/* * Copyright (C) 2008 Tunsgten Graphics,Inc. All Rights Reserved. */ /* * Test GL_OES_draw_texture * Brian Paul * August 2008 */ #define GL_GLEXT_PROTOTYPES #include #include #include #include #include #include #include #include #include #include #include static GLfloat view_posx = 10.0, view_posy = 20.0; static GLfloat width = 200, height = 200; static void draw(void) { glClear(GL_COLOR_BUFFER_BIT); glDrawTexfOES(view_posx, view_posy, 0.0, width, height); } /* new window size or exposure */ static void reshape(int width, int height) { GLfloat ar = (GLfloat) width / (GLfloat) height; glViewport(0, 0, (GLint) width, (GLint) height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); #ifdef GL_VERSION_ES_CM_1_0 glFrustumf(-ar, ar, -1, 1, 5.0, 60.0); #else glFrustum(-ar, ar, -1, 1, 5.0, 60.0); #endif glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(0.0, 0.0, -15.0); } static float dist(GLuint i, GLuint j, float x, float y) { return sqrt((i-x) * (i-x) + (j-y) * (j-y)); } static void make_smile_texture(void) { #define SZ 128 GLenum Filter = GL_LINEAR; GLubyte image[SZ][SZ][4]; GLuint i, j; GLint cropRect[4]; for (i = 0; i < SZ; i++) { for (j = 0; j < SZ; j++) { GLfloat d_mouth = dist(i, j, SZ/2, SZ/2); GLfloat d_rt_eye = dist(i, j, SZ*3/4, SZ*3/4); GLfloat d_lt_eye = dist(i, j, SZ*3/4, SZ*1/4); if (d_rt_eye < SZ / 8 || d_lt_eye < SZ / 8) { image[i][j][0] = 20; image[i][j][1] = 50; image[i][j][2] = 255; image[i][j][3] = 255; } else if (i < SZ/2 && d_mouth < SZ/3) { image[i][j][0] = 255; image[i][j][1] = 20; image[i][j][2] = 20; image[i][j][3] = 255; } else { image[i][j][0] = 200; image[i][j][1] = 200; image[i][j][2] = 200; image[i][j][3] = 255; } } } glActiveTexture(GL_TEXTURE0); /* unit 0 */ glBindTexture(GL_TEXTURE_2D, 42); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SZ, SZ, 0, GL_RGBA, GL_UNSIGNED_BYTE, image); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); cropRect[0] = 0; cropRect[1] = 0; cropRect[2] = SZ; cropRect[3] = SZ; glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect); #undef SZ } static void init(void) { const char *ext = (char *) glGetString(GL_EXTENSIONS); if (!strstr(ext, "GL_OES_draw_texture")) { fprintf(stderr, "Sorry, this program requires GL_OES_draw_texture"); exit(1); } glClearColor(0.4, 0.4, 0.4, 0.0); make_smile_texture(); glEnable(GL_TEXTURE_2D); } /* * Create an RGB, double-buffered X window. * Return the window and context handles. */ static void make_x_window(Display *x_dpy, EGLDisplay egl_dpy, const char *name, int x, int y, int width, int height, Window *winRet, EGLContext *ctxRet, EGLSurface *surfRet) { static const EGLint attribs[] = { EGL_RED_SIZE, 1, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, EGL_NONE }; int scrnum; XSetWindowAttributes attr; unsigned long mask; Window root; Window win; XVisualInfo *visInfo, visTemplate; int num_visuals; EGLContext ctx; EGLConfig config; EGLint num_configs; EGLint vid; scrnum = DefaultScreen( x_dpy ); root = RootWindow( x_dpy, scrnum ); if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { printf("Error: couldn't get an EGL visual config\n"); exit(1); } assert(config); assert(num_configs > 0); if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { printf("Error: eglGetConfigAttrib() failed\n"); exit(1); } /* The X window visual must match the EGL config */ visTemplate.visualid = vid; visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); if (!visInfo) { printf("Error: couldn't get X visual\n"); exit(1); } /* window attributes */ attr.background_pixel = 0; attr.border_pixel = 0; attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; win = XCreateWindow( x_dpy, root, 0, 0, width, height, 0, visInfo->depth, InputOutput, visInfo->visual, mask, &attr ); /* set hints and properties */ { XSizeHints sizehints; sizehints.x = x; sizehints.y = y; sizehints.width = width; sizehints.height = height; sizehints.flags = USSize | USPosition; XSetNormalHints(x_dpy, win, &sizehints); XSetStandardProperties(x_dpy, win, name, name, None, (char **)NULL, 0, &sizehints); } eglBindAPI(EGL_OPENGL_ES_API); ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); if (!ctx) { printf("Error: eglCreateContext failed\n"); exit(1); } *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); if (!