From ac9c8b6359be770f1ed3e97100c497bd91338874 Mon Sep 17 00:00:00 2001 From: Andre Maasikas Date: Mon, 28 Sep 2009 11:23:49 +0300 Subject: r600: use CB_TARGET_MASK instead of CB_SHADER_MASK for setting color mask makes blend functions work better Signed-off-by: Dave Airlie --- src/mesa/drivers/dri/r600/r700_state.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 3ad6d74f53..7e8b48f91e 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -771,9 +771,9 @@ static void r700ColorMask(GLcontext * ctx, (b ? 4 : 0) | (a ? 8 : 0)); - if (mask != r700->CB_SHADER_MASK.u32All) { + if (mask != r700->CB_TARGET_MASK.u32All) { R600_STATECHANGE(context, cb); - SETfield(r700->CB_SHADER_MASK.u32All, mask, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask); + SETfield(r700->CB_TARGET_MASK.u32All, mask, TARGET0_ENABLE_shift, TARGET0_ENABLE_mask); } } @@ -1780,7 +1780,7 @@ void r700InitState(GLcontext * ctx) //------------------- r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF; /* screen/window/view */ - SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask); + SETfield(r700->CB_SHADER_MASK.u32All, 0xF, (4 * id), OUTPUT0_ENABLE_mask); context->radeon.hw.all_dirty = GL_TRUE; -- cgit v1.2.3