/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: * Keith Whitwell */ #ifndef DRAW_PT_H #define DRAW_PT_H #include "pipe/p_compiler.h" typedef unsigned (*pt_elt_func)( const void *elts, unsigned idx ); struct draw_pt_middle_end; struct draw_context; struct draw_prim_info; struct draw_vertex_info; #define PT_SHADE 0x1 #define PT_CLIPTEST 0x2 #define PT_PIPELINE 0x4 #define PT_MAX_MIDDLE 0x8 /* The "front end" - prepare sets of fetch, draw elements for the * middle end. * * Currenly one version of this: * - vcache - catchall implementation, decomposes to TRI/LINE/POINT prims * Later: * - varray, varray_split * - velement, velement_split * * Currenly only using the vcache version. */ struct draw_pt_front_end { void (*prepare)( struct draw_pt_front_end *, unsigned input_prim, unsigned output_prim, struct draw_pt_middle_end *, unsigned opt ); void (*run)( struct draw_pt_front_end *, pt_elt_func elt_func, const void *elt_ptr, int elt_bias, unsigned count ); void (*finish)( struct draw_pt_front_end * ); void (*destroy)( struct draw_pt_front_end * ); }; /* The "middle end" - prepares actual hardware vertices for the * hardware backend. * * Currently two versions of this: * - fetch, vertex shade, cliptest, prim-pipeline * - fetch, emit (ie passthrough) */ struct draw_pt_middle_end { void (*prepare)( struct draw_pt_middle_end *, unsigned input_prim, unsigned output_prim, unsigned opt, unsigned *max_vertices ); void (*run)( struct draw_pt_middle_end *, const unsigned *fetch_elts, unsigned fetch_count, const ushort *draw_elts, unsigned draw_count ); void (*run_linear)(struct draw_pt_middle_end *, unsigned start, unsigned count); /* Transform all vertices in a linear range and then draw them with * the supplied element list. May fail and return FALSE. */ boolean (*run_linear_elts)( struct draw_pt_middle_end *, unsigned fetch_start, unsigned fetch_count, const ushort *draw_elts, unsigned draw_count ); int (*get_max_vertex_count)( struct draw_pt_middle_end * ); void (*finish)( struct draw_pt_middle_end * ); void (*destroy)( struct draw_pt_middle_end * ); }; /* The "back end" - supplied by the driver, defined in draw_vbuf.h. */ struct vbuf_render; struct vertex_header; /* Helper functions. */ pt_elt_func draw_pt_elt_func( struct draw_context *draw ); const void *draw_pt_elt_ptr( struct draw_context *draw, unsigned start ); /* Frontends: * * Currently only the general-purpose vcache implementation, could add * a special case for tiny vertex buffers. */ struct draw_pt_front_end *draw_pt_vcache( struct draw_context *draw ); struct draw_pt_front_end *draw_pt_varray(struct draw_context *draw); /* Middle-ends: * * Currently one general-purpose case which can do all possibilities, * at the slight expense of creating a vertex_header in some cases * unecessarily. * * The special case fetch_emit code avoids pipeline vertices * altogether and builds hardware vertices directly from API * vertex_elements. */ struct draw_pt_middle_end *draw_pt_fetch_emit( struct draw_context *draw ); struct draw_pt_middle_end *draw_pt_middle_fse( struct draw_context *draw ); struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit(struct draw_context *draw); struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit_llvm(struct draw_context *draw); /******************************************************************************* * HW vertex emit: */ struct pt_emit; void draw_pt_emit_prepare( struct pt_emit *emit, unsigned prim, unsigned *max_vertices ); void draw_pt_emit( struct pt_emit *emit, const struct draw_vertex_info *vert_info, const struct draw_prim_info *prim_info); void draw_pt_emit_linear( struct pt_emit *emit, const struct draw_vertex_info *vert_info, const struct draw_prim_info *prim_info); void draw_pt_emit_destroy( struct pt_emit *emit ); struct pt_emit *draw_pt_emit_create( struct draw_context *draw ); /******************************************************************************* * HW stream output emit: */ struct pt_so_emit; void draw_pt_so_emit_prepare( struct pt_so_emit *emit, unsigned prim ); void draw_pt_so_emit( struct pt_so_emit *emit, const struct draw_vertex_info *vert_info, const struct draw_prim_info *prim_info ); void draw_pt_so_emit_destroy( struct pt_so_emit *emit ); struct pt_so_emit *draw_pt_so_emit_create( struct draw_context *draw ); /******************************************************************************* * API vertex fetch: */ struct pt_fetch; void draw_pt_fetch_prepare( struct pt_fetch *fetch, unsigned vertex_input_count, unsigned vertex_size, unsigned instance_id_index ); void draw_pt_fetch_run( struct pt_fetch *fetch, const unsigned *elts, unsigned count, char *verts ); void draw_pt_fetch_run_linear( struct pt_fetch *fetch, unsigned start, unsigned count, char *verts ); void draw_pt_fetch_destroy( struct pt_fetch *fetch ); struct pt_fetch *draw_pt_fetch_create( struct draw_context *draw ); /******************************************************************************* * Post-VS: cliptest, rhw, viewport */ struct pt_post_vs; boolean draw_pt_post_vs_run( struct pt_post_vs *pvs, struct draw_vertex_info *info ); void draw_pt_post_vs_prepare( struct pt_post_vs *pvs, boolean bypass_clipping, boolean bypass_viewport, boolean opengl, boolean need_edgeflags ); struct pt_post_vs *draw_pt_post_vs_create( struct draw_context *draw ); void draw_pt_post_vs_destroy( struct pt_post_vs *pvs ); /******************************************************************************* * Utils: */ void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr); #endif