From becf3d927255385592c8c6659c4555cf2dd2842d Mon Sep 17 00:00:00 2001 From: Hanno Böck Date: Wed, 12 Nov 2008 06:56:42 -0700 Subject: glx: fix xcb build --- src/glx/x11/single2.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src') diff --git a/src/glx/x11/single2.c b/src/glx/x11/single2.c index fc9c63a464..b008c6996c 100644 --- a/src/glx/x11/single2.c +++ b/src/glx/x11/single2.c @@ -37,6 +37,11 @@ #include "indirect_vertex_array.h" #include "dispatch.h" #include "glapi.h" +#ifdef USE_XCB +#include +#include +#endif /* USE_XCB */ + /* Used for GL_ARB_transpose_matrix */ static void -- cgit v1.2.3 From e1fbb30211549f2ee79d8ff9764f833e5317bebe Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Wed, 12 Nov 2008 15:24:45 -0500 Subject: glFlush before CopySubBuffer, fix coordinates and extension name typo. --- src/glx/x11/dri2_glx.c | 7 ++++++- src/glx/x11/dri_common.c | 2 +- src/glx/x11/glxcmds.c | 1 + 3 files changed, 8 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c index c16df6b7c2..2bee67780b 100644 --- a/src/glx/x11/dri2_glx.c +++ b/src/glx/x11/dri2_glx.c @@ -186,11 +186,12 @@ static __GLXDRIdrawable *dri2CreateDrawable(__GLXscreenConfigs *psc, static void dri2CopySubBuffer(__GLXDRIdrawable *pdraw, int x, int y, int width, int height) { + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; XRectangle xrect; XserverRegion region; xrect.x = x; - xrect.y = y; + xrect.y = priv->height - y - height; xrect.width = width; xrect.height = height; @@ -331,7 +332,11 @@ static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, psp->createContext = dri2CreateContext; psp->createDrawable = dri2CreateDrawable; psp->swapBuffers = dri2SwapBuffers; + + /* DRI2 suports SubBuffer through DRI2CopyRegion, so it's always + * available.*/ psp->copySubBuffer = dri2CopySubBuffer; + __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); Xfree(driverName); Xfree(deviceName); diff --git a/src/glx/x11/dri_common.c b/src/glx/x11/dri_common.c index fcb579f3bf..4fda649e59 100644 --- a/src/glx/x11/dri_common.c +++ b/src/glx/x11/dri_common.c @@ -340,7 +340,7 @@ driBindExtensions(__GLXscreenConfigs *psc, int dri2) #ifdef __DRI_COPY_SUB_BUFFER if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { psc->driCopySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer_bit"); + __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); } #endif diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c index 4e2641bd69..391e0be05e 100644 --- a/src/glx/x11/glxcmds.c +++ b/src/glx/x11/glxcmds.c @@ -2500,6 +2500,7 @@ static void __glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, if ( pdraw != NULL ) { __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); if (psc->driScreen->copySubBuffer != NULL) { + glFlush(); (*psc->driScreen->copySubBuffer)(pdraw, x, y, width, height); } -- cgit v1.2.3 From d70d62c56175b992eea4b94a5a05ecd6c1d89713 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 2 Nov 2008 18:48:25 -0800 Subject: i965: Add a big comment explaining my understanding of URB management. It shouldn't offer anything new over what's in the docs (except for G4X notes), but here it's all in one place. --- src/mesa/drivers/dri/i965/brw_urb.c | 39 ++++++++++++++++++++++++++++++++++++- 1 file changed, 38 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c index 1a004176de..5cc51ad4ec 100644 --- a/src/mesa/drivers/dri/i965/brw_urb.c +++ b/src/mesa/drivers/dri/i965/brw_urb.c @@ -42,7 +42,44 @@ #define SF 3 #define CS 4 -/* XXX: Are the min_entry_size numbers useful? +/** @file brw_urb.c + * + * Manages the division of the URB space between the various fixed-function + * units. + * + * See the Thread Initiation Management section of the GEN4 B-Spec, and + * the individual *_STATE structures for restrictions on numbers of + * entries and threads. + */ + +/* + * Generally, a unit requires a min_nr_entries based on how many entries + * it produces before the downstream unit gets unblocked and can use and + * dereference some of its handles. + * + * The SF unit preallocates a PUE at the start of thread dispatch, and only + * uses that one. So it requires one entry per thread. + * + * For CLIP, the SF unit will hold the previous primitive while the + * next is getting assembled, meaning that linestrips require 3 CLIP VUEs + * (vertices) to ensure continued processing, trifans require 4, and tristrips + * require 5. There can be 1 or 2 threads, and each has the same requirement. + * + * GS has the same requirement as CLIP, but it never handles tristrips, + * so we can lower the minimum to 4 for the POLYGONs (trifans) it produces. + * We only run it single-threaded. + * + * For VS, the number of entries may be 8, 12, 16, or 32 (or 64 on G4X). + * Each thread processes 2 preallocated VUEs (vertices) at a time, and they + * get streamed down as soon as threads processing earlier vertices get + * theirs accepted. + * + * Each unit will take the number of URB entries we give it (based on the + * entry size calculated in brw_vs_emit.c for VUEs, brw_sf_emit.c for PUEs, + * and brw_curbe.c for the CURBEs) and decide its maximum number of + * threads it can support based on that. in brw_*_state.c. + * + * XXX: Are the min_entry_size numbers useful? * XXX: Verify min_nr_entries, esp for VS. * XXX: Verify SF min_entry_size. */ -- cgit v1.2.3 From 5cb7ba10cc6aebfb96c6425d3d822d2b0ac5e102 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 2 Nov 2008 18:42:17 -0800 Subject: i965: Update WM maximum threads for G4X. --- src/mesa/drivers/dri/i965/brw_wm_state.c | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 61fe97a463..fd461618bc 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -67,8 +67,13 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) key->max_threads = 1; - else - key->max_threads = 32; + else { + /* WM maximum threads is number of EUs times number of threads per EU. */ + if (BRW_IS_G4X(brw)) + key->max_threads = 10 * 5; + else + key->max_threads = 8 * 4; + } /* CACHE_NEW_WM_PROG */ key->total_grf = brw->wm.prog_data->total_grf; -- cgit v1.2.3 From 82eb7c235db9939d067c4d64e32df96caef939ab Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 2 Nov 2008 18:43:10 -0800 Subject: i965: Fix up clip min_nr_entries, preferred_nr_entries, and max_threads. The clip thread could potentially deadlock when processing tristrips since being moved back to dual-thread mode, as the two threads could each have 4 VUEs referenced and not be able to allocate another one since SF processing wasn't able to continue (needing 5 entries before it freed 2). In constrained URB mode, similar deadlock could even have occurred with polygons (so we cut back max_threads if we can't handle it any primitive type). --- src/mesa/drivers/dri/i965/brw_clip_state.c | 16 +++++++++++++++- src/mesa/drivers/dri/i965/brw_urb.c | 2 +- 2 files changed, 16 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c index 740c7cbd10..9b0d7eab7b 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_state.c +++ b/src/mesa/drivers/dri/i965/brw_clip_state.c @@ -88,7 +88,21 @@ clip_unit_create_from_key(struct brw_context *brw, clip.thread4.nr_urb_entries = key->nr_urb_entries; clip.thread4.urb_entry_allocation_size = key->urb_size - 1; - clip.thread4.max_threads = 1; /* 2 threads */ + /* If we have enough clip URB entries to run two threads, do so. + */ + if (key->nr_urb_entries >= 10) { + /* Half of the URB entries go to each thread, and it has to be an + * even number. + */ + assert(key->nr_urb_entries % 2 == 0); + clip.thread4.max_threads = 2 - 1; + } else { + assert(key->nr_urb_entries >= 5); + clip.thread4.max_threads = 1 - 1; + } + + if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) + clip.thread4.max_threads = 0; if (INTEL_DEBUG & DEBUG_STATS) clip.thread4.stats_enable = 1; diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c index 5cc51ad4ec..7673dd36eb 100644 --- a/src/mesa/drivers/dri/i965/brw_urb.c +++ b/src/mesa/drivers/dri/i965/brw_urb.c @@ -91,7 +91,7 @@ static const struct { } limits[CS+1] = { { 16, 32, 1, 5 }, /* vs */ { 4, 8, 1, 5 }, /* gs */ - { 6, 8, 1, 5 }, /* clp */ + { 5, 10, 1, 5 }, /* clp */ { 1, 8, 1, 12 }, /* sf */ { 1, 4, 1, 32 } /* cs */ }; -- cgit v1.2.3 From 9dadfc09a9dd492f14eec8de060d3f5198c766ec Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 2 Nov 2008 18:49:33 -0800 Subject: i965: Fix up SF max_threads. We were dividing the number of URB entries by two to get number of threads, which looks suspiciously like a copy'n'paste-o from brw_vs_state.c. Also, the maximum number of threads is 24, not 12. --- src/mesa/drivers/dri/i965/brw_sf_state.