE_VALUE */ - 1395, /* GL_SAMPLE_COVERAGE_INVERT */ + 634, /* GL_INDEX_ARRAY_POINTER */ + 1675, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 462, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 1005, /* GL_MULTISAMPLE */ + 1399, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1401, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1406, /* GL_SAMPLE_COVERAGE */ + 1403, /* GL_SAMPLE_BUFFERS */ + 1394, /* GL_SAMPLES */ + 1410, /* GL_SAMPLE_COVERAGE_VALUE */ + 1408, /* GL_SAMPLE_COVERAGE_INVERT */ 195, /* GL_COLOR_MATRIX */ 197, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 857, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1191, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1187, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1182, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1178, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1189, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1185, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1180, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1176, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1638, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1268, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1640, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1201, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1197, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1192, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1188, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1199, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1655, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1657, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 80, /* GL_BLEND_DST_RGB */ 89, /* GL_BLEND_SRC_RGB */ 79, /* GL_BLEND_DST_ALPHA */ 88, /* GL_BLEND_SRC_ALPHA */ 201, /* GL_COLOR_TABLE */ - 1201, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1184, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1256, /* GL_PROXY_COLOR_TABLE */ - 1260, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1259, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1211, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1194, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1266, /* GL_PROXY_COLOR_TABLE */ + 1270, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1269, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 225, /* GL_COLOR_TABLE_SCALE */ 205, /* GL_COLOR_TABLE_BIAS */ 210, /* GL_COLOR_TABLE_FORMAT */ @@ -4379,380 +4417,380 @@ static const unsigned reduced_enums[1347] = 216, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 71, /* GL_BGR */ 72, /* GL_BGRA */ - 871, /* GL_MAX_ELEMENTS_VERTICES */ - 870, /* GL_MAX_ELEMENTS_INDICES */ - 1693, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 879, /* GL_MAX_ELEMENTS_VERTICES */ + 878, /* GL_MAX_ELEMENTS_INDICES */ + 1710, /* GL_TEXTURE_INDEX_SIZE_EXT */ 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1148, /* GL_POINT_SIZE_MIN */ - 1144, /* GL_POINT_SIZE_MAX */ - 1138, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1134, /* GL_POINT_DISTANCE_ATTENUATION */ + 1158, /* GL_POINT_SIZE_MIN */ + 1154, /* GL_POINT_SIZE_MAX */ + 1148, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1144, /* GL_POINT_DISTANCE_ATTENUATION */ 127, /* GL_CLAMP_TO_BORDER */ 130, /* GL_CLAMP_TO_EDGE */ - 1714, /* GL_TEXTURE_MIN_LOD */ - 1712, /* GL_TEXTURE_MAX_LOD */ - 1617, /* GL_TEXTURE_BASE_LEVEL */ - 1711, /* GL_TEXTURE_MAX_LEVEL */ - 617, /* GL_IGNORE_BORDER_HP */ + 1731, /* GL_TEXTURE_MIN_LOD */ + 1729, /* GL_TEXTURE_MAX_LOD */ + 1634, /* GL_TEXTURE_BASE_LEVEL */ + 1728, /* GL_TEXTURE_MAX_LEVEL */ + 624, /* GL_IGNORE_BORDER_HP */ 276, /* GL_CONSTANT_BORDER_HP */ - 1328, /* GL_REPLICATE_BORDER_HP */ + 1341, /* GL_REPLICATE_BORDER_HP */ 282, /* GL_CONVOLUTION_BORDER_COLOR */ - 1045, /* GL_OCCLUSION_TEST_HP */ - 1046, /* GL_OCCLUSION_TEST_RESULT_HP */ - 690, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1632, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1634, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1636, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1637, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1635, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1633, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 853, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 854, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1211, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1213, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1210, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1212, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1701, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1702, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1700, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 587, /* GL_GENERATE_MIPMAP */ - 588, /* GL_GENERATE_MIPMAP_HINT */ - 529, /* GL_FOG_OFFSET_SGIX */ - 530, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1646, /* GL_TEXTURE_COMPARE_SGIX */ - 1645, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1697, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1689, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 359, /* GL_DEPTH_COMPONENT16 */ - 362, /* GL_DEPTH_COMPONENT24 */ - 365, /* GL_DEPTH_COMPONENT32 */ + 1055, /* GL_OCCLUSION_TEST_HP */ + 1056, /* GL_OCCLUSION_TEST_RESULT_HP */ + 697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1649, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1651, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1653, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1654, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1652, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1650, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1718, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1719, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1717, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 594, /* GL_GENERATE_MIPMAP */ + 595, /* GL_GENERATE_MIPMAP_HINT */ + 532, /* GL_FOG_OFFSET_SGIX */ + 533, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1663, /* GL_TEXTURE_COMPARE_SGIX */ + 1662, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1714, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1706, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 360, /* GL_DEPTH_COMPONENT16 */ + 363, /* GL_DEPTH_COMPONENT24 */ + 366, /* GL_DEPTH_COMPONENT32 */ 306, /* GL_CULL_VERTEX_EXT */ 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1853, /* GL_WRAP_BORDER_SUN */ - 1639, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 683, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1427, /* GL_SINGLE_COLOR */ - 1413, /* GL_SEPARATE_SPECULAR_COLOR */ - 1422, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 540, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 541, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 548, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 543, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 539, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 538, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 542, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 549, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 560, /* GL_FRAMEBUFFER_DEFAULT */ - 573, /* GL_FRAMEBUFFER_UNDEFINED */ - 372, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 623, /* GL_INDEX */ - 1763, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1778, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1779, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1776, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1774, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1771, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1769, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1709, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1710, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1708, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 946, /* GL_MIRRORED_REPEAT */ - 1369, /* GL_RGB_S3TC */ - 1344, /* GL_RGB4_S3TC */ - 1367, /* GL_RGBA_S3TC */ - 1361, /* GL_RGBA4_S3TC */ - 1365, /* GL_RGBA_DXT5_S3TC */ - 1359, /* GL_RGBA4_DXT5_S3TC */ + 1872, /* GL_WRAP_BORDER_SUN */ + 1656, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1440, /* GL_SINGLE_COLOR */ + 1426, /* GL_SEPARATE_SPECULAR_COLOR */ + 1435, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 546, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 542, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 541, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 545, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 552, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 564, /* GL_FRAMEBUFFER_DEFAULT */ + 580, /* GL_FRAMEBUFFER_UNDEFINED */ + 373, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 630, /* GL_INDEX */ + 1781, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1797, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1798, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1795, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1793, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1790, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1788, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1726, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1727, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1725, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 956, /* GL_MIRRORED_REPEAT */ + 1382, /* GL_RGB_S3TC */ + 1357, /* GL_RGB4_S3TC */ + 1380, /* GL_RGBA_S3TC */ + 1374, /* GL_RGBA4_S3TC */ + 1378, /* GL_RGBA_DXT5_S3TC */ + 1372, /* GL_RGBA4_DXT5_S3TC */ 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1007, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1006, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 691, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 516, /* GL_FOG_COORDINATE_SOURCE */ - 508, /* GL_FOG_COORD */ - 532, /* GL_FRAGMENT_DEPTH */ + 1017, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1016, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 698, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 519, /* GL_FOG_COORDINATE_SOURCE */ + 511, /* GL_FOG_COORD */ + 535, /* GL_FRAGMENT_DEPTH */ 312, /* GL_CURRENT_FOG_COORD */ - 515, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 514, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 513, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 510, /* GL_FOG_COORDINATE_ARRAY */ + 518, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 517, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 516, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 513, /* GL_FOG_COORDINATE_ARRAY */ 199, /* GL_COLOR_SUM */ 332, /* GL_CURRENT_SECONDARY_COLOR */ - 1406, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1408, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1407, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1405, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1402, /* GL_SECONDARY_COLOR_ARRAY */ + 1419, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1421, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1420, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1418, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1415, /* GL_SECONDARY_COLOR_ARRAY */ 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1546, /* GL_TEXTURE0 */ - 1548, /* GL_TEXTURE1 */ - 1570, /* GL_TEXTURE2 */ - 1592, /* GL_TEXTURE3 */ - 1598, /* GL_TEXTURE4 */ - 1600, /* GL_TEXTURE5 */ - 1602, /* GL_TEXTURE6 */ - 1604, /* GL_TEXTURE7 */ - 1606, /* GL_TEXTURE8 */ - 1608, /* GL_TEXTURE9 */ - 1549, /* GL_TEXTURE10 */ - 1551, /* GL_TEXTURE11 */ - 1553, /* GL_TEXTURE12 */ - 1555, /* GL_TEXTURE13 */ - 1557, /* GL_TEXTURE14 */ - 1559, /* GL_TEXTURE15 */ - 1561, /* GL_TEXTURE16 */ - 1563, /* GL_TEXTURE17 */ - 1565, /* GL_TEXTURE18 */ - 1567, /* GL_TEXTURE19 */ - 1571, /* GL_TEXTURE20 */ - 1573, /* GL_TEXTURE21 */ - 1575, /* GL_TEXTURE22 */ - 1577, /* GL_TEXTURE23 */ - 1579, /* GL_TEXTURE24 */ - 1581, /* GL_TEXTURE25 */ - 1583, /* GL_TEXTURE26 */ - 1585, /* GL_TEXTURE27 */ - 1587, /* GL_TEXTURE28 */ - 1589, /* GL_TEXTURE29 */ - 1593, /* GL_TEXTURE30 */ - 1595, /* GL_TEXTURE31 */ + 1563, /* GL_TEXTURE0 */ + 1565, /* GL_TEXTURE1 */ + 1587, /* GL_TEXTURE2 */ + 1609, /* GL_TEXTURE3 */ + 1615, /* GL_TEXTURE4 */ + 1617, /* GL_TEXTURE5 */ + 1619, /* GL_TEXTURE6 */ + 1621, /* GL_TEXTURE7 */ + 1623, /* GL_TEXTURE8 */ + 1625, /* GL_TEXTURE9 */ + 1566, /* GL_TEXTURE10 */ + 1568, /* GL_TEXTURE11 */ + 1570, /* GL_TEXTURE12 */ + 1572, /* GL_TEXTURE13 */ + 1574, /* GL_TEXTURE14 */ + 1576, /* GL_TEXTURE15 */ + 1578, /* GL_TEXTURE16 */ + 1580, /* GL_TEXTURE17 */ + 1582, /* GL_TEXTURE18 */ + 1584, /* GL_TEXTURE19 */ + 1588, /* GL_TEXTURE20 */ + 1590, /* GL_TEXTURE21 */ + 1592, /* GL_TEXTURE22 */ + 1594, /* GL_TEXTURE23 */ + 1596, /* GL_TEXTURE24 */ + 1598, /* GL_TEXTURE25 */ + 1600, /* GL_TEXTURE26 */ + 1602, /* GL_TEXTURE27 */ + 1604, /* GL_TEXTURE28 */ + 1606, /* GL_TEXTURE29 */ + 1610, /* GL_TEXTURE30 */ + 1612, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 133, /* GL_CLIENT_ACTIVE_TEXTURE */ - 924, /* GL_MAX_TEXTURE_UNITS */ - 1741, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1744, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1746, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1738, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1528, /* GL_SUBTRACT */ - 911, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 934, /* GL_MAX_TEXTURE_UNITS */ + 1759, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1762, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1764, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1756, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1545, /* GL_SUBTRACT */ + 919, /* GL_MAX_RENDERBUFFER_SIZE */ 247, /* GL_COMPRESSED_ALPHA */ 251, /* GL_COMPRESSED_LUMINANCE */ 252, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 249, /* GL_COMPRESSED_INTENSITY */ 255, /* GL_COMPRESSED_RGB */ 256, /* GL_COMPRESSED_RGBA */ - 1653, /* GL_TEXTURE_COMPRESSION_HINT */ - 1718, /* GL_TEXTURE_RECTANGLE_ARB */ - 1625, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1271, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 909, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 371, /* GL_DEPTH_STENCIL */ - 1767, /* GL_UNSIGNED_INT_24_8 */ - 920, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1707, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 921, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1683, /* GL_TEXTURE_FILTER_CONTROL */ - 1698, /* GL_TEXTURE_LOD_BIAS */ + 1670, /* GL_TEXTURE_COMPRESSION_HINT */ + 1735, /* GL_TEXTURE_RECTANGLE_ARB */ + 1642, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 372, /* GL_DEPTH_STENCIL */ + 1785, /* GL_UNSIGNED_INT_24_8 */ + 930, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1724, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1700, /* GL_TEXTURE_FILTER_CONTROL */ + 1715, /* GL_TEXTURE_LOD_BIAS */ 232, /* GL_COMBINE4 */ - 914, /* GL_MAX_SHININESS_NV */ - 915, /* GL_MAX_SPOT_EXPONENT_NV */ - 621, /* GL_INCR_WRAP */ + 924, /* GL_MAX_SHININESS_NV */ + 925, /* GL_MAX_SPOT_EXPONENT_NV */ + 628, /* GL_INCR_WRAP */ 343, /* GL_DECR_WRAP */ - 966, /* GL_MODELVIEW1_ARB */ - 1022, /* GL_NORMAL_MAP */ - 1303, /* GL_REFLECTION_MAP */ - 1662, /* GL_TEXTURE_CUBE_MAP */ - 1623, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1670, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1664, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1672, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1666, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1674, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1668, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1269, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 865, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 1001, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 524, /* GL_FOG_DISTANCE_MODE_NV */ - 475, /* GL_EYE_RADIAL_NV */ - 474, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 976, /* GL_MODELVIEW1_ARB */ + 1032, /* GL_NORMAL_MAP */ + 1314, /* GL_REFLECTION_MAP */ + 1679, /* GL_TEXTURE_CUBE_MAP */ + 1640, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1687, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1681, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1689, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1683, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1279, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 527, /* GL_FOG_DISTANCE_MODE_NV */ + 478, /* GL_EYE_RADIAL_NV */ + 477, /* GL_EYE_PLANE_ABSOLUTE_NV */ 231, /* GL_COMBINE */ 238, /* GL_COMBINE_RGB */ 233, /* GL_COMBINE_ALPHA */ - 1370, /* GL_RGB_SCALE */ + 1383, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 649, /* GL_INTERPOLATE */ + 656, /* GL_INTERPOLATE */ 271, /* GL_CONSTANT */ - 1217, /* GL_PRIMARY_COLOR */ - 1214, /* GL_PREVIOUS */ - 1442, /* GL_SOURCE0_RGB */ - 1448, /* GL_SOURCE1_RGB */ - 1454, /* GL_SOURCE2_RGB */ - 1458, /* GL_SOURCE3_RGB_NV */ - 1439, /* GL_SOURCE0_ALPHA */ - 1445, /* GL_SOURCE1_ALPHA */ - 1451, /* GL_SOURCE2_ALPHA */ - 1457, /* GL_SOURCE3_ALPHA_NV */ - 1059, /* GL_OPERAND0_RGB */ - 1065, /* GL_OPERAND1_RGB */ - 1071, /* GL_OPERAND2_RGB */ - 1075, /* GL_OPERAND3_RGB_NV */ - 1056, /* GL_OPERAND0_ALPHA */ - 1062, /* GL_OPERAND1_ALPHA */ - 1068, /* GL_OPERAND2_ALPHA */ - 1074, /* GL_OPERAND3_ALPHA_NV */ - 1791, /* GL_VERTEX_ARRAY_BINDING */ - 1716, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1717, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 1857, /* GL_YCBCR_422_APPLE */ - 1780, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1782, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1725, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1519, /* GL_STORAGE_PRIVATE_APPLE */ - 1518, /* GL_STORAGE_CACHED_APPLE */ - 1520, /* GL_STORAGE_SHARED_APPLE */ - 1429, /* GL_SLICE_ACCUM_SUN */ - 1278, /* GL_QUAD_MESH_SUN */ - 1750, /* GL_TRIANGLE_MESH_SUN */ - 1830, /* GL_VERTEX_PROGRAM_ARB */ - 1841, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1817, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1823, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1825, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1827, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1227, /* GL_PRIMARY_COLOR */ + 1224, /* GL_PREVIOUS */ + 1455, /* GL_SOURCE0_RGB */ + 1461, /* GL_SOURCE1_RGB */ + 1467, /* GL_SOURCE2_RGB */ + 1471, /* GL_SOURCE3_RGB_NV */ + 1452, /* GL_SOURCE0_ALPHA */ + 1458, /* GL_SOURCE1_ALPHA */ + 1464, /* GL_SOURCE2_ALPHA */ + 1470, /* GL_SOURCE3_ALPHA_NV */ + 1069, /* GL_OPERAND0_RGB */ + 1075, /* GL_OPERAND1_RGB */ + 1081, /* GL_OPERAND2_RGB */ + 1085, /* GL_OPERAND3_RGB_NV */ + 1066, /* GL_OPERAND0_ALPHA */ + 1072, /* GL_OPERAND1_ALPHA */ + 1078, /* GL_OPERAND2_ALPHA */ + 1084, /* GL_OPERAND3_ALPHA_NV */ + 1810, /* GL_VERTEX_ARRAY_BINDING */ + 1733, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1734, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1876, /* GL_YCBCR_422_APPLE */ + 1799, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1801, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1743, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1536, /* GL_STORAGE_PRIVATE_APPLE */ + 1535, /* GL_STORAGE_CACHED_APPLE */ + 1537, /* GL_STORAGE_SHARED_APPLE */ + 1442, /* GL_SLICE_ACCUM_SUN */ + 1288, /* GL_QUAD_MESH_SUN */ + 1768, /* GL_TRIANGLE_MESH_SUN */ + 1849, /* GL_VERTEX_PROGRAM_ARB */ + 1860, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1836, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1842, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1844, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1846, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 334, /* GL_CURRENT_VERTEX_ATTRIB */ - 1230, /* GL_PROGRAM_LENGTH_ARB */ - 1244, /* GL_PROGRAM_STRING_ARB */ - 988, /* GL_MODELVIEW_PROJECTION_NV */ - 616, /* GL_IDENTITY_NV */ - 663, /* GL_INVERSE_NV */ - 1743, /* GL_TRANSPOSE_NV */ - 664, /* GL_INVERSE_TRANSPOSE_NV */ - 895, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 894, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 802, /* GL_MATRIX0_NV */ - 814, /* GL_MATRIX1_NV */ - 826, /* GL_MATRIX2_NV */ - 830, /* GL_MATRIX3_NV */ - 832, /* GL_MATRIX4_NV */ - 834, /* GL_MATRIX5_NV */ - 836, /* GL_MATRIX6_NV */ - 838, /* GL_MATRIX7_NV */ + 1240, /* GL_PROGRAM_LENGTH_ARB */ + 1254, /* GL_PROGRAM_STRING_ARB */ + 998, /* GL_MODELVIEW_PROJECTION_NV */ + 623, /* GL_IDENTITY_NV */ + 670, /* GL_INVERSE_NV */ + 1761, /* GL_TRANSPOSE_NV */ + 671, /* GL_INVERSE_TRANSPOSE_NV */ + 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 902, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 809, /* GL_MATRIX0_NV */ + 821, /* GL_MATRIX1_NV */ + 833, /* GL_MATRIX2_NV */ + 837, /* GL_MATRIX3_NV */ + 839, /* GL_MATRIX4_NV */ + 841, /* GL_MATRIX5_NV */ + 843, /* GL_MATRIX6_NV */ + 845, /* GL_MATRIX7_NV */ 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 315, /* GL_CURRENT_MATRIX_ARB */ - 1833, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1836, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1242, /* GL_PROGRAM_PARAMETER_NV */ - 1821, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1246, /* GL_PROGRAM_TARGET_NV */ - 1243, /* GL_PROGRAM_RESIDENT_NV */ - 1735, /* GL_TRACK_MATRIX_NV */ - 1736, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1831, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1224, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 355, /* GL_DEPTH_CLAMP */ - 1799, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1806, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1807, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1808, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1809, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1810, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1811, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1812, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1813, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1814, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1800, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1801, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1802, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1803, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1804, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1805, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 757, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 758, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 759, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 760, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 761, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 762, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 763, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 764, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 765, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 755, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 756, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 784, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 785, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 786, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 787, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 788, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 789, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1223, /* GL_PROGRAM_BINDING_ARB */ - 791, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 792, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 779, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 780, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 781, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 782, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 783, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1651, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1648, /* GL_TEXTURE_COMPRESSED */ - 1027, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 1852, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1855, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1252, /* GL_PROGRAM_PARAMETER_NV */ + 1840, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1256, /* GL_PROGRAM_TARGET_NV */ + 1253, /* GL_PROGRAM_RESIDENT_NV */ + 1753, /* GL_TRACK_MATRIX_NV */ + 1754, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1850, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 356, /* GL_DEPTH_CLAMP */ + 1818, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1825, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1826, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1827, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1828, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1829, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1830, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1831, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1832, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1833, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1819, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1820, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1821, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1822, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1823, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1824, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 766, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 767, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 768, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 769, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 770, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 771, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 772, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 761, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 762, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 763, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 784, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 791, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 792, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 793, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 794, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 795, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 796, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1233, /* GL_PROGRAM_BINDING_ARB */ + 798, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 799, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 785, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 786, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 787, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1668, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1665, /* GL_TEXTURE_COMPRESSED */ + 1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 936, /* GL_MAX_VERTEX_UNITS_ARB */ + 946, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1852, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1829, /* GL_VERTEX_BLEND_ARB */ + 1871, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1848, /* GL_VERTEX_BLEND_ARB */ 336, /* GL_CURRENT_WEIGHT_ARB */ - 1851, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1850, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1849, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1848, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1845, /* GL_WEIGHT_ARRAY_ARB */ - 384, /* GL_DOT3_RGB */ - 385, /* GL_DOT3_RGBA */ + 1870, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1869, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1868, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1867, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1864, /* GL_WEIGHT_ARRAY_ARB */ + 386, /* GL_DOT3_RGB */ + 387, /* GL_DOT3_RGBA */ 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 996, /* GL_MULTISAMPLE_3DFX */ - 1391, /* GL_SAMPLE_BUFFERS_3DFX */ - 1382, /* GL_SAMPLES_3DFX */ - 977, /* GL_MODELVIEW2_ARB */ - 980, /* GL_MODELVIEW3_ARB */ - 981, /* GL_MODELVIEW4_ARB */ - 982, /* GL_MODELVIEW5_ARB */ - 983, /* GL_MODELVIEW6_ARB */ - 984, /* GL_MODELVIEW7_ARB */ - 985, /* GL_MODELVIEW8_ARB */ - 986, /* GL_MODELVIEW9_ARB */ - 956, /* GL_MODELVIEW10_ARB */ - 957, /* GL_MODELVIEW11_ARB */ - 958, /* GL_MODELVIEW12_ARB */ - 959, /* GL_MODELVIEW13_ARB */ - 960, /* GL_MODELVIEW14_ARB */ - 961, /* GL_MODELVIEW15_ARB */ - 962, /* GL_MODELVIEW16_ARB */ - 963, /* GL_MODELVIEW17_ARB */ - 964, /* GL_MODELVIEW18_ARB */ - 965, /* GL_MODELVIEW19_ARB */ - 967, /* GL_MODELVIEW20_ARB */ - 968, /* GL_MODELVIEW21_ARB */ - 969, /* GL_MODELVIEW22_ARB */ - 970, /* GL_MODELVIEW23_ARB */ - 971, /* GL_MODELVIEW24_ARB */ - 972, /* GL_MODELVIEW25_ARB */ - 973, /* GL_MODELVIEW26_ARB */ - 974, /* GL_MODELVIEW27_ARB */ - 975, /* GL_MODELVIEW28_ARB */ - 976, /* GL_MODELVIEW29_ARB */ - 978, /* GL_MODELVIEW30_ARB */ - 979, /* GL_MODELVIEW31_ARB */ - 389, /* GL_DOT3_RGB_EXT */ - 387, /* GL_DOT3_RGBA_EXT */ - 950, /* GL_MIRROR_CLAMP_EXT */ - 953, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 991, /* GL_MODULATE_ADD_ATI */ - 992, /* GL_MODULATE_SIGNED_ADD_ATI */ - 993, /* GL_MODULATE_SUBTRACT_ATI */ - 1858, /* GL_YCBCR_MESA */ - 1083, /* GL_PACK_INVERT_MESA */ + 1006, /* GL_MULTISAMPLE_3DFX */ + 1404, /* GL_SAMPLE_BUFFERS_3DFX */ + 1395, /* GL_SAMPLES_3DFX */ + 987, /* GL_MODELVIEW2_ARB */ + 990, /* GL_MODELVIEW3_ARB */ + 991, /* GL_MODELVIEW4_ARB */ + 992, /* GL_MODELVIEW5_ARB */ + 993, /* GL_MODELVIEW6_ARB */ + 994, /* GL_MODELVIEW7_ARB */ + 995, /* GL_MODELVIEW8_ARB */ + 996, /* GL_MODELVIEW9_ARB */ + 966, /* GL_MODELVIEW10_ARB */ + 967, /* GL_MODELVIEW11_ARB */ + 968, /* GL_MODELVIEW12_ARB */ + 969, /* GL_MODELVIEW13_ARB */ + 970, /* GL_MODELVIEW14_ARB */ + 971, /* GL_MODELVIEW15_ARB */ + 972, /* GL_MODELVIEW16_ARB */ + 973, /* GL_MODELVIEW17_ARB */ + 974, /* GL_MODELVIEW18_ARB */ + 975, /* GL_MODELVIEW19_ARB */ + 977, /* GL_MODELVIEW20_ARB */ + 978, /* GL_MODELVIEW21_ARB */ + 979, /* GL_MODELVIEW22_ARB */ + 980, /* GL_MODELVIEW23_ARB */ + 981, /* GL_MODELVIEW24_ARB */ + 982, /* GL_MODELVIEW25_ARB */ + 983, /* GL_MODELVIEW26_ARB */ + 984, /* GL_MODELVIEW27_ARB */ + 985, /* GL_MODELVIEW28_ARB */ + 986, /* GL_MODELVIEW29_ARB */ + 988, /* GL_MODELVIEW30_ARB */ + 989, /* GL_MODELVIEW31_ARB */ + 391, /* GL_DOT3_RGB_EXT */ + 389, /* GL_DOT3_RGBA_EXT */ + 960, /* GL_MIRROR_CLAMP_EXT */ + 963, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1001, /* GL_MODULATE_ADD_ATI */ + 1002, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1003, /* GL_MODULATE_SUBTRACT_ATI */ + 1877, /* GL_YCBCR_MESA */ + 1093, /* GL_PACK_INVERT_MESA */ 339, /* GL_DEBUG_OBJECT_MESA */ 340, /* GL_DEBUG_PRINT_MESA */ 338, /* GL_DEBUG_ASSERT_MESA */ @@ -4762,292 +4800,292 @@ static const unsigned reduced_enums[1347] = 117, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ 115, /* GL_BUMP_NUM_TEX_UNITS_ATI */ 119, /* GL_BUMP_TEX_UNITS_ATI */ - 448, /* GL_DUDV_ATI */ - 447, /* GL_DU8DV8_ATI */ + 451, /* GL_DUDV_ATI */ + 450, /* GL_DU8DV8_ATI */ 114, /* GL_BUMP_ENVMAP_ATI */ 118, /* GL_BUMP_TARGET_ATI */ - 1490, /* GL_STENCIL_BACK_FUNC */ - 1488, /* GL_STENCIL_BACK_FAIL */ - 1492, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1494, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 533, /* GL_FRAGMENT_PROGRAM_ARB */ - 1221, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1249, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1248, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1233, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1239, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1238, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 884, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 907, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 906, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 897, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 903, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 902, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 867, /* GL_MAX_DRAW_BUFFERS */ - 393, /* GL_DRAW_BUFFER0 */ - 396, /* GL_DRAW_BUFFER1 */ - 417, /* GL_DRAW_BUFFER2 */ - 420, /* GL_DRAW_BUFFER3 */ - 423, /* GL_DRAW_BUFFER4 */ - 426, /* GL_DRAW_BUFFER5 */ - 429, /* GL_DRAW_BUFFER6 */ - 432, /* GL_DRAW_BUFFER7 */ - 435, /* GL_DRAW_BUFFER8 */ - 438, /* GL_DRAW_BUFFER9 */ - 397, /* GL_DRAW_BUFFER10 */ - 400, /* GL_DRAW_BUFFER11 */ - 403, /* GL_DRAW_BUFFER12 */ - 406, /* GL_DRAW_BUFFER13 */ - 409, /* GL_DRAW_BUFFER14 */ - 412, /* GL_DRAW_BUFFER15 */ + 1503, /* GL_STENCIL_BACK_FUNC */ + 1501, /* GL_STENCIL_BACK_FAIL */ + 1505, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1507, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 536, /* GL_FRAGMENT_PROGRAM_ARB */ + 1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1258, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1243, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1249, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1248, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 892, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 915, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 914, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 905, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 910, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 875, /* GL_MAX_DRAW_BUFFERS */ + 395, /* GL_DRAW_BUFFER0 */ + 398, /* GL_DRAW_BUFFER1 */ + 419, /* GL_DRAW_BUFFER2 */ + 422, /* GL_DRAW_BUFFER3 */ + 425, /* GL_DRAW_BUFFER4 */ + 428, /* GL_DRAW_BUFFER5 */ + 431, /* GL_DRAW_BUFFER6 */ + 434, /* GL_DRAW_BUFFER7 */ + 437, /* GL_DRAW_BUFFER8 */ + 440, /* GL_DRAW_BUFFER9 */ + 399, /* GL_DRAW_BUFFER10 */ + 402, /* GL_DRAW_BUFFER11 */ + 405, /* GL_DRAW_BUFFER12 */ + 408, /* GL_DRAW_BUFFER13 */ + 411, /* GL_DRAW_BUFFER14 */ + 414, /* GL_DRAW_BUFFER15 */ 82, /* GL_BLEND_EQUATION_ALPHA */ - 847, /* GL_MATRIX_PALETTE_ARB */ - 878, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 881, /* GL_MAX_PALETTE_MATRICES_ARB */ + 854, /* GL_MATRIX_PALETTE_ARB */ + 886, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 889, /* GL_MAX_PALETTE_MATRICES_ARB */ 321, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 841, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 848, /* GL_MATRIX_INDEX_ARRAY_ARB */ 316, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 843, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 845, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 844, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 842, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1678, /* GL_TEXTURE_DEPTH_SIZE */ - 377, /* GL_DEPTH_TEXTURE_MODE */ - 1643, /* GL_TEXTURE_COMPARE_MODE */ - 1641, /* GL_TEXTURE_COMPARE_FUNC */ + 850, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1695, /* GL_TEXTURE_DEPTH_SIZE */ + 379, /* GL_DEPTH_TEXTURE_MODE */ + 1660, /* GL_TEXTURE_COMPARE_MODE */ + 1658, /* GL_TEXTURE_COMPARE_FUNC */ 242, /* GL_COMPARE_R_TO_TEXTURE */ - 1155, /* GL_POINT_SPRITE */ + 1165, /* GL_POINT_SPRITE */ 296, /* GL_COORD_REPLACE */ - 1159, /* GL_POINT_SPRITE_R_MODE_NV */ - 1280, /* GL_QUERY_COUNTER_BITS */ + 1169, /* GL_POINT_SPRITE_R_MODE_NV */ + 1290, /* GL_QUERY_COUNTER_BITS */ 323, /* GL_CURRENT_QUERY */ - 1282, /* GL_QUERY_RESULT */ - 1284, /* GL_QUERY_RESULT_AVAILABLE */ - 930, /* GL_MAX_VERTEX_ATTRIBS */ - 1819, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 375, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 374, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 916, /* GL_MAX_TEXTURE_COORDS */ - 918, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1226, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1228, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1227, /* GL_PROGRAM_FORMAT_ARB */ - 1727, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 353, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 352, /* GL_DEPTH_BOUNDS_EXT */ + 1292, /* GL_QUERY_RESULT */ + 1294, /* GL_QUERY_RESULT_AVAILABLE */ + 940, /* GL_MAX_VERTEX_ATTRIBS */ + 1838, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 926, /* GL_MAX_TEXTURE_COORDS */ + 928, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1236, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1237, /* GL_PROGRAM_FORMAT_ARB */ + 1745, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 354, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 353, /* GL_DEPTH_BOUNDS_EXT */ 53, /* GL_ARRAY_BUFFER */ - 461, /* GL_ELEMENT_ARRAY_BUFFER */ + 464, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ - 462, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1793, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1017, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1812, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 625, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1656, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 457, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1403, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 511, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1846, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1815, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1229, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 890, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1235, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 899, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1247, /* GL_PROGRAM_TEMPORARIES_ARB */ - 905, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1237, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 901, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1241, /* GL_PROGRAM_PARAMETERS_ARB */ - 904, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1236, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 900, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1222, /* GL_PROGRAM_ATTRIBS_ARB */ - 885, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1234, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 898, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1220, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 883, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1232, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 896, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 891, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 887, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1250, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1740, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1293, /* GL_READ_ONLY */ - 1854, /* GL_WRITE_ONLY */ - 1295, /* GL_READ_WRITE */ + 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1673, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1416, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1865, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1834, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 907, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1257, /* GL_PROGRAM_TEMPORARIES_ARB */ + 913, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1247, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 909, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1251, /* GL_PROGRAM_PARAMETERS_ARB */ + 912, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1246, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 908, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1232, /* GL_PROGRAM_ATTRIBS_ARB */ + 893, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1244, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 906, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1230, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 891, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1242, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 904, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1758, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1304, /* GL_READ_ONLY */ + 1873, /* GL_WRITE_ONLY */ + 1306, /* GL_READ_WRITE */ 102, /* GL_BUFFER_ACCESS */ 105, /* GL_BUFFER_MAPPED */ 107, /* GL_BUFFER_MAP_POINTER */ - 1734, /* GL_TIME_ELAPSED_EXT */ - 801, /* GL_MATRIX0_ARB */ - 813, /* GL_MATRIX1_ARB */ - 825, /* GL_MATRIX2_ARB */ - 829, /* GL_MATRIX3_ARB */ - 831, /* GL_MATRIX4_ARB */ - 833, /* GL_MATRIX5_ARB */ - 835, /* GL_MATRIX6_ARB */ - 837, /* GL_MATRIX7_ARB */ - 839, /* GL_MATRIX8_ARB */ - 840, /* GL_MATRIX9_ARB */ - 803, /* GL_MATRIX10_ARB */ - 804, /* GL_MATRIX11_ARB */ - 805, /* GL_MATRIX12_ARB */ - 806, /* GL_MATRIX13_ARB */ - 807, /* GL_MATRIX14_ARB */ - 808, /* GL_MATRIX15_ARB */ - 809, /* GL_MATRIX16_ARB */ - 810, /* GL_MATRIX17_ARB */ - 811, /* GL_MATRIX18_ARB */ - 812, /* GL_MATRIX19_ARB */ - 815, /* GL_MATRIX20_ARB */ - 816, /* GL_MATRIX21_ARB */ - 817, /* GL_MATRIX22_ARB */ - 818, /* GL_MATRIX23_ARB */ - 819, /* GL_MATRIX24_ARB */ - 820, /* GL_MATRIX25_ARB */ - 821, /* GL_MATRIX26_ARB */ - 822, /* GL_MATRIX27_ARB */ - 823, /* GL_MATRIX28_ARB */ - 824, /* GL_MATRIX29_ARB */ - 827, /* GL_MATRIX30_ARB */ - 828, /* GL_MATRIX31_ARB */ - 1523, /* GL_STREAM_DRAW */ - 1525, /* GL_STREAM_READ */ - 1521, /* GL_STREAM_COPY */ - 1481, /* GL_STATIC_DRAW */ - 1483, /* GL_STATIC_READ */ - 1479, /* GL_STATIC_COPY */ - 451, /* GL_DYNAMIC_DRAW */ - 453, /* GL_DYNAMIC_READ */ - 449, /* GL_DYNAMIC_COPY */ - 1123, /* GL_PIXEL_PACK_BUFFER */ - 1127, /* GL_PIXEL_UNPACK_BUFFER */ - 1124, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1128, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 1752, /* GL_TIME_ELAPSED_EXT */ + 808, /* GL_MATRIX0_ARB */ + 820, /* GL_MATRIX1_ARB */ + 832, /* GL_MATRIX2_ARB */ + 836, /* GL_MATRIX3_ARB */ + 838, /* GL_MATRIX4_ARB */ + 840, /* GL_MATRIX5_ARB */ + 842, /* GL_MATRIX6_ARB */ + 844, /* GL_MATRIX7_ARB */ + 846, /* GL_MATRIX8_ARB */ + 847, /* GL_MATRIX9_ARB */ + 810, /* GL_MATRIX10_ARB */ + 811, /* GL_MATRIX11_ARB */ + 812, /* GL_MATRIX12_ARB */ + 813, /* GL_MATRIX13_ARB */ + 814, /* GL_MATRIX14_ARB */ + 815, /* GL_MATRIX15_ARB */ + 816, /* GL_MATRIX16_ARB */ + 817, /* GL_MATRIX17_ARB */ + 818, /* GL_MATRIX18_ARB */ + 819, /* GL_MATRIX19_ARB */ + 822, /* GL_MATRIX20_ARB */ + 823, /* GL_MATRIX21_ARB */ + 824, /* GL_MATRIX22_ARB */ + 825, /* GL_MATRIX23_ARB */ + 826, /* GL_MATRIX24_ARB */ + 827, /* GL_MATRIX25_ARB */ + 828, /* GL_MATRIX26_ARB */ + 829, /* GL_MATRIX27_ARB */ + 830, /* GL_MATRIX28_ARB */ + 831, /* GL_MATRIX29_ARB */ + 834, /* GL_MATRIX30_ARB */ + 835, /* GL_MATRIX31_ARB */ + 1540, /* GL_STREAM_DRAW */ + 1542, /* GL_STREAM_READ */ + 1538, /* GL_STREAM_COPY */ + 1494, /* GL_STATIC_DRAW */ + 1496, /* GL_STATIC_READ */ + 1492, /* GL_STATIC_COPY */ + 454, /* GL_DYNAMIC_DRAW */ + 456, /* GL_DYNAMIC_READ */ + 452, /* GL_DYNAMIC_COPY */ + 1133, /* GL_PIXEL_PACK_BUFFER */ + 1137, /* GL_PIXEL_UNPACK_BUFFER */ + 1134, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 347, /* GL_DEPTH24_STENCIL8 */ - 1724, /* GL_TEXTURE_STENCIL_SIZE */ - 1676, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 886, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 889, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 893, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 892, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 850, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1514, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1741, /* GL_TEXTURE_STENCIL_SIZE */ + 1693, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1531, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 951, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1384, /* GL_SAMPLES_PASSED */ + 961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1397, /* GL_SAMPLES_PASSED */ 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 534, /* GL_FRAGMENT_SHADER */ - 1839, /* GL_VERTEX_SHADER */ - 1240, /* GL_PROGRAM_OBJECT_ARB */ - 1416, /* GL_SHADER_OBJECT_ARB */ - 874, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 934, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 928, /* GL_MAX_VARYING_FLOATS */ - 932, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 859, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1043, /* GL_OBJECT_TYPE_ARB */ - 1418, /* GL_SHADER_TYPE */ - 499, /* GL_FLOAT_VEC2 */ - 501, /* GL_FLOAT_VEC3 */ - 503, /* GL_FLOAT_VEC4 */ - 652, /* GL_INT_VEC2 */ - 654, /* GL_INT_VEC3 */ - 656, /* GL_INT_VEC4 */ + 537, /* GL_FRAGMENT_SHADER */ + 1858, /* GL_VERTEX_SHADER */ + 1250, /* GL_PROGRAM_OBJECT_ARB */ + 1429, /* GL_SHADER_OBJECT_ARB */ + 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 938, /* GL_MAX_VARYING_FLOATS */ + 942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1053, /* GL_OBJECT_TYPE_ARB */ + 1431, /* GL_SHADER_TYPE */ + 502, /* GL_FLOAT_VEC2 */ + 504, /* GL_FLOAT_VEC3 */ + 506, /* GL_FLOAT_VEC4 */ + 659, /* GL_INT_VEC2 */ + 661, /* GL_INT_VEC3 */ + 663, /* GL_INT_VEC4 */ 94, /* GL_BOOL */ 96, /* GL_BOOL_VEC2 */ 98, /* GL_BOOL_VEC3 */ 100, /* GL_BOOL_VEC4 */ - 487, /* GL_FLOAT_MAT2 */ - 491, /* GL_FLOAT_MAT3 */ - 495, /* GL_FLOAT_MAT4 */ - 1375, /* GL_SAMPLER_1D */ - 1377, /* GL_SAMPLER_2D */ - 1379, /* GL_SAMPLER_3D */ - 1380, /* GL_SAMPLER_CUBE */ - 1376, /* GL_SAMPLER_1D_SHADOW */ - 1378, /* GL_SAMPLER_2D_SHADOW */ - 489, /* GL_FLOAT_MAT2x3 */ - 490, /* GL_FLOAT_MAT2x4 */ - 493, /* GL_FLOAT_MAT3x2 */ - 494, /* GL_FLOAT_MAT3x4 */ - 497, /* GL_FLOAT_MAT4x2 */ - 498, /* GL_FLOAT_MAT4x3 */ + 490, /* GL_FLOAT_MAT2 */ + 494, /* GL_FLOAT_MAT3 */ + 498, /* GL_FLOAT_MAT4 */ + 1388, /* GL_SAMPLER_1D */ + 1390, /* GL_SAMPLER_2D */ + 1392, /* GL_SAMPLER_3D */ + 1393, /* GL_SAMPLER_CUBE */ + 1389, /* GL_SAMPLER_1D_SHADOW */ + 1391, /* GL_SAMPLER_2D_SHADOW */ + 492, /* GL_FLOAT_MAT2x3 */ + 493, /* GL_FLOAT_MAT2x4 */ + 496, /* GL_FLOAT_MAT3x2 */ + 497, /* GL_FLOAT_MAT3x4 */ + 500, /* GL_FLOAT_MAT4x2 */ + 501, /* GL_FLOAT_MAT4x3 */ 345, /* GL_DELETE_STATUS */ 246, /* GL_COMPILE_STATUS */ - 708, /* GL_LINK_STATUS */ - 1787, /* GL_VALIDATE_STATUS */ - 637, /* GL_INFO_LOG_LENGTH */ + 715, /* GL_LINK_STATUS */ + 1806, /* GL_VALIDATE_STATUS */ + 644, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1417, /* GL_SHADER_SOURCE_LENGTH */ + 1430, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 536, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1420, /* GL_SHADING_LANGUAGE_VERSION */ + 539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1433, /* GL_SHADING_LANGUAGE_VERSION */ 322, /* GL_CURRENT_PROGRAM */ - 1092, /* GL_PALETTE4_RGB8_OES */ - 1094, /* GL_PALETTE4_RGBA8_OES */ - 1090, /* GL_PALETTE4_R5_G6_B5_OES */ - 1093, /* GL_PALETTE4_RGBA4_OES */ - 1091, /* GL_PALETTE4_RGB5_A1_OES */ - 1097, /* GL_PALETTE8_RGB8_OES */ - 1099, /* GL_PALETTE8_RGBA8_OES */ - 1095, /* GL_PALETTE8_R5_G6_B5_OES */ - 1098, /* GL_PALETTE8_RGBA4_OES */ - 1096, /* GL_PALETTE8_RGB5_A1_OES */ - 619, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 618, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1772, /* GL_UNSIGNED_NORMALIZED */ - 1611, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1262, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1613, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1265, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1619, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1621, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1473, /* GL_SRGB */ - 1474, /* GL_SRGB8 */ - 1476, /* GL_SRGB_ALPHA */ - 1475, /* GL_SRGB8_ALPHA8 */ - 1433, /* GL_SLUMINANCE_ALPHA */ - 1432, /* GL_SLUMINANCE8_ALPHA8 */ - 1430, /* GL_SLUMINANCE */ - 1431, /* GL_SLUMINANCE8 */ + 1102, /* GL_PALETTE4_RGB8_OES */ + 1104, /* GL_PALETTE4_RGBA8_OES */ + 1100, /* GL_PALETTE4_R5_G6_B5_OES */ + 1103, /* GL_PALETTE4_RGBA4_OES */ + 1101, /* GL_PALETTE4_RGB5_A1_OES */ + 1107, /* GL_PALETTE8_RGB8_OES */ + 1109, /* GL_PALETTE8_RGBA8_OES */ + 1105, /* GL_PALETTE8_R5_G6_B5_OES */ + 1108, /* GL_PALETTE8_RGBA4_OES */ + 1106, /* GL_PALETTE8_RGB5_A1_OES */ + 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1791, /* GL_UNSIGNED_NORMALIZED */ + 1628, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1630, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1636, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1638, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1486, /* GL_SRGB */ + 1487, /* GL_SRGB8 */ + 1489, /* GL_SRGB_ALPHA */ + 1488, /* GL_SRGB8_ALPHA8 */ + 1446, /* GL_SLUMINANCE_ALPHA */ + 1445, /* GL_SLUMINANCE8_ALPHA8 */ + 1443, /* GL_SLUMINANCE */ + 1444, /* GL_SLUMINANCE8 */ 267, /* GL_COMPRESSED_SRGB */ 268, /* GL_COMPRESSED_SRGB_ALPHA */ 265, /* GL_COMPRESSED_SLUMINANCE */ 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1157, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 716, /* GL_LOWER_LEFT */ - 1784, /* GL_UPPER_LEFT */ - 1496, /* GL_STENCIL_BACK_REF */ - 1497, /* GL_STENCIL_BACK_VALUE_MASK */ - 1498, /* GL_STENCIL_BACK_WRITEMASK */ - 442, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1309, /* GL_RENDERBUFFER_BINDING_EXT */ - 1290, /* GL_READ_FRAMEBUFFER */ - 441, /* GL_DRAW_FRAMEBUFFER */ - 1291, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1319, /* GL_RENDERBUFFER_SAMPLES */ - 546, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 544, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 555, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 553, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 558, /* GL_FRAMEBUFFER_COMPLETE */ - 562, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 568, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 566, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 564, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 567, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 565, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 571, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 574, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 572, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 856, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 723, /* GL_LOWER_LEFT */ + 1803, /* GL_UPPER_LEFT */ + 1509, /* GL_STENCIL_BACK_REF */ + 1510, /* GL_STENCIL_BACK_VALUE_MASK */ + 1511, /* GL_STENCIL_BACK_WRITEMASK */ + 444, /* GL_DRAW_FRAMEBUFFER_BINDING */ + 1320, /* GL_RENDERBUFFER_BINDING */ + 1300, /* GL_READ_FRAMEBUFFER */ + 443, /* GL_DRAW_FRAMEBUFFER */ + 1301, /* GL_READ_FRAMEBUFFER_BINDING */ + 1331, /* GL_RENDERBUFFER_SAMPLES */ + 549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 554, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 556, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 562, /* GL_FRAMEBUFFER_COMPLETE */ + 566, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 573, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 571, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 568, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 572, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 569, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + 577, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + 581, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 579, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 863, /* GL_MAX_COLOR_ATTACHMENTS */ 155, /* GL_COLOR_ATTACHMENT0 */ 157, /* GL_COLOR_ATTACHMENT1 */ 171, /* GL_COLOR_ATTACHMENT2 */ @@ -5064,57 +5102,57 @@ static const unsigned reduced_enums[1347] = 164, /* GL_COLOR_ATTACHMENT13 */ 166, /* GL_COLOR_ATTACHMENT14 */ 168, /* GL_COLOR_ATTACHMENT15 */ - 348, /* GL_DEPTH_ATTACHMENT */ - 1486, /* GL_STENCIL_ATTACHMENT */ - 537, /* GL_FRAMEBUFFER */ - 1307, /* GL_RENDERBUFFER */ - 1321, /* GL_RENDERBUFFER_WIDTH */ - 1314, /* GL_RENDERBUFFER_HEIGHT */ - 1316, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1509, /* GL_STENCIL_INDEX_EXT */ - 1506, /* GL_STENCIL_INDEX1_EXT */ - 1507, /* GL_STENCIL_INDEX4_EXT */ - 1508, /* GL_STENCIL_INDEX8_EXT */ - 1505, /* GL_STENCIL_INDEX16_EXT */ - 1318, /* GL_RENDERBUFFER_RED_SIZE */ - 1313, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1310, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1308, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1311, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1320, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 570, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 912, /* GL_MAX_SAMPLES */ - 1276, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - 483, /* GL_FIRST_VERTEX_CONVENTION */ - 667, /* GL_LAST_VERTEX_CONVENTION */ - 1254, /* GL_PROVOKING_VERTEX */ + 349, /* GL_DEPTH_ATTACHMENT */ + 1499, /* GL_STENCIL_ATTACHMENT */ + 540, /* GL_FRAMEBUFFER */ + 1318, /* GL_RENDERBUFFER */ + 1334, /* GL_RENDERBUFFER_WIDTH */ + 1326, /* GL_RENDERBUFFER_HEIGHT */ + 1328, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1526, /* GL_STENCIL_INDEX_EXT */ + 1518, /* GL_STENCIL_INDEX1 */ + 1522, /* GL_STENCIL_INDEX4 */ + 1524, /* GL_STENCIL_INDEX8 */ + 1519, /* GL_STENCIL_INDEX16 */ + 1330, /* GL_RENDERBUFFER_RED_SIZE */ + 1325, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1322, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1319, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1323, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1333, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 921, /* GL_MAX_SAMPLES */ + 1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 486, /* GL_FIRST_VERTEX_CONVENTION */ + 674, /* GL_LAST_VERTEX_CONVENTION */ + 1264, /* GL_PROVOKING_VERTEX */ 302, /* GL_COPY_READ_BUFFER */ 303, /* GL_COPY_WRITE_BUFFER */ - 1368, /* GL_RGBA_SNORM */ - 1364, /* GL_RGBA8_SNORM */ - 1426, /* GL_SIGNED_NORMALIZED */ - 913, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1042, /* GL_OBJECT_TYPE */ - 1530, /* GL_SYNC_CONDITION */ - 1535, /* GL_SYNC_STATUS */ - 1532, /* GL_SYNC_FLAGS */ - 1531, /* GL_SYNC_FENCE */ - 1534, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 1761, /* GL_UNSIGNALED */ - 1425, /* GL_SIGNALED */ + 1381, /* GL_RGBA_SNORM */ + 1377, /* GL_RGBA8_SNORM */ + 1439, /* GL_SIGNED_NORMALIZED */ + 923, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1052, /* GL_OBJECT_TYPE */ + 1547, /* GL_SYNC_CONDITION */ + 1552, /* GL_SYNC_STATUS */ + 1549, /* GL_SYNC_FLAGS */ + 1548, /* GL_SYNC_FENCE */ + 1551, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 1779, /* GL_UNSIGNALED */ + 1438, /* GL_SIGNALED */ 46, /* GL_ALREADY_SIGNALED */ - 1732, /* GL_TIMEOUT_EXPIRED */ + 1750, /* GL_TIMEOUT_EXPIRED */ 270, /* GL_CONDITION_SATISFIED */ - 1844, /* GL_WAIT_FAILED */ - 468, /* GL_EVAL_BIT */ - 1288, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 710, /* GL_LIST_BIT */ - 1627, /* GL_TEXTURE_BIT */ - 1399, /* GL_SCISSOR_BIT */ + 1863, /* GL_WAIT_FAILED */ + 471, /* GL_EVAL_BIT */ + 1298, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 717, /* GL_LIST_BIT */ + 1644, /* GL_TEXTURE_BIT */ + 1412, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 998, /* GL_MULTISAMPLE_BIT */ + 1008, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ - 1733, /* GL_TIMEOUT_IGNORED */ + 1751, /* GL_TIMEOUT_IGNORED */ }; typedef int (*cfunc)(const void *, const void *); diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index 3886f41862..c80a524b4f 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -1584,2742 +1584,2743 @@ static const char _mesa_function_pool[] = "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[10713]: DepthMask (offset 211) */ + /* _mesa_function_pool[10713]: DeformationMap3dSGIX (dynamic) */ + "iddiiddiiddiip\0" + "glDeformationMap3dSGIX\0" + "\0" + /* _mesa_function_pool[10752]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[10728]: IsShader (will be remapped) */ + /* _mesa_function_pool[10767]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[10742]: Indexf (offset 46) */ + /* _mesa_function_pool[10781]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[10754]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[10793]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[10792]: Indexd (offset 44) */ + /* _mesa_function_pool[10831]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[10804]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[10843]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[10825]: StencilOp (offset 244) */ + /* _mesa_function_pool[10864]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[10842]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[10881]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[10864]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[10903]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[10909]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[10948]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[10925]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[10964]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[10971]: Indexs (offset 50) */ + /* _mesa_function_pool[11010]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[10983]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[11022]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[11003]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[11042]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[11025]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[11064]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[11063]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[11102]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[11095]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[11134]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[11122]: Vertex2i (offset 130) */ + /* _mesa_function_pool[11161]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[11137]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[11176]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[11154]: Vertex2f (offset 128) */ + /* _mesa_function_pool[11193]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[11169]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11208]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11222]: Color4bv (offset 26) */ + /* _mesa_function_pool[11261]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[11236]: VertexPointer (offset 321) */ + /* _mesa_function_pool[11275]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[11258]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[11297]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[11306]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[11345]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[11331]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[11370]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[11379]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[11418]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[11403]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[11442]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[11438]: DeleteLists (offset 4) */ + /* _mesa_function_pool[11477]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[11456]: LogicOp (offset 242) */ + /* _mesa_function_pool[11495]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[11469]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[11508]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[11493]: Vertex2s (offset 132) */ + /* _mesa_function_pool[11532]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[11508]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[11547]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" + "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[11548]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[11623]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[11565]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[11640]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[11585]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[11660]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[11612]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[11687]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[11657]: IsProgram (will be remapped) */ + /* _mesa_function_pool[11732]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[11672]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[11747]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[11704]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[11779]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[11732]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[11807]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[11756]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[11831]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[11817]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[11892]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[11841]: GenTextures (offset 328) */ + /* _mesa_function_pool[11916]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[11876]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[11951]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[11893]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[11968]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[11949]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[12024]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[11988]: MultiModeDrawArraysIBM (will be remapped) */ - "pppii\0" - "glMultiModeDrawArraysIBM\0" - "\0" - /* _mesa_function_pool[12020]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[12063]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[12053]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[12096]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[12075]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[12118]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[12103]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[12146]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[12121]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[12164]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[12139]: Color4ubv (offset 36) */ + /* _mesa_function_pool[12182]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[12154]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[12197]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[12170]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[12213]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[12187]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[12230]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[12211]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[12254]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[12228]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[12271]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[12283]: DepthFunc (offset 245) */ + /* _mesa_function_pool[12326]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[12298]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[12341]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[12317]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[12360]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[12346]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[12389]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[12389]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[12432]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[12433]: BlendFunc (offset 241) */ + /* _mesa_function_pool[12476]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[12449]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[12492]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[12483]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[12526]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[12512]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[12555]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[12557]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12600]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12613]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[12656]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[12634]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[12677]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[12664]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[12707]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[12699]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[12742]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[12718]: Flush (offset 217) */ + /* _mesa_function_pool[12761]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[12728]: Color4uiv (offset 38) */ + /* _mesa_function_pool[12771]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[12743]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[12786]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[12765]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[12808]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[12783]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[12826]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[12826]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[12869]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[12850]: PushAttrib (offset 219) */ + /* _mesa_function_pool[12893]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[12866]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[12909]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[12884]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[12927]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[12926]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[12969]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[12948]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[12991]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[12968]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[13011]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13009]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[13052]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[13064]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[13107]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[13082]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[13125]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[13106]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[13149]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[13124]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[13167]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[13142]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[13185]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[13196]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[13239]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[13238]: Color4ub (offset 35) */ + /* _mesa_function_pool[13281]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[13255]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[13298]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[13275]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[13318]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[13304]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[13347]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[13322]: GetColorTable (offset 343) */ + /* _mesa_function_pool[13365]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[13382]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[13425]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[13401]: Indexiv (offset 49) */ + /* _mesa_function_pool[13444]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[13414]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[13457]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[13432]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[13475]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[13476]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[13519]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[13536]: Frustum (offset 289) */ + /* _mesa_function_pool[13579]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[13554]: GetString (offset 275) */ + /* _mesa_function_pool[13597]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[13569]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[13612]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[13595]: TexEnvf (offset 184) */ + /* _mesa_function_pool[13638]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[13610]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[13653]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[13628]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[13671]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[13658]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[13701]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[13676]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[13719]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[13721]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[13764]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[13765]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[13808]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[13808]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[13851]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[13849]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[13892]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[13877]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[13920]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[13912]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[13955]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[13930]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[13973]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[13961]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14004]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[13995]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[14038]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[14020]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[14063]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[14076]: ClearAccum (offset 204) */ + /* _mesa_function_pool[14119]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[14095]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[14138]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[14111]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[14154]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[14159]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[14202]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[14205]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[14248]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[14222]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[14265]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[14249]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14292]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14276]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14319]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14313]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[14356]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[14333]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[14376]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[14354]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[14397]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[14381]: Rectd (offset 86) */ + /* _mesa_function_pool[14424]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[14395]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[14438]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[14421]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[14464]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[14458]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[14501]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[14505]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[14548]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[14524]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[14567]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[14569]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14612]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14594]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14637]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[14624]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[14667]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[14671]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[14714]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[14719]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[14762]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[14777]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[14820]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[14811]: Lightfv (offset 160) */ + /* _mesa_function_pool[14854]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[14826]: ClearDepth (offset 208) */ + /* _mesa_function_pool[14869]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[14842]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[14885]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[14862]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[14905]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[14884]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[14927]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[14927]: Color4fv (offset 30) */ + /* _mesa_function_pool[14970]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[14941]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[14984]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[14986]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15029]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15023]: ColorPointer (offset 308) */ + /* _mesa_function_pool[15066]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[15044]: Rects (offset 92) */ + /* _mesa_function_pool[15087]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[15058]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[15101]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[15092]: Lightiv (offset 162) */ + /* _mesa_function_pool[15135]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[15107]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[15150]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[15151]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[15194]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[15199]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[15242]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[15224]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[15267]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[15248]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[15291]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[15293]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[15336]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[15336]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[15379]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[15362]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[15405]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[15388]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[15431]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[15406]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[15449]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[15449]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[15492]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[15503]: Rectdv (offset 87) */ + /* _mesa_function_pool[15546]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[15516]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[15559]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[15542]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15585]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15601]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[15644]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[15629]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[15672]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[15674]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[15717]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[15701]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[15744]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[15728]: Materialiv (offset 172) */ + /* _mesa_function_pool[15771]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[15746]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[15789]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[15768]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15811]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15803]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[15846]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[15849]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[15892]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[15902]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[15945]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[15948]: PolygonMode (offset 174) */ + /* _mesa_function_pool[15991]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[15966]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[16009]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[16030]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[16073]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[16057]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[16100]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[16084]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[16127]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[16112]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[16155]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[16150]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[16193]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[16168]: DisableClientState (offset 309) */ + /* _mesa_function_pool[16211]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[16192]: TexGeni (offset 192) */ + /* _mesa_function_pool[16235]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[16207]: TexGenf (offset 190) */ + /* _mesa_function_pool[16250]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[16222]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[16265]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[16255]: TexGend (offset 188) */ + /* _mesa_function_pool[16298]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[16270]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[16313]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[16297]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[16340]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[16320]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[16363]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[16339]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[16382]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[16366]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[16409]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[16420]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[16463]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[16444]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[16487]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[16470]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[16513]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[16499]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[16542]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[16523]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[16566]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[16570]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[16613]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[16620]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[16663]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[16641]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[16684]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[16668]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[16711]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[16702]: Color4sv (offset 34) */ + /* _mesa_function_pool[16745]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[16716]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[16759]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[16746]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[16789]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[16778]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[16821]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[16813]: PixelZoom (offset 246) */ + /* _mesa_function_pool[16856]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[16829]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[16872]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[16862]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[16905]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[16920]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[16963]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[16976]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[17019]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[17006]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[17049]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[17026]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[17069]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[17045]: Color3dv (offset 12) */ + /* _mesa_function_pool[17088]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[17059]: IsTexture (offset 330) */ + /* _mesa_function_pool[17102]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[17089]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[17132]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[17112]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[17155]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[17153]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[17196]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[17188]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[17231]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[17207]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[17250]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[17246]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[17289]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[17276]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[17319]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[17308]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[17351]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[17337]: GetMapdv (offset 266) */ + /* _mesa_function_pool[17380]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[17353]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[17396]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[17395]: PixelStoref (offset 249) */ + /* _mesa_function_pool[17438]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[17413]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[17456]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[17439]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17482]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[17488]: PixelStorei (offset 250) */ + /* _mesa_function_pool[17531]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[17506]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[17549]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[17551]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[17594]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[17585]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[17628]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[17609]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[17652]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[17648]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[17691]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[17677]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[17720]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[17695]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[17738]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[17738]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[17781]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[17758]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[17801]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[17826]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[17869]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[17881]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[17924]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[17919]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[17962]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[17953]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[17996]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[18001]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[18044]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[18029]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[18072]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[18082]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[18125]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[18103]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[18146]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[18130]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[18173]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[18162]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[18205]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[18186]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[18229]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[18212]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[18255]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[18234]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[18277]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[18252]: TexImage1D (offset 182) */ + /* _mesa_function_pool[18295]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[18275]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[18318]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[18302]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[18345]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[18352]: Color3s (offset 17) */ + /* _mesa_function_pool[18395]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[18367]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[18410]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[18401]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[18444]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[18454]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[18497]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[18473]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[18516]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[18497]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[18540]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[18541]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[18584]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[18564]: Color3i (offset 15) */ + /* _mesa_function_pool[18607]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[18579]: FrontFace (offset 157) */ + /* _mesa_function_pool[18622]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[18594]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[18637]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[18612]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[18655]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[18660]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[18703]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[18678]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[18721]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[18721]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[18764]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[18771]: Color3b (offset 9) */ + /* _mesa_function_pool[18814]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[18786]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[18829]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[18830]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[18873]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[18854]: Color3f (offset 13) */ + /* _mesa_function_pool[18897]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[18869]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[18912]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[18889]: Color3d (offset 11) */ + /* _mesa_function_pool[18932]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[18904]: Normal3dv (offset 55) */ + /* _mesa_function_pool[18947]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[18919]: Lightf (offset 159) */ + /* _mesa_function_pool[18962]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[18933]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[18976]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[18959]: MatrixMode (offset 293) */ + /* _mesa_function_pool[19002]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[18975]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[19018]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[18996]: Lighti (offset 161) */ + /* _mesa_function_pool[19039]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[19010]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[19053]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[19041]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[19084]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[19126]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[19169]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[19161]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[19204]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[19206]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[19249]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[19241]: GetDoublev (offset 260) */ + /* _mesa_function_pool[19284]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[19258]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[19301]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[19275]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[19318]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[19292]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19335]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[19335]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[19378]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[19366]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[19409]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[19421]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[19464]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[19447]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[19490]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[19492]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[19535]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[19519]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[19562]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[19541]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[19584]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[19568]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[19611]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[19597]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[19640]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[19620]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[19663]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[19639]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[19682]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[19666]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[19709]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[19684]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[19727]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[19729]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[19772]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[19772]: ClearColor (offset 206) */ + /* _mesa_function_pool[19815]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[19791]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[19834]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[19810]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[19853]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[19859]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[19902]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[19886]: TexEnviv (offset 187) */ + /* _mesa_function_pool[19929]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[19902]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[19945]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[19950]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[19993]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[19970]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[20013]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[20018]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[20061]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[20042]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[20085]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[20083]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[20126]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[20115]: CreateShader (will be remapped) */ + /* _mesa_function_pool[20158]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[20133]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[20176]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[20225]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[20268]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[20256]: Bitmap (offset 8) */ + /* _mesa_function_pool[20299]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[20274]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[20317]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[20319]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[20362]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[20350]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[20393]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[20386]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[20429]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[20429]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[20472]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[20461]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[20504]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[20476]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[20519]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[20494]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[20537]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[20534]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[20577]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[20561]: DetachShader (will be remapped) */ + /* _mesa_function_pool[20604]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[20580]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[20623]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[20628]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[20671]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[20663]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[20706]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[20690]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[20733]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[20714]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[20757]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[20748]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[20791]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[20800]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[20843]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[20819]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[20862]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[20850]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[20893]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[20888]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[20931]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[20908]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[20951]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[20979]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[21022]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[21001]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[21044]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[21021]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[21064]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[21075]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[21118]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[21128]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[21171]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[21173]: Map1d (offset 220) */ + /* _mesa_function_pool[21216]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[21189]: Map1f (offset 221) */ + /* _mesa_function_pool[21232]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[21205]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[21248]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[21264]: ArrayElement (offset 306) */ + /* _mesa_function_pool[21307]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[21300]: TexImage2D (offset 183) */ + /* _mesa_function_pool[21343]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[21324]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[21367]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[21345]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[21388]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[21376]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[21419]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[21415]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[21458]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[21437]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[21480]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[21491]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[21534]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[21512]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[21555]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[21558]: PushMatrix (offset 298) */ + /* _mesa_function_pool[21601]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[21573]: Fogiv (offset 156) */ + /* _mesa_function_pool[21616]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[21585]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[21628]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[21602]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[21645]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[21638]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[21681]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[21659]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[21702]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[21686]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[21729]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[21710]: Rotatef (offset 300) */ + /* _mesa_function_pool[21753]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[21726]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[21769]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[21768]: Vertex3i (offset 138) */ + /* _mesa_function_pool[21811]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[21784]: Vertex3f (offset 136) */ + /* _mesa_function_pool[21827]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[21800]: Clear (offset 203) */ + /* _mesa_function_pool[21843]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[21811]: Vertex3d (offset 134) */ + /* _mesa_function_pool[21854]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[21827]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[21870]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[21854]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[21897]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[21888]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[21931]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[21904]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[21947]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[21960]: Ortho (offset 296) */ + /* _mesa_function_pool[22003]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[21976]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[22019]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[21997]: ListBase (offset 6) */ + /* _mesa_function_pool[22040]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[22011]: Vertex3s (offset 140) */ + /* _mesa_function_pool[22054]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[22027]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[22070]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[22083]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[22126]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[22175]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[22218]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[22232]: ShadeModel (offset 177) */ + /* _mesa_function_pool[22275]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[22248]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[22291]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[22274]: Rectiv (offset 91) */ + /* _mesa_function_pool[22317]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[22287]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[22330]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[22325]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[22368]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[22352]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[22395]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[22375]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[22418]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[22394]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[22437]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[22413]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[22456]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[22433]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[22476]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[22479]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[22522]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[22494]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[22537]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[22539]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[22582]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[22584]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[22627]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[22630]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[22673]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[22645]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[22688]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[22693]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[22736]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[22728]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[22771]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[22771]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[22814]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[22788]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[22831]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[22831]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[22874]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[22878]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[22921]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[22966]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[23009]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[23011]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[23054]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[23043]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[23086]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[23058]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[23101]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[23084]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[23127]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[23109]: LineWidth (offset 168) */ + /* _mesa_function_pool[23152]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[23124]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[23167]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[23155]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[23198]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[23193]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[23236]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[23213]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[23256]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[23234]: TexGendv (offset 189) */ + /* _mesa_function_pool[23277]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[23250]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[23293]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[23275]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[23318]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[23296]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[23339]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[23330]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[23373]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[23357]: EnableClientState (offset 313) */ + /* _mesa_function_pool[23400]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[23380]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[23423]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[23406]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[23449]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[23470]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[23513]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[23496]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[23539]: MultiModeDrawArraysIBM (will be remapped) */ + "pppii\0" + "glMultiModeDrawArraysIBM\0" + "\0" + /* _mesa_function_pool[23571]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[23540]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[23615]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[23571]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[23646]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[23608]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[23683]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[23629]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[23704]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[23651]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[23726]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[23672]: CallList (offset 2) */ + /* _mesa_function_pool[23747]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[23686]: Materialfv (offset 170) */ + /* _mesa_function_pool[23761]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[23704]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[23779]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[23721]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[23796]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[23753]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[23828]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[23798]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[23873]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[23846]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[23921]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[23891]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[23966]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[23909]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[23984]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[23962]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[24037]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[23993]: Color3iv (offset 16) */ + /* _mesa_function_pool[24068]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[24007]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[24082]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[24041]: DrawElements (offset 311) */ + /* _mesa_function_pool[24116]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[24062]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[24137]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[24088]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[24163]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[24125]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[24200]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[24185]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[24260]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[24228]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[24303]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[24283]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[24358]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[24306]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[24381]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[24379]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[24454]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[24402]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[24477]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[24433]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[24508]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24470]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[24545]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[24487]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[24562]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[24503]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[24578]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[24523]: PopMatrix (offset 297) */ + /* _mesa_function_pool[24598]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[24537]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[24612]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[24556]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24631]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[24576]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[24651]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[24625]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[24700]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[24671]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[24746]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[24690]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[24765]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[24716]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[24791]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[24759]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[24834]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24804]: Map2d (offset 222) */ + /* _mesa_function_pool[24879]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[24824]: Map2f (offset 223) */ + /* _mesa_function_pool[24899]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[24844]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[24919]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[24869]: Vertex4s (offset 148) */ + /* _mesa_function_pool[24944]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[24886]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[24961]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[24915]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[24990]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[24940]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[25015]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[24963]: Vertex4f (offset 144) */ + /* _mesa_function_pool[25038]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[24980]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[25055]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[24997]: Vertex4d (offset 142) */ + /* _mesa_function_pool[25072]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[25014]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[25089]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[25032]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[25107]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[25058]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[25133]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[25114]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[25189]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[25133]: Vertex4i (offset 146) */ + /* _mesa_function_pool[25208]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[25150]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[25225]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[25181]: GetHistogram (offset 361) */ + /* _mesa_function_pool[25256]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[25221]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[25296]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[25247]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[25322]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[25278]: Materialf (offset 169) */ + /* _mesa_function_pool[25353]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[25295]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[25370]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[25340]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[25415]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[25365]: Materiali (offset 171) */ + /* _mesa_function_pool[25440]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[25382]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[25457]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[25408]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[25483]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[25443]: Indexsv (offset 51) */ + /* _mesa_function_pool[25518]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[25456]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[25531]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[25501]: LightModelfv (offset 164) */ + /* _mesa_function_pool[25576]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[25520]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[25595]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[25537]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[25612]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[25570]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[25645]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[25588]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[25663]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[25625]: Translated (offset 303) */ + /* _mesa_function_pool[25700]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[25643]: Translatef (offset 304) */ + /* _mesa_function_pool[25718]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[25661]: StencilMask (offset 209) */ + /* _mesa_function_pool[25736]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[25678]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[25753]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[25698]: GetLightiv (offset 265) */ + /* _mesa_function_pool[25773]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[25716]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[25791]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[25742]: IsList (offset 287) */ + /* _mesa_function_pool[25817]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[25754]: IsSync (will be remapped) */ + /* _mesa_function_pool[25829]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[25766]: RenderMode (offset 196) */ + /* _mesa_function_pool[25841]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[25782]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[25857]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[25815]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[25890]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[25867]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[25942]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[25904]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[25979]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[25932]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[26007]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[25974]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[26049]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[26017]: LoadName (offset 198) */ + /* _mesa_function_pool[26092]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[26031]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[26106]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[26058]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[26133]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[26076]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[26151]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[26110]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[26185]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[26161]: CullFace (offset 152) */ + /* _mesa_function_pool[26236]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[26175]: BindTexture (offset 307) */ + /* _mesa_function_pool[26250]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[26210]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[26285]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[26237]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[26312]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[26283]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[26358]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[26309]: StencilFunc (offset 243) */ + /* _mesa_function_pool[26384]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[26328]: CopyPixels (offset 255) */ + /* _mesa_function_pool[26403]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[26348]: Rectsv (offset 93) */ + /* _mesa_function_pool[26423]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[26361]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[26436]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[26388]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[26463]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[26446]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[26521]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[26472]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[26547]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[26535]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[26610]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[26590]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[26665]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[26617]: NormalPointer (offset 318) */ + /* _mesa_function_pool[26692]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[26638]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[26713]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[26660]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[26735]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[26688]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[26763]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[26712]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[26787]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[26757]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[26832]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[26776]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[26851]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[26803]: ClipPlane (offset 150) */ + /* _mesa_function_pool[26878]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[26819]: Recti (offset 90) */ + /* _mesa_function_pool[26894]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[26833]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[26908]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[26872]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[26947]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[26901]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[26976]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[26940]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[27015]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[26962]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[27037]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[26983]: Rectf (offset 88) */ + /* _mesa_function_pool[27058]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[26997]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[27072]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[27020]: Indexfv (offset 47) */ + /* _mesa_function_pool[27095]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[27033]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[27108]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[27079]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[27154]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[27131]: GetPointerv (offset 329) */ + /* _mesa_function_pool[27206]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[27166]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[27241]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[27186]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[27261]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[27213]: IndexMask (offset 212) */ + /* _mesa_function_pool[27288]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[27228]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[27303]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[27265]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[27340]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[27308]: GetFloatv (offset 262) */ + /* _mesa_function_pool[27383]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[27324]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[27399]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[27350]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[27425]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[27369]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[27444]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[27391]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[27466]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[27410]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[27485]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[27427]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[27502]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[27454]: PopAttrib (offset 218) */ + /* _mesa_function_pool[27529]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[27468]: Fogfv (offset 154) */ + /* _mesa_function_pool[27543]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[27480]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[27555]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[27514]: InitNames (offset 197) */ + /* _mesa_function_pool[27589]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[27528]: Normal3sv (offset 61) */ + /* _mesa_function_pool[27603]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[27543]: Minmax (offset 368) */ + /* _mesa_function_pool[27618]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[27569]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[27644]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[27588]: DeformationMap3dSGIX (dynamic) */ - "iddiiddiiddiip\0" - "glDeformationMap3dSGIX\0" - "\0" - /* _mesa_function_pool[27627]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[27663]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[27646]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[27682]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[27678]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[27714]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[27700]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[27736]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[27730]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[27766]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[27750]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[27786]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[27768]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[27804]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[27805]: Hint (offset 158) */ + /* _mesa_function_pool[27841]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[27816]: Color4dv (offset 28) */ + /* _mesa_function_pool[27852]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[27830]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[27866]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[27873]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[27909]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[27902]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[27938]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[27957]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[27993]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[28007]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[28043]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[28025]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[28061]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[28076]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[28112]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[28123]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[28159]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[28147]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[28183]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[28178]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[28214]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[28193]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[28229]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[28228]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[28264]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[28245]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[28281]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[28265]: Begin (offset 7) */ + /* _mesa_function_pool[28301]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[28276]: LightModeli (offset 165) */ + /* _mesa_function_pool[28312]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[28294]: Rectfv (offset 89) */ + /* _mesa_function_pool[28330]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[28307]: LightModelf (offset 163) */ + /* _mesa_function_pool[28343]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[28325]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[28361]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[28350]: GetLightfv (offset 264) */ + /* _mesa_function_pool[28386]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[28368]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[28404]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[28404]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[28440]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[28430]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[28466]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[28453]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[28489]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[28492]: Disable (offset 214) */ + /* _mesa_function_pool[28528]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[28505]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[28541]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[28550]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[28586]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[28616]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[28652]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[28644]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[28680]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[28671]: DrawArrays (offset 310) */ + /* _mesa_function_pool[28707]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[28705]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[28741]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[28724]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[28760]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[28766]: ColorMask (offset 210) */ + /* _mesa_function_pool[28802]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[28784]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[28820]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[28809]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[28845]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[28828]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[28864]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[28858]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[28894]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[28891]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[28927]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[28913]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[28949]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[28931]: Enable (offset 215) */ + /* _mesa_function_pool[28967]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[28943]: LineStipple (offset 167) */ + /* _mesa_function_pool[28979]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[28961]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[28997]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[28987]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[29023]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[29017]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[29053]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[29044]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[29080]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[29098]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[29134]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[29141]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[29177]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[29174]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[29210]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[29200]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[29236]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[29215]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[29251]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[29246]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[29282]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[29267]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[29303]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[29297]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[29333]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[29337]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[29373]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[29374]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[29410]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[29398]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29434]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[29423]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[29459]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[29444]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[29480]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4334,390 +4335,390 @@ static const struct { } MESA_remap_table_functions[] = { { 1461, AttachShader_remap_index }, { 8704, CreateProgram_remap_index }, - { 20115, CreateShader_remap_index }, - { 22375, DeleteProgram_remap_index }, - { 16150, DeleteShader_remap_index }, - { 20561, DetachShader_remap_index }, - { 15674, GetAttachedShaders_remap_index }, + { 20158, CreateShader_remap_index }, + { 22418, DeleteProgram_remap_index }, + { 16193, DeleteShader_remap_index }, + { 20604, DetachShader_remap_index }, + { 15717, GetAttachedShaders_remap_index }, { 4244, GetProgramInfoLog_remap_index }, { 361, GetProgramiv_remap_index }, { 5547, GetShaderInfoLog_remap_index }, - { 27350, GetShaderiv_remap_index }, - { 11657, IsProgram_remap_index }, - { 10728, IsShader_remap_index }, + { 27425, GetShaderiv_remap_index }, + { 11732, IsProgram_remap_index }, + { 10767, IsShader_remap_index }, { 8808, StencilFuncSeparate_remap_index }, { 3487, StencilMaskSeparate_remap_index }, { 6623, StencilOpSeparate_remap_index }, - { 19492, UniformMatrix2x3fv_remap_index }, + { 19535, UniformMatrix2x3fv_remap_index }, { 2615, UniformMatrix2x4fv_remap_index }, - { 29017, UniformMatrix3x2fv_remap_index }, - { 26776, UniformMatrix3x4fv_remap_index }, - { 14222, UniformMatrix4x2fv_remap_index }, + { 29053, UniformMatrix3x2fv_remap_index }, + { 26851, UniformMatrix3x4fv_remap_index }, + { 14265, UniformMatrix4x2fv_remap_index }, { 2937, UniformMatrix4x3fv_remap_index }, { 8722, LoadTransposeMatrixdARB_remap_index }, - { 27079, LoadTransposeMatrixfARB_remap_index }, + { 27154, LoadTransposeMatrixfARB_remap_index }, { 4817, MultTransposeMatrixdARB_remap_index }, - { 20748, MultTransposeMatrixfARB_remap_index }, + { 20791, MultTransposeMatrixfARB_remap_index }, { 172, SampleCoverageARB_remap_index }, { 4971, CompressedTexImage1DARB_remap_index }, - { 21205, CompressedTexImage2DARB_remap_index }, + { 21248, CompressedTexImage2DARB_remap_index }, { 3550, CompressedTexImage3DARB_remap_index }, - { 15966, CompressedTexSubImage1DARB_remap_index }, + { 16009, CompressedTexSubImage1DARB_remap_index }, { 1880, CompressedTexSubImage2DARB_remap_index }, - { 17758, CompressedTexSubImage3DARB_remap_index }, - { 25058, GetCompressedTexImageARB_remap_index }, + { 17801, CompressedTexSubImage3DARB_remap_index }, + { 25133, GetCompressedTexImageARB_remap_index }, { 3395, DisableVertexAttribArrayARB_remap_index }, - { 26388, EnableVertexAttribArrayARB_remap_index }, - { 28193, GetProgramEnvParameterdvARB_remap_index }, - { 20628, GetProgramEnvParameterfvARB_remap_index }, - { 24088, GetProgramLocalParameterdvARB_remap_index }, + { 26463, EnableVertexAttribArrayARB_remap_index }, + { 28229, GetProgramEnvParameterdvARB_remap_index }, + { 20671, GetProgramEnvParameterfvARB_remap_index }, + { 24163, GetProgramLocalParameterdvARB_remap_index }, { 7065, GetProgramLocalParameterfvARB_remap_index }, - { 16057, GetProgramStringARB_remap_index }, - { 24283, GetProgramivARB_remap_index }, - { 17953, GetVertexAttribdvARB_remap_index }, - { 14111, GetVertexAttribfvARB_remap_index }, + { 16100, GetProgramStringARB_remap_index }, + { 24358, GetProgramivARB_remap_index }, + { 17996, GetVertexAttribdvARB_remap_index }, + { 14154, GetVertexAttribfvARB_remap_index }, { 8617, GetVertexAttribivARB_remap_index }, - { 16862, ProgramEnvParameter4dARB_remap_index }, - { 22175, ProgramEnvParameter4dvARB_remap_index }, - { 14719, ProgramEnvParameter4fARB_remap_index }, + { 16905, ProgramEnvParameter4dARB_remap_index }, + { 22218, ProgramEnvParameter4dvARB_remap_index }, + { 14762, ProgramEnvParameter4fARB_remap_index }, { 7928, ProgramEnvParameter4fvARB_remap_index }, { 3513, ProgramLocalParameter4dARB_remap_index }, - { 11403, ProgramLocalParameter4dvARB_remap_index }, - { 25867, ProgramLocalParameter4fARB_remap_index }, - { 22693, ProgramLocalParameter4fvARB_remap_index }, - { 24844, ProgramStringARB_remap_index }, - { 17112, VertexAttrib1dARB_remap_index }, - { 13765, VertexAttrib1dvARB_remap_index }, + { 11442, ProgramLocalParameter4dvARB_remap_index }, + { 25942, ProgramLocalParameter4fARB_remap_index }, + { 22736, ProgramLocalParameter4fvARB_remap_index }, + { 24919, ProgramStringARB_remap_index }, + { 17155, VertexAttrib1dARB_remap_index }, + { 13808, VertexAttrib1dvARB_remap_index }, { 3688, VertexAttrib1fARB_remap_index }, - { 29098, VertexAttrib1fvARB_remap_index }, + { 29134, VertexAttrib1fvARB_remap_index }, { 6149, VertexAttrib1sARB_remap_index }, { 2054, VertexAttrib1svARB_remap_index }, - { 13196, VertexAttrib2dARB_remap_index }, - { 15293, VertexAttrib2dvARB_remap_index }, + { 13239, VertexAttrib2dARB_remap_index }, + { 15336, VertexAttrib2dvARB_remap_index }, { 1480, VertexAttrib2fARB_remap_index }, - { 15406, VertexAttrib2fvARB_remap_index }, - { 28724, VertexAttrib2sARB_remap_index }, - { 27830, VertexAttrib2svARB_remap_index }, + { 15449, VertexAttrib2fvARB_remap_index }, + { 28760, VertexAttrib2sARB_remap_index }, + { 27866, VertexAttrib2svARB_remap_index }, { 9926, VertexAttrib3dARB_remap_index }, { 7631, VertexAttrib3dvARB_remap_index }, { 1567, VertexAttrib3fARB_remap_index }, - { 19729, VertexAttrib3fvARB_remap_index }, - { 24716, VertexAttrib3sARB_remap_index }, - { 17695, VertexAttrib3svARB_remap_index }, + { 19772, VertexAttrib3fvARB_remap_index }, + { 24791, VertexAttrib3sARB_remap_index }, + { 17738, VertexAttrib3svARB_remap_index }, { 4270, VertexAttrib4NbvARB_remap_index }, - { 15629, VertexAttrib4NivARB_remap_index }, - { 19684, VertexAttrib4NsvARB_remap_index }, - { 20580, VertexAttrib4NubARB_remap_index }, - { 28076, VertexAttrib4NubvARB_remap_index }, - { 16523, VertexAttrib4NuivARB_remap_index }, + { 15672, VertexAttrib4NivARB_remap_index }, + { 19727, VertexAttrib4NsvARB_remap_index }, + { 20623, VertexAttrib4NubARB_remap_index }, + { 28112, VertexAttrib4NubvARB_remap_index }, + { 16566, VertexAttrib4NuivARB_remap_index }, { 2810, VertexAttrib4NusvARB_remap_index }, { 9549, VertexAttrib4bvARB_remap_index }, - { 23496, VertexAttrib4dARB_remap_index }, - { 18678, VertexAttrib4dvARB_remap_index }, + { 23571, VertexAttrib4dARB_remap_index }, + { 18721, VertexAttrib4dvARB_remap_index }, { 10033, VertexAttrib4fARB_remap_index }, { 10403, VertexAttrib4fvARB_remap_index }, { 9001, VertexAttrib4ivARB_remap_index }, - { 15107, VertexAttrib4sARB_remap_index }, - { 27265, VertexAttrib4svARB_remap_index }, - { 14524, VertexAttrib4ubvARB_remap_index }, - { 26712, VertexAttrib4uivARB_remap_index }, - { 17506, VertexAttrib4usvARB_remap_index }, - { 19366, VertexAttribPointerARB_remap_index }, - { 28858, BindBufferARB_remap_index }, + { 15150, VertexAttrib4sARB_remap_index }, + { 27340, VertexAttrib4svARB_remap_index }, + { 14567, VertexAttrib4ubvARB_remap_index }, + { 26787, VertexAttrib4uivARB_remap_index }, + { 17549, VertexAttrib4usvARB_remap_index }, + { 19409, VertexAttribPointerARB_remap_index }, + { 28894, BindBufferARB_remap_index }, { 5862, BufferDataARB_remap_index }, { 1382, BufferSubDataARB_remap_index }, - { 26901, DeleteBuffersARB_remap_index }, - { 29141, GenBuffersARB_remap_index }, - { 15449, GetBufferParameterivARB_remap_index }, - { 14671, GetBufferPointervARB_remap_index }, + { 26976, DeleteBuffersARB_remap_index }, + { 29177, GenBuffersARB_remap_index }, + { 15492, GetBufferParameterivARB_remap_index }, + { 14714, GetBufferPointervARB_remap_index }, { 1335, GetBufferSubDataARB_remap_index }, - { 26660, IsBufferARB_remap_index }, - { 23124, MapBufferARB_remap_index }, - { 27480, UnmapBufferARB_remap_index }, + { 26735, IsBufferARB_remap_index }, + { 23167, MapBufferARB_remap_index }, + { 27555, UnmapBufferARB_remap_index }, { 268, BeginQueryARB_remap_index }, - { 17207, DeleteQueriesARB_remap_index }, + { 17250, DeleteQueriesARB_remap_index }, { 10664, EndQueryARB_remap_index }, - { 25537, GenQueriesARB_remap_index }, + { 25612, GenQueriesARB_remap_index }, { 1772, GetQueryObjectivARB_remap_index }, - { 15151, GetQueryObjectuivARB_remap_index }, + { 15194, GetQueryObjectuivARB_remap_index }, { 1624, GetQueryivARB_remap_index }, - { 17413, IsQueryARB_remap_index }, + { 17456, IsQueryARB_remap_index }, { 7241, AttachObjectARB_remap_index }, - { 16112, CompileShaderARB_remap_index }, + { 16155, CompileShaderARB_remap_index }, { 2879, CreateProgramObjectARB_remap_index }, { 5807, CreateShaderObjectARB_remap_index }, - { 12613, DeleteObjectARB_remap_index }, - { 20979, DetachObjectARB_remap_index }, + { 12656, DeleteObjectARB_remap_index }, + { 21022, DetachObjectARB_remap_index }, { 10475, GetActiveUniformARB_remap_index }, { 8320, GetAttachedObjectsARB_remap_index }, { 8599, GetHandleARB_remap_index }, - { 28891, GetInfoLogARB_remap_index }, - { 28147, GetObjectParameterfvARB_remap_index }, - { 23962, GetObjectParameterivARB_remap_index }, - { 25295, GetShaderSourceARB_remap_index }, - { 24576, GetUniformLocationARB_remap_index }, - { 20850, GetUniformfvARB_remap_index }, - { 11025, GetUniformivARB_remap_index }, - { 17551, LinkProgramARB_remap_index }, - { 17609, ShaderSourceARB_remap_index }, + { 28927, GetInfoLogARB_remap_index }, + { 28183, GetObjectParameterfvARB_remap_index }, + { 24037, GetObjectParameterivARB_remap_index }, + { 25370, GetShaderSourceARB_remap_index }, + { 24651, GetUniformLocationARB_remap_index }, + { 20893, GetUniformfvARB_remap_index }, + { 11064, GetUniformivARB_remap_index }, + { 17594, LinkProgramARB_remap_index }, + { 17652, ShaderSourceARB_remap_index }, { 6523, Uniform1fARB_remap_index }, - { 26076, Uniform1fvARB_remap_index }, - { 19335, Uniform1iARB_remap_index }, - { 18367, Uniform1ivARB_remap_index }, + { 26151, Uniform1fvARB_remap_index }, + { 19378, Uniform1iARB_remap_index }, + { 18410, Uniform1ivARB_remap_index }, { 2003, Uniform2fARB_remap_index }, - { 12449, Uniform2fvARB_remap_index }, - { 23011, Uniform2iARB_remap_index }, + { 12492, Uniform2fvARB_remap_index }, + { 23054, Uniform2iARB_remap_index }, { 2123, Uniform2ivARB_remap_index }, - { 16222, Uniform3fARB_remap_index }, + { 16265, Uniform3fARB_remap_index }, { 8350, Uniform3fvARB_remap_index }, { 5481, Uniform3iARB_remap_index }, - { 14777, Uniform3ivARB_remap_index }, - { 16668, Uniform4fARB_remap_index }, - { 20714, Uniform4fvARB_remap_index }, - { 21854, Uniform4iARB_remap_index }, - { 17919, Uniform4ivARB_remap_index }, + { 14820, Uniform3ivARB_remap_index }, + { 16711, Uniform4fARB_remap_index }, + { 20757, Uniform4fvARB_remap_index }, + { 21897, Uniform4iARB_remap_index }, + { 17962, Uniform4ivARB_remap_index }, { 7293, UniformMatrix2fvARB_remap_index }, { 17, UniformMatrix3fvARB_remap_index }, { 2475, UniformMatrix4fvARB_remap_index }, - { 22287, UseProgramObjectARB_remap_index }, - { 12884, ValidateProgramARB_remap_index }, - { 18721, BindAttribLocationARB_remap_index }, + { 22330, UseProgramObjectARB_remap_index }, + { 12927, ValidateProgramARB_remap_index }, + { 18764, BindAttribLocationARB_remap_index }, { 4315, GetActiveAttribARB_remap_index }, - { 14458, GetAttribLocationARB_remap_index }, - { 25815, DrawBuffersARB_remap_index }, - { 11508, RenderbufferStorageMultisample_remap_index }, - { 16716, FlushMappedBufferRange_remap_index }, - { 24379, MapBufferRange_remap_index }, - { 14333, BindVertexArray_remap_index }, - { 12743, GenVertexArrays_remap_index }, - { 26590, CopyBufferSubData_remap_index }, - { 27369, ClientWaitSync_remap_index }, + { 14501, GetAttribLocationARB_remap_index }, + { 25890, DrawBuffersARB_remap_index }, + { 11547, RenderbufferStorageMultisample_remap_index }, + { 16759, FlushMappedBufferRange_remap_index }, + { 24454, MapBufferRange_remap_index }, + { 14376, BindVertexArray_remap_index }, + { 12786, GenVertexArrays_remap_index }, + { 26665, CopyBufferSubData_remap_index }, + { 27444, ClientWaitSync_remap_index }, { 2394, DeleteSync_remap_index }, { 6190, FenceSync_remap_index }, - { 13255, GetInteger64v_remap_index }, - { 19791, GetSynciv_remap_index }, - { 25754, IsSync_remap_index }, + { 13298, GetInteger64v_remap_index }, + { 19834, GetSynciv_remap_index }, + { 25829, IsSync_remap_index }, { 8268, WaitSync_remap_index }, { 3363, DrawElementsBaseVertex_remap_index }, - { 26833, DrawRangeElementsBaseVertex_remap_index }, - { 23155, MultiDrawElementsBaseVertex_remap_index }, + { 26908, DrawRangeElementsBaseVertex_remap_index }, + { 23198, MultiDrawElementsBaseVertex_remap_index }, { 4680, PolygonOffsetEXT_remap_index }, - { 20350, GetPixelTexGenParameterfvSGIS_remap_index }, + { 20393, GetPixelTexGenParameterfvSGIS_remap_index }, { 3895, GetPixelTexGenParameterivSGIS_remap_index }, - { 20083, PixelTexGenParameterfSGIS_remap_index }, + { 20126, PixelTexGenParameterfSGIS_remap_index }, { 580, PixelTexGenParameterfvSGIS_remap_index }, - { 11063, PixelTexGenParameteriSGIS_remap_index }, - { 12020, PixelTexGenParameterivSGIS_remap_index }, - { 14421, SampleMaskSGIS_remap_index }, - { 17353, SamplePatternSGIS_remap_index }, - { 23084, ColorPointerEXT_remap_index }, - { 15336, EdgeFlagPointerEXT_remap_index }, + { 11102, PixelTexGenParameteriSGIS_remap_index }, + { 12063, PixelTexGenParameterivSGIS_remap_index }, + { 14464, SampleMaskSGIS_remap_index }, + { 17396, SamplePatternSGIS_remap_index }, + { 23127, ColorPointerEXT_remap_index }, + { 15379, EdgeFlagPointerEXT_remap_index }, { 5135, IndexPointerEXT_remap_index }, { 5215, NormalPointerEXT_remap_index }, - { 13849, TexCoordPointerEXT_remap_index }, + { 13892, TexCoordPointerEXT_remap_index }, { 5985, VertexPointerEXT_remap_index }, { 3165, PointParameterfEXT_remap_index }, { 6830, PointParameterfvEXT_remap_index }, - { 28245, LockArraysEXT_remap_index }, - { 12948, UnlockArraysEXT_remap_index }, + { 28281, LockArraysEXT_remap_index }, + { 12991, UnlockArraysEXT_remap_index }, { 7837, CullParameterdvEXT_remap_index }, { 10270, CullParameterfvEXT_remap_index }, { 1151, SecondaryColor3bEXT_remap_index }, { 6989, SecondaryColor3bvEXT_remap_index }, { 9178, SecondaryColor3dEXT_remap_index }, - { 22433, SecondaryColor3dvEXT_remap_index }, - { 24625, SecondaryColor3fEXT_remap_index }, - { 15902, SecondaryColor3fvEXT_remap_index }, + { 22476, SecondaryColor3dvEXT_remap_index }, + { 24700, SecondaryColor3fEXT_remap_index }, + { 15945, SecondaryColor3fvEXT_remap_index }, { 426, SecondaryColor3iEXT_remap_index }, - { 14159, SecondaryColor3ivEXT_remap_index }, + { 14202, SecondaryColor3ivEXT_remap_index }, { 8836, SecondaryColor3sEXT_remap_index }, - { 27033, SecondaryColor3svEXT_remap_index }, - { 23798, SecondaryColor3ubEXT_remap_index }, - { 18612, SecondaryColor3ubvEXT_remap_index }, - { 11258, SecondaryColor3uiEXT_remap_index }, - { 19970, SecondaryColor3uivEXT_remap_index }, - { 22645, SecondaryColor3usEXT_remap_index }, - { 11331, SecondaryColor3usvEXT_remap_index }, + { 27108, SecondaryColor3svEXT_remap_index }, + { 23873, SecondaryColor3ubEXT_remap_index }, + { 18655, SecondaryColor3ubvEXT_remap_index }, + { 11297, SecondaryColor3uiEXT_remap_index }, + { 20013, SecondaryColor3uivEXT_remap_index }, + { 22688, SecondaryColor3usEXT_remap_index }, + { 11370, SecondaryColor3usvEXT_remap_index }, { 10346, SecondaryColorPointerEXT_remap_index }, - { 22494, MultiDrawArraysEXT_remap_index }, - { 18302, MultiDrawElementsEXT_remap_index }, - { 18497, FogCoordPointerEXT_remap_index }, + { 22537, MultiDrawArraysEXT_remap_index }, + { 18345, MultiDrawElementsEXT_remap_index }, + { 18540, FogCoordPointerEXT_remap_index }, { 4044, FogCoorddEXT_remap_index }, - { 27646, FogCoorddvEXT_remap_index }, + { 27682, FogCoorddvEXT_remap_index }, { 4105, FogCoordfEXT_remap_index }, - { 23721, FogCoordfvEXT_remap_index }, - { 16620, PixelTexGenSGIX_remap_index }, - { 24306, BlendFuncSeparateEXT_remap_index }, + { 23796, FogCoordfvEXT_remap_index }, + { 16663, PixelTexGenSGIX_remap_index }, + { 24381, BlendFuncSeparateEXT_remap_index }, { 5897, FlushVertexArrayRangeNV_remap_index }, { 4629, VertexArrayRangeNV_remap_index }, - { 24690, CombinerInputNV_remap_index }, + { 24765, CombinerInputNV_remap_index }, { 1946, CombinerOutputNV_remap_index }, - { 27186, CombinerParameterfNV_remap_index }, + { 27261, CombinerParameterfNV_remap_index }, { 4549, CombinerParameterfvNV_remap_index }, - { 19541, CombinerParameteriNV_remap_index }, - { 28616, CombinerParameterivNV_remap_index }, + { 19584, CombinerParameteriNV_remap_index }, + { 28652, CombinerParameterivNV_remap_index }, { 6267, FinalCombinerInputNV_remap_index }, { 8665, GetCombinerInputParameterfvNV_remap_index }, - { 28453, GetCombinerInputParameterivNV_remap_index }, + { 28489, GetCombinerInputParameterivNV_remap_index }, { 6066, GetCombinerOutputParameterfvNV_remap_index }, - { 11949, GetCombinerOutputParameterivNV_remap_index }, + { 12024, GetCombinerOutputParameterivNV_remap_index }, { 5642, GetFinalCombinerInputParameterfvNV_remap_index }, - { 21726, GetFinalCombinerInputParameterivNV_remap_index }, - { 11003, ResizeBuffersMESA_remap_index }, + { 21769, GetFinalCombinerInputParameterivNV_remap_index }, + { 11042, ResizeBuffersMESA_remap_index }, { 9753, WindowPos2dMESA_remap_index }, { 944, WindowPos2dvMESA_remap_index }, - { 29444, WindowPos2fMESA_remap_index }, + { 29480, WindowPos2fMESA_remap_index }, { 6934, WindowPos2fvMESA_remap_index }, - { 15849, WindowPos2iMESA_remap_index }, - { 17826, WindowPos2ivMESA_remap_index }, - { 18401, WindowPos2sMESA_remap_index }, + { 15892, WindowPos2iMESA_remap_index }, + { 17869, WindowPos2ivMESA_remap_index }, + { 18444, WindowPos2sMESA_remap_index }, { 4885, WindowPos2svMESA_remap_index }, { 6759, WindowPos3dMESA_remap_index }, - { 12228, WindowPos3dvMESA_remap_index }, + { 12271, WindowPos3dvMESA_remap_index }, { 472, WindowPos3fMESA_remap_index }, - { 13009, WindowPos3fvMESA_remap_index }, - { 21021, WindowPos3iMESA_remap_index }, - { 26535, WindowPos3ivMESA_remap_index }, - { 16366, WindowPos3sMESA_remap_index }, - { 27902, WindowPos3svMESA_remap_index }, + { 13052, WindowPos3fvMESA_remap_index }, + { 21064, WindowPos3iMESA_remap_index }, + { 26610, WindowPos3ivMESA_remap_index }, + { 16409, WindowPos3sMESA_remap_index }, + { 27938, WindowPos3svMESA_remap_index }, { 9704, WindowPos4dMESA_remap_index }, - { 14862, WindowPos4dvMESA_remap_index }, - { 12187, WindowPos4fMESA_remap_index }, - { 26940, WindowPos4fvMESA_remap_index }, - { 26688, WindowPos4iMESA_remap_index }, - { 10842, WindowPos4ivMESA_remap_index }, - { 16499, WindowPos4sMESA_remap_index }, + { 14905, WindowPos4dvMESA_remap_index }, + { 12230, WindowPos4fMESA_remap_index }, + { 27015, WindowPos4fvMESA_remap_index }, + { 26763, WindowPos4iMESA_remap_index }, + { 10881, WindowPos4ivMESA_remap_index }, + { 16542, WindowPos4sMESA_remap_index }, { 2857, WindowPos4svMESA_remap_index }, - { 11988, MultiModeDrawArraysIBM_remap_index }, - { 25408, MultiModeDrawElementsIBM_remap_index }, + { 23539, MultiModeDrawArraysIBM_remap_index }, + { 25483, MultiModeDrawElementsIBM_remap_index }, { 10692, DeleteFencesNV_remap_index }, - { 24537, FinishFenceNV_remap_index }, + { 24612, FinishFenceNV_remap_index }, { 3287, GenFencesNV_remap_index }, - { 14842, GetFenceivNV_remap_index }, + { 14885, GetFenceivNV_remap_index }, { 7226, IsFenceNV_remap_index }, - { 11876, SetFenceNV_remap_index }, + { 11951, SetFenceNV_remap_index }, { 3744, TestFenceNV_remap_index }, - { 27873, AreProgramsResidentNV_remap_index }, - { 27228, BindProgramNV_remap_index }, - { 22728, DeleteProgramsNV_remap_index }, - { 18830, ExecuteProgramNV_remap_index }, - { 29337, GenProgramsNV_remap_index }, - { 20429, GetProgramParameterdvNV_remap_index }, + { 27909, AreProgramsResidentNV_remap_index }, + { 27303, BindProgramNV_remap_index }, + { 22771, DeleteProgramsNV_remap_index }, + { 18873, ExecuteProgramNV_remap_index }, + { 29373, GenProgramsNV_remap_index }, + { 20472, GetProgramParameterdvNV_remap_index }, { 9240, GetProgramParameterfvNV_remap_index }, - { 23058, GetProgramStringNV_remap_index }, - { 21415, GetProgramivNV_remap_index }, - { 20663, GetTrackMatrixivNV_remap_index }, - { 22878, GetVertexAttribPointervNV_remap_index }, - { 21659, GetVertexAttribdvNV_remap_index }, - { 16339, GetVertexAttribfvNV_remap_index }, - { 16030, GetVertexAttribivNV_remap_index }, - { 16746, IsProgramNV_remap_index }, + { 23101, GetProgramStringNV_remap_index }, + { 21458, GetProgramivNV_remap_index }, + { 20706, GetTrackMatrixivNV_remap_index }, + { 22921, GetVertexAttribPointervNV_remap_index }, + { 21702, GetVertexAttribdvNV_remap_index }, + { 16382, GetVertexAttribfvNV_remap_index }, + { 16073, GetVertexAttribivNV_remap_index }, + { 16789, IsProgramNV_remap_index }, { 8246, LoadProgramNV_remap_index }, - { 24402, ProgramParameters4dvNV_remap_index }, - { 21345, ProgramParameters4fvNV_remap_index }, - { 18130, RequestResidentProgramsNV_remap_index }, - { 19519, TrackMatrixNV_remap_index }, - { 28430, VertexAttrib1dNV_remap_index }, - { 11817, VertexAttrib1dvNV_remap_index }, - { 24940, VertexAttrib1fNV_remap_index }, + { 24477, ProgramParameters4dvNV_remap_index }, + { 21388, ProgramParameters4fvNV_remap_index }, + { 18173, RequestResidentProgramsNV_remap_index }, + { 19562, TrackMatrixNV_remap_index }, + { 28466, VertexAttrib1dNV_remap_index }, + { 11892, VertexAttrib1dvNV_remap_index }, + { 25015, VertexAttrib1fNV_remap_index }, { 2245, VertexAttrib1fvNV_remap_index }, - { 26997, VertexAttrib1sNV_remap_index }, - { 13082, VertexAttrib1svNV_remap_index }, + { 27072, VertexAttrib1sNV_remap_index }, + { 13125, VertexAttrib1svNV_remap_index }, { 4220, VertexAttrib2dNV_remap_index }, - { 11732, VertexAttrib2dvNV_remap_index }, - { 17585, VertexAttrib2fNV_remap_index }, - { 11379, VertexAttrib2fvNV_remap_index }, + { 11807, VertexAttrib2dvNV_remap_index }, + { 17628, VertexAttrib2fNV_remap_index }, + { 11418, VertexAttrib2fvNV_remap_index }, { 5045, VertexAttrib2sNV_remap_index }, - { 16420, VertexAttrib2svNV_remap_index }, + { 16463, VertexAttrib2svNV_remap_index }, { 9901, VertexAttrib3dNV_remap_index }, - { 28123, VertexAttrib3dvNV_remap_index }, + { 28159, VertexAttrib3dvNV_remap_index }, { 9052, VertexAttrib3fNV_remap_index }, - { 21686, VertexAttrib3fvNV_remap_index }, - { 24915, VertexAttrib3sNV_remap_index }, - { 20690, VertexAttrib3svNV_remap_index }, - { 25382, VertexAttrib4dNV_remap_index }, - { 29374, VertexAttrib4dvNV_remap_index }, + { 21729, VertexAttrib3fvNV_remap_index }, + { 24990, VertexAttrib3sNV_remap_index }, + { 20733, VertexAttrib3svNV_remap_index }, + { 25457, VertexAttrib4dNV_remap_index }, + { 29410, VertexAttrib4dvNV_remap_index }, { 3945, VertexAttrib4fNV_remap_index }, { 8296, VertexAttrib4fvNV_remap_index }, - { 23380, VertexAttrib4sNV_remap_index }, + { 23423, VertexAttrib4sNV_remap_index }, { 1293, VertexAttrib4svNV_remap_index }, { 4378, VertexAttrib4ubNV_remap_index }, { 734, VertexAttrib4ubvNV_remap_index }, - { 19010, VertexAttribPointerNV_remap_index }, + { 19053, VertexAttribPointerNV_remap_index }, { 2097, VertexAttribs1dvNV_remap_index }, - { 16444, VertexAttribs1fvNV_remap_index }, - { 29174, VertexAttribs1svNV_remap_index }, + { 16487, VertexAttribs1fvNV_remap_index }, + { 29210, VertexAttribs1svNV_remap_index }, { 9077, VertexAttribs2dvNV_remap_index }, - { 22248, VertexAttribs2fvNV_remap_index }, - { 15362, VertexAttribs2svNV_remap_index }, + { 22291, VertexAttribs2fvNV_remap_index }, + { 15405, VertexAttribs2svNV_remap_index }, { 4577, VertexAttribs3dvNV_remap_index }, { 1977, VertexAttribs3fvNV_remap_index }, - { 26283, VertexAttribs3svNV_remap_index }, - { 23470, VertexAttribs4dvNV_remap_index }, + { 26358, VertexAttribs3svNV_remap_index }, + { 23513, VertexAttribs4dvNV_remap_index }, { 4603, VertexAttribs4fvNV_remap_index }, - { 28961, VertexAttribs4svNV_remap_index }, - { 26031, VertexAttribs4ubvNV_remap_index }, - { 23540, GetTexBumpParameterfvATI_remap_index }, - { 29215, GetTexBumpParameterivATI_remap_index }, - { 16084, TexBumpParameterfvATI_remap_index }, - { 18001, TexBumpParameterivATI_remap_index }, - { 13628, AlphaFragmentOp1ATI_remap_index }, + { 28997, VertexAttribs4svNV_remap_index }, + { 26106, VertexAttribs4ubvNV_remap_index }, + { 23615, GetTexBumpParameterfvATI_remap_index }, + { 29251, GetTexBumpParameterivATI_remap_index }, + { 16127, TexBumpParameterfvATI_remap_index }, + { 18044, TexBumpParameterivATI_remap_index }, + { 13671, AlphaFragmentOp1ATI_remap_index }, { 9592, AlphaFragmentOp2ATI_remap_index }, - { 21602, AlphaFragmentOp3ATI_remap_index }, - { 26210, BeginFragmentShaderATI_remap_index }, - { 27427, BindFragmentShaderATI_remap_index }, - { 20819, ColorFragmentOp1ATI_remap_index }, + { 21645, AlphaFragmentOp3ATI_remap_index }, + { 26285, BeginFragmentShaderATI_remap_index }, + { 27502, BindFragmentShaderATI_remap_index }, + { 20862, ColorFragmentOp1ATI_remap_index }, { 3823, ColorFragmentOp2ATI_remap_index }, - { 27768, ColorFragmentOp3ATI_remap_index }, + { 27804, ColorFragmentOp3ATI_remap_index }, { 4722, DeleteFragmentShaderATI_remap_index }, - { 29398, EndFragmentShaderATI_remap_index }, - { 28644, GenFragmentShadersATI_remap_index }, - { 22352, PassTexCoordATI_remap_index }, + { 29434, EndFragmentShaderATI_remap_index }, + { 28680, GenFragmentShadersATI_remap_index }, + { 22395, PassTexCoordATI_remap_index }, { 5965, SampleMapATI_remap_index }, { 5738, SetFragmentShaderConstantATI_remap_index }, { 319, PointParameteriNV_remap_index }, - { 12389, PointParameterivNV_remap_index }, - { 25221, ActiveStencilFaceEXT_remap_index }, - { 24062, BindVertexArrayAPPLE_remap_index }, + { 12432, PointParameterivNV_remap_index }, + { 25296, ActiveStencilFaceEXT_remap_index }, + { 24137, BindVertexArrayAPPLE_remap_index }, { 2522, DeleteVertexArraysAPPLE_remap_index }, - { 15701, GenVertexArraysAPPLE_remap_index }, - { 20494, IsVertexArrayAPPLE_remap_index }, + { 15744, GenVertexArraysAPPLE_remap_index }, + { 20537, IsVertexArrayAPPLE_remap_index }, { 775, GetProgramNamedParameterdvNV_remap_index }, { 3128, GetProgramNamedParameterfvNV_remap_index }, - { 23571, ProgramNamedParameter4dNV_remap_index }, - { 12664, ProgramNamedParameter4dvNV_remap_index }, + { 23646, ProgramNamedParameter4dNV_remap_index }, + { 12707, ProgramNamedParameter4dvNV_remap_index }, { 7862, ProgramNamedParameter4fNV_remap_index }, { 10311, ProgramNamedParameter4fvNV_remap_index }, - { 21324, DepthBoundsEXT_remap_index }, + { 21367, DepthBoundsEXT_remap_index }, { 1043, BlendEquationSeparateEXT_remap_index }, - { 12783, BindFramebufferEXT_remap_index }, - { 22539, BindRenderbufferEXT_remap_index }, + { 12826, BindFramebufferEXT_remap_index }, + { 22582, BindRenderbufferEXT_remap_index }, { 8515, CheckFramebufferStatusEXT_remap_index }, - { 19810, DeleteFramebuffersEXT_remap_index }, - { 28025, DeleteRenderbuffersEXT_remap_index }, - { 11756, FramebufferRenderbufferEXT_remap_index }, - { 11893, FramebufferTexture1DEXT_remap_index }, + { 19853, DeleteFramebuffersEXT_remap_index }, + { 28061, DeleteRenderbuffersEXT_remap_index }, + { 11831, FramebufferRenderbufferEXT_remap_index }, + { 11968, FramebufferTexture1DEXT_remap_index }, { 10139, FramebufferTexture2DEXT_remap_index }, { 9806, FramebufferTexture3DEXT_remap_index }, - { 20386, GenFramebuffersEXT_remap_index }, - { 15248, GenRenderbuffersEXT_remap_index }, + { 20429, GenFramebuffersEXT_remap_index }, + { 15291, GenRenderbuffersEXT_remap_index }, { 5684, GenerateMipmapEXT_remap_index }, - { 19041, GetFramebufferAttachmentParameterivEXT_remap_index }, - { 28550, GetRenderbufferParameterivEXT_remap_index }, - { 17881, IsFramebufferEXT_remap_index }, - { 29297, IsRenderbufferEXT_remap_index }, + { 19084, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 28586, GetRenderbufferParameterivEXT_remap_index }, + { 17924, IsFramebufferEXT_remap_index }, + { 29333, IsRenderbufferEXT_remap_index }, { 7173, RenderbufferStorageEXT_remap_index }, { 651, BlitFramebufferEXT_remap_index }, - { 12483, BufferParameteriAPPLE_remap_index }, - { 16778, FlushMappedBufferRangeAPPLE_remap_index }, + { 12526, BufferParameteriAPPLE_remap_index }, + { 16821, FlushMappedBufferRangeAPPLE_remap_index }, { 2701, FramebufferTextureLayerEXT_remap_index }, - { 25932, ProvokingVertexEXT_remap_index }, + { 26007, ProvokingVertexEXT_remap_index }, { 9461, GetTexParameterPointervAPPLE_remap_index }, { 4405, TextureRangeAPPLE_remap_index }, - { 25247, StencilFuncSeparateATI_remap_index }, - { 15768, ProgramEnvParameters4fvEXT_remap_index }, - { 14986, ProgramLocalParameters4fvEXT_remap_index }, - { 12317, GetQueryObjecti64vEXT_remap_index }, + { 25322, StencilFuncSeparateATI_remap_index }, + { 15811, ProgramEnvParameters4fvEXT_remap_index }, + { 15029, ProgramLocalParameters4fvEXT_remap_index }, + { 12360, GetQueryObjecti64vEXT_remap_index }, { 9103, GetQueryObjectui64vEXT_remap_index }, { -1, -1 } }; @@ -4729,8 +4730,8 @@ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_minmax */ { 9863, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 14884, _gloffset_ColorSubTable }, - { 27957, _gloffset_CopyColorSubTable }, + { 14927, _gloffset_ColorSubTable }, + { 27993, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, @@ -4738,62 +4739,62 @@ static const struct gl_function_remap MESA_alt_functions[] = { { 7522, _gloffset_ConvolutionFilter2D }, { 7688, _gloffset_ConvolutionParameteriv }, { 8148, _gloffset_ConvolutionParameterfv }, - { 18029, _gloffset_GetSeparableFilter }, - { 21075, _gloffset_SeparableFilter2D }, - { 21904, _gloffset_ConvolutionParameteri }, - { 22027, _gloffset_ConvolutionParameterf }, - { 23406, _gloffset_GetConvolutionParameterfv }, - { 24228, _gloffset_GetConvolutionFilter }, - { 26472, _gloffset_CopyConvolutionFilter2D }, + { 18072, _gloffset_GetSeparableFilter }, + { 21118, _gloffset_SeparableFilter2D }, + { 21947, _gloffset_ConvolutionParameteri }, + { 22070, _gloffset_ConvolutionParameterf }, + { 23449, _gloffset_GetConvolutionParameterfv }, + { 24303, _gloffset_GetConvolutionFilter }, + { 26547, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 13142, _gloffset_CopyTexSubImage3D }, - { 14624, _gloffset_CopyTexImage2D }, - { 21512, _gloffset_CopyTexImage1D }, - { 23909, _gloffset_CopyTexSubImage2D }, - { 26110, _gloffset_CopyTexSubImage1D }, + { 13185, _gloffset_CopyTexSubImage3D }, + { 14667, _gloffset_CopyTexImage2D }, + { 21555, _gloffset_CopyTexImage1D }, + { 23984, _gloffset_CopyTexSubImage2D }, + { 26185, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ { 8402, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, { 8774, _gloffset_GetMinmax }, - { 13476, _gloffset_GetHistogramParameterfv }, - { 21437, _gloffset_GetMinmaxParameteriv }, - { 23296, _gloffset_ResetMinmax }, - { 24125, _gloffset_GetHistogramParameteriv }, - { 25181, _gloffset_GetHistogram }, - { 27543, _gloffset_Minmax }, - { 29044, _gloffset_GetMinmaxParameterfv }, + { 13519, _gloffset_GetHistogramParameterfv }, + { 21480, _gloffset_GetMinmaxParameteriv }, + { 23339, _gloffset_ResetMinmax }, + { 24200, _gloffset_GetHistogramParameteriv }, + { 25256, _gloffset_GetHistogram }, + { 27618, _gloffset_Minmax }, + { 29080, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ { 7384, _gloffset_ColorTable }, - { 13322, _gloffset_GetColorTable }, - { 20133, _gloffset_GetColorTableParameterfv }, - { 22083, _gloffset_GetColorTableParameteriv }, + { 13365, _gloffset_GetColorTable }, + { 20176, _gloffset_GetColorTableParameterfv }, + { 22126, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ { 6105, _gloffset_TexSubImage1D }, { 9388, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ { 1658, _gloffset_TexImage3D }, - { 19902, _gloffset_TexSubImage3D }, + { 19945, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ { 2964, _gloffset_PrioritizeTextures }, { 6554, _gloffset_AreTexturesResident }, - { 11841, _gloffset_GenTextures }, - { 13808, _gloffset_DeleteTextures }, - { 17059, _gloffset_IsTexture }, - { 26175, _gloffset_BindTexture }, + { 11916, _gloffset_GenTextures }, + { 13851, _gloffset_DeleteTextures }, + { 17102, _gloffset_IsTexture }, + { 26250, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 21264, _gloffset_ArrayElement }, - { 27131, _gloffset_GetPointerv }, - { 28671, _gloffset_DrawArrays }, + { 21307, _gloffset_ArrayElement }, + { 27206, _gloffset_GetPointerv }, + { 28707, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ { 6672, _gloffset_ColorTableParameteriv }, { 7384, _gloffset_ColorTable }, - { 13322, _gloffset_GetColorTable }, - { 13432, _gloffset_CopyColorTable }, - { 16920, _gloffset_ColorTableParameterfv }, - { 20133, _gloffset_GetColorTableParameterfv }, - { 22083, _gloffset_GetColorTableParameteriv }, + { 13365, _gloffset_GetColorTable }, + { 13475, _gloffset_CopyColorTable }, + { 16963, _gloffset_ColorTableParameterfv }, + { 20176, _gloffset_GetColorTableParameterfv }, + { 22126, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, @@ -4806,29 +4807,29 @@ static const struct gl_function_remap MESA_alt_functions[] = { { 9625, _gloffset_MultiTexCoord4sARB }, { 10225, _gloffset_MultiTexCoord2dvARB }, { 10607, _gloffset_MultiTexCoord1svARB }, - { 10864, _gloffset_MultiTexCoord3svARB }, - { 10925, _gloffset_MultiTexCoord4iARB }, - { 11612, _gloffset_MultiTexCoord3iARB }, - { 12346, _gloffset_MultiTexCoord1dARB }, - { 12512, _gloffset_MultiTexCoord3dvARB }, - { 13676, _gloffset_MultiTexCoord3ivARB }, - { 13721, _gloffset_MultiTexCoord2sARB }, - { 14941, _gloffset_MultiTexCoord4ivARB }, - { 16570, _gloffset_ClientActiveTextureARB }, - { 18786, _gloffset_MultiTexCoord2dARB }, - { 19161, _gloffset_MultiTexCoord4dvARB }, - { 19447, _gloffset_MultiTexCoord4fvARB }, - { 20274, _gloffset_MultiTexCoord3fARB }, - { 22584, _gloffset_MultiTexCoord4dARB }, - { 22788, _gloffset_MultiTexCoord1sARB }, - { 22966, _gloffset_MultiTexCoord1dvARB }, - { 23753, _gloffset_MultiTexCoord1ivARB }, - { 23846, _gloffset_MultiTexCoord2ivARB }, - { 24185, _gloffset_MultiTexCoord1iARB }, - { 25456, _gloffset_MultiTexCoord4svARB }, - { 25974, _gloffset_MultiTexCoord1fARB }, - { 26237, _gloffset_MultiTexCoord4fARB }, - { 28505, _gloffset_MultiTexCoord2fvARB }, + { 10903, _gloffset_MultiTexCoord3svARB }, + { 10964, _gloffset_MultiTexCoord4iARB }, + { 11687, _gloffset_MultiTexCoord3iARB }, + { 12389, _gloffset_MultiTexCoord1dARB }, + { 12555, _gloffset_MultiTexCoord3dvARB }, + { 13719, _gloffset_MultiTexCoord3ivARB }, + { 13764, _gloffset_MultiTexCoord2sARB }, + { 14984, _gloffset_MultiTexCoord4ivARB }, + { 16613, _gloffset_ClientActiveTextureARB }, + { 18829, _gloffset_MultiTexCoord2dARB }, + { 19204, _gloffset_MultiTexCoord4dvARB }, + { 19490, _gloffset_MultiTexCoord4fvARB }, + { 20317, _gloffset_MultiTexCoord3fARB }, + { 22627, _gloffset_MultiTexCoord4dARB }, + { 22831, _gloffset_MultiTexCoord1sARB }, + { 23009, _gloffset_MultiTexCoord1dvARB }, + { 23828, _gloffset_MultiTexCoord1ivARB }, + { 23921, _gloffset_MultiTexCoord2ivARB }, + { 24260, _gloffset_MultiTexCoord1iARB }, + { 25531, _gloffset_MultiTexCoord4svARB }, + { 26049, _gloffset_MultiTexCoord1fARB }, + { 26312, _gloffset_MultiTexCoord4fARB }, + { 28541, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -4900,10 +4901,10 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { { 3339, -1 }, /* MatrixIndexusvARB */ - { 11469, -1 }, /* MatrixIndexuivARB */ - { 12634, -1 }, /* MatrixIndexPointerARB */ - { 17308, -1 }, /* CurrentPaletteMatrixARB */ - { 20018, -1 }, /* MatrixIndexubvARB */ + { 11508, -1 }, /* MatrixIndexuivARB */ + { 12677, -1 }, /* MatrixIndexPointerARB */ + { 17351, -1 }, /* CurrentPaletteMatrixARB */ + { 20061, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -4976,13 +4977,13 @@ static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { { 2226, -1 }, /* WeightubvARB */ { 5572, -1 }, /* WeightivARB */ { 9728, -1 }, /* WeightPointerARB */ - { 12103, -1 }, /* WeightfvARB */ - { 15388, -1 }, /* WeightbvARB */ - { 18454, -1 }, /* WeightusvARB */ - { 21001, -1 }, /* VertexBlendARB */ - { 26058, -1 }, /* WeightsvARB */ - { 28007, -1 }, /* WeightdvARB */ - { 28705, -1 }, /* WeightuivARB */ + { 12146, -1 }, /* WeightfvARB */ + { 15431, -1 }, /* WeightbvARB */ + { 18497, -1 }, /* WeightusvARB */ + { 21044, -1 }, /* VertexBlendARB */ + { 26133, -1 }, /* WeightsvARB */ + { 28043, -1 }, /* WeightdvARB */ + { 28741, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5080,8 +5081,8 @@ static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 14884, _gloffset_ColorSubTable }, - { 27957, _gloffset_CopyColorSubTable }, + { 14927, _gloffset_ColorSubTable }, + { 27993, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5101,13 +5102,13 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = { { 7522, _gloffset_ConvolutionFilter2D }, { 7688, _gloffset_ConvolutionParameteriv }, { 8148, _gloffset_ConvolutionParameterfv }, - { 18029, _gloffset_GetSeparableFilter }, - { 21075, _gloffset_SeparableFilter2D }, - { 21904, _gloffset_ConvolutionParameteri }, - { 22027, _gloffset_ConvolutionParameterf }, - { 23406, _gloffset_GetConvolutionParameterfv }, - { 24228, _gloffset_GetConvolutionFilter }, - { 26472, _gloffset_CopyConvolutionFilter2D }, + { 18072, _gloffset_GetSeparableFilter }, + { 21118, _gloffset_SeparableFilter2D }, + { 21947, _gloffset_ConvolutionParameteri }, + { 22070, _gloffset_ConvolutionParameterf }, + { 23449, _gloffset_GetConvolutionParameterfv }, + { 24303, _gloffset_GetConvolutionFilter }, + { 26547, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif @@ -5115,38 +5116,38 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = { #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { { 9272, -1 }, /* TangentPointerEXT */ - { 10983, -1 }, /* Binormal3ivEXT */ - { 11565, -1 }, /* Tangent3sEXT */ - { 12699, -1 }, /* Tangent3fvEXT */ - { 16320, -1 }, /* Tangent3dvEXT */ - { 17006, -1 }, /* Binormal3bvEXT */ - { 18082, -1 }, /* Binormal3dEXT */ - { 19950, -1 }, /* Tangent3fEXT */ - { 21976, -1 }, /* Binormal3sEXT */ - { 22394, -1 }, /* Tangent3ivEXT */ - { 22413, -1 }, /* Tangent3dEXT */ - { 23193, -1 }, /* Binormal3svEXT */ - { 23651, -1 }, /* Binormal3fEXT */ - { 24503, -1 }, /* Binormal3dvEXT */ - { 25678, -1 }, /* Tangent3iEXT */ - { 26757, -1 }, /* Tangent3bvEXT */ - { 27166, -1 }, /* Tangent3bEXT */ - { 27730, -1 }, /* Binormal3fvEXT */ - { 28404, -1 }, /* BinormalPointerEXT */ - { 28809, -1 }, /* Tangent3svEXT */ - { 29246, -1 }, /* Binormal3bEXT */ - { 29423, -1 }, /* Binormal3iEXT */ + { 11022, -1 }, /* Binormal3ivEXT */ + { 11640, -1 }, /* Tangent3sEXT */ + { 12742, -1 }, /* Tangent3fvEXT */ + { 16363, -1 }, /* Tangent3dvEXT */ + { 17049, -1 }, /* Binormal3bvEXT */ + { 18125, -1 }, /* Binormal3dEXT */ + { 19993, -1 }, /* Tangent3fEXT */ + { 22019, -1 }, /* Binormal3sEXT */ + { 22437, -1 }, /* Tangent3ivEXT */ + { 22456, -1 }, /* Tangent3dEXT */ + { 23236, -1 }, /* Binormal3svEXT */ + { 23726, -1 }, /* Binormal3fEXT */ + { 24578, -1 }, /* Binormal3dvEXT */ + { 25753, -1 }, /* Tangent3iEXT */ + { 26832, -1 }, /* Tangent3bvEXT */ + { 27241, -1 }, /* Tangent3bEXT */ + { 27766, -1 }, /* Binormal3fvEXT */ + { 28440, -1 }, /* BinormalPointerEXT */ + { 28845, -1 }, /* Tangent3svEXT */ + { 29282, -1 }, /* Binormal3bEXT */ + { 29459, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 13142, _gloffset_CopyTexSubImage3D }, - { 14624, _gloffset_CopyTexImage2D }, - { 21512, _gloffset_CopyTexImage1D }, - { 23909, _gloffset_CopyTexSubImage2D }, - { 26110, _gloffset_CopyTexSubImage1D }, + { 13185, _gloffset_CopyTexSubImage3D }, + { 14667, _gloffset_CopyTexImage2D }, + { 21555, _gloffset_CopyTexImage1D }, + { 23984, _gloffset_CopyTexSubImage2D }, + { 26185, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif @@ -5186,6 +5187,13 @@ static const struct gl_function_remap GL_EXT_framebuffer_blit_functions[] = { }; #endif +#if defined(need_GL_EXT_framebuffer_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_framebuffer_multisample_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_EXT_framebuffer_object) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_framebuffer_object_functions[] = { @@ -5205,13 +5213,13 @@ static const struct gl_function_remap GL_EXT_histogram_functions[] = { { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, { 8774, _gloffset_GetMinmax }, - { 13476, _gloffset_GetHistogramParameterfv }, - { 21437, _gloffset_GetMinmaxParameteriv }, - { 23296, _gloffset_ResetMinmax }, - { 24125, _gloffset_GetHistogramParameteriv }, - { 25181, _gloffset_GetHistogram }, - { 27543, _gloffset_Minmax }, - { 29044, _gloffset_GetMinmaxParameterfv }, + { 13519, _gloffset_GetHistogramParameterfv }, + { 21480, _gloffset_GetMinmaxParameteriv }, + { 23339, _gloffset_ResetMinmax }, + { 24200, _gloffset_GetHistogramParameteriv }, + { 25256, _gloffset_GetHistogram }, + { 27618, _gloffset_Minmax }, + { 29080, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif @@ -5225,16 +5233,16 @@ static const struct gl_function_remap GL_EXT_index_func_functions[] = { #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 18541, -1 }, /* IndexMaterialEXT */ + { 18584, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 23213, -1 }, /* ApplyTextureEXT */ - { 23250, -1 }, /* TextureMaterialEXT */ - { 23275, -1 }, /* TextureLightEXT */ + { 23256, -1 }, /* ApplyTextureEXT */ + { 23293, -1 }, /* TextureMaterialEXT */ + { 23318, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5256,9 +5264,9 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { { 7384, _gloffset_ColorTable }, - { 13322, _gloffset_GetColorTable }, - { 20133, _gloffset_GetColorTableParameterfv }, - { 22083, _gloffset_GetColorTableParameteriv }, + { 13365, _gloffset_GetColorTable }, + { 20176, _gloffset_GetColorTableParameterfv }, + { 22126, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif @@ -5266,9 +5274,9 @@ static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { { 9513, -1 }, /* PixelTransformParameterfvEXT */ - { 19126, -1 }, /* PixelTransformParameterfEXT */ - { 19206, -1 }, /* PixelTransformParameteriEXT */ - { 28368, -1 }, /* PixelTransformParameterivEXT */ + { 19169, -1 }, /* PixelTransformParameterfEXT */ + { 19249, -1 }, /* PixelTransformParameteriEXT */ + { 28404, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5319,7 +5327,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = { #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { { 1658, _gloffset_TexImage3D }, - { 19902, _gloffset_TexSubImage3D }, + { 19945, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5335,17 +5343,17 @@ static const struct gl_function_remap GL_EXT_texture_array_functions[] = { static const struct gl_function_remap GL_EXT_texture_object_functions[] = { { 2964, _gloffset_PrioritizeTextures }, { 6554, _gloffset_AreTexturesResident }, - { 11841, _gloffset_GenTextures }, - { 13808, _gloffset_DeleteTextures }, - { 17059, _gloffset_IsTexture }, - { 26175, _gloffset_BindTexture }, + { 11916, _gloffset_GenTextures }, + { 13851, _gloffset_DeleteTextures }, + { 17102, _gloffset_IsTexture }, + { 26250, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 12053, -1 }, /* TextureNormalEXT */ + { 12096, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -5360,18 +5368,18 @@ static const struct gl_function_remap GL_EXT_timer_query_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 21264, _gloffset_ArrayElement }, - { 27131, _gloffset_GetPointerv }, - { 28671, _gloffset_DrawArrays }, + { 21307, _gloffset_ArrayElement }, + { 27206, _gloffset_GetPointerv }, + { 28707, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 17089, -1 }, /* VertexWeightfvEXT */ - { 23629, -1 }, /* VertexWeightfEXT */ - { 25150, -1 }, /* VertexWeightPointerEXT */ + { 17132, -1 }, /* VertexWeightfvEXT */ + { 23704, -1 }, /* VertexWeightfEXT */ + { 25225, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif @@ -5382,8 +5390,8 @@ static const struct gl_function_remap GL_HP_image_transform_functions[] = { { 3305, -1 }, /* ImageTransformParameterfHP */ { 8966, -1 }, /* ImageTransformParameterfvHP */ { 10525, -1 }, /* ImageTransformParameteriHP */ - { 10754, -1 }, /* GetImageTransformParameterivHP */ - { 17153, -1 }, /* ImageTransformParameterivHP */ + { 10793, -1 }, /* GetImageTransformParameterivHP */ + { 17196, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -5402,9 +5410,9 @@ static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { { 6728, -1 }, /* FogCoordPointerListIBM */ { 7035, -1 }, /* VertexPointerListIBM */ { 10446, -1 }, /* ColorPointerListIBM */ - { 11672, -1 }, /* TexCoordPointerListIBM */ - { 12075, -1 }, /* IndexPointerListIBM */ - { 28987, -1 }, /* EdgeFlagPointerListIBM */ + { 11747, -1 }, /* TexCoordPointerListIBM */ + { 12118, -1 }, /* IndexPointerListIBM */ + { 29023, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -5418,10 +5426,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 11095, -1 }, /* VertexPointervINTEL */ - { 13569, -1 }, /* ColorPointervINTEL */ - { 26446, -1 }, /* NormalPointervINTEL */ - { 26872, -1 }, /* TexCoordPointervINTEL */ + { 11134, -1 }, /* VertexPointervINTEL */ + { 13612, -1 }, /* ColorPointervINTEL */ + { 26521, -1 }, /* NormalPointervINTEL */ + { 26947, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -5438,7 +5446,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { { 1522, -1 }, /* GetDebugLogLengthMESA */ { 3063, -1 }, /* ClearDebugLogMESA */ { 4018, -1 }, /* GetDebugLogMESA */ - { 27324, -1 }, /* CreateDebugObjectMESA */ + { 27399, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -5456,11 +5464,11 @@ static const struct gl_function_remap GL_NV_evaluators_functions[] = { { 7490, -1 }, /* MapControlPointsNV */ { 7589, -1 }, /* MapParameterfvNV */ { 9371, -1 }, /* EvalMapsNV */ - { 15058, -1 }, /* GetMapAttribParameterfvNV */ - { 15224, -1 }, /* MapParameterivNV */ - { 21827, -1 }, /* GetMapParameterivNV */ - { 22325, -1 }, /* GetMapParameterfvNV */ - { 25782, -1 }, /* GetMapControlPointsNV */ + { 15101, -1 }, /* GetMapAttribParameterfvNV */ + { 15267, -1 }, /* MapParameterivNV */ + { 21870, -1 }, /* GetMapParameterivNV */ + { 22368, -1 }, /* GetMapParameterfvNV */ + { 25857, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -5495,8 +5503,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 13961, -1 }, /* CombinerStageParameterfvNV */ - { 14276, -1 }, /* GetCombinerStageParameterfvNV */ + { 14004, -1 }, /* CombinerStageParameterfvNV */ + { 14319, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -5524,16 +5532,16 @@ static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 14249, -1 }, /* GetDetailTexFuncSGIS */ - { 14569, -1 }, /* DetailTexFuncSGIS */ + { 14292, -1 }, /* GetDetailTexFuncSGIS */ + { 14612, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 23891, -1 }, /* FogFuncSGIS */ - { 24556, -1 }, /* GetFogFuncSGIS */ + { 23966, -1 }, /* FogFuncSGIS */ + { 24631, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -5562,7 +5570,7 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { { 5834, -1 }, /* GetSharpenTexFuncSGIS */ - { 19421, -1 }, /* SharpenTexFuncSGIS */ + { 19464, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif @@ -5570,14 +5578,14 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { { 894, -1 }, /* TexImage4DSGIS */ - { 13877, -1 }, /* TexSubImage4DSGIS */ + { 13920, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 13275, -1 }, /* TextureColorMaskSGIS */ + { 13318, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif @@ -5585,7 +5593,7 @@ static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { { 6011, -1 }, /* GetTexFilterFuncSGIS */ - { 14395, -1 }, /* TexFilterFuncSGIS */ + { 14438, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif @@ -5595,9 +5603,9 @@ static const struct gl_function_remap GL_SGIX_async_functions[] = { { 3014, -1 }, /* AsyncMarkerSGIX */ { 3997, -1 }, /* FinishAsyncSGIX */ { 4703, -1 }, /* PollAsyncSGIX */ - { 19568, -1 }, /* DeleteAsyncMarkersSGIX */ - { 19597, -1 }, /* IsAsyncMarkerSGIX */ - { 28784, -1 }, /* GenAsyncMarkersSGIX */ + { 19611, -1 }, /* DeleteAsyncMarkersSGIX */ + { 19640, -1 }, /* IsAsyncMarkerSGIX */ + { 28820, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif @@ -5620,29 +5628,29 @@ static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { { 8100, -1 }, /* FragmentLightModeliSGIX */ { 9434, -1 }, /* FragmentLightivSGIX */ { 9671, -1 }, /* GetFragmentMaterialivSGIX */ - { 16976, -1 }, /* FragmentLightModelfSGIX */ - { 17276, -1 }, /* FragmentColorMaterialSGIX */ - { 17648, -1 }, /* FragmentMaterialiSGIX */ - { 18869, -1 }, /* LightEnviSGIX */ - { 20225, -1 }, /* FragmentLightModelfvSGIX */ - { 20534, -1 }, /* FragmentLightfvSGIX */ - { 25032, -1 }, /* FragmentLightfSGIX */ - { 27700, -1 }, /* GetFragmentLightfvSGIX */ - { 29267, -1 }, /* FragmentMaterialivSGIX */ + { 17019, -1 }, /* FragmentLightModelfSGIX */ + { 17319, -1 }, /* FragmentColorMaterialSGIX */ + { 17691, -1 }, /* FragmentMaterialiSGIX */ + { 18912, -1 }, /* LightEnviSGIX */ + { 20268, -1 }, /* FragmentLightModelfvSGIX */ + { 20577, -1 }, /* FragmentLightfvSGIX */ + { 25107, -1 }, /* FragmentLightfSGIX */ + { 27736, -1 }, /* GetFragmentLightfvSGIX */ + { 29303, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 19620, -1 }, /* FrameZoomSGIX */ + { 19663, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 25340, -1 }, /* IglooInterfaceSGIX */ + { 25415, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif @@ -5652,9 +5660,9 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = { { 2573, -1 }, /* ReadInstrumentsSGIX */ { 5590, -1 }, /* PollInstrumentsSGIX */ { 9332, -1 }, /* GetInstrumentsSGIX */ - { 11306, -1 }, /* StartInstrumentsSGIX */ - { 13995, -1 }, /* StopInstrumentsSGIX */ - { 15601, -1 }, /* InstrumentsBufferSGIX */ + { 11345, -1 }, /* StartInstrumentsSGIX */ + { 14038, -1 }, /* StopInstrumentsSGIX */ + { 15644, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif @@ -5663,10 +5671,10 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = { static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { { 1125, -1 }, /* ListParameterfSGIX */ { 2763, -1 }, /* GetListParameterfvSGIX */ - { 15516, -1 }, /* ListParameteriSGIX */ - { 16270, -1 }, /* ListParameterfvSGIX */ - { 18275, -1 }, /* ListParameterivSGIX */ - { 28828, -1 }, /* GetListParameterivSGIX */ + { 15559, -1 }, /* ListParameteriSGIX */ + { 16313, -1 }, /* ListParameterfvSGIX */ + { 18318, -1 }, /* ListParameterivSGIX */ + { 28864, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -5681,16 +5689,16 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { { 3251, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 14095, -1 }, /* DeformSGIX */ - { 21376, -1 }, /* DeformationMap3fSGIX */ - { 27588, -1 }, /* DeformationMap3dSGIX */ + { 10713, -1 }, /* DeformationMap3dSGIX */ + { 14138, -1 }, /* DeformSGIX */ + { 21419, -1 }, /* DeformationMap3fSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 12826, -1 }, /* ReferencePlaneSGIX */ + { 12869, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif @@ -5698,16 +5706,16 @@ static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { { 8487, -1 }, /* SpriteParameterfvSGIX */ - { 18103, -1 }, /* SpriteParameteriSGIX */ - { 23330, -1 }, /* SpriteParameterfSGIX */ - { 25904, -1 }, /* SpriteParameterivSGIX */ + { 18146, -1 }, /* SpriteParameteriSGIX */ + { 23373, -1 }, /* SpriteParameterfSGIX */ + { 25979, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 18162, -1 }, /* TagSampleBufferSGIX */ + { 18205, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif @@ -5716,18 +5724,18 @@ static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { static const struct gl_function_remap GL_SGI_color_table_functions[] = { { 6672, _gloffset_ColorTableParameteriv }, { 7384, _gloffset_ColorTable }, - { 13322, _gloffset_GetColorTable }, - { 13432, _gloffset_CopyColorTable }, - { 16920, _gloffset_ColorTableParameterfv }, - { 20133, _gloffset_GetColorTableParameterfv }, - { 22083, _gloffset_GetColorTableParameteriv }, + { 13365, _gloffset_GetColorTable }, + { 13475, _gloffset_CopyColorTable }, + { 16963, _gloffset_ColorTableParameterfv }, + { 20176, _gloffset_GetColorTableParameterfv }, + { 22126, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 27678, -1 }, /* FinishTextureSUNX */ + { 27714, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif @@ -5739,16 +5747,16 @@ static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { { 5615, -1 }, /* GlobalAlphaFactordSUN */ { 8571, -1 }, /* GlobalAlphaFactoruiSUN */ { 8923, -1 }, /* GlobalAlphaFactorbSUN */ - { 11585, -1 }, /* GlobalAlphaFactorfSUN */ - { 11704, -1 }, /* GlobalAlphaFactorusSUN */ - { 19859, -1 }, /* GlobalAlphaFactorsSUN */ + { 11660, -1 }, /* GlobalAlphaFactorfSUN */ + { 11779, -1 }, /* GlobalAlphaFactorusSUN */ + { 19902, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 25716, -1 }, /* DrawMeshArraysSUN */ + { 25791, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif @@ -5757,11 +5765,11 @@ static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { { 3971, -1 }, /* ReplacementCodeubSUN */ { 5454, -1 }, /* ReplacementCodeubvSUN */ - { 16641, -1 }, /* ReplacementCodeusvSUN */ - { 16829, -1 }, /* ReplacementCodePointerSUN */ - { 18186, -1 }, /* ReplacementCodeusSUN */ - { 18933, -1 }, /* ReplacementCodeuiSUN */ - { 26361, -1 }, /* ReplacementCodeuivSUN */ + { 16684, -1 }, /* ReplacementCodeusvSUN */ + { 16872, -1 }, /* ReplacementCodePointerSUN */ + { 18229, -1 }, /* ReplacementCodeusSUN */ + { 18976, -1 }, /* ReplacementCodeuiSUN */ + { 26436, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif @@ -5786,28 +5794,28 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { { 8882, -1 }, /* Color3fVertex3fvSUN */ { 9297, -1 }, /* Color4fNormal3fVertex3fvSUN */ { 9969, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 11169, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 12557, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 12968, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 14020, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 14354, -1 }, /* Color4ubVertex2fvSUN */ - { 14594, -1 }, /* Normal3fVertex3fSUN */ - { 15542, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 15803, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 16470, -1 }, /* TexCoord2fVertex3fvSUN */ - { 17246, -1 }, /* Color4ubVertex2fSUN */ - { 17439, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 19292, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 19639, -1 }, /* Normal3fVertex3fvSUN */ - { 20042, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 20908, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 