/* $Id: paltex.c,v 1.2 1999/11/02 15:09:04 brianp Exp $ */ /* * Paletted texture demo. Written by Brian Paul. * This program is in the public domain. */ /* * $Log: paltex.c,v $ * Revision 1.2 1999/11/02 15:09:04 brianp * new texture image, cleaned-up code * * Revision 1.1.1.1 1999/08/19 00:55:40 jtg * Imported sources * * Revision 3.1 1999/03/28 18:20:49 brianp * minor clean-up * * Revision 3.0 1998/02/14 18:42:29 brianp * initial rev * */ #include #include #include #include static float Rot = 0.0; static void Idle( void ) { Rot += 5.0; glutPostRedisplay(); } static void Display( void ) { glClear( GL_COLOR_BUFFER_BIT ); glPushMatrix(); glRotatef(Rot, 0, 0, 1); glBegin(GL_POLYGON); glTexCoord2f(0, 1); glVertex2f(-1, -0.5); glTexCoord2f(1, 1); glVertex2f( 1, -0.5); glTexCoord2f(1, 0); glVertex2f( 1, 0.5); glTexCoord2f(0, 0); glVertex2f(-1, 0.5); glEnd(); glPopMatrix(); glutSwapBuffers(); } static void Reshape( int width, int height ) { glViewport( 0, 0, width, height ); glMatrixMode( GL_PROJECTION ); glLoadIdentity(); glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 ); glMatrixMode( GL_MODELVIEW ); glLoadIdentity(); glTranslatef( 0.0, 0.0, -7.0 ); } static void Key( unsigned char key, int x, int y ) { (void) x; (void) y; switch (key) { case 27: exit(0); break; } glutPostRedisplay(); } static void Init( void ) { #define HEIGHT 8 #define WIDTH 32 static char texture[HEIGHT][WIDTH] = { " ", " MMM EEEE SSS AAA ", " M M M E S S A A ", " M M M EEEE SS A A ", " M M M E SS AAAAA ", " M M E S S A A ", " M M EEEE SSS A A ", " " }; GLubyte table[256][4]; int i; if (!glutExtensionSupported("GL_EXT_paletted_texture")) { printf("Sorry, GL_EXT_paletted_texture not supported\n"); exit(0); } /* load the color table for each texel-index */ table[' '][0] = 50; table[' '][1] = 50; table[' '][2] = 50; table[' '][3] = 50; table['M'][0] = 255; table['M'][1] = 0; table['M'][2] = 0; table['M'][3] = 0; table['E'][0] = 0; table['E'][1] = 255; table['E'][2] = 0; table['E'][3] = 0; table['S'][0] = 40; table['S'][1] = 40; table['S'][2] = 255; table['S'][3] = 0; table['A'][0] = 255; table['A'][1] = 255; table['A'][2] = 0; table['A'][3] = 0; #ifdef GL_EXT_paletted_texture #if defined(GL_EXT_shared_texture_palette) && defined(USE_SHARED_PALETTE) printf("Using shared palette\n"); glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, /* target */ GL_RGBA, /* internal format */ 256, /* table size */ GL_RGBA, /* table format */ GL_UNSIGNED_BYTE, /* table type */ table); /* the color table */ glEnable(GL_SHARED_TEXTURE_PALETTE_EXT); #else glColorTableEXT(GL_TEXTURE_2D, /* target */ GL_RGBA, /* internal format */ 256, /* table size */ GL_RGBA, /* table format */ GL_UNSIGNED_BYTE, /* table type */ table); /* the color table */ #endif glTexImage2D(GL_TEXTURE_2D, /* target */ 0, /* level */ GL_COLOR_INDEX8_EXT, /* internal format */ WIDTH, HEIGHT, /* width, height */ 0, /* border */ GL_COLOR_INDEX, /* texture format */ GL_UNSIGNED_BYTE, /* texture type */ texture); /* teh texture */ #endif glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glEnable(GL_TEXTURE_2D); } int main( int argc, char *argv[] ) { glutInit( &argc, argv ); glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 400, 400 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0]); Init(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); glutIdleFunc( Idle ); glutMainLoop(); return 0; }