# progs/egl/opengles1/Makefile TOP = ../../.. include $(TOP)/configs/current INCLUDE_DIRS = \ -I$(TOP)/include \ $(X11_CFLAGS) HEADERS = $(TOP)/include/GLES/egl.h ES1_LIB_DEPS = \ $(TOP)/$(LIB_DIR)/libEGL.so \ $(TOP)/$(LIB_DIR)/libGLESv1_CM.so ES1_LIBS = \ -L$(TOP)/$(LIB_DIR) -lEGL \ -L$(TOP)/$(LIB_DIR) -lGLESv1_CM $(LIBDRM_LIB) $(X11_LIBS) EGLUT_DIR = $(TOP)/progs/egl/eglut EGLUT_DEMOS = \ drawtex \ gears \ torus \ tri EGLUT_X11_DEMOS := $(addsuffix _x11,$(EGLUT_DEMOS)) EGLUT_SCREEN_DEMOS := $(addsuffix _screen,$(EGLUT_DEMOS)) PROGRAMS = \ bindtex \ es1_info \ msaa \ pbuffer \ render_tex \ texture_from_pixmap \ two_win .c.o: $(CC) -c $(INCLUDE_DIRS) -I$(EGLUT_DIR) $(CFLAGS) $< -o $@ default: $(PROGRAMS) $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS) bindtex: bindtex.o $(ES1_LIB_DEPS) $(CC) $(CFLAGS) bindtex.o $(ES1_LIBS) -o $@ es1_info: es1_info.o $(ES1_LIB_DEPS) $(CC) $(CFLAGS) es1_info.o $(ES1_LIBS) -o $@ msaa: msaa.o $(ES1_LIB_DEPS) $(CC) $(CFLAGS) msaa.o $(ES1_LIBS) -o $@ pbuffer: pbuffer.o $(ES1_LIB_DEPS) $(CC) $(CFLAGS) pbuffer.o $(ES1_LIBS) -o $@ render_tex: render_tex.o $(ES1_LIB_DEPS) $(CC) $(CFLAGS) render_tex.o $(ES1_LIBS) -o $@ texture_from_pixmap: texture_from_pixmap.o $(ES1_LIB_DEPS) $(CC) $(CFLAGS) texture_from_pixmap.o $(ES1_LIBS) -o $@ torus: torus.o $(ES1_LIB_DEPS) $(CC) $(CFLAGS) torus.o $(ES1_LIBS) -o $@ two_win: two_win.o $(ES1_LIB_DEPS) $(CC) $(CFLAGS) two_win.o $(ES1_LIBS) -o $@ # define the rules for EGLUT demos define eglut-demo-rule $(1)_x11 $(1)_screen: $(1)_%: $(1).o $(EGLUT_DIR)/libeglut-%.a $(ES1_LIB_DEPS) endef $(foreach demo, $(EGLUT_DEMOS), $(eval $(call eglut-demo-rule,$(demo)))) # build EGLUT demos $(EGLUT_X11_DEMOS): $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(ES1_LIBS) $(X11_LIBS) $(EGLUT_SCREEN_DEMOS): $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(ES1_LIBS) clean: -rm -f *.o *~ -rm -f $(PROGRAMS) $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)