/* * Copyright (C) 2009 Chia-I Wu * * Based on egltri by * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * Copyright (C) 2008 Brian Paul All Rights Reserved. * Copyright (C) 2008 Jakob Bornecrantz All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include "winsys.h" static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; static void tri_init() { glClearColor(0.4, 0.4, 0.4, 0.0); } static void tri_reshape(int width, int height) { GLfloat ar = (GLfloat) width / (GLfloat) height; glViewport(0, 0, (GLint) width, (GLint) height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glFrustumf(-ar, ar, -1, 1, 5.0, 60.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(0.0, 0.0, -10.0); } static void tri_draw(void *data) { static const GLfloat verts[3][2] = { { -1, -1 }, { 1, -1 }, { 0, 1 } }; static const GLfloat colors[3][4] = { { 1, 0, 0, 1 }, { 0, 1, 0, 1 }, { 0, 0, 1, 1 } }; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); glRotatef(view_rotx, 1, 0, 0); glRotatef(view_roty, 0, 1, 0); glRotatef(view_rotz, 0, 0, 1); { glVertexPointer(2, GL_FLOAT, 0, verts); glColorPointer(4, GL_FLOAT, 0, colors); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_COLOR_ARRAY); glDrawArrays(GL_TRIANGLES, 0, 3); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_COLOR_ARRAY); } glPopMatrix(); } static void tri_run(void) { winsysRun(3.0, tri_draw, NULL); } int main(int argc, char *argv[]) { EGLint width, height; GLboolean printInfo = GL_FALSE; int i; /* parse cmd line args */ for (i = 1; i < argc; i++) { if (strcmp(argv[i], "-info") == 0) { printInfo = GL_TRUE; } else { printf("Warning: unknown parameter: %s\n", argv[i]); } } if (!winsysInitScreen()) exit(1); winsysQueryScreenSize(&width, &height); if (printInfo) { printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); } tri_init(); tri_reshape(width, height); tri_run(); winsysFiniScreen(); return 0; }