/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * Post-transform vertex format info. The vertex_info struct is used by * the draw_vbuf code to emit hardware-specific vertex layouts into hw * vertex buffers. * * Author: * Brian Paul */ #ifndef DRAW_VERTEX_H #define DRAW_VERTEX_H #include "pipe/p_state.h" /** * Vertex attribute emit modes */ enum attrib_emit { EMIT_OMIT, /**< don't emit the attribute */ EMIT_ALL, /**< emit whole post-xform vertex, w/ header */ EMIT_1F, EMIT_1F_PSIZE, /**< insert constant point size */ EMIT_2F, EMIT_3F, EMIT_4F, EMIT_4UB /**< XXX may need variations for RGBA vs BGRA, etc */ }; /** * Attribute interpolation mode */ enum interp_mode { INTERP_NONE, /**< never interpolate vertex header info */ INTERP_POS, /**< special case for frag position */ INTERP_CONSTANT, INTERP_LINEAR, INTERP_PERSPECTIVE }; /** * Information about hardware/rasterization vertex layout. */ struct vertex_info { uint num_attribs; uint hwfmt[4]; /**< hardware format info for this format */ enum interp_mode interp_mode[PIPE_MAX_SHADER_INPUTS]; enum attrib_emit emit[PIPE_MAX_SHADER_INPUTS]; /**< EMIT_x */ uint src_index[PIPE_MAX_SHADER_INPUTS]; /**< map to post-xform attribs */ uint size; /**< total vertex size in dwords */ }; /** * Add another attribute to the given vertex_info object. * \param src_index indicates which post-transformed vertex attrib slot * corresponds to this attribute. * \return slot in which the attribute was added */ static INLINE uint draw_emit_vertex_attr(struct vertex_info *vinfo, enum attrib_emit emit, enum interp_mode interp, uint src_index) { const uint n = vinfo->num_attribs; assert(n < PIPE_MAX_SHADER_INPUTS); vinfo->emit[n] = emit; vinfo->interp_mode[n] = interp; vinfo->src_index[n] = src_index; vinfo->num_attribs++; return n; } extern void draw_compute_vertex_size(struct vertex_info *vinfo); #endif /* DRAW_VERTEX_H */