/* * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. * Copyright (c) 2009 VMware, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that (i) the above copyright notices and this permission notice appear in * all copies of the software and related documentation, and (ii) the name of * Silicon Graphics may not be used in any advertising or * publicity relating to the software without the specific, prior written * permission of Silicon Graphics. * * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF * ANY KIND, * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include struct program { unsigned width; unsigned height; unsigned quads; }; struct program prog; static void init(void) { fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); fflush(stderr); } static void reshape(int width, int height) { glViewport(0, 0, (GLint)width, (GLint)height); prog.width = width; prog.height = height; glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); glMatrixMode(GL_MODELVIEW); } static void key(unsigned char key, int x, int y) { switch (key) { case 27: exit(1); default: prog.quads = !prog.quads; glutPostRedisplay(); return; } } static void drawQuad(void) { if (prog.quads) { glBegin(GL_QUADS); glVertex2d(-1.0, -1.0); glVertex2d( 1.0, -1.0); glVertex2d( 1.0, 1.0); glVertex2d(-1.0, 1.0); glEnd(); } else { glClear(GL_COLOR_BUFFER_BIT); } } static void draw(void) { glClearColor(0.0, 0.0, 1.0, 0.0); glClear(GL_COLOR_BUFFER_BIT); printf("drawing with %s\n", prog.quads ? "quads" : "clears"); glEnable(GL_SCISSOR_TEST); { glClearColor(1.0, 0.0, 0.0, 1.0); glColor4d(1.0, 0.0, 0.0, 1.0); glScissor(1, 1, 10, 10); drawQuad(); glScissor(1, prog.height - 11, 10, 10); drawQuad(); glScissor(prog.width - 11, prog.height - 11, 10, 10); drawQuad(); } { glClearColor(0.0, 1.0, 0.0, 1.0); glColor4d(0.0, 1.0, 0.0, 1.0); glScissor(12, 1, 10, 10); drawQuad(); glScissor(12, prog.height - 11, 10, 10); drawQuad(); glScissor(prog.width - 22, prog.height - 11, 10, 10); drawQuad(); } { glClearColor(1.0, 1.0, 0.0, 1.0); glColor4d(1.0, 1.0, 0.0, 1.0); glScissor(1, 12, 10, 10); drawQuad(); glScissor(1, prog.height - 22, 10, 10); drawQuad(); glScissor(prog.width - 11, prog.height - 22, 10, 10); drawQuad(); } glDisable(GL_SCISSOR_TEST); //glutSwapBuffers(); glFlush(); } int main(int argc, char **argv) { GLenum type; glutInit(&argc, argv); prog.width = 200; prog.height = 200; glutInitWindowPosition(100, 0); glutInitWindowSize(prog.width, prog.height); //type = GLUT_RGB | GLUT_DOUBLE; type = GLUT_RGB | GLUT_SINGLE; glutInitDisplayMode(type); if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } init(); glutReshapeFunc(reshape); glutKeyboardFunc(key); glutDisplayFunc(draw); glutMainLoop(); return 0; }