21128, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 22831, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 24007, -1 }, /* TexCoord4fVertex4fSUN */ - { 24433, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 24759, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 24886, -1 }, /* TexCoord4fVertex4fvSUN */ - { 25588, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 11208, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 12600, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 13011, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 14063, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 14397, -1 }, /* Color4ubVertex2fvSUN */ + { 14637, -1 }, /* Normal3fVertex3fSUN */ + { 15585, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 15846, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 16513, -1 }, /* TexCoord2fVertex3fvSUN */ + { 17289, -1 }, /* Color4ubVertex2fSUN */ + { 17482, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 19335, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 19682, -1 }, /* Normal3fVertex3fvSUN */ + { 20085, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 20951, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 21171, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 22874, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 24082, -1 }, /* TexCoord4fVertex4fSUN */ + { 24508, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 24834, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 24961, -1 }, /* TexCoord4fVertex4fvSUN */ + { 25663, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -5826,29 +5834,29 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { { 9625, _gloffset_MultiTexCoord4sARB }, { 10225, _gloffset_MultiTexCoord2dvARB }, { 10607, _gloffset_MultiTexCoord1svARB }, - { 10864, _gloffset_MultiTexCoord3svARB }, - { 10925, _gloffset_MultiTexCoord4iARB }, - { 11612, _gloffset_MultiTexCoord3iARB }, - { 12346, _gloffset_MultiTexCoord1dARB }, - { 12512, _gloffset_MultiTexCoord3dvARB }, - { 13676, _gloffset_MultiTexCoord3ivARB }, - { 13721, _gloffset_MultiTexCoord2sARB }, - { 14941, _gloffset_MultiTexCoord4ivARB }, - { 16570, _gloffset_ClientActiveTextureARB }, - { 18786, _gloffset_MultiTexCoord2dARB }, - { 19161, _gloffset_MultiTexCoord4dvARB }, - { 19447, _gloffset_MultiTexCoord4fvARB }, - { 20274, _gloffset_MultiTexCoord3fARB }, - { 22584, _gloffset_MultiTexCoord4dARB }, - { 22788, _gloffset_MultiTexCoord1sARB }, - { 22966, _gloffset_MultiTexCoord1dvARB }, - { 23753, _gloffset_MultiTexCoord1ivARB }, - { 23846, _gloffset_MultiTexCoord2ivARB }, - { 24185, _gloffset_MultiTexCoord1iARB }, - { 25456, _gloffset_MultiTexCoord4svARB }, - { 25974, _gloffset_MultiTexCoord1fARB }, - { 26237, _gloffset_MultiTexCoord4fARB }, - { 28505, _gloffset_MultiTexCoord2fvARB }, + { 10903, _gloffset_MultiTexCoord3svARB }, + { 10964, _gloffset_MultiTexCoord4iARB }, + { 11687, _gloffset_MultiTexCoord3iARB }, + { 12389, _gloffset_MultiTexCoord1dARB }, + { 12555, _gloffset_MultiTexCoord3dvARB }, + { 13719, _gloffset_MultiTexCoord3ivARB }, + { 13764, _gloffset_MultiTexCoord2sARB }, + { 14984, _gloffset_MultiTexCoord4ivARB }, + { 16613, _gloffset_ClientActiveTextureARB }, + { 18829, _gloffset_MultiTexCoord2dARB }, + { 19204, _gloffset_MultiTexCoord4dvARB }, + { 19490, _gloffset_MultiTexCoord4fvARB }, + { 20317, _gloffset_MultiTexCoord3fARB }, + { 22627, _gloffset_MultiTexCoord4dARB }, + { 22831, _gloffset_MultiTexCoord1sARB }, + { 23009, _gloffset_MultiTexCoord1dvARB }, + { 23828, _gloffset_MultiTexCoord1ivARB }, + { 23921, _gloffset_MultiTexCoord2ivARB }, + { 24260, _gloffset_MultiTexCoord1iARB }, + { 25531, _gloffset_MultiTexCoord4svARB }, + { 26049, _gloffset_MultiTexCoord1fARB }, + { 26312, _gloffset_MultiTexCoord4fARB }, + { 28541, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index aaa17e6a3b..731ff2b823 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -1272,6 +1272,7 @@ gl_dispatch_functions_start: GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB) GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB) GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB) + GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample) GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT) GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT) GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT) diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index 72d0532906..134cff7ca4 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -30302,6 +30302,7 @@ GL_PREFIX(_dispatch_stub_794): .globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB) .globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB) .globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB) + .globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample) .globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT) .globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT) .globl GL_PREFIX(PointParameterfv) ; .set GL_PREFIX(PointParameterfv), GL_PREFIX(PointParameterfvEXT) diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 12c77f434e..0da924c37f 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -1226,6 +1226,7 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(GetAttribLocation, _gloffset_GetAttribLocationARB, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8) GL_STUB_ALIAS(DrawBuffers, _gloffset_DrawBuffersARB, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8) GL_STUB_ALIAS(DrawBuffersATI, _gloffset_DrawBuffersARB, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8) + GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) GL_STUB_ALIAS(PointParameterf, _gloffset_PointParameterfEXT, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) GL_STUB_ALIAS(PointParameterfARB, _gloffset_PointParameterfEXT, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) GL_STUB_ALIAS(PointParameterfSGIS, _gloffset_PointParameterfEXT, PointParameterfSGIS@8, PointParameterfEXT, PointParameterfEXT@8) -- cgit v1.2.3 From 4d6ec214396461c0cf3ad8ede449b299ff06c1aa Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 11 Nov 2009 15:33:23 -0800 Subject: ARB_fbo: Enable GL_EXT_framebuffer_multisample All of this functionality is already included in ARB_fbo. This just enables the string. I was a bit lazy in using FEATURE_ARB_framebuffer_object for this feature as well. I don't think it makes much difference in the long run. --- src/mesa/main/extensions.c | 6 +++++- src/mesa/main/mtypes.h | 3 ++- 2 files changed, 7 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 96f3511273..2138bfe40e 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -104,8 +104,9 @@ static const struct { { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) }, { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) }, { ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) }, - { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) }, { OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) }, + { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) }, + { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) }, { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) }, { OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) }, { OFF, "GL_EXT_histogram", F(EXT_histogram) }, @@ -274,6 +275,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx) #endif #if FEATURE_EXT_framebuffer_blit ctx->Extensions.EXT_framebuffer_blit = GL_TRUE; +#endif +#if FEATURE_ARB_framebuffer_object + ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE; #endif ctx->Extensions.EXT_histogram = GL_TRUE; /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 94d29a7dbb..34c51b5442 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2412,9 +2412,10 @@ struct gl_extensions GLboolean EXT_copy_texture; GLboolean EXT_depth_bounds_test; GLboolean EXT_draw_range_elements; - GLboolean EXT_framebuffer_object; GLboolean EXT_fog_coord; GLboolean EXT_framebuffer_blit; + GLboolean EXT_framebuffer_multisample; + GLboolean EXT_framebuffer_object; GLboolean EXT_gpu_program_parameters; GLboolean EXT_histogram; GLboolean EXT_multi_draw_arrays; -- cgit v1.2.3 From 5fbfd883386a8ff78bd6ca10ab761aff1b38e46d Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 12 Nov 2009 11:59:35 -0800 Subject: Add missing XML files to API_XML When the files missing from the list were modified, the generated files weren't regenerated. --- src/mesa/glapi/Makefile | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index fb6be1a3a9..71bef68ea5 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -47,16 +47,19 @@ SERVER_OUTPUTS = \ $(SERVER_GLAPI_FILES) API_XML = gl_API.xml \ - EXT_framebuffer_object.xml \ ARB_copy_buffer.xml \ ARB_depth_clamp.xml \ + ARB_draw_elements_base_vertex.xml \ ARB_framebuffer_object.xml \ ARB_map_buffer_range.xml \ ARB_seamless_cube_map.xml \ ARB_sync.xml \ ARB_vertex_array_object.xml \ APPLE_vertex_array_object.xml \ - EXT_provoking_vertex.xml + EXT_framebuffer_object.xml \ + EXT_packed_depth_stencil.xml \ + EXT_provoking_vertex.xml \ + EXT_texture_array.xml COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py -- cgit v1.2.3 From 4e7476f601e15cf4c52d7de44f0f775aaaedd094 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 12 Nov 2009 13:22:12 -0800 Subject: ARB_fbo: Add missing GLX render opcode for glFramebufferTextureLayerEXT Also regenerate the GLX protocol files from this change. --- src/glx/x11/indirect.c | 20 ++++++++++++++++++++ src/glx/x11/indirect.h | 1 + src/glx/x11/indirect_init.c | 4 ++++ src/mesa/glapi/EXT_texture_array.xml | 1 + 4 files changed, 26 insertions(+) (limited to 'src/mesa') diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c index 3ca71f56ff..ea90ce4463 100644 --- a/src/glx/x11/indirect.c +++ b/src/glx/x11/indirect.c @@ -10643,6 +10643,26 @@ __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, } } +#define X_GLrop_FramebufferTextureLayerEXT 237 +void +__indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, + GLuint texture, GLint level, + GLint layer) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 24; + emit_header(gc->pc, X_GLrop_FramebufferTextureLayerEXT, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&texture), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&level), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&layer), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + # undef FASTCALL # undef NOINLINE diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h index 4a1b81ca6e..19a8c0d134 100644 --- a/src/glx/x11/indirect.h +++ b/src/glx/x11/indirect.h @@ -712,6 +712,7 @@ extern HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer); extern HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer); extern HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); extern HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +extern HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); # undef HIDDEN # undef FASTCALL diff --git a/src/glx/x11/indirect_init.c b/src/glx/x11/indirect_init.c index aa9a6bb2b0..73ca993027 100644 --- a/src/glx/x11/indirect_init.c +++ b/src/glx/x11/indirect_init.c @@ -776,6 +776,10 @@ __GLapi * __glXNewIndirectAPI( void ) glAPI->BlitFramebufferEXT = __indirect_glBlitFramebufferEXT; + /* 329. GL_EXT_texture_array */ + + glAPI->FramebufferTextureLayerEXT = __indirect_glFramebufferTextureLayerEXT; + return glAPI; } diff --git a/src/mesa/glapi/EXT_texture_array.xml b/src/mesa/glapi/EXT_texture_array.xml index e5bd9f3c69..b5b8bd406f 100644 --- a/src/mesa/glapi/EXT_texture_array.xml +++ b/src/mesa/glapi/EXT_texture_array.xml @@ -35,6 +35,7 @@ + -- cgit v1.2.3 From 5606dfb572bf4b89b4882265924705bacc8c182b Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 17 Nov 2009 16:10:24 -0800 Subject: Merge branch 'outputswritten64' Add a GLbitfield64 type and several macros to operate on 64-bit fields. The OutputsWritten field of gl_program is changed to use that type. This results in a fair amount of fallout in drivers that use programs. No changes are strictly necessary at this point as all bits used are below the 32-bit boundary. Fairly soon several bits will be added for clip distances written by a vertex shader. This will cause several bits used for varyings to be pushed above the 32-bit boundary. This will affect any drivers that support GLSL. At this point, only the i965 driver has been modified to support this eventuality. I did this as a "squash" merge. There were several places through the outputswritten64 branch where things were broken. I foresee this causing difficulties later for bisecting. The history is still available in the branch. Conflicts: src/mesa/drivers/dri/i965/brw_wm.h --- src/mesa/drivers/dri/i965/brw_clip.c | 2 +- src/mesa/drivers/dri/i965/brw_clip.h | 2 +- src/mesa/drivers/dri/i965/brw_context.h | 6 +----- src/mesa/drivers/dri/i965/brw_gs.h | 2 +- src/mesa/drivers/dri/i965/brw_sf.c | 6 +++--- src/mesa/drivers/dri/i965/brw_sf.h | 2 +- src/mesa/drivers/dri/i965/brw_sf_emit.c | 18 +++++++++--------- src/mesa/drivers/dri/i965/brw_util.c | 2 +- src/mesa/drivers/dri/i965/brw_util.h | 2 +- src/mesa/drivers/dri/i965/brw_vs.c | 2 +- src/mesa/drivers/dri/i965/brw_vs_emit.c | 8 ++++---- src/mesa/drivers/dri/i965/brw_wm.c | 4 ++-- src/mesa/drivers/dri/i965/brw_wm.h | 2 +- src/mesa/drivers/dri/i965/brw_wm_fp.c | 2 +- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 2 +- src/mesa/drivers/dri/i965/brw_wm_pass2.c | 4 ++-- src/mesa/drivers/dri/i965/brw_wm_state.c | 2 +- src/mesa/drivers/dri/r200/r200_tcl.c | 15 ++++++++------- src/mesa/main/config.h | 2 +- src/mesa/main/context.c | 8 +++++--- src/mesa/main/ffvertex_prog.c | 2 +- src/mesa/main/mtypes.h | 27 ++++++++++++++++++++++++++- src/mesa/main/texenvprogram.c | 2 +- src/mesa/shader/prog_print.c | 6 +++--- src/mesa/shader/program_parse.tab.c | 2 +- src/mesa/shader/program_parse.y | 2 +- src/mesa/shader/programopt.c | 8 ++++---- src/mesa/shader/slang/slang_link.c | 25 +++++++++++++++---------- src/mesa/state_tracker/st_atom_shader.c | 2 +- src/mesa/state_tracker/st_program.c | 2 +- src/mesa/swrast/s_fragprog.c | 12 ++++++------ src/mesa/tnl/t_context.c | 2 +- src/mesa/tnl/t_vb_program.c | 8 ++++---- 33 files changed, 111 insertions(+), 82 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c index f45dcf8282..dbd10a5297 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.c +++ b/src/mesa/drivers/dri/i965/brw_clip.c @@ -78,7 +78,7 @@ static void compile_clip_prog( struct brw_context *brw, delta = REG_SIZE; for (i = 0; i < VERT_RESULT_MAX; i++) - if (c.key.attrs & (1<= VERT_RESULT_TEX0 && i <= VERT_RESULT_TEX7) { @@ -147,7 +147,7 @@ static void upload_sf_prog(struct brw_context *brw) * edgeflag testing here, it is already done in the clip * program. */ - if (key.attrs & (1<key.attrs & (1<key.attrs & BITFIELD64_BIT(attr)) ? 1 : 0; } /*********************************************************************** @@ -122,8 +122,8 @@ static void do_twoside_color( struct brw_sf_compile *c ) * Flat shading */ -#define VERT_RESULT_COLOR_BITS ((1<nr_setup_regs - 1); - GLuint persp_mask; - GLuint linear_mask; + GLbitfield64 persp_mask; + GLbitfield64 linear_mask; if (c->key.do_flat_shading || c->key.linear_color) persp_mask = c->key.attrs & ~(FRAG_BIT_WPOS | @@ -331,10 +331,10 @@ static GLboolean calculate_masks( struct brw_sf_compile *c, *pc_linear = 0; *pc = 0xf; - if (persp_mask & (1 << c->idx_to_attr[reg*2])) + if (persp_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2])) *pc_persp = 0xf; - if (linear_mask & (1 << c->idx_to_attr[reg*2])) + if (linear_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2])) *pc_linear = 0xf; /* Maybe only processs one attribute on the final round: @@ -342,10 +342,10 @@ static GLboolean calculate_masks( struct brw_sf_compile *c, if (reg*2+1 < c->nr_setup_attrs) { *pc |= 0xf0; - if (persp_mask & (1 << c->idx_to_attr[reg*2+1])) + if (persp_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2+1])) *pc_persp |= 0xf0; - if (linear_mask & (1 << c->idx_to_attr[reg*2+1])) + if (linear_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2+1])) *pc_linear |= 0xf0; } diff --git a/src/mesa/drivers/dri/i965/brw_util.c b/src/mesa/drivers/dri/i965/brw_util.c index ce21aa4869..bba9249d1b 100644 --- a/src/mesa/drivers/dri/i965/brw_util.c +++ b/src/mesa/drivers/dri/i965/brw_util.c @@ -35,7 +35,7 @@ #include "brw_util.h" #include "brw_defines.h" -GLuint brw_count_bits( GLuint val ) +GLuint brw_count_bits(uint64_t val) { GLuint i; for (i = 0; val ; val >>= 1) diff --git a/src/mesa/drivers/dri/i965/brw_util.h b/src/mesa/drivers/dri/i965/brw_util.h index 33e7cd87e4..04f3175d3e 100644 --- a/src/mesa/drivers/dri/i965/brw_util.h +++ b/src/mesa/drivers/dri/i965/brw_util.h @@ -35,7 +35,7 @@ #include "main/mtypes.h" -extern GLuint brw_count_bits( GLuint val ); +extern GLuint brw_count_bits(uint64_t val); extern GLuint brw_parameter_list_state_flags(struct gl_program_parameter_list *paramList); extern GLuint brw_translate_blend_factor( GLenum factor ); extern GLuint brw_translate_blend_equation( GLenum mode ); diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index f0c79efbd9..fd055e225e 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -56,7 +56,7 @@ static void do_vs_prog( struct brw_context *brw, c.prog_data.inputs_read = vp->program.Base.InputsRead; if (c.key.copy_edgeflag) { - c.prog_data.outputs_written |= 1<prog_data.outputs_written & (1 << i)) { + if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) { c->nr_outputs++; assert(i < Elements(c->regs[PROGRAM_OUTPUT])); if (i == VERT_RESULT_HPOS) { @@ -1124,7 +1124,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) /* Update the header for point size, user clipping flags, and -ve rhw * workaround. */ - if ((c->prog_data.outputs_written & (1<prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) || c->key.nr_userclip || BRW_IS_965(p->brw)) { struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); @@ -1134,7 +1134,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) brw_set_access_mode(p, BRW_ALIGN_16); - if (c->prog_data.outputs_written & (1<prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { struct brw_reg psiz = c->regs[PROGRAM_OUTPUT][VERT_RESULT_PSIZ]; brw_MUL(p, brw_writemask(header1, WRITEMASK_W), brw_swizzle1(psiz, 0), brw_imm_f(1<<11)); brw_AND(p, brw_writemask(header1, WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8)); @@ -1224,7 +1224,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) */ GLuint i, mrf = 0; for (i = c->first_overflow_output; i < VERT_RESULT_MAX; i++) { - if (c->prog_data.outputs_written & (1 << i)) { + if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) { /* move from GRF to MRF */ brw_MOV(p, brw_message_reg(4+mrf), c->regs[PROGRAM_OUTPUT][i]); mrf++; diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index d8971321f3..77e3b2c32a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -231,7 +231,7 @@ static void brw_wm_populate_key( struct brw_context *brw, ctx->Color.AlphaEnabled) lookup |= IZ_PS_KILL_ALPHATEST_BIT; - if (fp->program.Base.OutputsWritten & (1<program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) lookup |= IZ_PS_COMPUTES_DEPTH_BIT; /* _NEW_DEPTH */ @@ -347,7 +347,7 @@ static void brw_wm_populate_key( struct brw_context *brw, key->nr_color_regions = brw->state.nr_color_regions; /* CACHE_NEW_VS_PROG */ - key->vp_outputs_written = brw->vs.prog_data->outputs_written & DO_SETUP_BITS; + key->vp_outputs_written = brw->vs.prog_data->outputs_written; /* The unique fragment program ID */ key->program_string_id = fp->id; diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index b3c05eb0ad..9dcb6e14bb 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -79,7 +79,7 @@ struct brw_wm_prog_key { GLuint program_string_id:32; GLushort origin_x, origin_y; GLushort drawable_height; - GLuint vp_outputs_written; + GLbitfield64 vp_outputs_written; }; diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 1c4f62ba48..7d03179588 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -986,7 +986,7 @@ static void emit_render_target_writes( struct brw_wm_compile *c ) } else { /* if gl_FragData[0] is written, use it, else use gl_FragColor */ - if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_DATA0)) + if (c->fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0)) outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0); else outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR); diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 3ab446164c..e8c2cb66ec 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -371,7 +371,7 @@ static void prealloc_reg(struct brw_wm_compile *c) for (j = 0; j < 4; j++) set_reg(c, PROGRAM_PAYLOAD, fp_input, j, reg); } - if (c->key.vp_outputs_written & (1 << i)) { + if (c->key.vp_outputs_written & BITFIELD64_BIT(i)) { reg_index += 2; } } diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c index 6faea018fb..31303febf0 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c @@ -82,8 +82,8 @@ static void init_registers( struct brw_wm_compile *c ) for (j = 0; j < c->nr_creg; j++) prealloc_reg(c, &c->creg[j], i++); - for (j = 0; j < FRAG_ATTRIB_MAX; j++) { - if (c->key.vp_outputs_written & (1<key.vp_outputs_written & BITFIELD64_BIT(j)) { int fp_index; if (j >= VERT_RESULT_VAR0) diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 361f91292b..f89ed9bce7 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -106,7 +106,7 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) /* as far as we can tell */ key->computes_depth = - (fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) != 0; + (fp->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) != 0; /* BRW_NEW_DEPTH_BUFFER * Override for NULL depthbuffer case, required by the Pixel Shader Computed * Depth field. diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c index c702910ef2..e7d48a7f29 100644 --- a/src/mesa/drivers/dri/r200/r200_tcl.c +++ b/src/mesa/drivers/dri/r200/r200_tcl.c @@ -509,25 +509,26 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx, prog to a not enabled output however, so just don't mess with it. We only need to change compsel. */ GLuint out_compsel = 0; - GLuint vp_out = rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten; + const GLbitfield64 vp_out = + rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten; vimap_rev = &rmesa->curr_vp_hw->inputmap_rev[0]; - assert(vp_out & (1 << VERT_RESULT_HPOS)); + assert(vp_out & BITFIELD64_BIT(VERT_RESULT_HPOS)); out_compsel = R200_OUTPUT_XYZW; - if (vp_out & (1 << VERT_RESULT_COL0)) { + if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL0)) { out_compsel |= R200_OUTPUT_COLOR_0; } - if (vp_out & (1 << VERT_RESULT_COL1)) { + if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL1)) { out_compsel |= R200_OUTPUT_COLOR_1; } - if (vp_out & (1 << VERT_RESULT_FOGC)) { + if (vp_out & BITFIELD64_BIT(VERT_RESULT_FOGC)) { out_compsel |= R200_OUTPUT_DISCRETE_FOG; } - if (vp_out & (1 << VERT_RESULT_PSIZ)) { + if (vp_out & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { out_compsel |= R200_OUTPUT_PT_SIZE; } for (i = VERT_RESULT_TEX0; i < VERT_RESULT_TEX6; i++) { - if (vp_out & (1 << i)) { + if (vp_out & BITFIELD64_BIT(i)) { out_compsel |= R200_OUTPUT_TEX_0 << (i - VERT_RESULT_TEX0); } } diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 8a09efdb53..c5048970cc 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -205,7 +205,7 @@ #define MAX_VARYING 16 /**< number of float[4] vectors */ #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS #define MAX_PROGRAM_INPUTS 32 -#define MAX_PROGRAM_OUTPUTS 32 +#define MAX_PROGRAM_OUTPUTS 64 /*@}*/ /** For GL_ARB_vertex_program */ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 101d3c6b67..b5bf46718f 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -601,9 +601,11 @@ _mesa_init_constants(GLcontext *ctx) ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX); ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX); - /* check that we don't exceed various 32-bit bitfields */ - ASSERT(VERT_RESULT_MAX <= 32); - ASSERT(FRAG_ATTRIB_MAX <= 32); + /* check that we don't exceed the size of various bitfields */ + ASSERT(VERT_RESULT_MAX <= + (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten))); + ASSERT(FRAG_ATTRIB_MAX <= + (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead))); } diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 356476e35a..fe2416d894 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -438,7 +438,7 @@ static struct ureg register_input( struct tnl_program *p, GLuint input ) */ static struct ureg register_output( struct tnl_program *p, GLuint output ) { - p->program->Base.OutputsWritten |= (1<program->Base.OutputsWritten |= BITFIELD64_BIT(output); return make_ureg(PROGRAM_OUTPUT, output); } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 34c51b5442..881d233ca3 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -78,6 +78,31 @@ #endif +/** + * \name 64-bit extension of GLbitfield. + */ +/*@{*/ +typedef GLuint64 GLbitfield64; + +#define BITFIELD64_ONE 1ULL +#define BITFIELD64_ALLONES ~0ULL + +/** Set a single bit */ +#define BITFIELD64_BIT(b) (BITFIELD64_ONE << (b)) + +/** Set a mask of the least significant \c b bits */ +#define BITFIELD64_MASK(b) (((b) >= 64) ? BITFIELD64_ALLONES : \ + (BITFIELD64_BIT(b) - 1)) + +/** + * Set all bits from l (low bit) to h (high bit), inclusive. + * + * \note \C BITFIELD_64_RANGE(0, 63) return 64 set bits. + */ +#define BITFIELD64_RANGE(l, h) (BITFIELD64_MASK((h) + 1) & ~BITFIELD64_MASK(l)) +/*@}*/ + + /** * \name Some forward type declarations */ @@ -1670,7 +1695,7 @@ struct gl_program struct prog_instruction *Instructions; GLbitfield InputsRead; /**< Bitmask of which input regs are read */ - GLbitfield OutputsWritten; /**< Bitmask of which output regs are written to */ + GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */ GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */ GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */ GLbitfield TexturesUsed[MAX_TEXTURE_UNITS]; /**< TEXTURE_x_BIT bitmask */ diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index d7e77e759e..f439d4addb 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -367,7 +367,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) else { /* calculate from vp->outputs */ struct gl_vertex_program *vprog; - GLbitfield vp_outputs; + GLbitfield64 vp_outputs; /* Choose GLSL vertex shader over ARB vertex program. Need this * since vertex shader state validation comes after fragment state diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index ba4d39452f..52c102cbaa 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -826,11 +826,11 @@ _mesa_print_program(const struct gl_program *prog) * XXX move to imports.[ch] if useful elsewhere. */ static const char * -binary(GLbitfield val) +binary(GLbitfield64 val) { - static char buf[50]; + static char buf[80]; GLint i, len = 0; - for (i = 31; i >= 0; --i) { + for (i = 63; i >= 0; --i) { if (val & (1 << i)) buf[len++] = '1'; else if (len > 0 || i == 0) diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index b9ef88b64b..d4f8429488 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -2622,7 +2622,7 @@ yyreduce: YYERROR; } - state->prog->OutputsWritten |= (1U << (yyval.dst_reg).Index); + state->prog->OutputsWritten |= BITFIELD64_BIT((yyval.dst_reg).Index); } ;} break; diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index d07bf85b36..8ca6f9805b 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -643,7 +643,7 @@ maskedDstReg: dstReg optionalMask optionalCcMask YYERROR; } - state->prog->OutputsWritten |= (1U << $$.Index); + state->prog->OutputsWritten |= BITFIELD64_BIT($$.Index); } } ; diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index 3b8529592d..a0daac1b80 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -109,7 +109,7 @@ _mesa_insert_mvp_dp4_code(GLcontext *ctx, struct gl_vertex_program *vprog) vprog->Base.Instructions = newInst; vprog->Base.NumInstructions = newLen; vprog->Base.InputsRead |= VERT_BIT_POS; - vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS); + vprog->Base.OutputsWritten |= BITFIELD64_BIT(VERT_RESULT_HPOS); } @@ -211,7 +211,7 @@ _mesa_insert_mvp_mad_code(GLcontext *ctx, struct gl_vertex_program *vprog) vprog->Base.Instructions = newInst; vprog->Base.NumInstructions = newLen; vprog->Base.InputsRead |= VERT_BIT_POS; - vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS); + vprog->Base.OutputsWritten |= BITFIELD64_BIT(VERT_RESULT_HPOS); } @@ -613,7 +613,7 @@ _mesa_nop_fragment_program(GLcontext *ctx, struct gl_fragment_program *prog) prog->Base.Instructions = inst; prog->Base.NumInstructions = 2; prog->Base.InputsRead = 1 << inputAttr; - prog->Base.OutputsWritten = 1 << FRAG_RESULT_COLOR; + prog->Base.OutputsWritten = BITFIELD64_BIT(FRAG_RESULT_COLOR); } @@ -657,7 +657,7 @@ _mesa_nop_vertex_program(GLcontext *ctx, struct gl_vertex_program *prog) prog->Base.Instructions = inst; prog->Base.NumInstructions = 2; prog->Base.InputsRead = 1 << inputAttr; - prog->Base.OutputsWritten = 1 << VERT_RESULT_COL0; + prog->Base.OutputsWritten = BITFIELD64_BIT(VERT_RESULT_COL0); /* * Now insert code to do standard modelview/projection transformation. diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 144c126525..0a2bc49780 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -515,7 +515,7 @@ _slang_update_inputs_outputs(struct gl_program *prog) } if (inst->DstReg.File == PROGRAM_OUTPUT) { - prog->OutputsWritten |= 1 << inst->DstReg.Index; + prog->OutputsWritten |= BITFIELD64_BIT(inst->DstReg.Index); if (inst->DstReg.RelAddr) { /* If the output attribute is indexed with relative addressing * we know that it must be a varying or texcoord such as @@ -528,14 +528,17 @@ _slang_update_inputs_outputs(struct gl_program *prog) if (prog->Target == GL_VERTEX_PROGRAM_ARB) { if (inst->DstReg.Index == VERT_RESULT_TEX0) { /* mark all texcoord outputs as written */ - const GLbitfield mask = - ((1 << MAX_TEXTURE_COORD_UNITS) - 1) << VERT_RESULT_TEX0; + const GLbitfield64 mask = + BITFIELD64_RANGE(VERT_RESULT_TEX0, + (VERT_RESULT_TEX0 + + MAX_TEXTURE_COORD_UNITS - 1)); prog->OutputsWritten |= mask; } else if (inst->DstReg.Index == VERT_RESULT_VAR0) { /* mark all generic varying outputs as written */ - const GLbitfield mask = - ((1 << MAX_VARYING) - 1) << VERT_RESULT_VAR0; + const GLbitfield64 mask = + BITFIELD64_RANGE(VERT_RESULT_VAR0, + (VERT_RESULT_VAR0 + MAX_VARYING - 1)); prog->OutputsWritten |= mask; } } @@ -807,7 +810,8 @@ _slang_link(GLcontext *ctx, if (shProg->VertexProgram) { _slang_update_inputs_outputs(&shProg->VertexProgram->Base); _slang_count_temporaries(&shProg->VertexProgram->Base); - if (!(shProg->VertexProgram->Base.OutputsWritten & (1 << VERT_RESULT_HPOS))) { + if (!(shProg->VertexProgram->Base.OutputsWritten + & BITFIELD64_BIT(VERT_RESULT_HPOS))) { /* the vertex program did not compute a vertex position */ link_error(shProg, "gl_Position was not written by vertex shader\n"); @@ -825,7 +829,7 @@ _slang_link(GLcontext *ctx, if (shProg->FragmentProgram) { const GLbitfield varyingRead = shProg->FragmentProgram->Base.InputsRead >> FRAG_ATTRIB_VAR0; - const GLbitfield varyingWritten = shProg->VertexProgram ? + const GLbitfield64 varyingWritten = shProg->VertexProgram ? shProg->VertexProgram->Base.OutputsWritten >> VERT_RESULT_VAR0 : 0x0; if ((varyingRead & varyingWritten) != varyingRead) { link_error(shProg, @@ -836,9 +840,10 @@ _slang_link(GLcontext *ctx, /* check that gl_FragColor and gl_FragData are not both written to */ if (shProg->FragmentProgram) { - GLbitfield outputsWritten = shProg->FragmentProgram->Base.OutputsWritten; - if ((outputsWritten & ((1 << FRAG_RESULT_COLOR))) && - (outputsWritten >= (1 << FRAG_RESULT_DATA0))) { + const GLbitfield64 outputsWritten = + shProg->FragmentProgram->Base.OutputsWritten; + if ((outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) && + (outputsWritten >= BITFIELD64_BIT(FRAG_RESULT_DATA0))) { link_error(shProg, "Fragment program cannot write both gl_FragColor" " and gl_FragData[].\n"); return; diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index ee649be885..6e311e537e 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -176,7 +176,7 @@ find_translated_vp(struct st_context *st, /* See if we need to translate vertex program to TGSI form */ if (xvp->serialNo != stvp->serialNo) { GLuint outAttr; - const GLbitfield outputsWritten = stvp->Base.Base.OutputsWritten; + const GLbitfield64 outputsWritten = stvp->Base.Base.OutputsWritten; GLuint numVpOuts = 0; GLboolean emitPntSize = GL_FALSE, emitBFC0 = GL_FALSE, emitBFC1 = GL_FALSE; GLbitfield usedGenerics = 0x0; diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 6d02722c13..190b6a5526 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -469,7 +469,7 @@ st_translate_fragment_program(struct st_context *st, */ { uint numColors = 0; - GLbitfield outputsWritten = stfp->Base.Base.OutputsWritten; + GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten; /* if z is written, emit that first */ if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) { diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 77a77f0bcb..a22d34415d 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -190,7 +190,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) { SWcontext *swrast = SWRAST_CONTEXT(ctx); const struct gl_fragment_program *program = ctx->FragmentProgram._Current; - const GLbitfield outputsWritten = program->Base.OutputsWritten; + const GLbitfield64 outputsWritten = program->Base.OutputsWritten; struct gl_program_machine *machine = &swrast->FragProgMachine; GLuint i; @@ -201,7 +201,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) if (_mesa_execute_program(ctx, &program->Base, machine)) { /* Store result color */ - if (outputsWritten & (1 << FRAG_RESULT_COLOR)) { + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0][i], machine->Outputs[FRAG_RESULT_COLOR]); } @@ -212,7 +212,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) */ GLuint buf; for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { - if (outputsWritten & (1 << (FRAG_RESULT_DATA0 + buf))) { + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0 + buf)) { COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0 + buf][i], machine->Outputs[FRAG_RESULT_DATA0 + buf]); } @@ -220,7 +220,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) } /* Store result depth/z */ - if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) { + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2]; if (depth <= 0.0) span->array->z[i] = 0; @@ -256,12 +256,12 @@ _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span ) run_program(ctx, span, 0, span->end); - if (program->Base.OutputsWritten & (1 << FRAG_RESULT_COLOR)) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { span->interpMask &= ~SPAN_RGBA; span->arrayMask |= SPAN_RGBA; } - if (program->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { span->interpMask &= ~SPAN_Z; span->arrayMask |= SPAN_Z; } diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index f2771cde09..db21b4589d 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -171,7 +171,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) if (vp) { GLuint i; for (i = 0; i < MAX_VARYING; i++) { - if (vp->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) { + if (vp->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) { RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_GENERIC(i)); } diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index c10a27614f..e69f7d5766 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -329,7 +329,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) /* make list of outputs to save some time below */ numOutputs = 0; for (i = 0; i < VERT_RESULT_MAX; i++) { - if (program->Base.OutputsWritten & (1 << i)) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(i)) { outputs[numOutputs++] = i; } } @@ -407,14 +407,14 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) /* Fixup fog and point size results if needed */ if (program->IsNVProgram) { if (ctx->Fog.Enabled && - (program->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) { + (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) == 0) { for (i = 0; i < VB->Count; i++) { store->results[VERT_RESULT_FOGC].data[i][0] = 1.0; } } if (ctx->VertexProgram.PointSizeEnabled && - (program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) { + (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) == 0) { for (i = 0; i < VB->Count; i++) { store->results[VERT_RESULT_PSIZ].data[i][0] = ctx->Point.Size; } @@ -472,7 +472,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) } for (i = 0; i < ctx->Const.MaxVarying; i++) { - if (program->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) { /* Note: varying results get put into the generic attributes */ VB->AttribPtr[VERT_ATTRIB_GENERIC0+i] = &store->results[VERT_RESULT_VAR0 + i]; -- cgit v1.2.3 From 70dca0c273d681d004b014dd8d4434be664cb202 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 17 Nov 2009 22:53:06 -0800 Subject: AL1616: Fix cut-and-paste bug One of the PACK_COLOR_88 cases was left over from copying _mesa_texstore_al88 to _mesa_texstore_al1616. --- src/mesa/main/texstore.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index abb4ed2663..5387eb1283 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2198,8 +2198,8 @@ _mesa_texstore_al1616(TEXSTORE_PARAMS) if (dstFormat == MESA_FORMAT_AL1616) { for (col = 0; col < srcWidth; col++) { /* src[0] is luminance, src[1] is alpha */ - dstUI[col] = PACK_COLOR_88( FLOAT_TO_USHORT(src[1]), - FLOAT_TO_USHORT(src[0]) ); + dstUI[col] = PACK_COLOR_1616( FLOAT_TO_USHORT(src[1]), + FLOAT_TO_USHORT(src[0]) ); src += 2; } } -- cgit v1.2.3 From 7118db870091d4c9c2465e79f361ff0ed36d1f90 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 18 Nov 2009 22:02:48 +0100 Subject: r600: align for mipmap tree changes --- src/mesa/drivers/dri/r600/r600_tex.c | 17 +++----------- src/mesa/drivers/dri/r600/r600_texstate.c | 37 ++++++++++++------------------- src/mesa/drivers/dri/r600/r700_chip.c | 10 ++++++--- 3 files changed, 24 insertions(+), 40 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index 20965bb3c8..9d83a64e22 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -312,16 +312,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + t->validated = GL_FALSE; break; case GL_DEPTH_TEXTURE_MODE: @@ -369,10 +360,8 @@ static void r600DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) t->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + radeon_miptree_unreference(&t->mt); + _mesa_delete_texture_object(ctx, texObj); } diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 27c8354923..4ec315b78c 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -649,7 +649,6 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex { radeonTexObj *t = radeon_tex_obj(texObj); const struct gl_texture_image *firstImage; - int firstlevel = t->mt ? t->mt->firstLevel : 0; GLuint uTexelPitch, row_align; if (rmesa->radeon.radeonScreen->driScreen->dri2.enabled && @@ -657,7 +656,7 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex t->bo) return; - firstImage = t->base.Image[0][firstlevel]; + firstImage = t->base.Image[0][t->minLod]; if (!t->image_override) { if (!r600GetTexFormat(texObj, firstImage->TexFormat)) { @@ -692,7 +691,8 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex } row_align = rmesa->radeon.texture_row_align - 1; - uTexelPitch = ((firstImage->Width * t->mt->bpp + row_align) & ~row_align) / t->mt->bpp; + uTexelPitch = (_mesa_format_row_stride(firstImage->TexFormat, firstImage->Width) + row_align) & ~row_align; + uTexelPitch = uTexelPitch / _mesa_get_format_bytes(firstImage->TexFormat); uTexelPitch = (uTexelPitch + R700_TEXEL_PITCH_ALIGNMENT_MASK) & ~R700_TEXEL_PITCH_ALIGNMENT_MASK; @@ -706,10 +706,10 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1, TEX_HEIGHT_shift, TEX_HEIGHT_mask); - if ((t->mt->lastLevel - t->mt->firstLevel) > 0) { - t->SQ_TEX_RESOURCE3 = t->mt->levels[0].size / 256; - SETfield(t->SQ_TEX_RESOURCE4, t->mt->firstLevel, BASE_LEVEL_shift, BASE_LEVEL_mask); - SETfield(t->SQ_TEX_RESOURCE5, t->mt->lastLevel, LAST_LEVEL_shift, LAST_LEVEL_mask); + if ((t->maxLod - t->minLod) > 0) { + t->SQ_TEX_RESOURCE3 = t->mt->levels[t->minLod].size / 256; + SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); + SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask); } } @@ -808,9 +808,8 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname, struct gl_texture_object *tObj = _mesa_lookup_texture(rmesa->radeon.glCtx, texname); radeonTexObjPtr t = radeon_tex_obj(tObj); - int firstlevel = t->mt ? t->mt->firstLevel : 0; const struct gl_texture_image *firstImage; - uint32_t pitch_val, size, row_align, bpp; + uint32_t pitch_val, size, row_align; if (!tObj) return; @@ -820,13 +819,9 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname, if (!offset) return; - bpp = depth / 8; - if (bpp == 3) - bpp = 4; - - firstImage = t->base.Image[0][firstlevel]; + firstImage = t->base.Image[0][t->minLod]; row_align = rmesa->radeon.texture_row_align - 1; - size = ((firstImage->Width * bpp + row_align) & ~row_align) * firstImage->Height; + size = ((_mesa_format_row_stride(firstImage->TexFormat, firstImage->Width) + row_align) & ~row_align) * firstImage->Height; if (t->bo) { radeon_bo_unref(t->bo); t->bo = NULL; @@ -949,14 +944,10 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo radeon_bo_unref(rImage->bo); rImage->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - if (rImage->mt) { - radeon_miptree_unreference(rImage->mt); - rImage->mt = NULL; - } + + radeon_miptree_unreference(&t->mt); + radeon_miptree_unreference(&rImage->mt); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index ec76fbcb6d..2b2b4d748f 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -54,11 +54,15 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) { radeonTexObj *t = r700->textures[i]; + uint32_t offset; if (t) { - if (!t->image_override) + if (!t->image_override) { bo = t->mt->bo; - else + offset = get_base_teximage_offset(t); + } else { bo = t->bo; + offset = 0; + } if (bo) { r700SyncSurf(context, bo, @@ -77,7 +81,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2, bo, - 0, + offset, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3, bo, -- cgit v1.2.3 From 3bf12c8bea667f5fff0b6f495820a27141f595a2 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 18 Nov 2009 22:19:25 +0100 Subject: r300: allow disabling s3tc support if libtxc_dxtn is available --- src/mesa/drivers/dri/r300/r300_context.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 3ed49a85c5..5f07b95634 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -439,11 +439,11 @@ static void r300InitGLExtensions(GLcontext *ctx) if (r300->options.stencil_two_side_disabled) _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); - if (ctx->Mesa_DXTn || r300->options.s3tc_force_enabled) { + if (r300->options.s3tc_force_disabled) { + _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc"); + } else if (ctx->Mesa_DXTn || r300->options.s3tc_force_enabled) { _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); _mesa_enable_extension(ctx, "GL_S3_s3tc"); - } else if (r300->options.s3tc_force_disabled) { - _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc"); } if (!r300->radeon.radeonScreen->drmSupportsOcclusionQueries) { -- cgit v1.2.3 From 61a3716ab5ad72ed2d2e926055716be99a4b2abd Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 18 Nov 2009 07:25:33 -0700 Subject: mesa: bump version to 7.8 --- src/mesa/main/version.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index 0cae1860a3..dc55cb7ccc 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.7 + * Version: 7.8 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. @@ -30,9 +30,9 @@ /* Mesa version */ #define MESA_MAJOR 7 -#define MESA_MINOR 7 +#define MESA_MINOR 8 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.7-devel" +#define MESA_VERSION_STRING "7.8-devel" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) -- cgit v1.2.3 From 027abddf4f47163276f55c2fa8f81408b652f072 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 18 Nov 2009 08:08:25 -0700 Subject: mesa: set version string to 7.6.1-rc1 --- src/mesa/main/version.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index f24e11cc51..3e9143979a 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -32,7 +32,7 @@ #define MESA_MAJOR 7 #define MESA_MINOR 6 #define MESA_PATCH 1 -#define MESA_VERSION_STRING "7.6.1-devel" +#define MESA_VERSION_STRING "7.6.1-rc1" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) -- cgit v1.2.3 From 13b5a624b1899c457279907d58046dfb3c95addc Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Wed, 18 Nov 2009 11:27:36 -0500 Subject: Revert "radeon: Fix legacy bo not to reuse dma buffers before refcount is 1." This reverts commit 284a7af274bc148f112bd0ebb40583923ee26b49. This breaks kde desktop effects. See fdo bug 24131 --- src/mesa/drivers/dri/radeon/radeon_dma.c | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index c6edbae9a1..c9a32c808b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -207,6 +207,7 @@ again_alloc: counter on unused buffers for later freeing them from begin of list */ dma_bo = last_elem(&rmesa->dma.free); + assert(dma_bo->bo->cref == 1); remove_from_list(dma_bo); insert_at_head(&rmesa->dma.reserved, dma_bo); } @@ -306,10 +307,6 @@ static int radeon_bo_is_idle(struct radeon_bo* bo) WARN_ONCE("Your libdrm or kernel doesn't have support for busy query.\n" "This may cause small performance drop for you.\n"); } - /* Protect against bug in legacy bo handling that causes bos stay - * referenced even after they should be freed */ - if (bo->cref != 1) - return 0; return ret != -EBUSY; } @@ -346,9 +343,7 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa) foreach_s(dma_bo, temp, &rmesa->dma.wait) { if (dma_bo->expire_counter == time) { WARN_ONCE("Leaking dma buffer object!\n"); - /* force free of buffer so we don't realy start - * leaking stuff now*/ - while ((dma_bo->bo = radeon_bo_unref(dma_bo->bo))) {} + radeon_bo_unref(dma_bo->bo); remove_from_list(dma_bo); FREE(dma_bo); continue; -- cgit v1.2.3 From c4e8918cd248189d43cdc8df9f9f0450040261c5 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 20 Nov 2009 21:42:06 +0100 Subject: mesa: Fix NULL deref in optimizer when NumInstructions == 0. Bug #24984. --- src/mesa/shader/prog_optimize.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 3d28d885a4..4fe351251e 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -443,7 +443,7 @@ _mesa_remove_extra_move_use(struct gl_program *prog) * FOO tmpY, arg0, arg1; */ - for (i = 0; i < prog->NumInstructions - 1; i++) { + for (i = 0; i + 1 < prog->NumInstructions; i++) { const struct prog_instruction *mov = prog->Instructions + i; if (mov->Opcode != OPCODE_MOV || -- cgit v1.2.3 From fe5c46546e740a16a13fe9e8aaa4b071bc13d70b Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Wed, 18 Nov 2009 11:51:20 -0500 Subject: r600: disable compressed texture support It's not implemented yet. fixes fdo bug 24047 --- src/mesa/drivers/dri/r600/r600_context.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index e0b77d4385..8dab57b433 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -362,6 +362,7 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, (&r600->radeon.optionCache, "disable_stencil_two_side")) _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); +#if 0 if (r600->radeon.glCtx->Mesa_DXTn && !driQueryOptionb(&r600->radeon.optionCache, "disable_s3tc")) { _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); @@ -371,6 +372,9 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, { _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); } +#else + _mesa_disable_extension(ctx, "GL_ARB_texture_compression"); +#endif radeon_fbo_init(&r600->radeon); radeonInitSpanFuncs( ctx ); -- cgit v1.2.3 From 3132853e1242607d5ff62785cd7dad5ef3a783d0 Mon Sep 17 00:00:00 2001 From: Richard Li Date: Tue, 17 Nov 2009 16:25:02 -0500 Subject: r600 : Initial version of glsl fc. --- src/mesa/drivers/dri/r600/r700_assembler.c | 2572 ++++++++++++++++++++++++---- src/mesa/drivers/dri/r600/r700_assembler.h | 111 +- src/mesa/drivers/dri/r600/r700_chip.c | 99 +- src/mesa/drivers/dri/r600/r700_fragprog.c | 94 +- src/mesa/drivers/dri/r600/r700_shader.c | 9 +- src/mesa/drivers/dri/r600/r700_shader.h | 3 +- src/mesa/drivers/dri/r600/r700_vertprog.c | 21 +- 7 files changed, 2507 insertions(+), 402 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index e0d7d4fa6b..4b5d40bd3a 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -38,6 +38,8 @@ #include "r700_assembler.h" +#define USE_CF_FOR_CONTINUE_BREAK 1 + BITS addrmode_PVSDST(PVSDST * pPVSDST) { return pPVSDST->addrmode0 | ((BITS)pPVSDST->addrmode1 << 1); @@ -343,6 +345,8 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm) case SQ_OP2_INST_MIN: //case SQ_OP2_INST_MAX_DX10: //case SQ_OP2_INST_MIN_DX10: + case SQ_OP2_INST_SETE: + case SQ_OP2_INST_SETNE: case SQ_OP2_INST_SETGT: case SQ_OP2_INST_SETGE: case SQ_OP2_INST_PRED_SETE: @@ -398,6 +402,9 @@ int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700 pAsm->number_of_exports = 0; pAsm->number_of_export_opcodes = 0; + pAsm->alu_x_opcode = 0; + + pAsm->D2.bits = 0; pAsm->D.bits = 0; pAsm->S[0].bits = 0; @@ -474,6 +481,22 @@ int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700 pAsm->is_tex = GL_FALSE; pAsm->need_tex_barrier = GL_FALSE; + pAsm->subs = NULL; + pAsm->unSubArraySize = 0; + pAsm->unSubArrayPointer = 0; + pAsm->callers = NULL; + pAsm->unCallerArraySize = 0; + pAsm->unCallerArrayPointer = 0; + + pAsm->CALLSP = 0; + pAsm->CALLSTACK[0].FCSP_BeforeEntry; + pAsm->CALLSTACK[0].plstCFInstructions_local + = &(pAsm->pR700Shader->lstCFInstructions); + + SetActiveCFlist(pAsm->pR700Shader, pAsm->CALLSTACK[0].plstCFInstructions_local); + + pAsm->unCFflags = 0; + return 0; } @@ -592,6 +615,31 @@ int check_current_clause(r700_AssemblerBase* pAsm, return GL_TRUE; } +GLboolean add_cf_instruction(r700_AssemblerBase* pAsm) +{ + if(GL_FALSE == check_current_clause(pAsm, CF_OTHER_CLAUSE)) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr = + (R700ControlFlowGenericClause*) CALLOC_STRUCT(R700ControlFlowGenericClause); + + if (pAsm->cf_current_cf_clause_ptr != NULL) + { + Init_R700ControlFlowGenericClause(pAsm->cf_current_cf_clause_ptr); + AddCFInstruction( pAsm->pR700Shader, + (R700ControlFlowInstruction *)pAsm->cf_current_cf_clause_ptr ); + } + else + { + radeon_error("Could not allocate a new VFetch CF instruction.\n"); + return GL_FALSE; + } + + return GL_TRUE; +} + GLboolean add_vfetch_instruction(r700_AssemblerBase* pAsm, R700VertexInstruction* vertex_instruction_ptr) { @@ -1153,6 +1201,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm, case PROGRAM_LOCAL_PARAM: case PROGRAM_ENV_PARAM: case PROGRAM_STATE_VAR: + case PROGRAM_UNIFORM: if (1 == pILInst->SrcReg[src].RelAddr) { setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_RELATIVE_A0); @@ -1179,7 +1228,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm, } break; default: - radeon_error("Invalid source argument type\n"); + radeon_error("Invalid source argument type : %d \n", pILInst->SrcReg[src].File); return GL_FALSE; } } @@ -1315,7 +1364,7 @@ GLboolean tex_src(r700_AssemblerBase *pAsm) case FRAG_ATTRIB_TEX0: case FRAG_ATTRIB_TEX1: case FRAG_ATTRIB_TEX2: - case FRAG_ATTRIB_TEX3: + case FRAG_ATTRIB_TEX3: case FRAG_ATTRIB_TEX4: case FRAG_ATTRIB_TEX5: case FRAG_ATTRIB_TEX6: @@ -1335,6 +1384,16 @@ GLboolean tex_src(r700_AssemblerBase *pAsm) fprintf(stderr, "FRAG_ATTRIB_VAR0 unsupported\n"); break; } + + if( (pILInst->SrcReg[0].Index >= FRAG_ATTRIB_VAR0) || + (pILInst->SrcReg[0].Index < FRAG_ATTRIB_MAX) ) + { + bValidTexCoord = GL_TRUE; + pAsm->S[0].src.reg = + pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index]; + pAsm->S[0].src.rtype = SRC_REG_INPUT; + } + break; } } @@ -1517,6 +1576,10 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, { src_sel = pSource->reg + CFILE_REGISTER_OFFSET; } + else if (pSource->rtype == SRC_REC_LITERAL) + { + src_sel = SQ_ALU_SRC_LITERAL; + } else { radeon_error("Source (%d) register type (%d) not one of TEMP, INPUT, or CONSTANT.\n", @@ -1606,7 +1669,8 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm, return GL_FALSE; } - if ( pAsm->cf_current_alu_clause_ptr == NULL || + if ( pAsm->alu_x_opcode != 0 || + pAsm->cf_current_alu_clause_ptr == NULL || ( (pAsm->cf_current_alu_clause_ptr != NULL) && (pAsm->cf_current_alu_clause_ptr->m_Word1.f.count >= (GetCFMaxInstructions(pAsm->cf_current_alu_clause_ptr->m_ShaderInstType)-contiguous_slots_needed-1) ) ) ) @@ -1636,9 +1700,17 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm, pAsm->cf_current_alu_clause_ptr->m_Word1.f.kcache_addr0 = 0x0; pAsm->cf_current_alu_clause_ptr->m_Word1.f.kcache_addr1 = 0x0; - //cf_current_alu_clause_ptr->m_Word1.f.count = number_of_scalar_operations - 1; pAsm->cf_current_alu_clause_ptr->m_Word1.f.count = 0x0; - pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ALU; + + if(pAsm->alu_x_opcode != 0) + { + pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = pAsm->alu_x_opcode; + pAsm->alu_x_opcode = 0; + } + else + { + pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ALU; + } pAsm->cf_current_alu_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; @@ -2358,146 +2430,711 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) return GL_TRUE; } -GLboolean next_ins(r700_AssemblerBase *pAsm) +GLboolean assemble_alu_instruction2(r700_AssemblerBase *pAsm) { - struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]); + GLuint number_of_scalar_operations; + GLboolean is_single_scalar_operation; + GLuint scalar_channel_index; - if( GL_TRUE == pAsm->is_tex ) + PVSSRC * pcurrent_source; + int current_source_index; + GLuint contiguous_slots_needed; + + GLuint uNumSrc = r700GetNumOperands(pAsm); + + GLboolean bSplitInst = GL_FALSE; + + if (1 == pAsm->D.dst.math) { - if (pILInst->TexSrcTarget == TEXTURE_RECT_INDEX) { - if( GL_FALSE == assemble_tex_instruction(pAsm, GL_FALSE) ) - { - radeon_error("Error assembling TEX instruction\n"); - return GL_FALSE; - } - } else { - if( GL_FALSE == assemble_tex_instruction(pAsm, GL_TRUE) ) - { - radeon_error("Error assembling TEX instruction\n"); - return GL_FALSE; - } - } + is_single_scalar_operation = GL_TRUE; + number_of_scalar_operations = 1; } else - { //ALU - if( GL_FALSE == assemble_alu_instruction(pAsm) ) - { - radeon_error("Error assembling ALU instruction\n"); - return GL_FALSE; - } - } - - if(pAsm->D.dst.rtype == DST_REG_OUT) { - if(pAsm->D.dst.op3) - { - // There is no mask for OP3 instructions, so all channels are written - pAsm->pucOutMask[pAsm->D.dst.reg - pAsm->starting_export_register_number] = 0xF; - } - else - { - pAsm->pucOutMask[pAsm->D.dst.reg - pAsm->starting_export_register_number] - |= (unsigned char)pAsm->pILInst[pAsm->uiCurInst].DstReg.WriteMask; - } + is_single_scalar_operation = GL_FALSE; + number_of_scalar_operations = 4; } - - //reset for next inst. - pAsm->D.bits = 0; - pAsm->S[0].bits = 0; - pAsm->S[1].bits = 0; - pAsm->S[2].bits = 0; - pAsm->is_tex = GL_FALSE; - pAsm->need_tex_barrier = GL_FALSE; - return GL_TRUE; -} - -GLboolean assemble_math_function(r700_AssemblerBase* pAsm, BITS opcode) -{ - BITS tmp; - - checkop1(pAsm); - - tmp = gethelpr(pAsm); - - // opcode tmp.x, a.x - // MOV dst, tmp.x - pAsm->D.dst.opcode = opcode; - pAsm->D.dst.math = 1; - - setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); - pAsm->D.dst.rtype = DST_REG_TEMPORARY; - pAsm->D.dst.reg = tmp; - pAsm->D.dst.writex = 1; + contiguous_slots_needed = 0; - if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + if(GL_TRUE == is_reduction_opcode(&(pAsm->D)) ) { - return GL_FALSE; + contiguous_slots_needed = 4; } - if ( GL_FALSE == next_ins(pAsm) ) + initialize(pAsm); + + for (scalar_channel_index=0; + scalar_channel_index < number_of_scalar_operations; + scalar_channel_index++) { - return GL_FALSE; - } + R700ALUInstruction* alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction); + if (alu_instruction_ptr == NULL) + { + return GL_FALSE; + } + Init_R700ALUInstruction(alu_instruction_ptr); + + //src 0 + current_source_index = 0; + pcurrent_source = &(pAsm->S[0].src); - // Now replicate result to all necessary channels in destination - pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + if (GL_FALSE == assemble_alu_src(alu_instruction_ptr, + current_source_index, + pcurrent_source, + scalar_channel_index) ) + { + return GL_FALSE; + } + + if (uNumSrc > 1) + { + // Process source 1 + current_source_index = 1; + pcurrent_source = &(pAsm->S[current_source_index].src); - if( GL_FALSE == assemble_dst(pAsm) ) - { - return GL_FALSE; - } + if (GL_FALSE == assemble_alu_src(alu_instruction_ptr, + current_source_index, + pcurrent_source, + scalar_channel_index) ) + { + return GL_FALSE; + } + } - setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); - pAsm->S[0].src.rtype = DST_REG_TEMPORARY; - pAsm->S[0].src.reg = tmp; + //other bits + alu_instruction_ptr->m_Word0.f.index_mode = SQ_INDEX_LOOP; - setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); - noneg_PVSSRC(&(pAsm->S[0].src)); + if( (is_single_scalar_operation == GL_TRUE) + || (GL_TRUE == bSplitInst) ) + { + alu_instruction_ptr->m_Word0.f.last = 1; + } + else + { + alu_instruction_ptr->m_Word0.f.last = (scalar_channel_index == 3) ? 1 : 0; + } - if( GL_FALSE == next_ins(pAsm) ) - { - return GL_FALSE; - } + alu_instruction_ptr->m_Word0.f.pred_sel = (pAsm->D.dst.pred_inv > 0) ? 1 : 0; + if(1 == pAsm->D.dst.predicated) + { + alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x1; + alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x1; + } + else + { + alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0; + alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0; + } + + // dst + if( (pAsm->D.dst.rtype == DST_REG_TEMPORARY) || + (pAsm->D.dst.rtype == DST_REG_OUT) ) + { + alu_instruction_ptr->m_Word1.f.dst_gpr = pAsm->D.dst.reg; + } + else + { + radeon_error("Only temp destination registers supported for ALU dest regs.\n"); + return GL_FALSE; + } - return GL_TRUE; -} + alu_instruction_ptr->m_Word1.f.dst_rel = SQ_ABSOLUTE; //D.rtype -GLboolean assemble_ABS(r700_AssemblerBase *pAsm) -{ - checkop1(pAsm); + if ( is_single_scalar_operation == GL_TRUE ) + { + // Override scalar_channel_index since only one scalar value will be written + if(pAsm->D.dst.writex) + { + scalar_channel_index = 0; + } + else if(pAsm->D.dst.writey) + { + scalar_channel_index = 1; + } + else if(pAsm->D.dst.writez) + { + scalar_channel_index = 2; + } + else if(pAsm->D.dst.writew) + { + scalar_channel_index = 3; + } + } - pAsm->D.dst.opcode = SQ_OP2_INST_MAX; + alu_instruction_ptr->m_Word1.f.dst_chan = scalar_channel_index; - if( GL_FALSE == assemble_dst(pAsm) ) - { - return GL_FALSE; - } - if( GL_FALSE == assemble_src(pAsm, 0, -1) ) - { - return GL_FALSE; - } - - pAsm->S[1].bits = pAsm->S[0].bits; - flipneg_PVSSRC(&(pAsm->S[1].src)); + alu_instruction_ptr->m_Word1.f.clamp = pAsm->D2.dst2.SaturateMode; - if ( GL_FALSE == next_ins(pAsm) ) - { - return GL_FALSE; - } + if (pAsm->D.dst.op3) + { + //op3 - return GL_TRUE; -} + alu_instruction_ptr->m_Word1_OP3.f.alu_inst = pAsm->D.dst.opcode; -GLboolean assemble_ADD(r700_AssemblerBase *pAsm) -{ - if( GL_FALSE == checkop2(pAsm) ) - { - return GL_FALSE; - } + //There's 3rd src for op3 + current_source_index = 2; + pcurrent_source = &(pAsm->S[current_source_index].src); - pAsm->D.dst.opcode = SQ_OP2_INST_ADD; - + if ( GL_FALSE == assemble_alu_src(alu_instruction_ptr, + current_source_index, + pcurrent_source, + scalar_channel_index) ) + { + return GL_FALSE; + } + } + else + { + //op2 + if (pAsm->bR6xx) + { + alu_instruction_ptr->m_Word1_OP2.f6.alu_inst = pAsm->D.dst.opcode; + + alu_instruction_ptr->m_Word1_OP2.f6.src0_abs = 0x0; + alu_instruction_ptr->m_Word1_OP2.f6.src1_abs = 0x0; + + //alu_instruction_ptr->m_Word1_OP2.f6.update_execute_mask = 0x0; + //alu_instruction_ptr->m_Word1_OP2.f6.update_pred = 0x0; + switch (scalar_channel_index) + { + case 0: + alu_instruction_ptr->m_Word1_OP2.f6.write_mask = pAsm->D.dst.writex; + break; + case 1: + alu_instruction_ptr->m_Word1_OP2.f6.write_mask = pAsm->D.dst.writey; + break; + case 2: + alu_instruction_ptr->m_Word1_OP2.f6.write_mask = pAsm->D.dst.writez; + break; + case 3: + alu_instruction_ptr->m_Word1_OP2.f6.write_mask = pAsm->D.dst.writew; + break; + default: + alu_instruction_ptr->m_Word1_OP2.f6.write_mask = 1; //SQ_SEL_MASK; + break; + } + alu_instruction_ptr->m_Word1_OP2.f6.omod = SQ_ALU_OMOD_OFF; + } + else + { + alu_instruction_ptr->m_Word1_OP2.f.alu_inst = pAsm->D.dst.opcode; + + alu_instruction_ptr->m_Word1_OP2.f.src0_abs = 0x0; + alu_instruction_ptr->m_Word1_OP2.f.src1_abs = 0x0; + + //alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0; + //alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0; + switch (scalar_channel_index) + { + case 0: + alu_instruction_ptr->m_Word1_OP2.f.write_mask = pAsm->D.dst.writex; + break; + case 1: + alu_instruction_ptr->m_Word1_OP2.f.write_mask = pAsm->D.dst.writey; + break; + case 2: + alu_instruction_ptr->m_Word1_OP2.f.write_mask = pAsm->D.dst.writez; + break; + case 3: + alu_instruction_ptr->m_Word1_OP2.f.write_mask = pAsm->D.dst.writew; + break; + default: + alu_instruction_ptr->m_Word1_OP2.f.write_mask = 1; //SQ_SEL_MASK; + break; + } + alu_instruction_ptr->m_Word1_OP2.f.omod = SQ_ALU_OMOD_OFF; + } + } + + if(GL_FALSE == add_alu_instruction(pAsm, alu_instruction_ptr, contiguous_slots_needed) ) + { + return GL_FALSE; + } + + /* + * Judge the type of current instruction, is it vector or scalar + * instruction. + */ + if (is_single_scalar_operation) + { + if(GL_FALSE == check_scalar(pAsm, alu_instruction_ptr) ) + { + return GL_FALSE; + } + } + else + { + if(GL_FALSE == check_vector(pAsm, alu_instruction_ptr) ) + { + return 1; + } + } + + contiguous_slots_needed = 0; + } + + return GL_TRUE; +} + +GLboolean assemble_alu_instruction_literal(r700_AssemblerBase *pAsm, GLfloat * pLiteral) +{ + R700ALUInstruction * alu_instruction_ptr; + R700ALUInstructionHalfLiteral * alu_instruction_ptr_hl; + R700ALUInstructionFullLiteral * alu_instruction_ptr_fl; + + GLuint number_of_scalar_operations; + GLboolean is_single_scalar_operation; + GLuint scalar_channel_index; + + GLuint contiguous_slots_needed; + GLuint lastInstruction; + GLuint not_masked[4]; + + GLuint uNumSrc = r700GetNumOperands(pAsm); + + GLboolean bSplitInst = GL_FALSE; + + number_of_scalar_operations = 0; + contiguous_slots_needed = 0; + + if(1 == pAsm->D.dst.writew) + { + lastInstruction = 3; + number_of_scalar_operations++; + not_masked[3] = 1; + } + else + { + not_masked[3] = 0; + } + if(1 == pAsm->D.dst.writez) + { + lastInstruction = 2; + number_of_scalar_operations++; + not_masked[2] = 1; + } + else + { + not_masked[2] = 0; + } + if(1 == pAsm->D.dst.writey) + { + lastInstruction = 1; + number_of_scalar_operations++; + not_masked[1] = 1; + } + else + { + not_masked[1] = 0; + } + if(1 == pAsm->D.dst.writex) + { + lastInstruction = 0; + number_of_scalar_operations++; + not_masked[0] = 1; + } + else + { + not_masked[0] = 0; + } + + if(GL_TRUE == is_reduction_opcode(&(pAsm->D)) ) + { + contiguous_slots_needed = 4; + } + else + { + contiguous_slots_needed = number_of_scalar_operations; + } + + if(1 == pAsm->D2.dst2.literal) + { + contiguous_slots_needed += 1; + } + else if(2 == pAsm->D2.dst2.literal) + { + contiguous_slots_needed += 2; + } + + initialize(pAsm); + + for (scalar_channel_index=0; scalar_channel_index < 4; scalar_channel_index++) + { + if(0 == not_masked[scalar_channel_index]) + { + continue; + } + + if(scalar_channel_index == lastInstruction) + { + switch (pAsm->D2.dst2.literal) + { + case 0: + alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction); + if (alu_instruction_ptr == NULL) + { + return GL_FALSE; + } + Init_R700ALUInstruction(alu_instruction_ptr); + break; + case 1: + alu_instruction_ptr_hl = (R700ALUInstructionHalfLiteral*) CALLOC_STRUCT(R700ALUInstructionHalfLiteral); + if (alu_instruction_ptr_hl == NULL) + { + return GL_FALSE; + } + Init_R700ALUInstructionHalfLiteral(alu_instruction_ptr_hl, pLiteral[0], pLiteral[1]); + alu_instruction_ptr = (R700ALUInstruction*)alu_instruction_ptr_hl; + break; + case 2: + alu_instruction_ptr_fl = (R700ALUInstructionFullLiteral*) CALLOC_STRUCT(R700ALUInstructionFullLiteral); + if (alu_instruction_ptr_fl == NULL) + { + return GL_FALSE; + } + Init_R700ALUInstructionFullLiteral(alu_instruction_ptr_fl, pLiteral[0], pLiteral[1], pLiteral[2], pLiteral[3]); + alu_instruction_ptr = (R700ALUInstruction*)alu_instruction_ptr_fl; + break; + default: + break; + }; + } + else + { + alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction); + if (alu_instruction_ptr == NULL) + { + return GL_FALSE; + } + Init_R700ALUInstruction(alu_instruction_ptr); + } + + //src 0 + if (GL_FALSE == assemble_alu_src(alu_instruction_ptr, + 0, + &(pAsm->S[0].src), + scalar_channel_index) ) + { + return GL_FALSE; + } + + if (uNumSrc > 1) + { + // Process source 1 + if (GL_FALSE == assemble_alu_src(alu_instruction_ptr, + 1, + &(pAsm->S[1].src), + scalar_channel_index) ) + { + return GL_FALSE; + } + } + + //other bits + alu_instruction_ptr->m_Word0.f.index_mode = SQ_INDEX_LOOP; + + if(scalar_channel_index == lastInstruction) + { + alu_instruction_ptr->m_Word0.f.last = 1; + } + + alu_instruction_ptr->m_Word0.f.pred_sel = 0x0; + if(1 == pAsm->D.dst.predicated) + { + alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x1; + alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x1; + } + else + { + alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0; + alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0; + } + + // dst + if( (pAsm->D.dst.rtype == DST_REG_TEMPORARY) || + (pAsm->D.dst.rtype == DST_REG_OUT) ) + { + alu_instruction_ptr->m_Word1.f.dst_gpr = pAsm->D.dst.reg; + } + else + { + radeon_error("Only temp destination registers supported for ALU dest regs.\n"); + return GL_FALSE; + } + + alu_instruction_ptr->m_Word1.f.dst_rel = SQ_ABSOLUTE; //D.rtype + + alu_instruction_ptr->m_Word1.f.dst_chan = scalar_channel_index; + + alu_instruction_ptr->m_Word1.f.clamp = pAsm->D2.dst2.SaturateMode; + + if (pAsm->D.dst.op3) + { + //op3 + alu_instruction_ptr->m_Word1_OP3.f.alu_inst = pAsm->D.dst.opcode; + + //There's 3rd src for op3 + if ( GL_FALSE == assemble_alu_src(alu_instruction_ptr, + 2, + &(pAsm->S[2].src), + scalar_channel_index) ) + { + return GL_FALSE; + } + } + else + { + //op2 + if (pAsm->bR6xx) + { + alu_instruction_ptr->m_Word1_OP2.f6.alu_inst = pAsm->D.dst.opcode; + alu_instruction_ptr->m_Word1_OP2.f6.src0_abs = 0x0; + alu_instruction_ptr->m_Word1_OP2.f6.src1_abs = 0x0; + alu_instruction_ptr->m_Word1_OP2.f6.write_mask = 1; + alu_instruction_ptr->m_Word1_OP2.f6.omod = SQ_ALU_OMOD_OFF; + } + else + { + alu_instruction_ptr->m_Word1_OP2.f.alu_inst = pAsm->D.dst.opcode; + alu_instruction_ptr->m_Word1_OP2.f.src0_abs = 0x0; + alu_instruction_ptr->m_Word1_OP2.f.src1_abs = 0x0; + alu_instruction_ptr->m_Word1_OP2.f.write_mask = 1; + alu_instruction_ptr->m_Word1_OP2.f.omod = SQ_ALU_OMOD_OFF; + } + } + + if(GL_FALSE == add_alu_instruction(pAsm, alu_instruction_ptr, contiguous_slots_needed) ) + { + return GL_FALSE; + } + + if (1 == number_of_scalar_operations) + { + if(GL_FALSE == check_scalar(pAsm, alu_instruction_ptr) ) + { + return GL_FALSE; + } + } + else + { + if(GL_FALSE == check_vector(pAsm, alu_instruction_ptr) ) + { + return GL_FALSE; + } + } + + contiguous_slots_needed -= 2; + } + + return GL_TRUE; +} + +GLboolean next_ins(r700_AssemblerBase *pAsm) +{ + struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]); + + if( GL_TRUE == pAsm->is_tex ) + { + if (pILInst->TexSrcTarget == TEXTURE_RECT_INDEX) { + if( GL_FALSE == assemble_tex_instruction(pAsm, GL_FALSE) ) + { + radeon_error("Error assembling TEX instruction\n"); + return GL_FALSE; + } + } else { + if( GL_FALSE == assemble_tex_instruction(pAsm, GL_TRUE) ) + { + radeon_error("Error assembling TEX instruction\n"); + return GL_FALSE; + } + } + } + else + { //ALU + if( GL_FALSE == assemble_alu_instruction(pAsm) ) + { + radeon_error("Error assembling ALU instruction\n"); + return GL_FALSE; + } + } + + if(pAsm->D.dst.rtype == DST_REG_OUT) + { + if(pAsm->D.dst.op3) + { + // There is no mask for OP3 instructions, so all channels are written + pAsm->pucOutMask[pAsm->D.dst.reg - pAsm->starting_export_register_number] = 0xF; + } + else + { + pAsm->pucOutMask[pAsm->D.dst.reg - pAsm->starting_export_register_number] + |= (unsigned char)pAsm->pILInst[pAsm->uiCurInst].DstReg.WriteMask; + } + } + + //reset for next inst. + pAsm->D.bits = 0; + pAsm->D2.bits = 0; + pAsm->S[0].bits = 0; + pAsm->S[1].bits = 0; + pAsm->S[2].bits = 0; + pAsm->is_tex = GL_FALSE; + pAsm->need_tex_barrier = GL_FALSE; + + return GL_TRUE; +} + +GLboolean next_ins2(r700_AssemblerBase *pAsm) +{ + struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]); + + //ALU + if( GL_FALSE == assemble_alu_instruction2(pAsm) ) + { + radeon_error("Error assembling ALU instruction\n"); + return GL_FALSE; + } + + if(pAsm->D.dst.rtype == DST_REG_OUT) + { + if(pAsm->D.dst.op3) + { + // There is no mask for OP3 instructions, so all channels are written + pAsm->pucOutMask[pAsm->D.dst.reg - pAsm->starting_export_register_number] = 0xF; + } + else + { + pAsm->pucOutMask[pAsm->D.dst.reg - pAsm->starting_export_register_number] + |= (unsigned char)pAsm->pILInst[pAsm->uiCurInst].DstReg.WriteMask; + } + } + + //reset for next inst. + pAsm->D.bits = 0; + pAsm->D2.bits = 0; + pAsm->S[0].bits = 0; + pAsm->S[1].bits = 0; + pAsm->S[2].bits = 0; + pAsm->is_tex = GL_FALSE; + pAsm->need_tex_barrier = GL_FALSE; + + //richard nov.16 glsl + pAsm->D2.bits = 0; + + return GL_TRUE; +} + +/* not work yet */ +GLboolean next_ins_literal(r700_AssemblerBase *pAsm, GLfloat * pLiteral) +{ + struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]); + + //ALU + if( GL_FALSE == assemble_alu_instruction_literal(pAsm, pLiteral) ) + { + radeon_error("Error assembling ALU instruction\n"); + return GL_FALSE; + } + + //reset for next inst. + pAsm->D.bits = 0; + pAsm->D2.bits = 0; + pAsm->S[0].bits = 0; + pAsm->S[1].bits = 0; + pAsm->S[2].bits = 0; + pAsm->is_tex = GL_FALSE; + pAsm->need_tex_barrier = GL_FALSE; + return GL_TRUE; +} + +GLboolean assemble_math_function(r700_AssemblerBase* pAsm, BITS opcode) +{ + BITS tmp; + + checkop1(pAsm); + + tmp = gethelpr(pAsm); + + // opcode tmp.x, a.x + // MOV dst, tmp.x + + pAsm->D.dst.opcode = opcode; + pAsm->D.dst.math = 1; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + pAsm->D.dst.writex = 1; + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + if ( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // Now replicate result to all necessary channels in destination + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + return GL_TRUE; +} + +GLboolean assemble_ABS(r700_AssemblerBase *pAsm) +{ + checkop1(pAsm); + + pAsm->D.dst.opcode = SQ_OP2_INST_MAX; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + pAsm->S[1].bits = pAsm->S[0].bits; + flipneg_PVSSRC(&(pAsm->S[1].src)); + + if ( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + return GL_TRUE; +} + +GLboolean assemble_ADD(r700_AssemblerBase *pAsm) +{ + if( GL_FALSE == checkop2(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = SQ_OP2_INST_ADD; + if( GL_FALSE == assemble_dst(pAsm) ) { return GL_FALSE; @@ -3809,10 +4446,78 @@ GLboolean assemble_SCS(r700_AssemblerBase *pAsm) pAsm->S[0].src.swizzlez = SQ_SEL_0; pAsm->S[0].src.swizzlew = SQ_SEL_0; - if ( GL_FALSE == next_ins(pAsm) ) - { - return GL_FALSE; - } + if ( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + return GL_TRUE; +} + +GLboolean assemble_LOGIC(r700_AssemblerBase *pAsm, BITS opcode) +{ + if( GL_FALSE == checkop2(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = opcode; + pAsm->D.dst.math = 1; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 1, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + return GL_TRUE; +} + +GLboolean assemble_LOGIC_PRED(r700_AssemblerBase *pAsm, BITS opcode) +{ + if( GL_FALSE == checkop2(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = opcode; + pAsm->D.dst.math = 1; + pAsm->D.dst.predicated = 1; + pAsm->D2.dst2.SaturateMode = pAsm->pILInst[pAsm->uiCurInst].SaturateMode; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 1, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == next_ins2(pAsm) ) + { + return GL_FALSE; + } return GL_TRUE; } @@ -4077,223 +4782,930 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->D.dst.writez = 0; pAsm->D.dst.writew = 0; - setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); - pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; - pAsm->S[0].src.reg = tmp2; - noswizzle_PVSSRC(&(pAsm->S[0].src)); - setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); - pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; - pAsm->S[1].src.reg = 252; // SQ_ALU_SRC_0_5 - noswizzle_PVSSRC(&(pAsm->S[1].src)); + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp2; + noswizzle_PVSSRC(&(pAsm->S[0].src)); + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[1].src.reg = 252; // SQ_ALU_SRC_0_5 + noswizzle_PVSSRC(&(pAsm->S[1].src)); + + next_ins(pAsm); + + /* tmp1.xy = temp2.xy */ + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp1; + pAsm->D.dst.writex = 1; + pAsm->D.dst.writey = 1; + pAsm->D.dst.writez = 0; + pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp2; + noswizzle_PVSSRC(&(pAsm->S[0].src)); + + next_ins(pAsm); + pAsm->aArgSubst[1] = tmp1; + need_barrier = GL_TRUE; + + } + + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; + pAsm->is_tex = GL_TRUE; + if ( GL_TRUE == need_barrier ) + { + pAsm->need_tex_barrier = GL_TRUE; + } + // Set src1 to tex unit id + pAsm->S[1].src.reg = pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit; + pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; + + //No sw info from mesa compiler, so hard code here. + pAsm->S[1].src.swizzlex = SQ_SEL_X; + pAsm->S[1].src.swizzley = SQ_SEL_Y; + pAsm->S[1].src.swizzlez = SQ_SEL_Z; + pAsm->S[1].src.swizzlew = SQ_SEL_W; + + if( GL_FALSE == tex_dst(pAsm) ) + { + return GL_FALSE; + } + + if( GL_FALSE == tex_src(pAsm) ) + { + return GL_FALSE; + } + + if(pAsm->pILInst[pAsm->uiCurInst].Opcode == OPCODE_TXP) + { + /* hopefully did swizzles before */ + noswizzle_PVSSRC(&(pAsm->S[0].src)); + } + + if(pAsm->pILInst[pAsm->uiCurInst].TexSrcTarget == TEXTURE_CUBE_INDEX) + { + /* SAMPLE dst, tmp.yxwy, CUBE */ + pAsm->S[0].src.swizzlex = SQ_SEL_Y; + pAsm->S[0].src.swizzley = SQ_SEL_X; + pAsm->S[0].src.swizzlez = SQ_SEL_W; + pAsm->S[0].src.swizzlew = SQ_SEL_Y; + } + + if ( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + return GL_TRUE; +} + +GLboolean assemble_XPD(r700_AssemblerBase *pAsm) +{ + BITS tmp; + + if( GL_FALSE == checkop2(pAsm) ) + { + return GL_FALSE; + } + + tmp = gethelpr(pAsm); + + pAsm->D.dst.opcode = SQ_OP2_INST_MUL; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + nomask_PVSDST(&(pAsm->D.dst)); + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 1, -1) ) + { + return GL_FALSE; + } + + swizzleagain_PVSSRC(&(pAsm->S[0].src), SQ_SEL_Z, SQ_SEL_X, SQ_SEL_Y, SQ_SEL_0); + swizzleagain_PVSSRC(&(pAsm->S[1].src), SQ_SEL_Y, SQ_SEL_Z, SQ_SEL_X, SQ_SEL_0); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = SQ_OP3_INST_MULADD; + pAsm->D.dst.op3 = 1; + + if(0xF != pAsm->pILInst[pAsm->uiCurInst].DstReg.WriteMask) + { + tmp = gethelpr(pAsm); + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + + nomask_PVSDST(&(pAsm->D.dst)); + } + else + { + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + } + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 1, -1) ) + { + return GL_FALSE; + } + + swizzleagain_PVSSRC(&(pAsm->S[0].src), SQ_SEL_Y, SQ_SEL_Z, SQ_SEL_X, SQ_SEL_0); + swizzleagain_PVSSRC(&(pAsm->S[1].src), SQ_SEL_Z, SQ_SEL_X, SQ_SEL_Y, SQ_SEL_0); + + // result1 + (neg) result0 + setaddrmode_PVSSRC(&(pAsm->S[2].src),ADDR_ABSOLUTE); + pAsm->S[2].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[2].src.reg = tmp; + + neg_PVSSRC(&(pAsm->S[2].src)); + noswizzle_PVSSRC(&(pAsm->S[2].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + + if(0xF != pAsm->pILInst[pAsm->uiCurInst].DstReg.WriteMask) + { + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + // Use tmp as source + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp; + + noneg_PVSSRC(&(pAsm->S[0].src)); + noswizzle_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + } + + return GL_TRUE; +} + +GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm) +{ + return GL_TRUE; +} + +GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = pops; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_JUMP; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + offset; + + return GL_TRUE; +} + +GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = pops; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1; + + return GL_TRUE; +} + +GLboolean assemble_IF(r700_AssemblerBase *pAsm) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + if(GL_TRUE != bHasElse) + { + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + } + else + { + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + } + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_JUMP; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->FCSP++; + pAsm->fc_stack[pAsm->FCSP].type = FC_IF; + pAsm->fc_stack[pAsm->FCSP].bpush = 0; + pAsm->fc_stack[pAsm->FCSP].mid = NULL; + pAsm->fc_stack[pAsm->FCSP].midLen= 0; + pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr; + + if(GL_TRUE != bHasElse) + { + pAsm->alu_x_opcode = SQ_CF_INST_ALU_POP_AFTER; + } + + pAsm->branch_depth++; + + if(pAsm->branch_depth > pAsm->max_branch_depth) + { + pAsm->max_branch_depth = pAsm->branch_depth; + } + return GL_TRUE; +} + +GLboolean assemble_ELSE(r700_AssemblerBase *pAsm) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; /// + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; - next_ins(pAsm); + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ELSE; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; - /* tmp1.xy = temp2.xy */ - pAsm->D.dst.opcode = SQ_OP2_INST_MOV; - setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); - pAsm->D.dst.rtype = DST_REG_TEMPORARY; - pAsm->D.dst.reg = tmp1; - pAsm->D.dst.writex = 1; - pAsm->D.dst.writey = 1; - pAsm->D.dst.writez = 0; - pAsm->D.dst.writew = 0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; - setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); - pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; - pAsm->S[0].src.reg = tmp2; - noswizzle_PVSSRC(&(pAsm->S[0].src)); + pAsm->fc_stack[pAsm->FCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( (void *)pAsm->fc_stack[pAsm->FCSP].mid, + 0, + sizeof(R700ControlFlowGenericClause *) ); + pAsm->fc_stack[pAsm->FCSP].mid[0] = pAsm->cf_current_cf_clause_ptr; + //pAsm->fc_stack[pAsm->FCSP].unNumMid = 1; - next_ins(pAsm); - pAsm->aArgSubst[1] = tmp1; - need_barrier = GL_TRUE; + pAsm->alu_x_opcode = SQ_CF_INST_ALU_POP_AFTER; + + pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode - 1; + + return GL_TRUE; +} + +GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm) +{ + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + if(NULL == pAsm->fc_stack[pAsm->FCSP].mid) + { + /* no else in between */ + pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode; + } + else + { + pAsm->fc_stack[pAsm->FCSP].mid[0]->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode; } - pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; - pAsm->is_tex = GL_TRUE; - if ( GL_TRUE == need_barrier ) + if(NULL != pAsm->fc_stack[pAsm->FCSP].mid) { - pAsm->need_tex_barrier = GL_TRUE; + FREE(pAsm->fc_stack[pAsm->FCSP].mid); } - // Set src1 to tex unit id - pAsm->S[1].src.reg = pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit; - pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; - //No sw info from mesa compiler, so hard code here. - pAsm->S[1].src.swizzlex = SQ_SEL_X; - pAsm->S[1].src.swizzley = SQ_SEL_Y; - pAsm->S[1].src.swizzlez = SQ_SEL_Z; - pAsm->S[1].src.swizzlew = SQ_SEL_W; + if(pAsm->fc_stack[pAsm->FCSP].type != FC_IF) + { + radeon_error("if/endif in shader code are not paired. \n"); + return GL_FALSE; + } + pAsm->branch_depth--; + pAsm->FCSP--; - if( GL_FALSE == tex_dst(pAsm) ) + return GL_TRUE; +} + +GLboolean assemble_BGNLOOP(r700_AssemblerBase *pAsm) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) { return GL_FALSE; } - if( GL_FALSE == tex_src(pAsm) ) + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_START_NO_AL; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->FCSP++; + pAsm->fc_stack[pAsm->FCSP].type = FC_LOOP; + pAsm->fc_stack[pAsm->FCSP].bpush = 1; + pAsm->fc_stack[pAsm->FCSP].mid = NULL; + pAsm->fc_stack[pAsm->FCSP].unNumMid = 0; + pAsm->fc_stack[pAsm->FCSP].midLen = 0; + pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr; + + pAsm->branch_depth++; + + if(pAsm->branch_depth > pAsm->max_branch_depth) + { + pAsm->max_branch_depth = pAsm->branch_depth; + } + return GL_TRUE; +} + +GLboolean assemble_BRK(r700_AssemblerBase *pAsm) +{ +#ifdef USE_CF_FOR_CONTINUE_BREAK + unsigned int unFCSP; + for(unFCSP=pAsm->FCSP; unFCSP>0; unFCSP--) + { + if(FC_LOOP == pAsm->fc_stack[unFCSP].type) + { + break; + } + } + if(0 == FC_LOOP) { + radeon_error("Break is not inside loop/endloop pair.\n"); return GL_FALSE; } - if(pAsm->pILInst[pAsm->uiCurInst].Opcode == OPCODE_TXP) + if(GL_FALSE == add_cf_instruction(pAsm) ) { - /* hopefully did swizzles before */ - noswizzle_PVSSRC(&(pAsm->S[0].src)); + return GL_FALSE; } - - if(pAsm->pILInst[pAsm->uiCurInst].TexSrcTarget == TEXTURE_CUBE_INDEX) + + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_BREAK; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( + (void *)pAsm->fc_stack[unFCSP].mid, + sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid, + sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) ); + pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr; + pAsm->fc_stack[unFCSP].unNumMid++; + + if(GL_FALSE == add_cf_instruction(pAsm) ) { - /* SAMPLE dst, tmp.yxwy, CUBE */ - pAsm->S[0].src.swizzlex = SQ_SEL_Y; - pAsm->S[0].src.swizzley = SQ_SEL_X; - pAsm->S[0].src.swizzlez = SQ_SEL_W; - pAsm->S[0].src.swizzlew = SQ_SEL_Y; + return GL_FALSE; } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP; - if ( GL_FALSE == next_ins(pAsm) ) - { - return GL_FALSE; - } + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1; +#endif //USE_CF_FOR_CONTINUE_BREAK return GL_TRUE; } -GLboolean assemble_XPD(r700_AssemblerBase *pAsm) +GLboolean assemble_CONT(r700_AssemblerBase *pAsm) { - BITS tmp; +#ifdef USE_CF_FOR_CONTINUE_BREAK + unsigned int unFCSP; + for(unFCSP=pAsm->FCSP; unFCSP>0; unFCSP--) + { + if(FC_LOOP == pAsm->fc_stack[unFCSP].type) + { + break; + } + } + if(0 == FC_LOOP) + { + radeon_error("Continue is not inside loop/endloop pair.\n"); + return GL_FALSE; + } - if( GL_FALSE == checkop2(pAsm) ) + if(GL_FALSE == add_cf_instruction(pAsm) ) { - return GL_FALSE; + return GL_FALSE; } - tmp = gethelpr(pAsm); + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; - pAsm->D.dst.opcode = SQ_OP2_INST_MUL; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_CONTINUE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; - setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); - pAsm->D.dst.rtype = DST_REG_TEMPORARY; - pAsm->D.dst.reg = tmp; - nomask_PVSDST(&(pAsm->D.dst)); - - if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( + (void *)pAsm->fc_stack[unFCSP].mid, + sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid, + sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) ); + pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr; + pAsm->fc_stack[unFCSP].unNumMid++; + + if(GL_FALSE == add_cf_instruction(pAsm) ) { return GL_FALSE; } - if( GL_FALSE == assemble_src(pAsm, 1, -1) ) + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1; + +#endif /* USE_CF_FOR_CONTINUE_BREAK */ + + return GL_TRUE; +} + +GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm) +{ + GLuint i; + + if(GL_FALSE == add_cf_instruction(pAsm) ) { return GL_FALSE; } - - swizzleagain_PVSSRC(&(pAsm->S[0].src), SQ_SEL_Z, SQ_SEL_X, SQ_SEL_Y, SQ_SEL_0); - swizzleagain_PVSSRC(&(pAsm->S[1].src), SQ_SEL_Y, SQ_SEL_Z, SQ_SEL_X, SQ_SEL_0); - if( GL_FALSE == next_ins(pAsm) ) + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_END; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->fc_stack[pAsm->FCSP].first->m_uIndex + 1; + pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1; + +#ifdef USE_CF_FOR_CONTINUE_BREAK + for(i=0; ifc_stack[pAsm->FCSP].unNumMid; i++) + { + pAsm->fc_stack[pAsm->FCSP].mid[i]->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex; + } + if(NULL != pAsm->fc_stack[pAsm->FCSP].mid) + { + FREE(pAsm->fc_stack[pAsm->FCSP].mid); + } +#endif + + if(pAsm->fc_stack[pAsm->FCSP].type != FC_LOOP) { + radeon_error("loop/endloop in shader code are not paired. \n"); return GL_FALSE; } - pAsm->D.dst.opcode = SQ_OP3_INST_MULADD; - pAsm->D.dst.op3 = 1; + unsigned int unFCSP = 0; + if((pAsm->unCFflags & HAS_CURRENT_LOOPRET) > 0) + { + for(unFCSP=(pAsm->FCSP-1); unFCSP>pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry; unFCSP--) + { + if(FC_LOOP == pAsm->fc_stack[unFCSP].type) + { + break; + } + } + if(unFCSP <= pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry) + { + unFCSP = 0; - if(0xF != pAsm->pILInst[pAsm->uiCurInst].DstReg.WriteMask) - { - tmp = gethelpr(pAsm); + returnOnFlag(pAsm); + pAsm->unCFflags &= ~HAS_CURRENT_LOOPRET; + } + } - setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); - pAsm->D.dst.rtype = DST_REG_TEMPORARY; - pAsm->D.dst.reg = tmp; + pAsm->branch_depth--; + pAsm->FCSP--; - nomask_PVSDST(&(pAsm->D.dst)); + if(unFCSP > 0) + { + breakLoopOnFlag(pAsm, unFCSP); } - else + + return GL_TRUE; +} + +void add_return_inst(r700_AssemblerBase *pAsm) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) { - if( GL_FALSE == assemble_dst(pAsm) ) + return GL_FALSE; + } + //pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_RETURN; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; +} + +GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex) +{ + /* Put in sub */ + if( (pAsm->unSubArrayPointer + 1) > pAsm->unSubArraySize ) + { + pAsm->subs = (SUB_OFFSET*)_mesa_realloc( (void *)pAsm->subs, + sizeof(SUB_OFFSET) * pAsm->unSubArraySize, + sizeof(SUB_OFFSET) * (pAsm->unSubArraySize + 10) ); + if(NULL == pAsm->subs) { return GL_FALSE; } + pAsm->unSubArraySize += 10; } - if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + pAsm->subs[pAsm->unSubArrayPointer].subIL_Offset = nILindex; + pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pHead=NULL; + pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pTail=NULL; + pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.uNumOfNode=0; + + pAsm->CALLSP++; + pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry = pAsm->FCSP; + pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local + = &(pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local); + SetActiveCFlist(pAsm->pR700Shader, + pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local); + + pAsm->unSubArrayPointer++; + + /* start sub */ + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + + return GL_TRUE; +} + +GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm) +{ + pAsm->CALLSP--; + SetActiveCFlist(pAsm->pR700Shader, + pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local); + + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + + return GL_TRUE; +} + +GLboolean assemble_RET(r700_AssemblerBase *pAsm) +{ + if(pAsm->CALLSP > 0) + { /* in sub */ + unsigned int unFCSP; + for(unFCSP=pAsm->FCSP; unFCSP>pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry; unFCSP--) + { + if(FC_LOOP == pAsm->fc_stack[unFCSP].type) + { + setRetInLoopFlag(pAsm, SQ_SEL_1); + breakLoopOnFlag(pAsm, unFCSP); + pAsm->unCFflags |= LOOPRET_FLAGS; + + return GL_TRUE; + } + } + } + + add_return_inst(pAsm); + + return GL_TRUE; +} + +GLboolean assemble_CAL(r700_AssemblerBase *pAsm, + GLint nILindex, + GLuint uiNumberInsts, + struct prog_instruction *pILInst) +{ + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + + if(GL_FALSE == add_cf_instruction(pAsm) ) { return GL_FALSE; } - if( GL_FALSE == assemble_src(pAsm, 1, -1) ) + pAsm->cf_current_cf_clause_ptr->m_Word1.f.call_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_CALL; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + /* Put in caller */ + if( (pAsm->unCallerArrayPointer + 1) > pAsm->unCallerArraySize ) { - return GL_FALSE; + pAsm->callers = (CALLER_POINTER*)_mesa_realloc( (void *)pAsm->callers, + sizeof(CALLER_POINTER) * pAsm->unCallerArraySize, + sizeof(CALLER_POINTER) * (pAsm->unCallerArraySize + 10) ); + if(NULL == pAsm->callers) + { + return GL_FALSE; + } + pAsm->unCallerArraySize += 10; } - - swizzleagain_PVSSRC(&(pAsm->S[0].src), SQ_SEL_Y, SQ_SEL_Z, SQ_SEL_X, SQ_SEL_0); - swizzleagain_PVSSRC(&(pAsm->S[1].src), SQ_SEL_Z, SQ_SEL_X, SQ_SEL_Y, SQ_SEL_0); + + pAsm->callers[pAsm->unCallerArrayPointer].subIL_Offset = nILindex; + pAsm->callers[pAsm->unCallerArrayPointer].cf_ptr = pAsm->cf_current_cf_clause_ptr; - // result1 + (neg) result0 - setaddrmode_PVSSRC(&(pAsm->S[2].src),ADDR_ABSOLUTE); - pAsm->S[2].src.rtype = SRC_REG_TEMPORARY; - pAsm->S[2].src.reg = tmp; + pAsm->unCallerArrayPointer++; - neg_PVSSRC(&(pAsm->S[2].src)); - noswizzle_PVSSRC(&(pAsm->S[2].src)); + int j; + for(j=0; junSubArrayPointer; j++) + { + if(nILindex == pAsm->subs[j].subIL_Offset) + { /* compiled before */ + pAsm->callers[pAsm->unCallerArrayPointer - 1].subDescIndex = j; + return GL_TRUE; + } + } + + pAsm->callers[pAsm->unCallerArrayPointer - 1].subDescIndex = pAsm->unSubArrayPointer; + + return AssembleInstr(nILindex, uiNumberInsts, pILInst, pAsm); +} + +GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue) +{ + GLfloat fLiteral[2] = {0.1, 0.0}; + + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + pAsm->D.dst.op3 = 0; + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = pAsm->flag_reg_index; + pAsm->D.dst.writex = 1; + pAsm->D.dst.writey = 0; + pAsm->D.dst.writez = 0; + pAsm->D.dst.writew = 0; + pAsm->D2.dst2.literal = 1; + pAsm->D2.dst2.SaturateMode = SATURATE_OFF; + pAsm->D.dst.predicated = 0; +#if 0 + pAsm->S[0].src.rtype = SRC_REC_LITERAL; + //pAsm->S[0].src.reg = 0; + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[0].src)); + pAsm->S[0].src.swizzlex = SQ_SEL_X; + pAsm->S[0].src.swizzley = SQ_SEL_Y; + pAsm->S[0].src.swizzlez = SQ_SEL_Z; + pAsm->S[0].src.swizzlew = SQ_SEL_W; + + if( GL_FALSE == next_ins_literal(pAsm, &(fLiteral[0])) ) + { + return GL_FALSE; + } +#else + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = 0; + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[0].src)); + pAsm->S[0].src.swizzlex = flagValue; + pAsm->S[0].src.swizzley = flagValue; + pAsm->S[0].src.swizzlez = flagValue; + pAsm->S[0].src.swizzlew = flagValue; - if( GL_FALSE == next_ins(pAsm) ) + if( GL_FALSE == next_ins2(pAsm) ) { return GL_FALSE; } +#endif + return GL_TRUE; +} - if(0xF != pAsm->pILInst[pAsm->uiCurInst].DstReg.WriteMask) - { - if( GL_FALSE == assemble_dst(pAsm) ) - { - return GL_FALSE; - } +GLboolean testFlag(r700_AssemblerBase *pAsm) +{ + GLfloat fLiteral[2] = {0.1, 0.0}; - pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + //Test flag + GLuint tmp = gethelpr(pAsm); + pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; - // Use tmp as source - setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); - pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; - pAsm->S[0].src.reg = tmp; + pAsm->D.dst.opcode = SQ_OP2_INST_PRED_SETE; + pAsm->D.dst.math = 1; + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + pAsm->D.dst.writex = 1; + pAsm->D.dst.writey = 0; + pAsm->D.dst.writez = 0; + pAsm->D.dst.writew = 0; + pAsm->D2.dst2.literal = 1; + pAsm->D2.dst2.SaturateMode = SATURATE_OFF; + pAsm->D.dst.predicated = 1; - noneg_PVSSRC(&(pAsm->S[0].src)); - noswizzle_PVSSRC(&(pAsm->S[0].src)); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = pAsm->flag_reg_index; + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[0].src)); + pAsm->S[0].src.swizzlex = SQ_SEL_X; + pAsm->S[0].src.swizzley = SQ_SEL_Y; + pAsm->S[0].src.swizzlez = SQ_SEL_Z; + pAsm->S[0].src.swizzlew = SQ_SEL_W; +#if 0 + pAsm->S[1].src.rtype = SRC_REC_LITERAL; + //pAsm->S[1].src.reg = 0; + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[1].src)); + pAsm->S[1].src.swizzlex = SQ_SEL_X; + pAsm->S[1].src.swizzley = SQ_SEL_Y; + pAsm->S[1].src.swizzlez = SQ_SEL_Z; + pAsm->S[1].src.swizzlew = SQ_SEL_W; - if( GL_FALSE == next_ins(pAsm) ) - { - return GL_FALSE; - } + if( GL_FALSE == next_ins_literal(pAsm, &(fLiteral[0])) ) + { + return GL_FALSE; + } +#else + pAsm->S[1].src.rtype = DST_REG_TEMPORARY; + pAsm->S[1].src.reg = 0; + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[1].src)); + pAsm->S[1].src.swizzlex = SQ_SEL_1; + pAsm->S[1].src.swizzley = SQ_SEL_1; + pAsm->S[1].src.swizzlez = SQ_SEL_1; + pAsm->S[1].src.swizzlew = SQ_SEL_1; + + if( GL_FALSE == next_ins2(pAsm) ) + { + return GL_FALSE; } +#endif return GL_TRUE; } -GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm) +GLboolean returnOnFlag(r700_AssemblerBase *pAsm) { - return GL_TRUE; -} + testFlag(pAsm); + jumpToOffest(pAsm, 1, 4); + setRetInLoopFlag(pAsm, SQ_SEL_0); + pops(pAsm, 1); + add_return_inst(pAsm); -GLboolean assemble_IF(r700_AssemblerBase *pAsm) -{ return GL_TRUE; } -GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm) +GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP) { + testFlag(pAsm); + + //break + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_BREAK; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( + (void *)pAsm->fc_stack[unFCSP].mid, + sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid, + sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) ); + pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr; + pAsm->fc_stack[unFCSP].unNumMid++; + + pops(pAsm, 1); + return GL_TRUE; } -GLboolean AssembleInstr(GLuint uiNumberInsts, +GLboolean AssembleInstr(GLuint uiFirstInst, + GLuint uiNumberInsts, struct prog_instruction *pILInst, r700_AssemblerBase *pR700AsmCode) { GLuint i; pR700AsmCode->pILInst = pILInst; - for(i=0; iuiCurInst = i; +#ifndef USE_CF_FOR_CONTINUE_BREAK + if(OPCODE_BRK == pILInst[i+1].Opcode) + { + switch(pILInst[i].Opcode) + { + case OPCODE_SLE: + pILInst[i].Opcode = OPCODE_SGT; + break; + case OPCODE_SLT: + pILInst[i].Opcode = OPCODE_SGE; + break; + case OPCODE_SGE: + pILInst[i].Opcode = OPCODE_SLT; + break; + case OPCODE_SGT: + pILInst[i].Opcode = OPCODE_SLE; + break; + case OPCODE_SEQ: + pILInst[i].Opcode = OPCODE_SNE; + break; + case OPCODE_SNE: + pILInst[i].Opcode = OPCODE_SEQ; + break; + default: + break; + } + } +#endif + switch (pILInst[i].Opcode) { case OPCODE_ABS: @@ -4337,101 +5749,383 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; - case OPCODE_EX2: - if ( GL_FALSE == assemble_EX2(pR700AsmCode) ) - return GL_FALSE; - break; - case OPCODE_EXP: - if ( GL_FALSE == assemble_EXP(pR700AsmCode) ) - return GL_FALSE; + case OPCODE_EX2: + if ( GL_FALSE == assemble_EX2(pR700AsmCode) ) + return GL_FALSE; + break; + case OPCODE_EXP: + if ( GL_FALSE == assemble_EXP(pR700AsmCode) ) + return GL_FALSE; + break; + + case OPCODE_FLR: + if ( GL_FALSE == assemble_FLR(pR700AsmCode) ) + return GL_FALSE; + break; + //case OP_FLR_INT: + // if ( GL_FALSE == assemble_FLR_INT() ) + // return GL_FALSE; + // break; + + case OPCODE_FRC: + if ( GL_FALSE == assemble_FRC(pR700AsmCode) ) + return GL_FALSE; + break; + + case OPCODE_KIL: + if ( GL_FALSE == assemble_KIL(pR700AsmCode) ) + return GL_FALSE; + break; + case OPCODE_LG2: + if ( GL_FALSE == assemble_LG2(pR700AsmCode) ) + return GL_FALSE; + break; + case OPCODE_LIT: + if ( GL_FALSE == assemble_LIT(pR700AsmCode) ) + return GL_FALSE; + break; + case OPCODE_LRP: + if ( GL_FALSE == assemble_LRP(pR700AsmCode) ) + return GL_FALSE; + break; + case OPCODE_LOG: + if ( GL_FALSE == assemble_LOG(pR700AsmCode) ) + return GL_FALSE; + break; + + case OPCODE_MAD: + if ( GL_FALSE == assemble_MAD(pR700AsmCode) ) + return GL_FALSE; + break; + case OPCODE_MAX: + if ( GL_FALSE == assemble_MAX(pR700AsmCode) ) + return GL_FALSE; + break; + case OPCODE_MIN: + if ( GL_FALSE == assemble_MIN(pR700AsmCode) ) + return GL_FALSE; + break; + + case OPCODE_MOV: + if ( GL_FALSE == assemble_MOV(pR700AsmCode) ) + return GL_FALSE; + break; + case OPCODE_MUL: + if ( GL_FALSE == assemble_MUL(pR700AsmCode) ) + return GL_FALSE; + break; + + case OPCODE_POW: + if ( GL_FALSE == assemble_POW(pR700AsmCode) ) + return GL_FALSE; + break; + case OPCODE_RCP: + if ( GL_FALSE == assemble_RCP(pR700AsmCode) ) + return GL_FALSE; + break; + case OPCODE_RSQ: + if ( GL_FALSE == assemble_RSQ(pR700AsmCode) ) + return GL_FALSE; + break; + case OPCODE_SIN: + if ( GL_FALSE == assemble_SIN(pR700AsmCode) ) + return GL_FALSE; + break; + case OPCODE_SCS: + if ( GL_FALSE == assemble_SCS(pR700AsmCode) ) + return GL_FALSE; + break; + + case OPCODE_SEQ: + if(OPCODE_IF == pILInst[i+1].Opcode) + { + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETE) ) + { + return GL_FALSE; + } + } + else if(OPCODE_BRK == pILInst[i+1].Opcode) + { +#ifdef USE_CF_FOR_CONTINUE_BREAK + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; +#else + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_BREAK; +#endif + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETE) ) + { + return GL_FALSE; + } + } + else if(OPCODE_CONT == pILInst[i+1].Opcode) + { +#ifdef USE_CF_FOR_CONTINUE_BREAK + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; +#else + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_CONTINUE; +#endif + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETE) ) + { + return GL_FALSE; + } + } + else + { + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETE) ) + { + return GL_FALSE; + } + } + break; + + case OPCODE_SGT: + if(OPCODE_IF == pILInst[i+1].Opcode) + { + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETGT) ) + { + return GL_FALSE; + } + } + else if(OPCODE_BRK == pILInst[i+1].Opcode) + { +#ifdef USE_CF_FOR_CONTINUE_BREAK + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; +#else + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_BREAK; +#endif + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETGT) ) + { + return GL_FALSE; + } + } + else if(OPCODE_CONT == pILInst[i+1].Opcode) + { +#ifdef USE_CF_FOR_CONTINUE_BREAK + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; +#else + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_CONTINUE; +#endif + + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETGT) ) + { + return GL_FALSE; + } + } + else + { + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGT) ) + { + return GL_FALSE; + } + } + break; + + case OPCODE_SGE: + if(OPCODE_IF == pILInst[i+1].Opcode) + { + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETGE) ) + { + return GL_FALSE; + } + } + else if(OPCODE_BRK == pILInst[i+1].Opcode) + { +#ifdef USE_CF_FOR_CONTINUE_BREAK + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; +#else + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_BREAK; +#endif + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETGE) ) + { + return GL_FALSE; + } + } + else if(OPCODE_CONT == pILInst[i+1].Opcode) + { +#ifdef USE_CF_FOR_CONTINUE_BREAK + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; +#else + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_CONTINUE; +#endif + + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETGE) ) + { + return GL_FALSE; + } + } + else + { + if ( GL_FALSE == assemble_SGE(pR700AsmCode) ) + { + return GL_FALSE; + } + } + break; + + /* NO LT, LE, TODO : use GE => LE, GT => LT : reverse 2 src order would be simpliest. Or use SQ_CF_COND_FALSE for SQ_CF_COND_ACTIVE.