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index 4f925d1810..506126fcfb 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -172,7 +172,8 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, sf.thread4.nr_urb_entries = key->nr_urb_entries; sf.thread4.urb_entry_allocation_size = key->sfsize - 1; - sf.thread4.max_threads = MIN2(12, key->nr_urb_entries / 2) - 1; + /* Each SF thread produces 1 PUE, and there can be up to 24 threads */ + sf.thread4.max_threads = MIN2(24, key->nr_urb_entries) - 1; if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) sf.thread4.max_threads = 0; -- cgit v1.2.3 From 62ff7ab7206e1b9e195e81ad1a96b579819edb57 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 2 Nov 2008 18:50:59 -0800 Subject: i965: Fix up VS max_threads for G4X and removing a magic number. As far as I can read in the docs, VS threads can be 1:1 with the pairs of VUE handles allocated for them. Also, G4X can run twice as many threads as before (though we won't unless the we bump the preferred URB entries for VS). --- src/mesa/drivers/dri/i965/brw_vs_state.c | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c index 6e66f54524..942581696d 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_state.c @@ -77,12 +77,19 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key) { struct brw_vs_unit_state vs; dri_bo *bo; + int chipset_max_threads; memset(&vs, 0, sizeof(vs)); vs.thread0.kernel_start_pointer = brw->vs.prog_bo->offset >> 6; /* reloc */ vs.thread0.grf_reg_count = ALIGN(key->total_grf, 16) / 16 - 1; vs.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; + /* Choosing multiple program flow means that we may get 2-vertex threads, + * which will have the channel mask for dwords 4-7 enabled in the thread, + * and those dwords will be written to the second URB handle when we + * brw_urb_WRITE() results. + */ + vs.thread1.single_program_flow = 0; vs.thread3.urb_entry_read_length = key->urb_entry_read_length; vs.thread3.const_urb_entry_read_length = key->curb_entry_read_length; vs.thread3.dispatch_grf_start_reg = 1; @@ -91,8 +98,13 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key) vs.thread4.nr_urb_entries = key->nr_urb_entries; vs.thread4.urb_entry_allocation_size = key->urb_size - 1; - vs.thread4.max_threads = MIN2(MAX2(0, (key->nr_urb_entries - 6) / 2 - 1), - 15); + + if (BRW_IS_G4X(brw)) + chipset_max_threads = 32; + else + chipset_max_threads = 16; + vs.thread4.max_threads = CLAMP(key->nr_urb_entries / 2, + 1, chipset_max_threads) - 1; if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) vs.thread4.max_threads = 0; -- cgit v1.2.3 From 2fc9d671e0be77676818da51cd3b35b52af79421 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 12 Nov 2008 13:34:20 -0800 Subject: i965: Fix VB refcount leak on aperture overflow. --- src/mesa/drivers/dri/i965/brw_draw_upload.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 4080c5e322..73d6dea01e 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -353,6 +353,7 @@ static void brw_prepare_vertices(struct brw_context *brw) intel_buffer_object(input->glarray->BufferObj); /* Named buffer object: Just reference its contents directly. */ + dri_bo_unreference(input->bo); input->bo = intel_bufferobj_buffer(intel, intel_buffer, INTEL_READ); dri_bo_reference(input->bo); -- cgit v1.2.3 From c30eb2c104c19c758c0b2a2461ad7f38cfa747d0 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 12 Nov 2008 13:37:16 -0800 Subject: i965: Upload state on primitive switch, don't just prepare it. This was a regression in 59b2c2adbbece27ccf54e58b598ea29cb3a5aa85 that broke blender, among other apps. --- src/mesa/drivers/dri/i965/brw_draw.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index d87b8f8a84..f893dd6742 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -105,6 +105,7 @@ static GLuint brw_set_prim(struct brw_context *brw, GLenum prim) } brw_validate_state(brw); + brw_upload_state(brw); } return hw_prim[prim]; -- cgit v1.2.3 From e4c9aeed8b59e15bce0906521cdd090f033586a9 Mon Sep 17 00:00:00 2001 From: Alan Hourihane Date: Thu, 13 Nov 2008 13:16:03 +0000 Subject: mesa: fix generation of fixed function state when no vp exists --- src/mesa/main/state.c | 84 +++++++++++++++++++++++++-------------------------- 1 file changed, 41 insertions(+), 43 deletions(-) (limited to 'src') diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 48656bd35e..e87a62f59d 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -206,56 +206,54 @@ update_program(GLcontext *ctx) _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); - if (shProg && shProg->LinkStatus) { + if (shProg && shProg->LinkStatus && shProg->FragmentProgram) { /* Use shader programs */ - /* XXX this isn't quite right, since we may have either a vertex - * _or_ fragment shader (not always both). - */ - _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, - shProg->VertexProgram); _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, shProg->FragmentProgram); } + else if (ctx->FragmentProgram._Enabled) { + /* use user-defined vertex program */ + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, + ctx->FragmentProgram.Current); + } + else if (ctx->FragmentProgram._MaintainTexEnvProgram) { + /* Use fragment program generated from fixed-function state. + */ + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, + _mesa_get_fixed_func_fragment_program(ctx)); + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, + ctx->FragmentProgram._Current); + } else { - if (ctx->FragmentProgram._Enabled) { - /* use user-defined vertex program */ - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, - ctx->FragmentProgram.Current); - } - else if (ctx->FragmentProgram._MaintainTexEnvProgram) { - /* Use fragment program generated from fixed-function state. - */ - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, - _mesa_get_fixed_func_fragment_program(ctx)); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, - ctx->FragmentProgram._Current); - } - else { - /* no fragment program */ - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); - } + /* no fragment program */ + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); + } - /* Examine vertex program after fragment program as - * _mesa_get_fixed_func_vertex_program() needs to know active - * fragprog inputs. + /* Examine vertex program after fragment program as + * _mesa_get_fixed_func_vertex_program() needs to know active + * fragprog inputs. + */ + if (shProg && shProg->LinkStatus && shProg->VertexProgram) { + /* Use shader programs */ + _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, + shProg->VertexProgram); + } + else if (ctx->VertexProgram._Enabled) { + /* use user-defined vertex program */ + _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, + ctx->VertexProgram.Current); + } + else if (ctx->VertexProgram._MaintainTnlProgram) { + /* Use vertex program generated from fixed-function state. */ - if (ctx->VertexProgram._Enabled) { - /* use user-defined vertex program */ - _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, - ctx->VertexProgram.Current); - } - else if (ctx->VertexProgram._MaintainTnlProgram) { - /* Use vertex program generated from fixed-function state. - */ - _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, - _mesa_get_fixed_func_vertex_program(ctx)); - _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, - ctx->VertexProgram._Current); - } - else { - /* no vertex program */ - _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL); - } + _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, + _mesa_get_fixed_func_vertex_program(ctx)); + _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, + ctx->VertexProgram._Current); + } + else { + /* no vertex program */ + _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL); } /* XXX: get rid of _Active flag. -- cgit v1.2.3 From 557fde9531289b4388a3080b89c2ebaa38abeaee Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 12 Nov 2008 11:12:10 -0700 Subject: mesa: tweak program register printing for RelAddr case --- src/mesa/shader/prog_print.