From 8d51bbf2a3b4bac379855c84ebeed86c3578d0c6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 20 Apr 2005 17:12:10 +0000 Subject: clean up buffer creation code --- src/mesa/drivers/x11/xm_api.c | 181 +++++++++++++++++------------------------- 1 file changed, 75 insertions(+), 106 deletions(-) (limited to 'src') diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 665b0bc829..0e1f5c58ed 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -329,11 +329,47 @@ static GLboolean window_exists( XMesaDisplay *dpy, Window win ) static XMesaBuffer XMesaBufferList = NULL; -/* Allocate a new XMesaBuffer, add to linked list */ -static XMesaBuffer alloc_xmesa_buffer(void) +/** + * Allocate a new XMesaBuffer, initialize basic fields and add to + * the list of all buffers. + */ +static XMesaBuffer +alloc_xmesa_buffer(XMesaVisual vis, BufferType type, XMesaColormap cmap) { XMesaBuffer b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); if (b) { + b->display = vis->display; + b->xm_visual = vis; + b->type = type; + b->cmap = cmap; + + _mesa_initialize_framebuffer(&b->mesa_buffer, + &vis->mesa_visual, + vis->mesa_visual.depthBits > 0, + vis->mesa_visual.stencilBits > 0, + vis->mesa_visual.accumRedBits + + vis->mesa_visual.accumGreenBits + + vis->mesa_visual.accumBlueBits > 0, + vis->mesa_visual.alphaBits > 0 + /*v->mesa_visual.numAuxBuffers > 0*/ ); + /* XXX hack */ + if (vis->mesa_visual.numAuxBuffers > 0) + b->mesa_buffer.UseSoftwareAuxBuffers = GL_TRUE; + + /* determine back buffer implementation */ + if (vis->mesa_visual.doubleBufferMode) { + if (vis->ximage_flag) { + b->db_state = BACK_XIMAGE; + } + else { + b->db_state = BACK_PIXMAP; + } + } + else { + b->db_state = 0; + } + + /* insert into linked list */ b->Next = XMesaBufferList; XMesaBufferList = b; } @@ -618,14 +654,20 @@ void xmesa_alloc_back_buffer( XMesaBuffer b ) } else if (b->db_state==BACK_PIXMAP) { XMesaPixmap old_pixmap = b->backpixmap; + int width = b->mesa_buffer.Width, height = b->mesa_buffer.Height; + + if (!width) + width = 1; + if (!height) + height = 1; + /* Free the old back pixmap */ if (b->backpixmap) { XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); } /* Allocate new back pixmap */ b->backpixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontbuffer, - b->mesa_buffer.Width, - b->mesa_buffer.Height, + width, height, GET_VISUAL_DEPTH(b->xm_visual) ); b->backimage = NULL; /* update other references to backpixmap */ @@ -1719,8 +1761,8 @@ void XMesaDestroyContext( XMesaContext c ) * c - the context * Return: new XMesaBuffer or NULL if error */ -XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, - XMesaContext c ) +XMesaBuffer +XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c) { #ifndef XFree86Server XWindowAttributes attr; @@ -1729,21 +1771,16 @@ XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, char *fxEnvVar; #endif int client = 0; + XMesaBuffer b; + XMesaColormap cmap; - XMesaBuffer b = alloc_xmesa_buffer(); - if (!b) { - return NULL; - } - + assert(v); (void) c; + /* Check that window depth matches visual depth */ #ifdef XFree86Server client = CLIENT_ID(((XMesaDrawable)w)->id); -#endif - assert(v); - -#ifdef XFree86Server if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) { _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", GET_VISUAL_DEPTH(v), ((XMesaDrawable) w)->depth); @@ -1759,47 +1796,28 @@ XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, } #endif - b->xm_visual = v; - b->type = WINDOW; - b->display = v->display; + /* Find colormap */ #ifdef XFree86Server - b->cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP); + cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP); #else if (attr.colormap) { - b->cmap = attr.colormap; + cmap = attr.colormap; } else { _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w); /* this is weird, a window w/out a colormap!? */ /* OK, let's just allocate a new one and hope for the