# progs/demos/Makefile TOP = ../.. include $(TOP)/configs/current INCDIR = $(TOP)/include LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME) LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS) PROGS = \ bitmap \ brick \ bump \ deriv \ mandelbrot \ multitex \ noise \ points \ texdemo1 \ toyball \ twoside \ trirast ##### RULES ##### .SUFFIXES: .SUFFIXES: .c # make executable from .c file: .c: $(LIB_DEP) $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@ ##### TARGETS ##### default: $(PROGS) ##### Extra dependencies extfuncs.h: $(TOP)/progs/util/extfuncs.h cp $< . readtex.c: $(TOP)/progs/util/readtex.c cp $< . readtex.h: $(TOP)/progs/util/readtex.h cp $< . readtex.o: readtex.c readtex.h $(CC) -c -I$(INCDIR) $(CFLAGS) readtex.c shaderutil.c: $(TOP)/progs/util/shaderutil.c cp $< . shaderutil.h: $(TOP)/progs/util/shaderutil.h cp $< . shaderutil.o: shaderutil.c shaderutil.h $(CC) -c -I$(INCDIR) $(CFLAGS) shaderutil.c bitmap.o: bitmap.c extfuncs.h shaderutil.h $(CC) -c -I$(INCDIR) $(CFLAGS) bitmap.c bitmap: bitmap.o shaderutil.o $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bitmap.o shaderutil.o $(LIBS) -o $@ brick.o: brick.c extfuncs.h shaderutil.h $(CC) -c -I$(INCDIR) $(CFLAGS) brick.c brick: brick.o shaderutil.o $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) brick.o shaderutil.o $(LIBS) -o $@ bump.o: bump.c extfuncs.h shaderutil.h $(CC) -c -I$(INCDIR) $(CFLAGS) bump.c bump: bump.o shaderutil.o $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bump.o shaderutil.o $(LIBS) -o $@ deriv.o: deriv.c extfuncs.h shaderutil.h $(CC) -c -I$(INCDIR) $(CFLAGS) deriv.c deriv: deriv.o shaderutil.o $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) deriv.o shaderutil.o $(LIBS) -o $@ mandelbrot.o: mandelbrot.c extfuncs.h shaderutil.h $(CC) -c -I$(INCDIR) $(CFLAGS) mandelbrot.c mandelbrot: mandelbrot.o shaderutil.o $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) mandelbrot.o shaderutil.o $(LIBS) -o $@ multitex.o: multitex.c extfuncs.h shaderutil.h $(CC) -c -I$(INCDIR) $(CFLAGS) multitex.c multitex: multitex.o readtex.o shaderutil.o $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) multitex.o readtex.o shaderutil.o $(LIBS) -o $@ noise.o: noise.c extfuncs.h shaderutil.h $(CC) -c -I$(INCDIR) $(CFLAGS) noise.c noise: noise.o shaderutil.o $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) noise.o shaderutil.o $(LIBS) -o $@ points.o: points.c extfuncs.h shaderutil.h $(CC) -c -I$(INCDIR) $(CFLAGS) points.c points: points.o shaderutil.o $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) points.o shaderutil.o $(LIBS) -o $@ texdemo1.o: texdemo1.c readtex.h extfuncs.h shaderutil.h $(CC) -c -I$(INCDIR) $(CFLAGS) texdemo1.c texdemo1: texdemo1.o readtex.o shaderutil.o $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) texdemo1.o readtex.o shaderutil.o $(LIBS) -o $@ toyball.o: toyball.c extfuncs.h shaderutil.h $(CC) -c -I$(INCDIR) $(CFLAGS) toyball.c toyball: toyball.o shaderutil.o $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) toyball.o shaderutil.o $(LIBS) -o $@ twoside.o: twoside.c extfuncs.h shaderutil.h $(CC) -c -I$(INCDIR) $(CFLAGS) twoside.c twoside: twoside.o shaderutil.o $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) twoside.o shaderutil.o $(LIBS) -o $@ trirast.o: trirast.c extfuncs.h shaderutil.h $(CC) -c -I$(INCDIR) $(CFLAGS) trirast.c trirast: trirast.o shaderutil.o $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) trirast.o shaderutil.o $(LIBS) -o $@ clean: -rm -f $(PROGS) -rm -f *.o *~ -rm -f extfuncs.h -rm -f shaderutil.*