*/ + case OPCODE_SLT: + { + struct prog_src_register SrcRegSave[2]; + SrcRegSave[0] = pILInst[i].SrcReg[0]; + SrcRegSave[1] = pILInst[i].SrcReg[1]; + pILInst[i].SrcReg[0] = SrcRegSave[1]; + pILInst[i].SrcReg[1] = SrcRegSave[0]; + if(OPCODE_IF == pILInst[i+1].Opcode) + { + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETGT) ) + { + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + return GL_FALSE; + } + } + else if(OPCODE_BRK == pILInst[i+1].Opcode) + { +#ifdef USE_CF_FOR_CONTINUE_BREAK + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; +#else + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_BREAK; +#endif + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETGT) ) + { + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + return GL_FALSE; + } + } + else if(OPCODE_CONT == pILInst[i+1].Opcode) + { +#ifdef USE_CF_FOR_CONTINUE_BREAK + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; +#else + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_CONTINUE; +#endif + + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETGT) ) + { + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + return GL_FALSE; + } + } + else + { + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGT) ) + { + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + return GL_FALSE; + } + } + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + } break; - case OPCODE_FLR: - if ( GL_FALSE == assemble_FLR(pR700AsmCode) ) - return GL_FALSE; - break; - //case OP_FLR_INT: - // if ( GL_FALSE == assemble_FLR_INT() ) - // return GL_FALSE; - // break; - - case OPCODE_FRC: - if ( GL_FALSE == assemble_FRC(pR700AsmCode) ) - return GL_FALSE; - break; + case OPCODE_SLE: + { + struct prog_src_register SrcRegSave[2]; + SrcRegSave[0] = pILInst[i].SrcReg[0]; + SrcRegSave[1] = pILInst[i].SrcReg[1]; + pILInst[i].SrcReg[0] = SrcRegSave[1]; + pILInst[i].SrcReg[1] = SrcRegSave[0]; + if(OPCODE_IF == pILInst[i+1].Opcode) + { + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETGE) ) + { + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + return GL_FALSE; + } + } + else if(OPCODE_BRK == pILInst[i+1].Opcode) + { +#ifdef USE_CF_FOR_CONTINUE_BREAK + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; +#else + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_BREAK; +#endif + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETGE) ) + { + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + return GL_FALSE; + } + } + else if(OPCODE_CONT == pILInst[i+1].Opcode) + { +#ifdef USE_CF_FOR_CONTINUE_BREAK + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; +#else + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_CONTINUE; +#endif - case OPCODE_KIL: - if ( GL_FALSE == assemble_KIL(pR700AsmCode) ) - return GL_FALSE; - break; - case OPCODE_LG2: - if ( GL_FALSE == assemble_LG2(pR700AsmCode) ) - return GL_FALSE; - break; - case OPCODE_LIT: - if ( GL_FALSE == assemble_LIT(pR700AsmCode) ) - return GL_FALSE; - break; - case OPCODE_LRP: - if ( GL_FALSE == assemble_LRP(pR700AsmCode) ) - return GL_FALSE; - break; - case OPCODE_LOG: - if ( GL_FALSE == assemble_LOG(pR700AsmCode) ) - return GL_FALSE; + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETGE) ) + { + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + return GL_FALSE; + } + } + else + { + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGE) ) + { + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + return GL_FALSE; + } + } + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + } break; - case OPCODE_MAD: - if ( GL_FALSE == assemble_MAD(pR700AsmCode) ) - return GL_FALSE; - break; - case OPCODE_MAX: - if ( GL_FALSE == assemble_MAX(pR700AsmCode) ) - return GL_FALSE; - break; - case OPCODE_MIN: - if ( GL_FALSE == assemble_MIN(pR700AsmCode) ) - return GL_FALSE; - break; - - case OPCODE_MOV: - if ( GL_FALSE == assemble_MOV(pR700AsmCode) ) - return GL_FALSE; - break; - case OPCODE_MUL: - if ( GL_FALSE == assemble_MUL(pR700AsmCode) ) - return GL_FALSE; - break; - - case OPCODE_POW: - if ( GL_FALSE == assemble_POW(pR700AsmCode) ) - return GL_FALSE; - break; - case OPCODE_RCP: - if ( GL_FALSE == assemble_RCP(pR700AsmCode) ) - return GL_FALSE; - break; - case OPCODE_RSQ: - if ( GL_FALSE == assemble_RSQ(pR700AsmCode) ) - return GL_FALSE; - break; - case OPCODE_SIN: - if ( GL_FALSE == assemble_SIN(pR700AsmCode) ) - return GL_FALSE; - break; - case OPCODE_SCS: - if ( GL_FALSE == assemble_SCS(pR700AsmCode) ) - return GL_FALSE; - break; - - case OPCODE_SGE: - if ( GL_FALSE == assemble_SGE(pR700AsmCode) ) - return GL_FALSE; - break; - case OPCODE_SLT: - if ( GL_FALSE == assemble_SLT(pR700AsmCode) ) - return GL_FALSE; - break; + case OPCODE_SNE: + if(OPCODE_IF == pILInst[i+1].Opcode) + { + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETNE) ) + { + return GL_FALSE; + } + } + else if(OPCODE_BRK == pILInst[i+1].Opcode) + { +#ifdef USE_CF_FOR_CONTINUE_BREAK + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; +#else + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_BREAK; +#endif + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETNE) ) + { + return GL_FALSE; + } + } + else if(OPCODE_CONT == pILInst[i+1].Opcode) + { +#ifdef USE_CF_FOR_CONTINUE_BREAK + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; +#else + pR700AsmCode->alu_x_opcode = SQ_CF_INST_ALU_CONTINUE; +#endif + if ( GL_FALSE == assemble_LOGIC_PRED(pR700AsmCode, SQ_OP2_INST_PRED_SETNE) ) + { + return GL_FALSE; + } + } + else + { + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETNE) ) + { + return GL_FALSE; + } + } + break; //case OP_STP: // if ( GL_FALSE == assemble_STP(pR700AsmCode) ) @@ -4471,24 +6165,91 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, break; case OPCODE_IF : - if ( GL_FALSE == assemble_IF(pR700AsmCode) ) - return GL_FALSE; + { + GLboolean bHasElse = GL_FALSE; + + if(pILInst[pILInst[i].BranchTarget - 1].Opcode == OPCODE_ELSE) + { + bHasElse = GL_TRUE; + } + + if ( GL_FALSE == assemble_IF(pR700AsmCode, bHasElse) ) + { + return GL_FALSE; + } + } break; + case OPCODE_ELSE : - radeon_error("Not yet implemented instruction OPCODE_ELSE \n"); - //if ( GL_FALSE == assemble_BAD("ELSE") ) + if ( GL_FALSE == assemble_ELSE(pR700AsmCode) ) return GL_FALSE; break; + case OPCODE_ENDIF: if ( GL_FALSE == assemble_ENDIF(pR700AsmCode) ) return GL_FALSE; break; + case OPCODE_BGNLOOP: + if( GL_FALSE == assemble_BGNLOOP(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_BRK: + if( GL_FALSE == assemble_BRK(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_CONT: + if( GL_FALSE == assemble_CONT(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_ENDLOOP: + if( GL_FALSE == assemble_ENDLOOP(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_BGNSUB: + if( GL_FALSE == assemble_BGNSUB(pR700AsmCode, i) ) + { + return GL_FALSE; + } + break; + + case OPCODE_RET: + if( GL_FALSE == assemble_RET(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_CAL: + if( GL_FALSE == assemble_CAL(pR700AsmCode, + pILInst[i].BranchTarget, + uiNumberInsts, + pILInst) ) + { + return GL_FALSE; + } + break; + //case OPCODE_EXPORT: // if ( GL_FALSE == assemble_EXPORT() ) // return GL_FALSE; // break; + case OPCODE_ENDSUB: + return assemble_ENDSUB(pR700AsmCode); + case OPCODE_END: //pR700AsmCode->uiCurInst = i; //This is to remaind that if in later exoort there is depth/stencil @@ -4505,6 +6266,116 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_TRUE; } +GLboolean InitShaderProgram(r700_AssemblerBase * pAsm) +{ + setRetInLoopFlag(pAsm, SQ_SEL_0); + return GL_TRUE; +} + +GLboolean RelocProgram(r700_AssemblerBase * pAsm) +{ + GLuint i; + GLuint unCFoffset; + TypedShaderList * plstCFmain; + TypedShaderList * plstCFsub; + + R700ShaderInstruction * pInst; + R700ControlFlowGenericClause * pCFInst; + + if(0 == pAsm->unSubArrayPointer) + { + return GL_TRUE; + } + + plstCFmain = pAsm->CALLSTACK[0].plstCFInstructions_local; + unCFoffset = plstCFmain->uNumOfNode; + + /* Reloc subs */ + for(i=0; iunSubArrayPointer; i++) + { + pAsm->subs[i].unCFoffset = unCFoffset; + plstCFsub = &(pAsm->subs[i].lstCFInstructions_local); + + pInst = plstCFsub->pHead; + + /* reloc instructions */ + while(pInst) + { + if(SIT_CF_GENERIC == pInst->m_ShaderInstType) + { + pCFInst = (R700ControlFlowGenericClause *)pInst; + + switch (pCFInst->m_Word1.f.cf_inst) + { + case SQ_CF_INST_POP: + case SQ_CF_INST_JUMP: + case SQ_CF_INST_ELSE: + case SQ_CF_INST_LOOP_END: + case SQ_CF_INST_LOOP_START: + case SQ_CF_INST_LOOP_START_NO_AL: + case SQ_CF_INST_LOOP_CONTINUE: + case SQ_CF_INST_LOOP_BREAK: + pCFInst->m_Word0.f.addr += unCFoffset; + break; + default: + break; + } + } + + pInst->m_uIndex += unCFoffset; + + pInst = pInst->pNextInst; + }; + + /* Put sub into main */ + plstCFmain->pTail->pNextInst = plstCFsub->pHead; + plstCFmain->pTail = plstCFsub->pTail; + plstCFmain->uNumOfNode += plstCFsub->uNumOfNode; + + unCFoffset += plstCFsub->uNumOfNode; + } + + /* reloc callers */ + for(i=0; iunCallerArrayPointer; i++) + { + pAsm->callers[i].cf_ptr->m_Word0.f.addr + = pAsm->subs[pAsm->callers[i].subDescIndex].unCFoffset; + } + + /* remove flags init if they are not used */ + if((pAsm->unCFflags & HAS_LOOPRET) == 0) + { + R700ControlFlowALUClause * pCF_ALU; + pInst = plstCFmain->pHead; + while(pInst) + { + if(SIT_CF_ALU == pInst->m_ShaderInstType) + { + pCF_ALU = (R700ControlFlowALUClause *)pInst; + if(1 == pCF_ALU->m_Word1.f.count) + { + pCF_ALU->m_Word1.f.cf_inst = SQ_CF_INST_NOP; + } + else + { + R700ALUInstruction * pALU = pCF_ALU->m_pLinkedALUInstruction; + + pALU->m_pLinkedALUClause = NULL; + pALU = (R700ALUInstruction *)(pALU->pNextInst); + pALU->m_pLinkedALUClause = pCF_ALU; + pCF_ALU->m_pLinkedALUInstruction = pALU; + + pCF_ALU->m_Word1.f.count--; + } + break; + } + pInst = pInst->pNextInst; + }; + } + + return GL_TRUE; +} + GLboolean Process_Export(r700_AssemblerBase* pAsm, GLuint type, GLuint export_starting_index, @@ -4800,6 +6671,25 @@ GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode, } } + for(i=VERT_RESULT_VAR0; iucVP_OutputMap[i], + GL_FALSE) ) + { + return GL_FALSE; + } + + export_starting_index++; + } + } + // At least one param should be exported if (export_count) { @@ -4833,6 +6723,16 @@ GLboolean Clean_Up_Assembler(r700_AssemblerBase *pR700AsmCode) { FREE(pR700AsmCode->pucOutMask); FREE(pR700AsmCode->pInstDeps); + + if(NULL != pR700AsmCode->subs) + { + FREE(pR700AsmCode->subs); + } + if(NULL != pR700AsmCode->callers) + { + FREE(pR700AsmCode->callers); + } + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index c66db502a1..85d32212c0 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -72,7 +72,8 @@ typedef enum SrcRegisterType SRC_REG_INPUT = 1, SRC_REG_CONSTANT = 2, SRC_REG_ALT_TEMPORARY = 3, - NUMBER_OF_SRC_REG_TYPE = 4 + SRC_REC_LITERAL = 4, + NUMBER_OF_SRC_REG_TYPE = 5 } SrcRegisterType; typedef enum DstRegisterType @@ -111,6 +112,12 @@ typedef struct PVSDSTtag BITS addrmode1:1; //32 } PVSDST; +typedef struct PVSINSTtag +{ + BITS literal :2; + BITS SaturateMode :2; +} PVSINST; + typedef struct PVSSRCtag { BITS rtype:4; @@ -148,6 +155,7 @@ typedef union PVSDWORDtag { BITS bits; PVSDST dst; + PVSINST dst2; PVSSRC src; PVSMATH math; float f; @@ -263,14 +271,15 @@ enum typedef struct FC_LEVEL { - unsigned int first; ///< first fc instruction on level (if, rep, loop) - unsigned int* mid; ///< middle instructions - else or all breaks on this level - unsigned int midLen; - unsigned int type; - unsigned int cond; - unsigned int inv; - unsigned int bpush; ///< 1 if first instruction does branch stack push - int id; ///< id of bool or int variable + R700ControlFlowGenericClause * first; + R700ControlFlowGenericClause ** mid; + unsigned int unNumMid; + unsigned int midLen; + unsigned int type; + unsigned int cond; + unsigned int inv; + unsigned int bpush; ///< 1 if first instruction does branch stack push + int id; ///< id of bool or int variable } FC_LEVEL; typedef struct VTX_FETCH_METHOD @@ -279,6 +288,28 @@ typedef struct VTX_FETCH_METHOD GLuint mega_fetch_remainder; } VTX_FETCH_METHOD; +typedef struct SUB_OFFSET +{ + GLint subIL_Offset; + GLuint unCFoffset; + TypedShaderList lstCFInstructions_local; +} SUB_OFFSET; + +typedef struct CALLER_POINTER +{ + GLint subIL_Offset; + GLint subDescIndex; + R700ControlFlowGenericClause* cf_ptr; +} CALLER_POINTER; + +#define SQ_MAX_CALL_DEPTH 0x00000020 + +typedef struct CALL_LEVEL +{ + unsigned int FCSP_BeforeEntry; + TypedShaderList * plstCFInstructions_local; +} CALL_LEVEL; + typedef struct r700_AssemblerBase { R700ControlFlowSXClause* cf_last_export_ptr; @@ -294,11 +325,14 @@ typedef struct r700_AssemblerBase // No clause has been created yet CF_CLAUSE_TYPE cf_current_clause_type; + BITS alu_x_opcode; + GLuint number_of_exports; GLuint number_of_colorandz_exports; GLuint number_of_export_opcodes; PVSDWORD D; + PVSDWORD D2; PVSDWORD S[3]; unsigned int uLastPosUpdate; @@ -310,6 +344,8 @@ typedef struct r700_AssemblerBase unsigned int number_used_registers; unsigned int uUsedConsts; + unsigned int flag_reg_index; + // Fragment programs unsigned int uiFP_AttributeMap[FRAG_ATTRIB_MAX]; unsigned int uiFP_OutputMap[FRAG_RESULT_MAX]; @@ -378,6 +414,18 @@ typedef struct r700_AssemblerBase GLboolean is_tex; /* we inserted helper intructions and need barrier on next TEX ins */ GLboolean need_tex_barrier; + + SUB_OFFSET * subs; + GLuint unSubArraySize; + GLuint unSubArrayPointer; + CALLER_POINTER * callers; + GLuint unCallerArraySize; + GLuint unCallerArrayPointer; + unsigned int CALLSP; + CALL_LEVEL CALLSTACK[SQ_MAX_CALL_DEPTH]; + + GLuint unCFflags; + } r700_AssemblerBase; //Internal use @@ -446,6 +494,10 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, GLboolean add_alu_instruction(r700_AssemblerBase* pAsm, R700ALUInstruction* alu_instruction_ptr, GLuint contiguous_slots_needed); + +GLboolean add_cf_instruction(r700_AssemblerBase* pAsm); +void add_return_inst(r700_AssemblerBase *pAsm); + void get_src_properties(R700ALUInstruction* alu_instruction_ptr, int source_index, BITS* psrc_sel, @@ -467,6 +519,21 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, R700ALUInstruction* alu_instruction_ptr); GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm); GLboolean next_ins(r700_AssemblerBase *pAsm); + +GLboolean next_ins2(r700_AssemblerBase *pAsm); +GLboolean assemble_alu_instruction2(r700_AssemblerBase *pAsm); + +/* TODO : merge next_ins/2/literal, assemble_alu_instruction/2/literal */ +GLboolean next_ins_literal(r700_AssemblerBase *pAsm, GLfloat * pLiteral); +GLboolean assemble_alu_instruction_literal(r700_AssemblerBase *pAsm, GLfloat * pLiteral); + +GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops); +GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset); +GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue); +GLboolean testFlag(r700_AssemblerBase *pAsm); +GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP); +GLboolean returnOnFlag(r700_AssemblerBase *pAsm); + GLboolean assemble_math_function(r700_AssemblerBase* pAsm, BITS opcode); GLboolean assemble_ABS(r700_AssemblerBase *pAsm); GLboolean assemble_ADD(r700_AssemblerBase *pAsm); @@ -497,14 +564,32 @@ GLboolean assemble_RSQ(r700_AssemblerBase *pAsm); GLboolean assemble_SIN(r700_AssemblerBase *pAsm); GLboolean assemble_SCS(r700_AssemblerBase *pAsm); GLboolean assemble_SGE(r700_AssemblerBase *pAsm); + +GLboolean assemble_LOGIC(r700_AssemblerBase *pAsm, BITS opcode); +GLboolean assemble_LOGIC_PRED(r700_AssemblerBase *pAsm, BITS opcode); + GLboolean assemble_SLT(r700_AssemblerBase *pAsm); GLboolean assemble_STP(r700_AssemblerBase *pAsm); GLboolean assemble_TEX(r700_AssemblerBase *pAsm); GLboolean assemble_XPD(r700_AssemblerBase *pAsm); GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm); -GLboolean assemble_IF(r700_AssemblerBase *pAsm); +GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse); +GLboolean assemble_ELSE(r700_AssemblerBase *pAsm); GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm); +GLboolean assemble_BGNLOOP(r700_AssemblerBase *pAsm); +GLboolean assemble_BRK(r700_AssemblerBase *pAsm); +GLboolean assemble_COND(r700_AssemblerBase *pAsm); +GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm); + +GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex); +GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm); +GLboolean assemble_RET(r700_AssemblerBase *pAsm); +GLboolean assemble_CAL(r700_AssemblerBase *pAsm, + GLint nILindex, + GLuint uiNumberInsts, + struct prog_instruction *pILInst); + GLboolean Process_Export(r700_AssemblerBase* pAsm, GLuint type, GLuint export_starting_index, @@ -516,12 +601,16 @@ GLboolean Move_Depth_Exports_To_Correct_Channels(r700_AssemblerBase *pAsm, //Interface -GLboolean AssembleInstr(GLuint uiNumberInsts, +GLboolean AssembleInstr(GLuint uiFirstInst, + GLuint uiNumberInsts, struct prog_instruction *pILInst, r700_AssemblerBase *pR700AsmCode); GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten); GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten); +GLboolean RelocProgram(r700_AssemblerBase * pAsm); +GLboolean InitShaderProgram(r700_AssemblerBase * pAsm); + int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700_Shader* pShader); GLboolean Clean_Up_Assembler(r700_AssemblerBase *pR700AsmCode); diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index ec76fbcb6d..197916ac0d 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -442,68 +442,77 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom * static void r700SendPSState(GLcontext *ctx, struct radeon_state_atom *atom) { - context_t *context = R700_CONTEXT(ctx); - R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); - struct radeon_bo * pbo; - BATCH_LOCALS(&context->radeon); - radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + struct radeon_bo * pbo; + BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); - pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context)); + pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context)); - if (!pbo) - return; + if (!pbo) + return; - r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); + r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); - BEGIN_BATCH_NO_AUTOSTATE(3 + 2); - R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1); - R600_OUT_BATCH(r700->ps.SQ_PGM_START_PS.u32All); - R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All, - pbo, - r700->ps.SQ_PGM_START_PS.u32All, - RADEON_GEM_DOMAIN_GTT, 0, 0); - END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(3 + 2); + R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1); + R600_OUT_BATCH(r700->ps.SQ_PGM_START_PS.u32All); + R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All, + pbo, + r700->ps.SQ_PGM_START_PS.u32All, + RADEON_GEM_DOMAIN_GTT, 0, 0); + END_BATCH(); - BEGIN_BATCH_NO_AUTOSTATE(9); - R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, r700->ps.SQ_PGM_RESOURCES_PS.u32All); - R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, r700->ps.SQ_PGM_EXPORTS_PS.u32All); - R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, r700->ps.SQ_PGM_CF_OFFSET_PS.u32All); - END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(9); + R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, r700->ps.SQ_PGM_RESOURCES_PS.u32All); + R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, r700->ps.SQ_PGM_EXPORTS_PS.u32All); + R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, r700->ps.SQ_PGM_CF_OFFSET_PS.u32All); + END_BATCH(); - COMMIT_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(3); + R600_OUT_BATCH_REGVAL(SQ_LOOP_CONST_0, 0x01000FFF); + END_BATCH(); + + COMMIT_BATCH(); } static void r700SendVSState(GLcontext *ctx, struct radeon_state_atom *atom) { - context_t *context = R700_CONTEXT(ctx); - R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); - struct radeon_bo * pbo; - BATCH_LOCALS(&context->radeon); - radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + struct radeon_bo * pbo; + BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); - pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context)); + pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context)); - if (!pbo) - return; + if (!pbo) + return; - r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); + r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); - BEGIN_BATCH_NO_AUTOSTATE(3 + 2); - R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1); - R600_OUT_BATCH(r700->vs.SQ_PGM_START_VS.u32All); - R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All, - pbo, - r700->vs.SQ_PGM_START_VS.u32All, - RADEON_GEM_DOMAIN_GTT, 0, 0); - END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(3 + 2); + R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1); + R600_OUT_BATCH(r700->vs.SQ_PGM_START_VS.u32All); + R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All, + pbo, + r700->vs.SQ_PGM_START_VS.u32All, + RADEON_GEM_DOMAIN_GTT, 0, 0); + END_BATCH(); - BEGIN_BATCH_NO_AUTOSTATE(6); - R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, r700->vs.SQ_PGM_RESOURCES_VS.u32All); - R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, r700->vs.SQ_PGM_CF_OFFSET_VS.u32All); - END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(6); + R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, r700->vs.SQ_PGM_RESOURCES_VS.u32All); + R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, r700->vs.SQ_PGM_CF_OFFSET_VS.u32All); + END_BATCH(); - COMMIT_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(3); + R600_OUT_BATCH_REGVAL((SQ_LOOP_CONST_0 + 32*4), 0x0100000F); + //R600_OUT_BATCH_REGVAL((SQ_LOOP_CONST_0 + (SQ_LOOP_CONST_vs<2)), 0x0100000F); + END_BATCH(); + + COMMIT_BATCH(); } static void r700SendFSState(GLcontext *ctx, struct radeon_state_atom *atom) diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c index ccafd433bf..21ac46e7b8 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.c +++ b/src/mesa/drivers/dri/r600/r700_fragprog.c @@ -73,11 +73,11 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm, pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1] = pAsm->number_used_registers++; } - unBit = 1 << FRAG_ATTRIB_FOGC; - if(mesa_fp->Base.InputsRead & unBit) - { - pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++; - } + unBit = 1 << FRAG_ATTRIB_FOGC; + if(mesa_fp->Base.InputsRead & unBit) + { + pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++; + } for(i=0; i<8; i++) { @@ -88,6 +88,62 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm, } } +/* order has been taken care of */ +#if 1 + for(i=FRAG_ATTRIB_VAR0; iBase.InputsRead & unBit) + { + pAsm->uiFP_AttributeMap[i] = pAsm->number_used_registers++; + } + } +#else + if( (mesa_fp->Base.InputsRead >> FRAG_ATTRIB_VAR0) > 0 ) + { + struct r700_vertex_program_cont *vpc = + (struct r700_vertex_program_cont *)ctx->VertexProgram._Current; + struct gl_program_parameter_list * VsVarying = vpc->mesa_program.Base.Varying; + struct gl_program_parameter_list * PsVarying = mesa_fp->Base.Varying; + struct gl_program_parameter * pVsParam; + struct gl_program_parameter * pPsParam; + GLuint j, k; + GLuint unMaxVarying = 0; + + for(i=0; iNumParameters; i++) + { + pAsm->uiFP_AttributeMap[i + FRAG_ATTRIB_VAR0] = 0; + } + + for(i=FRAG_ATTRIB_VAR0; iBase.InputsRead & unBit) + { + j = i - FRAG_ATTRIB_VAR0; + pPsParam = PsVarying->Parameters + j; + + for(k=0; kNumParameters; k++) + { + pVsParam = VsVarying->Parameters + k; + + if( strcmp(pPsParam->Name, pVsParam->Name) == 0) + { + pAsm->uiFP_AttributeMap[i] = pAsm->number_used_registers + k; + if(k > unMaxVarying) + { + unMaxVarying = k; + } + break; + } + } + } + } + + pAsm->number_used_registers += unMaxVarying + 1; + } +#endif + /* Map temporary registers (GPRs) */ pAsm->starting_temp_register_number = pAsm->number_used_registers; @@ -127,6 +183,8 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm, pAsm->pucOutMask[ui] = 0x0; } + pAsm->flag_reg_index = pAsm->number_used_registers++; + pAsm->uFirstHelpReg = pAsm->number_used_registers; } @@ -247,8 +305,11 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, { return GL_FALSE; } + + InitShaderProgram(&(fp->r700AsmCode)); - if( GL_FALSE == AssembleInstr(mesa_fp->Base.NumInstructions, + if( GL_FALSE == AssembleInstr(0, + mesa_fp->Base.NumInstructions, &(mesa_fp->Base.Instructions[0]), &(fp->r700AsmCode)) ) { @@ -260,6 +321,11 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, return GL_FALSE; } + if( GL_FALSE == RelocProgram(&(fp->r700AsmCode)) ) + { + return GL_FALSE; + } + fp->r700Shader.nRegs = (fp->r700AsmCode.number_used_registers == 0) ? 0 : (fp->r700AsmCode.number_used_registers - 1); @@ -459,6 +525,22 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) } } + for(i=FRAG_ATTRIB_VAR0; iBase.InputsRead & unBit) + { + ui = pAsm->uiFP_AttributeMap[i]; + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); + SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, + SEMANTIC_shift, SEMANTIC_mask); + if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit) + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + else + CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + } + } + exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift); if (r700->CB_SHADER_CONTROL.u32All != ((1 << exportCount) - 1)) { diff --git a/src/mesa/drivers/dri/r600/r700_shader.c b/src/mesa/drivers/dri/r600/r700_shader.c index 955ea4e4e1..2eed1acc2f 100644 --- a/src/mesa/drivers/dri/r600/r700_shader.c +++ b/src/mesa/drivers/dri/r600/r700_shader.c @@ -159,13 +159,18 @@ void Init_R700_Shader(R700_Shader * pShader) pShader->lstVTXInstructions.uNumOfNode=0; } +void SetActiveCFlist(R700_Shader *pShader, TypedShaderList * plstCF) +{ + pShader->plstCFInstructions_active = plstCF; +} + void AddCFInstruction(R700_Shader *pShader, R700ControlFlowInstruction *pCFInst) { R700ControlFlowSXClause* pSXClause; R700ControlFlowSMXClause* pSMXClause; - pCFInst->m_uIndex = pShader->lstCFInstructions.uNumOfNode; - AddInstToList(&(pShader->lstCFInstructions), + pCFInst->m_uIndex = pShader->plstCFInstructions_active->uNumOfNode; + AddInstToList(pShader->plstCFInstructions_active, (R700ShaderInstruction*)pCFInst); pShader->uShaderBinaryDWORDSize += GetInstructionSize(pCFInst->m_ShaderInstType); diff --git a/src/mesa/drivers/dri/r600/r700_shader.h b/src/mesa/drivers/dri/r600/r700_shader.h index c6a058617e..0599ffd901 100644 --- a/src/mesa/drivers/dri/r600/r700_shader.h +++ b/src/mesa/drivers/dri/r600/r700_shader.h @@ -109,6 +109,7 @@ typedef struct R700_Shader GLuint uStackSize; GLuint uMaxCallDepth; + TypedShaderList * plstCFInstructions_active; TypedShaderList lstCFInstructions; TypedShaderList lstALUInstructions; TypedShaderList lstTEXInstructions; @@ -132,13 +133,13 @@ void TakeInstOutFromList(TypedShaderList * plstCFInstructions, R700ShaderInstruc void ResolveLinks(R700_Shader *pShader); void Assemble(R700_Shader *pShader); - //Interface void Init_R700_Shader(R700_Shader * pShader); void AddCFInstruction(R700_Shader *pShader, R700ControlFlowInstruction *pCFInst); void AddVTXInstruction(R700_Shader *pShader, R700VertexInstruction *pVTXInst); void AddTEXInstruction(R700_Shader *pShader, R700TextureInstruction *pTEXInst); void AddALUInstruction(R700_Shader *pShader, R700ALUInstruction *pALUInst); +void SetActiveCFlist(R700_Shader *pShader, TypedShaderList * plstCF); void LoadProgram(R700_Shader *pShader); void UpdateShaderRegisters(R700_Shader *pShader); diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index ffc6068bd8..c8f72d588b 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -111,6 +111,15 @@ unsigned int Map_Vertex_Output(r700_AssemblerBase *pAsm, } } + for(i=VERT_RESULT_VAR0; iBase.OutputsWritten & unBit) + { + pAsm->ucVP_OutputMap[i] = unTotal++; + } + } + return (unTotal - unStart); } @@ -235,6 +244,8 @@ void Map_Vertex_Program(GLcontext *ctx, pAsm->number_used_registers += mesa_vp->Base.NumTemporaries; } + pAsm->flag_reg_index = pAsm->number_used_registers++; + pAsm->uFirstHelpReg = pAsm->number_used_registers; } @@ -324,7 +335,10 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, return NULL; } - if(GL_FALSE == AssembleInstr(vp->mesa_program->Base.NumInstructions, + InitShaderProgram(&(vp->r700AsmCode)); + + if(GL_FALSE == AssembleInstr(0, + vp->mesa_program->Base.NumInstructions, &(vp->mesa_program->Base.Instructions[0]), &(vp->r700AsmCode)) ) { @@ -336,6 +350,11 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, return NULL; } + if( GL_FALSE == RelocProgram(&(vp->r700AsmCode)) ) + { + return GL_FALSE; + } + vp->r700Shader.nRegs = (vp->r700AsmCode.number_used_registers == 0) ? 0 : (vp->r700AsmCode.number_used_registers - 1); -- cgit v1.2.3 From de460871605c5575c5513dd1283cb61710b60cfe Mon Sep 17 00:00:00 2001 From: Richard Li Date: Wed, 18 Nov 2009 14:43:59 -0500 Subject: r600 : add some defs --- src/mesa/drivers/dri/r600/r700_assembler.c | 35 ++++++++++++++++++++++++++++-- src/mesa/drivers/dri/r600/r700_assembler.h | 21 ++++++++++++++++++ src/mesa/drivers/dri/r600/r700_shader.c | 2 +- 3 files changed, 55 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 4b5d40bd3a..6e8d1cd927 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -39,6 +39,7 @@ #include "r700_assembler.h" #define USE_CF_FOR_CONTINUE_BREAK 1 +#define USE_CF_FOR_POP_AFTER 1 BITS addrmode_PVSDST(PVSDST * pPVSDST) { @@ -489,10 +490,12 @@ int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700 pAsm->unCallerArrayPointer = 0; pAsm->CALLSP = 0; - pAsm->CALLSTACK[0].FCSP_BeforeEntry; + pAsm->CALLSTACK[0].FCSP_BeforeEntry = 0; pAsm->CALLSTACK[0].plstCFInstructions_local = &(pAsm->pR700Shader->lstCFInstructions); + pAsm->CALLSTACK[0].stackUsage.bits = 0; + SetActiveCFlist(pAsm->pR700Shader, pAsm->CALLSTACK[0].plstCFInstructions_local); pAsm->unCFflags = 0; @@ -4978,6 +4981,21 @@ GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm) return GL_TRUE; } +inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason) +{ + switch (uReason) + { + case FC_PUSH_VPM: + break; + case FC_PUSH_WQM: + break; + case FC_LOOP: + break; + case FC_REP: + break; + }; +} + GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset) { if(GL_FALSE == add_cf_instruction(pAsm) ) @@ -5024,7 +5042,7 @@ GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops) return GL_TRUE; } -GLboolean assemble_IF(r700_AssemblerBase *pAsm) +GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse) { if(GL_FALSE == add_cf_instruction(pAsm) ) { @@ -5056,10 +5074,12 @@ GLboolean assemble_IF(r700_AssemblerBase *pAsm) pAsm->fc_stack[pAsm->FCSP].midLen= 0; pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr; +#ifndef USE_CF_FOR_POP_AFTER if(GL_TRUE != bHasElse) { pAsm->alu_x_opcode = SQ_CF_INST_ALU_POP_AFTER; } +#endif /* USE_CF_FOR_POP_AFTER */ pAsm->branch_depth++; @@ -5072,6 +5092,10 @@ GLboolean assemble_IF(r700_AssemblerBase *pAsm) GLboolean assemble_ELSE(r700_AssemblerBase *pAsm) { +#ifdef USE_CF_FOR_POP_AFTER + pops(pAsm, 1); +#endif /* USE_CF_FOR_POP_AFTER */ + if(GL_FALSE == add_cf_instruction(pAsm) ) { return GL_FALSE; @@ -5094,7 +5118,9 @@ GLboolean assemble_ELSE(r700_AssemblerBase *pAsm) pAsm->fc_stack[pAsm->FCSP].mid[0] = pAsm->cf_current_cf_clause_ptr; //pAsm->fc_stack[pAsm->FCSP].unNumMid = 1; +#ifndef USE_CF_FOR_POP_AFTER pAsm->alu_x_opcode = SQ_CF_INST_ALU_POP_AFTER; +#endif /* USE_CF_FOR_POP_AFTER */ pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode - 1; @@ -5103,6 +5129,10 @@ GLboolean assemble_ELSE(r700_AssemblerBase *pAsm) GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm) { +#ifdef USE_CF_FOR_POP_AFTER + pops(pAsm, 1); +#endif /* USE_CF_FOR_POP_AFTER */ + pAsm->alu_x_opcode = SQ_CF_INST_ALU; if(NULL == pAsm->fc_stack[pAsm->FCSP].mid) @@ -5410,6 +5440,7 @@ GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex) pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry = pAsm->FCSP; pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local = &(pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local); + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.bits = 0; SetActiveCFlist(pAsm->pR700Shader, pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local); diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index 85d32212c0..516923f67c 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -259,6 +259,8 @@ enum FC_IF = 1, FC_LOOP = 2, FC_REP = 3, + FC_PUSH_VPM = 4, + FC_PUSH_WQM = 5, COND_NONE = 0, COND_BOOL = 1, @@ -304,12 +306,30 @@ typedef struct CALLER_POINTER #define SQ_MAX_CALL_DEPTH 0x00000020 +typedef struct STACK_USAGE +{ + BITS pushs :8; + BITS current :8; + BITS max :8; +} STACK_USAGE; + +typedef union STACKDWORDtag +{ + BITS bits; + STACK_USAGE su; +} STACKDWORD; + typedef struct CALL_LEVEL { unsigned int FCSP_BeforeEntry; + STACKDWORD stackUsage; TypedShaderList * plstCFInstructions_local; } CALL_LEVEL; +#define HAS_CURRENT_LOOPRET 0x1L +#define HAS_LOOPRET 0x2L +#define LOOPRET_FLAGS HAS_LOOPRET | HAS_CURRENT_LOOPRET + typedef struct r700_AssemblerBase { R700ControlFlowSXClause* cf_last_export_ptr; @@ -429,6 +449,7 @@ typedef struct r700_AssemblerBase } r700_AssemblerBase; //Internal use +inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason); BITS addrmode_PVSDST(PVSDST * pPVSDST); void setaddrmode_PVSDST(PVSDST * pPVSDST, BITS addrmode); void nomask_PVSDST(PVSDST * pPVSDST); diff --git a/src/mesa/drivers/dri/r600/r700_shader.c b/src/mesa/drivers/dri/r600/r700_shader.c index 2eed1acc2f..db951e48c4 100644 --- a/src/mesa/drivers/dri/r600/r700_shader.c +++ b/src/mesa/drivers/dri/r600/r700_shader.c @@ -140,7 +140,7 @@ void Init_R700_Shader(R700_Shader * pShader) pShader->killIsUsed = GL_FALSE; pShader->uCFOffset = 0; - pShader->uStackSize = 0; + pShader->uStackSize = 10; //richard test pShader->uMaxCallDepth = 0; pShader->bSurfAllocated = GL_FALSE; -- cgit v1.2.3 From eec428280075c12dfef61bf3f18012dece384923 Mon Sep 17 00:00:00 2001 From: Richard Li Date: Wed, 18 Nov 2009 14:56:01 -0500 Subject: r600 : update PS and VS emit count for loop constants. --- src/mesa/drivers/dri/r600/r700_chip.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index 197916ac0d..705b5738ed 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -1310,8 +1310,8 @@ void r600InitAtoms(context_t *context) ALLOC_STATE(spi, always, (59 + R700_MAX_SHADER_EXPORTS), r700SendSPIState); ALLOC_STATE(vpt, always, 16, r700SendViewportState); ALLOC_STATE(fs, always, 18, r700SendFSState); - ALLOC_STATE(vs, always, 18, r700SendVSState); - ALLOC_STATE(ps, always, 21, r700SendPSState); + ALLOC_STATE(vs, always, 21, r700SendVSState); + ALLOC_STATE(ps, always, 24, r700SendPSState); ALLOC_STATE(vs_consts, vs_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendVSConsts); ALLOC_STATE(ps_consts, ps_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendPSConsts); ALLOC_STATE(vtx, vtx, (6 + (VERT_ATTRIB_MAX * 18)), r700SendVTXState); -- cgit v1.2.3 From abed06421b892aed9f38ea75862e4b7e8aca25fa Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 17 Nov 2009 11:15:13 -0800 Subject: tnl: Remove unused NotifyInputChanges() tnl dd hook. --- src/mesa/tnl/t_context.h | 5 ----- src/mesa/tnl/t_pipeline.c | 4 ---- 2 files changed, 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 6137c2d2fe..8915770d8b 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -402,11 +402,6 @@ struct tnl_device_driver /* Alert tnl-aware drivers of changes to material. */ - void (*NotifyInputChanges)(GLcontext *ctx, GLuint bitmask); - /* Alert tnl-aware drivers of changes to size and stride of input - * arrays. - */ - /*** *** Rendering -- These functions called only from t_vb_render.c ***/ diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c index 357ef1e24b..01b30babb4 100644 --- a/src/mesa/tnl/t_pipeline.c +++ b/src/mesa/tnl/t_pipeline.c @@ -86,10 +86,6 @@ static GLuint check_input_changes( GLcontext *ctx ) } } - if (tnl->pipeline.input_changes && - tnl->Driver.NotifyInputChanges) - tnl->Driver.NotifyInputChanges( ctx, tnl->pipeline.input_changes ); - return tnl->pipeline.input_changes; } -- cgit v1.2.3 From 22bcb59a95ec833cfd73b300376c918eb6a658f2 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 17 Nov 2009 13:00:01 -0800 Subject: tnl: Replace NormalPtr with AttribPtr[_TNL_ATTRIB_NORMAL] --- src/mesa/drivers/dri/radeon/radeon_maos_arrays.c | 4 ++-- src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h | 6 +++--- src/mesa/tnl/t_context.h | 3 +-- src/mesa/tnl/t_draw.c | 1 - src/mesa/tnl/t_vb_normals.c | 1 - src/mesa/x86/gen_matypes.c | 2 +- 6 files changed, 7 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c index 08e1c5d00d..4769f1cb4d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c @@ -216,9 +216,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.norm.buf) rcommon_emit_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->NormalPtr->data, + (char *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data, 3, - VB->NormalPtr->stride, + VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride, count); vfmt |= RADEON_CP_VC_FRMT_N0; diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h index 515783135d..1abde5ddee 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h +++ b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h @@ -112,9 +112,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_NORM) { - if (VB->NormalPtr) { - norm_stride = VB->NormalPtr->stride; - norm = (GLuint (*)[4])VB->NormalPtr->data; + if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]) { + norm_stride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; + norm = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; } else { norm_stride = 0; norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 8915770d8b..504e8c5044 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -200,7 +200,7 @@ struct vertex_buffer /* Pointers to current data. * XXX some of these fields alias AttribPtr below and should be removed - * such as NormalPtr, TexCoordPtr, FogCoordPtr, etc. + * such as TexCoordPtr, FogCoordPtr, etc. */ GLuint *Elts; GLvector4f *ObjPtr; /* _TNL_BIT_POS */ @@ -210,7 +210,6 @@ struct vertex_buffer GLubyte ClipOrMask; /* _TNL_BIT_POS */ GLubyte ClipAndMask; /* _TNL_BIT_POS */ GLubyte *ClipMask; /* _TNL_BIT_POS */ - GLvector4f *NormalPtr; /* _TNL_BIT_NORMAL */ GLfloat *NormalLengthPtr; /* _TNL_BIT_NORMAL */ GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */ GLvector4f *TexCoordPtr[MAX_TEXTURE_COORD_UNITS]; /* VERT_TEX_0..n */ diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 04fa106300..2df9444d2b 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -255,7 +255,6 @@ static void bind_inputs( GLcontext *ctx, /* Legacy pointers -- remove one day. */ VB->ObjPtr = VB->AttribPtr[_TNL_ATTRIB_POS]; - VB->NormalPtr = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; VB->ColorPtr[1] = NULL; VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX]; diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c index a4821cc1cc..693d3dc118 100644 --- a/src/mesa/tnl/t_vb_normals.c +++ b/src/mesa/tnl/t_vb_normals.c @@ -79,7 +79,6 @@ run_normal_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) } VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal; - VB->NormalPtr = &store->normal; VB->NormalLengthPtr = NULL; /* no longer valid */ return GL_TRUE; diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index d56b701aa8..f78a277601 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -126,7 +126,7 @@ int main( int argc, char **argv ) OFFSET( "VB_PROJ_CLIP_PTR ", struct vertex_buffer, NdcPtr ); OFFSET( "VB_CLIP_OR_MASK ", struct vertex_buffer, ClipOrMask ); OFFSET( "VB_CLIP_MASK ", struct vertex_buffer, ClipMask ); - OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, NormalPtr ); + OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_NORMAL] ); OFFSET( "VB_EDGE_FLAG ", struct vertex_buffer, EdgeFlag ); OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, TexCoordPtr[0] ); OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, TexCoordPtr[1] ); -- cgit v1.2.3 From df582ca767a38f185f9b4c449e7ed4266c414ae2 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 17 Nov 2009 16:00:53 -0800 Subject: tnl: Replace deprecated TexCoordPtr with AttribPtr[_TNL_ATTRIB_TEX*] --- src/mesa/drivers/dri/gamma/gamma_render.c | 6 +- src/mesa/drivers/dri/i915/i830_vtbl.c | 2 +- src/mesa/drivers/dri/i915/i915_fragprog.c | 2 +- src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h | 20 +++---- src/mesa/drivers/dri/mach64/mach64_vbtmp.h | 64 +++++++++++----------- src/mesa/drivers/dri/r128/r128_tris.c | 4 +- src/mesa/drivers/dri/r200/r200_swtcl.c | 2 +- src/mesa/drivers/dri/r300/r300_swtcl.c | 6 +- src/mesa/drivers/dri/radeon/radeon_maos_arrays.c | 12 ++-- src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h | 30 +++++----- src/mesa/drivers/dri/radeon/radeon_maos_verts.c | 6 +- src/mesa/drivers/dri/radeon/radeon_swtcl.c | 2 +- src/mesa/drivers/dri/savage/savagerender.c | 8 +-- src/mesa/drivers/dri/savage/savagetris.c | 18 +++--- src/mesa/drivers/dri/sis/sis_tris.c | 4 +- src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h | 20 +++---- src/mesa/drivers/dri/unichrome/via_tris.c | 4 +- src/mesa/drivers/glide/fxvbtmp.h | 21 +++---- .../windows/gldirect/dx7/gld_primitive_dx7.c | 8 +-- .../windows/gldirect/dx8/gld_primitive_dx8.c | 8 +-- .../windows/gldirect/dx9/gld_primitive_dx9.c | 8 +-- src/mesa/tnl/t_context.h | 3 +- src/mesa/tnl/t_draw.c | 4 -- src/mesa/tnl/t_vb_program.c | 1 - src/mesa/tnl/t_vb_texgen.c | 1 - src/mesa/tnl/t_vb_texmat.c | 1 - src/mesa/tnl_dd/t_dd_vbtmp.h | 64 +++++++++++----------- src/mesa/x86/gen_matypes.c | 8 +-- 28 files changed, 165 insertions(+), 172 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c index 1b9fd169f4..741936488a 100644 --- a/src/mesa/drivers/dri/gamma/gamma_render.c +++ b/src/mesa/drivers/dri/gamma/gamma_render.c @@ -57,9 +57,9 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end) col_stride = VB->ColorPtr[0]->stride; if (ctx->Texture.Unit[0]._ReallyEnabled) { - tc0_stride = VB->TexCoordPtr[0]->stride; - tc0 = VB->TexCoordPtr[0]->data; - tc0_size = VB->TexCoordPtr[0]->size; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0]->size; coord = VB->ClipPtr->data; coord_stride = VB->ClipPtr->stride; } else { diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index a6f554701e..7d76b39caa 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -126,7 +126,7 @@ i830_render_start(struct intel_context *intel) for (i = 0; i < I830_TEX_UNITS; i++) { if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_TEX(i))) { - GLuint sz = VB->TexCoordPtr[i]->size; + GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size; GLuint emit; GLuint mcs = (i830->state.Tex[i][I830_TEXREG_MCS] & ~TEXCOORDTYPE_MASK); diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index d9c61446f5..9e4d318036 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -1301,7 +1301,7 @@ i915ValidateFragmentProgram(struct i915_context *i915) for (i = 0; i < p->ctx->Const.MaxTextureCoordUnits; i++) { if (inputsRead & FRAG_BIT_TEX(i)) { - int sz = VB->TexCoordPtr[i]->size; + int sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size; s2 &= ~S2_TEXCOORD_FMT(i, S2_TEXCOORD_FMT0_MASK); s2 |= S2_TEXCOORD_FMT(i, SZ_TO_HW(sz)); diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h index 684f2acc89..1a93e5f034 100644 --- a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h +++ b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h @@ -103,10 +103,10 @@ static void TAG(emit)( GLcontext *ctx, #if DO_TEX1 { const GLuint t1 = GET_TEXSOURCE(1); - tc1 = VB->TexCoordPtr[t1]->data; - tc1_stride = VB->TexCoordPtr[t1]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride; #if DO_PTEX - tc1_size = VB->TexCoordPtr[t1]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size; #endif } #endif @@ -114,10 +114,10 @@ static void TAG(emit)( GLcontext *ctx, #if DO_TEX0 { const GLuint t0 = GET_TEXSOURCE(0); - tc0 = VB->TexCoordPtr[t0]->data; - tc0_stride = VB->TexCoordPtr[t0]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride; #if DO_PTEX - tc0_size = VB->TexCoordPtr[t0]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size; #endif } #endif @@ -319,8 +319,8 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; if (DO_PTEX) return GL_TRUE; @@ -328,12 +328,12 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* No hardware support for projective texture. Can fake it for * TEX0 only. */ - if ((DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) { + if ((DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) { PTEX_FALLBACK(); return GL_FALSE; } - if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) { + if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) { if (DO_TEX1) { PTEX_FALLBACK(); } diff --git a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h index 938804af9e..eb94e6e398 100644 --- a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h +++ b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h @@ -156,34 +156,34 @@ static void TAG(emit)( GLcontext *ctx, if (DO_TEX3) { const GLuint t3 = GET_TEXSOURCE(3); - tc3 = VB->TexCoordPtr[t3]->data; - tc3_stride = VB->TexCoordPtr[t3]->stride; + tc3 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->data; + tc3_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->stride; if (DO_PTEX) - tc3_size = VB->TexCoordPtr[t3]->size; + tc3_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->size; } if (DO_TEX2) { const GLuint t2 = GET_TEXSOURCE(2); - tc2 = VB->TexCoordPtr[t2]->data; - tc2_stride = VB->TexCoordPtr[t2]->stride; + tc2 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data; + tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride; if (DO_PTEX) - tc2_size = VB->TexCoordPtr[t2]->size; + tc2_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size; } if (DO_TEX1) { const GLuint t1 = GET_TEXSOURCE(1); - tc1 = VB->TexCoordPtr[t1]->data; - tc1_stride = VB->TexCoordPtr[t1]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride; if (DO_PTEX) - tc1_size = VB->TexCoordPtr[t1]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size; } if (DO_TEX0) { const GLuint t0 = GET_TEXSOURCE(0); - tc0_stride = VB->TexCoordPtr[t0]->stride; - tc0 = VB->TexCoordPtr[t0]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data; if (DO_PTEX) - tc0_size = VB->TexCoordPtr[t0]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size; } if (DO_RGBA) { @@ -473,22 +473,22 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX3 && VB->TexCoordPtr[2] == 0) - VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; + if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX2] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX2] = VB->AttribPtr[_TNL_ATTRIB_TEX3]; - if (DO_TEX2 && VB->TexCoordPtr[1] == 0) - VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; + if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX1] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX1] = VB->AttribPtr[_TNL_ATTRIB_TEX2]; - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; if (DO_PTEX) return GL_TRUE; - if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || - (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || - (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) || - (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4)) + if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) || + (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) || + (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4) || + (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4)) return GL_FALSE; return GL_TRUE; @@ -501,14 +501,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX3 && VB->TexCoordPtr[2] == 0) - VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; + if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX2] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX2] = VB->AttribPtr[_TNL_ATTRIB_TEX3]; - if (DO_TEX2 && VB->TexCoordPtr[1] == 0) - VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; + if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX1] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX1] = VB->AttribPtr[_TNL_ATTRIB_TEX2]; - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; if (DO_PTEX) return GL_TRUE; @@ -516,14 +516,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* No hardware support for projective texture. Can fake it for * TEX0 only. */ - if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || - (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || - (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) { + if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) || + (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) || + (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) { PTEX_FALLBACK(); return GL_FALSE; } - if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) { + if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) { if (DO_TEX1 || DO_TEX2 || DO_TEX3) { PTEX_FALLBACK(); } diff --git a/src/mesa/drivers/dri/r128/r128_tris.c b/src/mesa/drivers/dri/r128/r128_tris.c index 5b91271d74..448e34e047 100644 --- a/src/mesa/drivers/dri/r128/r128_tris.c +++ b/src/mesa/drivers/dri/r128/r128_tris.c @@ -650,12 +650,12 @@ static void r128RenderStart( GLcontext *ctx ) } if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(rmesa->tmu_source[0]) )) { - if ( VB->TexCoordPtr[rmesa->tmu_source[0]]->size > 2 ) + if ( VB->AttribPtr[_TNL_ATTRIB_TEX0 + rmesa->tmu_source[0]]->size > 2 ) fallback_projtex = GL_TRUE; EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, R128_CCE_VC_FRMT_S_T, 8 ); } if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(rmesa->tmu_source[1]) )) { - if ( VB->TexCoordPtr[rmesa->tmu_source[1]]->size > 2 ) + if ( VB->AttribPtr[_TNL_ATTRIB_TEX0 + rmesa->tmu_source[1]]->size > 2 ) fallback_projtex = GL_TRUE; EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, R128_CCE_VC_FRMT_S2_T2, 8 ); } diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index 240fb45078..fadc766b49 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -168,7 +168,7 @@ static void r200SetVertexFormat( GLcontext *ctx ) for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { - GLuint sz = VB->TexCoordPtr[i]->size; + GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size; fmt_1 |= sz << (3 * i); EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1, 0 ); diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index ee2c71e1a7..677c504b90 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -159,7 +159,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ int tex_id = rmesa->selected_fp->wpos_attr - FRAG_ATTRIB_TEX0; VB->AttribPtr[VERT_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_POS]; - VB->TexCoordPtr[tex_id] = VB->AttribPtr[VERT_ATTRIB_POS]; + VB->AttribPtr[_TNL_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_POS]; RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 + tex_id); } @@ -167,7 +167,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ int tex_id = rmesa->selected_fp->fog_attr - FRAG_ATTRIB_TEX0; VB->AttribPtr[VERT_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG]; - VB->TexCoordPtr[tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG]; + VB->AttribPtr[_TNL_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG]; RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 + tex_id); } @@ -180,7 +180,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ GLuint swiz, format, hw_format; for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (fp_reads & FRAG_BIT_TEX(i)) { - switch (VB->TexCoordPtr[i]->size) { + switch (VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size) { case 1: format = EMIT_1F; hw_format = R300_DATA_TYPE_FLOAT_1; diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c index 4769f1cb4d..1cd1d6e778 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c @@ -290,24 +290,24 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.tex[unit].buf) emit_tex_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->TexCoordPtr[unit]->data, - VB->TexCoordPtr[unit]->size, - VB->TexCoordPtr[unit]->stride, + (char *)VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->data, + VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size, + VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->stride, count ); nr++; vfmt |= RADEON_ST_BIT(unit); /* assume we need the 3rd coord if texgen is active for r/q OR at least 3 coords are submitted. This may not be 100% correct */ - if (VB->TexCoordPtr[unit]->size >= 3) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) { vtx |= RADEON_Q_BIT(unit); vfmt |= RADEON_Q_BIT(unit); } if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) ) vtx |= RADEON_Q_BIT(unit); - else if ((VB->TexCoordPtr[unit]->size >= 3) && + else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) && ((ctx->Texture.Unit[unit]._ReallyEnabled & (TEXTURE_CUBE_BIT)) == 0)) { - GLuint swaptexmatcol = (VB->TexCoordPtr[unit]->size - 3); + GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3); if (((rmesa->NeedTexMatrix >> unit) & 1) && (swaptexmatcol != ((rmesa->TexMatColSwap >> unit) & 1))) radeonUploadTexMatrix( rmesa, unit, swaptexmatcol ) ; diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h index 1abde5ddee..cb57416c3e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h +++ b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h @@ -60,14 +60,14 @@ static void TAG(emit)( GLcontext *ctx, coord_stride = VB->ObjPtr->stride; if (DO_TEX2) { - if (VB->TexCoordPtr[2]) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX2]) { const GLuint t2 = GET_TEXSOURCE(2); - tc2 = (GLuint (*)[4])VB->TexCoordPtr[t2]->data; - tc2_stride = VB->TexCoordPtr[t2]->stride; - if (DO_PTEX && VB->TexCoordPtr[t2]->size < 3) { + tc2 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data; + tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride; + if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 3) { fill_tex |= (1<<2); } - else if (DO_PTEX && VB->TexCoordPtr[t2]->size < 4) { + else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 4) { rqcoordsnoswap |= (1<<2); } } else { @@ -77,14 +77,14 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_TEX1) { - if (VB->TexCoordPtr[1]) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { const GLuint t1 = GET_TEXSOURCE(1); - tc1 = (GLuint (*)[4])VB->TexCoordPtr[t1]->data; - tc1_stride = VB->TexCoordPtr[t1]->stride; - if (DO_PTEX && VB->TexCoordPtr[t1]->size < 3) { + tc1 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride; + if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size < 3) { fill_tex |= (1<<1); } - else if (DO_PTEX && VB->TexCoordPtr[t1]->size < 4) { + else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size < 4) { rqcoordsnoswap |= (1<<1); } } else { @@ -94,14 +94,14 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_TEX0) { - if (VB->TexCoordPtr[0]) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { const GLuint t0 = GET_TEXSOURCE(0); - tc0_stride = VB->TexCoordPtr[t0]->stride; - tc0 = (GLuint (*)[4])VB->TexCoordPtr[t0]->data; - if (DO_PTEX && VB->TexCoordPtr[t0]->size < 3) { + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride; + tc0 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data; + if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size < 3) { fill_tex |= (1<<0); } - else if (DO_PTEX && VB->TexCoordPtr[t0]->size < 4) { + else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size < 4) { rqcoordsnoswap |= (1<<0); } } else { diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c index 78ec119302..a6aff69aac 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c @@ -348,15 +348,15 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) req |= RADEON_ST_BIT(unit); /* assume we need the 3rd coord if texgen is active for r/q OR at least 3 coords are submitted. This may not be 100% correct */ - if (VB->TexCoordPtr[unit]->size >= 3) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) { req |= RADEON_Q_BIT(unit); vtx |= RADEON_Q_BIT(unit); } if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) ) vtx |= RADEON_Q_BIT(unit); - else if ((VB->TexCoordPtr[unit]->size >= 3) && + else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) && ((ctx->Texture.Unit[unit]._ReallyEnabled & (TEXTURE_CUBE_BIT)) == 0)) { - GLuint swaptexmatcol = (VB->TexCoordPtr[unit]->size - 3); + GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3); if (((rmesa->NeedTexMatrix >> unit) & 1) && (swaptexmatcol != ((rmesa->TexMatColSwap >> unit) & 1))) radeonUploadTexMatrix( rmesa, unit, swaptexmatcol ) ; diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index e61f59eaea..6bbe8e252e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -179,7 +179,7 @@ static void radeonSetVertexFormat( GLcontext *ctx ) for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { - GLuint sz = VB->TexCoordPtr[i]->size; + GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size; switch (sz) { case 1: diff --git a/src/mesa/drivers/dri/savage/savagerender.c b/src/mesa/drivers/dri/savage/savagerender.c index 32c74f9467..8221edf387 100644 --- a/src/mesa/drivers/dri/savage/savagerender.c +++ b/src/mesa/drivers/dri/savage/savagerender.c @@ -252,13 +252,13 @@ static GLboolean run_texnorm_stage( GLcontext *ctx, const GLboolean normalizeS = (texObj->WrapS == GL_REPEAT); const GLboolean normalizeT = (reallyEnabled & TEXTURE_2D_BIT) && (texObj->WrapT == GL_REPEAT); - const GLfloat *in = (GLfloat *)VB->TexCoordPtr[i]->data; - const GLint instride = VB->TexCoordPtr[i]->stride; + const GLfloat *in = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->data; + const GLint instride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->stride; GLfloat (*out)[4] = store->texcoord[i].data; GLint j; if (!ctx->Texture.Unit[i]._ReallyEnabled || - VB->TexCoordPtr[i]->size == 4) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size == 4) /* Never try to normalize homogenous tex coords! */ continue; @@ -297,7 +297,7 @@ static GLboolean run_texnorm_stage( GLcontext *ctx, } if (normalizeS || normalizeT) - VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = &store->texcoord[i]; + VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &store->texcoord[i]; } } diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c index c04763b40e..e9529d1939 100644 --- a/src/mesa/drivers/dri/savage/savagetris.c +++ b/src/mesa/drivers/dri/savage/savagetris.c @@ -879,13 +879,13 @@ static GLboolean savageCheckPTexHack( GLcontext *ctx ) RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) { if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX )) return GL_TRUE; /* apply ptex hack */ else FALLBACK(ctx, SAVAGE_FALLBACK_PROJ_TEXTURE, GL_TRUE); } - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4) + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) FALLBACK(ctx, SAVAGE_FALLBACK_PROJ_TEXTURE, GL_TRUE); return GL_FALSE; /* don't apply ptex hack */ @@ -976,13 +976,13 @@ static INLINE GLuint savageChooseVertexFormat_s3d( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) { if (imesa->ptexHack) EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_3F_XYW, SAVAGE_EMIT_STQ0, SAVAGE_SKIP_ST0); - else if (VB->TexCoordPtr[0]->size == 4) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) assert (0); /* should be caught by savageCheckPTexHack */ - else if (VB->TexCoordPtr[0]->size >= 2) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size >= 2) /* The chromium menu emits some 3D tex coords even though no * 3D texture is enabled. Ignore the 3rd coordinate. */ EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, SAVAGE_EMIT_ST0, SAVAGE_SKIP_ST0 ); - else if (VB->TexCoordPtr[0]->size == 1) { + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 1) { EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_1F, SAVAGE_EMIT_S0, SAVAGE_SKIP_S0 ); EMIT_PAD( 4 ); } else @@ -1025,9 +1025,9 @@ static INLINE GLuint savageChooseVertexFormat_s4( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) { if (imesa->ptexHack) NEED_ATTR( SAVAGE_EMIT_STQ0, SAVAGE_SKIP_ST0); - else if (VB->TexCoordPtr[0]->size == 4) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) assert (0); /* should be caught by savageCheckPTexHack */ - else if (VB->TexCoordPtr[0]->size >= 2) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size >= 2) /* The chromium menu emits some 3D tex coords even though no * 3D texture is enabled. Ignore the 3rd coordinate. */ NEED_ATTR( SAVAGE_EMIT_ST0, SAVAGE_SKIP_ST0 ); @@ -1035,10 +1035,10 @@ static INLINE GLuint savageChooseVertexFormat_s4( GLcontext *ctx ) NEED_ATTR( SAVAGE_EMIT_S0, SAVAGE_SKIP_S0 ); } if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 )) { - if (VB->TexCoordPtr[1]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) /* projective textures are not supported by the hardware */ assert (0); /* should be caught by savageCheckPTexHack */ - else if (VB->TexCoordPtr[1]->size >= 2) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size >= 2) NEED_ATTR( SAVAGE_EMIT_ST1, SAVAGE_SKIP_ST1 ); else NEED_ATTR( SAVAGE_EMIT_S1, SAVAGE_SKIP_S1 ); diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c index 76d12d07b3..3cf10007b5 100644 --- a/src/mesa/drivers/dri/sis/sis_tris.c +++ b/src/mesa/drivers/dri/sis/sis_tris.c @@ -903,14 +903,14 @@ static void sisRenderStart( GLcontext *ctx ) /* projective textures are not supported by the hardware */ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) { - if (VB->TexCoordPtr[0]->size > 2) + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size > 2) tex_fallback = GL_TRUE; EMIT_ATTR(_TNL_ATTRIB_TEX0, EMIT_2F); AGPParseSet |= SiS_PS_HAS_UV0; } /* Will only hit tex1 on SiS300 */ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 )) { - if (VB->TexCoordPtr[1]->size > 2) + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size > 2) tex_fallback = GL_TRUE; EMIT_ATTR(_TNL_ATTRIB_TEX1, EMIT_2F); AGPParseSet |= SiS_PS_HAS_UV1; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h index 9b780761f4..809d5d7dd9 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h @@ -58,21 +58,21 @@ static void TAG(emit)( GLcontext *ctx, /* fprintf(stderr, "%s\n", __FUNCTION__); */ if (IND & TDFX_TEX0_BIT) { - tc0_stride = VB->TexCoordPtr[tmu0_source]->stride; - tc0 = VB->TexCoordPtr[tmu0_source]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data; u0scale = fxMesa->sScale0; v0scale = fxMesa->tScale0; if (IND & TDFX_PTEX_BIT) - tc0_size = VB->TexCoordPtr[tmu0_source]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size; } if (IND & TDFX_TEX1_BIT) { - tc1 = VB->TexCoordPtr[tmu1_source]->data; - tc1_stride = VB->TexCoordPtr[tmu1_source]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride; u1scale = fxMesa->sScale1; v1scale = fxMesa->tScale1; if (IND & TDFX_PTEX_BIT) - tc1_size = VB->TexCoordPtr[tmu1_source]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size; } if (IND & TDFX_RGBA_BIT) { @@ -168,14 +168,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; if (IND & TDFX_TEX1_BIT) { - if (VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; - if (VB->TexCoordPtr[1]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) return GL_FALSE; } - if (VB->TexCoordPtr[0]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) return GL_FALSE; } diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c index 79e67620c9..ab457d41dc 100644 --- a/src/mesa/drivers/dri/unichrome/via_tris.c +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -832,13 +832,13 @@ static GLboolean viaCheckPTexHack( GLcontext *ctx ) RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) { if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX )) ptexHack = GL_TRUE; else fallback = GL_TRUE; } - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4) + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) fallback = GL_TRUE; FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_PROJ_TEXTURE, fallback); diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h index f7970c78e2..674d9c6799 100644 --- a/src/mesa/drivers/glide/fxvbtmp.h +++ b/src/mesa/drivers/glide/fxvbtmp.h @@ -62,21 +62,21 @@ static void TAG(emit)( GLcontext *ctx, } if (IND & SETUP_TMU0) { - tc0 = VB->TexCoordPtr[tmu0_source]->data; - tc0_stride = VB->TexCoordPtr[tmu0_source]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride; u0scale = fxMesa->s0scale; v0scale = fxMesa->t0scale; if (IND & SETUP_PTEX) - tc0_size = VB->TexCoordPtr[tmu0_source]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size; } if (IND & SETUP_TMU1) { - tc1 = VB->TexCoordPtr[tmu1_source]->data; - tc1_stride = VB->TexCoordPtr[tmu1_source]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride; u1scale = fxMesa->s1scale; /* wrong if tmu1_source == 0, possible? */ v1scale = fxMesa->t1scale; if (IND & SETUP_PTEX) - tc1_size = VB->TexCoordPtr[tmu1_source]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size; } if (IND & SETUP_RGBA) { @@ -220,14 +220,15 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; if (IND & SETUP_TMU1) { - if (VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; - if (VB->TexCoordPtr[1]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) return GL_FALSE; } - if (VB->TexCoordPtr[0] && VB->TexCoordPtr[0]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX0] && + VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) return GL_FALSE; } diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c index c99ba0bba5..aa2e7e3a8d 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c @@ -259,15 +259,15 @@ pV->Diffuse = dwColor; #define GLD_SETUP_TEX0_3D(v) \ - if (VB->TexCoordPtr[0]) { \ - tc = VB->TexCoordPtr[0]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \ + tc = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; \ pV->TexUnit0.x = tc[##v][0]; \ pV->TexUnit0.y = tc[##v][1]; \ } #define GLD_SETUP_TEX1_3D(v) \ - if (VB->TexCoordPtr[1]) { \ - tc = VB->TexCoordPtr[1]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { \ + tc = VB->AttribPtr[_TNL_ATTRIB_TEX1]->data; \ pV->TexUnit1.x = tc[##v][0]; \ pV->TexUnit1.y = tc[##v][1]; \ } diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c index a5b5462f03..7cc2ef6f30 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c @@ -259,15 +259,15 @@ pV->Diffuse = dwColor; #define GLD_SETUP_TEX0_3D(v) \ - if (VB->TexCoordPtr[0]) { \ - tc = VB->TexCoordPtr[0]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \ + tc = VB->TnlAttribPtr[_TNL_ATTRIB_TEX0]->data; \ pV->TexUnit0.x = tc[##v][0]; \ pV->TexUnit0.y = tc[##v][1]; \ } #define GLD_SETUP_TEX1_3D(v) \ - if (VB->TexCoordPtr[1]) { \ - tc = VB->TexCoordPtr[1]->data; \ + if (VB->TnlAttribPtr[_TNL_ATTRIB_TEX1]) { \ + tc = VB->TnlAttribPtr[_TNL_ATTRIB_TEX1]->data; \ pV->TexUnit1.x = tc[##v][0]; \ pV->TexUnit1.y = tc[##v][1]; \ } diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c index 403a9d5f86..3b8af8546e 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c @@ -259,15 +259,15 @@ pV->Diffuse = dwColor; #define GLD_SETUP_TEX0_3D(v) \ - if (VB->TexCoordPtr[0]) { \ - tc = VB->TexCoordPtr[0]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \ + tc = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; \ pV->TexUnit0.x = tc[##v][0]; \ pV->TexUnit0.y = tc[##v][1]; \ } #define GLD_SETUP_TEX1_3D(v) \ - if (VB->TexCoordPtr[1]) { \ - tc = VB->TexCoordPtr[1]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { \ + tc = VB->AttribPtr[_TNL_ATTRIB_TEX1]->data; \ pV->TexUnit1.x = tc[##v][0]; \ pV->TexUnit1.y = tc[##v][1]; \ } diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 504e8c5044..d2b13f1b02 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -200,7 +200,7 @@ struct vertex_buffer /* Pointers to current data. * XXX some of these fields alias AttribPtr below and should be removed - * such as TexCoordPtr, FogCoordPtr, etc. + * such as FogCoordPtr, etc. */ GLuint *Elts; GLvector4f *ObjPtr; /* _TNL_BIT_POS */ @@ -212,7 +212,6 @@ struct vertex_buffer GLubyte *ClipMask; /* _TNL_BIT_POS */ GLfloat *NormalLengthPtr; /* _TNL_BIT_NORMAL */ GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */ - GLvector4f *TexCoordPtr[MAX_TEXTURE_COORD_UNITS]; /* VERT_TEX_0..n */ GLvector4f *IndexPtr[2]; /* _TNL_BIT_INDEX */ GLvector4f *ColorPtr[2]; /* _TNL_BIT_COLOR0 */ GLvector4f *SecondaryColorPtr[2]; /* _TNL_BIT_COLOR1 */ diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 2df9444d2b..202c6ae3ce 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -263,10 +263,6 @@ static void bind_inputs( GLcontext *ctx, VB->SecondaryColorPtr[1] = NULL; VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG]; - for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]; - } - /* Clipping and drawing code still requires this to be a packed * array of ubytes which can be written into. TODO: Fix and * remove. diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index e69f7d5766..d76b0a6b9d 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -466,7 +466,6 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->results[VERT_RESULT_PSIZ]; for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &store->results[VERT_RESULT_TEX0 + i]; } diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c index 7c1819b223..83b74c0ebf 100644 --- a/src/mesa/tnl/t_vb_texgen.c +++ b/src/mesa/tnl/t_vb_texgen.c @@ -498,7 +498,6 @@ static GLboolean run_texgen_stage( GLcontext *ctx, store->TexgenFunc[i]( ctx, store, i ); - VB->TexCoordPtr[i] = VB->AttribPtr[VERT_ATTRIB_TEX0 + i] = &store->texcoord[i]; } } diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c index 0abe8cc35d..83688290e5 100644 --- a/src/mesa/tnl/t_vb_texmat.c +++ b/src/mesa/tnl/t_vb_texmat.c @@ -73,7 +73,6 @@ static GLboolean run_texmat_stage( GLcontext *ctx, ctx->TextureMatrixStack[i].Top, VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]); - VB->TexCoordPtr[i] = VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i]; } } diff --git a/src/mesa/tnl_dd/t_dd_vbtmp.h b/src/mesa/tnl_dd/t_dd_vbtmp.h index 92dd8931c3..c1cc6ae1bf 100644 --- a/src/mesa/tnl_dd/t_dd_vbtmp.h +++ b/src/mesa/tnl_dd/t_dd_vbtmp.h @@ -153,34 +153,34 @@ static void TAG(emit)( GLcontext *ctx, if (DO_TEX3) { const GLuint t3 = GET_TEXSOURCE(3); - tc3 = VB->TexCoordPtr[t3]->data; - tc3_stride = VB->TexCoordPtr[t3]->stride; + tc3 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->data; + tc3_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->stride; if (DO_PTEX) - tc3_size = VB->TexCoordPtr[t3]->size; + tc3_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->size; } if (DO_TEX2) { const GLuint t2 = GET_TEXSOURCE(2); - tc2 = VB->TexCoordPtr[t2]->data; - tc2_stride = VB->TexCoordPtr[t2]->stride; + tc2 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data; + tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride; if (DO_PTEX) - tc2_size = VB->TexCoordPtr[t2]->size; + tc2_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size; } if (DO_TEX1) { const GLuint t1 = GET_TEXSOURCE(1); - tc1 = VB->TexCoordPtr[t1]->data; - tc1_stride = VB->TexCoordPtr[t1]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride; if (DO_PTEX) - tc1_size = VB->TexCoordPtr[t1]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size; } if (DO_TEX0) { const GLuint t0 = GET_TEXSOURCE(0); - tc0_stride = VB->TexCoordPtr[t0]->stride; - tc0 = VB->TexCoordPtr[t0]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data; if (DO_PTEX) - tc0_size = VB->TexCoordPtr[t0]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size; } if (DO_RGBA) { @@ -410,22 +410,22 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX3 && VB->TexCoordPtr[2] == 0) - VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; + if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 3]; - if (DO_TEX2 && VB->TexCoordPtr[1] == 0) - VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; + if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2]; - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1]; if (DO_PTEX) return GL_TRUE; - if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || - (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || - (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) || - (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4)) + if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) || + (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) || + (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4) || + (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4)) return GL_FALSE; return GL_TRUE; @@ -438,14 +438,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX3 && VB->TexCoordPtr[2] == 0) - VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; + if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 3]; - if (DO_TEX2 && VB->TexCoordPtr[1] == 0) - VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; + if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2]; - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1]; if (DO_PTEX) return GL_TRUE; @@ -453,14 +453,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* No hardware support for projective texture. Can fake it for * TEX0 only. */ - if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || - (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || - (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) { + if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) || + (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) || + (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) { PTEX_FALLBACK(); return GL_FALSE; } - if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) { + if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) { if (DO_TEX1 || DO_TEX2 || DO_TEX3) { PTEX_FALLBACK(); } diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index f78a277601..a70fdc1fa0 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -128,10 +128,10 @@ int main( int argc, char **argv ) OFFSET( "VB_CLIP_MASK ", struct vertex_buffer, ClipMask ); OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_NORMAL] ); OFFSET( "VB_EDGE_FLAG ", struct vertex_buffer, EdgeFlag ); - OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, TexCoordPtr[0] ); - OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, TexCoordPtr[1] ); - OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, TexCoordPtr[2] ); - OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, TexCoordPtr[3] ); + OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX0] ); + OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX1] ); + OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX2] ); + OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX3] ); OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, IndexPtr ); OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, ColorPtr ); OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, SecondaryColorPtr ); -- cgit v1.2.3 From 165b860da6f16ef4817a4959774a57f57ba3756d Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 17 Nov 2009 23:27:13 -0800 Subject: tnl: Replace deprecated ObjPtr with AttribPtr[_TNL_ATTRIB_POS] --- src/mesa/drivers/dri/radeon/radeon_maos_arrays.c | 8 ++++---- src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h | 4 ++-- src/mesa/drivers/dri/radeon/radeon_maos_verts.c | 16 ++++++++-------- .../drivers/windows/gldirect/dx7/gld_primitive_dx7.c | 2 +- .../drivers/windows/gldirect/dx8/gld_primitive_dx8.c | 2 +- .../drivers/windows/gldirect/dx9/gld_primitive_dx9.c | 2 +- src/mesa/tnl/t_context.h | 1 - src/mesa/tnl/t_draw.c | 1 - src/mesa/tnl/t_vb_fog.c | 13 +++++++------ src/mesa/tnl/t_vb_light.c | 10 +++++----- src/mesa/tnl/t_vb_texgen.c | 2 +- src/mesa/tnl/t_vb_vertex.c | 6 +++--- src/mesa/x86/gen_matypes.c | 2 +- 13 files changed, 34 insertions(+), 35 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c index 1cd1d6e778..74b66900c9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c @@ -196,12 +196,12 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.obj.buf) rcommon_emit_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->ObjPtr->data, - VB->ObjPtr->size, - VB->ObjPtr->stride, + (char *)VB->AttribPtr[_TNL_ATTRIB_POS]->data, + VB->AttribPtr[_TNL_ATTRIB_POS]->size, + VB->AttribPtr[_TNL_ATTRIB_POS]->stride, count); - switch( VB->ObjPtr->size ) { + switch( VB->AttribPtr[_TNL_ATTRIB_POS]->size ) { case 4: vfmt |= RADEON_CP_VC_FRMT_W0; case 3: vfmt |= RADEON_CP_VC_FRMT_Z; case 2: vfmt |= RADEON_CP_VC_FRMT_XY; diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h index cb57416c3e..efb06db80e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h +++ b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h @@ -56,8 +56,8 @@ static void TAG(emit)( GLcontext *ctx, radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __FUNCTION__); - coord = (GLuint (*)[4])VB->ObjPtr->data; - coord_stride = VB->ObjPtr->stride; + coord = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_POS]->data; + coord_stride = VB->AttribPtr[_TNL_ATTRIB_POS]->stride; if (DO_TEX2) { if (VB->AttribPtr[_TNL_ATTRIB_TEX2]) { diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c index a6aff69aac..5ed11d0a9d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c @@ -326,7 +326,7 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (1) { req |= RADEON_CP_VC_FRMT_Z; - if (VB->ObjPtr->size == 4) { + if (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 4) { req |= RADEON_CP_VC_FRMT_W0; } } @@ -390,19 +390,19 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) * this, add more vertex code (for obj-2, obj-3) or preferably move * to maos. */ - if (VB->ObjPtr->size < 3 || - (VB->ObjPtr->size == 3 && + if (VB->AttribPtr[_TNL_ATTRIB_POS]->size < 3 || + (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 3 && (setup_tab[i].vertex_format & RADEON_CP_VC_FRMT_W0))) { _math_trans_4f( rmesa->tcl.ObjClean.data, - VB->ObjPtr->data, - VB->ObjPtr->stride, + VB->AttribPtr[_TNL_ATTRIB_POS]->data, + VB->AttribPtr[_TNL_ATTRIB_POS]->stride, GL_FLOAT, - VB->ObjPtr->size, + VB->AttribPtr[_TNL_ATTRIB_POS]->size, 0, VB->Count ); - switch (VB->ObjPtr->size) { + switch (VB->AttribPtr[_TNL_ATTRIB_POS]->size) { case 1: _mesa_vector4f_clean_elem(&rmesa->tcl.ObjClean, VB->Count, 1); case 2: @@ -416,7 +416,7 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) break; } - VB->ObjPtr = &rmesa->tcl.ObjClean; + VB->AttribPtr[_TNL_ATTRIB_POS] = &rmesa->tcl.ObjClean; } diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c index aa2e7e3a8d..46e652dc73 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c @@ -241,7 +241,7 @@ DWORD dwColor; #define GLD_SETUP_3D_VERTEX(v) \ - p4f = VB->ObjPtr->data; \ + p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \ pV->Position.x = p4f[##v][0]; \ pV->Position.y = p4f[##v][1]; \ pV->Position.z = p4f[##v][2]; diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c index 7cc2ef6f30..b95351553c 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c @@ -241,7 +241,7 @@ DWORD dwColor; #define GLD_SETUP_3D_VERTEX(v) \ - p4f = VB->ObjPtr->data; \ + p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \ pV->Position.x = p4f[##v][0]; \ pV->Position.y = p4f[##v][1]; \ pV->Position.z = p4f[##v][2]; diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c index 3b8af8546e..1b84cdee28 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c @@ -241,7 +241,7 @@ DWORD dwColor; #define GLD_SETUP_3D_VERTEX(v) \ - p4f = VB->ObjPtr->data; \ + p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \ pV->Position.x = p4f[##v][0]; \ pV->Position.y = p4f[##v][1]; \ pV->Position.z = p4f[##v][2]; diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index d2b13f1b02..bfba09fd56 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -203,7 +203,6 @@ struct vertex_buffer * such as FogCoordPtr, etc. */ GLuint *Elts; - GLvector4f *ObjPtr; /* _TNL_BIT_POS */ GLvector4f *EyePtr; /* _TNL_BIT_POS */ GLvector4f *ClipPtr; /* _TNL_BIT_POS */ GLvector4f *NdcPtr; /* _TNL_BIT_POS */ diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 202c6ae3ce..2a293243e5 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -254,7 +254,6 @@ static void bind_inputs( GLcontext *ctx, /* Legacy pointers -- remove one day. */ - VB->ObjPtr = VB->AttribPtr[_TNL_ATTRIB_POS]; VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; VB->ColorPtr[1] = NULL; VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX]; diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c index f3a7bd49f4..a68310de4d 100644 --- a/src/mesa/tnl/t_vb_fog.c +++ b/src/mesa/tnl/t_vb_fog.c @@ -156,7 +156,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) GLuint i; GLfloat *coord; /* Fog is computed from vertex or fragment Z values */ - /* source = VB->ObjPtr or VB->EyePtr coords */ + /* source = VB->AttribPtr[_TNL_ATTRIB_POS] or VB->EyePtr coords */ /* dest = VB->AttribPtr[_TNL_ATTRIB_FOG] = fog stage private storage */ VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord; @@ -176,11 +176,12 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) /* Full eye coords weren't required, just calculate the * eye Z values. */ - _mesa_dotprod_tab[VB->ObjPtr->size]( (GLfloat *) input->data, - 4 * sizeof(GLfloat), - VB->ObjPtr, plane ); + _mesa_dotprod_tab[VB->AttribPtr[_TNL_ATTRIB_POS]->size] + ( (GLfloat *) input->data, + 4 * sizeof(GLfloat), + VB->AttribPtr[_TNL_ATTRIB_POS], plane ); - input->count = VB->ObjPtr->count; + input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count; /* make sure coords are really positive NOTE should avoid going through array twice */ @@ -213,7 +214,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) /* input->count may be one if glFogCoord was only called once * before glBegin. But we need to compute fog for all vertices. */ - input->count = VB->ObjPtr->count; + input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count; VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord; /* dest data */ } diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index f47f99397c..360452192d 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -200,7 +200,7 @@ static GLboolean run_lighting( GLcontext *ctx, struct light_stage_data *store = LIGHT_STAGE_DATA(stage); TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->ObjPtr; + GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->AttribPtr[_TNL_ATTRIB_POS]; GLuint idx; if (!ctx->Light.Enabled || ctx->VertexProgram._Current) @@ -208,13 +208,13 @@ static GLboolean run_lighting( GLcontext *ctx, /* Make sure we can talk about position x,y and z: */ - if (input->size <= 2 && input == VB->ObjPtr) { + if (input->size <= 2 && input == VB->AttribPtr[_TNL_ATTRIB_POS]) { _math_trans_4f( store->Input.data, - VB->ObjPtr->data, - VB->ObjPtr->stride, + VB->AttribPtr[_TNL_ATTRIB_POS]->data, + VB->AttribPtr[_TNL_ATTRIB_POS]->stride, GL_FLOAT, - VB->ObjPtr->size, + VB->AttribPtr[_TNL_ATTRIB_POS]->size, 0, VB->Count ); diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c index 83b74c0ebf..9ef13bc96d 100644 --- a/src/mesa/tnl/t_vb_texgen.c +++ b/src/mesa/tnl/t_vb_texgen.c @@ -341,7 +341,7 @@ static void texgen( GLcontext *ctx, GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; GLvector4f *out = &store->texcoord[unit]; const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - const GLvector4f *obj = VB->ObjPtr; + const GLvector4f *obj = VB->AttribPtr[_TNL_ATTRIB_POS]; const GLvector4f *eye = VB->EyePtr; const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; const GLfloat *m = store->tmp_m; diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c index 4734754ea4..bc7e0951ec 100644 --- a/src/mesa/tnl/t_vb_vertex.c +++ b/src/mesa/tnl/t_vb_vertex.c @@ -152,16 +152,16 @@ static GLboolean run_vertex_stage( GLcontext *ctx, * Use combined ModelProject to avoid some depth artifacts */ if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY) - VB->EyePtr = VB->ObjPtr; + VB->EyePtr = VB->AttribPtr[_TNL_ATTRIB_POS]; else VB->EyePtr = TransformRaw( &store->eye, ctx->ModelviewMatrixStack.Top, - VB->ObjPtr); + VB->AttribPtr[_TNL_ATTRIB_POS]); } VB->ClipPtr = TransformRaw( &store->clip, &ctx->_ModelProjectMatrix, - VB->ObjPtr ); + VB->AttribPtr[_TNL_ATTRIB_POS] ); /* Drivers expect this to be clean to element 4... */ diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index a70fdc1fa0..61d6d16a76 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -120,7 +120,7 @@ int main( int argc, char **argv ) OFFSET( "VB_COUNT ", struct vertex_buffer, Count ); printf( "\n" ); OFFSET( "VB_ELTS ", struct vertex_buffer, Elts ); - OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, ObjPtr ); + OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_POS] ); OFFSET( "VB_EYE_PTR ", struct vertex_buffer, EyePtr ); OFFSET( "VB_CLIP_PTR ", struct vertex_buffer, ClipPtr ); OFFSET( "VB_PROJ_CLIP_PTR ", struct vertex_buffer, NdcPtr ); -- cgit v1.2.3 From fc9a2970dc539b21b035ea0a770ec69822962145 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 17 Nov 2009 23:38:35 -0800 Subject: tnl: Replace deprecated IndexPtr[] with AttribPtr[] or new BackfaceIndexPtr --- src/mesa/swrast_setup/ss_tritmp.h | 2 +- src/mesa/tnl/t_context.h | 7 +++++-- src/mesa/tnl/t_draw.c | 3 +-- src/mesa/tnl/t_vb_light.c | 1 - src/mesa/tnl/t_vb_lighttmp.h | 8 ++++---- src/mesa/tnl/t_vertex_generic.c | 12 ++++++------ src/mesa/tnl_dd/t_dd_tritmp.h | 4 ++-- src/mesa/x86/gen_matypes.c | 2 +- 8 files changed, 20 insertions(+), 19 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h index 724b5e94fa..9700cf8c54 100644 --- a/src/mesa/swrast_setup/ss_tritmp.h +++ b/src/mesa/swrast_setup/ss_tritmp.h @@ -127,7 +127,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } } else { - GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data; + GLfloat *vbindex = (GLfloat *)VB->BackfaceIndexPtr->data; saved_index[0] = v[0]->attrib[FRAG_ATTRIB_CI][0]; saved_index[1] = v[1]->attrib[FRAG_ATTRIB_CI][0]; saved_index[2] = v[2]->attrib[FRAG_ATTRIB_CI][0]; diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index bfba09fd56..b41cf93897 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -198,7 +198,10 @@ struct vertex_buffer */ GLuint Count; /**< Number of vertices currently in buffer */ - /* Pointers to current data. + /* Pointers to current data. Most of the data is in AttribPtr -- all of + * it that is one of VERT_ATTRIB_X. For things only produced by TNL, + * such as backface color or eye-space coordinates, they are stored + * here. * XXX some of these fields alias AttribPtr below and should be removed * such as FogCoordPtr, etc. */ @@ -211,7 +214,7 @@ struct vertex_buffer GLubyte *ClipMask; /* _TNL_BIT_POS */ GLfloat *NormalLengthPtr; /* _TNL_BIT_NORMAL */ GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */ - GLvector4f *IndexPtr[2]; /* _TNL_BIT_INDEX */ + GLvector4f *BackfaceIndexPtr; /* _TNL_BIT_INDEX */ GLvector4f *ColorPtr[2]; /* _TNL_BIT_COLOR0 */ GLvector4f *SecondaryColorPtr[2]; /* _TNL_BIT_COLOR1 */ GLvector4f *FogCoordPtr; /* _TNL_BIT_FOG */ diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 2a293243e5..8092627645 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -256,8 +256,7 @@ static void bind_inputs( GLcontext *ctx, */ VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; VB->ColorPtr[1] = NULL; - VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX]; - VB->IndexPtr[1] = NULL; + VB->BackfaceIndexPtr = NULL; VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1]; VB->SecondaryColorPtr[1] = NULL; VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG]; diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index 360452192d..e72a807f0d 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -248,7 +248,6 @@ static GLboolean run_lighting( GLcontext *ctx, VB->AttribPtr[_TNL_ATTRIB_COLOR0] = VB->ColorPtr[0]; VB->AttribPtr[_TNL_ATTRIB_COLOR1] = VB->SecondaryColorPtr[0]; - VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = VB->IndexPtr[0]; return GL_TRUE; } diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h index 124ca3c74f..dd117e435c 100644 --- a/src/mesa/tnl/t_vb_lighttmp.h +++ b/src/mesa/tnl/t_vb_lighttmp.h @@ -665,14 +665,14 @@ static void TAG(light_ci)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->IndexPtr[0] = &store->LitIndex[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = &store->LitIndex[0]; #if IDX & LIGHT_TWOSIDE - VB->IndexPtr[1] = &store->LitIndex[1]; + VB->BackfaceIndexPtr = &store->LitIndex[1]; #endif - indexResult[0] = (GLfloat *)VB->IndexPtr[0]->data; + indexResult[0] = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX]->data; #if IDX & LIGHT_TWOSIDE - indexResult[1] = (GLfloat *)VB->IndexPtr[1]->data; + indexResult[1] = (GLfloat *)VB->BackfaceIndexPtr->data; #endif /* loop over vertices */ diff --git a/src/mesa/tnl/t_vertex_generic.c b/src/mesa/tnl/t_vertex_generic.c index 9812f8c808..f97ad7c2ed 100644 --- a/src/mesa/tnl/t_vertex_generic.c +++ b/src/mesa/tnl/t_vertex_generic.c @@ -1115,10 +1115,10 @@ void _tnl_generic_interp_extras( GLcontext *ctx, VB->SecondaryColorPtr[1]->data[in] ); } - if (VB->IndexPtr[1]) { - VB->IndexPtr[1]->data[dst][0] = LINTERP( t, - VB->IndexPtr[1]->data[out][0], - VB->IndexPtr[1]->data[in][0] ); + if (VB->BackfaceIndexPtr) { + VB->BackfaceIndexPtr->data[dst][0] = LINTERP( t, + VB->BackfaceIndexPtr->data[out][0], + VB->BackfaceIndexPtr->data[in][0] ); } if (VB->EdgeFlag) { @@ -1145,8 +1145,8 @@ void _tnl_generic_copy_pv_extras( GLcontext *ctx, VB->SecondaryColorPtr[1]->data[src] ); } - if (VB->IndexPtr[1]) { - VB->IndexPtr[1]->data[dst][0] = VB->IndexPtr[1]->data[src][0]; + if (VB->BackfaceIndexPtr) { + VB->BackfaceIndexPtr->data[dst][0] = VB->BackfaceIndexPtr->data[src][0]; } _tnl_generic_copy_pv(ctx, dst, src); diff --git a/src/mesa/tnl_dd/t_dd_tritmp.h b/src/mesa/tnl_dd/t_dd_tritmp.h index 1ae70f4059..0e3bc1329d 100644 --- a/src/mesa/tnl_dd/t_dd_tritmp.h +++ b/src/mesa/tnl_dd/t_dd_tritmp.h @@ -237,7 +237,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } else { - GLfloat (*vbindex) = (GLfloat *)VB->IndexPtr[1]->data; + GLfloat (*vbindex) = (GLfloat *)VB->BackfaceIndexPtr->data; if (!DO_FLAT) { VERT_SAVE_IND( 0 ); VERT_SAVE_IND( 1 ); @@ -506,7 +506,7 @@ static void TAG(quadr)( GLcontext *ctx, } } else { - GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data; + GLfloat *vbindex = (GLfloat *)VB->BackfaceIndexPtr->data; if (!DO_FLAT) { VERT_SAVE_IND( 0 ); VERT_SAVE_IND( 1 ); diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index 61d6d16a76..5355c26874 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -132,7 +132,7 @@ int main( int argc, char **argv ) OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX1] ); OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX2] ); OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX3] ); - OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, IndexPtr ); + OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR_INDEX] ); OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, ColorPtr ); OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, SecondaryColorPtr ); OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, FogCoordPtr ); -- cgit v1.2.3 From 0a9187801505130738ae947c69cafa8a1dd118d1 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 18 Nov 2009 01:38:55 -0800 Subject: tnl: Replace deprecated ColorPtr[] with AttribPtr or new BackfaceColorPtr. --- src/mesa/drivers/dri/ffb/ffb_vbtmp.h | 8 ++--- src/mesa/drivers/dri/gamma/gamma_render.c | 4 +-- src/mesa/drivers/dri/mach64/mach64_native_vb.c | 30 +++++++++---------- src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h | 10 +++---- src/mesa/drivers/dri/mach64/mach64_vbtmp.h | 16 +++++----- src/mesa/drivers/dri/r300/r300_swtcl.c | 4 +-- src/mesa/drivers/dri/radeon/radeon_maos_arrays.c | 14 ++++----- src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h | 12 ++++---- src/mesa/drivers/dri/tdfx/tdfx_vb.c | 14 ++++----- src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h | 6 ++-- src/mesa/drivers/glide/fxvb.c | 34 +++++++++++----------- src/mesa/drivers/glide/fxvbtmp.h | 10 +++---- .../windows/gldirect/dx7/gld_primitive_dx7.c | 10 +++---- .../windows/gldirect/dx7/gld_vb_d3d_render_dx7.c | 2 +- .../windows/gldirect/dx8/gld_primitive_dx8.c | 10 +++---- .../windows/gldirect/dx8/gld_vb_d3d_render_dx8.c | 2 +- .../windows/gldirect/dx9/gld_primitive_dx9.c | 10 +++---- .../windows/gldirect/dx9/gld_vb_d3d_render_dx9.c | 2 +- src/mesa/swrast_setup/ss_tritmp.h | 16 +++++----- src/mesa/tnl/t_context.h | 6 ++-- src/mesa/tnl/t_draw.c | 6 ++-- src/mesa/tnl/t_vb_light.c | 5 +--- src/mesa/tnl/t_vb_lighttmp.h | 20 ++++++------- src/mesa/tnl/t_vb_program.c | 8 ++--- src/mesa/tnl/t_vertex_generic.c | 34 +++++++++++----------- src/mesa/tnl_dd/t_dd_dmatmp.h | 4 +-- src/mesa/tnl_dd/t_dd_tritmp.h | 34 +++++++++++----------- src/mesa/tnl_dd/t_dd_vb.c | 30 +++++++++---------- src/mesa/tnl_dd/t_dd_vbtmp.h | 18 ++++++------ src/mesa/x86/gen_matypes.c | 4 +-- 30 files changed, 189 insertions(+), 194 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h b/src/mesa/drivers/dri/ffb/ffb_vbtmp.h index 0495d0e276..c548ef3ad5 100644 --- a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h +++ b/src/mesa/drivers/dri/ffb/ffb_vbtmp.h @@ -38,11 +38,11 @@ static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end) #endif #if (IND & (FFB_VB_RGBA_BIT)) - col0 = VB->ColorPtr[0]->data; - col0_stride = VB->ColorPtr[0]->stride; + col0 = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col0_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; #if (IND & (FFB_VB_TWOSIDE_BIT)) - col1 = VB->ColorPtr[1]->data; - col1_stride = VB->ColorPtr[1]->stride; + col1 = VB->BackfaceColorPtr->data; + col1_stride = VB->BackfaceColorPtr->stride; #endif #endif diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c index 741936488a..a03a93d132 100644 --- a/src/mesa/drivers/dri/gamma/gamma_render.c +++ b/src/mesa/drivers/dri/gamma/gamma_render.c @@ -53,8 +53,8 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end) GLfloat (*tc0)[4] = 0; GLuint tc0_size = 0; - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; if (ctx->Texture.Unit[0]._ReallyEnabled) { tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0]->stride; diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vb.c b/src/mesa/drivers/dri/mach64/mach64_native_vb.c index 99f1a14e17..816682ec5f 100644 --- a/src/mesa/drivers/dri/mach64/mach64_native_vb.c +++ b/src/mesa/drivers/dri/mach64/mach64_native_vb.c @@ -207,19 +207,19 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx, LOCALVARS struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], out), - GET_COLOR(VB->ColorPtr[1], in) ); + GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, out), + GET_COLOR(VB->BackfaceColorPtr, in) ); - if (VB->SecondaryColorPtr[1]) { + if (VB->BackfaceSecondaryColorPtr) { INTERP_3F( t, - GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], out), - GET_COLOR(VB->SecondaryColorPtr[1], in) ); + GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, out), + GET_COLOR(VB->BackfaceSecondaryColorPtr, in) ); } } @@ -236,13 +236,13 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx, LOCALVARS struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], src) ); + if (VB->BackfaceColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, src) ); - if (VB->SecondaryColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], src) ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, src) ); } } diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h index 1a93e5f034..2af84fa9b6 100644 --- a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h +++ b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h @@ -123,9 +123,9 @@ static void TAG(emit)( GLcontext *ctx, #endif #if DO_SPEC - if (VB->SecondaryColorPtr[0]) { - spec = VB->SecondaryColorPtr[0]->data; - spec_stride = VB->SecondaryColorPtr[0]->stride; + if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; } else { spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; spec_stride = 0; @@ -144,8 +144,8 @@ static void TAG(emit)( GLcontext *ctx, #endif #if DO_RGBA - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; #endif coord = VB->NdcPtr->data; diff --git a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h index eb94e6e398..636b7de80f 100644 --- a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h +++ b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h @@ -187,13 +187,13 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_RGBA) { - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; } if (DO_SPEC) { - spec = VB->SecondaryColorPtr[0]->data; - spec_stride = VB->SecondaryColorPtr[0]->stride; + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; } else { spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; spec_stride = 0; @@ -384,8 +384,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, ASSERT(stride == 4); - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; /* Pack what's left into a 4-dword vertex. Color is in a different * place, and there is no 'w' coordinate. @@ -432,8 +432,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, GLfloat *v = (GLfloat *)dest; int i; - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; if (start) STRIDE_4F(col, col_stride * start); diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 677c504b90..99bd22edac 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -124,7 +124,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ } if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) { - VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->ColorPtr[1]; + VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->BackfaceColorPtr; OutputsWritten |= 1 << VERT_RESULT_BFC0; #if MESA_LITTLE_ENDIAN EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_RGBA ); @@ -134,7 +134,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1); #endif if (fp_reads & FRAG_BIT_COL1) { - VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->SecondaryColorPtr[1]; + VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->BackfaceSecondaryColorPtr; GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); OutputsWritten |= 1 << VERT_RESULT_BFC1; #if MESA_LITTLE_ENDIAN diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c index 74b66900c9..8b51af81a6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c @@ -227,9 +227,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (inputs & VERT_BIT_COLOR0) { int emitsize; - if (VB->ColorPtr[0]->size == 4 && - (VB->ColorPtr[0]->stride != 0 || - VB->ColorPtr[0]->data[0][3] != 1.0)) { + if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size == 4 && + (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0 || + VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data[0][3] != 1.0)) { vfmt |= RADEON_CP_VC_FRMT_FPCOLOR | RADEON_CP_VC_FRMT_FPALPHA; emitsize = 4; } @@ -242,9 +242,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.rgba.buf) rcommon_emit_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->ColorPtr[0]->data, + (char *)VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data, emitsize, - VB->ColorPtr[0]->stride, + VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride, count); nr++; @@ -256,9 +256,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) rcommon_emit_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->SecondaryColorPtr[0]->data, + (char *)VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data, 3, - VB->SecondaryColorPtr[0]->stride, + VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride, count); } diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h index efb06db80e..aa53e98fc8 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h +++ b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h @@ -122,9 +122,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_RGBA) { - if (VB->ColorPtr[0]) { - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]) { + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; } else { col = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; col_stride = 0; @@ -132,9 +132,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_SPEC_OR_FOG) { - if (VB->SecondaryColorPtr[0]) { - spec = VB->SecondaryColorPtr[0]->data; - spec_stride = VB->SecondaryColorPtr[0]->stride; + if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; } else { spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; spec_stride = 0; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vb.c b/src/mesa/drivers/dri/tdfx/tdfx_vb.c index 4928802232..c200ba3255 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_vb.