From 12c6b871a3ae4a091d6f768231304f3578a9a9f1 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Thu, 7 Jan 2010 15:59:41 +0000 Subject: llvmpipe: Remove more loose ends of TGSI exec sampling. --- src/gallium/drivers/llvmpipe/lp_context.c | 21 +----------- src/gallium/drivers/llvmpipe/lp_context.h | 8 ----- src/gallium/drivers/llvmpipe/lp_jit.c | 18 ----------- src/gallium/drivers/llvmpipe/lp_jit.h | 6 ---- src/gallium/drivers/llvmpipe/lp_state_derived.c | 35 ++------------------ src/gallium/drivers/llvmpipe/lp_tex_sample.h | 43 ------------------------- 6 files changed, 4 insertions(+), 127 deletions(-) (limited to 'src') diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 37587d4f79..1cc3c9227c 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -256,22 +256,6 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->vertex_tex_cache[i] = lp_create_tex_tile_cache(screen); - /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; - llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX; - llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->vertex_tex_cache[i]; - llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i]; - } - - /* fragment shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; - llvmpipe->tgsi.frag_samplers[i].processor = TGSI_PROCESSOR_FRAGMENT; - llvmpipe->tgsi.frag_samplers[i].cache = llvmpipe->tex_cache[i]; - llvmpipe->tgsi.frag_samplers_list[i] = &llvmpipe->tgsi.frag_samplers[i]; - } - /* * Create drawing context and plug our rendering stage into it. */ @@ -279,10 +263,7 @@ llvmpipe_create( struct pipe_screen *screen ) if (!llvmpipe->draw) goto fail; - draw_texture_samplers(llvmpipe->draw, - PIPE_MAX_VERTEX_SAMPLERS, - (struct tgsi_sampler **) - llvmpipe->tgsi.vert_samplers_list); + /* FIXME: devise alternative to draw_texture_samplers */ if (debug_get_bool_option( "LP_NO_RAST", FALSE )) llvmpipe->no_rast = TRUE; diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index cc4d5ad5fd..6411797cf5 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -115,14 +115,6 @@ struct llvmpipe_context { unsigned line_stipple_counter; - /** TGSI exec things */ - struct { - struct lp_shader_sampler vert_samplers[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler *vert_samplers_list[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler frag_samplers[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler *frag_samplers_list[PIPE_MAX_SAMPLERS]; - } tgsi; - /** The primitive drawing context */ struct draw_context *draw; diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c index bce3baec16..bc9e6ac1bd 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.c +++ b/src/gallium/drivers/llvmpipe/lp_jit.c @@ -109,24 +109,6 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) screen->context_ptr_type = LLVMPointerType(context_type, 0); } - /* fetch_texel - */ - { - LLVMTypeRef ret_type; - LLVMTypeRef arg_types[3]; - LLVMValueRef fetch_texel; - - ret_type = LLVMVoidType(); - arg_types[0] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ - arg_types[1] = LLVMInt32Type(); /* unit */ - arg_types[2] = LLVMPointerType(LLVMVectorType(LLVMFloatType(), 4), 0); /* store */ - - fetch_texel = lp_declare_intrinsic(screen->module, "fetch_texel", - ret_type, arg_types, Elements(arg_types)); - - LLVMAddGlobalMapping(screen->engine, fetch_texel, lp_fetch_texel_soa); - } - #ifdef DEBUG LLVMDumpModule(screen->module); #endif diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h index 58f716ede2..70fdb8b27b 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.h +++ b/src/gallium/drivers/llvmpipe/lp_jit.h @@ -118,12 +118,6 @@ typedef void void *color, void *depth); -void PIPE_CDECL -lp_fetch_texel_soa( struct tgsi_sampler **samplers, - uint32_t unit, - float *store ); - - void lp_jit_screen_cleanup(struct llvmpipe_screen *screen); diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c index acfd7be5f7..6c1ef6bc42 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_derived.c +++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c @@ -192,36 +192,6 @@ compute_cliprect(struct llvmpipe_context *lp) } -static void -update_tgsi_samplers( struct llvmpipe_context *llvmpipe ) -{ - unsigned i; - - /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].sampler = llvmpipe->vertex_samplers[i]; - llvmpipe->tgsi.vert_samplers[i].texture = llvmpipe->vertex_textures[i]; - llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; - } - - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - lp_tex_tile_cache_validate_texture( llvmpipe->vertex_tex_cache[i] ); - } - - /* fragment shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.frag_samplers[i].sampler = llvmpipe->sampler[i]; - llvmpipe->tgsi.frag_samplers[i].texture = llvmpipe->texture[i]; - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; - } - - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - lp_tex_tile_cache_validate_texture( llvmpipe->tex_cache[i] ); - } - - llvmpipe->jit_context.samplers = (struct tgsi_sampler **)llvmpipe->tgsi.frag_samplers_list; -} - /* Hopefully this will remain quite simple, otherwise need to pull in * something like the state tracker mechanism. */ @@ -237,8 +207,9 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) } if (llvmpipe->dirty & (LP_NEW_SAMPLER | - LP_NEW_TEXTURE)) - update_tgsi_samplers( llvmpipe ); + LP_NEW_TEXTURE)) { + /* TODO */ + } if (llvmpipe->dirty & (LP_NEW_RASTERIZER | LP_NEW_FS | diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.h b/src/gallium/drivers/llvmpipe/lp_tex_sample.h index 43be38eaee..cb59a94464 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample.h +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.h @@ -31,53 +31,10 @@ #include -#include "tgsi/tgsi_exec.h" - -struct llvmpipe_tex_tile_cache; struct lp_sampler_static_state; -/** - * Subclass of tgsi_sampler - */ -struct lp_shader_sampler -{ - struct tgsi_sampler base; /**< base class */ - - unsigned processor; - - /* For lp_get_samples_2d_linear_POT: - */ - unsigned xpot; - unsigned ypot; - unsigned level; - - const struct pipe_texture *texture; - const struct pipe_sampler_state *sampler; - - struct llvmpipe_tex_tile_cache *cache; -}; - - - -static INLINE struct lp_shader_sampler * -lp_shader_sampler(const struct tgsi_sampler *sampler) -{ - return (struct lp_shader_sampler *) sampler; -} - - - -extern void -lp_get_samples(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]); - - /** * Pure-LLVM texture sampling code generator. * -- cgit v1.2.3