From 6f3d16c64aee2ef0eb94aa0e4ab1ce53fd4a5579 Mon Sep 17 00:00:00 2001
From: Brian Paul <brian.paul@tungstengraphics.com>
Date: Sat, 7 May 2005 17:06:49 +0000
Subject: assorted warning clean-ups for x86_64, etc (Mikko T.)

---
 src/glu/sgi/libutil/mipmap.c     | 98 ++++++++++++++++++++--------------------
 src/glut/glx/Makefile            |  2 +-
 src/glut/glx/glut_cursor.c       |  6 +--
 src/glw/Makefile                 |  2 +-
 src/mesa/main/texcompress_fxt1.c |  8 ++--
 5 files changed, 57 insertions(+), 59 deletions(-)

(limited to 'src')

diff --git a/src/glu/sgi/libutil/mipmap.c b/src/glu/sgi/libutil/mipmap.c
index b81b9bc39d..ea17438dd6 100644
--- a/src/glu/sgi/libutil/mipmap.c
+++ b/src/glu/sgi/libutil/mipmap.c
@@ -1169,15 +1169,15 @@ static void halveImage_float(GLint components, GLuint width, GLuint height,
     for (i = 0; i < newheight; i++) {
 	for (j = 0; j < newwidth; j++) {
 	    for (k = 0; k < components; k++) {
-		GLuint b;
-		b = __GLU_SWAP_4_BYTES(t);
-		s[0] = *(GLfloat*)&b;
-		b = __GLU_SWAP_4_BYTES(t+group_size);
-		s[0] += *(GLfloat*)&b;
-		b = __GLU_SWAP_4_BYTES(t+ysize);
-		s[0] += *(GLfloat*)&b;
-		b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
-		s[0] += *(GLfloat*)&b;
+		union { GLuint b; GLfloat f; } swapbuf;
+		swapbuf.b = __GLU_SWAP_4_BYTES(t);
+		s[0] = swapbuf.f;
+		swapbuf.b = __GLU_SWAP_4_BYTES(t+group_size);
+		s[0] += swapbuf.f;
+		swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize);
+		s[0] += swapbuf.f;
+		swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
+		s[0] += swapbuf.f;
 		s[0] /= 4;
 		s++; t += element_size;
 	    }
@@ -2980,7 +2980,7 @@ static void scale_internal_float(GLint components, GLint widthin,
     int l, m;
     const char *left, *right;
 
-    GLuint swapbuf;	/* unsigned buffer */
+    union { GLuint b; GLfloat f; } swapbuf;
 
