/* * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file dri_interface.h * * This file contains all the types and functions that define the interface * between a DRI driver and driver loader. Currently, the most common driver * loader is the XFree86 libGL.so. However, other loaders do exist, and in * the future the server-side libglx.a will also be a loader. * * \author Kevin E. Martin * \author Ian Romanick */ #ifndef DRI_INTERFACE_H #define DRI_INTERFACE_H #include #include /** * \name DRI interface structures * * The following structures define the interface between the GLX client * side library and the DRI (direct rendering infrastructure). */ /*@{*/ typedef struct __DRIdisplayRec __DRIdisplay; typedef struct __DRIscreenRec __DRIscreen; typedef struct __DRIcontextRec __DRIcontext; typedef struct __DRIdrawableRec __DRIdrawable; typedef struct __DRIdriverRec __DRIdriver; typedef struct __DRIframebufferRec __DRIframebuffer; typedef struct __DRIversionRec __DRIversion; typedef struct __DRIinterfaceMethodsRec __DRIinterfaceMethods; typedef unsigned long __DRIid; typedef void __DRInativeDisplay; /*@}*/ /** * \name Functions provided by the driver loader. */ /*@{*/ /** * Type of a pointer to \c glXGetScreenDriver, as returned by * \c glXGetProcAddress. This function is used to get the name of the DRI * driver for the specified screen of the specified display. The driver * name is typically used with \c glXGetDriverConfig. * * \sa glXGetScreenDriver, glXGetProcAddress, glXGetDriverConfig */ typedef const char * (* PFNGLXGETSCREENDRIVERPROC) (__DRInativeDisplay *dpy, int scrNum); /** * Type of a pointer to \c glXGetDriverConfig, as returned by * \c glXGetProcAddress. This function is used to get the XML document * describing the configuration options available for the specified driver. * * \sa glXGetDriverConfig, glXGetProcAddress, glXGetScreenDriver */ typedef const char * (* PFNGLXGETDRIVERCONFIGPROC) (const char *driverName); /** * Type of a pointer to \c glxEnableExtension, as returned by * \c __DRIinterfaceMethods::getProcAddress. This function is used to enable * a GLX extension on the specified screen. */ typedef void (* PFNGLXSCRENABLEEXTENSIONPROC) ( void *psc, const char * name ); /*@}*/ /** * \name Functions and data provided by the driver. */ /*@{*/ typedef void *(CREATENEWSCREENFUNC)(__DRInativeDisplay *dpy, int scrn, __DRIscreen *psc, const __GLcontextModes * modes, const __DRIversion * ddx_version, const __DRIversion * dri_version, const __DRIversion * drm_version, const __DRIframebuffer * frame_buffer, void * pSAREA, int fd, int internal_api_version, const __DRIinterfaceMethods * interface, __GLcontextModes ** driver_modes); typedef CREATENEWSCREENFUNC* PFNCREATENEWSCREENFUNC; extern CREATENEWSCREENFUNC __driCreateNewScreen_20050727; /** * XML document describing the configuration options supported by the * driver. */ extern const char __driConfigOptions[]; /*@}*/ /** * Stored version of some component (i.e., server-side DRI module, kernel-side * DRM, etc.). * * \todo * There are several data structures that explicitly store a major version, * minor version, and patch level. These structures should be modified to * have a \c __DRIversionRec instead. */ struct __DRIversionRec { int major; /**< Major version number. */ int minor; /**< Minor version number. */ int patch; /**< Patch-level. */ }; typedef void (*__DRIfuncPtr)(void); struct __DRIinterfaceMethodsRec { /** * Get pointer to named function. */ __DRIfuncPtr (*getProcAddress)( const char * proc_name ); /** * Create a list of \c __GLcontextModes structures. */ __GLcontextModes * (*createContextModes)(unsigned count, size_t minimum_bytes_per_struct); /** * Destroy a list of \c __GLcontextModes structures. * * \todo * Determine if the drivers actually need to call this. */ void (*destroyContextModes)( __GLcontextModes * modes ); /** * Get the \c __DRIscreen for a given display and screen number. */ __DRIscreen *(*getScreen)(__DRInativeDisplay *dpy, int screenNum); /** * \name Client/server protocol functions. * * These functions implement the DRI client/server protocol for * context and drawable operations. Platforms that do not implement * the wire protocol (e.g., EGL) will implement glorified no-op functions. */ /*@{*/ /** * Determine if the specified window ID still exists. * * \note * Implementations may assume that the driver will only pass an ID into * this function that actually corresponds to a window. On * implementations where windows can only be destroyed by the DRI driver * (e.g., EGL), this function is allowed to always return \c GL_TRUE. */ GLboolean (*windowExists)(__DRInativeDisplay *dpy, __DRIid draw); /** * Create the server-side portion of the GL context. */ GLboolean (* createContext)( __DRInativeDisplay *dpy, int screenNum, int