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 749d5957a7..708acff3ee 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -215,7 +215,7 @@ reg_string(enum register_file f, GLint index, gl_prog_print_mode mode, switch (mode) { case PROG_PRINT_DEBUG: if (relAddr) - sprintf(str, "%s[ADDR%s%d]", file_string(f, mode), (index > 0) ? "+" : "", index); + sprintf(str, "%s[ADDR+%d]", file_string(f, mode), index); else sprintf(str, "%s[%d]", file_string(f, mode), index); break; -- cgit v1.2.3 From 47b883e42ba5f6948ce8050d5a3c7849ba2a1cec Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 12 Nov 2008 16:44:47 -0700 Subject: mesa: fix bug in GLSL built-in matrix state lookup --- src/mesa/shader/slang/slang_builtin.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c index ed6de40d4b..fdcd3714a5 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -109,10 +109,13 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, if (isMatrix) { if (tokens[0] == STATE_TEXTURE_MATRIX) { if (index1 >= 0) { - tokens[1] = index1; - index1 = 0; /* prevent extra addition at end of function */ + tokens[1] = index1; /* which texture matrix */ } } + if (index1 < 0) { + /* index1 is unused: prevent extra addition at end of function */ + index1 = 0; + } } else if (strcmp(var, "gl_DepthRange") == 0) { tokens[0] = STATE_DEPTH_RANGE; -- cgit v1.2.3 From e556cc82f83716a734ed9d76356ba49bb670004f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 12 Nov 2008 16:47:03 -0700 Subject: mesa: remove unused/obsolete __NormalMatrixTranspose matrix --- .../shader/slang/library/slang_common_builtin.gc | 1 - .../shader/slang/library/slang_common_builtin_gc.h | 369 ++++++++++----------- src/mesa/shader/slang/slang_builtin.c | 2 - 3 files changed, 184 insertions(+), 188 deletions(-) (limited to 'src') diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc index 561e94f6ba..a051c53eea 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -47,7 +47,6 @@ uniform mat4 gl_ModelViewProjectionMatrix; uniform mat4 gl_TextureMatrix[gl_MaxTextureCoords]; uniform mat3 gl_NormalMatrix; -uniform mat3 __NormalMatrixTranspose; // Mesa only uniform mat4 gl_ModelViewMatrixInverse; uniform mat4 gl_ProjectionMatrixInverse; diff --git a/src/mesa/shader/slang/library/slang_common_builtin_gc.h b/src/mesa/shader/slang/library/slang_common_builtin_gc.h index 1dc4825b37..dfe406c233 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin_gc.h +++ b/src/mesa/shader/slang/library/slang_common_builtin_gc.h @@ -22,193 +22,192 @@ 100,101,108,86,105,101,119,80,114,111,106,101,99,116,105,111,110,77,97,116,114,105,120,0,0,0,2,2, 90,95,4,0,15,1,103,108,95,84,101,120,116,117,114,101,77,97,116,114,105,120,0,3,18,103,108,95,77,97, 120,84,101,120,116,117,114,101,67,111,111,114,100,115,0,0,0,2,2,90,95,4,0,14,1,103,108,95,78,111, -114,109,97,108,77,97,116,114,105,120,0,0,0,2,2,90,95,4,0,14,1,95,95,78,111,114,109,97,108,77,97, 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char *field, { "gl_TextureMatrixTranspose", STATE_TEXTURE_MATRIX, 0 }, { "gl_TextureMatrixInverseTranspose", STATE_TEXTURE_MATRIX, STATE_MATRIX_INVERSE }, - /* XXX verify these!!! */ { "gl_NormalMatrix", STATE_MODELVIEW_MATRIX, STATE_MATRIX_TRANSPOSE }, - { "__NormalMatrixTranspose", STATE_MODELVIEW_MATRIX, 0 }, { NULL, 0, 0 } }; -- cgit v1.2.3 From d835f415c692fe1b2656537a822b4e0dd91af6c7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 13 Nov 2008 08:46:45 -0700 Subject: mesa: use the tighter definition of GLSL ftransform() from the gallium branches --- .../shader/slang/library/slang_vertex_builtin.gc | 5 +- .../shader/slang/library/slang_vertex_builtin_gc.h | 66 ++++++++++++---------- 2 files changed, 40 insertions(+), 31 deletions(-) (limited to 'src') diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin.gc b/src/mesa/shader/slang/library/slang_vertex_builtin.gc index 20c924a30d..17e86d9a0e 100644 --- a/src/mesa/shader/slang/library/slang_vertex_builtin.gc +++ b/src/mesa/shader/slang/library/slang_vertex_builtin.gc @@ -57,7 +57,10 @@ varying float gl_FogFragCoord; vec4 ftransform() { - __retVal = gl_Vertex * gl_ModelViewProjectionMatrixTranspose; + __retVal = gl_ModelViewProjectionMatrix[0] * gl_Vertex.xxxx + + gl_ModelViewProjectionMatrix[1] * gl_Vertex.yyyy + + gl_ModelViewProjectionMatrix[2] * gl_Vertex.zzzz + + gl_ModelViewProjectionMatrix[3] * gl_Vertex.wwww; } diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h b/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h index 5fde5f7ee6..c8e730072f 100644 --- a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h +++ b/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h @@ -21,36 +21,42 @@ 114,121,67,111,108,111,114,0,0,0,2,2,90,95,3,0,12,1,103,108,95,84,101,120,67,111,111,114,100,0,3, 18,103,108,95,77,97,120,84,101,120,116,117,114,101,67,111,111,114,100,115,0,0,0,2,2,90,95,3,0,9,1, 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+100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114, +100,0,0,0,0,1,90,95,0,0,12,0,116,101,120,116,117,114,101,49,68,80,114,111,106,76,111,100,0,1,1,0,0, +16,115,97,109,112,108,101,114,0,0,1,1,0,0,12,99,111,111,114,100,0,0,1,1,0,0,9,108,111,100,0,0,0,1, +3,2,90,95,0,0,12,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,0,18,99,111, +111,114,100,0,59,120,0,18,99,111,111,114,100,0,59,122,0,49,20,0,9,18,112,99,111,111,114,100,0,59, +119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,49,100,0,18,95,95,114,101,116,86,97, +108,0,0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,90,95,0,0,12,0,116, +101,120,116,117,114,101,50,68,76,111,100,0,1,1,0,0,17,115,97,109,112,108,101,114,0,0,1,1,0,0,10,99, +111,111,114,100,0,0,1,1,0,0,9,108,111,100,0,0,0,1,3,2,90,95,0,0,12,1,99,111,111,114,100,52,0,0,0,9, +18,99,111,111,114,100,52,0,59,120,121,0,18,99,111,111,114,100,0,59,120,121,0,20,0,9,18,99,111,111, +114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,50,100,0,18,95,95, +114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,90, +95,0,0,12,0,116,101,120,116,117,114,101,50,68,80,114,111,106,76,111,100,0,1,1,0,0,17,115,97,109, +112,108,101,114,0,0,1,1,0,0,11,99,111,111,114,100,0,0,1,1,0,0,9,108,111,100,0,0,0,1,3,2,90,95,0,0, +12,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100, +0,59,120,121,0,18,99,111,111,114,100,0,59,122,0,49,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18, +108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,50,100,0,18,95,95,114,101,116,86,97,108,0,0, +18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,90,95,0,0,12,0,116,101,120, 116,117,114,101,50,68,80,114,111,106,76,111,100,0,1,1,0,0,17,115,97,109,112,108,101,114,0,0,1,1,0, 0,12,99,111,111,114,100,0,0,1,1,0,0,9,108,111,100,0,0,0,1,3,2,90,95,0,0,12,1,112,99,111,111,114, 100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,120,121,0,18,99, -- cgit v1.2.3 From fe984aed5a9ee7c6e000d48a0a584b964fefa848 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 13 Nov 2008 08:47:36 -0700 Subject: mesa: fix accidental regression in GLSL built-in texture matrix lookup Was broken by commit 9aca9a4b72b2a7b378e50bd88f9c3324d07375ec. --- src/mesa/shader/slang/slang_builtin.