     if (widthin == widthout*2 && heightin == heightout*2) {
 	halveImage_float(components, widthin, heightin,
@@ -3029,8 +3029,8 @@ static void scale_internal_float(GLint components, GLint widthin,
 		for (k = 0, temp_index = temp; k < components;
 		     k++, temp_index += element_size) {
 		    if (myswap_bytes) {
-			swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-			totals[k] += *(const GLfloat*)&swapbuf * percent;
+			swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+			totals[k] += swapbuf.f * percent;
 		    } else {
 			totals[k] += *(const GLfloat*)temp_index * percent;
 		    }
@@ -3041,8 +3041,8 @@ static void scale_internal_float(GLint components, GLint widthin,
 		    for (k = 0, temp_index = temp; k < components;
 			 k++, temp_index += element_size) {
 			if (myswap_bytes) {
-			    swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-			    totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+			    swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+			    totals[k] += swapbuf.f * y_percent;
 			} else {
 			    totals[k] += *(const GLfloat*)temp_index * y_percent;
 			}
@@ -3054,8 +3054,8 @@ static void scale_internal_float(GLint components, GLint widthin,
 		for (k = 0, temp_index = temp; k < components;
 		     k++, temp_index += element_size) {
 		    if (myswap_bytes) {
-			swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-			totals[k] += *(const GLfloat*)&swapbuf * percent;
+			swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+			totals[k] += swapbuf.f * percent;
 		    } else {
 			totals[k] += *(const GLfloat*)temp_index * percent;
 		    }
@@ -3068,8 +3068,8 @@ static void scale_internal_float(GLint components, GLint widthin,
 		for (k = 0, temp_index = temp; k < components;
 		     k++, temp_index += element_size) {
 		    if (myswap_bytes) {
-			swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-			totals[k] += *(const GLfloat*)&swapbuf * percent;
+			swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+			totals[k] += swapbuf.f * percent;
 		    } else {
 			totals[k] += *(const GLfloat*)temp_index * percent;
 		    }
@@ -3079,8 +3079,8 @@ static void scale_internal_float(GLint components, GLint widthin,
 		    for (k = 0, temp_index = temp; k < components;
 			 k++, temp_index += element_size) {
 			if (myswap_bytes) {
-			    swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-			    totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+			    swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+			    totals[k] += swapbuf.f * y_percent;
 			} else {
 			    totals[k] += *(const GLfloat*)temp_index * y_percent;
 			}
@@ -3091,8 +3091,8 @@ static void scale_internal_float(GLint components, GLint widthin,
 		for (k = 0, temp_index = temp; k < components;
 		     k++, temp_index += element_size) {
 		    if (myswap_bytes) {
-			swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-			totals[k] += *(const GLfloat*)&swapbuf * percent;
+			swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+			totals[k] += swapbuf.f * percent;
 		    } else {
 			totals[k] += *(const GLfloat*)temp_index * percent;
 		    }
@@ -3105,10 +3105,10 @@ static void scale_internal_float(GLint components, GLint widthin,
 		    for (k = 0; k < components;
 			 k++, left += element_size, right += element_size) {
 			if (myswap_bytes) {
-			    swapbuf = __GLU_SWAP_4_BYTES(left);
-			    totals[k] += *(const GLfloat*)&swapbuf * (1-lowx_float);
-			    swapbuf = __GLU_SWAP_4_BYTES(right);
-			    totals[k] += *(const GLfloat*)&swapbuf * highx_float;
+			    swapbuf.b = __GLU_SWAP_4_BYTES(left);
+			    totals[k] += swapbuf.f * (1-lowx_float);
+			    swapbuf.b = __GLU_SWAP_4_BYTES(right);
+			    totals[k] += swapbuf.f * highx_float;
 			} else {
 			    totals[k] += *(const GLfloat*)left * (1-lowx_float)
 				       + *(const GLfloat*)right * highx_float;
@@ -3122,8 +3122,8 @@ static void scale_internal_float(GLint components, GLint widthin,
 		for (k = 0, temp_index = temp; k < components;
 		     k++, temp_index += element_size) {
 		    if (myswap_bytes) {
-			swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-			totals[k] += *(const GLfloat*)&swapbuf * percent;
+			swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+			totals[k] += swapbuf.f * percent;
 		    } else {
 			totals[k] += *(const GLfloat*)temp_index * percent;
 		    }
@@ -3133,8 +3133,8 @@ static void scale_internal_float(GLint components, GLint widthin,
 		    for (k = 0, temp_index = temp; k < components;
 			 k++, temp_index += element_size) {
 			if (myswap_bytes) {
-			    swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-			    totals[k] += *(const GLfloat*)&swapbuf * x_percent;
+			    swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+			    totals[k] += swapbuf.f * x_percent;
 			} else {
 			    totals[k] += *(const GLfloat*)temp_index * x_percent;
 			}
@@ -3145,8 +3145,8 @@ static void scale_internal_float(GLint components, GLint widthin,
 		for (k = 0, temp_index = temp; k < components;
 		     k++, temp_index += element_size) {
 		    if (myswap_bytes) {
-			swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-			totals[k] += *(const GLfloat*)&swapbuf * percent;
+			swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+			totals[k] += swapbuf.f * percent;
 		    } else {
 			totals[k] += *(const GLfloat*)temp_index * percent;
 		    }
@@ -3159,8 +3159,8 @@ static void scale_internal_float(GLint components, GLint widthin,
 		for (k = 0, temp_index = temp; k < components;
 		     k++, temp_index += element_size) {
 		    if (myswap_bytes) {
-			swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-			totals[k] += *(const GLfloat*)&swapbuf * percent;
+			swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+			totals[k] += swapbuf.f * percent;
 		    } else {
 			totals[k] += *(const GLfloat*)temp_index * percent;
 		    }
@@ -3170,8 +3170,8 @@ static void scale_internal_float(GLint components, GLint widthin,
 		    for (k = 0, temp_index = temp; k < components;
 			 k++, temp_index += element_size) {
 			if (myswap_bytes) {
-			    swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-			    totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+			    swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+			    totals[k] += swapbuf.f * y_percent;
 			} else {
 			    totals[k] += *(const GLfloat*)temp_index * y_percent;
 			}
@@ -3182,8 +3182,8 @@ static void scale_internal_float(GLint components, GLint widthin,
 		for (k = 0, temp_index = temp; k < components;
 		     k++, temp_index += element_size) {
 		    if (myswap_bytes) {
-			swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-			totals[k] += *(const GLfloat*)&swapbuf * percent;
+			swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+			totals[k] += swapbuf.f * percent;
 		    } else {
 			totals[k] += *(const GLfloat*)temp_index * percent;
 		    }
@@ -3194,8 +3194,8 @@ static void scale_internal_float(GLint components, GLint widthin,
 		for (k = 0, temp_index = temp; k < components;
 		     k++, temp_index += element_size) {
 		    if (myswap_bytes) {
-			swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-			totals[k] += *(const GLfloat*)&swapbuf * percent;
+			swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+			totals[k] += swapbuf.f * percent;
 		    } else {
 			totals[k] += *(const GLfloat*)temp_index * percent;
 		    }
@@ -3211,8 +3211,8 @@ static void scale_internal_float(GLint components, GLint widthin,
 		    for (k = 0, temp_index = temp; k < components;
 			 k++, temp_index += element_size) {
 			if (myswap_bytes) {
-			    swapbuf = __GLU_SWAP_4_BYTES(temp_index);
-			    totals[k] += *(const GLfloat*)&swapbuf;
+			    swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+			    totals[k] += swapbuf.f;
 			} else {
 			    totals[k] += *(const GLfloat*)temp_index;
 			}
@@ -7397,19 +7397,17 @@ static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth,
       GLint depthAtLevelOne= (depthPowerOf2 > 1) ?
 			      depthPowerOf2 >> 1 :
 			      depthPowerOf2;
-      GLenum proxyTarget;
+      GLenum proxyTarget = GL_PROXY_TEXTURE_3D;
       assert(widthAtLevelOne > 0);
       assert(heightAtLevelOne > 0);
       assert(depthAtLevelOne > 0);
 
