/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * This is an EGL driver that wraps GLX. This gives the benefit of being * completely agnostic of the direct rendering implementation. * * Authors: Alan Hourihane */ /* * TODO: * * Add GLXFBConfig support * Pbuffer & Pixmap support * test eglBind/ReleaseTexImage */ #include #include #include #include #include #include "dlfcn.h" #include #include #include "glxclient.h" #define _EGL_PLATFORM_X #include "eglconfig.h" #include "eglcontext.h" #include "egldisplay.h" #include "egldriver.h" #include "eglglobals.h" #include "eglhash.h" #include "egllog.h" #include "eglsurface.h" #include #define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T)) static const EGLint all_apis = (EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT | EGL_OPENVG_BIT | EGL_OPENGL_BIT); struct visual_attribs { /* X visual attribs */ int id; int klass; int depth; int redMask, greenMask, blueMask; int colormapSize; int bitsPerRGB; /* GL visual attribs */ int supportsGL; int transparentType; int transparentRedValue; int transparentGreenValue; int transparentBlueValue; int transparentAlphaValue; int transparentIndexValue; int bufferSize; int level; int render_type; int doubleBuffer; int stereo; int auxBuffers; int redSize, greenSize, blueSize, alphaSize; int depthSize; int stencilSize; int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize; int numSamples, numMultisample; int visualCaveat; }; /** subclass of _EGLDriver */ struct GLX_egl_driver { _EGLDriver Base; /**< base class */ XVisualInfo *visuals; /* GLXFBConfig *fbconfigs - todo */ }; /** subclass of _EGLContext */ struct GLX_egl_context { _EGLContext Base; /**< base class */ GLXContext context; }; /** subclass of _EGLSurface */ struct GLX_egl_surface { _EGLSurface Base; /**< base class */ GLXDrawable drawable; }; /** subclass of _EGLConfig */ struct GLX_egl_config { _EGLConfig Base; /**< base class */ }; /** cast wrapper */ static struct GLX_egl_driver * GLX_egl_driver(_EGLDriver *drv) { return (struct GLX_egl_driver *) drv; } static struct GLX_egl_context * GLX_egl_context(_EGLContext *ctx) { return (struct GLX_egl_context *) ctx; } static struct GLX_egl_surface * GLX_egl_surface(_EGLSurface *surf) { return (struct GLX_egl_surface *) surf; } static GLboolean get_visual_attribs(Display *dpy, XVisualInfo *vInfo, struct visual_attribs *attribs) { const char *ext = glXQueryExtensionsString(dpy, vInfo->screen); int rgba; memset(attribs, 0, sizeof(struct visual_attribs)); attribs->id = vInfo->visualid; #if defined(__cplusplus) || defined(c_plusplus) attribs->klass = vInfo->c_class; #else attribs->klass = vInfo->class; #endif attribs->depth = vInfo->depth; attribs->redMask = vInfo->red_mask; attribs->greenMask = vInfo->green_mask; attribs->blueMask = vInfo->blue_mask; attribs->colormapSize = vInfo->colormap_size; attribs->bitsPerRGB = vInfo->bits_per_rgb; if (glXGetConfig(dpy, vInfo, GLX_USE_GL, &attribs->supportsGL) != 0 || !attribs->supportsGL) return GL_FALSE; glXGetConfig(dpy, vInfo, GLX_BUFFER_SIZE, &attribs->bufferSize); glXGetConfig(dpy, vInfo, GLX_LEVEL, &attribs->level); glXGetConfig(dpy, vInfo, GLX_RGBA, &rgba); if (!rgba) return GL_FALSE; attribs->render_type = GLX_RGBA_BIT; glXGetConfig(dpy, vInfo, GLX_DOUBLEBUFFER, &attribs->doubleBuffer); if (!attribs->doubleBuffer) return