Mesa 7.0.3 Release Notes / April 4, 2008
Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
MD5 checksums
3fd1cb76531b2515ef7db92d9a93dbf8  MesaLib-7.0.3.tar.gz
e6e6379d7793af40a6bc3ce1bace572e  MesaLib-7.0.3.tar.bz2
97882bac195229ee0b78cab82e0e3be1  MesaLib-7.0.3.zip
8abf6bbcb1661e7dd4ce73b3fbb85898  MesaDemos-7.0.3.tar.gz
47fd6863621d3c9c7dbb870ab7f0c303  MesaDemos-7.0.3.tar.bz2
99e442e14da1928f76a7297bb421a3af  MesaDemos-7.0.3.zip
2b50fe9fadc4709b57c52adef09fce3c  MesaGLUT-7.0.3.tar.gz
0ff23c4e91b238abae63a5fc9fa003e7  MesaGLUT-7.0.3.tar.bz2
70e83554a4462dad28e0d6e20f79aada  MesaGLUT-7.0.3.zip
Bug fixes
- Added missing glw.pc.in file to release tarball
 - Fix GLUT/Fortran issues
 - GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined
 - Fix crash upon GLSL variable array indexes (not yet supported)
 - Two-sided stencil test didn't work in software rendering
 - Fix two-sided lighting bugs/crashes (bug 13368)
 - GLSL gl_FrontFacing didn't work properly
 - glGetActiveUniform returned incorrect sizes (bug 13751)
 - Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753)
 - glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
 - Fixed GLX indirect vertex array rendering bug (14197)
 - Fixed crash when deleting framebuffer objects (bugs 13507, 14293)
 - User-defined clip planes enabled for R300 (bug 9871)
 - Fixed glBindTexture() crash upon bad target (bug 14514)
 - Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915)
 - Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION
 - Fixed minor point rasterization regression (bug 11016)
 - state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931)
 - glBitmap from a PBO didn't always work
 - glGetTexImage into a PBO didn't always work
 - Comments at the end of ARB vertex/fragment programs crashed the parser
 
Changes
- Updated glext.h to version 40
 
Driver Status
Driver			Status
----------------------	----------------------
DRI drivers		varies with the driver
XMesa/GLX (on Xlib)	implements OpenGL 2.1
OSMesa (off-screen)	implements OpenGL 2.1
Windows/Win32		implements OpenGL 2.1
Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
SVGA			unsupported
Wind River UGL		unsupported
DJGPP			unsupported
GGI			unsupported
BeOS			unsupported
Allegro			unsupported
D3D			unsupported