/* * Copyright © 2010 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * \file ir_dead_code.cpp * * Eliminates dead assignments and variable declarations from the code. */ #define NULL 0 #include "ir.h" #include "ir_visitor.h" #include "ir_expression_flattening.h" #include "glsl_types.h" class variable_entry : public exec_node { public: variable_entry(ir_variable *var) { this->var = var; assign = NULL; referenced = false; declaration = false; } ir_variable *var; /* The key: the variable's pointer. */ ir_assignment *assign; /* An assignment to the variable, if any */ bool referenced; /* If the variable has ever been referenced. */ bool declaration; /* If the variable had a decl in the instruction stream */ }; class ir_dead_code_visitor : public ir_visitor { public: /** * \name Visit methods * * As typical for the visitor pattern, there must be one \c visit method for * each concrete subclass of \c ir_instruction. Virtual base classes within * the hierarchy should not have \c visit methods. */ /*@{*/ virtual void visit(ir_variable *); virtual void visit(ir_loop *); virtual void visit(ir_loop_jump *); virtual void visit(ir_function_signature *); virtual void visit(ir_function *); virtual void visit(ir_expression *); virtual void visit(ir_swizzle *); virtual void visit(ir_dereference *); virtual void visit(ir_assignment *); virtual void visit(ir_constant *); virtual void visit(ir_call *); virtual void visit(ir_return *); virtual void visit(ir_if *); /*@}*/ variable_entry *get_variable_entry(ir_variable *var); bool (*predicate)(ir_instruction *ir); ir_instruction *base_ir; /* List of variable_entry */ exec_list variable_list; }; variable_entry * ir_dead_code_visitor::get_variable_entry(ir_variable *var) { assert(var); foreach_iter(exec_list_iterator, iter, this->variable_list) { variable_entry *entry = (variable_entry *)iter.get(); if (entry->var == var) return entry; } variable_entry *entry = new variable_entry(var); this->variable_list.push_tail(entry); return entry; } void find_dead_code(exec_list *instructions, ir_dead_code_visitor *v) { foreach_iter(exec_list_iterator, iter, *instructions) { ir_instruction *ir = (ir_instruction *)iter.get(); ir->accept(v); } } void ir_dead_code_visitor::visit(ir_variable *ir) { variable_entry *entry = this->get_variable_entry(ir); if (entry) { entry->declaration = true; } } void ir_dead_code_visitor::visit(ir_loop *ir) { find_dead_code(&ir->body_instructions, this); if (ir->from) ir->from->accept(this); if (ir->to) ir->to->accept(this); if (ir->increment) ir->increment->accept(this); } void ir_dead_code_visitor::visit(ir_loop_jump *ir) { (void) ir; } void ir_dead_code_visitor::visit(ir_function_signature *ir) { find_dead_code(&ir->body, this); } void ir_dead_code_visitor::visit(ir_function *ir) { (void) ir; } void ir_dead_code_visitor::visit(ir_expression *ir) { unsigned int operand; for (operand = 0; operand < ir->get_num_operands(); operand++) { ir->operands[operand]->accept(this); } } void ir_dead_code_visitor::visit(ir_swizzle *ir) { ir->val->accept(this); } void ir_dead_code_visitor::visit(ir_dereference *ir) { ir_variable *var; if (ir->mode == ir_dereference::ir_reference_array) { ir->selector.array_index->accept(this); } var = ir->var->as_variable(); if (var) { variable_entry *entry = this->get_variable_entry(var); entry->referenced = true; } else { ir->var->accept(this); } } void ir_dead_code_visitor::visit(ir_assignment *ir) { ir_instruction *lhs = ir->lhs; /* Walk through the LHS and mark references for variables used in * array indices but not for the assignment dereference. */ while (lhs) { if (lhs->as_variable()) break; ir_dereference *deref = lhs->as_dereference(); if (deref) { if (deref->mode == ir_dereference::ir_reference_array) deref->selector.array_index->accept(this); lhs = deref->var; } else { ir_swizzle *swiz = lhs->as_swizzle(); lhs = swiz->val; } } ir->rhs->accept(this); if (ir->condition) ir->condition->accept(this); variable_entry *entry; entry = this->get_variable_entry(lhs->as_variable()); if (entry) { if (entry->assign == NULL) entry->assign = ir; } } void ir_dead_code_visitor::visit(ir_constant *ir) { (void) ir; } void ir_dead_code_visitor::visit(ir_call *ir) { foreach_iter(exec_list_iterator, iter, *ir) { ir_rvalue *param = (ir_rvalue *)iter.get(); /* FINISHME: handle out values. */ param->accept(this); } /* Ignore the callee. Function bodies will get handled when they're * encountered at the top level instruction stream and spawn their * own dead code visitor. */ } void ir_dead_code_visitor::visit(ir_return *ir) { ir_rvalue *val = ir->get_value(); if (val) val->accept(this); } void ir_dead_code_visitor::visit(ir_if *ir) { ir->condition->accept(this); find_dead_code(&ir->then_instructions, this); find_dead_code(&ir->else_instructions, this); } /** * Do a dead code pass over instructions and everything that instructions * references. * * Note that this will remove assignments to globals, so it is not suitable * for usage on an unlinked instruction stream. */ bool do_dead_code(exec_list *instructions) { ir_dead_code_visitor v; bool progress = false; find_dead_code(instructions, &v); foreach_iter(exec_list_iterator, iter, v.variable_list) { variable_entry *entry = (variable_entry *)iter.get(); if (entry->referenced || !entry->declaration) continue; if (entry->assign) { /* Remove a single dead assignment to the variable we found. * Don't do so if it's a shader output, though. */ if (!entry->var->shader_out) { entry->assign->remove(); progress = true; } } else { /* If there are no assignments or references to the variable left, * then we can remove its declaration. */ entry->var->remove(); progress = true; } } return progress; } /** * Does a dead code pass on the functions present in the instruction stream. * * This is suitable for use while the program is not linked, as it will * ignore variable declarations (and the assignments to them) for variables * with global scope. */ bool do_dead_code_unlinked(exec_list *instructions) { bool progress = false; foreach_iter(exec_list_iterator, iter, *instructions) { ir_instruction *ir = (ir_instruction *)iter.get(); ir_function *f = ir->as_function(); if (f) { foreach_iter(exec_list_iterator, sigiter, *f) { ir_function_signature *sig = (ir_function_signature *) sigiter.get(); if (do_dead_code(&sig->body)) progress = true; } } } return progress; }