From cbd20e18a0f82a653513d165694ed7bbb336e765 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 19 Oct 2009 17:54:42 -0700 Subject: meta: Fix the BufferSubData in meta clear to be BufferData. Fixes a 3.4% +/- 1.3% performance regression in my GL demo (n=3). The other meta code could probably also use the same treatment. --- src/mesa/drivers/common/meta.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index ceb929f694..b38f22e130 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -1346,8 +1346,6 @@ _mesa_meta_Clear(GLcontext *ctx, GLbitfield buffers) /* create vertex array buffer */ _mesa_GenBuffersARB(1, &clear->VBO); _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), - NULL, GL_DYNAMIC_DRAW_ARB); /* setup vertex arrays */ _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); @@ -1423,7 +1421,8 @@ _mesa_meta_Clear(GLcontext *ctx, GLbitfield buffers) } /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, + GL_DYNAMIC_DRAW_ARB); } /* draw quad */ -- cgit v1.2.3