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c index 20fafee4b9..db00c54b8a 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -108,6 +108,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, if (tokens[0] == STATE_TEXTURE_MATRIX) { if (index1 >= 0) { tokens[1] = index1; /* which texture matrix */ + index1 = 0; /* prevent extra addition at end of function */ } } if (index1 < 0) { -- cgit v1.2.3 From 4c167f8fc1e56b6c82d8917c237e70531e3d57b9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 13 Nov 2008 16:31:27 -0700 Subject: mesa: remove some do-nothing GLSL code --- src/mesa/shader/slang/slang_codegen.c | 16 ---------------- 1 file changed, 16 deletions(-) (limited to 'src') diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index dea1fcf087..78e40fbf87 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -1601,19 +1601,6 @@ resolve_swizzle(const slang_operation *oper) } -/** - * As above, but produce a writemask. - */ -static GLuint -resolve_writemask(slang_assemble_ctx *A, const slang_operation *oper) -{ - GLuint swizzle = resolve_swizzle(oper); - GLuint writemask, swizzleOut; - swizzle_to_writemask(A, swizzle, &writemask, &swizzleOut); - return writemask; -} - - /** * Recursively descend through swizzle nodes to find the node's storage info. */ @@ -1677,14 +1664,11 @@ _slang_gen_asm(slang_assemble_ctx *A, slang_operation *oper, /* Setup n->Store to be a particular location. Otherwise, storage * for the result (a temporary) will be allocated later. */ - GLuint writemask = WRITEMASK_XYZW; slang_operation *dest_oper; slang_ir_node *n0; dest_oper = &oper->children[0]; - writemask = resolve_writemask(A, dest_oper); - n0 = _slang_gen_operation(A, dest_oper); if (!n0) return NULL; -- cgit v1.2.3 From 610c2461ce0683ca5412e4b2b7a496f67e9d3704 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 13 Nov 2008 16:37:52 -0700 Subject: mesa: make writemask_string() non-static --- src/mesa/shader/prog_print.c | 8 ++++---- src/mesa/shader/prog_print.h | 3 +++ 2 files changed, 7 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 708acff3ee..baa4ef85e9 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -356,8 +356,8 @@ _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended) } -static const char * -writemask_string(GLuint writeMask) +const char * +_mesa_writemask_string(GLuint writeMask) { static char s[10]; GLuint i = 0; @@ -405,7 +405,7 @@ print_dst_reg(const struct prog_dst_register *dstReg, gl_prog_print_mode mode, _mesa_printf("%s%s", reg_string((enum register_file) dstReg->File, dstReg->Index, mode, dstReg->RelAddr, prog), - writemask_string(dstReg->WriteMask)); + _mesa_writemask_string(dstReg->WriteMask)); if (dstReg->CondMask != COND_TR) { _mesa_printf(" (%s.%s)", @@ -417,7 +417,7 @@ print_dst_reg(const struct prog_dst_register *dstReg, gl_prog_print_mode mode, _mesa_printf("%s[%d]%s", file_string((enum register_file) dstReg->File, mode), dstReg->Index, - writemask_string(dstReg->WriteMask)); + _mesa_writemask_string(dstReg->WriteMask)); #endif } diff --git a/src/mesa/shader/prog_print.h b/src/mesa/shader/prog_print.h index 36c47e0dff..cd9e388e82 100644 --- a/src/mesa/shader/prog_print.h +++ b/src/mesa/shader/prog_print.h @@ -43,6 +43,9 @@ _mesa_condcode_string(GLuint condcode); extern const char * _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended); +const char * +_mesa_writemask_string(GLuint writeMask); + extern void _mesa_print_alu_instruction(const struct prog_instruction *inst, const char *opcode_string, GLuint numRegs); -- cgit v1.2.3 From 3a7ed9779b159f9dccbc98d1d556be2cd83cc1fd Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 13 Nov 2008 17:02:11 -0700 Subject: mesa: revamp GLSL instruction emit code This is a step toward better array handling code. In particular, when more than one operand of an instruction uses indirect addressing, we'll need some temporary instructions and registers. By converting IR storage to instruction operands all in one place (emit_instruction()) we can be smarter about this. Also, somewhat better handling of dst register swizzle/writemask handling. This results in tighter writemasks on some instructions which is good for SOA execution. And, cleaner instruction commenting with inst_comment(). Next: remove some more dead code and additional clean-ups... --- src/mesa/shader/slang/slang_emit.c | 625 ++++++++++++++++++++++--------------- 1 file changed, 381 insertions(+), 244 deletions(-) (limited to 'src') diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 827760c917..482e3e825c 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -107,6 +107,30 @@ writemask_to_swizzle(GLuint writemask) } +/** + * Convert a swizzle mask to a writemask. + * Note that the slang_ir_storage->Swizzle field can represent either a + * swizzle mask or a writemask, depending on how it's used. For example, + * when we parse "direction.yz" alone, we don't know whether .yz is a + * writemask or a swizzle. In this case, we encode ".yz" in store->Swizzle + * as a swizzle mask (.yz?? actually). Later, if direction.yz is used as + * an R-value, we use store->Swizzle as-is. Otherwise, if direction.yz is + * used as an L-value, we convert it to a writemask. + */ +static GLuint +swizzle_to_writemask(GLuint swizzle) +{ + GLuint i, writemask = 0x0; + for (i = 0; i < 4; i++) { + GLuint swz = GET_SWZ(swizzle, i); + if (swz <= SWIZZLE_W) { + writemask |= (1 << swz); + } + } + return writemask; +} + + /** * Swizzle a swizzle (function composition). * That is, return swz2(swz1), or said another way: swz1.szw2 @@ -256,6 +280,7 @@ storage_to_dst_reg(struct prog_dst_register *dst, const slang_ir_storage *st, assert(size >= 1); assert(size <= 4); +#if 0 if (size == 1) { GLuint comp = GET_SWZ(swizzle, 0); assert(comp < 4); @@ -264,6 +289,14 @@ storage_to_dst_reg(struct prog_dst_register *dst, const slang_ir_storage *st, else { dst->WriteMask = writemask; } +#elif 1 + if (swizzle != SWIZZLE_XYZW) { + dst->WriteMask = swizzle_to_writemask(swizzle); + } + else { + dst->WriteMask = writemask; + } +#endif } @@ -309,38 +342,28 @@ storage_to_src_reg(struct prog_src_register *src, const slang_ir_storage *st) /* - * Setup an instrucion src register to point to a scalar constant. + * Setup storage pointing to a scalar constant/literal. */ static void -constant_to_src_reg(struct prog_src_register *src, GLfloat val, - slang_emit_info *emitInfo) +constant_to_storage(slang_emit_info *emitInfo, + GLfloat val, + slang_ir_storage *store) { - GLuint zeroSwizzle; - GLint zeroReg; + GLuint swizzle; + GLint reg; GLfloat value[4]; value[0] = val; - zeroReg = _mesa_add_unnamed_constant(emitInfo->prog->Parameters, - value, 1, &zeroSwizzle); - assert(zeroReg >= 0); + reg = _mesa_add_unnamed_constant(emitInfo->prog->Parameters, + value, 1, &swizzle); - src->File = PROGRAM_CONSTANT; - src->Index = zeroReg; - src->Swizzle = zeroSwizzle; + memset(store, 0, sizeof(*store)); + store->File = PROGRAM_CONSTANT; + store->Index = reg; + store->Swizzle = swizzle; } -static void -address_to_dst_reg(struct prog_dst_register *dst, GLuint index) -{ - assert(index == 0); /* only one address reg at this time */ - dst->File = PROGRAM_ADDRESS; - dst->Index = index; - dst->WriteMask = WRITEMASK_X; -} - - - /** * Add new instruction at end of given program. * \param prog the program to append instruction onto @@ -375,6 +398,96 @@ new_instruction(slang_emit_info *emitInfo, gl_inst_opcode opcode) } +/** + * Emit a new instruction with given opcode, operands. + */ +static struct prog_instruction * +emit_instruction(slang_emit_info *emitInfo, + gl_inst_opcode opcode, + const slang_ir_storage *dst, + const slang_ir_storage *src1, + const slang_ir_storage *src2, + const slang_ir_storage *src3) +{ + struct gl_program *prog = emitInfo->prog; + struct prog_instruction *inst; + + prog->Instructions = _mesa_realloc_instructions(prog->Instructions, + prog->NumInstructions, + prog->NumInstructions + 1); + inst = prog->Instructions + prog->NumInstructions; + prog->NumInstructions++; + + _mesa_init_instructions(inst, 1); + inst->Opcode = opcode; + inst->BranchTarget = -1; /* invalid */ + + if (dst) { + GLuint writemask; + switch (dst->Size) { + case 4: + writemask = WRITEMASK_XYZW; + break; + case 3: + writemask = WRITEMASK_XYZ; + break; + case 2: + writemask = WRITEMASK_XY; + break; + case 1: + writemask = WRITEMASK_X << GET_SWZ(dst->Swizzle, 0); + break; + default: + writemask = WRITEMASK_XYZW; + assert(0); + } + storage_to_dst_reg(&inst->DstReg, dst, writemask); + } + + if (src1) + storage_to_src_reg(&inst->SrcReg[0], src1); + if (src2) + storage_to_src_reg(&inst->SrcReg[1], src2); + if (src3) + storage_to_src_reg(&inst->SrcReg[2], src3); + + return inst; +} + + +/** + * Emit an ARL instruction. + */ +static struct prog_instruction * +emit_arl_instruction(slang_emit_info *emitInfo, + GLint addrReg, + const slang_ir_storage *src) +{ + struct prog_instruction *inst; + + assert(addrReg == 0); /* only one addr reg at this time */ + inst = new_instruction(emitInfo, OPCODE_ARL); + storage_to_src_reg(&inst->SrcReg[0], src); + inst->DstReg.File = PROGRAM_ADDRESS; + inst->DstReg.Index = addrReg; + inst->DstReg.WriteMask = WRITEMASK_X; + return inst; +} + + + +/** + * Put a comment on the given instruction. + */ +static void +inst_comment(struct prog_instruction *inst, const char *comment) +{ + if (inst) + inst->Comment = _mesa_strdup(comment); +} + + + /** * Return pointer to last instruction in program. */ @@ -531,12 +644,10 @@ instruction_annotation(gl_inst_opcode opcode, char *dstAnnot, * Emit an instruction that's just a comment. */ static struct prog_instruction * -emit_comment(slang_emit_info *emitInfo, const char *s) +emit_comment(slang_emit_info *emitInfo, const char *comment) { struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_NOP); - if (inst) { - inst->Comment = _mesa_strdup(s); - } + inst_comment(inst, comment); return inst; } @@ -548,22 +659,13 @@ emit_comment(slang_emit_info *emitInfo, const char *s) static struct prog_instruction * emit_arith(slang_emit_info *emitInfo, slang_ir_node *n) { - struct prog_instruction *inst; const slang_ir_info *info = _slang_ir_info(n->Opcode); - char *srcAnnot[3], *dstAnnot; + struct prog_instruction *inst; GLuint i; - slang_ir_node *temps[3]; - - /* we'll save pointers to nodes/storage to free in temps[] until - * the very end. - */ - temps[0] = temps[1] = temps[2] = NULL; assert(info); assert(info->InstOpcode != OPCODE_NOP); - srcAnnot[0] = srcAnnot[1] = srcAnnot[2] = dstAnnot = NULL; - #if PEEPHOLE_OPTIMIZATIONS /* Look for MAD opportunity */ if (info->NumParams == 2 && @@ -572,85 +674,67 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n) emit(emitInfo, n->Children[0]->Children[0]); /* A */ emit(emitInfo, n->Children[0]->Children[1]); /* B */ emit(emitInfo, n->Children[1]); /* C */ - /* generate MAD instruction */ - inst = new_instruction(emitInfo, OPCODE_MAD); - /* operands: A, B, C: */ - storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Children[0]->Store); - storage_to_src_reg(&inst->SrcReg[1], n->Children[0]->Children[1]->Store); - storage_to_src_reg(&inst->SrcReg[2], n->Children[1]->Store); - temps[0] = n->Children[0]->Children[0]; - temps[1] = n->Children[0]->Children[1]; - temps[2] = n->Children[1]; - } - else if (info->NumParams == 2 && - n->Opcode == IR_ADD && n->Children[1]->Opcode == IR_MUL) { + alloc_node_storage(emitInfo, n, -1); /* dest */ + + inst = emit_instruction(emitInfo, + OPCODE_MAD, + n->Store, + n->Children[0]->Children[0]->Store, + n->Children[0]->Children[1]->Store, + n->Children[1]->Store); + + free_node_storage(emitInfo->vt, n->Children[0]->Children[0]); + free_node_storage(emitInfo->vt, n->Children[0]->Children[1]); + free_node_storage(emitInfo->vt, n->Children[1]); + return inst; + } + + if (info->NumParams == 2 && + n->Opcode == IR_ADD && n->Children[1]->Opcode == IR_MUL) { /* found pattern IR_ADD(A, IR_MUL(B, C)) */ emit(emitInfo, n->Children[0]); /* A */ emit(emitInfo, n->Children[1]->Children[0]); /* B */ emit(emitInfo, n->Children[1]->Children[1]); /* C */ - /* generate MAD instruction */ - inst = new_instruction(emitInfo, OPCODE_MAD); - /* operands: B, C, A */ - storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Children[0]->Store); - storage_to_src_reg(&inst->SrcReg[1], n->Children[1]->Children[1]->Store); - storage_to_src_reg(&inst->SrcReg[2], n->Children[0]->Store); - temps[0] = n->Children[1]->Children[0]; - temps[1] = n->Children[1]->Children[1]; - temps[2] = n->Children[0]; + alloc_node_storage(emitInfo, n, -1); /* dest */ + + inst = emit_instruction(emitInfo, + OPCODE_MAD, + n->Store, + n->Children[1]->Children[0]->Store, + n->Children[1]->Children[1]->Store, + n->Children[0]->Store); + + free_node_storage(emitInfo->vt, n->Children[1]->Children[0]); + free_node_storage(emitInfo->vt, n->Children[1]->Children[1]); + free_node_storage(emitInfo->vt, n->Children[0]); + return inst; } - else #endif - { - /* normal case */ - /* gen code for children */ - for (i = 0; i < info->NumParams; i++) { - emit(emitInfo, n->Children[i]); - if (!n->Children[i] || !n->Children[i]->Store) { - /* error recovery */ - return NULL; - } + /* gen code for children, may involve temp allocation */ + for (i = 0; i < info->NumParams; i++) { + emit(emitInfo, n->Children[i]); + if (!n->Children[i] || !n->Children[i]->Store) { + /* error recovery */ + return NULL; } - - /* gen this instruction and src registers */ - inst = new_instruction(emitInfo, info->InstOpcode); - for (i = 0; i < info->NumParams; i++) - storage_to_src_reg(&inst->SrcReg[i], n->Children[i]->Store); - - /* annotation */ - for (i = 0; i < info->NumParams; i++) - srcAnnot[i] = storage_annotation(n->Children[i], emitInfo->prog); - - /* record (potential) temps to free */ - for (i = 0; i < info->NumParams; i++) - temps[i] = n->Children[i]; } /* result storage */ alloc_node_storage(emitInfo, n, -1); - assert(n->Store->Index >= 0); - if (n->Store->Size == 2) - n->Writemask = WRITEMASK_XY; - else if (n->Store->Size == 3) - n->Writemask = WRITEMASK_XYZ; - else if (n->Store->Size == 1) - n->Writemask = WRITEMASK_X << GET_SWZ(n->Store->Swizzle, 0); - - - storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); + inst = emit_instruction(emitInfo, + info->InstOpcode, + n->Store, /* dest */ + (info->NumParams > 0 ? n->Children[0]->Store : NULL), + (info->NumParams > 1 ? n->Children[1]->Store : NULL), + (info->NumParams > 2 ? n->Children[2]->Store : NULL) + ); - dstAnnot = storage_annotation(n, emitInfo->prog); - - inst->Comment = instruction_annotation(inst->Opcode, dstAnnot, srcAnnot[0], - srcAnnot[1], srcAnnot[2]); - - /* really free temps now */ - for (i = 0; i < 3; i++) - if (temps[i]) - free_node_storage(emitInfo->vt, temps[i]); + /* free temps */ + for (i = 0; i < info->NumParams; i++) + free_node_storage(emitInfo->vt, n->Children[i]); - /*_mesa_print_instruction(inst);*/ return inst; } @@ -662,7 +746,7 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n) static struct prog_instruction * emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) { - struct prog_instruction *inst; + struct prog_instruction *inst = NULL; GLint size; assert(n->Opcode == IR_EQUAL || n->Opcode == IR_NOTEQUAL); @@ -683,15 +767,20 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) size = n->Children[0]->Store->Size; if (size == 1) { - gl_inst_opcode opcode; - - opcode = n->Opcode == IR_EQUAL ? OPCODE_SEQ : OPCODE_SNE; - inst = new_instruction(emitInfo, opcode); - storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store); - storage_to_src_reg(&inst->SrcReg[1], n->Children[1]->Store); - storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); + gl_inst_opcode opcode = n->Opcode == IR_EQUAL ? OPCODE_SEQ : OPCODE_SNE; + inst = emit_instruction(emitInfo, + opcode, + n->Store, /* dest */ + n->Children[0]->Store, + n->Children[1]->Store, + NULL); } else if (size <= 4) { + /* compare two vectors. + * Unfortunately, there's no instruction to compare vectors and + * return a scalar result. Do it with some compare and dot product + * instructions... + */ GLuint swizzle; gl_inst_opcode dotOp; slang_ir_storage tempStore; @@ -716,29 +805,37 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) } /* Compute inequality (temp = (A != B)) */ - inst = new_instruction(emitInfo, OPCODE_SNE); - storage_to_dst_reg(&inst->DstReg, &tempStore, n->Writemask); - storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store); - storage_to_src_reg(&inst->SrcReg[1], n->Children[1]->Store); - inst->Comment = _mesa_strdup("Compare values"); + inst = emit_instruction(emitInfo, + OPCODE_SNE, + &tempStore, + n->Children[0]->Store, + n->Children[1]->Store, + NULL); + inst_comment(inst, "Compare values"); /* Compute val = DOT(temp, temp) (reduction) */ - inst = new_instruction(emitInfo, dotOp); - storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); - storage_to_src_reg(&inst->SrcReg[0], &tempStore); - storage_to_src_reg(&inst->SrcReg[1], &tempStore); + inst = emit_instruction(emitInfo, + dotOp, + n->Store, + &tempStore, + &tempStore, + NULL); inst->SrcReg[0].Swizzle = inst->SrcReg[1].Swizzle = swizzle; /*override*/ - inst->Comment = _mesa_strdup("Reduce vec to bool"); + inst_comment(inst, "Reduce vec to bool"); _slang_free_temp(emitInfo->vt, &tempStore); /* free temp */ if (n->Opcode == IR_EQUAL) { /* compute val = !val.x with SEQ val, val, 0; */ - inst = new_instruction(emitInfo, OPCODE_SEQ); - storage_to_src_reg(&inst->SrcReg[0], n->Store); - constant_to_src_reg(&inst->SrcReg[1], 0.0, emitInfo); - storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); - inst->Comment = _mesa_strdup("Invert true/false"); + slang_ir_storage zero; + constant_to_storage(emitInfo, 0.0, &zero); + inst = emit_instruction(emitInfo, + OPCODE_SEQ, + n->Store, /* dest */ + n->Store, + &zero, + NULL); + inst_comment(inst, "Invert true/false"); } } else { @@ -755,41 +852,54 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) return NULL; for (i = 0; i < num; i++) { - /* SNE sneTemp, left[i], right[i] */ - inst = new_instruction(emitInfo, OPCODE_SNE); - storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store); - storage_to_src_reg(&inst->SrcReg[1], n->Children[1]->Store); - inst->SrcReg[0].Index += i; - inst->SrcReg[1].Index += i; + slang_ir_storage srcStore0 = *n->Children[0]->Store; + slang_ir_storage srcStore1 = *n->Children[1]->Store; + srcStore0.Index += i; + srcStore1.Index += i; + if (i == 0) { - storage_to_dst_reg(&inst->DstReg, &accTemp, WRITEMASK_XYZW); - inst->Comment = _mesa_strdup("Begin struct/array comparison"); + /* SNE accTemp, left[i], right[i] */ + inst = emit_instruction(emitInfo, OPCODE_SNE, + &accTemp, /* dest */ + &srcStore0, + &srcStore1, + NULL); + inst_comment(inst, "Begin struct/array comparison"); } else { - storage_to_dst_reg(&inst->DstReg, &sneTemp, WRITEMASK_XYZW); - + /* SNE sneTemp, left[i], right[i] */ + inst = emit_instruction(emitInfo, OPCODE_SNE, + &sneTemp, /* dest */ + &srcStore0, + &srcStore1, + NULL); /* ADD accTemp, accTemp, sneTemp; # like logical-OR */ - inst = new_instruction(emitInfo, OPCODE_ADD); - storage_to_dst_reg(&inst->DstReg, &accTemp, WRITEMASK_XYZW); - storage_to_src_reg(&inst->SrcReg[0], &accTemp); - storage_to_src_reg(&inst->SrcReg[1], &sneTemp); + inst = emit_instruction(emitInfo, OPCODE_ADD, + &accTemp, /* dest */ + &accTemp, + &sneTemp, + NULL); } } /* compute accTemp.x || accTemp.y || accTemp.z || accTemp.w with DOT4 */ - inst = new_instruction(emitInfo, OPCODE_DP4); - storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); - storage_to_src_reg(&inst->SrcReg[0], &accTemp); - storage_to_src_reg(&inst->SrcReg[1], &accTemp); - inst->Comment = _mesa_strdup("End struct/array comparison"); + inst = emit_instruction(emitInfo, OPCODE_DP4, + n->Store, + &accTemp, + &accTemp, + NULL); + inst_comment(inst, "End struct/array comparison"); if (n->Opcode == IR_EQUAL) { /* compute tmp.x = !tmp.x via tmp.x = (tmp.x == 0) */ - inst = new_instruction(emitInfo, OPCODE_SEQ); - storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); - storage_to_src_reg(&inst->SrcReg[0], n->Store); - constant_to_src_reg(&inst->SrcReg[1], 0.0, emitInfo); - inst->Comment = _mesa_strdup("Invert true/false"); + slang_ir_storage zero; + constant_to_storage(emitInfo, 0.0, &zero); + inst = emit_instruction(emitInfo, OPCODE_SEQ, + n->Store, /* dest */ + n->Store, + &zero, + NULL); + inst_comment(inst, "Invert true/false"); } _slang_free_temp(emitInfo->vt, &accTemp); @@ -865,16 +975,18 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n) alloc_node_storage(emitInfo, &tmpNode, n->Store->Size); /* tmp = max(ch[0], ch[1]) */ - inst = new_instruction(emitInfo, OPCODE_MAX); - storage_to_dst_reg(&inst->DstReg, tmpNode.Store, n->Writemask); - storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store); - storage_to_src_reg(&inst->SrcReg[1], n->Children[1]->Store); + inst = emit_instruction(emitInfo, OPCODE_MAX, + tmpNode.Store, /* dest */ + n->Children[0]->Store, + n->Children[1]->Store, + NULL); /* n->dest = min(tmp, ch[2]) */ - inst = new_instruction(emitInfo, OPCODE_MIN); - storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); - storage_to_src_reg(&inst->SrcReg[0], tmpNode.Store); - storage_to_src_reg(&inst->SrcReg[1], n->Children[2]->Store); + inst = emit_instruction(emitInfo, OPCODE_MIN, + n->Store, /* dest */ + tmpNode.Store, + n->Children[2]->Store, + NULL); free_node_storage(emitInfo->vt, &tmpNode); @@ -896,9 +1008,12 @@ emit_negation(slang_emit_info *emitInfo, slang_ir_node *n) if (!alloc_node_storage(emitInfo, n, n->Children[0]->Store->Size)) return NULL; - inst = new_instruction(emitInfo, OPCODE_MOV); - storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); - storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store); + inst = emit_instruction(emitInfo, + OPCODE_MOV, + n->Store, /* dest */ + n->Children[0]->Store, + NULL, + NULL); inst->SrcReg[0].NegateBase = NEGATE_XYZW; return inst; } @@ -951,7 +1066,7 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n) * really just a NOP to attach the label to. */ inst = new_instruction(emitInfo, OPCODE_BGNSUB); - inst->Comment = _mesa_strdup(n->Label->Name); + inst_comment(inst, n->Label->Name); } /* body of function: */ @@ -966,7 +1081,7 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n) if (emitInfo->EmitBeginEndSub) { inst = new_instruction(emitInfo, OPCODE_ENDSUB); - inst->Comment = _mesa_strdup(n->Label->Name); + inst_comment(inst, n->Label->Name); } /* pop/restore cur program */ @@ -976,7 +1091,7 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n) inst = new_instruction(emitInfo, OPCODE_CAL); /* The branch target is just the subroutine number (changed later) */ inst->BranchTarget = subroutineId; - inst->Comment = _mesa_strdup(n->Label->Name); + inst_comment(inst, n->Label->Name); assert(inst->BranchTarget >= 0); return inst; @@ -1022,28 +1137,33 @@ static struct prog_instruction * emit_tex(slang_emit_info *emitInfo, slang_ir_node *n) { struct prog_instruction *inst; - - (void) emit(emitInfo, n->Children[1]); + gl_inst_opcode opcode; if (n->Opcode == IR_TEX) { - inst = new_instruction(emitInfo, OPCODE_TEX); + opcode = OPCODE_TEX; } else if (n->Opcode == IR_TEXB) { - inst = new_instruction(emitInfo, OPCODE_TXB); + opcode = OPCODE_TXB; } else { assert(n->Opcode == IR_TEXP); - inst = new_instruction(emitInfo, OPCODE_TXP); + opcode = OPCODE_TXP; } + /* emit code for the texcoord operand */ + (void) emit(emitInfo, n->Children[1]); + + /* alloc storage for result of texture fetch */ if (!alloc_node_storage(emitInfo, n, 4)) return NULL; - storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); - - /* Child[1] is the coord */ - assert(n->Children[1]->Store->Index >= 0); - storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store); + /* emit TEX instruction; Child[1] is the texcoord */ + inst = emit_instruction(emitInfo, + opcode, + n->Store, + n->Children[1]->Store, + NULL, + NULL); /* Child[0] is the sampler (a uniform which'll indicate the texture unit) */ assert(n->Children[0]->Store); @@ -1054,14 +1174,8 @@ emit_tex(slang_emit_info *emitInfo, slang_ir_node *n) assert(n->Children[0]->Store->Size <= TEXTURE_RECT_INDEX); inst->TexSrcTarget = n->Children[0]->Store->Size; -#if 0 - inst->TexSrcUnit = 