From 3d747eded475b227cc025391d0438a5dd1357cb9 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Thu, 31 Dec 2009 20:19:18 +0000 Subject: scons: Don't globally define WIN32_LEAN_AND_MEAN. Some of the demo progams legitimately need the functionality that's disabled by WIN32_LEAN_AND_MEAN. Instead the solution should be to define WIN32_LEAN_AND_MEAN just before including windows.h on a case by case basis. --- src/gallium/state_trackers/wgl/SConscript | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript index b05944a33b..352c087475 100644 --- a/src/gallium/state_trackers/wgl/SConscript +++ b/src/gallium/state_trackers/wgl/SConscript @@ -11,10 +11,11 @@ if env['platform'] in ['windows']: '.', ]) - env.Append(CPPDEFINES = [ + env.AppendUnique(CPPDEFINES = [ '_GDI32_', # prevent wgl* being declared __declspec(dllimport) 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers 'WIN32_THREADS', # use Win32 thread API + 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx ]) sources = [ -- cgit v1.2.3