From 3df033a93b45e206329e1d3d91ae20558a6ba6c0 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 15 Dec 2004 01:13:39 +0000 Subject: fixes for fragment programs --- src/mesa/swrast/s_pointtemp.h | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/mesa/swrast/s_pointtemp.h b/src/mesa/swrast/s_pointtemp.h index 3735e89f10..c564f2ee8e 100644 --- a/src/mesa/swrast/s_pointtemp.h +++ b/src/mesa/swrast/s_pointtemp.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.2 + * Version: 6.3 * * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * @@ -121,7 +121,7 @@ NAME ( GLcontext *ctx, const SWvertex *vert ) #if FLAGS & TEXTURE span->arrayMask |= SPAN_TEXTURE; for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { - if (ctx->Texture.Unit[u]._ReallyEnabled) { + if (ctx->Texture._EnabledCoordUnits & (1 << u)) { const GLfloat q = vert->texcoord[u][3]; const GLfloat invQ = (q == 0.0F || q == 1.0F) ? 1.0F : (1.0F / q); texcoord[u][0] = vert->texcoord[u][0] * invQ; @@ -130,6 +130,10 @@ NAME ( GLcontext *ctx, const SWvertex *vert ) texcoord[u][3] = q; } } + /* need these for fragment programs */ + span->w = 1.0F; + span->dwdx = 0.0F; + span->dwdy = 0.0F; #endif #if FLAGS & SMOOTH span->arrayMask |= SPAN_COVERAGE; @@ -256,7 +260,7 @@ NAME ( GLcontext *ctx, const SWvertex *vert ) #endif #if FLAGS & TEXTURE for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { - if (ctx->Texture.Unit[u]._ReallyEnabled) { + if (ctx->Texture._EnabledCoordUnits & (1 << u)) { COPY_4V(span->array->texcoords[u][count], texcoord[u]); } } -- cgit v1.2.3