From b497a0cb7c607bfad3389c6831de0dfdc37ee5af Mon Sep 17 00:00:00 2001 From: Brian Date: Sat, 16 Dec 2006 11:17:41 -0700 Subject: Don't update span->array->z[] values from SLANG_FRAGMENT_FIXED_FRAGDEPTH. This restores the behaviour of Mesa 6.5.1, fixing a regression in 6.5.2. See bug 9345. Revisit someday... --- src/mesa/swrast/s_arbshader.c | 22 ++++++++++++---------- 1 file changed, 12 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_arbshader.c b/src/mesa/swrast/s_arbshader.c index ee971a36ec..356e43c819 100644 --- a/src/mesa/swrast/s_arbshader.c +++ b/src/mesa/swrast/s_arbshader.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.6 + * Version: 6.5.3 * * Copyright (C) 2006 Brian Paul All Rights Reserved. * @@ -103,18 +103,20 @@ _swrast_exec_arbshader(GLcontext *ctx, SWspan *span) span->writeAll = GL_FALSE; } else { + GLboolean zWritten = GL_FALSE; /* temp hack (bug 9345) */ (**pro).UpdateFixedVarying(pro, SLANG_FRAGMENT_FIXED_FRAGCOLOR, vec, 0, 4 * sizeof(GLfloat), GL_FALSE); COPY_4V(span->array->color.sz4.rgba[i], vec); - - (**pro).UpdateFixedVarying(pro, SLANG_FRAGMENT_FIXED_FRAGDEPTH, vec, 0, - sizeof (GLfloat), GL_FALSE); - if (vec[0] <= 0.0f) - span->array->z[i] = 0; - else if (vec[0] >= 1.0f) - span->array->z[i] = ctx->DrawBuffer->_DepthMax; - else - span->array->z[i] = IROUND(vec[0] * ctx->DrawBuffer->_DepthMaxF); + if (zWritten) { + (**pro).UpdateFixedVarying(pro, SLANG_FRAGMENT_FIXED_FRAGDEPTH, + vec, 0, sizeof (GLfloat), GL_FALSE); + if (vec[0] <= 0.0f) + span->array->z[i] = 0; + else if (vec[0] >= 1.0f) + span->array->z[i] = ctx->DrawBuffer->_DepthMax; + else + span->array->z[i] = IROUND(vec[0] * ctx->DrawBuffer->_DepthMaxF); + } } } } -- cgit v1.2.3