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_vb.c @@ -69,11 +69,11 @@ static void interp_extras( GLcontext *ctx, /*fprintf(stderr, "%s\n", __FUNCTION__);*/ - if (VB->ColorPtr[1]) { + if (VB->BackfaceColorPtr) { INTERP_4F( t, - GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], out), - GET_COLOR(VB->ColorPtr[1], in) ); + GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, out), + GET_COLOR(VB->BackfaceColorPtr, in) ); } if (VB->EdgeFlag) { @@ -88,9 +88,9 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], src) ); + if (VB->BackfaceColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, src) ); } setup_tab[TDFX_CONTEXT(ctx)->SetupIndex].copy_pv(ctx, dst, src); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h index 809d5d7dd9..07e6e9a6a7 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h @@ -76,9 +76,9 @@ static void TAG(emit)( GLcontext *ctx, } if (IND & TDFX_RGBA_BIT) { - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; - col_size = VB->ColorPtr[0]->size; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; + col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; } if (IND & TDFX_FOGC_BIT) { diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c index 1dc5f9891a..cc9ad0e8b8 100644 --- a/src/mesa/drivers/glide/fxvb.c +++ b/src/mesa/drivers/glide/fxvb.c @@ -104,24 +104,24 @@ static void interp_extras( GLcontext *ctx, { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - /* If stride is zero, ColorPtr[1] is constant across the VB, so + if (VB->BackfaceColorPtr) { + /* If stride is zero, BackfaceColorPtr is constant across the VB, so * there is no point interpolating between two values as they will * be identical. This case is handled in t_dd_tritmp.h */ - if (VB->ColorPtr[1]->stride) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr->stride) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], out), - GET_COLOR(VB->ColorPtr[1], in) ); + GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, out), + GET_COLOR(VB->BackfaceColorPtr, in) ); } - if (VB->SecondaryColorPtr[1]) { + if (VB->BackfaceSecondaryColorPtr) { INTERP_3F( t, - GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], out), - GET_COLOR(VB->SecondaryColorPtr[1], in) ); + GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, out), + GET_COLOR(VB->BackfaceSecondaryColorPtr, in) ); } } @@ -137,13 +137,13 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], src) ); + if (VB->BackfaceColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, src) ); - if (VB->SecondaryColorPtr[1]) { - COPY_3FV( GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], src) ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_3FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, src) ); } } diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h index 674d9c6799..742f500863 100644 --- a/src/mesa/drivers/glide/fxvbtmp.h +++ b/src/mesa/drivers/glide/fxvbtmp.h @@ -80,14 +80,14 @@ static void TAG(emit)( GLcontext *ctx, } if (IND & SETUP_RGBA) { - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; - col_size = VB->ColorPtr[0]->size; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; + col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; } if (IND & SETUP_SPEC) { - spec = VB->SecondaryColorPtr[0]->data; - spec_stride = VB->SecondaryColorPtr[0]->stride; + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; } if (IND & SETUP_FOGC) { diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c index 46e652dc73..0b373814fe 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c @@ -189,9 +189,9 @@ GLfloat ex,ey,fx,fy,cc; \ /* Get vars for later */ \ VB = &TNL_CONTEXT(ctx)->vb; \ - vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \ - if (VB->SecondaryColorPtr[1]) { \ - vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \ + vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \ + if (VB->BackfaceSecondaryColorPtr) { \ + vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \ } else { \ vbspec = NULL; \ } \ @@ -247,12 +247,12 @@ pV->Position.z = p4f[##v][2]; #define GLD_SETUP_SMOOTH_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_USE_FLAT_COLOUR_3D \ diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c index a85620dde8..c39775cad3 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c @@ -151,7 +151,7 @@ static GLboolean gld_d3d_render_stage_run( #if 0 // For debugging: Useful to see if an app passes colour data in // an unusual format. - switch (VB->ColorPtr[0]->Type) { + switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) { case GL_FLOAT: ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n"); break; diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c index b95351553c..990922580a 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c @@ -189,9 +189,9 @@ GLfloat ex,ey,fx,fy,cc; \ /* Get vars for later */ \ VB = &TNL_CONTEXT(ctx)->vb; \ - vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \ - if (VB->SecondaryColorPtr[1]) { \ - vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \ + vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \ + if (VB->BackfaceSecondaryColorPtr) { \ + vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \ } else { \ vbspec = NULL; \ } \ @@ -247,12 +247,12 @@ pV->Position.z = p4f[##v][2]; #define GLD_SETUP_SMOOTH_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_USE_FLAT_COLOUR_3D \ diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c index cafbf4f5c5..265c81fb4a 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c @@ -149,7 +149,7 @@ static GLboolean gld_d3d_render_stage_run( #if 0 // For debugging: Useful to see if an app passes colour data in // an unusual format. - switch (VB->ColorPtr[0]->Type) { + switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) { case GL_FLOAT: ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n"); break; diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c index 1b84cdee28..fd4dd4ed75 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c @@ -189,9 +189,9 @@ GLfloat ex,ey,fx,fy,cc; \ /* Get vars for later */ \ VB = &TNL_CONTEXT(ctx)->vb; \ - vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \ - if (VB->SecondaryColorPtr[1]) { \ - vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \ + vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \ + if (VB->BackfaceSecondaryColorPtr) { \ + vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \ } else { \ vbspec = NULL; \ } \ @@ -247,12 +247,12 @@ pV->Position.z = p4f[##v][2]; #define GLD_SETUP_SMOOTH_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR00]->data; \ dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_USE_FLAT_COLOUR_3D \ diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c index 4fa6bcaf1a..91a68b3f2d 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c @@ -149,7 +149,7 @@ static GLboolean gld_d3d_render_stage_run( #if 0 // For debugging: Useful to see if an app passes colour data in // an unusual format. - switch (VB->ColorPtr[0]->Type) { + switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) { case GL_FLOAT: ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n"); break; diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h index 9700cf8c54..17f3863956 100644 --- a/src/mesa/swrast_setup/ss_tritmp.h +++ b/src/mesa/swrast_setup/ss_tritmp.h @@ -67,8 +67,8 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) if (facing == 1) { if (IND & SS_TWOSIDE_BIT) { if (IND & SS_RGBA_BIT) { - if (VB->ColorPtr[1]) { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; + if (VB->BackfaceColorPtr) { + GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data; if (swsetup->intColors) { COPY_CHAN4(saved_color[0], v[0]->color); @@ -81,7 +81,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) COPY_4V(saved_col0[2], v[2]->attrib[FRAG_ATTRIB_COL0]); } - if (VB->ColorPtr[1]->stride) { + if (VB->BackfaceColorPtr->stride) { if (swsetup->intColors) { SS_COLOR(v[0]->color, vbcolor[e0]); SS_COLOR(v[1]->color, vbcolor[e1]); @@ -108,14 +108,14 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } - if (VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; + if (VB->BackfaceSecondaryColorPtr) { + GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data; COPY_4V(saved_spec[0], v[0]->attrib[FRAG_ATTRIB_COL1]); COPY_4V(saved_spec[1], v[1]->attrib[FRAG_ATTRIB_COL1]); COPY_4V(saved_spec[2], v[2]->attrib[FRAG_ATTRIB_COL1]); - if (VB->SecondaryColorPtr[1]->stride) { + if (VB->BackfaceSecondaryColorPtr->stride) { SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[e0]); SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[e1]); SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[e2]); @@ -200,7 +200,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) if (IND & SS_TWOSIDE_BIT) { if (facing == 1) { if (IND & SS_RGBA_BIT) { - if (VB->ColorPtr[1]) { + if (VB->BackfaceColorPtr) { if (swsetup->intColors) { COPY_CHAN4(v[0]->color, saved_color[0]); COPY_CHAN4(v[1]->color, saved_color[1]); @@ -213,7 +213,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } - if (VB->SecondaryColorPtr[1]) { + if (VB->BackfaceSecondaryColorPtr) { COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL1], saved_spec[0]); COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL1], saved_spec[1]); COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL1], saved_spec[2]); diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index b41cf93897..09ff8f8252 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -214,9 +214,9 @@ struct vertex_buffer GLubyte *ClipMask; /* _TNL_BIT_POS */ GLfloat *NormalLengthPtr; /* _TNL_BIT_NORMAL */ GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */ - GLvector4f *BackfaceIndexPtr; /* _TNL_BIT_INDEX */ - GLvector4f *ColorPtr[2]; /* _TNL_BIT_COLOR0 */ - GLvector4f *SecondaryColorPtr[2]; /* _TNL_BIT_COLOR1 */ + GLvector4f *BackfaceIndexPtr; + GLvector4f *BackfaceColorPtr; + GLvector4f *BackfaceSecondaryColorPtr; GLvector4f *FogCoordPtr; /* _TNL_BIT_FOG */ const struct _mesa_prim *Primitive; diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 8092627645..0862fdfa85 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -254,11 +254,9 @@ static void bind_inputs( GLcontext *ctx, /* Legacy pointers -- remove one day. */ - VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; - VB->ColorPtr[1] = NULL; + VB->BackfaceColorPtr = NULL; VB->BackfaceIndexPtr = NULL; - VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1]; - VB->SecondaryColorPtr[1] = NULL; + VB->BackfaceSecondaryColorPtr = NULL; VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG]; /* Clipping and drawing code still requires this to be a packed diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index e72a807f0d..8a0fe63fd8 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -127,7 +127,7 @@ prepare_materials(GLcontext *ctx, const GLuint bitmask = ctx->Light.ColorMaterialBitmask; for (i = 0 ; i < MAT_ATTRIB_MAX ; i++) if (bitmask & (1<AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->ColorPtr[0]; + VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; } /* Now, for each material attribute that's tracking vertex color, save @@ -246,9 +246,6 @@ static GLboolean run_lighting( GLcontext *ctx, */ store->light_func_tab[idx]( ctx, VB, stage, input ); - VB->AttribPtr[_TNL_ATTRIB_COLOR0] = VB->ColorPtr[0]; - VB->AttribPtr[_TNL_ATTRIB_COLOR1] = VB->SecondaryColorPtr[0]; - return GL_TRUE; } diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h index dd117e435c..4ebef2356f 100644 --- a/src/mesa/tnl/t_vb_lighttmp.h +++ b/src/mesa/tnl/t_vb_lighttmp.h @@ -72,13 +72,13 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->ColorPtr[0] = &store->LitColor[0]; - VB->SecondaryColorPtr[0] = &store->LitSecondary[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->LitSecondary[0]; sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; - VB->SecondaryColorPtr[1] = &store->LitSecondary[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; + VB->BackfaceSecondaryColorPtr = &store->LitSecondary[1]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; #endif @@ -259,11 +259,11 @@ static void TAG(light_rgba)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; #endif @@ -449,9 +449,9 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, (void) input; /* doesn't refer to Eye or Obj */ - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; #endif if (nr > 1) { @@ -559,9 +559,9 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; #endif if (nr > 1) { diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index d76b0a6b9d..7002f74a00 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -454,10 +454,10 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) VB->ClipPtr->count = VB->Count; } - VB->ColorPtr[0] = &store->results[VERT_RESULT_COL0]; - VB->ColorPtr[1] = &store->results[VERT_RESULT_BFC0]; - VB->SecondaryColorPtr[0] = &store->results[VERT_RESULT_COL1]; - VB->SecondaryColorPtr[1] = &store->results[VERT_RESULT_BFC1]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0]; + VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1]; + VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1]; VB->FogCoordPtr = &store->results[VERT_RESULT_FOGC]; VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0]; diff --git a/src/mesa/tnl/t_vertex_generic.c b/src/mesa/tnl/t_vertex_generic.c index f97ad7c2ed..fa34d11d7b 100644 --- a/src/mesa/tnl/t_vertex_generic.c +++ b/src/mesa/tnl/t_vertex_generic.c @@ -1092,27 +1092,27 @@ void _tnl_generic_interp_extras( GLcontext *ctx, { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - /* If stride is zero, ColorPtr[1] is constant across the VB, so + /* If stride is zero, BackfaceColorPtr is constant across the VB, so * there is no point interpolating between two values as they will * be identical. In all other cases, this value is generated by * t_vb_lighttmp.h and has a stride of 4 dwords. */ - if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - VB->ColorPtr[1]->data[dst], - VB->ColorPtr[1]->data[out], - VB->ColorPtr[1]->data[in] ); + VB->BackfaceColorPtr->data[dst], + VB->BackfaceColorPtr->data[out], + VB->BackfaceColorPtr->data[in] ); } - if (VB->SecondaryColorPtr[1]) { - assert(VB->SecondaryColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceSecondaryColorPtr) { + assert(VB->BackfaceSecondaryColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_3F( t, - VB->SecondaryColorPtr[1]->data[dst], - VB->SecondaryColorPtr[1]->data[out], - VB->SecondaryColorPtr[1]->data[in] ); + VB->BackfaceSecondaryColorPtr->data[dst], + VB->BackfaceSecondaryColorPtr->data[out], + VB->BackfaceSecondaryColorPtr->data[in] ); } if (VB->BackfaceIndexPtr) { @@ -1135,14 +1135,14 @@ void _tnl_generic_copy_pv_extras( GLcontext *ctx, /* See above comment: */ - if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) { - COPY_4FV( VB->ColorPtr[1]->data[dst], - VB->ColorPtr[1]->data[src] ); + if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { + COPY_4FV( VB->BackfaceColorPtr->data[dst], + VB->BackfaceColorPtr->data[src] ); } - if (VB->SecondaryColorPtr[1]) { - COPY_4FV( VB->SecondaryColorPtr[1]->data[dst], - VB->SecondaryColorPtr[1]->data[src] ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_4FV( VB->BackfaceSecondaryColorPtr->data[dst], + VB->BackfaceSecondaryColorPtr->data[src] ); } if (VB->BackfaceIndexPtr) { diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h index e4b535fb68..e5885782c7 100644 --- a/src/mesa/tnl_dd/t_dd_dmatmp.h +++ b/src/mesa/tnl_dd/t_dd_dmatmp.h @@ -443,7 +443,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, } else if (HAVE_TRI_STRIPS && ctx->Light.ShadeModel == GL_FLAT && - TNL_CONTEXT(ctx)->vb.ColorPtr[0]->stride) { + TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) { if (HAVE_ELTS) { LOCAL_VARS; int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); @@ -1221,7 +1221,7 @@ static GLboolean TAG(validate_render)( GLcontext *ctx, ok = GL_TRUE; } else if (HAVE_TRI_STRIPS && ctx->Light.ShadeModel == GL_FLAT && - VB->ColorPtr[0]->stride != 0) { + VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0) { if (HAVE_ELTS) { ok = (GLint) count < GET_SUBSEQUENT_VB_MAX_ELTS(); } diff --git a/src/mesa/tnl_dd/t_dd_tritmp.h b/src/mesa/tnl_dd/t_dd_tritmp.h index 0e3bc1329d..8574fe618b 100644 --- a/src/mesa/tnl_dd/t_dd_tritmp.h +++ b/src/mesa/tnl_dd/t_dd_tritmp.h @@ -195,7 +195,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } else { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; + GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data; (void) vbcolor; if (!DO_FLAT) { @@ -204,8 +204,8 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } VERT_SAVE_RGBA( 2 ); - if (VB->ColorPtr[1]->stride) { - ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLfloat)); + if (VB->BackfaceColorPtr->stride) { + ASSERT(VB->BackfaceColorPtr->stride == 4*sizeof(GLfloat)); if (!DO_FLAT) { VERT_SET_RGBA( v[0], vbcolor[e0] ); @@ -221,9 +221,9 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) VERT_SET_RGBA( v[2], vbcolor[0] ); } - if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; - ASSERT(VB->SecondaryColorPtr[1]->stride == 4*sizeof(GLfloat)); + if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) { + GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data; + ASSERT(VB->BackfaceSecondaryColorPtr->stride == 4*sizeof(GLfloat)); if (!DO_FLAT) { VERT_SAVE_SPEC( 0 ); @@ -279,7 +279,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) VERT_SAVE_RGBA( 1 ); VERT_COPY_RGBA( v[0], v[2] ); VERT_COPY_RGBA( v[1], v[2] ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_SAVE_SPEC( 0 ); VERT_SAVE_SPEC( 1 ); VERT_COPY_SPEC( v[0], v[2] ); @@ -374,7 +374,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) if (HAVE_RGBA) { VERT_RESTORE_RGBA( 0 ); VERT_RESTORE_RGBA( 1 ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_RESTORE_SPEC( 0 ); VERT_RESTORE_SPEC( 1 ); } @@ -436,7 +436,7 @@ static void TAG(quadr)( GLcontext *ctx, if (DO_TWOSIDE && facing == 1) { if (HAVE_RGBA) { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; + GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data; (void)vbcolor; if (HAVE_BACK_COLORS) { @@ -471,7 +471,7 @@ static void TAG(quadr)( GLcontext *ctx, } VERT_SAVE_RGBA( 3 ); - if (VB->ColorPtr[1]->stride) { + if (VB->BackfaceColorPtr->stride) { if (!DO_FLAT) { VERT_SET_RGBA( v[0], vbcolor[e0] ); VERT_SET_RGBA( v[1], vbcolor[e1] ); @@ -488,9 +488,9 @@ static void TAG(quadr)( GLcontext *ctx, VERT_SET_RGBA( v[3], vbcolor[0] ); } - if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; - ASSERT(VB->SecondaryColorPtr[1]->stride==4*sizeof(GLfloat)); + if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) { + GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data; + ASSERT(VB->BackfaceSecondaryColorPtr->stride==4*sizeof(GLfloat)); if (!DO_FLAT) { VERT_SAVE_SPEC( 0 ); @@ -553,7 +553,7 @@ static void TAG(quadr)( GLcontext *ctx, VERT_COPY_RGBA( v[0], v[3] ); VERT_COPY_RGBA( v[1], v[3] ); VERT_COPY_RGBA( v[2], v[3] ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_SAVE_SPEC( 0 ); VERT_SAVE_SPEC( 1 ); VERT_SAVE_SPEC( 2 ); @@ -659,7 +659,7 @@ static void TAG(quadr)( GLcontext *ctx, VERT_RESTORE_RGBA( 0 ); VERT_RESTORE_RGBA( 1 ); VERT_RESTORE_RGBA( 2 ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_RESTORE_SPEC( 0 ); VERT_RESTORE_SPEC( 1 ); VERT_RESTORE_SPEC( 2 ); @@ -708,7 +708,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 ) if (HAVE_RGBA) { VERT_SAVE_RGBA( 0 ); VERT_COPY_RGBA( v[0], v[1] ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_SAVE_SPEC( 0 ); VERT_COPY_SPEC( v[0], v[1] ); } @@ -725,7 +725,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 ) if (HAVE_RGBA) { VERT_RESTORE_RGBA( 0 ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_RESTORE_SPEC( 0 ); } } diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c index b3937c29a0..a8a0a69768 100644 --- a/src/mesa/tnl_dd/t_dd_vb.c +++ b/src/mesa/tnl_dd/t_dd_vb.c @@ -297,19 +297,19 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx, LOCALVARS struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], out), - GET_COLOR(VB->ColorPtr[1], in) ); + GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, out), + GET_COLOR(VB->BackfaceColorPtr, in) ); - if (VB->SecondaryColorPtr[1]) { + if (VB->BackfaceSecondaryColorPtr) { INTERP_3F( t, - GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], out), - GET_COLOR(VB->SecondaryColorPtr[1], in) ); + GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, out), + GET_COLOR(VB->BackfaceSecondaryColorPtr, in) ); } } @@ -326,13 +326,13 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx, LOCALVARS struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], src) ); + if (VB->BackfaceColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, src) ); - if (VB->SecondaryColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], src) ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, src) ); } } diff --git a/src/mesa/tnl_dd/t_dd_vbtmp.h b/src/mesa/tnl_dd/t_dd_vbtmp.h index c1cc6ae1bf..a35218a158 100644 --- a/src/mesa/tnl_dd/t_dd_vbtmp.h +++ b/src/mesa/tnl_dd/t_dd_vbtmp.h @@ -184,15 +184,15 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_RGBA) { - col_stride = VB->ColorPtr[0]->stride; - col = VB->ColorPtr[0]->data; - col_size = VB->ColorPtr[0]->size; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; } if (DO_SPEC) { - if (VB->SecondaryColorPtr[0]) { - spec_stride = VB->SecondaryColorPtr[0]->stride; - spec = VB->SecondaryColorPtr[0]->data; + if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; } else { spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; spec_stride = 0; @@ -356,9 +356,9 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, ASSERT(stride == 4); - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; - col_size = VB->ColorPtr[0]->size; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; + col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; /* fprintf(stderr, "%s(small) importable %x\n", */ /* __FUNCTION__, VB->importable_data); */ diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index 5355c26874..ce91b75f3a 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -133,8 +133,8 @@ int main( int argc, char **argv ) OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX2] ); OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX3] ); OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR_INDEX] ); - OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, ColorPtr ); - OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, SecondaryColorPtr ); + OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR0] ); + OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR1] ); OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, FogCoordPtr ); OFFSET( "VB_PRIMITIVE ", struct vertex_buffer, Primitive ); printf( "\n" ); -- cgit v1.2.3 From 37c79d4d765b10a79e0cf217cc1e70d3fbb7a0c5 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 18 Nov 2009 01:45:42 -0800 Subject: tnl: Replace deprecated FogCoordPtr with AttribPtr[_TNL_ATTRIB_FOG] --- src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h | 6 +++--- src/mesa/drivers/dri/mach64/mach64_vbtmp.h | 6 +++--- src/mesa/drivers/dri/radeon/radeon_maos_arrays.c | 4 ++-- src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h | 6 +++--- src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h | 4 ++-- src/mesa/drivers/glide/fxvbtmp.h | 4 ++-- src/mesa/tnl/t_context.h | 3 --- src/mesa/tnl/t_draw.c | 5 +---- src/mesa/tnl/t_vb_fog.c | 1 - src/mesa/tnl/t_vb_program.c | 8 ++------ src/mesa/tnl_dd/t_dd_vbtmp.h | 6 +++--- src/mesa/x86/gen_matypes.c | 2 +- 12 files changed, 22 insertions(+), 33 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h index 2af84fa9b6..6e5fa3520e 100644 --- a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h +++ b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h @@ -133,9 +133,9 @@ static void TAG(emit)( GLcontext *ctx, #endif #if DO_FOG - if (VB->FogCoordPtr) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + if (VB->AttribPtr[_TNL_ATTRIB_FOG]) { + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } else { static GLfloat tmp[4] = {0, 0, 0, 0}; fog = &tmp; diff --git a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h index 636b7de80f..60bfab8f6d 100644 --- a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h +++ b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h @@ -200,9 +200,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_FOG) { - if (VB->FogCoordPtr) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + if (VB->AttribPtr[_TNL_ATTRIB_FOG]) { + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } else { static GLfloat tmp[4] = {0, 0, 0, 0}; fog = &tmp; diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c index 8b51af81a6..de18d2ddd6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c @@ -273,8 +273,8 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.fog.buf) emit_vecfog( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->FogCoordPtr->data, - VB->FogCoordPtr->stride, + (char *)VB->AttribPtr[_TNL_ATTRIB_FOG]->data, + VB->AttribPtr[_TNL_ATTRIB_FOG]->stride, count); vfmt |= RADEON_CP_VC_FRMT_FPFOG; diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h index aa53e98fc8..d764ccb982 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h +++ b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h @@ -142,9 +142,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_SPEC_OR_FOG) { - if (VB->FogCoordPtr) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + if (VB->AttribPtr[_TNL_ATTRIB_FOG]) { + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } else { fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG]; fog_stride = 0; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h index 07e6e9a6a7..19baf7d0d2 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h @@ -82,8 +82,8 @@ static void TAG(emit)( GLcontext *ctx, } if (IND & TDFX_FOGC_BIT) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } { diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h index 742f500863..f7893c1573 100644 --- a/src/mesa/drivers/glide/fxvbtmp.h +++ b/src/mesa/drivers/glide/fxvbtmp.h @@ -91,8 +91,8 @@ static void TAG(emit)( GLcontext *ctx, } if (IND & SETUP_FOGC) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } if (start) { diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 09ff8f8252..ebaae6335b 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -202,8 +202,6 @@ struct vertex_buffer * it that is one of VERT_ATTRIB_X. For things only produced by TNL, * such as backface color or eye-space coordinates, they are stored * here. - * XXX some of these fields alias AttribPtr below and should be removed - * such as FogCoordPtr, etc. */ GLuint *Elts; GLvector4f *EyePtr; /* _TNL_BIT_POS */ @@ -217,7 +215,6 @@ struct vertex_buffer GLvector4f *BackfaceIndexPtr; GLvector4f *BackfaceColorPtr; GLvector4f *BackfaceSecondaryColorPtr; - GLvector4f *FogCoordPtr; /* _TNL_BIT_FOG */ const struct _mesa_prim *Primitive; GLuint PrimitiveCount; diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 0862fdfa85..1c7c733883 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -251,13 +251,10 @@ static void bind_inputs( GLcontext *ctx, */ VB->Count = count; - - /* Legacy pointers -- remove one day. - */ + /* These should perhaps be part of _TNL_ATTRIB_* */ VB->BackfaceColorPtr = NULL; VB->BackfaceIndexPtr = NULL; VB->BackfaceSecondaryColorPtr = NULL; - VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG]; /* Clipping and drawing code still requires this to be a packed * array of ubytes which can be written into. TODO: Fix and diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c index a68310de4d..4a0e6ad4f9 100644 --- a/src/mesa/tnl/t_vb_fog.c +++ b/src/mesa/tnl/t_vb_fog.c @@ -228,7 +228,6 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) VB->AttribPtr[_TNL_ATTRIB_FOG] = input; } - VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG]; return GL_TRUE; } diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 7002f74a00..c289cdfbaa 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -454,16 +454,12 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) VB->ClipPtr->count = VB->Count; } - VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0]; - VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0]; - VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1]; - VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1]; - VB->FogCoordPtr = &store->results[VERT_RESULT_FOGC]; - VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0]; VB->AttribPtr[VERT_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1]; VB->AttribPtr[VERT_ATTRIB_FOG] = &store->results[VERT_RESULT_FOGC]; VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->results[VERT_RESULT_PSIZ]; + VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0]; + VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1]; for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] diff --git a/src/mesa/tnl_dd/t_dd_vbtmp.h b/src/mesa/tnl_dd/t_dd_vbtmp.h index a35218a158..85101b9ceb 100644 --- a/src/mesa/tnl_dd/t_dd_vbtmp.h +++ b/src/mesa/tnl_dd/t_dd_vbtmp.h @@ -200,9 +200,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_FOG) { - if (VB->FogCoordPtr) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + if (VB->AttribPtr[_TNL_ATTRIB_FOG]) { + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } else { static GLfloat tmp[4] = {0, 0, 0, 0}; diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index ce91b75f3a..0d7e0f1f98 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -135,7 +135,7 @@ int main( int argc, char **argv ) OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR_INDEX] ); OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR0] ); OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR1] ); - OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, FogCoordPtr ); + OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_FOG] ); OFFSET( "VB_PRIMITIVE ", struct vertex_buffer, Primitive ); printf( "\n" ); -- cgit v1.2.3 From cc39fcad89db2a4fc96b64915d42e5b1ac59d345 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 18 Nov 2009 02:58:15 -0800 Subject: i915: Remove dead meta_draw_quad code. --- src/mesa/drivers/dri/i915/intel_tris.c | 78 ------------------------------ src/mesa/drivers/dri/intel/intel_context.h | 8 --- 2 files changed, 86 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index bc527aae47..8a3ab39bc2 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -1250,81 +1250,6 @@ union fi GLint i; }; - -/**********************************************************************/ -/* Used only with the metaops callbacks. */ -/**********************************************************************/ -static void -intel_meta_draw_poly(struct intel_context *intel, - GLuint n, - GLfloat xy[][2], - GLfloat z, GLuint color, GLfloat tex[][2]) -{ - union fi *vb; - GLint i; - unsigned int saved_vertex_size = intel->vertex_size; - - LOCK_HARDWARE(intel); - - intel->vertex_size = 6; - - /* All 3d primitives should be emitted with LOOP_CLIPRECTS, - * otherwise the drawing origin (DR4) might not be set correctly. - */ - intel_set_prim(intel, PRIM3D_TRIFAN); - vb = (union fi *) intel_get_prim_space(intel, n); - - for (i = 0; i < n; i++) { - vb[0].f = xy[i][0]; - vb[1].f = xy[i][1]; - vb[2].f = z; - vb[3].i = color; - vb[4].f = tex[i][0]; - vb[5].f = tex[i][1]; - vb += 6; - } - - INTEL_FIREVERTICES(intel); - - intel->vertex_size = saved_vertex_size; - - UNLOCK_HARDWARE(intel); -} - -static void -intel_meta_draw_quad(struct intel_context *intel, - GLfloat x0, GLfloat x1, - GLfloat y0, GLfloat y1, - GLfloat z, - GLuint color, - GLfloat s0, GLfloat s1, GLfloat t0, GLfloat t1) -{ - GLfloat xy[4][2]; - GLfloat tex[4][2]; - - xy[0][0] = x0; - xy[0][1] = y0; - xy[1][0] = x1; - xy[1][1] = y0; - xy[2][0] = x1; - xy[2][1] = y1; - xy[3][0] = x0; - xy[3][1] = y1; - - tex[0][0] = s0; - tex[0][1] = t0; - tex[1][0] = s1; - tex[1][1] = t0; - tex[2][0] = s1; - tex[2][1] = t1; - tex[3][0] = s0; - tex[3][1] = t1; - - intel_meta_draw_poly(intel, 4, xy, z, color, tex); -} - - - /**********************************************************************/ /* Initialization. */ /**********************************************************************/ @@ -1333,7 +1258,6 @@ intel_meta_draw_quad(struct intel_context *intel, void intelInitTriFuncs(GLcontext * ctx) { - struct intel_context *intel = intel_context(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); static int firsttime = 1; @@ -1350,6 +1274,4 @@ intelInitTriFuncs(GLcontext * ctx) tnl->Driver.Render.BuildVertices = _tnl_build_vertices; tnl->Driver.Render.CopyPV = _tnl_copy_pv; tnl->Driver.Render.Interp = _tnl_interp; - - intel->vtbl.meta_draw_quad = intel_meta_draw_quad; } diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index eb7be7ddd0..81beff4819 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -135,14 +135,6 @@ struct intel_context struct intel_region * draw_region, struct intel_region * depth_region); - void (*meta_draw_quad)(struct intel_context *intel, - GLfloat x0, GLfloat x1, - GLfloat y0, GLfloat y1, - GLfloat z, - GLuint color, /* ARGB32 */ - GLfloat s0, GLfloat s1, - GLfloat t0, GLfloat t1); - void (*meta_color_mask) (struct intel_context * intel, GLboolean); void (*meta_stencil_replace) (struct intel_context * intel, -- cgit v1.2.3 From 92d35b91f132deda1fb27d2071a50e8187301fe5 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 18 Nov 2009 03:01:42 -0800 Subject: i965: Pack the brw_wm_prog_key better. --- src/mesa/drivers/dri/i965/brw_wm.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 9dcb6e14bb..b9b987ea70 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -76,10 +76,10 @@ struct brw_wm_prog_key { GLushort tex_swizzles[BRW_MAX_TEX_UNIT]; - GLuint program_string_id:32; GLushort origin_x, origin_y; GLushort drawable_height; GLbitfield64 vp_outputs_written; + GLuint program_string_id:32; }; -- cgit v1.2.3 From 15fa484f514726a29bbf24df33c0551844f878d0 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 18 Nov 2009 03:05:14 -0800 Subject: mesa: Remove gratuitous padding in prog_dst_register. The padding was there to indicate the amount of space left from the number of expected bytes in the struct minus allocated bits. But uint bitfields get packed so that they don't cross uint boundaries, and we ended up allocating an extra dword to hold the pad field! --- src/mesa/drivers/dri/i965/brw_wm_fp.c | 1 - src/mesa/main/ffvertex_prog.c | 1 - src/mesa/shader/prog_instruction.h | 1 - 3 files changed, 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 7d03179588..3737faf26f 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -138,7 +138,6 @@ static struct prog_dst_register dst_reg(GLuint file, GLuint idx) reg.CondMask = COND_TR; reg.CondSwizzle = 0; reg.CondSrc = 0; - reg.pad = 0; return reg; } diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index fe2416d894..5cfa898031 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -523,7 +523,6 @@ static void emit_dst( struct prog_dst_register *dst, dst->CondMask = COND_TR; /* always pass cond test */ dst->CondSwizzle = SWIZZLE_NOOP; dst->CondSrc = 0; - dst->pad = 0; /* Check that bitfield sizes aren't exceeded */ ASSERT(dst->Index == reg.idx); } diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index 1c687bc16c..224350caac 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -312,7 +312,6 @@ struct prog_dst_register */ GLuint CondSrc:1; /*@}*/ - GLuint pad:28; }; -- cgit v1.2.3 From edd449fb9714ec1aa2d6c0cf95623f460594e685 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 18 Nov 2009 03:13:14 -0800 Subject: i965: Pack brw_wm_fragment_program better. --- src/mesa/drivers/dri/i965/brw_context.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index fded47aa2f..6d2ce15682 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -172,8 +172,8 @@ struct brw_fragment_program { GLuint id; /**< serial no. to identify frag progs, never re-used */ GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */ - dri_bo *const_buffer; /** Program constant buffer/surface */ GLboolean use_const_buffer; + dri_bo *const_buffer; /** Program constant buffer/surface */ /** for debugging, which texture units are referenced */ GLbitfield tex_units_used; -- cgit v1.2.3 From a376e5c48237be0300bce6702ed947086d3ee23f Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 18 Nov 2009 03:21:17 -0800 Subject: intel: Consistently use no_batch_wrap in intel_context struct. --- src/mesa/drivers/dri/i915/i830_vtbl.c | 3 --- src/mesa/drivers/dri/i915/i915_vtbl.c | 3 --- src/mesa/drivers/dri/i965/brw_context.h | 1 - src/mesa/drivers/dri/i965/brw_draw.c | 4 ++-- src/mesa/drivers/dri/i965/brw_vtbl.c | 3 --- src/mesa/drivers/dri/intel/intel_batchbuffer.c | 3 +++ 6 files changed, 5 insertions(+), 12 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 7d76b39caa..c05c7759ac 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -714,9 +714,6 @@ i830_new_batch(struct intel_context *intel) { struct i830_context *i830 = i830_context(&intel->ctx); i830->state.emitted = 0; - - /* Check that we didn't just wrap our batchbuffer at a bad time. */ - assert(!intel->no_batch_wrap); } static void diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 77ba8d5581..3e7b5101cc 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -667,9 +667,6 @@ i915_new_batch(struct intel_context *intel) * difficulties associated with them (physical address requirements). */ i915->state.emitted = 0; - - /* Check that we didn't just wrap our batchbuffer at a bad time. */ - assert(!intel->no_batch_wrap); } static void diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 6d2ce15682..e73e21433c 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -438,7 +438,6 @@ struct brw_context GLuint primitive; GLboolean emit_state_always; - GLboolean no_batch_wrap; struct { struct brw_state_flags dirty; diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 8bcb6083f7..7ad860898f 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -145,7 +145,7 @@ static void brw_emit_prim(struct brw_context *brw, prim_packet.base_vert_location = prim->basevertex; /* Can't wrap here, since we rely on the validated state. */ - brw->no_batch_wrap = GL_TRUE; + intel->no_batch_wrap = GL_TRUE; /* If we're set to always flush, do it before and after the primitive emit. * We want to catch both missed flushes that hurt instruction/state cache @@ -163,7 +163,7 @@ static void brw_emit_prim(struct brw_context *brw, intel_batchbuffer_emit_mi_flush(intel->batch); } - brw->no_batch_wrap = GL_FALSE; + intel->no_batch_wrap = GL_FALSE; } static void brw_merge_inputs( struct brw_context *brw, diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index 114e6bd018..dc47f08dd4 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -144,9 +144,6 @@ static void brw_new_batch( struct intel_context *intel ) { struct brw_context *brw = brw_context(&intel->ctx); - /* Check that we didn't just wrap our batchbuffer at a bad time. */ - assert(!brw->no_batch_wrap); - brw->curbe.need_new_bo = GL_TRUE; /* Mark all context state as needing to be re-emitted. diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index ca6e2fa5b1..12c5a30d6b 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -244,6 +244,9 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, if (intel->vtbl.finish_batch) intel->vtbl.finish_batch(intel); + /* Check that we didn't just wrap our batchbuffer at a bad time. */ + assert(!intel->no_batch_wrap); + batch->reserved_space = BATCH_RESERVED; /* TODO: Just pass the relocation list and dma buffer up to the -- cgit v1.2.3 From c4b7c47fe3135f852919cf2d4a2f64210e8cf125 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 18 Nov 2009 03:32:35 -0800 Subject: intel: Pack colors for blit at blit time, rather than at ClearColor. --- src/mesa/drivers/dri/intel/intel_blit.c | 5 +++-- src/mesa/drivers/dri/intel/intel_context.h | 4 ---- src/mesa/drivers/dri/intel/intel_state.c | 20 -------------------- 3 files changed, 3 insertions(+), 26 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 817223da41..f14854602b 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -499,10 +499,11 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) switch (irb->texformat) { case MESA_FORMAT_ARGB8888: case MESA_FORMAT_XRGB8888: - clearVal = intel->ClearColor8888; + clearVal = PACK_COLOR_8888(clear[3], clear[0], + clear[1], clear[2]); break; case MESA_FORMAT_RGB565: - clearVal = intel->ClearColor565; + clearVal = PACK_COLOR_565(clear[0], clear[1], clear[2]); break; case MESA_FORMAT_ARGB4444: clearVal = PACK_COLOR_4444(clear[3], clear[0], diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 81beff4819..2d352090a5 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -209,10 +209,6 @@ struct intel_context char *prevLockFile; int prevLockLine; - GLuint ClearColor565; - GLuint ClearColor8888; - - /* Offsets of fields within the current vertex: */ GLuint coloroffset; diff --git a/src/mesa/drivers/dri/intel/intel_state.c b/src/mesa/drivers/dri/intel/intel_state.c index 4ee742377d..aefae53eb2 100644 --- a/src/mesa/drivers/dri/intel/intel_state.c +++ b/src/mesa/drivers/dri/intel/intel_state.c @@ -196,25 +196,6 @@ intel_translate_logic_op(GLenum opcode) } } - -static void -intelClearColor(GLcontext *ctx, const GLfloat color[4]) -{ - struct intel_context *intel = intel_context(ctx); - GLubyte clear[4]; - - CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]); - - /* compute both 32 and 16-bit clear values */ - intel->ClearColor8888 = INTEL_PACKCOLOR8888(clear[0], clear[1], - clear[2], clear[3]); - intel->ClearColor565 = INTEL_PACKCOLOR565(clear[0], clear[1], clear[2]); -} - - /* Fallback to swrast for select and feedback. */ static void @@ -229,5 +210,4 @@ void intelInitStateFuncs(struct dd_function_table *functions) { functions->RenderMode = intelRenderMode; - functions->ClearColor = intelClearColor; } -- cgit v1.2.3 From ee64347979b4e22976910cb97869887f7de4241c Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 18 Nov 2009 03:39:20 -0800 Subject: intel: Remove our special color packing macros and just use colormac.h. --- src/mesa/drivers/dri/i915/i830_texstate.c | 10 +++++----- src/mesa/drivers/dri/i915/i915_texstate.c | 17 +++++++++-------- src/mesa/drivers/dri/intel/intel_context.h | 23 ----------------------- src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 5 ++--- 4 files changed, 16 insertions(+), 39 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index f4bbb53b86..c62281d341 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -27,6 +27,7 @@ #include "main/mtypes.h" #include "main/enums.h" +#include "main/colormac.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" @@ -311,11 +312,10 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]); CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]); - state[I830_TEXREG_TM0S4] = INTEL_PACKCOLOR8888(border[0], - border[1], - border[2], - border[3]); - + state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3], + border[0], + border[1], + border[2]); I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(unit), GL_TRUE); /* memcmp was already disabled, but definitely won't work as the diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index d6689af53f..1bacd51aec 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -28,6 +28,7 @@ #include "main/mtypes.h" #include "main/enums.h" #include "main/macros.h" +#include "main/colormac.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" @@ -363,15 +364,15 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) * R channel, while the hardware uses A. Spam R into all the channels * for safety. */ - state[I915_TEXREG_SS4] = INTEL_PACKCOLOR8888(border[0], - border[0], - border[0], - border[0]); + state[I915_TEXREG_SS4] = PACK_COLOR_8888(border[0], + border[0], + border[0], + border[0]); } else { - state[I915_TEXREG_SS4] = INTEL_PACKCOLOR8888(border[0], - border[1], - border[2], - border[3]); + state[I915_TEXREG_SS4] = PACK_COLOR_8888(border[3], + border[0], + border[1], + border[2]); } diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 2d352090a5..8cd3efea8a 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -361,29 +361,6 @@ do { \ (intel)->prim.flush(intel); \ } while (0) -/* ================================================================ - * Color packing: - */ - -#define INTEL_PACKCOLOR4444(r,g,b,a) \ - ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4)) - -#define INTEL_PACKCOLOR1555(r,g,b,a) \ - ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ - ((a) ? 0x8000 : 0)) - -#define INTEL_PACKCOLOR565(r,g,b) \ - ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) - -#define INTEL_PACKCOLOR8888(r,g,b,a) \ - ((a<<24) | (r<<16) | (g<<8) | b) - -#define INTEL_PACKCOLOR(format, r, g, b, a) \ -(format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \ - (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \ - (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \ - 0))) - /* ================================================================ * From linux kernel i386 header files, copes with odd sizes better * than COPY_DWORDS would: diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 99330b6ddf..9572b67326 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -228,10 +228,9 @@ do_blit_bitmap( GLcontext *ctx, UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]); if (dst->cpp == 2) - color = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]); + color = PACK_COLOR_565(ubcolor[0], ubcolor[1], ubcolor[2]); else - color = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1], - ubcolor[2], ubcolor[3]); + color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]); if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F)) return GL_FALSE; -- cgit v1.2.3 From 667760f53c16fae45ab29881c5ea12eef5fcda54 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 18 Nov 2009 03:43:16 -0800 Subject: intel: Remove dead intel_context members and move some packing around. --- src/mesa/drivers/dri/intel/intel_context.c | 6 ------ src/mesa/drivers/dri/intel/intel_context.h | 10 +--------- 2 files changed, 1 insertion(+), 15 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 2aeca6b81b..7b7c0a0b5a 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -733,12 +733,6 @@ intelInitContext(struct intel_context *intel, intel->RenderIndex = ~0; fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode"); - intel->irqsEmitted = 0; - - intel->do_irqs = (intel->intelScreen->irq_active && - fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS); - - intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS); if (intel->gen >= 4 && !intel->intelScreen->irq_active) { _mesa_printf("IRQs not active. Exiting\n"); diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 8cd3efea8a..f16f502c1d 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -225,6 +225,7 @@ struct intel_context GLboolean hw_stipple; GLboolean depth_buffer_is_float; GLboolean no_rast; + GLboolean no_hw; GLboolean always_flush_batch; GLboolean always_flush_cache; @@ -290,13 +291,6 @@ struct intel_context GLboolean use_early_z; drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ - int perf_boxes; - - GLuint do_usleeps; - int do_irqs; - GLuint irqsEmitted; - - GLboolean scissor; drm_clip_rect_t draw_rect; drm_clip_rect_t scissor_rect; @@ -313,8 +307,6 @@ struct intel_context GLuint lastStamp; - GLboolean no_hw; - /** * Configuration cache */ -- cgit v1.2.3 From 827ba44f6ee83ab21c6a2b09323f6f1df4a7d4c8 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 18 Nov 2009 18:15:25 +0100 Subject: intel: Remove non-GEM support. This really isn't supported at this point. GEM's been in the kernel for a year, and the fake bufmgr never really worked. --- src/mesa/drivers/dri/i965/brw_draw_upload.c | 8 ---- src/mesa/drivers/dri/intel/intel_batchbuffer.c | 4 +- src/mesa/drivers/dri/intel/intel_context.c | 38 ++++------------- src/mesa/drivers/dri/intel/intel_context.h | 6 --- src/mesa/drivers/dri/intel/intel_extensions.c | 14 ++----- src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 16 +++----- src/mesa/drivers/dri/intel/intel_regions.c | 57 +++++--------------------- src/mesa/drivers/dri/intel/intel_screen.c | 38 ++++------------- src/mesa/drivers/dri/intel/intel_screen.h | 1 - src/mesa/drivers/dri/intel/intel_span.c | 13 ++---- 10 files changed, 43 insertions(+), 152 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 271a88dae0..7c796dae93 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -243,14 +243,6 @@ static void wrap_buffers( struct brw_context *brw, dri_bo_unreference(brw->vb.upload.bo); brw->vb.upload.bo = dri_bo_alloc(brw->intel.bufmgr, "temporary VBO", size, 1); - - /* Set the internal VBO\ to no-backing-store. We only use them as a - * temporary within a brw_try_draw_prims while the lock is held. - */ - /* DON'T DO THIS AS IF WE HAVE TO RE-ORG MEMORY WE NEED SOMEWHERE WITH - FAKE TO PUSH THIS STUFF */ -// if (!brw->intel.ttm) -// dri_bo_fake_disable_backing_store(brw->vb.upload.bo, NULL, NULL); } static void get_space( struct brw_context *brw, diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 12c5a30d6b..2eae9b66d8 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -80,7 +80,7 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->buf = NULL; } - if (!batch->buffer && intel->ttm == GL_TRUE) + if (!batch->buffer) batch->buffer = malloc (intel->maxBatchSize); batch->buf = dri_bo_alloc(intel->bufmgr, "batchbuffer", @@ -212,7 +212,7 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, batch->reserved_space = 0; /* Emit a flush if the bufmgr doesn't do it for us. */ - if (intel->always_flush_cache || !intel->ttm) { + if (intel->always_flush_cache) { intel_batchbuffer_emit_mi_flush(batch); used = batch->ptr - batch->map; } diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 7b7c0a0b5a..1434ae530b 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -176,9 +176,7 @@ intelGetString(GLcontext * ctx, GLenum name) break; } - (void) driGetRendererString(buffer, chipset, - (intel->ttm) ? DRIVER_DATE_GEM : DRIVER_DATE, - 0); + (void) driGetRendererString(buffer, chipset, DRIVER_DATE_GEM, 0); return (GLubyte *) buffer; default: @@ -601,6 +599,7 @@ intelInitContext(struct intel_context *intel, __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; int fthrottle_mode; + int bo_reuse_mode; if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx, functions, (void *) intel)) { @@ -635,18 +634,14 @@ intelInitContext(struct intel_context *intel, intel->maxBatchSize = BATCH_SZ; intel->bufmgr = intelScreen->bufmgr; - intel->ttm = intelScreen->ttm; - if (intel->ttm) { - int bo_reuse_mode; - bo_reuse_mode = driQueryOptioni(&intel->optionCache, "bo_reuse"); - switch (bo_reuse_mode) { - case DRI_CONF_BO_REUSE_DISABLED: - break; - case DRI_CONF_BO_REUSE_ALL: - intel_bufmgr_gem_enable_reuse(intel->bufmgr); - break; - } + bo_reuse_mode = driQueryOptioni(&intel->optionCache, "bo_reuse"); + switch (bo_reuse_mode) { + case DRI_CONF_BO_REUSE_DISABLED: + break; + case DRI_CONF_BO_REUSE_ALL: + intel_bufmgr_gem_enable_reuse(intel->bufmgr); + break; } /* This doesn't yet catch all non-conformant rendering, but it's a @@ -1052,21 +1047,6 @@ intelContendedLock(struct intel_context *intel, GLuint flags) sarea->ctxOwner = me; } - /* If the last consumer of the texture memory wasn't us, notify the fake - * bufmgr and record the new owner. We should have the memory shared - * between contexts of a single fake bufmgr, but this will at least make - * things correct for now. - */ - if (!intel->ttm && sarea->texAge != intel->hHWContext) { - sarea->texAge = intel->hHWContext; - intel_bufmgr_fake_contended_lock_take(intel->bufmgr); - if (INTEL_DEBUG & DEBUG_BATCH) - intel_decode_context_reset(); - if (INTEL_DEBUG & DEBUG_BUFMGR) - fprintf(stderr, "Lost Textures: sarea->texAge %x hw context %x\n", - sarea->ctxOwner, intel->hHWContext); - } - /* Drawable changed? */ if (dPriv && intel->lastStamp != dPriv->lastStamp) { diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index f16f502c1d..481202c971 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -181,12 +181,6 @@ struct intel_context struct intel_region *back_region; struct intel_region *depth_region; - /** - * This value indicates that the kernel memory manager is being used - * instead of the fake client-side memory manager. - */ - GLboolean ttm; - struct intel_batchbuffer *batch; drm_intel_bo *first_post_swapbuffers_batch; GLboolean no_batch_wrap; diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 1682e115cc..f5fe543b5d 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -79,6 +79,7 @@ static const struct dri_extension card_extensions[] = { { "GL_ARB_half_float_pixel", NULL }, { "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions }, { "GL_ARB_multitexture", NULL }, + { "GL_ARB_pixel_buffer_object", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, { "GL_ARB_point_sprite", NULL }, { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, @@ -104,6 +105,8 @@ static const struct dri_extension card_extensions[] = { { "GL_EXT_blend_logic_op", NULL }, { "GL_EXT_blend_subtract", NULL }, { "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions }, + { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, + { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, { "GL_EXT_packed_depth_stencil", NULL }, @@ -176,14 +179,6 @@ static const struct dri_extension arb_oq_extensions[] = { { NULL, NULL } }; - -static const struct dri_extension ttm_extensions[] = { - { "GL_ARB_pixel_buffer_object", NULL }, - { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, - { NULL, NULL } -}; - static const struct dri_extension fragment_shader_extensions[] = { { "GL_ARB_fragment_shader", NULL }, { NULL, NULL } @@ -202,9 +197,6 @@ intelInitExtensions(GLcontext *ctx) */ driInitExtensions(ctx, card_extensions, GL_FALSE); - if (intel->ttm) - driInitExtensions(ctx, ttm_extensions, GL_FALSE); - if (IS_965(intel->intelScreen->deviceID)) driInitExtensions(ctx, brw_extensions, GL_FALSE); diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index abb3024bfb..6a565f80cf 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -224,16 +224,12 @@ int intel_miptree_pitch_align (struct intel_context *intel, if (!mt->compressed) { int pitch_align; - if (intel->ttm) { - /* XXX: Align pitch to multiple of 64 bytes for now to allow - * render-to-texture to work in all cases. This should probably be - * replaced at some point by some scheme to only do this when really - * necessary. - */ - pitch_align = 64; - } else { - pitch_align = 4; - } + /* XXX: Align pitch to multiple of 64 bytes for now to allow + * render-to-texture to work in all cases. This should probably be + * replaced at some point by some scheme to only do this when really + * necessary. + */ + pitch_align = 64; if (tiling == I915_TILING_X) pitch_align = 512; diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 80975163d4..d6b9dc4446 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -542,55 +542,18 @@ intel_recreate_static(struct intel_context *intel, region->buffer = NULL; } - if (intel->ttm) { - assert(region_desc->bo_handle != -1); - region->buffer = intel_bo_gem_create_from_name(intel->bufmgr, - name, - region_desc->bo_handle); - - ret = dri_bo_get_tiling(region->buffer, ®ion->tiling, - ®ion->bit_6_swizzle); - if (ret != 0) { - fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n", - region_desc->bo_handle, name, strerror(-ret)); - intel_region_release(®ion); - return NULL; - } - } else { - if (region->classic_map != NULL) { - drmUnmap(region->classic_map, - region->pitch * region->cpp * region->height); - region->classic_map = NULL; - } - ret = drmMap(intel->driFd, region_desc->handle, - region->pitch * region->cpp * region->height, - ®ion->classic_map); - if (ret != 0) { - fprintf(stderr, "Failed to drmMap %s buffer\n", name); - free(region); - return NULL; - } - - region->buffer = intel_bo_fake_alloc_static(intel->bufmgr, + assert(region_desc->bo_handle != -1); + region->buffer = intel_bo_gem_create_from_name(intel->bufmgr, name, - region_desc->offset, - region->pitch * region->cpp * - region->height, - region->classic_map); - - /* The sarea just gives us a boolean for whether it's tiled or not, - * instead of which tiling mode it is. Guess. - */ - if (region_desc->tiled) { - if (intel->gen >= 4 && region_desc == &intelScreen->depth) - region->tiling = I915_TILING_Y; - else - region->tiling = I915_TILING_X; - } else { - region->tiling = I915_TILING_NONE; - } + region_desc->bo_handle); - region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE; + ret = dri_bo_get_tiling(region->buffer, ®ion->tiling, + ®ion->bit_6_swizzle); + if (ret != 0) { + fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n", + region_desc->bo_handle, name, strerror(-ret)); + intel_region_release(®ion); + return NULL; } assert(region->buffer != NULL); diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 789135b49f..2c5a884a9b 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -605,7 +605,6 @@ intelFillInModes(__DRIscreenPrivate *psp, static GLboolean intel_init_bufmgr(intelScreenPrivate *intelScreen) { - GLboolean gem_disable = getenv("INTEL_NO_GEM") != NULL; int gem_kernel = 0; GLboolean gem_supported; struct drm_i915_getparam gp; @@ -622,43 +621,24 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen) /* If we've got a new enough DDX that's initializing GEM and giving us * object handles for the shared buffers, use that. */ - intelScreen->ttm = GL_FALSE; if (intelScreen->driScrnPriv->dri2.enabled) gem_supported = GL_TRUE; else if (intelScreen->driScrnPriv->ddx_version.minor >= 9 && gem_kernel && intelScreen->front.bo_handle != -1) gem_supported = GL_TRUE; - else - gem_supported = GL_FALSE; - - if (!gem_disable && gem_supported) { - intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ); - if (intelScreen->bufmgr != NULL) - intelScreen->ttm = GL_TRUE; + else { + fprintf(stderr, "[%s:%u] Error initializing GEM.\n", + __func__, __LINE__); + return GL_FALSE; } + + intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ); /* Otherwise, use the classic buffer manager. */ if (intelScreen->bufmgr == NULL) { - if (gem_disable) { - _mesa_warning(NULL, "GEM disabled. Using classic."); - } else { - _mesa_warning(NULL, - "Failed to initialize GEM. Falling back to classic."); - } - - if (intelScreen->tex.size == 0) { - fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n", - __func__, __LINE__); - return GL_FALSE; - } - - intelScreen->bufmgr = - intel_bufmgr_fake_init(spriv->fd, - intelScreen->tex.offset, - intelScreen->tex.map, - intelScreen->tex.size, - (unsigned int * volatile) - &intelScreen->sarea->last_dispatch); + fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n", + __func__, __LINE__); + return GL_FALSE; } if (intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences)) diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index a9b9e109a6..14ca0903b6 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -77,7 +77,6 @@ typedef struct GLboolean no_hw; GLboolean no_vbo; - int ttm; dri_bufmgr *bufmgr; GLboolean kernel_exec_fencing; diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 3607c7dded..2c89a66a95 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -613,15 +613,7 @@ intel_set_span_functions(struct intel_context *intel, struct gl_renderbuffer *rb) { struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb; - uint32_t tiling; - - /* If in GEM mode, we need to do the tile address swizzling ourselves, - * instead of the fence registers handling it. - */ - if (intel->ttm) - tiling = irb->region->tiling; - else - tiling = I915_TILING_NONE; + uint32_t tiling = irb->region->tiling; if (intel->intelScreen->kernel_exec_fencing) { switch (irb->texformat) { @@ -673,6 +665,9 @@ intel_set_span_functions(struct intel_context *intel, return; } + /* If in GEM mode, we need to do the tile address swizzling ourselves, + * instead of the fence registers handling it. + */ switch (irb->texformat) { case MESA_FORMAT_RGB565: switch (tiling) { -- cgit v1.2.3 From 4e6e2462ea1fb5b7fc24bb0e707a9cf6507c47c9 Mon Sep 17 00:00:00 2001 From: Tom Fogal Date: Thu, 19 Nov 2009 09:18:48 -0700 Subject: mesa: define 32bit byteswap for AIX. Fixes `xlib' driver build on AIX. Signed-off-by: Brian Paul --- src/mesa/main/compiler.h | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h index 9319505a75..522295a9bf 100644 --- a/src/mesa/main/compiler.h +++ b/src/mesa/main/compiler.h @@ -235,7 +235,12 @@ extern "C" { #elif defined(__APPLE__) #include #define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x ) -#else /*__linux__ __APPLE__*/ +#elif defined(_AIX) +#define CPU_TO_LE32( x ) x = ((x & 0x000000ff) << 24) | \ + ((x & 0x0000ff00) << 8) | \ + ((x & 0x00ff0000) >> 8) | \ + ((x & 0xff000000) >> 24); +#else /*__linux__ */ #include #define CPU_TO_LE32( x ) bswap32( x ) #endif /*__linux__*/ -- cgit v1.2.3 From 6345a7ba447d3e04b939ead6fee44fe9201ec2e3 Mon Sep 17 00:00:00 2001 From: Richard Li Date: Thu, 19 Nov 2009 16:05:43 -0500 Subject: r600 : check in shader code test enable flag: if flag R600_ENABLE_GLSL_TEST defined, IL shader code will goto r600 assembler. The test base is /mesa/progs/glsl/brick, and changes shader code in CH06-brick.frag/vert to test different logic op combination. (if,else,while,function,...). The stack depth code is not in yet, so it is hard coded now. So complex code would not run (such as things like 8 loops embeded loop in loop). --- src/mesa/drivers/dri/r600/r600_context.c | 54 +++++++++++++++++++++++++++--- src/mesa/drivers/dri/r600/r700_assembler.c | 44 +++++++++++++++--------- 2 files changed, 77 insertions(+), 21 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index dbd233729c..ca0a670f3c 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -72,7 +72,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "vblank.h" #include "utils.h" -#include "xmlpool.h" /* for symbolic values of enum-type options */ +#include "xmlpool.h" /* for symbolic values of enum-type options */ + +//#define R600_ENABLE_GLSL_TEST 1 #define need_GL_VERSION_2_0 #define need_GL_ARB_occlusion_query @@ -154,8 +156,12 @@ static const struct dri_extension mm_extensions[] = { * The GL 2.0 functions are needed to make display lists work with * functions added by GL_ATI_separate_stencil. */ -static const struct dri_extension gl_20_extension[] = { - {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, +static const struct dri_extension gl_20_extension[] = { +#ifdef R600_ENABLE_GLSL_TEST + {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, +#else + {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, +#endif /* R600_ENABLE_GLSL_TEST */ }; static const struct tnl_pipeline_stage *r600_pipeline[] = { @@ -306,7 +312,28 @@ static void r600InitGLExtensions(GLcontext *ctx) driInitExtensions(ctx, card_extensions, GL_TRUE); if (r600->radeon.radeonScreen->kernel_mm) - driInitExtensions(ctx, mm_extensions, GL_FALSE); + driInitExtensions(ctx, mm_extensions, GL_FALSE); + +#ifdef R600_ENABLE_GLSL_TEST + driInitExtensions(ctx, gl_20_extension, GL_TRUE); + //_mesa_enable_2_0_extensions(ctx); + //1.5 + ctx->Extensions.ARB_occlusion_query = GL_TRUE; + ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE; + ctx->Extensions.EXT_shadow_funcs = GL_TRUE; + //2.0 + ctx->Extensions.ARB_draw_buffers = GL_TRUE; + ctx->Extensions.ARB_point_sprite = GL_TRUE; + ctx->Extensions.ARB_shader_objects = GL_TRUE; + ctx->Extensions.ARB_vertex_shader = GL_TRUE; + ctx->Extensions.ARB_fragment_shader = GL_TRUE; + ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE; + ctx->Extensions.EXT_blend_equation_separate = GL_TRUE; + ctx->Extensions.ATI_separate_stencil = GL_TRUE; + + /* glsl compiler has problem if this is not GL_TRUE */ + ctx->Shader.EmitCondCodes = GL_TRUE; +#endif /* R600_ENABLE_GLSL_TEST */ if (driQueryOptionb (&r600->radeon.optionCache, "disable_stencil_two_side")) @@ -341,7 +368,24 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, assert(glVisual); assert(driContextPriv); - assert(screen); + assert(screen); + + //richard test + FILE *pFile = NULL; + unsigned long ulByteToWrite = 0; + char szStr[1024]; + + pFile = fopen("//home//richard//rtp-log//func_call.log", "a+"); + if(NULL != pFile) + { + sprintf(szStr, "r600CreateContext \r\n"); + ulByteToWrite = strlen(szStr); + fwrite(szStr, 1, ulByteToWrite, pFile); + + fclose(pFile); + pFile = NULL; + } + //------------- /* Allocate the R600 context */ r600 = (context_t*) CALLOC(sizeof(*r600)); diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 6e8d1cd927..16ac920f29 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -4983,17 +4983,31 @@ GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm) inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason) { - switch (uReason) - { - case FC_PUSH_VPM: - break; - case FC_PUSH_WQM: - break; - case FC_LOOP: - break; - case FC_REP: - break; - }; + switch (uReason) + { + case FC_PUSH_VPM: + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs++; + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.current++; + break; + case FC_PUSH_WQM: + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs++; + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.current += 4; + break; + case FC_LOOP: + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs += 4; + break; + case FC_REP: + /* TODO : for 16 vp asic, should += 2; */ + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs += 1; + break; + }; + + if(pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs + > pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.max) + { + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.max = + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs; + } } GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset) @@ -5092,10 +5106,6 @@ GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse) GLboolean assemble_ELSE(r700_AssemblerBase *pAsm) { -#ifdef USE_CF_FOR_POP_AFTER - pops(pAsm, 1); -#endif /* USE_CF_FOR_POP_AFTER */ - if(GL_FALSE == add_cf_instruction(pAsm) ) { return GL_FALSE; @@ -5647,7 +5657,9 @@ GLboolean testFlag(r700_AssemblerBase *pAsm) { return GL_FALSE; } -#endif +#endif + + checkStackDepth(pAsm, FC_PUSH_VPM); return GL_TRUE; } -- cgit v1.2.3 From 273f4d6b5fe125bf0cba44c5ee8b25c76d3396c0 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 19 Nov 2009 14:10:57 -0700 Subject: st/mesa: remove pointless assertion --- src/mesa/state_tracker/st_cb_texture.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 9186db76e1..5283ece551 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1724,8 +1724,6 @@ copy_image_data_to_texture(struct st_context *st, pipe_texture_reference(&stImage->pt, NULL); } else if (stImage->base.Data) { - assert(stImage->base.Data != NULL); - /* More straightforward upload. */ -- cgit v1.2.3 From 92863109af05acdb4ee5e42141c83ab0f18b7f88 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 19 Nov 2009 14:17:09 -0700 Subject: st/mesa: remove is_compressed_mesa_format() --- src/mesa/state_tracker/st_cb_texture.c | 23 ++--------------------- 1 file changed, 2 insertions(+), 21 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 5283ece551..76b6bbeb4b 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -119,25 +119,6 @@ compressed_num_bytes(gl_format format) } -static GLboolean -is_compressed_mesa_format(gl_format format) -{ - switch (format) { - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - /** called via ctx->Driver.NewTextureImage() */ static struct gl_texture_image * st_NewTextureImage(GLcontext * ctx) @@ -663,7 +644,7 @@ st_TexImage(GLcontext * ctx, */ if (!compressed_src && !ctx->Mesa_DXTn && - is_compressed_mesa_format(texImage->TexFormat) && + _mesa_is_format_compressed(texImage->TexFormat) && screen->is_format_supported(screen, stImage->pt->format, stImage->pt->target, @@ -1066,7 +1047,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, /* See if we can do texture compression with a blit/render. */ if (!ctx->Mesa_DXTn && - is_compressed_mesa_format(texImage->TexFormat) && + _mesa_is_format_compressed(texImage->TexFormat) && screen->is_format_supported(screen, stImage->pt->format, stImage->pt->target, -- cgit v1.2.3 From dc41d62250ce51f28e94f1d365836ac9f2ff8907 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 19 Nov 2009 14:35:38 -0700 Subject: st/mesa: get rid of compressed_num_bytes() code --- src/mesa/state_tracker/st_cb_texture.c | 40 ++++------------------------------ 1 file changed, 4 insertions(+), 36 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 76b6bbeb4b..d4630a514f 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -93,32 +93,6 @@ gl_target_to_pipe(GLenum target) } -/** - * Return nominal bytes per texel for a compressed format, 0 for non-compressed - * format. - */ -static GLuint -compressed_num_bytes(gl_format format) -{ - switch (format) { -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - return 2; - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: - return 4; -#endif - default: - return 0; - } -} - - /** called via ctx->Driver.NewTextureImage() */ static struct gl_texture_image * st_NewTextureImage(GLcontext * ctx) @@ -1743,7 +1717,7 @@ st_finalize_texture(GLcontext *ctx, { struct st_texture_object *stObj = st_texture_object(tObj); const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - GLuint cpp, face; + GLuint blockSize, face; struct st_texture_image *firstImage; *needFlush = GL_FALSE; @@ -1775,13 +1749,8 @@ st_finalize_texture(GLcontext *ctx, pipe_texture_reference(&stObj->pt, firstImage->pt); } - /* FIXME: determine format block instead of cpp */ - if (_mesa_is_format_compressed(firstImage->base.TexFormat)) { - cpp = compressed_num_bytes(firstImage->base.TexFormat); - } - else { - cpp = _mesa_get_format_bytes(firstImage->base.TexFormat); - } + /* bytes per pixel block (blocks are usually 1x1) */ + blockSize = _mesa_get_format_bytes(firstImage->base.TexFormat); /* If we already have a gallium texture, check that it matches the texture * object's format, target, size, num_levels, etc. @@ -1795,8 +1764,7 @@ st_finalize_texture(GLcontext *ctx, stObj->pt->width[0] != firstImage->base.Width2 || stObj->pt->height[0] != firstImage->base.Height2 || stObj->pt->depth[0] != firstImage->base.Depth2 || - /* Nominal bytes per pixel: */ - stObj->pt->block.size / stObj->pt->block.width != cpp) + stObj->pt->block.size != blockSize) { pipe_texture_reference(&stObj->pt, NULL); ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER; -- cgit v1.2.3 From 48dfd3938e428295c45692cfde0a2afff04a7970 Mon Sep 17 00:00:00 2001 From: Richard Li Date: Thu, 19 Nov 2009 16:55:16 -0500 Subject: r600 : change shader pop method for now. --- src/mesa/drivers/dri/r600/r700_assembler.c | 54 +++++++++++++++--------------- 1 file changed, 27 insertions(+), 27 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 16ac920f29..e3bc46802f 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -39,7 +39,7 @@ #include "r700_assembler.h" #define USE_CF_FOR_CONTINUE_BREAK 1 -#define USE_CF_FOR_POP_AFTER 1 +//#define USE_CF_FOR_POP_AFTER 1 BITS addrmode_PVSDST(PVSDST * pPVSDST) { @@ -4983,30 +4983,30 @@ GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm) inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason) { - switch (uReason) - { - case FC_PUSH_VPM: - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs++; - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.current++; - break; - case FC_PUSH_WQM: - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs++; - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.current += 4; - break; - case FC_LOOP: - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs += 4; - break; - case FC_REP: - /* TODO : for 16 vp asic, should += 2; */ - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs += 1; - break; - }; - - if(pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs - > pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.max) - { - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.max = - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs; + switch (uReason) + { + case FC_PUSH_VPM: + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs++; + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.current++; + break; + case FC_PUSH_WQM: + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs++; + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.current += 4; + break; + case FC_LOOP: + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs += 4; + break; + case FC_REP: + /* TODO : for 16 vp asic, should += 2; */ + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs += 1; + break; + }; + + if(pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs + > pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.max) + { + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.max = + pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs; } } @@ -5657,8 +5657,8 @@ GLboolean testFlag(r700_AssemblerBase *pAsm) { return GL_FALSE; } -#endif - +#endif + checkStackDepth(pAsm, FC_PUSH_VPM); return GL_TRUE; -- cgit v1.2.3 From 2198497203ec427f836978098028abf3350e5e57 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 19 Nov 2009 15:17:56 -0700 Subject: vbo: added recursion check in vbo_exec_FlushVertices() --- src/mesa/vbo/vbo_exec_api.c | 18 +++++++++++++++++- 1 file changed, 17 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index f72d2d84f3..c90565eae8 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -867,15 +867,27 @@ void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap ) } - +/** + * \param flags bitmask of FLUSH_STORED_VERTICES, FLUSH_UPDATE_CURRENT + */ void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; +#ifdef DEBUG + /* debug check: make sure we don't get called recursively */ + static GLuint callDepth = 0; + callDepth++; + assert(callDepth == 1); +#endif + if (0) _mesa_printf("%s\n", __FUNCTION__); if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { if (0) _mesa_printf("%s - inside begin/end\n", __FUNCTION__); +#ifdef DEBUG + callDepth--; +#endif return; } @@ -889,6 +901,10 @@ void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) } exec->ctx->Driver.NeedFlush &= ~flags; + +#ifdef DEBUG + callDepth--; +#endif } -- cgit v1.2.3 From 4e6c79ac166b71414f09e671aaad0e1d0d406e42 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 19 Nov 2009 15:18:17 -0700 Subject: st/mesa: replace st_flush() with pipe->flush() We only need to flush the gallium driver in this case. Fixes a recursive state validation bug. --- src/mesa/state_tracker/st_texture.