# progs/egl/openvg/Makefile TOP = ../../.. include $(TOP)/configs/current VG_LIBS=-lm -lEGL -lOpenVG -L$(TOP)/lib -L$(TOP)/lib/gallium INCLUDE_DIRS = -I$(TOP)/include $(X11_CFLAGS) EGLUT_DIR = $(TOP)/progs/egl/eglut EGLUT_DEMOS = \ sp EGLUT_X11_DEMOS := $(addsuffix _x11,$(EGLUT_DEMOS)) EGLUT_SCREEN_DEMOS := $(addsuffix _screen,$(EGLUT_DEMOS)) PROGRAMS = \ lion_x11 \ lion_screen .c.o: $(CC) -c $(INCLUDE_DIRS) -I$(EGLUT_DIR) $(CFLAGS) $< -o $@ default: $(PROGRAMS) $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS) lion_x11: lion.o lion-render.o $(EGLUT_DIR)/libeglut-x11.a $(CC) $(CFLAGS) $(LDFLAGS) -o $@ lion.o lion-render.o \ -L$(EGLUT_DIR) -leglut-x11 $(VG_LIBS) $(X11_LIBS) lion_screen: lion.o lion-render.o $(EGLUT_DIR)/libeglut-screen.a $(CC) $(CFLAGS) $(LDFLAGS) -o $@ lion.o lion-render.o \ -L$(EGLUT_DIR) -leglut-screen $(VG_LIBS) $(EGLUT_DIR)/libeglut-x11.a $(EGLUT_DIR)/libeglut-screen.a: @$(MAKE) -C $(EGLUT_DIR) # define the rules for EGLUT demos define eglut-demo-rule $(1)_x11 $(1)_screen: $(1)_%: $(1).o $(EGLUT_DIR)/libeglut-%.a endef $(foreach demo, $(EGLUT_DEMOS), $(eval $(call eglut-demo-rule,$(demo)))) # build EGLUT demos $(EGLUT_X11_DEMOS): $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(VG_LIBS) $(X11_LIBS) $(EGLUT_SCREEN_DEMOS): $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(VG_LIBS) clean: rm -f *.o *~ rm -f $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS) @$(MAKE) -C $(EGLUT_DIR) clean