From a511200e5f0c384e68258879bab76563d8e01f01 Mon Sep 17 00:00:00 2001 From: Brian Date: Sat, 12 Jan 2008 16:58:50 -0700 Subject: Cell: remove fb parameter to get/put_tile() --- src/mesa/pipe/cell/spu/spu_main.c | 30 +++++++++++++++++------------- src/mesa/pipe/cell/spu/spu_main.h | 4 ++-- src/mesa/pipe/cell/spu/spu_tile.c | 22 ++++++++++------------ src/mesa/pipe/cell/spu/spu_tile.h | 6 ++---- 4 files changed, 31 insertions(+), 31 deletions(-) (limited to 'src') diff --git a/src/mesa/pipe/cell/spu/spu_main.c b/src/mesa/pipe/cell/spu/spu_main.c index 7446cc3eff..0aee2aa6f9 100644 --- a/src/mesa/pipe/cell/spu/spu_main.c +++ b/src/mesa/pipe/cell/spu/spu_main.c @@ -83,13 +83,13 @@ really_clear_tiles(uint surfaceIndex) if (surfaceIndex == 0) { for (i = 0; i < TILE_SIZE; i++) for (j = 0; j < TILE_SIZE; j++) - ctile[i][j] = spu.fb.color_clear_value; + ctile[i][j] = spu.fb.color_clear_value; /*0xff00ff;*/ for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) { uint tx = i % spu.fb.width_tiles; uint ty = i / spu.fb.width_tiles; if (tile_status[ty][tx] == TILE_STATUS_CLEAR) { - put_tile(&spu.fb, tx, ty, (uint *) ctile, TAG_SURFACE_CLEAR, 0); + put_tile(tx, ty, (uint *) ctile, TAG_SURFACE_CLEAR, 0); } } } @@ -102,11 +102,11 @@ really_clear_tiles(uint surfaceIndex) uint tx = i % spu.fb.width_tiles; uint ty = i / spu.fb.width_tiles; if (tile_status_z[ty][tx] == TILE_STATUS_CLEAR) - put_tile(&spu.fb, tx, ty, (uint *) ctile, TAG_SURFACE_CLEAR, 1); + put_tile(tx, ty, (uint *) ctile, TAG_SURFACE_CLEAR, 1); } } -#if 0 +#if 01 wait_on_mask(1 << TAG_SURFACE_CLEAR); #endif } @@ -156,9 +156,9 @@ cmd_clear_surface(const struct cell_command_clear_surface *clear) uint tx = i % spu.fb.width_tiles; uint ty = i / spu.fb.width_tiles; if (clear->surface == 0) - put_tile(&spu.fb, tx, ty, (uint *) ctile, TAG_SURFACE_CLEAR, 0); + put_tile(tx, ty, (uint *) ctile, TAG_SURFACE_CLEAR, 0); else - put_tile(&spu.fb, tx, ty, (uint *) ztile, TAG_SURFACE_CLEAR, 1); + put_tile(tx, ty, (uint *) ztile, TAG_SURFACE_CLEAR, 1); /* XXX we don't want this here, but it fixes bad tile results */ } @@ -216,13 +216,15 @@ cmd_render(const struct cell_command_render *render) uint i, j, vertex_size, vertex_bytes, index_bytes; - if (Debug) + if (Debug) { printf("SPU %u: RENDER prim %u, indices: %u, nr_vert: %u\n", spu.init.id, render->prim_type, render->num_verts, render->num_indexes); - + printf(" bound: %g, %g .. %g, %g\n", + render->xmin, render->ymin, render->xmax, render->ymax); + } ASSERT_ALIGN16(render->vertex_data); ASSERT_ALIGN16(render->index_data); @@ -289,12 +291,12 @@ cmd_render(const struct cell_command_render *render) */ if (spu.fb.depth_format == PIPE_FORMAT_Z16_UNORM) { if (tile_status_z[ty][tx] != TILE_STATUS_CLEAR) { - get_tile(&spu.fb, tx, ty, (uint *) ztile, TAG_READ_TILE_Z, 1); + get_tile(tx, ty, (uint *) ztile, TAG_READ_TILE_Z, 1); } } if (tile_status[ty][tx] != TILE_STATUS_CLEAR) { - get_tile(&spu.fb, tx, ty, (uint *) ctile, TAG_READ_TILE_COLOR, 0); + get_tile(tx, ty, (uint *) ctile, TAG_READ_TILE_COLOR, 0); } ASSERT(render->prim_type == PIPE_PRIM_TRIANGLES); @@ -312,12 +314,12 @@ cmd_render(const struct cell_command_render *render) /* write color/z tiles back to main framebuffer, if dirtied */ if (tile_status[ty][tx] == TILE_STATUS_DIRTY) { - put_tile(&spu.fb, tx, ty, (uint *) ctile, TAG_WRITE_TILE_COLOR, 0); + put_tile(tx, ty, (uint *) ctile, TAG_WRITE_TILE_COLOR, 0); tile_status[ty][tx] = TILE_STATUS_DEFINED; } if (spu.fb.depth_format == PIPE_FORMAT_Z16_UNORM) { if (tile_status_z[ty][tx] == TILE_STATUS_DIRTY) { - put_tile(&spu.fb, tx, ty, (uint *) ztile, TAG_WRITE_TILE_Z, 1); + put_tile(tx, ty, (uint *) ztile, TAG_WRITE_TILE_Z, 1); tile_status_z[ty][tx] = TILE_STATUS_DEFINED; } } @@ -361,7 +363,9 @@ cmd_state_depth_stencil(const struct pipe_depth_stencil_alpha_state *state) printf("SPU %u: DEPTH_STENCIL: ztest %d\n", spu.init.id, state->depth.enabled); - /* XXX copy/save the state */ + /* + memcpy(&spu.depth_stencil, state, sizeof(*state)); + */ } diff --git a/src/mesa/pipe/cell/spu/spu_main.h b/src/mesa/pipe/cell/spu/spu_main.h index ea43224d02..75fb5b388b 100644 --- a/src/mesa/pipe/cell/spu/spu_main.h +++ b/src/mesa/pipe/cell/spu/spu_main.h @@ -33,7 +33,7 @@ #include "pipe/p_state.h" -struct framebuffer { +struct spu_framebuffer { void *color_start; /**< addr of color surface in main memory */ void *depth_start; /**< addr of depth surface in main memory */ enum pipe_format color_format; @@ -53,7 +53,7 @@ struct spu_global { struct cell_init_info init; - struct framebuffer fb; + struct spu_framebuffer fb; struct pipe_depth_stencil_alpha_state depth_stencil; struct pipe_blend_state blend; /* XXX more state to come */ diff --git a/src/mesa/pipe/cell/spu/spu_tile.c b/src/mesa/pipe/cell/spu/spu_tile.c index 8fd9ab2905..99d779007e 100644 --- a/src/mesa/pipe/cell/spu/spu_tile.c +++ b/src/mesa/pipe/cell/spu/spu_tile.c @@ -40,17 +40,16 @@ ubyte tile_status_z[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; void -get_tile(const struct framebuffer *fb, uint tx, uint ty, uint *tile, - int tag, int zBuf) +get_tile(uint tx, uint ty, uint *tile, int tag, int zBuf) { - const uint offset = ty * fb->width_tiles + tx; + const uint offset = ty * spu.fb.width_tiles + tx; const uint bytesPerTile = TILE_SIZE * TILE_SIZE * (zBuf ? 2 : 4); - const ubyte *src = zBuf ? fb->depth_start : fb->color_start; + const ubyte *src = zBuf ? spu.fb.depth_start : spu.fb.color_start; src += offset * bytesPerTile; - ASSERT(tx < fb->width_tiles); - ASSERT(ty < fb->height_tiles); + ASSERT(tx < spu.fb.width_tiles); + ASSERT(ty < spu.fb.height_tiles); ASSERT_ALIGN16(tile); /* printf("get_tile: dest: %p src: 0x%x size: %d\n", @@ -66,17 +65,16 @@ get_tile(const struct framebuffer *fb, uint tx, uint ty, uint *tile, void -put_tile(const struct framebuffer *fb, uint tx, uint ty, const uint *tile, - int tag, int zBuf) +put_tile(uint tx, uint ty, const uint *tile, int tag, int zBuf) { - const uint offset = ty * fb->width_tiles + tx; + const uint offset = ty * spu.fb.width_tiles + tx; const uint bytesPerTile = TILE_SIZE * TILE_SIZE * (zBuf ? 2 : 4); - ubyte *dst = zBuf ? fb->depth_start : fb->color_start; + ubyte *dst = zBuf ? spu.fb.depth_start : spu.fb.color_start; dst += offset * bytesPerTile; - ASSERT(tx < fb->width_tiles); - ASSERT(ty < fb->height_tiles); + ASSERT(tx < spu.fb.width_tiles); + ASSERT(ty < spu.fb.height_tiles); ASSERT_ALIGN16(tile); /* printf("put_tile: src: %p dst: 0x%x size: %d\n", diff --git a/src/mesa/pipe/cell/spu/spu_tile.h b/src/mesa/pipe/cell/spu/spu_tile.h index 2ad469b584..637923764b 100644 --- a/src/mesa/pipe/cell/spu/spu_tile.h +++ b/src/mesa/pipe/cell/spu/spu_tile.h @@ -52,12 +52,10 @@ extern ubyte tile_status_z[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_AT void -get_tile(const struct framebuffer *fb, uint tx, uint ty, uint *tile, - int tag, int zBuf); +get_tile(uint tx, uint ty, uint *tile, int tag, int zBuf); void -put_tile(const struct framebuffer *fb, uint tx, uint ty, const uint *tile, - int tag, int zBuf); +put_tile(uint tx, uint ty, const uint *tile, int tag, int zBuf); void clear_tile(uint tile[TILE_SIZE][TILE_SIZE], uint value); -- cgit v1.2.3