GL_FALSE; glXGetConfig(dpy, vInfo, GLX_STEREO, &attribs->stereo); glXGetConfig(dpy, vInfo, GLX_AUX_BUFFERS, &attribs->auxBuffers); glXGetConfig(dpy, vInfo, GLX_RED_SIZE, &attribs->redSize); glXGetConfig(dpy, vInfo, GLX_GREEN_SIZE, &attribs->greenSize); glXGetConfig(dpy, vInfo, GLX_BLUE_SIZE, &attribs->blueSize); glXGetConfig(dpy, vInfo, GLX_ALPHA_SIZE, &attribs->alphaSize); glXGetConfig(dpy, vInfo, GLX_DEPTH_SIZE, &attribs->depthSize); glXGetConfig(dpy, vInfo, GLX_STENCIL_SIZE, &attribs->stencilSize); glXGetConfig(dpy, vInfo, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize); glXGetConfig(dpy, vInfo, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize); glXGetConfig(dpy, vInfo, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize); glXGetConfig(dpy, vInfo, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize); /* get transparent pixel stuff */ glXGetConfig(dpy, vInfo,GLX_TRANSPARENT_TYPE, &attribs->transparentType); if (attribs->transparentType == GLX_TRANSPARENT_RGB) { glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue); glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue); glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue); glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue); } else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) { glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue); } /* multisample attribs */ #ifdef GLX_ARB_multisample if (ext && strstr(ext, "GLX_ARB_multisample")) { glXGetConfig(dpy, vInfo, GLX_SAMPLE_BUFFERS_ARB, &attribs->numMultisample); glXGetConfig(dpy, vInfo, GLX_SAMPLES_ARB, &attribs->numSamples); } #endif else { attribs->numSamples = 0; attribs->numMultisample = 0; } #if defined(GLX_EXT_visual_rating) if (ext && strstr(ext, "GLX_EXT_visual_rating")) { glXGetConfig(dpy, vInfo, GLX_VISUAL_CAVEAT_EXT, &attribs->visualCaveat); } else { attribs->visualCaveat = GLX_NONE_EXT; } #else attribs->visualCaveat = 0; #endif return GL_TRUE; } static EGLBoolean create_configs(_EGLDisplay *disp, struct GLX_egl_driver *GLX_drv) { XVisualInfo theTemplate; int numVisuals; long mask; int i; struct visual_attribs attribs; /* get list of all visuals on this screen */ theTemplate.screen = DefaultScreen(disp->Xdpy); mask = VisualScreenMask; GLX_drv->visuals = XGetVisualInfo(disp->Xdpy, mask, &theTemplate, &numVisuals); for (i = 0; i < numVisuals; i++) { struct GLX_egl_config *config; if (!get_visual_attribs(disp->Xdpy, &GLX_drv->visuals[i], &attribs)) continue; config = CALLOC_STRUCT(GLX_egl_config); _eglInitConfig(&config->Base, i+1); SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, attribs.id); SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, attribs.bufferSize); SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, attribs.redSize); SET_CONFIG_ATTRIB(&config->Base, EGL_GREEN_SIZE, attribs.greenSize); SET_CONFIG_ATTRIB(&config->Base, EGL_BLUE_SIZE, attribs.blueSize); SET_CONFIG_ATTRIB(&config->Base, EGL_ALPHA_SIZE, attribs.alphaSize); SET_CONFIG_ATTRIB(&config->Base, EGL_DEPTH_SIZE, attribs.depthSize); SET_CONFIG_ATTRIB(&config->Base, EGL_STENCIL_SIZE, attribs.stencilSize); SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLES, attribs.numSamples); SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLE_BUFFERS, attribs.numMultisample); SET_CONFIG_ATTRIB(&config->Base, EGL_CONFORMANT, all_apis); SET_CONFIG_ATTRIB(&config->Base, EGL_RENDERABLE_TYPE, all_apis); SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, (EGL_WINDOW_BIT /*| EGL_PBUFFER_BIT | EGL_PIXMAP_BIT*/)); /* XXX possibly other things to init... */ _eglAddConfig(disp, &config->Base); } return EGL_TRUE; } /** * Called via