best */ - b->cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); + cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); } #endif - /* determine back buffer implementation */ - if (v->mesa_visual.doubleBufferMode) { - if (v->ximage_flag) { - b->db_state = BACK_XIMAGE; - } - else { - b->db_state = BACK_PIXMAP; - } - } - else { - b->db_state = 0; + b = alloc_xmesa_buffer(v, WINDOW, cmap); + if (!b) { + return NULL; } - _mesa_initialize_framebuffer(&b->mesa_buffer, - &v->mesa_visual, - v->mesa_visual.depthBits > 0, - v->mesa_visual.stencilBits > 0, - v->mesa_visual.accumRedBits > 0, - v->mesa_visual.alphaBits > 0 ); - /* XXX hack */ - b->mesa_buffer.UseSoftwareAuxBuffers = GL_TRUE; - if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode, - (XMesaDrawable)w, b->cmap )) { + (XMesaDrawable)w, cmap )) { free_xmesa_buffer(client, b); return NULL; } @@ -1886,7 +1904,8 @@ XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, } -XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w ) +XMesaBuffer +XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w) { return XMesaCreateWindowBuffer2( v, w, NULL ); } @@ -1901,49 +1920,23 @@ XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w ) * \c GLX_DIRECT_COLOR visual for the pixmap * \returns new XMesaBuffer or NULL if error */ -XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, - XMesaPixmap p, XMesaColormap cmap ) +XMesaBuffer +XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap) { int client = 0; - XMesaBuffer b = alloc_xmesa_buffer(); + XMesaBuffer b; + + assert(v); + + b = alloc_xmesa_buffer(v, PIXMAP, cmap); if (!b) { return NULL; } - #ifdef XFree86Server client = CLIENT_ID(((XMesaDrawable)p)->id); #endif - assert(v); - - b->xm_visual = v; - b->type = PIXMAP; - b->display = v->display; - b->cmap = cmap; - - /* determine back buffer implementation */ - if (v->mesa_visual.doubleBufferMode) { - if (v->ximage_flag) { - b->db_state = BACK_XIMAGE; - } - else { - b->db_state = BACK_PIXMAP; - } - } - else { - b->db_state = 0; - } - - _mesa_initialize_framebuffer(&b->mesa_buffer, - &v->mesa_visual, - v->mesa_visual.depthBits > 0, - v->mesa_visual.stencilBits > 0, - v->mesa_visual.accumRedBits + - v->mesa_visual.accumGreenBits + - v->mesa_visual.accumBlueBits > 0, - v->mesa_visual.alphaBits > 0 ); - if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, (XMesaDrawable)p, cmap)) { free_xmesa_buffer(client, b); @@ -1955,8 +1948,9 @@ XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, -XMesaBuffer XMesaCreatePBuffer( XMesaVisual v, XMesaColormap cmap, - unsigned int width, unsigned int height ) +XMesaBuffer +XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap, + unsigned int width, unsigned int height) { #ifdef XFree86Server return 0; @@ -1964,42 +1958,17 @@ XMesaBuffer XMesaCreatePBuffer( XMesaVisual v, XMesaColormap cmap, int client = 0; XMesaWindow root; XMesaDrawable drawable; /* X Pixmap Drawable */ - XMesaBuffer b = alloc_xmesa_buffer(); + XMesaBuffer b; + + b = alloc_xmesa_buffer(v, PBUFFER, cmap); if (!b) { return NULL; } - b->xm_visual = v; - b->type = PBUFFER; - b->display = v->display; - b->cmap = cmap; - /* allocate pixmap for front buffer */ root = RootWindow( v->display, v->visinfo->screen ); drawable = XCreatePixmap( v->display, root, width, height, v->visinfo->depth ); - /* determine back buffer implementation */ - if (v->mesa_visual.doubleBufferMode) { - if (v->ximage_flag) { - b->db_state = BACK_XIMAGE; - } - else { - b->db_state = BACK_PIXMAP; - } - } - else { - b->db_state = 0; - } - - _mesa_initialize_framebuffer(&b->mesa_buffer, - &v->mesa_visual, - v->mesa_visual.depthBits > 0, - v->mesa_visual.stencilBits > 0, - v->mesa_visual.accumRedBits + - v->mesa_visual.accumGreenBits + - v->mesa_visual.accumBlueBits > 0, - v->mesa_visual.alphaBits > 0 ); - if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, drawable, cmap)) { free_xmesa_buffer(client, b); -- cgit v1.2.3