Mesa 7.6.1 Release Notes, (date tbd)
Mesa 7.6.1 is a bug-fix release fixing issues since version 7.6.
Mesa 7.6.1 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
See the Compiling/Installing page for prerequisites
for DRI hardware acceleration.
MD5 checksums
e80fabad2e3eb7990adae773d6aeacba MesaLib-7.6.1.tar.gz
7db4617e9e10ad3aca1b64339fd71b7d MesaLib-7.6.1.tar.bz2
dd3275dbf9833480d2e92d0c69b22abd MesaLib-7.6.1.zip
f7fdcfe3c0f363e571c60f02f74368fb MesaDemos-7.6.1.tar.gz
a4226f06732a02556fcf6be290b86dff MesaDemos-7.6.1.tar.bz2
849425f356bd940726cebedfa79de176 MesaDemos-7.6.1.zip
d40cc7c5e337a85b674e27a8e494f52f MesaGLUT-7.6.1.tar.gz
ca9aecb91f05b1da9fd7d5eeb19d47d7 MesaGLUT-7.6.1.tar.bz2
23fad8398004c977a1d8953079b72ca6 MesaGLUT-7.6.1.zip
New features
- Upgraded GL/glext.h to version 56, GL/glxext.h to version 25,
GL/wglext.h to version 17
- New 3D driver, r600, for Radeon R6xx, R7xx hardware
Bug fixes
- Fixed crash caused by glXCopyContext() and glXDestroyContext(), bug 24217
- glXQueryContext(GLX_RENDER_TYPE) returned wrong values (bug 24211)
- GLSL sqrt(0) returned unpredictable results
- Fixed default texture binding bug when a bound texture was deleted.
- r300: Work around an issue with very large fragment programs on R500.
- Fake glXQueryDrawable() didn't return good values (bug 24320)
- Fixed AUX buffer breakage (bug 24426).
- Fixed locale-dependent float parsing bug in GLSL compiler (bug 24531)
- Fixed Gallium Cell driver compilation failure.
- Fixed glGetTexLevelParameter(GL_TEXTURE_INTERNAL_FORMAT) query so that
it returns the actual compressed format chosen.
- Fixed glBitmap bugs in Intel drivers.
- Fixed a number of Microsoft Visual Studio compilation problems.
- Fixed clipping / provoking vertex bugs in i965 driver.
- Assorted build fixes for AIX.
- Endianness fixes for the DRI swrast driver (bug 22767).
- Point sprite fixes for i915/945 driver.
- Fixed assorted memory leaks (usually on error paths)
- Fixed some GLSL compiler bugs (ex: 25579)
- Assorted build fixes for BlueGene
Changes
- Removed old VC6, VC7 project files for Windows