/** * Test frustum clipping w/ glPolygonMode LINE/POINT. */ #include #include #include static int win; static void Tri(void) { glBegin(GL_TRIANGLES); glColor3f(1, 0, 0); glVertex3f(-1.5, -0.8, 0.0); glColor3f(0, 1, 0); glVertex3f( 1.5, -0.8, 0.0); glColor3f(0, 0, 1); glVertex3f( 0.0, 0.9, 0.0); glEnd(); } static void Draw(void) { glPointSize(13.0); glLineWidth(5.0); glClear(GL_COLOR_BUFFER_BIT); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); Tri(); glPolygonMode(GL_FRONT_AND_BACK, GL_POINT); Tri(); glutSwapBuffers(); } static void Reshape(int width, int height) { glViewport(0, 0, (GLint)width, (GLint)height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); glMatrixMode(GL_MODELVIEW); } static void Key(unsigned char key, int x, int y) { if (key == 27) { glutDestroyWindow(win); exit(0); } else { glutPostRedisplay(); } } static void Init(void) { fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); fflush(stderr); } int main(int argc, char **argv) { glutInitWindowSize(300, 300); glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(*argv); if (!win) { return 1; } Init(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutDisplayFunc(Draw); glutMainLoop(); return 0; }