       /* does width x height x depth at level 1 & all their mipmaps fit? */
-      if (target == GL_TEXTURE_3D || target == GL_PROXY_TEXTURE_3D) {
-	 proxyTarget = GL_PROXY_TEXTURE_3D;
-	 gluTexImage3D(proxyTarget, 1, /* must be non-zero */
-		      internalFormat,
-		      widthAtLevelOne,heightAtLevelOne,depthAtLevelOne,
-		      0,format,type,NULL);
-      }
+      assert(target == GL_TEXTURE_3D || target == GL_PROXY_TEXTURE_3D);
+      gluTexImage3D(proxyTarget, 1, /* must be non-zero */
+                    internalFormat,
+                    widthAtLevelOne,heightAtLevelOne,depthAtLevelOne,
+                    0,format,type,NULL);
       glGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth);
       /* does it fit??? */
       if (proxyWidth == 0) { /* nope, so try again with these sizes */
diff --git a/src/glut/glx/Makefile b/src/glut/glx/Makefile
index 0b43aeac30..2b7180493f 100644
--- a/src/glut/glx/Makefile
+++ b/src/glut/glx/Makefile
@@ -101,7 +101,7 @@ clean:
 	-rm -f *.lo
 	-rm -f *.la
 	-rm -rf .libs
-	-rm -rf depend
+	-rm -rf depend depend.bak
 