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 3945822f66..10f1351283 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -588,5 +588,5 @@ st_teximage_flush_before_map(struct st_context *st, if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || (usage & PIPE_TRANSFER_WRITE))) - st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); + st->pipe->flush(st->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); } -- cgit v1.2.3 From 683e35f726a182ed9fc6b6d5cb07146eebe14dea Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 19 Nov 2009 14:39:34 -0800 Subject: gallium: don't use arrays for texture width,height,depth --- src/gallium/auxiliary/draw/draw_pipe_aaline.c | 10 +-- src/gallium/auxiliary/draw/draw_pipe_pstipple.c | 6 +- src/gallium/auxiliary/util/u_blit.c | 26 +++---- src/gallium/auxiliary/util/u_gen_mipmap.c | 25 +++--- src/gallium/auxiliary/util/u_math.h | 4 +- src/gallium/auxiliary/util/u_surface.c | 6 +- src/gallium/auxiliary/vl/vl_compositor.c | 12 +-- src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c | 22 +++--- src/gallium/drivers/i915/i915_state_sampler.c | 2 +- src/gallium/drivers/i915/i915_texture.c | 96 +++++++++++------------- src/gallium/drivers/softpipe/sp_tex_sample.c | 58 +++++++------- src/gallium/drivers/softpipe/sp_tex_tile_cache.c | 7 +- src/gallium/drivers/softpipe/sp_texture.c | 49 ++++++------ src/gallium/drivers/trace/tr_dump_state.c | 6 +- src/gallium/drivers/trace/tr_rbug.c | 6 +- src/gallium/include/pipe/p_state.h | 6 +- src/mesa/state_tracker/st_atom_framebuffer.c | 5 +- src/mesa/state_tracker/st_atom_pixeltransfer.c | 2 +- src/mesa/state_tracker/st_cb_drawpixels.c | 4 +- src/mesa/state_tracker/st_cb_fbo.c | 6 +- src/mesa/state_tracker/st_cb_readpixels.c | 2 +- src/mesa/state_tracker/st_cb_texture.c | 12 +-- src/mesa/state_tracker/st_gen_mipmap.c | 39 +++++----- src/mesa/state_tracker/st_texture.c | 36 ++++----- 24 files changed, 226 insertions(+), 221 deletions(-) (limited to 'src/mesa') diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index 9f956715a2..31de84b272 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -398,9 +398,9 @@ aaline_create_texture(struct aaline_stage *aaline) texTemp.target = PIPE_TEXTURE_2D; texTemp.format = PIPE_FORMAT_A8_UNORM; /* XXX verify supported by driver! */ texTemp.last_level = MAX_TEXTURE_LEVEL; - texTemp.width[0] = 1 << MAX_TEXTURE_LEVEL; - texTemp.height[0] = 1 << MAX_TEXTURE_LEVEL; - texTemp.depth[0] = 1; + texTemp.width0 = 1 << MAX_TEXTURE_LEVEL; + texTemp.height0 = 1 << MAX_TEXTURE_LEVEL; + texTemp.depth0 = 1; pf_get_block(texTemp.format, &texTemp.block); aaline->texture = screen->texture_create(screen, &texTemp); @@ -413,11 +413,11 @@ aaline_create_texture(struct aaline_stage *aaline) */ for (level = 0; level <= MAX_TEXTURE_LEVEL; level++) { struct pipe_transfer *transfer; - const uint size = aaline->texture->width[level]; + const uint size = u_minify(aaline->texture->width0, level); ubyte *data; uint i, j; - assert(aaline->texture->width[level] == aaline->texture->height[level]); + assert(aaline->texture->width0 == aaline->texture->height0); /* This texture is new, no need to flush. */ diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index 283502cdf3..27d89721b1 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -427,9 +427,9 @@ pstip_create_texture(struct pstip_stage *pstip) texTemp.target = PIPE_TEXTURE_2D; texTemp.format = PIPE_FORMAT_A8_UNORM; /* XXX verify supported by driver! */ texTemp.last_level = 0; - texTemp.width[0] = 32; - texTemp.height[0] = 32; - texTemp.depth[0] = 1; + texTemp.width0 = 32; + texTemp.height0 = 32; + texTemp.depth0 = 1; pf_get_block(texTemp.format, &texTemp.block); pstip->texture = screen->texture_create(screen, &texTemp); diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 5038642599..5372df5735 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -354,9 +354,9 @@ util_blit_pixels_writemask(struct blit_state *ctx, texTemp.target = PIPE_TEXTURE_2D; texTemp.format = src->format; texTemp.last_level = 0; - texTemp.width[0] = srcW; - texTemp.height[0] = srcH; - texTemp.depth[0] = 1; + texTemp.width0 = srcW; + texTemp.height0 = srcH; + texTemp.depth0 = 1; pf_get_block(src->format, &texTemp.block); tex = screen->texture_create(screen, &texTemp); @@ -389,10 +389,10 @@ util_blit_pixels_writemask(struct blit_state *ctx, } else { pipe_texture_reference(&tex, src->texture); - s0 = srcX0 / (float)tex->width[0]; - s1 = srcX1 / (float)tex->width[0]; - t0 = srcY0 / (float)tex->height[0]; - t1 = srcY1 / (float)tex->height[0]; + s0 = srcX0 / (float)tex->width0; + s1 = srcX1 / (float)tex->width0; + t0 = srcY0 / (float)tex->height0; + t1 = srcY1 / (float)tex->height0; } @@ -518,13 +518,13 @@ util_blit_pixels_tex(struct blit_state *ctx, assert(filter == PIPE_TEX_MIPFILTER_NEAREST || filter == PIPE_TEX_MIPFILTER_LINEAR); - assert(tex->width[0] != 0); - assert(tex->height[0] != 0); + assert(tex->width0 != 0); + assert(tex->height0 != 0); - s0 = srcX0 / (float)tex->width[0]; - s1 = srcX1 / (float)tex->width[0]; - t0 = srcY0 / (float)tex->height[0]; - t1 = srcY1 / (float)tex->height[0]; + s0 = srcX0 / (float)tex->width0; + s1 = srcX1 / (float)tex->width0; + t0 = srcY0 / (float)tex->height0; + t1 = srcY1 / (float)tex->height0; assert(ctx->pipe->screen->is_format_supported(ctx->pipe->screen, dst->format, PIPE_TEXTURE_2D, diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index aa823aa218..84db14576e 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -45,6 +45,7 @@ #include "util/u_draw_quad.h" #include "util/u_gen_mipmap.h" #include "util/u_simple_shaders.h" +#include "util/u_math.h" #include "cso_cache/cso_context.h" @@ -1125,12 +1126,12 @@ make_1d_mipmap(struct gen_mipmap_state *ctx, srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel)); dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel)); srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); @@ -1168,12 +1169,12 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel)); dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel)); srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); @@ -1575,8 +1576,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, * Setup framebuffer / dest surface */ fb.cbufs[0] = surf; - fb.width = pt->width[dstLevel]; - fb.height = pt->height[dstLevel]; + fb.width = u_minify(pt->width0, dstLevel); + fb.height = u_minify(pt->height0, dstLevel); cso_set_framebuffer(ctx->cso, &fb); /* @@ -1597,8 +1598,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, offset = set_vertex_data(ctx, pt->target, face, - (float) pt->width[dstLevel], - (float) pt->height[dstLevel]); + (float) u_minify(pt->width0, dstLevel), + (float) u_minify(pt->height0, dstLevel)); util_draw_vertex_buffer(ctx->pipe, ctx->vbuf, diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h index 75b075f160..7a598efc3a 100644 --- a/src/gallium/auxiliary/util/u_math.h +++ b/src/gallium/auxiliary/util/u_math.h @@ -507,9 +507,9 @@ align(int value, int alignment) } static INLINE unsigned -minify(unsigned value) +u_minify(unsigned value, unsigned levels) { - return MAX2(1, value >> 1); + return MAX2(1, value >> levels); } #ifndef COPY_4V diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c index 85e443204e..de8c266db8 100644 --- a/src/gallium/auxiliary/util/u_surface.c +++ b/src/gallium/auxiliary/util/u_surface.c @@ -79,9 +79,9 @@ util_create_rgba_surface(struct pipe_screen *screen, templ.target = target; templ.format = format; templ.last_level = 0; - templ.width[0] = width; - templ.height[0] = height; - templ.depth[0] = 1; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; pf_get_block(format, &templ.block); templ.tex_usage = usage; diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index cda6dc134a..592dd17421 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -455,8 +455,8 @@ void vl_compositor_render(struct vl_compositor *compositor, assert(dst_area); assert(picture_type == PIPE_MPEG12_PICTURE_TYPE_FRAME); - compositor->fb_state.width = dst_surface->width[0]; - compositor->fb_state.height = dst_surface->height[0]; + compositor->fb_state.width = dst_surface->width0; + compositor->fb_state.height = dst_surface->height0; compositor->fb_state.cbufs[0] = compositor->pipe->screen->get_tex_surface ( compositor->pipe->screen, @@ -504,12 +504,12 @@ void vl_compositor_render(struct vl_compositor *compositor, vs_consts->dst_trans.z = 0; vs_consts->dst_trans.w = 0; - vs_consts->src_scale.x = src_area->w / (float)src_surface->width[0]; - vs_consts->src_scale.y = src_area->h / (float)src_surface->height[0]; + vs_consts->src_scale.x = src_area->w / (float)src_surface->width0; + vs_consts->src_scale.y = src_area->h / (float)src_surface->height0; vs_consts->src_scale.z = 1; vs_consts->src_scale.w = 1; - vs_consts->src_trans.x = src_area->x / (float)src_surface->width[0]; - vs_consts->src_trans.y = src_area->y / (float)src_surface->height[0]; + vs_consts->src_trans.x = src_area->x / (float)src_surface->width0; + vs_consts->src_trans.y = src_area->y / (float)src_surface->height0; vs_consts->src_trans.z = 0; vs_consts->src_trans.w = 0; diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index c4ba69817f..1934965995 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -681,7 +681,7 @@ xfer_buffers_map(struct vl_mpeg12_mc_renderer *r) ( r->pipe->screen, r->textures.all[i], 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, - r->textures.all[i]->width[0], r->textures.all[i]->height[0] + r->textures.all[i]->width0, r->textures.all[i]->height0 ); r->texels[i] = r->pipe->screen->transfer_map(r->pipe->screen, r->tex_transfer[i]); @@ -835,26 +835,26 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) /* TODO: Accomodate HW that can't do this and also for cases when this isn't precise enough */ template.format = PIPE_FORMAT_R16_SNORM; template.last_level = 0; - template.width[0] = r->pot_buffers ? + template.width0 = r->pot_buffers ? util_next_power_of_two(r->picture_width) : r->picture_width; - template.height[0] = r->pot_buffers ? + template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height) : r->picture_height; - template.depth[0] = 1; + template.depth0 = 1; pf_get_block(template.format, &template.block); template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC; r->textures.individual.y = r->pipe->screen->texture_create(r->pipe->screen, &template); if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420) { - template.width[0] = r->pot_buffers ? + template.width0 = r->pot_buffers ? util_next_power_of_two(r->picture_width / 2) : r->picture_width / 2; - template.height[0] = r->pot_buffers ? + template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height / 2) : r->picture_height / 2; } else if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_422) - template.height[0] = r->pot_buffers ? + template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height / 2) : r->picture_height / 2; @@ -1283,8 +1283,8 @@ flush(struct vl_mpeg12_mc_renderer *r) PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD ); - vs_consts->denorm.x = r->surface->width[0]; - vs_consts->denorm.y = r->surface->height[0]; + vs_consts->denorm.x = r->surface->width0; + vs_consts->denorm.y = r->surface->height0; pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf.buffer); @@ -1633,8 +1633,8 @@ vl_mpeg12_mc_renderer_render_macroblocks(struct vl_mpeg12_mc_renderer renderer->past = past; renderer->future = future; renderer->fence = fence; - renderer->surface_tex_inv_size.x = 1.0f / surface->width[0]; - renderer->surface_tex_inv_size.y = 1.0f / surface->height[0]; + renderer->surface_tex_inv_size.x = 1.0f / surface->width0; + renderer->surface_tex_inv_size.y = 1.0f / surface->height0; } while (num_macroblocks) { diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c index c5e9084d12..cbac4175c8 100644 --- a/src/gallium/drivers/i915/i915_state_sampler.c +++ b/src/gallium/drivers/i915/i915_state_sampler.c @@ -231,7 +231,7 @@ i915_update_texture(struct i915_context *i915, { const struct pipe_texture *pt = &tex->base; uint format, pitch; - const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + const uint width = pt->width0, height = pt->height0, depth = pt->depth0; const uint num_levels = pt->last_level; unsigned max_lod = num_levels * 4; unsigned tiled = MS3_USE_FENCE_REGS; diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c index 286c9ace8e..c7b86dd4c5 100644 --- a/src/gallium/drivers/i915/i915_texture.c +++ b/src/gallium/drivers/i915/i915_texture.c @@ -105,10 +105,6 @@ i915_miptree_set_level_info(struct i915_texture *tex, assert(level < PIPE_MAX_TEXTURE_LEVELS); - pt->width[level] = w; - pt->height[level] = h; - pt->depth[level] = d; - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w); pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h); @@ -168,16 +164,16 @@ i915_scanout_layout(struct i915_texture *tex) return FALSE; i915_miptree_set_level_info(tex, 0, 1, - tex->base.width[0], - tex->base.height[0], + tex->base.width0, + tex->base.height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); - if (tex->base.width[0] >= 240) { + if (tex->base.width0 >= 240) { tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); tex->hw_tiled = INTEL_TILE_X; - } else if (tex->base.width[0] == 64 && tex->base.height[0] == 64) { + } else if (tex->base.width0 == 64 && tex->base.height0 == 64) { tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); } else { @@ -185,7 +181,7 @@ i915_scanout_layout(struct i915_texture *tex) } debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - tex->base.width[0], tex->base.height[0], pt->block.size, + tex->base.width0, tex->base.height0, pt->block.size, tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy); return TRUE; @@ -203,12 +199,12 @@ i915_display_target_layout(struct i915_texture *tex) return FALSE; /* fallback to normal textures for small textures */ - if (tex->base.width[0] < 240) + if (tex->base.width0 < 240) return FALSE; i915_miptree_set_level_info(tex, 0, 1, - tex->base.width[0], - tex->base.height[0], + tex->base.width0, + tex->base.height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); @@ -217,7 +213,7 @@ i915_display_target_layout(struct i915_texture *tex) tex->hw_tiled = INTEL_TILE_X; debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - tex->base.width[0], tex->base.height[0], pt->block.size, + tex->base.width0, tex->base.height0, pt->block.size, tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy); return TRUE; @@ -228,8 +224,8 @@ i915_miptree_layout_2d(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; unsigned nblocksx = pt->nblocksx[0]; unsigned nblocksy = pt->nblocksy[0]; @@ -254,8 +250,8 @@ i915_miptree_layout_2d(struct i915_texture *tex) tex->total_nblocksy += nblocksy; - width = minify(width); - height = minify(height); + width = u_minify(width, 1); + height = u_minify(height, 1); nblocksx = pf_get_nblocksx(&pt->block, width); nblocksy = pf_get_nblocksy(&pt->block, height); } @@ -267,9 +263,9 @@ i915_miptree_layout_3d(struct i915_texture *tex) struct pipe_texture *pt = &tex->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned nblocksx = pt->nblocksx[0]; unsigned nblocksy = pt->nblocksy[0]; unsigned stack_nblocksy = 0; @@ -285,36 +281,34 @@ i915_miptree_layout_3d(struct i915_texture *tex) stack_nblocksy += MAX2(2, nblocksy); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); nblocksx = pf_get_nblocksx(&pt->block, width); nblocksy = pf_get_nblocksy(&pt->block, height); } /* Fixup depth image_offsets: */ - depth = pt->depth[0]; for (level = 0; level <= pt->last_level; level++) { unsigned i; for (i = 0; i < depth; i++) i915_miptree_set_image_offset(tex, level, i, 0, i * stack_nblocksy); - depth = minify(depth); + depth = u_minify(depth, 1); } /* Multiply slice size by texture depth for total size. It's * remarkable how wasteful of memory the i915 texture layouts * are. They are largely fixed in the i945. */ - tex->total_nblocksy = stack_nblocksy * pt->depth[0]; + tex->total_nblocksy = stack_nblocksy * pt->depth0; } static void i915_miptree_layout_cube(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - unsigned width = pt->width[0], height = pt->height[0]; + unsigned width = pt->width0, height = pt->height0; const unsigned nblocks = pt->nblocksx[0]; unsigned level; unsigned face; @@ -383,8 +377,8 @@ i945_miptree_layout_2d(struct i915_texture *tex) unsigned level; unsigned x = 0; unsigned y = 0; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; unsigned nblocksx = pt->nblocksx[0]; unsigned nblocksy = pt->nblocksy[0]; @@ -407,8 +401,8 @@ i945_miptree_layout_2d(struct i915_texture *tex) */ if (pt->last_level > 0) { unsigned mip1_nblocksx - = align(pf_get_nblocksx(&pt->block, minify(width)), align_x) - + pf_get_nblocksx(&pt->block, minify(minify(width))); + = align(pf_get_nblocksx(&pt->block, u_minify(width, 1)), align_x) + + pf_get_nblocksx(&pt->block, u_minify(width, 2)); if (mip1_nblocksx > nblocksx) tex->stride = mip1_nblocksx * pt->block.size; @@ -439,8 +433,8 @@ i945_miptree_layout_2d(struct i915_texture *tex) y += nblocksy; } - width = minify(width); - height = minify(height); + width = u_minify(width, 1); + height = u_minify(height, 1); nblocksx = pf_get_nblocksx(&pt->block, width); nblocksy = pf_get_nblocksy(&pt->block, height); } @@ -450,9 +444,9 @@ static void i945_miptree_layout_3d(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned nblocksx = pt->nblocksx[0]; unsigned nblocksy = pt->nblocksy[0]; unsigned pack_x_pitch, pack_x_nr; @@ -495,9 +489,9 @@ i945_miptree_layout_3d(struct i915_texture *tex) pack_y_pitch >>= 1; } - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); nblocksx = pf_get_nblocksx(&pt->block, width); nblocksy = pf_get_nblocksy(&pt->block, height); } @@ -511,11 +505,11 @@ i945_miptree_layout_cube(struct i915_texture *tex) const unsigned nblocks = pt->nblocksx[0]; unsigned face; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; /* - printf("%s %i, %i\n", __FUNCTION__, pt->width[0], pt->height[0]); + printf("%s %i, %i\n", __FUNCTION__, pt->width0, pt->height0); */ assert(width == height); /* cubemap images are square */ @@ -651,8 +645,8 @@ i915_texture_create(struct pipe_screen *screen, pipe_reference_init(&tex->base.reference, 1); tex->base.screen = screen; - tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]); - tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height[0]); + tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width0); + tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height0); if (is->is_i945) { if (!i945_miptree_layout(tex)) @@ -667,7 +661,7 @@ i915_texture_create(struct pipe_screen *screen, /* for scanouts and cursors, cursors arn't scanouts */ - if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width[0] != 64) + if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width0 != 64) buf_usage = INTEL_NEW_SCANOUT; else buf_usage = INTEL_NEW_TEXTURE; @@ -710,7 +704,7 @@ i915_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -724,7 +718,7 @@ i915_texture_blanket(struct pipe_screen * screen, tex->stride = stride[0]; - i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); + i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); pipe_buffer_reference(&tex->buffer, buffer); @@ -788,8 +782,8 @@ i915_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = offset; ps->usage = flags; } @@ -919,7 +913,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -933,7 +927,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen, tex->stride = stride; - i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); + i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); tex->buffer = buffer; diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index c22ee86b66..e26153b1d9 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -521,7 +521,7 @@ compute_lambda_1d(const struct sp_sampler_varient *samp, const struct pipe_sampler_state *sampler = samp->sampler; float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]); float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); - float rho = MAX2(dsdx, dsdy) * texture->width[0]; + float rho = MAX2(dsdx, dsdy) * texture->width0; float lambda; lambda = util_fast_log2(rho); @@ -545,8 +545,8 @@ compute_lambda_2d(const struct sp_sampler_varient *samp, float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); float dtdx = fabsf(t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]); float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]); - float maxx = MAX2(dsdx, dsdy) * texture->width[0]; - float maxy = MAX2(dtdx, dtdy) * texture->height[0]; + float maxx = MAX2(dsdx, dsdy) * texture->width0; + float maxy = MAX2(dtdx, dtdy) * texture->height0; float rho = MAX2(maxx, maxy); float lambda; @@ -573,9 +573,9 @@ compute_lambda_3d(const struct sp_sampler_varient *samp, float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]); float dpdx = fabsf(p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]); float dpdy = fabsf(p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]); - float maxx = MAX2(dsdx, dsdy) * texture->width[0]; - float maxy = MAX2(dtdx, dtdy) * texture->height[0]; - float maxz = MAX2(dpdx, dpdy) * texture->depth[0]; + float maxx = MAX2(dsdx, dsdy) * texture->width0; + float maxy = MAX2(dtdx, dtdy) * texture->height0; + float maxz = MAX2(dpdx, dpdy) * texture->depth0; float rho, lambda; rho = MAX2(maxx, maxy); @@ -644,8 +644,8 @@ get_texel_2d(const struct sp_sampler_varient *samp, const struct pipe_texture *texture = samp->texture; unsigned level = addr.bits.level; - if (x < 0 || x >= (int) texture->width[level] || - y < 0 || y >= (int) texture->height[level]) { + if (x < 0 || x >= (int) u_minify(texture->width0, level) || + y < 0 || y >= (int) u_minify(texture->height0, level)) { return samp->sampler->border_color; } else { @@ -737,9 +737,9 @@ get_texel_3d(const struct sp_sampler_varient *samp, const struct pipe_texture *texture = samp->texture; unsigned level = addr.bits.level; - if (x < 0 || x >= (int) texture->width[level] || - y < 0 || y >= (int) texture->height[level] || - z < 0 || z >= (int) texture->depth[level]) { + if (x < 0 || x >= (int) u_minify(texture->width0, level) || + y < 0 || y >= (int) u_minify(texture->height0, level) || + z < 0 || z >= (int) u_minify(texture->depth0, level)) { return samp->sampler->border_color; } else { @@ -925,7 +925,7 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; + width = u_minify(texture->width0, level0); assert(width > 0); @@ -961,8 +961,8 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler, level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1008,8 +1008,8 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1046,9 +1046,9 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; - depth = texture->depth[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + depth = u_minify(texture->depth0, level0); assert(width > 0); assert(height > 0); @@ -1088,7 +1088,7 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; + width = u_minify(texture->width0, level0); assert(width > 0); @@ -1127,8 +1127,8 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1174,8 +1174,8 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1221,9 +1221,9 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; - depth = texture->depth[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + depth = u_minify(texture->depth0, level0); addr.value = 0; addr.bits.level = level0; @@ -1778,8 +1778,8 @@ sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp, samp->texture = texture; samp->cache = tex_cache; - samp->xpot = util_unsigned_logbase2( texture->width[0] ); - samp->ypot = util_unsigned_logbase2( texture->height[0] ); + samp->xpot = util_unsigned_logbase2( texture->width0 ); + samp->ypot = util_unsigned_logbase2( texture->height0 ); samp->level = CLAMP((int) sampler->min_lod, 0, (int) texture->last_level); } diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c index 407a22a9f4..e50a76a73b 100644 --- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c @@ -35,6 +35,7 @@ #include "pipe/p_inlines.h" #include "util/u_memory.h" #include "util/u_tile.h" +#include "util/u_math.h" #include "sp_context.h" #include "sp_surface.h" #include "sp_texture.h" @@ -246,9 +247,9 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc, addr.bits.level, addr.bits.z, PIPE_TRANSFER_READ, 0, 0, - tc->texture->width[addr.bits.level], - tc->texture->height[addr.bits.level]); - + u_minify(tc->texture->width0, addr.bits.level), + u_minify(tc->texture->height0, addr.bits.level)); + tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans); tc->tex_face = addr.bits.face; diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 7caf2928b4..ac5f61e46f 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -52,16 +52,17 @@ softpipe_texture_layout(struct pipe_screen *screen, { struct pipe_texture *pt = &spt->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned buffer_size = 0; + pt->width0 = width; + pt->height0 = height; + pt->depth0 = depth; + for (level = 0; level <= pt->last_level; level++) { - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); spt->stride[level] = pt->nblocksx[level]*pt->block.size; @@ -72,9 +73,9 @@ softpipe_texture_layout(struct pipe_screen *screen, ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * spt->stride[level]); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } spt->buffer = screen->buffer_create(screen, 32, @@ -96,12 +97,12 @@ softpipe_displaytarget_layout(struct pipe_screen *screen, PIPE_BUFFER_USAGE_GPU_READ_WRITE); unsigned tex_usage = spt->base.tex_usage; - spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); - spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); + spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0); + spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0); spt->buffer = screen->surface_buffer_create( screen, - spt->base.width[0], - spt->base.height[0], + spt->base.width0, + spt->base.height0, spt->base.format, usage, tex_usage, @@ -126,9 +127,9 @@ softpipe_texture_create(struct pipe_screen *screen, pipe_reference_init(&spt->base.reference, 1); spt->base.screen = screen; - spt->pot = (util_is_power_of_two(template->width[0]) && - util_is_power_of_two(template->height[0]) && - util_is_power_of_two(template->depth[0])); + spt->pot = (util_is_power_of_two(template->width0) && + util_is_power_of_two(template->height0) && + util_is_power_of_two(template->depth0)); if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | PIPE_TEXTURE_USAGE_PRIMARY)) { @@ -163,7 +164,7 @@ softpipe_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -174,8 +175,8 @@ softpipe_texture_blanket(struct pipe_screen * screen, spt->base = *base; pipe_reference_init(&spt->base.reference, 1); spt->base.screen = screen; - spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); - spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); + spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0); + spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0); spt->stride[0] = stride[0]; pipe_buffer_reference(&spt->buffer, buffer); @@ -213,8 +214,8 @@ softpipe_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = spt->level_offset[level]; ps->usage = usage; @@ -434,9 +435,9 @@ softpipe_video_surface_create(struct pipe_screen *screen, template.format = PIPE_FORMAT_X8R8G8B8_UNORM; template.last_level = 0; /* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */ - template.width[0] = util_next_power_of_two(width); - template.height[0] = util_next_power_of_two(height); - template.depth[0] = 1; + template.width0 = util_next_power_of_two(width); + template.height0 = util_next_power_of_two(height); + template.depth0 = 1; pf_get_block(template.format, &template.block); template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c index bcf6751af4..6d58209294 100644 --- a/src/gallium/drivers/trace/tr_dump_state.c +++ b/src/gallium/drivers/trace/tr_dump_state.c @@ -83,15 +83,15 @@ void trace_dump_template(const struct pipe_texture *templat) trace_dump_member(format, templat, format); trace_dump_member_begin("width"); - trace_dump_array(uint, templat->width, 1); + trace_dump_uint(templat->width0); trace_dump_member_end(); trace_dump_member_begin("height"); - trace_dump_array(uint, templat->height, 1); + trace_dump_uint(templat->height0); trace_dump_member_end(); trace_dump_member_begin("depth"); - trace_dump_array(uint, templat->depth, 1); + trace_dump_uint(templat->depth0); trace_dump_member_end(); trace_dump_member_begin("block"); diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c index 81e0a6f3b0..b59458c0e3 100644 --- a/src/gallium/drivers/trace/tr_rbug.c +++ b/src/gallium/drivers/trace/tr_rbug.c @@ -200,9 +200,9 @@ trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, t = tr_tex->texture; rbug_send_texture_info_reply(tr_rbug->con, serial, t->target, t->format, - t->width, t->last_level + 1, - t->height, t->last_level + 1, - t->depth, t->last_level + 1, + &t->width0, 1, + &t->height0, 1, + &t->depth0, 1, t->block.width, t->block.height, t->block.size, t->last_level, t->nr_samples, diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 287b424e4a..9766e86620 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -343,9 +343,9 @@ struct pipe_texture enum pipe_texture_target target; /**< PIPE_TEXTURE_x */ enum pipe_format format; /**< PIPE_FORMAT_x */ - unsigned width[PIPE_MAX_TEXTURE_LEVELS]; - unsigned height[PIPE_MAX_TEXTURE_LEVELS]; - unsigned depth[PIPE_MAX_TEXTURE_LEVELS]; + unsigned width0; + unsigned height0; + unsigned depth0; struct pipe_format_block block; unsigned nblocksx[PIPE_MAX_TEXTURE_LEVELS]; /**< allocated width in blocks */ diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index e18c0f6e0a..8ca4335e33 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -40,6 +40,7 @@ #include "pipe/p_inlines.h" #include "cso_cache/cso_context.h" #include "util/u_rect.h" +#include "util/u_math.h" @@ -64,8 +65,8 @@ update_renderbuffer_surface(struct st_context *st, GLuint level; /* find matching mipmap level size */ for (level = 0; level <= texture->last_level; level++) { - if (texture->width[level] == rtt_width && - texture->height[level] == rtt_height) { + if (u_minify(texture->width0, level) == rtt_width && + u_minify(texture->height0, level) == rtt_height) { pipe_surface_reference(&strb->surface, NULL); diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index babfcc87b4..4b35f59cc2 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -145,7 +145,7 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) const GLuint gSize = ctx->PixelMaps.GtoG.Size; const GLuint bSize = ctx->PixelMaps.BtoB.Size; const GLuint aSize = ctx->PixelMaps.AtoA.Size; - const uint texSize = pt->width[0]; + const uint texSize = pt->width0; uint *dest; uint i, j; diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 1d33e81c2c..7ec4599280 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -637,8 +637,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, y1 = y + height * ctx->Pixel.ZoomY; draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex, - (GLfloat) width / pt->width[0], - (GLfloat) height / pt->height[0]); + (GLfloat) width / pt->width0, + (GLfloat) height / pt->height0); /* restore state */ cso_restore_rasterizer(cso); diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 65ce12ccd4..0469fb9978 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -128,9 +128,9 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, template.target = PIPE_TEXTURE_2D; template.format = format; pf_get_block(format, &template.block); - template.width[0] = width; - template.height[0] = height; - template.depth[0] = 1; + template.width0 = width; + template.height0 = height; + template.depth0 = 1; template.last_level = 0; template.nr_samples = rb->NumSamples; if (pf_is_depth_stencil(format)) { diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 772bb3bb69..103861d6f9 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -243,7 +243,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, GLint row, col, dy, dstStride; if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { - y = strb->texture->height[0] - y - height; + y = strb->texture->height0 - y - height; } trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 9186db76e1..72892b7c8c 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -451,9 +451,9 @@ compress_with_blit(GLcontext * ctx, templ.target = PIPE_TEXTURE_2D; templ.format = st_mesa_format_to_pipe_format(mesa_format); pf_get_block(templ.format, &templ.block); - templ.width[0] = width; - templ.height[0] = height; - templ.depth[0] = 1; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; templ.last_level = 0; templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; src_tex = screen->texture_create(screen, &templ); @@ -1813,9 +1813,9 @@ st_finalize_texture(GLcontext *ctx, if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) || stObj->pt->format != fmt || stObj->pt->last_level < stObj->lastLevel || - stObj->pt->width[0] != firstImage->base.Width2 || - stObj->pt->height[0] != firstImage->base.Height2 || - stObj->pt->depth[0] != firstImage->base.Depth2 || + stObj->pt->width0 != firstImage->base.Width2 || + stObj->pt->height0 != firstImage->base.Height2 || + stObj->pt->depth0 != firstImage->base.Depth2 || /* Nominal bytes per pixel: */ stObj->pt->block.size / stObj->pt->block.width != cpp) { diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 16ca2771b0..f8068fa12b 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -38,6 +38,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "util/u_gen_mipmap.h" +#include "util/u_math.h" #include "cso_cache/cso_cache.h" #include "cso_cache/cso_context.h" @@ -133,14 +134,14 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel)); dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel)); srcData = (ubyte *) screen->transfer_map(screen, srcTrans); dstData = (ubyte *) screen->transfer_map(screen, dstTrans); @@ -149,13 +150,17 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, dstStride = dstTrans->stride / dstTrans->block.size; _mesa_generate_mipmap_level(target, datatype, comps, - 0 /*border*/, - pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel], - srcData, - srcStride, /* stride in texels */ - pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel], - dstData, - dstStride); /* stride in texels */ + 0 /*border*/, + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel), + u_minify(pt->depth0, srcLevel), + srcData, + srcStride, /* stride in texels */ + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel), + u_minify(pt->depth0, dstLevel), + dstData, + dstStride); /* stride in texels */ screen->transfer_unmap(screen, srcTrans); screen->transfer_unmap(screen, dstTrans); @@ -232,9 +237,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target, oldTex->target, oldTex->format, lastLevel, - oldTex->width[0], - oldTex->height[0], - oldTex->depth[0], + oldTex->width0, + oldTex->height0, + oldTex->depth0, oldTex->tex_usage); /* The texture isn't in a "complete" state yet so set the expected @@ -269,9 +274,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target, = _mesa_get_tex_image(ctx, texObj, target, srcLevel); struct gl_texture_image *dstImage; struct st_texture_image *stImage; - uint dstWidth = pt->width[dstLevel]; - uint dstHeight = pt->height[dstLevel]; - uint dstDepth = pt->depth[dstLevel]; + uint dstWidth = u_minify(pt->width0, dstLevel); + uint dstHeight = u_minify(pt->height0, dstLevel); + uint dstDepth = u_minify(pt->depth0, dstLevel); uint border = srcImage->Border; dstImage = _mesa_get_tex_image(ctx, texObj, target, dstLevel); diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 3945822f66..aa88fdcd78 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -44,6 +44,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "util/u_rect.h" +#include "util/u_math.h" #define DBG if(0) printf @@ -100,9 +101,9 @@ st_texture_create(struct st_context *st, pt.target = target; pt.format = format; pt.last_level = last_level; - pt.width[0] = width0; - pt.height[0] = height0; - pt.depth[0] = depth0; + pt.width0 = width0; + pt.height0 = height0; + pt.depth0 = depth0; pf_get_block(format, &pt.block); pt.tex_usage = usage; @@ -135,9 +136,9 @@ st_texture_match_image(const struct pipe_texture *pt, /* Test if this image's size matches what's expected in the * established texture. */ - if (image->Width != pt->width[level] || - image->Height != pt->height[level] || - image->Depth != pt->depth[level]) + if (image->Width != u_minify(pt->width0, level) || + image->Height != u_minify(pt->height0, level) || + image->Depth != u_minify(pt->depth0, level)) return GL_FALSE; return GL_TRUE; @@ -265,7 +266,7 @@ st_texture_image_data(struct st_context *st, { struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; - GLuint depth = dst->depth[level]; + GLuint depth = u_minify(dst->depth0, level); GLuint i; const GLubyte *srcUB = src; struct pipe_transfer *dst_transfer; @@ -275,15 +276,16 @@ st_texture_image_data(struct st_context *st, for (i = 0; i < depth; i++) { dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i, PIPE_TRANSFER_WRITE, 0, 0, - dst->width[level], - dst->height[level]); + u_minify(dst->width0, level), + u_minify(dst->height0, level)); st_surface_data(pipe, dst_transfer, 0, 0, /* dstx, dsty */ srcUB, src_row_stride, 0, 0, /* source x, y */ - dst->width[level], dst->height[level]); /* width, height */ + u_minify(dst->width0, level), + u_minify(dst->height0, level)); /* width, height */ screen->tex_transfer_destroy(dst_transfer); @@ -301,9 +303,9 @@ st_texture_image_copy(struct pipe_context *pipe, GLuint face) { struct pipe_screen *screen = pipe->screen; - GLuint width = dst->width[dstLevel]; - GLuint height = dst->height[dstLevel]; - GLuint depth = dst->depth[dstLevel]; + GLuint width = u_minify(dst->width0, dstLevel); + GLuint height = u_minify(dst->height0, dstLevel); + GLuint depth = u_minify(dst->depth0, dstLevel); struct pipe_surface *src_surface; struct pipe_surface *dst_surface; GLuint i; @@ -313,13 +315,13 @@ st_texture_image_copy(struct pipe_context *pipe, /* find src texture level of needed size */ for (srcLevel = 0; srcLevel <= src->last_level; srcLevel++) { - if (src->width[srcLevel] == width && - src->height[srcLevel] == height) { + if (u_minify(src->width0, srcLevel) == width && + u_minify(src->height0, srcLevel) == height) { break; } } - assert(src->width[srcLevel] == width); - assert(src->height[srcLevel] == height); + assert(u_minify(src->width0, srcLevel) == width); + assert(u_minify(src->height0, srcLevel) == height); #if 0 { -- cgit v1.2.3 From b09e74901a4f92299fe3f52f57d27fd5ca5bdd2d Mon Sep 17 00:00:00 2001 From: Richard Li Date: Thu, 19 Nov 2009 17:41:10 -0500 Subject: r600 : Clean up a bit test code mess. --- src/mesa/drivers/dri/r600/r600_context.c | 17 ----------------- 1 file changed, 17 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index ca0a670f3c..97b25ea3ff 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -369,23 +369,6 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, assert(glVisual); assert(driContextPriv); assert(screen); - - //richard test - FILE *pFile = NULL; - unsigned long ulByteToWrite = 0; - char szStr[1024]; - - pFile = fopen("//home//richard//rtp-log//func_call.log", "a+"); - if(NULL != pFile) - { - sprintf(szStr, "r600CreateContext \r\n"); - ulByteToWrite = strlen(szStr); - fwrite(szStr, 1, ulByteToWrite, pFile); - - fclose(pFile); - pFile = NULL; - } - //------------- /* Allocate the R600 context */ r600 = (context_t*) CALLOC(sizeof(*r600)); -- cgit v1.2.3 From f8ea5318200c1ed839fc387b16a57c8d9969974b Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Fri, 20 Nov 2009 11:45:43 +1000 Subject: r100: fix texture_from_pixmap and compiz. r100 state emission has separate rect and non-rect states, if we are doing TFP for a TEXTURE_2D we shouldn't use the rect states as they won't get emitted properly. Signed-off-by: Dave Airlie --- src/mesa/drivers/dri/radeon/radeon_texstate.c | 17 ++++++++++------- 1 file changed, 10 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 4d9eb73d20..3cbe3b4725 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -714,8 +714,6 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ t->tile_bits = 0; t->image_override = GL_TRUE; t->override_offset = 0; - t->pp_txpitch &= (1 << 13) -1; - pitch_val = rb->pitch; switch (rb->cpp) { case 4: if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) @@ -734,12 +732,17 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ t->pp_txfilter |= tx_table[MESA_FORMAT_RGB565].filter; break; } - t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT) - | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT); - t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2; - t->pp_txpitch = pitch_val; - t->pp_txpitch -= 32; + t->pp_txpitch &= (1 << 13) -1; + pitch_val = rb->pitch; + + t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT) + | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT); + if (target == GL_TEXTURE_RECTANGLE_NV) { + t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2; + t->pp_txpitch = pitch_val; + t->pp_txpitch -= 32; + } t->validated = GL_TRUE; _mesa_unlock_texture(radeon->glCtx, texObj); return; -- cgit v1.2.3 From 08e5d1ecad79d1c08541ba08a436f5145c5c9376 Mon Sep 17 00:00:00 2001 From: Richard Li Date: Fri, 20 Nov 2009 10:58:05 -0500 Subject: r600 : eliminate Wondows line ending for test code. --- src/mesa/drivers/dri/r600/r600_context.c | 56 ++++++++++++++++---------------- 1 file changed, 28 insertions(+), 28 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index 97b25ea3ff..7de29e5bb8 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -72,8 +72,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "vblank.h" #include "utils.h" -#include "xmlpool.h" /* for symbolic values of enum-type options */ - +#include "xmlpool.h" /* for symbolic values of enum-type options */ + //#define R600_ENABLE_GLSL_TEST 1 #define need_GL_VERSION_2_0 @@ -156,11 +156,11 @@ static const struct dri_extension mm_extensions[] = { * The GL 2.0 functions are needed to make display lists work with * functions added by GL_ATI_separate_stencil. */ -static const struct dri_extension gl_20_extension[] = { -#ifdef R600_ENABLE_GLSL_TEST - {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, +static const struct dri_extension gl_20_extension[] = { +#ifdef R600_ENABLE_GLSL_TEST + {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, #else - {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, + {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, #endif /* R600_ENABLE_GLSL_TEST */ }; @@ -312,27 +312,27 @@ static void r600InitGLExtensions(GLcontext *ctx) driInitExtensions(ctx, card_extensions, GL_TRUE); if (r600->radeon.radeonScreen->kernel_mm) - driInitExtensions(ctx, mm_extensions, GL_FALSE); - -#ifdef R600_ENABLE_GLSL_TEST - driInitExtensions(ctx, gl_20_extension, GL_TRUE); - //_mesa_enable_2_0_extensions(ctx); - //1.5 - ctx->Extensions.ARB_occlusion_query = GL_TRUE; - ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE; - ctx->Extensions.EXT_shadow_funcs = GL_TRUE; - //2.0 - ctx->Extensions.ARB_draw_buffers = GL_TRUE; - ctx->Extensions.ARB_point_sprite = GL_TRUE; - ctx->Extensions.ARB_shader_objects = GL_TRUE; - ctx->Extensions.ARB_vertex_shader = GL_TRUE; - ctx->Extensions.ARB_fragment_shader = GL_TRUE; - ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE; - ctx->Extensions.EXT_blend_equation_separate = GL_TRUE; - ctx->Extensions.ATI_separate_stencil = GL_TRUE; - - /* glsl compiler has problem if this is not GL_TRUE */ - ctx->Shader.EmitCondCodes = GL_TRUE; + driInitExtensions(ctx, mm_extensions, GL_FALSE); + +#ifdef R600_ENABLE_GLSL_TEST + driInitExtensions(ctx, gl_20_extension, GL_TRUE); + //_mesa_enable_2_0_extensions(ctx); + //1.5 + ctx->Extensions.ARB_occlusion_query = GL_TRUE; + ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE; + ctx->Extensions.EXT_shadow_funcs = GL_TRUE; + //2.0 + ctx->Extensions.ARB_draw_buffers = GL_TRUE; + ctx->Extensions.ARB_point_sprite = GL_TRUE; + ctx->Extensions.ARB_shader_objects = GL_TRUE; + ctx->Extensions.ARB_vertex_shader = GL_TRUE; + ctx->Extensions.ARB_fragment_shader = GL_TRUE; + ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE; + ctx->Extensions.EXT_blend_equation_separate = GL_TRUE; + ctx->Extensions.ATI_separate_stencil = GL_TRUE; + + /* glsl compiler has problem if this is not GL_TRUE */ + ctx->Shader.EmitCondCodes = GL_TRUE; #endif /* R600_ENABLE_GLSL_TEST */ if (driQueryOptionb @@ -368,7 +368,7 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, assert(glVisual); assert(driContextPriv); - assert(screen); + assert(screen); /* Allocate the R600 context */ r600 = (context_t*) CALLOC(sizeof(*r600)); -- cgit v1.2.3 From 8451b29d9628f09b65962385bfbd95cd7f26427f Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sat, 21 Nov 2009 13:33:21 +0100 Subject: i965: Fix several memory leaks on exit. Bug #25194. --- src/mesa/drivers/dri/i965/brw_state.h | 1 + src/mesa/drivers/dri/i965/brw_state_upload.c | 2 +- src/mesa/drivers/dri/i965/brw_vtbl.c | 12 +++++++++--- src/mesa/drivers/dri/i965/brw_wm.c | 1 - 4 files changed, 11 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index ab6f158080..b129b1f1c3 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -112,6 +112,7 @@ void brw_validate_state(struct brw_context *brw); void brw_upload_state(struct brw_context *brw); void brw_init_state(struct brw_context *brw); void brw_destroy_state(struct brw_context *brw); +void brw_clear_validated_bos(struct brw_context *brw); /*********************************************************************** * brw_state_cache.c diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index f4283bda1b..af8dfb4c15 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -143,7 +143,7 @@ static void xor_states( struct brw_state_flags *result, result->cache = a->cache ^ b->cache; } -static void +void brw_clear_validated_bos(struct brw_context *brw) { int i; diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index 114e6bd018..34aaea3736 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -46,7 +46,7 @@ #include "brw_state.h" #include "brw_fallback.h" #include "brw_vs.h" - +#include "brw_wm.h" static void dri_bo_release(dri_bo **bo) @@ -66,8 +66,14 @@ static void brw_destroy_context( struct intel_context *intel ) brw_destroy_state(brw); brw_draw_destroy( brw ); - - _mesa_free(brw->wm.compile_data); + brw_clear_validated_bos(brw); + if (brw->wm.compile_data) { + _mesa_free(brw->wm.compile_data->instruction); + _mesa_free(brw->wm.compile_data->vreg); + _mesa_free(brw->wm.compile_data->refs); + _mesa_free(brw->wm.compile_data->prog_instructions); + _mesa_free(brw->wm.compile_data); + } for (i = 0; i < brw->state.nr_color_regions; i++) intel_region_release(&brw->state.color_regions[i]); diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 77e3b2c32a..6895f64410 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -157,7 +157,6 @@ static void do_wm_prog( struct brw_context *brw, sizeof(*c->prog_instructions)); c->vreg = _mesa_calloc(BRW_WM_MAX_VREG * sizeof(*c->vreg)); c->refs = _mesa_calloc(BRW_WM_MAX_REF * sizeof(*c->refs)); - c->vreg = _mesa_calloc(BRW_WM_MAX_VREG * sizeof(*c->vreg)); } else { void *instruction = c->instruction; void *prog_instructions = c->prog_instructions; -- cgit v1.2.3 From c367f4d46ee70c1d5879031235824e59e13f6677 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Sat, 21 Nov 2009 04:22:50 -0800 Subject: mesa: handle different RowStride in _mesa_get_compressed_teximage drivers storing compressed textures with non-native stride but relying on _mesa_get_compressed_teximage for GetCompressedTexImage otherwise won't work correctly (for instance i965 compressed mipmaps). --- src/mesa/main/texgetimage.c | 27 +++++++++++++++++++++------ 1 file changed, 21 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 2f88718933..008407210d 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -521,10 +521,11 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - const GLuint size = _mesa_format_image_size(texImage->TexFormat, - texImage->Width, - texImage->Height, - texImage->Depth); + const GLuint row_stride = _mesa_format_row_stride(texImage->TexFormat, + texImage->Width); + const GLuint row_stride_stored = _mesa_format_row_stride(texImage->TexFormat, + texImage->RowStride); + GLuint i; if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack texture image into a PBO */ @@ -540,8 +541,22 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, img = ADD_POINTERS(buf, img); } - /* just memcpy, no pixelstore or pixel transfer */ - _mesa_memcpy(img, texImage->Data, size); + /* no pixelstore or pixel transfer, but respect stride */ + + if (row_stride == row_stride_stored) { + const GLuint size = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + _mesa_memcpy(img, texImage->Data, size); + } + else { + GLuint bw, bh; + _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); + for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) { + memcpy(img + i * row_stride, texImage->Data + i * row_stride_stored, row_stride); + } + } if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, -- cgit v1.2.3 From 465fee75ee8991349da742e5a1a5be3cd179bb62 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Sat, 21 Nov 2009 04:39:30 -0800 Subject: intel: make CopyTex[Sub]Image fallback debug messages more consistent --- src/mesa/drivers/dri/intel/intel_tex_copy.c | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 4b5fe7be9f..767d04d2f4 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -221,6 +221,8 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, return; fail: + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); _mesa_meta_CopyTexImage1D(ctx, target, level, internalFormat, x, y, width, border); } @@ -268,6 +270,8 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, return; fail: + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); _mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y, width, height, border); } @@ -292,6 +296,8 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, if (!do_copy_texsubimage(intel_context(ctx), target, intel_texture_image(texImage), internalFormat, xoffset, 0, x, y, width, 1)) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); _mesa_meta_CopyTexSubImage1D(ctx, target, level, xoffset, x, y, width); } } @@ -317,8 +323,8 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, internalFormat, xoffset, yoffset, x, y, width, height)) { - DBG("%s - fallback to _mesa_meta_CopyTexSubImage2D\n", __FUNCTION__); - + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); _mesa_meta_CopyTexSubImage2D(ctx, target, level, xoffset, yoffset, x, y, width, height); } -- cgit v1.2.3 From 1d1f81af93058541992bd0795b86500509edea56 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 21 Nov 2009 15:56:02 +0100 Subject: radeon: fix glCompressedTexSubImage --- src/mesa/drivers/dri/radeon/radeon_texture.c | 22 ++++++++++++---------- 1 file changed, 12 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 6f11f1fa4a..1ee9e2792a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -582,12 +582,12 @@ static void radeon_store_teximage(GLcontext* ctx, int dims, /* TODO */ assert(0); } else { - dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); } if (dims == 3) { unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat); - dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, height, depth); + dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, texImage->Height, texImage->Depth); if (!dstImageOffsets) { return; } @@ -598,8 +598,11 @@ static void radeon_store_teximage(GLcontext* ctx, int dims, radeon_teximage_map(image, GL_TRUE); if (compressed) { - uint32_t srcRowStride, bytesPerRow, rows; + uint32_t srcRowStride, bytesPerRow, rows, block_width, block_height; GLubyte *img_start; + + _mesa_get_format_block_size(texImage->TexFormat, &block_width, &block_height); + if (!image->mt) { dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); img_start = _mesa_compressed_image_address(xoffset, yoffset, 0, @@ -607,17 +610,16 @@ static void radeon_store_teximage(GLcontext* ctx, int dims, texImage->Width, texImage->Data); } else { - uint32_t blocks_x, block_width, block_height; - _mesa_get_format_block_size(image->mt->mesaFormat, &block_width, &block_height); - blocks_x = dstRowStride / block_width; - img_start = texImage->Data + _mesa_get_format_bytes(image->mt->mesaFormat) * 4 * (blocks_x * (yoffset / 4) + xoffset / 4); + uint32_t offset; + offset = dstRowStride / _mesa_get_format_bytes(texImage->TexFormat) * yoffset / block_height + xoffset / block_width; + offset *= _mesa_get_format_bytes(texImage->TexFormat); + img_start = texImage->Data + offset; } srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); bytesPerRow = srcRowStride; - rows = (height + 3) / 4; - - copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow); + rows = (height + block_height - 1) / block_height; + copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow); } else { if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, -- cgit v1.2.3 From 563fe6e8f6c021ea45120cb1f201a1950b8d6057 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 21 Nov 2009 15:56:23 +0100 Subject: radeon: fix compressed mipmapped textures Tested on r300 only, other cards may require adjusting texture_compressed_row_align. --- .../drivers/dri/radeon/radeon_common_context.c | 2 +- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 49 ++++++++++++---------- 2 files changed, 29 insertions(+), 22 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 2a38c4599c..71f70d724b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -262,7 +262,7 @@ GLboolean radeonInitContext(radeonContextPtr radeon, else radeon->texture_row_align = 32; radeon->texture_rect_row_align = 64; - radeon->texture_compressed_row_align = 64; + radeon->texture_compressed_row_align = 32; } radeon_init_dma(radeon); diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 0497fa7db5..a11b5b9979 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -37,26 +37,35 @@ #include "main/texobj.h" #include "radeon_texture.h" -static GLuint radeon_compressed_texture_size(GLcontext *ctx, - GLsizei width, GLsizei height, GLsizei depth, - gl_format mesaFormat) +static unsigned get_aligned_compressed_row_stride( + gl_format format, + unsigned width, + unsigned minStride) { - GLuint size = _mesa_format_image_size(mesaFormat, width, height, depth); - - if (mesaFormat == MESA_FORMAT_RGB_DXT1 || - mesaFormat == MESA_FORMAT_RGBA_DXT1) { - if (width + 3 < 8) /* width one block */ - size = size * 4; - else if (width + 3 < 16) - size = size * 2; - } else { - /* DXT3/5, 16 bytes per block */ - // WARN_ONCE("DXT 3/5 suffers from multitexturing problems!\n"); - if (width + 3 < 8) - size = size * 2; + const unsigned blockSize = _mesa_get_format_bytes(format); + unsigned blockWidth, blockHeight, numXBlocks; + + _mesa_get_format_block_size(format, &blockWidth, &blockHeight); + numXBlocks = (width + blockWidth - 1) / blockWidth; + + while (numXBlocks * blockSize < minStride) + { + ++numXBlocks; } - return size; + return numXBlocks * blockSize; +} + +static unsigned get_compressed_image_size( + gl_format format, + unsigned rowStride, + unsigned height) +{ + unsigned blockWidth, blockHeight; + + _mesa_get_format_block_size(format, &blockWidth, &blockHeight); + + return rowStride * ((height + blockHeight - 1) / blockHeight); } /** @@ -74,10 +83,8 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree /* Find image size in bytes */ if (_mesa_is_format_compressed(mt->mesaFormat)) { - /* TODO: Is this correct? Need test cases for compressed textures! */ - row_align = rmesa->texture_compressed_row_align - 1; - lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; - lvl->size = radeon_compressed_texture_size(rmesa->glCtx, lvl->width, lvl->height, lvl->depth, mt->mesaFormat); + lvl->rowstride = get_aligned_compressed_row_stride(mt->mesaFormat, lvl->width, rmesa->texture_compressed_row_align); + lvl->size = get_compressed_image_size(mt->mesaFormat, lvl->rowstride, lvl->height); } else if (mt->target == GL_TEXTURE_RECTANGLE_NV) { row_align = rmesa->texture_rect_row_align - 1; lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; -- cgit v1.2.3 From dfe440c856826450195e3fc5100a3b97d7c0b173 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 22 Nov 2009 14:13:18 +0100 Subject: r300: fix SIN/COS/SCS instructions for R300 fp --- src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c index 0326d25233..ced66af1eb 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c @@ -560,23 +560,23 @@ static void sincos_constants(struct radeon_compiler* c, unsigned int *constants) * MAD dest, tmp.y, weight, tmp.x */ static void sin_approx( - struct radeon_compiler* c, struct rc_instruction * before, + struct radeon_compiler* c, struct rc_instruction * inst, struct rc_dst_register dst, struct rc_src_register src, const unsigned int* constants) { unsigned int tempreg = rc_find_free_temporary(c); - emit2(c, before, RC_OPCODE_MUL, 0, dstregtmpmask(tempreg, RC_MASK_XY), + emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dstregtmpmask(tempreg, RC_MASK_XY), swizzle(src, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), srcreg(RC_FILE_CONSTANT, constants[0])); - emit3(c, before, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_X), + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_X), swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y), absolute(swizzle(src, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)), swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)); - emit3(c, before, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_Y), + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_Y), swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), absolute(swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)), negate(swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X))); - emit3(c, before, RC_OPCODE_MAD, 0, dst, + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dst, swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y), swizzle(srcreg(RC_FILE_CONSTANT, constants[0]), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)); -- cgit v1.2.3 From e0fda040135490fdd54e57000c7995e27dc70657 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 22 Nov 2009 15:08:46 +0100 Subject: r300: fix VP source conflict resolution on 64-bit machines On 32bit machines we were lucky because the sizeof(reg) == sizeof(rc_src_register). On 64bit machines pointers are 8 bytes long, so we were overwriting other data. --- src/mesa/drivers/dri/r300/compiler/radeon_program.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h index 33db3ea0ff..03592884eb 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h @@ -191,7 +191,7 @@ struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register static inline void reset_srcreg(struct rc_src_register* reg) { - memset(reg, 0, sizeof(reg)); + memset(reg, 0, sizeof(struct rc_src_register)); reg->Swizzle = RC_SWIZZLE_XYZW; } -- cgit v1.2.3 From a02938a8421270389178d4969a5411a1691d929a Mon Sep 17 00:00:00 2001 From: Richard Li Date: Fri, 20 Nov 2009 16:36:55 -0500 Subject: r600 : use cf for all pop now, left optimization for future. --- src/mesa/drivers/dri/r600/r700_assembler.c | 56 ++++++++++++++++++++++-------- src/mesa/drivers/dri/r600/r700_assembler.h | 2 +- 2 files changed, 42 insertions(+), 16 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index e3bc46802f..27083a895c 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -39,7 +39,7 @@ #include "r700_assembler.h" #define USE_CF_FOR_CONTINUE_BREAK 1 -//#define USE_CF_FOR_POP_AFTER 1 +#define USE_CF_FOR_POP_AFTER 1 BITS addrmode_PVSDST(PVSDST * pPVSDST) { @@ -3022,7 +3022,6 @@ GLboolean next_ins2(r700_AssemblerBase *pAsm) pAsm->is_tex = GL_FALSE; pAsm->need_tex_barrier = GL_FALSE; - //richard nov.16 glsl pAsm->D2.bits = 0; return GL_TRUE; @@ -5377,32 +5376,35 @@ GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm) return GL_FALSE; } - unsigned int unFCSP = 0; + GLuint unFCSP; + GLuint unIF = 0; if((pAsm->unCFflags & HAS_CURRENT_LOOPRET) > 0) { for(unFCSP=(pAsm->FCSP-1); unFCSP>pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry; unFCSP--) { if(FC_LOOP == pAsm->fc_stack[unFCSP].type) { + breakLoopOnFlag(pAsm, unFCSP); break; } + else if(FC_IF == pAsm->fc_stack[unFCSP].type) + { + unIF++; + } } if(unFCSP <= pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry) { - unFCSP = 0; - - returnOnFlag(pAsm); +#ifdef USE_CF_FOR_POP_AFTER + returnOnFlag(pAsm, unIF); +#else + returnOnFlag(pAsm, 0); +#endif /* USE_CF_FOR_POP_AFTER */ pAsm->unCFflags &= ~HAS_CURRENT_LOOPRET; } } pAsm->branch_depth--; pAsm->FCSP--; - - if(unFCSP > 0) - { - breakLoopOnFlag(pAsm, unFCSP); - } return GL_TRUE; } @@ -5459,25 +5461,38 @@ GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex) /* start sub */ pAsm->alu_x_opcode = SQ_CF_INST_ALU; + pAsm->FCSP++; + pAsm->fc_stack[pAsm->FCSP].type = FC_REP; + return GL_TRUE; } GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm) { + if(pAsm->fc_stack[pAsm->FCSP].type != FC_REP) + { + radeon_error("BGNSUB/ENDSUB in shader code are not paired. \n"); + return GL_FALSE; + } + pAsm->CALLSP--; SetActiveCFlist(pAsm->pR700Shader, pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local); pAsm->alu_x_opcode = SQ_CF_INST_ALU; + pAsm->FCSP--; + return GL_TRUE; } GLboolean assemble_RET(r700_AssemblerBase *pAsm) { + GLuint unIF = 0; + if(pAsm->CALLSP > 0) { /* in sub */ - unsigned int unFCSP; + GLuint unFCSP; for(unFCSP=pAsm->FCSP; unFCSP>pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry; unFCSP--) { if(FC_LOOP == pAsm->fc_stack[unFCSP].type) @@ -5488,9 +5503,20 @@ GLboolean assemble_RET(r700_AssemblerBase *pAsm) return GL_TRUE; } + else if(FC_IF == pAsm->fc_stack[unFCSP].type) + { + unIF++; + } } } - + +#ifdef USE_CF_FOR_POP_AFTER + if(unIF > 0) + { + pops(pAsm, unIF); + } +#endif /* USE_CF_FOR_POP_AFTER */ + add_return_inst(pAsm); return GL_TRUE; @@ -5664,12 +5690,12 @@ GLboolean testFlag(r700_AssemblerBase *pAsm) return GL_TRUE; } -GLboolean returnOnFlag(r700_AssemblerBase *pAsm) +GLboolean returnOnFlag(r700_AssemblerBase *pAsm, GLuint unIF) { testFlag(pAsm); jumpToOffest(pAsm, 1, 4); setRetInLoopFlag(pAsm, SQ_SEL_0); - pops(pAsm, 1); + pops(pAsm, unIF + 1); add_return_inst(pAsm); return GL_TRUE; diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index 516923f67c..ca562d29f1 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -553,7 +553,7 @@ GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset); GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue); GLboolean testFlag(r700_AssemblerBase *pAsm); GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP); -GLboolean returnOnFlag(r700_AssemblerBase *pAsm); +GLboolean returnOnFlag(r700_AssemblerBase *pAsm, GLuint unIF); GLboolean assemble_math_function(r700_AssemblerBase* pAsm, BITS opcode); GLboolean assemble_ABS(r700_AssemblerBase *pAsm); -- cgit v1.2.3 From 1f8c23d9db84178f5b129dcd5f6dbae4a31f796a Mon Sep 17 00:00:00 2001 From: Richard Li Date: Sun, 22 Nov 2009 12:58:28 -0500 Subject: r600 : add stack depth calculation, enable CF pop. --- src/mesa/drivers/dri/r600/r700_assembler.c | 341 ++++++++++++++++++----------- src/mesa/drivers/dri/r600/r700_assembler.h | 41 ++-- src/mesa/drivers/dri/r600/r700_shader.c | 2 +- 3 files changed, 223 insertions(+), 161 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 27083a895c..16cdb741ae 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -388,99 +388,94 @@ int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700 pAsm->pR700Shader = pShader; pAsm->currentShaderType = spt; - pAsm->cf_last_export_ptr = NULL; + pAsm->cf_last_export_ptr = NULL; - pAsm->cf_current_export_clause_ptr = NULL; - pAsm->cf_current_alu_clause_ptr = NULL; - pAsm->cf_current_tex_clause_ptr = NULL; - pAsm->cf_current_vtx_clause_ptr = NULL; - pAsm->cf_current_cf_clause_ptr = NULL; + pAsm->cf_current_export_clause_ptr = NULL; + pAsm->cf_current_alu_clause_ptr = NULL; + pAsm->cf_current_tex_clause_ptr = NULL; + pAsm->cf_current_vtx_clause_ptr = NULL; + pAsm->cf_current_cf_clause_ptr = NULL; - // No clause has been created yet - pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE; + // No clause has been created yet + pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE; - pAsm->number_of_colorandz_exports = 0; - pAsm->number_of_exports = 0; - pAsm->number_of_export_opcodes = 0; + pAsm->number_of_colorandz_exports = 0; + pAsm->number_of_exports = 0; + pAsm->number_of_export_opcodes = 0; pAsm->alu_x_opcode = 0; pAsm->D2.bits = 0; - pAsm->D.bits = 0; - pAsm->S[0].bits = 0; - pAsm->S[1].bits = 0; - pAsm->S[2].bits = 0; + pAsm->D.bits = 0; + pAsm->S[0].bits = 0; + pAsm->S[1].bits = 0; + pAsm->S[2].bits = 0; - pAsm->uLastPosUpdate = 0; + pAsm->uLastPosUpdate = 0; - *(BITS *) &pAsm->fp_stOutFmt0 = 0; - - pAsm->uIIns = 0; - pAsm->uOIns = 0; - pAsm->number_used_registers = 0; - pAsm->uUsedConsts = 256; - + *(BITS *) &pAsm->fp_stOutFmt0 = 0; - // Fragment programs - pAsm->uBoolConsts = 0; - pAsm->uIntConsts = 0; - pAsm->uInsts = 0; - pAsm->uConsts = 0; + pAsm->uIIns = 0; + pAsm->uOIns = 0; + pAsm->number_used_registers = 0; + pAsm->uUsedConsts = 256; - pAsm->FCSP = 0; - pAsm->fc_stack[0].type = FC_NONE; - pAsm->branch_depth = 0; - pAsm->max_branch_depth = 0; + // Fragment programs + pAsm->uBoolConsts = 0; + pAsm->uIntConsts = 0; + pAsm->uInsts = 0; + pAsm->uConsts = 0; - pAsm->aArgSubst[0] = - pAsm->aArgSubst[1] = - pAsm->aArgSubst[2] = - pAsm->aArgSubst[3] = (-1); + pAsm->FCSP = 0; + pAsm->fc_stack[0].type = FC_NONE; - pAsm->uOutputs = 0; - - for (i=0; icolor_export_register_number[i] = (-1); - } + pAsm->aArgSubst[0] = + pAsm->aArgSubst[1] = + pAsm->aArgSubst[2] = + pAsm->aArgSubst[3] = (-1); + pAsm->uOutputs = 0; - pAsm->depth_export_register_number = (-1); - pAsm->stencil_export_register_number = (-1); - pAsm->coverage_to_mask_export_register_number = (-1); - pAsm->mask_export_register_number = (-1); + for (i=0; icolor_export_register_number[i] = (-1); + } - pAsm->starting_export_register_number = 0; - pAsm->starting_vfetch_register_number = 0; - pAsm->starting_temp_register_number = 0; - pAsm->uFirstHelpReg = 0; + pAsm->depth_export_register_number = (-1); + pAsm->stencil_export_register_number = (-1); + pAsm->coverage_to_mask_export_register_number = (-1); + pAsm->mask_export_register_number = (-1); - pAsm->input_position_is_used = GL_FALSE; - pAsm->input_normal_is_used = GL_FALSE; + pAsm->starting_export_register_number = 0; + pAsm->starting_vfetch_register_number = 0; + pAsm->starting_temp_register_number = 0; + pAsm->uFirstHelpReg = 0; + pAsm->input_position_is_used = GL_FALSE; + pAsm->input_normal_is_used = GL_FALSE; - for (i=0; iinput_color_is_used[ i ] = GL_FALSE; - } + for (i=0; iinput_color_is_used[ i ] = GL_FALSE; + } - for (i=0; iinput_texture_unit_is_used[ i ] = GL_FALSE; - } + for (i=0; iinput_texture_unit_is_used[ i ] = GL_FALSE; + } - for (i=0; ivfetch_instruction_ptr_array[ i ] = NULL; - } + for (i=0; ivfetch_instruction_ptr_array[ i ] = NULL; + } - pAsm->number_of_inputs = 0; + pAsm->number_of_inputs = 0; - pAsm->is_tex = GL_FALSE; - pAsm->need_tex_barrier = GL_FALSE; + pAsm->is_tex = GL_FALSE; + pAsm->need_tex_barrier = GL_FALSE; pAsm->subs = NULL; pAsm->unSubArraySize = 0; @@ -494,13 +489,14 @@ int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700 pAsm->CALLSTACK[0].plstCFInstructions_local = &(pAsm->pR700Shader->lstCFInstructions); - pAsm->CALLSTACK[0].stackUsage.bits = 0; + pAsm->CALLSTACK[0].max = 0; + pAsm->CALLSTACK[0].current = 0; SetActiveCFlist(pAsm->pR700Shader, pAsm->CALLSTACK[0].plstCFInstructions_local); pAsm->unCFflags = 0; - return 0; + return 0; } GLboolean IsTex(gl_inst_opcode Opcode) @@ -4980,32 +4976,74 @@ GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm) return GL_TRUE; } -inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason) +inline void decreaseCurrent(r700_AssemblerBase *pAsm, GLuint uReason) +{ + switch (uReason) + { + case FC_PUSH_VPM: + pAsm->CALLSTACK[pAsm->CALLSP].current--; + break; + case FC_PUSH_WQM: + pAsm->CALLSTACK[pAsm->CALLSP].current -= 4; + break; + case FC_LOOP: + pAsm->CALLSTACK[pAsm->CALLSP].current -= 4; + break; + case FC_REP: + /* TODO : for 16 vp asic, should -= 2; */ + pAsm->CALLSTACK[pAsm->CALLSP].current -= 1; + break; + }; +} + +inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason, GLboolean bCheckMaxOnly) { + if(GL_TRUE == bCheckMaxOnly) + { + switch (uReason) + { + case FC_PUSH_VPM: + if((pAsm->CALLSTACK[pAsm->CALLSP].current + 1) + > pAsm->CALLSTACK[pAsm->CALLSP].max) + { + pAsm->CALLSTACK[pAsm->CALLSP].max = + pAsm->CALLSTACK[pAsm->CALLSP].current + 1; + } + break; + case FC_PUSH_WQM: + if((pAsm->CALLSTACK[pAsm->CALLSP].current + 4) + > pAsm->CALLSTACK[pAsm->CALLSP].max) + { + pAsm->CALLSTACK[pAsm->CALLSP].max = + pAsm->CALLSTACK[pAsm->CALLSP].current + 4; + } + break; + } + return; + } + switch (uReason) { case FC_PUSH_VPM: - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs++; - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.current++; + pAsm->CALLSTACK[pAsm->CALLSP].current++; break; case FC_PUSH_WQM: - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs++; - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.current += 4; + pAsm->CALLSTACK[pAsm->CALLSP].current += 4; break; case FC_LOOP: - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs += 4; + pAsm->CALLSTACK[pAsm->CALLSP].current += 4; break; case FC_REP: /* TODO : for 16 vp asic, should += 2; */ - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs += 1; + pAsm->CALLSTACK[pAsm->CALLSP].current += 1; break; }; - if(pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs - > pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.max) + if(pAsm->CALLSTACK[pAsm->CALLSP].current + > pAsm->CALLSTACK[pAsm->CALLSP].max) { - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.max = - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.su.pushs; + pAsm->CALLSTACK[pAsm->CALLSP].max = + pAsm->CALLSTACK[pAsm->CALLSP].current; } } @@ -5082,7 +5120,6 @@ GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse) pAsm->FCSP++; pAsm->fc_stack[pAsm->FCSP].type = FC_IF; - pAsm->fc_stack[pAsm->FCSP].bpush = 0; pAsm->fc_stack[pAsm->FCSP].mid = NULL; pAsm->fc_stack[pAsm->FCSP].midLen= 0; pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr; @@ -5094,12 +5131,8 @@ GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse) } #endif /* USE_CF_FOR_POP_AFTER */ - pAsm->branch_depth++; + checkStackDepth(pAsm, FC_PUSH_VPM, GL_FALSE); - if(pAsm->branch_depth > pAsm->max_branch_depth) - { - pAsm->max_branch_depth = pAsm->branch_depth; - } return GL_TRUE; } @@ -5164,9 +5197,11 @@ GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm) radeon_error("if/endif in shader code are not paired. \n"); return GL_FALSE; } - pAsm->branch_depth--; + pAsm->FCSP--; + decreaseCurrent(pAsm, FC_PUSH_VPM); + return GL_TRUE; } @@ -5191,18 +5226,13 @@ GLboolean assemble_BGNLOOP(r700_AssemblerBase *pAsm) pAsm->FCSP++; pAsm->fc_stack[pAsm->FCSP].type = FC_LOOP; - pAsm->fc_stack[pAsm->FCSP].bpush = 1; pAsm->fc_stack[pAsm->FCSP].mid = NULL; pAsm->fc_stack[pAsm->FCSP].unNumMid = 0; pAsm->fc_stack[pAsm->FCSP].midLen = 0; pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr; - pAsm->branch_depth++; + checkStackDepth(pAsm, FC_LOOP, GL_FALSE); - if(pAsm->branch_depth > pAsm->max_branch_depth) - { - pAsm->max_branch_depth = pAsm->branch_depth; - } return GL_TRUE; } @@ -5266,6 +5296,8 @@ GLboolean assemble_BRK(r700_AssemblerBase *pAsm) pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1; + checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE); + #endif //USE_CF_FOR_CONTINUE_BREAK return GL_TRUE; } @@ -5330,6 +5362,8 @@ GLboolean assemble_CONT(r700_AssemblerBase *pAsm) pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1; + checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE); + #endif /* USE_CF_FOR_CONTINUE_BREAK */ return GL_TRUE; @@ -5403,8 +5437,9 @@ GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm) } } - pAsm->branch_depth--; pAsm->FCSP--; + + decreaseCurrent(pAsm, FC_LOOP); return GL_TRUE; } @@ -5445,14 +5480,16 @@ GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex) pAsm->subs[pAsm->unSubArrayPointer].subIL_Offset = nILindex; pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pHead=NULL; - pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pTail=NULL; - pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.uNumOfNode=0; + pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pTail=NULL; + pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.uNumOfNode=0; pAsm->CALLSP++; + pAsm->CALLSTACK[pAsm->CALLSP].subDescIndex = pAsm->unSubArrayPointer; pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry = pAsm->FCSP; pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local = &(pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local); - pAsm->CALLSTACK[pAsm->CALLSP].stackUsage.bits = 0; + pAsm->CALLSTACK[pAsm->CALLSP].max = 0; + pAsm->CALLSTACK[pAsm->CALLSP].current = 0; SetActiveCFlist(pAsm->pR700Shader, pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local); @@ -5462,7 +5499,9 @@ GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex) pAsm->alu_x_opcode = SQ_CF_INST_ALU; pAsm->FCSP++; - pAsm->fc_stack[pAsm->FCSP].type = FC_REP; + pAsm->fc_stack[pAsm->FCSP].type = FC_REP; + + checkStackDepth(pAsm, FC_REP, GL_FALSE); return GL_TRUE; } @@ -5475,6 +5514,12 @@ GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm) return GL_FALSE; } + /* copy max to sub structure */ + pAsm->subs[pAsm->CALLSTACK[pAsm->CALLSP].subDescIndex].unStackDepthMax + = pAsm->CALLSTACK[pAsm->CALLSP].max; + + decreaseCurrent(pAsm, FC_REP); + pAsm->CALLSP--; SetActiveCFlist(pAsm->pR700Shader, pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local); @@ -5565,18 +5610,42 @@ GLboolean assemble_CAL(r700_AssemblerBase *pAsm, pAsm->unCallerArrayPointer++; int j; + GLuint max; + GLuint unSubID; + GLboolean bRet; for(j=0; junSubArrayPointer; j++) { if(nILindex == pAsm->subs[j].subIL_Offset) { /* compiled before */ + + max = pAsm->subs[j].unStackDepthMax + + pAsm->CALLSTACK[pAsm->CALLSP].current; + if(max > pAsm->CALLSTACK[pAsm->CALLSP].max) + { + pAsm->CALLSTACK[pAsm->CALLSP].max = max; + } + pAsm->callers[pAsm->unCallerArrayPointer - 1].subDescIndex = j; return GL_TRUE; } } pAsm->callers[pAsm->unCallerArrayPointer - 1].subDescIndex = pAsm->unSubArrayPointer; + unSubID = pAsm->unSubArrayPointer; + + bRet = AssembleInstr(nILindex, uiNumberInsts, pILInst, pAsm); + + if(GL_TRUE == bRet) + { + max = pAsm->subs[unSubID].unStackDepthMax + + pAsm->CALLSTACK[pAsm->CALLSP].current; + if(max > pAsm->CALLSTACK[pAsm->CALLSP].max) + { + pAsm->CALLSTACK[pAsm->CALLSP].max = max; + } + } - return AssembleInstr(nILindex, uiNumberInsts, pILInst, pAsm); + return bRet; } GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue) @@ -5685,7 +5754,7 @@ GLboolean testFlag(r700_AssemblerBase *pAsm) } #endif - checkStackDepth(pAsm, FC_PUSH_VPM); + checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE); return GL_TRUE; } @@ -5704,7 +5773,7 @@ GLboolean returnOnFlag(r700_AssemblerBase *pAsm, GLuint unIF) GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP) { testFlag(pAsm); - + //break if(GL_FALSE == add_cf_instruction(pAsm) ) { @@ -5831,7 +5900,8 @@ GLboolean AssembleInstr(GLuint uiFirstInst, if ( GL_FALSE == assemble_FLR(pR700AsmCode) ) return GL_FALSE; break; - //case OP_FLR_INT: + //case OP_FLR_INT: ; + // if ( GL_FALSE == assemble_FLR_INT() ) // return GL_FALSE; // break; @@ -6351,11 +6421,47 @@ GLboolean RelocProgram(r700_AssemblerBase * pAsm) R700ShaderInstruction * pInst; R700ControlFlowGenericClause * pCFInst; + /* remove flags init if they are not used */ + if((pAsm->unCFflags & HAS_LOOPRET) == 0) + { + R700ControlFlowALUClause * pCF_ALU; + pInst = plstCFmain->pHead; + while(pInst) + { + if(SIT_CF_ALU == pInst->m_ShaderInstType) + { + pCF_ALU = (R700ControlFlowALUClause *)pInst; + if(1 == pCF_ALU->m_Word1.f.count) + { + pCF_ALU->m_Word1.f.cf_inst = SQ_CF_INST_NOP; + } + else + { + R700ALUInstruction * pALU = pCF_ALU->m_pLinkedALUInstruction; + + pALU->m_pLinkedALUClause = NULL; + pALU = (R700ALUInstruction *)(pALU->pNextInst); + pALU->m_pLinkedALUClause = pCF_ALU; + pCF_ALU->m_pLinkedALUInstruction = pALU; + + pCF_ALU->m_Word1.f.count--; + } + break; + } + pInst = pInst->pNextInst; + }; + } + if(0 == pAsm->unSubArrayPointer) { return GL_TRUE; } + if(pAsm->CALLSTACK[0].max > 0) + { + pAsm->pR700Shader->uStackSize = ((pAsm->CALLSTACK[0].max + 3)>>2) + 2; + } + plstCFmain = pAsm->CALLSTACK[0].plstCFInstructions_local; unCFoffset = plstCFmain->uNumOfNode; @@ -6411,37 +6517,6 @@ GLboolean RelocProgram(r700_AssemblerBase * pAsm) = pAsm->subs[pAsm->callers[i].subDescIndex].unCFoffset; } - /* remove flags init if they are not used */ - if((pAsm->unCFflags & HAS_LOOPRET) == 0) - { - R700ControlFlowALUClause * pCF_ALU; - pInst = plstCFmain->pHead; - while(pInst) - { - if(SIT_CF_ALU == pInst->m_ShaderInstType) - { - pCF_ALU = (R700ControlFlowALUClause *)pInst; - if(1 == pCF_ALU->m_Word1.f.count) - { - pCF_ALU->m_Word1.f.cf_inst = SQ_CF_INST_NOP; - } - else - { - R700ALUInstruction * pALU = pCF_ALU->m_pLinkedALUInstruction; - - pALU->m_pLinkedALUClause = NULL; - pALU = (R700ALUInstruction *)(pALU->pNextInst); - pALU->m_pLinkedALUClause = pCF_ALU; - pCF_ALU->m_pLinkedALUInstruction = pALU; - - pCF_ALU->m_Word1.f.count--; - } - break; - } - pInst = pInst->pNextInst; - }; - } - return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index ca562d29f1..7efb346fa7 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -273,27 +273,27 @@ enum typedef struct FC_LEVEL { - R700ControlFlowGenericClause * first; + R700ControlFlowGenericClause * first; R700ControlFlowGenericClause ** mid; unsigned int unNumMid; - unsigned int midLen; - unsigned int type; - unsigned int cond; - unsigned int inv; - unsigned int bpush; ///< 1 if first instruction does branch stack push - int id; ///< id of bool or int variable + unsigned int midLen; + unsigned int type; + unsigned int cond; + unsigned int inv; + int id; ///< id of bool or int variable } FC_LEVEL; typedef struct VTX_FETCH_METHOD { - GLboolean bEnableMini; - GLuint mega_fetch_remainder; + GLboolean bEnableMini; + GLuint mega_fetch_remainder; } VTX_FETCH_METHOD; typedef struct SUB_OFFSET { GLint subIL_Offset; GLuint unCFoffset; + GLuint unStackDepthMax; TypedShaderList lstCFInstructions_local; } SUB_OFFSET; @@ -306,23 +306,12 @@ typedef struct CALLER_POINTER #define SQ_MAX_CALL_DEPTH 0x00000020 -typedef struct STACK_USAGE -{ - BITS pushs :8; - BITS current :8; - BITS max :8; -} STACK_USAGE; - -typedef union STACKDWORDtag -{ - BITS bits; - STACK_USAGE su; -} STACKDWORD; - typedef struct CALL_LEVEL { unsigned int FCSP_BeforeEntry; - STACKDWORD stackUsage; + GLint subDescIndex; + GLushort current; + GLushort max; TypedShaderList * plstCFInstructions_local; } CALL_LEVEL; @@ -386,9 +375,6 @@ typedef struct r700_AssemblerBase unsigned int FCSP; FC_LEVEL fc_stack[32]; - unsigned int branch_depth; - unsigned int max_branch_depth; - //----------------------------------------------------------------------------------- // ArgSubst used in Assemble_Source() function //----------------------------------------------------------------------------------- @@ -449,7 +435,8 @@ typedef struct r700_AssemblerBase } r700_AssemblerBase; //Internal use -inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason); +inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason, GLboolean bCheckMaxOnly); +inline void decreaseCurrent(r700_AssemblerBase *pAsm, GLuint uReason); BITS addrmode_PVSDST(PVSDST * pPVSDST); void setaddrmode_PVSDST(PVSDST * pPVSDST, BITS addrmode); void nomask_PVSDST(PVSDST * pPVSDST); diff --git a/src/mesa/drivers/dri/r600/r700_shader.c b/src/mesa/drivers/dri/r600/r700_shader.c index db951e48c4..2eed1acc2f 100644 --- a/src/mesa/drivers/dri/r600/r700_shader.c +++ b/src/mesa/drivers/dri/r600/r700_shader.c @@ -140,7 +140,7 @@ void Init_R700_Shader(R700_Shader * pShader) pShader->killIsUsed = GL_FALSE; pShader->uCFOffset = 0; - pShader->uStackSize = 10; //richard test + pShader->uStackSize = 0; pShader->uMaxCallDepth = 0; pShader->bSurfAllocated = GL_FALSE; -- cgit v1.2.3 From f9b0f1dfa1695db79553f67fd0c156d445062ffa Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Mon, 23 Nov 2009 06:31:29 +1000 Subject: r600: fix inline issues --- src/mesa/drivers/dri/r600/r700_assembler.c | 4 ++-- src/mesa/drivers/dri/r600/r700_assembler.h | 2 -- 2 files changed, 2 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 16cdb741ae..c46dd757d0 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -4976,7 +4976,7 @@ GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm) return GL_TRUE; } -inline void decreaseCurrent(r700_AssemblerBase *pAsm, GLuint uReason) +static inline void decreaseCurrent(r700_AssemblerBase *pAsm, GLuint uReason) { switch (uReason) { @@ -4996,7 +4996,7 @@ inline void decreaseCurrent(r700_AssemblerBase *pAsm, GLuint uReason) }; } -inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason, GLboolean bCheckMaxOnly) +static inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason, GLboolean bCheckMaxOnly) { if(GL_TRUE == bCheckMaxOnly) { diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index 7efb346fa7..3e4106335a 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -435,8 +435,6 @@ typedef struct r700_AssemblerBase } r700_AssemblerBase; //Internal use -inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason, GLboolean bCheckMaxOnly); -inline void decreaseCurrent(r700_AssemblerBase *pAsm, GLuint uReason); BITS addrmode_PVSDST(PVSDST * pPVSDST); void setaddrmode_PVSDST(PVSDST * pPVSDST, BITS addrmode); void nomask_PVSDST(PVSDST * pPVSDST); -- cgit v1.2.3 From c3c8c40cab193e0aa0f1a42bff7b0d726df8cf9f Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Mon, 23 Nov 2009 06:44:29 +1000 Subject: r600: hopefully fix segfault. --- src/mesa/drivers/dri/r600/r700_assembler.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index c46dd757d0..702add9772 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -6421,6 +6421,8 @@ GLboolean RelocProgram(r700_AssemblerBase * pAsm) R700ShaderInstruction * pInst; R700ControlFlowGenericClause * pCFInst; + plstCFmain = pAsm->CALLSTACK[0].plstCFInstructions_local; + /* remove flags init if they are not used */ if((pAsm->unCFflags & HAS_LOOPRET) == 0) { @@ -6462,7 +6464,6 @@ GLboolean RelocProgram(r700_AssemblerBase * pAsm) pAsm->pR700Shader->uStackSize = ((pAsm->CALLSTACK[0].max + 3)>>2) + 2; } - plstCFmain = pAsm->CALLSTACK[0].plstCFInstructions_local; unCFoffset = plstCFmain->uNumOfNode; /* Reloc subs */ -- cgit v1.2.3 From a12b468d002edb6c8a7c95882edd3e5e7f615a4e Mon Sep 17 00:00:00 2001 From: Richard Li Date: Sun, 22 Nov 2009 21:31:46 -0500 Subject: r600 : add support for shader instruction trunc and discard. --- src/mesa/drivers/dri/r600/r700_assembler.c | 105 +++++++++++++++++++++-------- src/mesa/drivers/dri/r600/r700_assembler.h | 2 +- 2 files changed, 78 insertions(+), 29 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 702add9772..8e57396a0d 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -340,7 +340,10 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm) switch (pAsm->D.dst.opcode) { case SQ_OP2_INST_ADD: + case SQ_OP2_INST_KILLE: case SQ_OP2_INST_KILLGT: + case SQ_OP2_INST_KILLGE: + case SQ_OP2_INST_KILLNE: case SQ_OP2_INST_MUL: case SQ_OP2_INST_MAX: case SQ_OP2_INST_MIN: @@ -363,6 +366,7 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm) case SQ_OP2_INST_MOVA_FLOOR: case SQ_OP2_INST_FRACT: case SQ_OP2_INST_FLOOR: + case SQ_OP2_INST_TRUNC: case SQ_OP2_INST_EXP_IEEE: case SQ_OP2_INST_LOG_CLAMPED: case SQ_OP2_INST_LOG_IEEE: @@ -1379,19 +1383,16 @@ GLboolean tex_src(r700_AssemblerBase *pAsm) case FRAG_ATTRIB_PNTC: fprintf(stderr, "FRAG_ATTRIB_PNTC unsupported\n"); break; - case FRAG_ATTRIB_VAR0: - fprintf(stderr, "FRAG_ATTRIB_VAR0 unsupported\n"); - break; } if( (pILInst->SrcReg[0].Index >= FRAG_ATTRIB_VAR0) || - (pILInst->SrcReg[0].Index < FRAG_ATTRIB_MAX) ) - { + (pILInst->SrcReg[0].Index < FRAG_ATTRIB_MAX) ) + { bValidTexCoord = GL_TRUE; pAsm->S[0].src.reg = pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index]; pAsm->S[0].src.rtype = SRC_REG_INPUT; - } + } break; } @@ -2469,9 +2470,9 @@ GLboolean assemble_alu_instruction2(r700_AssemblerBase *pAsm) { R700ALUInstruction* alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction); if (alu_instruction_ptr == NULL) - { - return GL_FALSE; - } + { + return GL_FALSE; + } Init_R700ALUInstruction(alu_instruction_ptr); //src 0 @@ -3545,13 +3546,12 @@ GLboolean assemble_FRC(r700_AssemblerBase *pAsm) return GL_TRUE; } -GLboolean assemble_KIL(r700_AssemblerBase *pAsm) -{ - /* TODO: doc says KILL has to be last(end) ALU clause */ - - checkop1(pAsm); +GLboolean assemble_KIL(r700_AssemblerBase *pAsm, GLuint opcode) +{ + checkop2(pAsm); - pAsm->D.dst.opcode = SQ_OP2_INST_KILLGT; + pAsm->D.dst.opcode = opcode; + pAsm->D.dst.math = 1; setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); pAsm->D.dst.rtype = DST_REG_TEMPORARY; @@ -3561,24 +3561,24 @@ GLboolean assemble_KIL(r700_AssemblerBase *pAsm) pAsm->D.dst.writez = 0; pAsm->D.dst.writew = 0; - setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); - pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; - pAsm->S[0].src.reg = 0; - - setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_0); - noneg_PVSSRC(&(pAsm->S[0].src)); + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } - if ( GL_FALSE == assemble_src(pAsm, 0, 1) ) + if( GL_FALSE == assemble_src(pAsm, 1, -1) ) { return GL_FALSE; } - if ( GL_FALSE == next_ins(pAsm) ) + if ( GL_FALSE == next_ins2(pAsm) ) { return GL_FALSE; } + /* Doc says KILL has to be last(end) ALU clause */ pAsm->pR700Shader->killIsUsed = GL_TRUE; + pAsm->alu_x_opcode = SQ_CF_INST_ALU; return GL_TRUE; } @@ -5018,7 +5018,7 @@ static inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason, GLb pAsm->CALLSTACK[pAsm->CALLSP].current + 4; } break; - } + } return; } @@ -5102,7 +5102,7 @@ GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse) if(GL_TRUE != bHasElse) { - pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; } else { @@ -5172,7 +5172,7 @@ GLboolean assemble_ELSE(r700_AssemblerBase *pAsm) GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm) { #ifdef USE_CF_FOR_POP_AFTER - pops(pAsm, 1); + pops(pAsm, 1); #endif /* USE_CF_FOR_POP_AFTER */ pAsm->alu_x_opcode = SQ_CF_INST_ALU; @@ -5912,8 +5912,10 @@ GLboolean AssembleInstr(GLuint uiFirstInst, break; case OPCODE_KIL: - if ( GL_FALSE == assemble_KIL(pR700AsmCode) ) - return GL_FALSE; + case OPCODE_KIL_NV: + /* done at OPCODE_SE/SGT...etc. */ + /* if ( GL_FALSE == assemble_KIL(pR700AsmCode) ) + return GL_FALSE; */ break; case OPCODE_LG2: if ( GL_FALSE == assemble_LG2(pR700AsmCode) ) @@ -6008,6 +6010,13 @@ GLboolean AssembleInstr(GLuint uiFirstInst, return GL_FALSE; } } + else if((OPCODE_KIL == pILInst[i+1].Opcode)||(OPCODE_KIL_NV == pILInst[i+1].Opcode)) + { + if ( GL_FALSE == assemble_KIL(pR700AsmCode, SQ_OP2_INST_KILLE) ) + { + return GL_FALSE; + } + } else { if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETE) ) @@ -6051,6 +6060,13 @@ GLboolean AssembleInstr(GLuint uiFirstInst, return GL_FALSE; } } + else if((OPCODE_KIL == pILInst[i+1].Opcode)||(OPCODE_KIL_NV == pILInst[i+1].Opcode)) + { + if ( GL_FALSE == assemble_KIL(pR700AsmCode, SQ_OP2_INST_KILLGT) ) + { + return GL_FALSE; + } + } else { if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGT) ) @@ -6094,6 +6110,13 @@ GLboolean AssembleInstr(GLuint uiFirstInst, return GL_FALSE; } } + else if((OPCODE_KIL == pILInst[i+1].Opcode)||(OPCODE_KIL_NV == pILInst[i+1].Opcode)) + { + if ( GL_FALSE == assemble_KIL(pR700AsmCode, SQ_OP2_INST_KILLGE) ) + { + return GL_FALSE; + } + } else { if ( GL_FALSE == assemble_SGE(pR700AsmCode) ) @@ -6150,6 +6173,13 @@ GLboolean AssembleInstr(GLuint uiFirstInst, return GL_FALSE; } } + else if((OPCODE_KIL == pILInst[i+1].Opcode)||(OPCODE_KIL_NV == pILInst[i+1].Opcode)) + { + if ( GL_FALSE == assemble_KIL(pR700AsmCode, SQ_OP2_INST_KILLGT) ) + { + return GL_FALSE; + } + } else { if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGT) ) @@ -6210,6 +6240,13 @@ GLboolean AssembleInstr(GLuint uiFirstInst, return GL_FALSE; } } + else if((OPCODE_KIL == pILInst[i+1].Opcode)||(OPCODE_KIL_NV == pILInst[i+1].Opcode)) + { + if ( GL_FALSE == assemble_KIL(pR700AsmCode, SQ_OP2_INST_KILLGE) ) + { + return GL_FALSE; + } + } else { if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGE) ) @@ -6257,6 +6294,13 @@ GLboolean AssembleInstr(GLuint uiFirstInst, return GL_FALSE; } } + else if((OPCODE_KIL == pILInst[i+1].Opcode)||(OPCODE_KIL_NV == pILInst[i+1].Opcode)) + { + if ( GL_FALSE == assemble_KIL(pR700AsmCode, SQ_OP2_INST_KILLNE) ) + { + return GL_FALSE; + } + } else { if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETNE) ) @@ -6298,6 +6342,11 @@ GLboolean AssembleInstr(GLuint uiFirstInst, return GL_FALSE; break; + case OPCODE_TRUNC: + if ( GL_FALSE == assemble_math_function(pR700AsmCode, SQ_OP2_INST_TRUNC) ) + return GL_FALSE; + break; + case OPCODE_XPD: if ( GL_FALSE == assemble_XPD(pR700AsmCode) ) return GL_FALSE; diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index 3e4106335a..130fc89dae 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -554,7 +554,7 @@ GLboolean assemble_EXP(r700_AssemblerBase *pAsm); GLboolean assemble_FLR(r700_AssemblerBase *pAsm); GLboolean assemble_FLR_INT(r700_AssemblerBase *pAsm); GLboolean assemble_FRC(r700_AssemblerBase *pAsm); -GLboolean assemble_KIL(r700_AssemblerBase *pAsm); +GLboolean assemble_KIL(r700_AssemblerBase *pAsm, GLuint opcode); GLboolean assemble_LG2(r700_AssemblerBase *pAsm); GLboolean assemble_LRP(r700_AssemblerBase *pAsm); GLboolean assemble_LOG(r700_AssemblerBase *pAsm); -- cgit v1.2.3 From 67125c7f9aa141a7948ebb915ece9d991bb6ff19 Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Mon, 23 Nov 2009 01:52:59 -0500 Subject: mesa: Initialize variable in _mesa_get_texel_fetch_func. --- src/mesa/main/texfetch.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index f4f2be48c3..b37039429f 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -570,7 +570,7 @@ texfetch_funcs[MESA_FORMAT_COUNT] = static FetchTexelFuncF _mesa_get_texel_fetch_func(gl_format format, GLuint dims) { - FetchTexelFuncF f; + FetchTexelFuncF f = NULL; GLuint i; /* XXX replace loop with direct table lookup */ for (i = 0; i < MESA_FORMAT_COUNT; i++) { -- cgit v1.2.3 From f61865799defe6636ac893c7ddb510911e5bfa0c Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Thu, 19 Nov 2009 12:52:58 +0100 Subject: slang: Be more robust with memory in concat_shaders(). --- src/mesa/shader/slang/slang_link.c | 22 +++++++++++++++++++--- 1 file changed, 19 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 0a2bc49780..ed27821a95 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -590,11 +590,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType) { struct gl_shader *newShader; const struct gl_shader *firstShader = NULL; - GLuint shaderLengths[100]; + GLuint *shaderLengths; GLchar *source; GLuint totalLen = 0, len = 0; GLuint i; + shaderLengths = (GLuint *)_mesa_malloc(shProg->NumShaders * sizeof(GLuint)); + if (!shaderLengths) { + return NULL; + } + /* compute total size of new shader source code */ for (i = 0; i < shProg->NumShaders; i++) { const struct gl_shader *shader = shProg->Shaders[i]; @@ -606,12 +611,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType) } } - if (totalLen == 0) + if (totalLen == 0) { + _mesa_free(shaderLengths); return NULL; + } source = (GLchar *) _mesa_malloc(totalLen + 1); - if (!source) + if (!source) { + _mesa_free(shaderLengths); return NULL; + } /* concatenate shaders */ for (i = 0; i < shProg->NumShaders; i++) { @@ -626,9 +635,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType) _mesa_printf("---NEW CONCATENATED SHADER---:\n%s\n------------\n", source); */ + _mesa_free(shaderLengths); + remove_extra_version_directives(source); newShader = CALLOC_STRUCT(gl_shader); + if (!newShader) { + _mesa_free(source); + return NULL; + } + newShader->Type = shaderType; newShader->Source = source; newShader->Pragmas = firstShader->Pragmas; -- cgit v1.2.3 From 18384af7491c408c4182b72807b02c11b55509f8 Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Mon, 23 Nov 2009 13:22:04 +0100 Subject: slang: Check return value from emit_instruction(). --- src/mesa/shader/slang/slang_emit.c | 73 ++++++++++++++++++++++++++++++++++---- 1 file changed, 67 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index c0e4b27aa5..fe39b46dbb 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -551,6 +551,9 @@ emit_instruction(slang_emit_info *emitInfo, &srcRelAddr, NULL, NULL); + if (!inst) { + return NULL; + } src[i] = &newSrc[i]; } @@ -948,6 +951,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, n->Children[1]->Store, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Compare values"); /* Compute val = DOT(temp, temp) (reduction) */ @@ -957,6 +963,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &tempStore, &tempStore, NULL); + if (!inst) { + return NULL; + } inst->SrcReg[0].Swizzle = inst->SrcReg[1].Swizzle = swizzle; /*override*/ inst_comment(inst, "Reduce vec to bool"); @@ -972,6 +981,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) n->Store, &zero, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Invert true/false"); } } @@ -1001,6 +1013,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &srcStore0, &srcStore1, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Begin struct/array comparison"); } else { @@ -1010,12 +1025,18 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &srcStore0, &srcStore1, NULL); + if (!inst) { + return NULL; + } /* ADD accTemp, accTemp, sneTemp; # like logical-OR */ inst = emit_instruction(emitInfo, OPCODE_ADD, &accTemp, /* dest */ &accTemp, &sneTemp, NULL); + if (!inst) { + return NULL; + } } } @@ -1025,6 +1046,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &accTemp, &accTemp, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "End struct/array comparison"); if (n->Opcode == IR_EQUAL) { @@ -1036,6 +1060,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) n->Store, &zero, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Invert true/false"); } @@ -1119,6 +1146,9 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, n->Children[1]->Store, NULL); + if (!inst) { + return NULL; + } /* n->dest = min(tmp, ch[2]) */ inst = emit_instruction(emitInfo, OPCODE_MIN, @@ -1153,7 +1183,9 @@ emit_negation(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, NULL, NULL); - inst->SrcReg[0].Negate = NEGATE_XYZW; + if (inst) { + inst->SrcReg[0].Negate = NEGATE_XYZW; + } return inst; } @@ -1356,6 +1388,9 @@ emit_tex(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[1]->Store, NULL, NULL); + if (!inst) { + return NULL; + } inst->TexShadow = shadow; @@ -1458,6 +1493,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) &srcStore, NULL, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "IR_COPY block"); srcStore.Index++; dstStore.Index++; @@ -1473,6 +1511,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[1]->Store, NULL, NULL); + if (!inst) { + return NULL; + } dstAnnot = storage_annotation(n->Children[0], emitInfo->prog); srcAnnot = storage_annotation(n->Children[1], emitInfo->prog); inst->Comment = instruction_annotation(inst->Opcode, dstAnnot, @@ -1534,6 +1575,9 @@ emit_cond(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, NULL, NULL); + if (!inst) { + return NULL; + } inst->CondUpdate = GL_TRUE; inst_comment(inst, "COND expr"); _slang_free_temp(emitInfo->vt, n->Store); @@ -1596,6 +1640,9 @@ emit_not(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, &zero, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "NOT"); free_node_storage(emitInfo->vt, n->Children[0]); @@ -1646,12 +1693,17 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) ifInst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); } else { + struct prog_instruction *inst; + /* IF src[0] THEN ... */ - emit_instruction(emitInfo, OPCODE_IF, - NULL, /* dst */ - n->Children[0]->Store, /* op0 */ - NULL, - NULL); + inst = emit_instruction(emitInfo, OPCODE_IF, + NULL, /* dst */ + n->Children[0]->Store, /* op0 */ + NULL, + NULL); + if (!inst) { + return NULL; + } } } else { @@ -1875,6 +1927,9 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, NULL, NULL); + if (!inst) { + return NULL; + } n->InstLocation = emitInfo->prog->NumInstructions; inst = new_instruction(emitInfo, opcode); @@ -2045,6 +2100,9 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n) indexStore, /* the index */ &elemSizeStore, NULL); + if (!inst) { + return NULL; + } indexStore = indexTemp; } @@ -2071,6 +2129,9 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n) indexStore, /* the index */ &indirectArray, /* indirect array base */ NULL); + if (!inst) { + return NULL; + } indexStore = indexTemp; } -- cgit v1.2.3 From 601edbef172f3106b9e4c0b96b24d8b5eea8d2a5 Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Mon, 23 Nov 2009 19:33:59 +0100 Subject: Fix the DRI swrast driver for big endian platforms. Too bad I didn't realize earlier how easy this could be... Fixes http://bugs.freedesktop.org/show_bug.cgi?id=22767 . --- docs/relnotes-7.6.1.html | 1 + src/mesa/drivers/dri/swrast/swrast_span.c | 72 +++++++++++++------------------ 2 files changed, 30 insertions(+), 43 deletions(-) (limited to 'src/mesa') diff --git a/docs/relnotes-7.6.1.html b/docs/relnotes-7.6.1.html index 3d19c6cb70..d155cf5a67 100644 --- a/docs/relnotes-7.6.1.html +++ b/docs/relnotes-7.6.1.html @@ -55,6 +55,7 @@ tbd
  • Fixed a number of Microsoft Visual Studio compilation problems.
