#ifndef EGLDRIVER_INCLUDED #define EGLDRIVER_INCLUDED #include "egltypedefs.h" #include "eglapi.h" /** * Base class for device drivers. */ struct _egl_driver { void *LibHandle; /**< dlopen handle */ const char *Path; /**< path to this driver */ const char *Args; /**< args to load this driver */ const char *Name; /**< name of this driver */ /**< probe a display to see if it is supported */ EGLBoolean (*Probe)(_EGLDriver *drv, _EGLDisplay *dpy); /**< called before dlclose to release this driver */ void (*Unload)(_EGLDriver *drv); _EGLAPI API; /**< EGL API dispatch table */ }; PUBLIC _EGLDriver * _eglMain(const char *args); extern const char * _eglPreloadDriver(_EGLDisplay *dpy); extern _EGLDriver * _eglOpenDriver(_EGLDisplay *dpy); extern EGLBoolean _eglCloseDriver(_EGLDriver *drv, _EGLDisplay *dpy); extern EGLBoolean _eglPreloadDrivers(void); extern void _eglUnloadDrivers(void); extern _EGLDriver * _eglLookupDriver(EGLDisplay d); PUBLIC void _eglInitDriverFallbacks(_EGLDriver *drv); PUBLIC EGLint _eglFindAPIs(void); #endif /* EGLDRIVER_INCLUDED */