 
 depend: $(SOURCES)
diff --git a/src/glut/glx/glut_cursor.c b/src/glut/glx/glut_cursor.c
index ff5c89f886..797cb49fb0 100644
--- a/src/glut/glx/glut_cursor.c
+++ b/src/glut/glx/glut_cursor.c
@@ -61,7 +61,7 @@ getFullCrosshairCursor(void)
   Atom crosshairAtom, actualType;
   int rc, actualFormat;
   unsigned long n, left;
-  unsigned long *value;
+  unsigned char *value;
 
   if (fullCrosshairCusor == None) {
     crosshairAtom = XInternAtom(__glutDisplay,
@@ -70,9 +70,9 @@ getFullCrosshairCursor(void)
       value = 0;        /* Make compiler happy. */
       rc = XGetWindowProperty(__glutDisplay, __glutRoot,
         crosshairAtom, 0, 1, False, XA_CURSOR, &actualType,
-        &actualFormat, &n, &left, (unsigned char **) &value);
+        &actualFormat, &n, &left, &value);
       if (rc == Success && actualFormat == 32 && n >= 1) {
-        cursor = value[0];
+        cursor = ((unsigned long *)value)[0];
         XFree(value);
         return cursor;
       }
diff --git a/src/glw/Makefile b/src/glw/Makefile
index b426d755c5..4f1abf5d31 100644
--- a/src/glw/Makefile
+++ b/src/glw/Makefile
@@ -27,7 +27,7 @@ default: $(LIB_DIR)/$(GLW_LIB_NAME)
 
 
 clean:
-	-rm depend
+	-rm depend depend.bak
 	-rm -f *.o *~
 
 
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c
index b59b7f1c50..d5e2c790f6 100644
--- a/src/mesa/main/texcompress_fxt1.c
+++ b/src/mesa/main/texcompress_fxt1.c
@@ -932,7 +932,7 @@ fxt1_quantize_HI (GLuint *cc,
    /* add in texels */
    for (k = N_TEXELS - 1; k >= 0; k--) {
       GLint t = k * 3;
-      GLuint *kk = (GLuint *)((GLuint)cc + t / 8);
+      GLuint *kk = (GLuint *)((char *)cc + t / 8);
       GLint texel = n_vect + 1; /* transparent black */
 
       if (!ISTBLACK(input[k])) {
@@ -1011,7 +1011,7 @@ fxt1_quantize_MIXED1 (GLuint *cc,
    /* left microtile */
    if (maxColL == -1) {
       /* all transparent black */
-      cc[0] = ~0ul;
+      cc[0] = ~0u;
       for (i = 0; i < n_comp; i++) {
          vec[0][i] = 0;
          vec[1][i] = 0;
@@ -1045,7 +1045,7 @@ fxt1_quantize_MIXED1 (GLuint *cc,
    /* right microtile */
    if (maxColR == -1) {
       /* all transparent black */
-      cc[1] = ~0ul;
+      cc[1] = ~0u;
       for (i = 0; i < n_comp; i++) {
          vec[2][i] = 0;
          vec[3][i] = 0;
@@ -1332,7 +1332,7 @@ fxt1_quantize (GLuint *cc, const GLubyte *lines[], GLint comps)
    if (trualpha) {
       fxt1_quantize_ALPHA1(cc, input);
    } else if (l == 0) {
-      cc[0] = cc[1] = cc[2] = ~0ul;
+      cc[0] = cc[1] = cc[2] = ~0u;
       cc[3] = 0;
    } else if (l < N_TEXELS) {
       fxt1_quantize_MIXED1(cc, input);
-- 
cgit v1.2.3