eglInitialize(), GLX_drv->API.Initialize(). */ static EGLBoolean GLX_eglInitialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *minor, EGLint *major) { struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv); _EGLDisplay *disp = _eglLookupDisplay(dpy); _eglLog(_EGL_DEBUG, "XDRI: eglInitialize"); if (!disp->Xdpy) { disp->Xdpy = XOpenDisplay(NULL); if (!disp->Xdpy) { _eglLog(_EGL_WARNING, "XDRI: XOpenDisplay failed"); return EGL_FALSE; } } GLX_drv->Base.Initialized = EGL_TRUE; GLX_drv->Base.Name = "GLX"; /* we're supporting EGL 1.4 */ *minor = 1; *major = 4; create_configs(disp, GLX_drv); return EGL_TRUE; } /** * Called via eglTerminate(), drv->API.Terminate(). */ static EGLBoolean GLX_eglTerminate(_EGLDriver *drv, EGLDisplay dpy) { _EGLDisplay *disp = _eglLookupDisplay(dpy); _eglLog(_EGL_DEBUG, "XDRI: eglTerminate"); // XCloseDisplay(disp->Xdpy); return EGL_TRUE; } /** * Called via eglCreateContext(), drv->API.CreateContext(). */ static EGLContext GLX_eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list) { _EGLDisplay *disp = _eglLookupDisplay(dpy); struct GLX_egl_context *GLX_ctx = CALLOC_STRUCT(GLX_egl_context); struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv); struct GLX_egl_context *GLX_ctx_shared = NULL; _EGLConfig *conf; if (!GLX_ctx) return EGL_NO_CONTEXT; if (!_eglInitContext(drv, dpy, &GLX_ctx->Base, config, attrib_list)) { free(GLX_ctx); return EGL_NO_CONTEXT; } if (share_list != EGL_NO_CONTEXT) { _EGLContext *shareCtx = _eglLookupContext(share_list); if (!shareCtx) { _eglError(EGL_BAD_CONTEXT, "eglCreateContext(share_list)"); return EGL_FALSE; } GLX_ctx_shared = GLX_egl_context(shareCtx); } conf = _eglLookupConfig(drv, dpy, config); assert(conf); GLX_ctx->context = glXCreateContext(disp->Xdpy, &GLX_drv->visuals[(int)config-1], GLX_ctx_shared ? GLX_ctx_shared->context : NULL, GL_TRUE); if (!GLX_ctx->context) return EGL_FALSE; /* need to have a direct rendering context */ if (!glXIsDirect(disp->Xdpy, GLX_ctx->context)) return EGL_FALSE; return _eglGetContextHandle(&GLX_ctx->Base); } /** * Called via eglMakeCurrent(), drv->API.MakeCurrent(). */ static EGLBoolean GLX_eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d, EGLSurface r, EGLContext context) { _EGLDisplay *disp = _eglLookupDisplay(dpy); _EGLContext *ctx = _eglLookupContext(context); _EGLSurface *dsurf = _eglLookupSurface(d); _EGLSurface *rsurf = _eglLookupSurface(r); struct GLX_egl_surface *GLX_dsurf = GLX_egl_surface(dsurf); struct GLX_egl_surface *GLX_rsurf = GLX_egl_surface(rsurf); struct GLX_egl_context *GLX_ctx = GLX_egl_context(ctx); if (!_eglMakeCurrent(drv, dpy, d, r, context)) return EGL_FALSE; // if (!glXMakeContextCurrent(disp->Xdpy, GLX_dsurf->drawable, GLX_rsurf->drawable, GLX_ctx->context)) if (!glXMakeCurrent(disp->Xdpy, GLX_dsurf ? GLX_dsurf->drawable : 0, GLX_ctx ? GLX_ctx->context : NULL)) return EGL_FALSE; return EGL_TRUE; } /** Get size of given window */ static Status get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height) { Window root; Status stat; int xpos, ypos; unsigned int w, h, bw, depth; stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); *width = w; *height = h; return stat; } /** * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface(). */ static EGLSurface GLX_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list) { _EGLDisplay *disp = _eglLookupDisplay(dpy); struct GLX_egl_surface *GLX_surf; uint width, height; GLX_surf = CALLOC_STRUCT(GLX_egl_surface); if (!GLX_surf) return EGL_NO_SURFACE; if (!