From 5714e674c75652c195482a8e607a2d624a5e524e Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Sat, 30 Jan 2010 23:13:18 +0800 Subject: st/egl: eglBindTexImage should bind to an OpenGL ES texture. The spec says that it only works with OpenGL ES. --- src/gallium/state_trackers/egl/common/egl_g3d.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c index 3f520851c4..f4c4032086 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d.c @@ -1135,8 +1135,7 @@ egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); } - /* XXX change to EGL_OPENGL_ES_API once OpenGL ES is merged */ - gctx = egl_g3d_get_current_context(EGL_OPENGL_API); + gctx = egl_g3d_get_current_context(EGL_OPENGL_ES_API); if (gctx) { if (!gsurf->render_surface) return EGL_FALSE; @@ -1163,9 +1162,8 @@ egl_g3d_release_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, if (gsurf->render_surface) { _EGLThreadInfo *t = _eglGetCurrentThread(); - /* XXX change to EGL_OPENGL_ES_API once OpenGL ES is merged */ struct egl_g3d_context *gctx = egl_g3d_context( - t->CurrentContexts[_eglConvertApiToIndex(EGL_OPENGL_API)]); + t->CurrentContexts[_eglConvertApiToIndex(EGL_OPENGL_ES_API)]); /* what if the context the surface binds to is no longer current? */ if (gctx) -- cgit v1.2.3