configID, void * contextID, drm_context_t * hw_context ); /** * Destroy the server-side portion of the GL context. */ GLboolean (* destroyContext)( __DRInativeDisplay *dpy, int screenNum, __DRIid context ); /** * Create the server-side portion of the drawable. */ GLboolean (*createDrawable)( __DRInativeDisplay * ndpy, int screen, __DRIid drawable, drm_drawable_t * hHWDrawable ); /** * Destroy the server-side portion of the drawable. */ GLboolean (*destroyDrawable)( __DRInativeDisplay * ndpy, int screen, __DRIid drawable ); /** * This function is used to get information about the position, size, and * clip rects of a drawable. */ GLboolean (* getDrawableInfo) ( __DRInativeDisplay *dpy, int scrn, __DRIid draw, unsigned int * index, unsigned int * stamp, int * x, int * y, int * width, int * height, int * numClipRects, drm_clip_rect_t ** pClipRects, int * backX, int * backY, int * numBackClipRects, drm_clip_rect_t ** pBackClipRects ); /*@}*/ /** * \name Timing related functions. */ /*@{*/ /** * Get the 64-bit unadjusted system time (UST). */ int (*getUST)(int64_t * ust); /** * Get the media stream counter (MSC) rate. * * Matching the definition in GLX_OML_sync_control, this function returns * the rate of the "media stream counter". In practical terms, this is * the frame refresh rate of the display. */ GLboolean (*getMSCRate)(__DRInativeDisplay * dpy, __DRIid drawable, int32_t * numerator, int32_t * denominator); /*@}*/ /** * Reports areas of the given drawable which have been modified by the * driver. * * \param drawable which the drawing was done to. * \param rects rectangles affected, with the drawable origin as the * origin. * \param x X offset of the drawable within the screen (used in the * front_buffer case) * \param y Y offset of the drawable within the screen. * \param front_buffer boolean flag for whether the drawing to the * drawable was actually done directly to the front buffer (instead * of backing storage, for example) */ void (*reportDamage)(__DRInativeDisplay * dpy, int screen, __DRIid drawable, int x, int y, drm_clip_rect_t *rects, int num_rects, int front_buffer); }; /** * Framebuffer information record. Used by libGL to communicate information * about the framebuffer to the driver's \c __driCreateNewScreen function. * * In XFree86, most of this information is derrived from data returned by * calling \c XF86DRIGetDeviceInfo. * * \sa XF86DRIGetDeviceInfo __DRIdisplayRec::createNewScreen * __driUtilCreateNewScreen CallCreateNewScreen * * \bug This structure could be better named. */ struct __DRIframebufferRec { unsigned char *base; /**< Framebuffer base address in the CPU's * address space. This value is calculated by * calling \c drmMap on the framebuffer handle * returned by \c XF86DRIGetDeviceInfo (or a * similar function). */ int size; /**< Framebuffer size, in bytes. */ int stride; /**< Number of bytes from one line to the next. */ int width; /**< Pixel width of the framebuffer. */ int height; /**< Pixel height of the framebuffer. */ int dev_priv_size; /**< Size of the driver's dev-priv structure. */ void *dev_priv; /**< Pointer to the driver's dev-priv structure. */ }; /** * Screen dependent methods. This structure is initialized during the * \c __DRIdisplayRec::createScreen call. */ struct __DRIscreenRec { /** * Method to destroy the private DRI screen data. */ void (*destroyScreen)(__DRInativeDisplay *dpy, int scrn, void *screenPrivate); /** * Method to create the private DRI drawable data and initialize the * drawable dependent methods. */ void *(*createNewDrawable)(__DRInativeDisplay *dpy, const __GLcontextModes *modes, __DRIid draw, __DRIdrawable *pdraw, int renderType, const int *attrs); /** * Method to return a pointer to the DRI drawable data. */ __DRIdrawable *(*getDrawable)(__DRInativeDisplay *dpy, __DRIid draw, void *drawablePrivate); /** * Opaque pointer to private per screen direct rendering data. \c NULL * if direct rendering is not supported on this screen. Never * dereferenced in libGL. */ void *private; /** * Get the number of vertical refreshes since some point in time before * this function was first called (i.e., system start up). * * \since Internal API version 20030317. */ int (*getMSC)( void *screenPrivate, int64_t *msc ); /** * Opaque pointer that points back to the containing * \c __GLXscreenConfigs. This data structure is shared with DRI drivers * but \c __GLXscreenConfigs is not. However, they are needed by some GLX * functions called by DRI drivers. * * \since Internal API version 20030813. */ void *screenConfigs; /** * Functions associated with MESA_allocate_memory. * * \since Internal API version 20030815. */ /*@{*/ void *(*allocateMemory)(__DRInativeDisplay *dpy, int scrn, GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); void (*freeMemory)(__DRInativeDisplay *dpy, int scrn, GLvoid *pointer); GLuint (*memoryOffset)(__DRInativeDisplay *dpy, int scrn, const GLvoid *pointer); /*@}*/ /** * Method to create the private DRI context data and initialize the * context dependent methods. * * \since Internal API version 20031201. */ void * (*createNewContext)(__DRInativeDisplay *dpy, const __GLcontextModes *modes, int render_type, void *sharedPrivate, __DRIcontext *pctx); /** * Method to override base texture image with a driver specific 'offset'. * The depth passed in allows e.g. to ignore the alpha channel of texture * images where the non-alpha components don't occupy a whole texel. * * For GLX_EXT_texture_from_pixmap with AIGLX. * * \since Internal API version 20070121. */ void (*setTexOffset)(__DRIcontext *pDRICtx, GLint texname, unsigned long long offset, GLint depth, GLuint pitch); }; /** * Context dependent methods. This structure is initialized during the * \c __DRIscreenRec::createContext call. */ struct __DRIcontextRec { /** * Method to destroy the private DRI context data. */ void (*destroyContext)(__DRInativeDisplay *dpy, int scrn, void *contextPrivate); /** * Opaque pointer to private per context direct rendering data. * \c NULL if direct rendering is not supported on the display or * screen used to create this context. Never dereferenced in libGL. */ void *private; /** * Pointer to the mode used to create this context. * * \since Internal API version 20040317. */ const __GLcontextModes * mode; /** * Method to bind a DRI drawable to a DRI graphics context. * * \since Internal API version 20050727. */ GLboolean (*bindContext)(__DRInativeDisplay *dpy, int scrn, __DRIid draw, __DRIid read, __DRIcontext *ctx); /** * Method to unbind a DRI drawable from a DRI graphics context. * * \since Internal API version 20050727. */ GLboolean (*unbindContext)(__DRInativeDisplay *dpy, int scrn, __DRIid draw, __DRIid read, __DRIcontext *ctx); }; /** * Drawable dependent methods. This structure is initialized during the * \c __DRIscreenRec::createDrawable call. \c createDrawable is not called * by libGL at this time. It's currently used via the dri_util.c utility code * instead. */ struct __DRIdrawableRec { /** * Method to destroy the private DRI drawable data. */ void (*destroyDrawable)(__DRInativeDisplay *dpy, void *drawablePrivate); /** * Method to swap the front and back buffers. */ void (*swapBuffers)(__DRInativeDisplay *dpy, void *drawablePrivate); /** * Opaque pointer to private per drawable direct rendering data. * \c NULL if direct rendering is not supported on the display or * screen used to create this drawable. Never dereferenced in libGL. */ void *private; /** * Get the number of completed swap buffers for this drawable. * * \since Internal API version 20030317. */ int (*getSBC)(__DRInativeDisplay *dpy, void *drawablePrivate, int64_t *sbc ); /** * Wait for the SBC to be greater than or equal target_sbc. * * \since Internal API version 20030317. */ int (*waitForSBC)( __DRInativeDisplay * dpy, void *drawablePriv, int64_t target_sbc, int64_t * msc, int64_t * sbc ); /** * Wait for the MSC to equal target_msc, or, if that has already passed, * the next time (MSC % divisor) is equal to remainder. If divisor is * zero, the function will return as soon as MSC is greater than or equal * to target_msc. * * \since Internal API version 20030317. */ int (*waitForMSC)( __DRInativeDisplay * dpy, void *drawablePriv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc, int64_t * sbc ); /** * Like \c swapBuffers, but does NOT have an implicit \c glFlush. Once * rendering is complete, waits until MSC is equal to target_msc, or * if that has already passed, waits until (MSC % divisor) is equal * to remainder. If divisor is zero, the swap will happen as soon as * MSC is greater than or equal to target_msc. * * \since Internal API version 20030317. */ int64_t (*swapBuffersMSC)(__DRInativeDisplay *dpy, void *drawablePrivate, int64_t target_msc, int64_t divisor, int64_t remainder); /** * Enable or disable frame usage tracking. * * \since Internal API version 20030317. */ int (*frameTracking)(__DRInativeDisplay *dpy, void *drawablePrivate, GLboolean enable); /** * Retrieve frame usage information. * * \since Internal API version 20030317. */ int (*queryFrameTracking)(__DRInativeDisplay *dpy, void *drawablePrivate, int64_t * sbc, int64_t * missedFrames, float * lastMissedUsage, float * usage ); /** * Used by drivers that implement the GLX_SGI_swap_control or * GLX_MESA_swap_control extension. * * \since Internal API version 20030317. */ unsigned swap_interval; /** * Used by drivers that implement the GLX_MESA_copy_sub_buffer extension. * * \since Internal API version 20060314. */ void (*copySubBuffer)(__DRInativeDisplay *dpy, void *drawablePrivate, int x, int y, int w, int h); }; #endif