From 71be653edceb45c0afd4240a1d16b5d1cb92471d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Nov 2000 22:41:25 +0000 Subject: updated with bug fix from 3.4 branch --- src/mesa/main/texutil.c | 344 +++++++++++++++++++++++++++--------------------- 1 file changed, 196 insertions(+), 148 deletions(-) (limited to 'src') diff --git a/src/mesa/main/texutil.c b/src/mesa/main/texutil.c index 597f7aba95..1d0da731c9 100644 --- a/src/mesa/main/texutil.c +++ b/src/mesa/main/texutil.c @@ -1,8 +1,8 @@ -/* $Id: texutil.c,v 1.8 2000/10/29 18:12:15 brianp Exp $ */ +/* $Id: texutil.c,v 1.9 2000/11/09 22:41:25 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 3.4 * * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. * @@ -127,8 +127,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, /* store as 8-bit texels */ if (wScale == 1 && hScale == 1) { /* no scaling needed - fast case */ - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, srcWidth, srcFormat, srcType); GLubyte *dst = (GLubyte *) dstImage; @@ -145,8 +146,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < dstHeight; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < dstWidth; col++) { dst[col] = src[col / wScale]; @@ -164,8 +166,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, else { /* store as 16-bit texels */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, srcWidth, srcFormat, srcType); GLushort *dst = (GLushort *) dstImage; @@ -186,8 +189,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, GLint row, col; for (row = 0; row < dstHeight; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); const GLint srcStride = _mesa_image_row_stride(packing, srcWidth, srcFormat, srcType); for (col = 0; col < dstWidth; col++) { @@ -207,8 +211,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, if (srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5) { /* special, optimized case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, srcWidth, srcFormat, srcType); GLushort *dst = (GLushort *) dstImage; @@ -225,8 +230,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < dstHeight; row++) { GLint srcRow = row / hScale; - const GLushort *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLushort *src = (const GLushort *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < dstWidth; col++) { dst[col] = src[col / wScale]; @@ -238,8 +244,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, else if (srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE) { /* general case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, srcWidth, srcFormat, srcType); #ifdef DO_32BIT_STORES @@ -290,8 +297,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < dstHeight; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < dstWidth; col++) { GLint col3 = (col / wScale) * 3; @@ -309,8 +317,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { /* general case (used by Quake3) */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, srcWidth, srcFormat, srcType); #ifdef DO_32BIT_STORES @@ -361,8 +370,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < dstHeight; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < dstWidth; col++) { GLint col4 = (col / wScale) * 4; @@ -388,8 +398,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV){ /* special, optimized case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, srcWidth, srcFormat, srcType); GLushort *dst = (GLushort *) dstImage; @@ -406,8 +417,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < dstHeight; row++) { GLint srcRow = row / hScale; - const GLushort *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLushort *src = (const GLushort *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < dstWidth; col++) { dst[col] = src[col / wScale]; @@ -419,8 +431,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { /* general case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, srcWidth, srcFormat, srcType); #ifdef DO_32BIT_STORES @@ -477,8 +490,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < dstHeight; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < dstWidth; col++) { GLint col4 = (col / wScale) * 4; @@ -506,8 +520,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV){ /* special, optimized case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, srcWidth, srcFormat, srcType); GLushort *dst = (GLushort *) dstImage; @@ -524,8 +539,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < dstHeight; row++) { GLint srcRow = row / hScale; - const GLushort *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLushort *src = (const GLushort *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < dstWidth; col++) { dst[col] = src[col / wScale]; @@ -537,8 +553,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { /* general case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, srcWidth, srcFormat, srcType); GLushort *dst = (GLushort *) dstImage; @@ -565,8 +582,9 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < dstHeight; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < dstWidth; col++) { GLint col4 = (col / wScale) * 4; @@ -595,11 +613,12 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV){ /* special, optimized case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, srcWidth, srcFormat, srcType); - GLuint *dst = dstImage; + GLuint *dst = (GLuint *) dstImage; GLint row; for (row = 0; row < dstHeight; row++) { MEMCPY(dst, src, dstWidth * sizeof(GLuint)); @@ -609,12 +628,13 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, } else { /* must rescale image */ - GLuint *dst = dstImage; + GLuint *dst = (GLuint *) dstImage; GLint row; for (row = 0; row < dstHeight; row++) { GLint srcRow = row / hScale; - const GLuint *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLuint *src = (const GLuint *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < dstWidth; col++) { dst[col] = src[col / wScale]; @@ -626,11 +646,12 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { /* general case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, srcWidth, srcFormat, srcType); - GLuint *dst = dstImage; + GLuint *dst = (GLuint *) dstImage; GLint row; for (row = 0; row < dstHeight; row++) { GLint col, col4; @@ -647,12 +668,13 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, } else { /* must rescale image */ - GLuint *dst = dstImage; + GLuint *dst = (GLuint *) dstImage; GLint row; for (row = 0; row < dstHeight; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < dstWidth; col++) { GLint col4 = (col / wScale) * 4; @@ -669,11 +691,12 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, else if (srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE) { /* general case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, srcWidth, srcFormat, srcType); - GLuint *dst = dstImage; + GLuint *dst = (GLuint *) dstImage; GLint row; for (row = 0; row < dstHeight; row++) { GLint col, col3; @@ -681,7 +704,7 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, GLubyte r = src[col3 + 0]; GLubyte g = src[col3 + 1]; GLubyte b = src[col3 + 2]; - GLubyte a = CHAN_MAX; + GLubyte a = 255; dst[col] = (a << 24) | (r << 16) | (g << 8) | b; } src += srcStride; @@ -690,19 +713,20 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, } else { /* must rescale image */ - GLuint *dst = dstImage; + GLuint *dst = (GLuint *) dstImage; GLint row; for (row = 0; row < dstHeight; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < dstWidth; col++) { GLint col3 = (col / wScale) * 3; GLubyte r = src[col3 + 0]; GLubyte g = src[col3 + 1]; GLubyte b = src[col3 + 2]; - GLubyte a = CHAN_MAX; + GLubyte a = 255; dst[col] = (a << 24) | (r << 16) | (g << 8) | b; } dst = (GLuint *) ((GLubyte *) dst + dstRowStride); @@ -715,7 +739,7 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, } if (dstFormat == MESA_FF_R8_G8_B8) { /* set alpha bytes to 0xff */ - GLuint i; + GLint i; GLubyte *dst = (GLubyte *) dstImage; for (i = 0; i < dstWidth * dstHeight; i++) { dst[i * 4 + 3] = 0xff; @@ -736,11 +760,11 @@ _mesa_convert_teximage(MesaIntTexFormat dstFormat, * Replace a subregion of a texture image with new data. * Input: * dstFormat - destination image format - * dstXoffset, dstYoffset - destination for new subregion - * dstWidth, dstHeight - total size of dest image + * dstXoffset, dstYoffset - destination for new subregion (in texels) + * dstWidth, dstHeight - total size of dest image (in texels) * dstImage - pointer to dest image - * dstRowStride - bytes to jump between image rows - * width, height - size of region to copy/replace + * dstRowStride - bytes to jump between image rows (in bytes) + * width, height - size of region to copy/replace (in texels) * srcWidth, srcHeight - size of the corresponding gl_texture_image * srcFormat, srcType - source image format and datatype * srcImage - source image @@ -796,8 +820,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, /* store as 8-bit texels */ if (wScale == 1 && hScale == 1) { /* no scaling needed - fast case */ - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, width, srcFormat, srcType); GLubyte *dst = (GLubyte *) dstImage @@ -816,8 +841,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < height; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < width; col++) { dst[col] = src[col / wScale]; @@ -835,8 +861,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, else { /* store as 16-bit texels */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, width, srcFormat, srcType); GLushort *dst = (GLushort *) ((GLubyte *) dstImage @@ -859,8 +886,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, GLint row, col; for (row = 0; row < height; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); const GLint srcStride = _mesa_image_row_stride(packing, width, srcFormat, srcType); for (col = 0; col < width; col++) { @@ -880,8 +908,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, if (srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5) { /* special, optimized case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, width, srcFormat, srcType); GLushort *dst = (GLushort *) ((GLubyte *) dstImage @@ -900,8 +929,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < height; row++) { GLint srcRow = row / hScale; - const GLushort *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLushort *src = (const GLushort *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < width; col++) { dst[col] = src[col / wScale]; @@ -913,8 +943,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, else if (srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE) { /* general case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, width, srcFormat, srcType); GLushort *dst = (GLushort *) ((GLubyte *) dstImage @@ -941,8 +972,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < height; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < width; col++) { GLint col3 = (col / wScale) * 3; @@ -960,8 +992,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { /* general case (used by Quake3) */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, width, srcFormat, srcType); GLushort *dst = (GLushort *) ((GLubyte *) dstImage @@ -988,8 +1021,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < height; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < width; col++) { GLint col4 = (col / wScale) * 4; @@ -1015,8 +1049,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV){ /* special, optimized case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, width, srcFormat, srcType); GLushort *dst = (GLushort *) ((GLubyte *) dstImage @@ -1035,8 +1070,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < height; row++) { GLint srcRow = row / hScale; - const GLushort *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLushort *src = (const GLushort *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < width; col++) { dst[col] = src[col / wScale]; @@ -1048,8 +1084,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { /* general case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, width, srcFormat, srcType); GLushort *dst = (GLushort *) ((GLubyte *) dstImage @@ -1078,8 +1115,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < height; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < width; col++) { GLint col4 = (col / wScale) * 4; @@ -1107,8 +1145,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV){ /* special, optimized case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, width, srcFormat, srcType); GLushort *dst = (GLushort *) ((GLubyte *) dstImage @@ -1127,8 +1166,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < height; row++) { GLint srcRow = row / hScale; - const GLushort *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLushort *src = (const GLushort *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < width; col++) { dst[col] = src[col / wScale]; @@ -1140,8 +1180,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { /* general case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, width, srcFormat, srcType); GLushort *dst = (GLushort *) ((GLubyte *) dstImage @@ -1170,8 +1211,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < height; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < width; col++) { GLint col4 = (col / wScale) * 4; @@ -1197,11 +1239,12 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, case MESA_A8_R8_G8_B8: case MESA_FF_R8_G8_B8: /* 32-bit texels */ - if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV){ + if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) { /* special, optimized case */ if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, width, srcFormat, srcType); GLuint *dst = (GLuint *) ((GLubyte *) dstImage @@ -1220,8 +1263,9 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < height; row++) { GLint srcRow = row / hScale; - const GLuint *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLuint *src = (const GLuint *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < width; col++) { dst[col] = src[col / wScale]; @@ -1229,12 +1273,27 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, dst = (GLuint *) ((GLubyte *) dst + dstRowStride); } } + if (dstFormat == MESA_FF_R8_G8_B8) { + /* set alpha bytes to 0xff */ + GLint row, col; + GLubyte *dst = (GLubyte *) dstImage + + dstYoffset * dstRowStride + dstXoffset * 4; + assert(wScale == 1 && hScale == 1); /* XXX not done */ + for (row = 0; row < height; row++) { + for (col = 0; col < width; col++) { + dst[col * 4 + 3] = 0xff; + } + dst = dst + dstRowStride; + } + } } else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { /* general case */ + const GLubyte aMask = (dstFormat==MESA_FF_R8_G8_B8) ? 