#ifndef EGLSURFACE_INCLUDED #define EGLSURFACE_INCLUDED #include "egltypedefs.h" /** * "Base" class for device driver surfaces. */ struct _egl_surface { /* Managed by EGLDisplay for linking */ _EGLDisplay *Display; _EGLSurface *Next; /* The bound status of the surface */ _EGLContext *Binding; EGLBoolean BoundToTexture; _EGLConfig *Config; EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */ EGLint Width, Height; EGLint TextureFormat, TextureTarget; EGLint MipmapTexture, MipmapLevel; EGLint SwapInterval; /* If type == EGL_SCREEN_BIT: */ EGLint VisibleRefCount; /* number of screens I'm displayed on */ #ifdef EGL_VERSION_1_2 EGLint SwapBehavior; /* one of EGL_BUFFER_PRESERVED/DESTROYED */ EGLint HorizontalResolution, VerticalResolution; EGLint AspectRatio; EGLint RenderBuffer; /* EGL_BACK_BUFFER or EGL_SINGLE_BUFFER */ EGLint AlphaFormat; /* EGL_ALPHA_FORMAT_NONPRE or EGL_ALPHA_FORMAT_PRE */ EGLint Colorspace; /* EGL_COLORSPACE_sRGB or EGL_COLORSPACE_LINEAR */ #endif /* EGL_VERSION_1_2 */ }; extern EGLBoolean _eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type, _EGLConfig *config, const EGLint *attrib_list); extern EGLBoolean _eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf); extern EGLBoolean _eglCopyBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, NativePixmapType target); extern EGLBoolean _eglQuerySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint attribute, EGLint *value); extern _EGLSurface * _eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativeWindowType window, const EGLint *attrib_list); extern _EGLSurface * _eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativePixmapType pixmap, const EGLint *attrib_list); extern _EGLSurface * _eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, const EGLint *attrib_list); extern EGLBoolean _eglDestroySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf); extern EGLBoolean _eglSurfaceAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint attribute, EGLint value); extern EGLBoolean _eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint buffer); extern EGLBoolean _eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint buffer); extern EGLBoolean _eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, EGLint interval); #ifdef EGL_VERSION_1_2 extern _EGLSurface * _eglCreatePbufferFromClientBuffer(_EGLDriver *drv, _EGLDisplay *dpy, EGLenum buftype, EGLClientBuffer buffer, _EGLConfig *conf, const EGLint *attrib_list); #endif /* EGL_VERSION_1_2 */ /** * Return true if the surface is bound to a thread. * A surface bound to a texutre is not considered bound by * this function. */ static INLINE EGLBoolean _eglIsSurfaceBound(_EGLSurface *surf) { return (surf->Binding != NULL); } #endif /* EGLSURFACE_INCLUDED */