/** * Surface-related functions. * * See the eglcontext.c file for comments that also apply here. */ #include #include #include #include "eglcontext.h" #include "eglconfig.h" #include "eglsurface.h" #include "eglglobals.h" #include "eglhash.h" void _eglInitSurface(_EGLSurface *surf) { /* XXX fix this up */ memset(surf, 0, sizeof(_EGLSurface)); } void _eglSaveSurface(_EGLSurface *surf) { assert(surf); surf->Handle = _eglHashGenKey(_eglGlobal.Contexts); _eglHashInsert(_eglGlobal.Surfaces, surf->Handle, surf); } void _eglRemoveSurface(_EGLSurface *surf) { _eglHashRemove(_eglGlobal.Surfaces, surf->Handle); } _EGLSurface * _eglLookupSurface(EGLSurface surf) { _EGLSurface *c = (_EGLSurface *) _eglHashLookup(_eglGlobal.Surfaces, surf); return c; } _EGLSurface * _eglGetCurrentSurface(EGLint readdraw) { _EGLContext *ctx = _eglGetCurrentContext(); if (ctx) { switch (readdraw) { case EGL_DRAW: return ctx->DrawSurface; case EGL_READ: return ctx->ReadSurface; default: return NULL; } } return NULL; } EGLBoolean _eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) { /* Basically just do error checking */ _EGLContext *context = _eglGetCurrentContext(); _EGLSurface *surface = _eglLookupSurface(draw); if (context && context->DrawSurface != surface) { _eglError(EGL_BAD_SURFACE, "eglSwapBuffers"); return EGL_FALSE; } if (surface == NULL) { _eglError(EGL_BAD_SURFACE, "eglSwapBuffers"); return EGL_FALSE; } return EGL_TRUE; } EGLBoolean _eglCopyBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, NativePixmapType target) { /* XXX unfinished */ return EGL_FALSE; } EGLBoolean _eglQuerySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, EGLint attribute, EGLint *value) { _EGLSurface *surface = _eglLookupSurface(surf); if (surface == NULL) { _eglError(EGL_BAD_SURFACE, "eglQuerySurface"); return EGL_FALSE; } switch (attribute) { case EGL_WIDTH: *value = surface->Width; return EGL_TRUE; case EGL_HEIGHT: *value = surface->Height; return EGL_TRUE; case EGL_CONFIG_ID: *value = GET_CONFIG_ATTRIB(surface->Config, EGL_CONFIG_ID); return EGL_TRUE; case EGL_TEXTURE_FORMAT: /* texture attributes: only for pbuffers, no error otherwise */ if (surface->Type == EGL_PBUFFER_BIT) *value = surface->TextureFormat; return EGL_TRUE; case EGL_TEXTURE_TARGET: if (surface->Type == EGL_PBUFFER_BIT) *value = surface->TextureTarget; return EGL_TRUE; case EGL_MIPMAP_TEXTURE: if (surface->Type == EGL_PBUFFER_BIT) *value = surface->MipmapTexture; return EGL_TRUE; case EGL_MIPMAP_LEVEL: if (surface->Type == EGL_PBUFFER_BIT) *value = surface->MipmapLevel; return EGL_TRUE; case EGL_SURFACE_TYPE: *value = surface->Type; return EGL_TRUE; default: _eglError(EGL_BAD_ATTRIBUTE, "eglQuerySurface"); return EGL_FALSE; } } /** * Default fallback routine - drivers should usually override this. */ EGLSurface _eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list) { /* nothing - just a placeholder */ return EGL_NO_SURFACE; } /** * Default fallback routine - drivers should usually override this. */ EGLSurface _eglCreatePixmapSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list) { /* nothing - just a placeholder */ return EGL_NO_SURFACE; } /** * Default fallback routine - drivers should usually override this. */ EGLSurface _eglCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) { /* nothing - just a placeholder */ return EGL_NO_SURFACE; } /** * Default fallback routine - drivers should usually override this. */ EGLBoolean _eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) { _EGLSurface *surf = _eglLookupSurface(surface); if (surf) { _eglHashRemove(_eglGlobal.Surfaces, surface); if (surf->IsBound) { surf->DeletePending = EGL_TRUE; } else { free(surf); } return EGL_TRUE; } else { _eglError(EGL_BAD_SURFACE, "eglDestroySurface"); return EGL_FALSE; } } /** * Default fallback routine - drivers might override this. */ EGLBoolean _eglSurfaceAttrib(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, EGLint attribute, EGLint value) { _EGLSurface *surface = _eglLookupSurface(surf); if (surface == NULL) { _eglError(EGL_BAD_SURFACE, "eglSurfaceAttrib"); return EGL_FALSE; } switch (attribute) { case EGL_MIPMAP_LEVEL: surface->MipmapLevel = value; break; default: _eglError(EGL_BAD_ATTRIBUTE, "eglSurfaceAttrib"); return EGL_FALSE; } return EGL_TRUE; } EGLBoolean _eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLint buffer) { /* XXX unfinished */ return EGL_FALSE; } EGLBoolean _eglReleaseTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLint buffer) { /* XXX unfinished */ return EGL_FALSE; } EGLBoolean _eglSwapInterval(_EGLDriver *drv, EGLDisplay dpy, EGLint interval) { _EGLSurface *surf = _eglGetCurrentSurface(EGL_DRAW); if (surf == NULL) { _eglError(EGL_BAD_SURFACE, "eglSwapInterval"); return EGL_FALSE; } surf->SwapInterval = interval; return EGL_TRUE; } /** ** EGL Surface Utility Functions. This could be handy for device drivers. **/ /** * Initialize the fields of the given _EGLSurface object from the other * parameters. Do error checking too. Allocate EGLSurface handle and * insert into hash table. * \return EGLSurface handle or EGL_NO_SURFACE if any error */ EGLSurface _eglInitPbufferSurface(_EGLSurface *surface, _EGLDriver *drv, EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) { _EGLConfig *conf; EGLint width = 0, height = 0, largest = 0; EGLint texFormat = 0, texTarget = 0, mipmapTex = 0; EGLint i; conf = _eglLookupConfig(drv, dpy, config); if (!conf) { _eglError(EGL_BAD_CONFIG, "eglCreatePbufferSurface"); return EGL_NO_SURFACE; } for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { switch (attrib_list[i]) { case EGL_WIDTH: width = attrib_list[++i]; break; case EGL_HEIGHT: height = attrib_list[++i]; break; case EGL_LARGEST_PBUFFER: largest = attrib_list[++i]; break; case EGL_TEXTURE_FORMAT: texFormat = attrib_list[++i]; break; case EGL_TEXTURE_TARGET: texTarget = attrib_list[++i]; break; case EGL_MIPMAP_TEXTURE: mipmapTex = attrib_list[++i]; break; default: _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePbufferSurface"); return EGL_NO_SURFACE; } } if (width <= 0 || height <= 0) { _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePbufferSurface(width or height)"); return EGL_NO_SURFACE; } surface->Config = conf; surface->Type = EGL_PBUFFER_BIT; surface->Width = width; surface->Height = height; surface->TextureFormat = texFormat; surface->TextureTarget = texTarget; surface->MipmapTexture = mipmapTex; surface->MipmapLevel = 0; surface->SwapInterval = 0; /* insert into hash table */ _eglSaveSurface(surface); assert(surface->Handle); return surface->Handle; }