*surfRet) { printf("Error: eglCreateWindowSurface failed\n"); exit(1); } XFree(visInfo); *winRet = win; *ctxRet = ctx; } static void event_loop(Display *dpy, Window win, EGLDisplay egl_dpy, EGLSurface egl_surf) { int anim = 0; while (1) { int redraw = 0; if (!anim || XPending(dpy)) { XEvent event; XNextEvent(dpy, &event); switch (event.type) { case Expose: redraw = 1; break; case ConfigureNotify: reshape(event.xconfigure.width, event.xconfigure.height); break; case KeyPress: { char buffer[10]; int r, code; code = XLookupKeysym(&event.xkey, 0); if (code == XK_Left) { view_posx -= 1.0; } else if (code == XK_Right) { view_posx += 1.0; } else if (code == XK_Up) { view_posy += 1.0; } else if (code == XK_Down) { view_posy -= 1.0; } else { r = XLookupString(&event.xkey, buffer, sizeof(buffer), NULL, NULL); if (buffer[0] == ' ') { anim = !anim; } else if (buffer[0] == 'w') { width -= 1.0f; } else if (buffer[0] == 'W') { width += 1.0f; } else if (buffer[0] == 'h') { height -= 1.0f; } else if (buffer[0] == 'H') { height += 1.0f; } else if (buffer[0] == 27) { /* escape */ return; } } } redraw = 1; break; default: ; /*no-op*/ } } if (anim) { view_posx += 1.0; view_posy += 2.0; redraw = 1; } if (redraw) { draw(); eglSwapBuffers(egl_dpy, egl_surf); } } } static void usage(void) { printf("Usage:\n"); printf(" -display set the display to run on\n"); printf(" -info display OpenGL renderer info\n"); } int main(int argc, char *argv[]) { const int winWidth = 400, winHeight = 300; Display *x_dpy; Window win; EGLSurface egl_surf; EGLContext egl_ctx; EGLDisplay egl_dpy; char *dpyName = NULL; GLboolean printInfo = GL_FALSE; EGLint egl_major, egl_minor; int i; const char *s; for (i = 1; i < argc; i++) { if (strcmp(argv[i], "-display") == 0) { dpyName = argv[i+1]; i++; } else if (strcmp(argv[i], "-info") == 0) { printInfo = GL_TRUE; } else { usage(); return -1; } } x_dpy = XOpenDisplay(dpyName); if (!x_dpy) { printf("Error: couldn't open display %s\n", dpyName ? dpyName : getenv("DISPLAY")); return -1; } egl_dpy = eglGetDisplay(x_dpy); if (!egl_dpy) { printf("Error: eglGetDisplay() failed\n"); return -1; } if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { printf("Error: eglInitialize() failed\n"); return -1; } s = eglQueryString(egl_dpy, EGL_VERSION); printf("EGL_VERSION = %s\n", s); s = eglQueryString(egl_dpy, EGL_VENDOR); printf("EGL_VENDOR = %s\n", s); s = eglQueryString(egl_dpy, EGL_EXTENSIONS); printf("EGL_EXTENSIONS = %s\n", s); s = eglQueryString(egl_dpy, EGL_CLIENT_APIS); printf("EGL_CLIENT_APIS = %s\n", s); make_x_window(x_dpy, egl_dpy, "drawtex", 0, 0, winWidth, winHeight, &win, &egl_ctx, &egl_surf); XMapWindow(x_dpy, win); if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { printf("Error: eglMakeCurrent() failed\n"); return -1; } if (printInfo) { printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); } init(); /* Set initial projection/viewing transformation. * We can't be sure we'll get a ConfigureNotify event when the window * first appears. */ reshape(winWidth, winHeight); event_loop(x_dpy, win, egl_dpy, egl_surf); eglDestroyContext(egl_dpy, egl_ctx); eglDestroySurface(egl_dpy, egl_surf); eglTerminate(egl_dpy); XDestroyWindow(x_dpy, win); XCloseDisplay(x_dpy); return 0; }