#include "eglcommon.h" #include #include #include static const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; static VGPath path; static VGPaint fill; VGColorRampSpreadMode spread = VG_COLOR_RAMP_SPREAD_PAD; static void init(void) { static const VGubyte sqrCmds[5] = {VG_MOVE_TO_ABS, VG_HLINE_TO_ABS, VG_VLINE_TO_ABS, VG_HLINE_TO_ABS, VG_CLOSE_PATH}; static const VGfloat sqrCoords[5] = {0.0f, 0.0f, 400.0f, 400.0f, 0.0f}; VGfloat rampStop[] = {0.00f, 1.0f, 1.0f, 1.0f, 1.0f, 0.33f, 1.0f, 0.0f, 0.0f, 1.0f, 0.66f, 0.0f, 1.0f, 0.0f, 1.0f, 1.00f, 0.0f, 0.0f, 1.0f, 1.0f}; VGfloat linearGradient[4] = {100.0f, 100.0f, 300.0f, 300.0f}; path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, VG_PATH_CAPABILITY_APPEND_TO); vgAppendPathData(path, 5, sqrCmds, sqrCoords); fill = vgCreatePaint(); vgSetPaint(fill, VG_FILL_PATH); vgSetParameteri(fill, VG_PAINT_TYPE, VG_PAINT_TYPE_LINEAR_GRADIENT); vgSetParameteri(fill, VG_PAINT_COLOR_RAMP_SPREAD_MODE, spread); vgSetParameterfv(fill, VG_PAINT_LINEAR_GRADIENT, 4, linearGradient); vgSetParameterfv(fill, VG_PAINT_COLOR_RAMP_STOPS, 20, rampStop); vgSetfv(VG_CLEAR_COLOR, 4, white_color); } /* new window size or exposure */ static void reshape(int w, int h) { vgLoadIdentity(); } static void draw(void) { vgClear(0, 0, window_width(), window_height()); vgDrawPath(path, VG_FILL_PATH); vgFlush(); } int main(int argc, char **argv) { if (argc > 1) { const char *arg = argv[1]; if (!strcmp("-pad", arg)) spread = VG_COLOR_RAMP_SPREAD_PAD; else if (!strcmp("-repeat", arg)) spread = VG_COLOR_RAMP_SPREAD_REPEAT; else if (!strcmp("-reflect", arg)) spread = VG_COLOR_RAMP_SPREAD_REFLECT; } switch(spread) { case VG_COLOR_RAMP_SPREAD_PAD: printf("Using spread mode: pad\n"); break; case VG_COLOR_RAMP_SPREAD_REPEAT: printf("Using spread mode: repeat\n"); break; case VG_COLOR_RAMP_SPREAD_REFLECT: printf("Using spread mode: reflect\n"); } set_window_size(400, 400); return run(argc, argv, init, reshape, draw, 0); }