/* * Copyright © 2010 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include "main/imports.h" #include "symbol_table.h" #include "glsl_parser_extras.h" #include "ast.h" #include "glsl_types.h" #include "ir.h" #define X 1 #define R 5 #define S 9 #define I 13 static bool generate_swizzle(const char *str, ir_dereference *deref, unsigned vector_length) { /* For each possible swizzle character, this table encodes the value in * \c idx_map that represents the 0th element of the vector. For invalid * swizzle characters (e.g., 'k'), a special value is used that will allow * detection of errors. */ static const unsigned char base_idx[26] = { /* a b c d e f g h i j k l m */ R, R, I, I, I, I, R, I, I, I, I, I, I, /* n o p q r s t u v w x y z */ I, I, S, S, R, S, S, I, I, X, X, X, X }; /* Each valid swizzle character has an entry in the previous table. This * table encodes the base index encoded in the previous table plus the actual * index of the swizzle character. When processing swizzles, the first * character in the string is indexed in the previous table. Each character * in the string is indexed in this table, and the value found there has the * value form the first table subtracted. The result must be on the range * [0,3]. * * For example, the string "wzyx" will get X from the first table. Each of * the charcaters will get X+3, X+2, X+1, and X+0 from this table. After * subtraction, the swizzle values are { 3, 2, 1, 0 }. * * The string "wzrg" will get X from the first table. Each of the characters * will get X+3, X+2, R+0, and R+1 from this table. After subtraction, the * swizzle values are { 3, 2, 4, 5 }. Since 4 and 5 are outside the range * [0,3], the error is detected. */ static const unsigned char idx_map[26] = { /* a b c d e f g h i j k l m */ R+3, R+2, 0, 0, 0, 0, R+1, 0, 0, 0, 0, 0, 0, /* n o p q r s t u v w x y z */ 0, 0, S+2, S+3, R+0, S+0, S+1, 0, 0, X+3, X+0, X+1, X+2 }; int swiz_idx[4] = { 0, 0, 0, 0 }; unsigned i; /* Validate the first character in the swizzle string and look up the base * index value as described above. */ if ((str[0] < 'a') || (str[0] > 'z')) return false; const unsigned base = base_idx[str[0] - 'a']; for (i = 0; (i < 4) && (str[i] != '\0'); i++) { /* Validate the next character, and, as described above, convert it to a * swizzle index. */ if ((str[i] < 'a') || (str[i] > 'z')) return false; swiz_idx[i] = idx_map[str[i] - 'a'] - base; if ((swiz_idx[i] < 0) || (swiz_idx[i] >= (int) vector_length)) return false; } if (str[i] != '\0') return false; deref->set_swizzle(swiz_idx[0], swiz_idx[1], swiz_idx[2], swiz_idx[3], i); return true; } struct ir_instruction * _mesa_ast_field_selection_to_hir(const ast_expression *expr, exec_list *instructions, struct _mesa_glsl_parse_state *state) { ir_instruction *op; ir_dereference *deref; YYLTYPE loc; op = expr->subexpressions[0]->hir(instructions, state); deref = new ir_dereference(op); /* Initially assume that the resulting type of the field selection is an * error. This make the error paths below a bit easier to follow. */ deref->type = glsl_error_type; /* If processing the thing being dereferenced generated an error, bail out * now. Doing so prevents spurious error messages from being logged below. */ if (is_error_type(op->type)) return (struct ir_instruction *) deref; /* There are two kinds of field selection. There is the selection of a * specific field from a structure, and there is the selection of a * swizzle / mask from a vector. Which is which is determined entirely * by the base type of the thing to which the field selection operator is * being applied. */ loc = expr->get_location(); if (op->type->is_vector()) { if (generate_swizzle(expr->primary_expression.identifier, deref, op->type->vector_elements)) { /* Based on the number of elements in the swizzle and the base type * (i.e., float, int, unsigned, or bool) of the vector being swizzled, * generate the type of the resulting value. */ deref->type = glsl_type::get_instance(op->type->base_type, deref->selector.swizzle.num_components, 1); } else { /* FINISHME: Logging of error messages should be moved into * FINISHME: generate_swizzle. This allows the generation of more * FINISHME: specific error messages. */ _mesa_glsl_error(& loc, state, "Invalid swizzle / mask `%s'", expr->primary_expression.identifier); } } else if (op->type->base_type == GLSL_TYPE_STRUCT) { /* FINISHME: Handle field selection from structures. */ } else { _mesa_glsl_error(& loc, state, "Cannot access field `%s' of " "non-structure / non-vector.", expr->primary_expression.identifier); } return (struct ir_instruction *) deref; }