/* Display a cleared blue window. This demo has no dependencies on * any utility code, just the graw interface and gallium. */ #include "state_tracker/graw.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" #include "pipe/p_state.h" #include "pipe/p_defines.h" #include /* for sleep() */ enum pipe_format formats[] = { PIPE_FORMAT_R8G8B8A8_UNORM, PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_FORMAT_NONE }; static const int WIDTH = 300; static const int HEIGHT = 300; int main( int argc, char *argv[] ) { struct pipe_screen *screen; struct pipe_context *pipe; struct pipe_surface *surf; struct pipe_framebuffer_state fb; struct pipe_texture *tex, templat; void *window = NULL; float clear_color[4] = {1,0,1,1}; int i; screen = graw_init(); if (screen == NULL) exit(1); for (i = 0; window == NULL && formats[i] != PIPE_FORMAT_NONE; i++) { window = graw_create_window(0,0,300,300, formats[i]); } if (window == NULL) exit(2); pipe = screen->context_create(screen, NULL); if (pipe == NULL) exit(3); templat.target = PIPE_TEXTURE_2D; templat.format = formats[i]; templat.width0 = WIDTH; templat.height0 = HEIGHT; templat.depth0 = 1; templat.last_level = 0; templat.nr_samples = 1; templat.tex_usage = (PIPE_TEXTURE_USAGE_RENDER_TARGET | PIPE_TEXTURE_USAGE_DISPLAY_TARGET); tex = screen->texture_create(screen, &templat); if (tex == NULL) exit(4); surf = screen->get_tex_surface(screen, tex, 0, 0, 0, PIPE_TEXTURE_USAGE_RENDER_TARGET | PIPE_TEXTURE_USAGE_DISPLAY_TARGET); if (surf == NULL) exit(5); memset(&fb, 0, sizeof fb); fb.nr_cbufs = 1; fb.width = WIDTH; fb.height = HEIGHT; fb.cbufs[0] = surf; pipe->set_framebuffer_state(pipe, &fb); pipe->clear(pipe, PIPE_CLEAR_COLOR, clear_color, 0, 0); pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); screen->flush_frontbuffer(screen, surf, window); sleep(100); return 0; }