To add a new GL extension to Mesa you have to do at least the following.
#ifndef GL_EXT_the_extension_name #define GL_EXT_the_extension_name 1 /* declare the new enum tokens */ /* prototype the new functions */ /* TYPEDEFS for the new functions */ #endif
gl_extensions
struct in mtypes.h
extensions.c
file.
Mesa's code style has changed over the years. Here's the latest.
Comment your code! It's extremely important that open-source code be well documented. Also, strive to write clean, easily understandable code.
3-space indentation
If you use tabs, set them to 8 columns
Brace example:
if (condition) { foo; } else { bar; }
Here's the GNU indent command which will best approximate my preferred style:
indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
Local variable name example: localVarName (no underscores)
Constants and macros are ALL_UPPERCASE, with _ between words
Global variables are not allowed.
Function name examples:
glFooBar() - a public GL entry point (in dispatch.c) _mesa_FooBar() - the internal immediate mode function save_FooBar() - retained mode (display list) function in dlist.c foo_bar() - a static (private) function _mesa_foo_bar() - an internal non-static Mesa function
These are the instructions for making a new Mesa release.
Use "cvs update -dAP " to get the latest Mesa files from CVS.
Create/edit the docs/RELNOTES-X.Y file to document what's new in the release. Add the new RELNOTES-X.Y file to relnotes.html. Update the docs/VERSIONS file too.
Edit the MESA_MAJOR, MESA_MINOR and MESA_TINY version numbers in configs/default.
Make sure the values in src/mesa/main/version.h are correct.
Edit the top-level Makefile and verify that DIRECTORY, LIB_NAME and DEMO_NAME are correct.
Update the docs/news.html file and docs/download.html files.
Check in all updates to CVS.
Tag the CVS files with the release name (in the form mesa_X_Y).
Make a symbolic link from $(DIRECTORY) to 'Mesa'. For example, ln -s Mesa Mesa-6.3 This is needed in order to make a correct tar file in the next step.
Make the distribution files. From inside the Mesa directory:
make tarballs
After the tarballs are created, the md5 checksums for the files will be computed. Add them to the docs/news.html file.
Copy the distribution files to a temporary directory, unpack them, compile everything, and run some demos to be sure everything works.
Follow the directions on SourceForge for creating a new "release" and uploading the tarballs.
Update the web site by copying the docs/ directory's files to /home/users/b/br/brianp/mesa-www/htdocs/
Make an announcement on the mailing lists: mesa3d-dev@lists.sf.net, mesa3d-users@lists.sf.net and mesa3d-announce@lists.sf.net