<HTML> <TITLE>Mesa Release Notes</TITLE> <head><link rel="stylesheet" type="text/css" href="mesa.css"></head> <BODY> <body bgcolor="#eeeeee"> <H1>Mesa 7.6.1 Release Notes, (date tbd)</H1> <p> Mesa 7.6.1 is a bug-fix release fixing issues since version 7.6. </p> <p> Mesa 7.6.1 implements the OpenGL 2.1 API, but the version reported by glGetString(GL_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 2.1. </p> <p> See the <a href="install.html">Compiling/Installing page</a> for prerequisites for DRI hardware acceleration. </p> <h2>MD5 checksums</h2> <pre> tbd </pre> <h2>New features</h2> <ul> <li>Upgraded GL/glext.h to version 56, GL/glxext.h to version 25, GL/wglext.h to version 17 <li>New 3D driver, r600, for Radeon R6xx, R7xx hardware </ul> <h2>Bug fixes</h2> <ul> <li>Fixed crash caused by glXCopyContext() and glXDestroyContext(), bug 24217 <li>glXQueryContext(GLX_RENDER_TYPE) returned wrong values (bug 24211) <li>GLSL sqrt(0) returned unpredictable results <li>Fixed default texture binding bug when a bound texture was deleted. <li>r300: Work around an issue with very large fragment programs on R500. <li>Fake glXQueryDrawable() didn't return good values (bug 24320) <li>Fixed AUX buffer breakage (bug 24426). <li>Fixed locale-dependent float parsing bug in GLSL compiler (bug 24531) <li>Fixed Gallium Cell driver compilation failure. <li>Fixed glGetTexLevelParameter(GL_TEXTURE_INTERNAL_FORMAT) query so that it returns the actual compressed format chosen. <li>Fixed glBitmap bugs in Intel drivers. <li>Fixed a number of Microsoft Visual Studio compilation problems. <li>Fixed clipping / provoking vertex bugs in i965 driver. <li>Assorted build fixes for AIX. <li>Endianness fixes for the DRI swrast driver (bug 22767).</li> </ul> <h2>Changes</h2> <ul> <li>Removed old VC6, VC7 project files for Windows </ul> </body> </html>