#ifndef EGLSYNC_INCLUDED #define EGLSYNC_INCLUDED #include "egltypedefs.h" #include "egldisplay.h" #ifdef EGL_KHR_reusable_sync /** * "Base" class for device driver syncs. */ struct _egl_sync { /* A sync is a display resource */ _EGLResource Resource; EGLenum Type; EGLenum SyncStatus; EGLenum SyncCondition; }; PUBLIC EGLBoolean _eglInitSync(_EGLSync *sync, _EGLDisplay *dpy, EGLenum type, const EGLint *attrib_list); extern _EGLSync * _eglCreateSyncKHR(_EGLDriver *drv, _EGLDisplay *dpy, EGLenum type, const EGLint *attrib_list); extern EGLBoolean _eglDestroySyncKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync); extern EGLint _eglClientWaitSyncKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync, EGLint flags, EGLTimeKHR timeout); extern EGLBoolean _eglSignalSyncKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync, EGLenum mode); extern EGLBoolean _eglGetSyncAttribKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync, EGLint attribute, EGLint *value); /** * Link a sync to a display and return the handle of the link. * The handle can be passed to client directly. */ static INLINE EGLSyncKHR _eglLinkSync(_EGLSync *sync, _EGLDisplay *dpy) { _eglLinkResource(&sync->Resource, _EGL_RESOURCE_SYNC, dpy); return (EGLSyncKHR) sync; } /** * Unlink a linked sync from its display. */ static INLINE void _eglUnlinkSync(_EGLSync *sync) { _eglUnlinkResource(&sync->Resource, _EGL_RESOURCE_SYNC); } /** * Lookup a handle to find the linked sync. * Return NULL if the handle has no corresponding linked sync. */ static INLINE _EGLSync * _eglLookupSync(EGLSyncKHR handle, _EGLDisplay *dpy) { _EGLSync *sync = (_EGLSync *) handle; if (!dpy || !_eglCheckResource((void *) sync, _EGL_RESOURCE_SYNC, dpy)) sync = NULL; return sync; } /** * Return the handle of a linked sync, or EGL_NO_SYNC_KHR. */ static INLINE EGLSyncKHR _eglGetSyncHandle(_EGLSync *sync) { _EGLResource *res = (_EGLResource *) sync; return (res && _eglIsResourceLinked(res)) ? (EGLSyncKHR) sync : EGL_NO_SYNC_KHR; } /** * Return true if the sync is linked to a display. * * The link is considered a reference to the sync (the display is owning the * sync). Drivers should not destroy a sync when it is linked. */ static INLINE EGLBoolean _eglIsSyncLinked(_EGLSync *sync) { _EGLResource *res = (_EGLResource *) sync; return (res && _eglIsResourceLinked(res)); } #endif /* EGL_KHR_reusable_sync */ #endif /* EGLSYNC_INCLUDED */