From 49543d7177fabc848822431891266e33bc13c818 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 15 Dec 2008 18:18:08 -0700 Subject: mesa: more re-org of variable declarations in glsl compiler --- src/mesa/shader/slang/slang_codegen.c | 108 ++++++++++++++++++---------------- 1 file changed, 56 insertions(+), 52 deletions(-) (limited to 'src') diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 1bde044753..474fe2d8da 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -669,18 +669,9 @@ new_if(slang_ir_node *cond, slang_ir_node *ifPart, slang_ir_node *elsePart) static slang_ir_node * new_var(slang_assemble_ctx *A, slang_variable *var) { - slang_ir_node *n; - if (!var) - return NULL; - - assert(var->declared); - - n = new_node0(IR_VAR); + slang_ir_node *n = new_node0(IR_VAR); if (n) { _slang_attach_storage(n, var); - /* - printf("new_var %s store=%p\n", (char*)name, (void*) n->Store); - */ } return n; } @@ -2712,11 +2703,11 @@ make_constant_array(slang_assemble_ctx *A, /** * Generate IR node for allocating/declaring a variable (either a local or * a global). - * Generally, this involves allocating slang_ir_storage for the variable, - * choosing a register file (temporary, constant, etc). For ordinary - * variables we do not yet allocate storage though. We do that when we - * find the first actual use of the variable to avoid allocating temp regs - * that will never get used. + * Generally, this involves allocating an slang_ir_storage instance for the + * variable, choosing a register file (temporary, constant, etc). + * For ordinary variables we do not yet allocate storage though. We do that + * when we find the first actual use of the variable to avoid allocating temp + * regs that will never get used. * At this time, uniforms are always allocated space in this function. * * \param initializer Optional initializer expression for the variable. @@ -2729,58 +2720,69 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, const GLenum datatype = _slang_gltype_from_specifier(&var->type.specifier); slang_ir_node *varDecl, *n; slang_ir_storage *store; + GLint size, totalSize; /* if array then totalSize > size */ + enum register_file file; /*assert(!var->declared);*/ var->declared = GL_TRUE; - varDecl = new_node0(IR_VAR_DECL); - if (!varDecl) - return NULL; - - _slang_attach_storage(varDecl, var); - assert(var->store); - assert(varDecl->Store == var->store); - assert(varDecl->Store); - assert(varDecl->Store->Index < 0); - store = var->store; - - assert(store == varDecl->Store); - /* determine GPU register file for simple cases */ if (is_sampler_type(&var->type)) { - store->File = PROGRAM_SAMPLER; + file = PROGRAM_SAMPLER; } else if (var->type.qualifier == SLANG_QUAL_UNIFORM) { - store->File = PROGRAM_UNIFORM; + file = PROGRAM_UNIFORM; } else { - store->File = PROGRAM_TEMPORARY; + file = PROGRAM_TEMPORARY; } - store->Size = _slang_sizeof_type_specifier(&varDecl->Var->type.specifier); - if (store->Size <= 0) { - slang_info_log_error(A->log, "invalid declaration for '%s'", - (char*) var->a_name); + size = _slang_sizeof_type_specifier(&var->type.specifier); + if (size <= 0) { + slang_info_log_error(A->log, "invalid declaration for '%s'", varName); return NULL; } + totalSize = size; if (var->type.array_len > 0) { /* the type is an array, ex: float[4] x; */ - GLint sz = (store->Size + 3) & ~3; + GLint sz = (totalSize + 3) & ~3; /* total size = element size * array length */ sz *= var->type.array_len; - store->Size = sz; + totalSize = sz; } if (var->array_len > 0) { /* this is an array, ex: float x[4]; */ /* round up the element size to a multiple of 4 */ - GLint sz = (store->Size + 3) & ~3; + GLint sz = (totalSize + 3) & ~3; /* total size = element size * array length */ sz *= var->array_len; - store->Size = sz; + totalSize = sz; } + /* Allocate IR node for the declaration */ + varDecl = new_node0(IR_VAR_DECL); + if (!varDecl) + return NULL; + + _slang_attach_storage(varDecl, var); /* undefined storage at first */ + assert(var->store); + assert(varDecl->Store == var->store); + assert(varDecl->Store); + assert(varDecl->Store->Index < 0); + store = var->store; + + assert(store == varDecl->Store); + + + /* Fill in storage fields which we now know. store->Index/Swizzle may be + * set for some cases below. Otherwise, store->Index/Swizzle will be set + * during code emit. + */ + store->File = file; + store->Size = totalSize; + /* if there's an initializer, generate IR for the expression */ if (initializer) { slang_ir_node *varRef, *init; @@ -2801,7 +2803,7 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, /* IR for the variable we're initializing */ varRef = new_var(A, var); if (!varRef) { - slang_info_log_error(A->log, "undefined variable '%s'", varName); + slang_info_log_error(A->log, "out of memory"); return NULL; } @@ -2815,8 +2817,8 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, if (initializer->type == SLANG_OPER_CALL && initializer->array_constructor) { /* array initializer */ - make_constant_array(A, var, initializer); - return varRef; + if (make_constant_array(A, var, initializer)) + return varRef; } else if (initializer->type == SLANG_OPER_LITERAL_FLOAT || initializer->type == SLANG_OPER_LITERAL_INT) { @@ -2824,9 +2826,9 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, if (store->File == PROGRAM_UNIFORM) { store->Index = _mesa_add_uniform(A->program->Parameters, varName, - store->Size, datatype, + totalSize, datatype, initializer->literal); - /* XXX fix store->Swizzle here */ + store->Swizzle = _slang_var_swizzle(size, 0); return varRef; } #if 0 @@ -2835,8 +2837,8 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, store->Index = _mesa_add_named_constant(A->program->Parameters, varName, initializer->literal, - store->Size); - /* XXX fix swizzle here */ + totalSize); + store->Swizzle = _slang_var_swizzle(size, 0); return varRef; } #endif @@ -2849,7 +2851,7 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, return NULL; /* XXX remove this when type checking is added above */ - if (init->Store && varRef->Store->Size != init->Store->Size) { + if (init->Store && init->Store->Size != totalSize) { slang_info_log_error(A->log, "invalid assignment (wrong types)"); return NULL; } @@ -2864,10 +2866,10 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, } if (store->File == PROGRAM_UNIFORM && store->Index < 0) { - /* */ + /* always need to allocate storage for uniforms at this point */ store->Index = _mesa_add_uniform(A->program->Parameters, varName, - store->Size, datatype, NULL); - store->Swizzle = _slang_var_swizzle(store->Size, 0); + totalSize, datatype, NULL); + store->Swizzle = _slang_var_swizzle(size, 0); } #if 0 @@ -3252,11 +3254,13 @@ _slang_gen_variable(slang_assemble_ctx * A, slang_operation *oper) */ slang_atom name = oper->var ? oper->var->a_name : oper->a_id; slang_variable *var = _slang_variable_locate(oper->locals, name, GL_TRUE); - slang_ir_node *n = new_var(A, var); - if (!n) { + slang_ir_node *n; + if (!var) { slang_info_log_error(A->log, "undefined variable '%s'", (char *) name); return NULL; } + assert(var->declared); + n = new_var(A, var); return n; } -- cgit v1.2.3