0xff : 0x00; if (wScale == 1 && hScale == 1) { - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); const GLint srcStride = _mesa_image_row_stride(packing, width, srcFormat, srcType); GLuint *dst = (GLuint *) ((GLubyte *) dstImage @@ -1246,7 +1305,7 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, GLubyte r = src[col4 + 0]; GLubyte g = src[col4 + 1]; GLubyte b = src[col4 + 2]; - GLubyte a = src[col4 + 3]; + GLubyte a = src[col4 + 3] | aMask; dst[col] = (a << 24) | (r << 16) | (g << 8) | b; } src += srcStride; @@ -1260,15 +1319,16 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, GLint row; for (row = 0; row < height; row++) { GLint srcRow = row / hScale; - const GLubyte *src = _mesa_image_address(packing, srcImage, - srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(packing, srcImage, srcWidth, + srcHeight, srcFormat, srcType, 0, srcRow, 0); GLint col; for (col = 0; col < width; col++) { GLint col4 = (col / wScale) * 4; GLubyte r = src[col4 + 0]; GLubyte g = src[col4 + 1]; GLubyte b = src[col4 + 2]; - GLubyte a = src[col4 + 3]; + GLubyte a = src[col4 + 3] | aMask; dst[col] = (a << 24) | (r << 16) | (g << 8) | b; } dst = (GLuint *) ((GLubyte *) dst + dstRowStride); @@ -1279,18 +1339,6 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, /* can't handle this source format/type combination */ return GL_FALSE; } - if (dstFormat == MESA_FF_R8_G8_B8) { - /* set alpha bytes to 0xff */ - GLint row, col; - GLubyte *dst = (GLubyte *) dstImage - + dstYoffset * dstRowStride + dstXoffset; - for (row = 0; row < height; row++) { - for (col = 0; col < width; col++) { - dst[col * 4 + 3] = 0xff; - } - dst = dst + dstRowStride; - } - } break; @@ -1305,21 +1353,21 @@ _mesa_convert_texsubimage(MesaIntTexFormat dstFormat, /* - * Used to convert 16-bit texels into GLchan color components. + * Used to convert 16-bit texels into GLubyte color components. */ -static GLchan R5G6B5toRed[0xffff]; -static GLchan R5G6B5toGreen[0xffff]; -static GLchan R5G6B5toBlue[0xffff]; +static GLubyte R5G6B5toRed[0xffff]; +static GLubyte R5G6B5toGreen[0xffff]; +static GLubyte R5G6B5toBlue[0xffff]; -static GLchan A4R4G4B4toRed[0xffff]; -static GLchan A4R4G4B4toGreen[0xffff]; -static GLchan A4R4G4B4toBlue[0xffff]; -static GLchan A4R4G4B4toAlpha[0xffff]; +static GLubyte A4R4G4B4toRed[0xffff]; +static GLubyte A4R4G4B4toGreen[0xffff]; +static GLubyte A4R4G4B4toBlue[0xffff]; +static GLubyte A4R4G4B4toAlpha[0xffff]; -static GLchan A1R5G5B5toRed[0xffff]; -static GLchan A1R5G5B5toGreen[0xffff]; -static GLchan A1R5G5B5toBlue[0xffff]; -static GLchan A1R5G5B5toAlpha[0xffff]; +static GLubyte A1R5G5B5toRed[0xffff]; +static GLubyte A1R5G5B5toGreen[0xffff]; +static GLubyte A1R5G5B5toBlue[0xffff]; +static GLubyte A1R5G5B5toAlpha[0xffff]; static void generate_lookup_tables(void) @@ -1329,9 +1377,9 @@ generate_lookup_tables(void) GLint r = (i >> 8) & 0xf8; GLint g = (i >> 3) & 0xfc; GLint b = (i << 3) & 0xf8; - r = r * CHAN_MAX / 0xf8; - g = g * CHAN_MAX / 0xfc; - b = b * CHAN_MAX / 0xf8; + r = r * 255 / 0xf8; + g = g * 255 / 0xfc; + b = b * 255 / 0xf8; R5G6B5toRed[i] = r; R5G6B5toGreen[i] = g; R5G6B5toBlue[i] = b; @@ -1342,10 +1390,10 @@ generate_lookup_tables(void) GLint g = (i >> 4) & 0xf; GLint b = (i ) & 0xf; GLint a = (i >> 12) & 0xf; - r = r * CHAN_MAX / 0xf; - g = g * CHAN_MAX / 0xf; - b = b * CHAN_MAX / 0xf; - a = a * CHAN_MAX / 0xf; + r = r * 255 / 0xf; + g = g * 255 / 0xf; + b = b * 255 / 0xf; + a = a * 255 / 0xf; A4R4G4B4toRed[i] = r; A4R4G4B4toGreen[i] = g; A4R4G4B4toBlue[i] = b; @@ -1357,10 +1405,10 @@ generate_lookup_tables(void) GLint g = (i >> 5) & 0xf8; GLint b = (i ) & 0xf8; GLint a = (i >> 15) & 0x1; - r = r * CHAN_MAX / 0xf8; - g = g * CHAN_MAX / 0xf8; - b = b * CHAN_MAX / 0xf8; - a = a * CHAN_MAX; + r = r * 255 / 0xf8; + g = g * 255 / 0xf8; + b = b * 255 / 0xf8; + a = a * 255; A1R5G5B5toRed[i] = r; A1R5G5B5toGreen[i] = g; A1R5G5B5toBlue[i] = b; @@ -1393,7 +1441,7 @@ _mesa_unconvert_teximage(MesaIntTexFormat srcFormat, GLint srcWidth, GLint srcHeight, const GLvoid *srcImage, GLint srcRowStride, GLint dstWidth, GLint dstHeight, - GLenum dstFormat, GLchan *dstImage) + GLenum dstFormat, GLubyte *dstImage) { static GLboolean firstCall = GL_TRUE; const GLint wScale = srcWidth / dstWidth; /* must be power of two */ @@ -1429,11 +1477,11 @@ _mesa_unconvert_teximage(MesaIntTexFormat srcFormat, #endif if (wScale == 1 && hScale == 1) { /* easy! */ - MEMCPY(dstImage, srcImage, dstWidth * dstHeight * sizeof(GLchan)); + MEMCPY(dstImage, srcImage, dstWidth * dstHeight * sizeof(GLubyte)); } else { /* rescale */ - const GLchan *src8 = (const GLchan *) srcImage; + const GLubyte *src8 = (const GLubyte *) srcImage; GLint row, col; for (row = 0; row < dstHeight; row++) { GLint srcRow = row * hScale; -- cgit v1.2.3