<HTML> <TITLE>Mesa Release Notes</TITLE> <head><link rel="stylesheet" type="text/css" href="mesa.css"></head> <BODY> <body bgcolor="#eeeeee"> <H1>Mesa 6.5.3 Release Notes / (in progress)</H1> <p> Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of bug fixes</a>. </p> <h2>MD5 checksums</h2> <pre> TBD </pre> <h2>New features</h2> <ul> <li>Updated glext.h file (version 39) <li>Updated glxext.h file (version 18) </ul> <h2>Bug fixes</h2> <ul> <li>Fog was errantly applied when a fragment shader was enabled (bug 9346) <li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445) <li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong. </ul> <h2>Internal code changes</h2> <ul> <li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and _TnlProgram fields have been moved. <li>The ctx->FragmentProgram._Active field has been removed. <li>The ctx->Vertex/FragmentProgram._Current fields point to the program in effect, whether it comes from a shader, user-program or generated fixed-function program. <li>The _UseTexEnvProgram field has been removed. </ul> <h2>To Do (someday) items</h2> <ul> <li>Switch to freeglut <li>Increase MAX_DRAWBUFFERS <li>Fix linux-glide target/driver. <li>Improved lambda and derivative calculation for frag progs. </ul> <h2>Driver Status</h2> <pre> Driver Status ---------------------- ---------------------- DRI drivers varies with the driver XMesa/GLX (on Xlib) implements OpenGL 1.5 OSMesa (off-screen) implements OpenGL 1.5 Glide (3dfx Voodoo1/2) implements OpenGL 1.3 SVGA implements OpenGL 1.3 Wind River UGL implements OpenGL 1.3 Windows/Win32 implements OpenGL 1.5 DJGPP implements OpenGL 1.5 GGI implements OpenGL 1.3 BeOS implements OpenGL 1.5 Allegro needs updating D3D needs updating </pre> </body> </html>