  • Fixed clipping / provoking vertex bugs in i965 driver.
  • Assorted build fixes for AIX. +
  • Endianness fixes for the DRI swrast driver (bug 22767).
  • Changes

    diff --git a/src/mesa/drivers/dri/swrast/swrast_span.c b/src/mesa/drivers/dri/swrast/swrast_span.c index 2d3c25dcbe..f8e503463f 100644 --- a/src/mesa/drivers/dri/swrast/swrast_span.c +++ b/src/mesa/drivers/dri/swrast/swrast_span.c @@ -63,56 +63,42 @@ static const GLubyte kernel[16] = { /* 32-bit BGRA */ #define STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE) \ - DST[3] = VALUE[ACOMP]; \ - DST[2] = VALUE[RCOMP]; \ - DST[1] = VALUE[GCOMP]; \ - DST[0] = VALUE[BCOMP] + *DST = VALUE[ACOMP] << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP] #define STORE_PIXEL_RGB_A8R8G8B8(DST, X, Y, VALUE) \ - DST[3] = 0xff; \ - DST[2] = VALUE[RCOMP]; \ - DST[1] = VALUE[GCOMP]; \ - DST[0] = VALUE[BCOMP] + *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP] #define FETCH_PIXEL_A8R8G8B8(DST, SRC) \ - DST[ACOMP] = SRC[3]; \ - DST[RCOMP] = SRC[2]; \ - DST[GCOMP] = SRC[1]; \ - DST[BCOMP] = SRC[0] + DST[ACOMP] = *SRC >> 24; \ + DST[RCOMP] = (*SRC >> 16) & 0xff; \ + DST[GCOMP] = (*SRC >> 8) & 0xff; \ + DST[BCOMP] = *SRC & 0xff /* 32-bit BGRX */ #define STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) \ - DST[3] = 0xff; \ - DST[2] = VALUE[RCOMP]; \ - DST[1] = VALUE[GCOMP]; \ - DST[0] = VALUE[BCOMP] + *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP] #define STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE) \ - DST[3] = 0xff; \ - DST[2] = VALUE[RCOMP]; \ - DST[1] = VALUE[GCOMP]; \ - DST[0] = VALUE[BCOMP] + *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP] #define FETCH_PIXEL_X8R8G8B8(DST, SRC) \ - DST[ACOMP] = 0xff; \ - DST[RCOMP] = SRC[2]; \ - DST[GCOMP] = SRC[1]; \ - DST[BCOMP] = SRC[0] + DST[ACOMP] = 0xff; \ + DST[RCOMP] = (*SRC >> 16) & 0xff; \ + DST[GCOMP] = (*SRC >> 8) & 0xff; \ + DST[BCOMP] = *SRC & 0xff /* 16-bit BGR */ #define STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) \ do { \ int d = DITHER_COMP(X, Y) >> 6; \ - GLushort *p = (GLushort *)DST; \ - *p = ( ((DITHER_CLAMP((VALUE[RCOMP]) + d) & 0xf8) << 8) | \ - ((DITHER_CLAMP((VALUE[GCOMP]) + d) & 0xfc) << 3) | \ - ((DITHER_CLAMP((VALUE[BCOMP]) + d) & 0xf8) >> 3) ); \ + *DST = ( ((DITHER_CLAMP((VALUE[RCOMP]) + d) & 0xf8) << 8) | \ + ((DITHER_CLAMP((VALUE[GCOMP]) + d) & 0xfc) << 3) | \ + ((DITHER_CLAMP((VALUE[BCOMP]) + d) & 0xf8) >> 3) ); \ } while(0) #define FETCH_PIXEL_R5G6B5(DST, SRC) \ do { \ - GLushort p = *(GLushort *)SRC; \ DST[ACOMP] = 0xff; \ - DST[RCOMP] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ - DST[GCOMP] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ - DST[BCOMP] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + DST[RCOMP] = ((*SRC >> 8) & 0xf8) * 255 / 0xf8; \ + DST[GCOMP] = ((*SRC >> 3) & 0xfc) * 255 / 0xfc; \ + DST[BCOMP] = ((*SRC << 3) & 0xf8) * 255 / 0xf8; \ } while(0) @@ -145,8 +131,8 @@ static const GLubyte kernel[16] = { #define SPAN_VARS \ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 4; -#define INC_PIXEL_PTR(P) P += 4 + GLuint *P = (GLuint *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 4 + (X) +#define INC_PIXEL_PTR(P) P++ #define STORE_PIXEL(DST, X, Y, VALUE) \ STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE) #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \ @@ -163,8 +149,8 @@ static const GLubyte kernel[16] = { #define SPAN_VARS \ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 4; -#define INC_PIXEL_PTR(P) P += 4 + GLuint *P = (GLuint *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 4 + (X); +#define INC_PIXEL_PTR(P) P++ #define STORE_PIXEL(DST, X, Y, VALUE) \ STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \ @@ -181,8 +167,8 @@ static const GLubyte kernel[16] = { #define SPAN_VARS \ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 2; -#define INC_PIXEL_PTR(P) P += 2 + GLushort *P = (GLushort *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 2 + (X); +#define INC_PIXEL_PTR(P) P++ #define STORE_PIXEL(DST, X, Y, VALUE) \ STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) #define FETCH_PIXEL(DST, SRC) \ @@ -234,8 +220,8 @@ static const GLubyte kernel[16] = { #define SPAN_VARS \ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)row; -#define INC_PIXEL_PTR(P) P += 4 + GLuint *P = (GLuint *)row; +#define INC_PIXEL_PTR(P) P++ #define STORE_PIXEL(DST, X, Y, VALUE) \ STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE) #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \ @@ -252,8 +238,8 @@ static const GLubyte kernel[16] = { #define SPAN_VARS \ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)row; -#define INC_PIXEL_PTR(P) P += 4 + GLuint *P = (GLuint *)row; +#define INC_PIXEL_PTR(P) P++ #define STORE_PIXEL(DST, X, Y, VALUE) \ STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \ @@ -270,7 +256,7 @@ static const GLubyte kernel[16] = { #define SPAN_VARS \ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)row; + GLushort *P = (GLushort *)row; #define INC_PIXEL_PTR(P) P += 2 #define STORE_PIXEL(DST, X, Y, VALUE) \ STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) -- cgit v1.2.3 From 960464e42dce138fde11c379ce7744bc4be14aa2 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Mon, 23 Nov 2009 21:59:08 +0100 Subject: radeon: fix errors in miptree related function - typo - memory leak - off by one (spotted by airlied) --- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index a11b5b9979..46603de2e7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -492,11 +492,12 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj, unsigned firstLevel, unsigned lastLevel) { - const unsigned numLevels = lastLevel - firstLevel; + const unsigned numLevels = lastLevel - firstLevel + 1; unsigned *mtSizes = calloc(numLevels, sizeof(unsigned)); radeon_mipmap_tree **mts = calloc(numLevels, sizeof(radeon_mipmap_tree *)); unsigned mtCount = 0; unsigned maxMtIndex = 0; + radeon_mipmap_tree *tmp; for (unsigned level = firstLevel; level <= lastLevel; ++level) { radeon_texture_image *img = get_radeon_texture_image(texObj->base.Image[0][level]); @@ -518,7 +519,7 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj, if (!found) { mtSizes[mtCount] += img->mt->levels[img->mtlevel].size; - mts[mtCount++] = img->mt; + mts[mtCount] = img->mt; mtCount++; } } @@ -533,7 +534,11 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj, } } - return mts[maxMtIndex]; + tmp = mts[maxMtIndex]; + free(mtSizes); + free(mts); + + return tmp; } /** -- cgit v1.2.3 From 364070b1f2b08d43fb205ec198894a35bec6b2f3 Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Tue, 24 Nov 2009 00:57:55 -0500 Subject: dri: Fix potential null pointer deference in dri_put_drawable. --- src/mesa/drivers/dri/common/dri_util.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index e48e10d7c0..439f66a7b8 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -498,11 +498,11 @@ static void dri_put_drawable(__DRIdrawable *pdp) { __DRIscreenPrivate *psp; - pdp->refcount--; - if (pdp->refcount) - return; - if (pdp) { + pdp->refcount--; + if (pdp->refcount) + return; + psp = pdp->driScreenPriv; (*psp->DriverAPI.DestroyBuffer)(pdp); if (pdp->pClipRects) { -- cgit v1.2.3 From 863ad9a68388979e1d305f8689146e18ef4f098c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 23 Nov 2009 18:09:46 -0700 Subject: mesa: use gcc __builtin_popcount() --- src/mesa/main/imports.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 46ffb929b6..c9e00cf752 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -629,11 +629,15 @@ _mesa_ffsll(int64_t val) unsigned int _mesa_bitcount(unsigned int n) { +#if defined(__GNUC__) + return __builtin_popcount(n); +#else unsigned int bits; for (bits = 0; n > 0; n = n >> 1) { bits += (n & 1); } return bits; +#endif } -- cgit v1.2.3 From bd13e6e5e2403ada2098e3a07c0af4b4ba989ab7 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 24 Nov 2009 10:49:34 +1000 Subject: radeon/r200/r300/r600: make bo mapping be explicit This moves the bo mapping outside the DMA layer and makes it explicit, this should in theory make it simpler to split the clean up the dma/cmdbuf linkage that I created before that is broken. Tested on: r600, rv380 (tcl/no-tcl), rv200 (tcl/no-tcl) Signed-off-by: Dave Airlie --- src/mesa/drivers/dri/r200/r200_maos_arrays.c | 2 ++ src/mesa/drivers/dri/r200/r200_swtcl.c | 2 +- src/mesa/drivers/dri/r300/r300_draw.c | 15 ++++++++++++-- src/mesa/drivers/dri/r300/r300_swtcl.c | 8 ++++---- src/mesa/drivers/dri/r600/r700_render.c | 21 ++++++++++++++++++- .../drivers/dri/radeon/radeon_common_context.h | 1 + src/mesa/drivers/dri/radeon/radeon_dma.c | 24 +++++++++++----------- src/mesa/drivers/dri/radeon/radeon_maos_arrays.c | 4 ++++ src/mesa/drivers/dri/radeon/radeon_maos_verts.c | 4 ++-- src/mesa/drivers/dri/radeon/radeon_swtcl.c | 2 +- 10 files changed, 60 insertions(+), 23 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c index 383a0c4b0d..249c0bbc11 100644 --- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c +++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c @@ -90,12 +90,14 @@ static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos, aos->components = size; aos->count = count; + radeon_bo_map(aos->bo, 1); out = (uint32_t*)((char*)aos->bo->ptr + aos->offset); for (i = 0; i < count; i++) { out[0] = r200ComputeFogBlendFactor( ctx, *(GLfloat *)data ); out++; data += stride; } + radeon_bo_unmap(aos->bo); } /* Emit any changed arrays to new GART memory, re-emit a packet to diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index fadc766b49..4596912ddc 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -297,7 +297,7 @@ void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset) radeonEmitState(&rmesa->radeon); r200EmitVertexAOS( rmesa, rmesa->radeon.swtcl.vertex_size, - first_elem(&rmesa->radeon.dma.reserved)->bo, + rmesa->radeon.swtcl.bo, current_offset); diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c index e9968f9ffe..3dcd986e22 100644 --- a/src/mesa/drivers/dri/r300/r300_draw.c +++ b/src/mesa/drivers/dri/r300/r300_draw.c @@ -100,7 +100,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer GLubyte *in = (GLubyte *)src_ptr; radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4); - + radeon_bo_map(r300->ind_buf.bo, 1); assert(r300->ind_buf.bo->ptr != NULL); out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); @@ -111,7 +111,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer if (i < mesa_ind_buf->count) { *out++ = in[i]; } - + radeon_bo_unmap(r300->ind_buf.bo); #if MESA_BIG_ENDIAN } else { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */ GLushort *in = (GLushort *)src_ptr; @@ -120,6 +120,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4); + radeon_bo_map(r300->ind_buf.bo, 1); assert(r300->ind_buf.bo->ptr != NULL); out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); @@ -130,6 +131,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer if (i < mesa_ind_buf->count) { *out++ = in[i]; } + radeon_bo_unmap(r300->ind_buf.bo); #endif } @@ -173,10 +175,12 @@ static void r300SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4); + radeon_bo_map(r300->ind_buf.bo, 1); assert(r300->ind_buf.bo->ptr != NULL); dst_ptr = ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); _mesa_memcpy(dst_ptr, src_ptr, size); + radeon_bo_unmap(r300->ind_buf.bo); r300->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT); r300->ind_buf.count = mesa_ind_buf->count; @@ -242,6 +246,7 @@ static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_ } radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32); + radeon_bo_map(attr->bo, 1); dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset); radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, @@ -280,6 +285,7 @@ static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_ break; } + radeon_bo_unmap(attr->bo); if (mapped_named_bo) { ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); } @@ -294,6 +300,8 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, size, 32); + radeon_bo_map(attr->bo, 1); + if (!input->BufferObj->Pointer) { ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj); mapped_named_bo = GL_TRUE; @@ -317,6 +325,7 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); } + radeon_bo_unmap(attr->bo); attr->stride = dst_stride; } @@ -527,6 +536,7 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in } radeonAllocDmaRegion(&r300->radeon, &vbuf->attribs[index].bo, &vbuf->attribs[index].bo_offset, size, 32); + radeon_bo_map(vbuf->attribs[index].bo, 1); assert(vbuf->attribs[index].bo->ptr != NULL); dst = (uint32_t *)ADD_POINTERS(vbuf->attribs[index].bo->ptr, vbuf->attribs[index].bo_offset); switch (vbuf->attribs[index].dwords) { @@ -536,6 +546,7 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in case 4: radeonEmitVec16(dst, input[i]->Ptr, input[i]->StrideB, local_count); break; default: assert(0); break; } + radeon_bo_unmap(vbuf->attribs[index].bo); } } diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 99bd22edac..383c8a274b 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -665,11 +665,11 @@ void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset) r300EmitCacheFlush(rmesa); radeonEmitState(&rmesa->radeon); - r300_emit_scissor(ctx); + r300_emit_scissor(ctx); r300EmitVertexAOS(rmesa, - rmesa->radeon.swtcl.vertex_size, - first_elem(&rmesa->radeon.dma.reserved)->bo, - current_offset); + rmesa->radeon.swtcl.vertex_size, + rmesa->radeon.swtcl.bo, + current_offset); r300EmitVbufPrim(rmesa, rmesa->radeon.swtcl.hw_primitive, diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index 47f89c91f8..eab27cbd84 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -526,6 +526,9 @@ static void r700ConvertAttrib(GLcontext *ctx, int count, radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32); + + radeon_bo_map(attr->bo, 1); + dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset); assert(src_ptr != NULL); @@ -559,6 +562,8 @@ static void r700ConvertAttrib(GLcontext *ctx, int count, break; } + radeon_bo_unmap(attr->bo); + if (mapped_named_bo) { ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); @@ -577,6 +582,8 @@ static void r700AlignDataToDword(GLcontext *ctx, radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset, size, 32); + radeon_bo_map(attr->bo, 1); + if (!input->BufferObj->Pointer) { ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj); @@ -596,6 +603,7 @@ static void r700AlignDataToDword(GLcontext *ctx, } } + radeon_bo_unmap(attr->bo); if (mapped_named_bo) { ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); @@ -664,14 +672,18 @@ static void r700SetupStreams(GLcontext *ctx, const struct gl_client_array *input radeonAllocDmaRegion(&context->radeon, &context->stream_desc[index].bo, &context->stream_desc[index].bo_offset, size, 32); + + radeon_bo_map(context->stream_desc[index].bo, 1); assert(context->stream_desc[index].bo->ptr != NULL); + + dst = (uint32_t *)ADD_POINTERS(context->stream_desc[index].bo->ptr, context->stream_desc[index].bo_offset); switch (context->stream_desc[index].dwords) { case 1: - radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count); + radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count); break; case 2: radeonEmitVec8(dst, input[i]->Ptr, input[i]->StrideB, local_count); @@ -686,6 +698,7 @@ static void r700SetupStreams(GLcontext *ctx, const struct gl_client_array *input assert(0); break; } + radeon_bo_unmap(context->stream_desc[index].bo); } } @@ -757,6 +770,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo, &context->ind_buf.bo_offset, size, 4); + radeon_bo_map(context->ind_buf.bo, 1); assert(context->ind_buf.bo->ptr != NULL); out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset); @@ -770,6 +784,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *out++ = in[i]; } + radeon_bo_unmap(context->ind_buf.bo); #if MESA_BIG_ENDIAN } else @@ -780,6 +795,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo, &context->ind_buf.bo_offset, size, 4); + radeon_bo_map(context->ind_buf.bo, 1); assert(context->ind_buf.bo->ptr != NULL); out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset); @@ -792,6 +808,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer { *out++ = in[i]; } + radeon_bo_unmap(context->ind_buf.bo); #endif } @@ -837,11 +854,13 @@ static void r700SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo, &context->ind_buf.bo_offset, size, 4); + radeon_bo_map(context->ind_buf.bo, 1); assert(context->ind_buf.bo->ptr != NULL); dst_ptr = ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset); _mesa_memcpy(dst_ptr, src_ptr, size); + radeon_bo_unmap(context->ind_buf.bo); context->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT); context->ind_buf.count = mesa_ind_buf->count; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index ded81fff29..ad953ddbb5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -328,6 +328,7 @@ struct radeon_swtcl_info { GLuint vertex_attr_count; GLuint emit_prediction; + struct radeon_bo *bo; }; #define RADEON_MAX_AOS_ARRAYS 16 diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index c6edbae9a1..2a1bd7357a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -151,6 +151,7 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos, aos->components = size; aos->count = count; + radeon_bo_map(aos->bo, 1); out = (uint32_t*)((char*)aos->bo->ptr + aos->offset); switch (size) { case 1: radeonEmitVec4(out, data, stride, count); break; @@ -161,6 +162,7 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos, assert(0); break; } + radeon_bo_unmap(aos->bo); } void radeon_init_dma(radeonContextPtr rmesa) @@ -183,10 +185,6 @@ void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size) __FUNCTION__, size, rmesa->dma.minimum_size); - /* unmap old reserved bo */ - if (!is_empty_list(&rmesa->dma.reserved)) - radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo); - if (is_empty_list(&rmesa->dma.free) || last_elem(&rmesa->dma.free)->bo->size < size) { dma_bo = CALLOC_STRUCT(radeon_dma_bo); @@ -223,8 +221,6 @@ again_alloc: /* Cmd buff have been flushed in radeon_revalidate_bos */ goto again_alloc; } - - radeon_bo_map(first_elem(&rmesa->dma.reserved)->bo, 1); } /* Allocates a region from rmesa->dma.current. If there isn't enough @@ -281,7 +277,6 @@ void radeonFreeDmaRegions(radeonContextPtr rmesa) foreach_s(dma_bo, temp, &rmesa->dma.reserved) { remove_from_list(dma_bo); - radeon_bo_unmap(dma_bo->bo); radeon_bo_unref(dma_bo->bo); FREE(dma_bo); } @@ -367,9 +362,6 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa) insert_at_tail(&rmesa->dma.free, dma_bo); } - /* unmap the last dma region */ - if (!is_empty_list(&rmesa->dma.reserved)) - radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo); /* move reserved to wait list */ foreach_s(dma_bo, temp, &rmesa->dma.reserved) { /* free objects that are too small to be used because of large request */ @@ -403,11 +395,12 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx ) radeonContextPtr rmesa = RADEON_CONTEXT(ctx); struct radeon_dma *dma = &rmesa->dma; - if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); dma->flush = NULL; + radeon_bo_unmap(rmesa->swtcl.bo); + if (!is_empty_list(&dma->reserved)) { GLuint current_offset = dma->current_used; @@ -422,6 +415,8 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx ) } rmesa->swtcl.numverts = 0; } + radeon_bo_unref(rmesa->swtcl.bo); + rmesa->swtcl.bo = NULL; } /* Alloc space in the current dma region. */ @@ -432,6 +427,7 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize ) void *head; if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); + if(is_empty_list(&rmesa->dma.reserved) ||rmesa->dma.current_vertexptr + bytes > first_elem(&rmesa->dma.reserved)->bo->size) { if (rmesa->dma.flush) { @@ -455,7 +451,11 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize ) rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 == rmesa->dma.current_vertexptr ); - head = (first_elem(&rmesa->dma.reserved)->bo->ptr + rmesa->dma.current_vertexptr); + rmesa->swtcl.bo = first_elem(&rmesa->dma.reserved)->bo; + radeon_bo_ref(rmesa->swtcl.bo); + radeon_bo_map(rmesa->swtcl.bo, 1); + + head = (rmesa->swtcl.bo->ptr + rmesa->dma.current_vertexptr); rmesa->dma.current_vertexptr += bytes; rmesa->swtcl.numverts += nverts; return head; diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c index de18d2ddd6..d810e6080e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c @@ -76,12 +76,14 @@ static void emit_vecfog(GLcontext *ctx, struct radeon_aos *aos, /* Emit the data */ + radeon_bo_map(aos->bo, 1); out = (uint32_t*)((char*)aos->bo->ptr + aos->offset); for (i = 0; i < count; i++) { out[0] = radeonComputeFogBlendFactor( ctx, *(GLfloat *)data ); out++; data += stride; } + radeon_bo_unmap(aos->bo); } static void emit_s0_vec(uint32_t *out, GLvoid *data, int stride, int count) @@ -151,6 +153,7 @@ static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos, /* Emit the data */ + radeon_bo_map(aos->bo, 1); out = (uint32_t*)((char*)aos->bo->ptr + aos->offset); switch (size) { case 1: @@ -170,6 +173,7 @@ static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos, exit(1); break; } + radeon_bo_unmap(aos->bo); } diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c index 5ed11d0a9d..98f96ff2a7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c @@ -420,10 +420,10 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) } - + radeon_bo_map(rmesa->radeon.tcl.aos[0].bo, 1); setup_tab[i].emit( ctx, 0, VB->Count, rmesa->radeon.tcl.aos[0].bo->ptr + rmesa->radeon.tcl.aos[0].offset); - + radeon_bo_unmap(rmesa->radeon.tcl.aos[0].bo); // rmesa->radeon.tcl.aos[0].size = setup_tab[i].vertex_size; rmesa->radeon.tcl.aos[0].stride = setup_tab[i].vertex_size; rmesa->tcl.vertex_format = setup_tab[i].vertex_format; diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index 6bbe8e252e..8bf1bfbc57 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -309,7 +309,7 @@ void r100_swtcl_flush(GLcontext *ctx, uint32_t current_offset) radeonEmitState(&rmesa->radeon); radeonEmitVertexAOS( rmesa, rmesa->radeon.swtcl.vertex_size, - first_elem(&rmesa->radeon.dma.reserved)->bo, + rmesa->radeon.swtcl.bo, current_offset); -- cgit v1.2.3 From 2176b3ed9ab832122e56aed3242dfda102a5fec6 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 24 Nov 2009 11:56:45 +1000 Subject: r300: fix swtcl bo leak problem. We can get a lot of swtcl bo allocations - need to probably abstract this a bit further. Signed-off-by: Dave Airlie --- src/mesa/drivers/dri/radeon/radeon_dma.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index 2a1bd7357a..89a99974e2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -451,9 +451,11 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize ) rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 == rmesa->dma.current_vertexptr ); - rmesa->swtcl.bo = first_elem(&rmesa->dma.reserved)->bo; - radeon_bo_ref(rmesa->swtcl.bo); - radeon_bo_map(rmesa->swtcl.bo, 1); + if (!rmesa->swtcl.bo) { + rmesa->swtcl.bo = first_elem(&rmesa->dma.reserved)->bo; + radeon_bo_ref(rmesa->swtcl.bo); + radeon_bo_map(rmesa->swtcl.bo, 1); + } head = (rmesa->swtcl.bo->ptr + rmesa->dma.current_vertexptr); rmesa->dma.current_vertexptr += bytes; -- cgit v1.2.3 From b12ca6b87b55e3359e81d5a3be380c860478e353 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 23 Nov 2009 23:14:49 -0800 Subject: i915: Initialize Length and Offset fields when mapping a buffer object This fixes an assertion failure in _mesa_MapBufferARB. Fixes bugzilla #25253. --- src/mesa/drivers/dri/intel/intel_buffer_objects.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index a0225936c8..ccce9e712d 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -254,6 +254,8 @@ intel_bufferobj_map(GLcontext * ctx, if (intel_obj->sys_buffer) { obj->Pointer = intel_obj->sys_buffer; + obj->Length = obj->Size; + obj->Offset = 0; return obj->Pointer; } -- cgit v1.2.3 From 53d9b7d361915d6cf33b73017789e746342cc453 Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Tue, 24 Nov 2009 11:17:16 +0100 Subject: mesa: Fix pointer arithmetic. --- src/mesa/main/texgetimage.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 008407210d..bd7cc8d278 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -554,7 +554,9 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, GLuint bw, bh; _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) { - memcpy(img + i * row_stride, texImage->Data + i * row_stride_stored, row_stride); + memcpy((GLubyte *)img + i * row_stride, + (GLubyte *)texImage->Data + i * row_stride_stored, + row_stride); } } -- cgit v1.2.3 From bae9ece685e3c10fc0118e99771845d15895a0cc Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Tue, 24 Nov 2009 11:22:03 +0100 Subject: slang: Fix allocation size. We don't need 16K+ to store a single pointer. --- src/mesa/shader/slang/slang_emit.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index fe39b46dbb..99eb254cee 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -81,8 +81,8 @@ new_subroutine(slang_emit_info *emitInfo, GLuint *id) emitInfo->Subroutines = (struct gl_program **) _mesa_realloc(emitInfo->Subroutines, - n * sizeof(struct gl_program), - (n + 1) * sizeof(struct gl_program)); + n * sizeof(struct gl_program *), + (n + 1) * sizeof(struct gl_program *)); emitInfo->Subroutines[n] = ctx->Driver.NewProgram(ctx, emitInfo->prog->Target, 0); emitInfo->Subroutines[n]->Parameters = emitInfo->prog->Parameters; emitInfo->NumSubroutines++; -- cgit v1.2.3 From 92c6a26a8a0f6ce540fe7c9681fb9a30b0da9e5f Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 25 Nov 2009 20:23:22 +1000 Subject: radeon: fix context destroy needing lock for flushing. Thanks to Intel code which I've just stolen pretty much as usual. This fixes fdo bug 22851 which is a dri1 regression since rewrite. Tested by: fpiobaf (Fabio) on #radeon Signed-off-by: Dave Airlie --- src/mesa/drivers/dri/radeon/radeon_lock.c | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index 02de8e5fd1..7ad781ba61 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -62,8 +62,6 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa); __DRIscreenPrivate *sPriv = rmesa->dri.screen; - assert(drawable != NULL); - drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags); /* The window might have moved, so we might need to get new clip @@ -74,12 +72,13 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) * Since the hardware state depends on having the latest drawable * clip rects, all state checking must be done _after_ this call. */ - DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable); - if (drawable != readable) { + if (drawable) + DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable); + if (readable && drawable != readable) { DRI_VALIDATE_DRAWABLE_INFO(sPriv, readable); } - if (rmesa->lastStamp != drawable->lastStamp) { + if (drawable && (rmesa->lastStamp != drawable->lastStamp)) { radeon_window_moved(rmesa); rmesa->lastStamp = drawable->lastStamp; } -- cgit v1.2.3 From d4c2f53ca56beb8fe9289fb17c3f5fcc2cc7dc10 Mon Sep 17 00:00:00 2001 From: Richard Li Date: Tue, 24 Nov 2009 12:16:39 -0500 Subject: r600 : fix stack depth setting bug. --- src/mesa/drivers/dri/r600/r700_assembler.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 8e57396a0d..0c16594adc 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -6503,14 +6503,14 @@ GLboolean RelocProgram(r700_AssemblerBase * pAsm) }; } - if(0 == pAsm->unSubArrayPointer) + if(pAsm->CALLSTACK[0].max > 0) { - return GL_TRUE; + pAsm->pR700Shader->uStackSize = ((pAsm->CALLSTACK[0].max + 3)>>2) + 2; } - if(pAsm->CALLSTACK[0].max > 0) + if(0 == pAsm->unSubArrayPointer) { - pAsm->pR700Shader->uStackSize = ((pAsm->CALLSTACK[0].max + 3)>>2) + 2; + return GL_TRUE; } unCFoffset = plstCFmain->uNumOfNode; -- cgit v1.2.3 From 11dce740305ea3f45966a9e9f72ba94b4eae6d40 Mon Sep 17 00:00:00 2001 From: Richard Li Date: Tue, 24 Nov 2009 16:00:25 -0500 Subject: r600 : reset stack flag with one channel only. --- src/mesa/drivers/dri/r600/r700_assembler.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 0c16594adc..ba97d3e073 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -5663,6 +5663,8 @@ GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue) pAsm->D2.dst2.literal = 1; pAsm->D2.dst2.SaturateMode = SATURATE_OFF; pAsm->D.dst.predicated = 0; + /* in reloc where dislink flag init inst, only one slot alu inst is handled. */ + pAsm->D.dst.math = 1; /* TODO : not math really, but one channel op, more generic alu assembler needed */ #if 0 pAsm->S[0].src.rtype = SRC_REC_LITERAL; //pAsm->S[0].src.reg = 0; @@ -6457,6 +6459,7 @@ GLboolean AssembleInstr(GLuint uiFirstInst, GLboolean InitShaderProgram(r700_AssemblerBase * pAsm) { setRetInLoopFlag(pAsm, SQ_SEL_0); + pAsm->alu_x_opcode = SQ_CF_INST_ALU; return GL_TRUE; } @@ -6482,7 +6485,7 @@ GLboolean RelocProgram(r700_AssemblerBase * pAsm) if(SIT_CF_ALU == pInst->m_ShaderInstType) { pCF_ALU = (R700ControlFlowALUClause *)pInst; - if(1 == pCF_ALU->m_Word1.f.count) + if(0 == pCF_ALU->m_Word1.f.count) { pCF_ALU->m_Word1.f.cf_inst = SQ_CF_INST_NOP; } -- cgit v1.2.3 From ce56a867f71d0a74172a00869a3c5cb1862f4b04 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 25 Nov 2009 15:45:31 +1000 Subject: r600: add ARB_texture_non_power_of_two support. This makes the miptree rounds up to the near POT for each level for all radeons, however since mipmaps aren't support with NPOT on previous radeons this calculation shouldn't cause any problems. If it does we can just make it r600 only. I tested a few mipmap demos on r500 and they all seem to work. Signed-off-by: Dave Airlie --- src/mesa/drivers/dri/r600/r600_context.c | 2 +- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 26 +++++++++++++++++++----- 2 files changed, 22 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index 7de29e5bb8..25314eff56 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -111,6 +111,7 @@ static const struct dri_extension card_extensions[] = { {"GL_ARB_texture_env_crossbar", NULL}, {"GL_ARB_texture_env_dot3", NULL}, {"GL_ARB_texture_mirrored_repeat", NULL}, + {"GL_ARB_texture_non_power_of_two", NULL}, {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, @@ -327,7 +328,6 @@ static void r600InitGLExtensions(GLcontext *ctx) ctx->Extensions.ARB_shader_objects = GL_TRUE; ctx->Extensions.ARB_vertex_shader = GL_TRUE; ctx->Extensions.ARB_fragment_shader = GL_TRUE; - ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE; ctx->Extensions.EXT_blend_equation_separate = GL_TRUE; ctx->Extensions.ATI_separate_stencil = GL_TRUE; diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 46603de2e7..f2f7b2a9fd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -68,6 +68,19 @@ static unsigned get_compressed_image_size( return rowStride * ((height + blockHeight - 1) / blockHeight); } +static int find_next_power_of_two(GLuint value) +{ + int i, tmp; + + i = 0; + tmp = value - 1; + while (tmp) { + tmp >>= 1; + i++; + } + return (1 << i); +} + /** * Compute sizes and fill in offset and blit information for the given * image (determined by \p face and \p level). @@ -80,25 +93,28 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree { radeon_mipmap_level *lvl = &mt->levels[level]; uint32_t row_align; + GLuint height; + + height = find_next_power_of_two(lvl->height); /* Find image size in bytes */ if (_mesa_is_format_compressed(mt->mesaFormat)) { lvl->rowstride = get_aligned_compressed_row_stride(mt->mesaFormat, lvl->width, rmesa->texture_compressed_row_align); - lvl->size = get_compressed_image_size(mt->mesaFormat, lvl->rowstride, lvl->height); + lvl->size = get_compressed_image_size(mt->mesaFormat, lvl->rowstride, height); } else if (mt->target == GL_TEXTURE_RECTANGLE_NV) { row_align = rmesa->texture_rect_row_align - 1; lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; - lvl->size = lvl->rowstride * lvl->height; + lvl->size = lvl->rowstride * height; } else if (mt->tilebits & RADEON_TXO_MICRO_TILE) { /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned, * though the actual offset may be different (if texture is less than * 32 bytes width) to the untiled case */ lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) * 2 + 31) & ~31; - lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth; + lvl->size = lvl->rowstride * ((height + 1) / 2) * lvl->depth; } else { row_align = rmesa->texture_row_align - 1; lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; - lvl->size = lvl->rowstride * lvl->height * lvl->depth; + lvl->size = lvl->rowstride * height * lvl->depth; } assert(lvl->size > 0); @@ -110,7 +126,7 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "level %d, face %d: rs:%d %dx%d at %d\n", - level, face, lvl->rowstride, lvl->width, lvl->height, lvl->faces[face].offset); + level, face, lvl->rowstride, lvl->width, height, lvl->faces[face].offset); } static GLuint minify(GLuint size, GLuint levels) -- cgit v1.2.3 From e4c5fe52c99bdf651aafa1569d9cf901891004d8 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 25 Nov 2009 20:23:22 +1000 Subject: radeon: fix context destroy needing lock for flushing. Thanks to Intel code which I've just stolen pretty much as usual. This fixes fdo bug 22851 which is a dri1 regression since rewrite. Tested by: fpiobaf (Fabio) on #radeon Signed-off-by: Dave Airlie --- src/mesa/drivers/dri/radeon/radeon_lock.c | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index 02de8e5fd1..7ad781ba61 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -62,8 +62,6 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa); __DRIscreenPrivate *sPriv = rmesa->dri.screen; - assert(drawable != NULL); - drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags); /* The window might have moved, so we might need to get new clip @@ -74,12 +72,13 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) * Since the hardware state depends on having the latest drawable * clip rects, all state checking must be done _after_ this call. */ - DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable); - if (drawable != readable) { + if (drawable) + DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable); + if (readable && drawable != readable) { DRI_VALIDATE_DRAWABLE_INFO(sPriv, readable); } - if (rmesa->lastStamp != drawable->lastStamp) { + if (drawable && (rmesa->lastStamp != drawable->lastStamp)) { radeon_window_moved(rmesa); rmesa->lastStamp = drawable->lastStamp; } -- cgit v1.2.3 From 0528f40e3b8ca3e59d3a641c4504d34cf9364578 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 25 Nov 2009 16:31:28 -0800 Subject: Improve implementation of GL_POINT_SPRITE_COORD_ORIGIN errors This enum is only supported for OpenGL 2.0. If a driver supports OpenGL 1.4 and GL_ARB_point_sprite, using this enum should generate an error. This is important because, for example, i915 and i830 can support GL_ARB_point_sprite, but they cannot support GL_POINT_SPRITE_COORD_ORIGIN. This commit just removes the check for NV_point_sprite, which is completely wrong, and add some comments describing what the code should do. I don't see an easy way to check for version >= 2.0 from inside Mesa. Perhaps we should add an extension GL_MESA_point_sprite_20 (like Intel's old GL_EXT_packed_pixels_12) to indicate that this added bit of functionality is available. Also note that glean's pointSprite test only checks for GL_ARB_point_sprite before trying to use GL_POINT_SPRITE_COORD_ORIGIN. Naturally, that fails on non-2.0 implementations (i.e., Mac OS X on GMA 950). --- src/mesa/main/points.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index 4c8fc1f72e..b330544890 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -200,7 +200,12 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params) } break; case GL_POINT_SPRITE_COORD_ORIGIN: - if (ctx->Extensions.ARB_point_sprite || ctx->Extensions.NV_point_sprite) { + /* This is not completely correct. GL_POINT_SPRITE_COORD_ORIGIN was + * added to point sprites when the extension was merged into OpenGL + * 2.0. It is expected that an implementation supporting OpenGL 1.4 + * and GL_ARB_point_sprite will generate an error here. + */ + if (ctx->Extensions.ARB_point_sprite) { GLenum value = (GLenum) params[0]; if (value != GL_LOWER_LEFT && value != GL_UPPER_LEFT) { _mesa_error(ctx, GL_INVALID_VALUE, -- cgit v1.2.3 From d509f84543d0979e9bb53c20c195f378dd61e728 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Thu, 26 Nov 2009 22:49:58 +0100 Subject: gallium: fix more statetrackers/drivers for not using texture width/height/depth arrays --- src/gallium/auxiliary/util/u_gen_mipmap.c | 8 +-- src/gallium/drivers/cell/ppu/cell_state_emit.c | 7 +- src/gallium/drivers/cell/ppu/cell_texture.c | 27 ++++--- src/gallium/drivers/llvmpipe/lp_bld_sample.c | 6 +- src/gallium/drivers/llvmpipe/lp_state_sampler.c | 4 +- src/gallium/drivers/llvmpipe/lp_tex_cache.c | 5 +- src/gallium/drivers/llvmpipe/lp_tex_sample_c.c | 30 ++++---- src/gallium/drivers/llvmpipe/lp_texture.c | 31 ++++---- src/gallium/drivers/nv04/nv04_fragtex.c | 4 +- src/gallium/drivers/nv04/nv04_miptree.c | 19 +++-- src/gallium/drivers/nv04/nv04_transfer.c | 7 +- src/gallium/drivers/nv10/nv10_fragtex.c | 8 +-- src/gallium/drivers/nv10/nv10_miptree.c | 18 ++--- src/gallium/drivers/nv10/nv10_transfer.c | 7 +- src/gallium/drivers/nv20/nv20_fragtex.c | 8 +-- src/gallium/drivers/nv20/nv20_miptree.c | 31 ++++---- src/gallium/drivers/nv20/nv20_transfer.c | 7 +- src/gallium/drivers/nv30/nv30_fragtex.c | 10 +-- src/gallium/drivers/nv30/nv30_miptree.c | 36 +++++----- src/gallium/drivers/nv30/nv30_transfer.c | 7 +- src/gallium/drivers/nv40/nv40_fragtex.c | 6 +- src/gallium/drivers/nv40/nv40_miptree.c | 36 +++++----- src/gallium/drivers/nv40/nv40_transfer.c | 7 +- src/gallium/drivers/nv50/nv50_miptree.c | 21 +++--- src/gallium/drivers/nv50/nv50_tex.c | 4 +- src/gallium/drivers/nv50/nv50_transfer.c | 11 +-- src/gallium/drivers/r300/r300_texture.c | 48 ++++++------- src/gallium/state_trackers/dri/dri_drawable.c | 8 +-- src/gallium/state_trackers/egl/egl_surface.c | 6 +- src/gallium/state_trackers/python/p_device.i | 6 +- src/gallium/state_trackers/python/p_texture.i | 12 ++-- .../state_trackers/python/retrace/interpreter.py | 6 +- src/gallium/state_trackers/python/st_device.c | 10 +-- src/gallium/state_trackers/python/st_sample.c | 4 +- src/gallium/state_trackers/vega/api_filters.c | 8 +-- src/gallium/state_trackers/vega/image.c | 16 ++--- src/gallium/state_trackers/vega/mask.c | 12 ++-- src/gallium/state_trackers/vega/paint.c | 10 +-- src/gallium/state_trackers/vega/renderer.c | 46 ++++++------ src/gallium/state_trackers/vega/vg_tracker.c | 6 +- src/gallium/state_trackers/xorg/xorg_composite.c | 4 +- src/gallium/state_trackers/xorg/xorg_crtc.c | 6 +- src/gallium/state_trackers/xorg/xorg_dri2.c | 6 +- src/gallium/state_trackers/xorg/xorg_exa.c | 30 ++++---- src/gallium/state_trackers/xorg/xorg_renderer.c | 82 +++++++++++----------- src/gallium/state_trackers/xorg/xorg_xv.c | 22 +++--- src/gallium/state_trackers/xorg/xvmc/surface.c | 6 +- .../winsys/drm/nouveau/drm/nouveau_drm_api.c | 6 +- src/gallium/winsys/drm/radeon/core/radeon_buffer.c | 6 +- src/mesa/state_tracker/st_cb_fbo.c | 2 +- 50 files changed, 360 insertions(+), 373 deletions(-) (limited to 'src/mesa') diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 84db14576e..f67f1e458d 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -1214,12 +1214,12 @@ make_3d_mipmap(struct gen_mipmap_state *ctx, srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel)); dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel)); srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index 9479c0898f..ac5fafec1a 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -27,6 +27,7 @@ #include "pipe/p_inlines.h" #include "util/u_memory.h" +#include "util/u_math.h" #include "cell_context.h" #include "cell_gen_fragment.h" #include "cell_state.h" @@ -299,9 +300,9 @@ cell_emit_state(struct cell_context *cell) for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { texture->start[level] = (ct->mapped + ct->level_offset[level]); - texture->width[level] = ct->base.width[level]; - texture->height[level] = ct->base.height[level]; - texture->depth[level] = ct->base.depth[level]; + texture->width[level] = u_minify(ct->base.width0, level); + texture->height[level] = u_minify(ct->base.height0, level); + texture->depth[level] = u_minify(ct->base.depth0, level); } texture->target = ct->base.target; } diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index ae4c61efb3..e6b8a87045 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -49,9 +49,9 @@ cell_texture_layout(struct cell_texture *ct) { struct pipe_texture *pt = &ct->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; ct->buffer_size = 0; @@ -65,9 +65,6 @@ cell_texture_layout(struct cell_texture *ct) w_tile = align(width, TILE_SIZE); h_tile = align(height, TILE_SIZE); - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w_tile); pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h_tile); @@ -83,9 +80,9 @@ cell_texture_layout(struct cell_texture *ct) ct->buffer_size += size; - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } } @@ -276,8 +273,8 @@ cell_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = ct->level_offset[level]; /* XXX may need to override usage flags (see sp_texture.c) */ ps->usage = usage; @@ -386,8 +383,8 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) struct pipe_texture *pt = transfer->texture; struct cell_texture *ct = cell_texture(pt); const uint level = ctrans->base.level; - const uint texWidth = pt->width[level]; - const uint texHeight = pt->height[level]; + const uint texWidth = u_minify(pt->width0, level); + const uint texHeight = u_minify(pt->height0, level); const uint stride = ct->stride[level]; unsigned size; @@ -440,8 +437,8 @@ cell_transfer_unmap(struct pipe_screen *screen, struct pipe_texture *pt = transfer->texture; struct cell_texture *ct = cell_texture(pt); const uint level = ctrans->base.level; - const uint texWidth = pt->width[level]; - const uint texHeight = pt->height[level]; + const uint texWidth = u_minify(pt->width0, level); + const uint texHeight = u_minify(pt->height0, level); const uint stride = ct->stride[level]; if (!ct->mapped) { diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.c b/src/gallium/drivers/llvmpipe/lp_bld_sample.c index 4d272bea87..af70ddc6ab 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_sample.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample.c @@ -59,9 +59,9 @@ lp_sampler_static_state(struct lp_sampler_static_state *state, state->format = texture->format; state->target = texture->target; - state->pot_width = util_is_pot(texture->width[0]); - state->pot_height = util_is_pot(texture->height[0]); - state->pot_depth = util_is_pot(texture->depth[0]); + state->pot_width = util_is_pot(texture->width0); + state->pot_height = util_is_pot(texture->height0); + state->pot_depth = util_is_pot(texture->depth0); state->wrap_s = sampler->wrap_s; state->wrap_t = sampler->wrap_t; diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c index c69d90c723..8333805a3f 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c +++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c @@ -102,8 +102,8 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe, if(tex) { struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex); struct lp_jit_texture *jit_tex = &llvmpipe->jit_context.textures[i]; - jit_tex->width = tex->width[0]; - jit_tex->height = tex->height[0]; + jit_tex->width = tex->width0; + jit_tex->height = tex->height0; jit_tex->stride = lp_tex->stride[0]; if(!lp_tex->dt) jit_tex->data = lp_tex->data; diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.c b/src/gallium/drivers/llvmpipe/lp_tex_cache.c index 773e848242..c7c4143bc6 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_cache.c +++ b/src/gallium/drivers/llvmpipe/lp_tex_cache.c @@ -36,6 +36,7 @@ #include "util/u_memory.h" #include "util/u_tile.h" #include "util/u_format.h" +#include "util/u_math.h" #include "lp_context.h" #include "lp_surface.h" #include "lp_texture.h" @@ -270,8 +271,8 @@ lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc, addr.bits.level, addr.bits.z, PIPE_TRANSFER_READ, 0, 0, - tc->texture->width[addr.bits.level], - tc->texture->height[addr.bits.level]); + u_minify(tc->texture->width0, addr.bits.level), + u_minify(tc->texture->height0, addr.bits.level)); tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans); diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c index a1365a045f..0d01c07fb5 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c @@ -544,7 +544,7 @@ compute_lambda(struct tgsi_sampler *tgsi_sampler, float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]; dsdx = fabsf(dsdx); dsdy = fabsf(dsdy); - rho = MAX2(dsdx, dsdy) * texture->width[0]; + rho = MAX2(dsdx, dsdy) * texture->width0; } if (t) { float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]; @@ -552,7 +552,7 @@ compute_lambda(struct tgsi_sampler *tgsi_sampler, float max; dtdx = fabsf(dtdx); dtdy = fabsf(dtdy); - max = MAX2(dtdx, dtdy) * texture->height[0]; + max = MAX2(dtdx, dtdy) * texture->height0; rho = MAX2(rho, max); } if (p) { @@ -561,7 +561,7 @@ compute_lambda(struct tgsi_sampler *tgsi_sampler, float max; dpdx = fabsf(dpdx); dpdy = fabsf(dpdy); - max = MAX2(dpdx, dpdy) * texture->depth[0]; + max = MAX2(dpdx, dpdy) * texture->depth0; rho = MAX2(rho, max); } @@ -726,9 +726,9 @@ get_texel(const struct tgsi_sampler *tgsi_sampler, const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; - if (x < 0 || x >= (int) texture->width[level] || - y < 0 || y >= (int) texture->height[level] || - z < 0 || z >= (int) texture->depth[level]) { + if (x < 0 || x >= (int) u_minify(texture->width0, level) || + y < 0 || y >= (int) u_minify(texture->height0, level) || + z < 0 || z >= (int) u_minify(texture->depth0, level)) { rgba[0][j] = sampler->border_color[0]; rgba[1][j] = sampler->border_color[1]; rgba[2][j] = sampler->border_color[2]; @@ -1093,8 +1093,8 @@ lp_get_samples_2d_common(struct tgsi_sampler *tgsi_sampler, assert(sampler->normalized_coords); - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); @@ -1250,9 +1250,9 @@ lp_get_samples_3d(struct tgsi_sampler *tgsi_sampler, assert(sampler->normalized_coords); - width = texture->width[level0]; - height = texture->height[level0]; - depth = texture->depth[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + depth = u_minify(texture->depth0, level0); assert(width > 0); assert(height > 0); @@ -1394,8 +1394,8 @@ lp_get_samples_rect(struct tgsi_sampler *tgsi_sampler, /* texture RECTS cannot be mipmapped */ assert(level0 == level1); - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); @@ -1513,8 +1513,8 @@ lp_get_samples(struct tgsi_sampler *tgsi_sampler, /* Do this elsewhere: */ - samp->xpot = util_unsigned_logbase2( samp->texture->width[0] ); - samp->ypot = util_unsigned_logbase2( samp->texture->height[0] ); + samp->xpot = util_unsigned_logbase2( samp->texture->width0 ); + samp->ypot = util_unsigned_logbase2( samp->texture->height0 ); /* Try to hook in a faster sampler. Ultimately we'll have to * code-generate these. Luckily most of this looks like it is diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index a00f2495df..0a0f31f8a3 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -57,9 +57,9 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, { struct pipe_texture *pt = &lpt->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned buffer_size = 0; @@ -68,9 +68,6 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, for (level = 0; level <= pt->last_level; level++) { unsigned nblocksx, nblocksy; - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); @@ -87,9 +84,9 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * lpt->stride[level]); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } lpt->data = align_malloc(buffer_size, 16); @@ -104,13 +101,13 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, struct llvmpipe_winsys *winsys = screen->winsys; pf_get_block(lpt->base.format, &lpt->base.block); - lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]); - lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]); + lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width0); + lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height0); lpt->dt = winsys->displaytarget_create(winsys, lpt->base.format, - lpt->base.width[0], - lpt->base.height[0], + lpt->base.width0, + lpt->base.height0, 16, &lpt->stride[0] ); @@ -183,8 +180,8 @@ llvmpipe_texture_blanket(struct pipe_screen * screen, lpt->base = *base; pipe_reference_init(&lpt->base.reference, 1); lpt->base.screen = screen; - lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]); - lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]); + lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width0); + lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height0); lpt->stride[0] = stride[0]; pipe_buffer_reference(&lpt->buffer, buffer); @@ -229,8 +226,8 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = lpt->level_offset[level]; ps->usage = usage; diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c index 21f990fd53..0cce71ad1d 100644 --- a/src/gallium/drivers/nv04/nv04_fragtex.c +++ b/src/gallium/drivers/nv04/nv04_fragtex.c @@ -57,8 +57,8 @@ nv04_fragtex_build(struct nv04_context *nv04, int unit) | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER | nv04_fragtex_format(pt->format) | ( (pt->last_level + 1) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) - | ( log2i(pt->width[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) - | ( log2i(pt->height[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) + | ( log2i(pt->width0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) + | ( log2i(pt->height0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE ; diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c index 93f752faec..4fd72c82e6 100644 --- a/src/gallium/drivers/nv04/nv04_miptree.c +++ b/src/gallium/drivers/nv04/nv04_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv04_context.h" #include "nv04_screen.h" @@ -9,31 +10,29 @@ static void nv04_miptree_layout(struct nv04_miptree *nv04mt) { struct pipe_texture *pt = &nv04mt->base; - uint width = pt->width[0], height = pt->height[0]; + uint width = pt->width0, height = pt->height0; uint offset = 0; int nr_faces, l; nr_faces = 1; for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - nv04mt->level[l].pitch = pt->width[0]; + nv04mt->level[l].pitch = pt->width0; nv04mt->level[l].pitch = (nv04mt->level[l].pitch + 63) & ~63; - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); + width = u_minify(width, 1); + height = u_minify(height, 1); } for (l = 0; l <= pt->last_level; l++) { nv04mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - offset += nv04mt->level[l].pitch * pt->height[l]; + offset += nv04mt->level[l].pitch * u_minify(pt->height0, l); } nv04mt->total_size = offset; @@ -75,7 +74,7 @@ nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv04_miptree); @@ -120,8 +119,8 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c index 6618660743..e6456429f4 100644 --- a/src/gallium/drivers/nv04/nv04_transfer.c +++ b/src/gallium/drivers/nv04/nv04_transfer.c @@ -2,6 +2,7 @@ #include #include #include +#include #include #include "nv04_context.h" #include "nv04_screen.h" @@ -20,9 +21,9 @@ nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->block = pt->block; template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; diff --git a/src/gallium/drivers/nv10/nv10_fragtex.c b/src/gallium/drivers/nv10/nv10_fragtex.c index 27f2f87584..906fdfeeb9 100644 --- a/src/gallium/drivers/nv10/nv10_fragtex.c +++ b/src/gallium/drivers/nv10/nv10_fragtex.c @@ -62,9 +62,9 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) txf = tf->format << 8; txf |= (pt->last_level + 1) << 16; - txf |= log2i(pt->width[0]) << 20; - txf |= log2i(pt->height[0]) << 24; - txf |= log2i(pt->depth[0]) << 28; + txf |= log2i(pt->width0) << 20; + txf |= log2i(pt->height0) << 24; + txf |= log2i(pt->depth0) << 28; txf |= 8; switch (pt->target) { @@ -89,7 +89,7 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) OUT_RING (0x40000000); /* enable */ OUT_RING (txs); OUT_RING (ps->filt | 0x2000 /* magic */); - OUT_RING ((pt->width[0] << 16) | pt->height[0]); + OUT_RING ((pt->width0 << 16) | pt->height0); OUT_RING (ps->bcol); #endif } diff --git a/src/gallium/drivers/nv10/nv10_miptree.c b/src/gallium/drivers/nv10/nv10_miptree.c index 34e3c2ebd7..b2a6c59b74 100644 --- a/src/gallium/drivers/nv10/nv10_miptree.c +++ b/src/gallium/drivers/nv10/nv10_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv10_context.h" #include "nv10_screen.h" @@ -10,7 +11,7 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt) { struct pipe_texture *pt = &nv10mt->base; boolean swizzled = FALSE; - uint width = pt->width[0], height = pt->height[0]; + uint width = pt->width0, height = pt->height0; uint offset = 0; int nr_faces, l, f; @@ -21,8 +22,7 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt) } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; + pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); @@ -35,15 +35,15 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt) nv10mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); + width = u_minify(width, 1); + height = u_minify(height, 1); } for (f = 0; f < nr_faces; f++) { for (l = 0; l <= pt->last_level; l++) { nv10mt->level[l].image_offset[f] = offset; - offset += nv10mt->level[l].pitch * pt->height[l]; + offset += nv10mt->level[l].pitch * u_minify(pt->height0, l); } } @@ -58,7 +58,7 @@ nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv10_miptree); @@ -133,8 +133,8 @@ nv10_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c index 8feb85e4bd..ec54297ab0 100644 --- a/src/gallium/drivers/nv10/nv10_transfer.c +++ b/src/gallium/drivers/nv10/nv10_transfer.c @@ -2,6 +2,7 @@ #include #include #include +#include #include #include "nv10_context.h" #include "nv10_screen.h" @@ -20,9 +21,9 @@ nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->block = pt->block; template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; diff --git a/src/gallium/drivers/nv20/nv20_fragtex.c b/src/gallium/drivers/nv20/nv20_fragtex.c index 495a7be912..2db4a4015a 100644 --- a/src/gallium/drivers/nv20/nv20_fragtex.c +++ b/src/gallium/drivers/nv20/nv20_fragtex.c @@ -62,9 +62,9 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) txf = tf->format << 8; txf |= (pt->last_level + 1) << 16; - txf |= log2i(pt->width[0]) << 20; - txf |= log2i(pt->height[0]) << 24; - txf |= log2i(pt->depth[0]) << 28; + txf |= log2i(pt->width0) << 20; + txf |= log2i(pt->height0) << 24; + txf |= log2i(pt->depth0) << 28; txf |= 8; switch (pt->target) { @@ -89,7 +89,7 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) OUT_RING (0x40000000); /* enable */ OUT_RING (txs); OUT_RING (ps->filt | 0x2000 /* magic */); - OUT_RING ((pt->width[0] << 16) | pt->height[0]); + OUT_RING ((pt->width0 << 16) | pt->height0); OUT_RING (ps->bcol); #endif } diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c index 185fbf53e0..554e28e47d 100644 --- a/src/gallium/drivers/nv20/nv20_miptree.c +++ b/src/gallium/drivers/nv20/nv20_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv20_context.h" #include "nv20_screen.h" @@ -9,7 +10,7 @@ static void nv20_miptree_layout(struct nv20_miptree *nv20mt) { struct pipe_texture *pt = &nv20mt->base; - uint width = pt->width[0], height = pt->height[0]; + uint width = pt->width0, height = pt->height0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -25,21 +26,19 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt) } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - nv20mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + nv20mt->level[l].pitch = align(pt->width0 * pt->block.size, 64); else - nv20mt->level[l].pitch = pt->width[l] * pt->block.size; + nv20mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size; nv20mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); + width = u_minify(width, 1); + height = u_minify(height, 1); } for (f = 0; f < nr_faces; f++) { @@ -47,14 +46,14 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt) nv20mt->level[l].image_offset[f] = offset; if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && - pt->width[l + 1] > 1 && pt->height[l + 1] > 1) - offset += align(nv20mt->level[l].pitch * pt->height[l], 64); + u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1) + offset += align(nv20mt->level[l].pitch * u_minify(pt->height0, l), 64); else - offset += nv20mt->level[l].pitch * pt->height[l]; + offset += nv20mt->level[l].pitch * u_minify(pt->height0, l); } nv20mt->level[l].image_offset[f] = offset; - offset += nv20mt->level[l].pitch * pt->height[l]; + offset += nv20mt->level[l].pitch * u_minify(pt->height0, l); } nv20mt->total_size = offset; @@ -68,7 +67,7 @@ nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv20_miptree); @@ -100,8 +99,8 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) mt->base.screen = screen; /* Swizzled textures must be POT */ - if (pt->width[0] & (pt->width[0] - 1) || - pt->height[0] & (pt->height[0] - 1)) + if (pt->width0 & (pt->width0 - 1) || + pt->height0 & (pt->height0 - 1)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | @@ -167,8 +166,8 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c index 81b4f1a917..87b5c14a3c 100644 --- a/src/gallium/drivers/nv20/nv20_transfer.c +++ b/src/gallium/drivers/nv20/nv20_transfer.c @@ -2,6 +2,7 @@ #include #include #include +#include #include #include "nv20_context.h" #include "nv20_screen.h" @@ -20,9 +21,9 @@ nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->block = pt->block; template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c index dca760cae6..b3293ee700 100644 --- a/src/gallium/drivers/nv30/nv30_fragtex.c +++ b/src/gallium/drivers/nv30/nv30_fragtex.c @@ -74,9 +74,9 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit) txf = tf->format; txf |= ((pt->last_level>0) ? NV34TCL_TX_FORMAT_MIPMAP : 0); - txf |= log2i(pt->width[0]) << NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT; - txf |= log2i(pt->height[0]) << NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT; - txf |= log2i(pt->depth[0]) << NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT; + txf |= log2i(pt->width0) << NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT; + txf |= log2i(pt->height0) << NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT; + txf |= log2i(pt->depth0) << NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT; txf |= NV34TCL_TX_FORMAT_NO_BORDER | 0x10000; switch (pt->target) { @@ -115,8 +115,8 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit) so_data (so, NV34TCL_TX_ENABLE_ENABLE | ps->en); so_data (so, txs); so_data (so, ps->filt | 0x2000 /*voodoo*/); - so_data (so, (pt->width[0] << NV34TCL_TX_NPOT_SIZE_W_SHIFT) | - pt->height[0]); + so_data (so, (pt->width0 << NV34TCL_TX_NPOT_SIZE_W_SHIFT) | + pt->height0); so_data (so, ps->bcol); return so; diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c index 280696d450..b4c306d127 100644 --- a/src/gallium/drivers/nv30/nv30_miptree.c +++ b/src/gallium/drivers/nv30/nv30_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv30_context.h" @@ -8,7 +9,7 @@ static void nv30_miptree_layout(struct nv30_miptree *nv30mt) { struct pipe_texture *pt = &nv30mt->base; - uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + uint width = pt->width0, height = pt->height0, depth = pt->depth0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -21,29 +22,26 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) nr_faces = 6; } else if (pt->target == PIPE_TEXTURE_3D) { - nr_faces = pt->depth[0]; + nr_faces = pt->depth0; } else { nr_faces = 1; } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - pt->depth[l] = depth; pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - nv30mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + nv30mt->level[l].pitch = align(pt->width0 * pt->block.size, 64); else - nv30mt->level[l].pitch = pt->width[l] * pt->block.size; + nv30mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size; nv30mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); - depth = MAX2(1, depth >> 1); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } for (f = 0; f < nr_faces; f++) { @@ -51,14 +49,14 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) nv30mt->level[l].image_offset[f] = offset; if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && - pt->width[l + 1] > 1 && pt->height[l + 1] > 1) - offset += align(nv30mt->level[l].pitch * pt->height[l], 64); + u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1) + offset += align(nv30mt->level[l].pitch * u_minify(pt->height0, l), 64); else - offset += nv30mt->level[l].pitch * pt->height[l]; + offset += nv30mt->level[l].pitch * u_minify(pt->height0, l); } nv30mt->level[l].image_offset[f] = offset; - offset += nv30mt->level[l].pitch * pt->height[l]; + offset += nv30mt->level[l].pitch * u_minify(pt->height0, l); } nv30mt->total_size = offset; @@ -79,8 +77,8 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->base.screen = pscreen; /* Swizzled textures must be POT */ - if (pt->width[0] & (pt->width[0] - 1) || - pt->height[0] & (pt->height[0] - 1)) + if (pt->width0 & (pt->width0 - 1) || + pt->height0 & (pt->height0 - 1)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | @@ -134,7 +132,7 @@ nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv30_miptree); @@ -182,8 +180,8 @@ nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c index 98011decf7..5e429b4d85 100644 --- a/src/gallium/drivers/nv30/nv30_transfer.c +++ b/src/gallium/drivers/nv30/nv30_transfer.c @@ -2,6 +2,7 @@ #include #include #include +#include #include #include "nv30_context.h" #include "nv30_screen.h" @@ -20,9 +21,9 @@ nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->block = pt->block; template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c index e2ec57564d..44abc84596 100644 --- a/src/gallium/drivers/nv40/nv40_fragtex.c +++ b/src/gallium/drivers/nv40/nv40_fragtex.c @@ -117,11 +117,11 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit) so_data (so, NV40TCL_TEX_ENABLE_ENABLE | ps->en); so_data (so, txs); so_data (so, ps->filt | tf->sign | 0x2000 /*voodoo*/); - so_data (so, (pt->width[0] << NV40TCL_TEX_SIZE0_W_SHIFT) | - pt->height[0]); + so_data (so, (pt->width0 << NV40TCL_TEX_SIZE0_W_SHIFT) | + pt->height0); so_data (so, ps->bcol); so_method(so, nv40->screen->curie, NV40TCL_TEX_SIZE1(unit), 1); - so_data (so, (pt->depth[0] << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp); + so_data (so, (pt->depth0 << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp); return so; } diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c index 465dd3b069..f73bedff6d 100644 --- a/src/gallium/drivers/nv40/nv40_miptree.c +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv40_context.h" @@ -8,7 +9,7 @@ static void nv40_miptree_layout(struct nv40_miptree *mt) { struct pipe_texture *pt = &mt->base; - uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + uint width = pt->width0, height = pt->height0, depth = pt->depth0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -21,29 +22,26 @@ nv40_miptree_layout(struct nv40_miptree *mt) nr_faces = 6; } else if (pt->target == PIPE_TEXTURE_3D) { - nr_faces = pt->depth[0]; + nr_faces = pt->depth0; } else { nr_faces = 1; } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - pt->depth[l] = depth; pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + mt->level[l].pitch = align(pt->width0 * pt->block.size, 64); else - mt->level[l].pitch = pt->width[l] * pt->block.size; + mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size; mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); - depth = MAX2(1, depth >> 1); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } for (f = 0; f < nr_faces; f++) { @@ -51,14 +49,14 @@ nv40_miptree_layout(struct nv40_miptree *mt) mt->level[l].image_offset[f] = offset; if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && - pt->width[l + 1] > 1 && pt->height[l + 1] > 1) - offset += align(mt->level[l].pitch * pt->height[l], 64); + u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1) + offset += align(mt->level[l].pitch * u_minify(pt->height0, l), 64); else - offset += mt->level[l].pitch * pt->height[l]; + offset += mt->level[l].pitch * u_minify(pt->height0, l); } mt->level[l].image_offset[f] = offset; - offset += mt->level[l].pitch * pt->height[l]; + offset += mt->level[l].pitch * u_minify(pt->height0, l); } mt->total_size = offset; @@ -79,8 +77,8 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->base.screen = pscreen; /* Swizzled textures must be POT */ - if (pt->width[0] & (pt->width[0] - 1) || - pt->height[0] & (pt->height[0] - 1)) + if (pt->width0 & (pt->width0 - 1) || + pt->height0 & (pt->height0 - 1)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | @@ -128,7 +126,7 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv40_miptree); @@ -176,8 +174,8 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c index 92caee6f38..36e253c96f 100644 --- a/src/gallium/drivers/nv40/nv40_transfer.c +++ b/src/gallium/drivers/nv40/nv40_transfer.c @@ -2,6 +2,7 @@ #include #include #include +#include #include #include "nv40_context.h" #include "nv40_screen.h" @@ -20,9 +21,9 @@ nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->block = pt->block; template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 9c20c5cc28..3d58746793 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -61,8 +61,8 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) struct nouveau_device *dev = nouveau_screen(pscreen)->device; struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree); struct pipe_texture *pt = &mt->base.base; - unsigned width = tmp->width[0], height = tmp->height[0]; - unsigned depth = tmp->depth[0], image_alignment; + unsigned width = tmp->width0, height = tmp->height0; + unsigned depth = tmp->depth0, image_alignment; uint32_t tile_flags; int ret, i, l; @@ -92,9 +92,6 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) for (l = 0; l <= pt->last_level; l++) { struct nv50_miptree_level *lvl = &mt->level[l]; - pt->width[l] = width; - pt->height[l] = height; - pt->depth[l] = depth; pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); @@ -102,9 +99,9 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) lvl->pitch = align(pt->nblocksx[l] * pt->block.size, 64); lvl->tile_mode = get_tile_mode(pt->nblocksy[l], depth); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); - depth = MAX2(1, depth >> 1); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } image_alignment = get_tile_height(mt->level[0].tile_mode) * 64; @@ -122,7 +119,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) size = lvl->pitch; size *= align(pt->nblocksy[l], tile_h); - size *= align(pt->depth[l], tile_d); + size *= align(u_minify(pt->depth0, l), tile_d); lvl->image_offset[i] = mt->total_size; @@ -151,7 +148,7 @@ nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv50_miptree); @@ -202,8 +199,8 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->usage = flags; pipe_reference_init(&ps->reference, 1); ps->face = face; diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c index 2813f54477..417d367942 100644 --- a/src/gallium/drivers/nv50/nv50_tex.c +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -131,9 +131,9 @@ nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so, NOUVEAU_BO_RD, 0, 0); so_data (so, mode); so_data (so, 0x00300000); - so_data (so, mt->base.base.width[0] | (1 << 31)); + so_data (so, mt->base.base.width0 | (1 << 31)); so_data (so, (mt->base.base.last_level << 28) | - (mt->base.base.depth[0] << 16) | mt->base.base.height[0]); + (mt->base.base.depth0 << 16) | mt->base.base.height0); so_data (so, 0x03000000); so_data (so, mt->base.base.last_level << 4); diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c index ea61357aaa..39d65279fc 100644 --- a/src/gallium/drivers/nv50/nv50_transfer.c +++ b/src/gallium/drivers/nv50/nv50_transfer.c @@ -1,6 +1,7 @@ #include "pipe/p_context.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv50_context.h" @@ -156,9 +157,9 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->base.block = pt->block; if (!pt->nblocksx[level]) { tx->base.nblocksx = pf_get_nblocksx(&pt->block, - pt->width[level]); + u_minify(pt->width0, level)); tx->base.nblocksy = pf_get_nblocksy(&pt->block, - pt->height[level]); + u_minify(pt->height0, level)); } else { tx->base.nblocksx = pt->nblocksx[level]; tx->base.nblocksy = pt->nblocksy[level]; @@ -167,9 +168,9 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->base.usage = usage; tx->level_pitch = lvl->pitch; - tx->level_width = mt->base.base.width[level]; - tx->level_height = mt->base.base.height[level]; - tx->level_depth = mt->base.base.depth[level]; + tx->level_width = u_minify(mt->base.base.width0, level); + tx->level_height = u_minify(mt->base.base.height0, level); + tx->level_depth = u_minify(mt->base.base.depth0, level); tx->level_offset = lvl->image_offset[image]; tx->level_tiling = lvl->tile_mode; tx->level_x = pf_get_nblocksx(&tx->base.block, x); diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index aea25cf71d..f4d148cdc5 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -34,8 +34,8 @@ static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500) struct r300_texture_state* state = &tex->state; struct pipe_texture *pt = &tex->tex; - state->format0 = R300_TX_WIDTH((pt->width[0] - 1) & 0x7ff) | - R300_TX_HEIGHT((pt->height[0] - 1) & 0x7ff); + state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) | + R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff); if (tex->is_npot) { /* rectangles love this */ @@ -43,7 +43,7 @@ static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500) state->format2 = (tex->pitch[0] - 1) & 0x1fff; } else { /* power of two textures (3D, mipmaps, and no pitch) */ - state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth[0]) & 0xf) | + state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf) | R300_TX_NUM_LEVELS(pt->last_level & 0xf); } @@ -58,17 +58,17 @@ static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500) /* large textures on r500 */ if (is_r500) { - if (pt->width[0] > 2048) { + if (pt->width0 > 2048) { state->format2 |= R500_TXWIDTH_BIT11; } - if (pt->height[0] > 2048) { + if (pt->height0 > 2048) { state->format2 |= R500_TXHEIGHT_BIT11; } } - assert(is_r500 || (pt->width[0] <= 2048 && pt->height[0] <= 2048)); + assert(is_r500 || (pt->width0 <= 2048 && pt->height0 <= 2048)); debug_printf("r300: Set texture state (%dx%d, %d levels)\n", - pt->width[0], pt->height[0], pt->last_level); + pt->width0, pt->height0, pt->last_level); } unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level, @@ -106,7 +106,7 @@ unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level) return 0; } - return align(pf_get_stride(&tex->tex.block, tex->tex.width[level]), 32); + return align(pf_get_stride(&tex->tex.block, u_minify(tex->tex.width0, level)), 32); } static void r300_setup_miptree(struct r300_texture* tex) @@ -116,14 +116,8 @@ static void r300_setup_miptree(struct r300_texture* tex) int i; for (i = 0; i <= base->last_level; i++) { - if (i > 0) { - base->width[i] = minify(base->width[i-1]); - base->height[i] = minify(base->height[i-1]); - base->depth[i] = minify(base->depth[i-1]); - } - - base->nblocksx[i] = pf_get_nblocksx(&base->block, base->width[i]); - base->nblocksy[i] = pf_get_nblocksy(&base->block, base->height[i]); + base->nblocksx[i] = pf_get_nblocksx(&base->block, u_minify(base->width0, i)); + base->nblocksy[i] = pf_get_nblocksy(&base->block, u_minify(base->height0, i)); stride = r300_texture_get_stride(tex, i); layer_size = stride * base->nblocksy[i]; @@ -131,7 +125,7 @@ static void r300_setup_miptree(struct r300_texture* tex) if (base->target == PIPE_TEXTURE_CUBE) size = layer_size * 6; else - size = layer_size * base->depth[i]; + size = layer_size * u_minify(base->depth0, i); tex->offset[i] = align(tex->size, 32); tex->size = tex->offset[i] + size; @@ -140,15 +134,15 @@ static void r300_setup_miptree(struct r300_texture* tex) debug_printf("r300: Texture miptree: Level %d " "(%dx%dx%d px, pitch %d bytes)\n", - i, base->width[i], base->height[i], base->depth[i], - stride); + i, u_minify(base->width0, i), u_minify(base->height0, i), + u_minify(base->depth0, i), stride); } } static void r300_setup_flags(struct r300_texture* tex) { - tex->is_npot = !util_is_power_of_two(tex->tex.width[0]) || - !util_is_power_of_two(tex->tex.height[0]); + tex->is_npot = !util_is_power_of_two(tex->tex.width0) || + !util_is_power_of_two(tex->tex.height0); } /* Create a new texture. */ @@ -208,8 +202,8 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen, pipe_reference_init(&surface->reference, 1); pipe_texture_reference(&surface->texture, texture); surface->format = texture->format; - surface->width = texture->width[level]; - surface->height = texture->height[level]; + surface->width = u_minify(texture->width0, level); + surface->height = u_minify(texture->height0, level); surface->offset = offset; surface->usage = flags; surface->zslice = zslice; @@ -237,7 +231,7 @@ static struct pipe_texture* /* Support only 2D textures without mipmaps */ if (base->target != PIPE_TEXTURE_2D || - base->depth[0] != 1 || + base->depth0 != 1 || base->last_level != 0) { return NULL; } @@ -287,9 +281,9 @@ r300_video_surface_create(struct pipe_screen *screen, template.target = PIPE_TEXTURE_2D; template.format = PIPE_FORMAT_X8R8G8B8_UNORM; template.last_level = 0; - template.width[0] = util_next_power_of_two(width); - template.height[0] = util_next_power_of_two(height); - template.depth[0] = 1; + template.width0 = util_next_power_of_two(width); + template.height0 = util_next_power_of_two(height); + template.depth0 = 1; pf_get_block(template.format, &template.block); template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c index 5625ff53cf..45a6059ea8 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.c +++ b/src/gallium/state_trackers/dri/dri_drawable.c @@ -46,7 +46,7 @@ #include "util/u_memory.h" #include "util/u_rect.h" - + static struct pipe_surface * dri_surface_from_handle(struct drm_api *api, struct pipe_screen *screen, @@ -62,10 +62,10 @@ dri_surface_from_handle(struct drm_api *api, templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; templat.target = PIPE_TEXTURE_2D; templat.last_level = 0; - templat.depth[0] = 1; + templat.depth0 = 1; templat.format = format; - templat.width[0] = width; - templat.height[0] = height; + templat.width0 = width; + templat.height0 = height; pf_get_block(templat.format, &templat.block); texture = api->texture_from_shared_handle(api, screen, &templat, diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c index 91615abebe..ddd9b04cd4 100644 --- a/src/gallium/state_trackers/egl/egl_surface.c +++ b/src/gallium/state_trackers/egl/egl_surface.c @@ -114,10 +114,10 @@ drm_create_texture(_EGLDisplay *dpy, templat.