27; /* Dummy value; the TexSrcUnit will be computed at - * link time, using the sampler uniform's value. - */ - inst->Sampler = n->Children[0]->Store->Index; /* i.e. uniform's index */ -#else inst->TexSrcUnit = n->Children[0]->Store->Index; /* i.e. uniform's index */ -#endif + return inst; } @@ -1118,6 +1232,11 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) * Modify the RHS (and the prev instruction) to store its results * in the destination specified by n->Children[0]. * Then, this MOVE is a no-op. + * Ex: + * MUL tmp, x, y; + * MOV a, tmp; + * becomes: + * MUL a, x, y; */ if (n->Children[1]->Opcode != IR_SWIZZLE) _slang_free_temp(emitInfo->vt, n->Children[1]->Store); @@ -1127,9 +1246,12 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) assert(n->Children[0]->Store->Index >= 0); /* use tighter writemask when possible */ - if (n->Writemask == WRITEMASK_XYZW) +#if 0 + if (n->Writemask == WRITEMASK_XYZW) { n->Writemask = inst->DstReg.WriteMask; - + printf("Narrow writemask to 0x%x\n", n->Writemask); + } +#endif storage_to_dst_reg(&inst->DstReg, n->Children[0]->Store, n->Writemask); return inst; } @@ -1146,10 +1268,12 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) dstStore.Size = 4; srcStore.Size = 4; while (size >= 4) { - inst = new_instruction(emitInfo, OPCODE_MOV); - inst->Comment = _mesa_strdup("IR_COPY block"); - storage_to_dst_reg(&inst->DstReg, &dstStore, n->Writemask); - storage_to_src_reg(&inst->SrcReg[0], &srcStore); + inst = emit_instruction(emitInfo, OPCODE_MOV, + &dstStore, + &srcStore, + NULL, + NULL); + inst_comment(inst, "IR_COPY block"); srcStore.Index++; dstStore.Index++; size -= 4; @@ -1158,10 +1282,12 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) else { /* single register move */ char *srcAnnot, *dstAnnot; - inst = new_instruction(emitInfo, OPCODE_MOV); assert(n->Children[0]->Store->Index >= 0); - storage_to_dst_reg(&inst->DstReg, n->Children[0]->Store, n->Writemask); - storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store); + inst = emit_instruction(emitInfo, OPCODE_MOV, + n->Children[0]->Store, /* dest */ + n->Children[1]->Store, + NULL, + NULL); dstAnnot = storage_annotation(n->Children[0], emitInfo->prog); srcAnnot = storage_annotation(n->Children[1], emitInfo->prog); inst->Comment = instruction_annotation(inst->Opcode, dstAnnot, @@ -1218,12 +1344,14 @@ emit_cond(slang_emit_info *emitInfo, slang_ir_node *n) */ if (!alloc_node_storage(emitInfo, n, 1)) return NULL; - inst = new_instruction(emitInfo, OPCODE_MOV); + inst = emit_instruction(emitInfo, OPCODE_MOV, + n->Store, /* dest */ + n->Children[0]->Store, + NULL, + NULL); inst->CondUpdate = GL_TRUE; - storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); - storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store); + inst_comment(inst, "COND expr"); _slang_free_temp(emitInfo->vt, n->Store); - inst->Comment = _mesa_strdup("COND expr"); return inst; } } @@ -1253,6 +1381,7 @@ emit_not(slang_emit_info *emitInfo, slang_ir_node *n) { 0, 0 } }; struct prog_instruction *inst; + slang_ir_storage zero; GLuint i; /* child expr */ @@ -1275,13 +1404,17 @@ emit_not(slang_emit_info *emitInfo, slang_ir_node *n) if (!alloc_node_storage(emitInfo, n, n->Children[0]->Store->Size)) return NULL; - inst = new_instruction(emitInfo, OPCODE_SEQ); - storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); - storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store); - constant_to_src_reg(&inst->SrcReg[1], 0.0, emitInfo); + constant_to_storage(emitInfo, 0.0, &zero); + inst = emit_instruction(emitInfo, + OPCODE_SEQ, + n->Store, + n->Children[0]->Store, + &zero, + NULL); + inst_comment(inst, "NOT"); + free_node_storage(emitInfo->vt, n->Children[0]); - inst->Comment = _mesa_strdup("NOT"); return inst; } @@ -1315,8 +1448,10 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) ifInstLoc = prog->NumInstructions; if (emitInfo->EmitHighLevelInstructions) { - struct prog_instruction *ifInst = new_instruction(emitInfo, OPCODE_IF); if (emitInfo->EmitCondCodes) { + /* IF condcode THEN ... */ + struct prog_instruction *ifInst; + ifInst = new_instruction(emitInfo, OPCODE_IF); ifInst->DstReg.CondMask = COND_NE; /* if cond is non-zero */ /* only test the cond code (1 of 4) that was updated by the * previous instruction. @@ -1324,15 +1459,19 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) ifInst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); } else { - /* test reg.x */ - storage_to_src_reg(&ifInst->SrcReg[0], n->Children[0]->Store); + /* IF src[0] THEN ... */ + emit_instruction(emitInfo, OPCODE_IF, + NULL, /* dst */ + n->Children[0]->Store, /* op0 */ + NULL, + NULL); } } else { /* conditional jump to else, or endif */ struct prog_instruction *ifInst = new_instruction(emitInfo, OPCODE_BRA); ifInst->DstReg.CondMask = COND_EQ; /* BRA if cond is zero */ - ifInst->Comment = _mesa_strdup("if zero"); + inst_comment(ifInst, "if zero"); ifInst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); } @@ -1349,7 +1488,7 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) /* jump to endif instruction */ struct prog_instruction *inst; inst = new_instruction(emitInfo, OPCODE_BRA); - inst->Comment = _mesa_strdup("else"); + inst_comment(inst, "else"); inst->DstReg.CondMask = COND_TR; /* always branch */ } prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions; @@ -1520,8 +1659,11 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) */ GLint ifInstLoc; ifInstLoc = emitInfo->prog->NumInstructions; - inst = new_instruction(emitInfo, OPCODE_IF); - storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store); + inst = emit_instruction(emitInfo, OPCODE_IF, + NULL, /* dest */ + n->Children[0]->Store, + NULL, + NULL); n->InstLocation = emitInfo->prog->NumInstructions; inst = new_instruction(emitInfo, opcode); @@ -1583,11 +1725,13 @@ move_block(slang_emit_info *emitInfo, dstStore.Size = 4; srcStore.Size = 4; while (size >= 4) { - inst = new_instruction(emitInfo, OPCODE_MOV); - inst->Comment = _mesa_strdup("IR_COPY block"); - storage_to_dst_reg(&inst->DstReg, &dstStore, WRITEMASK_XYZW); - storage_to_src_reg(&inst->SrcReg[0], &srcStore); + inst = emit_instruction(emitInfo, OPCODE_MOV, + &dstStore, + &srcStore, + NULL, + NULL); inst->SrcReg[0].RelAddr = relAddr; + inst_comment(inst, "IR_COPY block"); srcStore.Index++; dstStore.Index++; size -= 4; @@ -1595,18 +1739,12 @@ move_block(slang_emit_info *emitInfo, } else { /* single register move */ - GLuint writemask; - if (size == 1) { - GLuint comp = GET_SWZ(src->Swizzle, 0); - assert(comp < 4); - writemask = WRITEMASK_X << comp; - } - else { - writemask = WRITEMASK_XYZW; - } - inst = new_instruction(emitInfo, OPCODE_MOV); - storage_to_dst_reg(&inst->DstReg, dst, writemask); - storage_to_src_reg(&inst->SrcReg[0], src); + inst = emit_instruction(emitInfo, + OPCODE_MOV, + dst, + src, + NULL, + NULL); inst->SrcReg[0].RelAddr = relAddr; } return inst; @@ -1617,26 +1755,28 @@ move_block(slang_emit_info *emitInfo, /** * Dereference array element. Just resolve storage for the array * element represented by this node. + * This is typically where Indirect addressing comes into play. + * See comments on struct slang_ir_storage. */ static struct prog_instruction * emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n) { - slang_ir_storage *root; - assert(n->Opcode == IR_ELEMENT); assert(n->Store); assert(n->Store->File == PROGRAM_UNDEFINED); assert(n->Store->Parent); assert(n->Store->Size > 0); - root = n->Store; - while (root->Parent) - root = root->Parent; + { + slang_ir_storage *root = n->Store; + while (root->Parent) + root = root->Parent; - if (root->File == PROGRAM_STATE_VAR) { - GLint index = _slang_alloc_statevar(n, emitInfo->prog->Parameters); - assert(n->Store->Index == index); - return NULL; + if (root->File == PROGRAM_STATE_VAR) { + GLint index = _slang_alloc_statevar(n, emitInfo->prog->Parameters); + assert(n->Store->Index == index); + return NULL; + } } /* do codegen for array */ @@ -1668,30 +1808,30 