From 6e1697bee72a95f7d605e42ce60e2cb4a545106f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 7 Oct 2009 16:03:04 -0600 Subject: mesa: rename display list functions _mesa_alloc_instruction() sounded like it was related to vertex/fragment program instructions, but it wasn't. --- src/mesa/main/dlist.c | 14 +++++++------- src/mesa/main/dlist.h | 10 +++++----- src/mesa/vbo/vbo_save_api.c | 12 ++++++------ 3 files changed, 18 insertions(+), 18 deletions(-) (limited to 'src') diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 95c1b9015b..b886bd039f 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -796,7 +796,7 @@ unpack_image(GLcontext *ctx, GLuint dimensions, * opcode). */ void * -_mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes) +_mesa_dlist_alloc(GLcontext *ctx, GLuint opcode, GLuint bytes) { const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node); Node *n; @@ -847,11 +847,11 @@ _mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes) * \return the new opcode number or -1 if error */ GLint -_mesa_alloc_opcode(GLcontext *ctx, - GLuint size, - void (*execute) (GLcontext *, void *), - void (*destroy) (GLcontext *, void *), - void (*print) (GLcontext *, void *)) +_mesa_dlist_alloc_opcode(GLcontext *ctx, + GLuint size, + void (*execute) (GLcontext *, void *), + void (*destroy) (GLcontext *, void *), + void (*print) (GLcontext *, void *)) { if (ctx->ListExt.NumOpcodes < MAX_DLIST_EXT_OPCODES) { const GLuint i = ctx->ListExt.NumOpcodes++; @@ -875,7 +875,7 @@ _mesa_alloc_opcode(GLcontext *ctx, * usable data area. */ #define ALLOC_INSTRUCTION(CTX, OPCODE, NPARAMS) \ - ((Node *)_mesa_alloc_instruction(CTX, OPCODE, (NPARAMS)*sizeof(Node)) - 1) + ((Node *)_mesa_dlist_alloc(CTX, OPCODE, (NPARAMS)*sizeof(Node)) - 1) diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h index af36991d5e..589cbc5992 100644 --- a/src/mesa/main/dlist.h +++ b/src/mesa/main/dlist.h @@ -61,12 +61,12 @@ extern void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *li extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s ); -extern void *_mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint sz); +extern void *_mesa_dlist_alloc(GLcontext *ctx, GLuint opcode, GLuint sz); -extern GLint _mesa_alloc_opcode( GLcontext *ctx, GLuint sz, - void (*execute)( GLcontext *, void * ), - void (*destroy)( GLcontext *, void * ), - void (*print)( GLcontext *, void * ) ); +extern GLint _mesa_dlist_alloc_opcode( GLcontext *ctx, GLuint sz, + void (*execute)( GLcontext *, void * ), + void (*destroy)( GLcontext *, void * ), + void (*print)( GLcontext *, void * ) ); extern void _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist); diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 4da248e2b8..3f86c68b24 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -270,7 +270,7 @@ static void _save_compile_vertex_list( GLcontext *ctx ) * being compiled. */ node = (struct vbo_save_vertex_list *) - _mesa_alloc_instruction(ctx, save->opcode_vertex_list, sizeof(*node)); + _mesa_dlist_alloc(ctx, save->opcode_vertex_list, sizeof(*node)); if (!node) return; @@ -1233,11 +1233,11 @@ void vbo_save_api_init( struct vbo_save_context *save ) GLuint i; save->opcode_vertex_list = - _mesa_alloc_opcode( ctx, - sizeof(struct vbo_save_vertex_list), - vbo_save_playback_vertex_list, - vbo_destroy_vertex_list, - vbo_print_vertex_list ); + _mesa_dlist_alloc_opcode( ctx, + sizeof(struct vbo_save_vertex_list), + vbo_save_playback_vertex_list, + vbo_destroy_vertex_list, + vbo_print_vertex_list ); ctx->Driver.NotifySaveBegin = vbo_save_NotifyBegin; -- cgit v1.2.3