_eglInitSurface(drv, dpy, &GLX_surf->Base, EGL_WINDOW_BIT, config, attrib_list)) { free(GLX_surf); return EGL_FALSE; } _eglSaveSurface(&GLX_surf->Base); GLX_surf->drawable = window; get_drawable_size(disp->Xdpy, window, &width, &height); GLX_surf->Base.Width = width; GLX_surf->Base.Height = height; return _eglGetSurfaceHandle(&GLX_surf->Base); } static EGLBoolean GLX_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) { _EGLDisplay *disp = _eglLookupDisplay(dpy); _EGLSurface *surf = _eglLookupSurface(surface); return EGL_TRUE; if (surf) { _eglHashRemove(_eglGlobal.Surfaces, (EGLuint) surface); if (surf->IsBound) { surf->DeletePending = EGL_TRUE; } else { free(surf); } return EGL_TRUE; } else { _eglError(EGL_BAD_SURFACE, "eglDestroySurface"); return EGL_FALSE; } } static EGLBoolean GLX_eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLint buffer) { _EGLDisplay *disp = _eglLookupDisplay(dpy); _EGLSurface *surf = _eglLookupSurface(surface); struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf); /* buffer ?? */ glXBindTexImageEXT(disp->Xdpy, GLX_surf->drawable, GLX_FRONT_LEFT_EXT, NULL); return EGL_TRUE; } static EGLBoolean GLX_eglReleaseTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLint buffer) { _EGLDisplay *disp = _eglLookupDisplay(dpy); _EGLSurface *surf = _eglLookupSurface(surface); struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf); /* buffer ?? */ glXReleaseTexImageEXT(disp->Xdpy, GLX_surf->drawable, GLX_FRONT_LEFT_EXT); return EGL_TRUE; } static EGLBoolean GLX_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) { _EGLDisplay *disp = _eglLookupDisplay(dpy); _EGLSurface *surf = _eglLookupSurface(draw); struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf); _eglLog(_EGL_DEBUG, "XDRI: EGL SwapBuffers 0x%x",draw); /* error checking step: */ if (!_eglSwapBuffers(drv, dpy, draw)) return EGL_FALSE; glXSwapBuffers(disp->Xdpy, GLX_surf->drawable); return EGL_TRUE; } /* * Called from eglGetProcAddress() via drv->API.GetProcAddress(). */ static _EGLProc GLX_eglGetProcAddress(const char *procname) { return (_EGLProc)glXGetProcAddress((const GLubyte *)procname); } /** * This is the main entrypoint into the driver, called by libEGL. * Create a new _EGLDriver object and init its dispatch table. */ _EGLDriver * _eglMain(_EGLDisplay *disp, const char *args) { struct GLX_egl_driver *GLX_drv = CALLOC_STRUCT(GLX_egl_driver); char *env; if (!GLX_drv) return NULL; _eglInitDriverFallbacks(&GLX_drv->Base); GLX_drv->Base.API.Initialize = GLX_eglInitialize; GLX_drv->Base.API.Terminate = GLX_eglTerminate; GLX_drv->Base.API.CreateContext = GLX_eglCreateContext; GLX_drv->Base.API.MakeCurrent = GLX_eglMakeCurrent; GLX_drv->Base.API.CreateWindowSurface = GLX_eglCreateWindowSurface; GLX_drv->Base.API.DestroySurface = GLX_eglDestroySurface; GLX_drv->Base.API.BindTexImage = GLX_eglBindTexImage; GLX_drv->Base.API.ReleaseTexImage = GLX_eglReleaseTexImage; GLX_drv->Base.API.SwapBuffers = GLX_eglSwapBuffers; GLX_drv->Base.API.GetProcAddress = GLX_eglGetProcAddress; GLX_drv->Base.ClientAPIsMask = all_apis; GLX_drv->Base.Name = "GLX"; _eglLog(_EGL_DEBUG, "GLX: main(%s)", args); /* set new DRI path to pick up EGL version (which doesn't contain any mesa * code), but don't override if one is already set. */ env = getenv("LIBGL_DRIVERS_PATH"); if (env) { if (!strstr(env, "egl")) { sprintf(env, "%s/egl", env); setenv("LIBGL_DRIVERS_PATH", env, 1); } } else setenv("LIBGL_DRIVERS_PATH", DEFAULT_DRIVER_DIR"/egl", 0); return &GLX_drv->Base; }