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n) if (n->Store->Size > 4) { /* need to multiply the index by the element size */ - GLint elemSize = (n->Store->Size + 3) / 4; - slang_ir_storage indexTemp; + const GLint elemSize = (n->Store->Size + 3) / 4; + slang_ir_storage indexTemp, elemSizeStore; + + /* constant containing the element size */ + constant_to_storage(emitInfo, (float) elemSize, &elemSizeStore); /* allocate 1 float indexTemp */ alloc_local_temp(emitInfo, &indexTemp, 1); /* MUL temp, index, elemSize */ - inst = new_instruction(emitInfo, OPCODE_MUL); - storage_to_dst_reg(&inst->DstReg, &indexTemp, WRITEMASK_X); - storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store); - constant_to_src_reg(&inst->SrcReg[1], elemSize, emitInfo); + inst = emit_instruction(emitInfo, OPCODE_MUL, + &indexTemp, /* dest */ + n->Children[1]->Store, /* the index */ + &elemSizeStore, + NULL); /* load ADDR[0].X = temp */ - inst = new_instruction(emitInfo, OPCODE_ARL); - storage_to_src_reg(&inst->SrcReg[0], &indexTemp); - address_to_dst_reg(&inst->DstReg, 0); + inst = emit_arl_instruction(emitInfo, 0, &indexTemp); _slang_free_temp(emitInfo->vt, &indexTemp); } else { /* simply load address reg w/ array index */ - inst = new_instruction(emitInfo, OPCODE_ARL); - storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store); - address_to_dst_reg(&inst->DstReg, 0); + inst = emit_arl_instruction(emitInfo, 0, n->Children[1]->Store); } /* copy from array element to temp storage */ @@ -1750,8 +1890,6 @@ emit_struct_field(slang_emit_info *emitInfo, slang_ir_node *n) static struct prog_instruction * emit_var_decl(slang_emit_info *emitInfo, slang_ir_node *n) { - struct prog_instruction *inst; - assert(n->Store); assert(n->Store->File != PROGRAM_UNDEFINED); assert(n->Store->Size > 0); @@ -1788,8 +1926,7 @@ emit_var_decl(slang_emit_info *emitInfo, slang_ir_node *n) _mesa_swizzle_string(n->Store->Swizzle, 0, GL_FALSE), (n->Var ? (char *) n->Var->a_name : "anonymous"), n->Store->Size); - inst = emit_comment(emitInfo, s); - return inst; + emit_comment(emitInfo, s); } return NULL; } -- cgit v1.2.3 From 80d6379722a1249ce13db79a898d340644936f67 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 13 Nov 2008 18:18:07 -0700 Subject: mesa: no longer need Writemask field in GLSL IR nodes The Swizzle and Size fields carry all the info we need now. --- src/mesa/shader/slang/slang_codegen.c | 4 -- src/mesa/shader/slang/slang_emit.c | 69 +++++++++++------------------------ src/mesa/shader/slang/slang_ir.c | 18 +-------- src/mesa/shader/slang/slang_ir.h | 1 - 4 files changed, 23 insertions(+), 69 deletions(-) (limited to 'src') diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 78e40fbf87..d23ae4d8cb 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -480,7 +480,6 @@ new_node3(slang_ir_opcode op, n->Children[0] = c0; n->Children[1] = c1; n->Children[2] = c2; - n->Writemask = WRITEMASK_XYZW; n->InstLocation = -1; } return n; @@ -3048,7 +3047,6 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) rhs = _slang_gen_swizzle(rhs, newSwizzle); } n = new_node2(IR_COPY, lhs, rhs); - n->Writemask = writemask; return n; } else { @@ -3205,8 +3203,6 @@ _slang_gen_array_element(slang_assemble_ctx * A, slang_operation *oper) SWIZZLE_NIL, SWIZZLE_NIL); n = _slang_gen_swizzle(n, swizzle); - /*n->Store = _slang_clone_ir_storage_swz(n->Store, */ - n->Writemask = WRITEMASK_X << index; } assert(n->Store); return n; diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 482e3e825c..b67cea7617 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -257,8 +257,7 @@ fix_swizzle(GLuint swizzle) * Convert IR storage to an instruction dst register. */ static void -storage_to_dst_reg(struct prog_dst_register *dst, const slang_ir_storage *st, - GLuint writemask) +storage_to_dst_reg(struct prog_dst_register *dst, const slang_ir_storage *st) { const GLint size = st->Size; GLint index = st->Index; @@ -280,23 +279,29 @@ storage_to_dst_reg(struct prog_dst_register *dst, const slang_ir_storage *st, assert(size >= 1); assert(size <= 4); -#if 0 - if (size == 1) { - GLuint comp = GET_SWZ(swizzle, 0); - assert(comp < 4); - dst->WriteMask = WRITEMASK_X << comp; - } - else { - dst->WriteMask = writemask; - } -#elif 1 if (swizzle != SWIZZLE_XYZW) { dst->WriteMask = swizzle_to_writemask(swizzle); } else { + GLuint writemask; + switch (size) { + case 1: + writemask = WRITEMASK_X << GET_SWZ(st->Swizzle, 0); + break; + case 2: + writemask = WRITEMASK_XY; + break; + case 3: + writemask = WRITEMASK_XYZ; + break; + case 4: + writemask = WRITEMASK_XYZW; + break; + default: + ; /* error would have been caught above */ + } dst->WriteMask = writemask; } -#endif } @@ -422,27 +427,8 @@ emit_instruction(slang_emit_info *emitInfo, inst->Opcode = opcode; inst->BranchTarget = -1; /* invalid */ - if (dst) { - GLuint writemask; - switch (dst->Size) { - case 4: - writemask = WRITEMASK_XYZW; - break; - case 3: - writemask = WRITEMASK_XYZ; - break; - case 2: - writemask = WRITEMASK_XY; - break; - case 1: - writemask = WRITEMASK_X << GET_SWZ(dst->Swizzle, 0); - break; - default: - writemask = WRITEMASK_XYZW; - assert(0); - } - storage_to_dst_reg(&inst->DstReg, dst, writemask); - } + if (dst) + storage_to_dst_reg(&inst->DstReg, dst); if (src1) storage_to_src_reg(&inst->SrcReg[0], src1); @@ -1245,14 +1231,7 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) /* fixup the previous instruction (which stored the RHS result) */ assert(n->Children[0]->Store->Index >= 0); - /* use tighter writemask when possible */ -#if 0 - if (n->Writemask == WRITEMASK_XYZW) { - n->Writemask = inst->DstReg.WriteMask; - printf("Narrow writemask to 0x%x\n", n->Writemask); - } -#endif - storage_to_dst_reg(&inst->DstReg, n->Children[0]->Store, n->Writemask); + storage_to_dst_reg(&inst->DstReg, n->Children[0]->Store); return inst; } else @@ -1263,7 +1242,6 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) slang_ir_storage dstStore = *n->Children[0]->Store; slang_ir_storage srcStore = *n->Children[1]->Store; GLint size = srcStore.Size; - ASSERT(n->Children[0]->Writemask == WRITEMASK_XYZW); ASSERT(n->Children[1]->Store->Swizzle == SWIZZLE_NOOP); dstStore.Size = 4; srcStore.Size = 4; @@ -1718,10 +1696,7 @@ move_block(slang_emit_info *emitInfo, /* move matrix/struct etc (block of registers) */ slang_ir_storage dstStore = *dst; slang_ir_storage srcStore = *src; - //GLint size = srcStore.Size; - /*ASSERT(n->Children[0]->Writemask == WRITEMASK_XYZW); - ASSERT(n->Children[1]->Store->Swizzle == SWIZZLE_NOOP); - */ + dstStore.Size = 4; srcStore.Size = 4; while (size >= 4) { diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c index 9d055bf354..4fe3a2b85d 100644 --- a/src/mesa/shader/slang/slang_ir.c +++ b/src/mesa/shader/slang/slang_ir.c @@ -243,22 +243,6 @@ _slang_free_ir_tree(slang_ir_node *n) } - -static const char * -writemask_string(GLuint writemask) -{ - static char s[6]; - GLuint i, j = 0; - s[j++] = '.'; - for (i = 0; i < 4; i++) { - if (writemask & (1 << i)) - s[j++] = "xyzw"[i]; - } - s[j] = 0; - return s; -} - - static const char * storage_string(const slang_ir_storage *st) { @@ -332,7 +316,7 @@ _slang_print_ir_tree(const slang_ir_node *n, int indent) _slang_print_ir_tree(n->Children[0], indent + 3); break; case IR_COPY: - printf("COPY (writemask = %s)\n", writemask_string(n->Writemask)); + printf("COPY\n"); _slang_print_ir_tree(n->Children[0], indent+3); _slang_print_ir_tree(n->Children[1], indent+3); break; diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h index ab0353c28a..a4552ae144 100644 --- a/src/mesa/shader/slang/slang_ir.h +++ b/src/mesa/shader/slang/slang_ir.h @@ -173,7 +173,6 @@ typedef struct slang_ir_node_ /** special fields depending on Opcode: */ const char *Field; /**< If Opcode == IR_FIELD */ - GLuint Writemask; /**< If Opcode == IR_MOVE */ GLfloat Value[4]; /**< If Opcode == IR_FLOAT */ slang_variable *Var; /**< If Opcode == IR_VAR or IR_VAR_DECL */ struct slang_ir_node_ *List; /**< For various linked lists */ -- cgit v1.2.3