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY; templat.target = PIPE_TEXTURE_2D; templat.last_level = 0; - templat.depth[0] = 1; + templat.depth0 = 1; templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; - templat.width[0] = w; - templat.height[0] = h; + templat.width0 = w; + templat.height0 = h; pf_get_block(templat.format, &templat.block); texture = screen->texture_create(dev->screen, diff --git a/src/gallium/state_trackers/python/p_device.i b/src/gallium/state_trackers/python/p_device.i index f16fe5b0ff..a83bcc71a1 100644 --- a/src/gallium/state_trackers/python/p_device.i +++ b/src/gallium/state_trackers/python/p_device.i @@ -113,9 +113,9 @@ struct st_device { memset(&templat, 0, sizeof(templat)); templat.format = format; pf_get_block(templat.format, &templat.block); - templat.width[0] = width; - templat.height[0] = height; - templat.depth[0] = depth; + templat.width0 = width; + templat.height0 = height; + templat.depth0 = depth; templat.last_level = last_level; templat.target = target; templat.tex_usage = tex_usage; diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i index 1d513abf3c..5416b872f5 100644 --- a/src/gallium/state_trackers/python/p_texture.i +++ b/src/gallium/state_trackers/python/p_texture.i @@ -59,15 +59,15 @@ } unsigned get_width(unsigned level=0) { - return $self->width[level]; + return u_minify($self->width0, level); } unsigned get_height(unsigned level=0) { - return $self->height[level]; + return u_minify($self->height0, level); } unsigned get_depth(unsigned level=0) { - return $self->depth[level]; + return u_minify($self->depth0, level); } unsigned get_nblocksx(unsigned level=0) { @@ -88,7 +88,7 @@ SWIG_exception(SWIG_ValueError, "face out of bounds"); if(level > $self->last_level) SWIG_exception(SWIG_ValueError, "level out of bounds"); - if(zslice >= $self->depth[level]) + if(zslice >= u_minify($self->depth0, level)) SWIG_exception(SWIG_ValueError, "zslice out of bounds"); surface = CALLOC_STRUCT(st_surface); @@ -375,13 +375,13 @@ struct st_surface static unsigned st_surface_width_get(struct st_surface *surface) { - return surface->texture->width[surface->level]; + return u_minify(surface->texture->width0, surface->level); } static unsigned st_surface_height_get(struct st_surface *surface) { - return surface->texture->height[surface->level]; + return u_minify(surface->texture->height0, surface->level); } static unsigned diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py index 348f2e4368..d0bcb690a9 100755 --- a/src/gallium/state_trackers/python/retrace/interpreter.py +++ b/src/gallium/state_trackers/python/retrace/interpreter.py @@ -279,9 +279,9 @@ class Screen(Object): def texture_create(self, templat): return self.real.texture_create( format = templat.format, - width = templat.width[0], - height = templat.height[0], - depth = templat.depth[0], + width = templat.width0, + height = templat.height0, + depth = templat.depth0, last_level = templat.last_level, target = templat.target, tex_usage = templat.tex_usage, diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c index ea7d18738f..a791113aba 100644 --- a/src/gallium/state_trackers/python/st_device.c +++ b/src/gallium/state_trackers/python/st_device.c @@ -252,9 +252,9 @@ st_context_create(struct st_device *st_dev) templat.block.size = 4; templat.block.width = 1; templat.block.height = 1; - templat.width[0] = 1; - templat.height[0] = 1; - templat.depth[0] = 1; + templat.width0 = 1; + templat.height0 = 1; + templat.depth0 = 1; templat.last_level = 0; st_ctx->default_texture = screen->texture_create( screen, &templat ); @@ -264,8 +264,8 @@ st_context_create(struct st_device *st_dev) 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, - st_ctx->default_texture->width[0], - st_ctx->default_texture->height[0]); + st_ctx->default_texture->width0, + st_ctx->default_texture->height0); if (transfer) { uint32_t *map; map = (uint32_t *) screen->transfer_map(screen, transfer); diff --git a/src/gallium/state_trackers/python/st_sample.c b/src/gallium/state_trackers/python/st_sample.c index 53a01891e1..6fee90afda 100644 --- a/src/gallium/state_trackers/python/st_sample.c +++ b/src/gallium/state_trackers/python/st_sample.c @@ -528,8 +528,8 @@ st_sample_surface(struct st_surface *surface, float *rgba) { struct pipe_texture *texture = surface->texture; struct pipe_screen *screen = texture->screen; - unsigned width = texture->width[surface->level]; - unsigned height = texture->height[surface->level]; + unsigned width = u_minify(texture->width0, surface->level); + unsigned height = u_minify(texture->height0, surface->level); uint rgba_stride = width * 4; struct pipe_transfer *transfer; void *raw; diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c index 862cbb03c4..faf396d087 100644 --- a/src/gallium/state_trackers/vega/api_filters.c +++ b/src/gallium/state_trackers/vega/api_filters.c @@ -68,9 +68,9 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx, templ.target = PIPE_TEXTURE_1D; templ.format = PIPE_FORMAT_A8R8G8B8_UNORM; templ.last_level = 0; - templ.width[0] = color_data_len; - templ.height[0] = 1; - templ.depth[0] = 1; + templ.width0 = color_data_len; + templ.height0 = 1; + templ.depth0 = 1; pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block); templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; @@ -81,7 +81,7 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx, screen->get_tex_transfer(screen, tex, 0, 0, 0, PIPE_TRANSFER_READ_WRITE , - 0, 0, tex->width[0], tex->height[0]); + 0, 0, tex->width0, tex->height0); void *map = screen->transfer_map(screen, transfer); memcpy(map, color_data, sizeof(VGint)*color_data_len); screen->transfer_unmap(screen, transfer); diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c index 9a722980d5..4684a5727d 100644 --- a/src/gallium/state_trackers/vega/image.c +++ b/src/gallium/state_trackers/vega/image.c @@ -93,8 +93,8 @@ static void vg_copy_texture(struct vg_context *ctx, dst_loc[3] = height; dst_bounds[0] = 0.f; dst_bounds[1] = 0.f; - dst_bounds[2] = dst->width[0]; - dst_bounds[3] = dst->height[0]; + dst_bounds[2] = dst->width0; + dst_bounds[3] = dst->height0; src_loc[0] = sx; src_loc[1] = sy; @@ -102,8 +102,8 @@ static void vg_copy_texture(struct vg_context *ctx, src_loc[3] = height; src_bounds[0] = 0.f; src_bounds[1] = 0.f; - src_bounds[2] = src->width[0]; - src_bounds[3] = src->height[0]; + src_bounds[2] = src->width0; + src_bounds[3] = src->height0; vg_bound_rect(src_loc, src_bounds, src_shift); vg_bound_rect(dst_loc, dst_bounds, dst_shift); @@ -272,9 +272,9 @@ struct vg_image * image_create(VGImageFormat format, pt.format = pformat; pf_get_block(pformat, &pt.block); pt.last_level = 0; - pt.width[0] = width; - pt.height[0] = height; - pt.depth[0] = 1; + pt.width0 = width; + pt.height0 = height; + pt.depth0 = 1; pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; newtex = screen->texture_create(screen, &pt); @@ -414,7 +414,7 @@ void image_sub_data(struct vg_image *image, { /* upload color_data */ struct pipe_transfer *transfer = screen->get_tex_transfer( screen, texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, 0, 0, texture->width[0], texture->height[0]); + PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0); src += (dataStride * yoffset); for (i = 0; i < height; i++) { _vega_unpack_float_span_rgba(ctx, width, xoffset, src, dataFormat, temp); diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c index 24650a37d5..b84103fdba 100644 --- a/src/gallium/state_trackers/vega/mask.c +++ b/src/gallium/state_trackers/vega/mask.c @@ -426,7 +426,7 @@ static void mask_using_texture(struct pipe_texture *texture, if (!surface) return; if (!intersect_rectangles(surface->width, surface->height, - texture->width[0], texture->height[0], + texture->width0, texture->height0, x, y, width, height, offsets, loc)) return; @@ -493,9 +493,9 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height) pt.format = PIPE_FORMAT_A8R8G8B8_UNORM; pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &pt.block); pt.last_level = 0; - pt.width[0] = width; - pt.height[0] = height; - pt.depth[0] = 1; + pt.width0 = width; + pt.height0 = height; + pt.depth0 = 1; pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; pt.compressed = 0; @@ -607,8 +607,8 @@ void mask_render_to(struct path *path, struct vg_mask_layer *temp_layer; VGint width, height; - width = fb_buffers->alpha_mask->width[0]; - height = fb_buffers->alpha_mask->width[0]; + width = fb_buffers->alpha_mask->width0; + height = fb_buffers->alpha_mask->width0; temp_layer = mask_layer_create(width, height); diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c index 04a6ba9cdc..e8ca7d9e89 100644 --- a/src/gallium/state_trackers/vega/paint.c +++ b/src/gallium/state_trackers/vega/paint.c @@ -151,9 +151,9 @@ static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p) templ.target = PIPE_TEXTURE_1D; templ.format = PIPE_FORMAT_A8R8G8B8_UNORM; templ.last_level = 0; - templ.width[0] = 1024; - templ.height[0] = 1; - templ.depth[0] = 1; + templ.width0 = 1024; + templ.height0 = 1; + templ.depth0 = 1; pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block); templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; @@ -328,8 +328,8 @@ static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer) map[4] = 0.f; map[5] = 1.f; - map[6] = paint->pattern.texture->width[0]; - map[7] = paint->pattern.texture->height[0]; + map[6] = paint->pattern.texture->width0; + map[7] = paint->pattern.texture->height0; { struct matrix mat; memcpy(&mat, &ctx->state.vg.fill_paint_to_user_matrix, diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c index 396c88aa3d..9085ed1bfe 100644 --- a/src/gallium/state_trackers/vega/renderer.c +++ b/src/gallium/state_trackers/vega/renderer.c @@ -230,13 +230,13 @@ void renderer_draw_texture(struct renderer *r, struct pipe_buffer *buf; VGfloat s0, t0, s1, t1; - assert(tex->width[0] != 0); - assert(tex->height[0] != 0); + assert(tex->width0 != 0); + assert(tex->height0 != 0); - s0 = x1offset / tex->width[0]; - s1 = x2offset / tex->width[0]; - t0 = y1offset / tex->height[0]; - t1 = y2offset / tex->height[0]; + s0 = x1offset / tex->width0; + s1 = x2offset / tex->width0; + t0 = y1offset / tex->height0; + t1 = y2offset / tex->height0; cso_save_vertex_shader(r->cso); /* shaders */ @@ -276,10 +276,10 @@ void renderer_copy_texture(struct renderer *ctx, struct pipe_framebuffer_state fb; float s0, t0, s1, t1; - assert(src->width[0] != 0); - assert(src->height[0] != 0); - assert(dst->width[0] != 0); - assert(dst->height[0] != 0); + assert(src->width0 != 0); + assert(src->height0 != 0); + assert(dst->width0 != 0); + assert(dst->height0 != 0); #if 0 debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n", @@ -287,10 +287,10 @@ void renderer_copy_texture(struct renderer *ctx, #endif #if 1 - s0 = sx1 / src->width[0]; - s1 = sx2 / src->width[0]; - t0 = sy1 / src->height[0]; - t1 = sy2 / src->height[0]; + s0 = sx1 / src->width0; + s1 = sx2 / src->width0; + t0 = sy1 / src->height0; + t1 = sy2 / src->height0; #else s0 = 0; s1 = 1; @@ -445,9 +445,9 @@ void renderer_copy_surface(struct renderer *ctx, texTemp.target = PIPE_TEXTURE_2D; texTemp.format = src->format; texTemp.last_level = 0; - texTemp.width[0] = srcW; - texTemp.height[0] = srcH; - texTemp.depth[0] = 1; + texTemp.width0 = srcW; + texTemp.height0 = srcH; + texTemp.depth0 = 1; pf_get_block(src->format, &texTemp.block); tex = screen->texture_create(screen, &texTemp); @@ -570,13 +570,13 @@ void renderer_texture_quad(struct renderer *r, struct pipe_buffer *buf; VGfloat s0, t0, s1, t1; - assert(tex->width[0] != 0); - assert(tex->height[0] != 0); + assert(tex->width0 != 0); + assert(tex->height0 != 0); - s0 = x1offset / tex->width[0]; - s1 = x2offset / tex->width[0]; - t0 = y1offset / tex->height[0]; - t1 = y2offset / tex->height[0]; + s0 = x1offset / tex->width0; + s1 = x2offset / tex->width0; + t0 = y1offset / tex->height0; + t1 = y2offset / tex->height0; cso_save_vertex_shader(r->cso); /* shaders */ diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c index c4da01e52c..d28463dd1b 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.c +++ b/src/gallium/state_trackers/vega/vg_tracker.c @@ -51,9 +51,9 @@ create_texture(struct pipe_context *pipe, enum pipe_format format, templ.target = PIPE_TEXTURE_2D; pf_get_block(templ.format, &templ.block); - templ.width[0] = width; - templ.height[0] = height; - templ.depth[0] = 1; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; templ.last_level = 0; if (pf_get_component_bits(format, PIPE_FORMAT_COMP_S)) { diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c index 733bd53fca..6064648ab0 100644 --- a/src/gallium/state_trackers/xorg/xorg_composite.c +++ b/src/gallium/state_trackers/xorg/xorg_composite.c @@ -436,8 +436,8 @@ setup_fs_constant_buffer(struct exa_context *exa) static void setup_constant_buffers(struct exa_context *exa, struct exa_pixmap_priv *pDst) { - int width = pDst->tex->width[0]; - int height = pDst->tex->height[0]; + int width = pDst->tex->width0; + int height = pDst->tex->height0; setup_vs_constant_buffer(exa, width, height); setup_fs_constant_buffer(exa); diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c index 85b9162d4c..c4751724c9 100644 --- a/src/gallium/state_trackers/xorg/xorg_crtc.c +++ b/src/gallium/state_trackers/xorg/xorg_crtc.c @@ -187,10 +187,10 @@ crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image) templat.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY; templat.target = PIPE_TEXTURE_2D; templat.last_level = 0; - templat.depth[0] = 1; + templat.depth0 = 1; templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; - templat.width[0] = 64; - templat.height[0] = 64; + templat.width0 = 64; + templat.height0 = 64; pf_get_block(templat.format, &templat.block); crtcp->cursor_tex = ms->screen->texture_create(ms->screen, diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c index c41a7cd639..e16e79719c 100644 --- a/src/gallium/state_trackers/xorg/xorg_dri2.c +++ b/src/gallium/state_trackers/xorg/xorg_dri2.c @@ -103,9 +103,9 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format) template.format = ms->ds_depth_bits_last ? PIPE_FORMAT_S8Z24_UNORM : PIPE_FORMAT_Z24S8_UNORM; pf_get_block(template.format, &template.block); - template.width[0] = pDraw->width; - template.height[0] = pDraw->height; - template.depth[0] = 1; + template.width0 = pDraw->width; + template.height0 = pDraw->height; + template.depth0 = 1; template.last_level = 0; template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL | PIPE_TEXTURE_USAGE_DISPLAY_TARGET; diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c index 6fa274eb0a..534d4da13f 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.c +++ b/src/gallium/state_trackers/xorg/xorg_exa.c @@ -288,7 +288,7 @@ ExaPrepareAccess(PixmapPtr pPix, int index) PIPE_TRANSFER_MAP_DIRECTLY | #endif PIPE_TRANSFER_READ_WRITE, - 0, 0, priv->tex->width[0], priv->tex->height[0]); + 0, 0, priv->tex->width0, priv->tex->height0); if (!priv->map_transfer) #ifdef EXA_MIXED_PIXMAPS return FALSE; @@ -752,8 +752,8 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, /* Deal with screen resize */ if (!priv->tex || - (priv->tex->width[0] != width || - priv->tex->height[0] != height || + (priv->tex->width0 != width || + priv->tex->height0 != height || priv->tex_flags != priv->flags)) { struct pipe_texture *texture = NULL; struct pipe_texture template; @@ -762,9 +762,9 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, template.target = PIPE_TEXTURE_2D; exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &priv->picture_format); pf_get_block(template.format, &template.block); - template.width[0] = width; - template.height[0] = height; - template.depth[0] = 1; + template.width0 = width; + template.height0 = height; + template.depth0 = 1; template.last_level = 0; template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET | priv->flags; priv->tex_flags = priv->flags; @@ -779,12 +779,12 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, src_surf = xorg_gpu_surface(exa->pipe->screen, priv); if (exa->pipe->surface_copy) { exa->pipe->surface_copy(exa->pipe, dst_surf, 0, 0, src_surf, - 0, 0, min(width, texture->width[0]), - min(height, texture->height[0])); + 0, 0, min(width, texture->width0), + min(height, texture->height0)); } else { util_surface_copy(exa->pipe, FALSE, dst_surf, 0, 0, src_surf, - 0, 0, min(width, texture->width[0]), - min(height, texture->height[0])); + 0, 0, min(width, texture->width0), + min(height, texture->height0)); } exa->scrn->tex_surface_destroy(dst_surf); exa->scrn->tex_surface_destroy(src_surf); @@ -817,8 +817,8 @@ xorg_exa_set_texture(PixmapPtr pPixmap, struct pipe_texture *tex) if (!priv) return FALSE; - if (pPixmap->drawable.width != tex->width[0] || - pPixmap->drawable.height != tex->height[0]) + if (pPixmap->drawable.width != tex->width0 || + pPixmap->drawable.height != tex->height0) return FALSE; pipe_texture_reference(&priv->tex, tex); @@ -841,9 +841,9 @@ xorg_exa_create_root_texture(ScrnInfoPtr pScrn, template.target = PIPE_TEXTURE_2D; exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &dummy); pf_get_block(template.format, &template.block); - template.width[0] = width; - template.height[0] = height; - template.depth[0] = 1; + template.width0 = width; + template.height0 = height; + template.depth0 = 1; template.last_level = 0; template.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; template.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY; diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c index 723605312c..418a8dd88b 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.c +++ b/src/gallium/state_trackers/xorg/xorg_renderer.c @@ -167,14 +167,14 @@ add_vertex_data1(struct xorg_renderer *r, map_point(src_matrix, pt3[0], pt3[1], &pt3[0], &pt3[1]); } - s0 = pt0[0] / src->width[0]; - s1 = pt1[0] / src->width[0]; - s2 = pt2[0] / src->width[0]; - s3 = pt3[0] / src->width[0]; - t0 = pt0[1] / src->height[0]; - t1 = pt1[1] / src->height[0]; - t2 = pt2[1] / src->height[0]; - t3 = pt3[1] / src->height[0]; + s0 = pt0[0] / src->width0; + s1 = pt1[0] / src->width0; + s2 = pt2[0] / src->width0; + s3 = pt3[0] / src->width0; + t0 = pt0[1] / src->height0; + t1 = pt1[1] / src->height0; + t2 = pt2[1] / src->height0; + t3 = pt3[1] / src->height0; /* 1st vertex */ add_vertex_1tex(r, dstX, dstY, s0, t0); @@ -262,15 +262,15 @@ add_vertex_data2(struct xorg_renderer *r, map_point(mask_matrix, mpt1[0], mpt1[1], &mpt1[0], &mpt1[1]); } - src_s0 = spt0[0] / src->width[0]; - src_t0 = spt0[1] / src->height[0]; - src_s1 = spt1[0] / src->width[0]; - src_t1 = spt1[1] / src->height[0]; + src_s0 = spt0[0] / src->width0; + src_t0 = spt0[1] / src->height0; + src_s1 = spt1[0] / src->width0; + src_t1 = spt1[1] / src->height0; - mask_s0 = mpt0[0] / mask->width[0]; - mask_t0 = mpt0[1] / mask->height[0]; - mask_s1 = mpt1[0] / mask->width[0]; - mask_t1 = mpt1[1] / mask->height[0]; + mask_s0 = mpt0[0] / mask->width0; + mask_t0 = mpt0[1] / mask->height0; + mask_s1 = mpt1[0] / mask->width0; + mask_t1 = mpt1[1] / mask->height0; /* 1st vertex */ add_vertex_2tex(r, dstX, dstY, @@ -300,10 +300,10 @@ setup_vertex_data_yuv(struct xorg_renderer *r, spt1[0] = srcX + srcW; spt1[1] = srcY + srcH; - s0 = spt0[0] / tex[0]->width[0]; - t0 = spt0[1] / tex[0]->height[0]; - s1 = spt1[0] / tex[0]->width[0]; - t1 = spt1[1] / tex[0]->height[0]; + s0 = spt0[0] / tex[0]->width0; + t0 = spt0[1] / tex[0]->height0; + s1 = spt1[0] / tex[0]->width0; + t1 = spt1[1] / tex[0]->height0; /* 1st vertex */ add_vertex_1tex(r, dstX, dstY, s0, t0); @@ -387,8 +387,8 @@ void renderer_bind_framebuffer(struct xorg_renderer *r, struct pipe_surface *surface = xorg_gpu_surface(r->pipe->screen, priv); memset(&state, 0, sizeof(struct pipe_framebuffer_state)); - state.width = priv->tex->width[0]; - state.height = priv->tex->height[0]; + state.width = priv->tex->width0; + state.height = priv->tex->height0; state.nr_cbufs = 1; state.cbufs[0] = surface; @@ -407,8 +407,8 @@ void renderer_bind_framebuffer(struct xorg_renderer *r, void renderer_bind_viewport(struct xorg_renderer *r, struct exa_pixmap_priv *dst) { - int width = dst->tex->width[0]; - int height = dst->tex->height[0]; + int width = dst->tex->width0; + int height = dst->tex->height0; /*debug_printf("Bind viewport (%d, %d)\n", width, height);*/ @@ -584,16 +584,16 @@ static void renderer_copy_texture(struct xorg_renderer *r, float s0, t0, s1, t1; struct xorg_shader shader; - assert(src->width[0] != 0); - assert(src->height[0] != 0); - assert(dst->width[0] != 0); - assert(dst->height[0] != 0); + assert(src->width0 != 0); + assert(src->height0 != 0); + assert(dst->width0 != 0); + assert(dst->height0 != 0); #if 1 - s0 = sx1 / src->width[0]; - s1 = sx2 / src->width[0]; - t0 = sy1 / src->height[0]; - t1 = sy2 / src->height[0]; + s0 = sx1 / src->width0; + s1 = sx2 / src->width0; + t0 = sy1 / src->height0; + t1 = sy2 / src->height0; #else s0 = 0; s1 = 1; @@ -730,9 +730,9 @@ create_sampler_texture(struct xorg_renderer *r, templ.target = PIPE_TEXTURE_2D; templ.format = format; templ.last_level = 0; - templ.width[0] = src->width[0]; - templ.height[0] = src->height[0]; - templ.depth[0] = 1; + templ.width0 = src->width0; + templ.height0 = src->height0; + templ.depth0 = 1; pf_get_block(format, &templ.block); templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; @@ -754,13 +754,13 @@ create_sampler_texture(struct xorg_renderer *r, ps_tex, /* dest */ 0, 0, /* destx/y */ ps_read, - 0, 0, src->width[0], src->height[0]); + 0, 0, src->width0, src->height0); } else { util_surface_copy(pipe, FALSE, ps_tex, /* dest */ 0, 0, /* destx/y */ ps_read, - 0, 0, src->width[0], src->height[0]); + 0, 0, src->width0, src->height0); } pipe_surface_reference(&ps_read, NULL); pipe_surface_reference(&ps_tex, NULL); @@ -791,8 +791,8 @@ void renderer_copy_pixmap(struct xorg_renderer *r, dst_loc[3] = height; dst_bounds[0] = 0.f; dst_bounds[1] = 0.f; - dst_bounds[2] = dst->width[0]; - dst_bounds[3] = dst->height[0]; + dst_bounds[2] = dst->width0; + dst_bounds[3] = dst->height0; src_loc[0] = sx; src_loc[1] = sy; @@ -800,8 +800,8 @@ void renderer_copy_pixmap(struct xorg_renderer *r, src_loc[3] = height; src_bounds[0] = 0.f; src_bounds[1] = 0.f; - src_bounds[2] = src->width[0]; - src_bounds[3] = src->height[0]; + src_bounds[2] = src->width0; + src_bounds[3] = src->height0; bound_rect(src_loc, src_bounds, src_shift); bound_rect(dst_loc, dst_bounds, dst_shift); diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c index 2b935c0f73..856599e640 100644 --- a/src/gallium/state_trackers/xorg/xorg_xv.c +++ b/src/gallium/state_trackers/xorg/xorg_xv.c @@ -166,9 +166,9 @@ create_component_texture(struct pipe_context *pipe, templ.target = PIPE_TEXTURE_2D; templ.format = PIPE_FORMAT_L8_UNORM; templ.last_level = 0; - templ.width[0] = width; - templ.height[0] = height; - templ.depth[0] = 1; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; pf_get_block(PIPE_FORMAT_L8_UNORM, &templ.block); templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; @@ -182,18 +182,18 @@ check_yuv_textures(struct xorg_xv_port_priv *priv, int width, int height) { struct pipe_texture **dst = priv->yuv[priv->current_set]; if (!dst[0] || - dst[0]->width[0] != width || - dst[0]->height[0] != height) { + dst[0]->width0 != width || + dst[0]->height0 != height) { pipe_texture_reference(&dst[0], NULL); } if (!dst[1] || - dst[1]->width[0] != width || - dst[1]->height[0] != height) { + dst[1]->width0 != width || + dst[1]->height0 != height) { pipe_texture_reference(&dst[1], NULL); } if (!dst[2] || - dst[2]->width[0] != width || - dst[2]->height[0] != height) { + dst[2]->width0 != width || + dst[2]->height0 != height) { pipe_texture_reference(&dst[2], NULL); } @@ -320,8 +320,8 @@ copy_packed_data(ScrnInfoPtr pScrn, static void setup_vs_video_constants(struct xorg_renderer *r, struct exa_pixmap_priv *dst) { - int width = dst->tex->width[0]; - int height = dst->tex->height[0]; + int width = dst->tex->width0; + int height = dst->tex->height0; const int param_bytes = 8 * sizeof(float); float vs_consts[8] = { 2.f/width, 2.f/height, 1, 1, diff --git a/src/gallium/state_trackers/xorg/xvmc/surface.c b/src/gallium/state_trackers/xorg/xvmc/surface.c index bf9038f356..8cb73f4897 100644 --- a/src/gallium/state_trackers/xorg/xvmc/surface.c +++ b/src/gallium/state_trackers/xorg/xvmc/surface.c @@ -103,9 +103,9 @@ CreateOrResizeBackBuffer(struct pipe_video_context *vpipe, unsigned int width, u /* XXX: Needs to match the drawable's format? */ template.format = PIPE_FORMAT_X8R8G8B8_UNORM; template.last_level = 0; - template.width[0] = width; - template.height[0] = height; - template.depth[0] = 1; + template.width0 = width; + template.height0 = height; + template.depth0 = 1; pf_get_block(template.format, &template.block); template.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET; diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c index 317dc44d22..d497861324 100644 --- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c @@ -24,10 +24,10 @@ dri_surface_from_handle(struct drm_api *api, struct pipe_screen *pscreen, tmpl.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY; tmpl.target = PIPE_TEXTURE_2D; tmpl.last_level = 0; - tmpl.depth[0] = 1; + tmpl.depth0 = 1; tmpl.format = format; - tmpl.width[0] = width; - tmpl.height[0] = height; + tmpl.width0 = width; + tmpl.height0 = height; pf_get_block(tmpl.format, &tmpl.block); pt = api->texture_from_shared_handle(api, pscreen, &tmpl, diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c index 81cd9dc4fb..74afffc9cf 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c @@ -317,9 +317,9 @@ struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_co memset(&tmpl, 0, sizeof(tmpl)); tmpl.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET; tmpl.target = PIPE_TEXTURE_2D; - tmpl.width[0] = w; - tmpl.height[0] = h; - tmpl.depth[0] = 1; + tmpl.width0 = w; + tmpl.height0 = h; + tmpl.depth0 = 1; tmpl.format = format; pf_get_block(tmpl.format, &tmpl.block); tmpl.nblocksx[0] = pf_get_nblocksx(&tmpl.block, w); diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 0469fb9978..659a6c9193 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -376,7 +376,7 @@ st_render_texture(GLcontext *ctx, rb->_BaseFormat = texImage->_BaseFormat; /*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/ - /*printf("***** pipe texture %d x %d\n", pt->width[0], pt->height[0]);*/ + /*printf("***** pipe texture %d x %d\n", pt->width0, pt->height0);*/ pipe_texture_reference( &strb->texture, pt ); -- cgit v1.2.3 From f62f976e3ff9ff83d760e706c615e098d131e103 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Fri, 27 Nov 2009 15:58:02 +0000 Subject: mesa: Avoid void pointer arithmetic. --- src/mesa/main/texgetimage.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 008407210d..23765d2753 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -554,7 +554,8 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, GLuint bw, bh; _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) { - memcpy(img + i * row_stride, texImage->Data + i * row_stride_stored, row_stride); + memcpy((GLubyte *)img + i * row_stride, + (GLubyte *)texImage->Data + i * row_stride_stored, row_stride); } } -- cgit v1.2.3 From e5159996a43d64f71d44dd2bd477d10e37ec9a27 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 28 Nov 2009 21:31:24 +0100 Subject: radeon: need to flush cs when moving images between mipmap trees --- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 46603de2e7..94211048ae 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -594,6 +594,10 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t if (RADEON_DEBUG & RADEON_TEXTURE) { fprintf(stderr, "MIGRATING\n"); } + struct radeon_bo *src_bo = (img->mt) ? img->mt->bo : img->bo; + if (src_bo && radeon_bo_is_referenced_by_cs(src_bo, rmesa->cmdbuf.cs)) { + radeon_firevertices(rmesa); + } migrate_image_to_miptree(dst_miptree, img, face, radeon_gl_level_to_miptree_level(texObj, level)); } else if (RADEON_DEBUG & RADEON_TEXTURE) { fprintf(stderr, "OK\n"); -- cgit v1.2.3 From a11d60d14caf8efc07f70af63b57b33273f8cf9b Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Sat, 28 Nov 2009 22:04:06 -0500 Subject: mesa: Fix array out-of-bounds access in _mesa_TexEnvf. _mesa_TexEnvf calls _mesa_TexEnvfv, which uses the param argument as an array. --- src/mesa/main/texenv.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c index 6d86a4275c..4442fb8cf8 100644 --- a/src/mesa/main/texenv.c +++ b/src/mesa/main/texenv.c @@ -598,7 +598,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) void GLAPIENTRY _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ) { - _mesa_TexEnvfv( target, pname, ¶m ); + GLfloat p[4]; + p[0] = param; + p[1] = p[2] = p[3] = 0.0; + _mesa_TexEnvfv( target, pname, p ); } -- cgit v1.2.3 From 919898e92fa23ff71a59d86a46ff0886a6f34e4d Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Sat, 28 Nov 2009 23:22:31 -0500 Subject: dri: Fix potential null pointer dereference in driBindContext. --- src/mesa/drivers/dri/common/dri_util.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 439f66a7b8..da81ec9de5 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -167,11 +167,12 @@ static int driBindContext(__DRIcontext *pcp, __DRIdrawable *pdp, __DRIdrawable *prp) { - __DRIscreenPrivate *psp = pcp->driScreenPriv; + __DRIscreenPrivate *psp; /* Bind the drawable to the context */ if (pcp) { + psp = pcp->driScreenPriv; pcp->driDrawablePriv = pdp; pcp->driReadablePriv = prp; if (pdp) { -- cgit v1.2.3 From d55fb7c835b56951f05a058083e7eda264ba192e Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Sat, 28 Nov 2009 23:47:23 -0500 Subject: mesa: Fix array out-of-bounds access by _mesa_TexGeni. _mesa_TexGeni calls _mesa_TexGeniv, which uses the params argument as an array. --- src/mesa/main/texgen.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c index 733e129fcf..087f66bbf3 100644 --- a/src/mesa/main/texgen.c +++ b/src/mesa/main/texgen.c @@ -218,7 +218,10 @@ _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) void GLAPIENTRY _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) { - _mesa_TexGeniv( coord, pname, ¶m ); + GLint p[4]; + p[0] = param; + p[1] = p[2] = p[3] = 0; + _mesa_TexGeniv( coord, pname, p ); } -- cgit v1.2.3 From ca5a7aadb4361e7d053aea8687372cd44cbd8795 Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Sun, 29 Nov 2009 00:50:48 -0500 Subject: mesa: Fix array out-of-bounds access by _mesa_TexGenf. _mesa_TexGenf calls _mesa_TexGenfv, which uses the params argument as an array. --- src/mesa/main/texgen.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c index 087f66bbf3..5abb1ff0ab 100644 --- a/src/mesa/main/texgen.c +++ b/src/mesa/main/texgen.c @@ -211,7 +211,10 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) static void GLAPIENTRY _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) { - _mesa_TexGenfv(coord, pname, ¶m); + GLfloat p[4]; + p[0] = param; + p[1] = p[2] = p[3] = 0.0F; + _mesa_TexGenfv(coord, pname, p); } -- cgit v1.2.3 From e8f0c8ab9d3509dc399ea58c320056ed90895792 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 29 Nov 2009 12:27:29 +0100 Subject: radeon: add some debugging info --- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 5 +++++ src/mesa/drivers/dri/radeon/radeon_texture.c | 20 ++++++++++++++++++++ 2 files changed, 25 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 94211048ae..d0b9691204 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -576,6 +576,11 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t radeon_miptree_unreference(&t->mt); radeon_try_alloc_miptree(rmesa, t); dst_miptree = t->mt; + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "%s: No matching miptree found, allocated new one %p\n", __FUNCTION__, t->mt); + } + } else if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "%s: Using miptree %p\n", __FUNCTION__, t->mt); } const unsigned faces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 1ee9e2792a..c715650d55 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -523,6 +523,11 @@ static void teximage_assign_miptree(radeonContextPtr rmesa, radeon_gl_level_to_miptree_level(texObj, level))) { radeon_miptree_unreference(&t->mt); radeon_try_alloc_miptree(rmesa, t); + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "%s: texObj %p, texImage %p, face %d, level %d, " + "texObj miptree doesn't match, allocated new miptree %p\n", + __FUNCTION__, texObj, texImage, face, level, t->mt); + } } /* Miptree alocation may have failed, @@ -670,6 +675,11 @@ static void radeon_teximage( } } + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, face %d, level %d\n", + dims, texObj, texImage, face, level); + } + t->validated = GL_FALSE; if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { @@ -700,6 +710,11 @@ static void radeon_teximage( texImage->Height, texImage->Depth); texImage->Data = _mesa_alloc_texmemory(size); + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, " + " no miptree assigned, using local memory %p\n", + dims, texObj, texImage, texImage->Data); + } } } @@ -801,6 +816,11 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve } } + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "radeon_texsubimage%dd: texObj %p, texImage %p, face %d, level %d\n", + dims, texObj, texImage, radeon_face_for_target(target), level); + } + t->validated = GL_FALSE; if (compressed) { pixels = _mesa_validate_pbo_compressed_teximage( -- cgit v1.2.3 From 2773556d55fe6043bee3d4c86f7b78906e5d60e0 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 29 Nov 2009 12:36:09 +0100 Subject: radeon: don't check the same miptree many times when looking for matching miptrees --- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index d0b9691204..39b6d50094 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -506,7 +506,7 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj, if (!img) break; - if (!img->mt || !radeon_miptree_matches_texture(img->mt, &texObj->base)) + if (!img->mt) continue; for (int i = 0; i < mtCount; ++i) { @@ -517,8 +517,8 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj, } } - if (!found) { - mtSizes[mtCount] += img->mt->levels[img->mtlevel].size; + if (!found && radeon_miptree_matches_texture(img->mt, &texObj->base)) { + mtSizes[mtCount] = img->mt->levels[img->mtlevel].size; mts[mtCount] = img->mt; mtCount++; } -- cgit v1.2.3 From 63c00c53a3019b801c5eee8a12f7862422f79f10 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 29 Nov 2009 15:40:13 +0100 Subject: radeon: update miptree code a little Simplify gl image level <-> miptree level mapping (are equal now). Don't allocate miptree for images that won't fit in it (fixes #25230). --- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 70 +++++++++--------------- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h | 10 ++-- src/mesa/drivers/dri/radeon/radeon_texture.c | 36 ++++++++++-- 3 files changed, 61 insertions(+), 55 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 39b6d50094..a9d601a0b5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -124,20 +124,19 @@ static GLuint minify(GLuint size, GLuint levels) static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_tree *mt) { - GLuint curOffset; - GLuint i; - GLuint face; + GLuint curOffset, i, face, level; assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels); curOffset = 0; for(face = 0; face < mt->faces; face++) { - for(i = 0; i < mt->numLevels; i++) { - mt->levels[i].width = minify(mt->width0, i); - mt->levels[i].height = minify(mt->height0, i); - mt->levels[i].depth = minify(mt->depth0, i); - compute_tex_image_offset(rmesa, mt, face, i, &curOffset); + for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) { + mt->levels[level].valid = 1; + mt->levels[level].width = minify(mt->width0, i); + mt->levels[level].height = minify(mt->height0, i); + mt->levels[level].depth = minify(mt->depth0, i); + compute_tex_image_offset(rmesa, mt, face, level, &curOffset); } } @@ -147,21 +146,21 @@ static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt) { - GLuint curOffset; - GLuint i; + GLuint curOffset, i, level; assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels); curOffset = 0; - for(i = 0; i < mt->numLevels; i++) { + for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) { GLuint face; - mt->levels[i].width = minify(mt->width0, i); - mt->levels[i].height = minify(mt->height0, i); - mt->levels[i].depth = minify(mt->depth0, i); + mt->levels[level].valid = 1; + mt->levels[level].width = minify(mt->width0, i); + mt->levels[level].height = minify(mt->height0, i); + mt->levels[level].depth = minify(mt->depth0, i); for(face = 0; face < mt->faces; face++) - compute_tex_image_offset(rmesa, mt, face, i, &curOffset); + compute_tex_image_offset(rmesa, mt, face, level, &curOffset); } /* Note the required size in memory */ @@ -277,18 +276,19 @@ static void calculate_min_max_lod(struct gl_texture_object *tObj, * given face and level. */ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, - struct gl_texture_image *texImage, GLuint face, GLuint mtLevel) + struct gl_texture_image *texImage, GLuint face, GLuint level) { radeon_mipmap_level *lvl; - if (face >= mt->faces || mtLevel > mt->numLevels) + if (face >= mt->faces) return GL_FALSE; if (texImage->TexFormat != mt->mesaFormat) return GL_FALSE; - lvl = &mt->levels[mtLevel]; - if (lvl->width != texImage->Width || + lvl = &mt->levels[level]; + if (!lvl->valid || + lvl->width != texImage->Width || lvl->height != texImage->Height || lvl->depth != texImage->Depth) return GL_FALSE; @@ -393,39 +393,18 @@ radeon_miptree_image_offset(radeon_mipmap_tree *mt, return mt->levels[level].faces[0].offset; } -/** - * Convert radeon miptree texture level to GL texture level - * @param[in] tObj texture object whom level is to be converted - * @param[in] level radeon miptree texture level - * @return GL texture level - */ -unsigned radeon_miptree_level_to_gl_level(struct gl_texture_object *tObj, unsigned level) -{ - return level + tObj->BaseLevel; -} - -/** - * Convert GL texture level to radeon miptree texture level - * @param[in] tObj texture object whom level is to be converted - * @param[in] level GL texture level - * @return radeon miptree texture level - */ -unsigned radeon_gl_level_to_miptree_level(struct gl_texture_object *tObj, unsigned level) -{ - return level - tObj->BaseLevel; -} - /** * Ensure that the given image is stored in the given miptree from now on. */ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_image *image, - int face, int mtLevel) + int face, int level) { - radeon_mipmap_level *dstlvl = &mt->levels[mtLevel]; + radeon_mipmap_level *dstlvl = &mt->levels[level]; unsigned char *dest; assert(image->mt != mt); + assert(dstlvl->valid); assert(dstlvl->width == image->base.Width); assert(dstlvl->height == image->base.Height); assert(dstlvl->depth == image->base.Depth); @@ -442,6 +421,7 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel]; + assert(image->mtlevel == level); assert(srclvl->size == dstlvl->size); assert(srclvl->rowstride == dstlvl->rowstride); @@ -479,7 +459,7 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_miptree_reference(mt, &image->mt); image->mtface = face; - image->mtlevel = mtLevel; + image->mtlevel = level; } /** @@ -603,7 +583,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t if (src_bo && radeon_bo_is_referenced_by_cs(src_bo, rmesa->cmdbuf.cs)) { radeon_firevertices(rmesa); } - migrate_image_to_miptree(dst_miptree, img, face, radeon_gl_level_to_miptree_level(texObj, level)); + migrate_image_to_miptree(dst_miptree, img, face, level); } else if (RADEON_DEBUG & RADEON_TEXTURE) { fprintf(stderr, "OK\n"); } diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h index 28b8485095..a10649b5ae 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h @@ -44,6 +44,7 @@ struct _radeon_mipmap_level { GLuint depth; GLuint size; /** Size of each image, in bytes */ GLuint rowstride; /** in bytes */ + GLuint valid; radeon_mipmap_image faces[6]; }; @@ -70,9 +71,9 @@ struct _radeon_mipmap_tree { GLuint baseLevel; /** gl_texture_object->baseLevel it was created for */ GLuint numLevels; /** Number of mip levels stored in this mipmap tree */ - GLuint width0; /** Width of firstLevel image */ - GLuint height0; /** Height of firstLevel image */ - GLuint depth0; /** Depth of firstLevel image */ + GLuint width0; /** Width of baseLevel image */ + GLuint height0; /** Height of baseLevel image */ + GLuint depth0; /** Depth of baseLevel image */ GLuint tilebits; /** RADEON_TXO_xxx_TILE */ @@ -89,8 +90,5 @@ GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level); void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets); -unsigned radeon_miptree_level_to_gl_level(struct gl_texture_object *tObj, unsigned level); -unsigned radeon_gl_level_to_miptree_level(struct gl_texture_object *tObj, unsigned level); - uint32_t get_base_teximage_offset(radeonTexObj *texObj); #endif /* __RADEON_MIPMAP_TREE_H_ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index c715650d55..0390d376ba 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -509,6 +509,27 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx, return MESA_FORMAT_NONE; /* never get here */ } +/** Check if given image is valid within current texture object. + */ +static int image_matches_texture_obj(struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + unsigned level) +{ + const struct gl_texture_image *baseImage = texObj->Image[0][level]; + + if (level < texObj->BaseLevel || level > texObj->MaxLevel) + return 0; + + const unsigned levelDiff = level - texObj->BaseLevel; + const unsigned refWidth = baseImage->Width >> levelDiff; + const unsigned refHeight = baseImage->Height >> levelDiff; + const unsigned refDepth = baseImage->Depth >> levelDiff; + + return (texImage->Width == refWidth && + texImage->Height == refHeight && + texImage->Depth == refDepth); +} + static void teximage_assign_miptree(radeonContextPtr rmesa, struct gl_texture_object *texObj, struct gl_texture_image *texImage, @@ -518,9 +539,14 @@ static void teximage_assign_miptree(radeonContextPtr rmesa, radeonTexObj *t = radeon_tex_obj(texObj); radeon_texture_image* image = get_radeon_texture_image(texImage); + /* Since miptree holds only images for levels + * don't allocate the miptree if the teximage won't fit. + */ + if (!image_matches_texture_obj(texObj, texImage, level)) + return; + /* Try using current miptree, or create new if there isn't any */ - if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, - radeon_gl_level_to_miptree_level(texObj, level))) { + if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, level)) { radeon_miptree_unreference(&t->mt); radeon_try_alloc_miptree(rmesa, t); if (RADEON_DEBUG & RADEON_TEXTURE) { @@ -534,7 +560,7 @@ static void teximage_assign_miptree(radeonContextPtr rmesa, * when there was no image for baselevel specified */ if (t->mt) { image->mtface = face; - image->mtlevel = radeon_gl_level_to_miptree_level(texObj, level); + image->mtlevel = level; radeon_miptree_reference(t->mt, &image->mt); } } @@ -590,6 +616,8 @@ static void radeon_store_teximage(GLcontext* ctx, int dims, dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); } + assert(dstRowStride); + if (dims == 3) { unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat); dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, texImage->Height, texImage->Depth); @@ -704,7 +732,7 @@ static void radeon_teximage( if (!t->bo) { teximage_assign_miptree(rmesa, texObj, texImage, face, level); - if (!t->mt) { + if (!image->mt) { int size = _mesa_format_image_size(texImage->TexFormat, texImage->Width, texImage->Height, -- cgit v1.2.3 From 2db72f329f35ee6e12df3ed472de2ee72cf23399 Mon Sep 17 00:00:00 2001 From: Richard Li Date: Sun, 29 Nov 2009 12:12:19 -0500 Subject: r600 : add read port allocation for uniform; mapping ps input based on vs output; fix bugs including constants updating for vs. --- src/mesa/drivers/dri/r600/r700_assembler.c | 46 +++++++++------- src/mesa/drivers/dri/r600/r700_fragprog.c | 85 +++++++++++++++++------------- src/mesa/drivers/dri/r600/r700_fragprog.h | 6 ++- src/mesa/drivers/dri/r600/r700_vertprog.c | 26 +++++++-- 4 files changed, 101 insertions(+), 62 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index ba97d3e073..309c90fdd0 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -1038,7 +1038,8 @@ GLboolean checkop2(r700_AssemblerBase* pAsm) checkop_init(pAsm); - if( (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[0].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[0].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[0].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[0].File == PROGRAM_STATE_VAR) ) @@ -1049,7 +1050,8 @@ GLboolean checkop2(r700_AssemblerBase* pAsm) { bSrcConst[0] = GL_FALSE; } - if( (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[1].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[1].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[1].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[1].File == PROGRAM_STATE_VAR) ) @@ -1082,7 +1084,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm) checkop_init(pAsm); - if( (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[0].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[0].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[0].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[0].File == PROGRAM_STATE_VAR) ) @@ -1093,7 +1096,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm) { bSrcConst[0] = GL_FALSE; } - if( (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[1].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[1].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[1].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[1].File == PROGRAM_STATE_VAR) ) @@ -1104,7 +1108,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm) { bSrcConst[1] = GL_FALSE; } - if( (pILInst->SrcReg[2].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[2].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[2].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[2].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[2].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[2].File == PROGRAM_STATE_VAR) ) @@ -1218,7 +1223,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm, pAsm->S[fld].src.reg = pILInst->SrcReg[src].Index; break; case PROGRAM_INPUT: - setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE); + setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE); pAsm->S[fld].src.rtype = SRC_REG_INPUT; switch (pAsm->currentShaderType) { @@ -1346,6 +1351,7 @@ GLboolean tex_src(r700_AssemblerBase *pAsm) else { switch (pILInst->SrcReg[0].File) { + case PROGRAM_UNIFORM: case PROGRAM_CONSTANT: case PROGRAM_LOCAL_PARAM: case PROGRAM_ENV_PARAM: @@ -2117,7 +2123,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, if( is_gpr(sel) ) { if( GL_FALSE == cycle_for_vector_bank_swizzle(bank_swizzle, src, &cycle) ) - { + { return GL_FALSE; } @@ -2129,7 +2135,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, else { if( GL_FALSE == reserve_gpr(pAsm, sel, chan, cycle) ) - { + { return GL_FALSE; } } @@ -2141,7 +2147,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, if( is_cfile(sel) ) { if( GL_FALSE == reserve_cfile(pAsm, sel, chan) ) - { + { return GL_FALSE; } } @@ -2244,7 +2250,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) current_source_index, pcurrent_source, scalar_channel_index) ) - { + { return GL_FALSE; } @@ -2258,7 +2264,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) current_source_index, pcurrent_source, scalar_channel_index) ) - { + { return GL_FALSE; } } @@ -2287,7 +2293,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) alu_instruction_ptr->m_Word1.f.dst_gpr = pAsm->D.dst.reg; } else - { + { radeon_error("Only temp destination registers supported for ALU dest regs.\n"); return GL_FALSE; } @@ -2401,7 +2407,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) } if(GL_FALSE == add_alu_instruction(pAsm, alu_instruction_ptr, contiguous_slots_needed) ) - { + { return GL_FALSE; } @@ -2412,15 +2418,15 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) if (is_single_scalar_operation) { if(GL_FALSE == check_scalar(pAsm, alu_instruction_ptr) ) - { + { return GL_FALSE; } } else { if(GL_FALSE == check_vector(pAsm, alu_instruction_ptr) ) - { - return 1; + { + return GL_FALSE; } } @@ -2667,7 +2673,7 @@ GLboolean assemble_alu_instruction2(r700_AssemblerBase *pAsm) { if(GL_FALSE == check_vector(pAsm, alu_instruction_ptr) ) { - return 1; + return GL_FALSE; } } @@ -3642,6 +3648,7 @@ GLboolean assemble_LRP(r700_AssemblerBase *pAsm) { return GL_FALSE; } + if( GL_FALSE == assemble_src(pAsm, 2, -1) ) { return GL_FALSE; @@ -4598,6 +4605,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) switch (pAsm->pILInst[pAsm->uiCurInst].SrcReg[0].File) { + case PROGRAM_UNIFORM: case PROGRAM_CONSTANT: case PROGRAM_LOCAL_PARAM: case PROGRAM_ENV_PARAM: @@ -6867,7 +6875,7 @@ GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode, export_starting_index++; } } - + for(i=VERT_RESULT_VAR0; iucVP_OutputMap[i], GL_FALSE) ) - { + { return GL_FALSE; } diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c index 21ac46e7b8..e9ef6c8695 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.c +++ b/src/mesa/drivers/dri/r600/r700_fragprog.c @@ -44,12 +44,18 @@ //TODO : Validate FP input with VP output. void Map_Fragment_Program(r700_AssemblerBase *pAsm, - struct gl_fragment_program *mesa_fp) + struct gl_fragment_program *mesa_fp, + GLcontext *ctx) { unsigned int unBit; unsigned int i; GLuint ui; + /* match fp inputs with vp exports. */ + struct r700_vertex_program_cont *vpc = + (struct r700_vertex_program_cont *)ctx->VertexProgram._Current; + GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten; + pAsm->number_used_registers = 0; //Input mapping : mesa_fp->Base.InputsRead set the flag, set in @@ -61,41 +67,41 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm, pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS] = pAsm->number_used_registers++; } - unBit = 1 << FRAG_ATTRIB_COL0; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL0; + if(OutputsWritten & unBit) { pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0] = pAsm->number_used_registers++; } - unBit = 1 << FRAG_ATTRIB_COL1; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL1; + if(OutputsWritten & unBit) { pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1] = pAsm->number_used_registers++; } - unBit = 1 << FRAG_ATTRIB_FOGC; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_FOGC; + if(OutputsWritten & unBit) { - pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++; + pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++; } for(i=0; i<8; i++) { - unBit = 1 << (FRAG_ATTRIB_TEX0 + i); - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << (VERT_RESULT_TEX0 + i); + if(OutputsWritten & unBit) { pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i] = pAsm->number_used_registers++; } } -/* order has been taken care of */ +/* order has been taken care of */ #if 1 - for(i=FRAG_ATTRIB_VAR0; iBase.InputsRead & unBit) + if(OutputsWritten & unBit) { - pAsm->uiFP_AttributeMap[i] = pAsm->number_used_registers++; + pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0] = pAsm->number_used_registers++; } } #else @@ -291,7 +297,8 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, } GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, - struct gl_fragment_program *mesa_fp) + struct gl_fragment_program *mesa_fp, + GLcontext *ctx) { GLuint number_of_colors_exported; GLboolean z_enabled = GL_FALSE; @@ -299,7 +306,7 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, //Init_Program Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) ); - Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp); + Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx); if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) ) { @@ -366,7 +373,7 @@ void r700SelectFragmentShader(GLcontext *ctx) } if (GL_FALSE == fp->translated) - r700TranslateFragmentShader(fp, &(fp->mesa_program)); + r700TranslateFragmentShader(fp, &(fp->mesa_program), ctx); } void * r700GetActiveFpShaderBo(GLcontext * ctx) @@ -460,6 +467,9 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) EXPORT_MODE_shift, EXPORT_MODE_mask); // emit ps input map + struct r700_vertex_program_cont *vpc = + (struct r700_vertex_program_cont *)ctx->VertexProgram._Current; + GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten; unBit = 1 << FRAG_ATTRIB_WPOS; if(mesa_fp->Base.InputsRead & unBit) { @@ -473,8 +483,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); } - unBit = 1 << FRAG_ATTRIB_COL0; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL0; + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); @@ -486,8 +496,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); } - unBit = 1 << FRAG_ATTRIB_COL1; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL1; + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); @@ -499,8 +509,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); } - unBit = 1 << FRAG_ATTRIB_FOGC; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_FOGC; + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); @@ -514,8 +524,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) for(i=0; i<8; i++) { - unBit = 1 << (FRAG_ATTRIB_TEX0 + i); - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << (VERT_RESULT_TEX0 + i); + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); @@ -525,12 +535,12 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) } } - for(i=FRAG_ATTRIB_VAR0; iBase.InputsRead & unBit) + unBit = 1 << i; + if(OutputsWritten & unBit) { - ui = pAsm->uiFP_AttributeMap[i]; + ui = pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, SEMANTIC_shift, SEMANTIC_mask); @@ -538,8 +548,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); else CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); - } - } + } + } exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift); if (r700->CB_SHADER_CONTROL.u32All != ((1 << exportCount) - 1)) @@ -551,7 +561,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) /* sent out shader constants. */ paramList = fp->mesa_program.Base.Parameters; - if(NULL != paramList) { + if(NULL != paramList) + { _mesa_load_state_parameters(ctx, paramList); if (paramList->NumParameters > R700_MAX_DX9_CONSTS) @@ -564,10 +575,10 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) unNumParamData = paramList->NumParameters; for(ui=0; uips.consts[ui][0].f32All = paramList->ParameterValues[ui][0]; - r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1]; - r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2]; - r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3]; + r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0]; + r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1]; + r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2]; + r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3]; } } else r700->ps.num_consts = 0; diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.h b/src/mesa/drivers/dri/r600/r700_fragprog.h index cbb108d212..843de2c029 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.h +++ b/src/mesa/drivers/dri/r600/r700_fragprog.h @@ -49,12 +49,14 @@ struct r700_fragment_program /* Internal */ void Map_Fragment_Program(r700_AssemblerBase *pAsm, - struct gl_fragment_program *mesa_fp); + struct gl_fragment_program *mesa_fp, + GLcontext *ctx); //richard glsl nov.27 GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, struct gl_fragment_program *mesa_fp); GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, - struct gl_fragment_program *mesa_vp); + struct gl_fragment_program *mesa_vp, + GLcontext *ctx); //richard glsl nov.27 /* Interface */ extern void r700SelectFragmentShader(GLcontext *ctx); diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index c8f72d588b..7715214da1 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -631,6 +631,14 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx) paramList = vp->mesa_program->Base.Parameters; if(NULL != paramList) { + //vp->mesa_program was cloned, not updated by glsl shader api. + //_mesa_reference_program has already checked glsl shProg is ok and set ctx->VertexProgem._Current + // so, use ctx->VertexProgem._Current + struct gl_program_parameter_list *paramListOrginal = + paramListOrginal = ctx->VertexProgram._Current->Base.Parameters; + + //--------------------------- + _mesa_load_state_parameters(ctx, paramList); if (paramList->NumParameters > R700_MAX_DX9_CONSTS) @@ -643,10 +651,20 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx) unNumParamData = paramList->NumParameters; for(ui=0; uivs.consts[ui][0].f32All = paramList->ParameterValues[ui][0]; - r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1]; - r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2]; - r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3]; + if(paramList->Parameters[ui].Type == PROGRAM_UNIFORM) + { + r700->vs.consts[ui][0].f32All = paramListOrginal->ParameterValues[ui][0]; + r700->vs.consts[ui][1].f32All = paramListOrginal->ParameterValues[ui][1]; + r700->vs.consts[ui][2].f32All = paramListOrginal->ParameterValues[ui][2]; + r700->vs.consts[ui][3].f32All = paramListOrginal->ParameterValues[ui][3]; + } + else + { + r700->vs.consts[ui][0].f32All = paramList->ParameterValues[ui][0]; + r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1]; + r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2]; + r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3]; + } } } else r700->vs.num_consts = 0; -- cgit v1.2.3 From a1b9c4e22a83d2125f66c3a3af3143bc0daee9a4 Mon Sep 17 00:00:00 2001 From: Richard Li Date: Sun, 29 Nov 2009 12:28:32 -0500 Subject: r600 : clena up a bit for last commit. --- src/mesa/drivers/dri/r600/r700_fragprog.h | 4 ++-- src/mesa/drivers/dri/r600/r700_vertprog.c | 10 ++++------ 2 files changed, 6 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.h b/src/mesa/drivers/dri/r600/r700_fragprog.h index 843de2c029..e562bfa478 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.h +++ b/src/mesa/drivers/dri/r600/r700_fragprog.h @@ -50,13 +50,13 @@ struct r700_fragment_program /* Internal */ void Map_Fragment_Program(r700_AssemblerBase *pAsm, struct gl_fragment_program *mesa_fp, - GLcontext *ctx); //richard glsl nov.27 + GLcontext *ctx); GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, struct gl_fragment_program *mesa_fp); GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, struct gl_fragment_program *mesa_vp, - GLcontext *ctx); //richard glsl nov.27 + GLcontext *ctx); /* Interface */ extern void r700SelectFragmentShader(GLcontext *ctx); diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index 7715214da1..d3d1da7959 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -631,14 +631,12 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx) paramList = vp->mesa_program->Base.Parameters; if(NULL != paramList) { - //vp->mesa_program was cloned, not updated by glsl shader api. - //_mesa_reference_program has already checked glsl shProg is ok and set ctx->VertexProgem._Current - // so, use ctx->VertexProgem._Current + /* vp->mesa_program was cloned, not updated by glsl shader api. */ + /* _mesa_reference_program has already checked glsl shProg is ok and set ctx->VertexProgem._Current */ + /* so, use ctx->VertexProgem._Current */ struct gl_program_parameter_list *paramListOrginal = paramListOrginal = ctx->VertexProgram._Current->Base.Parameters; - - //--------------------------- - + _mesa_load_state_parameters(ctx, paramList); if (paramList->NumParameters > R700_MAX_DX9_CONSTS) -- cgit v1.2.3 From a201dfb6bf28b89d6f511c2ec9ae0d81ef18511d Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Sun, 29 Nov 2009 18:18:23 -0500 Subject: mesa: Fix array out-of-bounds access by _mesa_TexParameterf. _mesa_TexParameterf calls set_tex_parameteri, which uses the params argument as an array. --- src/mesa/main/texparam.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index ab170cde35..032c22b252 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -547,8 +547,10 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) case GL_DEPTH_TEXTURE_MODE_ARB: { /* convert float param to int */ - GLint p = (GLint) param; - need_update = set_tex_parameteri(ctx, texObj, pname, &p); + GLint p[4]; + p[0] = (GLint) param; + p[1] = p[2] = p[3] = 0; + need_update = set_tex_parameteri(ctx, texObj, pname, p); } break; default: -- cgit v1.2.3 From d8d49716cf5d5cabebadc32d7717eec787c75ff1 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Sun, 29 Nov 2009 17:40:02 -0800 Subject: i915: Enable point sprite coordinate generation Support still isn't completely correct, but it's better. piglit point-sprite now passes. However, glean's pointSprite test fails. In that test the texture on the sprite is somehow inverted as though GL_POINT_SPRITE_COORD_ORIGIN were set to GL_LOWER_LEFT. i915 hardware shouldn't be able to do that! I believe there are also problems when not all texture units have GL_COORD_REPLACE set. The hardware enable seems to be all or nothing. Fixes bug #25313. --- src/mesa/drivers/dri/i915/i915_state.c | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index b60efea75b..1ec84ef116 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -599,6 +599,24 @@ i915PointSize(GLcontext * ctx, GLfloat size) } +static void +i915PointParameterfv(GLcontext * ctx, GLenum pname, const GLfloat *params) +{ + struct i915_context *i915 = I915_CONTEXT(ctx); + + switch (pname) { + case GL_POINT_SPRITE_COORD_ORIGIN: + /* This could be supported, but it would require modifying the fragment + * program to invert the y component of the texture coordinate by + * inserting a 'SUB tc.y, {1.0}.xxxx, tc' instruction. + */ + FALLBACK(&i915->intel, I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN, + (params[0] != GL_UPPER_LEFT)); + break; + } +} + + /* ============================================================= * Color masks */ @@ -939,6 +957,17 @@ i915Enable(GLcontext * ctx, GLenum cap, GLboolean state) case GL_POLYGON_SMOOTH: break; + case GL_POINT_SPRITE: + /* This state change is handled in i915_reduced_primitive_state because + * the hardware bit should only be set when rendering points. + */ + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + if (state) + i915->state.Ctx[I915_CTXREG_LIS4] |= S4_SPRITE_POINT_ENABLE; + else + i915->state.Ctx[I915_CTXREG_LIS4] &= ~S4_SPRITE_POINT_ENABLE; + break; + case GL_POINT_SMOOTH: break; -- cgit v1.2.3 From 718f31b830b2c4edad8b7e04804ff23e1db93e5a Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Sun, 29 Nov 2009 17:43:38 -0800 Subject: i915: Round point sizes instead of truncate. --- src/mesa/drivers/dri/i915/i915_state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index 1ec84ef116..86f37379dc 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -585,7 +585,7 @@ i915PointSize(GLcontext * ctx, GLfloat size) { struct i915_context *i915 = I915_CONTEXT(ctx); int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_POINT_WIDTH_MASK; - GLint point_size = (int) size; + GLint point_size = (int) round(size); DBG("%s\n", __FUNCTION__); -- cgit v1.2.3 From 533b7660073f2c1cd1a19105d4989ec11bfdcd87 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Sun, 29 Nov 2009 17:49:55 -0800 Subject: i915: Fallback bit define missed on previous commit --- src/mesa/drivers/dri/i915/i915_context.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h index 8de4a9d0d3..90e698bacf 100644 --- a/src/mesa/drivers/dri/i915/i915_context.h +++ b/src/mesa/drivers/dri/i915/i915_context.h @@ -39,6 +39,7 @@ #define I915_FALLBACK_LOGICOP 0x20000 #define I915_FALLBACK_POLYGON_SMOOTH 0x40000 #define I915_FALLBACK_POINT_SMOOTH 0x80000 +#define I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN 0x100000 #define I915_UPLOAD_CTX 0x1 #define I915_UPLOAD_BUFFERS 0x2 -- cgit v1.2.3 From 270d36da146b899d39e08f830fe34b63833a3731 Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Sun, 29 Nov 2009 21:17:44 -0500 Subject: mesa: Fix array out-of-bounds access by _mesa_TexParameterf. _mesa_TexParameterf calls set_tex_parameterf, which uses the params argument as an array. --- src/mesa/main/texparam.c | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 032c22b252..310d594cd5 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -554,8 +554,13 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) } break; default: - /* this will generate an error if pname is illegal */ - need_update = set_tex_parameterf(ctx, texObj, pname, ¶m); + { + /* this will generate an error if pname is illegal */ + GLfloat p[4]; + p[0] = param; + p[1] = p[2] = p[3] = 0.0F; + need_update = set_tex_parameterf(ctx, texObj, pname, p); + } } if (ctx->Driver.TexParameter && need_update) { -- cgit v1.2.3 From 7725744433827509d1da1cf1b27cda4bc8012ef3 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 30 Nov 2009 08:56:47 -0700 Subject: st/mesa: handle front/back-face +1/-1 vs. 1/0 conversion Fixes progs/glsl/twoside.c demo. --- src/mesa/state_tracker/st_mesa_to_tgsi.c | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index d84832f539..5e8e61135e 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -675,6 +675,31 @@ emit_inverted_wpos( struct st_translate *t, } +/** + * OpenGL's fragment gl_FrontFace input is 1 for front-facing, 0 for back. + * TGSI uses +1 for front, -1 for back. + * This function converts the TGSI value to the GL value. Simply clamping/ + * saturating the value to [0,1] does the job. + */ +static void +emit_face_var( struct st_translate *t, + const struct gl_program *program ) +{ + struct ureg_program *ureg = t->ureg; + struct ureg_dst face_temp = ureg_DECL_temporary( ureg ); + struct ureg_src face_input = t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]]; + + /* MOV_SAT face_temp, input[face] + */ + face_temp = ureg_saturate( face_temp ); + ureg_MOV( ureg, face_temp, face_input ); + + /* Use face_temp as face input from here on: + */ + t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]] = ureg_src(face_temp); +} + + /** * Translate Mesa program to TGSI format. * \param program the program to translate @@ -746,6 +771,10 @@ st_translate_mesa_program( emit_inverted_wpos( t, program ); } + if (program->InputsRead & FRAG_BIT_FACE) { + emit_face_var( t, program ); + } + /* * Declare output attributes. */ -- cgit v1.2.3 From 587a52e95bbe96788e8b96b63f091bb3022fc048 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 30 Nov 2009 12:43:12 -0800 Subject: i915: Actually put i915PointParameterfv in the driver function table. Duh. --- src/mesa/drivers/dri/i915/i915_state.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index 86f37379dc..cc98d125db 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -1137,6 +1137,7 @@ i915InitStateFunctions(struct dd_function_table *functions) functions->LineWidth = i915LineWidth; functions->LogicOpcode = i915LogicOp; functions->PointSize = i915PointSize; + functions->PointParameterfv = i915PointParameterfv; functions->PolygonStipple = i915PolygonStipple; functions->Scissor = i915Scissor; functions->ShadeModel = i915ShadeModel; -- cgit v1.2.3 From f17dbe256bb38c35d885260be7e5856f1561de97 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 30 Nov 2009 17:56:07 -0800 Subject: mesa: set version string to 7.7-rc1 --- src/mesa/main/version.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index 0cae1860a3..fddb9a851f 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -32,7 +32,7 @@ #define MESA_MAJOR 7 #define MESA_MINOR 7 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.7-devel" +#define MESA_VERSION_STRING "7.7-rc1" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) -- cgit v1.2.3 From e197652ce08cacf0fdbf0509db5eb26500d556c5 Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Tue, 1 Dec 2009 08:44:18 +0100 Subject: st: Update for renamed sampler/texture state setters. --- src/mesa/state_tracker/st_cb_drawpixels.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index a68a29e126..03617b7a93 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -585,10 +585,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, struct pipe_texture *textures[2]; textures[0] = pt; textures[1] = st->pixel_xfer.pixelmap_texture; - pipe->set_sampler_textures(pipe, 2, textures); + pipe->set_fragment_sampler_textures(pipe, 2, textures); } else { - pipe->set_sampler_textures(pipe, 1, &pt); + pipe->set_fragment_sampler_textures(pipe, 1, &pt); } /* Compute window coords (y=0=bottom) with pixel zoom. -- cgit v1.2.3 From 853d4807fe220b17cf5af5a76b24f2466238013b Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Tue, 1 Dec 2009 11:19:33 +0100 Subject: mesa: Update vertex texture code after gallium changes. --- src/mesa/drivers/dri/i965/brw_context.c | 1 + src/mesa/main/context.c | 1 + src/mesa/main/get.c | 8 ++++---- src/mesa/main/get_gen.py | 2 +- src/mesa/main/mtypes.h | 1 + src/mesa/state_tracker/st_atom_sampler.c | 9 +++++++++ src/mesa/state_tracker/st_atom_texture.c | 8 ++++++++ src/mesa/state_tracker/st_extensions.c | 4 ++++ 8 files changed, 29 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 48685c087b..8bdda60697 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -111,6 +111,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits, ctx->Const.MaxTextureImageUnits); ctx->Const.MaxVertexTextureImageUnits = 0; /* no vertex shader textures */ + ctx->Const.MaxCombinedTextureImageUnits = 0; /* Mesa limits textures to 4kx4k; it would be nice to fix that someday */ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index b5bf46718f..03fc57e665 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -575,6 +575,7 @@ _mesa_init_constants(GLcontext *ctx) #if FEATURE_ARB_vertex_shader ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS; + ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; ctx->Const.MaxVarying = MAX_VARYING; #endif diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 6c5ce02913..e8932f83b6 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1876,7 +1876,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = INT_TO_BOOLEAN(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetBooleanv"); @@ -3711,7 +3711,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetFloatv"); - params[0] = (GLfloat)(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = (GLfloat)(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetFloatv"); @@ -5546,7 +5546,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetIntegerv"); - params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS; + params[0] = ctx->Const.MaxCombinedTextureImageUnits; break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetIntegerv"); @@ -7382,7 +7382,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); - params[0] = (GLint64)(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = (GLint64)(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetInteger64v"); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 930c3362fa..a29962d334 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -1006,7 +1006,7 @@ StateVars = [ ( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint, ["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ), ( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint, - ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ), + ["ctx->Const.MaxCombinedTextureImageUnits"], "", ["ARB_vertex_shader"] ), # GL_ARB_shader_objects # Actually, this token isn't part of GL_ARB_shader_objects, but is diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 881d233ca3..5f01244827 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2319,6 +2319,7 @@ struct gl_constants GLuint MaxTextureCoordUnits; GLuint MaxTextureImageUnits; GLuint MaxVertexTextureImageUnits; + GLuint MaxCombinedTextureImageUnits; GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */ GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */ diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 6611956ae8..d6e3a3e561 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -229,14 +229,23 @@ update_samplers(struct st_context *st) /*printf("%s su=%u non-null\n", __FUNCTION__, su);*/ cso_single_sampler(st->cso_context, su, sampler); + if (su < st->ctx->Const.MaxVertexTextureImageUnits) { + cso_single_vertex_sampler(st->cso_context, su, sampler); + } } else { /*printf("%s su=%u null\n", __FUNCTION__, su);*/ cso_single_sampler(st->cso_context, su, NULL); + if (su < st->ctx->Const.MaxVertexTextureImageUnits) { + cso_single_vertex_sampler(st->cso_context, su, NULL); + } } } cso_single_sampler_done(st->cso_context); + if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { + cso_single_vertex_sampler_done(st->cso_context); + } } diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 4d4f97da7e..0b68447d21 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -32,6 +32,8 @@ */ +#include "main/macros.h" + #include "st_context.h" #include "st_atom.h" #include "st_texture.h" @@ -99,6 +101,12 @@ update_textures(struct st_context *st) cso_set_sampler_textures(st->cso_context, st->state.num_textures, st->state.sampler_texture); + if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { + cso_set_vertex_sampler_textures(st->cso_context, + MIN2(st->state.num_textures, + st->ctx->Const.MaxVertexTextureImageUnits), + st->state.sampler_texture); + } } diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 57fe72d76a..ef3cbc53ee 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -92,6 +92,10 @@ void st_init_limits(struct st_context *st) = _min(screen->get_param(screen, PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS), MAX_VERTEX_TEXTURE_IMAGE_UNITS); + c->MaxCombinedTextureImageUnits + = _min(screen->get_param(screen, PIPE_CAP_MAX_COMBINED_SAMPLERS), + MAX_COMBINED_TEXTURE_IMAGE_UNITS); + c->MaxTextureCoordUnits = _min(c->MaxTextureImageUnits, MAX_TEXTURE_COORD_UNITS); -- cgit v1.2.3